#arms

1 messages · Page 249 of 1

smoky kayak
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numbers might need some tweaking, but overall it seems fine

  • the "buffs BT or CB" part encouraging you to swap priorities might be a little wonky w/ RA, but I'm not sure how much of a problem it'll be, since we'll probably be using both abilities regularly anyway
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OP buffing MS and something buffing OP are two very different things

cunning gull
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Anyone help figure out what im doing wrong on my warrior. my dps is sooo bad keep getting kicked. I have tried 100 different macros its a build from the site.

fresh sierra
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You’re using macros for your rotation?

cunning gull
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well not fully

fresh sierra
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What’s your gear and what kind of content

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Send your raiderio

cunning gull
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my first lvl 85 i followed

https://www.wowhead.com/cata/guide/classes/warrior/arms/dps-talent-builds-glyphs-pve

working twords this

https://www.wowhead.com/cata/guide/classes/warrior/arms/dps-bis-gear-pre-raid
pastel dirge
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In general do you always (or ever) hold ms to first buff it with op once or twice?

naive sage
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(btw iirc I think you have low expertise)

cunning gull
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ok sorry

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this is an arms build though : /

rare kite
cunning gull
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oh my b

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i didnt see ww lol

fresh gazelle
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Which arm build should i use? The one from wow head, dc or uggwow/archon? Im a lil confused

hushed pine
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At least in a retail wow sense

slow saddle
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Is it true that enhance is gettin a rework again, and arms gets nothing

wheat lagoon
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yuh

candid pecan
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I wouldnt say 1% dmg, 4% avoidance and 10% stam is nothing

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but... yeah we could get a lot more

slow saddle
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We dont need buffs imho

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Well with the nerfs to bleeds...

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Our class tree needs rework so badly

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Give us a proper raid torment !

candid pecan
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maybe.. bring back double bladestorm torment ratge

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we should have warbreaker and blunt instruments at the same time, wdym we have to choose between aoe and ST

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bring back cleaved unhinged for both specs

slow saddle
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Nah

shadow ibex
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we're happy with warrior

slow saddle
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Fixx juggernaut

shadow ibex
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nailed it with all 3 specs no reworks needed for an entire class

slow saddle
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By killing it

rare kite
smoky kayak
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that plus everyone else got nerfed, so relatively speaking Arms is climbing up a bit

slow saddle
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Climbing downwards

candid pecan
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For raid, we're more than fine.
For m+, colossus ST is a bit low compared to other classes.

smoky kayak
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we were talking about defensives

slow saddle
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Im talkin dmgokayge

smoky kayak
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M+ balance is all over the place

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always is, always will be

slow saddle
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Yeye im talkin more of a rotational thing

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Kill mp totally

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Replace jugger with s3 df 4p

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Buff ep

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Make sd count towards rage spend

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Revert sks to old v

candid pecan
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sounds great, but the best they can do is 15% ms dmg

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and we'll happily take that

slow saddle
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Make ms apply dw b4 dmg is calculated

smoky kayak
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  • no
  • meh, better standalone, juggernaut is fine
  • no
  • that'd be fine, better solution is just make SD spend half rage (like Wrath, 20 free +up to 20 consumed)
  • hell no
plucky fern
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yeah how about 10% slam buff instead

slow saddle
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Juggernaut is horrid

smoky kayak
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It really isn't

slow saddle
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It is

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15 stacks

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In any shorter content its useøess

smoky kayak
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the only thing "horrid" about it was the lack of competitive options on the tree, which is something that's already starting to be addressed

slow saddle
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Makes sd shit outside execute

plucky fern
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agree i wouldnt touch something that is sometimes working anyway

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we have like 6 COMPLETELY dead talents

slow saddle
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Nah execute needs to hit hard all the time

plucky fern
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they should be addressed

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not mp/ep/whatever else that works now

slow saddle
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Most talents are "dead" due to these talents

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Sooo

smoky kayak
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SD isn't "shit outside Execute" lol

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that's just perception speaking

plucky fern
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fb sos dance of death bloodsurge IP

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arguably fatality

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talents that just do 0

slow saddle
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Ip is tuning

smoky kayak
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even without Juggernaut stacked up, SD is like 10% of Slayer's damage pre-Execute phase

slow saddle
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Coz u play stacks

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Its a shitty gamba gamplay

smoky kayak
plucky fern
smoky kayak
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Bloodsurge and IP need love I agree - IP is technically usable though not good enough imo

plucky fern
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love the talent idea

smoky kayak
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idk what's going on with Bloodsurge, nerfing it twice in 11.1 is 💀

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but it's also an easily ignored talent, so not really a problem per se, so much as just wasted potential

plucky fern
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yeah i was like 'they must be buffing proc chance significatly right'

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but no its just a nerf

smoky kayak
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I'd argue Storm of Swords is a bigger offender than Bloodsurge atm

plucky fern
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to a talent with 0 pickrate

smoky kayak
shadow ibex
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storm of swords and dance of death

plucky fern
shadow ibex
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idk how either of these made it thu

smoky kayak
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Dance of Death is a lot better than people give it credit for

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(mostly cause they've never even tried it)

shadow ibex
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it doesnt even work with mbg

slow saddle
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I also think remove mbg

smoky kayak
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its biggest issue is just the talent point competition in the 3rd tier

plucky fern
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because you dont even want to try it
aoe only option that is also conditional
and thats in the last row where you already are talent starved

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im so tired of those 'aoe only' talents

shadow ibex
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its impossible to take

slow saddle
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Mbg makes aoe rotation worse

shadow ibex
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im dont mind an aoe talent

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but its next to mbg

fresh spire
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can put the point from deft into it np

plucky fern
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we have too many of those that do literally 0 impact in single target
you just cant justify picking more than one of those because ST is really needed in m+

shadow ibex
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make fatality proc below 30% for bleed dmg on MS if u have to

plucky fern
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bosses are no joke

shadow ibex
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i just wanna stop playing ravager as colossus

fresh spire
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Fatality has had a change, we are just waiting for comfirmation its correct.

smoky kayak
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Dance isn't actually 0 impact in ST, kind of the opposite really - it's mostly a ST funnel talent

smoky kayak
fresh spire
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👍

shadow ibex
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i think making dance of death tied to spending rage during ravager you'd have something there

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extend it and get more MSs or w/e

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but idk what u can do with BS

smoky kayak
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the idea is that you drop Ravager into a pack that's gonna get blown up anyway and get extra ticks/unhinged procs onto the boss

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BS works the same way, just not really as cleanly (since BS itself is kinda weak)

plucky fern
slow saddle
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Ovi

shadow ibex
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i mean its a lot of work for a single talent for sure

plucky fern
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nw first boss, db 2nd boss

smoky kayak
slow saddle
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In raid arms works ok, exept for the whole juggernaugt lucky or not

plucky fern
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idk, can you even consider picking that in raid? dont you need to pick jugg

shadow ibex
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lets say you play it on queen and kill webs with it on queen...a talent point for x2 MS during unhinged?

plucky fern
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if you pick jugg you just cant pick dod its impossible

shadow ibex
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no way thats worth what you lose

smoky kayak
shadow ibex
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i'd have no problem if it was where like bloodsurge is

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but if its gonna be an aoe talent at bottom of tree gotta be more there

fresh spire
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im wondering if bloodsurge is unfinished and will be buffed on next notes

plucky fern
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it cant be tho because ravager is in the last section

fresh spire
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hard to say when they say this is part 1

plucky fern
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unless they move that in higher tier but thats not happening

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too much work

fresh spire
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new notes hopefully after new years 🙏

shadow ibex
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is something besides rage

smoky kayak
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TBH the biggest problem with the third tier, other than Execute stuff generally being much better than everything else, is Valor in Victory

fresh spire
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you have yet to see what happened to fatality

shadow ibex
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really arent pressed for it

slow saddle
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At least make jugger 5 stacks not 15

plucky fern
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whats wrong with valor

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its like one of the better talents per point

shadow ibex
smoky kayak
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the 3rd tier should have looked like this

shadow ibex
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is it a 30 sec long bleed

smoky kayak
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removing just that 1 point gate to BS/Ravager would dramatically shift the talent point economy

plucky fern
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whats the choice node with unhinged

candid pecan
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ratge OKAY

smoky kayak
plucky fern
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yeah makes sence

smoky kayak
shadow ibex
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i only asked cuz he said that after i mentioned bloodsurge

smoky kayak
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Bloodsurge's problem is it was created for a rage economy that doesn't exist anymore

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so unless rage is gonna be changed again (💀), it might as well just be changed entirely

plucky fern
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so whats with fatality, is that some inside information that you cant disclose yet?

smoky kayak
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don't worry about it, I'll let yall know once it's confirmed

shadow ibex
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idk what i would want bloodsurge to do but do something

candid pecan
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??

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well then

shadow ibex
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like if rend/DW ticks did something

plucky fern
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well i was actually considering bloodsurge in m+ colossus build because you want more rage in execute

shadow ibex
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but we already have OP resets

plucky fern
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so it kinda could have place, but its just too weak

shadow ibex
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i always figured it was an aoe rage talent since more bleed ticks

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if i wanted exe rage i think finishing blows is better but also

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idk colossus exe in m+ is just fucked period

plucky fern
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its 'fine' if you dont pick battlelord and invest points in CT, but yeah would love some more options

smoky kayak
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Colossus shouldn't focus on Execute anyway

plucky fern
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as mentioned billion times already, last row is very starved

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in points

smoky kayak
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tbh 11.0 was kind of a failure in that regard

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seems that they're trying to correct it in 11.1, just gotta hope it works out successfully

plucky fern
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yeah it makes sence that colossus would want to skip exe completely and invest points in 'everything mortal strike' like fatality and eb

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but reality is that those talents suck

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and you still need execute

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to do st

smoky kayak
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I mean maybe not skip it completely, there's still room for Sharpened Blades -> EP

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but yeah it should have focused more on Mortal Strike

plucky fern
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idk im not a big fan of naked ep without massacre or sd

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feels lackluster

smoky kayak
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WoW goes through a lot of iterative design though - they come across a problem (Execute being too weak), so they fix it (make it interact with Colossal Might), then they end up with another problem (Execute too strong), so they add another fix...

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it's always kind of a game of jenga

plucky fern
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it looks like in 11.1 we will want to press execute even more
like yeah they removed the stacks, but since MP is nerfed, what else are you doing in execute if not executing with ep

smoky kayak
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well the point isn't to make you not want to press Execute; it's to make room to press things other than just Execute

plucky fern
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we already dont have the rage to press just execute (in colossus at least)

smoky kayak
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They nerfed MP and put the damage into Mortal Strike baseline, so not really any change there

plucky fern
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and slayer is focused on execute so why not let them

smoky kayak
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Colossus does just press Execute lol

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I mean yes, you weave in a few Overpowers and Mortal Strike once in a blue moon, but it's like 90% pressing Execute

plucky fern
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or am i missing something

smoky kayak
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all multipliers are multiplicative

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but they didn't adjust EP, they adjusted MP

plucky fern
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so ms buff = ep buff

smoky kayak
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but EP has a maximum amount of stacks, so as long as pressing Execute again isn't better than pressing Mortal Strike w/ 2 stacks, you've created a loop

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Exe - Exe - MS is fine
Exe - Exe - Exe is not

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this is what you're trying to solve

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pressing Execute 4x in a row while MS is off CD, because MS just isn't worth it without three different buffs up at the same time is the problem

plucky fern
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true

smoky kayak
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and idk if these changes alone will get there, but it is moving in a better direction - Execute not giving Demolish CDR also encourages pressing MS more

plucky fern
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ive been thinking if we are going to ignore OP in execute completely with the tier set, assuming that it will be possible to get the rage for it

smoky kayak
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For Colossus anyway, the rage requirement will help keep OP relevant

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if the 4p ends up working the way I think it should work though (stacking damage, not duration), it'll be fine

plucky fern
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i mean with the good amout of haste, 2/2 ct and maybe like SD it should be possible to ignore op

brittle fiber
plucky fern
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would be sick if it will be both dmg % and duration

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now we talking

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machine gun overpowers

smoky kayak
rare kite
smoky kayak
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clearly not, since they're making design changes lmao

brittle fiber
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Do they even have a dedicated arms dev? I keep hearing a joke that the ret pal dev does arms now

smoky kayak
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the issue with Overpower is that it's less prioritized during Execute unless you just happen to be rage starving, so you don't necessarily care about that 4p buff if it's just a minor (albeit lengthy) 20% damage increase to a button you're not pressing anyway

candid pecan
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ngl Finishing Blows baseline would be very much appreciated, (or just add it back to SoA).

smoky kayak
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arguably you'd prefer not to trigger the 4p, since losing up to 10% MS damage for only 20% Overpower damage isn't really a great trade off

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on the other hand, jackpotting a 3x damage Overpower is good no matter when it happens to proc

plucky fern
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if thats just duration i guess thats a good bonus pre execute, will allow to not press slam that much
but yeah past 35% you dont have a set bonus which is cringe

smoky kayak
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well what you do is just not take Deft Experience at all (which is also a problem of a different variety), which would help keep the CDR relevant

fresh spire
candid pecan
plucky fern
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we jugg gamers now

smoky kayak
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but as said, that's creating a different problem - if Deft isn't worth taking, then Battlelord never will be
and still, the 4p buff is arguably worse than the 2p

plucky fern
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even in m+

shadow ibex
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that shit gotta be redesigned if its making deft and battlelord bad

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a tier set cant be killing talents that alone right there is a red flag that it needed rework

smoky kayak
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now again, we don't actually know how the 4p set works yet, it might be duration, it might be value; the spell data doesn't indicate

plucky fern
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knowing blizzard

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its 95% that its duration

smoky kayak
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but I think it would be a whole lot better if it were stacking value, cause I don't have high hopes for it otherwise unless they buff the hell out of it

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make it a +50% Overpower damage buff for 5-50s maybe DogeLaugh

plucky fern
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im down

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op highest priority

fresh spire
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if it doesn't stack damage it needs major help

smoky kayak
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but then you got other issues, like what happens if you build up a 10 stack of Wining Streak!, proc the 4p for a fat Overpower buff
then immediately proc the 4p again and overwrite that 50s buff with a 5s one? bceWhat

fresh spire
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depends if we get lock out period for Hedged bets! i guess

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DK has one hard coded

plucky fern
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i doubt it will overwrite, most duration spells stacks their duration now isnt it

fresh spire
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:c

shadow ibex
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i would assume yea you just cant gain the stacking buff dor duration of the finisher

smoky kayak
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the lockout periods are there to stop double procs in AoE, it's not gonna be 20s long though

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and DK set works completely different cause it's based around a cooldown

fresh spire
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if the lock out period means you get 1 extra stack and the damage is amped it will function better and prevent wasting, though. hard to tell.

shadow ibex
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if its just a 200% OP i guess ill take it. boring but just firing on reaction is pretty hard to fuck up and not super invasive

smoky kayak
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it would need to be a dynamic lockout based on the duration of the existing buff

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essentially not allowing Hedged Bets to trigger while it's active (like Wild Strikes does)

astral talon
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Blizz boutta switch it all and move op to #1 in rotation priority

smoky kayak
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which would work, but it also guarantees downtime on the buff, since you're not likely to get an immediate re-proc once the initial buff ends

astral talon
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We're gonna ignore sudden death to reduce chance of not getting tactician proc

smoky kayak
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in which case that would probably be bad for dropping Deft, since it means you might have 10s of Overpower CDR, then 15s without any CDR, then 20s with CDR, then 5s without... and so on

fresh spire
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Opportunist making it best in slayer

astral talon
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Op giving stack for colossus when?

plucky fern
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if only they allowed to pick both dn and soa

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with this op tier set

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fuck it remove fb place soa in its place

fresh spire
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finishing blows seeing play in colossus now after bb nerf

plucky fern
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fb can take place of SoS

smoky kayak
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FB has always been great, yall just didn't wanna accept it 🥲

plucky fern
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would also make sence

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its in 'execute' side of tree

fresh spire
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rage wasn't so needed in slayer since 2x sd procs make rage clean

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colossus on other hand it was competeting with bleeds

dull siren
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Just make Bladestorm fast on Arms

shadow ibex
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i need fb to have like 6 more words in its desc doin something else just feels dirty using a whole point to get rage sub 35

latent moss
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doubt even with lik 100% crit

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colossus can keep up

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with execute spam

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40 rage per global is A LOT

dull siren
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ask for yellow man with face

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buff

plucky fern
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30% refund tho

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its not 40

latent moss
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still

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colossus has nothing for rage

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except ravager ig

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but we already spam exe during it cause we can

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warlords torment should give reck on cs if the target hit is below 35%

tacit crystal
dull siren
brittle fiber
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Jackpot for colossal strikes or avatar would be fun

shadow ibex
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i'll take avatar granting demolish stacks peepoBlush

trim arrow
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i mean giving all melee the same bonus is the laziest shit

brittle fiber
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hopefully this is just blizzard doing their typical release something that's awful but have the actual enjoyable implementation in a hot fix

maiden moat
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would you guys play for queen Progress Arms or Fury ( we have two warriors) ?

minor gust
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overall your gonna prog better as fury

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but you can 1 and 1

smoky kayak
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but getting some Overpower CDR that we don't really need anyway is super sleepy

brittle fiber
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it's very tone deaf especially since we've had some form of CDR implemented since catacalysm

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think it was CS in cata, then switched to OP in legion

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not to mention cleave and MS reset in talent tree (exhillarating blows?)

shadow ibex
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Feels like df s2 again where they have idea that doesn't work great and have to come up with something super late

smoky kayak
brittle fiber
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sorry i think you meant CDR as in reduction where as i meant CDR as in reset, but yea youre right that SD reset CS.

I meant it moreso in the sense that it's odd they're bringing in another CD reset/reduction to a class that already has a lot of ways of doing so. i prefer the big overpower jackpot like you mentioned or something along those terms

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#makearmshithardagain

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hopefully their comment about listening to feedback isn't a blanket statement and PTR shows some promising changes

shadow ibex
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i know we'll learn when ptr launches but wish they would just clarify how it works. I don't think that's a huge ask since just a quick edit on the post

teal fossil
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And rn our consistent dps is suffering for the “one huge ms”

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They buffed Ms by 15% but nerfed the ceiling of ms by a little bit

steep osprey
teal fossil
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People love cdr generally

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It’s a very strong in the moment feedback for pressing buttons well

slow saddle
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Its the cleave not the ms

halcyon valve
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I love gambling for big cleave

raw hollow
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I'd rather the set interact with MS or execute. Id rather see good consistent damage with Ms and execute still being our primary damage sources

halcyon valve
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Maybe some proc that ms hits 3 targets would be nice

still fox
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what do you prefer in m+ demolish or slayer? I can never decide xD

halcyon valve
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wicked colossus

chilly copper
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I like slayer

candid pecan
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if it procs during collateral = gg

simple wren
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just imported my loadout to raidbots for some simming and got this:

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(loadout fresh from wowhead)

slow saddle
livid cloak
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You can just play without mbg

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Its fine

peak jacinth
smoky kayak
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specifically the SimC addon, yeah - it looks like you've got some old talent strings saved that Raidbots is having trouble translating @simple wren

simple wren
dire hinge
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something about this season's rotation i just did not enjoy. It wasn't very difficult, but it also felt needlessly complex at the same time.

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just feels odd playing an alt and pulling similar damage for far less complexity/effort

minor gust
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prob doesnt feel bad for long time arms players. I feel for the new people learning it tho

dire hinge
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yeee, i mean i've been on it for a while at this point, it's just... meh

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very uninspired

minor gust
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I just found this patch arms gameplay especially slayer got disgustingly stale insanely fast

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made me realize this version of arms without talents like EB and BL makes arms boring as all hell

dire hinge
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exactly yeah

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Sparkles oooo overpower proc, better react Sparkles

fresh spire
minor gust
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yeah and something about prioritizing OP when MS is up hurts me

dim basalt
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Coming from SV this spec felt very easy to learn and to perform on

minor gust
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SS priorities and execute usually stumbles ppl alot

fresh spire
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Arms warriors be like:
Guys. Why is my excute hero spec not pressing ms.
Also arms warriors:
Why is my mortal strike hero spec not pressing mortal strike

rare kite
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Arms needs impactful procs to be fun imo

minor gust
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low tac proc for CS when

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shattered defenses as a talent when

gaunt owl
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too many amps in the mix is bad

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its too hard for them to get it right like in Legion

minor gust
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spec rework no sir we want a spec revert

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Strom'kar jump scare

fresh spire
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:scared:

steep osprey
minor gust
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Legion Mastery jump scare

steep osprey
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Where are you

minor gust
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oh you know already in the future playing Legion classic

steep osprey
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Im playing on sperver sometimes

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pserver

halcyon valve
severe haven
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Ignoring execute in "execute phase" is silly imo

gaunt owl
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we are close

minor gust
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nah its way less they skippin WOD

severe haven
gaunt owl
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they have to do 10 more version of Classic first

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its gonna delay Legion classic

severe haven
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There's a reason classic relaunched before MOP and why they are speed running cata

gaunt owl
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because people are glazing too fucking much on Classic

severe haven
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It'll go hand in hand with re re re release and tbc classic

minor gust
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classic is a vibe and server launches are always fun

severe haven
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Yeah

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One of the best games of all time

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It's like listening to dark side of the moon

minor gust
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classic isnt even a nostalgia thing for me since I didnt start till late wotlk. I just like the chill relaxed slower gameplay sometimes. its a nice change of pace when retail gets stale

severe haven
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Tbh it's so old even the nostalgia release the first time around is nostalgic in itself

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I started in cata as a teen, when classic launched in 2019 I played that too

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And now I'm nostalgic over that 5 years later

steep osprey
severe haven
shadow ibex
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Mop was the best warrior across all 3 specs

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And that's a certified real deal fact

minor gust
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I didnt start warrior till legion I was a Monk main in Mop and WOD

shadow ibex
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Mop fury was very good

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I think last time we had a dev care tbh

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It made sense

gaunt owl
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and then WOD happend

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and just nuked us

cinder dove
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gladiator bis

shadow ibex
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Except the sound wild strike made

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Oh lord WS sound was so bad

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Mop when arms got 3 separate iterations i think

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At least 2 reworks

gaunt owl
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devs were crazy devoted back then

severe haven
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I played arms little in bfa, felt okay

minor gust
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DEEEEP WOUNDS WW

severe haven
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And before this, only in classic where I think it was pretty good in pvp albeit barebones

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I liked that the weapon kinda made the man

shadow ibex
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It's been ass for 8 years

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Or whenever bfa launched

severe haven
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If you had Sulfuras you were a monster

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And weapons like Ashkandi felt great to have

astral yarrow
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didnt hand of rag have a fast swingtimer so top damage was low

lucid thicket
severe haven
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Yes, it wasn't the best but still

lucid thicket
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So you needed to a sham or ret to get the most value

severe haven
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It still one shot most people in the right condition

#

Cthun Axe and Naxx weapons outclassed it still

naive sage
#

Cata arms was peak

fossil thistle
#

Legion

slow saddle
#

Legion 100%

dim basalt
#

Legion was peak for some specs

#

Shadow, MM too

hushed pine
hushed pine
slow saddle
#

I loved legion arms

astral talon
#

I miss mah boy stromkar every single day

slow saddle
#

I just liked the mastery that buffed cs

#

And dmg in cs window

#

Was nice

astral talon
#

i mean

#

we had permament CS in ideal situation

#

so it wasn't THAT important

#

but having EP, and shattered defenses O_O

#

and battle cry giving 100% crit basically

#

flow of the spec was just good

#

xD

severe haven
naive sage
icy mulch
astral talon
#

Fuck trinkets

#

Give me battle cry

#

So I can have guaranteed crit on my 10x buffed ms

#

But no, lets boring avatar

#

With whole 20% dmg buff

#

Cuz thats fun and engaging...

halcyon valve
#

Avatar sleeper cd

#

😴

#

They gotta figure out a way to get arms a cd that actually does something beyond a flat 20% dmg increase for 20 seconds

astral talon
#

Look, avatar 1min cd

#

Turn the duration to like 10s

halcyon valve
#

😴

astral talon
#

Or 8s

#

Make it give 100% crit chance instead of flat dmaage buff

#

Sounds good?

#

We could rename it too then

halcyon valve
#

Now we‘re cooking

astral talon
#

Something something battle would be nice

halcyon valve
#

Just call it „activate warrior brain“

astral talon
#

Neuron activated

halcyon valve
#

Crits once
„I understand it now“
100% crit chance

teal fossil
#

yeah we should devalue crit

rare kite
#

crit was still one of our best stats in legion although we had battlecry

astral talon
#

Big number makes brain go brrrrrrrt

halcyon valve
#

Talent that does nothing but make mortal strike crits have a red number instead of the default yellow warriorbrain

obtuse copper
rare kite
rare kite
#

video is at the very start of legion tho

smoky kayak
rare kite
#

yea, that is the one thing i am sure of as well. that mastery was giga far ahead, even priod over strength

smoky kayak
#

I do know that Crit became pretty dooo for Fury in Antorus though, due to the lowered CD on Battle Cry and basically all of the spec's damage being concentrated inside cooldowns

brittle fiber
#

Every time someone brings up legion i always think of the aids rng gearing in s1 and 2, but i always glaze over how good some classes felt

#

It’s alright we’ll get plunderstorm next month to distract us from how boring s1 is, then when s2 gets boring we’ll get legion remix

brittle fiber
#

Yea i wonder how they iterate that

#

With the artifact weapons

rare kite
#

they won't most likely. i think they will just disable artifact weapons

shadow ibex
#

probably just a weapon you grind ilvl on

#

like the cape was

brittle fiber
#

I guess the artifact weapons would be the cloak but whether they have their little powers in em

#

Yea

shadow ibex
#

i highly doubt it will have any powers

#

maybe 1/2 returning just for flavor

rare kite
#

yo archi remember how i said i wouldn't mind if both specs were mast/crit? i've changed my mind, both specs mastery/haste instead and we get back battlecry for arms to still have big crits.

brittle fiber
#

Still salty we got stromkar over the axe of cenarius in an xpac based on KILLING FUCKING DEMONS

brittle fiber
rare kite
#

but then we get slow fury, and i want fast fury. and yes obviously legion mastery(well just legion arms)

brittle fiber
#

Popular opinion, fury stinks

rare kite
#

tww fury is fun, much more fun than legion fury. legion fury overrated

brittle fiber
#

Yes sir enjoy your 6 second rotation of rampage > crushing blow > rampage > crushblow

smoky kayak
#

Legion Fury was carried by items

rare kite
shadow ibex
#

last time fury was good was mop

smoky kayak
#

MoP Fury sucked until 5.4, and even then only if you had the gear to support it, which most players never got to

brittle fiber
smoky kayak
#

Yes you do

#

and you're even more likely to in 11.1

rare kite
brittle fiber
#

You’ll have to excuse my comment then because the warriors in my raid team and a few others have stated “dont use bloodbath it wastes rage during reck”

smoky kayak
#

sounds like you raid with stupid Warriors then

brittle fiber
#

Most likely 😂

#

11.1 coatsman return to warrior to show these idiots warrior isnt hard

smoky kayak
#

also begs the question of why you're making declarative statements with no first hand experience MarcThink

smoky kayak
#

Well stop, its making you look even worse

smoky kayak
brittle fiber
#

True

fresh spire
#

I like when draught of souls made me do st and not my kit

rare kite
#

oh boii

#

another cantrip weapon xD

brittle fiber
#

Chat is that good

obtuse copper
smoky kayak
rare kite
rare kite
smoky kayak
rare kite
#

2nd looking very promising forsure, is that no stat punishment as well?(idk if that is what it's called)

brittle fiber
#

Oh no gifs

#

Mb

#

Cantrip weapons gonna make arms single target fun as fuck

halcyon valve
brittle fiber
#

i miss michael bay

#

for how generic his movies were, least they were entertaining

shadow ibex
#

capital seems insane on long fights

#

yay

#

no crit

#

boo

wild kernel
#

Boys I actually like skullsplitter

#

I started out hating it

#

Is this normal?

fathom shoal
#

its fine in raid, dumb in dungos

rare kite
frigid pine
#

does race matter in m+

#

im looking to get ksh for the first time

brittle fiber
#

not for ksh

nova marsh
#

Race only matters if you're pushing extremely high keys

#

Top 1% type shit

chilly copper
#

Race doesnt really matter, though a dwarf cleanse has been helpful in many seasons

nova marsh
#

if only it was a decurse

silk spade
nova marsh
#

.;..

#

THAT'S BASED AS FUCK

#

alright for grim evreyone has to roll a dwarf

chilly copper
#

Dark iron one cleanses everything, think dwarf didnt clear something.

icy mulch
# smoky kayak

Finally a weapon proc that isn't highly penalized by it.

nova marsh
#

So it's basically signet ring/anvil but a weapon

chilly copper
#

Sweet

viral locust
#

But dark iron buffs DPS a little and dwarf is a dr

chilly copper
#

At some point it didnt remove everything, maybe its classic

viral locust
#

But iirc the crit buff from dwarf > the primary stat every 2 mins

chilly copper
#

Dwarf also has that 2% crit damage\

viral locust
#

DPS wise

chilly copper
#

I say having race changed to night elf

viral locust
#

Yeah I went night elf for keys, get too much agro at times should be good next patch tho when they buff tank agro

#

Probably go dwarf for keys or mechagnome for min max DPS in raid

chilly copper
#

Historically night elf shadowmeld bugs bosses and the dwarf cleanses are great for bleeds. See how good it is next season.

viral locust
#

Ye some seasons have some good melds or insane bleeds so both are good. Some bleed you can meld before application so yes really does depend on dungeon pool

#

Dwarf mogs suck so hard though

chilly copper
#

Yeah my nelf is looking a lot better than the dwarf

quaint otter
viral locust
#

Can't remember what it is in game but could be, wowhead tooltips cooked sometimes

slow saddle
#

Also another stop

livid cloak
#

I got to do a half dozen keys the last 2 nights with this build

#

It is surprisingly good

#

Good boss dam and good aoe. Great for vault keys and push keys from what I've seen last couple days

#

I've been anywhere from 2 to 2.5m overall with this in each dungeon I've done

halcyon valve
naive sage
#

I’m full doomer mode, I’m not having fun playing arms anymore sadge

#

I hate playing around cleave with colossus and slayer feels like a wet noodle in m+

halcyon valve
#

I was gonna try to go for 3k score this year still, but rn i just play monster hunter instead

chilly copper
quaint otter
viral locust
#

oh true they hotfixed it in forgot

halcyon valve
still fox
icy mulch
#

I wonder if two of them for Fury will stack.

teal fossil
#

625 is how much shadowlands items did

vocal smelt
#

That's how heavy metal accumulation works

dim basalt
halcyon valve
#

iirc the int/agi weapon from fyrakk at the end of amirdrassil was also just a small little bonus

icy mulch
#

Wth is the CN servers doing with Arms warriors?

#

I can not see any point where Intervene not getting you killed in that high of a key.

shadow ibex
#

after playing colossus on court and going fury on queen prog

vale gorge
#

So we will be able to play with Walord's Torment next patch. Nice

shadow ibex
#

i wanna just slam colossus on queen to prepare for it being best next patch of course bedge

fresh spire
#

this is the exactly how i felt

#

colossus arms on court went hard

shadow ibex
#

look at me executing bugs to get in some extra CDR

#

wow decision making

#

im having fun

fresh spire
#

bl/eb felt sick on that boss

shadow ibex
#

i swear BL rolls twice on reset chance with sweeping

#

idk feels like u get insane procs with sweeping up

fresh spire
#

need to rebeat garms next time i getthere

#

hopefully with 10% more crit on my chracter

shadow ibex
#

had a DH rush thru mid and kill a bunch of melee but got it last night

fresh spire
#

:kekw

#

think next time im going to end up running roar over spear tho

shadow ibex
#

casualties of war

fresh spire
#

as much as big crits was fun

shadow ibex
#

i ran spear all prog and it feels good

#

just cant delay it at all really or it wont line up

#

spea i mean*

fresh spire
#

go 45 seconds and just send if it can hit both always

shadow ibex
#

yea meant spear my b

#

like cant delay that first use around 15 seconds very long or wont be up for first vuln

#

stuff like that it felt weird but i still liked it more than roa

fresh spire
#

with trees next patch

#

its much easier to pick up warlords/blademaster

#

so all key builds likely run blademaster

shadow ibex
#

i still wish the actual button did more dmg than a fuckin mortal strike lol

#

i been running crit spear with blademaster over roar in keys for a few weeks now

fresh spire
#

👀

shadow ibex
#

i only do 10-11s for vault so its just for fun and hitting a mega demo a few times

fresh spire
#

not actually tried spear in keys

shadow ibex
#

i still rather the spear crit buff be on the warrior but only mostly cuz using a cast @ player macro is almost req to make it not feel bad

fresh spire
#

made me realise i got something to test on sims

shadow ibex
#

a few casts i didnt hit both bosses on court for exmp cuz the radius isn't super duper generous

rare kite
shadow ibex
#

yea EB def did

#

procs on kurog were insane

fresh spire
#

kurog long sweep

shadow ibex
#

just lemme play colossus next tier

naive sage
fresh spire
naive sage
#

I had so much more fun in DF ngl

rare kite
#

think most people did

weak rain
shadow ibex
#

s2 i hate and s3 leggo bullshit i hate

halcyon valve
#

Arms dps gameplay was fairly solid throughout df
S1 was scuffed in an entertaining way
S2 had big mortal strikes
S3 was a bit sleeper

candid pecan
#

S2 had the big mortal strikes and good SKS peepoHappy

#

was the best season

halcyon valve
quaint otter
candid pecan
#

it was good xan

rare kite
#

it was cringe af. yes seeing the burst was satisfying but it fully consuming deep wounds was so ass

#

press sks and you make your next ms do less damage

quaint otter
candid pecan
#

well... that part sucked, I agree

halcyon valve
#

Yeah it was far from perfect, but it was instant damage 🧠 neuron activates

tacit crystal
#

i just remembered what sks did

#

woah

#

i was a demon back tehn

halcyon valve
#

I got CE in s1 and s2, worked for me clueless

frigid pine
#

is it a big dps loss if i dont run skullsplitter for m+?

slow saddle
#

No

#

I dont run it

#

Old sks, and make our mastery be like in legion

halcyon valve
#

What was it then

slow saddle
#

More dmg done in cs windpw

#

So nothing with bleedskeks

halcyon valve
#

That would kill tom

Good

#

What would be other ways mastery could interact with our kit 🤔

#

Could be somewhat interesting how it would work out if it was relevant for the % dmg for martial prowess and executioners precision

slow saddle
#

Fuck mp

#

Never

halcyon valve
#

Lets say 10% mastery makes MP do 8% more, and EP do 10% more

slow saddle
#

And ep would be to volatile

halcyon valve
#

otherwise what if it increased duration of our cooldowns
Longer sweeping, cs and avatar

slow saddle
#

Nah flatter dmg profiles

#

Atm its simple simple is good

halcyon valve
#

What if mastery increased crit damage warriorbrain

#

Big gamba

#

Oh oh that gave me an idea
Talent that auto cleaves X% of your single target dmg to nearby enemies affected by deep wounds
Actual collateral damage

#

Talent that replaces ms and cleave with more powerful spells during avatar

night gull
#

what about cleave does replace MS and gets every multiplier?

halcyon valve
#

No

gaunt owl
#

No

shadow ibex
#

yes

#

give frontal MS

gaunt owl
fresh spire
shadow ibex
#

two become 1

fresh spire
#

👀

teal fossil
#

Would be funny tho

halcyon valve
#

big number!!!!!

naive sage
night gull
naive sage
#

I mean

chilly copper
#

At least the next tuning is buffing MS/Cleave more

#

Fun as it is buffing those with overpower/execute. Sometimes suffer from too many buttons, not enough gcds.

night gull
#

ignoring your mentioned fact

naive sage
halcyon valve
#

We love Arms in this channel

grand idol
#

Step one: Take back deep wounds (ignite) from mages.
Step two: ???
Step three: Profit.

halcyon valve
#

Melee fire mage huh

#

I see the vision

naive sage
#

Could be better? Could there be a way of dropping cleave? Tell me

#

M+ ofc

naive sage
#

nvm

#

this shit ability is too strong

teal fossil
#

I don’t think dropping cleave is possible at this tuning lol

#

You could become the prio damage guy

shadow ibex
#

i dont think its possible

#

u have empty globals in m+ what are you gonna slam?

#

fob and that becomes impossible to justify

tacit crystal
#

try this

#

does big prio dam

minor gust
#

can reap even proc off of WW

halcyon valve
#

No

shadow ibex
#

lmao

tacit crystal
#

oh wait

#

hes playing slayer

#

but no

halcyon valve
#

Just like the colossus hero talents, hardwired to only work with cleave

tacit crystal
halcyon valve
#

Bonus damage for hitting multiple targets? Cleave only
15% bonus dmg? Cleave only
Stack of colossal might when hitting 3 targets? Cleave only

shadow ibex
#

just give frontal MS

halcyon valve
#

Put dreadnaught on ms, make it big

shadow ibex
#

do something cool with WW when hitting 3+ with MS

#

ez game

chilly copper
#

Best they can do is a second hit for 30% of the damage

shadow ibex
#

make it like 60 rage so not spammy

halcyon valve
#

Back to storm of swords increasing dmg by 70% and cooldown by 10 seconds i see

shadow ibex
#

short time in SL alpha where cleave was ability u had to unlock by WWing 3 targets and it fucked and was expensive. rather just see that with frontal MS hitting 3+ enabling super hard hitting button

#

can still be cleavei guess w/e it is as long as hitting 3+ = enable it

halcyon valve
#

I remember doing keys in sl s1 and highest dmg being dreadnaught clueless

shadow ibex
#

it only existed for a few weeks

#

and they havent gone back to that idea yet

quaint otter
#

better in s2 still fury was superior

abstract schooner
#

Is the new ring simming properly right now?

brittle pelican
#

Remember jugg build in s3?

quaint otter
brittle fiber
#

Remember when you didn’t play wow gladge

minor blade
#

Hey quick question i am just coming to dps warrior what spec is reccomended

quaint otter
#

Fury

slow saddle
#

That set with slayer kek

brittle pelican
#

well, havoc got theirs so nothings impossible

slow saddle
#

Had it won instead of season 1 then mby

finite wasp
#

i miss prepatch arms

#

we were actually really good for once

#

that was our peak, now were back to mediocrity

quaint otter
naive sage
#

They clearly stated that cleave was the intended aoe spell for arms for TWW

#

So there is no escape from cleave prison copium

naive sage
boreal quartz
#

Paying for ToMs sins

fresh spire
#

Storm of dead

thick kelp
brittle pelican
#

too bad they decided to put fyralath into hero talents

fresh spire
#

Demolish is fine change my mind

#

(When compared to bladestorm)

#

Colossus is the better hero spec

halcyon valve
true kiln
#

This might be biased, but my guild is lacking both a warr and monk. Which has the strongest buff/debuff?

#

The monk discord said warrior btw^

thick kelp
#

warrior gives ap

#

monk only increases phys damage

#

only pure phys damage classes are warrior + hunter

#

warrior better for raid dps

true kiln
#

It’s settled then, guess I’m settling in here too

tacit crystal
thick kelp
boreal quartz
thick kelp
#

lmao

boreal quartz
#

Arrrr

tacit crystal
thick kelp
#

@magic canopy confirm this?

tacit crystal
#

he will be rerolling soon

icy mulch
#

I hate the rogue class, I hate most dot based damage to be fair.

#

Rogue is kinda fun in pvp though.

tacit crystal
#

outlaw isnt dot based

#

its just fury

dim basalt
#

Sub isn't really dot based either

icy mulch
#

Assassin is

quaint otter
dim basalt
quaint otter
dim basalt
#

Dot based are specs like assa or aff

naive sage
#

Unholy?

#

Feral?

eager sigil
#

dh

halcyon valve
magic canopy
eager sigil
#

what uptime % on dusk/dawn are you guys using for your raid sims

#

75 should be reasonable?

untold trench
#

In m+ it sits at a comfortable 85+% for myself

dim basalt
#

But yeah DR is shadow damage, sentinel arcane and the poison stuff

#

Tho Im not sure if DRs aoe damage is mostly shadow

halcyon valve
dim basalt
#

nvm

slow saddle
untold trench
#

I dabble around 13-14 area

brittle pelican
icy mulch
shadow ibex
#

Give me aoe ms

sharp wyvern
#

cleave

thick kelp
gaunt owl
shadow ibex
#

Cleave doesn't pop ep

#

Give me aoe ms

minor gust
#

Legion SS plz

brittle fiber
#
  • poisons
teal fossil
#

sub rogue is like 30% shadow

brittle fiber
#

yea that's why i said

shadow ibex
#

10000% bitch made

minor gust
#

outlaw superiority once again

#

I miss this mechanic so much

#

combat rogue RIP

dreamy spire
#

Hey, i noticed that the Talent Cacl for 11.1 makes Ignore Pain to 1 sec CD and scaling with Attack Power - but there are no notes about that in the official PTR changes.

Did wowhead/dataminer messed something up, or is IP really get buffed?

teal fossil
#

That’s the prot version

#

And it always scaled with attack power

dreamy spire
#

ok, so its just wrong tooltipp. knew it.

#

thanks

thick kelp
#

Arms got a new ip formula but

#

its still bad

dreamy spire
#

its not about being very good, i care the most about its cooldown

naive sage
teal fossil
#

I’m fairly sure this has been the formula since shadowlands

#

It’s just now back on the tooltip,the functionality of the spell didn’t change

teal fossil
naive sage
brittle fiber
#

i think it's barely begun

teal fossil
#

Yeah there’s gonna be plenty more after the holidays

slow saddle
#

Issue is the relative heaøth buff weve gotten vs ap we have...

tacit crystal
woven wasp
#

nothing has changed

warm thistle
#

Quick question do you press Cleave in ST or Rend or Slam as a filler? Do you press Cleave at all in ST?

halcyon valve
#

With collateral stacks

#

Otherwise slam

tacit crystal
chilly copper
#

Atm I cleave with two targets cause of the slam talent.

brittle fiber
#

with the colossal M+ builds are people pooling it for 10 stacks or just sending it on cd

fresh spire
#

Issue with ip is the formula is still cucked by the cap currently

icy mulch
#

It's rage cost for Arms could use a trimming. Then it might be considered.

halcyon valve
#

hm idk, 20 rage for a defensive seems alright, but the amount of absorb youre getting just isnt worth it

strange perch
livid cloak
#

ip does not feel good at all

#

which is what they were talking about

#

it need a substantial AP modifier buff and likely reduced rage cost

#

if the buff to IP was enough, the rage cost is fine

robust coyote
#

I'm so glad I swapped to arms lol. This shit is way more fun than fury and my average DPS went from like 1.4m to 1.7m in m+10s after switching.

fresh spire
#

Colossus is the way

#

Likely going to feel nicer in keys having 10% free stam next patch

#

Less rippy to burst

robust coyote
fresh spire
#

Dying is the best part of demolish

#

And you say

#

"I'm dead" but you don't die

robust coyote
#

True, but my group doesn't tend to agree lol

fresh spire
regal wharf
#

what changes would you guys like to see to arms

fallen canopy
#

bring back Deadly Calm

weak rain
#

bring back stronger bleeds and buff tom

merry stone
#

might as well bring Recklessness back with a 5 min CD just to sit on it for execute phase

finite topaz
#

Could just make it a cooldown only usable during Execute

halcyon valve
#

i love how pressing demolish in large packs makes me jump from 3rd to 1st on the dps meters

#

big number

robust coyote
#

another week goes by, and all of my mythic spots in the great vault are garbage or an insanely small upgrade that isn't worth the gold

finite topaz
#

Is there not a circlet upgrade this week?

halcyon valve
#

there is

muted drift
#

gotta do the storm version of the isle for it to pop up

naive sage
fresh spire
#

Feels good and when it does

weak rain
#

honestly, they should just make it never crit or always crit and balanced damage around it

brittle fiber
brittle pelican
#

All 3 rogue specs have free gazilion target cleave, while arms spends entire gcd for 1 target 75% cleave with downtime

brittle fiber
#

Isnt blackpowder 5 targets max?

#

And blade flurry like 4

brittle pelican
#

Powder isn’t target capped
Flurry is 8 targets for 50%

rare kite
#

oh and remove juggernaut

regal wharf
#

whats wrong with martial prowess?

halcyon valve
#

None its good for the rotation

rare kite
#

make EB underwhelming. you get a shit ton of resets in a row but it ends up not mattering that much because of the modifiers

#

you could make the same argument for EP but i think EP is what keeps the balance between MS and execute. without it you would just spam execute. tbf that's kinda what you do rn

#

overpower is not a satisfying button to press imo

viral locust
brittle fiber
#

miss taste for blood

brittle fiber
#

and triple leap from legion

grand idol
#

A talent for leap increasing its cooldown but causing it to pull in the enemies around where you land.

minor gust
#

DF alpha moment

fresh spire
#

DF alpha moment

naive sage
#

Happy new year arms gigachads xeos

rare kite
#

happy new year everyone. it will be a good year with an arms rework on the way(it just wan't ready for 11.1)copium

minor gust
#

13.3

teal fossil
smoky kayak
magic canopy
#

movespeed fucking owns

#

they gotta tune up the crit gem or something

#

becuase 5k damage isnt even close to what movespeed gives us

brittle fiber
#

for colossal build opener, do you stack colossal to 10 stacks before demolishing or just one MS, whatever ravager stacks you have and send it?

magic canopy
#

colossus is actually gonna be pretty tanky

smoky kayak
magic canopy
#

really? thats weird

smoky kayak
#

Yeah, it's cause the gem is actually treated as a hidden buff instead of a static source like Fast Footwork or tertiary stats, and WoW only counts the highest value speed buff instead of adding them all together

#

so Enrage and the gem are in the same "pool" of effects, but only the highest one gets counted

ebon fern
#

I kinda like arms actually, but i would prefer if it was like df arms+hero talents

#

And also the s3 df tier set i liked that quite a lot

#

It made sudden death actually really good in aoe

smoky kayak
#

Yeah, that would be a good one to carry forward at some point

ebon fern
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Agreed

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Execute is just lacking in general, for fury it doesn't do enough, aside with slayer, and for arms it doesn't have aoe interactions

smoky kayak
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TBF that's kind of on par for Arms though, being more about low-cleave than raw AoE

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Fury's problem is just the competition between buttons

shadow ibex
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give legion sweeping

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and just hit a few things hard but BS fucks

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nerf unhinged buff BS

brittle fiber
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buff fatality!!!

ebon fern
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For fury execute with marks should slap really hard, but instead it makes it slap pretty hard, they should buff execuite to be at around as powerful as crushing blow baseline

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ANd for arms, i don't know, i think it doesn't refund enough fury, and doesn't do enough in general

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And for arms execute doesn't really have much of a place in aoe

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Which in my opinion is a bit of a problem, exe should be relevant in aoe and st, mortal is for st, cleave for aoe

brittle fiber
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there are OP talents that balances out lack of rage gen in execute phase on top of skull splitter, but they just aren't competitive

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and yea EP should buff cleave

ebon fern
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Anyway i would be very happy to see the sudden death tier set from dragonflight s3 come back as a talent

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makes rend application basically passive, and especially good in aoe, and it makes sudden death execute very good in aoe

smoky kayak
ebon fern
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Also tier set

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Favors RB usage

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Basically many talents favor BT and RB and not enough do for execute

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I guess sudden and massacre are good

smoky kayak
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Well Fury tier is garbo, but yes - RB triggers a bunch of extra stuff, so it's not really a damage problem

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Massacre is worthless now, Sudden Death has value with Slayer for obvious reasons, but that's it

ebon fern
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WEll yea because you don't wanna press exe anyway

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They should probably slap a small damage amp on sudden death?

smoky kayak
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na, Sudden Death isn't the problem

ebon fern
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Then i guess it's the other 2 talents

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I do like massacre though

smoky kayak
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the real offender is Slaughtering Strikes

ebon fern
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Ah yea, it doesn't benefit from exe

smoky kayak
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just nerf it by like half

ebon fern
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Only onslaught and mostly raging

smoky kayak
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really no reason for that much damage to be wrapped up into pressing RB

ebon fern
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It's just a % damage mod anyway i literally won't care less if they completely remove it

smoky kayak
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idk if it needs to be removed entirely, its passive, but it does create a nice loop

ebon fern
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They could also add exe on slaughtering i guess

smoky kayak
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could, but that likely just tilts things in favor of RB + Exe instead of RB + BT

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which conflicts with all the other BT-oriented abilities; better to just nerf it

ebon fern
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What about everything works with slaughtering?

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Onslaught, bt, rb and exe

brittle fiber
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have you done the tier set first impression for WoWhead archi? do they expect every theory crafter to do it or are you waiting until PTR?

smoky kayak
smoky kayak
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nerfing opens up room for more options, it's the far better solution

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it's really not the dirty word people like to take it as, nerfing is just as valid a tuning mechanism as buffing is

smoky kayak
ebon fern
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The nerfing i don't like is when they touch mechanics you can actually feel, but for slaughtering i couldn't care less as it's just a % damage amp

smoky kayak
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the TLDR is Arms maybe good if it works one way, probably bad if it works the other
and Fury is maybe a little too non-transformative for some people, but fits in pretty seamlessly (better than the last few tier's bonuses for sure)

smoky kayak
ebon fern
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Pretty much

brittle fiber
# smoky kayak the TLDR is Arms maybe good if it works one way, probably bad if it works the ot...

Yeah it's pretty vague as to what gains the streak and how we really lose it to get a big OP. I noticed Enh shaman's 4set revolves around involve losing stacks through maelstrom, which at first I thought could be good for Arms, but then with how much rage arms uses, especially in execute window, we'd hardly have the MS buff.

I still think I'd prefer the jackpot gimmick on arms warrior like we discussed the other night.

smoky kayak
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and nerfing it means there's a chance (though probably unlikely) that we might not need the talent in every single build, which I think would be a good thing overall

smoky kayak
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that doesn't feel like a jackpot moment to me, since Overpower isn't high enough priority to care for the increased refresh rate anyway

brittle fiber
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with the current text, i don't know how we exceed losing more than 3 stacks of winning streak at most

smoky kayak
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it just becomes something I drop Deft for, and then I end up chain-casting Slam more when I don't have the buff running 💤

smoky kayak
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I don't really have an issue with that, I'm more concerned with what it does

brittle fiber
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what makes you think it can exceed higher stack values? i assume you'd have to be in a window where you're chaining OP's waiting for MS reset or execute and then hoping that tactician carries the resets further

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because from the 4 set text it seems you only have a 2 second window to build stacks