#nms-legacy-ships

1 messages ยท Page 102 of 1

quasi nova
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got 4.9k maneuv

tranquil adder
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but my exotic, with only 2800+, has a speed display of 450 when flying on planet

vital pelican
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maneuv โ‰  speed in most cases

quasi nova
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reaching 500+ in atmos

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anyway it's just a number

tranquil adder
vital pelican
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my interceptor has 3.4k maneuv, but can get up to 650u/s

quasi nova
dreamy crypt
quasi nova
tranquil adder
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i think the numerical speed display when flying on planets is kinda off, and depends on the planet too (the closer to the sea level u are, the lower ur speed)

quasi nova
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if i go all out on speed (but turning become shit) i can reach 600+

quasi nova
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airless planets don't do that

tranquil adder
quasi nova
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well it is

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i remeber getting high up (not in space yet) just to travel faster

tranquil adder
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in any event, once i raced a friend on a planet, i used my speediest ship while he used his unupgraded hauler, and although he couldnt catch up to me, while i could overcome him, the actual speed difference was much, much lower than what you'd expect judging from the numbers

quasi nova
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yup

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because maneuv is speed/turning radius/boost power/Acceleration

tranquil adder
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so what i believe is happening, is that there is a speed cap that is not reflected in the numerical speed

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and past that threshold it is only ur turning speed that improves

quasi nova
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you can go faster, but it's harder and harder

tranquil adder
quasi nova
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the module placement change that too

tranquil adder
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yea, its either a hard cap or a soft one (diminishing results)

vital pelican
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a unit in general makes no sense

quasi nova
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anyway even if the speeder is meant to be faster in atmos, a good interceptor is faster

vital pelican
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if a unit is a meter, then the fastest possible ships in the game are slower than commercial jets

quasi nova
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it's not meters XD

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it depend even if you're on the ground or not

tranquil adder
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yeah, interceptors seem to be the best all-around, at least for combat, save for their big size and their shield recharge consumables stacking only up to 10 instead of 200

quasi nova
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i saw someone trying to calculate the distance and speed in km/h and it was either super slow or insanely fast

quasi nova
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use phase beam with the upgrade

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never run out of shield

tranquil adder
vital pelican
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oh this could be good

tranquil adder
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not sure if phase beam recharges shields in pvp, but even if it does, 200 vs 10 is a great difference

quasi nova
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i always forgot that game is multiplayer ๐Ÿ’€

vital pelican
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i can make a ship with T SC slot pattern

quasi nova
vital pelican
quasi nova
tranquil adder
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my own ship that got featured in yesterdays hero2u video is T slot and reached 3140.8 manuever ๐Ÿ˜„

vital pelican
quasi nova
tranquil adder
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its a great ship! and i know many who love this cockpit

vital pelican
quasi nova
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well the needle nose pairs badly with the heavy side imo

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but still a nice find

tranquil adder
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i really recommend u make a nice post with glyphs and everything, will make other ppl happy!

tranquil adder
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take 2 ๐Ÿ˜› there's no rush

vital pelican
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is there an official name for the T pattern

quasi nova
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T pattern

tranquil adder
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i call it T, others Tetris T block ๐Ÿ˜›

quasi nova
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yr'oue welcome

tranquil adder
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pics speak for themselves though

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if u find it easier, follow the template of my own post, just replacing the info

vital pelican
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S class, T shape Adjacent 4 SC slot custom fighter in Euclid (glyphs in screenshot)

Parts: Needle Fuselage, S-Class Reactor, Hardframe S-Wings (Fin), Mono-Thruster

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there we go

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i'm gonna make it and try it out now

tranquil adder
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excellent ๐Ÿ˜„

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my only edit would be to include the word "custom" right in the topic

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so that its extra noticeable that this is a custom ship

tranquil adder
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perfect ๐Ÿ˜†

loud knoll
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spent 2 hours looking for fan wing

vital pelican
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yeah that's some pretty good damage

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a cool 138k dps

tame patio
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how to get a ship code ?

vital pelican
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Highest maneuv on this thing so far is 2.6k

tranquil adder
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to get highest maneuver u also need the system with polo+artemis+3 trails

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like this:

vital pelican
tranquil adder
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all trails work the same, even the basic ones

vital pelican
tranquil adder
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polo in middle, 3 trails + artemis adjacent to him

vital pelican
tranquil adder
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i use 4 trails but i think it maxes at 3

vital pelican
tranquil adder
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well, artemis does provide adjacency for polo

vital pelican
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what's the pulse engine layout there?

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i'm trying to optimise this one

tranquil adder
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without her i drop to 3091.2

tranquil adder
vital pelican
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what if you move the trail down by one?

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I managed to get to 2.8k maneuv

tranquil adder
vital pelican
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which upgrades are which?

tranquil adder
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for some reason i get 0.2 more maneuver by mixing an s class with the x class

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despite the s class only having a max maneuver of +18%

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and of the x class, one is 19% and the other 20%

covert matrix
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Fighter with biiiiig engine... Chrome/orange with teal accents, Euclid. Found as C-class. Comms station and save point next to it.

vital pelican
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out of curiousity, how are you arranging your launch thruster upgrades?

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i can't get this fighter to be very fast

hearty flax
vital pelican
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tops out at about 500u/s

tranquil adder
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and btw 500u/s are by no means slow

mellow sage
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oh yeah what does u stand for

tranquil adder
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unit

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i usually test maneuverability roughly by how well i can strafe around an object in space while keeping my head on it

mellow sage
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thats sorta bruh

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"my house is 500 dollars away" XD

tranquil adder
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yea well, there is no accurate correlation between nms units and our own terran metrics (feet, meters etc) of space

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at least not to my knowledge

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but they still provide a way of comparison between them, i.e. 500u/s > 350u/s

vital pelican
tranquil adder
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in my experience this can vary from planet to planet, but id roughly say its quite fast

hearty flax
vital pelican
karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

vital pelican
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currently it goes at 630u/s

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but i think you can arrange it to get 650

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i just forgot how ๐Ÿ’€

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it's a really weird one, because the sc slots aren't adjacent

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only two of them are

tranquil adder
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yea when it comes to sc optimization, u can never really be sure u're done until u try everything and switch it with everything else! s/x class mods go into 3 sc ofc, but the rest is a matter of trial

west bough
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Woo! Just got my first dreadnaught, it was S class on the first try ๐Ÿ˜„

wooden harness
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nice

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they seem to be more common in S-class since I got mine second try

gusty oak
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Found this neat thing :D

chrome fable
abstract geyser
chrome fable
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Everyone knows you fly a lot faster in space, but there's differences even in atmosphere.

chrome fable
vital pelican
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i did an entire reddit thread on that one

compact maple
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Can anyone share a Fighter Afterburner wing location?

tranquil adder
mellow sage
quasi nova
quasi nova
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iam launch the game and start flexing my interceptor

tranquil adder
quasi nova
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i know, i was jocking ^^

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reaching 3k on a "basic" ship is super hard

tranquil adder
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yea, its the highest i ever got (not counting solars and interceptors)

chrome fable
quasi nova
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solars have a bonus tec so they are cheating XD

tranquil adder
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yea, but interceptors also get cheaty maneuver rating

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dunno how they get that extra 1k, they dont seem that much more agile

quasi nova
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due to speed yea :/

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if you really want to do some stunt, get an exotic

tranquil adder
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at least their turning speed is not like 1k more than fighters or exotic

tranquil adder
quasi nova
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i will send you a pic of my guppy

tranquil adder
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and i to u ๐Ÿ˜„

quasi nova
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i think it's ** normal ** to have a tech inventory looking like that

chrome fable
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Honestly I genuinely don't see a point. AI ships can barely outtturn you even if you're in a hauler.

quasi nova
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big numbers go BRRRRR

chrome fable
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Speed is good yeah

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Turning? Eh.

tranquil adder
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my guppy ๐Ÿ˜„

quasi nova
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ima send pics of : my best find, my interceptor and my guppy

quasi nova
tranquil adder
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i must say, what i miss more on my new fighter is the guppy shielding

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the fighter has like 320

chrome fable
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It is nice

quasi nova
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shield is overrated anyway

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

tranquil adder
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but the guppy also has double hyper range and consumes less % with each warp

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also cheaper launch costs but oh well

chrome fable
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Tbh guppies have what, 6 different parts? One per slot? And 8 color palettes?

mellow sage
tranquil adder
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they may have the different mosquito tail, or the wings that fold above

quasi nova
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exotic are either :
Guppy (no nose/top fin)
Royal (big nose and small topfin)
Mosquito (thin nose and big top fin)
Squid (unique model)

tranquil adder
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and the color of their side weapons differ

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ah ok, i thought dragonfly tail would still make it a guppy

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albeit a different kind of guppy

chrome fable
quasi nova
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tbh i think guppy and royal are the best exotics

tranquil adder
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i c

quasi nova
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but mosquito can be very good looking

tranquil adder
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for me guppies r the best ships overall. smallest size among their type too

quasi nova
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i have a nice red mosquite, mhhhh, mama

tranquil adder
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only u-ships (rasa+droid) r smaller

mellow sage
quasi nova
tranquil adder
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bean?

quasi nova
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interceptor with no parts

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can spawn naturaly and litteraly look like a bean

tranquil adder
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u sure they r smaller? i think they r way taller

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ive seen some, yea

chrome fable
quasi nova
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well, when landed maybe, but while flying, nop

mellow sage
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hm hm i need to pay more attention i guess

tranquil adder
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ah right, they retract their legs, u must b right

chrome fable
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I mean, idk. Haulers can get pretty smol

quasi nova
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exotics have very small landing gear

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like fighters

tranquil adder
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haulers can feel small if u r godzilla

quasi nova
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interceptor are meant to be way bigger, so hence the hight difference XD

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i've found a nice hauler once, i think it's as big as it can be

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very long and wide

tranquil adder
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the biggest is the one with the boxes, no?

quasi nova
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btw i just threw an explorer with the big barrel and big fins

chrome fable
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No, there's bigger wings than boxes.

quasi nova
tranquil adder
quasi nova
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since those wings can support 3 more parts

tranquil adder
quasi nova
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wait did my color changed?

chrome fable
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Balls with winglets, and fan wings with full extensions and cheese triangles.

quasi nova
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smth wrong, i can feel it

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that's what i got

tranquil adder
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๐Ÿ˜ฎ u went from green to petrol?

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but u'd get lvlup reaction from gunter

zenith bolt
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I dont suppose there is a new chart yet for showing names of parts?

quasi nova
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here, see that massive ship XD

chrome fable
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Just load the game tbh

quasi nova
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And my interceptor's stats ^^

chrome fable
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It shows all parts in the crafting interface

quasi nova
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only a bit of cheat because i moved a SC slots 1 slot

chrome fable
zenith bolt
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Yer Im thinking for posting ships without disassembling 3 ships

quasi nova
quasi nova
chrome fable
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Wings have most parts given a name, but many other parts don't.

zenith bolt
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Im just thinking if I post an original fighter, I want to post the parts it breaks into without buying 3 of same ship

chrome fable
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Like explorer bodies and their six freakin' slots.

quasi nova
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that interceptor lookk small in comparaison to my cargo XD

tranquil adder
chrome fable
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For haulers, same.

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For explorers, basically don't bother.

quasi nova
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oops i meant that

chrome fable
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All three parts of an explorer tend to be very badly named.

quasi nova
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sound engine is litteraly breaking when firing

zenith bolt
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Hmm Ill try this ship catalogue mod maybe

chrome fable
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Honestly I so wish they just fix explorer engines.

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I love explorers, but their engine plumes are so awful.

tranquil adder
quasi nova
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i have some bads news if you wish to engage

tranquil adder
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one number: 177k

quasi nova
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196 738

tranquil adder
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๐Ÿ’ช

quasi nova
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get gud

chrome fable
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I love that DPS info implies you should be firing every attachment at once.

tranquil adder
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what? no way

quasi nova
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it's i think the Absolute Max

tranquil adder
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pic or it didnt happen

quasi nova
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with the modules found by the community

tranquil adder
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let me get my own pic cause i cant find it

chrome fable
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Me with a 3k starter ship in a corner:

rapid steeple
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whats the easiest way to get a sentinel ship? im trying to start the autophage questline and thats the main roadblock i have

quasi nova
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ii have an exotic with 1.3k and it's so fun to fly around

rapid steeple
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alright, thanks โœŒ๏ธ

chrome fable
zenith bolt
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Original Orange Hauler, Euclid, Longshore Cockpit, Megalith D-Wings, F-Wing Megalith Engine

abstract geyser
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found this cute fella

compact maple
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I really need the Afterburner wings for a fighter. I am desperate.
Anyone have a location to them?

zenith bolt
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maybe serach my posts with fighter you might find something

tender inlet
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Or nmsge

compact maple
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I've been doing all of that for 12 hours now

abstract geyser
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rate my pic

chrome fable
compact maple
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Dark

zenith bolt
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Hence why Im trying to name parts for each ship I find now, but I need to scrap 3 ships per ship to get all part names

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so its a pain in ass

chrome fable
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Check the ship building thing.

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It has every part visible.

compact maple
abstract geyser
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here without useless filters

zenith bolt
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I want a mod to scrap a ship n get all parts, already have one to scrap on freighter

compact maple
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Friggin PS5

tender inlet
chrome fable
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I literally don't see the issue. Haulers and fighters have 3 engines and 6 cockpits. Haulers also have winglet slots on engines, but you just need to know the shape.

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Sure, explorers are fresh hell. But they're also badly named. :p

compact maple
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There are 202 different wing parts

abstract geyser
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which one looks better? (theyre both C class)

ancient ruin
chrome fable
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That's one part.

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And most of them are just combinations.

compact maple
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Yes, I am desperate. I've been looking for more than 12 hours now

abstract geyser
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or this one

chrome fable
compact maple
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I love you long time.

chrome fable
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Also mixing engine shapes ew

abstract geyser
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this one is long

compact maple
chrome fable
abstract geyser
fast oak
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Dr doof vibes

chrome fable
compact maple
abstract geyser
abstract geyser
compact maple
abstract geyser
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thought this could help

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and this one is a B class

compact maple
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I just want it's wings ๐Ÿ˜ˆ

abstract geyser
#

here its taking off looks cool

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

zenith bolt
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Orignal Fighter Blue, Euclid

gusty oak
# abstract geyser what class

C class. I didnโ€™t get it, just thought it looked neat. Technically speaking I could make that exact ship since I had all the parts to do so lol

abstract geyser
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lol nice

gusty oak
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Is there a channel for showing off custom built ships yet? If so, whatโ€™s the name

zenith bolt
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this channel I think but please put that its a custom build, I think we making it up as we go along

gusty oak
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Noted

abstract geyser
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nice or trash?

zenith bolt
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What do you think is what is important

marsh tinsel
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Stats small test.
S reactor
All in the same SS
All same parts and colour
2nd done on a reload, 3rd done after scrapping the first
All done at the MAX damage potential point

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@quick herald as you can see no difference. I'm actually surprised i managed to stop it right on the dot on all of them

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Working on trying maneuverability

quick herald
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Sorry, did I suggest this wasnt the case? I thought this scenario was repeatable already

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I mentioned the stats before and after building were changing

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Also, are the stats repeatable if you swap a single part?

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Or even just the color

marsh tinsel
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how do you know if they are changing? it shows no values, it only shows the bar for chosing stat balance

quick herald
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Standby

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Need to get a cockpit still

marsh tinsel
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Kk

quick herald
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Waiting for the autosave, sec

chrome fable
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Parts change is significant.

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Color... doesn't actually seem to be.

marsh tinsel
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Engines change. Also reshuffles SC slot placement

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still done at the peak "upswing" of dmg

chrome fable
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That's... quite the difference

quick herald
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before assembly finalization

chrome fable
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3+3 less.

marsh tinsel
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yea that too, but its probably just cause of seed reshuffling

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same with the sc

quick herald
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and to ensure my active ship wasn't a possible culprit, i switch to base B class explorer

marsh tinsel
chrome fable
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In my experience, smaller parts do generally give less slots (except for hauler cockpits)

marsh tinsel
quick herald
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and i intentionally switched to an explorer to avoid that

marsh tinsel
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if in the end youre getting consistent stats regardless of what active ship you have, it dont matter

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just disregard the stats shown before finalization ig

quick herald
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The confusing part is that the stats prior to finalization also stay the same

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Btw, no change from changing color if were tracking that

zenith bolt
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There is likely to be a range of stats on same ship, just like vanilla ships

chrome fable
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If they're modified by a glitch, that glitch might just be modifying them the same way.

marsh tinsel
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What matters is finalized, disregard the stats shown pre finalizing

chrome fable
quick herald
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Im trying to say that the pre-finalization stats are erroneous

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Which is frustrating if you're trying to spec out a ship a certain way

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Without spending the parts

marsh tinsel
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its just a matter of knowing which ship parts give the most bonus on each stat. then balance the stat distribution as you want it

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we already knew for example the chunky fighter wings give the most dmg bonus

chrome fable
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I wonder where that data is stored.

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It has to be stored somewhere.

marsh tinsel
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maybe it just changes the seed which then determines the stats as well ๐Ÿคทโ€โ™‚๏ธ

chrome fable
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And the rng algorithm is so terrible it's this predictable?

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Highly unlikely. Even C# rng isn't this terrible.

marsh tinsel
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its not RNG, its procgen tho lol

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there's no randomization, its pre-determined

quick herald
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Hmm, finding other strange anomalies now when messing with upgrade seeds

chrome fable
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Which is then polled for ship parts and stats

marsh tinsel
chrome fable
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rng algorithm

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It's obviously procedural, since our PCs don't carry a quantum rng source.

marsh tinsel
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rng implies there is randomization of the seed, or the outcomes of the procgen.
This isn't the case. the procgen is static

chrome fable
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Because the seed is.

marsh tinsel
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the seed isn't randomized, clearly

chrome fable
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Minecraft worlds with the same seed are also same.

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But the internals use rng to determine specific features.

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Because an rng algorithm with the same seed, ran twice, gives the same string of numbers.

marsh tinsel
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there is no randomization of the output of the seed here.
Same seed gives the same results. hence i don't use the term rng ๐Ÿคทโ€โ™‚๏ธ

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rng is used for things like, which ship is gonna land next at the sttation, and what class it is

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not here

zenith bolt
#

same seed can and does give different stats

compact maple
# zenith bolt Orignal Fighter Blue, Euclid

The others kind of looked the same but had the wrong name.

This one has the very sought after Afterburner wings that I have been looking for 12+ hours. Thank you, thank you, thank you!!

๐Ÿคฉ

zenith bolt
#

I like the ship way it is, just been farming 3 or 4 fighters in that system

chrome fable
zenith bolt
#

thats why people used to reroll stats on ships, those people that were bothered, pre customisation

chrome fable
tranquil adder
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from what ive seen, the preview stats are off, and different each preview, but after constructing it the stats become the same

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also the stats anim of the gauges increasing and decreasing doesnt seem to have any bearing on the final stats

marsh tinsel
chrome fable
#

Are final stats different with different stations?

tranquil adder
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ofc, since stations change the seed

zenith bolt
marsh tinsel
tranquil adder
#

wait a minute. there is the case of ships of same seed having different stats than others, if they were less than S class and then upgraded compared to natural S (of same seed). i hope ur not confusing this case for that one

abstract geyser
#

should i take it?

tranquil adder
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nah, sc slots too far away

marsh tinsel
chrome fable
#

I will absolutely not be surprised if a ship is just generated with multiple "seeds" for player inconvenience.

quick herald
tranquil adder
marsh tinsel
chrome fable
#

Minecraft also uses multiple seeds. The one you can input is only for map objects and perlin stuff.

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("Objects" being dungeons and villages.)

marsh tinsel
quick herald
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Any ship upgraded to the next class will have the same stats of any other of the same ship that's been upgraded to that class.
The only difference is if the initial SC slot is in a different location (which i believe only affects interceptors)

tranquil adder
#

then why do all custom ships on same seed (same parts, reactor, station) end up with the same exact stats (disregarding the previewed stats which are off)?

marsh tinsel
#

The chunky wings still seem to have the highest damage bonus like before

marsh tinsel
tranquil adder
#

ahhh now i c ur point

chrome fable
#

Either way I do believe ship part stats are written down somewhere and not generated.

#

Just need to find it

quick herald
#

we could always know what the ship stats would be when upgraded to a higher class

marsh tinsel
quick herald
#

that part is locked in (haven't tested with built ships yet tbf)

tranquil adder
quick herald
tranquil adder
#

yes, but since s class cant be upgraded any more, they end up with stats with a random margin

quick herald
#

a C class ship upgraded to S will have same stats as an A class upgraded to S if they are the same ship design/seed

chrome fable
#

Sounds like class upgrade just resets stat seed to 0.

marsh tinsel
tranquil adder
tranquil adder
chrome fable
#

And it makes sense. Ship stat seed isn't stored.

quick herald
marsh tinsel
chrome fable
#

...Now I wonder if ships you build on different stations and then upgrade converge.

tranquil adder
quick herald
tranquil adder
compact maple
#

T Shaped Superchargers
Buildable Fighter
EUCLID
Enjoy!

quick herald
marsh tinsel
quick herald
chrome fable
tranquil adder
compact maple
quick herald
#

like, the stations setting the stats would not be any different than a multitool cabinet location having max stats for any MT in the case

tranquil adder
#

ah ok

quick herald
#

the problem is it's specific to parts selection, so if you wanted that specific ship piece selection, you'd have to go to that specific system to build it.

tranquil adder
#

cause mts found as s have always same stats, right?

quick herald
tranquil adder
#

yea same cabinet i meant

marsh tinsel
quick herald
#

and by same stats, i mean the stats fall high or low on their respective stat range for the MT type

tranquil adder
#

but if i know there's an s class mt with 48.3 dmg there, it would have that same dmg for everyone else taking it from same cabinet, right?

quick herald
karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

tranquil adder
#

im not sure about mt staves, i got one featured in one of hero2u's videos but i think i ended up with a lesser dmg roll

#

dont remember if it was natural or upgraded to s though

#

which is important ofc

marsh tinsel
quick herald
tranquil adder
#

i c. yea its my impression too

quick herald
tranquil adder
#

now with custom ships there can theoretically be a consistent way of getting a ship with not only great scs but perfect stats too, which wouldnt b possible with natural s class ship hunting

tranquil adder
abstract geyser
#

that is one cool looking sentinel ship

marsh tinsel
tranquil adder
#

we know this cause it was possible to get a different seed (with same headpiece) when staffmaking by moving a few steps around the machine, but they fixed it

quick herald
tranquil adder
#

but the reactor also affects the seed too, no?

quick herald
#

thats a good question, i was only testing with an S class reactor

tranquil adder
#

if i use a class reactor instead of s, ill get a different ship, not the a class of the s class i would get otherwise, correct?

marsh tinsel
#

given that all ship parts stack together, i find it weird if someone told me they hold any data of where they came from

quick herald
tranquil adder
zenith bolt
#

If any1 will know about seeds n stuff, or how the game works, it will be MJ, as he has made a bot and tore the game apart

marsh tinsel
tranquil adder
#

i can verify all parts (of same type) are interchangeable (not affecting the seed), ive even duped em and no change happened

quick herald
chrome fable
#

Ship parts are same as untouched upgrades, all stack and have no data except item id

tranquil adder
quick herald
#

@marsh tinsel have you made a copy of the same ship after already making it once? does it still produce the same ship, stats, etc

chrome fable
#

especially since you get a massive discount on S core.

quick herald
#

not reloading

#

just having two of same ship

chrome fable
#

Although it's not like nanites are hard to get.

tranquil adder
quick herald
#

just making sure there isnt some "advancing the seed value" nonsense like with ship upgrades

marsh tinsel
quick herald
#

perfect, thx

chrome fable
tranquil adder
#

ah ok u got this down i c

tranquil adder
compact maple
#

The Reactor Core affects the Decals also

tranquil adder
#

u mean a different-class reactor changes decals?

compact maple
#

Yes

tranquil adder
#

but this would conform with the idea that different reactors do change seed

#

so it is to be expected

marsh tinsel
#

Okay, now i have a reason to actually use less than S reactors lol

#

back to drawing board

tranquil adder
#

no no, its just changing the seed

#

no?

#

i mean, its the same as changing a wing for another wing

tepid tendon
#

Where do you get the reactor cores?

marsh tinsel
#

i wasn't able to change the decal on some fuselages even after changing parts

chrome fable
#

Buy tthem

marsh tinsel
tranquil adder
tepid tendon
#

ty you two.

quick herald
tranquil adder
#

always either the round decal or another but not the triangle

quick herald
tranquil adder
#

i notice this cause its my fav

tranquil adder
quick herald
#

hmm...thats a bummer

marsh tinsel
quick herald
#

triangle decal is "Authentic Ship Badge" lmao

marsh tinsel
#

this is so deep now lmao

tranquil adder
#

my ship got featured ๐Ÿ˜… cant stop saying it lol

compact maple
tranquil adder
#

i will do more testing, still looking for a true 4sc radiant pillar

marsh tinsel
chrome fable
#

Tbh it's kinda a bummer how easy nanites are to get now.

tranquil adder
chrome fable
#

10k nanites used to mean something.

tranquil adder
#

than the ship of the seed u would get directly with s class reactor

marsh tinsel
#

yea so just like before

compact maple
tepid tendon
#

@chrome fable Whats the easiest way to get nanites? I've been doing the infested planets.

tranquil adder
chrome fable
#

Bro

tranquil adder
compact maple
tranquil adder
#

my best was 3+1, i posted it already

marsh tinsel
#

its made a little easier, because you can buy modules at high discount and sell it to same vendor for a profit

chrome fable
#

Buy suspicious tech packages. Open them. Sell suspicious modules. 80k credits into 300 nanites.

marsh tinsel
#

don't think that's faster than outlaw station hopping still tbh

#

i thought you were talking about the orbital changes

#

yea the process is the same since the outlaw packages were in

chrome fable
#

Nah, orbital basically didn't change much

marsh tinsel
#

it did specially for newer saves / players

chrome fable
#

You can dupe nanites on old saves

#

But it isn't fast

tranquil adder
#

last thing i learned on that front is that u can refine hyaline brains into 250 nanites on the spot

quick herald
tranquil adder
#

i think that other than the round one, i also got another, lemme check some pics

marsh tinsel
tranquil adder
#

thats with radiant cockpit and droid wings and mono thruster

quick herald
chrome fable
#

Remember how excited people were for nanite farming via ship scrapping?

quick herald
marsh tinsel
tranquil adder
#

well there are 2 different round decals

#

one has a triangle inside it, the other has a line that makes it look like a Q

#

this is the Q:

#

im talking about the decal on the right wing, in front of the droid

#

its color does change from station to station, but looking to see if i ever got a different shape

quick herald
tranquil adder
#

yea but can u change the shape?

marsh tinsel
#

yea, i was testing around the snout cockpit for a while, never managed to change the decal on it

quick herald
#

But i still only get that decal, its never swapped with another

abstract geyser
#

ITS BLUE

tranquil adder
#

here's another Q decal of different color but same shape

abstract geyser
#

THE BREAKING BAD SHIP

marsh tinsel
tranquil adder
quick herald
tranquil adder
#

thats the one i seem to always be getting yea

#

its position is probably affected by the wings, but is it defined by the cockpit? or do all custom ships have decal_index=1 or smth?

sacred plaza
#

are sc slots random when building a ship, or is there a way to determine where they will go?

quick herald
chrome fable
abstract geyser
#

its slick

tranquil adder
#

damn, could custom ships always end up with same decals (but differently colored)?

marsh tinsel
#

Huge damage difference between stations tbh

tranquil adder
#

anyone has a custom fighter with a decal different than the Q?

marsh tinsel
tranquil adder
#

well, the manuever of the second one must be so high bc the pulse engine happened to be on sc

quick herald
#

the one on the left is probably much better overall

mellow sage
quick herald
#

i had a similar case where maneuv was about that high, then saw the pulse engine was on an SC slot, removed it and it dropped to like 490

marsh tinsel
chrome fable
#

I mean first one straight up has all better stats.

quick herald
#

like two identical explorers for example

chrome fable
#

Even maneuv is better.

tranquil adder
#

hm, i see that all my custom ships ended up with 101.0 hyper actually

#

so this is not random?

quick herald
#

oh, i guess it wouldnt matter, since parts would be different, huh

quick herald
tranquil adder
#

sry i meant hyperdrive

quick herald
#

yeah, no bonus

#

fighters get 0

#

so 101

chrome fable
#

Probably just a bottom cap

tranquil adder
#

ah right

#

so if u have no bonus u get dalmatians

marsh tinsel
tranquil adder
#

thats not the slow way, thats the only way to learn

marsh tinsel
#

likely someone has already doing some deeper testing like MilwaukeeScott

quick herald
#

wait...whats the higest base maneuv for fighters now (in game stat)?

marsh tinsel
#

this all started because someone in nms chat was underwhelmed with ship customization ๐Ÿ˜„
For min maxers and people who like to do the science, there's a lot going on with the update tho

quartz shadow
#

why tf is this ship so small

#

like legit mini sized

quick herald
#

multiplayer bug

quartz shadow
#

ah alr

marsh tinsel
broken jungle
#

Nice full white X wing shuttle, Euclid [ship is quite rare, it will take some time to spawn]

near void
#

Does anyone know where to find a dreadnought freighter? I am just wondering cause there isn't a chat for them

tranquil adder
quick herald
#

is that post finalization though

tranquil adder
#

no this is the preview

quick herald
#

remember, the pre-final stats are useless

tranquil adder
#

hero2u told me it changed to 499.5 (iirc)

quick herald
#

oof

tranquil adder
#

i know but maybe the pre-final stats still follow the correct stat margins?

quick herald
#

yeah, ive gotten pre-final stats that show 538 already

tranquil adder
#

omg rly?

quick herald
#

but definitely never seen that high before

tranquil adder
#

yea, highest final stat i think ive seene for maneuver is 511.3

quick herald
#

this one was 530

tranquil adder
#

final?

quick herald
#

i have a final stat of 518 now

tranquil adder
#

oh thats great!

quick herald
#

yeah, this was from my testing earlier, 518.3 for final

tranquil adder
#

very nice

quick herald
#

yeah, i have two sets of pre-final stats for this ship, one has 512 maneuv, the other 531.
both finalized ships had 518.3

#

damage also moved around a bit

#

oddly, shield stayed the same

tranquil adder
#

might have been coincidence, but ill keep an eye out

#

maybe the shield stat in particular is consistent from preview to finalization

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

quick herald
#

also, here's a high maneuv Radiant Pillar i just built

tranquil adder
#

nice! ive got a custom RP with even better slots if u want

broken jungle
#

White and blue sentinel/interceptor, Euclid

#

its actually greyish

modern dawn
#

I know you can build it but a very nice Vortex in the wild Eissentam

marsh tinsel
#

could build, but good luck getting that decal x)

modern dawn
#

also the 5 wing is really nice, i'm not a big fan of the 7 wing

#

i wish it didn't have a dorsal but i'm not sure if that's an option

#

.
I really like the design of this ship with the landing gear up, if yellow is your thing, it's in Eissentam
Yellow is not my thing so i passed, but I really like the glider/UFO design

#

just landing gear down it's a bit tacky, but landing gear up it's really streamlined

marsh tinsel
#

Yellow sentinel with red spine

modern dawn
#

oh yeah i know it just reminds me of a glider or like a stealth bomber but tiny

ancient ruin
#

quiting the starship parts hunt. I'm still getting too many errors. I'll wait till it's ironed out more.

compact maple
ancient ruin
#

PS5

#

I'm sure it'll be ironed out soon enough and I don't have any ships I wanna exchange with a fabricated ship anymore anyway.

daring scarab
#

Euclid, white and black Interceptor with those tank legs and top part! Planet glyphs are attached, system is Tier 2 so good luck!

#

(Posting this as someone wanted the Glyphs!)

vital pelican
#

no issues on pc

#

technically there is one but it's tiny

#

if you enter and exit the starship assembly thing while you have a notification from salvaging another ship on your screen, you'll get stuck in place until the notification goes away

#

but it's very obscure and lasts about 5 seconds so who really cares

tranquil adder
#

same thing can happen after previewing the mt on sentinel pillars and dismissing it

#

u get similarly stuck for some secs, during which u cannot move, and then it puts u back in the sentinel pillar dialog

hearty flax
modern dawn
loud knoll
#

this is my current and only fan wings

#

looking for a different kinds

hearty flax
# loud knoll ah sure

I have widebody, bulwark, and longshore fan-wings, and I also have impulse launcher and supercondor wings (which are also fan wings they just don't have "fan-wing" in the name)

loud knoll
#

widebody and condors would be nice

hearty flax
lucid smelt
#

What would you guys say a good cargo ship would cost for someone with 20 hours in the game?

torpid oyster
#

Ships with a lot of storage can cost a good bit

#

Haulers are a good bet for storage space, pretty sure decent ones sell for like 10-20 mil?

lucid smelt
torpid oyster
#

My personal starship, though the price is definitely inflated by the class, is ~145 mil credits. It also has max slots so that plays into the price

lucid smelt
#

Pookieโ€ฆ thatโ€™s insane. I got a long ways to go with this game ๐Ÿ˜ญ

loud knoll
#

realized I didn't have economy scanner installed

#

would have made ship hunting a bit easier

#

for example:

hearty flax
prime wing
karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

loud knoll
#

forgot I had one of this

supple quartz
# prime wing Why does it feel like all the best ships spawn at trade outposts.

Because itโ€™s arguably far better to hunt for ships at a trade outpost.

This is because trade outposts donโ€™t have set ships that spawn each wave unlike a space station.

So while it may seem the better ships are there, itโ€™s just because it can draw from the 21 ship pool on the first wave as apposed to a set number for that same first wave in stations.

supple quartz
lone umbra
#

For exotic ships do i just have to wait around and hope it lands or

torpid oyster
supple quartz
# lone umbra For exotic ships do i just have to wait around and hope it lands or

Pretty much, use trade outposts and donโ€™t have your ship on a landing pad (allows one more ship to land)

Exotics are a 1 in 301 chance to spawn irrespective of system economy.

If you want efficiency, be at a trade outpost, save in a spot where all pads are viewable or in a location that you can view them easily, wait for the first wave, check for exotic, if none, reload save and repeat.

supple quartz
torpid oyster
#

It is a randomly generated Xbox live username

#

Minus the numbers

lone umbra
#

Best way to find a trading post?

torpid oyster
#

Either the economy scanner or buy a map for one at the space station using navigation data

#

Economy scanner lets you find one for free in any system so itโ€™s better imo

lone umbra
#

Swt

torpid oyster
#

Though you need the blueprint and materials to build

lone umbra
#

I dont have it on my ship have it on my freighter tho

torpid oyster
#

Donโ€™t think it works with the freighter version

lone umbra
#

Ill just buy it then

#

What map am i buying inhabited outpost?

prime wing
lone umbra
#

I used this channel to find a system

#

So

torpid oyster
#

Thereโ€™s one exotic per system

supple quartz
prime wing
#

Oh ok.

torpid oyster
#

Whether itโ€™s the normal version or a squid

calm ruin
#

Just question, anyone know how to acquire this ship?

#

Seen it around latelty and it does look awesome

supple quartz
calm ruin
#

ah

supple quartz
#

An alternative way you can get it.

  • service bot
  • save editing or mod
  • another player trading (advise alternatives)
torpid oyster
#

Not really any easy way to obtain now

supple quartz
#

Iโ€™d argue the service bot is easy, but I get what you mean.

torpid oyster
#

Dunno what service bot is, mostly going off of the other two

supple quartz
#

Simply put the Service bot would bring the player the ship

fast canopy
#

found this pretty manta ray Sentinel in Euclid
Teal and Blue Cyclon Pi
w/ antenna, x wing rear, Long Spine,
hilt and vented wings

supple quartz
fast canopy
#

also, opinions on putting halo on needlepoint?

lofty surge
fast canopy
#

Im planning on building one, good to know

#

needlepoint, halo, mono thruster

lofty surge
supple quartz
unique pagoda
#

Do we have any info about what the max core values are for these new build-it-yourself ships?

quasi nova
#

i assume it's the same as naturaly generated ships

supple quartz
#

me lurking because Iโ€™m curious

quasi nova
#

same

supple quartz
abstract geyser
#

found this on pirate space station, euclid galaxy,

chrome fable
#

Mmm. Gonna do some science with spare ship parts I have.

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

jagged cargo
#

hey guys, i like VERTICAL SPACESHIPS in games/videos/movies, what are the best ones in NMS?

#

and best would be vertically downward (below cockpit)

supple quartz
zenith bolt
#

Yep only 1 i could think if but you beat me to it

supple quartz
#

Way old photo let me get an updated one but thatโ€™s a reference

supple quartz
zenith bolt
#

Sentinel design for freighter then also

chrome fable
#

There's also the lunchbox shuttle.

split breach
#

This is the updated model of slave body + dagger wings

#

Or with lance wings

zenith bolt
#

I didnt like flying those, my view seems obstructed somehow

#

I think ill try making a max warp explorer

supple quartz
#

That and explores look to much like knights or exaggerated emojis

#

Imo donโ€™t kill me ๐Ÿฅน

split breach
#

Also ajaru wings for good measure

zenith bolt
#

Is there a body type that gives more warp distance?

#

Or all same now?

split breach
#

Between the explorers? No idea

#

Max is around 3400 LY

zenith bolt
#

Thought that might of been increased, like with fighter maneuverability

#

Cause best used to be squid, but people are getting higher now with fighters?

supple quartz
abstract geyser
#

holy, those supercharged slots

chrome fable
#

Lmao, it's missing both of its wings in different ways

abstract geyser
#

the ships dont load all of their parts immediately, after like realoading a save on a space station and the ships starts coming in

chrome fable
#

It's not an issue

#

It's just that explorers can just not have wings in two different ways.

abstract geyser
#

oh then my pc is just baf

#

bad

split breach
#

Technically those "caps" still count as separate wing type

chrome fable
split breach
#

It could be that as well, yeah

chrome fable
#

My PC sucks, but i never had the issue of not loading things. Usually it's just the game lagging the hell out in atmosphere.

split breach
#

Nah, should not be a case for ships

#

Explorers are just wacky

#

They can have asymetrical wing setup and one side can roll this small cap

chrome fable
#

And the other side can roll a wing that doesn't exist

chrome fable
abstract geyser
#

should i go on #nms-questions if like ships take long to load their models

chrome fable
#

What's your ram and how old is your hard drive?

abstract geyser
#

ram is 12 gigs and idk like 4 years?

abstract geyser
#

just look at this

quasi nova
jagged cargo
#

yeah but thats not even close IMO and i HATE the look haha

#

I mean smthng like that haha

quasi nova
#

exotics maybe?

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

quasi nova
#

closest you'll get i assume

supple quartz
quasi nova
woeful agate
woeful agate
jagged cargo
supple quartz
#

Theyโ€™re about as close as youโ€™re gonna get to what you sent matey

woeful agate
jagged cargo
#

nice, that looks good, now i need to find how i get it haha

jagged cargo
supple quartz
jagged cargo
supple quartz
#

Once you are in the correct system those glyphs lead to you need to locate the ship.

For this ship no information given so use a trade outpost, wait at the trade outpost (without your ship on a landing pad) exotics are 1 in 301 chance irrespective of system economy, youโ€™ll likely be there a while.

Perch yourself at a trade outpost in a position you can see all landing pads or can see them easily, save, observe the first wave ship, if no exotic then reload and repeat.

jagged cargo
#

oki doki, will do so

#

tradeoutpost on any planet?

supple quartz
jagged cargo
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ok thx ๐Ÿ™‚

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other questiuon i have, whats the easiest way to get living ships (prefferably 4 different ones) i wan tto use them as my squaddron haha

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the last time ive got them was like 60+hours of hustle >.<

supple quartz
jagged cargo
#

or quicksilver ๐Ÿ™‚

woeful agate
jagged cargo
#

yes

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iv got myself another egg too via quicksilver

supple quartz
#

10k nanites is what it will cost to claim the LS

woeful agate
#

That means youโ€™ll need:
3 200 * 4 QS
10 000 * 4 Nanites

jagged cargo
#

whats ther not vanilla way? haha

supple quartz
#

Other alternatives if you want to stray from void eggs include.

  • player trading a LS
  • service bot
  • save editor
jagged cargo
#

i tried using nomnom save editor, but io find it useless cuz i coulnd change anything haha

broken jungle
#

Orange sentinel/interceptor with tank legs, Euclid

supple quartz
supple quartz
#

Unless you use the LS you got from the first starbirth quest you completed

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Then that will make 4

jagged cargo
#

ok thatz bot looks nice

supple quartz
#

Yep if you use that first and foremost any technical questions are better suited for the bots associated discord, the discord link is within the website that link goes to.

Put simply for the service you want.

For select service select ship delivery then at the bottom for ship type select living ship for ship seed you need to input a seed of a living ship you want, easiest way to get this is head over to the bots associated discord and browse previously shared ones, input that seed exactly there.

Make sure all other areas have been completed and you have followed the guide, start the delivery.

jagged cargo
#

thank you ๐Ÿ™‚

woeful agate
outer garnet
#

Anyone give me tips on how to find crashed ships?, preferably ones I can take and salvage?

abstract geyser
broken jungle
#

luck based

woeful agate
broken jungle
#

it can be C to S

woeful agate
#

Itโ€™s not consistent across the entire planet

supple quartz
#

In other words, insert Bugs Bunny โ€œnoโ€ meme

jagged cargo
#

tip: go into fotomode to see the whole tradingstation xDD (especiall yon an ice planet...)

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

supple quartz
jagged cargo
#

well, no audio for fotomod tho, but i can see all 6 platforms all at once ๐Ÿ˜›

supple quartz
#

I take it other players are in the system if you are in photo mode?

#

And yeh Iโ€™m just proving an alternative if you want to do other stuff while waiting

supple quartz
# jagged cargo why?

Because otherwise while in photo mode the game would freeze the moment you entered photo mode

jagged cargo
#

hm no it doesnt freeze, the ships are landing frequently here haha

supple quartz
#

Thatโ€™s what I mean, there must be other players

#

Not relevant at all just making an observation haha

jagged cargo
#

no clue from my end tho haha

modern cove
#

ะœะฝะต 14 ะปะตั‚ ะฝะธั‡ะตะณะพ ะฝะต ะทะฝะฐัŽ ะบั‚ะพ ะฑัƒะดะตั‚ ะธะณั€ะฐั‚ัŒ

supple quartz
# jagged cargo no clue from my end tho haha

All good Iโ€™m just making that observation based of when players are present in the system the game will not freeze when you enter photo mode, when there is no players the game will freeze.

modern cove
supple quartz
supple quartz
#

Translated it to mean โ€œgo fuck yourselfโ€

jagged cargo
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dafuq, what are the odds to have 4x the sam eship on the trading post xDDDDD

edgy dock
#

!Mute 992682781769482281 Acquaint yourself with our server rules. Be civil. And you must post in English.

karmic steepleBOT
#

@edgy dock

servermute @modern cove (.igorkd) muted indefinitely.

supple quartz
#

Because

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My man

jagged cargo
#

haha no, then i would be 4x exotic richer haha

supple quartz
#

Oh haha was about to shock haha, probably pretty likely, I know I have been waiting at a trade outpost and had multiple of the same ship land

jagged cargo
#

ok, no fotomode fo rme anymore ๐Ÿ˜›

jagged cargo
#

Solar-Ships kinda cool ๐Ÿ™‚

ember hemlock
#

They added freighters to ship customizer (april fools ofc)

jagged cargo
#

baaaaad

vital pelican
#

new custom ship

#

gonna test this one out

#

I FORGOT TO CHANGE THE COLOURS ๐Ÿ˜ญ

supple quartz
vital pelican
#

in terms of dps, at least

#

so it kinda sucks that i forgot to customise the colours...

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the parts aren't too rare though i suppose

#

i could post this one i guess

#

effort though

supple quartz
#

Ya could always just get the parts and go back to get the ship with the colours you want

vital pelican
quasi nova
#

can you diseassemble a ship you just made?

#

or those can't be scrapped like that

jagged cargo
#

2h later, still no exo haha

quasi nova
#

exo?

jagged cargo
#

exotic ๐Ÿ˜›

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

vital pelican
#

i'm just gonna stick with my old ship

#

this new one is "better", but i think it looks worse

#

i'm not a fan of turbine engines

#

they don't make much sense in space

quasi nova
#

like the other ships

quasi nova
#

tbh this part looks good sometimes

vital pelican
#

turbines and air intakes in general always strike me as odd

quasi nova
#

why, those ships are meatn to work on a planet too

#

with the magic never to be seen fuel XD

vital pelican
#

once you take off, fuel is infinite

quasi nova
#

yup, but why?

vital pelican
#

(or if you just have the recharger thing)

#

i just like the pointy ships more

quasi nova
#

maybe the ship is actualy scooping stuff from atmospheres

vital pelican
#

or really sci fi ones

quasi nova
#

tbh in space you can have a brick be more maneuvreable than a pointy ship

jagged cargo
#

hmpf, no luck with exos today haha

chrome fable
#

Completely yellow exotic, Euclid

jagged cargo
#

"Gold Nugget" xDD

chrome fable
abstract geyser
chrome fable
#

I landed and it was there

#

That's the trade hub right under the station too

abstract geyser
chrome fable
#

I was actually going there on a quest. In my experience, all ship locations are the same when it comes to ships

#

You get a wave of 10 and then you wait like 15 minutes for the next one

#

If anything, trade hubs are more annoying. You often see the ship you want just fly away because the hub was full.

supple quartz
# chrome fable If anything, trade hubs are more annoying. You often see the ship you want just ...

Trade outposts are preferred when idling for ship hunting, but bother stations and trade outposts work differently and can be catered to the need.

For and example letโ€™s use space stations โ€œFirst Waveโ€ this occurs in space stations when you load a save while on the Space Station, where stations and outposts vary is that will be a series of ships that spawn out in space that will be consistent. Not all of those ships will land every time, so there is a little bit of variation between what actually makes it to you in the station, but on most reloads you get the same group of ships landing.

Trading Posts are random on what gets spawned, If your ship is not a First Wave at the Station then Trading Posts maximize the number of random ships you see. If you are able to reload quickly then it might be faster to reload rather than wait for ships that have landed to leave before more spawn.

chrome fable
#

Blue (almost) default ship (euclid)

#

Also red+silver exotic, same system

supple quartz
compact maple
#

4 Square Superchargers
Buildable Fighter
You must purchase Tech slot Row 1, Column 7 to see all the superchargers!
EUCLID
Enjoy!

fast canopy
#

wa?

tender inlet
#

Looks like a pickup truck

#

I do that whenever someone posts one

#

This is #70

fast canopy
#

neat!

supple quartz
compact maple
quasi nova
#

there is no truck parts on it

abstract geyser
#

whats the best tactic to find s class ships?

torpid oyster
#

The highest chance for an s class starship to spawn is in outlaw systems

abstract geyser
#

thank you sir

karmic steepleBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a ship, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, type of ship (e.g. interceptor, solar, exotic, living, fighter, explorer, hauler, shuttle) and main color -- ship parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see [Pins](#nms-legacy-ships message) pins for other channel rules, and other helpful ship hunting information.
gdivgdivgdivgdiv

abstract geyser
sour pier
#

Trading post

#

Space station limits to 4 npc ships, trade post can have 7, and they cycle faster

abstract geyser
#

thank you

#

im on a pirate system and uhh i was waiting a bit and everything that comes is c

jovial crescent
#

Rest is all 5% each

abstract geyser
#

oof

torpid oyster
abstract geyser
#

thank you

#

ill use it to my advantage

torpid oyster
#

In an outlaw system it is the same chance for a B and A class to spawn as S

abstract geyser
fathom zenith
#

Anyone got a spare s class reactor core they be willing to part with

zenith bolt
chrome fable
#

Hm

#

I didn't realize solars replaced other ships instead of being thrown into the system

zenith bolt
#

mainly shuttles I think

chrome fable
#

Technically this makes outlaw systems also great for ship parts.

zenith bolt
#

lol Id go 1 star, probably cheaper

chrome fable
#

You get the extra solars, true, but you get a lot less shuttles, which are cheaper per slot, and you get a 5% chance to just get an S-class to sell.

chrome fable
zenith bolt
#

yer i been dead planets

chrome fable
#

Drowned are slower, distress eats fuel and, if you want a 100% chance, nav data.

#

Also I am fairly sure both have reduced chance for haulers.

#

(Or any bigger non-shuttle ships in general)

#

For fighters, it makes getting the large wing part difficult. For explorers, basically doesn't matter, explorers are cheap

#

For some reason

#

Like, the game puts them on the same per-slot price tier as shuttles.

#

Honestly the game really wants you to pilot an explorer earlygame.

quasi nova
#

or you can simply get 3B and go into a buying frenzy and destroy half of the system ship pool before going to the next one XD

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btw am i the only one to noticed a reduced ship income in the station even after a reload when i bought and destroyed 5/6 ships

#

i've saw ships i've destroyed come back, but the spawn seems dimmer

floral current
#

Since I can't do this cause Xbox/MS Store, anyone want to help me out and find the station for four adjacent OC for a single engine + long nose + heavy/tie fighter?

chrome fable
#

...I wonder why I don't see anyone talk about base ship price getting bumped by 4 mil.

#

I mean it makes sense but still

quasi nova
#

well tbh the only ships who are really expensive are either A class of haulers

#

that's all imo

#

others are around 14m

runic niche
#

Whenever i find a crashed ship the highest quality is always on a shuttle lmao

#

Lowkey wish you could make custom shuttles. Theyโ€™re the funniest looking ships