#New season benchmarks news

1 messages · Page 1 of 1 (latest)

hazy folio
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Previous & New season benchmark sheets

winter pike
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(Not mine)

low elbow
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i havent done advanced yet but my input for right now if yall want it, i think multiclick is too easy. bounceshot and bouncestrafe are WAY too hard. those felt like i was grinding for a gm score. i had to get top 3 on both of them to get master. evats is slightly too hard.

wintry junco
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been hard grinding the new benches bouncets is killing me too dank for me right now (just did 40mins of it)

spare shell
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For the history. #1 static hater

patent trail
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I cannot post screenshots here, any idea why?

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I would like to submit my old and new scores

naive flume
real compass
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upload to imgur and post

naive flume
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My feedback:

  1. Dynamic Click Timing S2 scores are way too high. Granted, it is my weakest category, but I was still over diamond in S1 and now I'm not even close to reach Platinum in S2. Something is way off.

  2. VT Steadytrack Intermediate - again scores look way off? I was Jade in precise tracking S1 and, as you can see, almost master in S2 VT Suavetrack, yet I can't even reach Platinum score here.

  3. VT Skyswitch Intermediate - scores requisites can't be right. I was Jade S1 in this same exact scenario (had a different name) and now I can't even reach platinum.

real compass
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you probably can't post cuz you don't have member role

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which requires level 5

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mee6

jolly hornet
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why are people posting progression pics

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thought this channel is meant to post beta sheet and s3 sheet for mods to adjust the score targets

hazy folio
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Well mods don't adjust score targets, but some of them are involved

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Idm these though

untold elk
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i cant insert image for some reason

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and its problematic to upload anything to imgur in russia

real compass
real compass
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The requirement to post is level 5 mee6, alternatively use a screenshot service such as gyazo or imgur, or put a discord screenshot link.

real compass
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ye

white quartz
uncut elk
timber sluice
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yeah gp needs a buff

uncut elk
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true i shouldn't really have any jade scens

shadow ore
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Skystrafe and bouncets are to me really hard compared to others scenarios and anglestrafe's pretty easy tho

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(on the intermediate sheet)*

timber sluice
shadow ore
# timber sluice yeah bouncets is kinda tough

also I did like 5 runs on average on the other scenarios (once or twice a day for 3 days) but this one I did it like 10 times a day I'm climbing little by little but It's nowhere near the requirements from last season b180T similar scenario

timber sluice
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yeah scores were lower on like saturday

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but they needed a buff

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now they a bit too hard compared to evats

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imo

hazy folio
untold elk
honest bloom
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on the new map for the benchmarks, "vt ground varied", could any of the map owners change the movement speed for the player character, so if u press they movement keys u wont get teleported out of the map?

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movement speed 0 does the trick, just tested it

winter pike
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took me 50 tries to get master in the new smoothbot

hazy folio
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If you find yourself hitting your movement keys often by accident, I recommend unbinding them temporarily or resting your keyboard hand off of your keyboard.

honest bloom
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then the air varied should have the same logic, but its locked

hazy folio
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The Air Varied scenario does not use the same strafe logic, so it doesn't have that issue

narrow rapids
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Is it just me or does skyTS intermediate bench feel too high

low elbow
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seems easy enough to get master to me but i was also nova vox s3

narrow rapids
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i got master in the old vox thing and can only get diamond here

uncut elk
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yeah its funny that bouncets 66th percentile isn't even plat

timber sluice
uncut elk
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616

timber sluice
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what is 66th

grave igloo
narrow rapids
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Do i need videos of novice benches or just screenshots. Same for intermediate and advanced.

grave igloo
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i assume screenshots are enough
they want to compare if your current rank is in sync with your S4 rank

quasi light
uncut elk
quasi light
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so basically only the advanced scenarios

narrow rapids
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So only screenshots for novice and intermediate?

uncut elk
narrow rapids
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Cause I need those for the pre-req

narrow rapids
low elbow
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im finna throw hands with whoever nerfed gp

timber sluice
quasi light
timber sluice
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it was buffed for inter

uncut elk
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yeah im glad

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didn't like having an outlier

low elbow
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i went from barely jade to barely diamond sadge

timber sluice
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(needed tbh)

quasi light
low elbow
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nerfed my worst scenario

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D:

timber sluice
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I had a barely jade score as well

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now its diamond

quasi light
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The bot is so wide compared to advanced

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so it shouldn't be super hard

timber sluice
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tbf I've been using 20cm for every bench

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as a meme

quasi light
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I mean for a gmc, which he is

low elbow
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and it was a lucky score

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i suck dick at gp

quasi light
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gotta work on it then 💪

low elbow
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everytime i get better at it i lose all my skill in a few days sadge

quasi light
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advanced gp is tough asf

low elbow
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this took 6 days of grinding for like 5 hours a day (breaks of course) nothing but horizontal tracking and smoothness all day. slowest ive ever improved. got so nervous on bot 5 i started shaking my lead was so good. impossible to track when the bot goes ADADAD still dont know how to do it right lol. never playing this again idk how i persisted ...

▶ Play video
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im so shaky in it idk why

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not shaky in anything else

timber sluice
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its the nerves

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dont think

low elbow
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i shake so bad on bot 5

timber sluice
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just A I M

quasi light
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I get that tho

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when u track all the bots rly good

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and then get excited whatever

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happened to me multiple times on air

timber sluice
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try without hitsound so you can't hear if you're doing good

quasi light
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doesn't help

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i can feel it

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xd

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but I got over it anyway so

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just play some relaxing music

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don't think

timber sluice
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so many of my pbs feel like shit runs

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but then I see the score

quasi light
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same lol

timber sluice
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and im like ?????

quasi light
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but when u actually try hard

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u fail

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xd

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it's weird

timber sluice
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im convinced the strat is to just think you're bad 100% of the time

quasi light
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I just use gm fundamemtals, and put 1-2 benches where I need to get highscore

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play in totally random order

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so I treat it like a routine, not a bench

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ez

chilly anchor
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Did 6 runs on the new novice benches.. Considering my S3 highscores and averages I feel smoothbot and multiclick 120 might be a little bit too hard and preciseorb and bouceshot a bit too easy.

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Also, should I even be gold on the new benches with only 2 gold scores?

narrow rapids
spring gorge
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new season did 1 full run of the playlist 3 repetitions of each scenario

narrow rapids
spring gorge
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so i guess it's roughly the exact same level lol

narrow rapids
stark olive
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these are all the higest scores i could make in 2-5 runs

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for all of them in both season 3 and 4

quartz cosmos
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Gave each bench 5 runs and this was the best out of those 5.

smoothbot and bounceTS were annoying for me but smoothbot has been a big weakness for me especially with my injury. bounceTS was just too fast and small. PreciseOrb was def the easiest. Bot size might be a tad too big.

winter pike
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i used to get consistent master on smoothbot

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but it took me 50 attempts to get master

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xd

low pilot
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Quick run of benches, only a few runs at most, will try to grind more throughout the week. Also a little bit rusty because of spring breake, but hopefully I can get caught up to provide more reliable data

versed glacier
# grave igloo

how are you supposed to get gold complete if this isnt gold complete

low elbow
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buff gp back down 200 points, only 2 people have master. thoughts?

low pilot
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yeah ngl feels a bit rough getting plat gp after getting master like 2 months ago

hazy folio
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Scenario may share similarities with its predecessor

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But you can't expect to match your pbs again

wintry junco
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then again looking at it only 8 ppl have masters multiclick and a few are novas

low elbow
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so imo multiclick needed a nerf but only to 165, not 170

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i can get 165 every try, cant get 170 until i warm up a bit. clicking is my strength so last season i could easily get master every try

wintry junco
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haha

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so you the reason im torturing myself grinding for plat score (jking btw)

low pilot
idle elbow
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I went from silver to iron on the bench mark

glad phoenix
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Haven’t completely benchmarked s3 since 2 months but yeah

hazy folio
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try imgur

low elbow
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i just went back to s3 benchmarks and got a master score in pgti first try. i am struggling to get master in preciseorb in s4. nerfing preciseorb by a rank and a half was a bit too much...

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getting master this season feels like trying to get gm

vapid trench
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nerfs or riot PU_peepoRiot @hazy folio

idle elbow
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Yeah, I got nerfed hard, but I am technically still a beginner so I don't mind

vapid trench
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score buff = score becomes harder?

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that's how i've always heard it

low elbow
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and buff means score is easier

timber sluice
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to me nerf means lower score

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buff is higher

vapid trench
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uhhh, idk LOL. Maybe I'm just too entrenched in the aiming lingo

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but that's how i've always thought of it too

low elbow
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well in any case, precise orb master threshold is too high

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just took me 30 tries to get master

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im not sure why the score got raised by a rank and a half

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thats basically gm

vapid trench
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yeah i looked at your feedback and talked to sini about it like a couple hours ago

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i think we're def gonna reassess some of these scores. like pasu, and the tracking ones i've seen so far

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cause yeah, do agree w/ you

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i think the objective was to make this season slightly harder than last though. just not to the degree some scens currently are.

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But also, take what i say with a grain of salt since i don't have my PC and have been somewhat disconnected from this season's benchmarks

low elbow
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i read somewhere that they were gonna be easier >_<

vapid trench
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Ooooops

low elbow
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i cant back that up though cuz idr where i read it

vapid trench
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I'd like to see where that was said haha

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ahhh

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all good tho

low pilot
terse hare
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i went from 3 jade evasive target switch scores s3 to 1 diamond 1 plat. feelsbad

wintry junco
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the gap between gold and plat must be huge

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with all the buff to the intermediate scores

low elbow
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yet at the same time the gap between master and grandmaster is very small

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because master is so hard

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i just started advanced and gm does not seem that much more difficult

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master is just grandmaster on different sized targets tbh

wintry junco
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fair

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from my end im struggling with a few scores to get them to plat but im just easy no brain 1 banging the golds if i completely destroy the rank below but struggle with the plat im like there do be a gap xD

low elbow
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ur arent the only one. one of my buddies who was mostly diamond and some master is struggling to get plat complete

wintry junco
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but at the same time i have diamond scores so im like am i too bad or unlucky

low elbow
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like preciseorb

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way too hard

wintry junco
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everyday i have woken up to me being kicked out of plat and spend the day hard grinding to get it back to lose it again xD FeelsBadMan

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besides all the scoring stuff this season is amazing the new scenarios and movement are sick

low elbow
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im just glad there are no gauntlets

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with the unfortunate trade off of having 4 reactive tracking scens instead of 3

wintry junco
narrow rapids
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can you guys update the benchmark sheet for 1w3ts advanced

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cause 1220 is now 122

narrow rapids
haughty bolt
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can you get master by having 800 energy in the advanced level or do you need to play intermediate

hazy folio
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You can't use the energy thresholds interchangeably

haughty bolt
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👍

hazy folio
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Would be really hard to balance that, but it's something we can consider

quasi light
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@hazy folio advanced scores are not final as well?

hazy folio
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Not final

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Nothing is final unless we state otherwise

narrow rapids
narrow rapids
# hazy folio Prolly not

What if nothing changes on the scenario except for the score requirement, or nothing changes on it at all?

hazy folio
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It's just safer for me to say no, because we can't possibly keep track of all the constant changes we're making to the benchmarks and then comparing it to when someone achieved a said score

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The leaderboards will likely also get wiped as everything gets released

narrow rapids
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Ok thanks

low elbow
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so u could get gm with intermediate and master with advanced but not any more

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i was thinking of that in s3 because jade and diamond felt almost on the same level

low pilot
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I'm fine with benches becoming harder, as long as it doesn't affect the barrier-of-entry with novice ranks

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Like, I hope that Iron doesn't become the new bronze difficulty-wise, I remember I was a bit discouraged at first because I felt the barrier of entry to S3 Bronze/S2 Silver was a bit high compared to everything else

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idk, I still think it's important

signal delta
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@hazy folio lord sini please dont remove my gm score on smoothbot took me 128 tries

quartz cosmos
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I agree with prilika. Can't be too hard for novice especially since you don't want to repeat the same mistake again for another season

uncut elk
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at least from a plat-diamond perspective, they're easier

quartz cosmos
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How I interpreted the medium article is that you want to avoid that rank below bronze issue you had in season 3 so I called it a mistake

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Sorry if that explanation wasn't clear

signal delta
hazy folio
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And the new energy system makes things easier too since pushing your score further to the next thresholds rewards you with more energy

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Think a lot of people are forgetting that element of the benchmarks a lot and undervaluing it

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If we only slightly increased the scores then this whole season would be a lot less enticing

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That's why you see some stronger buffs, but I think we are getting real close

quartz cosmos
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As always you are the best Mr. Sini

low pilot
# low pilot Like, I hope that Iron doesn't become the new bronze difficulty-wise, I remember...

Even if the novice scenarios-and-scores themselves are more difficult, as long as the amount of skill+effort required to hit ranks is reasonably spaced out between ranks, I'd be happy. For example, if the scenarios+scores were more difficult, but S4 Iron would still be slightly easier to achieve than S3 Bronze to account for a larger skill range (lowest rank is easier than last season, higher ranks more difficult than last season)

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But maybe I'm overcomplicating it

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I think a better way for me to describe it would be that I wish for the skill gap between unranked to Iron and Iron to Bronze to be about the same, as I feel like when I started aim training, the skill gap between unranked and Bronze/Silver was much higher than the skill gap to the next rank up

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(I say Bronze/Silver because I started in a weird transitionary period between S2/S3)

floral ginkgo
low elbow
hazy folio
narrow rapids
timber sluice
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most people with a decent amount of fps experience start between bronze-gold anyway

narrow rapids
low pilot
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That's goode to hear, seems like my concerns were ironed out since I started grinding

low pilot
timber sluice
signal delta
low elbow
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@zealous hound anglestrafe intermediate might have gotten overtuned? not sure 😅 i just got #1 on it and im not master yet but at the same time i just got it first try of the day... can 100% grind out a master score later. are people just not used to movement scens?

hazy folio
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It's actually still too easy imo

low elbow
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like thats why im confused

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it feels easy

hazy folio
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But you have to already hit way less targets than pasu

low elbow
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but i just slammed a #1 score on the lbs

hazy folio
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yes people are generally not playing as much movement stuff

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Assuming you hit the movement score, which if you are moving you will easily do that

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it's 20 score

wanton hazel
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i really enjoy the movement scenes but yea they feel too easy to me, my score wasnt great but i hardly even played

hazy folio
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Yep that's why it was buffed

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It was 98 master now it's 112

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you have to hit 92 targets, and on the stationary one you have to hit 105

low elbow
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advanced version of anglestrafe might need to be tweaked tho, anglestrafe intermediate feels easier than bouncestrafe but anglestrafe advanced feels way harder than bouncestrafe advanced

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not entirely sure on that either, havent grinded them enough

hazy folio
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ye gonna take a peep at advanced ones too

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evaTS also had it's ttk fixed lemme know what u guys score on that

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on intermediate and novice

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due to timescaling it had to be tuned

low elbow
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i did give some feedback on ground just now. i think that and preciseorb are the only significant changes needed on intermediate then they're nearly done

hazy folio
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ground got nerfed by 200 on each level

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it was just too hard

wanton hazel
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i scored surprisingly low on the evasive ts scenes tbh

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i had them master before and i only did one try but somehow got under plat LMAO

hazy folio
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bouncets might need a nerf

low elbow
hazy folio
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on intermediate at least

low elbow
wanton hazel
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this is from only one attempt on all the new scenes

hazy folio
hazy folio
low elbow
hazy folio
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that's why 3800 was so hard to reach

hazy folio
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Nope not just now

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Idk when maybe 2 days ago

low elbow
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i mean i just submitted my feedback just now

hazy folio
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ah

low elbow
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it was 3800 before i went to class today

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i think?

hazy folio
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ye

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I was talking about the difficulty increase of the scenario itself

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The nerf did just now happen

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And the delay thing we will do as well

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scenario length will be increased by 5s, but each bot will appear for 12s anyway, that extra 5s on the scenario is used for the delay so that you have time to readjust

zealous hound
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I think they were just buffed rn not too long ago

lucid sorrel
low elbow
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is air being changed right now? my lbs for it is bugging tf out

hazy folio
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Air just got changed with the 5s added length and added delay

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Between each spawn

low elbow
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nice

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good changes

hazy folio
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Still 60s scenario total bot length, just a little bit longer due to spawn delays

low elbow
wintry junco
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what happened to angle strafe i noticed the scores had a big jump?

hazy folio
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was waaay too easy score targets

low elbow
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although i am good at switching

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the tracking part is what was fucking me up earlier so the lower ttk just made it way easier for me

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ok yea @hazy folio i just got 875, masters could definitely go up 10 or 20 pts

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theres 20 masters in eva rn

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on that note i also think psalmTS advanced is too easy. there are 20 gms in it

hazy folio
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evats master is 840 i only see 8 masters on it

low elbow
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huh

low elbow
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i think ima reload the workshop lol

hazy folio
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lemme check again

hazy folio
low elbow
# hazy folio

i think you need to reload the workshop. i just did it and still see 20. i also see sambud and Na on the boards with 842.84 and 841.84 respectively

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just like yours

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so its gotta be the same scen

hazy folio
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ok ill reload it

wintry junco
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for me angle strafe seems to not be updating my highsorre rn of

hazy folio
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reload workshop

low elbow
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^

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i see eva scores are fixed ^_^

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what do you think about psalm advanced sini?

wintry junco
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is air harder?

hazy folio
hazy folio
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I got a massive headache

zealous hound
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can you guys try the new GV if you havent yet

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pretty decent now

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i think 3100 should be masters

low elbow
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i tried it

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got 3700

zealous hound
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oh fr?

low elbow
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yes

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it wasnt easy

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dont make it harder

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please

zealous hound
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maybe i need to refresh then

low elbow
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reload workshop yea

zealous hound
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because im capping out around 3100

low elbow
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ur rank is -20

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xd

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i think that says enough

wintry junco
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what fov you peeps using for switching and stafe scenarios?

low elbow
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uhh

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idk if ive done it then ima reload

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my leaderboards will not refresh on ground rn

hazy folio
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ye it was changed twice

zealous hound
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yes

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try refreshing @low elbow

hazy folio
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because the last bot wouldn't self destruct

low elbow
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i did

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lemme try again

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yea my ground lbs are just broken idk

hazy folio
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dont think anyone submitted

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cuz ldbs were reset

low elbow
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Oh.

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got 3k first try

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lbs are still broken tho it has the previous entries archived

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im rank 120 with only 2 ppl on the boards

wintry junco
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i got 2.8k first ry

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now 3k

low elbow
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@zealous hound if master is 3100 i could get it with some effort. if its 3200 i will not get it for a long while.

wintry junco
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tbh i feel like i shouldn't have gotten a jade score in this

low elbow
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2.8k is pretty decent idk

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im also ass at ground

zealous hound
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alright then maybe we can keep it at 3200 then

low elbow
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aw man and i just barely got 3100

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truthfully im not a good tester for reactive tracking

wintry junco
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i honestly think the scores should go up by 200 as a plat ranked i shouldn't be half way to masters on a score

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like 2200 2600 3000 3400

low elbow
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well 3400 would be way too hard for master

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but maybe they could reduce the gap in between from 400 to 300

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so 2300 2600 2900 3200

wintry junco
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actually that makes sense

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maybe it just cuz when i compare my gp score to my air they are 3 ranks apart xD

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@low elbow what are your thoughts on air?

low elbow
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its hard for me. i might be able to get it. but with this gp change i would maybe say that it would be easier to get air master than gp master

wintry junco
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me right now

low elbow
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🤷 ground might still have the problem it had in the past. being too easy for lower ranks and too hard for higher ranks

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im really not sure

wintry junco
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idk im 60% acc on air and only just hit plat

low elbow
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ur literally almost beating me though which i dont think is a fluke

wintry junco
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reactivity as always been my best category normally 1 above the rest

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i just went and 1 banged diamond s3 Air by a bit so its weird that im struggling on air of all things

low elbow
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i doubt that air is finalized

low elbow
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but wait

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bro what

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whats going on with the lbs

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bruh

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idk i got #1 tho get owned

wintry junco
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im -54

low elbow
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empy finna snatch it away from me again

wintry junco
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x'D

low elbow
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hes probably changing shit rn that might be why its buggy

wintry junco
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probs

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tho pog almost masters score

hazy folio
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gonna nerf it to 3170

wintry junco
wintry junco
hazy folio
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ye I think 3100 is a good number ngl

wintry junco
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i support this

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xD

rare gate
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VT Ground Varied Novice seems a bit hard.

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Will try intermediate soon and show current benchmarks for comparison. This is 3-5 runs of every scen.

rustic galleon
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for context right before this i did one run of the new ground varied intermediate and got a diamond score (2656

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the ground varied feel weird tbh idk how the scoring works

quasi light
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3100 is ok imo

rustic galleon
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yeah the intermediate is fine

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but like the novice

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i didnt even get gold LOL

quasi light
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oh sorry, I was thinking of intermediate, never checked the novice tbh

rustic galleon
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nah im cool with all those scores i think

winter pike
winter pike
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took half a year break between those

hazy folio
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Fixing that now

signal delta
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lord sini let me keep my score please pap

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please

timber sluice
hazy folio
stark olive
stable lintel
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VT Pasu Intermediate is broken ? 3 shot magazine only allow 1 shot. If you miss, the next shot won't register and will reload the gun

timber sluice
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it was fine earlier?

stable lintel
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Dunno, didn't test it yet, was the first time

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can send you a quick video if needed

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will try to restart my game. Bounceshot is doing the same thing

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After restarting it's the same. Doing it for every scenes having a magazine, so basically every clicking scenes

stable lintel
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it was sure fine yesterday, because I did Pasu Novice and didn't have this problem. It's doing it on novice too now

hazy folio
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did you reload the workshop?

stable lintel
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I'm on Kovaaks and use the online scenes. Am I missing something ?

hazy folio
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I understand that you are using the online scenes, but did you reload the workshop

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The scenarios get uploaded frequently while they're in beta so you might have bugs when you haven't reloaded the workshop

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@stable lintel

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that button

stable lintel
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Oh thanks I never knew about that button lol. Unfortunately it didn't help. Every reload scenes are still buggued. I should move that to Help-Tech since every reload scenes from kovaaks are buggued out too

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So probably not VT scenes related anyway

hazy folio
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Oh it's not just VT scenes?

stable lintel
#

yeah, just found out when finding that button

#

I thought it was VT since it's in Beta and I saw there were some changes over night

wanton hazel
#

idk if anyone else feels this way but going for jade skyTS feels the same as going for masters voxTS

low elbow
#

air is a little too hard imo, i agree

hazy folio
#

Imo it's not

#

Give it some really good tries you'll notice how easy the first 3 bots are

#

bot 5 even

low elbow
hazy folio
#

but if it does need to be nerfed i thnk only ever so slightly

low elbow
#

i will say though that i think ground is easier this season, but i had a much harder time on ground than air last season

hazy folio
#

ya I think ground needs to be back to 3200 master

#

but @vapid trench wanted to even nerf it to 3000

#

fkin whisper bro

low elbow
#

lmao well 3200 was actually pretty hard to get for me, i think i got really lucky

#

with rng

#

the close bots gave me perfect patterns and i stayed on them almost the entire time

vapid trench
#

i still think 3000-3100 is good

low elbow
#

we could settle and agree on 3150 😄

stable lintel
#

I'm gold on Air with 833 for 825 gold on S3. I struggle and peaked at 3498 on air novice ... EeveeShy

#

But does the value for ranks changed based on the new ranking system ? Because 75 for VT Pasu Intermediate is way harder than 66 on regular pasu for S3

hazy folio
#

the 50+ extra damage is a pretty big deal

low elbow
#

i could probably get another 3150 without getting a lucky rng run

#

with time

#

so i would not be upset about it

hazy folio
#

As it allows you to gain more energy by pushing your scores further and allows you to compensate for your weaker parts with better scores

hazy folio
#

Ideally we have the standards are close as possible and maybe even spot on so we don't have to change them later down the road, if it's nerfs I think it's usually relief for most and if it's a buff i think that feels a little annoying for many

low elbow
#

yea most of my gm scores got buffed to unranked today 🥲

#

but i will get them back

#

thank god 1w3ts didnt change tho, i think that ones perfect

wintry junco
low elbow
#

i have 3200 so i keep it either way 😛

wintry junco
#

tho i think the scores should have even distance

#

its a 400 jump from plat to diamond as the rest are 300 jump so maybe bring plat up to 2200 before doing the 50 buff to all

#

would also help a bit with making intermediate harder that novice (saw ppl having a hard time getting novice but getting intermediate)

wintry junco
wintry junco
#

bunch of people having a hard time on it so not sure

tacit hull
#

Will a new Fundamentals playlist coming to accompany this season benchmark?

quasi light
#

the energy results are weird

low elbow
#

feel free to slide me your extra energy

#

im struggling to get gm

quasi light
#

I'm finally trying out all of the advanced benches, will see how it tourns out

quasi light
#

So far reactive scores are extremely difficult imo

quasi light
#

here's mine for comparison

#

love the new preciseorb, def better than pgti

#

bounceshot feels hard but ig it will take time to get used to the new scen

#

gv is also hard

steep hull
#

here's mine with some feedback:

  • love the new dynamic benches! might be worth nerfing bounceshot a small amount based on others' feedback but i found playing it very intuitive
  • 1w5ts master at 130 feels slightly high when s3 1w4ts master was 120, was thinking 128 would be a more realistic bench. dont really think the extra target compensates enough for score, but i also haven't properly played static for months so i'm pretty washed compared to s3 - i'm kinda splitting hairs tho
  • air varied master is pretty ruthless rn haha. again i am garb at the scen but 3800 is just too much imo, not sure if it's under review atm

everything else feels like it's in a great spot both in how they play and their current benches. will be interesting to see how opinions will change once i'm actually grinding 🙂

stable lintel
#

Yeah I think the scenes are top notch tbh (didn't try Advanced though, I'm still a scrub). PreciseOrb is really a great scene

  • Just need to adjust either the scoring system or the scoring threshold for ranks for some of them (especially air varied imo)
  • Update the fundamentals playlists to match some new scenes (strafe) even if it's not benchmark related
glad phoenix
#

I think ground varied im should be harder scen

#

because the bot is so slow and big

#

makes improving on it just weird

hazy folio
#

It takes average of all energy

quasi light
#

what are your thoughts on advanced gv?

hazy folio
#

Idk all the advanced stuff feels a lot harder than intermediate

#

Which is bound to happen, but I think maybe gv intermediate just needs to be a bit thinner so the transition to advanced isn't as crazy

glad phoenix
#

yes!

hazy folio
#

Ground varied is thinner now

chilly anchor
#

was ground just changed? I was struggling to hit gold on the novice benches yesterday.. i made it today, but also made diamond on the intermediate ones today

timber sluice
hazy folio
#

The score targts for novice had been fixed yesterday

#

And ground intermediate is thinner now

#

score targets for that still need to be adjusted

chilly anchor
#

I will wait for that change then 🙂 just felt weird i easily hit a diamond score and struggled to get told still after

#

told=gold

hazy folio
#

Yeah I think you might have played it when the score targets werent adjusted yet

honest bloom
hazy folio
#

It was changed yesterday like I Said

#

it went from like 3k~ for gold to 2.5k

chilly anchor
#

it's on 2500 rn, I had trouble hitting that lol

hazy folio
#

:p

quasi light
#

it just feels weird when I can get masters on gv with relative ease but on advanced one it's not even close to gm

#

time to use arno's playlist again I guess

quiet ferry
#

whats going on with spreadsheet

#

nvm. it got fixed.

zealous hound
quiet ferry
#

got 64% acc and 3004 score on ground varied intermed. is that scoring correct for that acc?

stable lintel
#

definitely more than my 3180 for 52% peepogrin

low elbow
#

idk if i just havent grinded it enough, but bouncets feels harder even though yall brought the wall closer. am i tripping? did something change that i wasnt aware of? i cant get the same score

zealous hound
#

i think its because theyre more in the player models face

#

sometimes i feel they skybot the player

low elbow
#

huh

#

i dont have any idea for a fix for that

#

if it even needs one

#

idk

#

almost feel like it needs slightly lower ttk

steep hull
#

No prob!

naive flume
zealous hound
naive flume
quasi light
#

2nd day went much better

#

gv still feels weird, sometimes there's a lot of rng involved whether the bot will shortstrafe or longstrafe, 3000 should be a gm imo

quasi light
#

tried the intermediate sheet, imo bouncets could be buffed, but other than that everything looking good

dull kindle
#

Bouncets actually feels a bit too hard for me, like it's the same difficulty as b180t voltaic but with buffed highscores, but maybe it's just me

honest bloom
#

when i make a copy of the sheet with updated scores i get errors #value !div/0! errors

timber sluice
#

you dont need to make a new one

honest bloom
#

the old one didnt get updated

#

thats why i made a new one

quiet ferry
#

i can't post screenshots here. But i posted in scores. Ground varied intermediete seems to be bugged. i get 64% acc but people got a higher score on way lower acc?

quasi light
#

I personally hold lmb the whole time on that scen

quiet ferry
#

yeah so do i?

tawdry veldt
#

@quasi light His scenario is definitely scored differently

#

I've watched it

quasi light
#

oh

#

maybe he didn't update the workshop on kvk?

quiet ferry
#

i did 2 times xD

tawdry veldt
#

He just did that, but its like that one specific scenario isn't updating

quasi light
#

ldb might be weird there cuz not everyone played again after the scen got changed

tawdry veldt
#

Idk its weird never seen this before

quiet ferry
#

some people played it and got higher scores on way lower acc and some people got over 60 acc and barely got 3k on it.

quasi light
#

huh

#

@hazy folio help!

quiet ferry
#

it's the only scenarios thats been wierd for me.

quasi light
#

ye it was changed multiple times

#

so ig smth is bugged for u

#

idk

honest bloom
#

the problem with the bench sheet is that for example in intermediate the G7:G8 and g13:14 dont have the formulas in energy, same happens with advanced

#

and when u copy it .. the missing 0 creates errors

quasi light
honest bloom
#

look at the sheet here

quasi light
#

personally I had 0 problems with the sheet

quasi light
honest bloom
#

those should have a 0 and a formula .. those cells are empty for me

quasi light
#

oh

honest bloom
#

same happens in advanced

quasi light
#

mine doesn't have anything in them as well

#

and everything works just fine

honest bloom
uncut elk
honest bloom
#

is the insult necesary?

uncut elk
#

No you're right, but read the description next time instead of wasting peoples time

honest bloom
#

how bout u go fuckurself

uncut elk
#

Lol

honest bloom
#

blocked

#

the errors still appear when i make a copy of the sheet so ... no is not wasting anyone time if the sheet is not working right .. the old copy never got the updated scores

uncut elk
#

What are the errors you're getting?

#

I'm intrigued now

honest bloom
#

i made a new copy because the old copy i had still has the old scores and not the updated ones .. why? dont know

#

thats the error message in each column

uncut elk
#

Hmmm does it disappear if you fill it out

#

?

#

Also sometimes Google just has sync issues and your sheets get messed up

honest bloom
#

no, i copy pasted my scores on the high scores and nothing changes

uncut elk
#

Did you copy paste the entire thing or each individual

honest bloom
#

individual

uncut elk
#

Did you try manual entry?

honest bloom
honest bloom
#

looks like i dont have access to the sheet where it gets all the scores

#

and thats the problem

#

the new and my old sheets cant retrieve the new scores

#

this is the sheet from where imports all the scores and looks like it has errors for me

uncut elk
#

yeah i think its google drive/sheets being weird

#

also why is the second one view only

quasi light
#

@quiet ferry I might have the same issue lol

#

62% acc and ppl above me have 55% and lower

zealous hound
#

They just happen to get more hits

quasi light
#

but I hold lmb the whole time too

#

but this just doesnt add up

zealous hound
#

Hmm

#

I’ll look into it

#

One sec

quasi light
#

is there a chance that they haven't updated the scenario and their results are still put in ldb?

zealous hound
#

You know what that’s possible I think it’s your leaderboard that’s bugged since it’s displaying there are 700 entries we reset the leaderboards yesterday so there should be a lot less atm until more people play it

quasi light
#

hm

#

I updated my workshop twice already

hazy folio
#

I think leaderboard reset doesn't reset entry count

#

I'm not sure what's going on here, maybe some people found exploits on the map

#

Or it has bugs

#

that we aren't aware of

zealous hound
#

Hmm my leaderboards reset the entry count

#

But like some people still showed up in the leaderboard when they weren’t supposed to

quasi light
#

which imo are nearly impossible with the current scen

zealous hound
#

Yeah

#

Leaderboard resets happen to be buggy

quasi light
zealous hound
quasi light
#

ok

#

1 min

zealous hound
#

there seems to be a bug that when fps is capped the first bot doesn’t self destruct

#

Ok thanks

zealous hound
#

Awesome thank you

quasi light
#

so maybe that's how ppl do it?

zealous hound
#

I think we found an answer

#

Now

quasi light
#

empy the detective

zealous hound
#

It was actually @rare yoke

#

All credit to bhop

quasi light
#

damn

rare yoke
#

LMFAO

quasi light
#

good job <3

hazy folio
#

60 fps cheesers!!!

rare yoke
#

DONT BAN ME

hazy folio
#

jk ;p

zealous hound
#

WAIT

hazy folio
#

hahaha

rare yoke
#

I DIDNT CHEESE

zealous hound
#

that means bhop was looking for cheese!?

rare yoke
#

NO

zealous hound
#

ayo

rare yoke
#

ISTG

#

PLEASE

#

NO

zealous hound
#

4K

rare yoke
#

NO

#

NO

#

NO

zealous hound
rare yoke
#

I HAVE SCREEN TEARING

hazy folio
#

📸

rare yoke
#

NONONONONONO

hazy folio
#

aha dw you good

#

have a cookie

rare yoke
#

i can send my diamond score sadge

#

i didn't put on the jade one

quasi light
#

@zealous hound not only that but fps lock gives a score boost in general

#

a friend of mine who struggled to get 3k on 200+ fps just got 3k with 144 lock

#

this is what I got with 144 lock

#

just checked the advanced gv, it doesn't work there

#

both 144 and 60 locks don't change anything

hazy folio
#

for me only 60 fps

#

lock

#

works

#

where it's not self destructing

quasi light
#

rip release then

#

major bug

#

💀

hazy folio
#

gonna try now

#

i was saying 144 doesn't cause bug for me

quasi light
#

oh lol

#

idk why would 144fps lock give a huge boost

timber sluice
#

easier to track on 144 than 60 ig

#

also bot not blowing up

#

is such a weird bug

quasi light
timber sluice
#

o

#

well if the bot doesnt die on 144

#

thats op

quasi light
#

the bots die

timber sluice
#

maybe its like some damage thing

#

tied to fps

#

or smth

quasi light
#

might be

timber sluice
#

remember few years ago in destiny 2 that high fps made you take more damage

#

somehow

quasi light
#

just as in some older games 60cap would give u an advantage

#

I know in some games speedrunners have a bind to fps locks

timber sluice
hazy folio
#

Yep it's bugged on advanced as well

#

just not as bad

quasi light
hazy folio
#

yeah it makes the first bot last longer sometimes

#

and the scenario just becomes easier

quasi light
#

time to bring the good old gpv back

rare yoke
#

this was when I had 60 locked

white mulch
#

yeah i had a highscore of 2500 on the advanced version locked my fps to 60 and got instant 2700

quiet ferry
#

i capped to 60fps and went from 3000-3800 on ground varied intermediete. First bot never died.

steep hull
#

That is a whack bug

honest bloom
#

and i think thats to update the scores? but since it refuses access the whole sheet gets broken

hazy folio
#

yeah that doc is in the works

#

so that's why

#

you might wanna use an earlier copy of the sheet

narrow rapids
#

yo is new benches coming out tmrw

loud reef
#

so the new bench sheet should be working soon?

#

or nah

hazy folio
hazy folio
hazy folio
quasi light
hazy folio
#

phew

quasi light
#

the score requirements need to be updated though

hazy folio
#

really

#

what changed

quasi light
#

I just got near 3k with super bad run

#

drinking coffee not paying attention

#

and arno pulled off a 3.8k

#

actually ye

#

scores need a buff

#

do you need a vod? @hazy folio

#

I dont exactly know what changed, but scores I get are way higher than yesterday without using the fps bug

lucid sorrel
#

yeah it is way easier now

astral pewter
#

but only on intermediate

#

On Advanced everythins is fine

chilly anchor
flint knot
#

For some reason I feel like Air Varied scores are kinda too high for both Intermediate and Novice, I didnt struggle so much on the previous season benchmark

#

And I feel that BounceshotTS score is way too high in Intermediate section

#

Like you need to shoot 60 of them in Bounceshot Intermediate and you need to fully track 67 of them in BounceshotTS Intermediate with the same size

#

Plus one thing

#

Weird bug, but when I load SkyStrafe Intermediate it freezes, my fps drops to 89 for 1 second and then it goes back to normal

#

and every time when I fast reset it it happenes as well

#

I feel that BounceTS Intermediate scores for Plat and Diamond were supposed to be 570 and 610

#

can be wrong though

dull kindle
#

570 and 610 might be a bit too easy but i also feel like those scores should be lower

flint knot
#

I mean I am definetely horrendous at BounceTS and I need to improve at it a lot

#

I just dont get the tendency

quasi light
quasi light
#

so it's around the same lvl

flint knot
#

but b180 in the old one was 77 for plat

#

and both b180 and b180ts movement was easier

quasi light
flint knot
#

I meant b180 not b180TS

quasi light
#

thats what I'm answering

#

bounceTS scoring is fine

flint knot
#

I mean in old one b180TS scores for a specific rank were lower that b180TS

quasi light
#

Bounceshot however might be a little hard I guess, but it's also a new scen so ppl will need time to get used to it

quasi light
#

...

flint knot
#

and in the new one its higher for plat and diamond but lower for Jade and Master

flint knot
#

I accidentally clicked on VoxTS line

quasi light
#

ok 1min

#

I'll show u

flint knot
#

the tendency always was 52-35; 61-51; 70-60; 77-79; 86-77

#

and for the new one its 60-67; 70-71; 80-81; 90-87;

#

It's probably alright and it was meant to be like that because the jumps in bounceshot are higher than in bounceTS

#

in Intermediate section

quasi light
#

I'm SO CONFUSED

#

WHAT ARE U TALKING ABOOUT

flint knot
#

I just find it confusing

quasi light
#

is it bounceTS

#

or bounceshot????

flint knot
#

I was comparing bounceshot scoring for plat and bounceTS scoring for plat

quasi light
#

u shouldn't

#

they are different scens

flint knot
#

in prev benchmark and in the new one

quasi light
#

what are u on

#

bounceshot is not a B180 from previous season, they can't be compared 1:1

flint knot
#

idk, TS score in this scen was lower than clicking one earlier

#

bounceshot is harder than b180

#

in Intermediate

quasi light
#

yes it is

flint knot
#

and BounceTS is harder as well

quasi light
#

bounce TS is literally fine

#

it is not harder

#

how is it harder?

flint knot
#

scenario itself

#

not the scores

quasi light
#

it's pretty much the same

flint knot
#

size of the targets

quasi light
#

minor changes

quasi light
flint knot
#

idk, I can be dumb but it feels so much smaller than b180TS

quasi light
#

69 (690 dmg) in the old one = 670 dmg in s4

flint knot
#

idk honestly

#

at the end of the day who am I to judge it

#

I'm just a gold-plat guy who's bad af

quasi light
#

tbh u're a good judge

#

since ur in that skill category

#

but you're gold on old b180T, and not plat yet on the new one

#

so it's good scoring

#

right?

flint knot
#

yh I guess so

quasi light
#

if you were plat on the new ones

#

that would mean they're low

flint knot
#

I havent played old one in a while as well

#

so it also can be just an inaccurate representation

quasi light
#

@zealous hound was it changed? wth

rare yoke
#

SPRAAAY

timber sluice
zealous hound
heady nova
quasi light
#

and not a sum

#

as in yours

#

have you updated ur sheet?

heady nova
#

I dont Think i have

timber sluice
#

why is master for ground so low?

glad phoenix
#

Outdated sheet

hazy folio
#

Scenario recently got bug fixed, we'll buff the scores for it soon

timber sluice
glad phoenix
#

you’re right

#

I lost track of all the score changes my sheet cant keep up

quasi light
glad phoenix
#

for me it’s 3600 master

quasi light
glad phoenix
#

Ik

#

weird stuff

hazy folio
narrow rapids
#

Does anyone know about when season 4 will begin?

timber sluice
#

prob like a week from now

lucid sorrel
narrow rapids
#

not sure when the new season announcement is though

fierce spear
#

I'm unable to directly share screenshots but still wanted to somewhat contribute. I attached my benchmark sheets on this link https://imgur.com/a/WgAKpNk
Personal observation: VT bounceTS Intermediate is either too hard, scores required are too high or I suddenly became really bad, PB being 620/670. As reference tested the Advanced version and got 618/790, and B180T Voltaic Easy still able to hit 69/69 (PB being 74/77, 3 points short of Diamond score).

signal delta
#

what is air vaired supposed to be

signal delta
#

Air needs to be adjusted in my opinion

oak ravine
#

Agreed. I feel like the switching scenarios and preciseorb is too hard

#

Im not on my pc rn but i remember seeing on the leaderboards that the top 5 scores were barely getting a masters score on some scenarios

stable lintel
#

I still don't understand how is AngleStrafe Intermediate needs 62 kills to plat. It's almost the same as plat for S3 Pasu Easy, on smaller targets, while moving pepeThink

uncut elk
#

yay i never have to do 6 sphere

stable lintel
#

is there a way to reduce our movement speed ? Kinda getting motion sick after too much strafe scenarios

uncut elk
timber sluice
uncut elk
stable lintel
#

That wasn't the point Aido, I can't player lower than 90 fov on strafe otherwise I get motion sick

uncut elk
#

no i understand, im just saying why you probably won't be able to do that unless you don't want to get on the leaderboard

stable lintel
#

oh sorry, I didn't understand it that way EeveeShy

quasi light
#

Weird that everyone is saying bounceTS intermediate is set too high, I got masters 1st try and only went higher next 2 runs

#

However s3 b180t used to be my weakest TS (borderline gm highscore with low masters avg)

hazy folio
#

I think it's ok

quasi light
#

If anything imo it needs a slight buff but ok

hazy folio
#

imo it's in a good spot

quasi light
#

Aight

#

How about av and gv advanced? kanyesus

hazy folio
#

adjusted gv advanced

fervent scroll
astral pewter
#

Is it only me or everyone also has 8fps on 1st bot of intermediate GV? (Advanced and Novice works fine)

quick burrow
#

yikes ^

rare yoke
#

when gm

daring trout
astral pewter
#

😮

#

Thanks

quasi light
daring trout
#

yeah idk because i get the same problem as him, only lasts for the first bot and then instantly fixes

tardy zodiac
#

Have not played old benches for a while, new bouncets feels hard for me, can easily get gold but cant get plat, preciseorb same shit. Probably air is the worst for me (cause valorant player), but i cant even get gold on novice

junior lantern
#

how come my beta sheet averages my energy scores but all of these ones add the scores?

stable lintel
#

Kinda need help. I downloaded Air Varied to scale down the speed to train, but changing it has no effect. Reload the scene shows 0.95. That's weird

#

My bad, I thought the modifications were saved when you change scenarios or something

lucid sorrel
#

is vt psalmts advanced the exact same scen as psalmts voltaic?

hazy folio
#

^ They're using an older version of the sheet

junior lantern
#

okok

wintry junco
#

https://i.imgur.com/E1a0H5k.png
https://i.imgur.com/OuT7j9q.png
I think Smoothbot is way too easy and should move closer to the speed it did before. I got Jade in PillStrafe which I grind lgc3 reborn a lot but definitely not jade level. bouncets scores need to be lowered but other than that everything else is great.

signal delta
#

umm wtf is the sky strafe score for ghm

signal delta
#

Whoever made the moving dynamic scnerios did a really good job i really like them and think its a good addition

quick burrow
#

idk i want to know as well

lavish rivet
#

Hopefully it starts soon

hazy folio
#

We intend to release the new season when both our benchmarks are at an acceptable level. We're closing in on Kovaaks, Aim Lab is next and when that's done the new season can start.

How you guys can help
bluebp Keep the feedback coming via our feedback form: https://bit.ly/voltaicfeedback <--- Keeps things organised and easy to look back at for us
bluebp Keep posting your progress sheets, including when we make changes to scenarios etc.
bluebp Thank you guys so far for your feedback and patience PeepoBlush1

grave igloo
#

i think they are acceptable lol, still I have to wait longer i guess

astral pewter
#

day 2 of having 8fps on 1st bot Ground Varied intermediate

daring trout
astral pewter
#

^

hazy folio
#

No idea what is causing it sadly :/

astral pewter
#

that's

#

that's very sad

hazy folio
#

and it's exactly 8 fps?

astral pewter
#

I can do a stream for you, is it okey? @hazy folio

#

because my recording program got fucked up

#

but yeah, it is exactly 8fps

#

and when the first bot is dead

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everything is fine

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back to 140fps+

floral ginkgo
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I don't get 8fps on first bot but now that I check I can also confirm there's a weird fps drop on the first bot that jumps back up on the second bot in VT Ground Varied Intermediate.

Here's a link to a clip of the issue, you can see the jump from 190~ frames to 300~ at the 15 second mark. I didn't originally notice cause I was still at high frames (I have 240hz monitor, uncapped frames).
https://www.youtube.com/watch?v=8-00Nw_J_AA

astral pewter
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If it does matter, I am using a 75Hz monitor with uncapped frames as well

hazy folio
daring trout
astral pewter
floral ginkgo
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New test with locked 240fps and 75fps.
On 240 lock I still see the 190~ frames on bot 1 and then a jump to 240 cap on bot 2. On 75 it's a consistent 75 both bots. I feel like something bot 1 is doing is potentially consuming some system resource more than another but no idea what.
https://www.youtube.com/watch?v=_-0fPYwF7MM

hazy folio
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Is it only happening on Ground Varied intermediate?

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Or does it also happen on Novice and Advanced

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Makes me wonder what's different about Intermediate, if that's the case

floral ginkgo
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I'll run those and check

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Can confirm Bot 1 and Bot 2 for novice and advanced both sit at a steady 300ish fps for me. So intermediate is the outlier

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Also I just checked my task manager, for some reason it looks like VT Ground Varied Intermediate bot 1 is consuming less GPU resource than the second bot.
Advanced and Novice both fully utilize the 3D engine on bot 1 & 2
https://imgur.com/a/0hXZEIU

tardy zodiac
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170+ fps\

fierce spear
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I also have fps issues with gv intermediate, playing capped at 144 fps, first bot always drops fps to 30-50 and only with the first bot. Novice and Advanced is working fine.

narrow rapids
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Considering nobody has anywhere close to an astra score on VT Multiclick 180 Advanced (182 highest, 192 for astra) it might need to be nerfed

uncut elk
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how many energy buckets are there per scen?

flint knot
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Will Air varied be nerfed in both novice and intermediate?

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And BounceTS is overtuned as well imo