#protection
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yeah
would kinda just delete the coordination part and youre only left with the positioning part
which isnt too hard, but you know how greedy dps players are
yeah coordination etc shouldnt be an issue for any mythic guild
the playstyle with that leggo seems funs though
nah people already positiom to max boomie convokes
lots of rage gen
but is it viable for fury or arms? I don't think so sadly π¦
sadge
only being able to play prot is,... sad
viable is a very watered down term
literally anything is viable
playing specless is viable
optimal? hell no
yeah but you can be within like 2-5% of optimal
damn, that's closer than I thought
ty
you think we can play sinful surge as prot?
oh yeah that was the catch
yeh :p
that wound be cool, yeah
but still useless I think
wall gives such a great uptime, I somehow doubt it would even be worth
last stand with unnerving + bolster would be a great deal
might be a bit too strong if it did both though
at least bolster
i think uf would be fine, but its still very weak if it did
don't think so tbh
literally 100% uptime on sb without thinking 100->80 and 20->0
on most bosses with a tank swap you can have it up so high already
it migth be a lot stronger on M+ though
but all just wishful thinking shrug

i dont think it would be that strong in m+ due to the amount of downtime between pulls, so you cant really extend it forever
thus, reprisal will be better
yeah reprisal is bonkers anyway ^^ love it
all I want is reprisal + seismic *hehe
it has a max
it's the amoutn of 2 uses
so you want to have a tracker
there's a link to the tracker
the number changes color if you would waste some absorb(yellow) or even all absorb(red)
gotcha, thanks!
so i just hit max level on this guy yesterday
and tryna decide which slot to get my leggo on for reprisal
whatd u guys think the odds are of getting SLG pants before 9.1
lol
Legs, and Haste/Versa
Should you be casting a lot of ignore pain in m+
I feel like in raids there isn't much damage but sometimes shit goes down in m+
my guess is cast what it takes to survive lol
HoA groundkeeper bolster ? i dont remember
Yea they do
im guessing niya sims highest for dps ya?
Korayn sounds pretty good to me
You can charge/AA/revenge/intervene/revenge for a big burst
Ye
?
thnx
what slot do i make Reprisal in for M+?
legs unless u can get mythic SLG legs
okay thanks, no chance of that anytime soon XD
for big pump opener (ST), would pre place ravager>charge/Avatar>AA>continue regular rotation work?
I'm working something out like this myself
you have to remember that ravagar will either pull early OR you've wasted a gcd as it isn't hitting the target
the only time I could think this would be good, and I don't know if it would, would be like sludgefist where you can ravager while he's charging to the pillar but before he impacts, then your next global is demo then ava+AA
can you SR the soaks on 3rd boss of spires
When doing M+, I commonly have spear and ravager up simultaneously. Should I use them simultaneously, or desync them?
Use both on CD unless the pull will die soon
If you have both at the start of a pull, precast ravager.
Makes sense
That's pretty much what I was doing unless I knew I'd need one on the next pull for snap threat
for raid tanking, the wall seems underwhelming
it's pretty nice to have shield walls all the time
plus decent rage income increase
1m shield wall and the amount of rage you actually get over the course of a fight is definitely not underwhelming
most boss fights in CN don't require bolster
hi all, contemplating switching from night fae to kyrian, as I see most prot warriors as kyrian for higher keys (im doing like 18's-19's now on my bear in a fairly non-intense way), is kyrian just safer since the spear lets you kite easier with the tether, pelagos is good, and phial is good? is it that significant of a change from night fae to kyrian?
they're close, NF is more damage, a lot of warrs take kyrian for the dungeon buffs
spear isn't even used for kiting
since kyrians are rarer
people play kyrian in dungeon because you rarely find kyrian dps
while phial can be useful it's likely never going to be the reason why you time a key
hmm thats fair, would it be worth waiting to see whats going to be best for 9.1 before making the swap now? i'm probably not going to be doing anything wild on my warrior for now until i get his ilvl higher
i know theres a lot of venthyrs and night faes around, would necrolord be worth taking if my group didnt have one? or is that just not worth it?
necro takes more work to be good, you want DPS that gets a lot out of mastery and you wanna coordinate with them
but like
you can do everything as any covenant, so you can pick based on vibes
roughly how many item levels is having haste stat worth? vs a piece not having any haste stat?
None
so you would trade a piece that has a lot of any other stat besides haste to gain 3 item levels?
yes, unless it's a ring/neck, then i'd trade a few ilvls for better stats
Ilvl>haste
U can get cute with jewelry
2ndaries don't matter tbh
At least while gearing
idk man im happily sitting at my 29% haste
im just debating what to start doing about he vault upgrades
if they dont end up having haste
Ya just put em on still
well we're late in the patch, do whatever makes you happy
Armor Stam and str are all fat af
More 2ndaries better than better 2ndaries
Ie
Ilvl>haste
yo guys is there any good weekaura for stone legion mythic to use ?
Every dps/healer(?) in the raid should have the soak one for p2 onwards but you don't need it
how dead is classic?
Ask in #mop-discussion
Yes
βοΈ
Hey Guys, any idea what I could be doing wrong in m+ if I feel quite rage starved
Got 21% haste
Hard to tell without logs
1 of 2 things really your ither not using your generators enough
Or using your spender too much
Or both
But really cant say without logs
If you dont have logs best option honestly to go logs a few runs and link them here or to me or another SF and we will happily take a look
Okay will do so.
If you dont know how then @strong forum @sweet summit can one of you paste the copy pasta?
Shield slam is sitting over Revenge in damage. Not a usefully hint isn't it
Playing with reprisal
SS should be your top dmg unless you're going for big dick overalls
βοΈ
Good, seems like this is right :-)
Will try to get some logs
I bet I use IP too much
If you feel rage starved then you're likely to not press enough buttons
And yea it's easy to overuse IP
Especially with reprisal you should have a good amount of rage gain independant from haste
βοΈ

π



Theres no hopium or copium on that fight
i always thought so even before i did mythic n shit
scripted fights that are still a check
name 1 non-scripted fight
I'm talking fights like QC and Sludge
That are 100% on a timer
I guess orgo aswell
Eh orgo had push timings
But QC and Sludge don't change phases depending on how you're doing or w/e, the fight is always 100% the same
That's what I mean by scripted
Why would kyrian be worth on SLG?
Free stack resat ?
Doesnt work on mythic
oh really ?
Yes
but later on on denathrius it resets remornia bleed stacks. probably not worth covenant change, but something to keep in mind just in case.
Thats true and holds the jumping adds in place
Plus on sire spear lines up with a lot of things

hows prot going, is it still sadge?
It never was
prot still rocking wdym
i haven't been playing much attention tbh, might need to do some prot in 9.1 so was curious
Lol wtf is this
swear it was sadge before the 10% buff
Nope
hate threat post from dh main
nah i am a fury warr π
It was communtiy percetion fueled by yt'ers and streamers which 99% couldnt play the class correctly
Prot was really really strong if played correctly
Nit many ppl could do that after bfa TC mongo. Build because it changed a lot and became harder to play
Every tank got the 10% buff, so if anything, nothing would've changed 
if anything would had made prot war better it was that 10% damage buff
Dmg buff is always good

But again, pwar was fine before 9.0.5, but obv we got quite a bit stronger with reprisal and the dmg buff. That would be stupid to deny
thats good to hear, whats a good resource to look into for the latest stuff
Hasn't been any latest stuff, if youre looking for tanking resources, icy veins guide and tanknotes are a good place to start
Nothing happening to tanks 9.1
ty will look, yeah i saw the bis legendaries dont really change
Feels like for us to get a new bis legendary theyβll either have to rework our class or release something that gives us the same benefits of reprisal + a bunch of other stuff
Which is just op
βοΈ
I mean rep is kinda busted, have the same SW cd as (bolster and the wall) but have more effective block uptime and damage
π€
True
U can we just loose a bit when it happens
But oh well borrowed power for an expansion again

π«
whats good tanky boys! getting the itch and thinking of resubbing. how's prot warrior doing in high keys atm?
doing good
Prot warr is great in the right hands. Andybrew's warrior has 3,45k rio right now
top 7 in the world for every tank and he can definitely do higher keys if him and his team pushed
At 1 point u had dh 1, prot warrior 2, and druid 3, in highest keys done prot is fine at high levels
Hey, asked several hours ago that I feel rage starved. You guys said you need logs.
Screenshots out of details fine too ?
Eg. 35% uptime of shield block
No
Lot to unpack there
Logs are far better, details generally tell us nothing
Details shield block uptime is useless
That's very low uptime tho
Even if its not the correct thing to look at
It's still very low
Yeah but the best advice we can rly give there is "read the guides and implement what you learn"
Do u spend much rage on Ignore Pain?
Not really
is improved shield block worth it?
TBC question?
yea
Afaik yes, it's the best way to cover crushing blows
But you'll want #mop-discussion or the Fight Club discord for details
aight
Hey all, I recently picked up my warrior and finished leveling. I've tried to find this info online but can't. I'm not sure if it's my inconsistent play still or not, but ... does a priest PW:S still mess up rage generation?
you barely get rage from damage taken anymore so idk
Ye it's 3 rage per second ( if you get meleed that quickly)
So nothing really that fucks you up if you miss 1 or 2 hits off of it
if that even is a thing anymore
Gotcha, prob just me not knowing the spec very well yet
yeah nothing ive ever noticed
Ill have you know, my new BC War gets all his rage by getting smacked around like a rag doll π


anyone free/up for some brainstorming for optimizing?
Whats up
about what?
In b4 vers stacking question
should we be saving soul ash for 9.1 on new alts or no need?
thought i saw that u can get better leggos for same price or something
U still need it for ranks 1-4
what soul ash 
u need soul ash form 1-4 and u need the new stuff from the new layers next patch, also u can transfer soul ash to other chars so u can hoard a load now
and give it to alt if u dont need it
which u wont as rep is still our best leggo
Watch them nerf Reprisal to ground so other options look more "appealing".


oh so to make a rank 6 leggo u need the usual 5k soul ash for rank 4 and then 2k soul cinders?
so theres no harm in my making my leggo now then?
βοΈ
new to prot and reprisal, do you guys pop 2 charges of charge and intervene every pull? is it normal that spear of bastion is my highest dmg ability? what % uptime should my shield block uptime be at the end of a dungeon?
for q1 you can mostly just play packs normally with reprisal and use intervene/charge again to kite when approprite
like interveneing out to a ranged party member if necessary
in m+ i also focus a melee and have a macro for cast intervene on focus
so it's basically another button you press for sb, free rage, and a revenge
Revenge should be your highest dmg ability (for overall dmg in a dungeon)
SB uptime you need logs to gauge cuz details metric is useless.
why is details useless?
High uptime can still mean youre playing bad if you mostly have it up when theres no blockable damage
There is some value to the details one because, afaik, at least it tracks combat only
But it won't get you to the number we typically reference here which is effective uptime
Like say a boss is doing a 5 second spell cast and u have SB up, that increased uptime by 5 sec but it actually totally wasted the charge of SB
^
Hey so, is rally generally a more valuable raid CD than AMZ now given 9.1 nerf?
In raid
Define much more valuable
You're always going to have a warrior for shout and rally
I think Rally still sits in the "nice to have but not needed" category
also keep in mind AMZ scales with hp, so BDK AMZ will be more valuable than ADK's
But WF guilds will always bring 1 warr for shout
yea monk, warr and dh are mandatory. dk is not
i mean like say u have a dps warrior, a wind walker and a havoc
so all buffs covered
is a DK tank or warrior tank more valuable for their raid CDs
yer but compared to other dps specs they are a bit meh
so u take the buff in a tank spot so u can have say another warlock or somthing
duh, but roster is roster, so you work with what you have
If thats the case you just play whatever tank youre more comfortable on
say youre comfortable on all lol
yep
Now youre just being difficult π
not exactly, you are LOL. all i'm asking is if anyones aware of whether rally or AMZ are more valuable raid CDs after nerf
play what you like more. I wish I had that kind of freedom of choice
If you dont have a dk period you bring the DK for AMZ
Depends on the raid mechanic
I still think rally is better even after the buff
AMZ is still good, especially on BDK because more hp
But you're likely going to have an unholy DK
You're throwing if you don't dedicate a melee slot to unholy tbh
Having multiple can be good
But if you're gonna have multiple it's best to just fill as unholy
just saying, bdk amz is tight, more hp probably more vers
yeah but its still hella disappointing compared to what it was in 9.0/905
Regardless
It's not worth worrying over tank selection unless you need to fill a specific buff/CD
yea, if you have monk/dh/war covered by dps just pick whatever you like more
yeah im just a lil bored of my veng and since havoc is good/we recruited a havoc
im tryna decide which tank to play
you have a great opportunity to just pick the most fun for you, don't waste it, I'm jealous
Or just play a warrior and make your dps warriors worry about the security of their raid spot
Facts
just got this warrior to max level yesterday, so far im finding warrior pretty fun
would love to play my pally, but unfortunately... lol
especially if you're a "normal" guild that gets to last bosses already geared and not in the first week of progress, pally is fine
No but the problem is everyone thinks they are
Hi guys!
I'd like to ask about the Devastator perk. It says that auto attacks have a 20% chance to reset the cooldown on Shield Slam. At around lvl. 35 the Shield Slam gets an upgrade that allowes it to have 30% chance to be reset by using TC, Revenge, Execute and also Devastate.
What happens to the Devastator perk? It becomes a 30% chance or it stays 20%? Maybe they add up to 50%? (I bet it doesn't)
Stays at 20%
But it's more resets than devastate on average
Also i couldn't imagine doing the movement on sire as a pally lol
I don't like both wheelchair specs too, but to each their own
I'd honestly probably play BrM rn if I wasn't locked into warrior
I'm exactly the opposite right now lol
Thanks for the quick answer!
I like vipping around on veng but the rotations boring af
Warrior seems a bit more involved but that may be just be cuz im still learning lol
no you're right, fracture soul cleave spam gets old fast
feels like there's something weird with VDH resources right now too
Ya and defensives generally dont cost anything more than a global
So theres never really a choice to be made on how to spend resources like a warrior
You're either overcapping pain or starved and need to wait around for more to use stuff
I think Fel Dev should require less/no pain and all your generation should be toned down a bit
"right now"
VDH is anything but well thought out
Hmm i donβt ever feel like im overcapping or out of fury on veng
i probably spent like 2 hours spec'd vengeance in all of BFA lol
so right now is all i know
You maybe get 3 empty globals a fight which are filled with sigil of flame
its like 4 different tanks mashed into 1
or well half of 4 tanks
mashed into 1 mess of a class
sigil system
brand "system"
soul system
pain system
all mashed together none of them designed well
having two buttons system
while also having massive downtime on your active mitigation
aswell as having a 6sec godlike window every now and again
a huge mess of a spec
But nom the self healing is supposed to cover gaps /s

well not massive, with leggo you weave in something always
im talking demon spikes
π©Ή
Dh has been weaving something to cover since its inception

yea, but demon spikes is not everything, you got fel dev and fiery brand
Theres almost no downtime in active mitigation with fiery brand leggo, i dont think defnesives are the issue
it still is a glaring design issue
it is, but kinda fixed accidentally by leggo
And tbh, warrior doesnt have much more of a rotation without charge weaving
who has
Uh we shield slam tyvm
No counting defensives?
Consecration
thats more a maintenance buff / filler
And yeah sotr is defensive but also does dam
for when your other 3 buttons are on CD
well, monk has tiger palm, keg smash, blackout kick, rushing jade wind, spinning crane kick, breath of fire as rotation
So does shield block if you count its buffing of slam
I suppose ya
if we count maintenance buffs
also chi wave if you spec into it
yea of course
I fully agree DH is most simple, theres never a real choice to make
U either spam 2 buttons or hit a cd lol
they should rework the spec
Ill have tou know my arms rotation in tbc classic is extremely complex, i slam and slam and then press mortal strike and on rare occassion when have the rage i even whirlwind
the only decision on DH is do I hold some pain for my fel dev basically
and either go full on 1 of the 4 systems they have
make VDH a full brand spec
or a full sigil spec
not this weird bullshit that is fiery brand wannabe button
and then they bring out sinful brand
to make the brand system a reality
like come on
decide on 1 thing
Tbh coming to warr from DH the amount of choice actually feels a lil overwhelming at first LOL
pwar is one of the few tanks that has a choice in their rotation
between offensive and defensive
Do i do damage or do i scream loudly at mobs that want to hurt me
which alot of people struggle with to play properly
It can be annoying if u want to parse
not really
if you want to parse you know what youre doing
not much thought process going on
you cant parse if youre not knowledgeable or experienced
unless youre vdh
You dont parse unless you have the fight down pat with consistency which at that point you know what you doing
vdh ceiling is incredibly low compared to the other tanks
bear has among the highest ceilings for parsing
I mean that to parse youd have to give up some defensive use, which isnt the case with DH for example
In overgeared farm ya
even on first kills i got my orange parses
cuz playing optimally often results in high parses already
its only the top 5 where shit gets real hefty in differences
same for monk, you're never doing anything different defensively/offensively. the only thing you can do is intentionally take more damage during your Nizzy, so he stomps for more. invites degenerate gameplay like spamming /sit macro to get crits in the face
if you play optimally, you will automatically get a good parse
yea
I mean any rage spent on ignore pain is a dps loss
not always
Explain
But that video posted in here the othwr day told me all i spend rage on is IP how can i be bad if i do that?

if youre in danger of overcapping, youre better off using rage on IP
cuz its off GCD
well duh
i accidentally used 3 more IP on my #7 huntsman kill than on my best parse before
but did 300 dps more
went from 2 IP to 5 IP casts

Ip dps increase confirmed
you heard it here first folks
Taking revenj off my bars
WW π
Blizzard probably thinking to themselves ways to make us use it as we speak
Tier set is gonna be built off ww
tiersets give bonuses
for || pet battling ||
blizz is really trying to hold off on the idea of binding playerpower to sets again
so i wouldnt count my horses on them giving proper bonuses
I expect it will be minor shit
Like shield slam gens 1 additional rage or something, nice but overall unimpactful in any real way
Then they can say see we gave it
I mean, those gems are the sets, they just don't want to think of unique bonuses for every spec, so they jam it all in generic gem bonuses like more dot damage etc
increases target cap numbers
ΰΆ
the sets are coming in 9.2 host
they mentioned that
Its gonna be class generic for sure but prob not as broad as the gems
So look at stuff shared between the specs prob
They def too lazy to do spec specific
yea cov legendaries, not sure who is it for
say it again
At most if its even somewhat spec specific itll be same bonus but applying an aura buff to signature ability loke bloodthirst, revenge, mortal strike
And thats being optimistic if you ask me
i miss the dragon soul tier set we had for pwar

shield wall becomes a raid-wide effect
Thats some strong hopium
Tier set turn rallying cry into commanding shout
I said commanding

battle shout turns into pride shout
revenj turns into BFA full-buffed TC
Revenge causes your next shield slam it hit 5 targets
Or every target with deep wounds
And shield slam casts cleave
Ez pz
Though being able to cleave shield slam would be cool
Or hell execute/condemn
every button casts revenge
Except revenge
Revenge does 150% more damage if it only hits in be target
revenge does 150% more dmg if the target is chilled
π€
Your initial Demo Shout procs Avatar for 5 seconds and casts a free TC.
Every demo shout*
Well I mean like yes every Demo shout but when you cast it you get 5 seconds Avatar and a free TC. So yeah every time you use it. Imagine that in keys?
Shit even on a boss itβll boost dps big time
Imagine how often you cast Demo shout. Now give 5 seconds of avatar every Demo shout. PLUS using avatar outside of it
Eh its more of a small QoL/dps boost
I think thatβs a good bonus. Nothing crazy but definitely a plus
I mean the SS cleaving would be broken
thats what set bonuses should be.
Letβs be real here lol
^
they should influence your spec's power by quite a bit
they wont cuz blizz is dumb
but they should
It would also change your playstyle in aoe having to weave revenges inbetween slams/slam procs to maximize cleave
its hard to quantify for tanks since survivability is more pass/fail than dps
but dps set bonuses tend to feel 'good' at the ~3-6% increase for 2 set and 5-10% for 4pc. anything that gets in the combined 20+ range tends to be considered very overpowered
I guess but imagine if that was real. Prot warriors in keys would immediately jump to top Tank. Weβd probably beat most DPS if we had that. So now to balance it youβd have to boost alllll the other classes just so they wonβt get smashed by warriors. After all said and done, youβre making content remedial
I mean id imagine other classes would be also getting set bonuses here
thats the premise
So thats really hard to tell
So we want to just boost everyone up and allow everyone to push 20βs?
If every tank class got something equal to this then it wouldnt really change the status quo
everyone can push 20s

well the idea is that gear is meant to improve your character, and you need to see those improvements being able to attain greater achievements in game,
so kinda yeah, gear should boost you to do better at the game
I mean there would be no challenge than. How about you give people generic gear like we have now. There are sooooo many combinations you can run. Your character is as good as you, the player, makes it. Iβm always for more basic gearing and letting the players be the difference. Not the gear
i mean the content would also get harder over time
@jagged pier I partially agree
also gave better rewards than m+
Youβre basically asking for Diablocraft
you know that set bonuses have always been another tuning knob for blizzard
and that classes literally lived and died based on set bonuses
prior to bfa

i reckon you havent played legion
then they lived and died on azerite powers
yup
@strong forum trust me I know I mained a DH in legion.
ew
yeah so i dont see your point
But youβre making everything OP if you just want to buff the fuck out of everyone.
You wana run around like Diablo?
thats... kinda the point? remember MoP?
Smashing shit without worrying
you know they can always increase the difficutly according to player power aswell
right
WOTLK best expansion just mimic that and weβre fine
wotlk had op tier sets didnt it
Pretty good ones yeah
neither did legion
also you didnt need them in wotlk because the general playerbase was casual and didnt know how to log
Yeah but legion had artifact. I can agree with all of legion but that
a warrior didnt need shadowmourne in wrath
but you sure as hell did way better if you did
He needed armour pen

And a dream
we're not gonna agree here, i think we should get powerful items and gear, you think we should have stat sticks. Which are both opinions to have
and thats that
Least favorite thing is when a stat stick trinket is the bis thing i could put on
so like 90% of trinkets
Yep

I miss cool useful trinkets
we all do
They just need to bring back hit. expertise. defense. Thatβll give you plenty of hearing options that are class and role specific. That make more sense
And being incharge of my own survival
hitting arbitrary thresholds so my character doesnt miss
π€’
they should bring back reforging now since those things are out of the game
Thereβs no βdepthβ
Which i could do with my cool trinkets damnit! Lol
hit and experise are one of the worst things a game can ever have
Itβs just βhighest item level winsβ
theres no depth to hitting hit cap and expertise cap either
The "depth" is the fights and class mechanics imo
Well class mechanics have only become easier imo
Since when

nobody gonna disagree with that
the turtle build fan bois will
We call those people cowards
tanks arent tanks in classic by a long shot
And I love retail more than classic but I mean thatβs why I tank. Why limit yourself to a DPS when you can be both in a tank role
Half the time in keys im always above a DPS
damn
thats some bad dps players then
if youre anywhere near 80% of a dps player, that dps player is bad or a warlock

Warlocks own
5.5-6k from a Prot Warrior beats A LOT of DPS in the 13-17 key range
only on high keys, erga
Well maybe 6k. But I see a lot of people only hitting 5.5k at most
very bad dps then
why would you play anything but affli
destro is just a worse firemage

if you dont play affli as warlock, might aswell not play warlock
Wild take
while tanking sludgefist, should the tanks only be getting either melee or giant fists or can it be both aswell?
trying to use reprisal optimally and i'm on 80%+ uptime on it with 88% on my last try so i take loads of less dmg than my other tank, but he's getting some giant fist hits aswell
this is dmg taken on our last attempt
It's easier if the other is MT
trying to figure out if im gutting him by getting pushed back and intervening to get shield block uptime
yeah he is Mt'ing but i sometimes take aggro

he's a prot pally
How

Prot pally should do like easily 1k dps more than you
If you're getting aggro that means he sucks massive dick

But any who, you should charge on every roar
oooorrrr we have a #1 200iq pwarr in here
@jagged pier plug your vid
Preferably on chain slam targets
Intervene your cotank and Pop SW if he's in danger
yeah that's not the issue right now, it's ppl failing moving out of rubble or breaking chains which guts us xD

Not your concern Crex
Cuz it's the best fight in CN
For healers and tanks alike
Literally the best fight of the tier
only had to tank from arti upwards so haven't done the ones before as a tank yet
Slg depression already hit me on council
Artificer actually
The everlasting dread
Of inevitably stepping closer
Boss by boss
To the worst boss since forever
i hope the next tier wont be incredibly repetitive in theme
if everything looks the same it'll just be
not fun
and "dodge swirlies"
cant wait for DDR the encounter
its a bit out of date at this point
yeah maybe
but the reprisal usage still checks out
and general idea of the fight
good point
something something shameless plughttps://www.youtube.com/watch?v=zNrx_TNv1No&ab_channel=Jakeyplops
In this video I discuss why I used reprisal for mythic sludge fist and how I used on the fight.
Talents run - Devastator/ Double Time/ Booming Voice/ Bounding Stride/ Indom/ Into the Fray/ Anager Management
lemme just watch it after raid π
is there like a sweet spot for dumping rage before using a shield slam proc
i know it generates 20 rage, but sometimes i use it at say like 76 rage and then my next melee hit also generates rage causing overcap
But in the event of overcapping I'd prolly reflexively use IP
^^
I often also use SB even when not tanking cuz im so used to just pressing it
Takes actual thought not to press SB
I did that tons on shriek
Use my 2 charges when I'm not tanking
And then tank and have to use SW or LS cuz I don't have any charges left

yer if i get them back i will
nothing like using a big defensive CD you wont need for a while because you dont wanna pump rage into SB
It's moreso cuz I don't have charges left for when I actually needed them
is there something other than SS thats generating rage?
But in execute I don't know what SB is
Thunder Clap
sometimes im at like 92 after SS and then suddenly at 100 without pressing anything
And charge
Auto attacks generate 2 rage
Getting hit generates 3 rage
Thunderclap generates 5 rage
Avatar generates 30 rage
ahhh getting hit okay
1 sec icd
so then i prob shouldnt use SS at 84 rage like someone said
Charge generates 15+20 rage(if reprisal equipped)
like if im at 84, i should prob use IP before SS
Demo shout with BV talented generates 40 rage
Ravager generates 60 rage
Spear generates.... 36? Rage
i mean just passive stuff
Just keep spamming Revenge? If you taking damage, use IP.
Kinda straight forward if youβre tanking a boss.
sorry so what im wondering is, if im currently main tanking (so taking damage) + taking auto attack rage into account
and what rage level should i dump before pressing SS
without risking overcap
im doing it at around ~80
so ill always dump before SS if at 80 rage
otherwise i SS on CD
It depends on situation. Are you planning on taking a big hit? Put it into a IP+SB. Are you sitting safe? Spam revenged non stop.
You can spam it. Like I said itβs situational.
Waste of a global to use 2 revenges unless TC and SS are both on CD
If thereβs nothing going on. Not at any risk. No issue whatsoever
What is your item level @muted arch
You always want the CD on SS instantly used because of the 30% reset chance of Revenge and TC. And the 20% reset chance from auto attacks(devastator)
obviously ?
oh like ilvl 200, just got to 60 yesterday lol
All of this information is on every warrior guide that exists
"spamming revenge" is misleading for someone that is new
Iβm not being a duck. Iβm just saying itβs all available.
If you look on icyveins wowhead noxxic they will all give you this
okay so say im at like 85 rage or whatever, and get a SS proc. Im currently offtanking (not taking any damage), do i IP>SS or revenge>ss?
After taking what those guides say. Then tweak your playable
But that's a very very niche situation
No SS is more
But you donβt want to overcap. So you use the revenge first than the SS
Like the situation of almost overcapping with nothing else ready is so rare
Incredibly rare
i mean step one is to not be in that situation in the first place by properly managing rage
Yeah that's rare
i feel like i'm only risking rage cap when i run ravager
yeah but im saying if u dont need the IP
@muted arch if youβre tanking a boss. Currently tanking and taking damage you should almost always have either a SB or an IP up. (Sometimes both at the same time). Doing this should cause you to never be capped.
Wasting rage or a Gcd is worse than overcapping ip shield
@muted arch also what legendary are you using? And what is youβre Covenant? This will change things possibly. Like your possible rotation.
yeah if you're at ~85 rage or w/e and you have SS ready
SS + IP -> revenge is what i would do to avoid capping and managing SS on CD
it will not change things, other than the fact that SS with the wall generates 20 rage
This
Nah it can. You have Aftershock. So that is also a way to generate rage abs plan on incoming rage
With the exception of u condemn in st when u can instead of revenge
So for instance you donβt want to aftershock if youβre close to full rage. Dump some first.
Overtime.
okay but like theoretically speaking here
if u wanna max dps, does it really matter if u use IP or just overcap
cuz realistically, wahts the difference lol
IP is a dps increase if it would save you from capping
IP>overcap
Well if youβre using AM spec than yes
how so?
because of AM
Don't overcap rage because you lose that rage for AM
ahhh
AM will reset your cooldown quicker
right but
okay yeah great point
Of course
who's got a calculus formula for the maximum amount of overcap that decreases dps
1
x>0 is a dps loss
also if it happens like once a fight, you're not going to see dps gains by worry about it or not

hahaha i figured if u overcap by say like 3 rage, using that 43 on revenge would be more dps than dumping 40 into IP
Depends on spec. BSC prolly. AM maybe not.
idk tho
anyway i know what im saying is pointless hahaha
yeah because you're not just comparing revenge vs IP
its revenge vs IP + SS or something
^
and SS is more damage per gcd than revenge
Opportunity cost
so its already the best
Would you recommend using booming voice of if you have alar trinket, or blood scale trinket? Currently have DFV and SLG trinket
like if u at 86 rage, and get ss proc, ur choice is either IP + SS or just SS, take the 1 rage overcap then revenge
booming voice is used if ur not taking reprisal
trinkets have no impact
Neither has an impact on trinket choice
Mmm. Got it.
you can IP + SS then revenge, remember you still have that other 50 rage leftover
or w/e
I would IP
For the big revenge dam
yeah i also IP there on reflex
im just wondering theoretically which is more dps for fun
its probably basically equal dps wise, but you get a 'free' IP
What would opener look like? Charge, clap revenge? Currently NF so maybe someone can help aight hat
basically equal like single digit dps variance
ravager charge revenge
claps low on the prio nowadays
For m+ I open with TC cuz it hits in a bigger radius
nome also wants to live in the BFA glory days
Is that like a lil tribute to bfa?
Ravager - charge + avatar + SB - TC - SS - revenge
Smth like this
Along those lines
Maybe revenge before SS
No it's better for aggro
