#classic-doom
1 messages ¡ Page 17 of 1
Hey guys I made a WAD, could someone play test the first level?
Yall it is just me or is classic doom harder than doom eternal
Might be cuz I'm playing doom on ultra violence while I'm playing doom eternal on hurt me plenty
i think top-tier difficulty slaughter wads can outclass DE but i haven't played DE nor am i good enough at classic doom to play those top-tier difficulty laughter wads
have you looked at any community content?
Oh nah the difference is that I'm playing the original one and still struggling
No cuz I can't really mod anyway on the switch
ik i promote it way too much but i feel like new players don't really realize that classic doom is sort of like geometry dash in the way that community levels tend to be what most fans play
definitely not recommending skipping the IWADs tho
Does seem really fun but I do have a few add ons for the switch
The IWADS are mostly fine and I do think it's important to have some frame of reference to start with, but community content has defined doom
yes
tbh some of my friends kept trying to get into doom but it never clicked until they asked me what level i was playing and i said it was going down map05
they actually beat going down all the way through
The switch version included a bunch of community map sets as addons
Yeah ik
Some of them are really good
Yeah they're cool fr fr
I'm not I'd prob die to an imp there
Matter of fact I haven't play it in awhile since I was stuck in a room with a Baron of fucking hell
You would actually be more likely to die to a revenant because there are almost as many of them as there are imps in plutonia
yes,that's my save file
Wait it adds doom 2 enemies to doom 1??
Plutonia is a doom 2 addon
Oh well I don't got doom 2
But the nerve version let's you play doom 2 addons in doom 1
Thought I would start from the start so
(nerve version is the one on consoles and steam)
The best doom 1 addon on there is probably sigil
đđđđ
Don't be a thief
It is quite literally against the rules of this discord
There isn't a shareware version of doom 2
Software uploads on Archive.org are a legally grey zone. Not exactly piracy but whether it constitutes fair use depends on what you do with it.
Wdym not exactly piracy
But then again, I'm not your mum, so do what you like. Bethesda wouldn't go bankrupt if it doesn't receive three dollars. It's just the discussion would be against the rules of this server.
It's literally piracy
Archive.org is about software conservation rather than piracy. They've had the Doom games ever since they were abandonware (ie during the interval when it wasn't possible to purchase Doom legally).
It's less acceptable now that it's commercially available again though.
Ah
There's also the case that, with abandonware and things like console game ROMs, there's an unstated assumption that although distributing it would not be legal, obtaining it wouldn't be considered copyright infringement if you've paid for it in the first place.
But everything depends on jurisdiction and it's covered in grey areas and I'm not a lawyer, so don't listen to me.

I can explain... đ°


how do i use zdl
On the right side is where you put IWADs (Doom, Doom II, Doom 64, Hexen, Heretic etc.) Itâs also where you put your source port of choice. On the left is where you put the WAD or mod you want to play.
You can also combine mods and WADs by adding multiple at once
Pretty sure ZDL only works for games that use IWADs so games like Quake arenât supported
Anyone know what the update was for DOOM/DOOM 2?
thank you
I think they just added more to the add-ons if you're on console
HOW THE FUCK AM I SUPPOSED TO BEAT THIS FUCKING ARMY OF ARCHVILES BULLSHIT TRAP YELLOW KEY DUMBASS ROOM IN ANAGNORISIS
it feels fully rng dependent and impossible
Ok, now that I have calmed down, I apologize for the profanity
That just made me really angry
Average doom wad
If you haven't beaten it yet, ||stay in the room at the end with the pillars and the rocket launcher and fire rockets through the windows as they open||
Really cool room imo but it does feel quite bullshit before you figure out the strategy haha
I tried this and its still garbage
Just gotta keep trying it until you win, I guess đ
There's no other way to survive
What map your playing?
I swear i prefer archviles beating the crap outta me instead of chaingunners
Hunted from plutonia caused me to feel like 2 archviles ain't enough
yeah but that doesnt intimidate me
since im using saves, im just sorta viewing it as a long adventure instead of one level
for me, there are two main issues im having
- the rockets clip the sides of the pillars causing an unexpected face rocket which is infuriating
- when both doors open at once i have trouble figuring out where to be to not get zapped but stil be able to shoot things
number one is pretty annoying yeah
also there is a slight delay on firing rockets
for number two, there's a spot between the pillars behind where you grabbed the rocket launcher that blocks line of sight from both windows iirc
so i sometimes shoot and then run back after
and end up face rocketing
most of these are probably just skill issue tho
il get it eventually
IDIDIT
lmao ammo imbalance tho, i have nearly 600 cells, 50 rockets, 147 bullets, and 4 shells lmao
Anagnorisis is really open, so it's impossible to balance ammo properly I guess lol
Gonna try out that Space Cats Saga mod
Seems to be very chock full of stuff
Does anybody know a doom wad where the title screen or cover art or smthn is a burning city being taken over by hell?
I saw smthn about it somewhere and I canât remember what itâs called and itâs really annoying
The fact that I canât find it is driving me slightly crazy
The name was one word long iirc
And I think it was at least a bit slaughtery
That does sound quite familiar.
what do you need help with?
"Umpf"
Do you know any goods WAD that are short and original ? Like Overboard for exemple ?
Intergalactic Xenology and its sequel
They're both very high-quality and only five maps each.
Rowdy Rudy has 11 maps, Rowdy Rudy 2 has 22 and Ray Mohawk has 6.
All three are very good and surprisingly intricate for vanilla wads.
Antaresian Reliquary has 8 but I don't remember much about it, though I think I enjoyed it.
That's all I can think of now.
Tangerine Nightmare is a fantastic short wad to play
It's way better in october, since the palette and the sprite changes fit a halloween kind of theme
It's about 8 maps, (not including the secret map)
But I must admit, TN does get pretty tough towards the end
and the secret map is no joke lol
You can also try hour maps. Lullaby is a must for the visuals and midi
doom 2 better ngl
How would you disable vertical mouse look in gz doom?
Disable Freelook in Options > Gameplay
I never finished Lullaby because my PC couldn't handle it at the time. I should give it another try.
Absolutely!
Would anyone recommend me Combat Shock 2?
Iâve heard itâs tough, but I donât really know if itâs above my skill level in terms of uv maxing it
Hola
What does that mean?
Like all trophies for the game
Hi, I never played DOOM and wanna try the game. I like turning off my brain and killing everything that moves.
I want to play the vanilla version first for the game experience.
So, should I buy DOOM in GOG or Steam ? Could I play in 1080@60 ?
whats the best way to deal with the orange building in anagnorisis
buy it on steam, steam comes with a reworked version that runs at higher resolutions and framerates so you would be able to play 1080p60
alternatively there are fanmade versions called source ports that are closer to the original engine than that but still allow for higher framerates, and if you want to use one of those, still get the steam version because you need to take the game file out of that to use them
if you want recommendations for source ports lmk
Yes, I hear PrBoom+ is good for vanilla experience but I don't know if it's the 'real' vanilla.
yeah thats a good one
and its hard to define 'real' vanilla
there are sorta levels
chocolate doom is the closest you can come to real vanilla on modern windows
but that is 240p 30fps
prboom+ is the closest you can get to vanilla and still have 1080p60
it is fully vanilla demo compatible
what is vanilla demo ?
which means gameplay is indistinguishable (demos recorded here playback on vanilla without desyncing and vice versa)
but i would recommend dsda-doom, it is a fork of prboom plus that is exactly the same just adds some extra features
but yes, buy on steam, you can take out the .wad file and load it into any source ports
yeah dsda works great for that
it doesnt force any features on you and is still vanilla demo compatible, but you just have more options
So I have to buy DOOM 1993 right ?
correct
then you navigate to the steam game folder, then take DOOM.WAD and put it in your dsda-doom folder
Good, thanks very much that was very helpful
no problem
i didnt even notice :)
Thanks chat GPT haha
wait actually?
Not now, just for that
Hi, I never played DOOM and wanna try the game. I like turning off my brain and killing everything that moves.
I want to play the vanilla version first for the game experience.
ah cool
one last thing, dsda and prboom have something called compatibility levels, which determine what version of doom they are compatible with, if you want full vanilla compatible, go into the config file and change default_compatibility_level to 3
Oh good to know thanks !
np
I'm gonna buy the Classic complete. I don't know if it's good
on steam? if so, yeah thats good, you will also get doom 2, doom 3, and doom 64
Oh okay, it is worth it ?
doom 2 is great
more of the same as doom 1 but with some new monsters
and much bigger levels, but the exact same engine
doom 3 is very different from the others
And ofc it has the revenant. Doot.
its more of a horror game
doom 64 is similar to doom 2 but less well known but its supposed to be pretty good
doom 2 is def worth it because the majority of custom classic doom maps are made for it
doom 64 and doom 3 tho, its up to you really, they are less known and popular than the others, but they are pretty good
I feel like doom 64 has slight horror aspects too maybe cuz it's kinda darker
Thanks for information. I just bought it
cool! have fun :)
Yeah thanks
no problem
I don't still understand what the point of recording demo. I read few post on reddit, doom forums, youtube etc.
Finally, maybe I understand I guess
basically, a demo is a file that contains all of the buttons that you pressed while playing, and it allows someone to load it and basically watch you play the game
its an alternative to recording a video
it is most often used to prove that speedruns happened
That's what I though. I just watch a video about that. Thanks
What's the issue
Should I set video mode to software or opengl for dsda-doom ?
Software. Because it's the best
Honestly very good option bc Doom 1+2, 3 and 64 are all good in their own rights
I haven't played the actual Doom 64 or 3 but I would like to try them eventually
Yeah I bought it to get the wads and play vanilla the most possible with dsda
I found 'doom_wide.wad' and put it in autoload folder to get the original status bar, because my status bar is ugly and green on the left and right side.
opengl if you're on the newer versions (0.25 and up. if you're on the indexed lighting mode, it will be identical to software but run faster except for better looking spectres. if you're on an older version, software is better
idk what you mean by playing with strafe. I use the strafe key for sr50. I do use auto run and most everyone does
The only time I had problems with hardware rendering was when I had buggy video drivers.
Moving sprites would leave green chunks of buffer artefacts behind them with each frame.
(Vulkan on GZDoom)
Though updating the driver fixed that.
It looks off in dsda personally. I'd just use gz at that point

pretty good for what it is
I remember when the Arch-Vile replacement was just a red skeleton with a sword lmao
freedoom is for broke people 
on a serious note though, it's cool ig
haven't beaten anything past the first episode of freedoom 1 and the first 4 levels of freedoom 2
the Revenant replacement looks short but it's meant to fit with the entity's actual in-game height
which is shorter than the original sprite
Anyone know any good doom ports for extremely low end PCs? other than FastDoom, because the instructions on the Github page just aren't clear enough.
I'm talking about sub 1ghz cpu here. Not my PC btw
I want to know cause I'm making a PC build that is better than the best 486 you could buy, but also not a modern PC
crispy doom?
a 90s gamer build is what I'm talking about
ohhh
Too many engine advancements
maybe just regular-ass Chocolate then
or just, the straight-up executable maybe
fastdoom's the only port i know of that does what it does
i think you just run fdsetup?
I mean, FastDoom is the best option here. But the instructions are just unclear to me. I just don't know what to do
also
AND I was thinking if FastDoom could be played on DOSBOX so I can try it out myself first
if it's better than a 486 i think you can just run the og executable
alright I get it.
you got the instructions for fastdoom?
nope. They are really unclear
but I still want to run FastDoom
I don't know what any of this means
"1. Install Open Watcom C version 2.0
2. Install NASM
3. Install DOS/32A
4. Add Watcom's bin folder (binnt on Windows, binw on DOS) to the PATH.
5. Run makeall.bat"
I don't even know what half of this stuff means
And sadly there is no step-by-step video on youtube to help
hmm
People just know
Just to be clear.
- I want to install it in DOSBOX so I can try it myself first.
- I'm having trouble with the instructions
those are the only things to just keep in mind
The instructions have just doubled in the amount of unclear
What am I supposed to do with the ZIP?
do I just put it in the DOSDOOM Directory? or do I put the WADS in there and have to do stuff with that?
I am extremely confused
Thank you
where can i get a bfg in eviternity map32?
Yikes haha that's a beast of a map
im serious, where can i find a bfg
ive gone through most of the areas except the red building and the last area
and i cant find one
Apparently there is 2 I remember needing one for the last fight
where do i find it
thank you
No worries
Man, just started a NM 100%S run of Ultimate Doom, E1M3 and E1M9 clapped me hard
Is it normal to feel overwhelmed in slaughter-like maps
For context, I am playing Space Cats Saga and despite the weapons being pretty solid and strong, I won't lie and say I kinda crack a bit under pressure in those types of arenas
Maybe it's a mix of having lack of expertise in that area as well as getting used to the space of the environment
I am however having a lot of fun and not out of steam in spite of all this
I just want some feedback or advice I guess in general
As a person who has (in my knowledge) not have played any slaughtermaps
I think itâs probably normal to feel overwhelmed
Fighting demons in the high 500s-900s per map can be a bit tiring or draining but tbh at the same time I feel damn good beating it
At least it isn't all in one room
I feel like episode 2 of that wad I'm playing will heat up immensely
yeah the point is for them to be crammed with demons so feeling overwhelmed is probably the normal reaction
no. most people feel the resolve of a demigod when their sound system crackles at the scream of 1000 revs being revealed at once. these are hard maps. It's ok
Well at least I don't feel so bad save scumming some tough parts of that total conversion
But it felt damn good
I can remember playing Plutonia when I wasn't really good at Classic Doom, quite a few sections literally made me rage
especially that ending of map 9. you are getting attacked by Mancubus, Imps and Chaingunners everywhere
PSX Doom TC: Lost Levels
Map 33: Administration Center
Difficulty : Ultra Violence
100% Secrets and Kills
Source Port: Gzdoom
The lost levels are all Ultimate Doom, Doom 2, Tnt, Plutonia, and Master levels that were absent from either Commericial Playstation Doom release.
Thanks for watching, Give me a thumbs up if you enjoy and subscribe to...
ah yeah, that room was crazy
https://www.youtube.com/watch?v=_gJxFTHeQf0
This one room took me over 30 minutes to beat. Sorry for the bad video quality, I am running the original version of the game in DOSBox and this is just the resolution that it runs at.
Game: Final Doom
Level: Plutonia MAP09
Engine: Original DOOM2.EXE
You should see it on uv plus fast
yeah it does
that would be insane
wait, so in theory, the hardest doom difficulty would be uv plus fast respawn right?
because it would be nm plus, but without double ammo
Well nightmare enemies still have faster reactions
than fast?
There's a nightmare-specific thing where ranged monsters react instantly and keep shooting at you without moving as long as you're in range.
Aside from fast monsters.
There's a "cooldown" for respawned monsters though; they have to take a certain number of steps before they go turret mode again.
You can enable it in console in other difficulties in GZDoom. (It also lets you enable fast monsters and respawning midgame.)
I cant beat it, simply
Extremely difficult map, and i wanted some tips
ON how to beat it
Which part of the map are you stuck with?
Hi, if I understand correctly, I need to start a new game to replay missions in chapter one ?
(I play with dsdsa for vanilla expierience)
yeah, that's always how classic Doom has worked
Oh okay thanks
from the launcher: enter -warp (level number. do not enter leading zeros).
when in game, use the idclev cheat to warp to any map by typing idclev ##(include leading zero) during normal Gameplay
Thanks, but I don't know what is idclev cheat
Type the letters âI D C L E Vâ on your keyboard ingame and then type a map number
If itâs doom 2 you just type the 2 digit map number but if itâs doom 1 itâs episode number and then map number
@hexed escarp oh okay thanks.
Should I emable console and cheats in settings ?
Cheats should be enabled by default, and I donât think dsda has a console
I'll trying tomorrow. Thanks very much !
Np
Hello ! Where is the biggest forum/hub for classic doom wads and modding?
Doomworld
@hexed escarp Ya I figured, but is there any like lfg type of stuff on there?
Wdym lfg
like looking for either playthrough or deathmatch groups
Ohhh idk
i host weekly coop/deathmatch events
90s Doom games on my xbox have an update
Why what is it for
doomworld
I guess they did, they are gone for me as well 
How would I join these
Maybe new addons?
Hi, I would like to add D1DEHFIX.DEH and D1DEHFIX.WAD in dsda-doom. DO you know how to do it please ?
I juste have 'autoload' folder with 3 subfolders : all-all - doom.wad - doom-all (I put it doom_wide.wad inside to restore the original status bar for widescreen)
I would recommend either launching using command prompt or using dsda launcher
If I use command prompt, should I do it everytime a launch the game ?
So it's boring
I have dsda but it is not a launcher
I run the .exe and the game works, like all steam game
There is a separate thing that someone else made called dsda launcher
Maybe you're talking about something like ZDL ?
That opens a window that lets you choose which files to use and then launches dsda
Yeah dsda launcher is basically zdl but made specifically for dsda doom
oh I didn't know
I'm gonna try thanks
So I have to add this launche to work with dsda
I have to go I come back later, thanks very much
There IS a dsda launcher as well as the dsda engine/port and there is the dsda archive and the dsda discord. it's a lot of things. personally I use ZDL as my launcher though
ZDL. I can only personally vouch for 3-1.1 as the version but I'm sure we others are fine.
Oh cool, I thought that was only for zdoom derivative ports
I use Doom Explorer
I kinda wanna try to make a doom launcher specifically for playing thru dosbox
I'm confused I guess. Do you use only ZDL, or you need to add ZDL in dsda root folder to make it works ?
I don't have zdl or dsda in the same folders. To set it up, you item zdl and select the add port feature. then in file explorer, select the dsda engine. From then, any time I open up zdl, I can simply select dsda.. I could conceivably only use the dsda engine without a launcher.
So the purpose of a launcher is to simplify activating the engine but the engine is the thing actually playing the game
If you don't record demos, play with weird parameters or use mods, there's little reason to use a launcher.
Understood!
oh actually there is a way to put deh files in autoload, but its kind of annoying because you have to put them into a wad to make it work
although you coulud try renaming d1dehfix.deh to dehacked.lmp
that might work
I announce them in my server so that's the easiest way to join in. Let me know if you want an invite
@hexed escarp thanks, but it'll be easier with dsa launcher I guess
Ok
I would like an invite actually
Done
I'm trying dsa launcher but I don't know how it works.
Is there a menu scroll for iWAD and don't know what is iWAD
So I can't add my DOOM.WAD
If you see the gif, nothing happens when I click on the menu to add iWAD
right, maybe the program can't find the IWADs
Oh I have to do it in settings I guess. I'm gonna try
What i did was allocated a file for the wads, so that DSDA would pick up on it
I'm still trying to figure out how to make projectiles less transparent in dsda
Do you know what is PWAD ?
Like I have patch as .WAD and DEH, and status bar as .WAD
They are PWAD or iWAD ?
Fail to launch the application as executable. Make sure that the launcher is in the same folder as dsda-doom.exe
I don't understand this launcher
Just use zdl
I'm gonna try
Do you have a link ?
I can't find the github
Oh I find it v3.2.2.2
I tried dsa launcher and it works.
But to make this status bar 'doom_wide.wad' working, I have to drag it manually in the 'wads' tab in the launcher.
Because when I set the PWADS folder (with doom_wide.wad inside) in settings, it is not recognized and this wad doesn't work in game. I don't know why
there's a question mark next to the IWAD tab that explains what it's meant for
I though a wad that is not a IWAD (Ultimate Doom), was a PWAD
correct
So the doom_wide.wad is a PWAD
i believe in order to access the folders for dsda-launcher you need to click the dsda-doom tab on top of the launcher
o mac it's slightly different but it should do the same thing
nevermind, it's the Advanced tab
No it's just for update
Anyway, I use dsda launcher to play on vanilla
When I would like to try map, patch etc I would use another launcher I guess
Thanks for help ^^
also what does doom_wide do
I'm gonna show you wait
Original WAD (without doom_wide) in dsa source port. there is ugly green edges
https://i.imgur.com/Phwq5qc.png
you can fix that with aspect ratio pretty sure
With the doom_wide file
https://i.imgur.com/jnEn5TA.png
Maybe source ports other than dsda have not this issue
I just have the HUD bar stretched across the screen. It feels easier to read.
one of the other spots: dsda doom or advanced perhaps will let you search your files for it
It does : open IWAD folder, open console, history, export command
'open IWAD' folder only opens 'documents' folder in the windows explorer
You should put that file on dsda-doom autoload folder. Not on the launcher.
The âPWADSs foldersâ is only for autoloading wads when you want to play demos. It is not used to add wads on regular play
Oh okay thanks. But it works when I drag the files manually on the Wads tab, beside the option tab
i've been playing doom on my graphing calculator for the authentic, i486-tier, 320x200 experience lol
Wait is the graphing calculator version actually doom? I thought it was more similar to Wolfenstein
no, it's actually doom
i managed to get it overclocked too
(benchmarked on the water scene that you spawn in e1m1 - goes from 19 fps to 33 fps)
i mean i suppose it depends on the graphical calculator
are you talking like the one ltt did with the ti 84? cos thats not really doom lol
Final Doom - Tnt: Evilution Map 21: Administration Center (UV-100%) [Crispy Doom]
https://youtu.be/D-j80gYxSdQ
Final Doom
Tnt: Evilution
Map 20: Central Processing
100% Secrets and Kills
Difficulty: Ultra Violence
Source Port : Crispy Doom 5.11.1
Crispy Doom : https://github.com/fabiangreffrath/crispy-doom/releases
Mods:
vsmooth (Vanilla Doom smooth weapons) https://www.doomworld.com/applications/core/interface/file/attachment.php?id=91804
Widescree...
finally caved and downloaded chocolate doom and i actually really like it đ
plus the bonus of being able to host multiplayer games more easily
Neat
Chocolate doom?
source port that's literally just vanilla on modern platforms
before you ask "why" there's two answers:
- for the hell of it and the novelty
- some addons literally exploit vanilla quirks and bugs and will not work on any other source port
yeah thats the one i was talking about
which calculator were you using
Pinball..?
Ooooooh
in eviternity map32, once i go into the final building, can i come back to collect ammo and stuff that i left behind?
T A M A L E S
there's also performance
well, yeah, that too
also it's meant to be an exact simulation of the original DOS experience
chocolate doom is easier to use than dosbox imo
exactly
and also Chocolate has the option to disable player movement using the mouse
did vanilla have that, can't recall
no
if the mouse was enabled, it'd let you look around and move forward and backward
with no way to disable the latter
tiplanet org/forum/archives_voir.php?id=2788353 + doom.wad
and fx cg 50
would it be possible to make actual doom run on a ti-84?
like the og ti 84 or smth like a ti 84 plus ce
actually unfortunately i dont see someone porting the doom engine to a ti 84 plus ce
but that means i could be the first to port it once i get a ti 84 plus ce ofc
The DOOM engine is open source, soâŚgo wild?!
Someone made a dos program called novert
That disables this
ye i mean thats why people have gotten doom on a pregnancy test right
awesome
It's satisfying to kill hundreds of mobs without thinking ^^
with doom 2 you have pretty much endless custom content to play
Nice!
Who teleported first? Me or the Pinky? đ¤ˇââď¸ #retrogaming #doom #fastmonsters
https://youtube.com/shorts/Eb1FFvpDTDs?feature=share
you can just download novert
its what i do
I just scrolled up and I am an idiot
but Chocolate still has other improvements that in general make it more practical than using DOSBox
it just runs smoother for one thing, there's proper resolution scaling
and also it's compatible with launcher addons like ZDL and Doom Explorer
that way you shouldn't have to fiddle with the command line or batch files
It is?
I thought it was meant to preserve the limitations and crashes and bugs of the original
I think that's crispy
oh it's crispy
assumed it was in chocolate too because i remember crispy just being high-res choc doom
Nah crispy does a bunch of things
I think I might still be using an insanely old version of zdl
if it's super old i'd wager it might be older than some people in this discord
no
i went in there yesterday and you can
I didn't know that. When I played, I just memorized I needed n kills before entering
lol
after the final fight there is a pillar that goes up that you can call back down and ride back up
I was intellectually outpaced
first version is only from 2005 so it shouldn't but there probably are some people skirting the 13 years old rule on such a large server
Someone born in 2005 would be 18 not 13
case in point: me
holy shhesh I thought it was 8. Somehow I still am not used to it being the 2020s...
I tried chocolate, it's like the original DOOM
Older than the Ultimate Doom
There is a coop online or it is just a deathmatch ?
its not your fault, its not at all clear
both
Oh okay thanks
Runner: D0M0
Date: 2023-03-15
IWAD: Doom2.wad
PWAD: crumpets.wad
Category: UV-Speed
Map: 01 (Earl Grey)
Source Port: DSDA-Doom v0.24.3 (MacOS Build)
Time: 2.66
Complevel 9 (Boom Compatible)
Obviously this video is a joke.
I am once again apologising because rush map 11 still hasn't been completed (I am now over 1k attempts).
I will try and ge...
This is the worst joke i've ever made
Is it possible to get your notifications from doomworld to show up as notifications on your phone? I have an android
ZDL is legal
Doom - Atari Jaquar (Calico-v2, PC port) Ultra Violence (Part 3)
https://youtu.be/Ycd8-umL-mg
#doom #atarijaguar #retrogaming
Playthrough of the last 8 maps, got all the secrets and kills the best I could, may have missed some cause it isn't possible
Just a side note, playing through this is sections from pistol starts is not the intended way to play as I am, Hell Keep is not possible to get all kills with the weapons and ammo provi...
funny that you post that, I've been playing through that port via International Doom's built-in functionality
anyways fun fact: most of the Baron appearances in 1 after episode 1 are foreshadowed with the Baron face wall texture appearing shortly beforehand
the Arch-Vile's first appearance in Map11 of 2 is foreshadowed with the burning barrel entity being in the room that it's in
because the flames in the burning barrel animation resemble the flames the Arch-Vile emits
man, Fortress of Mystery really is such a disappointing finale
the fact that it's called Dis in the Jaguar port makes it even worse
What's a fun easy doom 2 wad for playing on mobile
someone make 2d animations of zombies from real world movies; at the time the quality was so poor that it had no sense now with improved resolutions it would work fine
The first few maps of Scythe maybe?
Moonblood
Cool thx
It's fun and easier than most wads out there
if the mobile version can't run boom wads then moonblood might not work
Also, just a question, what exactly are the download mirrors for?
On /idgames?
yes
It used to be the norm for major file hosts to have mirrors in multiple countries because of the amount of network latency between countries.
A person in Europe would have to leave a dial-up connection on overnight to download a large file from a US server, for example.
fun fact: it's literally impossible to get the BFG in the 32X port without cheating because all of the levels it could be found in were cut

I see, i'm guessing this is because computers weren't as good in the 90s
Not computers but rather the internet infrastructure.
is it even present in the gamefiles then?
Like the code and textures?
yeah
It's no longer as common since most of the world has access to pretty fast internet now but it's still useful for things that require automatic download (like software updates) to minimise delays.
but you need to cheat in order to actually get it
Thats stupid as fuck.
That makes a lot more sense now
You can tell the /idgames archive is old judging by how some of the mirrors are FTP when so few people use FTP these days.
Even Firefox removed FTP support. đ
They had to make mirrors of certain areas of the US too from what I can see
Yeah, often there were East Coast and West Coast mirrors, usually hosted by campus servers.
Not sure if that's still the case nowadays, since campuses no longer have the monopoly on fast internet.
Whenever I download something from idgames I just click on New York lol
I don't think it really matters which one I click
I pick Germany out of habit because German servers were often the fastest in Europe in my experience.
Yeah, maybe 1-2 seconds of difference.
Most files are like less than 20MB anyways, so most modern devices can just instantly download it
đŠđŞ
đ¤
â¤ď¸
đ
đ *
Deutschland
That's the complete opposite for us in the UK lol
Hahah
oh, so that's why it kept opening Edge when I tried to click the FTP download links on the legacy 3D Realms website
good thing File Explorer still supports FTP
FTP is a terrible protocol design-wise but I don't think it was the right decision to remove it, since it still has its users. Then again, there are plenty of utilities for handling FTP.
What about SFTP?
SFTP is a totally different beast that superficially mimics the semantics of FTP but it's just some porcelain over SSH plumbing.
(There's also FTPS, which is just FTP with TLS slapped on for encryption which no one ever uses.)
I'm using Delta touch which has prboom plus
I'm honorary German
What do you think about Doom II Master Levels?
It sucks that the PS4, Xbox One, and Switch versions of Doom 1, 2, and 3 don't have online multiplayer.
most of them are levels for sure. I borderline think it's harmful how frontloaded they are. Doom has sooo much good custom content that's great and the MLs can turn people away
Nothing against jim flynn, but his levels in ML really made me pull my teeth out in frustration
that and also he must've had some obsession with the word Titan
they are certainly some of the levels of all time
Just beat the spider mastermind
Hey, Iâm currently playing doom 1 and getting its platinum, but am stuck on the not so bad trophy, have been at it for 6 hours and need help. Anyone willing to help or have any tips?
take advantage of respawning and continuous play. you don't need ep4 at all
I can't beat the two baron of hell. The gatling gun seems uneffective. Any suggestions?
Nevermind
so doom 1
yes,yes that's what classic doom means.
How was it
The Boss has an insane attack range
E1M8 : Phobos Anomaly?
Do you have the rocket launcher?
The best way is to lure them near the barrels
Yeah at the end I spammed rocket everywhere
can I send some pictures about doom 1?
That goes in #screenshots
Thanks for the instructions, I'm new to this server
No prob
đđť
do somone know the mod called "brutal DOOM"?
yeah everyone does and I think it's overrated and crap
if you want a good gore mod, there's NashGore
and it should be compatible with casual weapon overhaul mods like, say, Weapons of Saturn
Where can I download the doom shareware wad?
Cool thx
no starting switch on the pillar to reach the outside in e1m1 :(
That was a multiplayer-oriented edit added in Ultimate
Coincidentally it resulted in the mapâs total linedef count being 666
Good to see where on brand
i know
im using it
but not the brutal doom but the Dox personalizes brutal doom
doomkid has a few videos on changes like that. A lot of them are for multiplayer, some to prevent cheese like map11, and some because they realized that they weren't obviously referencing wolfenstein
It is
Thanks! Just got it.
I feel like it was easier than a cyberdemon
Yes
The Cyberdemon sometimes kept hiding into one of the rooms of the tower
So picking up stuff was risky as heck
Lesssgoooo, I BEAT RUSH MAP 11
Definitely ordering it. Just wish it was chrome
I'm ordering it too
agreed, iâd go as far to say itâs one of my favourite pwads
đŁď¸đŁď¸đŁď¸
I can infer that brutal doom is a mod that adds gore to the game but I do not know why it is bad
because compared to other mods it's fucking boring
i wanna like
Idk any mods
redo brutal doom and make it actually good
brutal wolfenstein is actually really good
will try brutal wolfenstein
just got the minigun in doom1
Completely misses the point of what made the original doom so good Also if I recall the dude who made it is kind of a weirdo
best weapon in e1
If I recall correctly, Brutal Doom caused quite a bit of controversy because of A) "borrowing" code from other mods B) using pictures of real gore for the sprites (maybe this was Project Brutality?) and C) the creator being an edge lord
Doom 2: Entryway - Atari Jaquar - RomHack -(Calico-v2, PC port)
https://youtu.be/aWL4PVvOkT0
#doom2 #atarijaguar #retrogaming
I have always heard of these maps and finally found them, 14 total maps spread across 2 rom hacks, the first 8 maps are duplicated in both roms, I will play through all of them.
Where to get this fan made maps of Doom 2
https://forums.atariage.com/topic/318975-ac2011-version-doom-ii-hack/
Where to get it...
maybe it's just me but b isn't that bad considering it's like... really pixelated
I don't play with sliding or freelook. Nothing like that. As basic as possible
same tbh
though for crazier mods, playing without freelook is kinda weird for me
crazy as in more than just weapon and enemy replacements
Make sure to turn infinite height off also or things just randomly kill you
Ya like if you run under a chandelier it'll fall on ya hahah
Pretty sure spear of Destiny was released last week also
I only just found out rush 2 exists
Iâm at a bowling alley and a song came up and the first couple notes sounded like e1m1 and for a second I just completely stopped what I was doing
can you believe it's been 30 years?
Yeah
tbh, even tho i wasn't really born when doom first came out, it is a bit weird knowing a game like doom is 30 years old
for how advanced it is, it's pretty damn cool
I should celebrate.
Hey guys
Should i buy the doom 1 and doom 2 remasters on steam?
Its like 40 cents here in brazil
40US cents
Perhaps master of puppets?
That's what At Doom's Gate is based off of
Should i pick it up? Considering i alredy have loads of source ports that play just fine and probally better, with loads of wads and all the features i could ask for
It isnt master of puppets, it's No Remorse from Metallica
actually, out of all the songs in Doom 1 and 2's soundtracks, At Doom's Gate is one of the few not to be based on any specific metal song
it just happened to use a rather generic metal riff
Bobby Prince said this in an interview in November 2017 or so
DoomWiki's article on Doom 1's soundtrack links it in the sources section
I meant to say it had some references, but yes
1993 units sold. Hehe.
NO REMOOORSE! đ¸
You've gone far down the plutonia rabbit hole
I find most remakes like plutonia 2 and prcp take too much inspiration from the original, it does make for an uncanny gameplay
I'm currently playing through rush 2, and so far i'm loving it (even though i've only played half the maps)
So far it's like playing the later levels of rush, they're hard but not extremely challenging
if you already have the game, then idk why you'd get it. The important thing is the doom2.wad file which you seem to already have. The steam version isn't a remaster so much as another (worse) port but the legal way to acquire the doom2.wad file
Yep
This one has some
Interesting level design
Actually it's really fun for a like
Joke wad
I wonder when Plutonia 3 is going to come out. No, not the infamous one.
Joshv said two years ago on Doomworld
[...] during Plutonia 3âs development (yes it's still alive), there are a handful of great maps that sadly donât quite fit in a Plutonia 3 megawad but would fit great in a PRCP2 megawad and we wanted to give these maps a good home.
But I haven't heard anything about it since.
And PRCP2 already came out last year.
wait people were actually making a proper plutonia 3?
Yeah, it's been in the development cycle for quite a while. I hope the authors didn't run out of steam halfway through.
It's good that we got PRCP2 out of it though.
at least it didn't turn into a shitshow like all the attempted Evilution sequels
Yeah
At least Revilution turned out pretty decent though.
Not related but has anyone here played the newest myhouse.wad tribute?
MyHouse Excited to finally release this tribute map. Last August I lost a good childhood friend of mine and took it pretty hard. When I was visiting my hometown for his funeral, I connected with his parents who shared with me some of his old belongings. Among them was a copy of an old map of his ...
It runs on GZDoom only but it's very good.
And do yourself a favour and don't read the thread before playing it.
(Tip: You need the .pk3 file, not the .zip file on the cloud drive.)
does anyone ever play with always run off
when low on ammo try to get the monsters to infight
or you can just run past them and never look back lmao
this isn't 2016 or Eternal where you literally can't leave the room until they're dead
running past fights is an easy way to get overwhelmed most times
plus, you're doomguy, you don't run away from demon slaying
Who doesn't want that sweet 100 percent kills ?
I tried but kept forgetting where to go, im replaying all the games so im a bit rusty here
try to get the shotgunners to attack the baron
no, the Doom Slayer does that
not Doomguy
Isn't it generally accepted that slayer is doom guy?
the way he's hailed as like a god by the other humans in Eternal is more impactful if he's just some dude anyway
again, like how Half-Life 2 did it
Well he's back to normal now
also it's weird af to go from something as serious and badass like eternal to the complete opposite side of the spectrum with Ray Mohawk 2
Not a fan of imps in a hula dress ?
I dig the hula imps and aesthetic
not so sure on the weapons and level design though, still on just the first level however
I mean Eternal pretty much outright confirms it so to deny it would just be stupid
When in doubt, shove it over into a parallel universe.
AlguĂŠm aĂ a fim de fazer boost pra platinar doom no ps5?
There's also that Doom Universe is just an nightmare of Commander Keen for not eating vegetables
I want a megawad that is exactly that. Doom in the eyes of a child having a nightmare
dimensions would be close to that answer, however it was me that would be the child in that case.
i tried to play map 1 and I couldnât do it. Thereâs so many monsters to the point itâs overwhelming and youâre almost bound to get hit by stray projectiles or randomly targeted by arch viles and lost souls
Damn
Italo-Doom is the best nightmare wad imo, completely surreal with the weird music and every map is terrifying right from the start
Dimensions is harder though I think
There are some great horror based wads
ooh yeah unloved, that's been on my list for a long while now
then there's the Ghoul's Forest trilogy
rootpain 
5till L1 Complex is pretty good too, in the same vein as Comatose. (Same author, really.)
Still blows my mind that Total Chaos is made in GZDoom
any tips for e2m8? i land maybe 1-2 rocket launcher hits before getting hit by the cyber demon
have you tried circle strafing
Just go backwards and left and right 
Update
"Peter, what are you doing" has to be the map that hurts me the most physically and mentally đ
I've actually played more of this was than I have actual plutonia
be me
go left
go right
get hit
wait what it takes 45 rocket grenades to kill a cyberdemon?
Yeah, the cyberdemon is immune to splash damage so it only takes damage from the projectile's direct hit.
Just always stay on the move and don't change direction whilst the cyberdemon is still shooting at you or you'll dodge into a rocket.
It's a good opportunity to practise circlestrafing since you're in an open arena facing a singular enemy with a massive hitbox.
why would gz have anything to do with it
Hello guys! I want to get the platinum trophy for doom 2016. But There are not enough players on multiplayer. Are there some people that can help me?
GZDoom reloads last autosave upon death instead of pistol start.
maybe in #doom-2016
dsda can do that too. . every port can save so idk why it'd matter
Doom2: Underhalls - Atari Jaquar - RomHack -(Calico-v2, PC port)
https://youtu.be/oI_hdMEv39w
#doom2 #atarijaguar #retrogaming
I have always heard of these maps and finally found them, 14 total maps spread across 2 rom hacks, the first 8 maps are duplicated in both roms, I will play through all of them.
Where to get this fan made maps of Doom 2
https://forums.atariage.com/topic/318975-ac2011-version-doom-ii-hack/
Where to get it...
The rocket path is pretty predictable. You won't run into them if you know what you're doing
Isnât that an option that can be disabled? GZDoom has so many options I rarely mess with even a quarter of them
mmmm anyone got any tips for dodging the spider mastermind's bullets? Running left and right kinda works and the only reason I defeated it ||now multiple times because I kept going "wait there's a secret? Where?" and kept reloading the file|| is because I had a lot of the ammo for BFG and killed it before it killed me 
You can't dodge it you need to take cover when it shoots. Or have a invisibility
figured, at least it did tend to miss when I kept going left and right (pretty much how people go when they're playing pvp shooters)
Some really good wads??
Scythe 1
Doom: The Way id Did
Plutonia 2 and PRCP
Valiant
Ancient Aliens
Japanese Community Project
Hell Revealed
Mostly looking for some really beautiful looking levels, like ancient aliens and back to saturn x
Epic 2 if you want Egyptian levels
I think Alien Vendetta has some temple levels too
I tried alien vendetta but it doesn't work for me
What source port are you using?
Like when I load it in gzdoom it just brings me in the normal doom 2 map 1
Hmmmm
I use gzdoom, not sure which version
Yeah of course
Just clicked and drop
No other mods as well, just av.wad alone
I had the same problem for like 2 or 3 more wads, I just always assumed it was a compatibility issue
running left and right does not work. There is no difference based on your speed. What affects the aim of hitscan enemies is your distance to them.
make sure you're using the wad and not just the dehacked
When Alien Vendetta came out, it was the norm to upload the dehacked file separate from the wad file. Nowadays, that's rarely done and the dehacked usually comes with the wad. Though some authors include an extra .deh file incase you use a very old port for whatever reason. The dehacked file changes can change monster or weapon behavior. In the case of AV, it changes the map names in the automap
Spider mastermind is susceptible to pain. Since she's so slow and bulky, she can't catch up with you if you just move behind cover and you can stun lock her despite her low pain chance. Hell, if you're lucky enough, you can just hold down the trigger of the plasma and do nothing else and she'd eventually die without shooting once.
If you download AV, it'll come with AV.wad and AV.deh. Load both(or at least the .wad)
I don't think I've ever noticed a .deh file, I may redown it and try both file in to see if it works
The plasma rifle is better for this purpose than the BFG, though you can often one-shot her with BFG if you can get close to her.
it's only better to plasma if you're far or really really can't risk a lil bit of damage as you approach
Fair, yeah. I was assuming she's too far to run up to.
If you're close to her, you can even just peekaboo SSG her.
mouse look, no mouse look, which do you guys prefer
depends which port and mod/map set
how so
I only enable mouselook if the mapset's readme tells me to.
Otherwise I assume it's not the intended way to play the author had in mind.
hm i see
Same with jumping and crouching but those are much rarer.
I just turn those off
I just set everything to 'default' in GZDoom to let MAPINFO presets take over.
ah smart
Always mouse look
fair, fair
I like to play a lot of beautiful maps so sometimes I just like to take a look around and appreciate all the decorations and effects after murdering everything
that's how I've been feeling a lot while playing doom lately
You've tried Evernity?
That wad is absolutely insane
always found it eerie how similar Eviternity managed to be to Eternal
despite having been finished like in mid-2019
I've been trying to get into it but it's hard to focus on just one wad for a long time for me
Mostly no free look but if it's embers of armageddon or mod like that free look makes sense /jump
5 missions into ep 1 this game is hella fun
I just gotta keep on saving my progress lol
I liked eviternity, until I started speedrunning it 
and now iâm no longer doing eviternity as a full megawad but rather seperate maps
I say that atm whilst im tryna prepare myself for rush map 12 (which is an insane speedrun and a milestone for sure)
in what way?
oooh doom 1 classic?
Yeah
nice, great game. 2 is better but 1 laid the foundation
reelism 2 is the second most bat-guano insane doom mod I've played
an angelic figure is the main villain for one thing
along with a heaven-themed area in general
there's a snowy fortress area too
Also he says eternal.. eternal over and over again
Lol
anyone wanna play doom unity port multiplayer through parsec
Wouldnât it just be way easier to play on a port with online multiplayer support?
Youâre gonna hate E4 (probably)
Well - at least I have a personal grudge against it
Each save is a savestate and is done manually. If you want access to the current moment, make a save
Each episode begins with a hard reset of items and such.
if you save, you can return to that save
And you can enter any level pistol start with level select
but there is no "postgame" where you return to previous levels with your gear and enemies already defeated to collect missing stuff
Each episode is basically a separate small campaign
yeah it's save states not really a save file pile in modern games
entering a level with level select will always be pistol start
You can skip to any level at any time. Doing so has you start with a clean slate
Not in the modern sense anyway
Many players play pistol start and every level was designed with that in mind
It doesnât really care
Doom 1-2 are rather arcadey in that way
Incidentally this is also why dying and restarting the normal way has you start the level with just the pistol
steam or console or whatever you're on knows what levels you've beaten for the purpose of achievements but nothing within the game itself is affected with one exception: on the intermission map between levels, there is an extra section shown if you beat the secret map
achievements
Doom 2016 was the first Doom to have any kind of permanent upgrades or a modern save file system
Who have Netflix?
Yes, but IDK why you would. Getting 100% doesnât really do anything
Doom64's Unmaker has upgrades
I completely forgot about the Unmaykr
why would you make a save after beating the game 100 %? Nothing would remain to do
My favorite thing in early Doom that didnât stick around is how accommodating it is for making custom campaigns, including unique assets
How is it cheap to make 6 additional playable characters?
hi molly
been quite a few months since i've seen you around here
Yeah I got tired of Doom for a while. I tend to develop hyperfixations that I get tired of then eventually come back to
ngl, once i hyperfixate on something it's virtually been permanently ingrained into me, and i'm bound to return to it
Same. I go back and forth with doom mods. I've been taking a break while waiting on some major releases.
My PowerSlave hyperfixation last week
My SiN hyperfixation like three weeks before:
Still such a shame that SiN just never hit big like it was meant to be
Good to see you back
who agrees that this is the best doom game?
mmmm what's the most recommended version? Not sure if there's actually big differences but better safe than sorry
https://cdn.discordapp.com/attachments/1061010804197032018/1087794460970205264/DOOM_II_3_18_2023_7_45_03_PM.png
Just the one thatâs âPlay Doom IIâ
Thatâs the enhanced 2019 port
The other ones are just the DOS versions
alright, thanks bud
The fact that it was also released weeks before Half-Life didnât even help.
The classics are great but 2016's my personal favorite
2016 is definitely special
My favorite personally is Doom 2. Mostly because it has so many great player made campaigns and a fantastic core system
Itâs not even close tbh. I love classic Doom, really like 64 and Eternal, have mixed feelings about 3, and 2016 is the only main series Doom game I donât like, mostly because of how easily the game breaks with upgrades and something feeling really awkward with movement
2016 and eternal feel really slow to me. Eternal less so thanks to the dash but still, going from skating around efforlessly in the classics to slowly jogging along is jarring to me. As for my favorite doom I got to go with Doom 2 aswell. Feels feature-complete compared to Doom 1, 2016 I barely remember, 3 I never played and don't want to, 64 was decent but too atmospheric and horror focused for my tastes, and eternal I'm struggling to really click with honestly
Yeah classic Doomguy can go from 0 to 60 mph in 1.5-2 seconds. Thatâs not even hyperbole, I actually used Doom Builder to measure it once. His max is 90ish
yeah, I play with always run off because I always end up bumping into walls and running into projectiles
But the extra speed is very nice and feels great when in a particularly dangerous fight
Doom II would have the edge up in terms of player made content but just judging on the games themselves, I like the original 3 doom episodes better than the levels for doom 2
I do really like the levels in doom 2 though even map23
Why do you prefer 1 over 2?
Thatâs fair. Doom 1 has the better level design but the SSG and certain new enemy types do a lot to allow for more flexibility in combat encounters and such
Knee deep in the dead is the best doom campaign ever
2 has some dull moments like the middle part of Doom 2 is good but kind of drags a bit especialy on like map12 and map17
My favorite Doom 1 episode is honestly 3. Hell Cathedral is terrible but episode 3 has much needed variety
yeah doom 1 is good but it always felt a bit anemic to me
Unholy Cathedral
no super shotgun, none of the cool super dangerous enemies, just shotgunning over a dozen pinkies and cacos
on nightmare?
My only real beef with Knee Deep in the Dead is that itâs a bit too repetitive for my liking. Episodes 2 and 3 arenât as polished but theyâre extremely creative and have a lot more experimentation
I hate using the basic shotty on the bigger demons
SSG uses exact same amount though
Try using plasma or rockets on big guys
SSG does more than double damage of pump
Oh really
Itâs about 2.5 pump shots on average iirc
I'll always have a soft spot for 4
4 is well designed but it feels a bit too mean for my liking
yeah but there's always those times where you're either dry on ammo or just starting out and the map maker throws like a small army of pinkies at you with no berserk or chainsaw to help either 
Donât chainsaw anything but pinkies. Thatâs just asking for trouble
I live like a rebel and berserker fist anything that isn't a cyber demon if I can lol
E1>E4>E3>E2 honestly
hell once I fisted a cyber demon
Real Chad's chainsaw cybers
Punching is fine as long as youâre careful
I like the rhythm that comes from the melee
Yeah berserk is super helpful
run in, hit em with the one two, back away just before that pinkie bites you
The only monsters that are tricky to take out with fist are when u get swarmed by turbo pinkies but that rarely happens
I sometimes beat pinkies to death without berzerk. Itâs not hard as long as you have room to maneuver and there arenât zombies around
yeah same
Fast monsters makes fighting pinkies with unberserked fist significantly harder
only level I really do it on is e3m1
fast monsters makes everything signifigantly harder
Fast monsters makes everything but dying significantly harder
imps can legit just ignore terrain with their fireballs, can't they?
Only really hitscanners get a lot harder
Projectiles are still about the same to dodge
Imps canât hit you through walls if thatâs what you mean
Yeah if a fireball hits something it stops
Mancubus fireballs will occasionally phase through thin walls because of an oversight in how hit detection works
no, with fast monsters some projectiles move so fast that their collision box can pass through a wall since the box moves in intervals
most projectiles have a chance of phasing through walls. Some more than others since it all depends on the size of the projectile itself
Projectiles phasing through walls is definitely a thing that happens but itâs pretty unusual.
Yeah I wouldnt like bring it up as a legitimate concern
Much like how Archeviles canât normally revive crushed demons but if the demon isnât completely crushed yet then they can and the revived demon can only be harmed with splash damage
It can happen, but itâs rare enough to not worry about
Invincible ghosts
Yup
Ur profile picture is cool by the way
Though in the latter case, some map makers set that up on purpose to be evil.
Thank you.
that game was fun
I identify with the main character a lot so she made sense as an avatar for me
thats cool
climbing go brrrrrrr
definitely doom 1993 is my favorite game but sometimes I prefer doom 64
I love how the biggest Doom challenges are basically âweâre giving you the BFG and tons of cells, now deal with 100+ demons all at once with a few waves of reinforcements
See also: God Machine
someone has killed the cyber demon with the single gun
I donât know why you would, but congrats nonetheless
i got some problems with doom classic controles
it's doesn't walk with the arrows
it just turn
Sounds like you enabled strafe mode. Try remapping your keys
If remapping doesnât fix it, then IDK What you can do
Plasma helped so much dealing with the barons
Plasma is scarce but really powerful
check your key binds. Default mapping for modern ports including steam is WASD for movement. Arrow keys for turning is normal. Pause the game with the escape key and select key binds
I like your profile picture
Did you know: Thereâs this bug thatâs kinda creepy in a version of Doom95. At the end of a demo taking place at E1M7 where the player dies, the demo wouldnât end - instead, the camera raises back up and youâd be actually able to move by yourself, while your health is still zero with Doomguyâs dead face still showing.
i have heavy rose-tinted glasses for e2 ngl
