#classic-doom
1 messages · Page 28 of 1
You can customize GZDoom to be more vanilla but it's still more GZDOOM than true vanilla
But I usually use GZDoom the most so
If I want to be a lot more serious in doing Doom runs on HMP/UV then I would end up using DSDA
GZ is just when I wanna pop in some Doom mods and have a good time
Who tf is acting like gzdoom is vanilla
Can you like disable jumping (and looking up/down) in gzdoom?
I don’t think I’ve messed with the settings enough
I don't think people were claiming that GZDoom is vanilla but I came in a bit late to that conversation
someone asked what is the closest thing to vanilla and I said that Chocolate is the closest thing to classic vanilla but getting GZdoom and then customizing it to be vanilla-like is better
Well it’s definitely not, but I do get your point. GZDoom cares more about preserving the feel of og doom with a bunch of modern conveniences
Most people who actually cares about the differences tend to be really insufferable people
Only time those differences are important is in speedrunning
I know that MyHouse.wad has its own story, but I like to see it as Doomguy’s dream before the start of 2016, when he wakes up from his sarcophagus.
everyone knows that Doom Zero is cannon cuz it happens before 2016
That was moments before he was put in the sarcophagus.
I like how the guy who lost everything
he loved and whose world is currently consumed at the very moment he is asleep would dream about a completely irrelevant house
It could be his childhood house. Or his last house before he recruited to be a space marine.
Fair enough that could actually make sense
Facts
Why is this game so large on console? Also, myhouse.wad, nice
Intro videos
You know trying to actually make something in ultimate doom builder sounds fun
Plus the unity wrapper to make it work on consoles
Really missed using eternity engine. To bad its a lost cause
Makes sense
I need to get back on working on my own source port
I have aspirations of making a p2p website for old school deathmatch
Fun fact: you were allowed to play deathmatch with the shareware version, so I could make the site free
I would love an actual good match finder for Classic doom. Zandro's server list is not good and we need somethin updated
Eh for me I don't care about the teeny details to why GZDOOM isn't vanilla
Or is vanilla
If I want a pure vanilla experience to practice mapsets, I just would use Crispy or DSDA
Well dsda honestly would be for me to track my progress when I do a practice run
DSDA is on the fast track of becoming the new popular vanilla engine
I’m honestly excited for it
How do I even get gzdoom?
I have a PC, so it should work
I'ma put this in notes so I can copy it into my computer later, thanks!
With gzdoom you can just go to your saves list and press the delete key
I mainly went on board to use DSDA bc decino uses it a lot often
Whenever I plan on recording myself on playing Doom wads, yeah I would end up playing with DSDA
If you do don't half ass it and never bother updating it
Make something like eternity but eith a kevans twist
You'll need a decent one
Most gz only maps will make your pc put in work
That’s a myth
GZdoom will handle 99% of wads out there just fine
The outliers are maps/mods that are deliberately limit pushing
Or when people load up way too many mods that don’t bother to optimize
I don't know man I had a potato top for a while and uh..
BFG spam for the win. Controller gameplay
Jeez I don't know how I played this hahaha
It's horrible
The crux of the issue is that Doom is not a modern pc friendly game
GZDoom is making Doom do something it wasn’t designed to do
The same issues would exist if crispy or dsda adopted what gzdoom does
I do really love gz. What would your sourceport be like ?
It plays doom
I’m not aiming to compete with anybody. The pipe dream would be a website you can log into and jump into a classic deathmatch
Do what Nightdive did to Quake. Be able to jump into a crossplay multiplayer game straight from the menu.
That’s a bigger task than you realize
I’ve done a few p2p projects and feel like I can have an honest stab at it
Functional drop in crossplay would need someone who knows much more than me
The major reason why gzdoom doesn’t have multiplayer like zandronum is simply because no one on the team knows how to do it, and anyone that could would have a tremendously huge task laid before them
Oh I wasn't suggesting you do it. But my hypothetical ideal source port would make that happen. Otherwise it would play pretty much exactly the same as the original, with support for modern WADs.
As for Doom not being a modern PC friendly game, I can run it from DOSBox just fine.
That’s an emulator
The disconnect comes from the fact that gzdoom takes a lot of modern technologies to make doom “bleeding edge”
Since it was designed to run on computers from the 90’s, shoe horning in features that are far too new for it are going to cause problems
It can’t afford all of the performance gains vulkan can offer
It will forever be tied to your cpu for performance
I don't care for GZDoom, personally. At least not for Doom. It's a great game engine on its own but I feel like it's best when it's not used to make Doom WADs.
I mean... is GZDoom really built for anything that isn't Doom?
yes
How so?
While it has the ability to make standalone games, it’s never going to be a standalone engine
Until most of the main developers step down and let in fresh blood, it’s going to remain a doom engine
A bunch of great standalone games have been made with GZDoom. Some of them aren't even FPS games.
sadly
Yeah, and it is surprising. I've seen it literally today. But it's still a Doom engine first and foremost... It's designed to run Doom with extra features to freshen up the Doom experience.
is Blade of Agony made on it? Blade of Agony is unironically the best Wolfenstein game even though its not a wolfenstein game at all lmao
Sure, I can talk about the total conversion mods out there that scoop all of Doom out of the experience, but they still run on a Doom engine
I...think so? I'm not entirely sure. But yeah, it probably is.
I like gzdoom because I’ve always had silly ideas for mods growing up, and it lets me fully realize them
I’m so good the creator of MyHouse asked for help
did they actually
I do have an ego, lol
You can find my name in the credits file of the pk3, which can be opened up like a .zip
But full disclaimer: I did not contribute a huge amount to the project
Veddge is effectively the sole developer. He’s a good friend and sought my expertise in gzdoom for the things he couldn’t figure out
Oh hey that's pretty cool I didn't know that
He deserves full credit. I’m just an attention whore, lol
Definitely deserves all the credit
does myhouse work in coop?
also, i have a question
for the basement
why use a floor portal to fake room over room instead of just using 3d floors
Given on how things go in the mod, I think it's intentional.
Later stages of the house actually used 3D floors iirc.
||I wonder what happens if one runs the mod via Brutal Doom.||
High level highlights. DOOM2 heartland map1 barrels of boom fight
Impossible. Old school doom is actually a top down shooter but it tricks you into thinking your playing from Doom guys POV. Its impossible to make maps that have floors on top of each other
That shotgun sfx is MEATY I love it
The GZDoom engine breaks most limits.
With careful UDMF mapping it is possible to have floor-over-floor areas, or at least via some trickery.
GZ’s 3D floors feature is that.
I usually don't like the changes to gun sounds but Heartland killed it
i know that, gzdoom adds 3d floors
which this map uses
Why is it considered the scariest?
it's quite unnerving and basically uses your brain against you, like any psychological horror
it's best if you do
trying to find endings by yourself is the most satisfying
Rootpain
my gzdoom unfortunately doesn't work right now for some stupid reason so I basically spoiled the entire thing for myself by watching Power Pak's video
which I don't recommend(I mean spoiling yourself, not not watching the video)
do it
watch the video after you play the wad and get some endings
I would recommend doing a play through and then after watching his vid
cuz its a great vid
yeah I know
and finding the secret ending is a huge pain
if I do have to share 1 thing though before you play
There's no good outcome from a house fire.
interpret that however your wish
GzDoom has a 3d floor feature which you can make room over room sections with
why is the full helmet hud for Brutal GZDOOM so small?
it doesnt take up the full screen
Why brutal doom
because
I didn't see the soul sphere the first time....
This misconception needs to die. Doom's lack of room over room is a map limitation due to being a rudimentary BSP tree, not some "trick" to make it look 3D. Doom is actually 3D.
Doesn't help when sandy goes on stream saying doom is 2.5
Dude didn't even contribute any programming
cuz it aint full 3D. Maybe me saying its more a top-down shooter was lowballing it a bit but its not full 3D. Also dont lowball Sandy as if he has no idea he made more doom maps than anyone so Im sure hes atleast somewhat knowledgeable on the engine
It's full 3D
It's full of shortcuts, sure, but it's still 3D
To put this into perspective: Quake had only slightly higher system requirements compared to Doom and ran in software
It's absolutely full 3d my friends
Quite literally the difference between the two is Carmack read a book on how to properly draw 3D shapes
I'm not joking there either
The guy has admitted the Doom engine was him spitballing how to draw 3D shapes on a screen
Sandy makes things up constantly. Such as saying he invented the imp. This lie Romero caught however and sandy was blasted hard. Very embarrassing
Im not saying Sandy is a saint Im just saying "he contributed no programming" isnt saying that much when he designed more than half the levels in the duo
hes still familiar and experienced with the tech
Let me rephrase this: Sandy has very little credibility on how that engine works, because he didn't contribute to it
Making levels is not the same as programming
I've made my own map rendering code for Doom. It's not great, but I can confidentially say I know how that engine works in those regards.
Imagine if sandy tried the same during development. Carmack would have taken his soul
Carmack would probably entertain the idea, but it'd be the rest of the team that'd shoot it down
Anyways, here's my code in action, runs in your web browser: https://kevansevans.github.io/HxDoom/demo/
Code is icky and I don't plan on revisiting it
Doom is 3D, but people get confused because sprites are 2D, but the sprites change depending on which angle you are viewing the actor from like enemies. But there are some that do not like some lighting decorations, I think?
The world you move around in and shoot in is inhabiting 3 dimensions though, Doomguy just has a broken neck and can't look around
i don't get how people are confused about it being 2d cause sprites or whatever idk
most games you'd call 3d use sprites probably
Sprites are actually extremely common, but they're reserved for things you really won't ever be in a position to notice they're sprites
Most explosions you see in modern games are 2D sprites
It can be a bit awkward sometimes when you view bigger enemies like cyberdemons from a lower elevation, because sprites don't have any depth to them, or if you mouselook and look down at certain things, but that's generally why I don't use mouselook in doom..it tends to stretch or ruin the immersion in a number of cases
haha immersion in classic doom 
Might as well beat a dead horse
Thoughts on Brutal Doom?
It's cool for what it is, but I don't use it. Doom is something I try to appreciate without gameplay mods if I'm playing through a megawad like Ancient Aliens or Hell Revealed
Same with smooth doom? Whatever tries to make the gun animations "smoother", because it makes Doom not feel like Doom anymore to a certain extent
I'm on the complete opposite here. I can't enjoy Doom on my computer without it.
If I wanna play the classic dooms like a purist, I do it on switch, otherwise? Brutal Doom all the fucking way
Unpopular opinion, but I like the gun reloading in Brutal Doom
That's fair. Everyone can enjoy Doom in their own way
meh
it's fine i guess
Brutal Doom feels silly to me. I don’t see the point of increased gore that is animated separately from the original sprite. It’s kind of ugly
and the creator is uhhh
something
The creator's a dick, yeah.
Yeah I don't wanna poopoo on anyone's enjoyment of Brutal Doom, but I don't think all the "fuck yourself's" and reloading adds much for me when I play Doom. Everyone has their own taste for Doom
I like my Doomguy making sounds when I hump walls and take damage
Even if he did make the most important Doom mod of all time, the size of his ego rivals the size of the known universe
Doomguy still makes sounds when you hump walls and get hurt in brutal doom afaik
and i like the fact that flipping demons off COMPLETELY aggros any demons in a specific radius, even if they're not bothered by any other noise
I'm pretty sure he does, but I just meant moreso, that's all I prefer Doomguy making in terms of sounds, because the voice acting comes off cringe to me
Or at the very least, not fitting
"Go fuck yourself!"
It's a manly as hell voice actor but that little voice crack makes me laugh
If I ever want a goofy gameplay mod, I tend to go with Russian Overkill and mess around in Chillax.wad
But that's about as goofy as my doom experience gets
Iirc you can turn off the reloading in bd
And there's also purist mode
With mostly classic doom weapons
It's not just the gameplay that does it for me, it's the over the top gore mixed with the gameplay
Plus, the reimagined weapons fit perfectly too
and also the black metal difficulty is perfect for me
I prefer playing Project Brutality over Brutal Doom
it's not as hard as Nightmare! and it's not as easy as Ultra Violence, it's the perfect in between for me
Both are ass
Yeah I mean I didn't think it was full 3D but def not cuz of sprites. Fav shooter is blood cuz Sprites > Poly. lol
Brutal doom is fun to try but I could never imagine actually playing with any aspect of it
I've played around with it. Gives the illusion of fast paced but actually does the opposite
I do hate the reloading idk why they would add that in a mod thats all about nonstop holy balls crazy explosion Michael Bay oh wait hold on let me reload my shotgun shells
Been meaning to play Blood. Is it like Doom with source ports or is there a version on steam to play?
there are ports but they're much less ubiquitous. don't think the sourcecode was ever released. "Blood Fresh Supply", a remake, is the easiest version to get
overhyped
How so?
played it and was disappointed
fun on black metal though
bd makes for a good weapon pack when paired with a harder monster pack because the monster changes aren't drastic enough to cope with the buffed weapons
there is a steam version to play and there is also source ports. RAZE is an almost perfect port but it doesnt have cutscenes which obviously sucks for a first time playthrough
I will say Blood is better than old school doom and I love old school doom
Disappointed how?
C'mon, be honest and specific
thought it would make the game super fast-paced ala the modern games, or ultrakill/dusk
but then i remembered it was a 2012 mod, trying to mimick the games of 2012
Not only that the gameplay promotes door fighting
that too
sniping and door fighting
How do people find players to play through nightmare to unlock the acheivement not bad or when im with you.
High level Highlights. DOOM2 heartland map1 barrels of boom fight
You can't do this is pb or brutal doom
Cuz its local coop and not online..so lol
Period
if you're comparing just base classic doom and brutal doom, i guess i can see why you'd prefer the latter
but i played some harder wads before bd and classic doom already has fairly fast pace on those
By plugging in a second controller and playing solo
I think Brutal Doom has become more popular as a base mod rather than a mod itself
bd forks, yeah
Cause multiple mods are mod of Brutal Doom rather than regular Doom
Live Through Doom is pretty popular if you like that slower paced survival like gameplay
bd kickass edition, bd reloaded, bd platinum, bd black, and like 90 more
I didn't like bd black
It's on par with regular bd in terms of fun for me
PB is also a fork of BD of course
pb runs like dogshit
felt like it was trying to be dumbed-down and bloody complex doom, but still better than vanilla bd
It's not complex
It just gives you a lot of options
But it doesn't really matter what you choose tbh
Everything kills
i just play vanilla brutal v21.11.0
turn off ingame music, put my classic metal playlist and get to killin'
Ahh
I haven't played complex doom
I do think that these mods give you too much to use tho
i found myself savescumming too much on complex-cf and even just lca, so god complex felt like it would be a relief because it had a proper progression system
but even in gc i still savescummed quite a bit
Like, pb has pretty much 3 weapons to each binding almost
death and decay best doom mod
When am I ever gonna use all of those is my main thought
Hmm, haven't played that one either
dust's pandemonia is pretty cool too
in complex doom, there's tons of available weapons because it's up to RNG to decide which ones spawn
basically works like a roguelike
oh yeah, speaking of roguelikes, drla is awesome
hmmm
but I don't think all the "fuck yourself's" and reloading adds much for me when I play Doom
I agree on the middle finger, just seems kind of cringe
and why would the demons even react to that anyway?
I hate that big-eyed Cacodemon in Project ALALN. Gives me the creeps.
[MESSAGE DELETED]
Wait you can flip the demons off in brutal doom? That hilarious 
Everytime I just love going back to Russian overkill. Its so busted but I love it for that lmao
now i try out heartland
Finished MyHouse...it is sure something
True.
I must have discovered another type of bad ending on MyHouse.wad
Don't interact with the power box downstairs after you collect the blue skull.
Original doom i gold
does anyone here play Doom 1993 with DOOM FIGHTERS mod and have a camera bug ?
what kinda mods do you/did you enjoy?
Do total conversions count, or are you planning to play them on random maps?
I love MetaDOOM, a gameplay mod that brings aspects from every other DOOM game into one.
I don't see how that's a bad ending
Holy shit metadoom sounds fun
There's no good outcome from a house fire.
I’ll have to ditch my doomrpg setup but hopefully it’ll work with obsidian level generator
Setting off the breaker is never good
Uh basically I have doomrpg + drla (and the monster pack) + corruption cards all put together
Obsidian level generator is a thing that, well, generates doom levels
You can give it a theme or tell it to mix it up and it can generate an entire game’s worth of levels
I should also mention that there’s more to it, once you acquire a specific artifact and head down you will “speedrun” to a later part of the WAD.
Though that’ll still be no use since you’ll still miss a couple of artifacts before that point, leaving you no way to properly proceed in the end.
I might be kinda spoiling but to see the map’s proper endings you’ll need to acquire all artifacts.
Also pro tip: ||jump in the bathtub||
Also another pro tip: No one likes stepping into a bloodbath.
Not spoiling this because I feel it's vague enough to not reveal anything direct
i finished sunlust map10 and 11
map10's final room is definitely the hardest room in sunlust so far
map11 is forgiving, just the rl fight is annoying
Sunlusts earlier levels are pretty easy
I've been having a blast through Anomaly Report
maps 01-07 are cakewalks
08-23 are harder but not very tough (excluding map32), from much as i heard about the maps, and from map24 it's an exhausting, soul grinding, and excrutiating, one hell of a wad
i played maps 1-11 only, but i heard things about sunlust so that's why i wrote this
Guys, if you've beaten scythe 2, which is your favourite episode? Mine is episode 4: Waste. It's dramatic and atmospheric, especially map17 and map20.
Do all gameplay mods work with custom maps (ones without scripting or anything fancy)
Asking because I wanna try out MetaDoom but I’m kinda sick of the default maps in doom 2
play it with scythe 1
Ok that sounds kinda fun
Well, il never say all
But most well made ones
Oh wait I think I’m just gonna steal the doom1 wad from eternal so I get to play those levels
Wait actually can you play through 2 iwads in a source port
Eg you put in doom I and II, now when you’re done doom 1 you go to 2
Only one way to find out
Nvm, but at least you get to choose
how do you get the red keycard in doom2 map04?
nevermind I got it that's just really weird
Remember
You never need keycards
Only idclip/idspispopd
so i played that infamous moon man mod
pretty strange
i hope i never have to talk about it
Play man on the moon next
Yugi's map?
Yeeee that's the one. Really good time
any body here ever played myhouse.wad
i have
its a trip isnt it
yeah for sure
it was so cursed when the door actually opened normally
when it happened to me i was like uhhh
i freaked out
yeah same
its so weird seing somthing go from nice to batshit schizophrenic
when i completed it and i went to underhalls, i was like yes good, but when it went back to my house i was like wait NO
yeah
yeah its very trippy though, like i dont think that 2 rooms can be layered on top of eachother in dooms engine if im not mistaken, so i knew something was off right from the start
did you know that all of the joke stuff, like pumpkin rick and roll for intercourse went just jokes, but tributes to inside jokes him and his freind shared?
no i did not know that
yeah thats why thers a shrek boss fight
yeah ok i get it now
GZdoom isn't the doom engine anyway. Stuff on GZ has a lot more freedom in terms of how levels are structured
oohh ok now it makes sense
I've never heard of Scythe 2 but everyone here seems to be talking ab it. Any good yt vids I should check out?
Funnily thing is tho, with all the things gzdoom supports, you still can't actually have a room over a room. Only create the impression of room over room
I remember liking Scythe 2 until it started to turn into a slaughter map. Map23 is where I dropped it, I am pretty sure. For videos, I just watched the UV-Max speedruns for a bit to recall where I left off. (Though weirdly enough, I don't remember any of the past maps at all.)
Decino played scythe2, I played scythe2, and mtpain did a review.
ok nice Ill check out Decino's thing hes good
Scythe 2 is good stuff
The battle between doom and apartment buildings
Oh man
Good way to kill frame rate is make a realistic city map lol
Don't do it kids
City maps. Not even once
cities get low framerate irl anyway

Gonna try Zdaemon today
Stacks on stacks of "rooms over rooms"
Oof
Does anyone else find it hard to go back to vanilla classic doom once they’re introduced to Y axis look movement????
I only recently got to finally try classic doom on PC and geez Louise I have no idea how I ever played this game without up and down looking
nah
No
Okay good to know I’m the only one
I swear being able to look downwards is like crack to me
js try old doom fr
@ruby dome any help with this one?
Script error, "D2016ArsenalCode-r1.1.pk3:actors/d4arsenal/core/playerclass.dec" line 6:
Unexpected 'Marine' in definition of 'Doomer2'
For real? Like expand it for add things to the orginal project
Hmm I dont know much about brutal doom add ons. If you are using something like ZDL, the load order might matter, probably has to go after the main brutal doom mod.
You can build a bat, to load both brutal doom and this add on.
ZDL is useful in loading multiple add-ons into GZDoom https://github.com/lcferrum/qzdl/releases
Is it weird that I love listening to the plutonia midi pack when doing other stuff but when actually playing plutonia I prefer the og music?
try the latest gzdoom
Myhouse really made House of Leaves popular lol
I love how the plasma gun melts the cyberdemon
its sad seeing things go from cringe to based
huh, I never realized the pinkies were kinda broken in halls of the damned
quite a few of the monster closet traps with like 6 pinkies and 1 baron has the pinkies stuck clipping into each other till one of them dies in chocolate doom
and I checked the dos version and the same thing happened
it actually made dealing with them easier because I wasn't immediately rushed when I approached them
which Classic Doom enemy has probably the goriest death animation in your opinion?
to me, it’s the Mancubus. its head explodes and its body slows gets divided in half
Idk honestly.Cyberdemon,Cacodemon or Baron
yes
ahh
Plutonia normally reuses tracks from both Doom 1 and 2
which I don’t find to be that bad because those tracks are so iconic
I recognize the Doom 1 episode 3 ending theme more as the Arch-Vile maze theme
probably hell baron/knight
they literally just melt
noticed something in the doomwiki on the Top 10 Infamous WADs page that might count as an error: "This WAD (excluding its two successors) possibly has the map with the highest monster count in Doom history (10,617).", referring to nuts.wad
okuplok has more by a very large margin and i'm pretty sure another map exists out there with somehow even more monsters, but nuts.wad is more well-known, so should it be left as is?
iirc there is a map that spawns 100k revenants but I'm not sure if that increases the monster count
in any case, nuts.wad is more popular
I think that statement merits changing because Okuplok is popular enough to have a Doom Wiki article of its own. Maybe it could be changed to something like 'was the map with the highest monster count until...' or such.
i see
Profane Promiseland is a non-joke wad with 40k monsters but it doesn't appear on Doom Wiki.
oh damn
this looks insane, need to try this soon
decino beat it in 9,5 hours with saves.
I don't think it's beatable without saves unless you're willing to grind hundreds of attempts and spend 6 hours on average on each.
wait, his 170k special is split up into two
9.5 hours and 11.5 hours
Oh right
The first 3,5 hours of the second video is the continuation of the first one.
(Including the secret fight)
After that he tries to beat the fight that took him hours in the first video with no midfight saves.
(He gives up after 8 hours.)
so that's a total of like... 17-18 hours?
It's honestly fucking crazy to think that a Doom map could take this long to complete
To be honest, it's as far from the average Doom map as it gets. It feels less like an actual map and more like a technical experiment intended to break records, just like Okuplok.
It still falls short of a joke wad like nuts.wad (since every kid with a Doom map editor tries to make a map with as many monsters as possible and gets bored in 15 minutes) because of the amount of effort put into it. The fights are designed to have solutions and be beatable with skill (even RNG-heavy ones), and the level geometry is pleasantly designed.
yes
also, does anybody like listening to playthroughs of slaughter maps while working/studying
no commentary of course
That page is year old
Nowdays there are waaaay more wads infamous than those
well, duh
the thread it's referring to is 20 years old
not a year old
with that info in mind, i shouldn't change it because it's meant to reflect the doomworld thread
from map23 it's definitely extreme, but i got through it
What's your favourite episode in scythe 2 guys? Mine is episode 4
Played myhouse.wad, was fucking incredible, not just as a Doom wad but as a work of art by itself. Highly recommend.
Antaresian Reliquary map31 has 42690 monsters. 10k isn't even close to the highest. at the time, it probably was, but certainly not anymore
was 42690 intentional
I'd be hard pressed to think it isn't.
I can't play the map really. The first portion of the map is a bunch of fights that are mostly normal. But then everything opens up and the remaining several 10k monsters are released. At that point, my framerate drops to single digits
What are your thoughts on the experience of someone playing the classic Doom games for the first time.
In my opinion even today it would still be loved,
however one critique is that buttons can sometimes blend into the walls too much
or the player can get a bit lost on where to go in certain levels.
walkthroughs
you get better at navigating levels anyway
Fair enough, however I think walk-through kinda defeat the purpose of playing a game blind, but game guides have always existed so fair point.
When I played them for the first time, having only played 2016 at the time, I adored them.
Hell, I rank Doom 1993 above 2016, and Plutonia alongside it.
I prefer to think of most doom games in a vacuum with other games of their Era.
Comparing classic to 3 to new doom just doesn't seem fair
Some comparisons are good and fun, but in terms of what's better that's a complicated debate
Personally my ranking remains the same even when I compare them.
I think the Classic Doom games are still fun
the pixelated graphics have their appeal, the music and sound design is awesome and the combat is great
man I just love using the super shotgun. it sounds great, has great animations and is very useful against most enemies in the game, like Pinkies and Cacodemons
I don't even remember it being episodic. I'd replay it but there is already so many wads I want to play through but haven't.
I think I was having fun towards where I left off, so that'd be ep 3 I guess.
it has 6 five map episodes with different themes
i played through all of them
Are the green levels ep 3?
from the middle of ep5 is where the wad gets extremely difficult
it's ep5
ah
green jungle levels is ep5
that one's my fav
from the middle of it is where the wad gets extremely tough
from map23
I think it pistol starts you at one point anyways
at the last map of each episode it kills you forcing you to start the next episode with just a pistol
No as in "the earlier levels are so good" or "dont waste your sanity playing past 23"
the earlier levels are good
almost all of the levels are good
except map31 and stuff
in my opinion, episode 1 and 3 are the weakest in scythe 2
ep 1 is gothic earth and ep 3 is almost a themeless industry uac bases
Have you played Scythe 1?
Would you say it still holds up? Its design feels very old-school based on what I've seen. (Especially compared to Scythe 2)
only it's slaughtermaps hold up
like map26 and 30
I had always thought that getting lost was intentional because you're supposed to spend time figuring the level out.
You are right in that aspect. However sometimes players get lost purely from rather small things like a hard to see button at a weird angle.
It's completely fine, just a nitpick that I think could be avoided by slight changes in the maps
It’ll be crazy if there’s a big book listing nothing but every single platform that runs DOOM.
There’s a DOOM for That.
Imagine how many pages, especially if you were to explain each platform.
That’s called a dictionary
People keep recommending it, I'ma play it later tonight to see if it lives up to the hype
it's a very fun 5 minutes
yeah but it's a nice little house
just know the exit teleporter is broken so you're gonna need to try to find another way out
It’s the best WAD ever made since ORIGWAD from 1994.
wdym teleporter broken
just get the keys and you can leave
it's a classic doom map
I won’t give you the detail, but don’t be fooled by the map only having one secret. There’s actually bunch of them. But you’ll have to see for yourself.
I still wonder why does it have a high monster count however for such a small map. Perhaps a huge oversight the designer forgot to remove while experimenting with monster encounters.
I mean try it yourself you'll see what I'm talking about
I know there's something up with it when a 2 hour video about it popped up in my recommended
Best not to watch it until you have played the mod.
Yeah, with something like this i try to avoid spoilers
I just know that multiple people have deemed a 2 hour analysis as the best way to explain it
You know a map has so much detail when a 5 minute mod (yes, 5 mins of playtime overall) has an explanation video lasting to two hours.
That shows the utter dedication of the map maker.
Okay, mod file size is 66mb, that's... Something
It was designed for GZDoom and the 66mb may have resulted from the designer “going overboard with UDMF features”.
Does anyone else have lag issues in myhouse
I don’t exactly know why. It is best for you to find it out.
Yeah, like I got stuck on one level on doom 64 for an hour because I didn't see one little button
I had in a couple areas. It's due to heavy portal usage (yaaay recursion).
tf is origwad
you mean portal?
i had it like
the whole time
gzdoom line portals. myhouse uses a lot of them
make sure you're not in software mode. but myhouse is one of the largest maps ever released by line count
so if you've got an older machine it may struggle a bit
i'm not
and my pc is from 2019 so there should be no issue
~~i think gzdoom is just shit ~~
where do i get the official doom map builder program?
also where is the best safest place to get user made mods? or wads
im a noob here, so forgive me if this question has been asked a lot
As it should be
First ever user created DOOM map released to the web.
Since when you did go postal in the mod?
Real talk, do you think MyHouse.wad performs well with gameplay altering mods like Brutal Doom?
It works well with the lawnmower mod though, so should Brutal Doom.
Time to become the nightmare I guess.
Oh my god
Doom I levels are so much better than doom II
I understand why you M0no put it in C now jesus doom 1 is so fun
Playing Doom II with a mod that adds doom I maps (for mod compatibility I swear I’m not addicted to doom II) with MetaDoom and holy fuck it is awesome
I’m asking that because ||by the time you reach the upgraded house, your weapons automatically become smooth, so I assume there’s DECORATE stuff behind the scenes for the weaps||
Meta is a good time for sure
Yeah but the early doom II maps (and even the later ones) are just too crowded (they’re normally big, but there’s a lot of small hallways you’re stuck in) for meta to feel good
OH MY GOD IS THAT ||HOLY WATER PISTOL||? Holy shit lmao
MetaDoom spoiler(?)
Wait no way that was on the freaking doom 2 rpg? I just can’t
||Watch out for a Marauder. Seriously.||
Ok now I’m curious
He usually appears later in the game, when you're fully loaded. ||I had one spawn when I entered The Factory.||
Alright, I’ll keep an eye out
Only thing is I wish I could change difficulties without getting a brand new save
Turns out Hurt Me Plenty is a bit too little for doom I
Especially on Episode 1.
Yeah
Hopefully it gets harder later on?
Episode 3 is where it becomes more challenging.
I assume you have not played DOOM 1 yet?
Nope, first time
Jesus christ I was wrong I am currently getting jumped by 2 barons of hell
Luckily the grenade launcher’s alrfire is op as hell
oh my god I'm so dumb I saw a carpet and thought that was lava, restraining me to like a really small area when I fought them
Ah, fuck I was gonna screenshot the end screen (I’m pretty sure it’s edited by the mod I’m using because damn compared to doom II’s that was pretty funny) but I accidentally made it go away 😔
Wait
Oh shit I have to play a new save to go to the next chapter
Aw man I lose all my stuff
Yeah your stuff won't carry between episodes.
It’s getting fun now
Man I love metadoom
Yeah which makes sense. Kinda nerfs the experience
I'd say the real reason is that episodes aren't in continuous flow unlike DOOM II.
Yeah makes sense
Kinda sucks my entire codex got wiped though
Ok phew I got shotgun, machine gun, plasma gun, and lighting gun
What would you rather have
Every Classic Doom Game (Ultimate Doom, Doom 2, Doom 2 Master Levels, Final Doom, Doom 64, with all levels from every official release
or 1 Quake game of your choosing
(Not much a quake fan so maybe do 2 or 3 if that's what's better for you.)
(Same rules apply for quake every level that has been part of an official release)
Doom lol
I mean I’ve never played a single quake game
Also like it depends
Are we talking like physical?
Quake 1 is mid.
Quake 2's worse.
I'll take every Doom game.
I don't know why but I had much fun in DOOM II rather than Quake.
so does that mean nrftl as well?
since that released with doom 2 xbox?
wait does that mean all of the addons in the bethesda version too?
since those technically were levels from an official release
also could you have a copy of ultimate doom builder to make your own levels?
why would I take 1 game over literally all the old Doom games
oh thats unfair
||the doors are just gone||
this music is too much for me rn
i scare easily, this ambiance isnt good for me
Just
Turn off ambience volume
I dont play doom often enough to know that setting exists
Can’t you just settings > sound settings > music volume > 0
yes, but I've never really checked the settings
if you scare easily maybe myhouse isn't the right thing to play then...
doom is one of those things I just ocassionally play sometimes. I came back to it because of the insane hype that myhouse has been getting
it's a wad
Ah
well, a pk3 actually
For 1 or 2
it's a well designed mental trip of a wad
2
Nice
Play it it’s a fun 5 minutes
Main exit sometimes just crashes the game though, but there’s a few different ways to leave
myhouse.mid
I only own eternal and 2016. Probably gonna get 2 soon
Get 1
Unless you’re gonna mod it
get final doom
get the classic collection completely
Where can you even buy final doom
Probably a better idea
buying Doom 2 on steam gives you Final Doom and the Master Levels
Oh ok
So me buying doom II wasn’t that bad after all (I bought it for the wad, not knowing doom eternal already came with one)
depends if you bought it after August last year or not
it's a recent change, they used to be sold separately
I bought it like on friday
then yeah you got final doom and the master levels
NoooOOoO I can't use attachments
if you wanna play them in the unity version just launch doom 2 and go into add ons
Tried to post a meme
otherwise just use a source port
!memes
fuck what was the command again
But like whatever basically uh memes aren’t allowed here
There’s a command that explains it in bigger detail but I don’t remember it
I was going to post an image about one of the members being associated with an "online terrorist organization"
Of this server
Oh yeah that’s just a thing people put in their bio
What would an online terrorist organization even do 💀
@runic ravine
Why did you ping them what
dox you so that I can send a pizza to your house with explicit instructions for it to just be an empty pizza box
Tried to pull them up so you can see them
Yeah maybe don’t ping them that’s a little unnecessary
Couldn't find them in the members list
Hey come on I usually go with bits but like
1: bowl sounds pretty new to discord so I’m just being safe
2: unfunny bit 
I wonder why Doomguy wears gloves when he uses the super shotgun but no other weapon.
EDIT: Damn, I just noticed I put glasses instead of gloves
I loaded MyHouse with MetaDOOM and Lambda (the latter adds Half-Life weapons to Classic DOOM), and they all returned with an error relating to a chainsaw remover script.
Looks like gameplay-altering mods don't work for MyHouse.wad.
what
(unless if there's a workaround I can do...)
I use ZDL, and putting MyHouse.wad at the last order seemed to work, however I won't get the mod's weapons but instead a clone of the default DOOM pistol from the mod.
Oddly, it seems to work just fine with the Lawnmower mod, based on the lawnmower run video.
That puts me to a conclusion that mods that alter gameplay via the use of DECORATE may not work.
what mod btw
oh, metadoom
idgames, doomworld, moddb, zdoom and zandronum forums
anything that isn't on those is probably self-hosted or on github, or maybe even archive.org if it's archaic and/or banned off most of the previous forums
Came across a clever fight: Walls lower to reveal a corner closet containing archviles surrounded by cacodemons with a couple chaingunners on a platform behind them. If you immediately run away, the archviles make their way into the room and revive monsters. If you stay in their line of sight to provoke them, the chaingunners shoot the archviles, giving you time to kite away the cacodemons so that the archviles are isolated in the closet and can be crushed with a volley of rockets.
ZDL is definitely the way to go
i use doom runner for the presets
Yeah, but that's not the issue I'm facing.
It's that I cannot use mods that replaces weapons.
Does anyone know how I can properly load them with MyHouse.wad?
!memes
I hope this helps you to understand why we limit memes so heavily in this community.
In the past we had a population of users here which only wanted to throw some random memes into a specific channel. The health of the server suffered greatly from that and that's why we went so strict about it. Be here because you love DOOM and everything that comes with it and make sure there is some context if you post memes.
Despite the fact that we have mods from multiple time zones to ensure this place is safe and enjoyable for everyone, there may be cases when we are not looking at the chat. If left unattended, the memes being posted will start to turn hateful, and it may take a few minutes for the moderation team to react.
We actively work to prevent this from happening.
This is by far something a lot of people have been bummed with. Since we got so many channels to pipeline discussions with like-minded people it could turn into a whole other mess if people just post random memes or other forms of content that can derail a whole conversation.
Wow, okay, myhouse was insane
Why wasn't the godhood suite used for eviternity map32 instead of map29
The length of the midi would have actually made sense given the length of the map
I don't think it's that type of map. It's exploration adventure not grand journey. But hey, das just vibes
based
Absolutely
At Doom’s Gate < Running from evil
Thoughts???? 🤨🤨🤨
Like I’m terms of first level songs I feel like running from evil is as good as it gets
i really love myhouse
I cannot hear Running from Evil the same again thanks to MyHouse.wad
When it ||started sounding off just as the house upgrades, you know something is about to get real.||
||And when it turned into horror ambient? Real shit.||
Meant to say gloves for SSG
Havana smooth is better than both
Myhouse was a great map
I want more weird unique shit like that. I can only play so many classic doom megawads before I want something completely different.
I’ve seen a lot of traction on MYHOUSE.wad. Can someone explain what it is
!memes
It's a mod where it starts like a standard late 90s early 2000s house map where it's a doomcute house with monsters in it but then you see thru a window a soulsphere outside but when you go to get it it isn't there and you notice some extra windows that weren't there before and monsters inside even tho you cleared the whole house, and then you go back inside and various things start to be slightly wrong like music
And as you go deeper and deeper it just gets more creepy and off-putting
I don't understand how it got so much traction. Nobody seemed to care when I first posted about it in March and it exploded in May.
People have an obsession with horror stuff for some reason
Modern spiritual successor to Clan [B0S]'s works ;-P
I guess a lot of it was due to Power Pak's video
Which now I think has over 3M views lol
4M views
Jesus
Also holy shit I think that jumped his subscriber count from 76k to 141k
It got so mainstream due to Power Pak's video that even jacksepticeye did a video on it 4 hours ago
Holy
i love seeing people get confused when something happens in myhouse
Been powering through TLM recently
Upon looking online, how are people able to look up and down?
gzdoom
yea
By using a source port that has a full 3d renderer instead of doom's native software renderer
Don't do it
This includes dsda doom, prboom plus, and gzdoom
its goated
better be a cacowards winner for sure
looking up and down is a scam
uh is it just on my end or did my message get deleted for some reason
yeah it's metaDoom with a doom II mod that adds Doom 1 levels
someone posted an hour-long video with the title "MyHouse.wad: Inside Doom's most terrifying mod" and people these days love stuff like that
it was quite a lot of people posting about it
I remember vinny streaming it like right before it got popular
Anything that's remotely similar to a video essay makes people very very happy
Sometimes I just watch video essays on games I've never played or heard of
me too
Ya pretty big youtube channel
I really liked the atmosphere of the map. Knew nothing about it when I first played it.
i knew about it and got a bit freaked out
If you want more mindscrew DOOM mods like MyHouse.wad, I recommend The Thing You Can't Defeat, sadly it's underrated.
There's also lilith.pk3, which actually won a Cacoward.
The Thing You Can't Defeat is basically the DOOM version of Everywhere at the End of Time, masquerading itself as standard Knee-Deep in the Dead.
Like MyHouse, it gets terrifying the more you progress. I'll stop here.
While Lilith presents itself as a WAD originally from a floppy disk that has been damaged by a magnet.
Would you recommend it?
Also this?
I recommend TTYCD but as for Lilith, due to the nature of the level being "glitchy", it can be easy to get lost. Still recommend it if you want a totally different experience.
My house
I'm just now trying Doom. Already wandering around lost. 😢
use the map
Press tab
Or the "Select" button.
which map
yeah, it's definitely the maziest map in ep1, but if you use the automap it should be fine
Okay, ty everyone
what port are you playing on?
GZDoom
of course it's gzdoom
and do you use mouselook and crosshair or not?
I have mouselook, no crosshair. I didn't know there was a crosshair.
oh okay
there isn't, originally.
maybe i'm a vanilla purist after all
Looks like Myhouse.wad has got more people into DOOM as people said. Regardless of that, it’s always lovely to see new people jumping into a legendary franchise.
classic doom is timeless, there always will be people who create wads/mods for it
Indeed.
the og games still hold up today, I enjoy them (not as much as a lot of other people though)
the level design is good, combat is fun, the pixelated graphics look nice
and man the music
the music in Classic Doom is just legendary
You forgot to mention you need ZDoom
Not GZDoom. ZDOOM!
Yes you need ZDoom for Lilith as the mod’s premise was to actually expose the bugs present in ZDoom.
saltiest member 🤭
What is everyone's thoughts about the recent Bethesda re-releases/ports of the classic games. Is there any noticeable differences from that compared to more popular ports?
I think they're great as a way just to buy own and enjoy the base classics
Aside from mandatory sprite edits, nothing is much different.
Even if people were to stop making content for it, there is already a practically unending amount of content for classic doom created already (or at least it feels like that to me).
unity port has auto-sr50 fsr
that disqualifies it from speedruns
There are some fairly significant changes: sprite edits, no kill count hud like most modern ports (the one in the automap doesn't correctly count archvile ressurections as subtracting a kill), auto sr50 thusfundamentally changing how movement input works, and no button mapping on console despite it being there on controller, removal of the idclip/idspispopd cheat, no demo files can be created or read through bethesda's version, and it doesn't support boom.
So all in all, it's mostly a really good port in terms of accessibility but you are probably better off spending the 5 min to download dsda doom and play there since it has more features, more compatibility with modern wads, and is still more faithful to the original doom on dos
dsda and gz are all you really need, then eternity engine if you want to play heartland or mordeth when it eventually releases
Even Jacksepticeye has covered MyHouse.wad. Classic DOOM is back on the public eye. (I don't mean to say it is a forgotten thing or anything)
How long until MyHouse falls out of the mainstream?
Nope
Le chicken
Yeah 3-4
i hope
I don't hear people talk about myhouse's difficult that much
Is it just cause everyone's a better
gamer
But seriously it's difficult
And I don't mean in terms of secret hunting I mean in regards to enemy count
How? Please do tell
Less monsters
myhouse.wad lawnmower speedruns exist
Yep
Similar case to the Not Even Remotely Fair mod where you can "only" play it on Nightmare.
on itytd and hntr difficulty, there are 3 cyberdemons in the first map killing you instantly, on hmp and uv, there is nothing, but you can't beat some of the levels because they have some nightmare-unique mechanics
Mod actually has real gruesome stuff anyways
Guys, it's cheating if i play with higher FOV than 100 and publish videos with that FOV?
I play with 125 FOV, i need to play with 100 FOV if i want to upload videos playing doom?
No. It is totally acceptable even for DSDA speedruns, to play on any FOV you like. Changeable in the cfg file
It is acceptable, but is it cool? 😎
Gotta play on 10 FOV like a narrow-sighted hardcore badass
One imp covers the whole screen!
i played every game with high fov, so i'm used to play with a fov looking like it's in a real person's eyes
my max is 110
Thanks < 3
I play on 90? I think
if i had a bigger screen then i would probably go for 125 too honestly
Or maybe it’s 100, but I use a 2k monitor 
my screen is 1920x1080
i'm talking screen size
i'm not a tech guy, are you talkin about 144hz or tf
it's even lower than the default fov
screen size dude, how big your screen is
physical size
sure
back when my screen was smaller i used 80 fov
now that it's 27 inches i use 110 fov
i think you can get why
like if you have a high fov on a tiny screen you'll barely be able to see
oh that inch thing
inch can suck me off i'll go with CM
tvs are measured in inches worldwide mostly
monitors too
unless you want to use square centimeters
?
vega bot said too many emojis
pov america: 🦶
i'm not a green go
i'm not a native american so i don't measure in 🦶 and 🤏
whatever
@halcyon elm on my laptop i play with even higher fov than 130
Nine inch nails
Haven't heard them since a skeletal domain
I just met their Violence Unimagined album not too long ago, shit's fuckin brutal rockin
Guess I'll have to give it a try eventually, really curious as to what they sound like now
they are brutal
Im more familiar with their older stuff ie hammer smashed face etc
there are even videos to some of their songs, they are full of gore
No surprise there😂
eye and intestine pulling n' stuff
Do you like marilyn Manson?
played this game at my cousin's place
its fun
just that the map design seems a bit weird sometimes but oh well
What? Original Doom like Doom 1’s map design?
I feel like they tried to get way too creative with some of the map designs in doom 2
I'm nearly 25% of the way through The Lost Magic
Finished the first episode (maps 1-6)
I now have to somehow get them all uploaded to youtube by the end of tomorrow
this is gonna be fun
I played it like...a year ago and have been uploading them really slowly cuz I'm a bad ytuber
Completes hardest wad ever made backwards.. get 5 views
lost magic is at least easy
where can i get a classic chex quest wad
Search for Chex Quest 3, and get the one from moddb. It's always been a free game. Chex Quest 3 already includes the content from Chex Quest 1 & 2.
yes thank you so much i have been searching forever
No problem, always glad to help when I'm able. 
damn, myhouse really is easier on Nightmare difficulty
I haven't seen a change in enemy count yet, but so far none it appears Nightmare's resurrection mechanic has been disabled
and it gives me twice the ammo on ammo pickups cause it's nightmare which is the main thing
I don't feel like I'm running on empty now
oh that's why
it's removed majority of the placed ammo pickups to compensate from getting more from enemies
nevermind then
oh, maybe not the majority
but certainly some of the early level ones
and huh there are less enemies
oh that is evil
there's a sound that is scripted to play every 10 minutes in myhouse
I thought I was going insane
what do you guys think of Tricks and Traps aka the first gimmick level in Doom II?
personally, I liked it. I like how each room has their own challenges
Is it just me or Myhouse.wad has a Discord ping sound to lure players?
Like, during the multiple times I play that mod I would sometimes hear the Discord notification sound. The problem? My Discord has always been on DND.
Oh yeah it is.
Hey guys, the YouTube channel Pieces of 8-bits HQ Remakes has just released music mods for DOOM and DOOM II: Hell on Earth. You can download it in the .ogg format on Nexusmods for the rerelease versions of DOOM and DOOM II. The WADs are also available here on doomworld.com and can be used with GZ...
What happens if you die when you're already far into MyHouse.wad, assuming you did not save? I don't recall seeing any autosave message, which is prominent in large scale campaign maps...so basically, do you start over?
pretty cool
I still prefer IDKFA for Ultimate Doom tho
90 is default
What's up
||There's just something good, like a moment of relief, encountering standard DOOM demons Barons, Cacodemons, and Pinkies, to name a few, in the gas station after what it seemed to be moments of surrealism. It's like seeing the Covenant again after fighting nothing but hordes of Flood for the first time in Halo: Combat Evolved.||
The cover art for doom on the PS1 goes hard
Psx doom ce
It's neat, even if some parts of it are a bit cruel
Uh, can't explain without giving spoilers
I'll just hide the response, click on it if you want a cool part ruined for you
||when you die for the first time, you wake up in a hospital where you can find a room with a patient flat-lining. If you interact with the aed near this patient, it'll bring you back to life in the same spot you died in with berserk active||
like which parts
the pain ele's
why is plutonia map20 complete bullshit
Wonder why they’re even a thing tbh
Because your mom's a gert
playing doom 2 rn, doing the deathmatch achievements and omd 100 kills its taking ages
did the guy who made myhouse's friend actually pass away or is that just part of the lore?
Pretty sure that happened
ok
hey whats the hardest level in doom 2
because it took me an hour to get past the first couple stages
Map 29
I'm guessing you're on console?
nah man pc I never played the game before
Type in idclev 29 when in game and you'll warp to 29
Check it out
29 statistically is the hardest map for people but I wouldn't say annoying
Try it on nightmare
man I couldnt even get past level 3 on the second easiest difficulty
Chasm?
Does MetaDoom remember your different runs? Like I'm currently playing through each of Doom 1's chapters but I'm worried I'm always like starting in ground 0 in terms of content (eg the game has a higher chance to give you less vanilla weapons the more wads you go through, but I don't know if that applies to different runs)
Also uh anyways does anyone know any good wads to play with MetaDoom? I’m about to finish doom II and doom II’s level design kinda sucks
yes
so little ammo
soo little @woven terrace
mk
do you wanna do doom co- op
@woven terrace
zdaemon
@woven terrace
so its an aplicatin, that has doom servers , that people make and can play on
ive been using it for years
pc
you can play doom on mobile ?
@woven terrace
@woven terrace do you do it through cloud gaming ?
its where you stream the game to your phone
how do you do it
Yikes, thats a lot of pinging and spam
he deleted his messages
HONTE/Hell on the Earth Remastered. DOOM II’s campaign remade elaborately, utilizing GZDoom’s mapping capabilities.
then Nightmare Imps were meant to appear in this game too
but then they got cut and appeared in Doom 64 instead
and that one doesn't has Nightmare Spectres 
map29, maybe map15 and 24
How would you rank each Quake (singelplayer) game from worst to best.
I want to know which I should play, and am curious about community opinion.
Quake > Quake 2 > Quake 4
Quake 3 is multiplayer-only (although it has something like a singleplayer campaign where you play against bots).
Ever since I played MyHouse.wad, liminal spaces start to seep through my dreams a bit.
What are my odds of beating Quake 1 on Nightmare on a blind playthrough
for me it was the catacombs and the pit being the hardest levels in doom 2
oh yeah and the pit
catacombs was only hard on fast monsters or nightmare
on uv is not that bad
Ever since backrooms became popular I've been afraid of liminal spaces
i’ve never found liminal spaces to be that scary tbh
Not for me. I had a Backrooms phase, reading the wiki, and during that I became sorta afraid of being alone.
That feeling was then gone, eventually, but now it seems to have returned.
My House made me realize how much i actually think they’re dope
No no no tiktok sound, no no no meme, no no no meme sound, no no no meme sound effect, no no no tiktok meme, no no no tiktok sound effect, no no no original, no no no original meme, no no no tik tok, no no no tik tok meme, no no no tik tok sound, no no no meme sound effect, noo noo nooo tiktok, noo noo nooo meme, noo noo nooo sound, noo noo nooo...
why was the backrooms revived!!!
i like that the map incorporates them without making them the main focus. Just eerie spaces
backrooms themselves are boring. The more interesting liminal spaces are where it’s at
^^
im fucking scared of liminal spaces
at any moment i could get jumped
or i could not
They aren’t supposed to be “scary.” It’s just a Gen-Z buzzword for mildly nostalgic/creepy photos of the death of brick&mortar retail. It’s a load of whiny crap. The true horror is the death of consumerism in the US.
And the housing market collapse, too. They’re yearning for a time they didn’t exist in because it was objectively better.
I don't think the backrooms are meant to be scary, but your mind can just warp your sense of reasoning and make it scary
I'm not exactly claustrophobic, but the overall layout, combined with just the eerie silence makes me uncomfortable
combined with that instinct(?) of the feeling that you're not alone whenever you're by yourself
Quake 1 > Quake 4 > Quake 2
Quake 2's campaign is good enough but I don't like it as much compared to the others
Quake 4 becomes a lot of fun after getting stroggified
Some maps are hard to pistol start, but if you are playing continuously, doom 2 becomes a lot more doable as a first timer after level 08. But difficulty is different for each player
Definitely agree. Love 4 though
if you play from a pistol start map23 is a sadistic pile of shit
“the true horror is the death of consumerism” 🦦
truly spoken like somebody who played doom when it came out
Pro tip: Open MyHouse.pk3 with Slade, navigate to the MAPINFO file, and then delete the chainsaw actor at the top.
Now enjoy the mod with Brutal Doom and co.
Or just don't play brutal doom
There’s still plenty of other gameplay mods.
Russian Overkill, Too Many Super Shotguns, to name a few.
my house is the only doom mod i’ve tried
it’s actually the reason i installed GZDoom, it’s my first classic experience. Now i play doom 2 almost every day
i haven’t beaten the game yet tho. I restart my playthrough every time i get on. One of these days when i’m off work i’ll have to try playing the whole game
what changes does it make
Nothing major
if it’s not major changes what’s the point of installing it
it makes everything gorier, it adds new weapons, it makes the enemy AI more complex and aggressive, it adds new weapons, it adds alt fire to some, it makes it so you have to reload weapons
basically it makes it much more similar to a modern fps
oh gotcha



