#classic-doom
1 messages · Page 8 of 1
I mean the fact it manages to be entertaining and visually pretty "modern" without limit removal, Boom triggers or ZDoom triggers is worth some praise.
supermodern like 1996's boom
A lot of modern Boom wads are not compatible with 96 Boom but ok. 👍
They just don't I dunno. I'm not an expert and never claimed to be one.
But, you clearly are so I'll let you figure it out .
They literally throw everything and the kitchen sink at you in BTSX, and you're forced to just barely scrape by, so much so that I often end a level with single digit health.
But that makes it feel rewarding when you finally do complete the level
I asked on the dsda discord: dosboom had lower limits than prb, prb+, or dsda. Still, I do think it's valuable to remember that even prboom was released in 1998. While zdoom also released in 1998, gzdoom and more updated zdoom versions are quite different so I don't think it would be fair to include them in the same way. It's cool when stuff is totally vanilla. It's a cool challenge for the author and means that it can run on steam or on console. That's great for accessibility. It's nice to stick close to the source code. But also, I think it is good to keep in mind that even our modern ports like dsda have roots in prboom and boom which are from the '90s. Idk why you're acting as though I'm acting like an expert when I literally asked how it's different
BTSX really is a good wad and I think sets people up to give source ports a try. least that's how it went for me
Definitely agree
That's a lot of technical stuff I don't understand.
Basically, doom's source code(or actually the linex port's code as far as my understanding from the wiki goes) was released in the 90s. Since then, there have been loads of recreations of the game made by fans. Some more modern than others. Sometimes adding features and sometimes just allowing for larger levels
I do know that, just in much less technical terms, if you get my meaning. Haha.
everything I get from it is just from playing different wads on differnt ports and reading the wiki and listening to dwars' history videos. it's not like I coded the things
I love BTSX; 1 is better than 2 IMO but to each their own ofc
2 was too intense for my liking the second half
Anyone know any gameplay mods like Nobody Told Me About Id that changes up the combat a little bit but still doesn't completely overhaul vanilla gameplay?
The Enhanced weapon set in Beautiful Doom maybe
Anyways good lord did E2M7 get hit hard by the Jaguarification for the Jaguar port
It barely resembles the PC version at first
Meta doom
I'm sorry to say this but do you know anything a little more... simplistic?
like I said, Beautiful Doom with the Enhanced weapons enabled
I'm really sorry for being so picky but the weapons in BD Enhanced kinda have something off about them that makes them a little clunky and unsatisfying to use.
I'd just stick to vanilla
я пися
Do any of you scale ?
scale?
For example like if someone has good feats like DoomSlayer beating the creator of the multiverse that feat alone SCALES him to multiversal
There’s other feats as well which scale him to 6D low complex multiversal infinite speed but yeah
i like playing vanilla doom with some basic enhancements
like some of the graphical mods for the weapons that stay true but also help improve the look
remember to be 13 before using discord
you might be interested in the supercharge mod used in enter the mapwich 2, or piratedoom. Even struggle antaresian legacy and antaresian reliquary have weapon modifications that keep closer to vanilla
Huh? Like years old yeah I know
13 dimensional scale ofc
Scale him for me private dms
I want to know what you scale him to
Like show feats etc in private dms
I absolutely geniunely have no idea what the hell a dimensional scale is.
So for a example we are 3 or 4D DoomSlayer scales to 6D low complex multiversal
Hell is a 6th dimensional construct and DoomSlayer was described to have the power to destroy hell itself putting him 6D
idk either. Could be a troll or esl who knows
I'm going through classic/popular wads I never played for some reason. Should I play Vanguard or Speed of Doom first?
Bruh
vanguard is easier and shorter. Both are great though
Hello guys
how are you
I will ask you something
How can I upgrade my Opengl driver?
If anyone knows, please write
Just update your Nvidia/AMD/Intel graphics driver
Also check the latest supported version of OpenGL for your card
if a card only goes up to OpenGL 2.0 it will never run OpenGL 3.0
Thank You very much!
Vanguard it is then!
Go to the The DOOM Space server to talk about scaling, I can give you an invite in DMs
What this guy is basically talking about is just how powerful the Doom Slayer is, that's what "scaling" means
Link?
Send in private dms
But just to answer, he's been scaled to Low 1-C, or Low Complex Multiversal
I know
Interesting. No idea what any of that means but cool
It's all just boring technical stuff only us nerds care about so no need to worry
Power scaling is the most scuffed thing ever imo
it is scuffed to the max
I can't keep up with modern lingo any more...
Okay, I googled it and apparently it's what people call the "could Goku beat Superman" type of arguments.
power scaling arguments are boring. lets compare who would win a baking competition or something
Who would won Popeye in a digging copentition or doomguy
Depends, does he have spinach
That's basically the gist of it, yep
Wait so is scaling like characters from different games / universes compared?
Aaand the answer is right above so nvm, lols
Or a staring competition
They tried to do it in the most arbitrary way possible like 'Island Buster' and MULTIVERSAL PLUS and usually they downplay the one they don't want to win as much as possible
They give the dumbest categories too, wtf is Hax or Battle IQ?
Anyone played the wad "The thing you can't defeat"?
I just finished playing it
and I'm so impressed
I've played a lot of wads, some of them scarred me for life

i just started a new save for DOOM 1 and i'm already at E1M3
Crush it

anyone else ever think about some of the visual storytelling pieces in Doom 1
like the Imp cage in E1M9
I do sometimes.
E2M8's tortured dead Barons on the wall is one I always come back to. 4 of the last episode's bosses, and the toughest demons on deimos sprinkled in here and there are on the wall, dead. Makes the player wonder what could be out there that's strong enough to do that to 4 of them.
Of course nowadays we've all fought numerous cybers at once and it isn't that exciting or scary, but that first ever cyber encounter is like none other.
how do i play local multiplayer on the doom remasters?
On PC? @finite crag
And when you say remasters, do you mean the Unity port
If you mean the unity port, it actually doesn’t support local play unless one player uses KBM and the other uses controller
I don’t know the reasoning for that. But, that’s how it was on PC for me
Nobody told me about ID starts playing and you know something is about to happen
Yeah man. That ominous music as you load into it. Miss that sorta tension in the new games.
I remember absolutely bricking myself when I saw the cyber
What the hell is that?!
It shoots rockets!!!!
the roar was a lot scarier when you had no idea what it was
Oh yeah you heard the roar first
Actually any time you heard an enemy has spotted you sound you hadn't heard before you went
What the fuuck was that....
The lofi soundblaster effects just added to that
Honestly og doom at the time was scary shit
also the software renderer is a lot darker and moodier i think than the modern hardware renderers you see in like gzdoom.
i need to pick up the playstation 1 port. that one was real spooky
Yeah the sector lighting gave og doom a very distinctive look
Tho even gzdoom can emulate it pretty well if you tweak some settings
This is true
The default hardware lighting smooths out the gradients and is a little brighter
too smooth
I've grown used to it. I do always darken the lighting though a little
Nah genuine is genuine
But for the me the move from software to 3d acceleration was such a religious experience that to this day I find it cool having hardware acceleration in games that were software first
I still remember vividly getting Tomb Raider to run in 3DFX mode for the first time and being just in awe
It looked incredible yet ran far smoother
Black magic
Even with gz I still like to turn software on
Yeah filtering must go.
I do like to use gzdoom's sprite upscaler though sometimes.
yup
and yes, i'm talking about the unity port
Battle IQ boils down to basically just battle experience, and hax at the most barebones definition I can remember is just powers that your character has
Anyway, we should now stop talking about scaling here
That should be done immediately upon installation lol
Is it still on by default?
Hardware has some settings that make it very similar to software. I use that for screenshots
yeah, like palette tonemapping
Hold up
Did Bethesda convert what’s originally a ZDoom TC into a Unity-ready addon mod?
Which TC are you talking about?
rekkr is vanilla compat. There might be a zdoom version with some extra hud features but it was functional on vanilla.
Oh shit wassup grougaru should have probably expected to see you here lmao
I am in all places at all times
Fair enough lmao just a didn’t expect to see you here even though I prolly should have
I've been in this discord since before the plague
Bobs a mod here also
Lmao
moloch is here too he just doesnt talk
can anyone help me find a good source for total conversation mods compatible with the current port of doom/doom 2?
im bored with the officially offered ones rn
i tried doomworld but unless i download and try every wad, then i have no idea if it will work, and i don't want to do that for every single wad i find interesting
Harmony.

Are you on pc? Then you can use GZDoom instead of unity
If you want a ton of changes, use what Coffee said
If you want more vanilla gameplay (to an extent), use PRBoom+ or Woof (I personally prefer Woof, though I never used PRBoom+, and I am biased as I come from Crispy Doom)
https://youtu.be/xyOhln21oKw which wad is is this 🤔
Probably scary doom wad
Like coffee said just use gzdoom source port for TCs.
You can use the original wads from the unity release
Hi! Can anyone please help which add on was that seems now removed from Switch that contained a level, where you have to advance to a part that had 3 separate buildings with the color of the blue, red and yellow key?
It was a pretty big map, I think 1 of the buildings had the monsters in "sleep mode" with their faces towards the wall.
That’s too vague for me, personally
But the pins have a list of all the WADs
Well, most
Revolution, that new one that starts with a H (harmony I think), and all the doom 2 exclusive ones are on doom 1 now AFAIK
If it helps, it was surely released to the switch as an add on and I'm pretty sure it's now removed and i don't think it was within the Master Levels.
I don’t think they would just remove 1 single add on on 1 platform
Compare the names in your add on list to the list in the pins.
Ok, I'll try. Thanks!
I always felt eternity played alot like unity. Might be a good option. That was my first source port. Plus you get to try Heartland
Any wad that you find on the internet will more than likely state what it is compatible with
If it says boom or mbf compatible, you can play it with prboom plus or woof
If it says vanilla compatible or limit removing, you can play it with pretty much any source port
But if it says zdoom compatible, you can only play it with zdoom or gzdoom, and if it says gzdoom, you can only use gzdoom
Most total conversions are for gzdoom
But most regular wads are boom or mbf compat
If I may recommend a wad, I'm playing Eviternity right now and it is absolutely amazing
Everything from the gameplay to the aesthetics and the music is exquisite
It is mbf compatible
If you ever wanna do mods or play certain mods your gonna need GZDoom for that btw
i don't want mods
👍
Don't come here being an ass when people wanted to help. No one owes you anything. Why don't you just piss off and do it on your own then
?
There's at least 7 people if you scroll up that tried to help. He then replies with attitude thanking people for their non answers. A better thing to do is to say thanks and maybe be more specific on his needs so people can try to help him better.
Oh your talking to him I thought you where talking to me
Nah
You were not specific enough about what you wanted, you asked about total conversions, and most of those are made for gzdoom
alright fine if you want to be an ass then I'll be one too
ther are no TCs for Unity since Unity is only limit removing
and guess what TC means? Total Conversion
it changes the entire game
what you're looking for does not exist, and if it does go find it yourself
now go fuck off and download GZDoom if you want TCs
there are some TCs for vanilla "batman doom" or "aliens TC" from 1994.
REKKR is a tc and vanilla compat. It exists
Why not?
It's one of the best source ports, and most TCs require it
But it is not accurate to vanilla gameplay
Ya If you want vanilla gameplay I wouldn't suggest gz
Vanilla accuracy doesn't matter when you are playing a TC tbh
For vanilla accuracy prboom+ is pretty good
wow who would have guessed
which could have been said from the beginning
My brother in Christ, you asked for a good source port for total conversions and you were given an answer, what more do you want
Thing better simmer down in here
Yeah sorry kevan
i asked for a good source to find unity port compatible wads
alright thank you
ohhhhhh i see
ah i understand the confusion
when you said source, people interpereted that as source port
ahh
but yeah you can look on doomworld and find ones that say vanilla compatible or limit removing
my bad then i should have said unity
those should work with unity
no that wasnt the problem, the problem was you said "can someone give me a good source to find wads" and people interpereted that as "can someone give me a good source PORT to play wads"
yeah im also not on pc, im mobile and don't want to buy delta touch, i can add wads through system storage
its possible and i wish people were more aware that you can add your own add ons in the mobile release
i didnt even know there was a mobile release
yeah its basically just unity doom and 2 without multiplayer
same add ons and everything
i can't speak about adding add ons for apple tho i have no idea
interesting
pretty easy for android
and obviously i recommend a controller if you end up playing on mobile
or keyboard if you can
ohhh
that makes sense
The delta touch developers are nice, if you really really want it you can contact them and they'll give you it for free
You can always buy it later to show them appreciation if you like it
i'm gonna ask this again
how do i play local multiplayer on doom unity edition on pc?
seems like you need at least one controller
I answered you
So I’m gonna ask you to read, again lol
I’m not bothered by you asking again, but I am bothered that you are asking it in a way that implies no one answered
Are the last 5 maps of doom 2 worth playing?
I finished bloodfalls, but by that point I was getting really tired of it
So I haven’t played it in a while
Map 29 is one of my favorite maps
Ok
Currently I’m mostly focusing on Eviternity
Because it’s SO FUCKING GOOD
I’m on map14 rn and so far I love everything about it
The visuals, the gameplay, the music
The new enemies are cool, except asshole caco, he can fuck off
Why does this wad have higher production quality than the original games
lots of pwads do. What fans have managed with better engines, more textures, more experience making and playing levels(doom being basically the first fps with multiple enemy types and complex level design), better editors is really impressive
What should I play after Eviternity
consider heartland or valiant if you want something similar. preacher is cool too. imo it doesn't get enough attention. similar difficulty but different vibe
Because current source ports are way more modern than og idtech.
And the decades of mapping and modding experience
I mean sad fact is Romero's Sigil feels really outdated in terms of level design compared to what mappers do these days.
Granted Sigil adheres to og idtech limitations so it cannot be as advanced as something created for gzdoom but regardless it goes to show how good mappers have become
you still need a source port that can run boom maps
Because a ton of maps do use boom
Anyways, if I can correctly remember what your original question was. I say use idgames, you can find some stuff there
Doomworld has never shown me everything in my experience
But for total conversions, i don’t know
I think a lot are mods that use GZDoom
So, don’t use idgames
You can try to find something there maybe
But best luck is on ModDB if your talking GZDoom
You can find some really nice conversions there
Most people won’t consider this a conversion, and more like it’s own game
But you can try out Total Chaos
Classic DooM is good from OST
I tried playing Brutal Doom Black edition. Is there anyway to remove reloading? Its incredibly annoying.
Not in that one
Dang it
you can remove reloading by loading doom without the brutal doom pk3
I found this to generally improve the gameplay too
Or just go into the settings and turn it off
With base brutal doom anyway
Welcome to Dean of Doom, the show where we give grades to classic and contemporary Doom wads. Why? Because ranking things is fun. Today’s episode will be dedicated to the Plutonia Revisited Community Project, or PRCP, a megawad released in 2011 by a ragtag crowd of Final Doom enthusiasts led by perhaps the biggest Plutonia fan of them all, Josh ...
I'm inclined to speculate that Romero didn't really play wads others made all that much, if at all.
oh, sorry
i didn't foun the answer
thanks mate
Hey everyone! Is there any way to get a message to anyone connected to the iOs port of Doom and Doom II? Not sure how popular a keyboard covers are in general for tablets, but on my ipad i have one and would love if Doom played on it like we used to play it on the days of yore. Sadly the keyboard controls are bugged, and I thought maybe it's possible to nudge a dev to hotfix it.. I'm expecting this to go nowhere, but eh worth a shot..
Hi. Sorry, coming back to this I sadly still did not find my answer. The list what I see from the pinned message is from May 2022. But I suspect that what I'm looking for was part of the add-ons before that. The list isn't accurate because the Master Levels have also been removed.
So I guess the question is: was there any add-on content that's been also removed? 😆
..? Master levels got removed
They’re only on doom 2
If you’re on doom 1 you will not see them
They wouldn’t just remove levels
No, I have both Doom 1 and 2.
I just finished checking all the levels from the pinned list on YouTube and this exact level wasn't among them. :/
Master levels isn’t an add on in doom2. You would see it as a selectable campaign.
Hmm, ok. True.
Guys how i get the skin slayer zombie
My bad, first I was looking for it among the add-ons.
As I was looking for this specific level among of all the content.
Doom 1 and 2 comes with these add ons :
Sigil ( 8 level wad) 1 secret
Plutonia ( 30 level wad) 2 secret
TNT Evilution ( 30level wad) 2 secret
Double Impact ( 8 levels) 1 secret level
Deathless ( mega wad. 32 levels) 4 secret levels
No end in sight ( mega wad 32 levels) 4 secret levels
BTSX ep 1 ( 25 level wad) 2 secrets
BTSX ep 2 ( 26 level wad) 1 secret
Doom Zero ( 32 level wad) 2 secrets
Syringe 7 level wad
Earthless 12 level wad
Arrival 11 level wad
Anomaly Report 32 level wad
Revolution 32 level wad
No rest for the living 8 levels
Only difference is the base campaign, and doom 2 has the Master levels as a “campaign”
No rest for the living is on doom 1 now I think
I’ll double check
Updated with the more recent wads. Will update a bit later because I think someone mentioned some of the exclusive ones are no longer exclusive or something
Don’t have my switch on me but once I check I’ll ensure the — are removed or added
Also Harmony is on doom 1 I think too now - just got added, idk about 2
So you're saying that what I'm looking for might be somewhere among these changes?
For the Total conversions I have it listed as both dooms but under doom 2
I might just add it as a third section might be easier to avoid confusion
I try
Total Conversions! A game within a game! Games made in doom but highly modded! Free add ons for the rereleases of doom 1 and 2!
REKKR
4 episodes. 8 levels each.
Harmony
13 levels
Treat as new games
Trying and succeeding. 
Pistol Start, all kills and secrets. Using a controller. Played on Ultra-Violence PLUS difficulty(Added monster).
Updated the list
They have made both dooms exactly the same, aside from the initial base games and doom 2 having master levels.
All add ons and total conversions are in both games
Sick
Finished rekkr finally. Liked it overall, but the last 2-3 levels were a bit over the top for my liking lol
With that kind of weapon set
is rtx doom vanilla compat?
Just came across this picture, maybe it helps? It's the closest thing I could find after a lot of google searches. The level looked similarly, at a point like this you can decide which red, blue or yellow colored building you want to enter with the key you got previously.
And one of the buildings I remember you had a room with full of demons facing the wall in this sleep state where you have to wake them up.
If you played it on switch, then it still exists.
They haven’t removed anything from the unity port 💀
I always assumed it was a pr boom thing
i know rtx doom's a prboom modification
i can't test it because i don't have a ray-tracing GPU (or a dedicated GPU at all for that matter), but i was wondering if demos made with it functioned any differently or if the rtx implementation had unintentionally introduced some new gameplay quirks
Demos seem to work perfectly from my testing
thank you
I watched some speedruns with it turned on and it worked great
I always thought the barons and hell knights were wearing pants
I thought the revenant wore red pants for the first year of playing doom

Ray traced doom, still have to try it out
Kinda hoping to get dlss2fsr working with it too
Unless it supports fsr natively already
Does anyone wanna play classic doom co op tonight? Hmu if interested. We could run some mods
What do you guys think is the hardest megawad
It does
Hey guys, I have found a new obsession with the classic doom games, especially modded. Would anybody like to play co op?
Idk but I do know that BTSX 2 final secret level is the worst level I’ve ever played
Megawad? That I know of, probably Sunlust
Wait, does Italo-Doom count as a megawad
Yeah it does. Italo-Doom then
If we were talking individual levels what would it be
Probably something like Okuplok
sunlust is def not the hardest lol
Does the doom community have something equivalent to item abuse 3 from the kaizo Mario community?
A level so hard that it is not meant or possible to be beaten by humans and is meant to be a challenge for tassers
darn, i just don't know.
the things that annoy me are
What megawads are harder than Sunlust/Italo-Doom?
I can think of a bunch of sets, but not megawads
flotsam.
I've actually never heard of that, but fair enough
to be fair, it is 16 maps which is only borderline megawad
for reference, this is map01
https://youtu.be/qw-Bks41az8
#doom
twitch.tv/mmjp08. like decino said -- gotta raise the bar. This bar happened to be 1400 attempts. I know the game audio is too low. I'll raise it for next time. I kinda like doing the commentary on the harder maps but I know that the video quality will suffer from this slightly. So idk, lmk if you'd prefer the regular video dumps that idk...
anyway
smax is arguably harder than sunlust. and smax is 35 or so levels. with that said, it's hard to think of a harder 32 map set created by a small team rather than a community project, something really cohesive
sunlust is brutal but its definitely been outdone a bunch of times
Finally finished all the WADs in unity
Harmony was too weird for me personally. I liked rekkr but harmony eh, idk
Not for me personally
It was cool at first but the giant walker guys are absurdly tanky
Well I'm sure you'll get a new map for unity in a few months
What is Unity?
It's the port for classic doom that was released around eternals launch as a promo
Also known as re release
Oh cool didn’t know that
amogus.pk3 is unironically the 2nd hardest mod ive ever played
Harmony is so stingy with ammo if you pistol start. Definitely designed for continuous, which is quite a novelty
One thing I'd like to see more of is highly difficult wads that rely on tight combat puzzles with very few monsters and highly choreographed fights that don't leave much room to RNG's whim.
Classic doom AI can only do that much.
At least it would need custom enemies and lots of scripting
To be exact Unity is a game engine like Unreal.
The re releases just run on Unity
Definitely not; there are vanilla wads all the way from '90s that fit my description.
I wouldn’t say stardate 20x6 or 20x7 is harder than sunlust, but it’s good if you’re looking for a challenge
there’s tons of wads in general that are considered harder than sunlust. I just tend to see sunlust as the megawad that bridges the gap towards the very hard doom wads.
Right, I was just thinking of a megawad as being like... A full set
But technically 15 maps or more is a megawad
ngl i think that the doom snes port is underrated
it may be slow, but it's one of the best doom ports of the 90's, the best one is psx ofc
doom 32x may have poopoo music and lacks the third chapter, but at least it plays well and the sound effects are the same
doom jaguar doesn't have music, but it plays well too
doom 3do SUCKS, the only good thing is the music
sega saturn doom sucks too, not only it's slow, but it has the psx port ambience but doesn't have the illumination effects of that port, so the atmosphere is weird
There’s not really many megawads after sunlust. They all kinda sit less than 10 maps.
from what I've heard, unity is really a shell for inputs but the code and physics run the same as always
PSX Doom is so damn good because it's actually worth playing over the PC original at times. The new maps are fun and the atmosphere is killer.
agreed
Has okuplok been beaten by anyone without saves?
I've seen a few TAS but that's about it
I don't believe it is a matter of it being undoable, but the endurance required.

Yeah you would just have to sit there for days
any of you managed to get the co-op achievement lol
im suicidal just trying
just beat E2M5 after a solid hour of trying
Playing it with a source port? Definitely better.
i agree
I have doom for switch and running is at least 5X better on a source port
Benefits of each (In my opinion)
Unity: Nicer Firing (imo)
Its on Modern Consoles officially
end of list
Source Ports:
Vertical Aiming
The Ability To Jump
Mods
Colored Hud
More
Much of the stuff you mentioned are things the game wasn’t originally balanced around.
You can literally jump across the e1m4 exit gap
for real
I know in doom 2016 the had the foresight to add an invisible wall funnily enough
And looking up and down looks weeeeird outside of GZDoom
I kinda like Unity's old-sounding midi player
gravis ultrasound 
Hello Guys
How are you
i want play DOOM wads on ZDOOM
Is there a WAD you can recommend?
Did you actually have one?
god i fucking HATE pinkies
@verbal sluicewelcome
I feel your pain. If not for me hating Cyberdemons more
God, everytime they are around my RNG rolls suck
I can shoot 600 cells of BFG in kissing distance of a cyberdemon
And they are still standing sometimes
no problem. I used the word "welcome" ironically. Pinkies are even more aggressive in brutal doom. And yeah.. I hate pinkies too. my favorite monsters are pain elementals
killing the spider mastermind in less than 1 minute means getting pleasure from his music
cool
nightmare...you must be a very strong player
Did you speedrun in nightmare?
Friends, welcome to my channel. In this video I show the process of creating several locations in an hour and a half, accelerated several times, so as not to make you bored. Demonstration of the work in an amazingly handy editor called "Ultimate Doom Builder". Also pre-tested in Chocolate Doom, a source-port that fully respects the limitations o...
naa but coop means infinite spawning enemies, and nightmare means you die in 1 or 2 hits
where did you get either of these facts lol. coop has nothing to do with enemies infinitely spawning. Coop, at least in the steam and xbox implementation, lets you infinitely spawn. Enemies respawn because of nightmare. Nightmare has nothing to do with enemy damage at all. They attack faster but not harder
technically they do infinitely spawn but no need to get the wikipedia page up chief i was exaggerating
Eviternity is amazing
wow...congratulations.
thanks
Doom 93?
Yessir
hi, does anybody have an idea how do I run the doom engine from GitHub in debug mode using the installed game?
Depends on the source port, look at the documentation.
For prboom+ and dsda-doom you just replace cmake .. -DCMAKE_BUILD_TYPE=Release with cmake .. -DCMAKE_BUILD_TYPE=Debug when compiling it
actually I think cmake .. -DCMAKE_BUILD_TYPE=Debug should work for literally almost all source ports
Well done. Going do 2 next ?
yeah, just got a couple more achievement to mop up in the original first
imagine DOOM in Unity
Map 29 nightmare for unity took me 2 months so wish you the best
I think it's still 0.1 percent
Yeah it's 0.07 lol, can't wait
The hardest map on doom was house of pain I think it's called
Never has a name matched a map so well
Practice map 29 before your run
I haven't played doom 2 in yearsssss, it's gonna be a painful challenge for sure
pistol start it's rough, hardest three maps imo. But you can bring a bfg and a full backpack from map28. There's also a nonsecret hidden rocket launcher if you shoot one of the symbols on the wall before the exit room of 28
Bad
Unity is proprietary and supports only Windows
I was able to run original linuxdoom v1.10 with almost zero modifications
I just had to compile old GCC
It worked without emulators
Natively
All old Doom versions (even 3 BFG) are open-source
And work on all platforms
Do you remember which version you used?
I tried compiling the original linuxdoom for curiosity but failed after hours of trying
didn't occur to me you need an old version of GCC
How do you fix [received al error invalid enum 0xa002 oalsound]?
3.3.6 if I'm not wrong
Lemme check
Yeah, 3.3.6
You also have to modify some files via sed
Just replace errnos.h with errno.h
And my laptop can't run them because of that
I hate Unity because it's proprietary, not crossplatform and slow
Your laptops just bad that’s not Unitys fault
it's good for new players but outclassed in every way by other ports
anyone here played elementalism?
holy shit thy flesh consumed whoops your ass
no
did you played eviternity ?
Even modern laptops can't run Unity
Because Unity is not crossplatform
Unity natively supports only Windows
... did you speedrun in nightmare mode
Tried using proton or wine?
Preferably proton, or proton GE
The unity dooms run fine on Linux with proton
Proton uses Vulkan, but I don't have it. Wine never was good at running .NET games.
Not skilled enough to do that lol
no problem.
Proton has much better .NET support even if it's fork of Wine
do you play brutal doom
yeah
Is as over the top as you want it to be
i think p.b is better than brutal doom
yes
Too bad it doesn't work on ZDOOM
Zdoom is pretty outdated
That’s not true my laptop runs games like Dusk, ULTRAKILL, Hollow Knight, Subnautica, and Fall Guys just fine
He using Linux
Unity runs on my Linux machine, but not natively through proton
Unity doom only has a Windows version iirc, which is wierd to me since the Unity game engine supports exporting to Linux with one click
FWIW you can force Proton to use OpenGL only through environment variables.
I ran Unity Doom through Proton to legally obtain a copy of No Rest for the Living and swiftly uninstalled it. :-P
doom_intermission.mp3
Its definitely a midi and not a .mp3 🙃
Plasma route and you get a shit ton of plasma anyways
I should have streamed my run on house of pain yesterday lol
Personally the opposite for me, brutal doom adds just enough carnage whereas pb feels like too much already.
Pb is really neat though
Speaking of too bad Brutal Fate got pushed back but understandable
You should take me advice and get map 29 out of the way otherwise you're wasting your time
yoo
I have doom 1 and 2+final doom on GOG, is there a way for me to play the Unity version without paying for the Steam version?
You're already playing it
I thought the GOG verison only had the dos version??
Or did they update the GOG version?
they added the 2019 remaster to GOG back in August
o
I checked and it seems I have the old version of doom only, and no way to update
is there anyone who would be able to help with that?
the check for updates button in gog galaxy doesnt do anything, and the verify/repair button doesnt update my game
Why do you want Unity Doom in particular?
oh nvm then
just because why not
If you absolutely prefer the Unity version over the source ports, it seems like your best bet is buying it a second time.
do remember unity doom is a port
Linux version of Unity uses Mono (helly slow unusable VM)
you should just use another sourceport instead of unity if you're on PC
I do that already, but like I want the unity port since I paid for it technically
With a source port you get so much more out of the game in the form of mods and other custom maps then what the Unity port provides
And you can play some of the maps the Unity port provides and then some
Ok
nobody is forcing you to go either way. but using a source port is preferrable
Source ports allow preference I find
I don’t have anyone to play nightmare for co op local with
Sadge
😠 if they had online.. like old console port
There’s lots of different source ports for different ways of playing doom
yeah its annoying, i just hooked up a controller to my pc and left player 2 afk
can imps infight with other imps? i swear they never seem to for me
Monsters with the same type don't fight each other with the exception of hitscan enemies
thought i was going crazy because i know zombies and shotgunners fight eachother but thanks for clarifying!
Lost souls infight though for some reason
Lost Souls have always been kinda wacky though
It's better that way. People are idiots
yo
True
whats ur fav doom game
Any recommendations for that then? Lol still seems annoying
what do you mean?
how to beat it solo?
Yeah lol
Nightmare on classic doom seems atrocious
it helps a lot if you know like the general route through a map and where the best pickups are
and most of the time you're best off just trying to run straight past enemies, cause if you kill one it will just respawn anyway haha
good news is in coop even when you die you keep the keycards and stuff so it's just a case of keep trying til you wriggle through it
eviternity annihilators can fight each other which is pretty funny. They don't have blast resistance so can hurt each other(only projectile direct damage goes through the "species check")
true, forgot about that
You can actually make monsters of the same type infight through trickery involving barrels
the doom 2 cut is definitely something
What cut would you like?
Just fuck my shit up bro
💀
bro got that 8 dollar cut 💀
looks like teeth 🫶😭
Spongos erste Doom2 wad.
Bisher sieben Levels, die alle klassisch gehalten sind.
So empfiehlt es sich auch das klassische gameplay zu verwenden.
- Nicht ducken
- Nicht springen
- Nicht mouselooken
- Einfach DOOM spielen
Hier herunterzuladen:
https://doomshack.org/uploads/Secrets_of_the_UAC.wad
https://dudoomers.com/zandronum/wads.php?&name=secr...
They're great for cyber infighting later on
someone needs to get this haircut to show that they're a true doom fan
i'm tired of seeing people with the same mark of the slayer tattoo
If I were to get a Doom tattoo I would get a FIREBLU tattoo
or a tattoo of MAP24: The Chasm
or maybe a FIREBLU square with The Chasm drawn inside it
go full on Yakuza and get a giant MARBFAC2 in color across your back
Classic doom is the best one

Faviorte classic doom weapon? doom-doom 64
D2 SSG

DOOM64 Super Shotgun
As I have no power in anything I say anymore, might as well say the most powerful weapon in doom 1 and 2: The Big Fucking Gun
ah but what's you're favorite, hmmm?
Does not need to be the best or biggest
BFG, is my favorite
Up next would actually be the standard shotgun
Tied with SSG
is there any good keybinds for SR50 that anyone here uses? (I’ve tried a bunch and none of them work for me that well)
I wanna try and improve at my basic speedrunning skills
Epic
think lots of people use q and e as their turning keys
Oh that's clever. All this time I was using my mouse.
if you have q as your left turn, you can put your middle finger on q and w simultaniously, or I think this is more common, have q be your right turn so that you have middle finger on w, pointer on d and ring on q.. Take this with a grain of salt since I use controller
bothers me there’s no reload animation lol

I have auto run on, so I use the ALT and CTRL keys and right mouse as strafe. It's weird but it works
Have you tried lshift for turn left and spacebar for turn right?
Very ergonomic if using WASD
I use shift to turn left, c to turn right and space for use
And left mouse for strafe
Is it bad that I almost accidentally spelled evolution as evilution while writing an essay?
to conserve space.
It just shows you eviloled, bro
FUCK
That was not even a joke
I just spelt that shit wrong
One of us!
Does anyone know of any good vanilla or limit-removing compatible megawads consisting of single-room puzzles for each map?
That's very specific
I haven't played all of it, but you might enjoy Cyberdreams. Every map is a puzzle involving cyberdemons with no weapons or ammo.
Puzzles and Doom don't usually mix all that well. But I'm sure it could be a pretty cool project to start.
the titlepic could be Doomguy with a Rubik's Cube or something
If you were gonna make a puzzle set, you'd probably want to make it in a more sophisticated format so you can have voodoo doll scripting etc.
Struggling to think of a lot of interesting puzzles you could do with just vanilla line actions
Yeah... Mapping for that sounds absolutely terrible...
lack of dolls alone sounds terrifying
I misspelled something...
um vanilla has no pushback on chainsaw, killing voodoos for stealth, and d2 monster projectiles activate walkover triggers. would be cool to see that used
Doom 64 would like to know your location
key word used: usually
hi
Thanks for all the suggestions about which keys I could possibly use, will try them later today and ill see what works for me
The first episode of "The Ultimate Doom" takes place on Phobos or on Mars?
Phobos.
The Ultimate Doom doesn't have any episodes that are directly on Mars.
everyone knows e1 is in China
So true
I'm on ps4
you arent even wrong though lol
Question, what ever happened to the doom 2 models they made for the game
Play 1000 lines 2 map 32 and have your brain bent into a pretzel
Episode 1 is on Phobos
Episode 2 is on Deimos
Episode 3 is in Hell
If I had to guess probably at id Softwares office
I think in one of the interviews with Hugo Martin they show some shots inside id’s office and I think some of the models can be seen in display cases
That or it’s just regular Doom merch
I have them
Finally, after many months of slacking, I finished Ultimate Doom
I need to get back to Doom II.
Different factors have prevented me from playing any games.
well
uhh, I think Woof got me Wacatac
Yep, it did
so yea
anyone who has Woof installed, be fucking aware
Nevermind
I want to clear up things
It was Wapcapew, which was apparently a false positive, and is fixed in the most recent version, according to what someone had just said on Doomworld
Not Wacatac
but also
I do not find it anywhere in the patch notes
The chances of you getting malware from a doom source port are almost zero
They are (almost) all open source, every small change to the code can be viewed by anyone
Ironically the official re-release is the only popular source port that isn't foss
The change was mentioned
I’ll reinstall Woof sometime later
Btw using a website like virustotal is much better than any antivirus
what does this mean, "wapcapew"? I've been running woof for the past several versions and never had a malware issue
I love ur pfp
Lost Troul
Lost Troll
I am honestly unsure what really had happened to be honest with you
I had gotten it quarantined and removed, and apparently it was due to some .dll issue or something, and had been fixed in the most recent version of Woof
But also from research, it’s apparently a trojan
I would say not to worry if you never had problems
Even though I got it from the official repo
I’ll research it some more, and see if my friend will want to set up a VM to test some things
Also
It’s also in PyInstaller for some reason…
Strange
idk any tech stuff beyond "I download the zip file when fabian posts new versions"
Could be a virus that infects your downloads
I remember 10 years ago I had this virus that automatically injected itself into any flash drive you plug in
well, if it does that
My entire PC and laptop are fucked
and maybe my Mom’s laptop
but, others also reported it as well
not just me
hmm
the newest version of Woof fixes this, according to Virus Total
yep
2.0 has it, no doubts
tested 4.0, detected nothing’
checking 2.0 again with a new download
no detection?
You sure you are getting things from the right place?
Because the official downloads have zero problems.
yep
huh
thats the one I used
Someone else also reported the same issue
whatever, as long as Faiben himself said it was fixed
I don’t distrust him, as I had no problems with Crispy
but what is also strange
the same person commented on my topic and their topic
antiviruses can sometimes claim there are issues when there are not. if fabian released malware it would be a major drama.
fair enough.
I’m just spooked as I could have exposed my main PC to something
And I dont want to lose an other one
and that’s why I hate Epic
fucking cause my old PC to bluescreen often
even after I reset the entire drive
so, I’m just jumpy
On my new PC, if I see anything blue, I automatically have a heart attack
Game crashes? same deal
So, was just jumpy about it
Well, I exaggerated a bit
I would be millions of dollars in medical debt then
Also
Episode 4 sucks
But looks cool
and it’s spider mastermind is kind of a joke tbh
not the exe btw
the .com file
on 2.0, and with windows defender, flagged it as wacapew
of course, now I feel safer
but, as I cannot directly upload the file currently
woof.com file
Either windows defender is misbehaving or you got something infecting other files
Check if the checksum matches the one in the screenshot ^
yo who wants to help me with the "Not So Bad" trophy?? (ps4)
might be hard to get help for that online since the coop is local
keep in mind that you only need the first three episodes. e4 does not matter for the achievement
theres a thing called share play
thanks i didnt know :3
god almighty some of these master levels are shite
all of em are basically shite
wait until you get to mephisto's mausoleum
honestly cannot stand levels where theres like a toxic pit, fire pit etc with no way out
so dumb
please don't let the MLs stop you from exploring custom content. The MLs are pretty trash but not representative of the best custom pwads from the last 30 years
yeah dont worry im aware, brutal doom is god tier mod work
can't say ive seen this before
spooky halloween sheeeeeit
Invincible glitch eh, i think it happens when a crushed monster is resurrected
I'm pretty sure they can die to splash damage
Yeah there was an Archie near before it happened I figured it was something to do with him
doom psx should get ported to the unity ports as an addon
like quake 64 got ported to the quake remaster
trying not to be the one guy who replies with a "not really" and hands out other mod recs
yepp, that was fucking abysmal
For November, I thought it would be funny if I speedrun Nuts3 on UV-Max ||(It's a No Nut November joke)||. How hard would you say that is?
, Nuts3 is doable. decino played it a while back. read up on it though. a few monsters don't spawn in
From what i heard 2 monsters can't be killed
play valiant, crumpets, NERF, please. If you hate the MLs -- let them go
I stand by my stance that including Master Levels in the Steam bundle is a completely disservice to Doom.
It makes people think that not only is it good content worth anyone's time, but so good that it had to be included directly with the retail purchase.
master levels 🤢
I am sorry for your loss.
Huh
What are some of the most popular wads and TCs that have came out in the past 10 years other than brutal doom and project brutality?
speedrun the whole game in 2 hours, then nightmare coop, deathmatch kills and thats 100%
that's crazy
@merry shell I recommend checking out Cacowards: https://www.doomworld.com/cacowards/
Yearly roundups of the best-received wads that came out in their respective years.
If you want to play earlier/older content, this is the Cacowards equivalent between 1994 and 2003: https://www.doomworld.com/10years/bestwads/
How long did nightmare “co op” take for you in each doom
I installed Project Brutality from AUR, but IDK how to load it in GZDoom
I'm confused
how to fix out the cacodemons in doom 2 map 20 the part where you telefrag a cacodemon i cant fish out the cacodemons
I think you can just drag the file in the launcher
With the Doom wad
In what directory did it install?
You need to point GZDoom to the file with the -file command argument
gzdoom -file /path/to/brutal/doom/brutalv21.pk3
Looking at the AUR's PKGBUILD looks like it installs in usr/share/games/project-brutality/Project_Brutality-master.pk3
https://youtu.be/f5zyhC11hzQ just dropped today
Go to https://expressvpn.com/cinemassacre and find out how you can get 3 months of ExpressVPN free!
This is episode 205 of the Angry Video Game Nerd (AVGN)! In this episode of AVGN, the Nerd wants nothing more than to play DOOM on his Commodore 64... but first, the Icon of Sin must punish him with every DOOM port... and a few weird things DOOM ...
Huh, that looks like an interesting game.
Thankk you!
Doom took me like 7-8 hours
Doom 2 TBC 
Man I haven't watched this guy in ages
i played this special wad and istg there is nothing but these flying shits that look like the quake scrags shooting you with fireballs while cornered by mancubuses and imps there was around 10 of each
this video is awesome!
How's map 29 run
Yeah that's definitely easy
Hows map 29 nightmare run going
Is what I mean. I was offline for a bit just wondering if you crushed it
Doing this speed achievement is even easier once you realize you don't have to do a single segment but it just adds up all your average previous times. For me I think I just needed to do 2 levels super fast and it just brought the average time down
Haven't started nightmare yet but I will soon
Need a bit of a break though, all doom'd out
holy shit
its phil leotardo
charles schwab over here
first 7 maps done on nightmare, fucking chaingunners man
Well done. When you get to 28 use the bfg for 29. I ended up doing pistol start but I hear that's not the best strategy
how do you download mods on classic doom (steam edition)?
you dont
They're just called add ons and you download them from the menu
thanks
You can add in custom WADs, given that they work in vanilla Doom or Boom.
currently getting my asshole torn to shreds on map 9
Cringeee
you wot m8
No u
this is fucking aids
YES FUCK YOU I DID IT FUCK YOU IMPS
Is Plutonia infamous for having a fuckton of revenants? Because I'm playing Plutonia rn, and it's a goddamn revenant city
Map11 can fuck right off
Yeah the pit on nightmare is ... fun. I'd just dash for the bfg and go to work
I just beat MAP23: TOMBSTONE, and that one was a straight up slaughter map. Seriously, the amount of enemies in that map is insane! It's like NUTS.WAD but with actual level design (and at least like 3 fewer monsters lol). No but seriously, that map is actually crazy
||Btw, just in case you didn't catch it and think I'm dumb, I was being sarcastic when I said it only has at least 3 fewer monsters, its monster count obviously isn't even in the same ballpark as NUTS.WAD||
Yeah I don’t think computers in the 90’s could even handle the amount of monsters Nuts 1 has
Alot of " newer " ones couldn't either
My previous PC couldn't handle it.
plutonia map23 has 200+ monsters.
nuts.wad is 10617 monsters.
While plutonia does rely heavily on revs, viles, chaingunners, and to a lesser extent pain elementals. It is known for using a smaller number of higher tier enemies(with perhaps an abundance of viles) to create challenging encounters. tombstone is probably top 2 or 3 largest plutonia maps though so if there was one to be slaughter in plut, might still give that to "slayer"
Maybe your pc can't handle it, but well...yeah. Zeromaster had to set up the tas perfectly because he basically can't react when the frames drop to below single digits when he farms thousands of rev rockets
Guys, thoughts about Cheelo's Doom Voxels? I am playing right now Doom 1 Vanilla with Voxels and it's fantastic
passion project that he made, great effort and looks p cool. But I'll be sticking with my boom or mbf/mbf21 compatibility
My first time in tombstone it kicked the living shit out of me
more than go2it did lmao
Not a lot of people talk about later levels in plutonia but they are hard as fuck
If you play map 32 like a slaughter map it is definitely the slaughter map of plutonia
Whenever I try to do that the archviles just mess up my day
since there is no where to hide in the open field
Very annoying
Can you reccomend some doom vanilla wads that aren't much hard but still fun?
hmm
Hell revealed 1 is very fun
You can play it on lower skills and then it’s a lot easier
I’ve played a lot of fun classic doom wads but I just can’t remember them rn
rowdy rudy, scythe2, tangerine nightmare are all vanilla compat and reasonble difficulty. Each about plutonia difficulty
yeah I find myself sniping them slowly from a distance at that part. For the rest, there are enough powerups and ammo to go pew pew though
Yeah if there wasn’t those assviles the map would be more of a breeze
I’d just snipe them and slaughter the rest
cant really slaughter when your being tossed by 8 archviles
1K Lines Community Project 1, 2 and 3
They're comfy if you play on HMP
They're fantastic to play on what difficulty you enjoy*
They asked specifically for something not too hard and those maps are slaughter maps on UV and NM
It's the only reason I commented on it, I'm not someone who looks down on people who don't like suffering through hard maps with no quick saves like me
Not slaughter at all. Unless you mean bridgeburners style
Otherwise they are relatively comfortable
Hell, 1k Lines 3 warns you that UV contains slaughter like fights
On the difficulty menu
Yeah that's bridges map 29 I believe.. that's because @halcyon willow is a mean human
30s decent spice also .
Other than that I feel it's a great starter type wad. Anyone who's used to playing uv will love it.
I like classic doom wads more
It seems all wads made today have that same ribiks type style and are hard as fuck
which isn’t a bad thing but there’s no classic ones anymore
Do you mean more of a relaxed tech base tech horror theme?
Let me think of a wad I can’t remember much I haven’t played doom in a while
Sunlust
Or stuff like that
No I mean which ones do you prefer
I like hell revealed and doom 2 in spain’s style is cool
The plutonia style is cool too
Despite its seeming popularity that style is fairly niche. There have been some notable wads released that are ribbiks inspired but the wider doom mapping community continues to churn out a huge variety of stuff
If you're looking for something "classic" the aforementioned 1k lines trilogy is a good place to start. All vanilla compatible relatively small maps.
yepp, map 11 circle of death can eat my ass
need a break before i jump out a window
Is it just me or why is it so hard to find the exits of doom 2 maps
map 11 hunted can eat my ass
This map turns doors into silent teleporters to the inside of the room to prevent doorfighting, but since most rooms are placed in the same orientation as the door (so, normally), the monsters pile up at the door and you can just walk in and out of the room to telefrag everything.
Even cacodemons
monsters tracking you linearly on big maps be goofy
I always find it amusing when an anti-cheese device makes things even more cheesable.
I’ve played it a million times so I mostly know where to go but even some levels I can’t find the damn exit
Well mainly map 15
That’s the hardest to find exit by far
ssiiiiuuuu
the fucking arachnotron at the exit switch nearly insta killed me before i could flip it
👏

Word
You can do online coop with zdaemon
Ye
If they made online play it’s be cool
But quake remaster online play is dogshit
1million ping
2️⃣9️⃣
You'll learn to love it. Trust me
Also dude my point isn't you'll get to it. My point is all other co op nightmare maps are piss easy. Easily just spawn go again spawn go again. Map 29 doesn't let you really do that. I was cocky going into that map and yeah. Not fun. I'd just suggest doing it first get it out the way. But hey. This was more than 2 years ago so I wasn't the player I am today. Could be remembering it different. Either way I think you're making a mistake not listening to someone who's done what you're doing
I'm terms of nightmare single player pistol start, map22 is probably the hardest. but since you cab respawn in coop, 29 is probably the only one that's as all challenging since you can brute force the others
I actually never had any issues with 22 at all. Just need to jump to the different areas grab the keys it's straight forward
The baron red key I believe was a bit spicy
Is it possible to increase the view distance in visual mode in udb

You just go to preferences and change the render distance
yes. F5 to go into preferences
Ok thx
it would be awesome if every enemy in Classic Doom and Doom 64 were gibbable, not just Former Humans and Imps
just imagine seeing a Cacodemon get split like a pizza upon killing it with the rocket launcher
Literally unplayable
what is unplayable?
Alright guys, laugh at me all you want but I want to run DOOM and DOOM 2 on a Chromebook. How would I go about doing this? Would like to be able to play some custom WADs as well
i think there's a browser version
I'd preferably like it on my system, sorta like how GZDoom works on a PC
Doesn't ChromeOS have a Linux VM or something like that? Try your luck with that
If you get it running it should be as simple as sudo apt install gzdoom
there's probably a sourceport for chromebooks
Also you can use dosbox
yea thats what i used to use
chromeos is just a linux distro
couldnt you just run a source port with linux support?
Indeed, you could install basically any source port in ChromeOS.
what wad should i play to try to get better
right now i am part way through a ton of wads all single segment with saves on hmp, including doom 2 (on map26) plutonia (map06) eviternity (map14) scythe (map07) and sigil (map05)
i really want to get good enough to play some harder wads like scythe 2 or sunlust and im wondering if i should focus on a singular wad and/or move to UV and/or switch to pistol starting
thoughts?
I'd definitely focus on playing wads through to the end. Those megawads will only really push you hard enough to force you to improve in their latter halves.
ok
Pistol starting also helps a lot with learning resource management
huh
one thing that i find is that when im doing single segment, i become extremely obsessive about resource management
Also, obligatory https://www.doomworld.com/forum/topic/107015-wad-progression-for-skill-improvement/
SKILL PROGRESSION Concept Im looking to make a generally agreed upon list of WADs for players to improve their skill. Ive been doing this in my own head for a little while now while trying to improve and figured we could work together and create some sort of framework for progression for players ...
because im worried about having enough stuff for the next map
I'd say play whatever you try and feel comfortable with to the end (as Toastd said). Then as you keep feeling more comfortable with harder challenges keep pushing yourself.
A friend also sent me the list Toastd just posted that I was gonna post so I guess I'm slow lol.
Going into a map with a power weapon and armour from the previous one can really blunt a lot of fights
ooh i was wondering if something like this existed
Maps are pretty much always balanced around beating them from pistol start, since that's how you playtest
should i start the wads over pistol starting or just continue from where i am currently
also should i move to UV or continue on with HMP
If you think you would get better doing it
I feel like there's a zone around your comfort zone. A zone that's intimidating but doable. UV on some normal wads if you are used to HMP would be that zone I think.
Then there's the zone outside of that zone you need to conquer the second zone to get to. Like, don't go "I am doing UV now!" and boot up fucking Sunder.
Yeah, depends on the wad. UV for the ones you listed should be doable if challenging.




