#ptb-discussion
1 messages · Page 30 of 1
Customs. Usually one at surv another as killer. Usually I see it just as a "watch me loop this person over and over again for 15 minutes until I decide to leave"
Ohhhh
I agree that your concern shouldn't get blown off, but at the same time it's good that people are using these bugs a lot in the ptb to get them patched before live.
Ig ptb never updates for the same patch?
Wym
Oh I know this one, encountered one group of survs abusing this earlier
Is the ptb fun?
Apparently not a hack, but a plot twist bug that just give you perma haste (tried it myself) aka BHVR spaghetti code fk up again
Like we won't be able to test what they'll exactly bring next patch after postponing lethal for the game changes or?..
As far as I have read and heard, they are postponing only the anti-tunnel, anti-slug, and perk changes. Krasue and Vee are most likely still on track for release, but the new major changes will be postponed until a further ptb to be tried again. Unsure about the Myers Rework, they haven't said one way or the other if it is still going forward.
I believe that the changes will be held off until they can be tested again, and nothing else will change until then. They want to work on them some more and continue getting feedback on the current state of the ptb, and rework the anti-systems they had planned to make it more manageable and fair.
i know that. i meant if during that one ptb we'll see what will actually change then or we will keep playing with antikiller shit until thai chapter release
Huh, I don't know.
I hadn't really thought about if we see real changes, because so much goes into a ptb and only certain things make it out. I definitely think this ptb is a learning moment for them, and they take their time on things and dont rush to put everything in one ptb. I think they should do things in smaller batches, if that makes sense. Try out anti-slug first. Then in another ptb, anti-tunnel, etc. There needs to be individual focus on the changes / new content.
I think right now, with the current ptb, they're going to keep it as is to keep getting feedback until Krasue releases, but I honestly believe that the Anti-changes will go on the back burner until they take the time to work on them more.
Top ranking practically means you have no life outside of DBD
Wait do all my dlcs not carry over to the PTB? 💔
no but the game gives you 12k auric cells so you can just buy it back
That's good atleast
u forgot to get 12 hooks before getting a kill ✌️
first game in ptb and i have two cheaters and i get dc'ed when picking one up
What were their builds
Did they have plot twist and conviction?
another hard tunneling me out ( other one he tunnneld earned it with spam flashligting to get tunneled) but i didnt do shit .
yes
Its not external cheating then
As for for the dced when picking one up, that is the most unfortunate bad timing i have heard
They did not make you dc, lmao
is pt and conviction a bug?
Yeah,
but they never picked eachother up
^
Don't need to, that just speeds up the process
The variation where they pick each other up just stacks it. It is common to naturally get the bug during regulsr gameplay
With those perks
No mither, plot twist, conviction is what I’m seeing and I’ve trolled every single one of them 🙂↕️
^ thats the speedy methos
I just leave them on hook 
.
That still stacks it if they do it right
Oh unless you mean as a survivor. I thought you meant killer
As a survivor
What did they do to you 😞
Exploited a bug
I’ll see you all in four years when they revisit the anti tunnel stuff
I liked the 90 seconds recovery because ordinary killers aren't going to slug you for 90 seconds
I dont like the infinite tenacity and unbreakable one needs to go
I love the ptb because only steam players can use it, so theres no console players who are deaf and mute and cant chat
Real
I guess i could turn off crossplay, but then queue times would be forever
just went against a killer tunneling in the anti tunneling ptb 💔 are we lowkey slow
I would like to play as The Krasue, just not in the PTB.
but sadly, that is not possible unless I wait 2 more weeks
I think some people are saying how you can just brute force your way into winning, even with the anti-tunneling changes
yeah, you can't kick gens anymore and all the survivors have a bonus to their gen speeds. but either way, they're still down a player
Same thing, but kept slugging us all until we bled out
thank you BHVR! 🙏
What did they run? Knockout?

Still kinda late 
how do you expect to test the anti-tunnel features if nobody is allowed to tunnel on the ptb that revolves around killers tunneling?
if you're playing killer in the ptb and NOT tunneling then you're kinda just wasting the survivors time (and your own because you don't get anything for playing the ptb other than testing the stuff being added)
yeah, i just noticed the notification today
(i forget to read the inbox sometimes
)
If Krasue ever get added to 2v8 in the future, in human form, she kinda look like a survivor. Add a Wesker, it’s a massacre party Among Us
Knockout is no longer the fuck you of slugging perks
its now kind of... bad, not sure
I see
they changed knock out to an anti shift-w perk and it doesn't even work as that since it's so bad
What is ptb
It stands for player test build, they use it to soft launch updates before they get released essentially
M1 krause is actually viable. LMFAO
Since apart from the initial 6 mushrooms, mushrooms only spawn when swapping forms.
You can keep the survivors in perma broken injured after a few good hits
what's your build? with thanatophobia?
Ain’t no way
Not every one has been playing this game for a while
this new killler is highkey ass
Wow the ptb
public test beta
Im still yet to refine it/ find the "Best" build for this, so its moreso generalized stuff currently - im in the theorycrsfting process still, playing games testing builds:
Thanatophobia, No Way Out, Bamboozle, Brutal Strength
Keep in mind, not a "proper" vuild yet.
Also with the addon that starts them leeched + the addon that gives them blinds/hindered
Bamboozle and Thana are probably keystone to the build though, so im definitely keeping them
if youre doing this run nothing but misery and rapid brutality instead of brutal and NWO
Nothing but misery? Isn't that the one that applies hindered on hit
Which would be useless if they are injured and broken
Not even out for two weeks
fireup instead of Brutal would be good
And im already playing stupid meme builds on the new killer.
extra vault speed
Oh true
Yeah it would be.
The main issue with this build, is vaults. A few pallet issues, but mostly vaults
Remember me instead of NWO too prob
I suppose. But im looking to actually make this a good build
are you looking for a late game or early game build?
Neither. Just an all around build
Which is why im keeping thana + bamboozle.
The one issue with this strat, is you need chase power
then keep brutal and either do another gen slowdown or keep NWO
i love running undying ruin and blood favor with dissolution
Dissolution is usless here
yeah im talking about with head
Oh with head, ic
pure melee tho id say just run Thana Bam NWO or an info perk and Brutal
Actually switch fire up if you run NWO and if not and you do an info instead then run Brutal
I think thanata, dying light? fire up, something like that and play for middle game
I just found out why i hated slaughtering strike so much
If you’re using a controller you can’t steer, meaning you just dash in a straight line
kbm is fine?
Halo x DBD PTB when
So ig ptb for same chapter never updates until release?
how do i report cheaters on ptb??
they don't hotfix PTBs
External Cheaters? Use the report button. If its a bug (internal) issue, nothing will happen to them
is it me or does PTB have different matchmaking
Well, it's a different savefile so most likely, yeah
guys how do i get more auric cells in ptb?
@raven flume 🚫➡️ Your message content contains flagged text
what's his name again? Frederick?
Jim. Jim Beam.
A bug to some, a hero to others
I LOVE ALCOHOL
I love when people recommend builds and at least 50% of the perks are paid
This should not be a pay to win game
Good thing it's not a pay to win game.
Okay Virgin By Daylight
I would love to hear how this game is Pay to Win when every perk in the game can be acquired without spending real money and just playing the game.
but it's not, there's a 0.03837373827% chance for the perk you want to be in shrine of secrets
Trying to get the exact perk you want from shrine is a nightmare

A lot of the top tier perks are free perks. So idk.
I'd argue survivors are luckier in the "P2W" aspect
it's true that if you're f2p you won't get access to many perk choices quick
they don't have to deal with as much stuff. Meanwhile killers literally have some killers gatekept
both killers and survivors could have a f2p meta build just fine
You have SB, Botany, Iron WIll, Balanced Landing, Unbreakable, Lithe, Alert, WGLF, Dead Hard, Windows of Opportunity, Deliverance, Autodidact, OTR, MFT, Troubleshooter, Shoulder the Burden, and Do No Harm are all F2P perks I can think of that are considered super good.
lmaooo
So there are many F2P perks you can use to have a pretty damn good build.
and killer?
That's without taking into consideration how they pair with other certain perks.
Yeah it's just annoying when everyone recommends paid perks assuming i bought every killer 😭
Killers unfortunately get the shittier end of the stick when it comes to F2P perks but they still have a nice amount. Just no where near as much as survivor.
I'm unemployed I dont even have $5
the problem now is killer meta perks are gen regression perks, because you cannot win a game without stopping gens blowing up, and that makes good chase perks overshadowed
artist and death slinger off the top of my head
there are certainly good perks that are not gen regression
Pain resonance when you're on The Game and they all decide to spawn miles away from the gens the survivors are working on 💩
I stopped using Pain Res when I got the scourge hooks spawning off in the boonies 50% of the time
It's good when the hook spawns are good. But it's incredibly painful when the rng hits just right
no where to hide? pretty good info perk
coup? free down in loops so that's good
but do you run them? no because 1 perk on chase = -1 perk on gen progress control
At this point I just use Ruin so I can avoid having to deal with gens at all for at least a little while
What I can think of for killers F2P perks is, Brutal Strength, Agitation, Enduring, Thanat, Ruin(Usually killer dependant), Overcharge, Bam, Pop, SPirit Fury, Discordance(Killer dependant as well), Corrupt, Im all ears, Furtive, Surge, Mindbreaker, DMS, Undying(If doing hex build), Oppression, Pain res, Grim Embrace, No where to hide, Forced Hesitation,
I could be missing some once again, but those are all the F2P killer perks I can think of that are actually good.
You get two of the best slowdown perks for free so that's huge.
killers have a lot of good perk choices, but the game has been designed that you can't run <2 gen perks or you are going to lose unless you are super dominating chases
You just run Pain Res, DMS, Brutal, and Enduring. Run it on every killer, chew through every single pallet and watch the survivors sweat and get scared as you dont respect a single pallet and get rid of every single pallet in the matter of minutes. Lol
survivors eventually will die near your scourages so that is just matter of time
Nothing is more scary to a survivor than a killer who refuses to respect a single pallet and just goes through every single one with no fear at all. LOL
that's just bubba gameplay
Not if they're in complete dead zones
I've been thinking of doing that because I'm so fucking fed up with the pallet stun hitbox
Also lightborn because it's doubly annoying to be blinded
enduring is good for short swinging
Nah dont get annoyed by getting blinded. Just use your headset. You can hear survivors while blinded. The more you get use to that, the more hilarious it becomes because you just chase them down while blinded and they get even more scared. LOL
People say anti-annoyance perks are only for noobs but stamina and intimidation is ur greatest ally
I do but it's still annoying
The less annoyed I am the more kills I get
Dont let it annoy you. You have to get past that. It's whatever. You should be happy when they blind you. They are losing distance by sitting there blinding you unless they have CoL which isnt often what so ever.
There's a very strict inverse correlation between my annoyance and the number of kills I get
Well for starters I have a migraine disorder triggered by bright lights/flashing
Well you need to look at things in a more positive way. Someone blinding you means they are giving themselves less distance to get to the next pallet, which benefits you more.
Unfortunately I cannot positive mindset myself out of being flashed with the power of the sun
This is why Flashlights are considered amongst one of the worst items in DBD.
Especially when it's repeatedly and I get completely disoriented 😭
Most people who bring Flashlights use them in a way where it hurts them more than doing anything positive.
One of my most despised things though is when the game decides to just not register my mouse inputs when I could've avoided the blind
lightborn is ok, just play your own game and play what you feel comfortable
I personally just think Lightborn is a waste of a perk slot since you can just listen to survivors while blinded and know where they are from that.
People call half the perks a waste of a slot
And I raise you, mediocre skill level with a desire to experience joy
I mean Bhvr has done a good job on making a handful of perks useless. Lol
Hey if you like Lightborn i wont shit on you for it. I just personally dont see good enough value in it to use it.
"just run a b c, d is useless, so is e-" okay what if I don't have 2,000 hours, steve, what then
So I wont suggest it to people, because i wouldnt use it myself.
That's just my gripe with the community as a whole LMAO
well it mostly is, but someone will need them for themselves
Half of the advice sums up to "just be better at the game"
I dont blame you at all homie. Let me make it clear. I dont care what perks people run, I just wont recommend perks to people I avoid using. Lol
yeahhhh
At the end of the day it all comes down to somebody's personal strengths/weaknesses and skill levle
Yeah and if running Lightborn means you'll have more fun with the game, than fuck it. Run it. That's what matters the most at the end of the day.
Either way I personally care more about intimidation and aura farming than kills
Even if everyone escapes I know I've Asserted Dominance, they'll be telling stories about me years to come
Enduring/Brutal Strength is the best for that LOL
Especially on Legion
Enduring, Spirit Fury, with Iri Button. You can take out Brutal becuase of Iri button and you get to have a blast.
Enduring, Brutal Strength, Lightborn, etc
I saw recently a guy who had a bunch of terror radius perks who became basically undetectable in the opposite direction
On Legion you dont want to run Lightborn since you can use survivors blinding you as an advtange ironically enough. Lol
because half of them are pretty buns
Me when I play Oni. Infectious Fright Value goes crazy.
more than half actually
"lightborn is useless" meanwhile I'm not crashing out over being blinded every 2 seconds
but perks matter a lot less on surv
Play Legion so when they blind you they get insta downed because of it. LOL
I've been trying to work in starstruck because I've been getting a lot of people shoving themselves in front of me
When you run Starstruck they wont even attempt that shit anymore. Lol
I just tend to adjust my perks based on what I seem to be getting for survivor behaviors that day
Flashlight squads? lightborn, annoying loopers? bamboozle
tired of kicking gens 20 times in 1 minute? ruin
I never adjust my perks..................... LOL
I have no set build i simply go with vibes
Just play Blight with Agitation and run it.
comp blight
Blight is just so strong, I feel bad running Slowdown on him. You dont need it at all.
I love those kinds of rush/lunge killers because the ones I get always run into walls
I hid in a corner with Wesker and the guy kept trying to hurl himself at me and bounced off invisible barriers every time
Wesker when you aim one pixel too far to the left 👶
Yeah Blight, Wesker, Billy, they all get screwed to crouching
You can crouch around certain corners and stuff to make it so they miss you.
ALSO TRICKSTER
I had the funniest round the other day where I kept looping a newbie trickster and just crouching to dodge all his attacks, to the point where every time I stared him down across a loop, he just turned and ran away absolutely refusing to do it again
Trickster needs to be deleted. That's all I'll say about that shit killer. LOL
I forget the other ranged attack killer but I did the same thing in the freddy fazbear's notorious ballpit/basement infinite loop and it was like. 3-4 times
And the last time he ran into me I ran straight back to that room, he stared at me for like 3 seconds before turning and walking away
I keep getting awful teammates so I end up with lesser skilled killers half the time and I almost feel bad for torturing them with loops
The pained stare of "not this shit again"
he has feelings too...
goated build btw
Lol ty
Can you play ptb on Epic Games?
i try to play ptb but my progress is fully reset and when i queue it says cant validate anticheat, can anyone help please
and how long will this ptb last
I'd suggest going and reading the PTB patch notes.
yeah no cap but i read them 3 because this one was very interesting and controversial
so maybe u can help me please? there is no answer for any of my questions, i cant pla ythe game and idk if the ptb even ended
Well of what I'm aware of, they said in the PTB patch notes, you need to go open your Bloodweb on ANY character initially to have all your progress load into the PTB. You dont keep any survivors you bought with Iri shards in the PTB but you'll have all the perks and stuff unlocked so it wont matter.
If you're still having issues after having all your assets load in, I'm not 100% sure whats going on from that point forward.
thanks, now i need to redownload whole ptb again, and im really thanks
Well I wouldnt thank me yet since we dont know if this will 100% fix it. LOL
it thankfully worked, u were right
uuuh, anyone elses ptb that just got deleted from existence?
same here
It's probably closed
I guess so
It's over already? Damn I didn't get to play more :(
I mean why to play if nothing goes live from this scrap xd
Krasue?
Steam platform only
I know it's not a thing, but I wish PTB was available on PS5...
anyone knows when the ptb is going off?
The 9.2.0 PTB is now closed.
The patch is currently scheduled for September 23rd - check the pinned messages here for feedback links and other communication regarding the patch. Thank you!
The 9.3.0 PTB is scheduled to open on November 4th!
Note: There are not currently any patch notes, but we have reopened this channel for focused discussion/feedback on this upcoming PTB.
AMAZING , I LOVE U GUYS SO MUCH FOR THIS
was anything bout tunneling in the stream?
Yep
And slugging and face camping
killer punishments again?
Wdym
like, last ptb they punished killers for tunneling
and im js curious if they made it miserable again
Tbh no, i feel like it was pretty fair
did killers get anything or js survs?
they did
Killers got bonuses for ¨unique hooks¨ aka hooking a diff survivor than the last survivor u hooked
Did they mention dracula
bloodlust 1 for 15 seconds 😭
Wat
it's from the live they made yesterday, about the tunneling changes, and i'm pretty sure that what they meant is that all the killers get for unique hooks is bloodlust 1 for 15 seconds (or 5% haste)
and if you start a chase, break a pallet/wall or use your power you instantly lose the effect
What was the run down for the new PTB?
i hope theyre different from last ptb
AHHHHHH
killers getting slapped and being told to take it like a good boy/girl and survivors getting nice pets and hugs
Oh so the usual..
and scratch marks can have their colors changed, which is super cool, and the settings UI is changing and imo improving
+autohaven visuals brightened
skull merchant's basically getting reverted to her before she got gutted, which is very funny that they had her like this for the duration of nearly a year, only to pretty much undo all of it 😭
she still only has one scanline though
it looks green
or yellow
Eugh so she is still trash
i mean she was always "mid"
she wasnt really ever that strong but it seems survivors genuinely did not know how she worked, and i'll admit that's not entirely their fault
its not as intuitive as other killers
though i do think the refusal to learn is absolutely a problem
@inner wren ^^
Yeah I agree but 2 scan lines allowed for some tech
I wish her rework would come
that new autohaven looks gorgeous, i'm so excited for the change
yellow
I am a bit confused why she is getting buffs when the rework was the reason she got nerfed to begin with
Idk she's been growing steadily a very niche community that enjoy playing her and only her and they are always complaining how terrible she is in her current state. Its just something to chew on til the main course.
they want to test these out to see if a rework is worth it. theyve shifted their design process
I see
autohaven preview:
https://www.twitch.tv/videos/2600211900?t=01h02m12s
deadbydaylight went live on Twitch. Catch up on their Dead by Daylight VOD now.
No notes yet, right?
I think the 20 meters for the unhook mechanic is a little too much. Specifically for set up killers, who usually need to stay around a specific area to ya know, function correctly. So, if you hook someone in your web or plan to make a web there, you'll tell all the survivors your there since they'll see the meter fill up and increase the anti-camp so they're completely free to keep doing gens, or you waste time carrying them far enough away from your area and waste valuable time to leave and return to your web.
I'm fine with the idea, genuinely, I think it's a fine workaround, I just think it should be reduced a bit.
Oh finally they opened this channel. Took them a while,,,
there wasnt anything to discuss until a few hours ago 😛
I was checking this channel during the live. It opened hours later like why 😆
Anyway though! I’m really looking forward to use the new bugs tool on discord. That sounded pretty good.
TY!!
Skull Merchant Buffs
This is gona sound crazy but adaptive light on buffed skull merchant needs to be nerfed aswell
If it stays than skull merchant can be perm undetecable wich belive me wont be funny
Is there a place I can find this information? Is it a stream or a dev post or...?
They went over it all in the dev stream today; there will be more detailed notes when the PTB is closer to being playable.
Got it, I see
Is there a place where I can find these? I didn't see it on the stream #ptb-discussion message
Wait
I'm stupid, that was from 9.2.0 wasn't it
Wait. Never mind again. I'm stupid, I just completely missed it
You literally cannot say it’s a buff. It’s basically no change for killers while survivors get uber protection
No new killer/survivor testing, right?
Since that all got delayed to 2026
Correct, there are no new characters in this PTB
Yeah sadly
It's been a while since we had a midchapter without a survivor, right? Or maybe I'm just remembeing poorly
Licensed stuff isn’t until next year = gonna be a dry season
Guess I wait for OTZ or Hens release their opinions on the dev stream
Question what is most effective way to give devs some info :33
Depends what kind of info you're trying to give
Skull Merchant add on adaptive light will give skull merchant a ability to be perma stealth cuz of 7sec cd buff she is geting ( lowk nerf add on to 15% or 10% )
Stealth without add on: 6 sec
With :7,2 sec
Then I would wait until you see what the PTB notes are, they very well may have adjusted that already
Oh oki thx , yeah , so wait we might see some add on pass in notes neat :33
Usually they adjust addons when they buff base kits
But we'll just have to wait and see
I hope they dont touch vtp at all
Oki thx :D
Midchapters don't typically come with new content; we just had a weird series of releases this year
Name of the Killer: The Headless Mule "an extremely badass Brazilian folklore legend", her power is called "hellflames" when she activates this power she gains 5% speed until the power ends "lasts 20 seconds, and takes 30 to charge" her feet start to catch fire and she gains 5% speed, whenever she makes a turn a flame mark is left as if it were a car skidding, the survivor who runs over it will have the burn effect 3 "and will take a hit", in this effect the next time he jumps a pallet the pallet will start to catch fire, and when he jumps that pallet again he will take another hit, if the mule hits his head on a pallet while in the power of the hellflames the pallet explodes and melts, the mule loses the power for 10 seconds, if she is stunned in the power, she is without the power for 20 seconds, the medical kits can remove the burn effect, or they can remove the effect with an ointment found on the ground hidden in the maps, if she kicks a generator while in in power the mule sets the generator on fire, making it grow 5% more and leaving survivors who touch it for the next 20 seconds in flames 3.
What do you think?
and an idea, but it can still be improved, balanced, add more things, and maybe "well maybe even" be added to the game
A car as a killer? Ofc it should be paired with a deer as a survivor
Jokes aside why is this getting posted here of all places?
I was very disappointed to see that instead of adding the headless mule, a symbol of Brazilian folklore, they added Adriana who held tri gen for 1/2 hour, please Behavior, PLEASE.
and a legend of a headless mule, her head catches fire and blah blah, but it would be much cooler than Adriana, not to mention that it is literally a symbol of Brazilian folklore, as I said it is an idea, and needs adjustments, but I think it is a good idea
Again why are you posting this in PTB discussion?
Damn trickster getting a rework?
I was just reflecting on the choice of behavior over Adriana, that instead of adding the headless mule they put a killer that holds tri gen, then I had an idea and decided to share it because it was a good idea
I hope the knives still remain a central part of his ability I practiced for eons on my aim and im on console bro 🥀
But other than that its good news they have a chance to do something actually related to his music with his rework
and an idea, and I'm asking why behavior did that, you know? I don't know if this is an idea or a discussion, but I think this is the right place in the group to post these ideas.
That isnt JUST blade spam
I should actually post this in community polls-'
k
Yet this is a channel to discuss actual future updates to the game, not what fan-made suggestions you want implemented
Actually, I wrote this in the wrong place, but I'm too lazy to erase it and write it again, lol
Copy and paste it away to another channel?
ok, and because I joined the group now man, I don't know where I should write these things
I should write in game discussions or in game questions, AAAAAAAAAAAAAAAAA
Killer players are only here for survivors pleasure at this point💀
- Survivors can heal in less than 12 sec,
- rushing gens is easy af
- Behavior made almost every map a pallet town, with connecting loops
- Now we can't counter flashlight saves or sabo squads cuz they can just pick themselves up, wasting your time
- Anit camping changes are also unfair, since if you see them hanging around the area where the survivor is hooked, you can't do anything about it
So generally speaking
Huge buffs for survivors, massive nerfs for killers
And all of that without nerfing any aspect i talked about above
All I'm saying is, if you want to nerf killers that much, then add some tweaks for killers favour like nerfing healing and gen making speed,
I'm curious to see how the bloodlust changes will feel, one of the things that makes a lot of killers "weak" is their lack of mobility, so hopefully being able to move faster will help!
Sounds like a Nice addition, tho we would need more than this (and who the hell cares about bp bonus for not tunneling XD)
Wait a new ptb
Thats too much common sense
apparently brazillian woman is getting buffed, is it any good?
I thought she was japanese
Or is she mixed
Anyways she's still pretty bad, drones are still easy as hell to avoid
Her changes will be pretty massive for the few of us that main her.
Vault immunity removal being a giga buff.
Hinder increase and rotation speed increase are nice as well.
Im unsure why they are nerfing her undetectable but shell be in a better spot for sure.
The drones will be better in chase like her old playstyle, but outside of chase there's no reason for you to be getting scanned
makes using monitor probably a bit more mandatory with nerfing her already pretty poor stealth
depends on the situations for sure. Largely you shouldnt be giving free scans as a survivor.
But it depends on map, placement, coverage etc...
It's as simple as not moving, crouching or interacting with anything. I don't see any situation outside of chase where you'd be giving scans
You probably shouldnt be for any iteration of her. Its not meant to be a skill you just get free scans with
Ever since her one beam change you dont really passively use drones. You change their direction constantly
Point is, the buffs are nice yes but her herself as a character overall is still pretty bad
Yea but the reason for it is not how you describe. Im not sure what you want when you say you wont be getting scans outside of chase
would be pretty silly to just get scans for free cross map left and right
I never said she should be getting free scans, I'm just saying her drones are easy to avoid
I don’t have access to the PTB. Does anyone know where I can read up on the changes?
? It just makes her weak compared to other killers powers
its coming on november 4th i think right?
the changes are from the livestream they did earlier
Because her scan lines are easy to avoid outside of chase.
Is why she is weak compared to other killers?
No
Ooh okay thanks
Where’s the nerfs you speak of for killers? If you mean the growing disparity between survivors aid and killer aid, yes
Because they are easy to avoid in chase is why that is
Which the changes are adressing the largest reason that is "vault immunity"
Sorry:(
scan rotation is basically the addon, and if the addon wasnt nerfed than they will be pretty fast as well
It was just discussed on a dev stream. No solid article yet
That is one buff received, but she's still low tier or mid at best
yes low or mid most likely.
Not because her scan lines dont work outsdie of chase though (easily avoidable)
Adding trilions of pallets is one of them (or maybe i use "nerf" definition wrong
Might be the case
Nerf is definitely the wrong word. Buffing the opposition does not make killers individually weaker
As in gameplay numbers are still the same, we’re just faced with more obstacles
Outside of chase is one factor but again, overall she is still weak
on the roster yea
It still makes killer really unfun to play as, especially after the changes they want to put
Now it's just feel like a role, so survivors wouldn't get bored
Yea no one wanna play killer if all the gratification of progressing survivors’ pain require 10x more pain on the killer’s half to achieve it
Like, devs completely ignored why tunneling and camping even happens
because killers want to
there is no reason outside of that
frank stone skin canceled ://
it happens at 3-5 gens regularly so theres nothing to really argue for "needing" to do it
There is a hell lot more reasons for it
Gameplay wise, it’s almost impractical to keep all 4 alive for a 4k victory
depends on the match. Getting 1 out stupid early though. Gameplay wise
is 3v1 which is not balance in dbd
It's become the norm now it'll happen as soon as the killers wants it to
If you think it is then start asking for 3v1 mode since you think its so necessary
And watch getting that one out be painful now cuz of DS, flashlights, pallet saves and now elusive
I went 18 in a row 3-4k wins as SM last ptb ill be fine I think
Thats just low mmr games
PTB doesn’t have mmr if i’m not mistaken
👆
That’s you. To cater to the majority (survivors) by gutting the minority isn’t a practical means of balancing the game
Im playing
The weakest killer in the game. And I dont struggle.
You can too
Believe in yourself
The main reason for tunneling is Rushing gens, but usually it's not even survivors fault as they have no other objectives in game. on top of that, they added more resources for survivors to use, so i usually see people pre drop pallets like crazy
And what do I do with this information? It doesn’t change how playing killer is simply a worse experience
Why does tunneling happen at 5 gens then
And yeah, those pallets are usually connected to other loops
I play clown mind you and I play fine on him sometimes
You should, theres ... no counterplay to you at loops
Cuz some people don't want to get rushed, and some are just assholes
Clown wins every loop in the game
Why does Gen rushing happen at 5 gens then?
Tis each their own
because they can, and have been allowed to
How is this relevant to my question?
+1
Yea and hence if the survivors goes unpunished, the killer should be free to trade a survivor for three gens
So you are drawing the line at 3 gens now? Where did that value come from
You can repeat this in actual live games and see if you get the same results, people in ptb can be a lot different than live games
Why are you playing with my words? Semantics isn’t an argument
you realize an early 3 gens done means they did all the safe ones right? And now they are stuck with mid gens or a 3 gen at worst
Unless you let them do mid gens in your face then idk
Idk it seems you dont really understand what you type at me
you ask why do killers tunnel>
I answer you twice
I’ll leave it to you then Gif cuz it’s you who don’t understand
You put down 3 gens for a kill.
And then I ask you where you got that number from
and you go "stop twisting my words"
If I present a hypothetical to you, you wouldn’t know what it is unless I slap it across your face with it
Listen, if you want the game to change you can't just punish only one side, and left the other one unpunished
? what
Punishing killer side for specific tactics like tunneling or camping without acknowledging the fact that it happens because of the Gen rush
Just because one side got a nerf to something doesnt mean the other has to have it happen.
Thats not how balancing works.
Unless you want to go back in time. And tell the devs "hey remember all those nurse nerfs? where were the survivor nerfs to go along with it"
But then killers getting strongly punished, and survivors can keep up at scummy tactics 🤷🏻♀️
Scummy tactics ?
No idea where you are pivoting to now
Gen rush
what are survivors supposed to do then
True
Open chests? Cleanse dull totems?
Am i talking about that survivors should do something?
All im saying that the devs should punish both sides for using scummy tactics
Not only killers
Killers will complain if survivors gen rush and the opposite is true for bringing four slow downs. Point being both sides will never be satisfied or happy
core mechanics okay.
Killer core mechanic nerf changes.
-Cant hook grab anymore
-Cant down right after an unhook anymore (baskit BT)
Go back in time and ask the devs for some survivor nerfs
You are complaining about "gen rush"
What are survivors supposed to do?
You say its scummy so what NOT scum thing can they do
Ik, tho why it's only the one side being punished
I feel like I am watching 4 people say the exact same thing with different words and talk right past each other
Im not sure yournemesis is a person
You still miss the point, i said that DEVS should do something about gen rush
Like idk, deadlock in the base kit for example
You did not say that at all.
You said its scummy. Im trying to figure out what is scummy about them doing their objective
Cuz i don't get your point, and im not agreeing with it?
there’s perks such as corrupt intervention to help prevent gen rush a bit it gives u a chance to get a down within 120 secs
I would have to give up on some other perks to, remember that borrowed time was a perk too
And they made it basekit
Devs with almost always cater to where majority of the player base is (survivors and their wallets)
You want it to not be?
Just will make this conversation end if you want that changed back
.
If you think basekit bt is unfair.
Say now please
u just need to adapt to perks based on what killer ur running im litrally a killer main i dont touch survivor unless i have to do a quest theres a few perks that works well with even the weakest killers that can stop hard gen rushing u just got to play smart
No, im saying that dead lock should be basekit for killers
A lot of words just to say "skill issue" lmao
That's true, as surv mains are the group that buys skins the most
Happy players happy customers
Yea thats not been true for the last... christ
Ever since kaneki was released. Survivors have NOT been catered to
But also, basekit killer changes is a terrible idea for the same reason pallet changes were a terrible idea.
Going up against a nurse/blight/ghoul with more inbuilt slowdown is going to be a pain, and vs trapper/pig/legion it will do nothing anyway.
But it's like saying "You can avoid being tunneled by taking right perks and playing smart"
Oh yea? Where’s our legendary nurse skin?
I play on high mmr lobby, and you cannot prevent gen rush every time you play
Skins =/= who devs cater to.
Also the last TWO passes had sick nurse skins
Grim AND flower nurse. Both banger skin sets
At least that's what i think, assuming by how many hours people i go against have (which is never below 2k)
Just so you are aware.
People with more hours than you and me combined.
Get people with less than 100 hours playtime in their matches constantly.
So cut the "im high mmr everyone is 2k hours in my lobbies BS"
in the odd time i play survivor i see a lot of ez mistakes most killers do like targeting clearly a good looper instead of breaking off the chase and switching to a less skilful looper but some killers are stubborn and rather spend half the game killing one good looper instead of killing the 2 bad loopers who stick to gens if that makes any sense im not saying killers have it ez cos theres some games i get played good not defending survivors either but from what i have seen when i do play survivor majority of killers make ez mistakes
over committing.
0 macro is def something ... most killers do
Because tunneling is so rampant and rewarding. So they only know that single playstyle
I will probably make some mistakes as well, but i also have some good loops, and i try to play smart (like not targeting good players)
suvivors rage bait hard i’ll have good looping survivors try get my attention and take me to a dead zone and keep flashing me tryna get me to chase em so the rest of the team can do gens i ignore the rage bait and focous on the gennys
Oh yeah theyll point, flash, bag.
Its all trying to break your mental
I always leave when i see them running towards dead zones
why tf was both rpd maps voted top 5 fav?
This is under the assumption that one caused the other.
Which has been shown to not be the case
Exactly what i tried to say (im not that good with English tho 😂)
thats not what you tried to say at all lmfao
yh that’s the problem majority of killers give in and tunnel u have to have a clear mind as a killer and not let small things get the best of u iv had games when they got all the gens done and iv had no kills i just lock in i bait them my self pretend im mad then switch up play smart end up getting 3k and leaving satisfied
pretty sure it's known gen rushing is the main issue but sure
people don't just tunnel for fun
yea thats a
Thats a take for sure
Why we even talk to you, you clearly are not gonna change your mind, and you won't change ours
it's not a take there's a reason behind everything
Not a single only reason like how you frame
unfortunately for you killers tunnel regardless of pressure on them.
Which is why its getting a change
Aka "because they can" response above
😂
Now you're making assumptions 💀
its not an assumption.
Unless you want to tell me right now that killers dont tunnel at 5 gens
100% of all games are tunneling?
I didnt say that
The fact that it DOES happen though. Breaks your theory of cause and effect
I wish I could think in such a simple and trivial way as you
Its simply "because I can" being the reason
Again an assumption
its not an assumption lol you can keep repeating this if you want
i will agree if u go against a 4 person team all using coms it’s extremely difficult to win unless ur playing an s tier killer i personally dont play s tier killers i play characters like executioner or pin head if i wanna try hard ill play spirit i personally thing executioner is under rated hes perfect against rage bait teams but ik ppl would rather play wespr that requires less skill but if u can get executioner skill down its ez games
No that is quite literally a bold statement to make with no evidence whatsoever
ill let you explain to me eventually why killers tunnel with next to no pressure on them.
When you can that is.
If you can.
I already supplied the answer so it would be hard to get it wrong
😂
Are all your points based on assumptions and what you think is right?
again let me know when you can explain a killer tunneling at 5 gens.
Its not because of your theory above
Theres no objective fact to what you're saying is true
Stop pressing wasd on repeat. Its a really easy answer
And it's more widely agreed on that gen rushing is more the cause then just "doing it for fun" which ive honestly never heard or seen of
Personal confirmation bias.
"I dont see it so it must not be true"
Same goes for you so 🥹
Not really. I can pull up streams of other people who experience it
So no
Skullemoji reaction
Their streams represent the games community? Alright 👍
They might have been rushed in a previous match, and they don't want it to happen again
other people represent a community
Ecks dee my friend. Ecks dee
They don't represent the WHOLE community, so there's no point in you doing that
ah so no opinion matters unless we get every indivudual persons perspective.
Ar oh ef El
the hole is just dug deeper
It's not worth it
Save your energy, this guy is closed in his own assumptions and theories
Idk why you guys are still entertaining this ragebaiter
classic repsonse
Response as well
Survivor main final boss
Survivor main even though I literally main SM
😂😂😂
Btw points made from both of us goes both ways so really you went nowhere
ik this is something that won’t change due to most survivors having a stockpile of equipment but if it was harder to obtain flash’s tool boxes ect through the blood web and hex totems wasn’t so easy to find that would be a way to maybe extend how quick gens get done cos survivors would spend more time opening chests or tryna find a totem as if rn chests are basically pointless and totems majority of the time spawn next to the survivors at the start of the game which leads survivors to only focous on gens at the very least they could work on hex totems a bit more making em harder to find or less obvious it would split the attention on survivors for a bit longer hope that makes sense
no your points dont go in any direction.
You seemingly dont have one. You say killers tunnel for a reason. Almost exclusively with your above comments.
And I give you examples of them not doing that. Which you then ignore
"im right and you are wrong 😡"
did not say that.
Link where I say all cases of tunneling are just for fun
what I said right here ill ss it
99% of the reasons are genrushing from what ive seen
@real iron
😂😂😂
Done for fun and because I can is pretty much the same thing
No way he pulled it out again
Yea...
No its not
It just is though
For example im typing at you because I can
Its not fun at all
Typing is different from playing a game
Then don't, who told you to sit here?
Thats not revelant though.
Because someone can =/= because its fun
It is because that is quite literally the topic this is about, a game...
Just because someone does something.
Doesnt mean its fun
Pretty obvious statement but here we are.
So about we're talking about, tunneling, if a killer is tunneling NOT because it's fun, what are they doing it for then?
because they can and are allowed to.
Emotional investment wise, fun, rage, done with the match, has to, etc.
We dont know those
And you think because they can is a bigger reason compared to gen rushing?
absolutely.
Especially in dbd
That wouldn't make sense, considering people play games for fun
You're quite out of touch with the game you play my friend
You dont seem to have anything to say when you get confused by my responses.
Defaulting with insults is unbecomming
first it was Survivor main.
Now its
Out of touch
Wonder what the next one is
You find those to be personal insults?
Why are you saying them to me?
Im not a survivor main. Pretty obvious.
Not out of touch. Play more than the regular person
Why is this open
So defensive, is your ego a soft spot?
PTB is to be open soon on Nov 4th
Honestly, no clue what he tries to achieve
Plenty of upcomming changes on the live stream tto talk about though
People upset about anti tunnel still.
Just so you know, "because they can" being the main reason for tunneling without providing any proof as it quite literally can't be given is pretty stupid. Yes you could say the same for me, but from everything I have seen online, gen rushing is way more talked about then "tunneling because I feel like it" which is why I believe that
Next 2v8 BHVR should give survivors endurance or invincibility (I'm for endurance but invincibility would be a little less intrusive) for 2.5s when freshly injured to prevent double tapping. Default weapon wipe time, and that of every 2v8 killer, is 2.7s so it wouldn't be noticeable in any regular situation. Double tapping isn't even efficient for killers, there's no argument for it, it's a crappy playstyle that can easily go. It would also bring it closer to 1v4, as going from injured to downed within that 2.7s is only very situtionally possible there
Im just glad for 2v8 legion is out of it.
Might actually play the mode a bit more idk though. With the changes to SM ill be busy for sure
2v8 isn’t returning that fast bucko. We’ll have to see and wait
I'd take legion over once a match being unavoidably downed, but it's okay design because "the killers waste* time" lmaoo
Nov 6?
Nope, ptb will be released then
No that's Nov 4?? No?
Yeah lol, and Nov 6 is legionless 2v8
Doesnt matter either way. Its rightaround the corner
Then 4 sry, but 2vs8 wasn't announced yet
It was 😭
Just excited to get back into this streak
I missed something then?😭
It has pyramid head and Dracula as well this time idk if that was announced
Yeah it's officially coming Nov 6 loll, the new killers were leaked though I think
@shadow owl 🚫➡️ Your message content contains flagged text
But like leaked to the point it's basically confirmed their cosmetics and everything lmao idk if it's a secret
I didn't even know 😭
Nw haha, and this time Legion isn't in it because people hate them
I saw those, the dracula outfit is 🔥
I didn't mind Legion nearly as much as getting instadowned minimum once per match
I love any phead cosmetic it's such a cool character
Aww i wanted to take the bunny outfit while playing with Piramid 😭
🥹💔
I honestly don't think legion deserved being deleted from it enough but I mean a lot of killers aren't in the mode and I guess a LOT of people hated them
Too oppressive honestly in that mode
Maybe my legions were just ass
It felt 1v4-y, I did notice my teammates got deep wounded a lot more than me
He's only playable only at this mode, as he sucks in normal matches 😂
Anyway good he's gone now fix double tapping
Wonder if they fixed weskin on that mode lol
Where do I find patch stuff?
Yeah LMAO I don't get why anyone plays them, I think the appeal is the brain dead playstyle or iri button, also brain dead
What's that loll did Wesker have an issue in the mode
Old patch notes?
he would become unplayable after power and the person he grabbed wouldnt beable to be saved or anything
Oh fuck I remember that now
Is the newer patch notes out somewhere yet?
True
Btw i played him like a month ago, he is so easy to pressure and loop 😭
live stream. Theres a post I can dig up here
Poor Wesker
I thought it was a tiny bit funny because Wesker was particularly annoying me with how many free glitched injuries he'd get through pallets and things like that at the time but I hope it's fixed lmao
If you'd like to see the stream for yourself, you can check it out HERE 00:17:20 - Legion will not be participating in the next 2v8. Claims the design team wishes to revamp him for the mode but he'll not be taking part in the next iteration. 00:30:47 - Jeff, design developer points out upcoming anti-Face Camping changes in the next PTB: All surv...
Thx
excited for the SM changes. Vault immunity gone. So fking GOOD
tired of that crap for the longest time
I wonder how likely the rework is now*
I honestly hope not.
The idea they had cooked up ... with like heat seeking drones like some missles or whatnot.
I dunno. Not sure id like it
Yeah it sounded goofy lol
The drones should be able to be ai controlled or manually controlled simple as that the power should revolve around that
You don't make a drones killer and then not have the drones move at all fuck you bhvr 😭
If she does get reworked
We will see with the rotation speed increase how oppressive around loops they are as well.
Especially since I use the speed addon already
Feel like it will be pretty hard to counter around loops
As someone who only got her adept, I hope she does, current her is uh interesting but trash lmao
I didn't think it'd make a huge difference now I'm worried LMAO
There's like 2 sm's anyway I'll live
Yea and hinder increase as well. Gonna be exciting
But probably still low tier killer for sure. Not many people will play her opposed to now id imagine
Man I actually really want a rework now
If she can use her drones like Houndmaster uses her mutt to search along with whatever else she'd be so so so much cooler
That wasn't even in the preview right
It was just the dash slop lmao
honestly the buffs they're giving are honestly just moving her back to where she was with minor nerfs
honestly skull merchant back then didnt need to be nerfed (or at least so hard)
she was a very simple killer to counter, but most of the time i found that people were complaining about 3 gen merchant (which no longer existed after they made gen kick limits) and refused to learn how she works. so paired with people jumping on the bandwagon and people not caring about misinformation, she got treated like she was anything more than a C tier killer
i think the one scan line and fast rotation is good though. i wasnt a major fan at the beginning but i'd say it somewhat gives the killer a bit more skill expression if you can successfully pull off multiple scans, and gives the survivors a bit more time to get towards their target or the drone
currently skull merchant's scan lines are so slow, iirc, that a well timed survivor can actually just run right past it when its in rotation
Does the anti tunnel apply for Onryo considering her condemning?
There’s no anti if a survivor dies early clause now
It’s just easier for survivors to lose the killer off hook
And harder to slug
So they did nothing about the pallet density shit. Wow
Can developers do something to help survivors ?! Got killers playing toxic where’s the anti slug and anti tunneling protection?! The way these killers are playing is making a lot of people quit playing this game. It’s very much killer sided all the buffs and reworks are going to killers and nerfing too much to the survivors perks
everyday i pray for the devs to revert the pallet density thing and give me back my godrock
Isn't that one good thing about the changes? Isn't god rock unhealthy lol
godrock really isnt that bad since they aren't "immunity to hits" they are simply safer fillers. With good movement on killer you can always get a hit on them
Oh on paper it sounds like good players can force the killer to break it lol
On lerys theres always a pallet in the corner in the shape of half a rectangle with a pallet. If you play it correctly its 100% safe however a good killer can definitely get a hit on it
Oh? 😭 100% safe but not against really good killers?
I wonder how many pallets are like that
if your movement is good you can bait out a prevault resulting in a hit
I thought there's umm what do you call it, when the killer crosses a line you vault and it's as simple as that
checkspot/jumpspot
So it is checkspot
godrock is checkspottable on low ping
I thought checkspot was when you check where the killer is with your third person
i call them jumpspot
Yee that as well I've heard
checkspot is also just ways to see the killer on tiles in the safest way 🤷
godrocks really werent that unbalanced compared to the new rng that just gives you a free 30s chasetime or max distance with a pallet around watertower or logs
Yeah LOL I know that much
Plus it isn't anyways if there's not too many of them
I'd think so anyway lol
why is DBD so badly tryina insert tunneling and slugging updates, the game is decent as it is, dont ruing the killers bro
If they can find a way for hard tunnelling, slugging, and camping to go, then it's for the best no matter what you think
If they fuck it up then they fucked it up and that's a different story but I think the ptb is promising in regards to not killing killers
Still gonna tunnel at 5 gens
Cant find a list of the new changes and Google Is failing me, where Is It?
@shadow mesa The exact PTB changes aren't out yet, but here is a list of their intentions for changes
Thanks fellow trans person, sister salutes you
tunnel me 🤤
@elder parcel 🚫➡️ Your message content contains flagged text
@hidden bridge 🚫➡️ Your message content contains flagged text
me when big mean killers are trying to get me to mald
(survivors make me mald worse)
Honestly good and bad things on update
Well PTB but will have to check, the anti tunnel changes are good but i would change the wallhacks when unhook only
Anti slugging is better but i feel could be still abuse a bit but will have to see on PTB
Anti camp is my biggest issue i feel at least for how they talk it could go either really bad or good
And skull merchant deserves more buffs rather than QoL or just continue on her rework, the things sounded like nothing burger which yes are helpful stuff she deals with but also will move her to be above Legion 
My main issue with the changes is they don’t shift the meta away from tunneling, camping, and slugging. The best strategy after these changes is still to tunnel someone out early, all the devs did was make it harder to do. They should reimplement the basekit gen regression for fresh hooks even if the values are less than last time since that actually made it more possible to win while 12 hooking.
I do genuinely think that for solo queue, tunneling will always stay
Why’s that? I personally think swfs encourage killers to tunnel more.
Same
I think swf encourages tunneling but I think that no matter what you do, solo queue will never actually have anything that can counter doing a 3v1
The amount of communication you get from swf alone makes the kill rate of DBD killers go from 70% to 60%
You can hide if you're a swf
hide names, make friends list private, don't go in matching anything, etc
I swf with consistently good people and I've gone to solo queue just to see what happens
the amount of times I've hit 2nd state or died on my 1st hook in solo queue is relatively high
Yeah solo queue teammates get me killed more often than the killers do
I wonder how a swf based disadvantage would fair on the DBD servers
maybe 5 seconds added to each gen
doesn't sound like a ton but they add up
I think a better solution would be to put a cap on gen progression speeds. That could lead to more issues though
The skull merchant buffs genuinely annoy me.
So she can place drones slightly faster and the lines move slightly faster? Really?
"Oh no, I need to crouch 10% more!"
What a joke. Shes gone from F tier to F tier. People have been waiting FOREVER for a rework
Hi! Does anyone know how I can share images here? Is that possible
No vault immunity on scan lines is huge
Her scan lines are faster and the hinder is stronger as well
the vault immunity is by far the best buff and nothing else, most survivor will leave loop before you get the hinder status effects on them anyway
Why did i got pinged
@chrome sandal 🚫➡️ Your message content contains flagged text
so i am 41 mins into the community stream and they said they listened to the feed back but yet .....there is still no punishment at all for extream and hard tunneling out the gate " only incentives" when 90 precent of even killer base was like the mechs were fine just decreses numbers needed?! soooo they didnt listen to the whole community only the small bit of killers who were like dont tell us how to play the game even though HARD tunneling (aka from beinging of match ignoring everyone around the player for a kill) is bad. and toxic. and not a strat. its a skill issue on the killers part ( coming from a killer yall) and again...survivors are getting their perks hacked to counter these things? again...sooo they dont really care about the community
they also have their stats that legit show tunneling and slugging are why people are uninstaling and its not just new players yall i have seen people who have been playing for years be like yall are not actually helping with bad things going on
sooo we are simply rewarding for unique hooks when killers dont care about these rewards at all it does not deter them from tunnleing.... there is no detering tunneling ok cool.
this is rediculous. seriosuly. the killer has little to no reason to not tunnel. as a killer if i were to tunnel i would do it cause these are shitty rewards. we remopved base kit bbq and removed gen reges bounus? really?! those would have been more rewarding to not tunnel then fking blood points.
you want to let players play how they want...including toxic ways. its one thing to letting players play how they want WHEN it respects everyone. survivors can not dc because they are not having fun because their punished. they cant unhook them selves now unless they bring an offering/perk. these were put in place cause it " was wasting killers and team mates times" yet tunneling is a strat? dcing was a strat. they didnt want to continue that match and wanted to go next. but we PUNISH that so much that now survivors who are catuall playing but get tunneled get punshished for being tuneled out of the game losing grades because their dc pens are shit.
120 seconds to fil lthe bar?! are we kidding right now?! seriously?! at that point just abandon its faster. and you cant recover while crawling?! seriossly....they took that out?! soo the anti slugging is littearlly nothing at all. its botched. SO key points. anti tunnel? shit now. anti slug. shit now. so they made it even worse.
Sooo killers can ignore the anti tunneling mechs and perks!
killers can still slug people and hold the game hostage.
way to go!
they have fixed absolutely noting for tunneling or slugging the only w i have seen so far is the anti camp updates. kinda.
auto haven is kinda a w i think.
ok i agree ded dog is one of my favs
glad their working on more randomness of maps
Scratchmarks thats great!
was that a first person pov field of vhision bar?!
ok no video after first time yes thank you.
wait trickster rework!? hello!?
Yes fix the bugs!!!fix head on and perks
an offical bug report system IN discord?! where! when!
Alright i gfinished the stream these are my notes for the ptb to come up.
i am not thrilled and honestly very disspaointed in the dev team
Tbh I think tunneling is only bad if you are hooking the same survivor repeatedly. Hooking them after hooking someone else is fine imo as (especially as lower tier killers) I’ll have scenarios where they’ll just happen to run into me and obviously I’m not gonna just ignore them, so I get them, hook and after matches get called out for hooking
There’s def a fine line that both need to account for. Killers shouldn’t be hooking the same person after a hook, but survivors should not be risking getting in situations where they can be chased/hooked shortly after. Like I try my best not to tunnel and I almost always go for a different survivor especially on hook saves. But if I hook someone else and you get seen somewhere by me of course I’m gonna go after you
Though that’s just my two sense
PTB changes don’t seem to fix anything tbh
i aggree.
they completely guttted it and gave us dog shit
this was a spit in the faces who said this was an issue and why they were unistalting the game.
no
tunneling, slugging, and camping are one of the few ways an m1 killer can win since the pallet update
removing it would be like removing flashlights from survivor
its too important
wrong. its not important it is possbile you just have to figure it out. and killers now adays dont wanto they want a kill handed to them
the pallet update wasnt bad at all it was needed. there were way to many dead zones
Imo all they really need is some temporary debuff (let’s say a 10% decrease in movement for 15 seconds) if you hook the same survivor again. (Though shouldn’t apply on endgame) though maybe that’s too much
unless you are going against an uncoordinated team
its nearly impossible to play on the maps that got the pallet update for an m1 killer
this isnt just to you. but to all but i am using this to highlight the issues.
no killer perk ends at endgame not a single one. that i have found no add on either.
yet surviors are getting fed in end game.
they added the pallets to reduce deadzones but they didnt actually add any pallets to deadzones
they just increased the pallets in areas that already had pallets
Then that’s a problem with A: pallet update in general, and B: lower tier killers are there for a reason
They are not that good, and hence need to
again not entirely true. i have played and it is just fine you just have to figrue out how to get around it. survivors rely to heavely on it you use that agaisnt them its not hard to figure out
i think they should either completely revert the pallet update or heavily reduce the pallets they added
120 seconds which gets reduced for each slugged survivor
Which is still really shitty for a killer although not as horrible
I wouldn’t mind that. Though at least for lower tier killers the issue isn’t tunneling/camping more so the killers are just not good to begin with
that is still dog shit. necause by the time he knocks down the 4th survivor thats game over
i can get a 4 man slug if i wanted to in under 2 mins and hook them all.
If you get a 4 slug then you've won
no thats toxic as fuck
That's what's supposed to happen
how would you get around the 5+ pallets that are all like 6 feet away from each other while the other 3 survivors are genrushing????
no its not
Survivors can VERY EASILY play around slugging in most situations and certain killers are designed around slugging
Onis literal entire kit is dedicated to slugging
because we came to play the fking game not be on the god damn ground
so youd rather have another hook state than possibly not get hooked at all?
It's not super fun to get slugged but also it is an important strategy to alot of killers
Although the main issues with slugging are when it's done by killers who are very powerful
slugging for pressure is not what we are talking about
we are talking about slugging just to go lure people in to slug others and that player doesnt get to do shit the entire game
Getting slugged by nurse or blight sucks ass yeah but that doesn't mean slugging needs to be outright removed or that every killer should have to deal with punishments for problems that come primarily from top tiers
My opinion has always been that tunneling, camping and slugging etc are only “necessary” for a lot of killers because said killers have little to no map pressure at all
again slugging for pressure is one thing .
Same happened with the pallet changes their solution to killers who can eat pallets/ignore pallets was just punishing every killer who couldn't do that
thats a playstyle and youll just have to suck it up
even still there are perks that counter slugging
we are not talking about that. we are talking about sluggin just to slug
Then there's ways around it
that they fking ignore and knock your ass down and have been gutted into the ground
In this situation literally just do gens
theres no problem with slugging to slug
and all slugging is pressure technically
omg. you dont play survivor and it shows.
Killer is camping a downed survivor? Wait to pick them up and apply your own pressure in the meantime
no i play survivor, and ive been slugged, but that was my fault for not being a better looper
just like how its your fault you also got downed
so that that survivor doesnt get to play and bleeds out. yup thats fun
If you NEED to pick them up work with your team to be at 2 health states and just have that last person heal
it takes forever for a survivor to bleed out
Yeah it's not fun but the solution to that isn't to give survivors a gun
6thats. the. point.
yeah plenty of time to save them
A lot of problems I think could be fixed by simply just buffing killers that don’t have the map pressure (trapper, hag, Myers, etc) which would mean less of a reason to slug/tunnel
they are on the floor the whole game. they didnt pay to get slugged to the point of not playing the game
You have a ton of time to get saved or atleast get the other survivors out of the match
but that doesnt happen every match
most matches now have become that dude
Which there should still be SOME changes to those, but primarily I think the weaker killers just need to be buffed
completely false
While it isn't fun it's also almost never happening and regular basic slugging should not be nerfed just because of the possibility of someone hard slugging
Same with tunneling
at most 3/10 matches have sluggers
not ever experaince is going to be the same bro. im telling you. its happening
and it shouldnt
Maybe 1/20 have the slugging this guy's talking about
yeah it does but not as much as you want to believe
as in 1/20 matches have sluggers?
point is . it needs to be stopped.
This guy's slugging
no it doesnt
Sitting next to a slugged survivor just to bait other survivors
you may not have a problem with it. but MAJORITY who are unistaling the game say it does need to be stoped
And letting them sit on the ground for ages until they bleed out
I generally have only slugged when I absolutely have to (primarily endgame) as killers with no map preassure
if you have to hard slug/tunnel to get the "win:" you didnt win you just lazy killed.
thast because they are entitled sore losers who dont like losing (which is like 50% of survivor mains)
The majority of people uninstalling the game say killers shouldn't be constantly punished for not playing high tiers with constant survivor micro buffs from what I've seen
I wouldn't even mind alot of these changes if they just reverted the pallet stuff
wrong! the stats and the polls show they uninstal because of camping tunneling and slugging
Or atleast lowered kick times/basekit fire up or something like that to actually compensate for it
and ints not entitlement its WE ALL PAAAYED to oplay the same game. if im not getting to play because killers want to cheepen the kill and make it easier on them? then i want a refund
Which stats
When I play Blight, singularity, knight or even Springtrap I can’t remember last time I actively slugged a team
As trapper or Myers. A fair amount due to the game getting late with no options
go back at 41 mins of the community stream and hes says the top 3 reasons people unnistal and leave is tunneling and slugging
I'm genuinely doubtful about alot of the devs stats considering they seem to be extremely inconsistent about what defines slugging and tunneling
yeah and youre still playing the game its just a few matches out of a hundred you are getting slugged and even still
what would you even want them to do against slugging?
And if we really wanna get rid of slugging and tunneling why not
he was very clear on what they say is tunenling and slugging
tuneling- going after the same player all game to get them out. fast.
slugging more then one on the ground and not to apply pressure
Actually address the reason people need to slug and tunnel
because they can!
and it increased when the devs refused to release the anti mechanics
because they were emboldend. now they are told nope we wont punish you now so thet will increas again. which i already called they were going to do this shit. walk back on the anti mechanics make them dog shit and then not ever release it .
Because survivors are extremely powerful compared to killers currently and lower tier killers need to rely on these strategies to get consistent wins
If more options were actually viable for the majority of the killer roster it would be alot less common
no their not. lets go over the killer advantages and the dog shit surivors have shall we? and i play kiler! i play 2 hooks each then death.
Idk what DBD your playing that only has blight and nurse
i agree
in higher mmr matches killers have to play blight, nurse, kaneki etc
because if they dont they get destroyed
Playing a match of doctor or pig is unbearable in the games current state
Even mid tiers are struggling quite a bit especially with the changes to pallets
yeah and you can only get a hook if you down someone, which takes two hits, which means you have to not get palleted, infinite-looped, flashlight stunned, flashbanged, and thats only if you are chasing ONE SURVIVOR
WHILE THE OTHERS ARE ALL GENRUSHING
even if you get to pick someone up, you have to make sure not to get flashlighted, and that the other survivors dont break the hooks
To not sound like a killer main, but it is quite literally a 4v1, the killer needs to be strong as you are doing all your own work.
Survivors are 4 individuals meaning their power should come from working as a team. The fact that single survivors can be as good as they are is a bit absurd to me. Which isn’t to say there should be no skill ceiling to survivor and solo’s shouldn’t be good. But survivor gameplay in general I feel is just far too forgiving for something that’s supposed to be a team effort
You either play a killer who can down and finish chases quickly or you deal with atleast A gen popping every chase
More if the team is actually using good perks
With both sides using kinda fun/gimmicky perks matches tend to be alot more fun but with more and more of these changes killers are forced to use meta shit which leads to survivors using meta shit and a feedback loop of nobody having fun
if all the survivors are just as skilled as the killer in looping theres nothing the killer can really do
Unfortunately
I know the game will never actually be fixed to be good. But I really wish we could turn the clock back and revamp a lot of the game
I don't know if my shitpost stealthslinger build is gonna be put up against a bunch of steagulls or a 4 man SWF with full toolboxes and genrushing perks
tbh they should probably drop the game and make DBD 2 with revamped gameplay
And alot of people don't wanna take the risk of a game where they are just getting thrown around for 15 minutes
I think the issue is that due to all the licenses they just can’t
so lets go over killer advantages first.
1- they get to stategize and pick their lobies.
they can see what the survivos bring, see what items they have, see if they are a crew the want to go agaisnt. if not they get to leave.
2; hex totems go all across the map cant be heard by survivors hard to see. and find most times unless really lucky spawn waisting survivor times looking for them
3; addons do not have conditions and go through out even endgame. and do not deplet.
4; their perks have very little conditions and no counters to them.
5; some have effects that last untill the do certain things like caging making it harder.
6 no perks turn off in endgame
7 even have end game perks that make escaping almost impossible. which ok fair but dont play like they have to camp in end game when they really dont.
lts go over survivors
1 items deplete
2; perks that "are anti mechs" that killers legit ignore.
3; totems can be found and have been fucking gutted so much they are almost unuseable especialy large maps. (their radius is shit )
4; have no reall way to counter tunneling and sluging and have to risk real perks to be able to use to further the game to counter thes mechancins taht are nmow in ever match
5; glitcehs to their perks . like head on.
6 having to figure out how vaulting is going to fuck them over because we have 5 different stlye of vautling.
7; any time we get a god anti perk? like unbreak able. it gets gutted because killers cry its to op.
8; all most all builds get useless in edngame cause their turned off.
9 anti camp turns off in endgame giving an hand out to killers at end game because pat pat.
oh i see
this arguement is so flawed there is genuinely only one thing you need to say to counter this entire arguement
IF ALL SURVIVORS ARE JUST AS SKILLED AT LOOPING AS THE KILLER, THERES NOTHING THE KILLER CAN DO
thats the ONLY counter you have. and thats sad bro.
survivors are getting shit on and you dont care but one day you will when there are none left because they have all gone to killer.
i didnt say that was the only one i have
i said theres only one i need to say
no its not because again. not everyone has the same fking skill base!
and dont call me sad, youre the one who is complainng about this becuase you died a couple times
Ideally survivors should be at their lowest when they try to take a killer head on, but as a team they can be very strong which should then come to the killer to single out targets
But there’s no real way to fix these things without resetting the clock
1-you see survivors items and literally nothing else (which they are also able to swap to different items right before the match starts
2-hex totems are entirely RNG dependant and if they get snuffed out they lose out on a perk slot entirely, most tend to also just be not very good perks
3-most add-ons are alot more toned down/have downsides to compensate compared to item add-ons
4-so do survivors
5-no clue what you are talking about here
6-neither do survivors??? And technically any gen slowdown perks DO get disabled in endgame
7-the only endgame perks I can think that you could be talking about are maybe perks to close off the gates for a bit which while yeah there are a few builds with very long times to open the gates they usually compensate by having 0 gen slowdown at the same time
that woul be great if they were able to use team based perks and not have to run now broken ass anti mech perks just to live more them 5 mins
Time to get to the survivor portion
Simping CareTaker System should main killer for a month to see what we are talking about
I am a killer main bro!
i am just objectively look at it from both sides.
yes a killer should in fact be a stronger part. BUT THATS THE WHOLE POINTthe killer is the stronger an should be able to resort to mechanices that are cheep and lack skill to win!
and everytime survivors get anti tunnel/slug perk. killer mains complain till its nerfed into the ground and useless.
Ehhhhh, idk about that last part
1- yeah no shit they are items
2- genuinely have no clue what you are talking about here
3- yeah because behavior is bad at balancing and they were super oppressive
4- the counter to tunneling and slugging is either having anti tunnel/slug perks or just letting your team finish gens, a 1k is still a killer loss
5- please play twins
6- yeah that's the mechanic and that's the skill ceiling/floor
7- yeah because some of these perks are oppressive
8- maybe if your only running gen rushing perks, use some healing or endgame perks I guess
9- yeah because endgame is when survivors are least split up and can most easily coordinate a hook save
no youre not
theres no way YOU
who is saying this garbage is a killer main
I don’t think killers even if strong, should have to rely on cheap tactics to win
youve been saying the literal opposite this entire time
"anytime we get a god perk? It gets gutted because killers cry it's op" truly spoken like a killer main
That’s why tunneling and slugging are as problematic as they are. Because a lot of the killers simply don’t have the resources to be strong
if he was a true killer main he wouldnt be complaining about slugging and tunneling
You literally referred to survivors as "we"
or maybe as a killer main i know whats fair and whats not. as a killer main i dont resort to tactics that are cheep and just accept that i got out played
Unless killers just got unbreakable given to them
thats what your are stuck on? really?
I'm just pointing out that this is very clearly biased twords survivors
you complaining about getting slugged is the definitiion of NOT accepting you got outplayed
You literally said items depleting was a downside to survivors
slugging isnt out playing wtaf
if youre getting slugged, it means you got outplayed by the killer and got downed because of it
i didnt say it was a downsaid it was a counter to what the kilrs have.
ooor it means they are a dickwad. like no its not getting out played.
again killers ignore anti slug/tunel perks like crazy
its literally a result of getting outlooped by a killer
getting downed is not hte problem bro getting downed and getting slugged is two different fking things
not true
what about Michonnes perk that makes you heal a health state TO GET AWAY
its a direct counter to slugging
no because in order to get slugged
you have to get downed
lets talk about this perk.
yes. it is a good perk. IF you get to use it.
slugign is leaving you downed instead of hooking you and leaving.
wym IF you get to use it
you get to use it if you have recovered 25%
which is so easy if you are getting slugged
yes and then down again because the kiler is right on top of you.
It's the "survivor disadvantages" list is it not
no because they are distracted by the other survivors
no its comparing survior to killer
no you said you were listing the advantages of killer and the downsides of survivor
you keep contradicting yourself
i gave the counters to the killers advantages.
also i am getting frustrated and over stimeed so i may acctually be contridciting my self i will admit that
i am tryin to make a point and its getting losed having two different convos
so i will only be focusing on one subject.
if youre getting overstimulated then you need to take a break and calm down
yea thats the best idea thanks for being understanding though
i also get overstimulated easily
yeah totally man
Ok then what are the advantages of survivor
Genuinely curious to hear what you think
sruvivor advantages?
oh easily
have coms for swif unless solo.
16 perks over the 4
and there is 4 people. over the 1
the point of views ( which is why krasue is so loved because that evened the playing fieeld between survivor and killer honestly)
i think the biggest advantage and i agree its frustrating is swifs in coms. easily cordinated but i know when i do play survivor we are not always seirous and it does distract alot! like alot alot
but give me a moment to calm down and refucos i truely am over stimmed
Alright
👍
How yall feel about this upcoming ptb, simplified?
I'm fine with the anti tunnel stuff and the incentives are decent if a little bit mediocre, the anti slugging stuff I can see being a problem and I'd still rather not have basekit unbreakable but won't know until it drops, still no mention of pallet changes getting reverted which is unfortunate
I thought they were talking about reverting some pallet changes
Also new anti-slug req isn't so bad, survivors rarely get halfway to bleedout
Iirc we haven't gotten a word about it other than the survey
My thing is with the 33% increase for each slugged survivor
Oh for each? I thought it was 33% if all 4 were slugged
Because that's a pretty big deal for killers like oni
I thought it was 33% per additional survivor
That would make more sense
If I'm wrong then that's good and that's fine
Honestly if the anti-tunnel incentives make it to live I'd love it
Cuz the blood point bonus alone should solve the casual tunnelling issue
Also how will the bloodlust on hook work if you're running that one alien perk?
Bloodlust on hook is very nice
Its nice but idk if instinct will be anti-synergy
That's going to be extremely helpful to get a headstart on finding people
Yeahhh that might be annoying
Even more so for trap and setup killers
Yeah
Oni is probably fast enough to handle it, I'm more worried about twins
How long does Oni's rage last for?
Oni mighttt be fast enough but it's gonna add up
45 seconds
Yeah exact same duration as the slug timer if it's a quad slug
Which is gonna be ROUGGHHH for oni in late game
That should still be 3 free hooks though, with one survivor injured and bleeding
Since it doesn't reset most likely
Didnt they say it's affected by other survivors or was that the anti-tunnel thing
Wdym
not anti-tunnel, anti-camp
One of the changes is affected by nearby survivors getting up (or self unhooking? If im mistaken)
When is ptb again?
I think that might be the grace period for the whole anticamp stuff
Nvm I checked. PTB is November 4th
Also if any skull merchant mains peek in here ping me and lmk how the buffs to her look so far
Let me be a bit more with survivor advantages.
-
The biggest one is coms. Swifs are soo hard to go against especially bully squads trust me ....I hate them just ss much as the next killer. Especially when I am amore chill killer if I win I win if I lose I lose. I play to have fun not a competition. If I want a comp I will go to customs.
-
Items are only an advantage If they time it right and position well. I have ruined so many saves by swifs by making sure I my self am positioned right. ( I run a semi aura bulld) but also will keep a chase going till I find a wall to kick them down at and save from a flash light save. And alway smake sure to know where the hooks are doesn't always work but it's my strat.
And I make them waste their items quickly as possible.
One perk I have seen other killers hate is built to last but I don't really worry about it much as it's such a rarely.used perk in my experience.
3.; totems can be replaced vs hex. ( but again easily snuffed and found and such a short radius that I don't see many using them anymore)
4; numbers is an advantage. But only if you can get everyone to understand what to do. If you have. Solo/duo/trio/ it is so hard to coordinate where as killer only has to rely on self and no fighting or some one failing to follow through. But numbers is def an advantage if proper coordination can happen.
5; pov and mobility.
While killers are faster. Survicors do have oiv in the bag. I can't tell you how many times i have duped a killer or been duped by a survivor becauae they have a way to find hiding spots before killer and can,see killer in other directions.
Again why krasue is so controversial/loved.
Because that killer crosses that gap. And takes away this advantage.
6; speed may be lacking but survicors can move more smoothly and have almost lo limit mobility wise.
7; being able to vault with out issues. Killers having to have a whole ass animation to go through is kinda ridiculous but also understandable.
Yet even with all these it doesn't really balance out ( which I know it's not truely.supppsed to ) However.
When strategies are being used as crutches/the only way to win. And taking overboard. ( again I have said I want to only stop hard tunneling and overslugging )
The anti mech perks are useless in 80 percent of the cases of these things happening.
Sorry I took so long
Items don't really require strategy to use most of the time unless your talking about like maps or something
Toolboxes speeding up gens is literally never a waste
Fast or instant heals with medkits are never a waste
The only item that's commonly used that's easily wasted is flashlights and those tend to be more gimmicky then anything anyways
You didn't mention like at all survivor perks though
Or how fast gens can pop if a team is actually working on them
This all depends on the killer player actually. I don't keep chases very long if I see my gens popping fast. So I don't really tbink a out it and when we play survivor my swif doesn't play gen perks.
But I also did t talk about killer perk in general only that they have little to no conditions not their functionality. Otnet then end gameperks which I said was fair but still an advantage.
You also forgot to mention exhaustion perks
And how they just allow you to completely leave/ignore chases at times
I generally.sont talk on perks because my.own personal knowledge of them is limited so I don't talk about on things I don't know about.
Or immediately leave a deadzone
Either way gens pop extremely quickly with a good set of survivors ESPECIALLY with toolboxes or gen perks
Which leaves killers who cannot apply constant pressure (like 60-70% of the killer roster) to have gens popping on them constantly
Again. Depends on tbe pressure you as killer press.
If you focus on a chase to long then yes. You will get a big pop.
Try applying pressure to 4 separate gens and committing to chase as trapper or deathslinger lul
It's not that simple
I have played every killer I can and I can ( don't have money for every killer. ) but I won't talk on every killer I have played simply because I don't like their playstyle so I don't kmow them well enough so let's use. A simple one. Trapper.
Trapper. Can have huge gen pressure. If you do it right( I suck with him but. Have seen pros get it done even against swifs ) but ya gotta learn how to do it. Remember killers do have more advantages over survivors. By desig. Ans because thet havr to so yes. Even with God teir looping unless baby killer or new to that specific. Miller you are not gonna stay up and not get hooked at all
But. Her is another killer advantage that surcicors no longer have. BecauE killers complained. And ended up gaining probably the biggest advantage. That is spawning in
What can trapper do to apply consistent good gen pressure while also still getting downs
Other than 3 gening he just does not have the movement to apply that amount of pressure/prevent a competent squad from popping gens
Now all suevicors unless a offering is brought. All spawn together and ij solo q? That is fucked up in ways that aren't thought about. But that's a other topic.
Spawn is a huge killer advantage over survivor advantage. Because you know they will all be together you know generally where they will be. So you work your way there. And you place traps in the best spots. For trapper some maps are horrid and offer no cam for gens so yeah.
But working with this knowledge. Trapper can place traps at every gen close to him and then start chases. Also there is a strat of aura farming there are many ways to still get the win. Especially with end game perks.
But again I don't play with many and would be willing to conceded that maybe it is harder to win as these killers.
You cannot place traps in a way that can prevent people from using gens
Just like plainly that is not possible
I didn't say it would prevent but it would trap them no chase. Cause their already injured instant down once you get to them
It wouldn't trap them tho if they are actually paying attention
True. But it also gives es you notifications to get to th3m so there is that too
You can't like place them directly on top of a gen or something
Again some maps don't work with this strat! Like oh rpd. Is a bad map for traper
If they get trapped by it which competent or even just decent survivors won't do
No but they do remove it so no one else does. Plus aura buold.in trader is such a ghoat plus there are strategies perks to stop gen rushing.
That are more perm then anti tunel/slug perks
Which is why so many scream more ab9ut tunneling and slugging.over gen rushing.
Is gen rushing a bitch?! Yes. But it is not as hard to counter as tunneling and slugging.
It would be nothing like removing flashlights for survivor... And hard tunnelling camping and slugging simply don't belong in the game or work well enough in the killer's favour to warrant it staying
And if they did then killers should receive side grades
Lmao the good old fashioned "there's perks to deal with it!!!" omg I didn't know you're old BHVR??? Little miss bandaid fix