#nms-modding

1 messages ยท Page 76 of 1

vale iron
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He would make a script to change a letter of text and it would have 5 helper scripts

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But goddamn they were good

low moth
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Gumks, do you use your own stack multiplier mod? I've been burned so many times.... Does your mod increase stacks for things like Gravitino Balls and such? Some of those stack sizes are absurd.

vale iron
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I don't because I think the vanilla stack sizes are fine

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It should increase them all. If you want to target stuff more specifically, let me know and I'll look

minor quiver
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My NMS crashed from a mod incompatibility from a retexture mod
And now no mods work anymore
I'm gonna try reinatalling the game later today

low moth
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I can live with the 9999 stacks, it's just stuff like Salvaged Data only goes to 30. That's low in my opinion.

fresh arch
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No need to reinstall

low moth
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Seeker, when you start your game, do you get a mod warning?

fresh arch
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Find GC mod settings MXML file in game installation directory

low moth
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If not, your mods are being disabled, and you can change that.

vale iron
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Follow the troubleshooting and getting help sections of the modding document in the pins here

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It's one of the first ones

fresh arch
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Remove that file, launch the game, it will regenerate and all mods will load

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!faq-modding

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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available as 1st link

vale iron
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I should ask that to be updated to the Nexus download maybe

low moth
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Gotta be careful when a mod causes a crash. It's too easy to disable all mods.

vale iron
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Though I'm making updates on Google docs, then printing to PDF from there, so should be the same

vale iron
minor quiver
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Thanks
I'll try this when i get home

fresh arch
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yeah no Im not touching this

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I dont know what will break when I have to incorporate the spaces HG added to property names

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BTW thanks HG

low moth
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I'm gonna get back into the game. I just scored a freighter on this playthrough, so it's time to decorate. Thanks for everything, guys. Be cool, catch you later.

vale iron
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hahah, spaces in property names. It feels alien to me, but some like it

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Also, Seeker, what mod?

fresh arch
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yeah sure, we like having to update UI mods just because some intern went around "cleaning up the code"

low moth
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๐Ÿค˜

vale iron
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Maybe they fixed all the dyslexia, though

minor quiver
fresh arch
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afraid many of Duds mods are outdated due to material file changes

minor quiver
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Damn
They look so good

vale iron
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Oh yeah, Dud's stuff is probably toast for now

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The other two should work

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Just that the "incompatible mods" message is misleading. It really only knows that there was a crash while you had mods installed. It might be because of the mods, but it might not

fresh arch
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It used / still is (?) possible to get the game to crash in vanilla and still have it display the mod incompatibilities warning lol

minor quiver
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Vortex usually warns when there's an error

vale iron
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Vortex has no clue

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Vortex knows less than Chat GPT

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They barely know how to put the mod in the right folder

minor quiver
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Yeah i noticed
Oh well, I'll just be happy to have the audio replacer back

grave lichen
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the cwmonkey expedition site lists redux for all the ones that have already been rerun, if i use those files will they be the modified versions or the original? and if they are modified, is there a better way to get the originals?

having parts of a game permanently locked because you simply werent playing it at the right time is something i really hate, so the fact this is possible at all is cool though

vale iron
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If they're the redux ones then they are the modified ones. Does he not also list the originals?

grave lichen
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Didn't see them

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Could be I just didnt look in the right spot though

vale iron
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Looks like only Redux, yeah

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@frigid grove might be around to answer

frigid grove
# grave lichen the cwmonkey expedition site lists redux for all the ones that have already been...

I swear I'll get around to that. For the rewards, it mostly does not matter. Cartographers had the biggest reward changes, but I made that optional. Right now it just gives the non-redux rewards by default. In the future I plan to use the original expedition files and allow users to select which ones they use.

For the most part, you're not missing anything. 99% of the time it's just doing the same thing only more times (pioneers was insane, like find 100 waypoints).

vale iron
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Trust me, you don't want to play the original Pioneers

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I mean, unless you're a masochist, which is fine, no judging

frigid grove
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However in all cases they changed the systems and planets for the reduxes. This mostly only matters in Beachhead, as the final planet is hard-coded in the exe/pak files somewhere and if you pick an older version, you will be many, many jumps away from the final planet.

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Another reason I don't love the idea of finally doing it, is LOTS of planets have changed their types and will no longer work. I have fixed these for the reduxes, but not the originals, so that'll take a bunch of extra time IF I want to actually make them playable.

frosty gust
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Im planning on 100% the game and after I do that im thinking about installing some mods and my first question is, is there any mods that changes freighters in any big useful way?

vale iron
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Eh, there aren't a ton of "big" mods in NMS. We can't add features or logic, usually, so it's mostly tweaks, some assets here and there, QoL especially

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What are you wanting?

frosty gust
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Ah...I'm not really sure, just something that makes freighters more than what they are now I suppose

vale iron
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You might just want corvettes ๐Ÿ˜›

frigid grove
vale iron
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Freighters are kind of obsolete, and will definitely be obsolete with mods in a month or so

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Bigger build area, I guess

frosty gust
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Corvettes are cool yes but i dont exactly mean piloting a freighter i thought theyd have a more supportive combat role but they dont really do anything but i see where the modding lies here which is a rip but understandable

vale iron
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If they could replace freighters with super-corvettes, it would be a much better system

vale iron
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There were some freighter combat mods, but I don't know if they've been updated

frosty gust
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I did some research but i hear NMS took a few things out that made that kind of thing harder to mod. Well, if I ever get serious to creating mods, this is where i'd start looking for my first one

vale iron
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I'm not sure what would have been taken out. Can't think of anything

frosty gust
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Apparently some stuff was regarding damage or something I saw a mod that made freighters more helpful in combat but couldnt be updated properly due to some wacky changes

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what about sound mods, are they possible? or is that cant be done

vale iron
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They're possible, just not commonly done. I've done a little bit of silencing mods, but there are some suit voice replacements

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@frosty gust

frosty gust
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I see, thanks i was thinking of changing some weapon noises that im not too fussed on

vale iron
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Someone did weapon sounds recently you can look at

rose osprey
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what does scaling mean?

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vertically stacking?

hot ember
rose osprey
hot ember
fresh arch
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scaling means making objects bigger / smaller

hearty wasp
fresh arch
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snapping means object automatically attach to other objects

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Like electical wires to connector points

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Or timber walls to floor panels

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changing the size of the object does not change the position of snapping points accordingly

rose osprey
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I speak english. I don't understand the context of scaling, I haven't exactly seen a way to enlarge a door so a giant can fit through or something.

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"scaling breaks snapping" and the question is what exactly is scaling in that context

rose osprey
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I thought everything was one-size only

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thanks

fresh arch
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some items can be resized, others can not

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Mods can remove that limitation

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But they don't make the snapping points follow

visual pivot
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Pls someone make a mod that removes the Corvette size constraints

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I need a frigate sized Corvette

livid pivot
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Excuse me. I just installed Nom nom and unlocked all the expedition rewards. It's says previously collected when I go check in the anomaly. The cosmetics I receive but the ships and multi tools I don't have them. How can I fix this? Please help me ๐Ÿ™๐Ÿป

livid pivot
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Retry?

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I did

jaunty prairie
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Are you unlocking all?

livid pivot
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Yes

jaunty prairie
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And where are you doing it

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In nomnom

livid pivot
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From the save section?

jaunty prairie
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Go to account

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You do it there

livid pivot
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Ok let me try again.

jaunty prairie
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Then you have it on all saves aswell

livid pivot
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Thanks let me try it

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Do I need to press save?

jaunty prairie
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Yes

livid pivot
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Ok save normal or save account?

jaunty prairie
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Just do both just incase

livid pivot
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Ok

jaunty prairie
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If you just change one do the one you changed

livid pivot
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Ok let me see

jaunty prairie
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I just dont know of you've done more than just expedition rewards

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Also do the other rewards while your at it

livid pivot
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Ok

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Twitch?

jaunty prairie
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Just do all the rewards including twitch and expedition

livid pivot
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I unlocked all for the quicksilver, expeditions, and twitch

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Loading the game

jaunty prairie
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Did you save it again?

livid pivot
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Saved

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Before starting the game

jaunty prairie
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Always remember to do that

livid pivot
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It works!

jaunty prairie
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Also in nomnom's settings there is an auto save setting

livid pivot
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Yesss

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Thanks a lot. I really appreciate it ๐Ÿ™๐Ÿป๐Ÿ™๐Ÿป๐Ÿ™๐Ÿป

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So many

jaunty prairie
livid pivot
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Thank you very much

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Highly appreciate

jaunty prairie
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If you need help again with nomnom just ping me and I'll try and help

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You can also dm me if you want too

haughty scarab
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if i mod the lenght of my teleportation cable to have it cross a vast distance, will vanilla players be able to use it?

vale iron
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Yes

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I have one that goes to the exact opposite side of the planet and another player was able to use it

haughty scarab
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sweet

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gonna use it to teleport from my surface base to my ocean base

fresh arch
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๐Ÿ‘€

livid pivot
shy portal
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what is AMUMSS, what is for actually, should i install it for modding?

vale iron
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AMUMSS is good for updating mods that were made with lua scripts made for AMUMSS. They are a little less needed than before Worlds Part II, but still very useful. It also has a few other tools in the folder for other modding related activities.

sharp moss
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how can you get the all the stuff from the old expeditions

fresh arch
sharp moss
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yeah dont think im smart enough to do that lol

plain jolt
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Hey, so i have seen a lot of back and forth on this and before I decided to do or not do, what is the rule with mods? I want to build a ship without that item cap. But I don't wana make it so I can't ever play with my friends again

plain jolt
hearty wasp
fresh arch
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using mods does not prevent people from doing multiplayer activities

hearty wasp
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they're in all caps

fresh arch
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Whether the effects of mods sync over in MP is another story

shy portal
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can i install mod just by reload restore point? i usually restart the game first before installing

hearty wasp
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you can edit saves like that tho

sand abyss
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Or make own that somehow would fix the HUD issues on vr

hearty wasp
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prolly not very easy at all

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prolly won't fix whatever vanilla bug that's happening either but since the paks have the luas in them you can run those through AMUMSS and see how many errors you get

sand abyss
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Ahh thats too bad

runic aurora
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Does anyone here use the save editor mod

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can they give me the cool dragon type pet

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like this

plush osprey
hearty wasp
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the stats on the mod page

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seems like people do use it indeed

plush osprey
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โค๏ธ

hearty wasp
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don't worry

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most people are

runic aurora
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What is the save editor mod called i cant find it

fresh arch
runic aurora
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Thanks

fresh arch
runic aurora
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Guys im trying to download the save editor when i tells me to put my save file in the only thing it shows where i am supposed to go is this

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it just says default user

runic aurora
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anyone?

hearty wasp
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nothing's wrong with that

tepid dune
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Does anyone know, are ship icons in summoning menu generated based on ship look or athey all are baked somewhere?

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I have nagging impressions that bugs with inabilityt to summonship orcorvette (latter way more often) happens on level of menu... because Icon becomes empty. Something about ship's look break it?

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the data of ship is still in save <.<

cold sequoia
hearty wasp
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or does it need to be explained with the words "mission in exchange of units"

hearty wasp
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but the icon is the effect, not the cause

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your ship is prolly just fucked

tepid dune
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the icons sometimes are fucked sand ship not. II envestigate a side-save where it's both

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Icons shouldn't go broken either.. and corvette's icon repeats it look.. or repats only parts. Or none at all

cobalt condor
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Corvette renders just generally suck. The camera placement is entirely dependent on where on the landing pad you built the corvette so you can easily get them cut off or barely in frame. Mine tend to appear missing most of their parts for whatever reason

tepid dune
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That seems related to clpping. If it what i think it is, it uses "imposter painting". I.e. renders parts in z-order. You know, what can happen with intersecting parts? ๐Ÿ˜›

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It may thnk that part you see is actually invisble, because its cnter is inside other part

cobalt condor
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That would make a lot of sense

graceful bloom
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Yo guys, if anyone has some spare griffin eggs I would love to get some

tepid dune
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I just saw somethingsimilar duringdevelopment of very old and naive render engine for a thing.. maybe heard of it. SecondLife.

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That can be even weirder if transparency involved

final hazel
graceful bloom
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Ohh nice, yea those are what I meant, are you willing and able to share the egg by any chance? ๐Ÿซก

final hazel
graceful bloom
feral mortar
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Download the latest version.
Run the exe and extract the contents of the zip file to an empty folder somewhere.
Run the bat file (or the jar file if the file extension is associated to java).
When the main window opens, locate the folder that your saves are in, and choose the most recent.
Start tinkering!

steep ember
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is there a way for the creature builder to make certain animals faster but the same size

final hazel
vale iron
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A good start

warm rose
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hey so iv got recommended a save editer because item i want is from a previous expedition, whats a good editer, im running on steam if that matters

warm rose
solid hawk
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Neither\both

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complete personal preference thing

slow dagger
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I have a question I was wondering if nms is not loading the mods through vortex launcher how I am suppose to fix that

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Because I have been trying for like 8 hours with no success

stable marsh
agile tinsel
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Is there a working mod that skips the time in starbirth, I do not want to wait like a week

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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Make sure the mod files are put in proper folder per 4th link

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If they are but still not loading, see 1st link article, there's a section about troubleshooting

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You.will need to delete the GC mod settings MXML file from game installation directory

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Game will recreate it and allow all mods to load

agile tinsel
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pwease

fresh arch
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Go into game's installation folder

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Find the mod settings MXML file

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Delete it

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Launch the game again

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Really can't put it in simpler words

agile tinsel
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Alright I found it thanks

slow dagger
slow dagger
hot ember
hot ember
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oh I don't have that somehow, thanks

final hazel
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Though there is one type of fauna that already is adoptable in vanilla, flies, and can be made colossal :D

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Maybe some others could be made really big, but these things fly like helicopters lol

hot ember
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eh, haven't encountered beetles I'd like the look of yet, more into flying creatures, should be less janky than ground fauna when ridden I hope

vale iron
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Yeah beetles are great. I was really happy when the first planet of the expedition had them

hot ember
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uh, I'm not seeing a pin/website that would catalogue fauna (similar to the interceptor catalog for example), is there one even?

fresh arch
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!creativehublink

hardy auroraBOT
fresh arch
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They have channels dedicated to different animals

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mostly used for save editing them in

hot ember
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I'd be fine with glyphing to a planet that has what I like but I'll check, ty

radiant spire
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Is there a mod to make this list/dialog box bigger and/or more organized? I searched on the internets but it's really hard to put into words

fresh arch
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nope, very few UI related mods out there

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And even if we did make the box bigger, there's 0 guarantee the game would know to populate the extra slots with more items

vale iron
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Yeah very likely it would just be more space for 8 items

radiant spire
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well yeah with 'bigger' I naturally meant having more options on the screen

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and being able to choose said options

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that list would be so much more useful if it was like twice as big

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and in a sensible order

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and maybe some default filter and a search box

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I'm not asking for much ๐Ÿ˜†

hot ember
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can only hope HG finally implements it, people have been asking for the feature for years

fresh arch
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im not askign for much

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It doesn't matter whether you're asking for much or for little

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Some ideas are doable with mods, some are not

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If you dont see a mod idea done in 9 years, it's not because nobody else didn't think of it

vale iron
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Usually

radiant spire
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I wasn't sure there was one, it's hard to put into words and everything I searched for was bringing up unrelated things, like actual dialogue when searching for 'dialog box' and transferring items between saves when searching for 'transfer items' and so on

cyan helm
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Has anyone gotten this to work? I tried installing with vortex and doing the lua thing in amums but I can't seem to get it to work

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I desperately want a flat area to build my base ๐Ÿ˜ญ

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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Check the mod files have been unpacked into proper directory per 4th link

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If they are, you should be getting a mod warning screen upon launching the game

cobalt condor
solid hawk
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Also, any relevent POSTS on the mod page?

warm monolith
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So correct me if i am wrong, but I can edit my save files so i can play or get all of the expedition rewards from the past ones right?

ebon turret
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Thoughts about my cockpit?
Star Citizen blue(ish) hud and textures replaced with a gray/black finnish

cobalt condor
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oh that's clean. Love the grey plastic instead of the dark red, that looks way better

vale iron
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Looks really good. I don't play 1st person, but still nice

ebon turret
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Thx :))

vale iron
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More immersive than the HG cockpits for sure

ebon turret
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I kinda hope they will give us an update letting us change the hud color and cockpit textures ๐Ÿ™‚ Also stringlights??? xD

vale iron
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Very unlikely

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But you can release a mod with it for PC players

ebon turret
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So, i was thinking about it, but as the way my cockpit is setup it uses multiple mods from multiple people. I would have to ask all of them to be able to post it.
Some of the mods are old and outdated, so i had to filedive to get the resources to build it

vale iron
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Ask them. Though, if you are creating something new that isn't a copy of something else, I say you're safe. Other people will disagree. It's a grey area and you have to decide what you think

ebon turret
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@vale iron also if you didnt know, since you fly in 3rd person give this mod a try "PCC-Perfect Corvette Camera" on nexus ๐Ÿ™‚
It makes 3rd person flying a TON better imo

ebon turret
vale iron
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Oh, haven't played much other than the expedition, which I try to do in mostly vanilla. Now I'm just tweaking and creating and testing. Not tweaking like drugs, but you know

ebon turret
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Im a modaholic ๐Ÿ™

vale iron
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It doesn't look like something that has existed before, but I could be wrong

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Totally your call

ebon turret
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Imma do my best to get in contact with the original mod owners, if i do not get a response i could atleast link to the original mods and make a statement reguarding the borrowed assets ๐Ÿ™‚ thx Gumsk!

vale iron
ebon turret
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ye some of the mods are to old to work on the current mod configuration in NMS, mostly they are .pak
Ive had to open, and take files out of the mods and ive combined those mods togheter.
I dont want to leach on someone elses work as i mainly just made them work again.
But working on dm'ing the owners of the mods

plush osprey
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If i mod to have higher complexity for my corvette, will my friends be able to see the extra pieces?

cyan helm
honest totem
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Anyone familiar with nms save editor?

delicate heart
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Are there any good combat mods that make planets more hostile and harder to survive on?

jaunty prairie
fresh arch
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If you dont like the "overhaul" approach, check out Gumsk's or Babscoole's mods, they have smaller mods targetting specific gameplay elements

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like making creatures hostile

honest totem
delicate heart
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Thats perfect! I also wonder how pheasable it is to add new resources into the game or rare items. Ive recently started watching the show Scavengers Reign and id like to recreate the harshness and weirdness they experience on planet. But I'd also like there to be some rare resources to find and study that offer huge benefits

fresh arch
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You can add new substances or items / products to the game quite easily

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Making them appear in the game can be easy or difficult, depending on where exactly you want to find / collect them

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ex. adding new item to trading terminals is easy, adding new resource to spawn as element of rocks / plants can be tricky

delicate heart
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Id like them to rarely spawn on planets and create a loop where I find info that the resource, land on planet and set up camp, journey for the resource all while surviving against harsh creatures and environments, find resource study to find out what it does, then utilize it. Maybe something that can be used as a better fuel source or something that gives me an effect like immunity to specific conditions or some kind of power.

fresh arch
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so first of all mods can't add new functionalities, so no "immunity to specific conditions"

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You can reuse existing ones, like consuming stuff gives some bonus or opening a geode to reveal some goodies

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spawning stuff on planets, Im no expert in biome related mods so I sit this one out

jaunty prairie
honest totem
fresh arch
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we have pinned messages for getting expedition rewards here in this channel

jaunty prairie
honest totem
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Well bad example, letโ€™s say the Nintendo exclusive ship

jaunty prairie
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Never heard of it

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What ship is it so I can look it up

honest totem
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Horizon Vector NX

warm monolith
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I see the pinned message for the NMS expeditions rewards and the ID's and stuff

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How do i get that across to my game?

honest totem
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Save Editor

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For example

jaunty prairie
jaunty prairie
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Using nomnom ofc

honest totem
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Ye ill try that

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Ty

fresh arch
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won't work

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Switch ship is not a product of procedural generation

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meaning there doesn't exist a seed that will result in these parts and this specific colour combination

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It's a unique model with it's own scene, save editors should list it as such

honest totem
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Oh man

warm monolith
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I was told by some friends that I can get a few junk ships i dont want and then use the bot as a way to swap those junk ships for ships like the utopia speeder, etc

fresh arch
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you can, with the service bot

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the problem is, with all the new and returning players realizing what they missed, the bot is also overloaded

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So depending on platform it might be better to consider using mods or save editors

warm monolith
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I am on pc

fresh arch
marsh eagle
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I guess nowadays you can also create a even nicer version with the ship fabricator

cobalt condor
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The filepath is just models\common\spacecraft\fighters\fighterspecialswitch.scene.mbin save editing any ship's model to that should get it

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at least appearance wise

marsh eagle
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Switch ship is standard part of the ship lists in every save editor, no need to manually edit the ship path

dapper cairn
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Can someone give me a basic modding tutorial

hot ember
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Consumerism broken? crashed upon loading a save

lusty crypt
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Trying to give myself this helmet on save editor and it will not work like normal. Anyone know how to get this to work?

lusty crypt
#

Never mind I figured it out. Here is the instructions for anyone else trying to do the same

shy portal
#

are there mod that increase range of flamethrower?

fresh arch
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prolly not, not many mods for flamethrower in general

solid hawk
solid hawk
solid hawk
hot ember
solid hawk
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With my published mods, here and there, I'm getting reports of crashes, BUT works for most people including myself. With no reason in the "code" why it should crash. Only thing it can be chalked up to is vanilla bugs, as we know there's a bejesus load of them right now.

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Other than review of the "code" we've no way of knowing for certain as there isn't logging to help. A mod is broken when it works for no one. When it works for most, but not a few, most likely not the mod itself as the root cause.

steep escarp
#

does a mod manager exist?

sharp moss
#

have any of you ever tried to get a landing pad on your corvette

fresh arch
#

They offer no benefits for modding NMS, instead they can cause potential issues

#

Such as doing a bad unpack of the archive from Nexus, resulting in mod files being 1 folder too deep and game not seeing them

serene tendon
#

Tbh NMS modding is easy enough you can do it manually

#

HG even built integration for it and a new folder

steep escarp
fresh arch
#

better to do some actual troubleshooting than going out of the way just to install a 3rd party app

#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

See the 1st link, it has a guide with troubleshooting section

blazing abyss
#

Is there a mod that makes the jetpack more powerful? I would love to jump from planet to planet

steep escarp
distant knoll
#

Does anyone know how I install the mod that allows me to tame the super high flying creatures if I have no mans sky on gog

final hazel
#

I believe the process is the same as it is on Steam, just create the MODS folder inside GAMEDATA and place the mod folders inside of that

distant knoll
#

Ok thank u

fresh arch
#

all PC platforms (Steam, Gamepass / MS Store, GoG) can utilize mods and save editors in the same way

#

The only things to consider are 1) different game installation directories 2) different save data locations 3) different timings in releasing game updates

still glen
#

is there a mod that lets us rotate the cowlings and stuff how ever we want yet?

final hazel
#

Technically fully functional, just not able to visually see the changes that you're making as easily I think

distant knoll
#

im still confused on how to doewnload a mod

#

i got it from nexus mods and i use the gog version

fresh arch
#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

See guide in 1st link

#

And how mod folder should look like from 4th link

distant knoll
#

ok

#

whats the mod that allows me to tame high flying creatures

distant knoll
#

ty

shy portal
#

are there mod that replace panic falling animation with sky diving animation when jump from corvette?

final hazel
tepid dune
hearty wasp
#

from the mod page

muted cairn
#

Hello ! I'm wanted to get the old expedition rewards with NomNom but i'm not sure how to do it and don't want to mess everything up if someone would like to help me

#

I tried to "Unlock All" in the Account -> Collect Expedition Reward but it look like it's not working

signal agate
#

Any mods to remove the trail?

honest totem
#

How to I unlock every single outfit/appearance in nms? Save editor doesnโ€™t unlock all of them

warm rose
#

hey so im using nom nom and i cant get any of the expedition rewards ie the wraith and basilisk crown

ornate dune
#

is there a jetpack fly like iron man kinda mod? the ones im seeing are super old

ornate dune
#

ty

warped ravine
#

Any food mod?

blazing abyss
#

The mods aren't loading in no mans sky.
There is no mod warning, I tried reinstalling the game, stopped managing nms using vortex and manually installed the mods

ebon turret
blazing abyss
#

Okay little update, I forgot to click save ๐Ÿ˜

#

now its working

#

Thanks for the help!

ebon turret
#

It happens ๐Ÿ™‚ happy modding!

winged leaf
#

I'm new to the game, playing on console, is there any way someone can save edit stuff from previous expeditions, and trade to me?

warm rose
#

hey im trying to get the basilisk crown using nomnom save editor but im not able to find it at all

jaunty prairie
plain wave
#

How do I mod bigger corvette complexity

frigid grove
#

@Dead_End_Player yes

#

Dammit discord

#

@livid mulch ^

livid mulch
#

Thank you!!! I was really hoping to update my wardrobe in game and was bummed to have missed out. And for playing offline, i just kill my internet connection while playing right?

frigid grove
livid mulch
#

Dope, I really appreciate it man. I am going to go get on this โค๏ธ

surreal meteor
#

hey guys is there a mod that you can sell all trading items in inventory at once so you nolonger have to scroll through things i know trade rocket is a thing but i want the option at any trade terminal

fair belfry
#

Say um... how do I get Exosolar's base building mod to auto update whenever the game updates?

vale iron
mint birch
#

How do I play old expeditions?

tall aurora
#

Anyone know if Exosolar's and Babs' Beyond Base Building mod allows you to build a planetary probe on your corvette?

frigid grove
mint birch
#

Iโ€™m on PC, but Iโ€™m using Xbox game pass

#

And I tried using that, but what happens is it immediately puts the file back in even when Iโ€™m in off-line mode

frigid grove
mint birch
#

OK, Iโ€™ll try it

frigid grove
# mint birch OK, Iโ€™ll try it

I think I am misunderstanding game pass's offline mode. It doesn't put you offline, it only allows you to play games with no internet. So you still have to figure out the "no internet" part. Bummer.

frigid grove
# mint birch OK, Iโ€™ll try it

Google tells me after you set up offline mode, you need to either block nms.exe with a firewall rule OR use the Xbox Family Settings app to restrict the game somehow.

vale iron
#

You should still install BBB though ๐Ÿ™‚

vale iron
tall aurora
#

However, im trying to build a planetary probe on my ship, like to discover the full system, then remove the mod after.

#

BBB still functions as intended after the mod is removed, multiplayer bugs out when mods are involved. So I like mods that you can delete and them still leave the changes

vale iron
#

Multiplayer is fine with mods

#

BBB has no impact on multiplayer, for sure

tall aurora
mint birch
#

The reason why itโ€™s most likely crashing is because of how many Corvette parts you have

#

And or both the mods conflicting with each other

tall aurora
#

Well, once the mods are removed, the corvette runs smoothly, and the base parts stay

vale iron
#

An out of date mod can cause a crash, but none of those are out of date. None of those should conflict, and even if they did, that wouldn't cause a crash. In any case, mods aren't messing up the multiplayer, I promise

tall aurora
#

Well, id just like to know a way to get a planetary probe onto a corvette

#

I am making a mini pirate dreadnought, id like to be able to use it as a mini freighter, its almost done. Just need the probe

tall aurora
tall aurora
vale iron
#

Modifies the current part

#

Creating a new part is possible, but then if you don't have the mod, the part gets deleted by the game

#

and other players wouldn't be able to see it

tall aurora
#

That means deleting the mod after saving, it should stay modified as song again the part isnt deleted

vale iron
#

When you add the mod, it adds some locators that enable the new functions. If you delete the mod, the part goes back to default behavior, which would remvoe the locators

tall aurora
#

Need a buildable freighter parts mod

tall aurora
#

I need the actual part, or it won't work as a miniturized freighter๐Ÿ˜…

vale iron
#

It won't work as a miniaturized freighter without a mod, correct. BBB might work with it. You'd just have to try

tall aurora
#

Im trying it, but cant find it in the menu.

shy shadow
#

Sorry, I need your help again.

I boarded my freighter and the game did not like the new (combination of two) bridge mod I had added and so crashed. That's fair enough. I didn't know if it would work.

On the way out, however, it asked if it should disable mods and I accidentally clicked yes.

Now, despite ensuring that disablemods.txt is enablemods.txt in the PCBANKS directory and even reinstalling them via Vortex, mods are not enabling.

Please advise.

vale iron
vale iron
hardy auroraBOT
#

@vale iron This command has been replaced. Please use #contact-us for questions. Thank you.
-# PointDownSm Click for more info.

vale iron
#

Oops, wrong command

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

foggy ibex
#

made a mod to put settlements on gas giants and other planets they usually dont spawn on, yet when i use a settlement chart on a gas giant... it says there is "locational interference" and doesn't give me an actual location. advice?

hexed portal
#

Looking through the pins right now XD. Does this still apply? I see a lot of mods telling me to put them in the GAMEDATA folder, not PCBANKS.

fresh arch
#

no it does not

#

See the bot message above, 1st link

hexed portal
#

So, for mods that make terrain/biome changes, is it safe to remove them mid-playthrough? Will the affected planets simply be re-generated?

hexed portal
fresh arch
#

yes, planets will be regenerated

#

Best to add / remove biome mods when you're landed on a space station

left sentinel
#

forgot I wrote that

fresh arch
#

So game doesn't put you into a mountain or ravine that didnt exist before

#

Also there was no need to reply to almost decade old pinned messages

hexed portal
left sentinel
#

that's fine its a nice nostalgic trip

hexed portal
vale iron
vale iron
bold ruin
#

Is there any mod that increases the build radius for corvettes

vale iron
#

No

jaunty prairie
muted cairn
#

I was a bit tired and saw about the ยซย save buttonย ยป but didnโ€™t even notice that there was a ยซย save accountย ยป just below

jaunty prairie
#

Sounds like what I did when I first used nomnom

slow dagger
#

Quick question how do I fix my mods being disabled on vortex launcher

vale iron
#

disabled on vortex? You just click the button on the left of the mod

slow dagger
#

No the mods are being automatically disabled when I try and load up nms

#

Thatโ€™s what is showing up

#

And Iโ€™ve tried to delete the gc mods folder thing but it has not fixed it

hearty wasp
#

That's because GCMODSETTING is a file not a folder

#

If you deleted a folder instead of a file you prolly deteled something wrong

slow dagger
#

I only deleted gcmodsettings thats it

#

The file I typed the wrong thing

vale iron
#

Vortex doesn't do that; the game does that, and it's stored in the gcmodsettings file. When you delete that, it resets to enabled until you tell the game to disable them again

slow dagger
#

How can I fix it then?

#

This also comes up

#

Iโ€™ve checked and ther is no mods that are incompatible

vale iron
#

That message just means "you crashed and you have mods installed" because they don't know what is updated or incompatible or if the mods were even related to the crash. Don't click yes and start removing mods until the crash goes away

slow dagger
#

Ok thank you for your help

thick swift
#

is there a way to tell if a mod is working in game?

vale iron
#

See if it does what it says. What is it?

vale iron
hexed portal
#

I did the save edit thing that gave me all the previous expedition rewards. Problem is, all but 2 of the eggs didn't get added to my inventory. I can't claim the rewards again. Anyone know if there's a fix?

sullen solstice
#

Is anyone willing to trade the expedition 17 living ship with me?

vale iron
#

Save editing expedition rewards doesn't add them to your inventory

#

It just unlocks them at the quicksilver vendor

hexed portal
#

I know, I claimed them at the vendor

vale iron
#

oh, then no idea. It becomes a vanila issue at that point

hexed portal
#

Only 2 eggs were added to the inventory when I claimed them.

#

Is there a way to make them unclaimed again?

vale iron
#

take the items out of the list

hexed portal
#

Which file do I edit?

#

I can't find a "claimedspecials" in any of the files within the save folder

solid hawk
solid hawk
hot ember
#

can unpause mods be edited to not apply to photo mode? or do any of them have that functionality?

vale iron
hot ember
#

hm, so either be able to alt-tab unpaused, or be able to pause in photomode

vale iron
#

Yeah

zinc pollen
#

hey so i got this mod where i can buy everything the galatic terminal is there a search mod lol

jade crane
#

are there any drawbacks for installing mods?

#

I want a visual one for the sentinel ship cockpit not to look absolutely fucked up

fresh arch
fresh arch
naive coral
#

Heyo! Does anyone know where the default location for companion json is at, in Windows?

fresh arch
#

!faq-savefiles

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

fresh arch
#

There is no dedicated file for companions, it's all part of the general save data structure

nimble marsh
#

Can anyone recommend a safe or up2date mod to simply prevent the game pausing when you tab out?

nimble marsh
amber horizon
#

Is there a mod to alter the parts your ships have? Like if I want other wings on my ship?

fresh arch
#

no, if it's one of the 4 basic ship types, try fabricating a copy with the wings you want

modest timber
#

can you edit finalized corvette builds?

compact stratus
modest timber
#

oh ok thanks

compact stratus
modest timber
#

i don't have one yet but i was just curious for the future

dawn crest
#

Anyone aware of a discord presence mod for nms? Like one that will say what planet your on, in starship, etc?

I've been searching but can't find one.

hearty wasp
#

prolly can't

final hazel
#

Doesn't sound too crazy as some memory-reading background program, but idk how viewable that is or how sketchy that sounds lol

#

Definitely not as an in-game mod though ofc

#

Would be cool to grab the nearby planet name, maybe steal the auto-generated planet icon in the discovery screen too (or remake that from scratch but that sounds more insane)

#

"Aboard freighter SS Weenie" "Riding in their BT-7274 Minotaur exosuit" "Begging for money in the Space Anomaly"

#

Add an option to dox yourself 24/7 with glyphs too lol

real gull
#

Is there anyway to change the color of an existing ship in the save editor?

hollow bloom
#

Has anyone tried using the save editor to sort the corvette workshop cache inventory alphabetically? It's really hard to find anything in there when I've put everything in with quick transfer.

final hazel
dry ermine
#

anyone know what kinda mod i would need to get one of these

final hazel
#

You could use a save editor to make one that large, or ask for an egg of a very large one in #nms-lfg-or-trades

vale iron
ionic parcel
#

Is there a base editing mod that allows you to resize and not get the cannot build, put of range bug inside the front area of a corvette?

final hazel
#

It still works perfectly for resizing things inside of Corvettes (as long as you place some pre-voyagers objects nearby to get a reference of where everything is)

ionic parcel
#

Because my interior is mostly in the front I cannot shrink anything to the sizes I want

final hazel
#

But an "extended build radius" one wouldn't be fully made useless by that

ionic parcel
tight bronze
#

Any save editors here about to warp me to the Odyalutai galaxy please..?

real gull
vale iron
real gull
frigid grove
vale iron
#

There's an old extracted tables Google sheet, but it's out of date

frigid grove
#

From what I recall, the site above is also outdated. I remember trying to track down an ID it didn't have.

vale iron
#

You can just open the tech table in notepad++, collapse all, then expands 1 or 2 levels and see just the id lines

#

Or mark all lines with "ID" then delete all unmarked lines

real gull
#

I was trying to get the highest percentages for some of my tech, I noticed you can change the ID for them on save editor

vale iron
#

Search zencq on GitHub. The individual numbers are out of date, but perfection percentage is still good

green prairie
frigid grove
#

Ah, I was wondering why the <> just gave me an error. I tried another one and it showed info.

hot ember
#

any mods known to make corvette parts attached to the ship not show up in its tech slots?

topaz leaf
#

Is there a way for someone to give me their save file I have the game through the Xbox game pass on PC.

#

I'm just curious if its possible and if someone has a save file with literally everything. Mainly ALL COSMETICS.

fresh arch
#

Use the save editors to unlock stuff on your own save file

topaz leaf
#

I messed up and lost most of my multi tools

fresh arch
#

See pinned messages for links to save editors and instructions on how to unlock cosmetics

#

restore the backup then

topaz leaf
#

Would rather see if someone would be willing to give me a copy of their save data if that's possible

#

I use save editor but ya know I want a save file that has a ton of cosmetics. If I'm not wrong the editor can only give you the multi tools from the expeditions?

fresh arch
#

yes you are wrong

topaz leaf
#

I'm new to as well so just not sure where the option is to give me more multi tools

fresh arch
#

Im sorry you asked about cosmetics, now you change topic to multitools?

topaz leaf
#

Well yes the multi tools do the same thing just different skins no?

#

I'm new...

#

Like the staff I had from the expedition.

#

Did the same thing as the starter

fresh arch
#

Cosmetics are stuff like helmets, armors, boots, base customisation parts, all the visual trinkets

#

Multitools are just multitools

topaz leaf
#

So does all the multi tools do something different then?

#

Because the staff did the same thing as the gun

fresh arch
#

no but they come in different shapes, colours and have different bonuses

#

based on their type

topaz leaf
#

Is there a way to give them all to myself?

fresh arch
#

You can use save editors to add or edit various multitools

#

There is no such thing as "all multitools"

#

There's bajillions upon bajillions of possible combinations

#

And there's no "save data file with all multitools"

#

Find the type you like, ask for help adding that specific type and upgrading it

topaz leaf
#

So under the customization tab for multi tools i just select the type and save and I'll have that multi tool variant?

#

Sorry If I'm being annoying.

fresh arch
#

I dont know what "customisation tab for multitool is"

topaz leaf
fresh arch
#

yeah you'll have someone else to walk you through it cause I dont use that SE

#

and don't have much experience with SE in general

#

!creativehublink

hardy auroraBOT
fresh arch
#

That's where people with save editing expertese tend to hang out

hot ember
sacred carbon
#

Does service bot work yet

fresh arch
#

better to ask bot related questions on their server

#

is linked above

fresh arch
hot ember
fresh arch
#

as far as I know 1) only the wings / engines with lights show up as tech modules

#
  1. there's still a bug in vanilla game that strips the corvette out of tech modules related to corvette parts
#

had it happen once or twice on my build

hot ember
#

it's fine, I'll troubleshoot in help later when I'm in the game and can send screenshots

#

just wanted to make sure if it can be a mod issue

fresh arch
#

unlikely, I can give you the info which files are responsible for linking corvette parts with tech modules

#

you could try searching if any of your mods conflict with those files but realistically there should be no conflicts as many mods have moved to EXML patch format

#

which are handled and merged by game automatically

#

just to illustrate since Im farming corvette parts myself

#

Pretty sure this part doesnt count towards tech, no light visible plus description only mentions stabilizing, not adding propulsion

vale iron
#

Yeah I think wings are cosmetic

sudden beacon
#

Where would I go to to examine a crash id based on mods?

fresh arch
#

nowhere because crash codes are useful only for HG, not for us

sudden beacon
#

Damn

fresh arch
#

most likely you're trying to run some oudated mod

#

game doesn't see the info it expects in an older file, goes 404 panic mode and crashes

sudden beacon
#

I got the odd crash when entering certain systems, this time was a black hole system that was also pirate occupied

#

Ill check Nexus

#

Hmm, no updates but its specifically this system

sudden beacon
#

DISABLEMODS folder is for well, self explanatory

#

And its the right path

fresh arch
#

yeah you gonna explain it cause game doesn't use it

#

and that 1st buildable ship folder is not doing anything because it's a bad unpack

#

the actual mod files are 1 folder deeper and game doesn't see them

sudden beacon
#

Oh just a folder to disable certain mods without deleting them entirely

#

If its even hidden by one more folder level does the MODs folder detect them?

#

And yeah that zip is a leftoever

fresh arch
#

oh so its for manually disabling them, gotcha

sudden beacon
#

Yeye

#

Its def something to do with space visuals

#

Its a pirate, black hole, AND dissonant system

#

So im gonna go through every mod that changes planets and space

fresh arch
#

Balanced MT cabinet lighting was not updated in some time

#

And it has material files which were heavily changed

#

Either in Voyagers or Beacon update

sudden beacon
#

Will try

fresh arch
#

Additional Terminal Snapppoints last updated 2019

sudden beacon
#

That was it

#

Ty!

fresh arch
#

why does it show up as a folder though

sudden beacon
#

What does?

fresh arch
#

Additional Snappoints for NPC Terminals

#

It's a mod from 2019

#

It can't work with current game version

#

HG reworked the whole modding system in late January this year

sudden beacon
#

OH

fresh arch
#

All mods that weren't updated past this will never work

sudden beacon
#

Yeah I didnt notice that when I gathered them

fresh arch
#

you can't go about Nexus randomly picking mods

#

Stick to recently updated or newly released mods

sudden beacon
#

NMS doesnt have a modmanager extention outside of ammuss, does it?

fresh arch
#

Dont ever go back further than late January 2025

#

AMUMSS is not a mod manager, it's a mod builder

#

And there's no point of using any mod manager with NMS as they don't offer any bonuses but can cause potential issues such as bad unpacks

crystal wraith
#

cheese

fresh arch
#

Or still operate on wrong mod folder location

crystal wraith
#

huh

fresh arch
#

manual installation is the way to go, download - unpack - copy - paste - launch

#
#

recommended to read through the guide for mod users

sudden beacon
#

Cool, theres some mods that I was looking into but required AMUMSS like the extended reshuffled build menu for custom parts but didnt get into it

crystal wraith
#

huh

#

i dont even know why im here

glacial junco
#

i cant find my save files for game pass pls help

fresh arch
hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

rustic thorn
#

This may be a weird question, but is there a mod that changes the local pc appearance of a ship to another ship - for instance you have a corvette but when flying through space it looks like a living ship?

#

(feels like I'm asking for my cake and eating it too)

vale iron
#

Not for corvettes, and the only ones that did that aren't up to date currently

hybrid coral
#

Do you happen to have an up to date version of this by any chance? ๐Ÿ‘€

fresh arch
#

I dont have an updated version

#

I'll see if there are any mods like that

hybrid coral
warped ravine
#

Are there any mod to make everything look better

#

And increase render distance

hybrid coral
#

@vale iron I SEE YOU

vale iron
fresh arch
fleet hazel
#

Is there a way to launch Microsoft Store's No Mans Sky In Offline? I don't know If this Is the appropriate channel, but I am running JSON file for expeditions In the past.

fresh arch
#

There are/were mods changing the colour palletes the game applies to various things

#

But those are most likely outdated

hybrid coral
warped ravine
#

Are there also mods that add more enemies in nms

warped ravine
#

Like giant space aliens

warped ravine
vale iron
#

We can increase creatures, not add new ones, well, not with a reasonable time investment

warped ravine
#

I see

#

But you can enlarge them?

fresh arch
#

In general, mods can't add new functionality or gameplay elements

#

Only change / tweak existing elements

vale iron
fresh arch
#

We can up the difficulty and PTSD is the staple mod for that

warped ravine
#

Do they see the mods in multiplayer

warped ravine
vale iron
#

Creatures would appear normal size, most likely, but I can't guarantee. There's some weirdness with multiplayer where one player is the host and the rest are clients. Some of the purely setting changes get synced over multiplayer, but I don't know which. I don't think this one syncs

#

I think it's mostly things like a mod that increases how many sentinels spawn, that would be visible to clients

solid hawk
fresh arch
#

I was referring to Duds, sorry, shoulda specified

solid hawk
# warped ravine Do they see the mods in multiplayer

It depends. Not a simple yes or no. NMS mods are LOCAL. Others may see the effects of a mod, say speed related, because location data is synced. Or if a mod is exposing something in vanilla, that all players would have in their game files already.

#

If adding something, like new sky colors, for example, that would only be seen by others using the same mod.

pine sierra
#

whats the chance of being able to find/make a mod that gives you a bigger window for freighter walls?

hazy root
#

Has a mod been made/updated to help grind for an s-class corvette? struggling to find one

vale iron
#

There are mods that increase s chance class for sure

amber horizon
#

Any mod that lets you bypass the 3 hours dreadnought wait time? kinda shitty when auto save reload messes up and you gotta wait

pine sierra
pine sierra
amber horizon
#

ty

fresh arch
#

Corvettes are C class by default

#

One of the files related to corvettes has C class coded in so I assume all corvettes are built like that

amber horizon
#

If my game loads and says its a modded version now shouldnt that mean the mod is working?? its updated and all

#

I put it in the folder as stated on the mod, its says i have a mod installed, nothing happens when i warp

#

confused

vale iron
#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

pine sierra
#

were you expecting the pirate battle?

amber horizon
#

ah yeah so im slow in the head.. the mod is working and all freighters are indeed S class

#

i just need to wait for a dreadnought to spawn naturally and then it will be S tier aswell

robust shadow
#

so whatโ€™s the modding like for this game

#

is there really big game changing mods or just small tweaks

weak copper
#

ยฟAlgun espaรฑol para jugar? (anyone spanish player for play?)

vale iron
torpid kindle
#

Hello, is there any mod/editor that may help me change the corvette parts cache inventory?

#

I got normal items stuck in there and I'm finding any way to remove those from there

vale iron
torpid kindle
vale iron
#

Github should be the source for the latest NMSSE

torpid kindle
#

I may just be screwed

frigid grove
torpid kindle
frigid grove
torpid kindle
#

Roger that

#

Through the json editor of one of the save editors I found, I was able to find the data involved in the corvette stash, specifically CorvetteStorageInventory
CorvetteStorageLayout will be ignored for my tests at the moment.

#

Here I can see the items in question

#

image for reference

#

I SHOULD be able to just copy the properties of one of my parts above, then do the swap and readd my items manually

torpid kindle
#

Changed this item for example
Inventory type to Product, previously was Substance

#

Chnaged the ID, amount and MaxAmount

#

MaxAmount for parts seems to always be 500

#

I will save and do the quick test now, if it works ill add my items back to my inventory

#

Success! (Missed one, no worries though)

frigid grove
#

Heyoo, nice

torpid kindle
#

I was unable to find IDs for the corvette parts so I just copied my own

torpid kindle
#

I hope people find this and manage to solve it. Two birds with one stone if you got deleted parts also

torpid kindle
amber meteor
#

Letโ€™s say I install a mod to get rid of the corvette complexity, create my ship then uninstall the mod

#

Would it make my save corrupted

final hazel
#

You are safe to use the mod, then keep it installed or uninstall it

amber meteor
#

Ah ok

final hazel
#

The ship will remain, but not be able to be modified structure-wise until it's brought back under the limit

amber meteor
#

So it wonโ€™t cause any problems on my save right?

final hazel
#

They do not have the capability to cause save-corrupting things, they don't even have any way to modify saves beyond vanilla means

zealous prawn
#

h

amber horizon
#

Is there a mod to make the expedition reward ships such as starborn runner have max inventory and such?

amber meteor
amber meteor
silver condor
#

gm folks.
i want to use both the Eucli-ea and the ultra base building. they both say i need buildframe RecTUM so they can work together, buildframe says it need AMUMSS to use the LUA files.

my question is, do i need AMUMSS if im not going to change anything in the mod files themselves?

shy shadow
amber horizon
amber meteor
#

I think thereโ€™s an option to re size it

shy shadow
fresh arch
#

no it can't

#

the limits were set higher, you could store more resources

#

The moment you took the mod off, game operated on vanilla limits and purged any extra data it has

hearty wasp
#

Game doesn't load luas, only AMUMSS does

final hazel
amber horizon
final hazel
#

The Goatfungus save editor also has a "Enable All Slots" which would do that too

amber horizon
#

yet another, Duh moment for me

#

thanks โค๏ธ

final hazel
#

Though you'd also need to click "resize inventory" to get it to the maximum regular size of 10x6

#

or 10xwhatever for cargo slots of ships

vale iron
shy shadow
silver condor
hearty wasp
silver condor
hearty wasp
#

Unless you have a shit (any) antivirus it's as easy as extracting the 7z and running buildmod

silver condor
hearty wasp
#

You should if you don't want your AMUMSS go fucking everywhere when you select "extract here" ig

#

But yeah just follow the guide

#

It's rather comprehensive at least with installation

silver condor
hearty wasp
#

Like what the text said, move it to C:/

silver condor
#

in here?

hearty wasp
#

Yes

#

Notice the "C:" and having nothing after it

#

That's what we call a "root"

silver condor
#

so i can just drag it ?

hearty wasp
#

Yeah

silver condor
#

mode

hearty wasp
#

Doesn't matter in your case

#

That's more for people making mods

silver condor
hearty wasp
#

Ye

silver condor
#

ok, it did the thing, i ran the test bat, and comes back ok and it closed the window, i can add RecTUM and the 2 parts mods now?

hearty wasp
#

You don't need to put anything other than RecTUM's lua into ModScript

#

AMUMSS runs luas, anything else only messes your mod installs up unless you know what you're doing

#

The instruction is also written on Eucli-ea's description tab

silver condor
hearty wasp
#

Yes

#

I'm sure the guide also has the instructions as well

rose osprey
#

game crashed when launching becaue of mods, and mods were disabled as a result.

  1. Where do I find the file to enable mods again?
  2. Is there a log file I can use to check which mod/s caused the crash?
#

Game was fine earlier this moring...

final hazel
rose osprey
final hazel
#

or more easily just deleted, and regenerated upon next game load with defaults (mods enabled)

rose osprey
#

ohhh so that works too. thanks! thank god I got only like, six mods

#

a log file that spits out what caused the error would've been nice ๐Ÿ˜‚

warm knot
#

where do i dump Exosolar's and Babs' Beyond Base Building this mod

silver condor
fresh arch
#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

1st link for guide on how to install mods

#

4th link for image how MODS folder should look like

rose osprey
#

Right... this is with zero mods installed. Guess it's a bigger issue. Anyone got advice?

arctic pond
#

whats the best save editor so far?

fresh arch
#

there is no best, there are 2 main ones: NomNom and Goatfungus

#

Different requirements for installation, different UIs to navigate, different feature sets

arctic pond
#

i'd like to give myself some corvette parts, which of the two would you recommend?

fresh arch
#

Its really a matter of trying out and seeing what works better for you

arctic pond
#

or are they functionalyl similar

fresh arch
#

You can get corvette parts from workshop for free in creative mode

arctic pond
#

for my main normal save

fresh arch
#

yeah

#

unless you locked difficulty settings or have some moral blockade in place

#

you can swap difficulty preset in settings any time

arctic pond
#

ohhh

#

by workshop, do you mean the steam workshop or?

fresh arch
#

corvette workshop

arctic pond
#

okay, thank you

fresh arch
#

The assembly terminal found on space stations

#

The thing where you actually build the corvette ship

arctic pond
#

aye

silver condor
dusky jetty
#

are there mods that make placement like this possible/more easy?

#

I wish I had like a thing like this and I could just like place it at the ground and move it slightly up

silver condor
dusky jetty
#

that would be so nice lmao, less gaps and stuff

amber horizon
#

Seems if you do ANYTHING with save editor to corvettes they dissapear from your game

#

tested 3 times and gone every time

silver condor
#

im having no luck tryying to get ultra base and eucli-ea to work. i installed buildframe and amumss and nothing is showing in the build menus

silver condor
hearty wasp
#

Post MODS folder like so

silver condor
hearty wasp
hearty wasp
#

GAMEDATA/MODS

silver condor
hearty wasp
silver condor
hearty wasp
#

Yeah and your screenshot is of the PCBANKS folder

#

Not GAMEDATA/MODS

#

therefore wrong installation path

silver condor
hearty wasp
#

Yeah because it's an example

#

I am asking for your MODS folder so please post where you are installing your MODS

devout void
#

is there a mod for better looking clouds out there? no matter what settings I have the clouds always look like pixelated shit on the planets

silver condor
silver condor
hearty wasp
hot ember
devout void
#

yes

silver condor
devout void
#

I have the hd space clouds downloaded, the other ones arent updated for the latest version

hearty wasp
silver condor
#

anyway, i installed them into the mods folder and its not working

hearty wasp
#

So please, post your MODS foldrr

devout void
#

heck

hot ember
hearty wasp
#

Shader mods are hard to make and update

silver condor
hearty wasp
#

If the ones by lo2k aren't updated then you're p much out of luck unfortunately

devout void
#

is there a setting im missing for them? whenever I'm flying through they always look pixelated and just all around poor quality

#

dang, ty tho

hearty wasp
# silver condor

That looks to be in order, do you see the mod warning screen when launching the game?

devout void
#

roger

#

ty

silver condor
hearty wasp
#

You likely have a broken mod among your installed mods

#

Yeet GCMODSETTINGS

#

Troubleshooting section

silver condor
hearty wasp
#

Did you use the lua version of UBB?

#

Or did you put the entire mod in MpdScript

silver condor
hearty wasp
#

The lua can go in ModScript but never the mod into ModScript

silver condor
hearty wasp
#

Then where did you get the error about the "script too long"?

silver condor
hearty wasp
#

What did you use to extract it?

silver condor
hearty wasp
#

That should be fine

#

You can try to launch the game without it

#

And see if it makes a difference

silver condor
silver condor
hearty wasp
#

As long as you use 7zip it should be fine

silver condor
hearty wasp
#

Yes

#

Again you can just try launching the game without the mod

#

If it worls then UBB is likely the culprit

silver condor
#

i get the mod warning again, but now im getting ctd when trying to open the build menu

hearty wasp
hearty wasp
#

yes

silver condor
# hearty wasp yes

that seemed to have worked. i think i ran that when i installed amumss but not when i put the mod in

hearty wasp
#

fair enough

#

if the UBB main file is still causing you issues then you should report that on the mod's comment section

silver condor
#

i must be missing a language file or something, those are words... not sure what kind๐Ÿ˜†

hearty wasp
fresh arch
#

It's just their thing, just go with it

silver condor
silver condor
blazing abyss
green prairie
sharp junco
#

which mod do i need to play past community missions (or get that lost stuff/items)?

fresh arch
sharp junco
#

Thanks!!

silver condor
# sharp junco Thanks!!

look for a mod called consumerism. it puts all the expidition and twitch and other special things in the qs vender for purchase

silver condor
bronze gull
#

If I complete an expedition offline can I bring it into my online save?

winter harness
dawn crest
frigid grove
# mint birch OK, Iโ€™ll try it

Hey, did you ever get this working? I'm curious about the requirements for Xbox Game Pass on PC (and I kinda feel like I need to update the verbiage on my site for it to clear up confusion)

vale iron
#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image ยป externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.