#the-dark-ages
1 messages · Page 303 of 1
I barely see it
Thank you.
Nowadays
The flaw is………………..
👀
NOT ENOUGH DEMONS TO MURDER!!
hey vega I was only yelling
But seriously, I’m grateful id software gave us an absolute masterpiece of a trilogy, and am genuinely excited for what comes next.
Hey maybe tda master levels will utilize the amount of monsters that can be used, maybe like 10 mancubi and 15 hell knights in an arena
Plus like 30 grunts
Definetly possible with the new engine
it absolutely needs to, I want my frames dropping from the amount of super heavys on my screen 
That’ll be epic on a scale hitherto undreamt of!
Frame drops are from underoptimized decorations tho, like the electric hallway in the world spear master levels, I don't think your frames will drop with heavier demons being utilized more
I fw the pfp, I wish we got more with the dark lord
then keep adding them until it does

jkjk
Oh ok
And since the Dark Ages takes place in the “Clone Wars” period of Doomguy’s life, all I’d ask to see are:
- the creation and donning of his Praetor Suit from 2016
- Davoth’s whispers being heard by the Argenta and Maykrs, driving them to Civil War. That’d be a crazy story to tell!
TDA runs pretty well
Most likely will dive in deeper for the next game, the dlc might set it up tho, it's important they flesh things out
force chokes you
We need more positivity like this
How do I get the shield saw thing for my pfp?
I’m hoping they tackle another series and give it the doom 2016 treatment
It would be very cool :)
I feel like TDA gotten the 2016 treatment which is good compared to Eternal.. 
…I don’t understand :p
What I mean is that Eternal seems like the odd one out of 2016 and TDA.
On how they been handled in everything if you get my drift.
Holy crap, anyone who hasn't played on 150% yet, do it now. So much more fun than 100%.
Wait, they don't have the Komodo Champion's theme included with the ost?

Damnation is such a peak song.
I think Eternal’s more reserved energy was decided due to the speed of the game. Initially, some of these tracks were around 200 bpm and it annoyed people that were constantly failing at the more difficult sections. Therefore, mick brought the speed down so that the music can still stand out but not to the point where it stresses you out
I find Andrew Hulshult and David Levy's soundtrack to be better than Mick's soundtrack in Eternal tbh. 
yall watching the mayo stream with hugo?
When????
Def the base campaign of Eternal.
Eh, TDA is on the same level of TAG when I listen to them.
Yeah, TAG and TDA is on top of the list of Doom's soundtracks I really love.
Include 2016 too.
For me.. it's TAG 1st, TDA 2nd and 2016 as 3rd.

Some of the tracks like Immora puts it high up there for me personally.
what's ur top 3 doom games? 
TDA, Eternal and Doom 2. (might change when I replay 2016 tho)
I like Doom 2 but some maps are meh.
I only like Eternal for the gameplay and that's like my only reason. 
TDA is like one of the best Doom games they made.
I mean you're not wrong sorta..
id rank doom 2 over doom 1
so probably doom 2, doom 1, tda
as my top 3
I gotta replay some games to have more of a opinion on this, lol. 
#1 doom 2
#2 doom 1
#3 TDA
#4 Eternal
#5 doom 64
#6 doom 2016
#7 doom 3
I genuinely like every doom game, even 3
i disagree, but i will say that quite a few of these tracks are severely under appreciated
especially Blood Spill
Ngl, I hope we see some sprites from the Classic Dooms integrated into the Modern series.
we kinda did with the doom 64 zombieman
and the 2016 baron of hell
and the classic revenant skin from eternal
Like these for example..

It would be cool to see them again! 
right now.
It's funny to see people rambling about TDA being "not well optimized" because apparently their 3060 can only run TDA in 60fps while having the resolution on 1080p.
Brother. The game barely hits 100 gb and 3060 is a budget GPU and it's almost 5 years old now.
Am I the only one who has a 3060 and isn’t complaining
Wow that’s crazy
I had no issues with the 3060 and dark ages
What is the soundtrack for the level Resurrection?
why eternal low
I'm planning on getting a 3060 pc for my birthday this year
I have an unpopular opinion:
Im indifferent towards the dragon, but I actually kinda like the mech segments
They’re extremely simple and not as good as the main gameplay, but I’m a fan of giant monsters/robots and the destruction physics are some of the best I’ve seen in a while
I’m okay with it in small bursts
Dragon’s kinda boring though, I don’t care about that :p
I have a feeling in the DLC of TDA, we might go after some Dark Lords?
It’s probably gonna be the hell priests
Yeah, in the ending, the Slayer's suit says "Targets identified" and who else would it be referring to?

yall seen the new update that hugo martin announced
Every demon that ever existed in hell probably
No?
Ong, I hope we kill that Belias.
hugo was on mayo's stream, did he say anything about future updates
the shield bash quick swaping is gonna stay in the game cause it's a more advanced exploit
an upcoming patch is gonna tune the chaingunners
apparently he said they were gonna make some agaddon hunter attacks non parryable and reduced ammo for powerful guns like the chainshot and rocket launcher
ooo
its gonna drop during quakecon
enjoy your full ammo count for another month cuz itll be gone after that
lmaoo
Do you think they'll add a horde mode?
Like they did in Eternal? Or some extra game mode that we can play?
I hope so
Same.
either on the dlc update, or before, they plan to add an extra slider section on the parry window to make it insanely tight
Definitely.
I feel as though it would be added similiarly to how they made an update 6.66 for DOOM Eternal.
And had it in that update.
I'm a sucker for this games level design so flying the dragon around while sightseeing is awesome lol
yeah I could see that
yeah, I agree that the combat could be better, but I don't find myself being bored while playing
serrat is just a really sick addition to the slayer
He is. :)
Maybe they'll add more to the combat.
Skies the limit here.
Wonder when the DLC will come out.
I own a 9070XT and in some battles the FPS dropped noticeably
but overall it's pretty smooth framerates
what settings do you run
1080p ultra nightmare 4096 texture
FSR Native AA
by the way since I finished the game early, I won't comment on path tracing
still there's no way I can play at 30 FPS :D
hugo said no co-op but he hinted towards something like horde mode or something completely new 👀
I love the mech segments. It's fun to pummel the big fuckers like imps. The dragon segments though are a bit boring and I have a gamespeed turbo toggle handy for the long flying bits to make them tolerable.
Okay I knew about the Chainshot and RL ammo nerfs (honestly pointless) but the AH getting unavoidable attacks is fucking stupid. What, so you'll be forced to take shield damage regardless?
well, it seems to be the hell lords or whatever
the 6 hell lords which are directly before davoth
ahzrak was simply a politician trying to become one of those hell lords, for reference
I guess we'll find out in the DLC then on which Hell lords it is.
a video theorizes that the 2 statues we see in the level where we need to take down 2 hell canons to reach ahzrak's palace (where ahzrak isnt) are 2 of the hell lords
I'm enjoying this very grounded shield oriented gameplay in the dark ages
I think i still prefer eternal's movement focused gameplay overall but this is really fun. I enjoy that they decided to keep innovating instead of it just feeling like more of the same.
cuz i prefer eternal's gameplay so i'd just still play eternal the most but this one is its completely own thing and its really fun.
And still feels a lot like doom still without entirely losing its identity
i mean, its the closest to classic doom from the modern trilogy
DOOM: The Dark Ages isn't a real DOOM Game? Maybe if you're blind and deaf.
If you want to play with Centered Viewmodel, these are the commands I used:
bind (any key) "hands_fovscale 0.8; hands_offsetx 0.1; hands_offsety 0.128; hands_offsetz -0.03"
This will bind the Center Viewmodels to a key.
If you wish to turn off Center Viewmodel set al...
straight up just modernised classic doom lol
Watched Thor 3 recently and I had the odd idea of making a parody trailer about the gameplay of Doom the dark ages, I found a couple of similar details (at least in my mind) from both the movie and the game's story and so, this is the result, may do more of this some time later.
Enjoy
That's exactly what they have been going for with design of this game!
and it shows too
What are your guys's favourite demon redesigns in this game?
I actually really like the new pinky, it’s like a perfect fusion of the classic and doom 3 pinky
i just 100% achievements this game on xbox, it was very peak game ong
I wished they would've brought back the 64 Pinky. Shit was terrifying.
I actually had hopes that they would change the design for Eternal, I always hated the cutesy stubby pink bull from 2016 that shrieks like a velociraptor and shakes off like a puppy when he runs into things. The only Doom demon that should be cutesy and creepy is the Cacodemon which DE nailed.
The TDA one is just a big dog which I find disappointing. It even has toe beans. Like tf are you doing ID?
i always thought the classic pinkies were the cutest demons. they move fast even though they're fatasses, they have a pathetic attack, and can only kill doomguy if they get him stuck and nibble him to death.
the de pinkies are cute pesky piggies that oink and i love them
they arent even called pinkies there theyre file name is straight up called demon
No way they're making the Mancubus attack unpparryable
where did you hear that
oh sick
Definitely not. Parry is so important in this game, I'd hate to lose it against the Mancubus
im saying that towards the update
Also I'm looking through Mayo's streams and I found nothing
so maybe its bullshit?
Idk I believe nothing until I see proof
then maybe dont believe it???
Also isn’t Hugo on vacation? Thought he wouldn’t be near anything doom for a bit
idk how i feel about removing aggadon hunter parrys cause the whole point is to get up close so that he doesnt bring up his shield
is it gonna be virtually the same or?
if true, holy nothingburger patch
Really liked the revenant and cyber demon, also the cacodemon and imp
Pinky was awesome too
DDDAAAAMMNNN IT I JUST WOKE UP
Oh look at what I drew
#artwork message
Why what happened
What changes
What????? How are you gonna dodge the frickin Aggadon then
His range is insane
That sounds stupid as hell
Apparently the idea is you have to simply block the attacks and can only parry some.
But he literally breaks your shield
Why the change??? What about the slo mo and different resource sliders people were asking for????
I'm assuming the idea is that the attacks you are supposed to block will NOT break your shield.
Hm
cool book! are you part of iD or is it a different dev team
Are there any other known changes beyond the Agaddon, Mancubus, and and reduced ammo stuff?
I direct my own dev team, not related to id. The lore book is just me being a nerd lol. Thanks!
@uneven mortar hey look reduced ammo count
Idk how much
Where is this supposed stream
I don't know, but the post says they would reduce the ammo count of the Chainshot and launchers.
...
So, the stream everyone is freaking abt, has anyone seen it?
Has Mayo confirmed a stream?
powered by autism™
I'm pretty sure it was Hugo showing up in an UnderTheMayo stream to announce we'd see 2.0 at QuakeCon.
Sweet, now I gotta watch a 4 hour mayo stream...
just play a game for 4 hours until you hear hugo's soothing voice
this is where I used to die
I need to eliminate that empowered Mancubus first next time
here's a tip that helped a lot: take down the shielded soldiers and the revenant first, then sneak behind the mancubus using the leftmost path to prevent any Nightmare Imps spawning
take down the shielded soldiers + chaingunner next, then the plasma shielded soldiers
eliminate the arachnotron and stone imps in priority
once all of that's done and all that remains are fodder and stalker imps, deal with the whiplash
grab the soul sphere once you're finished
Noice bro
this gameplan worked for me even though I used to die all the time at this section
now I still die to the level, only later!
idk I usually never deal with that AOE attack anyway
I'm always far enough away that he won't do it
and besides mancubi are pushovers thanks to the shield saw
I'm more concerned about the Agaddon Hunter changes personally
dealing with one is already rather difficult, I'd rather he didn't get tougher
Wasn't he on vacation?
I don't know. Maybe!
agaddon change sounds cool, it'd be even better though if the unparriable attacks also had little to no tracking at close range so you could strafe them with good timing
wait what mayo stream hugo doom changes update what huh what is happening
Can't any person on this community find the stream Hugo said that? This might as well be a lie and no one knows because no one checked
agaddon unparryable melee attacks makes zero sense to me
reacting to whether an attack is parriable or not is still braindead in this context cause all of them have 3 month long windups
lateral movement is cool so i'm disappointed it's just another reaction check, and not a difficult one at that
they explode if you hit every parry (2-3 parries to falter depending on the attacks you get, and killing them off of one falter is easy)
it makes perfect sense
Idk I just have to see why they're doing what they're doing
Is that all tho? It's called 2.0 cuz of big changes
Those don't sound very big
I think it's the latest mayo stream
im sure hugo isnt gonna go around and ramble about a big update 2 months ahead of time and say what it is already, especially when he prob doesnt even know for sure everything that will be in it
I found nothing there
You watched the entire 6 hours????
i havent watched anything yet but from what i saw hugo joins in somewhere in the dragon level
Look at the comments
i listened to the stream. hugo suggested they weave more red attacks into strings of green parryable attacks. they wouldn’t break your shield though
That sounds neat
Obviously not
idk some of these things sounds weird to me, but i'll let them cook ig
Agadon hunter, hell knight specifically. He also said the mancubus self defense slam should be red and break your shield
i watched the whole 6 hours lol
Wdym Hellknight
which i agree with because what are you doing getting point blank w a manc
All of HK’s attacks are green rn, hugo said maybe one or two could be red
he wants HKs o be a threat, because they should be
nah that’s a good idea. HK’s are an embarrassment
also why is hugo cronically online man, on vacation talking about future updates in mayo's stream
Not in Doom 3
also he said he knows about the shield bash quickswap tech and it’s unclear weather or not it’ll be allowed to stay as a grandfathered in “feature” for being difficult to perform (kinda like punch swapping in DE) or removed for being too ease
BECAUSE HE CARES ABT US THAT'S WHY
just put the man on twitter and post stuff there tf
Ikr lol
But that tech is hard to do and work with, why remove it when only the top elite are using it
i wanna see him ramble about random doom shit and responding to stuff on twitter
he said it strattles the line between too easy and just difficult enough
But the quickswitching itself doesn't help much
It only works on like certain demons
we’ll have to see what people can do with it at a lower level. hugo said they’ve always supported this “rich get richer” philosophy of rewarding high skilledness
it's kinda worse than using weapons normally, you don't see it in speedruns
@wheat sigil
which is why they kept punch swapping in eternal as well as the QSE from the precision bolt i’m pretty sure was unintentional at the beginning
speedruns are route dependent. game is a month old, i’m sure in the future we’ll see reroutes of certain arenas which involve QSE
I said it was worse, they said it was better
i am very much still of the opinion that integrating shield swaps can be useful
i haven’t fully experimented with it myself (mainly it’s difficult to keep a chain going bc I haven’t built muscle memory and pattern recognition for it like eternal yet)
i end up blowing myself up with rockets lol
it's not fse cause it just cancels reload animations, the swap animations are identical to regular ones. there's also no deadswapping so you can't do something like ssg -> ssg at double speed
Do you know when he appeared?
That's what I said
They said nuh uh
https://www.youtube.com/live/JekZErqLNKc?si=KkyI6NV-2wkOr55V
Couldn't find but he's here
Ultranightmare 110% - low parry low resources--Links--Patreon: https://patreon.com/underthemayoTwitch: https://twitch.tv/underthemayoTwitter: https://twitter...
58:30
impaler fires exactly once per second and i'm pretty sure the swap animation is slower than that
58:40
Huh lemme try
salvage headshots do more damage than point blank ssg in some cases
so in a context like that, normal impaler usage is better
yes but if you can sneak in an SSG shot whilst the cooldown for the impaler is active it’ll out DPS
Lol
Where is he? I didn't hear him at 58:40
Just keep watching
Ok thanks
He's there
Ground shockwave falters considered for dlc?
The team's thinking abt it
"Dlc is a chance to refine loop for dark ages"
"Meaty dlc"
the world if gabe newell was open :
"New Ai plays off metas"
SOUNDS AWESOME
oh shit thats cool
lol we're more or less watching in tandem
If they really do make some enemies lose some of their parryable attacks, won’t that just make combat slower?
@remote thunder
Sorry to bother I'm not as experienced as you
Idk if that makes combat slower or harder
Whether naturally harder or artificially harder
It makes it slower, and more boring. The flow of knowing the parry timing and where to stand is already annoying for say the hunters
Making you eat attacks that will break your shield seems just annoying
? It's pretty easy if you know what you're doing, you can kill an agaddon it 10 seconds if you're good
I know. But you can’t do that if some attacks become red now
I think your shield won't break as much during those attacks
They’ve already made one or two of his attacks straight up break the shield.
Muh Boi Hugo
Hopefully. Just seems odd to do such big changes when most people have already put the game down for good.
Shockwave in the Doom DLC confirmed!!?
Well, he cares abt the people who play regulary and want more
Kinda, they're thinking abt how to use it in a more meta way
Fuck that aggadon
to really push players into the fun zone, they should totally make every agaddon hunter attack have a chance of being parryable, with non-parryable attacks instantly killing you
I’m all for changes. But how does making an enemy have to hit you make the game more engaging
How would you dodge that.
Tell me
Agaddon is annoying as shit early gameplay
Hugo is going to make the shield less useful and turn it into eternal
they also NEED to make the revenant skulls attack be random instead of the same 2 being parryable
“every attack now instantly breaks the shield on nightmare”
You May know this already, but you can make him stop by getting in his face
Hold on, I'm pretty sure you block some and parry others
“when your shield is broken your weapon switch speed is increased by 200% because eternal good”
Good thinking
You know for a fact he will still spam that even in his face
Hugo is gonna balance the game for 5 years
Hmm never happened to me
Every other aggadon decides to stay away and just shoot skulls half the fight
Yeah- I'm going to have to say I've never had that..
Not sure where you got that from.
Me beating the game 3 times?
So? Maybe you suck
agaddons die off of one falter (no mace needed, you can do that as soon as the first one shows up in ch 8) so i don't think it'll noticeably slow things down there. you get shield throw before hell knights even show up for the first time so i don't think that'll be noticeable either. i could see armored knights being more threatening if some of their projectiles were unparriable, but if not, your armor breaking tools are so good that it still won't matter
You might have been getting unlucky with the AI...
True my UN runs were awful
will this make things harder? yeah, if times to kill become even slightly longer then that is objectively an increase in difficulty. will it matter? probably not
Ye sometimes the ai is a bit buggy but most times you can kill them quickly
Wonder how many enemies will be tuned by the time this comes out
is there some way to mod the game so you can fight Titans outside the Atlan?
(in the Atlan levels)
They seem to have some big ideas for the DLC.
Yes, look at muricaneagle channel
changes that would make the dark ages more epic:
- chaingunners no longer takes a break from firing between bursts
- arachnotrons now have triple health and can fire mines while shooting their cannon
- soldiers only fire the tripwire projectile with stronger homing
- nightmare imps are invincible whilst lunging
- vaggary acid now covers the entire map’s ground
- using the bfc will spawn a komodo behind you in real life
dont expect it to work well with finishers and shit
yeah arachnotrons were fucking pathetic
ssg and a shield bash, boom they are gone
Goated behaviour
Hugo pleewaaase 😭
oh i just noticed thats a shitpost
You're trying to give me a heart attack
i wouldn’t mind arachnotron’s taking 2 ssg shots as you can still sawstun them
Last one is funny.
but i hate them so either way works
Eh they're pressure units, I think having low health suits them
You still track them down regardless
Ye sure but you focus on them if they're there
Arachnotrons should shoot at you until you die, this would be a good change
cool, but let us manually detonate the mines
“replaced the armored arachnotron’s ballista with a bfc”
Now that's a good idea
neeeed this

and a more noticeable highlight for the mines
New dlc enemy👀
cosmic arachnotron
Hmm
What do you guys think the story of the DLC will be?
The testaments?
No lol
killing the witch for good
Not even close
or dunking on hell priests for the funnies
Was her end not definitive??
Most likely the very early slayer testaments, hunting those who wronged him
I thought it's be logical so that we bridge the gap between dark ages and 2016...
i'm still surprised that the SSG can one shot Mancubi, Hell Knights, and Arachnotrons
based on the codex, she exists beyond her physical form in the cosmic realm
Look above
Like when the temple fell on him.
Ah.
Dawg those events are eons apart
😭
Hello
Still though.
Would have been cool!
Jumping the hell council with the boys
Hugo said he wants to make more games, I say let them cook
We need a bigger budget to fight the champion titan
Absolutely.
But still, it would be insane to see the temple fall on the Slayer and them inscribing the symbol.
That'd be fun!
new demon added: the baalgar, attacks instantly force you into a stone coffin and ban you from the game until 2149
I agree but it would break the lore and stop doom games from flowing on, I'd rather wait.

I know this is a joke but I'm pretty sure we fight the baalgar in the third age
I would too, I just wanted to hear your guys thoughts!
I'm excited for it though, I can't wait to see more of the Slayers lore.
imagine they bring back bruisers as lesser baalgars
Ye maybe we get a medieval trilogy
force the Slayer, or you, the player?
:o
That'd be so awesome!
both for immersion
I wonder where they'll take it from Dark Ages though.
Oh ye I drew a bruiser modernized#screenshots message
Theme wise, they never make the same game twice.
“i want to be like doom slayer” mfs when they get shoved into a stone coffin for eternity
Maybe the civil war?
The final boss is Hugo Martin and he will make the fun zone of all time
Possibly.
arena is all purple goo with spinning fire traps
Thus reminds me of the Easter egg in the first doom games! Where behind the Icon of sin was a png of the developer.
eye mouth goes hard as fuck
mfs when they are traumatized after eons of being in Hell and fighting demons
Ye the bruiser has that screen where it shows teeth or an eye, so I mixed the two
And made it more natural
I feel as though this could get really complicated due to how many parties we know are involved.
new parryable bruiser attack where they shoot their eye at you
like the whole eye
Ye sure why not
Well that's why they need to develop a campaign over it
It might be 30 levels
Definitely, they'd need to expand things out.
i would like to humiliate marauders again
as well as their pre-divinity machine forms
i don't want to see Thira die on screen any time
call of doom 2030
Why is that?
If novik is dead, she's most likely dead
because she's really cool and powerful, not to mention kinda attractive
i know she's dead, i just don't want to see her die onscreen
I think most of the sentinels after the civil war died.
takes place after tag2 where you play as an ARC soldier who got sent to mars for assaulting a commanding officer, only for cosmic realm monsters to invade
Her head will be ripped off in front of you.
no...
They're not thriving.
Yes.
don't ruin this for me ´ ~ `
Boo-yah boo-yah
Nah it gives it that gritty no one is safe feeling
they still haven’t explained thira’s wraith powers aside from “she knows the magics”
2016 vibes.
I lve those
but i hate it when women are decapitated
What a sentence.
Bruh
I'm assuming the cosmic realm unlocked her mind


Imagine being told just "trash" after spending over a year on a story. 😭
That's hilarious
“huge oats, why is doom man get ass kicked by cosmo magic?”
Yup I'm calling him huge oats from now on
Haters ain’t shit bro
my favorite part of eternal was the “hug oats” box in the arc facility convenient store
and dopenuts
Definitely! Doom is great! No matter what people may think of it.
Each game has its unique flair to it!
Fake. Eternal is the only good one! (Lie)
every-time someone criticizes modern doom’s writing, hugo makes another retcon
To spite us
Eternal is good because it gave us the Slayer at his highest strength!
2016 is nice because it shows us his demeanor and unchecked rage!
Dark Ages is good because it shows a young and eager Slayer that makes mistakes but gets up and defeats evil!
TDA is so fun tho, I’m enjoying UN even if I die a lot

in dlc1 through a random stone carving hidden in the corner of a map, we learn that davoth is actually doom’s real son that travelled back in time to become the real creator of the universe
Like I wanna master this game
now the chuds know that Doomguy can die!
Doomguy dies
- Denial
- Anger
- Bargaining
- Depression
- Repeat
Still waiting to learn about prime evils so we can learn what they even are
I love how canonically though if he dies, he just comes back and fights his way until you're back where you died then the game let's you continue playing.
Reminds me of Asuras wrath. Where you die in lore, but just rush out of the afterlife and come back later
doom the dark ages nightmare max sliders but every-time you die, you have to replay chapter 19 from start to finish
i enjoy learning the intricacies of modern doom’s mechanics so i can come up with ideas for awful changes
i’m still waiting for a full spreadsheet of weapon damage and demon health values
hugo said they might release that
but in eternal and 2016 people just found that out thru the consoles
it was answered on mayos stream last night
Surprised the impaler isn’t getting its ammo nerfed. Has to be my most used weapon on any run
Im just hoping they don’t overcorrect things
Hello doom gamers
Fuck man, when Hugo says "i cant wait for u guys to see what we're working on" and thats outside of dlcs and stuff, man they are cooking stuff
i want it now 
Mmm dark ages horde mode😋
where are you guys getting this info from, is Hugo doing another livestream?
on mayo's stream, im making a list of news and updates from it rn as i watch to post on twitter after as well since its been fun to post that on there for ppl to see
i can send u what i have from what ive watched so far if u want
you're a legend bro
theres some more stuff so its ofc pretty cool to watch urself if u have the time but yeah
Can I see too
-
Making chaingunners more of a threat (upcoming patch)
-
Dragon tutorial segments will get removed (i assume it will be a setting?)
-
Probably adding an extra tier on the parry window difficulty where you would have to be pixel perfect with your parries (DLC update, maybe sooner)
-
Enhancing the visuals of the pinky bite attack and taking it OFF the brink-of-death list (upcoming patch)
-
The Marauder was a big part of early TDA prototypes
-
Hugo mentions "I can't wait to share with you guys all of the other stuff we have going on, it's killing me to not talk about it right now but it's pretty awesome."
He also talks about how people are comparing the value proposition of Eternal vs TDA whereas Eternal got more than a year worth of updates. "Give us some time here, we will increase the value proposition over the course of the next year."
i didnt put exactly everything into that list but its most of the unknown stuff that he has talked about so far from what i watched
yeah eternal didnt get all of its stuff in a day
yup
Trueee
the parry window stuff he mentioned on a prev stream already but he didnt specify when it would come, so i added the "coming in dlc update, maybe sooner" cuz he mentioned that this time
they are cooking harder than i thought they are from the sound of it
covid ain't holding them back, they will cook so hard
this feels like Eternal for me again, I'm so hyped over Doom content, I haven't felt this in a while haha
they boutta achieve what they did in eternal in a year in 6 months
this about to be epic
and even more so
there is only one problem with tda
ITS TOO SHORT RAHH 🔥
i need that shit to be a 50 hour slaughter campaign
I think the campaign has a good length, I've played it over 5 times now, it's a solid campaign, the best imo
10 minute fights of demons constantly spawning, ahzrak has consumed some eldritch CRACK and is commanding the horde like crazy
what is the tda 2.0 rumor i keep hearing about ...
UN is kicking my butt but I'm loving mastering the game
tldr massive update coming to tda
He need something more permanent I think
"If TDA is so great why isn't there TDA 2?" and they answered
New Game Plus please, and ++, then +++
and ++++
Ooo
i didnt get to the part where he mentions the 2.0 update yet
and finally, +++++
Hell yea
But ye I think TDA is gonna get more meat on its bones
oh fuck u 
How would New Game Plus work though, would a Master Level Campaign serve the same purpose?
i need ng+
PLEASE this game will be amazing with ng+
if they are working on a master level campaign thats fuckin crazy
i would be surprised tho
PLEASE ID
Master level campaign would kinda do that yes, but then we need super master level camp, then grand super master, and so on because i said
They would have to come up with a whole bunch of new encounters for each one, that may actually take a while
TDA would have to do new game + very differently compared to other games given the philosophy of the game
yes it would be work, i agree. Might ahve to add new AI variants to keep things fresh depending how far id is willing to go. its a BIG job. More like my personal wish list
randomizer
now that.
I feel like Master Level campaign would do the job just as well but if they have a system that can just automate it somehow, it's definitely possible
that would be cool to
true true
master level campaign is indeed a very big ask for sure, idk if they will
it would be very easy to implement different difficulties for the randomizer too
I'm gonna say I think it's more possible for them given their environment but I don't mind either way
randomizer was pretty cool in DE, though it had minor issues with arch viles spawning in unreachable area's
The replayability would be nuts, everyone gets different encounters or something like that
Empowered Demons
i think those issues would for the most part be resolved if it's made by id
demon kills a slayer, comes back as a stronger version of its self with its own skin and stalks the player
and you could have different empowered demon ranks, making them very strong if it kills many slayer players
stories will be told about that imp with a kill count of 60
Stalker imps would be menaces
"something very fun with master level is on the way" 
A frame perfect parry option? Sounds unnecessary, but people already complain about the lowest setting anyway
it sounds easy to ship in an update, and would please some fans that want it
Yeah it shouldn’t be hard to implement. But how much of the community actually ask for this?
the lowest setting for me is perfect, in some insances it fks me due to skill issue but i like how it is and i would be down for a rly hard one ngl
i like the earier master levels in DE, but not the laster ones so much. They were just too fucking long
Super gore nest master level 
tws was really drawn out, the rest were of decent length though, imo
i know ppl that like to torture themselves with parries and shit, they would be all in on it
i only played them once and never had desire to go back to them. Cant even save your progress
Pretty much.
I doubt this will happen though, unless it was already roadmapped early in development. The main problem with Eternal’s ML was how the campaign was designed, and considering how much larger the levels are in this game, I’d hope they programmed the levels to be a little more accessible for ML implementation.
tn was probably pretty close in length, but didn't feel as drawn out to me
FUCKING BALLING
Yeah there are some masochists, but how many people actually want it. Sounds like a very vocal minority who want the game to be eternal 2.0 levels of player downtime
Yet another victory for RAGE 2 in this regard
i think many people would be down to try it imo
If they spam 10 chaingunners with their shields not heated in one room, I’m gonna say the gamer word
Parrying already feels funky sometimes when you’re fighting like 3 enemies shooting out attacks. How do you perfect parry 3 projectiles at different times
Summon your inner Sekiro
the bridge incident of 2025
At least sekiro didn’t have this many gank fights lol
i have a friend who was gonna play the game, but i think ill tell him to cancel that until that update comes out with dlc or whevener it comes 
he is crazy about sekiro and hard parries and so on
That particular bridge/walkway in the Barracks with the chaingunner…
fuck using archer as a slur, me and the boys use chaingunner as a slur
Mortally challenged is my favourite
what a fuckin chain-
Okay wait Hugo said himself that the quakecon update isn’t 2.0, and only the aggadon overhead is being changed.
need me some help with pandemonium. i was playing it and lost the save and i started over but the life sigils i collected on the previous attempt are missing
is this normal?
So you died, lost the run and the life sigils are gone on the next run?
yes
That is definitely a bug. Should report it wherever you can
where is all that being said? did i miss a fb post?
He posted on Reddit
how can i report it?
In #screenshots if you want the pic
I’m not entirely sure. Don’t think there’s a bug report feature in game, or a community post thing anywhere
only bugsplat but the game has to crash for that\
Would be nice if there was a bug reporting channel here
yep i see it now. He must of been lurking here and saw the commotion and posted about it on reddit. 2.0 doesn't exist. We be getting some free stuff though, more to come at QC. Ill be there
Probably just better to keep future updates to streams where he can elaborate and talk more lol. Hugo is one of the best directors, and ID is lucky to have him
block til he takes a break, hit with impaler, block til break, impaler and shield throw. or, block then shield throw
Who called it 2.0 I'd like to meet them
well fuck that
hearing hugo say that we are gonna like what they are working on better than a 2nd chainshot gun is better than hearing about some "2.0 patch"

HE SAID THERE WAS A SECOND GUN IN THE REAVER CLASS
did he tho?
i just heard him say what i just said above there and he said "idk if we will" when asked about a 2nd chainshot gun
Oh
where did u hear that tho
From you
yeah he said smth like "idk if we will, but i think u will like what we are working on better than a 2nd chainshot gun"
but tbf i dont see how there wouldnt be a 2nd chainshot gun in the dlc lol
No chaingun type gun in tda?
The mech, dragon and turret sections all have chainguns
Oh ok
The shredder is kinda like a chaingun
Yoo watsup zem
I'd say the ravager is more like the chaingun and the shredder is more like the assault rifle
imo
Oh, well yea, Samir is right. The atlan uses a straight up chaingun
I see one as an auto shotgun, and the other as a beam weapon. lol
Hey now that Hugo knows we like story, he can maybe negotiate for a tighter narrative
Maybe hire some writers and turn doom into a storytelling masterpiece
The material is all there
i think he wants to be the writer himself
or i think at least he is the main writer for doom
I think he gives ideas and the writers refine it
Otherwise we would be knee deep in the dead trying to understand anything lol
"While Hugo Martin is credited as the writer, the game's story also involves the work of other members of the id Software team"
I understand that reference
say that again?
As a person who came from FNAF, if they do that, I hope they don’t make the DOOM story into a flipping puzzle
Nah I was talking more emotional in a sense, not this giant moving mechanism of different plot points
Oh
His trauma and loss of his family is underutilized
I think that they could do more with that concept, especially now that we know he lost Serrat as well. So that’s 2 pets and a family that the demons took from him. They should totally use that more
I mean at least he still had Isabel
Has*

?
As a friend right
Are they not married?
It's not canon? Didn't the devs say it themselves?
NGL I thought that was sick as hail, and very funny
😭
It's funny until ppl believe it
Does anybody in the menu.
Like, when you go to view your weapons and upgrades and stuff.
Have it so that you can't access the shield icon?
Yes I frequently in the menu
It's greyed out.
Nah idk
You don't have that?
I never checked
That's for swapping upgrades
Wait I believe I misread the conversation ignore me
Do you have access to it when you are in the menu?
I can only access that when I'm at a shop.
So the stuff in the menu for the guns is so you can swap which half of an upgrade you're using. I believe you can swap them in the shrines as well as in the menu if that's what you're referring too
I can't send a photo of the icon I'm thinking of.
If you're not far enough into the campaign to start getting shield runes that's probably why the shield icon is greyed out
Since there's nothing you would be able to swap
Alr just checking
It's the icon next to the fist on the left.
And next to the ammo on the right.
It's completely greyed out when I'm not at the shop.
Yeah that's the shield
Might be? I don't switch runes often but I'm pretty sure you should be able to swap them in the menu
Can you toggle onto the menu? Dunno if you're on PC or console but tabbing onto it instead of clicking maybe will get you on it?
Let me turn the game on.
also @frail bloom about someone calling it the 2.0 update for quakecon
Mayo asked him if he would call it a 2.0 in segnificance, and Hugo said "just about", as long as they accomplish everything they wanna accomplish until that point, but some of it could come a little bit after if theres any surprises in development. but either way they are not done after that
yeah, a few people have said this. You can swap shield runes on the fly normally, it doesn't seem intentional @lunar minnow
What do you mean? So the fact that it's greyed out is actually a bug?
so ig thats where the 2.0 thing came from, but yeah its not gonna be an actual 2.0 update from what it seems like lol
For me?
Hm, so it's a really big update meant to fix a lot of things but they are saying they aren't finished after that
Horde mode pls
not only about fixing tho, its also about content it sounds like
Yeah no, can't access it. @tranquil badge @vital rapids
What content?
It's still greyed out for me.
Do we know
u think hugo is gonna say exactly what 
Can you tab onto it? Like use the menu buttons to get to it
no but i think master levels FOR SURE at the very least, but from the way hugo talks about all this stuff i think theres more
Nope, it skips over it.
And it's greyed out COMPLETELY.
Like, as if it isn't accessible.
I'm not sure what to do.
Do u have ur shield fully upgraded?
Yes.
Weird
But I should still be able to access it to swap the runes, right?
I WANNA KNOW NOOOWWW
At shrines, I suppose
IDC I WANNA KNOW NOOOOOWWWW
dont we all 
Can someone else please check if they can swap runes?
Without a shrine?
Would really appreciate it.
You should be able to
I've done it before on one of the levels where there was a rune based challenge and I was using a different rune
You running on a PC or console?
PC but I use a controller.
Could be a bug derived from the last patch, although I don't know how it would correlate
It's been there ever since I played early access.
Huh
Yeah I dunno either man
Is there anywhere I can report bugs?
Might just be the save file is glitched or something. Do you have another game save you could cross reference with it?
No..
I could try to play through a new save file.
But even then, it's still a bug.
I should probably report it.
I just need to know how to report it.
Yeah it is a bug. I don't know where you would report it, maybe the Bethesda website?
I'm looking online.
People on Reddit are talking about it and a user said it's a known issue.
So possibly they're already working on it as we speak over at id.
It might be a more notorious bug.
In any case, thanks Jixel!
I really appreciate the help.
No problem 🫡 happy to help
I'll see you around!
I'm gonna go rest and see if I can find where to report this bug!
Cya!
it is not canon and should not be treated as such
isabelle is a fucking animal, doomguy is a human
MB, chill dude
i am, just wanted to make that point
Gotcha
QuakeCon is in August guys
I dont play quake sadly
Why does it say unsupported 16 bit application
well in case you didnt know, QuakeCon has nothing to do with Quake anymore.
Guys, I'm sure there are people who have already completed TDA on Pandemonium difficulty.
I understand perfectly well that for 1 save I can pick up each extra life 1 time. But then I died, having spent all the lives from the reserve, i.e. my save was deleted. I started a new attempt and discovered that there were no more extra lives on the map (well, the ones I picked up). 
So is this a bug or a feature? Is the number of runs really limited by the account, and not by 1 save?
Uh why
I need help
The lack of "continue game" is annoying being that they made this single player experience. Like if I don't want to commit to replaying an entire level just to get all the collectibles and challenges. Because sometimes I wanna get half of that stuff real quick then like sleep or something BUT WAIT I can't do that. It was even in eternal which wasn't a single player only game......... I feel like this got overlooked and I know I can't be the only one who gets annoyed by this. Hopefully we'll see the patch for it soon 😎
Yoo wassup zem
Don't they still have QC championships and esports stuff? Or is that gone too
high
Yah tey probably do, but every year there is hope of new quake. We know how thats been goin
the quake hope never fades
well nightdive has something to show at QC, maybe quake 3 remastered and with a campaign
Hello my children
Hey I thought you liked doom eternal
Doom Eternal is my favorite, but i cant deny that Dark Ages is good too
killing demons is killing demons.
Yes, and to the end of time
quit being losers
Uh to who
not you it's just that evertime i open this discord all i see is eternal vs tda
Yeah, I find the inability to save and continue the game when you like can be super inconvenient if your gaming time is often limited to short bursts
Makes progress slow
Oh ok
hell yeah
I learned smt new, apparently, the final mix isn't up to him
He also will keep feedback in mind
Yay
anyone here going to quakecon in 6 weeks?
Where is it being held
always texas
I ain't going to texas

the "freedom" state
is it being held at nvm it's all here https://quakecon.bethesda.net/en/
I dunno, I met one guy from Texas who referred to it as a "Prison State". He said they had Bush to thank.
multiple whiplashes are a buzzkill man
Where you at
Is it me or are there more hell ships
I had to chase two instead of one
Let em cook
New changes?
They got other changes in mind
And new content
Tda will be better than now in a year
I'm not sure if that's all of them, or ones that are impossible to avoid
Again not sure
Ye cuz Doom is Tekken
??
Mb
I died 3 times in the same arena
Jeez
From beyond arena with agaddon hunter
YES
Lowkey I think thats the arena where I racked up the most deaths on my first playthrough
Ye it's a tough one
NOOOOO STUPID VAGARY
I DID IT
Speaking of big update, can someone ask Hugo and team if they can include the lost soul and whiplash toys
hugo needs to enjoy his time off and stop reading about the game 
He's been back since sunday apparently
He said master levels on the way too!!
Awesome
@slim shuttle
Hello mayo, do you think that Hugo and the team can make swimming faster, or add some sort of sprint function for swimming? Sorry for bothering you
It's just that swimming takes a long time sometimes
Sorry I forgot to say, you could ask Hugo for it as a suggestion
holy shit pls id make this a thing, nothing hurts more than having to slowly swim through the ocean twice in chapter 17
bruh just pinged mayo outta nowhere
doom should be able to swim at least twice as fast with the amount of strength he has
I mostly am the person who pings him
His inputs are important
He communicates with Hugo and is responsible for a lot of changes
From then and in the future
Has anybody beat the paradimonal difficulty or what ever it is?
Pandemonium, and not me
been slacking on my run, only on siege part 2
I tried getting further earlier but I died on enhanced ass crack and I can't be bothered to do 15 minutes of mech shit again
ngl I get so distracted during that fight because the song is my favourite in the game
any new tunables today?
No, but they're working on it
I saw hugos reddit post
what did he say
There was something lies abt the dark ages 2.0 or smth crazy but it was some quakecon thing and theres some free stuff apparently
Let me check again i forgot
yeah we know alr
Half awake asked
da hell
Did he say that today?
He said that in the mayo stream, he confirmed a master level
Idk what or when but he said it's on the way
There's no TDA 2.0. Under The Mayo, or maybe his viewers, idk which, took what hugo said out of context
Hol on lemme find the timestamp
All that's confirmed is a single attack is being switched from being able to be parried to just blocked
I think it was Lomarith - there's a revenant room where in amongst it you get a couple of whiplashes up close with other spam. My least favourite enemies, along with nimps (there's a couple of them too)
Ye they're janky at times
also confirmed that we're getting a solid update around QC
a QC slayer skin is pretty likely, anything else is up in the air
Oh yeah that too. I'll be attending, so I guess I have that to look forward to
oh neat, I hope you have fun!
Hugo getting busy with the BS slider and the lol checkbox again 
Bring it on I guess 😬
I hope so too. Turn out for doomers is going to be smaller this year, not a lot of them are happy about [CURRENT POLITICAL DISASTERS] and are choosing to stay home this year
Damn why does the stream have to be 6 hrs long
I'm writing down timestamps from now on
ah I see, ty
spire would be a peak master level, you could even add multiple giant cacdemons with the dragon parts 
Alr it's gonna take a while
Master levels name isnt just for gameplay mastery the levels are meant to be very carefully crafted
We might have to hold on for a while
He said one so far I believe
I didn't play the master levels in eternal cause I haven't gotten good enough yet, are they fun?
like, master levels in general
Never played them above no mercy
Theyre fun tho
seems like they have alot of replay ability to them which is great
yes they are
Is there a reason why the first Cyberdemon is so easy, but they become more challenging later on? I'm assuming they have different HP levels, depending on your position in the game, right, or am I just imagining it?
but you could definietely try the arc complex ML and the cultist base one if you have it
Its the battle arena theyre in
Well cuz it's only the cyberdemon in a hallway where he has no where to go
you're standing alone with it and nothing to do but press m2 and then m1
NGL, the best way to get good is by playing and getting the crap beaten out of you. If you're not dyeing, you aren't improving, because each time you respawn, you come back more experienced than the last time, and if it takes you hours to beat one level, that's a lot of experience gained.
Absence of other enemies
You can steamroll anything 1-on-1
I guess, one of them has my undivided attention, but I still felt like the ones I fight on Siege took me way too long to beat.
Enemies regen health if you disengage
So if you fight him and then go fight something else before you kill him he'll regen a bit
Mayo showed it in one of his vids
True, but even the one in the forest level took me a fair while to beat on UV. I did it quicker on Nightmare, but I was more experienced at that point.
The forest sucks for first timers due to the whiplashes and its when the difficulty picks up
i think you misinterpreted something
For sure, that was my mindset with TDA, now I have enough experience and practice for stuff like UN
I had no issue with the whiplashes personally, but I found that the Revenants weren't going down as easily on Nightmare as they did on UV, which is expected, but there seemed to be a wide margin, as I was literally one shotting them in UV.
mayo is pretty far in his UN 110% run
Ive started to like mayo more
I'm trying to find where he mentioned the master level drop but the stream is so long
I havent checked his channel in a bit tho hopefully he drops a combat shotgun guide
combat shotgun is fire in this game
Haha puns
I don't really pay much attention to Mayo, that's Under the Mayo right? I think I've only ever seen him do Mortal Kombat stuff.
run in a circle and shoot random fodder
ur welcome
didnt even mean that LMAO but I'll take it
Yeah, I like the multiple shots that it fires, and it makes enemies drop shield tokens.
And i feel i have used the super WAY less since the nerf
Im more of a shredder and accelerator kinda guy now
I used to have a YouTube channel, but I never got any subscribers. 🤔🤷
I remember I died on infernal plains or whatever that level is called like 10 times on pandemonium
Absolutely wonderful time
AUAUUHGHGH
I've been using the rocket launcher a ton more now
Basically use it every time I play
II FOUNNDDDD ITTT
pog
The TDA rocket launcher is dope.
However, now that I've beaten the game, I'll probably hoarde the BFC ammo a lot less.
@warm ibex
At time stamp 2 hrs and 1 min, Hugo says, "something very fun with master levels on the way"
So it's confirmed
They're working on them
No??
Which episode?
wait didnt i actually say that earlier when u were here or am i trippin
Mayo's stream: Ultranightmare 110% low parry low resources
It's the last one
i could swear i did
20 hrs ago
the hugo segment was like over 2 hrs, was a fun watch
Not exactly. They have a posture meter like in sekiro. So if you shoot an enemy many times in a row you'll get its posture bar to zero and it'll get staggered.
That's why when enemies get out of stagger you often can't stagger them again instantly - cause they still have some hp left and their posture meter is full again.
You can clearly see how it works with champion and leader enemies, cause you can see their hp and posture bar
-
"Something very fun with master level is on the way"
-
Making chaingunners more of a threat (upcoming patch)
-
Looking to turn off the green attack on a few AI here and there (some AI should hold you accountable, adding more variety, an example was the Mancubus ground slam breaking your shield)
-
Probably adding an extra tier on the parry window difficulty where you would have to be pixel perfect with your parries (DLC update, maybe sooner)
-
Dragon tutorial segments will get removed(?) (i assume it will be a toggleable setting, not sure exactly, but meant to improve replayability)
-
Enhancing the visuals of the pinky bite attack and taking it OFF the brink-of-death list (upcoming patch)
-
The Marauder was a big part of early TDA prototypes
-
When asked about DLC story: "We can't tell the entirety of Valen's son, because if we tell it all the way to completion, that is the end of the Dark Ages period. I think there's more to tell there, and we'll definetely go into some more good stuff for sure."
-
Hugo mentions "I can't wait to share with you guys all of the other stuff we have going on, it's killing me to not talk about it right now but it's pretty awesome."
He also talks about how people are comparing the value proposition of Eternal vs TDA whereas Eternal got more than a year worth of updates. "Give us some time here, we will increase the value proposition over the course of the next year."
posted this on twitter as well since surprising amount of ppl see my posts
On YouTube? I can only see the one that he's streaming now and before that, I can see one from two days ago.
Ultranightmare 110% - low parry low resources
--Links--
Patreon: https://patreon.com/underthemayo
Twitch: https://twitch.tv/underthemayo
Twitter: https://twitter.com/underthemayo
YouTube Memberships to my channel now available, click the "Join" button.
There ya go
timestamp 58:35
its about a 2 hrs watch, hf