#ptb-discussion
1 messages · Page 29 of 1
my idea only has that diminishing return when you kill someone before 4 hooks ( so when you hook the same guy 3 times in a row)
not when you kill someone that just got off the hook
literal game breaking bug with plot twist and conviction giving 50 haste for the rest of the game on ptb
game breaking bug is expected in ptb
I don't know who greenlit that PTB but the fact that it was even tested was WILD.
Still, making the survivors buffed if someone dies before 4 hooks is fine. But the "last hooked" should be gone, at least when the survivor in question performs a conspicuous action.
A killer should be able to punish someone who is actively working in their detriment (repairing gens and so)
they should keep the fog thing on the Hud and until slugging fr
The fog thing was fine...or it would have been if it didn't last so long
what about the anti slug
now that the changes are not comming yet we can actually talk about the new killer
fix some of her cooldowns and she's fine
shes very hard to counter 
maybe make infections slightly less free and punish missed shots a bit more with an added cooldown
https://streamable.com/uj4lq6 extremely hard to counter
did they already change the perks to have different effects in the ptb? like bbq and chilli? i know they are changing it, idk if they did it yet
the perks in the ptb are already different yes
did they change vigil ?
they nerfed it that it dosent stack anymore
I see the subreddit has quickly turned into myers rework complaining now the tunnel and slug changes are canceled
Honestly this plus I feel her whip should reach over pallets considering how long the intestines are in animations.
Also, what a shock to see the devs say the changes won’t go live lol
Anti tunneling changes are needed in some way.
The core gameplay is in dire need of an updated to be sustainable.
This current updated wasn't it
but die before 6 hooks is something else
It should be reduced to 4
All anti tunneling protections should be disabled at 3 gen or after doinga conspicous action
The benefits to unique hooks should be higher. The current ones don't mean much.
pallets are her biggest counter when in Head form
thats why you play her with dissolution
fuck dissolution users
I love dissolution (and they're buffing it) dissolution end fury, enduring brutal
they are not?
I thought they are
they aren't sry bro
oh they're buffing septic oops wrong dredge perk
14 seconds · Clipped by Chrissy · Original video "BHVR CANCELED THE GAME DESTROYING PATCH! PEOPLE HAVE BEEN EXPOSED!" by TrU3Ta1ent
killers after seeing bhvr put out the post lmao
ironic, works both ways
the insane prevalence of tunneling and slugging shows it
it does ye. we're all trying to win
killers tunnel survivors gen rush. they have to use all strats to win i agree
gen rushing isn't fun either and I don't see bHvr nerfing it
🤔 gen rushing has been nerfed MULTIPLE times
ppl seem to think gen rushing hasnt been nerfed lolllll
ye like honestly 😭
u shouldve played back in the day @worn bluff
This is why criticism is important
1 chase 3 gens
old brand new parts 😨
fun add on
Bhvr fucked off once they understood no killer was gonna play this dog shit update
how do mushrooms spawn again? is it just everytime you switch to head mode? do they spawn necessarely under you or can they spawn elsewhere as well?
It does spawn on her body that's what I saw
4 mushrooms spawn at the start on a timer, every other mushroom spawns every time you switch to head form
the game is balanced rn
Agree, im happy for once they listen but also is a bro moment that we have to be happy that they didnt nuke their game 😭
even tho kaneki was annoying asf 6 months ago
Bro.... 
they should add more aura cells ngl
Yeah I would say the same but they should understand that some killers are way too good than others
They should add more aura 🔥
exactly fr
ye 100 percent they won't change the killers that are suffering at ALL
I liked the fact top tier killers got less. It's way harder to tunnel as a trapper than nurse
And certain survivor strats completly leave some killers unable of doing anything
I need more aura cells for sable ward outfits
ppl complain about nurse im like ye youre not supposed to loop nurse forever she can go through walls 😭
They need to tone down higher tier killers and buff lower and same goes with some survivor starts
Sable the one survivor with the no one cares about lore not even bhvr but thr most hot and cute skins
Agree with first part but the second should be nerf survivors playstyles like 4 man sabo or camp lockers for flashbang save, etc
its not just about balance, an extremely unfun playtyle should never the best play style to win, Imagine if bully squads and sabos was an actual viable way to win
Also most the time you can counter nurse by running straight and then back when she keeps holding a long blink
sabo play is in fact broken and banned from competitive play
But the regular game isnt competitive play
even worse, nobody stops people from abusing it
We need it to be balance everywhere
its infact not rly broken at all and not the reason its banned
Me when im dishonest 🥀
people dont even sabo in comp play tho. like the strat is just gen rushing and tunneling
sabo is more of pub play
do you honestly think sabo plays are a good way of winning the game rn?
I saw that
Yes and when not is just a way to make many killers DC instead of being held hostage
what? xD
Man i love my 3 first downs being no hook since the team just created a hook dead zone
what are you saying homie, just slug them its insanely strong to just do that
Trully fun experience to be unable of hooking people
next he will say "im a survivor main but sabo is way too unfair"
Then when you slug the whole survivor community trash on you and also slugging is not even that fun from killer side
Y’know, they really should add some kind of feature like ghoul and Wesker have where if you just stand directly on the other side of the pallet when the head vaults, you take damage. I cannot tell you how annoying it is that Survivors can just repeatedly hop the pallet over and over because when you vault, they can vault again before you can even attack as the head.
I prefer to be able to hook and not spend a match unable of hooking snd force to slug 4 people
that is not that point? like at all?
Sabo is one of the biggest BS
why are you going on a strawman randomly?
never had to worry about sabo i just slug em all
bodyblock is enough , legion does it already, others should too
like the killer mains told me "just get better"
like bro had to go an create a whole new argument to try and dodge the point 
he's giving a red herring rn
sabo squad in the game? -> slug them -> gg ez
till they bring exponential as counterplay and hide it well
You talk about sabo not being good but it can hold game hostage, if you slug they can have unbreakable or just gen rush while you have to protect body and if you leave body they get pick up and you have no pressure, if you try hooking you cant and is just a long game of try to slug and hope you dont get gen rush a 3 man escape
people who know how to abuse sabo bring anti slug
My man had really never faced a competent team fr
a lot of things can hold games hostage better than sabo, and they are all on the killers side.
I’m just saying, if you’re gonna dumbly stand directly on the spot of a killer as they vault at you with the intent to injure you, you should lose a health state for being goofy enough to stand there like a deer in headlights 
3 genning expecially with singularity can legit hold games until they are forced down
typically a higher tier killer
And now you are just trying to deflect it lmaoooo, oh yeah killer hostage by 4 minutes if they decide to slug unlike sabo holding you hostage the whole time unable of hooking and probably with maby anti slug perks
?
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3 gen is defending gens while also doing chases, sabo is straight up you cant even do your objective or make any advance while they do
And we literally got gen kick meters now, 3 gen is not even like old SM chess
no? 3 gens killers will legit only defend gens and never chase outside the 3 gen area
like you are rly just delusional against anything survivor
Yeah but the people pulling that off tend to exclusively play Hux and know his every quantum superposition lol
Literally only killers who ever can do that are Trapper, Hag and Singularity which singularity still do chases in 3 gen just doesnt commit to it enough to loss the gen
depends on the 3 gen...
And trapper and hag is their power, wtf else they are suppose to do?
3 gen without concluding anything is as good as spending 1 hour in lobby because you forgot to queue for a match
If the killer got a 3 gens on each border of the map and you expect to not defend it then thats on you 😭
not that point.
holy shit do you even think before you type
and also, good survivor squads know exactly where 3 gens are and try their best to not end up in that situation
Also 3 gen is literally easy to get progress nowdays with kick meter, you need 2 survivors to attack different gens at same time and third survivor helps whoever gets chases by the killer
you are unnironically complaining about sabo squads when they are a bully strat not a winning strat at all
next up you're going to say flashlight saves are impractical because lightborn and walls exist
nice strawman homie
the same way good survivors know exactly when sabo is a good play
Do you even read yourself? You are literally saying SABO is not problematic and just ez but then cry about the equivalents as killer which are not even as bad, unless you talk of slugging or tunneling sabo is worst
if you have a 4man squad going for an escape streak they will not run sabo at all if they are smart and good at the game
Acting like they cant be both is hilarious lmaooo
no I didnt, I never said sabo is not problematic I said sabo is not a good strat to WIN the game
That seems to be your whole strategy so far, ty for projection ig

you keep lying and putting words in my mouth like what are you even doing
like i said, people know when to sabo
if you try to do it 100% of the time then the killer will realize and adapt to it
okay sure, but thats the difference, slugging and tunneling are good every game, they are in fact the best strategies for killers
And i showed you how you are literally lying, sabo only even need 3 survivors on the sabo and 1 on gen to win and if you as killer just protect 1 slug they can easily use exponensial to counter you, use healing perks with endurance to pick up or just genrush while you wait 4 minutes to the bleed out or force you to leave body to pick them up
no one argued against that, or at least i didn't
But nice strawman ig
you did not show me anything, you just said a bunch of random shit that dosent make any sense
ye but that was the argument the whole time, that was how it started
i'm a killer main, and even then you need to realize hard tunneling and hard slugging are both things you need to know when they're convenient to do
"no you are wrong"
Ahh kind of argument 😭 you dont even listen
https://youtube.com/clip/UgkxI8B_pk-dK2WGC2Ov1G_CTPDyW9cw_Qk3?si=qhyOmhpYxuvlf-r6 wey.on doesnt care about survivor at this rate
14 seconds · Clipped by Chrissy · Original video "BHVR CANCELED THE GAME DESTROYING PATCH! PEOPLE HAVE BEEN EXPOSED!" by TrU3Ta1ent
Anyways gonna cook, you are not worth the time and cant even discuss with arguments
unless you're playing nurse and you try to hard tunnel as any other killer, you can easily get hit by 3 second chance perks in a row
you are wrong tho. Slugging hard counters sabo, there's legit no other argument needed to understand that sabo is not a valid strat to win games most of the time
there is no real situation where tunneling the 1 guy out as fast as possible its not the best thing to do in a game
now are you fast enough at doing it? or not?
the same way right now, in the current state of the game you can run hard slugging and get hit by 4 convictions and exponential
conviction requieres a whole build around it and its still a mid perk
expecially if the killer know you have it
anti tunnel also requires a whole build around it
kinda, anti tunnel you can just run otr / ds, or ressurgence
if someone has Off the record, decisive and unbreakable they are on a 1 perk build if you don't actively tunnel
and have the other 2 perks for w/e you want
you can run ds by itself tho, or otr, you dont need anything else
conviction by itself is pure garbage
no? knowing how to loop and having something like otr or ds is enough lol. one DS can waste enough time and lose the killer the game
part of hard tunneling is spotting the guy that is the worst at looping in the squad
"Just play better" isn't an argument i'm sorry
even though it's true that just running one is enough in MOST scenarios
yeah, u counter that by getting better. like sorry man but thats the truth. lets say it takes u a while to go down and then u hit the killer with DS and then take a while to go down again. sure they tunneled u but u prolly won the game from that alone
the thing is that "Just get better" has a lot of layers to it, especially in this game
and 99% of those things are ignored by a nurse
which is the ENTIRE issue about hard tunneling
thats not a tunneling problem tho. thats a nurse problem
nurse isn't the only high tier killer in the game
there's plenty of killers that can instantly catch up after being hit by a DS or OTR
or entirely ignore it in some cases like pyramid with cages
they kinda nerfed pyramid head’s tunneling anyway by making it so cages give u borrowed time. his cages are bound to have some advantage
a trapper hard tunneling and a blight hard tunneling isn't the same scenario
Yes but getting saved from a cage still:
- Gives him a notification
- Doesn't activated anti tunneling perks
- Can't be shoulder the burdened
that endurance is bound to be gone before you even reach the cage notification
obv not all of them but those killers need some kind of nerf. u cant just nerf tunneling for all killers. some like trapper genuinely need an early kill in plenty and plenty of scenarios
which is why i suggested that they still implemented the anti tunneling, but only for the really strong killers that typically don't need to play around it
but most of them still do because it's just that easy to pull off compared to other killers
oh i agree w this lol
thats way to artificial tho and would need constant tweeks
but yeah i just dont think its fair to make it so like weaker killers like trapper (which i do play a lot) need 6 hook stages to get a kill. its BS
they already made artificial downgrades for strong killers in the anti tunnel
are the slug tunnel changes still on ptb?
they are but they won't be added to the game when the update releases on live
dang. makes sense. I was confused by the wording.
the thing is how can you gauge what killer is good or not if you don't play the game
weak killers have higher kill rates than strong ones
are u talking abt the devs not playing their own game?
kinda
and i can tell that they picked the "nerfed unique hook buffs" based on community feedback alone rather than the stats they publish regularly
kinda, at high mmrs you get basically all the S tiers on top 5
(mmr is a lie)
?
because unless they're taking in account high mmr killers vs high mmr survivors, then there's a lot of situation where stronger killers end up against weaker survivors
thats always my turn off for survivor. i always face the same boring ass 5 killers. like i wanna face a demo bro
sadako had the highest kill rate for a while because her system was an absolute pub stomper
they probably are taking the average mmr of the match
probably? i guess that's good enough for bhvr
all A or above killers on the high mmr side
this is the worst showcase list ive ever seen in a while i had to look at it 3 times to realize why there were 2 twins next to each other
freddy? dredge? onryo? isnt onryo like the weakest killer in the game
I said high mmr side...
but yeah looking at that list, freddy clearly isn't as strong as Nurse or Blight but it's on a higher kill rate
freddy after the buffs is pretty strong tho, like average A tier killer
because his power is NOT as straightforward
ofc not on nurse/blight level
honestly id say B
he has traps, good slows in chase and tps
so a 1800 mmr freddy that queues up to a team that isn't as good as he is will see a good end of it
it's more of how easy a counterplay is to understand compared to other killers
more people than you think don't know how to play against twins
kinda? the clown counterplay is pretty simple to understand, but since the numbers are wway way to high the killer is insanely broken
easy to understand is only a factor that matters if the numbers are not insane
another day another day
dracula isnt here?
if the clown had been like this since forever, yes it would be easy to understand
the reason it's as oppressive as it is is because it came out of nowhere after years of the killer being mid

and even then clown had always been in an awkward situation because of his addons
perhaps they should rework instadown addons to change/vary the playstyle of typically boring killers that have them instead of nerfing them till they're unusable 
Surprised ghoul isn't on this list, unless he was released after.
ghoul released after that list i think
Ahhhh ok
ghoul was released after
they release those stats periodically, so the next list still isn't here
Ohhh ok
I played the game when it launched then took a big break
but i do expect to see ghoul on top, maybe springtrap too since a lot of people started to play him due to being the new killer
Might've had the most unfun killer experience ever:
- Hiding survivor info is fine, didn't bother me.
- New killer was really slow feeling, head form attacks needed a lot of wind up only for the survivor to be gone over a pallet by the time I've finished attacking.
- Tried to avoid slugging, but only hit one survivor the whole match. Krasue either needs more speed or better ranged. Leeches did nothing as far as I could tell.
Last time I played was when Freddy was reworked
i've had a good experience playing her personally, she just needs a few cooldown fixes to be actually considered high tier
but her lunge can nearly reach the entire shack in distance
Are you trying to leech them in head form?
Really cool killer, just felt extemely sluggish.
No.
also, please note her body form regurgitate explodes on walls and infects easier, saying this just in case you go for direct hits
If you can hit your shots with her shes good, I've been absolutely destroyed by her before a single gen could get done. She definitely requires some skill. The combo I've seen that works is m1->spit->detach hit
you can get a nearly guaranteed Leech by simply using it on a pallet
That I didnt know thought it had to be hit.
Head mode chases at 120% speed which is the fastest base a killer gets, not to mention headlong flight lets you catch up and block survivors
you can both go for direct hits and splash hits, splash hits are way better
Good to know
i noticed that if you catch any infected survivor out in the open, you get a guaranteed hook on them
Faster then lich in flight mode?
Needing to leech a survivor as body mode is the only limitation of head mode
i think it's a bit slower but it has less cooldown
so you can go for an M1 very quickly
What's topic today
Yeah but if you rock the iri add on you can just go detach mode and slaughter
all true but pallets hard counter head mode, so either dissolution or its gg
her only issue for me is the cooldown from switching back to body mode
but you can very much run lethal pursuer and chicken head addon to go on a slaughter at the start of the game
They don't
Doesnt she also lose clipping when she vaults a pallet in detach
you can actually hit the guy trying to vault back it's just not easy to do
Dissolution is a strong perk on her for sure but she can play a lot of pallets if you're good with her
wdym they dont? lmao, you are litteraly forced to go normal mode to break the pallets
you typically want to avoid playing around god pallets in head form
if the pallet is good enough ofc
Unironically god pallets are the easier ones for her to play
please explain?
unless theres a window nearby like shack
you know you can vault after the head vaults before she can attack? right?
No, you can't
yes you can
her vault is fast enough to avoid it
especially if you have resillience
it's not the same vault as wesker or ghoul keep that in mind
he messed up
he could've easily gotten there in time with the attack
maybe, but I have so far not gotten a single one that could hit me before I vaulted if I have resillience
because people are bad with her
but I can test with a friend in customs and see
killer just released, but people have tested her vault and you can pull that off
if you m1 and turn around fast enough you can hit before they get to the other side
i was watching ohtofu test with experienced players and he was able to hit every time outside of user error
do you have a vod or link? I am just sharing personal experience in the ptb but interested to see
otzdarva shared a clip of it in his latest video
I don't off hand, I'm on my phone for the foreseeable future
he actually showed krasue hitting someone trying to vault back on the pallet
but sure you can use dissolution no problem if that's the concern, still saves you the trouble
this was from his post as well
faster than finesse bro 🥀
your best shot in that scenario is making use of the clunky lunge to make the killer whiff
she is insanely strong if you cant just vault after her
and even then people will get better at it, i always said the killer is very good
and even that only goes so far
it only feels clunky cause we're not used to it
it gives you so much room to hit people you wouldnt otherwise
it's just very unique compared to the killers we have right now
What tier will this killer be
definitely an A+ for me
if she gets some cooldown buffs and a few better addons she can even go up to S
she dosent need any buffs bro, we do not need more S tiers
shes also stronger without the anti-tunneling stuff
she is unfortunately very good at it
yeah she can't be bodyblocked while in head form
I would nerf her range spam even, if you miss you shouldnt rly be able to spam infection
and people can't take infections over the tunneled person because it splashes off people
infection doesnt go away on hook so
is that possible on like console tho?
plus because they have limited mushrooms, you can saturate the map and they'll be perma broken (and hindered with a certain addon)
Gonna be another kaneki situation
Where nobody gave feedback til live patch
maybe with high sens, but they added MK support on console with this update
keep making S tier killers, but justifying not nerfing the role because the C tiers exist
mk?
Bhvr logic
mouse keyboard
dbd moment
ah thats great
this is such a killer sided ptb
what I haven't seen much around is the 60 seconds exposure from the new perk
Thoughts on Micheal Myers rework?
the new gen perk for killers is legit torture to play against as a survivor
I swear I never wanted to quit a match to much
My hears were ringing after the game
my fav thing about the krasue is her proj. such a skill shot fr
is it the one that gives you undetectable when they do a far away gen
ye and the gen becomes the center of the terror radius, like if you are doing the gen its legit torture
find a different gen or cleanse the hex then
could be worse, imagine if it wasn't a hex and it had 0 counterplay
hmm
it didnt bother me when i had it on my gen 
Its not that strong at all imo, its just incredibly annoying
how we feeling about ravenous perk?
insane snowball potential imo
the removal of basekit BBQ however makes it a little less broken
I feel like a lot of krasue's perks revolved around the new anti tunnel mechanics and they can def flourish without it'll be interesting to see how more or less powerful they are
everyone having 1 minute of exposure means they can't do reckless things, you could have someone hit stage 2 or die on the hook because of that
Leave old man,wall daddy alone...but i dont play him so I dont know is mechanical issues being played onlt the terrifying experience going against him lol
Oh shit I compltely.forgot about this fact.
At that point its the teams faul not the killers fault.
is it really
what's the counterplay if they camp the hook
I dont ecen mind if they camp hook as long as they go forward they unhooked. Lazy? Boring but doesnt ruin some.ones game play sending them back to lobby so fast. Counter to face camping is flashback 2 man save crew bait him out there is more counter play to proxy camping ( where you do it so the camping meter doesnt go up) then there is tunneling.
the PTB changes seem good on paper but suck in practice, right?
Just number a bit to high
And thats coming from some one who already spaces out hooks 1 each a d then again and then kill
on paper this seems good but it doesnt seem that well if you think about it
especially for bubbas
idk I didnt rly notice an insane change in practice. I think they sound much worse than actualy are
some nerfs to perks suck tho
Ive noticed more difference from pain res dms nerfs than every anti slug/tunneling change
these nerfs are pretty bad ngl, especially the alternatives they suggest us
Here's what changes I think should happen to Krasue's power and her perks when they eventually reach live patch: #ptb-discussion message
yes but they're ALL exposed, it's harder to pull of
Trueee. Still a better chance at play
dude i just had literally 3 speed hackers in a single game
I think Road Life was originally going to fully heal you after getting 6 tokens, but bhvr got scared and murdered the perk before the ptb
(But Made For This was fine)
Luppo: I'm the only one who chases.
He goes and chases people with speed bugs.
Luppo: In this game, you have to fuck the hairs that are ignored.
wolf left
Daughter Nea: bencede luppo
Daughter Nea: bencede
Daughter Nea left
denys left
Enter text...
this is translated somewhat
Instead of requiring you to bring a medkit, imagine if it temporarily unlocked the self-care action with the healing speed increased considerably to make the perk worth.
Tested it on a double obsession build, usually hands me 2-3 downs completely for free
someone just pulled the infinite haste exploit in my lobby, this was their build, i thought you needed dramaturgy or smth?
no, you only need conviction
and I thought plot twist too but guess not
blight main here who can teach flicks?
bruh the fact theyre postponing the anti tunneling and anti slugging is insane
is the ptb still available i can't open it
90 seconds for recovery is so long
God forbid that the PTB is called the public test build for a reason. They are merely postponing it for a later PTB in an effort to tweak the numbers.
lol they said they were gonna release it for the update but theyre postponing it idiot
no need to have ur knickers in a twist bc i have an opinion on how theyre postponing something god forbid right
Where did they explicitly say they will release the anti-tunnel + anti-slug perks despite community feedback?
"we wanted to update folks on the ongoing PTB discussions which we have been following very closely since last week's Dev Update."
"For the release of Sinister Grace, we will hold back those features (and their associated perk changes) to iterate on some adjustments based on your feedback."
That doesn't tell me anything in terms of 100% committing to releasing the two new systems.
theyre postponing it till the next ptb
had to restart computer dont know why
till they believe theyre ready they should have made sure theyre ready
Bud, that's literally what I said. You said #ptb-discussion message
rip sorry i didnt reply im not on my pc
no worry
BHVR did not make a promise to release anti-tunnel and anti-slug systems into the live environment. Since they were following PTB discussions closely, they ultimately decided to postpone the release of those new systems to further tweak it for the next PTB update.
well they technically did w their quality of life questionnaire or else it wouldnt have been considering in having feedback from the community really
ill doubt theyll catch up on making sure it seems fair for the anti slug and tunnel
it almost feels like they never check to play the game itself for bugs till actual playerbase recognises
The PTB is ultimately for those that wish to play on an upcoming build of the game to find and report bugs to the developers.
when its also not that difficult to check themselves
sure i get it they can get people to check too but look how long it took them to fix dear jim beam
Is the PTB a PC only thing or can you play it on console as well?
Well we don't know what BHVR does in their offices during the duration of a PTB.
PTB is only accessible via Steam.
Gotcha
PC master race fr
i'm sure they have a lot more to do than PTB
is anyone down to run the ptb
isn't their chapter schedule queued up to next year
I’m so happy they’re not introducing the changes
They are merely postponing the new systems.
Yeah but they’re also not going to be anywhere near as broken
We'll see.
Playing f in laptop so don't have the ptb in it. So I am doing this but with no way out. On ghosting I'll let ya know how I like it
Yeah the conversation has been mostly civilized, amazingly
tried this with no way out didnt seem to really work for me. but kinda had a bully suad gettimg better at evading flsh light slaves but i am kinda wantign flashlights to have to be streaight on not TO BOTH MY LEFT AND RIGHT holy shit
mostly yeah.
I don't really understand how it's "too punishing". Double hooking is still a thing that can be done, you just don't get the bonus. The punishment is only after killing a player too fast.
I think the main critique was it could take effect when there's only 1 or 2 gens left. Personally I think the system could have used tweaks and didn't need to be thrown out entirely but oh well
It definitely needed more time and tweaks, it was too overtuned
Same, they could implement the elusive or something, and tweak some numbers. Why remove the whole system
I don't think it needed more time. I think conceptually it was alright and just needed number adjustments and a few caveats
This is true, but why not let the console players try it too then
But I do agree there are good ideas, just bad execution and weird numbers adding up
Numbers seem to be easy to change.
Part of the problem was also the outcry but personally I think the outcry was a little overkill. There's a difference between "this is conceptually good but needs adjustments" and "WE'RE QUITTING DBD OVER THIS RAAAAAAAHHH!!!!!"
I have met so many Killer players that said, 'this is fine, as a system.' and they appreciated the system, but probably the vocal minority got what they wanted.
If BHVR didn't had a tendency to ignore feedback, probably the outcry would have been more tempered.
As it stood, the system was too much, and if it went to live it would be detrimental to the game.
It's a sad reality.
But let's wait and see the next iteration, I was one of the ones very against the patch as it stood, but even I admit there's a lot that could have been salvaged.
I know BHVR makes a lot of mistakes but I think like... they were aware this PTB was going to be a contentious one so I think they might have been more receptive to feedback. I guess I'm just a little frustrated with the way that people were arguing against it. I guess mostly because I'm really sad it means we're losing the unique hook buffs
I like the idea of longer games with more hook stages before kills. I really didn't like the double hook kill penalty (oh oops guess I can't hook this guy). I really didn't like the lack of info on unhook because unhooks felt pretty much free and killer spent more time searching. I didn't love mandatory kicks and how slow killers couldn't use the hook buffs well, but I really like the general idea of unique hook buffs. I actually like the idea of survivors doing gens faster when fewer are alive and would pair it with slower initial repairs. That alone would encourage slower kills I think.
Thing is there's quite a sizable amount of numbers and mechanics that was obvious that they came from a wrong perspective, which was that tunneling and slugging are static choices made at the start of the match instead of a possible response to the dynamic state of the game halfway through. There's a heavy difference between a hard tunnel at 5 gens and a stressful spit-second choice caused by having to take out someone at 2 gens or lose the match.
A DBD match is a highly mobile, ever shifting thing and trying to blanket fix it is a terrible idea.
Also making survivors untouchable for half a match is never a good idea, no matter how many stopgaps you put in, there will be ways to exploit it.
I think the generator number is a factor, yes. That could make sense when the kill happens if lmore gens are done, the killer shouldn't have a punishment. It just happens so much, tunneling at 5 gens.
Who said that? This is bhvr
Actually can't even if you already passed 6 hook states. I've hooked ada on 10 and 11 hooks and gens got blocked immediately so... stop your bs
They'd rather be even more broken
Lmaooo real
Yes, the block happens mo matter what if you double hook/hook and kill. Which is horrible design
At the time I mentioned it I was lucky I had to chase last survivor and closed hatch with last one in sight. The whole anti killer stuff is bs. Wonder how much will they actually remove from it...
Wish they would nerf healing speed as well but... bhvr won't dare
Think about that; They nerfed it a while ago. If they nerf more, people will stop healing and gen rush even more.
Healing gives killers time to find others
Tf are you talking about friend? Survs now heal almost instantly... without fucking syringe
The best part of ketchup is that watery bit that comes out when you first squeeze it
Less than second with jill's perk
That is an exaggeration, almost instantly isn't true, and if it's fast it means they stacked healing perks, so not much room for other types.
I appreciated the part in this test, where the killer got buffs for spreading hooks. Because I enjoy when everyone in the match can have a positive experience.
I hear a lot of people have a problem with the "other side" getting something. but both got something this patch.
With faster healing survs will faster return to gen rush either and gens are flying now with all killer gen perks being nerfed into oblivion...
lmao
they should just disable postgame chat fully at this point
Someone seriously complained about the killer camping a bot??
I swear these people literally cannot be happy in any context
i think its more of like making fun of or smth like that
what can i say were talking ab dbd
Killer plays optimally: “zzz sweaty killer”
Killer plays poorly: “lol gg ez baby killer”
Killer uses a meme build or meme strategy: “lol idiot killer gg ez”
thats a a valid overview of dbd postgame chat
The only winning move against these people is to not play. Disable the chat forever.
Let them scream at metaphorical brick walls
real
btw how did u get the prestiged role?
I posted a lot, I guess
Get active in the community. Just keep posting and contributing and eventually you'll earn that role.
I’ve left and rejoined a few times but I guess the server still remembered me.
is there any way or chance that they have ptb in epic? i have dbd from epic since i got it free like 4 years ago on a halloween thing
Nope. It’s Steam only.
I got called a loser as sadako since half the survivors didnt cleanse condemned 💔
I’ve browsed enough Reddit to know that almost nobody reads how things work
but i wanna say gg 🙁
Heck, I’ve seen two occasions where an OP listed out the killer’s perks but didn’t read what they did.
💔
didnt notice this one
this one should have no problem staying while they rework the rest, right?
I love being on console for that reason LOL, I did have a person get so mad they msg’d my account from their console just to say how bad I was after I “Tunneled” them (Remember me stacks)
Bet it was said because it happened at endgame
yo when is this PBT over btw
I think they only thing they kept as far as game-mechanic changes is the map reworks, which I do think maybe shouldn't have been put in as-is. I feel like more minor things should have been kept in the meantime, but overall it's good that they're pushing back the major changes for more testing
who wants to play 2v8/ anything survivor with me and my friend, looking for players 300+ hours chill ppl only! DM me
How long is the ptb gonna be live for?
^^
also when you eat the mushroom too fast after picking it up you don't see the animation of eating it
it only lasts a week
how do i see my mmr
you dont, they made it intentionally hidden
there is some sketchy way to read it but idk if its allowed or how to do it
this
W update that got completely misrepresented by content creators
basekit aura reading and pop is insane
Im currently running a build with just Grim and surge on live and playign scenarios in my mind as to how absolutely oppressive it would be if I had free information and pop everytime I hook
you can still "tunnel" and slug in the new system
you literally just cant kill someone before 6
which is precisely the problem but ok
How long left?
next tuesday
👍
run an endgame perk if you're worried about the gens
Me when I'm punished for punishing an enemy gamer for playing like an amoeba but ok, glad these things won't go live unchanged
Will the killers buffs/nerfs be going live? Not the perk changes just the killer ones like Unknown and Dracula
Well they said the slugging and tunnelling stuff was deemed too punishing considering the feedback, so they'll hold back on implementing them when the Krasue chapter goes live
Basekit aura reading and pop would be good if it didn’t have so many negatives. There’s so many normal gameplay situations that could happen in the PTB where survivors were completely untouchable, yet could waste killer time. There should never be a point in DBD where a survivor can get off a hook and repair a generator in front of the killer without consequence.
Or an even better example, with how dead-on-hook survivors could follow trapper around disarming traps, forcing him to chase a survivor that won’t even give him pressure when downed because he can’t hook them without penalty
IMO:
The slugging changes should have gone through, but i agree the tunneling changes needed some touch ups
the moment you progress the game in any way should disable the anti-tunnel penalties for the killer even if they technically tunnel you. same way as how DS/OTR work currently.
doing a gen in the killer's face? ok, you're no longer being tunnelled if they decide to pull you off it and hook you.
the day we stop pretending the game needs to be balanced around Trapper is the day Dead by Daylight becomes a better game
I believe completely opposite, the tunneling system as is was perfect but the antislug made the tunnel system a lose lose
But it does need to be though, this is proof trapper is OP
that is if you cant just simply get multiple downs in quick succession
totally
I have never seen any other game be this obsessed with low tier characters when talking about game balance
fix the game engine, buff the low tiers to function in it
TBF look how op he is, he is capable of harming survivors which is against rule number 41 in the Survivors rule book for killers
it isn't and youre exactly as not funny as everyone else who sent the same thing
post your 14k hours as a Trapper main then talk about trapper
You've either completely missed the point of the word "example," or you are indeed baiting lmao
It's not about trapper, it's about how insanely stupid it was that survivors could hover around killers with no consequence and interact with the environment in ways that actively changed the progress of a match
which is an issue with the anti slug, not the anti tunnel
you should be able to down those people for pressure and leave them thereyou should not be allowed to kill someone before half the game has progressed
But the anti-slug was the best (and probably only) solution we will get (minus the basekit tenacity), so changing that would be a horrible solution
and there are countless of perks that healthily support that playstyle
simply give everyone 1 self pick up for free
Wait, didn't you say yesterday yourself that "there's no situation where you should have people down for 90 seconds"
correct
Then how is it an issue with the anti-slug lol
No wonder you see that gif so many times lol
But yeah, see Trapper OP
post hours, then post opinion
Almost 1k, and also the fact that you'd rather flex hours than have an actual conversation really says a lot
no it says nothing considering every other person in this chat for the last 3 days had literally just installed the game
who shared the exact opinion you did
the issue wasnt the tunnel system it was that you had no way to apply pressure to someone playing aggressive around it
There were plenty of people here with a fair portion of time played that I've seen around the server often that agreed with me, but you wouldn't be wrong to say that there was a huge portion of incredibly-green players sharing bad opinions as well.
you in fact do not need to kill someone before hookign 5 times to win a match of DBD as killer
and you can literally win in 4 hooks
the majority of games end with 7-8 hooks total
the only times you got 12 hooks was on S tiers
or if the killer was literally playign against brand new survivors and was goign out of their way to do so
6 hooks was completely reasonable
You are correct, but I do think that's inherently an issue with the anti-tunneling system, not the anti-slugging system. I could agree with once-per-trial, but at 90 seconds, it may as well be that.
The main issue with the update is everything in-tandem, but I think it was primarily that the 6-hook system didn't differentiate a 5-generator game from a 1-generator game, and was compounded with the anti-slugging to create situations where you couldn't hook people. I think 6 hooks could be reasonable in a vacuum, but it's not reasonable when paired with the repeated-hook system that increased repair speeds by 25%, and completely renders killer comebacks impossible in most situations by taking away the ability to kill survivors regardless of generators remaining.
Killers shouldn't get a comeback
Killers need 1 snowball to win the game
Why not? If survivors make mistakes and start going down, they should be allowed to snowball into a win regardless of match progress. I don't think game mechanics should dictate if someone is allowed to make good plays
Killers at any point of the game can win with 4 hooks
I am tellign you as someone who plays Twins regularly and at a high level
that you dont need to have built in ways for killers to "comeback" by focusing out one player at the start of the game
I never once said that
You're making a correlation between tunneling and saving a lost match
there are perks to delay survivors at the start to prevent back to back gen pops
and throughout the game. But there is absolutely nothing a survivor can do if the map they are on is actual dogshit and they get hooked in a deadzone
a very significant part fo the roster can simply power through eveyr antitunnel perk in the game, and then have a sever advantage in teh 3 v 1
that is the core of what DBD is and has been for 10 years
but DBD's player retention outside of certain events has been spirallign downwards, and the #1 reason is people are sick of gettign tunneled out at the start of games or feel that their skill expression is meaningless
there is no skill expression in hard tunneling
I feel like you falsely think I'm advocating for tunneling just because I didn't like the anti-tunneling system that was implimented
so
there is no skill epxression in keepign 2 people on the ground for 2-3 minutes
🎤
and yet it denies skill expression on an individual survivor to do anything
I'm sorry but I genuinely don't even know what point you're arguing against, because you're taking a stance against tunneling despite me never once saying anything about how it should be a valid strategy
I think tunneling is a garbage mechanic that should've been changed years ago. That doesn't mean I'll agree with the first thing they try to impliment, but me thinking it isn't fine-tuned enough for live doesn't mean I think it should be scrapped entirely
I think it needed tweaks, and I'm hoping that it will get said tweaks in a PTB sometime soon. Respectfully, I'm honestly not completely sure what you think we were discussing at this point
I just had a match that was 2 minutes long because I was face camped until i died...The "bar" that's suppose to help people out in this situation went up until the very end and didnt allow me to jump off. and you guys really think this is okay?
That's possibly a bug? Normally you should just be able to attempt an unhook when it's full and just get off the hook, but I've never seen it fail before
What killer was it? Because I feel like it bugs out with their terror radius sometimes
There are a lot of killer players who spend time learning the distance they can occupy where you wont be able to unhook yourself before you die while zonign the other 3
It was Pyramid Head
Eggregious tunnel abuser #1
Pyramid Head players really don't change lol
uncleansable power that lets you deny a barrage of survivor perks that let them defend themselves
but wait...lets talk about Trapper right?
It just baffles me how dumb these developers are, truly. even if it was a bug. not punishing killers doing this is stupid
I reported him, we all know thats gonna do nothing
Everytime I have a new player with me playing they ask how to get rid of the barbwire. I’ve only just realised is he the only one you can’t get rid of it?
I've been wondering this since I started playing, the feeling is mutual
crouch
i still think they should balance stuff like gen speed per individual killer and that would probably be enough
That would just be incredibly confusing and convoluted for everyone tbh
I understand that’s how to avoid it but not get rid of it
Just make a couple categories
Cages activate unhook perks now lol
I dont know if they could, it isnt just a single trap like hag or trapper
yea, i got the idea from the fact they adressed stronger killers with the hook spread incentives and gave them lesser buffs
I feel like we should be asking for buffs, not the bare minimum bandaid fixes
How is that a bandaid fix
Because it doesn't fix the fact that a killer is bad, just drags matches to make them feel more fair
I do think they should try rewarding ideal playstyles rather than punishing unwanted ones, but whats wrong with the gen speed modifier
If a killer struggles to down, they aren't going to do any better just because you give them a minute more in a match
Totally agree with this
Some killers will always struggle to down since they dont have a chase power
if a killer has more time to chase and get hooks, does it not help?
So buff them? Give them something extra to alleviate that? BHVR is literally paid to think of solutions, they just don't because nobody asks them to
Like a chase power? myres got one and everyone lost their shit
how so, its not impossible to get downs it just takes longer, and the gen speed could be proportional to that
That would break rule 12 in the Survivors rule book for killers though
killers dont need to be buffed and can actually play their kit if they dont have to abide by the same standards as idk a ghoul
lore accurate steve or smth
Also trapper needs a nerf
Because using the aforementioned example of trapper, if a trapper is playing against good survivors, he still isn't going to get a down with extra match time
Bad killers usually rely on survivor mistakes for downs as opposed to their own power, and dragging a match doesn't inherently mean they'll perform better
even m1 killers dont rely entirely on survivor mistakes, basekit for every killer is enough to get downs, just not as fast as a killer with more power
^
With the exception of nurse, it is possible for all killers to get downs using JUST m1
Every killer basekit has the movespeed (and scaling) to play m1 (except nurse) assuming the BEST survivors and the BEST killers
That's true, but unless we're talking over 100 second generators (which would be absurd with regression), it's not enough
yea, its harder but equally doable, the limitation when it comes to actually winning is time
so buff nurse?
lmao
she is the exception but it doesnt matter cuz she does have a power to begin with
I love the ptb
and thinking about it, if they were to play around with other factors they could make unique buffs like the bbq and bonus regression
i just think they should generally expand how they buff and nerf killers, instead of just changing their kit it could be interesting if they were to mess with main game mechanics
I really still just think that's too convoluted
sure but worth a shot ig
I mean anything could be worth a PTB
yea
since when
But at the same time, I think it's infeasible to ask survivors to remember powers, generator times, passive perk bonuses, etc for the sake of balance
There's already hundreds of hours worth of learning to do just to get into the game without completely scrapping every level of killer consistency
I did too until they chickened out
So same
Don't get me wrong, I don't think it's a terrible idea, but I think I'd prefer them to just buff killers
but buff how, you cant just say buff killers without a solution
me when I react to me
In concept lol. I more mean that it could work if it were tied into very specific killer powers, like how some killers get killer instinct for actions. I don't think it'd be good as a broad implementation for every killer, as opposed to just designing buffs.
Sure I can. BHVR literally gets paid to think of solutions, they aren't even close to a small company but people treat them like they're still an indie.
some killers really just cant be buffed
They've made billions, but act like releasing one chapter and a few balance patches every few months is hard
Since his addon rework
Sure they can. Give trapper starting traps and iri coil base, and I'm sure he'd be doing a lot better.
there is no way theyve made billions
They make about $350M a year
Nevermind the internet lied (wouldn't you know lol)
Feng cosmetics go brr
That's total estimated, but still an absolute ton. Millions is no small number
That’s like a million dollars per day
and they can’t bother to fix gamebreakingly bugged killers
sadako has had her only buff from her rework non functional for multiple years now
they are too busy nerfing unknown again to fix actual bugged killers
he got buffed
Vanishing box got nerfed again
That wasn't annual, I was wrong. It was total. It is an absolute ton though, but people act like balance patches are impossible lol
And Dracula
because part of it got added bk
which rework?
no it didn't. vanishing box is the one that gives survivors weakened when they complete a gen. It got nerfed for a second time.
Her second one
vanishing box is pretty bad already before this second nerf.
why are they even touching Dracula and unknown when multiple killers are just completely dead or bugged
Victor still bounces off survivors half the time
deathslinger can’t shoot through gaps anymore
That skull merchant rework is using all their resources
I havent had that happen in a while
if you play at 120fps it happens multiple times a match
aren't they are just making her drones dash at survivors ? giving her a dash power like they do to everyone?
I have mine at 60
I hope its something actually cool, and not that
Nobody is talking about the pallet density changes here i feel like.
Theyre just as bad as everything else. a new pallet every 10 meters
Zubat shown here just keeps going "Is this a 50/50? No because I will W to another pallet"
https://www.youtube.com/watch?v=uJKVfIX8htA
Dead by Daylight's "Quality of Life" patch PTB.
Watch on Twitch: https://www.twitch.tv/zubatlel
Join Discord: https://www.discord.gg/zubatlel
VEE BOONYASAK BREATHES TOO LOUD
its clearly bugged
because of 2v8 which has happened before
Is it? Devs stated in patch notes its a purposeful change to buff pallet density, so is this really bugged
is the anti slug and anti tunnel going live or naaaaa i live undauh a rock
it tells you if you play the game
I mentioned it earlier, it's very much weird. As said, it definitely feels like an unintentional change
when does myers update drop?
23rd most likely
with the new killer and surv
Fix dracula
new tenacity base kit looks balanced enough
Guys is anyone having a glitch in where the round just freezes and disconnects you
I just want to say this update sucks but if we get shirtless Gabriel it'll be so worth it
if there was one survivor perk i'd want base kit it'd be tenacity
What are Myers best add-ons in the PTB?
We need shirtless felix too
Hey guys, whenever I play against the Krasue they can insta destroy the pallet and swing at a survivor. Idk how to do that when I play as it, how do they do it?
Do you happen to live in Arizona? I heard theres some turbulent thunderstorms potentially causing Internet outages.
Can oblivious survivors see your red stain?
Nope live up west
The award this time goes to SWF #9! congratulations for harboring racist homophobes. A round of applause. @rotund plaza @late cape @queen lintel don’t be shy come deny your accuser. (They had to use alt accounts to hide just fyi) 🙊
no one asked bud go get some friends
Oblivious survivors can still see the killer's red stain. They will just be unable to perceive the TR.

It’s not going live, they are delaying the anti tunnel and anti slug changes to the future sometimec cuz of backlash, but the content still coming out though
Are they using dissolution
why is this in PTB discussion
fr everytime i come here yall are cooking up smth like that
yea ive seen a lot of people using it on krasue and was using it myself too
Why are they assholes?
idk but thats not what im trying to figure out when i come to the Dead By Daylight Discord server for #ptb-discussion
i get enough drama from twitter
Okay
So I'm just glad to see these changes not implemented
Cause holy I woulda quit
i think some of them were okay, hook spread incentives and the slugging one to some extent
I love Dissolution but it's always been considered a mid perk it seems
I've never been sure of a killer that can use it well, and Krasue is one of those killers I guess
Considering one of the main 'counters' to Head Form is pallets
And that perk makes pallets no longer safe
i really dont understand what makes it a good perk on krasue but yea it works for some reason
besides, krasue already has a basekit advantage with pallets cuz she can vault them, tho thats only good for god pallets and long walls
although anti-slugging and anti-tunneling is something I feel like should be in the game
The way they did it just feels a bit too punishing in a lot of scenarios
yea exactly
less punishing unwanted playstyle and more rewarding intended playstyle how does that sound
funny thing you can do on krasue btw is fly through survivors and block them from using pallets to begin with
then you can lunge immediately as well
just stealing wraith and kens thing
And also, I feel like unfun play styles and scenarios should be punished for BOTH sides
Not just for killer
If they go that route
wraith and ghoul can do it but they get bodyblocked as well, maybe krasue is just a lil bit better
and yea you can get the hit faster afterwards
I feel like bully squads should be gutted and removed
They're just not healthy for the game
Idk how they'd do it, but it needs to be done eventually
make flashlights charge-based like theyre doing with everything else, how many times are you supposed to blind a killer in a single game? not 8 times thats for sure
Yeah I tried ptb and got destroyed as a p-70 trapper main and I'm honestly confused
but hmm how do you punish survivors, what do you not want them to do?
it feels like their objective is simple, and besides that they either rescue or get chased
The survivors base kit is too op now honestly
theres not a whole lot to punish them for besides being cocky, and that wouldnt be a nerf itd just be kinda lame to punish
Imo, head form krause should apply 50% of a leeched level to unleeched survivors instead of 33%
Im running a build and if im unleeched, i can just brute force a heal on a downed survivor while taking FOUR hits from the krause (if she doesn't swap to body form)
Like, im constantly brute forcing heals lmao
like fast pick up with wglf and other stuff?
Yeah
I'vd had three krauses dc on me lmfao, because im just tanking hits while healing them from just downed to 100%
Krasue is so weak I just can't
Tldr: In a bully sqaud, krause is stupidly easy to bully
You can't evade flashlights if you pick in head form
I think interacting with Leeched survivors should automatically make you Leeched 1 like plague
Maybe on a hit.
I just find it funny though
You look up or down and still get blinded
That an unleeched survivors can tank 3 head form hits without taking damage.
@hazy kraken thats a bug, bhvr have confirmed
although Leech cannot contaminate gens but there is also no reason to not do that
They'll turn it into fucking feature I feel
i mean interacting with leeched survivors
But the point is. Bug aside. Head form is the superior form to pick up survivors in
So a lot of krauses try do so.
Which is why the brute force works so much
Krasue desperately needs a shorter time to transition from head to body for sure
yeah it's very clunky if you compare to drac
I don't think the body form is that strong to justify the transformation time
she can't injury or vault pallets, she's basically a unknown without anyone on the unknown thing
body form is supposed to activate your head form so maybe it should be in reverse? switching to head form should be the slower one or smth
Survivors cleanse Leeched too fast too. It takes a full 60s to go from Leech 1 to 2 and only 20 seconds to cleanse each stage of Leeched.
so I've read someone's comment some where else, you're supposed to play m1 for a while and empty the resources (some mushrooms spawn on the ground at match start) then you start to go head form
leech 2 isn't really that useful, but reducing the mushrooms available will help massively
Imo, im waiting for a fully M1 playstyle
Unlike, plague, you cannot brute force a power reset
As a survivor.
Which means, you can get a guaranteed broken on every survivor
So m1 krause is technically possible
Or more viable then plague anyway.
She just needs a faster time to transition back to body form
Mushroom spawning shouldnt be tied to swap between body and head
The power counters itself
it only spawns when you switch to head form so you shouldn't be swapping so often
It's not hard to manage, just feels like shit to play from a macro POV
Honestly perma unbreakable should come at the cost of becoming perma broken after taking it
is there anyone on the ptb
had a ttv survivor complain about lightborn while 3/4 survivors brought flashlights while on the ptb 💔
Surv mains after successfully crying for cancelling the cancellation of anti killer shit https://youtu.be/9REJJ7KJS10?si=cO3b5wsDfk7uRmIo
Official ROB ZOMBIE music video for "Shake Your Ass-Smoke Your Grass" from the album, The Lunar Injection Kool Aid Eclipse Conspiracy, out now via Nuclear Blast Records. Order at https://bfan.link/lunar-injection.yde
Catch ROB ZOMBIE on tour. Dates & tickets:
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LIS...
no correlation??
No!!!
Ur in the wrong for not obeying rule 713 of the Survivors rule book for Killers
Plague fountains are typing
At least when plague's power counters itself it makes her stronger
i have a better question why are randoms dcing so much in the ptb
Has this been answered for you yet? If not, you can remove the condemed wire from yourself by releasing someone from a cage of torment. That's the only way to get rid of it.
Probably because they arent playing the killer they want to play against
well even against the new killer, ive played like 2 games as krasue in the ptb, both of them had at least 1 person just disconnect randomly
I guess its like a fortnite creative map to them
they are testing how much they can inflate killer stats before live release
ive seen so many tiktoks about "me dcing if they arent playing krasue like why are they even playing the ptb" when the ptb was mostly for the anti tunnel and anti slug so id assume theyd wanna see how it would affect their main killer and main perks
ptb changes weren't only about the new killer and new survivor
they also reworked myers, changed addons of a few killers, buffed shit maps
and um... even... the already good ones??? they nerfed some god tiles in exchange at least though
had no idea about the maps
it's hard to notice unless you have a ton of hours
but if you're someone that stopped playing with windows of opportunity you'll instantly notice that there's a lot of new / missing things
I guess we have perma -4% speed on leeched 2
I kind of like that you have some control over where mushrooms spawn. Plus, mushrooms can't spawn too close to one another, so you can pretty easily go into head form without worry for spawning more mushrooms
If the tunnelling and slugging changes aren’t being introduced next patch, are all the perk changes also being delayed? There’s a lot of changes that wouldn’t make sense without those new mechanics
yea
I hope so, they completely destroyed some perks and with the update that perks are useless
I believe only some perks are nerfed to compensate the basekit buffs and some are not, so ex. nurse's calling and hope might still go through
welp not nurses but hope is getting nerfed
if the perk changes go through killer will still be made more miserable.
they nerfed every meta gen regression - i assume to offset the base kit increased kicks - but without the new mechanics then killers just lose a lot of their influence for nothing in return
dulled knife addon is probably one of the worst addons ever made
I don't think it's that bad. It's not even Krasue's worst add-on
well ruin and a few other perks are still getting buffed
Would Freddy be strong if he could abuse the extra pallet spaces
love the krasue's chase theme, dont think they've missed with recent ones
removing god fillers from suffocation map was a terrible decision and trapper 1v1 sets became utterly unplayable
there were no reasons for this action and i dont believe there was a voting for this
and if this comes out of ptb im probably quitting this absolutely shiddy game
Embrace the awful map and main Freddy. 500 new pallets? More like 500 new fake pallet spots
im a ladder player
im not someone who would like to play pubs past 1000 hours and not improve
dbd is way to mechanical to reach the skill ceiling with pubs
they claim to support dbd league and then ruin what theyre known for which 1v1s
having no god fillers means after the shack is dropped ur condemnded to play disgusting 50/50 palletes and tiles
As a killer main we don’t need map that’s have a bunch of god pallets honestly really tired of seeing the game lean towards making survivor easier when it should be the other way around
Naa tbh killer is easy if you know how to play it like for christ sake i could load up a match of killer in grade 1 against the sweatiest people and play houndmaster and get a 4k
You must not play killer often enough because it’s not always as easy as you think lmao
Im a slinger main and have him p84
I think im a killer main also play blight with him at p57
High prestige and ranking doesn’t mean shit bud, I’ve met lots of p100 killers an survivors that think they’re the shit but can survive in a chase for more than 20 seconds and the killers can’t win a chase in less than 20 seconds
Well im grade 1
U r most likely a kid and thats why u have high prestige doesn’t make u a good killer nor does it mean u know what ur talking about if u did then youd see where i was coming from. You have much too learn young padawan slinger is a good choice btw 🤙🏻
Me too on killer an survivor an I suck at survivor, ranks don’t mean shit kid you can rank up if you put in enough time
Bruh this guy im 15 and i dont see the problem i never said i was good i just said i could beat a 1v4 on grade 1 lobbys wi5h houndmaster
Well put it this way im saying here that im good bc i have ego and i look at my hours and its 1072hours so thats why i have an ego
+im 15 i dont know any better but to brag and showoff
You should know better especially after a boneheaded ass comment like that
Bro get the fuckin point i pulled the white flag im not argueing with a 21 year old that has no life but on a game
There are a couple map changes that might be really bad that will not be corrected and make it to the game because everyone was so busy with the tunneling/slugging changes + new Killer
Even if I didn't like the new Myers mechanics at all, I really hope we find a solution to the tuning. A change is needed, that's clear.
so pissy lmao
with the people using the speed glitches will they be banned? its ruining every game
where can i leave actual ptb feedback, is there a section on the forums?
So even tho anti killer stuff postponed, the ptb still the same or updated?
still the same
no
Don't lie. Don't mess it up for us when the update goes live just because you all want to kiss up and kiss dirty asses that's hairy and uncleaned. Be considerate and think about us too. They aren't going to give any of you a medal for that
how should we tell him boys?
The pellet spread is deranged
Indeed
Most of them are being delayed as well
KEKW
I feel like it should've buff killer instead of survivor... like give krasue 10% haste
Leatherface needed a rework more than Myers tbh
And I've got -rep steam profile comment from him so it's a huge win to me lol
Love -rep comments
they're gonna sleep with eyes open tonight thinking about what you did
Leave Bubba alone. Bubba does what he pleases
When does the chapter release again?
From what they've typed in chat they're lol
23rd
I'm just saying, tantrum should get replaced with something else
The chain sweep is fine wytb
Thx
I'm more so talking about tantrum, and how extending the swing works
I think he should be able to shred down the locker doors and grab survivor out
Definitely not
Then he wouldn’t have any counter play then? Lmao
literally have someone in my xbox dms saying that too XD
is there a way i can send an image here?
Be active on server and when you see your nickname get same colour as mine, you'll be able to
Bubba should break the lockers with chainsaw
it should only damage for 1 health state and put you on chainsaw cooldown after hitting
if you keep holding the chainsaw charge for too long
He should be able to throw his chainsaw(it should have aimbot) and kill any survivor in the way(not even down them just straight up killing them)
Slinger instakills you with headshots
pyrimad head should be able to rhino charge at people
I heard enough, nerf hag
Headshots should give exposed ~~Trusting the team enough to correctly do hitboxes
~~
missing with deathslinger should give you exposed (survivors can come jump you)
Ok so i just noticed something from springtrap i could be stupid and think that its a glitch but his footsteps sounds more quieter.
anyone else not able to got into stalk mode as myers ?
Is Gary banned from the server
Lol. Hope they left you a -rep comment as a gift. I love those
Got my comments enabled just wishing for these
Anyway ig nothing changed on ptb since that announcement?
Damn, I think I would down him there even without teleport
Meh, it's funnier this way
Cus honestly there's nothing you can do in this particular scenario, this is a hit
But the fact you run yourself into this and then complain in egc? Brother I have 0 slowdown and everyone is dead on 4 gens
And it's not even ghoul
Honestly, I'm having super quick games right now and don't notice any penalties for killing survivors fast, let me check my footage
Question how come they haven't added Jason yet from Friday the 13th? Is it licensing or?
Nvm, somehow getting unique hooks, gonna have to try more
I think you also having survs that boosting killrates on ptb so devs will bring more benefits to them on live
Oh wow, people genuinely have to wallhack against dredge
Like, yes dude I see your aura I see you're looking directly at me through 5 walls on hawkins
Damn
I didn't know they added a perk that permanently reveals my aura or something
While the survivor is just running circles around a pallet 30 miles away
They just boosted their eye of Belmont lol
I'd play Singularity but it feels like easy mode ngl
Don't even know what perks to build bc he's just that good
Does Hubris even work in overclock?
I mean, yeah? There's still the bug that counts a surv going from struggle to sacrifice on hook as getting killed and applies the penalty?
Damn
And why tf did they think it's a good idea to have 2v8 running along with PTB? Every second lobby gets a "dedicated server not responding"
I would download it again to play with some skins I'm banned from buying directly but with bullshit I've already saw...
Junji Ito dredge?
Oh wait you're our elephant too
Any licensed skin
Any skin locked behind auric cells only
I want the Ito Dredge skin so bad bro
Kinda, but red green white one🇧🇾
GOOOOAAAAALLLLLLLL
I mean people say VPNs work but I haven't had any luck
Well, at least I need no VPN to play the game
Real, at least the game isn't regionlocked
Like mk1...
hackers are a real problem in dbd
True, in a round when Oni was the survivor, he moved away from the TP and had a speed boost and threw a pallet to destroy it, suddenly I was bugged.
I think you really need to program an anti-hack so that it looks like it recognizes that the person is moving faster than usual or tp and reports him directly
me when the anticheat is not the commercial version
It's a shame that it takes the developers getting affected by these issues firsthand to recognize them
is that who i think it is…
dude why has every survivor got the ability to speedhack, the ptb is broken
The changes of the PTB aren't even going live. They said they'll revisit the changes in a future ptb
If the discord will allow me, Ill copy and paste what they said on the FB
thanks mate
"Before we break for the weekend, we wanted to update folks on the ongoing PTB discussions which we have been following very closely since last week’s Dev Update.
We have heard you clearly that the current implementation of the Tunneling Reduction and Slugging Reduction Systems players have been testing this week feels too punishing for Killers.
For the release of Sinister Grace, we will hold back those features (and their associated perk changes) to iterate on some adjustments based on your feedback. We will test these features again in an upcoming PTB and will release them live when we believe they are ready.
Thank you for your participation in our crucial testing process, and stay tuned for future updates as they progress."
insert LeBron celebration gif
agreed, I appriciate it soledread
I saw it so fast when they announced that the post on insta was like 2 mins old
You're welcome! I saw people still talking about it and assumed maybe you guys hadn't heard about it so I wanted to share it lol
yeahh i hope they fix the broken perks before the next ptb at least
They need to do fixes/changes in a smaller list load compared to what they were trying in the ptb
I think they should have done the new killer and survivor in a seperate ptb. Because I dont know who in their right mind decided it was a good idea to go "We have these massive changes to check out, but here's a new killer and survivor for you!"
yeah its all so overwhelming
Cuz not only are you testing reworked killers and new killer/survivor, you have to test these huge game changing mechanics
It wasnt even on track with their roadmap, which is my frustration. They had plans for these changes set for October-January according to it. But ofc, they rushed it.
Yeah :/
I stopped playing the PTB after the first day because all I was getting were DCs or Bullies. I had to literally run lightborn on every single killer I played, and most of the time, I wouldn't be able to play because I wasnt running Krasue and people didn't want to play against anybody but her
yeah, its clear that survivors have the upperhand with the new buffs they recieved. And Michael Myers originality got absolutely destroyed. He's just an insta-down Chucky now
yeah i got death threats for wanting to try out different killers i dont have on the actual game
I talked about this a couple of days ago on here, but I was getting a lot of players who were thinking “why are you playing anything BUT the new characters.”
Dude, don't get me started on the Myers changes. It pisses me off so badly. They already tried this mode-switching shit with Doctor, and nobody liked it. I see everyone saying "Just run tuft of hair". I dont want to waste an Add-on slot to play the killer as he originally was. If they were so confident in their changes why is that an option. And why could you disable them in customs. It speaks volumes.
its so dumb that you're apperantly not allowed to play ANYTHING ELSE but the new killer
NOBODY asked for the changes, they just wanted to nerf tombstone.
The only thing I kinda liked was the switching, that’s about it, kinda nice not worrying about 99ing then accidentally 100%ing. Other than that the changes were pure ass
I agree
played some of my mains to see how I would have to change my play style for the new gameplay changes and the amount of dcs I’ve gotten and or salt messages
I didnt run Myers with Tombstone or anything, so Im mostly unaffected, but its just such a hassle to switch back and forth for me, I think. I run Scratched Mirror.
Scratch mirror is so fun lowkey
Scratched mirror was just what the game should be.
My fiancé runs Deathslinger as his main, but he was getting a lot of bullies, hate messages, death threats, and shit like that for running him. He started running Legion (which hes extremely good at) and that pissed people off more lmao
Yeah, that as well as the conviction bug and the fact that you CANNOT get a 4k if the survivors have more than 50 hours
As someone who's been on the Myers train since day 1 I am a big fan of this rework
He has needed very significant changes for years now
I understand why some do like it, but it's so boring for him to get the same ability as every other killer
What are you opinions on it? I just dont like the mode switching personally, but he definitely needed/needs a better lunge
My main issue with it is how unrealistic it is. I'm a huge fan of the movies, and when have you ever seen Myers run across half the world and getting a touchdown
The things I'd change are:
Be able to enter stealth even when evil incarnate is ready
Revert Stalk nerf back to 40m
Remove slowdown upon entering evil incarnate
Increase move speed on stalker mode to 110
🤣 that mental image is hilarious
I understand this complaint but Myers needed any sort of chase power/anti loop very badly
Yeah I agree
I think the most frustrating thing I’ve had happen in the ptb was the gaslighting. Had lots of moments where someone was exploiting a bug and when either I would, or their teammates would call it out they would just deflect to “it doesn’t matter it’s the ptb” or “go touch grass” shit like that
Coup was already one of his best perk this makes total sense imo
I am also very glad he can shred through pallets and walls now
literally every single gane
100%. Hes not fast enough even with PWYF, but with Scratched Mirror, I usually can do pretty well since I can always see where everyone is. But they definitely changed how far is aura-reading is at some point. Don't know when, but I cant see anyone unless Im like 2 steps behind them now
It makes sense that he would just smash through walls and pallets tbh, but the animations are also just so goofy
The mode switching is my favorite part of the rework personally. Having toggleable stealth feels amazing.
Agreed
I just see a whole lot of “oh it shouldn’t matter, you shouldn’t be doing this because it’s the ptb” it’s just mind boggling
Yes the animation needs some serious changes it looks very weird lmao
Most of the rework is fantastic, just take away the dash
Speaking of Myers I wish we had more cosmetics
I was having problems with Survs interrupting chase after coming off hook. Sure they couldnt body block me, but they could take a hit, especially when they were refusing to heal. It was insane the amount of indirect body blocking I was getting.
Like they won't even get any punishments cause' it's the ptb. I just want to have fun and try out new killers and perks that I don't have on the actual game. It can't be fun for either side.
He needs the anti loop I just think they need to make it less jank
Maybe just go back to exposing people during t3 and give him a gigantic lunge equal to the distance of slaughtering strike? Or if they wanna keep it as an m2, give us free control over the camera and just make it feel like a lunge.
Also keep the pallet/wall breaking
That's fair
I've been begging for cosmetics based on the new trilogy
Old Laurie and Myers with like a half burnt mask/clothes would go so insanely hard
That or at least a bandaged up face would look so sick with the hospital gown
I never had a problem with like the exposure or tombstone when I ran survivor against a Myers. I personally enjoyed it because it made it even more terrifying and scary. I liked that about Myers. He was like the only actual scary killer in dbd that you had to worry about and learn how to counter
That would be amazing
New Myers can still jumpscare people they just gotta make it so u can go into stealth even when u have evil incarnate ready
This is just me, but for mask cosmetics, would be cool to have all of em, even the stupid looking ones
Imagine sneaking up on someone and they get basekit tombstone'd 😭
New tombstone piece is like actually nasty bc of this
🤣 that would be funny. All I see in my head is a Video from Slate, where an Obnoxious Bill got tombstoned in a doorway after he kept blocking them for most of that match lmao "He died doing what he loves, being an inconvenience"
That clip is fucking gold lol
I love that clip
It forever in my head when I see a Bill lmao
I just saw someone in General Chat asking when Ghostface is getting a dash attack😂 I dont think he needs one he can already just about lunge at you from around a corner
Gotta love the major speed they somehow magically get lmao
Woah woah woah wtf
Lmao, Ik, I was making a joke about it. Seriously though, the devs need to get a handle on the hackers in their game. Probably never will though
behaviour should’ve kept the killer 6 hook thing
EAT free version lmao
more like insanity
Why? Genuinely asking
Because survivor main
Fair enough, Id understand like 4, but 6 is a bit much. Thats not tunneling at that point
Because killers kill so we should give survivors mori to kill the killers (I’m kidding btw)
Give the survivors a 50. Cal at this point
I heard enough, abort victor and nerf pig so she can’t kill people
I love Twins😭 I feel so bad that they always get the shitty hand with every single update
You didn't even hesitate 😭 just straight up left
Lowkey one of those killers that they seem to not even care about anymore
because i said so
Like it looks like they check every killer for new major gameplay changes but never check on twins
i’m better then u grandma 1v1 me
If you do can I watch?
yes
Twins is so unique too. There's not one single killer that works together as 2 besides them. And we got another ragebaiter lmao
Yay
🔥
twins are still garbage i haven’t played against twins since springtraps release
Yeah, it sucks cuz twins is such an interesting concept of a killer, also out of curiosity cuz I’ve never seen it. How exactly does a 1v1 work in dbd? 😭