#classic-doom-maps-mods

1 messages · Page 9 of 1

brave hemlock
runic breach
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no that's when they released the code

brave hemlock
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yeah true

mystic ibex
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Probably

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But I think with enough research, I should be able to compile it just fine

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Though I need to figure out what exactly is the “doomdef.o”. I already know there are the c and the header file to doomdef, but .o? I think it could be output, but I’ll have to look into it first

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Oh it’s object file, and it gets created during the preprocessing phase, before the actual compiling.

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Although, there are 2 different errors, one not defining rcsid, and of course, the assembler error

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Something else to mention:
In the Linux doom file, I found a “To Do” text file, so I opened it up, and here what it says:

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Nevermind, it was considered spamming

royal wave
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What are you trying to accomplish?

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If you're looking to integrate in some custom behaviors the engine isn't capable of, I highly recommend learning ZScript for GZDoom, or just GZDoom in general, as it's very likely capable of covering what you need. You'll be having to release any code you make as open source anyways, so might as well use an engine that's had all that hard work done for you.

haughty flower
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....I beat sigil 1.....yahoo......I'm a fucking noob

runic breach
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whaz the best doom modding tutorial out there

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decorate and zscript

brave hemlock
halcyon loom
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hey guys! i just watched a whole bunch of youtube videos of people playing the MyHouse doom wad and im very impressed with what i saw. it inspired me to play some doom horror mods of my own. i sadly completely ruined the experience of downloading myhouse but i was hoping maybe you guys would have some good recommendations for me?

haughty flower
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Soundless mound

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It's a great horror mod inspired by silent Hill and I played it, I needed new pants

blazing solar
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hmm, well that's unfortunate, I'm gonna have to find a simpler wad then

halcyon loom
blazing solar
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uuuugh, this crap doesn't want to work

proven dew
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What’s wrong with it???

proven dew
blazing solar
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Yeah, I just can't get it to run properly

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Because that's not how it's supposed to be

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It should be simply install it, open it and works but it doesn't

haughty flower
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hello everyone, im kinda new to the doom modding, can i have some recommendations?

teal wyvern
haughty flower
runic breach
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sort by popular, ignore brutal doom stuff

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not worth playing unless it's the og with e-day

blazing solar
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you know, I haven't tried disabling theater mode yet or seeing if it's enabled which might be the issue, I have no idea how steamvr handles non steam games

leaden juniper
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if you want gameplay mods, beautiful doom, brutal doom platinum, angled doom

haughty flower
whole blade
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Better go make it then

winged girder
blazing solar
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It certainly is a pain in the ass

winged girder
blazing solar
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I gotta wait until the guy on GitHub sets my ass on the right path because I cannot figure out why it's not working

winged girder
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Had to have these installed....any others that I should try besides these?

blazing solar
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idk if you can install custom wads

winged girder
blazing solar
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that's the console version isn't it

astral orchid
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I have a problem with enemies dying immediately after testing a map on gzdoom, the enemies work just fine if they are in the same room as the player, but if they are behind a door they die seemingly by nothing just spontaneous death, is there something I need to tag or something, I don't have on no monsters I already checked that

hollow meadow
haughty flower
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Can someone help me? So I downloaded a gta doom mod and played it but there's no map showing instead it only shows the episodes of the original doom, what do I do? The gun are only showing up not the map

whole blade
astral orchid
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@whole blade I didn't set up any scripts, but I got it working by deleting all of the map and starting over

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no clue what went wrong

proven dew
winged girder
proven dew
winged girder
proven dew
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Make sure you get all the secrets

winged girder
bitter flame
valid basin
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in a nutshell: time travelling (quicksaving and quickloading) imp deathmatches with doomguy

astral orchid
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What causes an invalid data error with custom music?

astral orchid
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I have an mp3 that's 90 kb, could it be the file size?

valid basin
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compat issues?

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maybe a diff file format would be more compatible

astral orchid
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I figured it out: I need a MUSIC and END marker

astral orchid
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How do i spawn monsters with actions on them already?

small pecan
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something is wrong with my copy of doom 2...

haughty flower
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I want this mod

gilded adder
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im bored......... send me mod raccomendations!

runic breach
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forever in my top 10

gilded adder
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the one with randomized monsters?

runic breach
haughty flower
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Hellrider

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Best way to feel like John wick, add the lean mod and a synthwave music mod

barren hamlet
haughty flower
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Back to Saturn x

gilded adder
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when will they release episode 3?

haughty flower
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No idea

valid basin
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impatience

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philosodoom

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wolfenstein 3d tc

small pecan
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heres the wad for the ultrakill map on Doom

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sadly its kinda bad optimized so when u get to the other zone u get kinda laggy, for me its almost impossible

scenic sinew
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My first doom mod incluides 7 levels, new monsters, textures, weapons and more

trail lion
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my doom mod special christmas

deft cave
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is doom but somethings not right coming to console?

runic breach
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oh wait srry discord was bugging out 😭

valid basin
haughty flower
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Mod idea, it is literally just a re texture but it's all neon, all black and bright colored lines replacing the textures.

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Like retrowave type stuff

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If someone makes that then please I need it

cloud tangle
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change the textures yourself lmao

haughty flower
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I don't have a system to do it

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So until they make a doom mod maker on the phone or Chromebook, nah

cloud tangle
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if a .png has the same file name as the texture in doom, it will replace it
drag and drop an image file named STONE2.png into gzdoom and see what happens
(this texture can be found easily on E2M1)

brave hemlock
haughty flower
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I did

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And I tried so many methods

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Nothing worked

runic breach
haughty flower
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I tried that

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But next time I will try again for the fifth time

runic breach
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how far did you get

haughty flower
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Web, I looked up on Android too but people said it was practically impossible to do it on Android so I stopped searching

runic breach
haughty flower
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I tried downloading slade on the web from Chromebook with Linux installed, I followed instructions and bam nothing

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It won't work for me

runic breach
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ah

haughty flower
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And right now I don't have Internet for my Chromebook, so sadly all I have right now is my phone

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And deltatouch

runic breach
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i proposed porting it to android (as in porting the source code to android and adding the necessary features to make it usable) as a joke n then u responded w "i tried that" n i was like "wtf what"

haughty flower
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I know so little about doom mod making and sourcing I wouldn't know

runic breach
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then it turns out you just meant trying to run it, not porting it lmao

haughty flower
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Yeah

runic breach
haughty flower
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That is actually what I was talking about, it just ran out

runic breach
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also imo i'd just ask a friend to borrow a laptop atp

haughty flower
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Yesterday it downloaded doom 3 great on the switch today oh my hotspot gone

runic breach
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chromebooks usually have ARM chips, right? if you could get an ARM linux distro running i think you might have a shot

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oop wait never mind i have zero knowledge on ARM chips, most of them don't have bootloaders it seems, setting up a linux distro ob a chromebook must be a headache

haughty flower
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I just give up

cloud tangle
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also yall should i drop some maps ive been working on?

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i havent in a while

cloud tangle
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according to oscult this is the best one ive made yet and i agree

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UV will kick your ass
HMP is eh

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oh also marb.wad is map03, because it was originally gonna be the 3rd map in florbeendorb

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then i said "fuck it"

haughty flower
# small pecan

Im playing this on my phone on LZdoom and it ain't that bad for me

cloud tangle
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oh and also, since i cant really use discord consistently, i post spoilers for maps on my twitter
(not a promotion mods dont ban me)
i should also mention i am FUCKING WEIRD so you have to endure that to get sweet doom behind the scenes

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and if you ask i can send you the files there
considering making a google drive to just put them there

valid basin
haughty flower
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Oh sorry, uh, I don't know the mod...

valid basin
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oh alright

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sorry if that sounded aggressive or rude

solar mica
static ginkgo
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guys pls i neeeeeed a big favor, i'm trying from days to use all of this mods toghether, i can't do it, pls someone can do it for me and send me like a folder , or help me in private. i'm speaking of the mods from this video: https://www.youtube.com/watch?v=XSTV3JxctgI

I thought, what if i put together most of immersive mods and then replay original Doom? Complete list down below.

If you'd like to support this channel
https://www.paypal.me/llrazzorll

Brutal Doom Platinum 3.1.1
https://www.moddb.com/mods/brutal-doom-platinum/downloads/brutal-doom-platinum-v31

BD Platinum Neural Upscale
https://www.moddb.com...

▶ Play video
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the mods are in the description

haughty flower
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Brb

haughty flower
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Nice, thanks.

haughty flower
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It has some great music, use it well

trail jolt
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just thought id throw this on here. i made a map in three days (originally meant for one day, but family troubles got in the way). aptly named "origwad Redux", its part of a series of maps I plan on making where I take classic maps, their motifs and key aspects and recycle them into a new map. origwad was a 1994 WAD and is well known as the first user made map ever published, so i chose it as my first. heres the download. it should work on vanilla or any sourceport; i tested it using GZDOOM and DSDA-DOOM, and I found GZDOOM to be a better experience. A bit late, but merry christmas.

cloud tangle
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hey that was the same idea i had for florbeendorb! nice!
i then got carried away with map04

dusty heron
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My 11 map alpha

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Freedoom 2 is required to play it, but i wish for (constructive) criticisms

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It is my first megawad after all

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I think my stuff is sub-par but lemme know what you guys think

rugged mantle
reef linden
dusty heron
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Did i make the music good?

reef linden
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yeah it's actually really nice I didn't notice

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oh and the secret in the 3rd mission "punch em to death" what does the item actually do?

dusty heron
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Punch the trilobite lol

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The trilobite is Freedoom's caco

reef linden
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at the loop part of the music for the 3rd level, the background droning noise gets repeated way too much and it kinda hurt my ears

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yeah I never got far into freedoom to get through all the demons

dusty heron
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Oh-

reef linden
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tbf I was sitting in the menu for a while

dusty heron
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What soundfont you use?

reef linden
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I'm using gzdoom default

dusty heron
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Ohhhh thats probably the problem

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I normally use Arachno/weeds/ sc-55 emperorgrieferus

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I'll see what i can do tho

dusty heron
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Also i did add custom weapons and enemies

reef linden
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no like the pause menu

dusty heron
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Ooooh

reef linden
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for mission 3 while I was typing

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the music is good don't worry

dusty heron
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Oh phew

reef linden
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the fourth level has way more ammo and health than I needed but I'm playing on an easy difficulty and I probably missed all the secrets
generally I suck at Doom though

my eyes are hurting from playing Eternal all day though, so I'll give it a break

dusty heron
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Alrighty 👍

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Map04 is the supplies processing, so an influx of ammo would make sense

reef linden
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oh I was kinda flying through lmao

rugged mantle
dusty heron
dusty heron
dusty heron
rugged mantle
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Wow, I don’t even know how to do that. Did you use UDB?

dusty heron
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UDB for maps
Slade for adding custom stuff (and coding the zdoom mapinfo)

Fl studio 21 for making the midi

And

Realm667 to get custom stuff.

rugged mantle
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Ok, thanks! I’ll make sure to check all of those out

dusty heron
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👍

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Also

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Learn how to use slade before you use it so you dont rip your hair out trying to figure it out yourself 👍

light prism
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Our free demo release has received a big ol' update with lots of bugfixes, optimizations, improvements, extra content & gamemodes: https://store.steampowered.com/app/1779060/The_Age_of_Hell/

You are The Crusader, the last member of an ancient order of holy warriors pledged to defend the mortal plane against horrors from the abyss. The realm has been quiet for centuries. Your fellow defenders have all been slain or lost to the mists … but something is stirring. Something evil. Rumours of horrors stalking the wilderness have reached y...

Release Date

Coming soon

▶ Play video
dusty heron
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I found this from Zlimbratski's channel! Nice!

light prism
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cool cool

light prism
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well theres lots of extra gamemode stuff to make it extra challenging now, and optimizations so it should run better on older machines

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it also has controller support and runs on steam deck

dusty heron
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Does it run on delta touch? Sorry if thats a dumb question

rugged mantle
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I’m looking for feedback on this map, as it is the first one I’ve released

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If anyone’s willing to play this late

light prism
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it doesn't run on delta touch as far as I know

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it requires gzdoom 4.11 or above and I dont know if they're up there yet

dusty heron
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On my delta touch it says 4.11.3

haughty flower
dusty heron
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*And note: please add more ammo)

light prism
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you could give it a try then i guess

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i havent tested

dusty heron
rugged mantle
dusty heron
dusty heron
rugged mantle
dusty heron
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Cool thing, man!

light prism
zenith merlin
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hey i am trying to get the memento mori wad to play together with its music which is a separate wad, how do i do that ?

dusty heron
bitter flame
whole blade
trail jolt
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Just getting started with my next Redux map; my Redux series is where I take old WADs, their motifs and key aspects and recycle them into something new. This time, I'm taking the 1994 WAD "Aarrghh!". So far, I've just about finished the first room of E1M1 (mine is on the left, with the original on the right).

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Dunno why i shared this

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just felt like it i guess

trail jolt
zenith merlin
rugged mantle
whole blade
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Gzdoom you can just select all files you want to load and drag them onto gzdoom.exe

cloud tangle
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i may take some motifs of that design for a future map ;3

teal wyvern
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it's like black mesa but for doom wads

rugged mantle
light prism
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thankies

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i recommend a path of atonement playthrough and then a path of the dawnbreaker playthrough with mutators

haughty flower
# rugged mantle I'm looking for feedback for this map I made

Just played it, here's my thoughts
-Areas are too big, why not make smaller maps? sometimes less is more, and I skipped through most of the monsters, not sure if this is just your style for mapping yhough
-Theres not enough ammo or health, and for some cases the rocket launcher and some ammo pickups could've been easily accidentally avoided due to the map being large, also the scarce amount of ammo and health led me more to skipping past all the monsters, which is kind of boring
-Also few little tips, try adding more detail to your maps, like pillars on the corners or terminals, and try playing with heights more, make stairs that lead to an elevated room or something, and use border textures like doorstop,the silver support texture, or metal to create good transitions to an area whenever you use different textures

So far it was an interesting map though, I like how it went from a base to a hellish cave, I'm assuming you're an early mapper so you did a decent job here🙂👍

rugged mantle
rugged mantle
haughty flower
hexed jungle
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One thing to note is that the yellow door only opens once from the outside so if you don't go through before it closes you have to noclip to finish the map.

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Also this map would greatly benefit from some teleport or closet traps, you could try adding one of those to the room with the pillars and move some of the random monsters to a closet or teleport room that the player trips when they get the yellow key. Would easily make that room a memorable highlight along with the end cave.

cloud tangle
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teleporting in monsters is peak map design
i love it

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i like to think that teleporting in monsters is kind of my thing, but when i look at my maps i hardly do ti

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i guess i like the concept more than the execution, because it is sometimes so tedious

trail jolt
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just wanted to give a thanks to filbert and fishy. they're some of the first people to ever compliment one of my maps. it might be a bit of an over-reaction, but im new to mapping and it means a lot, especially for my motivation to keep going! thanks.

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ill continue to post updates here as i keep mapping too. and ill post the finished map.

trail jolt
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@light prism Just wanted to say that I love the game you and everyone else has made. I just got done playing it on the hardest difficulty and thouroughly enjoyed it. I do think, however, that "comboing" with the Hammer could be tweaked a little - I feel it should work so that the more the player combos with it, the stronger it becomes until they stop comboing. This rewards skill with power, while at the moment the combo mechanic is just "Fire, then Alt Fire". But I'm just some British schmuck who knows nothing about game design. Overall, great demo, and I cannot wait for the full release.

light prism
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there is actually an upgrade that does exactly what you said

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though it caps at 35% damage boost

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btw the combo mechanic is not that, there are heaaaps of combinations - press f1 for contextual help to see a few

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also thankies 😛

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the upgrades are randomized so you may not have seen that one come up

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i will still probably end up adding some more 'special moves' for it though

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like a 'drill attack' style thing and some kind of whirlwind uppercut

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the idea of randomization was to force you to have a roguelike-ish build, it still obviously gives you a branching choice each time, but you can lean towards specialization

trail jolt
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ah i see. thats really cool! ill be sure to replay it a couple times. i really hope the game gets more recognition, especially for a modding scene to start. you bet ill be making some maps for it!

light prism
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i think the endgame is to allow the player to not only pick the skills but upgrade them

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atm the code logic isnt there but i can eventually implement (there are 32 hammer skills alone so might take a while)

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give it a try with the mutators, i did try and make those change up the gameplay quite a lot

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like barrels of fun and achilles heel change up target prioritization a lot for dawnbreaker path

trail jolt
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thats cool. ill check out some mutators then.

light prism
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thanks for playing!

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you could help us out with a positive steam review 😛

trail jolt
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yeah. ill put one up once i play a little more.

heavy solstice
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hi

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im trying to do this

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hxxps://www.doomworld.com/forum/topic/129045-how-to-enable-the-wide-classic-bar/i

jolly tusk
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ugh

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Alright can anyone explain to me this new system of triggers and panels to activate doors and such?

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For some reason, I'm putting them on 1 and switching the panel to do 1, but apparently that's just not how it works anymore

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It seems like they tried to simplified it and screwed that concept up royally

cloud tangle
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(and my secret agenda is to make furries get less bad of a rep by just being a normal person lmao)

jolly tusk
dusty heron
dusty heron
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If you do, it requires the freedoom 2 iwad

cloud tangle
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alright, sure!

cloud tangle
jolly tusk
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Okay

cloud tangle
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oh nvm i see your previous message
i map in slade, i believe there are differences

jolly tusk
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So, they changed the panel press mechanism when you trigger an action to happen, like a remote location for a door or several doors

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my question is where in the hell are those triggers for labeled 1?

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do I need to switch it to be labeled 1 with the rest of the doors/actions labeled for 1 or is there a place that TELLS YOU which it opens when triggered?

cloud tangle
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what do you mean for labeled 1?
like sector tag 1?

jolly tusk
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yes the tags

dusty heron
cloud tangle
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ohhh yeah, so the first arg for a line special is sector tag, just set that to 1

cloud tangle
# dusty heron Ty :>

the maps youve made show great ideas but, to be honest, poor execution
they were still fun romps around!! my favorite two maps were the coliseum and the mountaij one

dusty heron
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Yay!

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Yeah, im working on fixing weapons and overall balance and aesthetic

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The boss also will be changed

cloud tangle
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also, i dont know how to describe it, but youre making sectors wrong lol

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ill grab a screenshot of what i mean soon

cloud tangle
flat python
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Gameplay of Counter-Strike Doom: Martian Offensive's latest update, featuring optional human enemies. Replaying the whole campaign to show how they work.

Link to the mod:
https://www.moddb.com/mods/counter-strike-doom-martian-offensive-2017

Changelog:
Fixed a glitch while playing multiplayer modes that would make guns to not reload.
Modifi...

▶ Play video
dusty heron
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I thought that would mess things up

dusty heron
cloud tangle
dusty heron
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Oooooohhhh ok!

cloud tangle
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also i like the idea youve got for that one with the big open area, with the grey ash walls and such
i may recreate it

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also whats that mod youre using for that was? its a fun one :3

cloud tangle
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lemme check

dusty heron
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👍

cloud tangle
dusty heron
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Yeah.....sorry bout that, i just didnt have much ideas for that one

cloud tangle
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no, dont be sorry, it gave me inspiration

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i feel your biggest limiting factor is a lack of knowledge of the engine, or how to map
your ideas are great

dusty heron
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Yeah...

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If we could be friends and dm, i could possibly learn?

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From you?

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Because i feel like yt tutorials are limiting ;-;

cloud tangle
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i am by no means good at mapping, but im always happy to help! :3c

dusty heron
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Yay : D

trail jolt
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one thing i used to do is just watch other people map, such as DavidXNewton's RAMP tutorials. Another good one is DOOMKid's "Vanilla Mapping 'Stream'".

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Even if you watch them in the background, they can still be helpful and provide inspiration.

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You'll get the hang of the engine real quick, don't worry.

trail jolt
# dusty heron

Just played the first couple maps, and they're pretty good! Your work is exactly what I'm looking for: new, but not bad. Just though I'd ask here, would you be fine if I wrote a review on my DOOM Website for it? It's fairly new, but I aim to review various DOOM WADs like yours.

trail jolt
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Also, if thats a yes, can you tell me a bit about the custom enemies and weapons? Sure, i could look into SLADE 3 myself, but I don't understand Decorate or anything else. Thanks in advance.

cloud tangle
trail jolt
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yeah, i used to use SLADE until I found UDB to be much more user friendly

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now i use SLADE just to make WAD files

cloud tangle
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wait does udb not let you edit wad files?

hexed jungle
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Not to the degree that Slade does as far as I'm aware

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Like I don't think you can use it to put custom stuff in the files, it's purely for mapping from what I have seen.

cloud tangle
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oh man

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jeez, im stuck with slade then

hexed jungle
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Whatever helps bring your ideas into reality is good

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I still haven't tried to use Slade to map

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Idk if I ever will, UDB is pretty slick

woeful hinge
#

If you prefer compatibility, choose Slade, Otherwise UDB, or anything else.

cloud tangle
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i chose what worked on my school computer :3c

hexed jungle
woeful hinge
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Slade is compatible with Strife, Heretic, Hexen, lots of games on the good old idtech1 engine.

hexed jungle
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Is UDB not? I've seen Hexen format but I haven't looked to see if strife or other games are.

woeful hinge
hexed jungle
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Weird, I had no idea Slade supported Build engine stuff. That's pretty cool.

woeful hinge
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In the wiki you can find out more, have fun with it.

dusty heron
trail jolt
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alright, if i can get my site to damn work, then ill get started

dusty heron
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Woohoo! ^^

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Like the weapons are too strong so i nerfed em a bit

brave hemlock
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if 1.6 and go had a baby

cloud tangle
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rare cakedon sighting

shut crane
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How do I edit the main menu with a personalized title

And how do I retexture the HUD and enemies?

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I want to make a kinda total conversion and I want to retexture the base doom enemies, but I don't know how to do it

haughty flower
# shut crane How do I edit the main menu with a personalized title And how do I retexture th...

With SLADE, you can import your main menu picture(It's aspect ratio should be 320x200) and rename the picture into TITLEPIC,
for the personalized title, you can import your photo(It's aspect ratio should be 125x60) and rename it into M_DOOM
IMPORTANT: be sure to convert them all to doom gfx pallete after

For retexturing the hud and enemies

HUD:
Import your photo as usual (It's aspect ratio should be 320x32) and rename it to STBAR, and you also need a separate photo for the ARMS section, the aspect ratio for this should be 40x32, and rename this photo to STARMS

For enemies you can import your sprites and then rename these sprites to the names of whatever enemy your trying to replace (For example, "POSS" is the zombieman's sprite name, you can look up the sprite names in the doom wiki or just view the doom2 iwad with slade for the sprite names 🙂👍)

shut crane
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Thanks...I would like to like save the message in case I need it afterwards

shut crane
shut crane
haughty flower
haughty flower
trail jolt
#

Okay, I need just a little feedback. What do you guys think of this:

#

I'm trying to make a sewer section for my "Aarrghh! Redux" maps. but I suck at it. Just wanted to know if it looks okay. Thanks!

haughty flower
trail jolt
#

i made the ceiling toxic too just as some variation in the ceiling

#

i was mostly panicking about the walls and whether they look fine or not

haughty flower
#

Now I'm starting on another mod now.

#

Unfamiliar Trilogy

trail jolt
#

I know I'm asking this again, but does this look okay?

#

My anxiety is probably just playing up but I'm all panicky that what I'm making is bad or amateurish.

#

If you need another angle of the room to judge just ask.

cloud tangle
#

yo that actually looks really cool

#

id set those radiation signs back into its own sector, and raise it's light level, just to emphasize them a little bit

#

though, im a little against using that floor texture on the bottom bit, but thats just me

trail jolt
#

thanks

bitter flame
dusty heron
#

What TCs do you guys recommend?

#

A fun one im playing

Brutal Wolfenstein: Über Hero Edition

trail jolt
#

Brutal Wolfenstein is great

#

I played it a while back and still regularly check it out.

runic breach
trail jolt
#

absolutely.

runic breach
#

we should rank all the brutal mods, like brutal wolfenstein, brutal quake, brutal half-life, etc.

trail jolt
#

i don't hate Brutal DOOM (in fact I sometimes play it myself) but Brutal Wolfenstein I find is my prefered one

#

havent tried brutal quake or brutal half-life, but I probably will soon

cloud tangle
#

brutal doom is fun, but its not for me

#

the weapons testing map is really cool tho

#

i played that more than the mod
brutal doom is also really laggy on 4gb of ram

teal wyvern
dusty heron
dusty heron
#

Is siren any good?

teal wyvern
#

No clue

runic breach
dusty heron
#

Oh lmao

#

Can you send a link to brutal quake?

cloud tangle
#

sorry guys i have not done literally anything in terms of mapping besides a low effort testing map
ive opened slade like 5 times, made a new map, slapped down some sectors and then closed slade without saving
fortnite is fun on the other hand

gray glen
#

So I'm making a wad and I made a revolver for it and I want it to be a starting weapon, but whenever I try doing that I have to type idea to get it, does anyone know how to do this?

#

idfa not idea, autocorrect smokin

cloud tangle
#

id just put it down as a pickup, and a linedef that runs the command
take pistol

#

though thats scripting and idk how to do that

dusty heron
dusty heron
#

Any thing from 15000-30000

#

I think

gray glen
#

Ok

#

Im doing it right now

dusty heron
#

👍

gray glen
#

It didnt work

dusty heron
#

Ok maybe you dont need the id

gray glen
#

Even without the id it doesnt work

#

Wait hold on

#

Nevermind

dusty heron
#

Hm?

gray glen
#

I tried doing player replaces player instead of weapon replaces player but it still didnt work

#

Pistol not player

dusty heron
#

Hmmmm.

#

Can i see line 11?

gray glen
#

Sorry for the wait i was eating

cloud tangle
#

also, why not just change the stats of the pistol and change the sprite???

#

i feel like thatd be waaaay easier
but i dont mod, i map :3c

gray glen
#

You cant change the stats of the pistol unless you have whackedED4 which is very limited.

dusty heron
#

Try pistol replaces pistol instead of weapon replaces pistol

gray glen
#

thats what I did

gray glen
#

its still didnt work tho

royal wave
cloud tangle
#

see, this is where other people help here
i know mapping and mapping only

dusty heron
#

I am stumped

dusty heron
#

Since the revolver replaces the pistol.

dusty heron
gray glen
#

No its fine

dusty heron
#

Yep i think i found your problem

gray glen
#

Ok thank you

#

Ive also added a shotgun toit

#

Ill post the wad in a bit

#

I tried it but it still didn't work, which sucks but I'm still posting the wad so that you could open it and see what the problem is

grave flare
#

Hey guys can I post our doomworld thread here?

runic breach
grave flare
#

here

grave flare
cloud tangle
#

i will play this sometime soon 👍

azure lily
#

Okay, so I've been planning a wad for a few months on and off - I don't have massive ambitions, not looking to make a Sunder, but I have like 6 or 7 map ideas in mind

#

Big thing though is I want custom text before and after each level, edited monster HPs and for one level to have some custom enemies - am I forced to go to GZDoom for this, or can I manage that in a dsda-compatible source port?

dusty heron
#

You can.

#

I think it would just be a different procedure.

shut crane
#

I was thinking about creating a Metropolitan Themed wad for Doom

#

I'm gonna try with going trough doom cutes and a lot of silent teleporters

#

And maybe using some custom monsters and 3d floors

#

I want to do something like Duke Nukem/Blood

cloud tangle
#

BLACKWALL2 (i think thats the texture) is your friend, use it generously

trail jolt
#

Hey everyone. Currently getting ready to get started on my first largish scale mapping project after many small maps, and need some input. When it comes to mapping, I don't want to be just another ribbicks or skillsaw (but much worse), I want to reach out to the niche amount of people who want DOOM maps themed around other games (me included). So, I want to ask anyone thats here to give me there suggestion for what game I should do. Preferably, the game should have graphics that translate well into DOOM textures - so stuff like pixelated graphics. This doesn't just have to be classic games either, newer games like Minecraft can be offered too. Thanks in advance!

trail lion
cloud tangle
trail jolt
#

I might give it a try. So far, I've planned making a mapset using the original SMB Textures, and then a series of maps using the Minecraft textures, but each map is themed around the next update (e.g. there will be a map for 1.0, then 1.1 etc.) But yeah, I'll take a look at Terraria's sprites and see what I can do.

gray glen
trail jolt
#

unfortunately, i havent read it yet. additionally, it would require a lot of spritework that im not good at

gray glen
#

Then I think I might make one, im also not very good at sprites

gray glen
dusty heron
#

Quake 2 is one of my personal favourite games of all time

#

Is there anyone willing to make a big cyber black dragon? Kinda like the cyberdemon but a dragon-alien

#

Sprites i mean

brave hemlock
#

quake 6

slate maple
#

Back to map making, time to get Episode 5 in a playable state

cloud tangle
#

yo guys drop some map ideas
all i know is i want to have a connected, slick map like map10

dusty heron
#

Hmmm

#

A sewer/Tunnel system?

cloud tangle
#

civvie11 moment

hexed jungle
#

Funny enough Containment Area is map 10 in doom 1 as well I think

cloud tangle
#

lemme boot this up rq

#

map 11, forgot the secret level!

#

also hell yes

#

thank you oscult for another banger reccomendation 👍

hexed jungle
#

I always forget about the secret maps in doom 1

#

Except for the first episode, but that's because the path to the exit is really in your face

cloud tangle
#

yeah i didnt know that they had secret levels, i literally just thought "oh its just a quicker exit for speedrunners"

flat python
#

00:00 Intro
03:25 Gameplay

(English below) Terminamos con los principales ganadores de los Cacowards 2023 (aunque seguiré también con los finalistas) con Insanity Edged, uno de los que más me han gustado de entre los premiados. Se trata de una campaña de 8 mapas grandes y con un nivel de detalle espectacular, con armas rediseñadas para ser más ...

▶ Play video
cloud tangle
#
  1. not a sewer
  2. doomcute or nah (probably nah because i dont usually do that)
  3. fun :3
dusty heron
#

Hmmm

#

Abandoned bunker?

#

That sounds like something i'd do lmao

cloud tangle
#

concrete textures, cramped hallways, ooh all very good ideas

brave hemlock
#

dark forest with those big dead tree props and walls opening to enemies inside

trail jolt
#

As much as id love to do Quake 4 or Skyrim, I probably wont be able to due to them using textures too large. Perhaps Quake 2 is best, since I like the aestetic in that game.

civic plank
gray glen
trail jolt
#

yeah. maybe. i tend to just make original maps with another games textures, but i can try making another map one-to-one

gray glen
civic plank
gray glen
gray glen
#

Like a doom expansion for quake 2

trail jolt
#

yeah, kinda

gray glen
#

Ye

trail jolt
#

like how before i made about 5 maps using only textures from the original SMB. there still original maps, i just use textures from other games. a bit like the megawad "Super Mayhem 17", but not as good

gray glen
#

Yeah tottaly

stuck lion
#

Doom 2 mods be like

#

You know the forbidden mod

runic breach
stuck lion
#

Doom 2 mods just hit different im gonna go back to wolfenstein i had enough

gray glen
trail lion
dusty heron
#

is it alright or nah?

cloud tangle
#

what changes am i looking for?

dusty heron
#

How to make a monster shoot 3 projectiles at once in a triangular formation?

dusty heron
#

"Freedoomguy was blown to kingdom come by a Knight of King Corvus"

shut crane
#

Has anyone ever tried to recreate Doom Eternal levels on Doom Classic?

dusty heron
#

I think After Doom maybe?

dusty heron
#

I'm unsure tho

umbral ferry
#

Is there a good resource for finding doom 1&2 sprite skins, only able to find a few janky websites with a lot of broken download links

dusty heron
#

Realm667

umbral ferry
dusty heron
#

Npnp :>

glossy spade
#

Hi everyoone, I'm looking for a mod for Doom 2/Ultimate that adds mechanic from the recent doom games (get health when using chainsaw...) I saw that there are plenty mods doing this. Which one should I pick ?

shut crane
#

Guys I try to play mods with Freedoom on mobile, but the app crashes when I try to play a mod

runic breach
#

it can't run most mods i believe

dusty heron
#

I'm trying to add two separate teleporters to my map, the first works but the second isn't

shut crane
shut crane
#

What are your favorite types of mods? Mine are the map ones and total conversions

dusty heron
#

Everything is the same as the first one THAT. WORKS. but the second doesn't wanna cooperate

shut crane
#

Try looking if you put the right numbers of the sector tag (for the destination) and tag of the linedef (teleport)

dusty heron
#

Oooooooh!!

#

The tag on linedefs were 0 but the sector of destination is 11

#

Fixed it but it's STILL not working

#

I am about to rip my hair out bruh lmao

brave hemlock
#

remove them and make them again always works

dusty heron
#

Hmmm

cloud tangle
#

lmao

#

also do we consider just maps mods?

brave hemlock
#

megawads are the best

brave hemlock
cloud tangle
glossy spade
#

Hi I just finished my very first WAD, but when I drag it in GZdoom and play it, it's Doom 2's map1 that shows up, how to fix this ?

#

Also on which website should I post it ?

brave hemlock
#

show me your wad directory

glossy spade
#

I searched online, do I have to replace doom 2's first map ? How do I do this ?

bitter flame
brave hemlock
#

sorry should've specified

glossy spade
#

Wdym the files inside of the wad ?

#

Nevermind I think it's good

lusty dove
glossy spade
#

Oh okay

#

I solved my issue by just renaming my level to map 01 and it worked

#

But Slade could handle this

lusty dove
haughty flower
#

Random mod name: Doom Dark Ascension

turbid leaf
#

Not even DOOM is safe from Gen Alpha

shut crane
#

I mean, if you think about something there is its Doom Mod Counterpart

#

Should I put a MP3 file for the music?

#

Or is it better a MIDI?

brave hemlock
#

well uh these are two completely different audio formats

#

if youve made a piece of midi music you should just put the midi into the game

#

but if you want to use a mp3 you cant really make it into a midi without it sounding horrifying

shut crane
#

Thanks, I know that there are free to use midis online but for what I want to make I think it's better going for MP3

I want to use "chill" music

Something atmospheric in Quake Style but not Horror

brave hemlock
#

midi will run in the doom engine if you convert it to mus (or even without converting i think im not 100% sure) but mp3 will require gzdoom

haughty flower
#

any mods worth playing? I finished brutal and my house

brave hemlock
#

scroll around in #classic-doom and youll see some people recommending mods

trail jolt
brave hemlock
# trail jolt Also, check out the "WAD Progression for Skill Improvement" page if you want to ...
trail jolt
#

Ja

brave hemlock
#

oh yeah ive seen it too, gotta play thru it some time

trail jolt
#

Okay, now it lets me go on DOOMWorld. Bout time

#

Lots of great WADs on there.

brave hemlock
#

yup

shut crane
haughty flower
#

Il try those out thanks

shut crane
#

And if you want something chill there are City Of Doom and Oceanside

onyx scroll
#

DSDA-Doom and Woof are two that I know of

brave hemlock
#

oh yeah i just knew gzdoom did i dont really know many sp's

haughty flower
#

Hello

half field
#

Would it be possible for somebody to help me modify my Wadsmoosh to create a even bigger Doom complete pack?

I Have everything.

The Xbox Levels (Betray & Sewers, fixed and able to work), Sigil 1 and 2 (paid versions), Doom 1, doom 2, The master levels, No Rest For The Living, TNT, Plutonia, e1m4b, e1m8b, freedoom 1, freedoom 2, doom 64, The Lost Episode, Lost Episode Fix, PSX Levels, DTWID, D2TWID, Thyinterpic, Doom Combined (Gzdoom), Doom_Complete, Doom_Complete_Extra, DoomCompletePlus_Romero_patch, Fullrun, Wadsmoosh_romero_e1, Work Of The Masters Deluxe Edition, mladdon, ZDMLmenu, and more

I also have the other doom Iwads, Hexen, Heretic, Strife, Chex1, Chex2, Chex3, Hacx, SVE, Voices, and Wolf3D

My intention is to create a very long, One Episode Super-campaign that is the entire doom story

but longer, and overhauled.

Replacing levels like e1m4 with e1m4b and e1m8 with e1m8b

and replacing many of the other levels with non-official remakes if possible. Extending the levels making them longer and harder (if possible)

I'd then also like to add some pk3's and pwads to Doomrunner or ZDL into Gzdoom, such as Smoothdoom, and some other stuff to give it a more "modern" coat of paint while still retaining its classic charm

if anyone knows how i can do this, please help me

young iris
#

Who has the files for my house?

proven dew
young iris
#

Really?

proven dew
#

just the PK3 file???

young iris
#

Yea

proven dew
#

ill dm you it

young iris
#

Ok

#

Thx

proven dew
#

are we allowed to post files in the server???

#

not sure how strict the rules are tbh

young iris
#

Idk

shut crane
#

Is there a wad maker for mobile I want to use it just for fun while I'm at school

brave hemlock
#

get a server and rdp in

#

desktop environment n stuff with slade and doomed and whatever else

runic breach
#

but yeah this should work

#

going 2 be kind of janky but if it works it works

brave hemlock
#

no it was a joke don't run rdp on the internet

#

one way to get yourself fucked over

cyan spruce
#

One of you guys know about a Doom Eternal wad for Doom 2?

#

Or Doom 2016 wad for Doom 1?

#

If anyone have a wad of that two games for classic Doom 1/2, send me that in dm

haughty flower
#

Any good wads? Tried valiant and I hate it lol

shut crane
#

It's plutonia levels difficulty but it's very fun and very beautiful aesthetically

brave hemlock
#

sunder Cacoawkward

ornate knoll
#

NO

lusty dove
#

mods delete this please

brave hemlock
#

@solar brook u busy? could get rid of this fool

brave hemlock
#

gg

dusty heron
#

It's a LOT of fun 👌

haughty flower
#

Does anyone know a console command or a mod to make Brutal Doom have infinite ammo?

Brutal Doom is extremely fun, but i just have one problem: The Ammo. Whenever i want to exclusively use my ssg or combat sg, it always runs out of ammo just like Eternal. Does anyone know how to increase the limit of my ammo in BD?

lost flame
#

go into the console and type "sv_infiniteammo 1"

#

that works with standard doom at least, not 100% sure about BD though

haughty flower
#

alr thx

haughty flower
lost flame
#

fug

#

you'll just have to tear the PK3 open and mess with the ammo values yourself

haughty flower
#

How?

#

(I play on mac lol)

lost flame
#

you're better off looking that up yourself

#

it isnt very easy to explain over discord

haughty flower
#

😭👍 thx tho

lost flame
#

lel

#

its not too difficult

haughty flower
#

oh thk god

#

i thought i had to compress and expand and all that bs

haughty flower
lost flame
#

i guess just look up "doom decorate weapom tutorial"

ornate knoll
#

something im working on

brave hemlock
#

chaingunner with an uhh LMG?

#

pretty cool

ornate knoll
#

actually the chaingunner is basically like the cafe guy

#

im making some lab megawad but idk if theyd have a cafe after the control room

brave hemlock
#

cant he just be some scientist working at something involving liquids

#

doesnt have to be a cafeteria

shut crane
ornate knoll
shut crane
#

I was thinking the sprite was different

ornate knoll
#

o

shut crane
#

Is it or I remember bad?

brave hemlock
#

i also remember that the chaingunner had a chaingun as one of his hands

#

and just pointed it at you

ornate knoll
#

o

#

i think that was just the shooting animation

#

the bullet chain hand

shut crane
#

I hate them so much that I never put them in any of my maps

shut crane
#

I still see something off about that chaingunner...

ornate knoll
#

the gun is abit differeny

#

i think its just bc im using brutal doom so the monsters prob had redesigns

#

or its just visual mode acting like that

shut crane
#

What kind of strange liminal thing am I watching, great idea btw

brittle lily
brittle lily
#

even if noone asked, im still going to explain.
At the start, there is a invisible actor that spams the wander state at a very high speed, and after it runs out of wander frames, it goes to its death state, and dies. During the death state, it runs "A_SpawnItemEX", this refers to an actor that is a random item spawner, (can be used to spawn any actor)

To make it spawn multiple types of actors at random, i used code from the allready existing actor "RandomSpawner", for the monsters, i had it so that when the wandering actor dies, it runs A_SpawnItemEX which spawns the actor i made called "MonsterPool"

This is monster pool in the decorate

actor MonsterPool : RandomSpawner 964
{
DropItem "Demon"
DropItem "DoomImp"
DropItem "ChaingunGuy"
DropItem "ZombieMan"
DropItem "DoubleSpawnMonster"
DropItem "NAN"
}

Each "DropItem" is one of the possible items/monsters it will spawn when the actor "MonsterPool" is spawned.

DoubleSpawnMonster is an actor i made, that does the same thing as the invisible wandering one, but instead spawns two monsters.

item NAN, is an actor that instantly kills itself and is invisible, so no monster spawns.

#

.

In summary, you can have random thing, in random place.

or random thing, in specific place.

brittle lily
#

As for the sectors, i just made a 50/50 actor, which has a chance to spawn basically nothing, or a potted plant. If the plant spawns, it gets pushed forward on a moving sector (treadmill behavior) and then gets pushed past a linedef, which activates the sector going up. causing the pillars to rise

actor fiftyfifty : RandomSpawner 7834
{
DropItem "Plant"
DropItem "NAN"
}

#

alternatively you could just make a wandering npc that dosent count as a monter, entrapped in the room, which will naturally pass the linedef, but i find it funnier to treadmill potted plants out of bounds to trigger things

#

Well im going to stop spamming the chat and go now, have fun guys

dusty heron
dusty heron
#

Yeah but it's not an FPS

#

I mean, Doom infinite definitely looks awesome, but even more roguelike mods would be awesome

haughty flower
#

help would be appreciated.

runic breach
haughty flower
runic breach
haughty flower
runic breach
haughty flower
#

Wait lemme send a pic

runic breach
#

a. do you have all the mods you need for it
b. are you using the correct version of gzdoom

#

i think b is good considering you're on the latest version

haughty flower
#

im sending a vid rq

haughty flower
#

Btw BD v21 aint working for me

runic breach
#

brutal ballistics is a standalone mod afaik

#

run it with higher priority than BD or use the monsters-only version of brutal doom

runic breach
haughty flower
#

ye sure

haughty flower
runic breach
haughty flower
runic breach
haughty flower
#

mm alr

runic breach
#

but it runs perfectly fine for me

#

"./gzdoom.exe" -iwad "DOOM2.WAD" -file "../../Desktop/doom_mods/brutalv21.pk3" "../../Desktop/doom_mods/BrutalBallistics.pk3" is the launch command i used @haughty flower

#

can i see yours?

ornate knoll
#

im making a target range for my megawad

#

so far it looks like a bowling alley

#

this is gonna take a long time i can tell

haughty flower
#

Cuz i think my BD Version is the problem here. I have BD V19 cuz when i try to use BD V21 it doesnt work.

runic breach
haughty flower
runic breach
haughty flower
#

I compressed the folder to a .zip file then renamed it to pk3

runic breach
haughty flower
#

Wait what? How?

runic breach
#

in fact you don't even need to change it to pk3

haughty flower
#

Nah but after i downloaded it it just turned into a folder

runic breach
#

what 😭

haughty flower
runic breach
#

macos shit istg

haughty flower
#

I downloaded it from moddb

haughty flower
brave hemlock
#

theres always linux

brittle lily
peak flax
#

face reveal???

coral cloud
#

I'm working on a mod now, if you want the other mods that are in this mod, or the music I used, here it is

Smooth Bolognese Blood and Gore made by:
dDefinder

Smooth DooM made by:
Gifty

Flashlight++ made by:
GenericNameGuy

ZFootSteps made by:
DenisBelmondo

DooM 2 Music Remasters made by:
NML

brave hemlock
#

is this like a mod pack?

runic breach
brave hemlock
#

oh perhaps

honest surge
#

i have only 1 pk3 and wad installed guess what thay are

cloud tangle
cloud tangle
#

also drinking game: everytime brutal doom is mentioned in this server, take a shot

#

thatd probably kill me

shut crane
coral cloud
coral cloud
neon steppe
#

its pretty short and bad, i just wanted to make a doom map cuz how fucking cool is that

neon steppe
#

i only tested it with DSDA btw

shut crane
#

I love that Doom has a very easy to use level editor

I tried the Half-Life one and...I didn't even made a test map or something, I felt disoriented without tutorials

shut crane
shut crane
# neon steppe my very own doom map

As your first map is very good. The only criticism are the texture misplacements, if you want to know how to adjust the texture to be aligned press CTRL + A while on 3d view in Doom Builder

#

I really liked it overall

neon steppe
#

ofc texturing is really important too but iam not good at choosing textures so just decided to go with a pretty simple look

shut crane
#

My recommendation is making a sector with a limited choices of textures and sticking only to that certain palette you want to use

#

Or additionally if you want there are custom texture packs for Doom

coral cloud
neon steppe
#

oh yeah i forgot i put a cyberdemon in the begining if you dont play on ultra violence lmao

shut crane
#

I made some unfinished wads, and I was thinking, after playing lots of maps and practicing on the editor, to fix some issues of my first wads

coral cloud
#

I lost like allll of my old doom maps because my pc broke down.

shut crane
neon steppe
#

sorry for that lol

shut crane
#

Honestly that's good

coral cloud
shut crane
#

Because you can beat him in the end with the plasma gun

neon steppe
#

you have the ammo for that?

shut crane
#

Yes there was

neon steppe
#

thats cool

shut crane
#

I mostly used chaingun and super shotgun

#

This was an old wad I made, I remember that in the end I just gave up on the idea I had

#

The wad is 34mb because I used mp3 music...

neon steppe
#

is it compatible with dsda?

shut crane
#

I don't remember

#

Because has some gzdoom stuff like 3d floors and slopes

neon steppe
#

oh alr

#

ill try it out soon

shut crane
#

Gzdoom is my main source port

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I don't know which other source port I could use for testing maps

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I have chocolate Doom, but I don't know if I can play custom wads on it

neon steppe
#

I think you can, although i dont know much about source ports

shut crane
#

I know that the people either use Gzdoom/lzdoom or PrBoom+

neon steppe
#

dsda is an extension to PrBoom+

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i think if you test it on prboom it should work on dsda too

shut crane
#

Ok thanks

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In these years Doom became my sort of Minecraft because I think I spent a lot of time on making wads and I love it

coral cloud
#

and the chaingun is also an m16 now

trail heron
#

Okay so I'm trying to install a few mods but I have a question.

#

What do they mean by zscript friendly version of GZdoom?

onyx scroll
#

Just that both of them have the original limits so you cannot play anything that is limit raising or removing

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Or anything that needs Boom or MBF features (need the respected source ports for those requirements)

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Also no 3D floors and slopes as those are pretty much GZDoom exclusive

shut crane
#

Ok thanks

shut crane
trail heron
#

Oh ok

shut crane
#

I never heard of zscript friendly gzdoom, so I think it might be just newer versions

trail heron
#

👍

honest surge
#

its golden souls and the forbiddin pk3

trail heron
#

Okay so I'm kinda a noob when it comes to mods and advanced computer stuff. I need help with getting some mods to work properly.

#

https://youtu.be/Cpsm9pcnQ2s?si=8X_vWHagKaYekJTV I was doing what some of the video says. I got the mods installed but I'm having trouble the ZDL stuff.

220 weapons, 91 armors, 33 boots, new monsters, randomized maps and so much more content!
leave a like if you enjoyed as it helps a lot, thanks!

Mods:
Doom RPG (click green code button, then choose download zip) https://github.com/WNC12k/DoomRPG-Rebalance
Doom RLA https://forum.zdoom.org/viewtopic.php?t=37044
Doom RLA EXtended https://forum.z...

▶ Play video
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The only mods I didn't want were the Graveyard, War Trophies, and Corruption Cards.

#

The Doom Rougelike arsenal seems to be working but not DoomRPG

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Probably because the DoomRPG thing I used is a whole folder and not pk3 thing.

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Like I followed the instructions at the end of the video

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Well kind of... Like I already had GZDoom and I just put the mods directly into the GZDoom folder

bitter flame
trail heron
#

Load order?

runic breach
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if one mod's stuff isn't showing up, move it lower in zdl

#

do you get error logs?

trail heron
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No

runic breach
coral cloud
honest surge
#

when i first played doom it whas pirated

runic breach
fringe finch
#

Is there a Doom 2 wad that plays like the elder scrolls with the maps being reminiscent that of STALKER: Shadow Of Chernobyl where it isn't fully open-world?

shut crane
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...fully open world no...but you can play Hexen and Heretic which were games on the same engine of Doom and have a fantasy theme

neon steppe
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i made it for dsda, Doom II, and theres no difficulty

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its probably playable on more source ports i just only tested it with dsda

neon steppe
shut crane
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How do I make teleporting enemies to the player?

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Because I am noticing that I am making way too many monster closets and it can may be a lot tiresome and repetitive after a while

timid flume
#

https://youtu.be/jMoNiAAYWwQ
All of the upgrades and mutations for the upcoming Dimensional Arming Sword for the Crusader, Heavensever, in Walpurgis.

Here we have all of the upgrades and mutations for Heavensever done!!

Primary is Swings. Upgrading that makes them faster and stronger (hard to tell a bit in the video). Mutating blesses the blade so it causes a holy fire eruption when you swing.

Secondary is the Dimensional Cut. Upgrading it make it into a double X-Slash for more single-targe...

▶ Play video
trail heron
trail heron
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I think it just has to be a pk3 or something and not a file full of stuff

flat python
trail heron
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I've seen part of it, I'll try it myself later

#

Midnight is good channel

runic breach
runic breach
trail heron
#

What makes you say that?

runic breach
#

constant clickbait content

trail heron
#

I think it's reasonable

runic breach
#

hyperwank with the slayer's powerscaling

brittle lily
#

I have done a "Randomized layout" For- Gzdoom- Doom 2.

(randomized monster and item spawns too)
Im going to upload a silly little video showing my silly little example

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i use slade to edit maps

runic breach
#

this is really, really interesting

#

care to send any files?

brittle lily
# runic breach care to send any files?

i could send the entire wad, but it has some nsfw stuff in it, (you wont find it by playing, except for a bodypillow weapon i added that has a 2% chance of spawning)

brittle lily
#

but if your fine with that
i can send you it

runic breach
#

dm it i guess? since nsfw mods are against the rules here sadly

runic breach
brittle lily
#

give me like 20 mins, ill upload latest ver to dropbox, my wifi slow (its 80 mb)

runic breach
#

ah alright

brittle lily
#

and no the file size is not actually required for the effect

#

i just have all my assets i used for other mods in every wad i make, cause im lazy

#

also that isnt the normal spawn position, i just spawned the player there to show it hapening live

#

(your locked in a little loading room for like 6 sec normally)

brittle lily
ornate knoll
#

is it possible to make a 3d floor a ceiling/roof

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like if i wanted to have fancy architecture like the ceiling be shaped like a triangle or a hexagon

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or maybe the roof being shaped like a triangle

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like in one of those cartoony house doodles

shut crane
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You can with slopes I think

fringe finch
# runic breach oddly specific

Sounds like Hexen, doesn't it? Tbh, I really want to play that game but I don't have enough cash to buy it right now. I'll wait until spring for a steam sale.

#

I just thought that maybe there is a doom 2 total conversion mod that is pretty similar to that game.

shut crane
#

Why do people say that Doom isn't 3d?

fringe finch
#

There must be a confusion with the gameplay and the environment

shut crane
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Maps are clearly 3d

barren hamlet
#

its technically not

fringe finch
#

I think about this because you see, doom is actually a top down shooter game, a genre that is mostly synonymous with 2D.

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It uses raycasting to make it 3D, which also turns the game into an FPS.

#

It's pretty clever if you think about it.

shut crane
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I always thought people thought Doom wasn't 3D because of the usage of sprites for enemies and weapons

brave hemlock
#

the fact that you cant look up/down or the texture alignment breaks also doesnt mean not 3d

#

it is 3d its just primitively 3d

#

thanks to sp's like gzdoom we have fully 3d doom and its awesome

runic breach
#

you're just silly

runic breach
#

doom explicitly has a vertical axis coded into its physics

#

you can walk under and over projectiles, and room-above-room is possible albeit limited

#

doom also isn't a raycaster the way wolf3d is

teal wyvern
neon steppe
#

is there a way to test deathmatch/cooperative mode for you map locally without needing to setup a multiplayer server

ornate knoll
onyx scroll
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-solo-net if I’m correct

neon steppe
#

thanks

#

is there a command for deathmatch too?

#

i know theres -deathmatch but that onl makes the spawns work for some reason

dry fable
#

Hello, I want to share a project with you.

brittle lily
#

im going to upload yet another video of my rng doom wad

brittle lily
#

Also i made random rain and lightning- that can randomly spawn as well, in its own little area.

fun fact: when rain is spawned, it has a chance to be thunder (about 5% chance) or a 1 in 1000 (0.1%)chance to be mythical rain that heals you to 1000 health (mythical rain is pink)

brittle lily
#

guys i found a mythical rain (it 0.1% chance to spawn)

shut crane
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That's sick, bro

brave hemlock
#

are the backrooms canon in doom

shut crane
cloud tangle
#

doomguy is the danger

ornate knoll
#

doomguy is the one who knocks

runic breach
# ornate knoll doomguy is the one who knocks

Who are you talking to right now? Who is it that you think you see? Do you know how many demons I kill in a year? I mean, even if I tell you, you wouldn't believe it. Do you know what happens if I suddenly decide to stop doing what I do? An entire planet goes belly-up. Gone. It goes to hell without me. No, you clearly don't know who you're talking to, so let me clue you in. I am not in danger, Hayden. I am the danger. Someone opens a UAC door and gets shot, and you think that of me? No. I am the one who knocks.

brave hemlock
#

blood maykr money gang
we love casting spells
legalize bfg 9000

brittle lily
#

^ a view of what my map looks like by default and watch the rng happen live in-game

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all the weird boxes outside the map are kinda like weird 50/50 rooms where it runs odds for serperate things, and others are weird logic-gates which do things based off if others happen or not

brittle lily
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(also slade dosent render 3dsectors like the windows, so those dont preview)

brittle lily
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if anyone wants to play the rng map, you can dm me, alltho do note it has some nsfw files in it (which i have yet to remove) so only dm me for it if your okay with that

haughty flower
#

Hello everyone. So i play GZDOOM on mac but the problem is that when i launch it i just get a black screen. It just shows my cursor. Any help?

teal wyvern
dry fable
#

More job was draw the weapons and animations cacocringe

brittle lily
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Iv made a wall that gets replaced with a random letter of the alphabit

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if you dont belive it, it really does put one of 26 letters on the wall (i had to use many braincells to do this rng method)

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it uses 26 "3DFLOORS" / Dummy sectors.

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for each letter of the alphabit i had to make an actor for that letter, and i seperated them based on height, made it so 1 of the 26 spawns, and based on the height of the actor it will trigger the right triggers to make it end up on just its letter

cloud tangle
#

why not just have 26 separate sectors one map unit wide?

brittle lily
#

that wouldent work, that would be 26 seperate things, and also cause the actor gets treadmilled across activation lines

#

if we did that, we wouldent know what the result of the other 25 letters were

#

and thus it would result in a mess

#

also if you mean the dummy sectors, i like them being the origional size of what im replacing

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it also makes it so i can ajust the texture how i want it

brittle lily
#

How about three letters, now this... This could form a word.... Possibly. Given the 1 in 26 chance hits just right 3 times in a row.

I could even make a "no letter" teir, which puts the wall back if i wanted. That could create spaces. I could also make it pick vowels more often

brittle lily
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three in a row! (forming the word row)

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i added a 4th, and it spelled dice by random chance

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out of 456,976 possible letter combinations

rain snow
#

QuestZDoom with Voxel Models is so surreal that I can’t even get through a full episode without having to take a break

#

It’s too cool of an experience

prisma current
#

Hey, so I am trying to run Project Brutality on DoomRunner, and it keeps giving me this error

teal wyvern
#

Try to put pb first on top of everything else

prisma current
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How do I do that?

real sigil
#

In my progress in making my first doom midi. Already reached the point where I’m having to do my own interpretations cause there’s not that much sheet music out there, so I though I’d do a checkpoint post

It’s a cover of Source by Fever the Ghost

leaden juniper
#

PEOPLE
PYSPY SHADOWDROPPED PEAK

real sigil
#

? Was I ghost pinged?

teal wyvern
summer steppe
#

looking for some colorful/cartoonish doom map packs

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any suggestions?

whole blade
#

adventures of square

summer steppe
#

id like that but I don't want the gameplay

#

can I just pull the maps from the TC?

haughty flower
#

Doom is now fully open source, historic day

dusty heron
#

:>

runic breach
sterile schooner
#

This source code seems to be under the GNU GPL license

#

Which means whatever is in this repository is free of use

#

From what I'm seeing, there used to be a Limited Use Software License Agreement in some of the files

#

it has been deleted two days ago

brave hemlock
#

yooo

#

yea was this here before???

sterile schooner
#

I don't think it was

sterile schooner
runic breach
#

you are paying for the assets and levels, NOT the code and engine

#

you can compile the game but it will not run without a file containing the assets and levels

shut mural
#

They should add an Omni man partner mod to doom

sterile schooner
#

I expected as much

shut mural
#

It’d be just like the Isabelle mod

sterile schooner
#

you do need the WAD file to run the actual game after all

#

but the engine itself is now fully open source

runic breach
#

we were always able to compile and modify doom for ourselves since the OG source code release

shut mural
#

I think eventually doom will get to a certain extent (obv the old doom) to where we can use the source engine without the WAD

timid flume
#

All of the upgrades and mutations for the upcoming Dryad Form for the Druid in Walpurgis 0.99!
https://youtu.be/5wgetfSY8fY

Following on from the previous video about Heavensever and all it's upgrades, here's the one for the Dryad Form for the Druid. The Dryad Form, a bit like the Wolf Form, is actually focused around short-medium range. It has the extra role of setting up lots of traps and crowd-control.

The Primary Fire grows a wad of dangerous spiked brambles on ...

▶ Play video
leaden juniper
#

it's asking for a raw engine to run without any data

#

except arbitrary code execution though

slate maple
#

Going to add the Marauder into my GZDOOM mega wad. He is a invader, and will only invade as you collect more runes. The more runes you have the higher chance you fight him.

runic breach
#

do you know anything about programming

cloud tangle
#

isnt that what gzdoom (and other source ports) do?
i dont know anything about programming, i just make maps lol

lusty dove
# runic breach LMFAO

Maybe he means that mods will eventually replace so much stuff that you don’t even need the iwad anymore?

runic breach