#the-dark-ages

1 messages · Page 338 of 1

frail bloom
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Alr I'm not knowleadgable why is this not concrete proof

spare valve
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well it means they are working on it but that dose not mean they will release it

frail bloom
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...

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Riiiiiiight

green estuary
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well all the console unlocker does is unlock the in-game dev/debug tools that are available to the id guys
so while they might have been testing a single player NG+ campaign, there's no guarantee they'll actually produce it

rotund rune
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Try to fight a komodo with any other big enemy. It's painful as he'll always throw you to hell

green estuary
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but the komodo is probably the most "bully-like" of all the heavies
which is odd, because the baron kinda feels like a bully with his attacks but in reality you can stand and bang with him no problem
if you try to stand and bang with the komodo you're just gonna get run over doomguy_dead

frail bloom
spare valve
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Yeah well Im thinking they might make ng+ and that's basically the master levels or it could be both

frail bloom
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They are basically the same!

green estuary
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a slugfest, if you will

frail bloom
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Katsu getting freaky

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Anyways this is huge

mental grotto
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But if they manage to pull off an actual NG+ mode and turn every single campaign level into a master level, holy shit that’d be something

stuck geyser
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I can't get to the kreed maykr. There's a blue forcefield in the way now and I'm not sure what to do.

mental grotto
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Doom the bug ages

stuck geyser
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Wait a minute do I need to shoot it with plasma weaponry? I'm out of plasma ammo.

stuck geyser
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At the maykr's ship. I'm trying to go kill him.

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Apparently his boss fight was made tougher.

frail bloom
stuck geyser
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I hope so.

frail bloom
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Oops stupid suggestion nvm

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Only one full mech level

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The rest are intergrated into a level

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Idk I am confused

hard thistle
stuck geyser
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Someone shoot it with a plasma rifle.

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Does that remove it?

spare valve
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it dose

stuck geyser
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I'm out of ammo.

spare valve
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it gose purple and then breaks like a heild

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sheild

mental grotto
stuck geyser
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Welp, time to report this.

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They added infinite ammo respawns in eternal for these, but forgot to here apparently.

stuck geyser
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wut

hard thistle
spare valve
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yeah

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it breaks

hard thistle
green estuary
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bruh
how are they gonna make a plasma shield but not refill your plasma ammo to break the shield kekw

spare valve
stuck geyser
spare valve
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I know I broke the first one before I was recording

hard thistle
stuck geyser
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or accelerator.

hard thistle
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That's a new thing.

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they should have explained it

spare valve
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its weird I dont think its supposed to be in the game

hard thistle
spare valve
green estuary
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this is kinda goofy ngl

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feels like they were testing some ML thing and they forgot to remove it

stuck geyser
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I reported it to the team and suggested they put down a respawning plasma ammo item.

tender vale
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uuh anyone know how to fix an issue where i load into a level and then the mech just doesn't load in

spare valve
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wdym

tender vale
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it wont let me send a video of it u mind if i dm a recording?

spare valve
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I dont mind

tender vale
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(idk if it'll embedd properly so i might send a yt link instead)

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context: i weas doing a un run in the new update. died, so like the sane person who just wants to do it for the skin and not the challenge. i alt+f4'd so save the run, i then encountered this

stuck geyser
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yeah they've systems in place to prevent alt f4ing from working IIRC.

stuck geyser
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As in, the very moment you die, the moment the save goes bye bye.

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Even if you alt f4, the game manages to delete it anyway.

tender vale
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yet

green estuary
lavish kindle
tender vale
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rip

stuck geyser
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in pepperoni

tender vale
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am i allow to send a link to what i mean or is that not allowed

mental grotto
tender vale
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heres a video of what i mean

mental grotto
tender vale
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any cmds or anything that can make me summon the atlan?

tender vale
spare valve
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no but if you enable dev checkpoints you can tp to the boss and fight him

tender vale
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oooo

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how do i do that?

green estuary
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somebody needs to make an artwork with regular-sized doomguy climbing up the massive weapon pods from the atlan sections lmao

mental grotto
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Dang UN is super lenient for this game. Being able to use sliders, no alt f4 failsafe, dev commands being allowed. Kind of wild

spare valve
tender vale
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and steam f12 crashed the game when i tried to take a screenshot lol\

frail bloom
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How?

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Do the devs play with double jump?

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Are they planning double jump falters

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That would be huge

spare valve
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I dont think they are planning on adding it

tender vale
green estuary
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this game does not need double jumps

frail bloom
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Well I know that but you would get infinite falters

mental grotto
frail bloom
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Sounds kinda cool

spare valve
green estuary
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we already have a 1.5 jump

spare valve
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they wont add double jump its a left over from eternal

tender vale
spare valve
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pm_alwaysallowdoublejump 1

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that will turn it on

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do you guys know about the axe weapon?

tender vale
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yep cuthulu insta kills 😭

mental grotto
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I’ve been at work all day and haven’t gotten a chance to try the new update, so I’m curious for the new horde mode are you required to use the menu to customize what demons you fight? Or is there a way to just fight randomized demons

frail bloom
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Ye you gotta configure it for now

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But it's in 1.0

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We'll get some qol changes later on

mental grotto
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Hopefully

frail bloom
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I mean Hugo confirmed they wanted to do more

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It's a matter of when

mental grotto
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I understand why they wanted to hold off on a lot of these changes till the major quakecon update, but I feel like certain things like the slow mo slider could have been patched in earlier

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I just hope that in the future it isn’t a similar situation of waiting around for features that are already completed

frail bloom
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Ye I agree

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The slo mo slider should be expanded on honestly

mental grotto
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Only way I can see them doing that is to add separate sliders for melee and parrying. But I’m happy it’s finally here

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I don’t really see why anyone would want separate values for each, but more options are always better

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Also might just not be possible to do that due to how it’s coded, I have no idea

tender vale
frail bloom
tender vale
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dang

real crater
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enjoying the ripatorium

tender vale
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@spare valve is there a cmd to kill enemy ai? getting one shotted by cuthulu aint that balanced

real crater
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wish they would just end the encounter when there was like a couple zombie left instead of making you find them

spare valve
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set player damage to 1000

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on the menu

tender vale
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whats the default value?

spare valve
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and use the bfg

tender vale
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for azrak fight

spare valve
tender vale
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aah

spare valve
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you can do god 1 and you wont die

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and give all gives you a cut weapon that shoots balls

tender vale
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real

mental grotto
frail bloom
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There's also the fact that it's not 100% no slo mo there's a bit of slo mo

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Like a smidgen

mental grotto
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Randomized endless mode for the ripatorium is a must imo. Obviously I haven’t played it so I don’t know how it works, but I can only imagine fighting the same demons endlessly will get old quick

frail bloom
tender vale
frail bloom
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But they'll add it I trust

mental grotto
spare valve
frail bloom
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But I agree a randomizer would be sweet

stuck geyser
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You still take damage.

tender vale
spare valve
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weird it should do

stuck geyser
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Nah, that's how it was in Eternal.

mental grotto
frail bloom
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At least we have one and it's free

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At least they'll expand on it

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At least they listen

stuck geyser
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Instead what you want to do is set a certain console variable where the multiplier for player damage is set to 0.

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IDK what it was again, but that's effective to god mode without the punishment.

spare valve
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god mode works for me

mental grotto
frail bloom
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But there are some bad bugs

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The ssg bug and overall nerfs were poo poo

mental grotto
frail bloom
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So I'd avoid the ssg

frail bloom
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And the campaign might have more slog moments now with its maintains

mental grotto
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I read thru the patch notes, seems like they made it less effective overall but what’s the bug with it?

tender vale
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bruh i cant even get to the azark fight cuz i can GK the cuthulu boss 😭

frail bloom
spare valve
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you sure you did god 1

frail bloom
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Hard to block with it or smt

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Someone remind me I don't use the ssgkekw

tender vale
green estuary
mental grotto
tender vale
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the dev checkpoints for azark dont spawn him in either sadly

green estuary
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yeah dev checkpoints just teleport you to the location

frail bloom
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So I assume they overcorrected?

green estuary
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I only have an issue with the ssg nerf, which I've already modded out

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everything else I'm chill with

mental grotto
frail bloom
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Honestly I feel like I can't even do that

green estuary
frail bloom
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Maybe I'm wrong

mental grotto
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Waiting till I play it to say for sure what I do and don’t like

frail bloom
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Like it's not "fun" challenging I'm gathering

green estuary
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idk mr devostation is cracked at the game
but he also plays at 150% speed no slow mo

tender vale
spare valve
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im not sure

green estuary
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so I'm not sure his experience really matches up to me as a casual lmao

frail bloom
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I asked him earlier I'm just waiting for the response

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So he can articulate

tender vale
spare valve
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pm_alwaysallowdoublejump 1

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you jump higer if your running its weird

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higher

mental grotto
green estuary
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the armored mancs feel a bit too overtuned tbh

frail bloom
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I just need some reasoning or explanation

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So far it's the statement I just wanna know why now

tender vale
mental grotto
frail bloom
spare valve
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type listcvars and it tells you all of them

mental grotto
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But I’m just making assumptions at this point, I don’t know the guy and I don’t know what the changes are till I play with em myself

frail bloom
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He seems like a real chill dude

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I think he also talked abt the skill ceiling not being as high or the game being kinda limited

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I just wanna know whyyyyy

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Hear it out

mental grotto
spare valve
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I think freecam is coming soon

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there are some new commands for it I think im not sure tho

mental grotto
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I wouldn’t say the game is limited, but the skill ceiling is absolutely not as high as eternal’s

frail bloom
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But is it impossible for the game to raise the ceiling?

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What if they implement melee swapping

warm ibex
summer temple
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Did they change the parry timing on enhanced asscrack or is it just me

frail bloom
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What's a skill ceiling again

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Like someone go through thr comparison between the two games

frail bloom
green estuary
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bro aggadons are cooked wtf
you can be right on top of them and they all of a sudden use their unparryable red projectile

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they did something with their AI

mental grotto
frail bloom
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Didn't hugo watch your vid with Allstin?

green estuary
frail bloom
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And rune swapping

green estuary
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kaibz mod would like to know your location

frail bloom
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How does it feeeel

warm ibex
frail bloom
warm ibex
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they did both things tbf

frail bloom
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Ye but that explains the slog some ppl feel

warm ibex
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yea it does for sure

frail bloom
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Alr well if we speak up enough they'll revert them relatively soon

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Like maybe 2 weeks

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Did anyone see my message from earlier

green estuary
# frail bloom How is that mod?

well if you want to you can bind a bunch of keys to all your different weapons instead of switching weapon classes
also you can switch runes/melee in real time using hotkeys
also you there's gameplay mutators, so you can turn omni-sprint on and stuff

frail bloom
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Abt Hugo

mental grotto
# frail bloom Like someone go through thr comparison between the two games

The main thing is that in eternal, maximizing DPS means mastering quick swapping, which takes a lot of skill to master, and there’s a very high ceiling for this even between high level players. In tda you can attain a very high DPS by only using one or a few weapons, so rather than switching to maximize DPS, you’re switching to use the right tool for the right job.

frail bloom
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You can't quickswap

warm ibex
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honestly you kinda can now

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not like super well but better than before

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still a boring strat for TDA imo though

frail bloom
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I mean not just quickswap

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How can you raise the skill ceiling

green estuary
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combos really increase your dps in tda

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like shield bash/throw + shoot/melee

warm ibex
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that's where the good shit is at

frail bloom
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Ye I shield throw constantly now

green estuary
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shooting an enemy and using the daze to absolutely unload on them with melee is just such a fun time

frail bloom
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The increased speed made it so fun to use

mental grotto
# frail bloom Damn what could they do then

Truthfully, nothing. And that isn’t a bad thing, not every doom game has to have a ridiculously high skill ceiling, dumb fun is okay too. To increase the skill ceiling in tda you’d have to just make harder levels

frail bloom
green estuary
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in TDA the encounter difficulty raises exponentially depending on how many pressure units you include

frail bloom
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In eternal it was your character

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In dark ages it's the enemies

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Am I right or wrong

mental grotto
green estuary
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like the difference between 1 revenant and 2 revenants in TDA is enormous

frail bloom
green estuary
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make encounters with harder enemy comps

grim cloud
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I got a pinky statue!!!

green estuary
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you can make this game really hard quite easily

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the ripatorium proves that

mental grotto
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I.e. dlc, master levels and endless mode stuff

frail bloom
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Hmmmm but they shouldn't make the enemies stronger

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Just add more enemies

green estuary
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not necessarily

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enemies can sometimes need buffs but I think they might have overdone it this time around in a couple areas

frail bloom
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And add them in a balanced and challenging way

warm ibex
green estuary
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I really doubt that cacos actually needed 40% extra HP

frail bloom
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In dlc

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Forgot to mention that

mental grotto
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I definitely think that some of the enemies needed the health buff. Hell knights, mancubi, probably a few others that I can’t remember off the top of my head. Cacodemons, less-so lol

frail bloom
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But why not just more mancubi or hell knights

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The arena can handle 60 at a time

mental grotto
frail bloom
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I just agree with Horde

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There should be more enemies

mental grotto
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You don’t have to triple their health, but I do think that they needed to be a little more tanky

green estuary
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they should have just increased hell knights' HP instead of nerfing the ssg against them tbh

frail bloom
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Or add more!!!

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The game was built for that

mental grotto
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One shotting hell knights with the SSG was ridiculous, and I’m not sure if the solution was “nerf ssg damage ONLY against hell knights”

frail bloom
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If you buff an enemy you can't use them as much

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Like the mancs

green estuary
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like there is no reason for hell knights to take 54% reduced damage against the ssg

frail bloom
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Now you can't have 6 mancs cuz they're too tanky

green estuary
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but still insta-stagger with a charged chainshot

frail bloom
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It just feels so silly

green estuary
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yeah they used to take 40% reduced damage after update 1 but they made it even sillier

frail bloom
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Even after a whole vid with Allstin and Horde talking over it in a clear and concise manner they still stumble on some non existent issue

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Where is Hugo getting the criticisms, Reddit?

mental grotto
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I just hope they don’t get too carried away with tuning and buffing/nerfing stuff, which it seems like they’re doing. The game was NOT in a terrible spot balance-wise at launch, it needed some tweaking but it wasn’t horrific. Now it kinda seems like they’re just throwing shit at a wall and seeing what sticks, and they’ve really gotta settle soon

frail bloom
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I don't wanna come off as ungrateful btw I'm just lost

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Like the answer was there and they just ignored it

mental grotto
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It’s not healthy (imo) for a singleplayer campaign to have such frequent balancing changes, to the point where you need to check a fucking website every day before you hop on to see what values may have gotten tweaked

frail bloom
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I know they have like a bunch of procedures and stuff

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And it takes longer than some person who can code it in on their free time

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But they spent 3 months listening

mental grotto
# frail bloom Where is Hugo getting the criticisms, Reddit?

It’s not just Hugo, there’s a whole studio behind these changes and (I would certainly hope) playtesters seeing what works and what doesn’t. It’s much more complicated than Hugo listening to criticism, and you can’t please everyone. Especially for a game as divisive as this one lol

frail bloom
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I know I know

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Did not having more enemies work or something

mental grotto
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But I understand what you’re saying

warm ibex
frail bloom
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I really liked the idea I thought it was solid

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The whole have more of the same enemy type

frail bloom
mental grotto
frail bloom
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That's like eternal but the opposite

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Instead of weakness you have resistance

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But it's never mentioned

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So suddenly you have to change how you play

mental grotto
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My opinion, but when the weapons are too overpowered, the solution isn’t to nerf the weapons, it’s to make the enemies stronger. This was quite literally the mindset that made eternal what it is and why it became such a fantastic game

frail bloom
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Or have more enemies

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It can handle that

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The game is kinda empty in some places

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So it would solve that issue as well

mental grotto
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Also worth noting, more enemies means worse performance, and tda’s already isn’t great

warm ibex
frail bloom
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I'm just worried that buffing some enemies limits how many are placed

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Ye so many ppl liked 2016's

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They just didn't speak up

frail bloom
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Superheavies fodder and all of that

mental grotto
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I’m not running a budget system by any means and I still experience noticeable frame drops in some of the denser arenas

frail bloom
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Well it doesn't need to have that many more enemies

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Like say instead of one mancubus you have three

mental grotto
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Certainly not to unplayable levels, but definitely enough to throw me off

frail bloom
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And instead of three, to six

mental grotto
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I do agree with the sentiment though

frail bloom
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I'm confident abt the new content they're adding but not so much the balancing rn

mental grotto
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This game plays similar to classic doom, and a staple of really hard classic doom mods were the slaughter maps, levels with hordes of hundreds of enemies. We need more of that in this game

frail bloom
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It's the enemies

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The hardest maps use the best demon combinations and uses a ton of them

mental grotto
frail bloom
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Like you can't have 5 archviles for the casual player

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Just like you can't have 5 cosmic barons

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It depends on the arena and the enemy

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Lots of cover can hide archvile fire

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They could take some notes from the game they're trying to take inspiration from lmao

mental grotto
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Absolutely

frail bloom
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Did anyone go in Hugo's stream today

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Also I am up really late rn

mental grotto
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Security can be a bitch but fuck it, I’m making bread here

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Been here since 1PM

frail bloom
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Yeesh

neon perch
mental grotto
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Should be outta here by 3AM, then an hour and a half commute

neon perch
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And that's how we are where we are now.

frail bloom
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No one to play with really

neon perch
#

To me it just seems like all these claims about how 2016 is perfect are just immediately kneejerk reactions to playing Eternal and TDA because they started out with it.

mental grotto
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2016 walked so eternal could run. That game was so much fun for its time but I really don’t see how people think 2016 is better than eternal

neon perch
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I don't feel that way about either game. I do favor Eternal overall but even I can understand the game has its own shortcomings. Thing is DE has mod tools and one can work around stuff with enough patience, 2016 and TDA don't have that luxury.

neon perch
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TDA is fucking zooming. I mean man I'd kill to be that fast in the previous two games.

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WHY ARE YOU WALKING DOOMGUY.

frail bloom
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You do run pretty fast

green estuary
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base sprint speed is very satisfying in tda

neon perch
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I THOUGHT YOU WERE BLESSED WITH SUPER SPEED DOOMGUY.

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DID YOU FORGET HOW TO MOVE LEG FAST.

mental grotto
neon perch
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Oh I do prefer 2016's heavy industrial vibes. Too bad that's only felt for the first 5 levels. But people act as though the entire game was like that for some odd reason.

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Foundry and Argent Facility are still the peak of the new trilogy imho.

frail bloom
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Idk I loved Hell the most there

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Felt ethereal and spacious

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Boondocks of Hell someone said

neon perch
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Interesting. Personally I thought 2016's hell was pretty barren.

mental grotto
frail bloom
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(Most as a level type in 2016, not hell in the entire series)

neon perch
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To me it felt like they put all their efforts into designing the shit out of corridors for the first 5 levels of 2016 then slacked for the other 8.

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The level of detailing and environmental design from Res Ops to Argent Tower is near OCD tier.

frail bloom
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Isn't kadingir the 5th

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Or was it 6th

neon perch
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You're forgetting the intro level.

mental grotto
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I definitely liked 2016’s Hell depiction. We spend most of our hell time in argent d’nur if I’m correct in my lore understanding, so it makes sense why it’s kinda just a barren wasteland

frail bloom
neon perch
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I could make love to TDA's hell.

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I love that it marries aspects from both 2016 and Eternal.

frail bloom
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It is pretty sweet

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Has my fav level

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Reckoning

neon perch
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It's barren but in an appealing and less, idk, featureless way? For me anyway. But also has that gothic architecture with tons of greebles from Eternal that are really gorgeous to look at.

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TDA's last level (Reckoning?) is fucking peak.

frail bloom
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And it has cool enviromental story telling

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Like the fact that Ahzrak crahsed tf out and crucified all his titans lmao

neon perch
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The flesh catwalks had me teary eyed. TDA hell my beloved.

mental grotto
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The imagery of all those crucified titans is probably one of my favorite scenes out of every single doom game

frail bloom
#

Cuz his titans did a piss poor job

mental grotto
#

We need more of that good ol’ classic doom gore. 2016 did a fantastic job of this, give me some crucified barons on the walls fr

frail bloom
#

Anyways I'm just waiting for some reverts to the changes made on some things

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Not completely revert but tone tf down

frail bloom
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I liked the hanging barons

mental grotto
frail bloom
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Weird sentence

frail bloom
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In a game where you're encouraged to have some fun

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When it's not that type of game to have you use your entire arsenal

mental grotto
frail bloom
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Yup now you gotta watch out for that bite

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Which has been re-animated pretty nicely

mental grotto
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I was making up an example for comedic effect, but I do like the pinky changes. Also excited to see how they changed the animation

neon perch
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The pinky bite damage is some bullshit.

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They're not any more lethal or hard to fight during normal play but the damage is bonkers.

frail bloom
#

I'd block immediatly after

green estuary
#

it ignores death protection kekw

frail bloom
#

Or flank from behind

green estuary
#

so does the imp's melee lunge

mental grotto
#

They definitely needed more of a tell when they were about to bite, whether visual or audio

green estuary
#

yeah there's a visible wind up now which is nice

neon perch
#

I keep wanting a new Doom game where the enemies deal sensible damage, attacks are clearly telegraphed and projectile speed doesn't require me to be on aderall. Then I remember classic Doom exists. Oh well.

green estuary
#

lmao

frail bloom
green estuary
#

although I'm not sure chaingunners deal what you'd call "sensible damage"

mental grotto
frail bloom
#

In a certain capacity

frail bloom
green estuary
neon perch
#

It took ID 3 games to realize 'oh shit maybe taking cover is actually an integral part of the combat in these games and we made a mistake by calling it stupid to do so'.

frail bloom
#

In a secret door

green estuary
frail bloom
#

But the same ppl hate doomguy as this god

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So like what do you want fr

green estuary
#

2016 on nightmare honestly forces you to take more cover than TDA does lol

neon perch
#

I like that they brought back hitscan for TDA but they have no idea how to balance it. It's not supposed to be 100% accurate sniper AI.

mental grotto
frail bloom
neon perch
#

'I hAtE ThAt EtERnAL fORCeS yOU tO tHINK'

frail bloom
#

Maybe if hitscan did less damage?

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On your shield?

mental grotto
frail bloom
#

Can that work?

mental grotto
#

Again, something the classic games did very well

frail bloom
#

Can they add that omni sprint now pls

green estuary
neon perch
#

It's pretty fucking stupid.

frail bloom
#

Ye that is kinda goofy

#

A good idea to share honestly

neon perch
#

Being fair, 2016 and Eternal had stupidly accurate chainguns too.

frail bloom
#

Make it less effective at distance

neon perch
#

The Eternal chaingun is basically a sniper at long distances.

green estuary
#

yeah essentially

#

more accurate than the heavy cannon's primary fire

frail bloom
#

I think like 2 weeks is enough for them to take feedback and revert some stuff

#

Or fix stuff

neon perch
#

Right now what's driving me crazy is melee/weapon upgrades/weapon class selections resetting after checkpoint loads/resets.

#

I don't want the mace, game.

green estuary
#

yeah that pisses me off

#

I had switched to the flail but after beating a leader fight it auto-switched me back to the gauntlet

frail bloom
#

Ye it's very prevalent in ripatorium too

#

Dread mace ALL the time

#

So bothersome

neon perch
#

And then you have to build all charges again.

#

Very cool.

#

How have they not added a quick melee/rune hotswap option already?

frail bloom
#

Idk but they should

#

The game wasn't built for weapon swaps but rune and melee swaps?

#

Would make the game feel much smoother

#

Instead of the menu

green estuary
frail bloom
#

Ye and everyone who plays it loves it

#

But the rest misses out

green estuary
#

console players have it rough man

frail bloom
#

Hugo was hesitant at first cuz he wanted the game to have builds but like idc lmao

#

Just being honest

green estuary
#

like me as a pc player, I just have the option to make a custom mod that reverts the ssg nerfs if I want to
but you guys are stuck with the iffy balance changes

frail bloom
#

Idc abt that

mental grotto
unkempt dragon
#

Interjecting quick~I'm gonna lay down but feel free to ping me if anything dumb happens in the channels~ The other mods are MIA for a bit

frail bloom
green estuary
mental grotto
#

Each melee weapon has much different utility, it shocks me that they haven’t added it or hadn’t planned to from the beginning

frail bloom
#

It's so annoying

green estuary
#

rune hot swapping is P E A K

frail bloom
#

I WAAAAANT IT SO BAAAD

mental grotto
#

It’s not like “each melee option is generally good in their own rite” they each have different specific uses that they excel at

green estuary
#

daggers for when I'm stacked up on resources but switch to ground fissure when I need armor HappyGuy

frail bloom
#

I'm missing out.

#

AUAUAHSHSUS

#

Now I gotta wait like a long time before I get any answers

#

And school starts in 3 weeks

#

Then I get basically no time

#

Damn

#

🐴

hearty edge
#

holy shit the ripartorium just ripped my torium

stuck geyser
#

I stay ground fissure at all times.

hearty edge
#

also it's so much better than eternal's damn

merry jackal
hearty edge
#

yea from what i remember from eternal it's literally just a room with a bunch of enemies

frail bloom
#

Nah he's lying

#

He's playing you

hearty edge
#

30 fps doomguy_wicked

frail bloom
#

Skilll issue

merry jackal
#

What's difference from horde mode and this

frail bloom
#

N9ohing it sucks

#

It poo poo

hearty edge
#

from horde mode idk i didnt play it

merry jackal
#

What the

frail bloom
#

0/10

#

I'm sane trust

merry jackal
#

why so angry man

frail bloom
#

Trust

merry jackal
#

U were the one saying coop

#

Now ur calling it shid

frail bloom
#

No that was a different ton ton

#

I am the real ton ton

merry jackal
#

what the hell

frail bloom
#

It's stinky poo poo

merry jackal
#

😭

frail bloom
#

Not worth your time

#

Go play garfield kart that's a real mans game

merry jackal
#

Rest n come dawg

green estuary
#

Samir in his ragebait arc

hearty edge
#

holy shit the no shield block during ssg reload is fucking ass i see where people are coming from

merry jackal
#

What r u saying

green estuary
#

He’s tired of all the TDA slander

frail bloom
#

What do you think was it good

#

Was my rage bait good

hearty edge
#

no

merry jackal
frail bloom
#

Ngl it's kinda fun

merry jackal
hearty edge
#

i knew it was bait from the start

merry jackal
#

🫡

frail bloom
hearty edge
#

fuck i cant play with the ssg no more this is ass

frail bloom
#

You were clearly confused

hearty edge
#

and my low fps dont help

#

welp gonna have to aim with the impaler i ges

frail bloom
#

Damn it he saw through me

dark thunder
#

i dont like how when you get resurrected all the people that did it disappeared

frail bloom
#

Say what now

hearty edge
#

what do you wanna see valen's cheeks in game

frail bloom
#

Ohhh you mean the cutscene

#

Ye they ran off or something

#

Who cares

dark thunder
#

nah i mean it would b cool to see them all standing around

#

yo what enemy spawn should i do for ripatorium

frail bloom
#

Man I can't boot up the game rn

hearty edge
#

bro how can you all even react to all ts i cant handle 2 cosmic barons fisting me arse

frail bloom
#

I'd try 1 vagary champion, 1 komodo champion and 1 agaddon champion , some stalkers, some shield soldiers, zombies, pinky riders

hearty edge
frail bloom
#

Wdym

#

I suggested a bunch of rune bait demons

dark thunder
#

game is like 10 times harder now i feel

frail bloom
#

Imp stalkers and pinkies are good for that

dark thunder
#

and its so brutal on no slow mo

frail bloom
#

very

#

Less time to react

#

But comboes feel smoother at least for me

dark thunder
#

now i just need to see if kreed is harder cause i saw someone said

frail bloom
#

Anyways try my idea I wanna see if it works

#

Or what it looks like at least

#

Cuz I was pondering on it for a while

dark thunder
#

bet

#

cosmic realm background and into the void soundtrack

#

there's no way im gonna be able to do this

hearty edge
#

maybe i should try to beat the campaign more than once before the ripartorium

#

nah

dark thunder
#

u should

hearty edge
#

i feel my reaction time is improving

dark thunder
#

im doin a pandemonium run and knew there were limited lives but i didnt know u had to restart the whole level

hearty edge
#

i'm getting closer to doom god

frail bloom
#

Uh oh

dark thunder
#

its all so much hard on low fps

hearty edge
#

i feel you

#

this ripartorium shi is getting me to the 30's

#

even like high 20's

#

bro i missed all my parries rn

#

DAMN IT I DIED BEFORE I COULD GET DA HEALTH

frail bloom
#

Huh

#

I stay like 60 at all times

#

On the ps5

hearty edge
#

how did people say this game was the easiest at launch this is so much harder than 2016

hearty edge
frail bloom
#

I see

rose dagger
#

Would be great to have a Ripatorium chat room where ppl would share their presets

frail bloom
#

I think that can happen near future

#

For now all you can do is share a list

rose dagger
#

im just not that good at making encounters

frail bloom
hearty edge
#

fuck these cacodemons i'm getting rid of the cacodemons

dark thunder
#

ok since when the fuck does a aggadon just have an unblockable swing up close

dark thunder
#

killed everything but the vagary and aggadon

frail bloom
dark thunder
#

i literally cant beat komodos for shit

frail bloom
#

I just gotta be there lmao

dark thunder
frail bloom
#

Oh ok

#

I was abt to say

rose dagger
#

it does destroy your shield charge if blocked

dark thunder
#

AGGADON DOWN

rose dagger
#

gotta parry it

frail bloom
#

Hell ye

hearty edge
dark thunder
#

yeah fuck komodos how the fuck do you kill them

hearty edge
#

killing them

dark thunder
#

like actually fuck the komodos

hearty edge
#

ya they are very tricky

frail bloom
#

Uh accelerator

hearty edge
#

accelerate my balls

dark thunder
#

i wanna actually turn into the slayer and kill the nearest reptile

frail bloom
#

Bruh

#

Is my encounter idea fun

rose dagger
#

all super heavy is mostly parry. trick is finding the combos between parries to take them down quickly

hearty edge
#

shit i put the campaign difficulty at hurt me plenty and not ultra violence

#

well iguess this is gonna be easier probably

frail bloom
#

Where's Mr. Marlicked

rose dagger
frail bloom
dark thunder
#

ok i did it

frail bloom
#

How was it

dark thunder
#

it's very tricky its a matter of deciding what to target first like in the beginning of belly of the best

#

its pretty good and it makes you panic

frail bloom
#

Was it fun

#

Yippee

dark thunder
#

I take out the aggadon first cause he's the easiest and then keep distance from vagary as thats the biggest threat i feel

frail bloom
#

I call it "oops! All champions"

hearty edge
dark thunder
#

im sure if it added a cyberdemon champion and 2 cacos it would be impossible

frail bloom
hearty edge
#

i suppose he means leader

dark thunder
#

i meant leader

frail bloom
#

Eh I'd avoid that

#

Too much is too much

dark thunder
#

i hope in a future update they add bosses to it

frail bloom
#

Hitscanners in a wide arena mean death

#

You would need better cover

dark thunder
#

imagine fighting ahzrak and the witch with cosmic barons and shit

#

omg i should add cosmic barons

frail bloom
#

NOOO

dark thunder
#

could completely be ok if i use the ravager carefully

frail bloom
#

Don't do that to muh encounter

#

Now it's impossible

#

(Without bfc)

dark thunder
#

3 cosmic barons added to it all

#

I didnt use the bfc the time i beat it \

frail bloom
#

But 3 cosmic barons c'mon

dark thunder
#

30 zombies 5 energy shield soldiers 2 stalkers 2 pinky riders and now 3 cosmic barons with aggadon, komodo, and vagary champions

hearty edge
dark thunder
frail bloom
#

Alr imma go

#

Gotta sleep

dark thunder
#

rip and tear

hearty edge
harsh egret
#

Holy shit lol

#

Yeah really crazy actually

dark depot
#

Anybody has good ripatorium setups to try?

harsh egret
# dark depot Anybody has good ripatorium setups to try?

Lol horde mode gaming posted this one

"Oops! All Armor!"

5 Heated Shields, 10 Unheated Shields, 10 Energy Shields, 3 Chaingunners, 4 Imp Stalkers, 3 Battle Knights, 2 Battle Knight Leaders, 3 Armored Pinkies, 2 Pinky Leaders, 3 Armored Arachnotrons, 2 Mancubi, 2 Mortar Mancubi, 2 Armored Mancubi, 2 Mancubus Leaders, 2 Vagaries and 1 Vagary Champion

merry jackal
#

What the hell

#

Good lucky man

#

Luck*

uneven mortar
#

Berserker trophy finally popped, got em all now :))

stray pollen
#

Kreed maykr boss music aren't in the ripatorium jukebox aren't they? I really hope they added those tracks on there later on

harsh egret
#

Btw im looking to post about this on twitter, what's ur @ so i can credit ya?

merry jackal
hard thistle
#

Am i the only one for who the game crashes quite often on ripatorium on PS5 ?

worldly sun
#

couple of things i took from ripatorium is that: if my shield breaks then take full advantage of back damage reduction and circle the arena all day long (within time limit!)

uneven mortar
#

is there a way to move the mission HUD up? its like a big ass smudge on my screen

jaunty stump
#

BIG THANKS for the Ripatorium hahaha, that %#@! is awesome

barren shell
jaunty stump
#

the first thing I did, maxxxed all superheavies, lord am I having fun, hahaha

#
  • nightmare xD
solemn mauve
north spire
#

I love using the dreadmace in the Ripatorium cause it’s actually balanced there :)

uneven mortar
#

Those first two levels were way more intense 😳

#

Maybe i just forgot how to play but it didn't feel like a tutorial in the way it used to

split gate
#

What the sigma, NG+

harsh egret
#

I wonder if that's supposed to be master level campaign

alpine pilot
#

where doom doomguy_neutral

upbeat junco
warm ibex
split gate
warm ibex
#

lmao

harsh egret
#

Ill try it myself later

sleek ermine
#

Where did my first \ go

frail bloom
#

@dark thunder said it was tricky but fun

frail bloom
#

And why it's taking them a while

#

While they out in bug fixes and update the ripatorium

merry sapphire
#

hope they update the game TODAY with a quick hotfix cause the responsiveness of the shield is driving me insane man

frail bloom
#

Thry're working on one big update for the Singler Player New game Plus

merry sapphire
#

singler player

frail bloom
merry sapphire
frail bloom
#

Maybe try the game again?

#

It feels much better minus the ssg bug

merry sapphire
frail bloom
#

If you're using the ssg you can't block while reloading

#

Wait is it?

merry sapphire
#

i did notice how the chaingun works fine but ssg doesnt

frail bloom
#

Bug fix first thing monday

merry sapphire
frail bloom
merry sapphire
frail bloom
#

Doesn't even have any special perks either

#

So like why take away it's beeg damage

#

Here's the champions loadout

30 zombies, 5 energy soldiers, 2 stalkers, 2 pinky riders, 10 shield soldiers, 1 aggadon champion, 1 komodo champion, 1 vagary champion.

#

Tip: do not add 3 cosmic barons, thank me later

split gate
split gate
frail bloom
#

So if anyone wants to try it go ahead I think I found something fun

harsh egret
frail bloom
#

I think when we are making loadouts we should strive to make a tough but fair encounter not just ridiculous stuff

split gate
frail bloom
#

It all leads to one thing

harsh egret
#

Oh man i cant wait for all the content

frail bloom
#

Man so that's more than I'm asking for

harsh egret
#

Yup

frail bloom
#

W Id

orchid rover
#

I think with this update we can FIRMLY put to bed this game being "Le slower than Eternal" this game gets JUST as hectic and overwhelming as Eternal could

wintry nexus
#

I’m so used to the slow motion goddamn

frail bloom
orchid rover
harsh egret
#

Seems so far like there's been a big update every one and a half month so far?

orchid rover
#

I never thought DA was slow it just felt CLUNKY with the constant slowdown and slow weapon swap and not being able to block at times

wintry nexus
frail bloom
orchid rover
harsh egret
#

Mainly path tracing i guess but thats still labeled as "update 1" and this one was "update 2"

frail bloom
orchid rover
harsh egret
frail bloom
#

Read the bottom

harsh egret
orchid rover
harsh egret
#

I think it was that update at least

wintry nexus
split gate
frail bloom
frail bloom
#

It HAS to be this

#

W all around

#

Wait who uploaded it I needs to give credit

wintry nexus
orchid rover
harsh egret
solar cairn
#

Is it just me or do mancubuses have more hp now?

Somehow it takes a long time to kill on initial missions

orchid rover
harsh egret
wintry nexus
orchid rover
# split gate Based

Eternal had good community work, but we are officially starting Dark Ages with this support that Eternal got. I also firmly believe mod support will once again be the bookend for this game's updates. Doom is STILL a paragon for video game modding

delicate grotto
#

This stuff all seems very cool. Super excited for future content.

orchid rover
#

Also covid isn't here to damage the development. So unfair what Eternal and the team had to deal with

split gate
frail bloom
#

He also found double jump as a left over from eternal look how bouncy it is

orchid rover
frail bloom
harsh egret
#

Im just so happy to see all the stuff that id is cooking, we getting more content than i expected

vagrant path
harsh egret
#

Makes sense

orchid rover
split gate
# wintry nexus Covid so annoying

I was so disappointed when I found out what they had actually planned for TAG 2, if it weren’t for COVID we would have been feasting

orchid rover
#

I had MULTIPLE times in this game where I just trimped off a fucking ledge. I don't think I died but it was quite ridiculous

frail bloom
#

I actually would prefer omni sprint to double jumping

orchid rover
#

Like are we serious? The DOOM SLAYER is tripping over rocks

wintry nexus
frail bloom
#

But they aren't adding it so far which is a bummer

orchid rover
frail bloom
#

And I would really like it

wintry nexus
orchid rover
frail bloom
#

So you can add more enemies

#

And the enemies are what raises the skill ceiling not your time to kill with your loadout

delicate grotto
frail bloom
#

But just my opinion

#

For someone out there

#

If they disagree

#

👀

harsh egret
#

Ye im totally fine without it

frail bloom
wintry nexus
harsh egret
#

Lmao ye cuz i said it before

delicate grotto
#

This ripatorium mode is so fun. A bit bare bones atm but it’s entertaining me a ton

frail bloom
harsh egret
harsh egret
delicate grotto
split gate
#

I am excited to see what the skill ceiling for TDA really is, if Eternal’s was based around mobility, air movement and quickswapping, no doubt TDA would involve us doing gnarly tricks with the shield

frail bloom
# delicate grotto What is it?

Here's the champions loadout

30 zombies, 5 energy soldiers, 2 stalkers, 2 pinky riders, 10 shield soldiers, 1 aggadon champion, 1 komodo champion, 1 vagary champion.

delicate grotto
#

Beautiful. Will do doom_slayer

wintry nexus
frail bloom
#

I'm focused on making more fun encounters that are tricky and challenging but fair instead of the masochist one's

wintry nexus
split gate
#

What I hope for is that we get to shoot the shield for it to do something while it’s flying

frail bloom
delicate grotto
frail bloom
#

I don't bother with a second wave

delicate grotto
#

Yep lol

upbeat junco
split gate
wintry nexus
#

Slayer uses shield saw to floss his teeth

frail bloom
#

How unconventional is that

split gate
frail bloom
#

You gotta angle it just right

frail bloom
wintry nexus
frail bloom
#

Where there's multiple ways

delicate grotto
#

Man I’d love for there to be actual challenge presets to try out in the Ripatorium. Completing them rewards a skin or plaque of some kind.

frail bloom
#

How's my loadout so far

wintry nexus
frail bloom
#

I think someone else was able to beat it so it's not impossible

delicate grotto
#

I can’t try it out atm but I’ve saved it to play later today doomguy_grin

#

There was one loadout I tried yesterday and it made my PS5 lag lmao

orchid rover
#

Honestly Davoth overhated...

harsh egret
wintry nexus
#

I’m still traumatised from the cosmic baron and Aggadon hunter loadout that I had

frail bloom
#

When is some masochist gonna do all superheavies

frail bloom
#

He's somewhat fun to fight

#

Somewhat

orchid rover
#

The atmosphere was there, I just hate lifesteal on a boss and the traffic light system was thoroughly played out

split gate
#

I expected Davoth to have a more epic fight given who he is. Hugo knows this given what they had planned

wintry nexus
harsh egret
#

Mid is the best word to describe the Davoth fight lol

wintry nexus
#

But overall still could’ve done better

#

Understandable tho, considering Covid

delicate grotto
#

I thought the presentation was top tier but the actual gameplay was lackluster.

harsh egret
#

Hugo talked how a bossfight takes them quite a few months to make so theres that

frail bloom
#

Doesn't ahzrak technically have the same type of arena

harsh egret
#

At least in eternal

frail bloom
#

Like really circular and spacious

#

He's clearly the apology

hard thistle
#

Marauder is fine
Davoth not imo

split gate
#

It feels good to actually have trust in a game developer nowadays

hard thistle
#

only thing I liked aws the cutscenes regarding Davoth

harsh egret
hard thistle
#

yaeh Asscracker had best boss. I have not tried the revamped Kreed yet

delicate grotto
#

Given he is the ruler of Hell. Weakened sure, but still a bit disappointing. WFH definitely fucked up tag’s production big time.

frail bloom
harsh egret
hard thistle
#

He's also weakened and playing like that because ritual combat. Davoth is a bit more honorable, whereas Azcrack is a smug snake who goes from taunting people to beggin for his life. The fact that Doomguy still went relatively kind on Davoth (who did not beg, did not cheat, and accepted defeat, while also having much more sinister plans than Asscracker) is quite telling

frail bloom
#

If we want at least 2 it'll take them 4 months alongside other work doing the bosses

#

4 or 6

harsh egret
#

And bossfights go through many iterations

hard thistle
#

another issue with davoth is that it's a five-phase fight but the phases don't offer much new each time outside of lore and some extra ghost enemies

frail bloom
delicate grotto
# frail bloom He's clearly the apology

Most definitely. It’s exactly what id wanted Davoth to be but couldn’t due to WFH, resource and time restraints.
Even Hugo wanted Davoth to transform into a gnarly demon later on in the fight. They just didn’t have the ability to fit that into TAG’s scope.

frail bloom
#

Words hurt

wintry nexus
#

Alright I gtg, have fun guys! :>

frail bloom
#

Alr since I can't play dark ages since I think I'll revisit 2016

#

I'll try my best to keep time and see how long it takes with almost all exploration

harsh egret
#

Play hexen and heritic doomguy_grin

frail bloom
#

Eternal was 5 hrs 35 min

#

Dark ages was abt 12-14 hrs I can't remember

harsh egret
#

How the fuck is eternal 5 hrs long

hard thistle
frail bloom
harsh egret
#

kekw what

orchid rover
#

Btw if you didn't know, spam clicking/firing is like 5x faster than holding shoot on dragon

hard thistle
#

It's clear slayer disliked davoth, but he did not feel the need to torture

frail bloom
#

This is with all slayer gates

harsh egret
#

Oke that cap

frail bloom
#

It's a short ass game

orchid rover
#

That's cap as fuck

frail bloom
#

With a stop watch

#

I was serious

harsh egret
#

U live on mercury where time goes by faster or smth

hard thistle
#

First playthrough, not 5 hours

#

I did note ven beat all slayer gates. as a matter of fact I don't think I ever did

frail bloom
#

Nooooo not the first playthrough

#

It was my recent one

hard thistle
#

ah ok that makes sense

harsh egret
#

Still lmao

frail bloom
hard thistle
#

given how quicc those 100% UN glitchless speedruns can be, I can believe that there's really skilled people here (tehre are)

harsh egret
#

Uhm, no doomguy_grin

upbeat junco
#

had more than a minute left

frail bloom
#

Do y'all think I'm lying

harsh egret
#

Idk i think eternal takes me 8+ hrs when i play it and i play it fast

hard thistle
#

the longest game is still silent hill 2 remake
shit took me 17 hours on first playthrough

upbeat junco
#

was fairly diff ngl

frail bloom
harsh egret
#

No

hard thistle
#

Ok in all seriousness, my longest first playthrough in a game was dark souls 2. It took me 60+ hours before I got to the final boss
Was my first soulsborne so I sucked

frail bloom
#

I didn't think so

harsh egret
#

But i also usually dont just play games in one sitting

#

I usually get interrupted with other stuff

frail bloom
#

Yur mum

harsh egret
#

No

frail bloom
harsh egret
#

Not me

green estuary
upbeat junco
green estuary
#

nope

harsh egret
#

Ok next time i play eternal ill time it but im surprised

#

I assume yall play on nightmare or

green estuary
#

of course

hard thistle
#

I tried to do all heavy demons, thinking I could survive on Ultra Violence... nope.

frail bloom
hard thistle
#

I play UV or Nightmare. On my yesterday run (killing 10 cyberdemon leaders in 10 minutes, 1 per round), I picked Nightmare with 500% damage to me and 50% to enemies for extra challenge

#

it was really fucking fun

frail bloom
upbeat junco
#

wait only 1 aggadon champ, okay

hard thistle
#

I usually play UV but I did do a Nightmare no-slider altered run recently... without weapon upgrades. It was fun

frail bloom
#

Champions are the gold bosses

#

So there's one for three of them

hard thistle
#

I also tried max-difficulty cyberdemon but I'm really bad at smallest parry window rn

upbeat junco
frail bloom
#

Normal, leader, and champion

hard thistle
#

Agaddon hunter only

#

No, do vagary only. Ok jk that is abusive. Or komodo only- ok that's worse

harsh egret
#

Wait u cant do buff totem enemies in the ripatorium right

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I forgot their name lel

green estuary
harsh egret
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Yh exactly

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Hopefully they add em