#classic-doom

1 messages · Page 10 of 1

tired dawn
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guys, when playing tower of hordes with eoa eternal, how do you get modification?

tired dawn
vast reef
cyan fjord
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does anyone want to talk about the history of doom

dapper flint
cyan fjord
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?

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POV:your stuck with the unity ports of doom

slim willow
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true

cyan fjord
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ive beat doom 2 20 times already cause i only have the unity ports

slim willow
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console

dapper flint
# slim willow console

First time I went to pc classic was on a poop top probably cost 100 bucks at that point

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Yeah 111 usd not bad

hexed escarp
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How many of Jimmy's sigil tracks were made specifically for sigil

dapper flint
hexed escarp
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Ah ok

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They fit so freaking well that I honestly couldn't tell

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We're the Buckethead tracks made specifically for sigil?

cyan fjord
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can someone help me set up gzdoom

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@calm cradle can i have help setting up gzdoom from the command line

hexed escarp
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What do you mean set up?

cyan fjord
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im trying to have it run from the command line

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or terminal

dapper flint
hexed escarp
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The rest were just preexisting tracks

dapper flint
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I'm sure he just had tracks laying around

hexed escarp
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If you look some of them are called part 2, part 6 ect

hexed escarp
cyan fjord
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dudes a real life npc

hexed escarp
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Lol

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Is that helpful tho?

cyan fjord
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very

hexed escarp
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Cool

cyan fjord
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uh oh

hexed escarp
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What

cyan fjord
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you know your fucked when you type in a command and it says bash

hexed escarp
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?

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Send screenshot

cyan fjord
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this is what i was greeted to when i put it in

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-bash: cd: path/to/gzdoom: No such file or directory

hexed escarp
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Bruh put the actual filepath where gzdoom is not path/to/gzdoom

cyan fjord
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i just checked i didnt even have the file in the linux files smh'

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enator can i call you so i can show my screen

hexed escarp
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No I am at school

cyan fjord
#

you dont get thanksgiving break

hexed escarp
#

I do but it doesn't start until second half of Wednesday

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Because my school is evil

cyan fjord
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thats retarted

hexed escarp
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Yeah

cyan fjord
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what would i put for the file path cause i download the file then drag it to my linux files

hexed escarp
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Idk how to get the filepath of a Linux folder

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Is there a thing you can right click at the top of the file window to copy the path or smthn?

cyan fjord
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it say go to file location

hexed escarp
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Also idk what you mean by "my Linux files"

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Click that

cyan fjord
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im on a chromebook

hexed escarp
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Oh can't help you there

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I don't know if gzdoom even works on a Chromebook

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I've never used one that isn't on the highest level of lockdown before

cyan fjord
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its cause theres a special file on gzdoom called source code

hexed escarp
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Oh, did you compile it?

cyan fjord
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no

hexed escarp
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You can't just run it from the source code if it's not compiled

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And I wouldn't recommend trying to compile it if you don't know what you are doing

cyan fjord
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how do you compile it

hexed escarp
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I can't help you with that, compiling requires installing other tools and I have no clue how to do it on a Chromebook

cyan fjord
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your making me think if i mess up conpiling the file my computers gonna turn into a russian bomb

hexed escarp
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No but it's gonna take a lot of set up and screwing around to work properly

cyan fjord
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ok well ill tell you how it goes

pearl osprey
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Searching online shows chromebook allows you to run Debian 10, if that's the case all you have to do if follow GZDoom's compile instructions on linux

narrow condor
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Chromebooks run on cheap ARM chips, right? I think GZDoom was ported to ARM for Apple M1 so it's theoretically possible if you can build the dependencies.

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It's significantly easier to port simpler ports like Chocolate Doom.

ornate vortex
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Nuts3 is making me suffer tryna uv max it

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Just pains me when I lose 15 minutes of my life to some stupid cyberdemon getting stuck

steel lion
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hey,do you know a good source port for more classic style doom?

halcyon willow
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Crispy doom is the go to for most people

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Or chocolate doom

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If by classic you mean vanilla

steel lion
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yeah

finite crag
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Isn’t chocolate doom designed for that?

halcyon willow
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Ye

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Crispy is more widely used though

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Easier to set up

steel lion
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because i got bored of using zdoom and i want to play more vanilla like

narrow condor
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I mean, you can always set up GZDoom to be more vanilla.

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That's what I do.

dapper flint
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There's ways to emulate vanilla which I do but for real chonk crispy is the way to go

slate wedge
steel lion
uneven fox
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🦞

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lobster

slim willow
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losbter

dapper flint
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Ahhhhhh

tired dawn
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guys what's a Terry's mod?

pearl osprey
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basically any shitpost mod

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Terry is a pseudonym for a group of Doom mappers known for creating a genre of maps called "Terrywads". Terry debuted with UAC Military Nightmare and has since released a stream of single level wads utilizing the "terry trap" - a Doom map equivalent of an Internet screamer. Because of this, many community members consider this collective identity to be one of the worst wad authors in existence.

lunar chasm
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I just got Chocolate Doom. It runs better than GZDoom

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At least on my behalf

lost galleon
dapper flint
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Depends on your pc though. Cpu gpu all that

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Gz runs better than anything for me

ornate vortex
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Oh dear lord, i've only just gone and beaten nuts3 on uvmax (god help me)

lost galleon
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i have some settings for you

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this worked for me well

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Preffered Rending API: Vulkan

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Resolution Scale: Lowest Possible Scale
Fullscreen: No
Verticle Sync: Off

slim willow
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If you're looking for vanilla Doom, Chocolate is way better for that than GZ.

lost galleon
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that too

slim willow
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Can't run big mods on it though

lunar chasm
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Yeah, can't run SIGIL, apparently. Something with the MIDI

slim willow
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try sigil_compat?

lunar chasm
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Yeah, those didn't work either.

slim willow
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You can run it on Crispy Doom though.

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Which is like Chocolate but has widescreen and stuff

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You can set it to super boomer mode too but it has a little more wad support.

lunar chasm
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Ah, well I'm re-installing GZDoom on my MacBook (which is probably the reason GZ runs like shit).

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Hold on.

slim willow
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Vanniles I had this same shit happen to me while trying to do Linux GZDoom.

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Forgot what I did to fix it if I ever did

lunar chasm
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lmao

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Guess I'll stick with Chocolate Doom

dapper flint
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If I try to record on any other port than gz with its 30 or uncapped frame option it looks like dog shit in a blender

finite crag
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send me your favorite doom mod and ill review it

slim willow
finite crag
# slim willow Sunlust

9.9/10 from the bit i played i really like the map design and combat but after awhile i starts to feel boring but other then that amazing mod

azure nimbus
finite crag
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nah im new to the modding scene lol

dapper flint
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Really fun

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That and 1000 lines community project 3

azure nimbus
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lil bit

vestal flare
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hey guys, recently I've been thinking about wanting to port some of the maps from reelism 1 over to reelism 2. does anyone have any idea how I would go about doing this? and would it be hard?

finite crag
# vestal flare hey guys, recently I've been thinking about wanting to port some of the maps fro...

not really sure what your meaning put hopefully this could help a little bit https://www.doomworld.com/forum/topic/118592-how-can-i-pack-multiple-maps-into-one-wad-file/

vestal flare
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also I will save that

halcyon willow
vestal flare
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It is kinsie but idk how I could do that

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I guess Twitter or the forums

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If there’s a discord that would be easiest I think

halcyon willow
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Discord, doomworld, zdoom forums, Twitter. Lots of options

merry cypress
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I made a collection of mods with pbr graphics and terrain splashes and A LOT MORE if u want to try it just ping me (gzdoom and gles 3.2 only)

nimble talon
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Im not gonna lie, i had a really big blast when playing doom 1993

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even without mods it's brilliant

dapper flint
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Especially *

royal heron
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classic will always stay a classic

finite crag
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It was fun

toxic root
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Pistol starting all of E1 made me appreciate more how exquisite it truly is, meanwhile pistol starting E2 & 3 made me double down on my negative opinions towards those maps generally

tardy raven
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agreed.

toxic root
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E4 has its issues in the form of levels 1 through 3 but it was quite nice

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3 wasn't as bad, but I really had to strategize to get a hundred percent

tardy raven
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yea

toxic root
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I couldn't even get all the kills on e4m1

tardy raven
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I did.

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It was NOT easy

toxic root
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I probably could've but I just did not wanna put up with trying

tardy raven
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I must say however, DOOM classic was a great game overall

toxic root
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With that said I did get all kills all items and all secrets on literally every other map

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On fast monsters no less

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Doom 1 and 2

tardy raven
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I gave up on secrets. too many

toxic root
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Doing TNT Evilution and god I already hate it

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this should not have been a commercial release at all

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Not because they promised for it to be free originally but because it's so fucking awful

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I can get Plutonia costing money

tardy raven
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TNT Evilution?

toxic root
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But I should be getting paid to play this trash

toxic root
tardy raven
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Oh, the dlc's. my bad

toxic root
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do not play tnt

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it sucks harder than i suck a golfball through a garden hose

finite crag
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Really? I had fun with it, although there are a few very stupid sections

tardy raven
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I never played final doom.

toxic root
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Play Plutonia

tardy raven
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I have no way of playing it which is sad.

finite crag
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I’m in the middle of plutonia rn and it is destroying me

toxic root
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it's hard but fair, like sergeant hartman from full metal jacket

finite crag
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Plutonia is sick so far because each combat encounter feels like a puzzle to think your way out of

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Which is one thing tnt definitely doesn’t have to be fair

azure nimbus
tardy raven
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I have doom 2. though final doom did not come with it.

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I have it on xbox series S

finite crag
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You can download it

tardy raven
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Let's check

finite crag
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There’s an add on menu

tardy raven
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Honestly, this is about my first time texting in a public discord server and on my favorite games so, the fact that the community is friendly is epic

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I checked, nothing, I even searched up final doom.

finite crag
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Add on menu in the game’s main menu? It should have like 10 different add ons you can download. Two of which are the Final Doom expansions.

azure nimbus
tardy raven
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k let's check

slim willow
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@tardy raven it is in the addons menu

tardy raven
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I'm searching

royal heron
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I heard TNT

slim willow
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Final Doom was a collection of TNT: Evilution and The Plutonia Experiment

royal heron
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the worst maps in TNT are easily the mill and habitat

tardy raven
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Can't find it. is it on xbox series S/X?

slim willow
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TNT and Plutonia are in the addons menu

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There's no addon called "Final Doom"

tardy raven
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I still can't find it. damn.

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Is it on pc?

slim willow
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It's Just TNT and Plutonia in the addons menu

azure nimbus
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it's on pc but it's also on xbox. I have the same series S as you

tardy raven
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Oh.

royal heron
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Final Doom is just what they're called bundled together

slim willow
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Yeah...

royal heron
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by themselves they're TNT Evilution and The Plutonia Experiment

finite crag
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Yup, Xbox

tardy raven
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I can't find them, what do I search on xbox?

azure nimbus
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Wait, I think I realized why you cant find it. There are two tabs for addons

royal heron
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TNT Evilution is just bad, but if you want to play it for the experience go ahead
Plutonia is considered the hardest IWAD so you better buckle up and polish off your skills

azure nimbus
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one is "installed" and the other is "available". you need to look in the available tab

tardy raven
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Alright.

azure nimbus
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accessed through I believe left bumper(could be right)

tardy raven
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we ARE talking about doom 2 classic not doom 2 right?

dapper flint
slim willow
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Not the 360 XBLA port

tardy raven
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so doom 2 (classic)?

finite crag
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The ports from 2019

slim willow
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It's probably called that. If it's in 16:9 widescreen then yeah that is it.

tardy raven
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I'm looking at full library, can't find it.
This is quite aggrivating

slim willow
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It's in the game itself

tardy raven
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yea, the 2019 port.

dapper flint
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Not very many options in unity should be easy to find

slim willow
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theres a "addons" option on the same screen where you would hit "singleplayer"

tardy raven
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Alright, let's try once more then.

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lemme see

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I see it.

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I'm just dumb, thanks. I found the addons

azure nimbus
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EASY first try

slim willow
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You need to link a Bethesda.net account for addons btw. Which is shitty but 🤷‍♂️

finite crag
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Just gotta download and activate them

azure nimbus
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least on pc you don't have to deal with any of the bethesda nonsense. right click to manage files and pull out doom.wad, doom2.wad, tnt.wad, plutonia.wad and toss them into a modern fanmade source port(that is frankly more loyal to the classic 1990s versions while also running better and having more features) and you never have to deal with the annoying bethesda stuff again(idk how to pull the files from the xbox app on pc though)

slim willow
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You can also steal the other unity wads too on PC HappyGuy

dapper flint
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Got my wad files from actual physical copies. They are pure

finite crag
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@tardy raven also worth it are Sigil and No Rest For the Living

slim willow
dapper flint
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Not worth it is no end in sight

azure nimbus
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yeah doesn't unity use the bfg edition wad files despite having the original files in the folder

slim willow
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no end in sight is legendary!!!

azure nimbus
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no end in sight ended when I got bored 😎

slim willow
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which have most of the BFG changes but they made E4M1 able to be 100% completed

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and green crosses instead of pills on the medikits

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wolf levels censored but theres actual wolfenstein enemies now

azure nimbus
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oh was e4m1 NIN secret completely inaccessible in bfg whereas in unity it just doesn't have the NIN symbol

slim willow
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yeah pretty sure it was entirely broken. would need to double check again

finite crag
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I always laugh when I see “wad”

tardy raven
slim willow
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where's all the data?

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doom's data comes in the ".wad" file format

royal heron
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honestly wad is such a creative name

slim willow
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very memorable

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hear it once and it sticks

finite crag
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I prefer to see it in immature 12 year old ways

royal heron
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in the end it's all just a bunch(a wad) of data xd

azure nimbus
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one of the weirdest things for unity is that there is a separate keybind for weapon 8 despite it not having any purpose. At least in boom, you can have your weapon 8 and weapon 1 binds meaningfully do different things because of the way swaps are coded in boom. Sr50 being automated does make sense for a casual port. But then not allowing custom binds on console(ie not having binds for bfg or pistol or fist/chainsaw) is ridiculous when there are custom binds for everything on pc even with controller AND the console port for doom64 has binds for everything

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and I don't think it has a VMM option

dapper flint
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At this point unitys Controller is probably like 4th best I've tried so far

slim willow
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So glad Nerve Software is clearly done making ports. Nightdive did Doom 64 and Quake and I am much happier with their work.

azure nimbus
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Nerve is an inverse TNT. NRftL is great but their port is...questionable

slim willow
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BFG Doom is definitely odd yeah.

azure nimbus
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TNT's tnt -- my opinion on that is known, but boom is fantastic.

slim willow
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Yep, can't hate Team TNT. They made Boom.

azure nimbus
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I like the new quake port but I've never played the dos version or fanmade ports so it's not like I'd know how loyal it is. Though I did have occasional lag and deathmatch was unplayable with heavy lag

tardy raven
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What's the BEST addon for doom 2? funniest I mean

slim willow
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It has some noticable differences but it doesn't feel not Quake.

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It feels pretty nice. Some of the enhancements don't like cooperating though.

azure nimbus
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funniest? maybe Jimmy's Deathless? Sigil or BTSX is probably the strongest sets on the list though

tardy raven
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Noted

azure nimbus
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If you like what you see, consider getting the game on pc. it goes on sale for what, $5, every so often and that gives you access to 30 years of fan content. What fans have done is really amazing. If you check out decino's ||or my|| youtube, you can get a peak at what modern mappers have made. On console, you're limited to whatever small selection the devs give you

slim willow
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Sigil, No Rest for the Living, Plutonia, BTSX 1 and 2, and Syringe I think are the "best" on Unity in terms of addons. Opinion based assessment.

tardy raven
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also noted

azure nimbus
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syringe is bad cuz it's hard to spell

slim willow
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True!!

tardy raven
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are the doom 2 addons cannon?

royal heron
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yes

tardy raven
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Guess I'm playing them as well when I'm done with doom 2

slim willow
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some are

azure nimbus
#

the canon is a mess. don't worry about it

tardy raven
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On god

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How do I beat map 4 on doom 2?

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I'm stuck on the red key-card

azure nimbus
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You're not playing a narrative thriller here. The "story" is whatever Tom Hall wrote in the doom bible and then was mostly scraped combined with whatever Sandy Peterson wrote in text screens combined with whatever John Romero tweets every so often

tardy raven
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True

azure nimbus
# tardy raven How do I beat map 4 on doom 2?

near the start of the room with the red key is a switch. it changes the lights in the hallway of the previous room. But near that switch is a tiny box. step on it to lower a crate in the center of the room which acts as a lift to the red key

slim willow
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Really just know 1, 2, and 64 are confirmed canon. Anything else, just use your imagination I guess.

tardy raven
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and doom 3 is apparently an alternative universe

slim willow
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Oh yeah! I was meaning for the 90s games though.

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Doom 3 is an alternate universe yeah. Doesn't really fit anywhere

tardy raven
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It fits.

In it's own world.

azure nimbus
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doom3 is on the moon whereas doom1 is canonically in Yangshuo China

slim willow
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Achstually Doom 3 is on Mars City 🤓

azure nimbus
#

is that not on mars

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Not trying to um aktually you. I did not pay attention to the story at all

slim willow
tardy raven
azure nimbus
#

real doomers took the sky1 photograph

slim willow
#

Doom 3 isn't a Mars moon it is actually Mars

tardy raven
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True

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It legit says Mars

slim willow
tardy raven
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SHIT

azure nimbus
#

yeah but the first moon of mars is in a chinese cave

slim willow
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Mars is inside China

azure nimbus
#

just one of the moons

slim willow
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True

tardy raven
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afk quickly

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Voice 3. That's where I am./

slim willow
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It's in the manual

dapper flint
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Poor guy hahahahah

tardy raven
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Why does doom 1 and 2 have such peaceful music for a game like how it is

narrow condor
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They wanted the music to be more suspenseful than action-packed, I suppose.

finite crag
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Yeah I’ve always found that weird, cause IMO songs like At Doom’s Gate, Kitchen Ace, and Running from Evil are what ideal doom music sounds like

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Just matches the experience perfectly

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But to be fair those songs also play during very fast paced levels, as opposed to more suspenseful songs for levels where you’re carefully clearing out a facility or something

grim gazelle
#

I just got doom mobile, time for some easy WRs 😎

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Oh no I didn’t think that the stick and door opening button would be on the same side

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I think you can hook up a controller

tardy raven
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I fr didn't know that.

austere barn
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i wanna play mobile doom

tardy raven
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I didn't know doom had a mobile port even

austere barn
#

i mean i knew that it was possible do make a port of doom to mobile

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and there was a doom game long time ago in mobile

tardy raven
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What was the name? I'd never heard of it.

austere barn
#

doom RPG i think

tardy raven
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ah

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wow, doom 1 really is on mobile

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that's new information for me.

austere barn
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and there was a game called mighty doom (idk if it even was on mobile)

pearl osprey
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It was a thing but iirc it's region locked

tardy raven
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That's dumb.

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What region?

pearl osprey
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I believe only some parts of US

tardy raven
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gonna have to look it up

pearl osprey
tardy raven
#

Noted

dapper flint
grim gazelle
slim willow
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midis are cool

tiny goblet
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wads are fun

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has anyone played slith

slim willow
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Not yet. Right now I'm playing through Plutonian Sunrise which is a cool Autumn themed wad.

tiny goblet
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Slith is 4 levels

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Really short but fun

slim willow
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Is it hard?

tiny goblet
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Its like this

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Level 1 is easy, level 2 is medium to hard, level 3 medium and level 4 is ultra nightmare

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And i was playing on hmp

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Overall quite difficult

slim willow
tiny goblet
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I should replay it

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Its really fun tho

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Cruel but fun, something like a mix between plutonia and sunlust

slim willow
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I will check it out. Thanks!

tiny goblet
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Yeah

narrow condor
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Looks like it was updated to have five maps.

pine panther
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anyone here played no sleep for the dead? its a 10-map wad that replaces EP1 (and e2m1) of Ultimate Doom, and its incredible

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although, e2m1 is brutal and completely unfair

azure nimbus
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is it worth checking out? doom1 pwads are exceedingly rare

pine panther
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its really good, and really has that doom ep 1 feeling

pine panther
#

e2m1 is absolutely brutal though, according to ultimate doom builder there's 52 imps, 23 shotgunners, 13 pinkies, 9 cacodemons, 6 barons, and 5 specters.

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i had to punch one of the barons to death, although you do get a berserk pack so it wasnt too risky

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i should clarify, thats on UV

azure nimbus
#

that's not that much no?

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I suppose if you get little ammo. ugh If I'm saying it doesn't sound too bad I should try it to back that up

pine panther
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just try it lmao

azure nimbus
#

don't need to load the dehacked separately right

pine panther
#

nope

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just load nos4dead.wad in and play

azure nimbus
#

complevel 3 gaming

pine panther
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lmao nice

azure nimbus
#

I'll make a video for this. gimme a minute lamo

pine panther
#

aight

azure nimbus
pine panther
#

watchin

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its processing goddamit

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ill check again after breakfast

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gj goddamn

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since uv max, I assume you played it through a few times before recording that?

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i think thats the DSDA source port?

dapper flint
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I usually like to practice a map a few times before recording. This map looks pretty doable blind though

tribal crest
#

hello there! i bought the 1993 edition yesterday since its for sale and looked kinda cool (im into old stuff), i enjoy the game so far. i am at the "second chapter" i guess? Its called "The Shores of Hell". However, i found 2 exits in 1 level, do they lead to different levels or smth? for 1 i needed 1 key, for the other one 3.

finite crag
#

There are secret levels in Doom

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Although there is one level that has a fake exit which could be e2m1

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I don’t remember for certain though

azure nimbus
azure nimbus
tribal crest
tribal crest
tribal crest
azure nimbus
tribal crest
#

ohh

#

i see

#

this game is really good, thinking about its release date

#

do you guys think the new ones are worth it too?

finite crag
#

Absolutely

#

All of them

dapper flint
#

All doom games have something to offer

slim willow
#

Even TNT

#

?

azure nimbus
#

tnt offers empty space

finite crag
#

It isn’t perfect but I will defend its name

#

Tons more fun than something like doom 3 imo

slim willow
#

Heresy

finite crag
#

I still need to play Doom 2 and 64

tribal crest
#

Which game is (in your opinion) the best, and which one the worst?

#

doom ofc

dapper flint
#

They all amazing

pearl osprey
#

It's hard to really answer I love all of them

#

But I am not a fan of doom 3

dapper flint
slim willow
#

Doom 3 is only for the epic people

slim willow
finite crag
#

Not a fan of the soundtrack but doom 64’s level design is absolutely top notch

#

Some of the most consistently good in the series actually

azure nimbus
#

the hell knight

tribal crest
#

after chapter 1 (1993) the levels get really long & tricky

#

some times i need 10+ mins eventhough par says 5

dapper flint
azure nimbus
#

Those are set by Romero running they as fast as he could after making them even adding 30. no worries if you're new

tribal crest
#

phew

#

literally bought it yesterday

tribal crest
#

what are the red flying balls called?

pearl osprey
#

cacodemon cacodemons

tribal crest
#

yeahhh

#

thanks

azure nimbus
#

tomato

vivid jetty
#

Meatballs

azure nimbus
#

those would be the pain elementals. Don't let the "standing in the same x,y position as a monster"/"monster over monster" fool you, monsters have a height and z position

royal heron
#

after trying to get a 9 on E1M1 again, I am reminded as to how much the run sucks balls

azure nimbus
#

ever considered going for records of old versions like e1m1

azure nimbus
#

you might be interested in tyson demos. other weaopns can be picked up but not used on enemies(I think firing them is allowed, not sure). rules are only fist, chainsaw, pistol

azure nimbus
#

that's not really a thing. Submit demos if you like but it isn't a category on dsda yet

royal heron
#

Speaking of speedrunning, I made a sort of in-depth tutorial for anyone who's struggling or want to try the E2M6 void glide, which I'll soon post in #speedrunning

#

It's definitely interesting, considering shotgunners and chaingunmers alike dropping shotguns and chainguns respectively

#

If you're not careful, you could accidentally pick them up

azure nimbus
#

having played more doom -- shotgunners are so weirdly designed. zombiemen are too weak to pose a threat outside of massive massive hordes. So that leaves shotgunners and chaingunners as the pressure unit hitscan: shotgunners, since they fire in bursts are much more variable compared to chaingunners as well as still being somewhat too weak and they drop way too much ammo(more than 9 times the damage required to kill them is returned to you as shell ammo) whereas chaingunners don't overstock your ammo and are a threat but also don't instagib you if you get unlucky with an insta 40 -- thought about this after playing some doom1 today re nosleepforthedead e2m1

azure nimbus
#

https://youtu.be/boXSIaiVgVo?t=656 big jump here. sr50 is a good idea

First in the series where I beat all levels in doom1 and doom2 NM100s. All levels played pistol start on WOOF engine(CL3) with controller.
I streamed all my attempts on twitch.tv/mmjp08. I mostly play custom mapsets on there uvmax.
Special thanks to Megasphere and Decino, their videos helped me route, even though I deviate from their route some...

▶ Play video
#

when you sr50, you'll land at the central edge of the green part of the hud. If you are on console or the pc unity port(the one on steam), it's as simple as running diagonally(W+D or left stick diagonal top right). On other ports more faithful to the original release like dsda or woof, you'll have to also have "strafe on" active and either moving the mouse to the right or using a separate turn right key.

Basically, doom will do vector addition on your horizontal and forward movement. So if you go the maximum forward speed of 50 and the maximum normal strafe speed of 40, you'll be traveling at a <50,40> vector. But doom from the beginning had two ways to strafe right: press strafe right OR use the turn right key while strafe on is active(strafe on makes your turning keys into strafe keys). If you use both simultaniously, your rightward movement will be 50 units

zenith berry
#

What if there are maps that requires you to pick a weapon like it or not to progress throughout?

azure nimbus
#

picking up weapons is banned but jumping isn't lamo

#

diagonally

#

you'll go sqrt(2) * normal speed

#

the coop is local only

royal heron
#

ayee, got that 18.20 on E2M6

#

took me about an hour thereabouts, 416 attempts

hexed escarp
#

Is infinite from the tnt OST in the time signature of 15/4?

dapper flint
#

Did they patch share play? Used to be a laggy mess

hexed escarp
#

When you get doom 2 on switch do you get all of the add-ons available in the PC version?

finite crag
#

Yeah all you need is a bethesda account and you’re good

hexed escarp
#

Awesome

#

I just bought it on switch for local coop because it was on sale

finite crag
#

Good choice

#

I would suggest messing with the settings a little

#

I don’t like the defaults much

hexed escarp
#

The control settings?

finite crag
#

Yeah stuff like that

#

And just the volumes and stuff

#

Is Doom 2 basically without any story, like Doom 1?

hexed escarp
#

The engine is identical, but there are a ton of new enemies and one new weapon

#

And in general the levels are much larger in scale

finite crag
#

I’m planning to start it soon

slim willow
#

even less i would say. theres not even an episode selection its just one long campaign with a few text screens here and there

finite crag
#

I’m probably going to start it after I finish rage

vale gyro
#

god, I have not played doom in a while, raged at map10 I think and just quit for a bit

azure nimbus
#

map10 be like "hmm today I will have 3 hidden nonsecrets and triple tag another

finite crag
#

Is Quake 1 generally the same idea as Doom? No real plot, just basically fighting monsters who have invaded earth?

azure nimbus
#

it's even less clear what's going on tbh.

quake justifies massive changes in texture style by "dimension warping"

finite crag
#

Soldiers, demonic “otherworldly” creatures, the usual?

#

I don’t mean that in a bad way at all

slim willow
#

yessir

#

we have stuff outta lovecraft's works now too

finite crag
#

So “Quake” is the name of the evil monster race itself. I never knew that.

azure nimbus
#

I thought quake was the boss monster at the end

finite crag
#

I remember playing Quake 4 back when it came out. I can’t remember if I finished it or not. Either way, I was clueless about the series.

narrow condor
#

Quake 3 lightly retconned some plot connection between Quake, Quake 2 and Doom through parallel universes and stuff but it practically has no plot to speak of itself. Quake 4 continues Quake 2's plot but it's developed by Raven Software instead of id Software, so they just gathered what they could and ran with it.

#

So the 'Quake plotline' is a combination of Quake's plot, Quake 2's plot (and its non-id sequels' like Quake 4 and Enemy Territory: Quake Wars) and copious amounts of plot glue combining the two (with some implication that all id games share the same multiverse, starting from Commander Keen).

slim willow
#

Yeah Quake isn't really a series.

#

In the same way Doom is

#

Doom has a set standard of who you are fighting and what you're fighting them with. Quake kinda goes all over the place.

vast reef
#

not "kinda"

#

quake is all over the place

#

the only thing that connects across games is the strogg

#

and being multiplayer-only

frosty crypt
#

Small Question :
Im Currently Playing the OG Doom but now in E3M6 i have gotten myself Stuck in a Building and i cant get Out, maybe im Just Not Seeing Something but i cant seem to be able to open the door.
Anyone know Something that could Help me ?, Are some Screenshots or recordings needed ?

#

Nevermind,i found the Hidden exit

dapper flint
finite crag
#

Sounds right

hexed escarp
#

Which map is best for deathmatch including all of the maps in doom 2 and in the official add ons

#

I tried some of the sigil ones and they were fun

#

Idk if they are the best tho since I have nothing to compare it to

azure nimbus
#

e1m5 is a popular choice. think map11 is good too(mostly the Romero maps)

pliant ravine
#

hey guys, i am wondering if there's anyone here who would like to try out classic doom multiplayer

i'm even ok with 1v1, just wanna get a feel for what the game is like

spice radish
vale gyro
visual relic
#

in doom modding what type of sound file type do I need for adding custom sounds

narrow condor
#

Doom itself uses raw PCM to store sound lumps (technically an obsolete format called DMX). Modern source ports support audio encoded in formats like OGG Vorbis, so it depends on what port you're targeting.

visual relic
#

(at least gzdoom)

slim willow
#

you can use slade 3 editor to make .wav files into doom sound files

#

music has to be .mus or .mid format on vanilla

#

gzdoom has very few (if any) audio restrictions

visual relic
#

if only mp3 would work on it

narrow condor
#

MP3 has been historically avoided like the plague in free software because it was covered in patents until 2017, which is why OGG Vorbis and FLAC used to be the only popular encoding options you could have.

#

Pretty sure GZDoom supports MP3 music today.

#

Or rather the sound library it uses.

visual relic
#

I think ill try using ogg

#

if I forget to do the whole using slade to convert sound files

vale gyro
#

i feel bad about this, but ima save scum the cyber demon on map10

#

nevermind

#

did not have to

#

still feel bad that i have a habit of save scumming

#

just sucked that I kept losing tons of progress over and over again

#

ofc, I make exceptions when I’m on a boss or on the first 4 levels

#

where I do not save scum

#

otherwise, I do regrettably keep the habit

weary cedar
# vale gyro otherwise, I do regrettably keep the habit

I feel like with doom it's a slightly less egregious sin, most source ports make it incredibly fast to save and it's not like the base game gives a crap if you cheat anyway (unless you're on higher difficulties) I wouldn't sweat it personally

#

play the game in whatever way makes you happy

trail ibex
#

Are flying enemies being sent flying backwards after being hit a Gzdoom thing

slim willow
#

No

#

I have heard GZDoom worsens it but I've had it happen on Boom ports and even a bit on more accurate ones like Crispy.

azure nimbus
# trail ibex Are flying enemies being sent flying backwards after being hit a Gzdoom thing

explosions only have horizontal push. the thing that looks like an exception to this but isn't is Archie zaps: the damage pushes you horizontally. the direct hit is hardcoded to have vertical thrust. If gz has monsters bouncing vertically from rockets, that is not vanilla physics. Also, cacoa having "infinite height" (monster height has always been finite but they can't stack so whatever) means that cacos not at the back of the caco cloud don't get pushed far. but in gz, if you have infinite height off, they can get pushed farther if they gave a different height that than the ones behind them

trail ibex
#

What’s the most vanilla settings to play gz on then

azure nimbus
#

vanilla strict + various cosmetic settings to emulates software rendering(hardware can do a pretty decent job at emulating software tbh)

trail ibex
#

Anyways it’s annoying on the pushback thing because I shoot a caco with the bfg and the mf gets launched so far away the tracer shots miss

azure nimbus
#

with that said, to me the point of gz is two things: use hardware to get freelook and ~fly to take screenshots for YouTube thumbnails. 2. play fact mods that heavily modify doom Gameplay.

if you want a more faithful emulation of the doom engine, you're probably better off playing woof or dsda

trail ibex
#

It’s been my port of choice, I have been thinking about trying PrBoom tho

azure nimbus
#

prb is outdated. its successors are prb+ and dsda. Prb will still work ofc.

#

You can try out a bunch, see what you like. they take like a minute to download and extract and will work with zdl and it's very fast to do your settings. (unlike gz) since these ports rely on emulation standards so you don't have to mess with it at all

finite crag
#

WAD suggestions?

azure nimbus
#

what are you looking for

finite crag
#

A wad that is breathtaking

#

One that's similar to Eternity, Ancient aliens ect

#

Oh, a hell castle theme wad would also be nice, I'm surprised I haven't seen a lot of those

azure nimbus
# finite crag A wad that is breathtaking

fractured worlds (start on hmp) for more abstract visuals, struggle may be closer to evit, and those wads you played are good prep for sunlust if you're interested in giving that a go

finite crag
#

I play stupid hard maps all the time lol

#

I always play on UV

#

And I've played sunlust, really really loved it, never got to finish it tho

#

I stopped playing cuz I had like 1 fps on a level, and it took like an hour to load the map

azure nimbus
#

oh then you're good to try fractured worlds

#

try dsda or woof instead of a zdoom derived port if you haven't. it'll run smoother

finite crag
#

I haven't heard of dsda

#

But quite recently I heard of woof

azure nimbus
#

I use it for controller support and the blocky spectres(dsda spectres are very hard to see at higher resolution)

dapper flint
#

And gz will run sunlust ect better than woof and so on with vulkan enabled with hardware acceleration if your pc isn't a lemon. If you have a low performance pc it probably best to stick to ports what preform better with software rendering.

#

I'm pretty sure gz is pretty taxing with gpu use

halcyon willow
#

Gpu usage depends on the wad

#

But even gzdoom is still mostly bottle necked by cpu

dapper flint
#

I've heard this before but there are alot of high demand maps and wads out there. Some have some of the most amazing detail and structure I've ever seen in a game

halcyon willow
#

Dynamic lights, certain types of 3dfloors, portals all increase load on gpu

finite crag
#

Gz just doesn't like it ig, my specs is pretty solid imo. 3070 ti, r7 5700x, 32 gb

halcyon willow
#

No that'll be the mods and 4x scaling lol

#

Even beautiful doom can tank frame rate in slaughter maps (too many extra sprite gibs)

candid atlas
#

anyone got recommendations for mods which make the guns punchier and the game gorier that arent brutal doom?

#

well like brutal doom alternatives

limpid zinc
#

Project brutality

finite crag
#

Project brutality is cool but like it doesn't let you play in the doom dance

#

I loooove death4told

halcyon willow
#

Do you have any mods loaded

#

Mods = anything that changes the actors or behaviors in the game

#

As opposed to purely additional maps and visual additions

#

Both

#

Download a fresh version of gzdoom

pearl osprey
#

Try changing the renderering library

#

Try Vulkan/OpenGL/GLES and see which one works best

halcyon willow
#

If in doubt, reinstall

pearl osprey
#

^ yeah try a fresh install

halcyon willow
#

In a new folder as well

#

Incase a setting you've changed is causing it

halcyon willow
#

Shouldn't do

azure nimbus
#

larger fov does mean that more needs to be rendered at once but it shouldn't matter all that much

vast reef
#

or a zip or a pk7

vast reef
#

personally though? smooth doom, hd sounds, and bolognese do it for me

#

if you want stuff like BD that isn't BD though, look into its forks

#

brutal doom platinum and schism are pretty good imo

narrow condor
#

All zombies use the same sounds. In fact, a lot of monster sounds are reused throughout the game.

#

For example, the mancubus uses the same roaming sound as the zombies.

azure nimbus
#

cuz bobby prince made them the same. idk what lore reason we could really ask for here. shotgunners, chaingunners, spiderdemons, and I think wolfss guys also uses that sound

candid atlas
outer sage
azure nimbus
#

do they not on ps4?

dapper flint
#

They do

azure nimbus
#

yeah ps4 didn't randomly change the sounds

fair sandal
#

Does anyone have the link for the doom source code?

#

I’m new to programming and I thought it’d be cool to see it

pearl osprey
#

Be warned trying to compile this is a pain in the ass

#

If you just want to take a look go ahead but if you actually want to poke around the code and see what happens you should probably look at Chocolate Doom instead

azure nimbus
#

they're going for the original doom source code that choco sticks more closely too

finite crag
#

Playing through final doom has shown me that the seventh level of every classic doom game since 2 is based off of dead simple and I am not complaining

#

Every map seven is always a blast to play through

spice radish
#

A mega wad that is just Dead Simple 32 times. Nothings changed from the original. It’s just Dead Simple

spice radish
#

Still think it would be funnier if it was just the original Dead Simple 32 times

#

That probably exists

#

If it doesn’t I’ll make it

azure nimbus
#

it wouldn't work in vanilla. Dead simple uses a hardcoded map07 tag: when all mancs die in any map07, sectors tagged 666 lower. And when all arachnos die in a map07, sectors tagged 667 rise. You could apply the keen 666 tag to either of them but I don't know how you could emulate the 667 effect

pearl osprey
#

Or create your own sourceport just for it

#

Dead simple source port

#

jokes aside you can do it in GZ

candid atlas
#

yo im kinda new to classic doom, ive played through like most of official doom games, doom, doom 2 plutonia ect, sigil, does anyone have any more reccomendations for good doom level packs

#

i know sigil isnt official im not sure why i said that idk i enjoyed it

spice radish
spice radish
azure nimbus
dapper flint
slim willow
#

AV my beloved

candid atlas
dapper flint
candid atlas
#

gzdoom

dapper flint
# candid atlas gzdoom

Three of my favorites I've played lately are lullaby, hurt, and tartarus. Absolutely amazing and only for gz. It'll change your world. You'll need a decent pc though to run them

candid atlas
#

my pc is pretty good dw
Ty for the reccs

#

voxel doom is pretty good

zenith berry
pearl osprey
#

Hahahaha

candid atlas
#

hell nah they twinkified the zombie shotgunner

dapper flint
#

@candid atlas just a quick screenshot of lullaby

candid atlas
#

jesus christ that looks good for classic doom

dapper flint
#

Whole map is stunning. Great vibe and Midi too

azure nimbus
#

are those non-right angles in my doom???

candid atlas
#

damn my pcs struggling to run it 💀
i can run half life alyx and elden ring but cant run doom mods

#

nvm its cause i had the renderer set incorrectly

pearl osprey
#

Doom engine wasn't made for this sort of geometry

#

so it struggles a lot with high detail maps

candid atlas
#

i suspect alyx is also pretty well optimised

azure nimbus
#

it isn't the doom engine. gz doom is not doom2.exe.

pearl osprey
#

Yeah if you port these maps to source 2 they will perform better

azure nimbus
#

So it's struggling to run on a more advanced engine

dapper flint
#

Lullaby is actually the main reason I decided to retire the laptop and build a pc. Ran like dog shit

royal heron
#

damn

narrow condor
# fair sandal I’m new to programming and I thought it’d be cool to see it

FYI: Doom source really isn't the best code to read as a beginner. It's old, it uses outdated practices and there are esoteric performance hacks. (And there are much cleaner rewrites out there.) If you still want to dig into it, I highly recommend the book Game Engine Black Book: Doom as a guide. Without such help, Doom source can be impenetrable for newbie C programmers.

halcyon willow
#

Same with Hurt

#

But stunning maps regardless

dapper flint
#

Tartarus definitely has combat though

halcyon willow
#

He's the lead level design for hellslinger now

dapper cliff
#

Hi there, I'm new at this Community. I was wondering how to put Mods on Classic Dooms in Steam. Does anyone know some guide to do it?

dapper flint
dapper flint
#

Extract doom.wad and doom2.wad from the steam folder

#

Throw it into the sourceport folder. Launch zdl and add the wad files and the soureport you're using

#

If you're using mods you'll want to get GZdoom

azure nimbus
#

remember to put doom2.wad in the iwad section and your"mods" in the other spot. probably"files" or "pwads"

dapper cliff
#

Uh, sounds a little confusing. What is a source port and GZDoom?

slim willow
#

A "source port" is a fan made Classic Doom port built off of the Doom source code that exist to make the game playable on modern computers. Almost all of these ports have enhancements in some way for more advanced modding and a more customizable game by adding in a ton of new options. To put it simply: enhanced unofficial versions of Doom with more options and mod support. The cool thing, there are a ton. There are multiple lineages of ports with different enhancements and default settings, and more nerdy stuff.

GZDoom is one of these ports and easily has the most advanced modding capabilities. You can play the majority of things made with it.

dapper cliff
#

Sounds really cool in your world. So, GZDoom is one of those Source Ports, and I need it to play with mods with ZDL. There's an official page to download them? And, does Steam add up the hours of gameplay when playing Doom with these applications?

azure nimbus
#

steam only adds up hours if you play on its version. I would include anything that isn't the dos release as a "port".

The most final download page for mods is idgamesarchive. You can often find work in progress releases on doomworld forums though. Depending on what mod you want to play, that affects which source port is most appropriate. Heavier gameplay changes like piratedoom will only run on gzdoom whereas a mappack like scythe will run fine on a more "vanilla" port like dsda. ofc, if you like jumping and freelook, just use gz all the time

dapper cliff
#

Uh, more than anything, I want to use Mods to make the gameplay experience faster like in Doom 2016, and how you put it, to jump and look free. But I'm also interested in some kind of remastering of the maps and weapons to make them look a bit more stylized without abrupt changes, like Brutal Doom.

spice radish
#

There are a ton of great weapon overhaul mods though

dapper cliff
#

Oke, I download ZDL from moddb.com? I found a ” ZDL Final Fox Version ” from 2017

#

But, there's a 2019 version too, the 3-1.1

#

ah, damn. What should I download?

dapper flint
dapper cliff
#

Uh, so, I guess I should choose the Win_x86.zip, and the Source code (zip) right?

dapper cliff
jaunty marsh
#

I'm so bad at this game but I love it

vale gyro
#

Also, ZDL is (heavily) recommended but not needed, as I don’t use GZDoom often, I use .bat files to load everything as I like suffering

finite crag
#

Hello, I just bought a gaming laptop
How do I play doom with all the custom maps
Need help setting it up

finite crag
azure nimbus
pearl osprey
# finite crag Hello, I just bought a gaming laptop How do I play doom with all the custom maps...

Gone and done an updated Doom mod tutorial because I've had a few folks ask me about getting mods working and load orders. So here's a basic tutorial video on GZDoom and ZDL, hope this is helpful to anyone that might need it.

Download links:
GZDOOM - https://zdoom.org/downloads
ZDL - https://zdoom.org/wiki/ZDL#Versions

CONTENTS:
INTRO - 00:00
...

▶ Play video
vast reef
#

zmovement lets you emulate movement from other games

#

i personally find it a bit lacking with the options sometimes but hey! dusk movement in doom!

vale gyro
vast reef
#

but then again i've tried like four of them :P

vast reef
#

complevels are short for compatibility levels, and that's not that complicated

#

basically there are quite a few versions of the doom engine

#

they all behave in slightly different ways, and the complevel decides on that behavior

azure nimbus
proud pilot
#

tfw i'm playing ashes afterglow and accidentally press fire instead of use so instead of disarming a pipebomb i blow myself up with it doomguy_dead

ornate vortex
dapper flint
ornate vortex
#

Also, idk if im gonna sound crazy for asking this, but would anyone even consider uv maxing comatose to be possible?

dapper flint
#
azure nimbus
ornate vortex
azure nimbus
#

the idgamesarchive release says cl2 so I'll use that

#

though woof is software only so if that doesn't work, rip. maybe I try it and it's way too hard idk but the stats page doesn't look that bad

ornate vortex
#

I mean, nobody's done a recorded demo of comatose for uv max

#

maybe because it's ludicrous

azure nimbus
#

Wait 20+ secrets...

ornate vortex
#

23 secrets and all enemies invisible

azure nimbus
#

oh
.. ok nevermind lmao

ornate vortex
#

Yh, this seems crazy

azure nimbus
#

I cry when there is a single spectre

ornate vortex
#

and the fact it's opengl as well

#

You'd barely see them

#

I think for someone to do a uv max of it would be pretty insane

dapper flint
ornate vortex
dapper flint
#

Dig the creepy vibe. I'll definitely give it a go some day

ornate vortex
#

Yeah, im gonna try and uv max speedrun it

#

it’s gonna probs take a lot of planning since the map is huge

#

it's definitely one of the creepiest wads out there

dapper flint
ornate vortex
#

I do

narrow condor
#

It's definitely possible, just very very tedious.

#

I imagine it requires quite a bit of preparation though.

dapper cliff
#

what can I do?

#

There's some video or tutorial to how to configurate it?

ornate vortex
#

i was thinking maybe splitting the map into smaller sections that I could focus on each before I exit the map

#

but at the same time, i need to prioritise getting weapons

dapper flint
vale gyro
#

Actually, nevermind

#

thinking of the wrong thing

#

my ||(pretty fucking stupid)|| mistake

azure nimbus
# vale gyro I think I watched a video you made on this exact map actually, might try this no...

https://www.youtube.com/watch?v=yq2Z6IVxvYM& I did do the first level. I've beaten the first 11 so far but only posted the first. the rest are coming soon

#doom
twitch.tv/mmjp08these maps have lots of enemies. There are some dehacked changes: spooderdemons no longer have blast resist. there are cybruisers now(1000 health monster with baron hitbox and real667 cybruiser sprite. Instead of a fireball attack, it shoots a rocket then a fireball and has blast resist). Ammo capacity is changed. Ammo dro...

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vale gyro
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I was thinking of your most recent video you made, the infinite rocket launcher reminded me of it

azure nimbus
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ah. that's part of why I'm playing nosp2 now, since it has that thing that was in legion and spectrum

vale gyro
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wonder why people put it in their maps if it bugs the shell ammo count

azure nimbus
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if you have an infinite rocket launcher, shells aren't really a concern(particularly if you don't even put shotguns in your level)

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though if you would like to get rid of that bug, A1s is running a community project using the weapon but with the mbf21 standard which fixes the issue

vale gyro
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know what would be kinda fun?

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Infinite rocket launcher, ton of cybers

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no what, with my recently acquired mapping skills, I could do that

azure nimbus
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cybers not taking splash means youre still spending 40 or so rockets per cyber so keep that in mind

vale gyro
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I’m aware of that

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no, wait, I have a better idea

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Infinite Plasma

azure nimbus
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one of the major draws of the inf rocket launcher is the fire rate. gimme super fast plasma lol

vale gyro
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I will make it even faster firing than the original

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the map will have no point except to just murk cybers

dapper cliff
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How can I make Steam accumulate game hours while playing GZDoom?

pearl osprey
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Keep in mind you have to launch GZDoom from steam every time

toxic root
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alien vendetta kinda sucks

rotund dew
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Done with sunlust. The viles up in the towers, in the last arena, deserve a special place in hell just for them.

toxic root
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still better than tnt but

that isnt saying much at all

rotund dew
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and I hated the baron of hell fight, spam rockets at tanky enemies until they die, that was pretty boring

toxic root
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its like if plutonia and tnt hate fucked

rotund dew
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if you want a fun wad play going down

toxic root
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already did, good shit

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also played doom 2 in name only/in spain only

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cant remember if i played doom 1 in name only tho

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but yeah, not a big fan of av

azure nimbus
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AV is a decent set but it definitely shows age at times

toxic root
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its not even the fact that its basic looking, its just that i hate some of the other design aspects of it

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seriously, its the type of megawad that cant decide what kind of megawad it wants to be

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one map youll face at most a hundred enemies and then one or two later youre up against half a thousand

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not to mention some of the straight up asshole level design

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literally got jumpscared by a revenant in a tight narrow corridor and immediately punched for half my health

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most influential wad of all time my ass

rotund dew
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if you want the gargantuan challenge, might as well go all out sunder

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that one was actually influential, insane slaughtermaps with nice architecture and doom's engine pushed to the limit

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recent ones I played were plutonia2, sunlust, going down, overboard, currently playing the doom2 in spain wad

azure nimbus
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sunder also shows its age in terms of slaughter. stuff like late sunlust, combat shock 2, fractured worlds, nosp2, are less likely to delve into more repetitive slaughter like 2009 sunder

rotund dew
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sunlust has some bad fights, the one in map 30 where it's you and a rocket launcher vs a bazillion barons is boring

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but other ones are pretty good and creative, the prime example is the archvile room in map29

azure nimbus
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it would be boring if it was easy. But that's the hardest fight of the map imo

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it's lengthy on cleanup ofc but I think it earns it with ammo being relevant for both weapons(bfg/rockets), and how tense each turn around is and that they made use of a harder to use enemy

rotund dew
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it's boring because the enemies are so tanky imo, but it's not easy ofc

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it's pretty easy to get surrounded there, or when you want to turn around and they end up blocking your path

azure nimbus
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das da point

rotund dew
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the second to last fight gives extra satisfaction when you finally kill those archviles in the towers

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and the pain elemental / lost soul cloud is a sight to behold

azure nimbus
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complevel9 gambing

toxic root
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kinda hate when megawads do that honestly

azure nimbus
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almost disagree. the first several levels of sunder are long but not crushingly hard. new sunder is very hard though

toxic root
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idk, they still give you a taste of what to expect

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at the very least

azure nimbus
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that's fair yeah. "this will be big map gaming"

toxic root
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quite literally softlocked on this shitty ass level too btw

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only have four health and the next area (that has hundreds of pinkies and other enemies that teleport in too) has little to no health

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that of which i cant even reach without killing everything without taking damage

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god this is fucking ass

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its not even my fault either, the level deliberately screwed me over in the most unfair way imaginable

vale gyro
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look, take a break

toxic root
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putting an archvile in a narrow ass corridor with no cover

vale gyro
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your going to make your heart implode damnit

toxic root
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taking a break = outright quitting the wad = feeling like i not only completely and utterly wasted my time, but also left a bad taste in my mouth

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no thanks

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oh yeah, and if you get too close to any of the walls they lower and reveal a ton of hitscanners

dapper flint
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A break is always a good idea

vale gyro
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But in this case, yes

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Also, how would you rank the difficulty of map11 of doom 2?

dapper flint
# vale gyro Not always

It's my professional opinion. Taking a breather when a runs not going well is always a good idea

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Map 11 is probably like a 4 out of 10 in terms of doom 2 maps

vale gyro
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Ok

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So maybe not too hard?

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Still gonna save scum a bit though

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That’s what I do with levels I have no experience on

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Currently doing a no save scum run of Episode One actually, just as a side note

dapper flint
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Savings perfectly normal even for practice before a saveless run

vale gyro
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Autocorrect screwed up that one sentence up pretty bad

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Still, gotta improve on my saving habits

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Just used to modern games with checkpoints

toxic root
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beat it first try pistol start on fast monsters tho

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what a fucking journey that was

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you can slam the chasm all you want but quite frankly barrels o fun is the single worst commercial doom level ever made barring half the maps from tnt

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actually scratch that, barring all of tnt

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because comparing doom 1 and 2's worst levels to tnt's is like comparing solid gold shit to regular old shit

azure nimbus
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map11 is one of the easier maps due to the bfg, heath, and bottlenecks, but secret tagging is all over the place. 3 key items are untagged(soulsphere, bulk cell, bfg) but the invis is

toxic root
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for the longest time (aka until october of this year) i never knew about the soulsphere behind the wall in the staircase room

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i was scouring the map for dozens of minutes looking for the last item and said fuck it and loaded up a decino vid

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saw him run through the wall into the small alcove and audibly made that one avgn face

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mind you ive been playing doom since i was fucking FOUR.

azure nimbus
azure nimbus
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for the longest time (aka until october or november of this year) I never knew about th rocket launcher in the pillar in the sigil room. I was scouring the map for dozens of minutes looking for the RL because there were rocket boxes around the level until a mod in chat told me where it was. Mind you, I've been playing doom2 since late 2020

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idk. It wasn't even an evidently ridiculous way for you to say the thing. I just thought it mapped pretty well syntactically and that was funny enough (ie not knowing every nook and using a video every so often is fine and normal and a thing I do)

vast reef
slim willow
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nothing wrong with saving. nobody is forcing you to do no save runs or anything else more on the serious side

ornate vortex
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Just walk away from the computer

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take a breather

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and then come back with a refreshed mindset

rotund dew
ornate vortex
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Barrels is also a mess of a map

azure nimbus
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at least for nightmare(excluding final doom), I found 22 to be by far the hardest

finite crag
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Living end is way harder, barrels just feels luck based

azure nimbus
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8 or 9 might be the hardest to uvmax

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living end gives you a bajillion cells so it's not too bad

finite crag
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That is a fair point

azure nimbus
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I suppose you gotta know about the plasma for that but that's doom

mossy reef
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how do i kill the imp

finite crag
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you shoot to the sky, give him a punch and insult his fat mother while flipping the bird

rotund dew
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the start of map4 in doom2 is also pretty nasty

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lots of hitscanners, a chaingunner facing you, and no weapons in sight save for the ones in the zombies

dapper flint
royal heron
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bruh

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3rd freakin 18 I've gotten

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nomo, not UV

finite crag
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Is there any real difference between the green hairs and the guys that look like they have no hair?

pearl osprey
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Green hair are zombiemen that wield a pistol, Bald are shotgunners who use shotguns

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Shotgunners do more damage

finite crag
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Oh ok. I didn’t even notice the different guns

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Do the chain gunners have a unique look too?

vast reef
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they wear red, are more muscular (or fat, up to you to decide from the sprite), are black, and have beards

finite crag
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Interesting

vocal summit
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i thought it was blood

mossy reef
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how to kill

vast reef
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now that i think about it it looks way more like blood

hazy rose
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Sup fam

vast reef
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hello

finite crag
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Beard or Blood? Sounds like the name of a game show.

azure nimbus
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most underrated weapon.

finite crag
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So, 3 different soldiers

azure nimbus
finite crag
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Do the secret levels serve any purpose?

dapper flint
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They're levels that are secret

spice radish
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Guess you could say there a reward for exploring levels thoroughly

pearl osprey
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Bought the entire game, gotta play the entire game

finite crag
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Word

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I still need to play the original Wolfenstein 3-D

azure nimbus
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The most helpful parts of the secret levels is knowing that every secret exit in a pwad will be in the same level slot unless they're willing to mess around with advanced editors

dapper flint
ionic sable
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just like santa delivering gifts I delivered this vid to 30 doom servers lol

trail ibex
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I’m trying to run Hell Revealed on PrBoom+, and the mod loads in right but the Doom 2 soundtrack plays instead of the WAD’s. How do I fix this?

finite crag
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Is there a particular map where the “new” doom 2 demons show up?

slim willow
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As early as 3 you get chaingunners

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Hell Knights I know show up in 5

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I won't spoil the first Archvile encounter

azure nimbus
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map06 starts a string of maps that introduce monsters (oh yeah Ig map05 cuz the h^ck knight is new lamo

finite crag
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Oh man. Hell Knights.

slim willow
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reskin barons sadly

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they are barons with half health and tan skin instead of red

finite crag
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Haha your right. Exact same.

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I wanna try and get through 2 and 64 before year ends

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Does 64 have anything unique in terms of demons?

dapper flint
azure nimbus
finite crag
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I’m pumped to get started tomorrow.

vale gyro
slim willow
vale gyro
finite crag
slim willow
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doom 2 goes bigger and often more weird. good luck

finite crag
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Those 1993 graphics had me stumped

vale gyro
slim willow
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doom 2 has better combat at least

vale gyro
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With the side affect of it being 10x harder than E3, but still not as annoying as E4

slim willow
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super shotgun and more demons really does a lot

vale gyro
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God damnit, I’ll never let go of that grudge on E4

slim willow
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imo level design is a step down from 1 but thats pretty subjective

vale gyro
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That reminds me

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Have not played Sigil in a while

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got scared off by the Cyber in one of the levels

finite crag
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I was gonna play Sigil, but I decided I should at least do all the base games first.

vale gyro
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Coming from a person who never finished Sigil

finite crag
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At first, I was wanting to do everything chronologically story wise. But none of these games have story anyhow.

vale gyro
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Story, pfft. Who needs story when there are demons to kill?

finite crag
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Basically just map packs

ornate vortex
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I beat tangerine nightmare map 6 now

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But ive heard goetia is next

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How the hell am I gonna uv max goetia without forgetting to do something?

azure nimbus
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special key gaming

azure nimbus
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it's especially cool goetia uses a 4th key since it's in vanilla

dapper flint
finite crag
ornate vortex
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The level itself seems like it should take an hour on casual, but how it plays is pretty interesting

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plus roofi did a demo (which I believe took them 17 mins)

finite crag
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Played the first 5 maps of doom 2 so far

swift mason
molten iron
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No it doesnt

finite crag
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It’s been fine so far. Then again, I’m pretty clueless what constitutes a good map or not.

finite crag
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Just met my first Revenant, Mancubus, and Arachnotron 🥳

finite crag
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What’s with map 8 all the sudden lol

azure nimbus
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read the map name

finite crag
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I missed it

azure nimbus
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map name should be shown on the automap. can access it with the tab button

finite crag
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I’m on Xbox

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Tricks and traps?

azure nimbus
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it's the view/select button

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yep

finite crag
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How clever

finite crag
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Made it through map 11. And my first Archvile. 😆

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Call me insane but plutonia map 11 might be my favourite doom map

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The concept is just so awesome and menacing

narrow condor
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Then you'll love the over-the-top homages to it, such as the map on the same slot in Plutonia 2.

slim willow
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To be fair Plutonia 2 is Plutonia 2

narrow condor
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Fair point.

slim willow
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Normalize Hunted clones but not on map 11.

craggy bone
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Idea: a megawad where every map is a clone of the most iconic map in its slot

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So obviously 07 would be Dead Simple, 11 would be Hunted

slim willow
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entryway clone

narrow condor
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Icon of Sin clone :-P

ornate vortex
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You all forgot about Circle of death and Living end clones

narrow condor
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And Downtown and The Inmost Dens.

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Maybe even Refueling Base.

vast reef
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does gzdoom have support for rooms above rooms?

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assuming it does since in qcde there are rooms above rooms

narrow condor
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I don't think even GZDoom supports real room-over-room, but it's got enough smoke-and-mirror tricks to accomplish something similar.

pearl osprey
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Check out 3D floor

vast reef
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thanks

old pumice
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anybody know the name of that one song from the ost (I think doom 1)

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that starts with like beeps and boops

azure nimbus
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doomwiki has the song names

old pumice
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I'll check that out

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wtf

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I just found out that he xbox version of the ultimate doom has an entrance to the secret level in E1M1

vast reef
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also may i ask how close the chocolate doom source code is to the original?

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is it comparable to a rewrite that runs on modern systems or does it just replicate the bugs artificially

azure nimbus
old pumice
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some guys making the port put them in secretly cuz they had the opportunity

azure nimbus
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doom2 on xbox has an extra secret map on it. both are trash

old pumice
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yeah djnfs

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they made them on like the 90s

spice radish
azure nimbus
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the first good map was made 2001 January 1st :(

narrow condor
vast reef
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is the rewritten code more organized than the og engine?

narrow condor
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I'd say so, yeah.

vast reef
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i would read it but i haven't had much time lately

azure nimbus