#classic-doom

1 messages · Page 6 of 1

finite crag
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congrats now on to doom 2 :p

hexed escarp
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what is the difference between doom builder 2 and ultimate doom builder

pearl osprey
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UDB is just a newer fork of doom builder

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It started as a project called Doom Builder, that got forked and updated to Doom Builder 2, then GZDoom Builder after that, and finally we get Ultimate Doom Builder

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so basically UDB is kind of Doom Builder 4 and GZDB is Doom Builder 3

hexed escarp
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ah ok

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in crispy is it possible to invert the sprint key like in woof or prboom/dsda?

zenith berry
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I remember installing the original Doom Builder, and the installer appeared to restart my computer with no confirmation.

hexed escarp
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lol

vale gyro
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l o l

narrow condor
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I'm playing 50 Shades of Graytall and, well, I expected it to escalate from simple fights to complex fights but instead the maps got massively bigger.

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And the wad's gimmick limitation is becoming an eyesore with such large maps.

regal pike
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oh joy…but i beat it m2 and did m3 and m4 tonight—m3 definitely my favorite so far

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despite the frustration m1 was actually kind of cool

royal heron
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Until I got good, E4 wasn't enjoyable for me at all

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But after spending some time with its maps, I definitely warmed up to them

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It takes time

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My advice for E4M1 is to not rush it, and take your time

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After all, there's only 9 health bonuses as healing in the level

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So you have to be careful

regal pike
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definitely took some grinding

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but a really interesting and cool level

trail ibex
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what are some good map wads

molten schooner
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Hello

limber mirage
wicked iris
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The maps

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Not the episodes

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I suck at speaking brub

opal falcon
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Thy Flesh Consumed is a pain.

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I'm almost done, though.

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Once I finish replaying my childhood…

trail ibex
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did that project brutality map ever get finished

finite crag
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Jeez ultra Violence is too hard and I've lowered it back down to hurt me plenty

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Reading people say doom 1 Ultra Violence is easy just makes me feel bad

slim willow
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its all about practice. you got this. HappyGuy

finite crag
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Also what is a WAD

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I keep thinking wads are the keyboard movement controls

slim willow
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a wad is the file format doom's data comes in. it stands for "wheres all the data?

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so all the graphics, sounds, and music are inside the wad

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even the modern console versions use the .wad format

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you can use software like the slade 3 editor to open them up and look inside if you want. you can even make your own if you know what you are doing

vale gyro
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I feel like I should mention this. IWADs are used for the base game (like doom.wad, doom1.wad, doom2.wad etc.) And PWADs are the maps people make

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They both use the same .wad format

royal sparrow
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How do I use console commands in Doom 2?

pearl osprey
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Commands for it can be found on the doomwiki

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In other source ports you usually use cheat codes since many of them lack a console

royal sparrow
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i don't know how to use idclip;-;

pearl osprey
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In other source ports just hit the keys IDCLIP when unpaused

finite crag
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and the others are also alright

finite crag
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Yes

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I'm not sure if this is common knowledge around new players, but having always run on is probably a thing you should do by default

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there's really no need to just "walk" in os doom

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Oh?

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Will try

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what port are you using? The steam version?

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Steam

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Especially if you die

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And get hit with starting with only a pistol

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Some maps are supremely hard

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Don't know much about that port but I'm sure there's an always run setting, better turn it on

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There is

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and why not save between levels or smth? so you can prevent needing to pistol start

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I do

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Any other advice would be great

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I think after this it just comes down to practice

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doom is a pretty simple game besides having always run on there aren't many gameplay tweaks

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I struggle when a room is full of enemies

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Like when you get a key sometimes in uv

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if they're hitscanners it's best to not go into the room but do door peaking instead

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And the room has like 30 enemies

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if they're mostly projectile monsters you should try to get them to infight by circling around them

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It's crazy

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having always run on will probably help with them -> can run to cover quicker

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Yeah I noticed the demons will fight each other

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in general it's always best to take the hitscanners out first (shotgun guy, pistol guy)

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and then it depends usually I get lost souls after that

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and then the rest of the monster cast

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I hate

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The pink pig demons

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And their invisible cousins. They're the toughest

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it's a good idea when you're in a room full of enemy demons to kill weaker demons to create some space so you can manoevre around more

finite crag
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Thanks man

royal sparrow
vale gyro
vale gyro
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But it fucks with my muscle memory

finite crag
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you could unbind shift completely if you dont want muscle memory to be a problem (if you can)

vale gyro
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nah

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I’ll keep it how it is

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Plus, I prefer to be nearly consistent with controls

tired dawn
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guys how do i access a modded level?

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evrytime i play a mod it's just the base levels

azure nimbus
tired dawn
azure nimbus
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What mod are you trying to run

tired dawn
finite crag
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honestly can you guys still access the .WAD files if you buy it on steam? Might be worth just downloading a source port

tired dawn
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one by one

azure nimbus
finite crag
tired dawn
finite crag
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I just click and drag the files I want into the .exe

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or if I load a lot of wads I use ZDL

azure nimbus
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I think you're just downloading gameplay mods

finite crag
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what modpack are you having trouble running?

azure nimbus
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These aren't level mods

finite crag
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ah

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well yeah those are gameplay mods not mappacks

tired dawn
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oh wait, and augzen

finite crag
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augzen is def a level pack

azure nimbus
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"-New monster behaviour and attacks
-Glory kills!
-Doom Eternal style chainsaw
-Two mods for every main weapon (WIP!!!)
-Flame Belch
-Shoulder mounted grenade launcher
-DOOM 64 Support
-Some new enemy varieties
-One liner system!
-Meathook! Meathook!!!
-Did we mention the meathook yet?"

vivid vine
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Sounds like an inferior MetaDoom

tired dawn
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but every mod i use no matter what is is just load me into the original lbase doom level

finite crag
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are you sure you're loading both the files?

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you need to select the augzen file as well

tired dawn
azure nimbus
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If you aren't getting new levels on augzen, it could be because you downloded the soundchange mod for the pistol instead? But maybe try on a different port, woof, dsda, or just a newer version of gz? install again?

Augzen doesn't change the pistol sound by default so they released a pistol sound mod. I suspect that you have thatinstalled instead

finite crag
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like you're actually clicking and dragging the augzen file as well into gzdoom

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and not just your mod

tired dawn
finite crag
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weird

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maybe try loading it with ZDL

tired dawn
azure nimbus
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try that

tired dawn
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coz there's 5 episodes now

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so is that the case?

azure nimbus
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I have no idea what the "episodes" I went to idgames archive, downloaded the thing, and it opens to the augar title screen and I see map01 when I click new game. I tested in woof and gz. but if it works it works

tired dawn
royal heron
azure nimbus
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for the vast majority of doom level wads, they are for doom2. The only modern exceptions that I can think of are deathless by jimmy paddock, sigil by Romero, No End in Sight, and Double Impact. oh rekkr too

finite crag
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ya aug zen is a d2 wad

worn thistle
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Hey i got a question, this isn't really related to Doom but more a mod for doom. It's called obsidian level generator. Does that level generator legitimately pump out infinitely random levels? Is there a chance to run into levels I've already played?

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Im wanting to do doom Roguelike thing and im gonna generate a new level everytime i die

vast reef
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of course, chances will go up with a smaller level and go down with a bigger one

azure nimbus
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the odds of the same hand of five cards is next to zero so I wouldn't worry about that too much

finite crag
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@finite crag holy.fucking.shit.

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I turned on always run and...I'm absolutely beasting Episode 1 on Ultra Violence.

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Maps that were really hard before are butter now.

lyric moth
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im gonna atempt speedrunning og doom on nightmare

dapper flint
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Nightmare in general is speed running

lyric moth
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true

sterile jackal
smoky lion
lyric moth
worn thistle
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If theres repeated levels, then its pretty much a like the other rogue likes i played. If not, just means i gotta stay on my toes

royal heron
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Literal manifestation of "gotta go fast"

vivid vine
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Life is trying to save you

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MetaDoom

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GMOTA

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Divine Frequency demo

vast reef
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i wish there was a way to connect obsidian to a source port so it generates a new wad for you to play whenever you die

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there's probably a way for gzdoom, but idk where to find it on the zdoom wiki

finite crag
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You'll be ready for harder wads then

grave flower
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This is going to sound like a totally insane question, but I swear I'm being serious

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Is there a way to SR40 in GZDoomVR using Valve Index controllers?

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If I can figure out how to SR40 using index controllers, or change my control scheme to SR40 in it, I can 100% UVMax Sunlust in VR

tired dawn
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guys how tf do you add source ports in zdl?

finite crag
azure nimbus
finite crag
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Anyone Have Any Tips For DOOM 1 Nightmare?

azure nimbus
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have your route practiced beforehand. most levels are doable, but a select few are stupidly hard
so know that going in

finite crag
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TY. I Have E1M1 Down But The Rest I Don't Have A Route Yet

sly oasis
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Hey, all; Doom-adjacent: has anyone played Prodeus?

molten iron
sly oasis
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Goddamn, is it fun, and beautiful.

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Just so exciting to see these Boomer Shooters thanks for Doom.

grave flower
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Doom in VR has been an insanely fun evolution of the genre

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It's literally the best VR FPS right now

sly oasis
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I should try it some time, I guess; don't have VR gear, though.

outer verge
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first time actually playing classic doom and it seems i like it more then the newer games

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is the quake engine built off doom classic or the other way

finite crag
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Quake came Out 3 Years After DOOM

narrow condor
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CC1's M32 is quite terrible.

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I could immediately tell who made it: Gene Bird. His mediocre Blind Alley series of maps were used to fill blank spots in CC1 and CC2.

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His style is easily cheesable fights (eg awkward monster combinations that lends to infighting too easily, often behind doors so you can just open and close the door repeatedly until the fight is over), outdated room design, and a lot of shotgun shells sprinkled around. It's impossible to run out of ammo by just how many boxes of shells he gives you in every room.

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His maps were released between 2002 and 2004 but they would fit better in 1995-1996.

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Still, I admit I like how the QA is a crapshoot in CC1 and CC2. The clumsy maps serve as palate cleansers against magnum opus fatigue.

grave flower
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CC1, I'll be honest, I only played it for Citadel

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I remember literally nothing else about that pack besides a lot of mediocrity and then that monster

narrow condor
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Some of the maps are quite nice. I'm looking forward to M29 myself.

grave flower
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(that's Citadel)

narrow condor
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Yeah. I thought you were talking about the crappy M32 at first, because it's called 'The Citadel'.

grave flower
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oh yeah no

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Forgot that existed lol

narrow condor
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That's for the best. :-P

grave flower
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Citadel At the Edge of Eternity is a well-designed pile of cruelty

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I should play it again, or watch Dean of Doom on it lol

narrow condor
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I'm playing all four Community Chests at the same time, with the map order interwoven like CC1 M1, CC2 M1, CC3 M1, CC4 M1, CC1 M2, CC2 M2 and so on.

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I'm also looking forward to CC2 M24 (The Mucus Flow).

azure nimbus
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The only thing better than the citadel at the edge of eternity is The Citadel by Sandy

grave flower
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Oh yeah, Mucus Flow is legit

fallow lotus
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UNF

twin aurora
grave flower
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No, classic doom in VR

twin aurora
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Oh ok

grave flower
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GZDoomVR

twin aurora
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Because vfr is ass

grave flower
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yep, but sunlust in VR is great

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especially with voxel monsters

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(he's still working on doom 2 voxel monsters tho)

twin aurora
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I don't have a PC so I can't lmao

grave flower
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rip

trail ibex
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What’s your guys opinion on using savestates to beat a level

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I usually only save once at the start and beat the whole level deathless

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But sometimes it can be stressful, especially on really hard maps

twin aurora
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I think it's fine

azure nimbus
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comes up a lot and everyone agrees that saving is fine, especially for practice. It's always cool to beat a map single segment, but if you want to move on, that's great too

halcyon willow
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Whenever someone says that saving is bad I ask for their deathless run of sunder map 16

limber mirage
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The best way to play is however you want

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Saves no saves mods no mods

As long as you are having fun that’s all that matters

narrow condor
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Well said.

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My take is that saving is there for you to use it. If you want to limit its use or forgo it altogether, that's up to you, perhaps as a self-imposed limitation/challenge.

dapper flint
grave flower
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My personal philosophy is, saves outside of fights to learn the fights if I'm going for a UVMax demo, or saves whenever if the wad's totally unfair

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If you're not going for a demo run it doesn't matter lol

grave flower
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I am making a megawad that will, ultimately, be relatively fair, even on UV-difficulty. It will be a massive Sunder-style adventure, but with slightly less brutal slaughter gameplay.

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However, in exchange for all this fairness, I have decided to make one map just be an absolutely fucking vile troll level that just shits in the doom slayer's mouth repeatedly until he wants to tear his hair out and ragequit. Instant deaths, bullshit traps, inescapable pits, soft locks, a level that looks like a heaven-themed garden level until you hit the switch to reveal it's actually the Gate of Illusion straight out of La Mulana.

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If I was going to have one absolute total dick of a level in my 32-map wad, what's the best map slot for it?

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(Assuming I already have the secret levels earmarked for plot-relevant secrets)

narrow condor
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That kind of map is almost always reserved for M32. Some put particularly egregious maps to M33 and beyond (ie only accessible by directly warping into it).

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Deviating too much from the general vibe of the wad in regular maps is somewhat frowned upon after all. If the maps increase in difficulty steadily, I'd put it on M29 if there's a grand finale on M30.

finite crag
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I always save on big sunder-esque maps, after every major fight basically

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But thats mostly because they're so long

narrow condor
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Yeah, there's also the factor of tedium besides difficulty. The fights may not be particularly difficult but a time-consuming slog instead.

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I think saving is even more justified then.

finite crag
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If a map is short but very difficult I probably wont save

azure nimbus
finite crag
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Hardest Ive finished is probably.... Sod map 32? Or hr map 24 I suppose

azure nimbus
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mscp14 has one of the hardest individual fights that I've ever played

finite crag
dapper flint
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That's a fun one

rapid pulsar
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id software and bethesda should remake doom 1 and 2 in the quality of doom 2016 and eternal
it would be cool

finite crag
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I'm thinking about getting the older doom games

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Just for fun

rapid pulsar
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you should use gzdoom if you do
its a really good source port

finite crag
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Thanks

rapid pulsar
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i could help you set it up if you want

finite crag
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Depends if you want more of an os feel Id go with dsdadoom

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If u want freelook n such u should def go gzdoom

vale gyro
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I would say to with Chocolate Doom for vanilla. Crispy Doom for limit removing. Woof if you want the features of Crispy but want to play more than just limit removing PWADs. Or GZDoom if you want mods.

finite crag
vale gyro
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If the person wants the extra features of Crispy, then that’s the better option

finite crag
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Started EP 2 on UV

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Jfc the level containment area is only tough because of lack of ammo

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I hear people talking about salvaging for ammo in Doom Eternal but this is definitely a thing in og doom

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Level has zero dudes with guns therefore no ammo

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Interesting game design lesson to the game

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And really makes you appreciate the gun guys

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It's much easier if you start it from m1 and save as much shotgun ammo as possible

finite crag
finite crag
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Holy shit containment area is a fucking level

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Almost done

atomic dust
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fucking level lmao

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is Sigil worth playing?

finite crag
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What an incredible level damn.

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The amount of secrets and the exploration. Wow.

finite crag
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What's the best looking og doom

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I see some versions with really great lighting and some with blood splatter

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Seems ultimate doom has the blood splatter

finite crag
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No improvement to the graphics overall

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To the original doom

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So a mod?

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I dont know many graphic mods tbh

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Didn't say anything about a mod. Are the graphics the same across every version of Doom 1?

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Is it default?

finite crag
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The blood splatter I mean

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Even on doom 93?

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Seems steam took down ultimate doom and final doom

finite crag
dapper flint
vale gyro
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Reason: It’s the vanilla engine ported to windows systems

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Thats the entire point of chocolate doom

finite crag
# vale gyro No

I think those are things people who want to enjoy vanilla would like

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Biggest gripe I have with playing og doom 3 right now is that it doesnt support widescreen or higher fps

vale gyro
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The higher FPS is only better to look at

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The widescreen is why I use crispy (along with the limit removing stuff and some other changes)

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I was just saying

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That Chocolate Doom is better for people who want pure vanilla

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I don’t use it as I like the features of Crispy

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But it’s a choice

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Also, I kinda hate the smoothness of uncapped frame rate on doom

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Even then, the game still updates only 35 times a second

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I do prefer the high res rendering though

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But, I also like the pixels of OG doom

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I only use high res so I can see

azure nimbus
azure nimbus
finite crag
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What exactly are ultimate and final doom

azure nimbus
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Ultimate Doom was the version of doom1 sold in stores in 1995. Doom1 used to be purchaseable online only. It was rereleased in stores with the new episode as Ult doom. Final Doom is The Plutonia Experiment and TNT Revolution. Both are made by non-ID members but ID bought the 32 lvl mapsets as standalone games with doom2's bestiary and weapons. You can find ult doom from base game "doom 1993" on steam and both halves of final doom from the addons section of either game

finite crag
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Doom 1 used to be purchasable online only?

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You mean the original doom that came out didn't out boxed at brick and mortar?

azure nimbus
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it wasn't sold in stores. You had to call up a number and they'd deliver a floppy

finite crag
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Wow.

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I'd love to watch a documentary on the history of this game

azure nimbus
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Both doom1 and doom2 are very slightly changed on the steam version. If you want to spend the 5 min on it, you can right click the steam games -> manage -> browse local files -> and take the doom.wad, doom2.wad, plutonia.wad, tnt.wad from your doom1 and doom2 games. Run it in a port like woof or dsda for a more authentic version

finite crag
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Amazing they didn't allow it in stores accused it of being satanic when it's about killing demons

finite crag
azure nimbus
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Some sprites are changed. The original medikits have red crosses on them. Steam version changes them to green. The secret levels of doom2 have nazi imagery (in reference to ID's wolfenstein 3D) but on steam, the swastikas are replaced with K's for keen. there is a Nine Inch Nails secret in doom1 that just doesn't exist on steam but should. Also, steam has auto sr50. sr50 is the fastest normal way to travel and usually is done in a different way

finite crag
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Ah so it's censored

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Screw censorship. Can I carry my save

azure nimbus
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steam is somewhat more difficult to mod, relatively unstable(crashes), takes forever to menu, doesn't have all the cheats(like idclip), and doesn't have as much power as modern ports

finite crag
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What's woof and dsda

azure nimbus
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Open source free engines you can download that will play doom(they might play other games too but idk). They more closely replicated the OG game and provide more features and moddability if you are into that type of thing. So it is both more authentic, runs better, and has more freedom/features. I like the steam version as an entrypoint, but there are just better engines to use. Since these are free and very easy to run, there isn't much reason outside of stem/xb1 achievements not to use them

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oh and you get to skip the annoying bethesda logos

finite crag
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Can I carry my save

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I'll look into them

azure nimbus
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I doubt it.

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It might be possible on some ports but I'd be surprised. Every level can be beaten pistol start, but if you want to finish your continuous playthrough first, that's understandable

finite crag
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Any way to play quake

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I bought quake on steam and it gives me an error. I fixed it and the thing has graphic glitches

azure nimbus
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there are quake ports like quakespasm, but I've never used them

finite crag
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Thanks I'll look into it

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Bless you

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Fuck slowmode. This is stupid.

azure nimbus
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It isn't necessary to use, but I find it very helpful to use a doom launcher as well. I like to use ZDL 3-1.1 so I don't need to use weird command prompt stuff to run my game. It keeps all my mods and engines organized.

zenith berry
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That being said, it’s possible to load the original IWADs in the re-release source port, that way you can play Doom and Doom II there with original sprites and even splash screens.

azure nimbus
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yeah I was saying how to use steam's files to get the og game

hexed escarp
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is the quake rerelease any good?

azure nimbus
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I thought it was good playing through, especially with the extra episodes added in but I never played way back when in dos

dapper flint
hexed escarp
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ok

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for a first playthrough should i use it or a source port

dapper flint
hexed escarp
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ok

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and for quake 2 would it be fine to play the rtx version first playthrough?

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i played the first level and it was pretty cool

dapper flint
hexed escarp
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yeah i tried playing normal quake 2 and that was the part that bugged me

azure nimbus
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oh yeah I forgot. nightmare is changed. I'm og quake, nightmare is essentially doom's -fast parameter. In The steam version, it caps your max regular health(without a 100 health pickup) at 50. It seems to be more popular

rapid pulsar
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I WAS FUCKING WITH DEHACKED A WHILE BACK AND TRIED TO MAKE THE CHAINGUNNER SHOOT PLASMA BOLTS
I NEVER FIGURED OUT HOW TO RUN IT UNTIL NOW AND IT TURNS OUT I CREATED A FUCKING NIGHTMARE
it DOESNT stop firing at all once it sees you, and fires plasma bolts at a CONCERNING rate

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its terrifying as hell

hexed escarp
broken elk
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can someone send me a screenshot of the files in the ultimate doom folder just in that folder where the .bat files are

azure nimbus
broken elk
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and if youre gonna send it dm me of course

pearl osprey
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Aren't batch files supposed to be created by the user or am I missing something

bold sparrow
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i want to play brutal doom in multiplayer with my friend but they don't want to put money in doom but we can at least play freedoom with brutal doom but i don't know how to play in multiplayer so if anyone know how to do it, i would like to know thx

pearl osprey
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Zandronum will work with both Freedoom and Doom

bold sparrow
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ok thx

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can i own my own server ?

pearl osprey
# bold sparrow can i own my own server ?

Yes, you can host one on your pc (but that requires networking knowledge and port forwarding) or you can get one for free from "The sentinels playground" (search on google)

bold sparrow
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wait it doesn't work with gzdoom, only zdoom ?

small hazel
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i started playing zandronum again recently: my only gripe is that there isnt enough deathmatch and lots of mods i dont understand how to play :D

pearl osprey
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Idk about ZDoom but both Zandronum and GZDoom run brutal

rapid pulsar
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its worse than the arachnotron

bold sparrow
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second question, freedoom is also on android so is it crossplatform with pc with zandronum

pearl osprey
bold sparrow
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OK

pearl osprey
# bold sparrow OK

You can buy Delta Touch for doom if you want to play multiplayer doom on andoird, if you can't afford it contact the developers they will give you it for free

broken elk
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can someone send me a screenshot of the files in the ultimate doom folder just in that folder where the .bat files are
and if youre gonna send it dm me of course

broken elk
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thanks

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yeah i have all of those

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but when i pen it up (no bethesda port ) it opens like 1 or 2 black windows and does nothing and the windows disappear

pearl osprey
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Like you wanna try doom in dosbox?

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Try manually installing dosbox and running doom in it https://www.youtube.com/watch?v=Ac-Knv04sPg

How to set up DosBox and the Vanilla Doom EXEs for modern OSes! Includes instructions on playing wads, mods and dehacked files.
Download DosBox: https://www.dosbox.com/download.php?main=1
Download Vanilla Doom EXEs here: https://doomshack.org/~doomkid/doom_vanilla_exes.zip
Download Vanilla Wads, over 500 GOOD wads: https://www.doomworld.com/foru...

▶ Play video
#

For me I can launch the dosbox version from steam AND standalone dosbox

broken elk
#

i always use dosbox

#

it broke after i did some stuff

pearl osprey
#

If you messed with doom files try "Verify game files" in steam

broken elk
#

k

#

thanks

#

wow that worked thanks alot dude 👍

finite crag
#

hi

broken elk
#

ok so vull, i thought that the reason it wouldnt open up was the files from some other stuff in there, but its not that.
The problem is that ALL of the .WAD files now open up in gzdoom because i did "open with" and forgot the turn off for all .WAD files
and now i cant reverse it.... epic

pearl osprey
#

Find any wad file, right click it and choose properties, Then under the "opens with" section you can change the program

broken elk
#

thank god (you)

#

wait

#

ok good it works

dawn valley
#

Cheello's Voxels + Smooth Doom weapons only + edited Weapons of Saturn HUD + Per Kristian's HQ SFX mod

0:05 E1M1 - Hangar
2:12 E1M2 - Nuclear Plant
6:05 E1M3 - Toxin Refinery
11:25 E1M(9) - Military Base (sikrit lebhul)
15:38 E1M4 - Command Control
19:40 E1M5 - Phobos Lab
24:30 E1M6 - Central Processing
32:05 E1M7 - Computer Station
38:22 E1M8...

▶ Play video
#

cheello is a blessing to this community my god

azure nimbus
#

wtf is that hud

narrow condor
#

I love how the face is randomly shoved elsewhere.

dawn valley
slim willow
#

i want both. fast monsters and half health.

#

I know Nightdive gave Doom 64 a -fast paramater. I wonder if Quake has on too.

finite crag
#

Is uv-fast a lot harder? Might give doom 2 a playthrough with -fast

azure nimbus
finite crag
#

Probably doom 2 first and plutonia after, pretty sure pl will be pretty tough with all the chaingunners

#

I'm also not sure if you can still juke a rev ball/pinky bite on uv fast

azure nimbus
finite crag
#

If u time the punch wrong u get a rev ball in ur face

azure nimbus
# finite crag I meant juke the punch

oh it's doable but harder. revs roll a number up to 15 to decide how many steps before attacking after a pain. if wake them up with damage or are on fast, it'll be 0 so you need to be in their face immediately

finite crag
fickle adder
#

if nightmare had fast revenant projectiles

#

death

#

n

finite crag
#

heya

#

I have doom 1 and 2 unity versions basically the steam versions

#

someone want to play a coop

prime lava
#

can't do online multiplayer on unity

dapper flint
#

With playstation anyways

prime lava
#

oh didn't know that actually, that's interesting

#

though he's on steam so rip

dapper flint
spark furnace
#

How does one get a mp game going these days? Been wanting to do some coop with someone

grave flower
#

My first map is very, very slowly happening \o/

#

Oh, right, can't paste links or pictures to share progress D:

pearl osprey
#

which also happens to be the channel where you talk about mapping and modding

grave flower
#

Oh ok

atomic dust
#

do you guys ever feel bored while playing original Doom maps?

narrow condor
#

Yes, because modern wads spoilt me rotten.

sullen spruce
#

Resolution fix for unity/console ports when?

prime lava
#

damn, he's still at it

finite crag
#

Ill play it for a month and then quit for like 4 months

#

But I dont do sp games in general

azure nimbus
dapper flint
#

@azure nimbus I'm proud of you brother. You're an amazing doom player

finite crag
vivid vine
#

Thats a doom 1 level

azure nimbus
#

looks pretty gross tbh

dapper flint
#

I'm going to go buy a 1976 firebird put a aftermarket exhaust on make it sound like a fart before I take a shit on the hood ( classic doom mods )

limpid zinc
slim willow
dapper flint
grave flower
#

Good stuff

azure nimbus
#

saveless? That fast?

narrow condor
#

Okay, I came across the infamous 'archvile protected by a wall of mancubi' fight.

#

It's difficult if you try to kill the archvile but turns out there's an obvious and simple solution.

#

You get a lot of freedom of movement once you get a mancubus to hit the archvile (repeat if the mancubus dies, it gets resurrected anyway). After that, it's only a matter of strafing around without shooting until either the archvile kills itself from splash damage or the mancubi friendly fire it to death.

#

The tragic truth of a lot of Doom fights being 'circlestrafe to win'.

#

But I wouldn't have it any other way. :-)

narrow condor
#

Hm, CC3 M32 feels much more dated than CC2 M32.

#

It feels clumsy and amateurish almost.

hexed escarp
#

Is DeHackEd pronounced dee-hakd or dee-hak-ed

#

The only reason I would think that it is the second one is the way it is capitalized

limber mirage
#

De hacked

small hazel
grave flower
#

Yes, but it killed my motivation to uvmax the rest, basically at my tolerance limit for pain :<

azure nimbus
#

yeah map02 is a meanie. But so is map03, and map04, and especially map05, and map06, and map31, and especially map32

grave flower
#

Yeahhhh... I've got my own maps to make, no sadism grind for me

azure nimbus
#

How'd you do the two-tiered vertical fight on map02? I cheesed it. I hit in the purple switch area

#

Feel free to visit the rest, even if you don't do it single segment

grave flower
#

Teleporter fight, I hit the button, shot 7 rockets into the revs while circling clockwise, that let cybie infight, circled again to finish revs, SSGed pinkies for a bit and then plasma focused viles

#

In my winning run I only had to kill one myself

#

I skipped around and played 32, which was, in Gazebo tradition, absurdly detailed, truly beautiful and had some just cruel fights lol

#

Revenant + vile cold storage room stumped me for a while, I'm bad at claustrophobic fights

#

By my winning run's point I was so good at the purple fight and the blue cybie + Rev + vile + hellknight fight i was going into it with well beyond max rocket count

#

But it was so hard to make space lol

#

Holy shit you got so close to being checkmated in purple fight, had a heart attack watching you plasma out

#

Also, I did purple first for the mega, your strat of, "but what if we just left mid fight?" Is brilliant

#

If map03 is even harder, yeah, fuck that- I'll play casually with saves

azure nimbus
#

map03 has more consistently hard fights instead of spikes and damaging floor everywhere. 1,4,6,31 are the easiest

tired dawn
#

bro i was playing with drlax monster pack and obsidian level gen and got a map that has a cyberdemon mk 2 and nightmare cyberdemon in the spawn area💀

#

i had no choice but to play hide and seek with the two

#

and there's a fucking baron too

#

i might be able to beat it tho

#

beat it

#

oh god now the next map is full of arcviles, mancubus, anacrotrons, and spider mastermind

azure nimbus
#

me when I'm playing randomly generated levels with gameplay mods and it's unbalanced

tired dawn
#

so they are all rare enemies

limpid zinc
azure nimbus
#

it's deh acked

finite crag
#

How does fractured worlds map 32 compare to sunder maps? @azure nimbus

grave flower
#

It's about as hard and just as beautiful, but much shorter with a greater emphasis on setpiece fights

#

If you've beat map20, imagine the final arena, but as a whole-ass map

finite crag
#

I guess comparable to sunder map 31 then?

grave flower
#

Yeah, that's probably the second-closest

#

Tons of crazy micro-geometry that any sane human would've taken weeks to intricately design, that he just shits out effortlessly lol

finite crag
azure nimbus
finite crag
#

Definitely agree that early sunder is a looooot easier

#

Still tough by just regular wad standards

#

But compared to later sunder it's easy

azure nimbus
#

this is what I wrote in my text file for the demo:
suppose huge credit to Vile for actually doing this fast. But I still think it's worth posting with how insanely lucky I got in the end. idk how I survived that rocket.
The first fight is awful. The last fight is also pretty rng heavy. The middle has lots of stuff that is very easy and some that is extremely exacting. Like the rev+cyber section with the falling floor -- you need to be almost perfect to survive.
But the section just after is camping. Still took a while to test out what that best strategy was. I can defend a lot in this map, but the first and last fight(especially first) are nightmares. The first fight accounted for maybe 100 deaths. This was attempt 226. It's also possible to fall off before and after the shhh fight if you make a mistake and go the wrong way. It isn't hard platforming or even platforming but I'd appreciate a railing lol.

finite crag
#

How difficult would u rate on /10

azure nimbus
#

This is in the top 3 hardest levels that I've played. All 3 of those are in FW. It's not quite as bad as map05 perhaps, but well....map05 was not maxed by anyone until a month ago

#

But, ammo is plentiful and so is health -- but you usually can't refill until after the fight.

#

Mostly just salty about the first and last rooms

finite crag
grave flower
azure nimbus
#

yep and you have an ssg and rocket launcher

grave flower
#

I two shot that casually, weirdly

#

Rocketed one vile, ran out, got behind cybies, barons infought them, rocketed other vile when it started feeling sketchy and needed space, got behind hk pack and coasted

#

Backwards rocketing run between cybies and hks is scary but not too bad

#

I'll see if it kicks my ass when I inevitably grind it lol

#

Checked your demo, yeah, I left the vile room alone way earlier and longer than you

#

Tons of space near the cyan armor to bait stuff and dodge rockets for a bit

#

And you never used the space behind the barons, safest place to clean up from tbh

#

Oh, and are the mini cyberdemons splash immune? I never rocketed them cause I assumed they weren't and muh ammo efficiency

azure nimbus
#

they are splash immune. I've tried all those and didn't work too well for me. If it works for you, it really might be a tiny movement change

#

ammo efficiency is nice, but recognize what the map is and who the author is. If you so much as ssg a pinky, you'll be in trouble with Ribbiks. But Insane Gazebo is fine if you bfg zombiemen

grave flower
#

I'm classically conditioned lol

#

And possibly- or maybe I got blessed enemy rng

#

I will say you're miles better than me from what I watched, so please don't take this as me trying to teach you or anything lol

#

Just fascinating how different strats and variations play out

azure nimbus
#

A small movement change makes a big difference. There is a reason that I use the right pillar at the first dark blue cyber instead of the rest. The exact spot that I stand at for the rev+cyber dropped floor area matters. You could be doing something just a bit different that helps a lot and would be cool to see if it's consistetn.

finite crag
#

Map 05 of FW wasnt maxed? Dang wouldnt think that after the amount of dimension maxes Ive seen lately

azure nimbus
grave flower
#

I'm considerably worse than you so anything I try is a struggle lol

#

I only do hard shit through sheer attempt volume

#

(Thus my name)

azure nimbus
#

realize that this took me 226 attempts

grave flower
#

Yeah, you beat that map in less attempts than it took me to do map02

#

which looks considerably easier in retrospect

#

Sent you a clip of a "success" (if I wasn't so bad)

#

I described it really poorly, you back up while shooting the vile and I do some weird movements to try to avoid cyberstrafes

#

OH

#

I KNOW WHAT IT'S DOING, because I'm near the side the cybies spawn for so long, the HKs and barons clump there, and you can just run right around the blob that goes into the middle into the baron closet

#

(I'm gonna call hell knights barons a lot, it's just shorter)

azure nimbus
grave flower
#

Dang, I wonder if it is a gzdoom port difference thing

#

I just played through the rest of Fractured Worlds on HMP, and I think I'm at a really unfortunate skill level right now

#

I found HMP so easy it was almost boring at times, but UV is an unfun grindfest

#

I'll test it on dsda doom later

azure nimbus
#

I doubt that it's gzdoom. I think it's just that I did it 100s of times not that way so it'd take some practice is all. I do think that FW looks a lot better in software(it was designed for it). GZ can do software-ish settings in hardware though so it's not like there is much a difference short of demos. Really play on what you want(though my machine can barely run gz lmao)

split grove
#

classic doom was fire

azure nimbus
humble meteor
#

Trying to pull a Decino and pistol start maps with fast monsters. Managed to do DOOM 1 without Thy Flesh Consumed easy enough, now doing DOOM 2 and so far The Gantlet is the hardest map so far. Chaingunners are just...there aren't even enough words. I didn't even struggle this badly on House Of Pain and I HATE that map. Same with Fortress Of Misery.

final frigate
#

i dont get how the man does it

humble meteor
#

He's really unbelievable. I'm halfway through The Focus after restarting 4 times and I wanna cry lol.

dapper flint
real latch
finite crag
#

classic doom is going to be 29 years old...

atomic dust
#

The Inmost Dens is probably the best city level in the game

#

it has good design and fights

finite crag
finite crag
humble meteor
# finite crag Ohhhh Im doing this as well when Im home, what port you using?

I like the Unity port a lot, but usually run that port thru GZDoom. I forgot to mention I'm trying to do the multiplayer enemies too. The downside to enabling multiplayer stuff is I get extra ammo from the multiplayer-only pickups but I think it evens out. There's a Cyberdemon in Circle Of Death and that makes the map like, evil and fun. I might not be able to do that with Plutonia though...there's literally a Spider Mastermind in the 2nd area of map 1!

finite crag
#

Think hell revealed did that stuff as well

humble meteor
#

Yeah the multiplayer enemies with fast monsters is just insane, even just in DOOM 2. In Plutonia I might need some special cream, afterwards. Lol.

#

And pistol start, just...I might legit have to turn off either fast monsters or mp spawns. I don't think I can beat both lol

azure nimbus
humble meteor
azure nimbus
#

are you saying that you have auto sr50 in gzdoom

#

I'll have to check that out. won't use it, but interesting feature

tired dawn
#

ok update on the unbalanced levels i had to go through coz of obsidian world gen: it's a one off thing

fickle adder
#

Does anyone have a wad that makes the game turn into psx doom

#

All the damn emulators I’ve tried to play psx doom just get stuck on the loading

humble meteor
finite crag
#

Played through it like a month ago pretty fun

fickle adder
#

cooool

slim willow
#

PSX Doom CE is pretty rad. A bunch of options for purists and a bunch for people who like extra effects and gameplay.

grave flower
#

Some people have been playing hard shit for literally decades, and are insanely good because of it

#

I'm jealous, having only started recently :<

azure nimbus
#

decino started playing with doom Eternal 2

finite crag
azure nimbus
#

yeah dblade is a hook now

dapper flint
#

Legend

slim willow
#

PSX Doom on n64??

#

Like a romhack or?

finite crag
#

The home of my favorite game

tired dawn
#

why does the imp's corpse have a buttocks shown?

forest zodiac
#

wait until you see its corpse in 64

ornate vortex
#

I have a question about how the BFG works

#

Do tracers specifically appear around your line of sight or is there more to it that I don't quite understand yet? (up to an angle)

narrow condor
#

The tracers shoot out of you in the direction you were facing when you pulled the trigger. The exact destinations are determined the instant the ball lands, autoaiming on the monsters in a spread.

#

If you were facing north when you pull the trigger, then moved elsewhere and turned out to face the south, the tracers will shoot out of you from your back once the projectile lands.

azure nimbus
narrow condor
#

Yes

#

Whichever cardinal direction the ball goes is the direction the tracers will go.

ornate vortex
#

so if you fire the projectile forward and then move right into a room full of revenants without turning much, I suppose all the tracers will hit them

narrow condor
#

Yeah, if you don't turn at all, you'll be shooting straight ahead.

azure nimbus
#

pretty much. the tracers cover doom's default fov

ornate vortex
#

Thanks, that's actually helped a lot with my strategy to uv maxing rush map 3

azure nimbus
#

sometimes it helps to bfg in the oppo direction that you circle strafe

narrow condor
#

There's so much you can do with this oddity. You can do silent attacks like this: Pull the trigger somewhere separated from monsters with sound blocking linedefs and run into the room with idle monsters. Monsters won't hear the tracers (other than the ones that get hurt, obviously).

azure nimbus
#

right. sound for all weapons comes from the trigger pull, not thhe attack

narrow condor
#

In addition, BFG (and the rocket launcher) has a bit of delay before shooting, so you can actually shoot the ball like this too if you time it right.

#

Like, pull the trigger and take the teleporter immediately.

azure nimbus
#

and the punch

ornate vortex
#

I kinda needed to understand how the bfg works, since in my successful run of map 3, the tracers were very inconsistent, but now I understand it's probably because I shot the projectile in an odd angle and didn't get close enough for all the tracers to hit

#

I suppose it's rng as well, since some tracers won't do as much damage

azure nimbus
#

tracers are the most important thing yep

narrow condor
#

There's also the problem with blockmap bug, so it's possible the tracers actually went in the correct direction but didn't hit the monster.

ornate vortex
#

it's a run killer for sure when it happens

azure nimbus
#

decino has videos on the bfg but a lot is practice. do I focus on dps or tracer value? do I hit the wall so I get tracers out faster or do I need the extra value from the ball? can I stack tracers from a distance?

#

probably the most dynamic fps weapon

narrow condor
#

I'm very glad they didn't use the Christmas lights version in the final version.

ornate vortex
azure nimbus
#

the big xmas gun just doesn't have as cool design even if it had comperable dps

grave flower
#

Comparable theoretical anyway

ornate vortex
#

I prefer the BFG they used in the final version compared to the beta

#

but I feel like the unmakyr in doom eternal has some link to the beta BFG

azure nimbus
#

I think it has some link to the d64 unmaker a bit more lol

ornate vortex
#

it doesn't really work the same way though

narrow condor
#

Was the name of the Doom 64 unmaker ever made official?

finite crag
#

is there a unmayker mod for doom classic?

ornate vortex
azure nimbus
narrow condor
#

Ah

finite crag
#

theres a mod for everything in doom clasic lol

azure nimbus
#

it is definitely closer to the unmaker than the 80 projectile plasma stream

#

3 simul attacks that have oscilating spread from a continuous fire weapon is very similar

#

only thing in common with the BXG is projectiles

ornate vortex
atomic dust
#

bxg

ornate vortex
#

sadly I don't think eternal's unmakyr is as powerful as d64

azure nimbus
#

Big xmas gun

ornate vortex
#

The unmakyr in 64 is ridiculous

azure nimbus
#

oh yeah, d64s is better. part of that has to do with eternal's bfg being better

#

in d64, it's unmaker. eternal's is the unmaykr

atomic dust
#

the unmaker with all demon keys equipped makes the otherwise challenging final boss a joke

ornate vortex
#

they patched the whole overdrive unmakyr in eternal

azure nimbus
#

she gets vaporized by bfg all the same

atomic dust
#

locking the demons spawned and then killing the Mother Demon in seconds

ornate vortex
#

it's really debatable I suppose

azure nimbus
#

the bfg is numerically better but the unmaker is more controlled so better in most scenarios in the game

#

bfg is faster vs the mother demon. but it's harder to pull off for example

narrow condor
#

I completely ignored the demon keys when I first played Doom 64 and the unmaker was a good weapon on its own. The final fight wasn't too bad with a BFG and sufficient ammo.

ornate vortex
narrow condor
#

Yeah, BFG is a finicky weapon to handle. It's best used tactically.

azure nimbus
#

if d64 had ennormous slaughter fights, bfg would be better but it doesn't

ornate vortex
#

As i've learnt now, the BFG definitely takes a lot of understanding about it to use properly

atomic dust
#

It's not like D64 has just as much amount of enemies in the levels compared to Ultimate Doom and Doom II

ornate vortex
#

I spent 20 minutes tryna figure out why my BFG shots were being weird

azure nimbus
ornate vortex
#

new strat for when I use the bfg is to turn slowly so that it doesn't mess up the tracers

azure nimbus
#

or you can shoot slightly behind where you're going so that your new position pairs well with the angle

atomic dust
#

I sometimes used the bfg on small groups of Mancubi but that's it

azure nimbus
#

imagine that you're looking at the group of monsters that you are circle strafing

#

you are going to the right(ccw). Shoot the bfg slightly left. So now, that left angle will work when you get to the right side of the monsters

#

But it's definitely true that if you go slower, you can have a more neutral angle

#

at least for circ strafe

ornate vortex
#

I suppose it depends on the environment

#

That's what I like about doom, just endless combinations of environments, monsters and strategies

azure nimbus
#

like here where I shoot slightly left as I travel slowly to the right https://youtu.be/1UGyra-LBiY?t=2100 (these are special quarter health cybers)

#doom
twitch.tv/mmjp08
This one level has been all my dooming since early August. It is ridiculous. I've died everywhere so many times. I might upload both my stream where I got it and a seperate video discussing my strats. Not that they're the fastest or anything, but just how I went about dying over and over.

▶ Play video
#

timestamp 35 min

ornate vortex
#

I'm gonna try and slow down the video so I hopefully see it more

#

Yep, I see it now

#

you're slightly facing the left

azure nimbus
#

one of my favorite doom things is the cyber 2tap dance

ornate vortex
#

I know how that works luckily

#

you just get right into their hitbox as it fires rockets so all the tracers hit the cyberdemon

#

it's easy to do with practice, and it's better to practice it in nightmare difficulty

#

since the cyberdemon just constantly fires

#

or fast monsters

azure nimbus
#

I think I agree with that. always get pain state with a perfect shot but sometimes they don't get pained if you miss a bit and need to be ready. there really is so much going on since it's this weird 2 part triple staggered commital weapon

finite crag
#

dang tricks and traps on uv-fast was kinda tough

grave flower
#

The timing and spacing is so crazy

forest zodiac
#

Fun fact: the first map in Evilution has a Cyberdemon present that’s flagged for MP

azure nimbus
#

I used e2m8 and cheats to practice that 2tap rhythm a bunch. it's really nice to get your first 2tap and it stays being that way forever. They're always cool. I actually didn't get a 2tap in that last fw 02 room. You can see me running out of plasma and getting lucky on my first ssg

hexed escarp
#

lmao i found an extended version of one of the songs from plutonia midi pack, and the description of the video was obviously either written by a non native english speaker and/or put thru google translate: https://www.youtube.com/watch?v=H1-FkDDHnyY

MAP17: "Massacre Machine" by Lippeth
The Plutonia MIDI Pack is a full soundtrack substitution for The Plutonia Explore, discharged on 8 October 2013. The extend started in Walk 2013 by James Enclosure (Jimmy), who had the thought that one of the most noteworthy separates between Plutonia and TNT: Evilution - the other half of Last Fate - was tha...

▶ Play video
#

there are so many funny things in it

grave flower
#

I'm starting to have very first-world problems

#

My doom VR recordings are all slightly tilted for some reason

#

I can't figure out if it's becaue the world is tilted, or i I'm just tilted

ornate vortex
#

I also liked Plug Ugly and Plummeting

#

If it wasn't for the custom midi pack I probably wouldn't have gotten into doom

#

Like Plutonia with the midi pack was what got me into doom in the first place lol

mental thicket
#

just beat doom 1993 with my friend

azure nimbus
#

do it with an enemy

left raptor
#

Map 30 of Revolution is supposed to have a secret (and four items) according to the map screen but I can’t find it, and only three items that count. Doom wiki says it doesn’t have a secret but I’m thinking it was added for the Unity port? But I’ve been noclipping everywhere and can’t find it. Any pointers?

azure nimbus
#

iddt help?

left raptor
#

Ah yes, forgot about that one. ||One of the pillars in the starting room has a different texture||

ornate vortex
#

Thanks for the BFG info, legit almost got a sub 3 minute run on rush map 3, which is insane

#

and it's all because of good BFG usage

azure nimbus
#

gambing

hexed escarp
ornate vortex
#

Is there any reason why OBS makes doom look weird?

#

I record through obs on my demos and it comes out not as smooth

mental thicket
grave flower
#

Finished Fractured Worlds on UV

#

I don't think I'm going to go for single-segment UVmaxes on these, I think I'll need several months of improvement before they become in any way comfortable

mental grove
#

hi im trying to run through dos mode since the regular version through steam seems to be really weird and not have the "a secret is revealed thing" as well as not really having actual 4:3 but when i do dos mode my screen has a green tint

forest zodiac
#

the secret message thing is something that source ports added, altho I thought it got backported to the 2019 version in an update?

mental grove
#

ah ok

#

also should i play a source port or the regular version

#

chocolate doom looks pretty good

narrow condor
#

Unless you have a specific reason not to, you should use a source port.

mental grove
#

ok got chocolate doom

#

yeah thats much better

grave flower
#

@azure nimbus Scythe 2 looks downright relaxing compared to FW lol

#

Worth playing? I heard good things from MtPain and others

#

(oh, sorry for pinging you, won't do it again if you find it rude)

tired dawn
#

is reelism 2 a good mod?

azure nimbus
atomic dust
#

No Rest For The Living is the best expansion for Doom II imo

#

the levels are high-quality, challenging and have lots of monsters

azure nimbus
#

what are you including on that expansion list: plutonia, tnt, nrftl, master levels?

atomic dust
#

yes

#

I like Plutonia as well but I find NRFTL to be more consistent in terms of balance

#

the only bad NRFTL map is vivisection. it's too cramped

azure nimbus
#

it's p good

atomic dust
#

I like how the first level of other Classic Doom games are well-balanced levels that introduce the player to the mechanics, while Plutonia has you deal with groups of Revenants, Chaingunners and some Arch-Viles in the first level

#

then the second level has an invisible bridge that is activated by shooting a switch

#

considering Plutonia was designed for experienced Doom players, I can see why the casali bros did those

azure nimbus
#

that's why I think of plut as the grandfather of the modern megawad

atomic dust
#

Plutonia is one of those ''rage-inducing but also fun'' type of games

atomic dust
#

a Shotgunner accidentally damaged a Baron and not only he quickly killed him, but also gibbed him

azure nimbus
#

barons are big boys. they cab even throw fireballs behind them

atomic dust
#

I's amazing how even an Imp's fireball or a charging Lost Soul can gib a Zombieman

#

''It's easier to count what doesn't gib Zombiemen and Shotgunners than what gibs them''

#

-decino

azure nimbus
#

but sometimes a direct rocket won't

atomic dust
#

rng moment

forest zodiac
#

I kinda like how vaguely uncanny the music in the Jaguar port of 1 sounds

#

I think it'd be funny if someone tried covering the rest of Doom 1's soundtrack and all of 2's soundtrack in the Jaguar style

slim willow
#

Shame it only plays on the intermission screens

forest zodiac
#

there's that one hack that adds basically everything back but I don't think there's been any movement on it since 2019

tired dawn
#

I want to try this mod called reelism 2 but i need to ask is it good?

forest zodiac
#

absolutely

atomic dust
#

this map is a huge piece of shit. confusing as hell and filled with hitscanners everywhere

solar egret
#

anyone know what to do in e3m6?

#

i think ive explored every corner of the map but i cant figure out what to do

#

i need a blue key or a blue skull

#

dont know where to get it

#

nvm i just figured it out

grave flower
#

How many frames or tics long is a mancubus's pre-fire prep stage?

#

I'll go record and frame-count if I have to, just hoping someone's done the leg work for me. Need it for my "chance to not get totally fucked up trying to trigger a pain chance" calculations

vale gyro
#

It’s a pain in the ass

vivid vine
#

I think those are equivalent

civic seal
#

Lol

#

Halo Doom evolved looks so sick

dapper flint
#

Stronghold is trash though

#

Rather play blacktower

vivid vine
#

Stronghold is also the name of a sort of tower defense mod

atomic dust
broken elk
#

anyone have a hard doom wad that could get me into hard wads

#

except for evilution

vast reef
#

pretty decent guide @broken elk

#

should get you through well enough

narrow gorge
#

Last night I got high and played classic doom. More fun than classic doom should be 💀

broken elk
#

hey does gzdoom lets you automatically go to sf50?

#

i know that unity does

#

waht should i do first? tnt or plutonia???

azure nimbus
broken elk
#

k

fickle adder
#

plutonia is very good

#

tnt is boring

#

i beat it once never again

narrow condor
#

I still recommend people to play TNT between Doom 2 and Plutonia, if only for once.

#

It was nowhere near as influential as Plutonia but it was influential nevertheless.

atomic dust
#

gotta say, TNT’s first half is actually enjoyable

#

with the exception of Stronghold

finite crag
narrow condor
#

CC4 M32 is super fun. It's not non-linear but still manages to be convoluted, bending over itself and opening up new areas with progression. I was surprised to find that this map (and its soundtrack) is its author's sole published work.

atomic dust
#

tell me an official Classic Doom level where the Spiderdemon is actually a threat

azure nimbus
#

e3m8 is really the scariest it gets for official stuff

vivid vine
#

The one at the beginning of Plutonia's first map with coop monsters on

lusty hound
jade solstice
#

Finally getting around to arrival again
Dare I say this is one of the best soundtracks I’ve heard

jade solstice
hexed escarp
#

Idk if other people consider that a threat but I do

narrow condor
#

I came across a cool trick in an otherwise badly dated map.

#

A large wall comes down towards the end of the map, so you're expecting a horde of monsters but it's just a single imp. So you just take out the chaingun to snipe it, but shooting anything makes the horde teleport in right behind you.

#

Bonus: You take out the rocket launcher and make a run for the only safe corridor (no plasma weapons in the map), only to find that there's a singular pinky blocking it just around the corner. With the hell knights quickly catching up, you either panic and facerocket or eat a couple hell knight projectiles in the narrow corridor by the time you get the SSG out.

prime lava
#

what map is this

vast reef
#

i am mistaken

#

i apologize for the ping

rugged tangle
#

Doom is actually pretty cool guys

narrow condor
vast reef
#

community chest 1 right

narrow condor
#

Yup

#

I should warn that other than this neat trick, the map is pretty mediocre.

fickle adder
#

plutonia map 1 on ultra violence + or coop

azure nimbus
fickle adder
#

i goofed

#

yeah without double ammo you have like nothing to kill it with

#

i pistoled it like 4 times

thick dagger
#

hey guys i need help with something very silly
can someone please send me the going down level end screen graphic without text?
i need it for a school project

tired dawn
#

Guys, what are your fav classic doom ost?

#

Mine is deep into the code

thick dagger
#

dont change the discussion bruhhhhhh

mine is entryway and into sandys city

#

also from freedoom its map 08

tired dawn
thick dagger
#

B R U H

thick dagger
pearl osprey
proven valley
dapper flint
vast reef
#

there was no ongoing discussion

#

you said one thing

slim willow
#

map 22 in general is an experience...

dapper flint
thick dagger
#

i domt think he would like it if id do that

hexed escarp
dapper flint
hexed escarp
#

Ah

vast reef
#

people can still see your message

#

and besides, you can ask again if it ends up getting buried (which happens to everybody on discord anyway)

slim willow
dapper flint
slim willow
#

why i dislike thy flesh

dapper flint
#

Gingle made it look easy

#

Took a million runs but still

finite crag
#

thy flesh is the best episode

#

maybe knee deep is better

slim willow
#

there are parts of e4 i really like. like e4m6 is awesome.

lavish osprey
#

Hello

#

i am new member

#

how are you ?

lavish osprey
#

i am from Azerbaijan

#

I joined discord because I know English and I love DOOM (I love memes on social media)

azure nimbus
#

doom is the universal language ofc

narrow condor
#

The game that unites us all. 😌

lavish osprey
finite crag
#

If you pick up armor bonusses until you get 200% with a green armor, will you still pick up a blue armor?

finite crag
thick dagger
#

best to be certain it aint happening again

sturdy laurel
lavish osprey
quartz parcel
lavish osprey
#

guys what do you think is the best screen recorder to make a DOOM video

#

my pc : 32 bit windows, windows 7 ultimate, Pentium (R) Dual-Core CPU, 2 gb ram,

#

And my pc is Compaq Presario 62

#

I am thinkin' of buying a NEW comp.

lavish osprey
azure nimbus
#

my intuition is that you'd not pick it up. but it's such a rare scenario. I might need udb to check

pearl osprey
#

If you are speedrunning doom you actually don't have to capture the screen, you can just record a demo

dapper flint
royal heron
finite crag
#

Does anyone know if you can quick switch in project brutality

dapper flint
#

Yeah

zenith berry
#

Modern Baron or the 1993 Baron?

dapper flint
#

Doom 2016 baron

barren gorge
#

Ooooh cans someone play this with me tomarrow

slim willow
#

i mean, those muscles though

warm matrix
#

did i soft lock myself?

vast reef
#

what did you do and on what map

#

you can find walkthroughs for most known wads (usually means it has a few reviews on idgames) on the doomwiki i believe

#

if you can't find it you can open it up in doombuilder

humble meteor
#

Ok, corruption cards are the most fun thing I've played in a LONG time. I'm playing Doom 1 with them (fast monsters enabled of course), and on episode two one of the cards I got was the one for spawning a boss enemy. A cyberdemon has spawned IN THE MAZE IN M2. This is TERRIFYING lol!

vocal summit
humble meteor
#

God, I HATE Command Center. It might be my least favorite map in Doom 1 and that's saying something with Fortress of Misery being in there, and Cathedral of The Damned.

azure nimbus
humble meteor
#

Sorry, got Unholy Cathedral and Halls Of The Damned mixed. Prolly cuz I strongly dislike both.

#

Fighting Barons in narrow hallways when fast monsters is on is...not ideal

azure nimbus
#

least command center has the secret exit so you can get outta there in a minute if you dislike it

humble meteor
#

I'm a masochist and going for UV-Max. Usually I pistol start with fast monsters, but for corruption cards pistol start is too much. I won't spoil the cards but...the effects range from fun to "oh go to hell" territory haha

azure nimbus
#

I mean if you're going for corruption cards, your fate is in the cards

humble meteor
#

Well fair, but those two maps are just such a slog and convoluted and blech. Pandemonium tho? Epic level

fast mortar
#

E3M8 music is amazing and its a shame that it got wasted on a boss that you can take down in 10 seconds

azure nimbus
#

idmus38

lavish osprey
#

this level has too many Pinkies.
It is an excellent level for quality control of the saw😉

#

My least favorite level is E4M2. I think it's the hardest level in DOOM

#

here are my favorite DOOM tracks :

#

Sinister, Nobody Told Me About ID, Dark Halls, Sign of Evil.

vast reef
lavish osprey
dapper flint
#

Ironically that's the first place I ever pistol finished the cyber lol

lavish osprey
#

here my best DOOM II tracks :

narrow condor
#

The Healer Stalks because of the funky Spanish cadenza

lavish osprey
#

Bye bye American pie ! - Alice In Chains(Them Bones)

#

The Healer Stalks - Get Them Before They Get You (DOOM version)

#

Waiting Romero To Play - (idk who compose this. Couldbe Bobby Prince)

royal heron
#

No Into Sandy's City?

dapper flint
#

On top of my head just right away e1m9 e1m4 for damn sure.

#

From 93

#

Tons more

#

Um for 2 map 29 is hammered into my head now

#

It's a fucking banger though

lavish osprey
finite crag
#

I like how you choose a lot of doom 2 tracks

#

unpopular opinion probably but I prefer the doom 2 soundtrack over the doom 1

#

the doom 1 rocks out more but I like the lowkeyness of the doom 2 one

gusty falcon
#

Well i got a disappointment tonight

Tried doomDoom on 3ds and it can't run other maps aside from base doom properly

By that i mean custom maps have no music

Shame i wanted to try valiant

#

It's just not the same without the awesome music

forest zodiac
#

I don't think the 3DS is capable of playing MIDIs, that's why

gusty falcon
#

Bigger Shame

zenith berry
#

Also fun fact: Waiting for Romero to Play and some other Doom II tracks were initially made for the original Doom. It was going to be the music for E1M3.

finite crag
#

and e1m2 as well

#

I think I just dislike a lot of doom 1 maps because in all honesty my ranking goes something like this: E1 ~ E4 > Doom 2 > E2 ~ E3

winged frigate
#

just finished map 6 now... map 7

#

23 maps left or 25 maps left if you count secrets

finite crag
#

classic doom is...

hexed escarp
#

What's a good wad to play coop

#

Is Eviternity fun in coop?

dapper flint
hexed escarp
#

I meant with someone else

dapper flint
#

Then yes

#

enemy count increase is nice cybers randomly thrown in

hexed escarp
#

Lol

#

Cool, I'm gonna try playing it with my friend later today

#

In sp I have only gotten to map12 so far and I love it

finite crag
finite crag
ebon fern
#

my favorite DOOM song is running from evil.

azure nimbus
#

I've played the first few maps of enter the mapwich2 which runs the supercharge Gameplay mod. Every weapon has manual reloads except for the ssg. this gives the weird experience where I can empty every weapon but wait to reload later(like doom3) by changing weapons except the ssg which forces the reload. The ssg forcing a reload in vanilla feels fine because all weapons are like that. but here, it feels unnatural

somber crystal
#

can anyone help me set up a multiplayer game on lzdoom
i tried to host and it didnt work

#

and my friend hosts but still doesnt work

#

i do the command zdoom -host and it says waiting for players

#

friend inputs my ip from hamachi still doesnt work

lavish osprey
#

hmmm

somber crystal
#

hold on it seens my friend has 3.88b and i have 3.88a

#

ill try that then if it doesnt work ill come back here

lavish osprey
#

ok

somber crystal
#

still doesnt work

lavish osprey
#

i know how to play multiplayer in ZDOOM

#

I don't have detailed information about LZDOOM

somber crystal
#

seems i didnt enable multiplayer from doomrunner menu
but i still havent tried cuz my keyboard stppped working

lavish osprey
#

🤔

somber crystal
#

still doesnt work

#

friends stuck on contacting host

lavish osprey
#

oh no...

#

wait a minute...

somber crystal
#

what

lavish osprey
#

do u have Zandronum ?

#

download Zandronum, Odamex, and Zdaemon

somber crystal
#

dont really wanna use those tho
and theyd be the same wouldnt it
same ip based

#

tried odamex once
also didnt work

lavish osprey
#

You can use DOOM explorer

#

i think DOOM explorer will help you

somber crystal
#

doom explorer is the same

#

its ip based isnt it

lavish osprey
#

yes

somber crystal
#

then it wont work

#

also i stil wanna use lzdoom

lavish osprey
#

Sorry... seems i can't help you with that

#

😦

azure nimbus
#

Your bio has you self-ID as racist?

lavish osprey
#

what ?!