#the-dark-ages
1 messages Ā· Page 308 of 1
š¦
WTF
thats right, A J*B
I'm getting one
is nothing sacred..
i wanna get paid for doin shit too
Fr
i'm just waiting for the doom esport league
a good one, not just a 2k a month or something
DOOMSPORTS
i got an idea to make it interesting
u can try to break your deadlift pr with doom music if ur the winner ig
or some twist that makes u use gym equipment while listening to doom music
That can work honestly. Maybe a slayer v slayer
Or a team horde mode
big fat powerlifter between sets š“
last time i deadlifted my back hurt, have not tried since ā¼ļø
gonna have a shit back
type of mfs to have back problems in their 20s
I have it
cus of Not doing deadlift?
And I'm like 16
i feel like its the opposite
After sitting on it for a while, I have to say Doom The Dark Ages was really a miss for me, i did not enjoy it and i think that's perfectly fine.
But personally i thought it did not evoke the same feeling of badassery that I was supposed to feel while playing, having a shield and combat being so focused on parrying made me feel like i was constantly on the defensive, and not "ripping and tearing"
Removal of glory kills also contributed to that greatly. The soundtrack was also incredibly lackluster, there wasn't a single instance where i'd stop from playing and go "holy shit this goes hard" which was something i was doing very frequently while playing 2016 and Eternal.
I get Mick isn't the only good metal composer but i thought this soundtrack fell flat, it was just straight up generic metal slop background music that i didn't care for.
I wish the game made me feel like a badass again, i wish i'd have a RIP AND TEAR opening again, i appreciate id for trying something new but at least for me it was a miss.
I really miss Eternal and how that game made me feel and i wish TDA made me feel the same things. I'm just very disappointed as a long time DOOM fan.
how so?, your lower back is alot stronger
my back does currently hurt.. but i think that's just from overworking it with rad calisthenicsš
mmmmm, calisthenics
They didn't remove the glory kills, they just change the concept.
Well I disagree with every point you made, but you do you
I don't think the jump and hold "glory kills" really count, it was extremely barebones.
i think just doing more simple low back exercises is better instead of trying to lift 1000 pounds deadlift and destroying ur back
there are glory kills, this feels like a ragebait post if yo udont know that
Read what i wrote above
they do feel kinda plain tho im ngl
do like eddie hall and go momentarily blind trying to deadlift
calling that soundtrack metal slop is just not true at all
Again i'm not trying to rage bait, i'm just a doom fan that has been kind of let down by this new addition to the franchise, and it's a shame. It feels like it was made by an entirely new team for an entirely new audience.. a more.. mainstream audience i guess.
glory kills also exist, you can literally do them on non boss enemies
lmao, did u know his trainers made him try to fully believe he was lifting a car off his family members to save them as he was doing that deadlift?
Again I disagree with him but if he dislikes what sounds like everything, what's the point in arguing
well guess what, im sorry to disappoint, but just like tda, every game will be very different from eternal
Doom isn't just about metal, it was never a complete metal soundtrack, it's always been a mixed bag. There's nothing wrong with the current composers, it's just less in your face an more atmospheric.
good point ig
yuh i mean not easy to break the previous wr by 35kg or sum
you could do glory kills, curbstomping an enemy, cutting them in half
Ye sometimes you have people let doen by certain things or misinformed but if someone dislikes the entire game, what can you do
Maybe i was too harsh. But the fact stands that not a single track stood out. Compare that to Eternal which had VIRAL soundtracks even before the game came out. Shit was iconic.
There's just no comparison... at all
i liked TDA way more than Eternal
eternal felt too overwhelming for me PERSONALLY
i liked the slower pace of TDA way more
also the soundtrack for TDA isnt amazing but its just highly decent
Even Eternal DLC had more acceptable music
feels like you just like mick's music
People live for nostalgia though. It's why PlayStation makes a remaster of the same game every few years and WoW Classic keeps coming out with expansions for "new" classes/"new" races that no one has ever seen before lol
Those are not composed by Mick, but sure
Again I disagree. Unchained predator, from the ashes, infernal chasm, into the void, unholy siege, menu music are all stand outs
says that while the dude literally talks about non-mick music
people always go for the same phase for every game, people hated eternal when it came out
They are more thrash but they fit extremely well
Meanwhile I only have like 3 ost's added from 2016
hes saying "even eternal's dlcs were better" which were written by non mick people, but hes saying that like its a low bar, is what i feel he is implying
feels like hes trying to say eternal's music was better than the dlc's
yeah and i mean, that's a fair take? no?
It is
For me it's the opposite. Loved Eternal straight up it felt like 2016 on steroids. I feel in love. No other game made me feel like a badass like that game did. For TDA when i finished it about a month ago i thought it was just an OKAY action game, but now my opinion of it slightly changed, it's still an OKAY action game, but a terrible DOOM game.
i never said it wasnt, im just saying what i thought he was implying
I have a different opinion tho
What difference doe it make whether or was composed by Mick Gorden, he's still not Bobby Prince, but we have to judge them all based on their own merits and what they were trying to achieve.
it is not a terrible doom game, it is literally the most similar to classic doom out of the modern trilogy
A month ago??? Bro pls replay it
Well, in my view Eternal is a terrible DOOM game. So I suppose you and I have very different views on what qualifies as a DOOM game.
DOOM: The Dark Ages isn't a real DOOM Game? Maybe if you're blind and deaf.
If you want to play with Centered Viewmodel, these are the commands I used:
bind (any key) "hands_fovscale 0.8; hands_offsetx 0.1; hands_offsety 0.128; hands_offsetz -0.03"
This will bind the Center Viewmodels to a key.
If you wish to turn off Center Viewmodel set al...
They buffed the game and fixed the music mixing ingame
its 10x better now with the music fixed, seriously
Did they remove the parry slow mo effect ?
Wait he played it a month ago, that means he played it when the music was mixed like poop
It was lowk better sometimes
The music is mixed much better now
they mentioned it and are thinking about it, and you can just mod that out easily
wtf. is that gun viewpoint a vanilla thing or mod?
It's confirmed
We don't know when but it's happening
vanilla
I mean maybe if it's the most downloaded mod maybe they should add it to the game ? Just sayin. It felt very disruptive in the gameplay loop.
how u turn on?
Hugo already stated that in the OG Doom it was always about what is right in front of you which is what they wanted to capture in Dark Ages. Not jumping around like some maniac on speed.
check the settings
isnt hugo on vacation or some shit
It works well if you use it well. I turn around and chain other attacks with enemies behind me
No he did a stream on thursday
If anything that jumping around deviates away from what made DOOM actually DOOM.
That doesn't really make sense as there were several instances where i had enemy attack me from behind or die to some random projectile from behind
Bro is behind
they got your feedback bro, give them time
It was still on the ground. You weren't trying out for the Olympics. Very rarely was action overhead and you can easily close the gap. The fact that so many disliked the parkour, myself included comes from that parkour isn't actually in DOOM. It's about raw action.
they dont wanna just add a small update for one little thing, thats clearly not how id is
TDAās music has more standard composition than 2016ās or Eternalās, making it, imo, more enjoyable to listen to outside the game. I wouldnāt call it generic metal slop because of this though⦠it simply achieves a different, heavier style than the argent/pop metal Mick composed. I prefer it personally but I do agree that it couldāve used a little more distinguishable riffs or melodies to help it pop during gameplay.
Ye they're doing master levels rn too
have you watched the video i sent?
mick's music felt, very repeated at times, even the dlcs
A reasonable take.
Ye 2016 has a lot of moments where it feels like noise instead of smt to bounce to
They sound nice but some are just backround
But that's rare
All composers make mistakes
No one is perfect
yea
I did take a look, idk i don't really see it.
This is DOOM. Not Assassin's Creed.
Meathook for instance is so repetitive it grates me
Did you say that tda was a bad doom game?
Hold on.
basically is a modernised classic doom, and is the closest of the trilogy, which was kinda one of the things they wanted in tda
he said it was a terrible doom game
.
He did and somehow to them, Eternal is a better DOOM game
That makes zero sense.
saying eternal is closer to a doom game to tda is just crazy to me, even 2016 isnt nearly as close to classic as tda is
I will die on this hill
apologies, but you are very delusional
It's the closest to the originals
Focus on horizonal gameplay
Massive hordes
Each weapon is viable
Grounded gameplay
Bullet hell mechanics
Hitscan
The corny story alone and the cringe cutscenes make it a worse DOOM game, sorry.
the story is the best put together out of the series
What makes smt cringe
i dont see the cringe, this isnt a shitty comedy show
Don't get me wrong. Eternal was good, but I always felt that jumping around and parkouring took away from the raw action that IS DOOM. Many are like there's not that much parkour and stuff like that. I disagree.
It's a nothingburger. You could skip it and it changes nothing.
It's still doom in aesthetic but it plays like quake
im just not gonna take this guy seriously anymore
Same with 2016, same with eternal
the dragon dies.
Same with every doom game ever
eternal had a bad story
Eh. Again in my initial post i said Eternal made me feel godlike levels of badassery. TDA failed on that.
In terms of story? Idk I disagree
You didn't really mention what moments
eternal is the only one of its kind and is the least similar to the classic games from any doom game tbh
im gonna say it guys, eternal is not a good doom game
I liked Azhrak and General Kreed in the story. Could give a shit about the rest of the characters ngl. I think itās serviceable, not great, but decent enough to give purpose to the Slayerās motives. I donāt find it any better than Eternalās 
it is basically THE worst doom game statistically speaking
Yeah story wise. Look just to clarify i don't mean to offend anyone or their opinions. You clearly like the game. That is perfectly fine. I may be wrong or biased in some of my opinions but it's what i really think. As a matter of fact i wish i was you guys and i wish i loved TDA the way you do.
what does this phrase mean though
being a good or bad doom game
Theyāre about on the same merit in terms of storytelling. Unless we count TAG, then TDA exceeds it lmao
closest to the ogs
i guess
For instance, doomslayer throwing ahzraks head, making demons flee from him in terror
Doomslayer wielding a mech, saying run to novik
Stuffing a grenade in a titans mouth
Standing ontop a pile of demons
Breaking free
Anyways I understand
not badass enough
Let me retract that. Waking up as the zombie Slayer was peak.
Oh yeah!!!!
That was super peak
we need that shit as a skin after u beat the game once
Him dying and coming back alive
Exactly, it comes down to gameplay mechanics and how it feels. As dev said all the action happens on the ground in Dark Ages. You're a tank, you stand and fight. In Eternal you're a fighter jet which is not what OG DOOM was.
You may prefer Eternal, but that's just your preference.
These are cool, but in the first half of the game you got this part of the story where you feel like a controlled weapon of mass destruction. I didn't like that. There was a cool part where you would revive and get your soul back as a zombie, that was cool. But in eternal you literally FIGHT BOTH GODS AND SATAN. Shit is insane.
and why does that dictate a good or bad doom game? isn't every game as much doom because it's what the doom developers envisioned and wanted? and for a series that's continually evolving, well you're bound to not repeat things
maybe i'm looking at this the wrong way though
also i feel like comparing which game is harder/faster/more doomy is infeasible and not universal
true
Hugo even said he wanted to get back to basics and back to what DOOM was. So I'm not going to argue with the man who made the last 3 games and is a complete and utter nerd of the genre lol
"tda was easier so its ass"
dumb statement
"eternal was hader so its good"
also dumb statement
I feel it's important to not just have badass moments but moments where you root for the main character. In tda, he is controlled against his wishes, you want him to be freed. When he breaks free, you would feel that moment of satisfaction of finally seeing him free. Again different tastes
Try another playthrough, some don't click the first time
yeah, i also dont wanna be like "ok thats really cool", i want this guy to actually win
its also alot better with the audio mixing, becuase its actually there this time
Ye and the game is buffed too
They are all good games. And all of them being different it was bound some of us will like/dislike a certain rendition of it. Like you said it's about taste and personal preference. No matter how much you try to look at it through an "objective" lens.
I will try another playthrough down the line, but just the thought of going through the whole parrying gameplay again turns me away. I truly cannot express how much i hate parrying and the addition of this mechanic in this game.
I'd try this, try coming back in maybe August, they are going to have massive update
hugo has made some wild claims about eternal for example, i wouldn't fully trust one guy to be omniscient and infallible
slo mo tunable, master levels, enemy behavioral changes, more sliders
MLs bouta be juicyyy
I didn't touch sliders by the way. I wanted to experience the game the way the devs envisioned it.
What abt the parrying I felt it was immensely satisfying
Chaining parries together with your runes and using it to falter
Or early game too, using melee plus parry to demobilize a demon completely
I'll tell you this, a family member of mine also can't really jive with the game
He's having a hard time understanding it on hurt me plenty
Gets quite repetitive and incentifies button mashing imo. It felt satisfying the first 2 levels and then it became very formulaic.
Yeah, better dismiss the claims from the guy who created the games which everyone is defending. Sounds about right š
What difficulty did you play on.
ultra violence
that's not what i said however, it's getting pretty tiring to always be misinterpreted or misrepresentedš
I'm not that sadistic
It's not sadistic trust
I was getting melted on UV in some fights too lmao
It's better balanced
iām finding exploring other weapons can be successful too, just takes some getting used to. granted, impaler is just great
I don't understand how it's formulaic in bad way, it's a good vehicle for stunning and faltering. Unless you want to remove slo mo, would that make it better?
Bc that is an upcoming feature
Laser gun go brrrr
Hugo listens, y'know
well, its the same for eternal no?, its just using a few more weapons
So what you're saying is... it IS more complex
though it can get more repetitive
Complex does not equal depth
that also
just because you gotta press 6 different buttons doesnt mean its more complex, it just means each button can do only one thing

True, true. Hugo stays up late and watches. Some claims he's Batman.
some say he's with us right now
What if instead of replaying TDA, i replay Eternal and end up hating TDA even more
recency bias?
if you hate it you hate it, we aint here to reprogram you
just play what ya like
shit on it all you want, but dont spread negativity becuase that just isnt cool
are there any expansions planned ? i'm not really in the loop
dlcs have been confirmed since before release
also master levels apparently
horde style mode seems likely. master levels
also modders may be able to make maps, though idk if the devs are planning on modding yet, becuase i heard from raitro its alot more grounded in nature
well, i'll check out whatever update they roll out when they do.. but right now i'm just waiting for Quake to get the same treatment DOOM did
seems modding in your own mster levels will be really hard for tda
Y'know I had a person that explained it rather well
@cinder estuary
Talk abt the whole macro vs micro thing I rather enjoyed it
not to be obscene but if they remake quake and add arena multiplayer like back in the day i will literally bust
For @strong tiger
Kinda hard when Doom eternal plays like quake
And quake isn't as famous as doom
big franchise potential, after this new doom trilogy people will definitely check out whatever id puts out
its alot safer for id to stick to doom for doom, as thats what alot of people will stick to aswell
lot of people like id for doom
Y'know, excluding how famous it is. Trying to innovate it enough to be different from eternal is a serious challenge
call me crazy but i don't think id is going for another doom, i think this was their last rodeo at least for a while
They already said they are making another DOOM. So, yes they are.
dlcs are planned, and theres alot of prequel shit thats not put in game
Hugo said he would like to make more medieval prequel stories
Like the civil war
not that they will be medieval, its just that he likes that
And slayers testaments
no way š
lmao
He just said it like that
lets fucking go more tda gameplay
Before Dark Ages even came out, they confirmed it lol
or hopefully something different
Don't you wanna see the civil war, or slayers testaments?
Think if it this way, their next game will not play like tda
Hopefully in one game the doomslayer gets an ak-47
Maybe they'll have the meathook plus shield slam
probably weaker than his normal weapons
not gonna lie even as a die hard fan, as a developer it must be pretty nauseating to be stuck in the DOOM vortex for so long
What if it isnt
I really want a sequel to Dark Ages and then at the end the shield gets shattered or something which makes sense as to why he's lost it. It could happen at the end of dlc, but unsure.
No they said they hsve immense fun making it
he needs something meaty, something that can wipe demons out quickly
Y'know why?? Because they don't make the same game twice
An ak 47 could beat fodder
That's why they never get tired
this sounds like some god of war type shit
Why not give the doomslayer a shotgun
yeah but itd take more ammo than just a shotgun
He has 2 already
?, he does lose his shield but later it gets fixed, and he has multiple others
Wow really?
fuck it, give him another
Thats wild icl
Why not give the doomslayer a lightsaber
Or a cool energy sword
There has always been similarities there. At least to old God of War, when he was a badass, I know just offended every GoW super fan lol
Think if this too, the ssg with the meathook is a relic of the slayers past. So at some point, he most likely used his shield with his ssg(meathook version)
instead of the combat shotgun we'll get the chill shotgun
GTA has been going for years, theyāre still rollin it out
well, in the old god of war games, he was full of rage and resentment, he did not have any thought for those who he has killed
well. eventually!
god of war has been going for over 20 years, i dont think SMS wants to stop gow anytime soon
Good times! š
Instead of the Super Shotgun give him the Unsuper Shotgun
though as anyone coming to their senses, he realized that and said "damn im an evil fucking person" and wanted to start a new life
He also cracked his sister
Js saying
So basically, tda might be the start of a new doom trilogy
Ah...
did he?
soup shotgun
Im pretty sure Aphrodite is Kratosā sister
Well at least chat is talking again
Modern day stuff, redemption arcs and all that. Redemption or death or both depending on the story. I think these days it's overplayed in so many stories. I just hope they don't do it to Doomguy.
hey gang, I just posted a clip in #videos with a hotswap tech I found for canceling the SSG reload into another weapon shot, but I'm not quite sure how it works. I gathered a few clips of me hitting it while I was trying to figure it out, so if anyone more experienced than me can take a look that would be dope
in 10 years ID will make a game where you will embark on doom guy's journey of self redemption alongside his son which he made with a cacodemon and follow them to the top of hell to scatter the ashes of the caco, dealing with emotional trauma and character growth along the way
He
@matemat._.
Bruh what happened
lmao
M1, he found some cool tech
And then a few imps help them but one of the ancient gods we havent seen yet kills one
Anyone read the doom comic?
says on the wiki that its his great aunt, which is still bad
Talk about scary.
@wheat sigil
@wheat sigil
self redemption for what, all he did was kill demons
jinx
LMAOO
anyways im gonna go to sleep now
well, he starts being pretty down about it, 10 years can change a lot... he's worn out...
Do not mess with a mans bunny and especially family
Hes been doing it for a milennia man
he has been fighting demons for billions of years
also its most likely he lost his powers after tag 2
Ye slayers testaments span eons
i'm just saying 10 years time skip š
noob gamer
Listen doomguy isnt giving up any time soon
davoth died, so all parts of davoth died with it
including the part inside doomguy, which he now no longer has
that is cool, haven't seen it so far, but i also haven't really been keeping up with tech tjat well
@remote thunder
game also really implies he has fallen to his knees like he's suddenly alot heavier
That, Since his powers orignated from davoth, and the fact They no longer need him
They say something similar, May we not need you again or smth
??
he was a human in doom 1, 2 and 64
the divinity machine gave him powers, he did not have anything before, he was just a normal marine
Yeah
he does not grow stronger with every foe, that is just to explain him healing from the praetor suit
I meam after the divinity machine
DOOM: Resurrection coming out in 2030 lol Not to be confused with that other one.
yeah, the part making doomguy strong is no longer there
because its dead, or more specifically he is dead
just saw the quick swap video @rare wolf posted... blud wants to play eternal so bad š š š„
He isnt dead i dont think so, more like in a coma
your infelicity will not go unnoticed when judgement day comes
im talking about davoth, not doomguy
It's a damn Soap Opera. He'll be back lol
Might even forget who he is.
Ah excuse me
davoth is dead, so doomguy's strength is dead, tag 2 is also confirmed to be the final part of doomguy's story, so its all prequels for now
I discovered it on accident because I was swapping between TDA and Eternal and I was getting my muscle memory confused mid fight and I accidentally hit that tech
Hes gonna get bored in that coffin sooner or later
LMFAO yeah i bet
they could always bullshit their way into him somehow becoming strong again of course
hes probably in stasis like he was in the tomb
lol i was constantly hitting V when i first started tda
or just unable to move, as the 2016 coffin caused him torment apparently
not gonna lie chat is crazy knowledgeable about doom lore.. full brain expansion 5000 iq mode going on here
285 page google doc on doom lore
I must read it alllllll
Gotta go back to cracking demon heads. It's his way of life.
Knowwwwledgreeee
Give me that shit
I cant understand anything after doom 64
its not updated yet i think, but you can find it on @hard thistle's about me
currently around 200 ish pages, tda added 85
85????
:3
"So one could ask: what is the point? What is the point of this story? Why tell it? I put forth
my opinion on Doomās story: It is a story about destiny, and the weaponization of rage in the
face of injustice. It is a story about defiance in the face of uncountable odds - of looking in the
face of those who would seek to subjugate and exploit your life, and to say no."
No vro cuz dead bunny me go angwy
Brocacho
me wnat kill demons even if humans are safe
my msision is done but i want demon kill
Me wike big toys and guns
Demuns die
Demons very existence offends Doomguy.
Bad emonds
me use gun because me like gun, becuase gun is less effective than fist
Why punch when gun torturr
Torturr good
they are a part of existence, they cannot just go extinct
exterminating a force of nature is nigh impossible
Soooo.... peak.
he'd probably just wanna lay down on a nice comfy bed for like 5 weeks after constantly fighting demons for billions of years
then just shrivel up and die after his brain starts processing what he went through
Rhymes with grug
I think he processes it very well and is just laughinh on the inside
billions of years.
literally incomprehensible to the human mind
I think he is very far from human
he was part human while divinified
Dude just take a look at the doom comics which are mind you canon
HES LITERALLY GONE INSANE
lmao
I call it family friendly
Rhymes with grug
Oh boi, chat's gonna be dead for like another 2 hrs
Ngl I wanna find a better picture of grug
This one's behind a slot machine
Devious grug shenanigans
yoinky sploinky
me when un run complete
okay snickerdoodle
when the descent has descended too much
Descent...
Rhymes with grug
Jim why did ya remove it
I was gonna make a grug joke
Oh I see
Lightmaps
Rhymes with grug
Ok chat is dead for reals this time
idk how this works
Welp
I've been grinding TDA for an hour or so and I'm hitting it a bunch but I just can't figure out exactly what I'm doing to replicate it.
I was hoping someone here or the forces of reddit would be able to help me work it out. I've never discovered tech before so I'm posting wherever I can to try to see if anyone else has replicated it
How what works?
@empty sable this
Watched it a few times and not really seeing any animation cancel. Even though I've seen it in the past. Am I just missing it? lol
lemme grab a clip of the normal speed the shots should be rq
typically you have to wait for the SSG to completely reload and then swap
The way to animation cancel is force the shield to be active enough that it overtakes the reload. For me, I've done it on occasion when playing even though if I tried probably would fail to replicate it lol
well the problem is I'm not sure what "active enough" means in the context of combat. I've done it when the shield shoots back from a dazed enemy, from normal kills, or from just bouncing off armor
They're probably doing the same thing for the reload. It's just exploiting the animations.
it seems to be close to when I catch the shield but even then if you watch the first and last clips, it doesn't happen right when I catch the shield every time. soemtimes its a bit before or after
Watching it now and it definitely has to do with Doomguy being preoccupied with the shield. Didn't even realize about the reload until you said it. I didn't change weapons too much during game if I'm being honest. Loved the fact that ammo was so plentiful lol
fr. I found it on accident after going back to eternal and accidentally keeping my hotswap muscle memory turned on
the comic is just like ambiguously canon
I used super shotgun for big demons so changing it in and out, unsure how I never noticed before about that reload lol
it's not really like fully confirmed
if you think about it, any type of doom content is canon, cuz of the multiverse stuff u know
Does Eternal do the same for super shotgun with the reload when switching to other weapons?
It's impressive how these people can replicate a glitch perfectly to skip the reload.
you can reload/animation cancel every weapon in eternal as a feature of the combat loop by just swapping to another gun. no tech required
sent a timed comparison in the #videos channel
it's almost 2x the normal recovery time
interestingly, you can hotswap every weapon without tech if you're in berserk mode
Really?
I wanna see
They need to fix the menu screen. I upgraded to Premium, yet it tells me that I can upgrade lol
You're not doing enough smh
Rhymes with grug
Why are you poor give ID money
You're the reason why we have no master levels not very grug of you
Already did lol
Not enough give them your life savings
Does that still show up for people who purchased Premium during launch?
I think it does for me
Guess it's not just because I upgraded from standard.
But you can't lol
Uh uh grug
Trix are for kids.
Well they still had the preorder doom eternal newspage on 2016 for like 10 years
Before they updated it for tda
sent a vid in dms since there's a slowmode in the server
Might take some time then.
Actually insane how long it took
Oh no that's with shieldbashing
some weapons don't have much of a recovery time so there isn't an animation to cancel, but I think the rocket and ssg are the most obvious buffs
That happens without beserk
I was swapping weapons after the shield bash, look at the ssg reload animation
same with the Rocket launcher swap speed
Ye it sustains if you let it
You just have to keep firing
You can also melee while holding block
And that does it too
let me grab another part of the vid from before I shield bash
Try shieldbashing and doing it without beserk as well
sending a better vid now
can't swap like that outside berserk
I seem to have made a mistake.
indeed
Timing the reload and changing with the shield throws is some insanity. I'm not that skilled in encounters lol Struggle with it outside of encounters, but I did get it.
yeah it took me a full level of encounters just to hit it 3 or 4 times for the clips
Wait hold on
Do you have that quickswitch vid. I would ask Glask but he has a "do not disturb" thingy
@wheat sigil
which one? you should be able to download them from discord and dm him
and M1 already said they don't know how it works
But he introduced it to me lol
oh my b
He does a different type of switching
I thought you meant my techs
No no
oh interesting
When in combat though it does feel like it happens easier? Maybe it's just me, but the programming might be different. Outside of combat was more challenging. It comes down to whether or not you need to change from one gun to the other. The only plus side I could see is changing from the SSG for big demons and then all of a sudden there's a lot of a smaller demons so you switch to another.
Ye you can either shieldbash it to get it or melee while holding block and then firing
yes, only when using the shield and also only when killing an enemy. It may be possible outside combat, but I haven't found a way to get it right. It seems to line up with my shield returning to my hand pretty well every time, so I could be messing up my wall bounces trying to time it
I think I know what you're talking about. you start the weapon swap then quickly shield bash or perform another action, and the weapon swap happens in the background
No you shieldbash to start it, and then you hotswap between any weapon
hmm interesting
I have no idea why it works but it does
so shield bash, shoot, hotswap, shoot?
Yup
wow interesting
Tbh, your tech seems more applicible
Grug rhymes with samir
Yes
Rhymes with grug
if I can figure out how to do it on purpose maybe
It's just cuz quickswitching limits your movement and makes it hard to parry
yeah that's true
I'd just quickly switch to bypass swap times instead of hotswapping
In case I need a new weapon before parrying
You're right and it works every time. It's way better.
ehh not every time
if we can figure out how it works we can do it every time
Trust me, much better than what we had
but that might take some effort
Ssg plus impaler is so janky
Well, I just did it 3 times in a row.
Impaler and rocket launcher is better
oh shit really? send a vid if you can
But then again why not just shoot the rocket launcher by base fire
I want to try to see what you do exactly to emulate it
splash damage
What you do is shield bash, shoot and then change weapon. There is no reload.
I guess impaler is a better example
Bc its basefire is fast
Wait
@empty sable were you saying the tech we found earlier was better or the new tech @rare wolf found
I thought he meant mine
You mentioned the shield bash, shoot and then change. I was saying it was better because it makes more sense in encounters.
Try holding block then meeleeing
Then hotswapping
Anyways I stopped doing that bc it messes with your parry timing
I rather just switch between shieldthrow plus powerful weapon
If it isnt the Accelerator it isnt good
Vader????
Vader????
Vader????
wait no that shield bash tech is actually way better because it holds the quickswap ability multiple times
I just don't like hotswapping in tda
Seems to be more reliable, as it works each time I've tried it. Not really a struggle with the timing either like shield catching and such.
yeah true. I just tried it and it's super easy and you can repeat it without having to shield bash again afterwards as long as you keep spamming to a different weapon.
at least with mine it's doable while you're using your shield normally. you don't have to build your playstyle around it if you want to keep using it, but that's only a big benefit if you can get it consistently
so mine isn't very applicable
I'll probably only use it on occasion, but it can definitely help in encounters when shifting from SSG to automatic weapons.
it doesn't hurt to go for it when you throw your shield. you don't lose anything by failing the tech, you just don't swap weapons or you just get a normal swap time
and if you do hit it, you get a nice hit of bonus damage
I still love the accelerator. Many people were bashing it because the cycler exists. It is just fun, what laser guns should be lol
If the timing works it works. More ways to get rid of that pesky reload bs lol
I'm gonna see if hitting a shield stun then killing/dazing the enemies to recall the shield will let me time it better. it seems like that's what happens most of the time I hit the tech
Unlock the true power of the shield.
this tech is rough man. I haven't hit it a single time in this level sice I've been trying it again
Long story short, a from above Glory Kill will give you an animation cancel on the recovery of your currently equipped weapon to be spent at your moment of choosing.
--Links--
Store: https://teespring.com/stores/underthemayo
Patreon: https://patreon.com/underthemayo
Twitch: https://twitch.tv/underthemayo
Twitter: https://twitter.com/underthemayo
@empty sable @frail bloom looks like under the mayo has a few ideas/situations to activate the ssg animation skip
The running around, shooting a bunch then getting the animation cancel piqued my interest.
If you can actually save an animation cancel for later while still shooting. That sounds crazy.
It's making me wonder if I was doing something like that earlier in the fight and I just didn't realize
I'll have to look at my footage again
looks like I was performing glory kills and ledge climbs before each hotswap. I guess that's how its done
although not every time was a "glory kill" sometimes it was just a standard execution
Uuuh wassup
iāve done some experimentation and comparison with holy swarm vs autoturret and holy fuck. yeah. itās not even close
helps that iāve been doing this in tandem with some experimentation with the power gauntlet and iām not kidding when I say that a shocked leader super heavy goes down to a single holy swarm of 90% of the blades hit
I tried running around and shooting. Animation cancel doesn't seem to save for later. Maybe I'm just messing something up.
I was able to get it pretty consistently with a ledge climb
I was trying it with glory kill. Wasn't working.
idk if you can use any other shield abilities while you store it
Maybe that's it. I have a tendency of blocking constantly when running lol
Only seem to be able to do it on ledge climb right after. The saving part is what I'm going for and can't get it.
This game feels perfectly balanced (to me) at 120% speed and 75% damage to demons, with the tightest parry window. If only you could modify ammo pickups from melee hits.
I like 110% speed
Also auto run is default for me now..
Feels like old school doom with auto run on
Wait until they ad slow mo slider so we can reduce it the game will be crazy
you can, but it also reduces all other resource gain
@rare wolf Worcestershire sauce?
quake con update please
The guy that did the artwork that Hugo and Joshua were talking about on the stream, what's his name?
There will be updates before quake con
Quake con stuff is some free stuff
I'm hoping for more gun skins
Skins in the game kinda suck..
They're only skins, they're an unnecessary luxury, especially when there's no multiplayer and you're the only person that's gonna see it.
I'd focus on more important stuff.
They're gonna add a lot of skins anyways
seems that after loading 3 times, the frames drop by 70% for no reason
What skins in the game? That's the real question. Aside from the recolors from Doomguy there's not much, especially for weapons lol
They're not really a priority, I wouldn't expect them to be of particular well thought out quality.
Pretty much.
There will be skins for challenges like eternal
That's why they have trophies.
Lol trophies are boring
This game will be supported like eternal was
Every single game has skins now
They went too far with the Eternal skins, and it looked like a circus.
Eternal basically doom arcade
Only TDA isn't Eternal and isn't Doom arcade.
TDA won't have the eternal skin theme obviously
Prolly a shit load of skins ready to go
They should add both suits from 2016 and Eternal. As much as I love Dark Ages suit and prefer it more. Would be cool to watch the cutscenes with those other suits.
I'd imagine they'd have the Knight Sentinel skin from the Sentinel Scriptures, as well as the alternative Sentinel skin, but they should keep it relevant to Doom, no freaking hotdogs or unicorns.
Really wish they would add the Zombie suit. The updated one that is in the actual game. Should be an easy addition, one would think lol
Probably, since it was in the game. The Sentinel suits, the green one and the white one, should also be in there at some point. I'd go for a Valen skin too, I was hoping for that in Eternal.
all i need is a classic pose, classic shotgun skin, and we should be all set lmao
Next game we are going to be a pirate zombie doom slayer. Traveling the high seas of hell. That's what I thought when he was sailing, not a bad idea.
I'd have loved an expanded version of that mission as DLC, where you get to steer the ship, and more stuff in the forest.
Medieval Era to the Age of Piracy
I can hear the POTC music in my head.
They could do a Doom tie-in DLC for Sea of Thieves.
For me, that zombie stuff was just next level. Showing how unstoppable Doomguy is, as if anyone had any doubts lol
Well, zombies are in vogue at the moment in gaming.
hi
such a good scene
one of my favorite levels in the game
does anyone know if the blood sacrifice rocket does more damage itself? or is it just the damage of the splash
Overall, this game just stands out to me from the rest this year, it's just fun and is action-packed. So many games out here try to do it all. It feels old school with some innovation due to shield/melee. Simplicity at its finest. Too many games are missing the mark when it comes to the fun factor.
I thought the rocket launcher only does splash damage. Probably wrong though since it specifically states splash.
Either way, it only increases splash damage.
Yep itās just pure fun
is doom the dark ages worth the price of $119.95
Just get the standard edition and then upgrade it if you feel like it.
thats for the standard
The standard should be like $60.
If you love Doom, yes. If you like Doom, Iād wait for a sale. Price for the amount of content isnāt worth it unless you know youāll love the game and replay the campaign over and over again. More content is planned but currently thereās only the campaign, and while itās the longest modern Doom campaign, Iād still say it doesnāt justify its price for the average consumer.
double golden komodos when Hugo?
Gang I gotta know, what is your favourite armour and weapon colours for TDA?
Guardian armor + Reverent weapons
i ran the divinity skins and reverent weapon skins for my latest run, they've got good color maching with each other imo
Real ngl
Like for my first playthrough I used a mix of Default and Divinity skins for everything
And for my weapons it was mainly default and Nightmare
Then I got the Nightmare skin, which in my opinion, looks better than the VOID Slayer skin
Dang it there's no image perms
Only like the Nightmare skin because of the Red visor, the blood stains on the shield and such and the choice of black they used ngl
Yes
Fuck no
kind of yes and no
at the very least, doom the dark ages is a great game that offers a very fun set of changes to the combat without straying too far from what makes doom "doom". (and also the other 25% of the game is also there idk i dont mind the mech stages as much)
however, $119 aud is a steep price so i wouldn't blame you if you choose to save your money
especially since both Doom 2016 and Eternal are significantly cheaper atm thanks to the steam summer sale
i guess also depends how big of a doom fan u r
but the game will be worth buying more and more as updates and side-content drops, seemingly pretty soon
im actually sort of surprised they didnt do a small 10% discount or smth on steam, especially since the game is priced pretty high in many countries, but what do i know about sales strategies
exp until 13 july
God based
get ready for a unique experience! have fun!
yeah
hey you guys know of a way to select a specific gpu before the game launches
I think you can select from your GPU driver software
hi
No tbh
Its really fucking expensive and i love the game but its really fucking expensive
Yep no game is worth that much, unless that includes preorder bonuses and other specials
when are the dlc campaings coming?
No one knows yet. I wouldnāt expect an update on them until Quakecon.
can i stream an ultra nightmare / pandemonium for someone ? i think im pretty good but maybe commentaries could help me finish it
guys i have a question does doom the dark ages worth it?
because i dont know if buy it or not
The games really good but its very expensive
If ur comfortable with money buy it
What this guy said
And you can get the premium edition to get the DLC for free when it releases
excellent game in every way, even with multiple playthrough its just flawless if you like doom. Its pricey tho but its worth it imo
Some guys at id posted some cool stuff on artstation, some stuff is from the artbook but some is never seen before
Yall should take a look
im quaking it
does anyone else have an issue with seige part 1 mission challenges?
i cant complete the challenge wher eu destroy 4 artillery cannons
and i cant 100% the game cus of it'
ive looked at several guides to find them and theyre all not there
but it says 3/4 cannons destroyed
Jeez idk if uh...
hm?
Idk if he deserves to be maimed š
lmao
yeah that one just straight up made me laugh my ass off, not sure if i should be concerned for myself or what
tomorrow at 3:24pm EST
how do u know?
hugo told me in private and then gave me a big sloppy kiss after
Yeah it is, get it
Yeah, it's great.
I like when they put their fingers up to their ear like in marvel movies
Sure nudoom gets a bit silly at times but I can lean into it if the game is fun. This game's story is like a heavy metal/warhammer 40k thing and it stitches together an excuse for us to kill demons with a flail, ssg, wrecking-ball gun etc
Even though they don't even have visible ear pieces
The fact that there is no sale for tda saddens me
It just came out a month ago
TDA's story is a hell of a lot better than 2016's or Eternal's.
Mhhhhjm don't care, 80% is overpriced af
From what i have seen it's more of an eternal style story telling and I'm all for it
It's, like, actually telling the story and not delegating half of it to the Codex like Eternal does.
Well There's still lore in the codex right?
Idk I'm yet to play the game
Yes, but it's just lore. In Eternal half the story was in the Codex.
Uhuh. That's nice
Also is the dragon named Serrat or is my friend trolling me
The dragon's name is Serrat.
im just glad you can wake up get on nightmare and its not bs
Hell yeah
Well i like having my balls kicked and I'm glad i can make nightmare something even worse
and that i dont have to chain saw every two demons later for stupid ammo
The humble melle.
and that my fist is actually a fist
I mean in eternal it did 1 point of damage cuz Dev's wanted you to preserve blood punch
now all i ask is doom may cry when
they gotta fuse more melee combat its to fun not to
Hl shit he's cooking
Bless me with the
Leaf of off the tree
On it i see the freedom reign
bless me with the upper cutting five demons with a long sword then double barreling all the demons jaws open
ID SOFTWARE MAKE A CRUCIBLE IN TDA FUN AND MY SOUL IS YOURS
it is but you have to blame marketing schemes on that one
they see open windows they go for it
Never blamed it on id
i dont think its really ids fault as welll its just the money eco
its screwed and just a mess
idk how bad it is but it still feels ew
bout to look up how much dark ages costed to produce i bet its a megaton
sheesh yeah its big money
I mean maybe it's better that i don't hop on tda right now, id has some time to fix shit so I could get a better experience
what is it exactly is the issue man
only issue i have is that i just wished for more demon waves
but ill give it time people will cook up some big insane slaughterfest maps
I mean i heard There's some balancing issues and also bugs and also gimmick leves are boring,
Also i heard the game is easy, which is not fine for me
i mean doom is hardly realistically hard eternal is the only one that really does that
I've played doom 2016 in brawler mode
That shit was hard
Tho not official
I just want to feel pain playing games
Wuh?
blood on extra crispy difficulty its pretty unfair
yeah if you restrict yourself things usually become harder
like its painful lol
Wh. What are you talking about
have you not played blood
I know. That's why it was fun
-# for me personally
I mean no, I don't really play games I'm not familiar with or my friends don't play
well if you want a shooter thats painful to play
blood is it
Wait lemme pull up on steam
there is only a handful of people that can legit do extra crispy mode
and even then they use some cheese to go through it
ultra nightmare should've just been nightmare but harder
not just... permadeathš¤
literally the same as nightmare but more annoying if you die
I think permadeath should be an setting in the difficulty settings menu so we could enable it in any difficulty
I don't see blood on steam
i gotchu
I like perma death because just like kaizer campaign it puts me on my toes every time i get on low health
But i would wish i could play permadeath on ultra-violence tbh
Are you guys having freezing problems after the most recent patch?
i dont think you can make the game harder without it being borderline masochistic. besides i love ultra nightmare (because i beat it and i get to tell people i beat it)
ultra nightmare with dark ages on the other hand,,,, #NAH
i mean, nightmare isn't particularly hard for a hardest difficulty
i thought it was in a pretty alright state, seeing how u can also make it harder with the sliders
sure, couldve been a little harder overall, but they are working on that from what we know
hopefully some good changes to some encounters in act 2 and 3 that they mentioned as well
ultra nightmare being harder than nightmare instead of permadeath would've been way better for all doom games
i liked the act 1 changes
just make permadeath toggleable for all difficulties lmao
eh, i dont see why that would be a thing
It might not be possible to make the game harder though, no?
Not dying at all, is hard to be honest.
if u wanna play permadeath, ur gonna play the hardest difficulty
It means you can't make any sort of mistakes in your campaign.
Or at least, major mistakes.
uhm, why? many people enjoy doing elm on various difficulties, even on the lowest
yeah idk man, UN is pretty hard for most people, even if its technically easier than eternal, but u also have sliders for that so
idk, i dont see the point in playing permadeath hurt me plenty or smth
making UN the same exact thing as NM makes it extremely boring for people who can clear it, because then there's literally no difference between that and normal NM
and for people who can't clear it, it's just NM but having to redo more shit upon death, which some people enjoy! so let all people enjoy it and not just those who can easily clear NM
that's why i never did UN in eternal, it was completely pointless for me
Do you know how you can the shield saw on your profile pic
you can't anymore
Why
was a limited time collab thing
Nightmare is the hardest the game can be already, you have sliders if you want to make it harder, no?
So they added an extra mode called ultra nightmare, where one small twist is, you can't die at all.
Why would you play Ultra Nightmare if you don't want to redo it all over again?
Damit
Why not just play the harder difficulty or make it harder yourself?
That's what the sliders are for.
i'm arguing this for all doom games with UN
plus, adjusting sliders and upping the difficulty isn't the same thing
plus, people have already beaten max sliders on the game, imagine what will be the case just 1 year after release
so making UN harder than NM and adding a toggleable setting for permadeath would just be a very easy, all around improvement
People already beat max sliders? š
I feel like though... That's the 1%...
They can't be appealing to every single person...
They have to be reasonable with what they're doing.
Some people will be absolutely cracked at the game, and that's okay!
I can agree with this though, this could be a good improvement for sure.
are u saying cuz some people beat it on max sliders, that other people wouldnt wanna do it themselves? or am i stupid here
But I feel like in general anyone who can beat Ultra-Nightmare is a good player.
why not appeal to the players who play the game the most? lmao
making this adjustment wouldn't take away anything at all from any player, but it would add to the most dedicated players
It's not an easy mode...
huh? what do you mean?
the people who play it the most are a small fraction, and they earn more by selling more copies, not having those 1k steam players play longer
forget about that then nvm lol
They have to balance the game though, and make it fair.
Making something harder means that it has to be fair.
They might not be able to make it more difficult without making it unbalanced.
You can't just ramp up the difficulty without considering the game balance.
The players max arsenal has to be equip to handle it, and they can't modify it without changing things fundamentally to fit that difficulty spike.
they can definitely make nightmare harder without it being unbalanced
in eternal? i frequently play modded stuff with 2x damage to player, 2x ai speed, 0,7x damage to demons (on nightmare)
in tda? my first playthrough is nightmare with harder sliders
arent they literally working on making nightmare/the overall game harder
doing this though wouldn't make the game worse for anyone else
no but it requires extra work with little returns
I feel like also adding more difficulties, takes away the achievements of ultra nightmare.
Because you'll just be loathing having to complete something even harder.
i feel like actually having a larger, dedicated playerbase is beneficial
plus balancing another difficulty isn't particularly hard, especially when you can tweak it via player feedback
When trying to 100%.
yeah but we aint average players. nightmare is the norm for me so i understand the need for a "harder" difficulty. but honestly i feel like it wont get fun after nightmare
then you just need to do an ego check ig
they are doing that, but ive never seen anyone complain about how UN is compared to nightmare in doom games lol
also you gotta factor the anxiety you get with ultra nightmare, making everything much harder by human nature to worry and panic
i understand some of ur points but im still a bit lost lol
I'm not saying it's about ego at all- I'm just saying it might make some people not want to complete the game at all due to it.
bet you haven't seen most people complain about how armored barons in doom eternal path finds or manages tokens either, but that's still an issue
It might do the opposite.
why are you two Glowing
glowing personalities
lmao
š
I do agree with some of what you're saying, but I'm lost on some of it too.
Because there's a lot to consider in general when you add things like that.
for the games that do have difficulties that actually challenge players who play the game a bit more, this isn't really an issue
nudoom is an outlier in that its hardest difficulty is very achievable (not talking about UN)
This assumes if you play the game enough, you will eventually be able to beat any difficulty no matter how difficult.
I'm just checking if that's the assumption being made.
i mean, in theory, yeah you could beat anything
in theory you could beat doom eternal without being hit
but at a certain point it's not really feasible anymore
it would!
its a pretty big ask tho but if they, out of nowhere, announce that at QC, im gonna explode
So you're saying they could make a mode where it's feasible to beat still, but harder then Nightmare, and have it be togglable on whether or not you can have permadeath?
i'm saying to just add something harder than nightmare, and make permadeath something toggleable for every difficulty
also what do u think about the upcoming extra setting on the slider to make parries even harder
you don't have to worry about if it's impossible to beat, because playtesting exists lol
Honestly, I agree then.
Yeah, then honestly that would be a good thing to add.
Wouldn't take much.
Just some value tweaks.
idk i feel like thats already left in players control to a decent degree to create for themselves
That one will be really cool. :)
a harder parry window setting would be cool, since they aren't particularly hard in their current state
if they however are going to be frame perfect (like i've heard from some) i feel kinda meh, that's over the top, and would that be frame dependent? or just standardized to like 60fps?
they would also really need to fix you/your shield taking damage upon hitting a frame perfect parry before implementing it
i think it was somewhat an exageration from hugo, but it will be pretty hard anyway
if it's already annoying, can't imagine what it'd be like with the harder setting lol
true
I haven't been playing Dark Ages much.
I finished it, and I'm just waiting for new content to come out for it first before continuing.
he sees... the vision...

Just so long as it's possible you know?
And balanced.
im sadly away for the next month, im on a laptop that gets 40-60 fps and to me thats unplayable, wanted to start doing UN but my laptop would fk me up
Aww. :(
but atleast ill be back right before the QC update drops
overall i like dark ages more
they will add more and more, for now i understand u tho
maybe in a year from now u will be satisfied :d
I think it's just the feeling of having more, you know?
all i want for christmas is a randomizer...
I feel like I only have the campaign to do which makes it feel a little weird.
Whereas Eternal I have so much I can choose from.
hopefully with customizable difficulty (adjusting amount of heavy/superheavy spawns)
you can always try pandemonium or ultra nightmare for now
Trying to beat Ultra-Nightmare on Eternal first.
Before I go anywhere near that for Dark Ages.
This game would feel so much better if parrying didnāt feel rng based
its not rng based though
rng?
nor does it feel rng based
I've heard people unironically say that this is just a parry simulator.
Which, I honest to god don't understand.
what does that even mean]
I know itās not, it feels like it
Sometimes the shield gets broken instead of getting a parry even though the timing was correct
are you playing on too hard parry windows?
dark souls is a roll simulator
Sometimes you die and get a parry from the same hit
oh yeahh... if you hit a perfect parry, your shield and you still takes damage bozo!
unperfect parry*
Perfect argument, I'm going to keep that one in the toolbox.
so then the game of the year for most ppl, e33, isnt that the biggest parry and dodge simulator there is?
but yeah no, stupid shit ppl be sayin
im pretty sure perfect parry doesnt damage your shield
if you hit the parry frame perfect, you take damage and your shield is damaged
definitely not buggy!
I know, it's exhausting to hear. 
#TF
I feel like... That's wrong...
Not the fact.
Just... That it exists-
maybe... slightly...
pretty sure thats accurate
I feel like frame perfect parries should not damage you-
to be fair if you manage to frame perfect parry its fair that the game damages you cause you gotta get nerfed
Is there anyway to avoid that damage when you parry? Like if it's not frame perfect?
Dude, i know i dont Say this alot,,, but i think,,, on this one,,, i Might Agree with you,,,
you hit those randomly too, many probably don't notice it when it happens
Is there a joke that's just going over my head?
š
if it's not frame perfect the parry works as intended
The fact that you can get hit and parry something is what Iām talking about
This games also not perfect, bugs where your block is just ignored happens too (Iām not mad about these, theyāre just bugs)
you the type of dude to see someone being eaten alive and say "Thats not right,,,"
not a bug, but you can't even always bring your shield up to parry/block!! super annoying lol
Oh, then it's a bug then.
yes
:(
Thanks. š

Appreciate it. š
im Jus Pullin Yo Leg, Ashed One
I'm not good at reading tone in texts, at all. šµāš«
Thats Okay
your capitalization isn't however
i need to get back to the tda grind... but eternal and fricking clash royale steals muh time
i'm not leaving chat lol, i'm just talking generally
Oh. 

So many people were so angry though when Dark Ages came out.
I wonder how much backlash the game got in regards to the server.
How many people came in the server and started going off about everything wrong in it. š
it's annoying too because among the people who think it's good there's a significantly smaller chance of them coming and saying how good it is
so you get a skewed perspective
yup
same for all games
Definitely...
I mean, I'll be honest, I think I was a bit taken a back at how different it was too.
But, I'm not outright saying it's bad.
It's fun! I think I just need time to warm up to it.
Because I played so much Eternal.
People just feel attacked if people don't like what they like.
And say it's the best one in the series.
Because now the new game might be the best for some people.
And that hurts them to think about.
All the games are equally as good, it's just preference.
It's like dating, you might enjoy some people more than others.. Doesn't mean they aren't as good as each other in quality.
Anyways, I'm going to head off, I'm pretty tired, I'll see you guys later. 
what the hell is your sleep cycleš eep well doe
I never feel not tired and I don't sleep much if at all. š
Anyways night night!
wonder if the first and second thing is correlated.... noo... can't be
The early release aswell had mfs calling id the worst dev team ever
bfgood123 I'm in-chapter 15 it will not let me jump threw TEH TRAVEL PORTAL
ANY IDEAS
so pissed cause i was mid UN run and I thought I needed to hold up my shield for something to go through fire just to go from full health to death in literally under 1 and a half seconds
bfgood123
Is ur boyfriend good or is the bfg ood?
I just beat the vagary champion in under 30 seconds using the pulverizer
Holy cow it is a good weapon
Imma try it out some more
maybe it's both, double message
bfg out of date
hi mouse1
wtf, i rlly thought ur pfp was the steam sale girl š
hi!
my name does not stand for mouse1
bros mad we discovered the truth
doom



