#nms-modding

1 messages · Page 75 of 1

sly hemlock
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I like that they're adding new stuff, but at the same time, a lot of the existing stuff feels very outdated

vale iron
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So, What should they update next? waves around... Everything? I'm just kidding. Base building could definitely be better

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I did some tweaking on rotation speeds before. I'll try to look at it again

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One of the problems is acceleration of rotation speed

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And goddamn HG using the mouse wheel to rotate. How inane

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Oh, and corvette building uses some even new and different building method

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With no build camera. I was really hoping to enable a build camera with corvettes, but I can't find anything to do that

solid hawk
vale iron
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The upper levels also seem to enjoy adding new features more than tweaking old stuff, which is understandable. And as a tightly held company, they can choose to do whatever they want, until they go out of business

sly hemlock
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Yeah fair enough I do really like this game, but I just feel like It could have so much more functionality then just finding new planets and doing quests

vale iron
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There is a lot more functionality than that

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A lot more

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I'm all for criticism of HG, as I just did above, but saying there are only two things to do...

solid hawk
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It's sort of a jack of all trades, master of none game

sly hemlock
vale iron
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I completely agree with that

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I just hope they are taking the opportunity to rebuild and deepen systems when they put all this into LNF

sly hemlock
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I 100 percent think that they are

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Is this hello games first game?

vale iron
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No, Joe Danger 1 and 2 would be their first games, then this, then Last Campfire

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Last Campfire is a fantastic game

sly hemlock
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I'll have to look into them

vale iron
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They also published another indie dev this year. I forget what

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Joe Danger games are like updated ExciteBike. Not really my thing

sly hemlock
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Pretty much the only thing I wish was better is base building, everything else I really like more than most games

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Like the exploration and being able to Land anywhere at anytime on any planet is really nice

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and the visuals are absolutely stunning

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Starfield could have done so much better than it did lmao

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I was actually kind of sad to figure out starfield is the way it is

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I think my biggest issue with this game is that you cannot completely deactivate sentinels on a planet permanently, that is the only thing that really grinds my gears

solid hawk
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Even as things are, with base building, people are able to achieve some amazing things.

sly hemlock
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That is very true, I've seen some insane builds. I'm probably just not creative enough to come up with solutions lol

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I'm just used to things like Minecraft where like when you place stuff it, places where you want it to lmao

vale iron
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Oh, I decided very early that I could not make these awesome corvette builds. I'll stick to modding and using custom models for custom ships

solid hawk
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I author what's probably the premier base building mod for the game and I don't know how people do it, but I'm not a builder myself. Too fiddley. lol

solid hawk
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Just that one JMZ posted the other day. Think he said it took him a couple of hours. Mine have taken about 90 seconds. Then again, different goal. His was to make a cool ship. Mine is to get a corvette to test something mod related to them.

sly hemlock
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I've been too lazy to gather all the parts to make a decent looking ship lol

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It takes hours of grinding on normal mode I am not dedicated enough to do that lmao

vale iron
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You can fly around in your Corvette and blast the salvage sites without going down

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Can fill up your inventory very quickly

sly hemlock
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I might try that

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But it's 2 o'clock in the morning now, so I'm probably gonna go to bed lmao

forest crow
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is there anyone that can recommend a reshade which will sharpen the game a bit and kill the disgusting green and yellow colors?

solid hawk
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What reshades there are for NMS are on NexusMods. Aren't that many.

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Couple of dozen, most being years old, and don't know the longevity of them (When or if they need to be updated to continue working).

vale iron
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Also, reshade isn't modding, but at least we can filter all reshade tagged stuff from searches now

marsh sail
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does goatfungus, or any save editor, have corvette ship editing yet?

vale iron
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Even if it does, I wouldn't trust it yet

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What are you wanting to do?

marsh sail
vale iron
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You can try it, but any tweaking of corvettes would be questionable to me, for a while

frigid grove
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If I were slightly more masochistic I'd go see what that data structure is like

vale iron
frigid grove
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Oh I mean how they are handling each individual part, position, color, etc. I imagine a big ship would just be a nightmare.

vale iron
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Base parts, effectively, with their own snapping. I'm not sure what the 0 point is, maybe the cockpit?

fresh arch
runic kite
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is there a mod that allows you to see more than 30 bases on a planet?

visual pivot
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how can i port over a corvette from one save to another with save edits?

silk seal
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Does anyone know if there is any work in progress on mods to add new Corvette parts? I despearately want a better internal stairway (better yet an elevator)

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or just teleport pads

fresh arch
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no there is not

silk seal
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Just no one working on it, or not likely to be for technical reasons?

fresh arch
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I dont think anyone has the skills or access to models that would be anywhere close what the game offers

vale iron
fresh arch
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We are not 3d artists, designers or modelers if that's a word

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We're monkeys who push stuff, rotate stuff, stretch stuff

silk seal
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kk, I'm not that familiar with the modding community for NMA, or how accessible the game is, so I was just curious

fresh arch
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Or in some cases, try to import already available stuff and squish it into the game

silk seal
vale iron
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You would have to create a custom model in Blender, add all the axes, then add the snap points (which is a huge thing in itself), then add it to all the menus, etc etc

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And no one else would ever see it

silk seal
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Yep, I understand the difficulty, just curious if there was movement that way

vale iron
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Definitely not 🙂

silk seal
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kk... Too bad.

vale iron
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The only people that work on models have other things to do before models, and then other models to do before parts

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I honestly don't think there will ever be custom corvette parts

silk seal
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Well, it doesn't even necessarily need to be a complex model... Like I said, just teleport pads would be a huge improvement, and that could use teh existing model.

vale iron
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Look at Beyond Base Building

silk seal
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Is that a mod?

vale iron
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Yes

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It enables building other pieces on corvettes. Not even the author knows if any of it will work right, though. Try it and see

silk seal
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kk, that might do the trick.

vale iron
ocean prairie
fresh arch
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you can check which files are modified by each mod, if these don't overlap, the mods are not conflicting

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most likely it's just texture replacements

cold olive
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does anyone know where i can find some save files, because there are only 2 on nexus

arctic sequoia
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bit confused about something
i'm getting back into NMS for the 1st time in a fair while and im updating all my mods

i'm going through Lo2k's mod inter-compatibility list and apparently a bunch of his mods that used to conflict don't anymore?

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i've checked though a few of his mods that used to and they still modify the same file

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for example Small Curser and Fast Actions

cobalt condor
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The game loads mods in a new way that allows mods to change individual values instead of replacing entire files

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so two mods can edit the same file without conflicting because they change different lines in that file

arctic sequoia
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whaat

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thats wild

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that is a game changer for modders

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i use vortex mod manager and i manually marked conflicting mods

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i had like 6 conflicting mods that i had to disable to get the game to run

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and now apparently none of them conflict anymore

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crazy stuff

vale iron
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Yeah, it prompted me to split up things that used to be All-in-One type mods. Now I can put different features in different mods and users can pick and choose

cold sequoia
vale iron
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Atlas Pass now lets you teleport to the station or a random base

cold sequoia
vale iron
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You can look at the mod EXML

cold sequoia
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I see

vale iron
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It's all clear text patch mod

cold sequoia
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@vale iron like am saying what you need todo in game to teleport with it ?

vale iron
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Press e

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Just have an Atlas Pass

cold sequoia
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Ah yeah I see

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Makes more sense lol

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Thats not bad tbh

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Am not sure if ill ever get it but some will like that mod for sure but I do like the sound of the mod maybe one day

haughty scarab
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any1 know of a mod that would let me tag multiple things? or if its possible to make such a mod in general

cold sequoia
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Am just waiting on NMS to add 5k to 10k parts we can use with building with then in away some building mods will not be needed anymore then I warnt need to worry about game updates coming out and then gane crashes with mods installed lol

sonic bramble
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Hello everyone! Does anyone have any mod that could potentially help my potato pc to run slighly faster? Tried a couple from Nexus but they are all too old i think.

blissful escarp
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whats the official link for goatfungus, the save editor?

fresh arch
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You can find this and other common links for modding / save editing in pinned messages

sudden lava
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Do mods work for anyone on gamespass pc version I can't get it work

fresh arch
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!faq-modding

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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Read the article from 1st link, make sure you put mod files in correct folder as per 4th link

ocean prairie
bright glen
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Question:
Is it possible to add some of the more generic heads used by NPCs roaming space stations into the Appearance Modifier?
There are some Korvax heads I want to use. 🤔

haughty scarab
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anyone know of a mod that lets me paint my multitools?
i love the atlas sceptre but want a slightly different colorscheme :p

couldn't find any myself

vale iron
ocean prairie
vale iron
fresh arch
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There's this thing called comment section on each mod, you can try asking there

ocean prairie
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COMBATFRIGATELOD4.SCENE.MBIN

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i assume LOD4 is the lowest model, and mod author made it either highest or bellow highest?

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so logically how big fps impact would that be? 1-2 fps or 10-20 fps?

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cuz vanilla frigates look like SHIT when looked from planet

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this mod is great but i have no idea how much polygons it adds

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does it use LOD2 LOD3? which one? I assume LOD0 is best?

haughty scarab
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i was hoping there was a way to "edit its model" to change its color

fresh arch
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In case of Atlas Sceptre it's a mix of preparing textures in colours you want

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Plus modifying some files to change the colours of various effects and lights on the staff

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There is and will be no mod to let you select a colour from palette or a slider

bright glen
haughty scarab
fresh arch
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because there are none

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With how often HG updates game, changes stuff in files any video guide would become oudated quickly

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And nobody in modding scene got the time to publish videos like that

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!faq-modding

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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See the 1st link, it covers the basics of unpacking game files

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Then it's up to you to find the files repsonsible for the thing and changing them to achieve what you want

brittle kraken
waxen cedar
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@frozen spoke does there happen to be a mod or a way to force planets to be at their lowest LOD whilst viewed from space? And skip the entire flat mockup. Just wondering if anyone's done it or if its a hardcoded limitation

frozen spoke
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Monkeyman would definitely know a lot more about those though, he had a few terrain Region functions mapped out for his orbiting planets mod

glossy tartan
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does anyone know if u can mod on nintendo?

hearty wasp
steady matrix
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wish there was a update power mod lol the others are so old now no longer work

fallow crane
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What property dictates in regards to the spaceship, specifically corvette's projectile reticle in VR clients?

hearty wasp
fallow crane
hearty wasp
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But if you want to look into the game files let us know and we can give you some pointers as to how to begin

fallow crane
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Absolutely

hearty wasp
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!moddinglink

hardy auroraBOT
hearty wasp
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The modding discord should have more people with the relevant knowledge on both the camera stuff, and docs and tool on how to get started

sudden beacon
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I know there's mods to unlock more color options for base building parts, but has there been any for corvettes? (If corvettes even have more color options)

hearty wasp
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SACS should cover corvettes as well since they use the same building system under the hood

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You'll need to use AMUMSS for it tho of course

sudden beacon
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Any chance you know of a video guide that covers using AMUMSS as a user and not mod dev? The ones I've found go too far into detail and all I want is to understand how to make paks

fresh arch
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No video guides, see 2nd link on

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!faq-modding

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

sudden beacon
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ty, I swear ran I ran across that before it was offline on Nexusmods for some reason

hearty wasp
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Did Nexus take that down?

sudden beacon
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I think they might have been updating it close to Voyagers release, but its there now

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The file tab was empty, unless I am thinking of another mod

solid hawk
steady matrix
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@solid hawkive never changed my difficulty lol

solid hawk
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Now you do so to get free power in bases

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Instead of a mod.

safe trellis
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hey guys, I'm looking for some QoL upgrades
More specifically for example an easier way to categorise bases/space stations when using the teleporter
Is there a mod for that? Tried to look on nexusmods but I might not be using proper wording

fresh arch
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no, in general mods can't add new functionality like filters or search

safe trellis
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okay, are there any QoL mods that are possible though?

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like showing which items stuff refine to or crafting recipes

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I'm looking for a mostly vanilla experience but having to tab out to the wiki constantly to learn stuff can be a little annoying

fresh arch
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one stop shop for most QoL stuff

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but feel free to browse Nexus through recently updated / newly released

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And see what other mod authors have cooked up

safe trellis
cosmic pendant
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Are there any mods that let you know how many jumps between you and a waypoint? Such a custom one.

lime kettle
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i can’t seem to tame squids with it tho :(

final hazel
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I tried before after it being updated and it did not enable that, but still worked for everything it normally does

sage star
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Is it possible to mod xbox? Doubt it but curious

fresh arch
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Xbox console? No. Xbox PC aka gamepass version? Yes

spice crest
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At least this one works

solid hawk
# lime kettle i can’t seem to tame squids with it tho :(

Possibly installed incorrectly. http://tinyurl.com/nmsmodding550. Also, as stated on the DESCRIPTION tab, cannot add pets while swimming (or flying\jetpacking), this is a game restriction that cannot be changed. Have to be "on foot". You can build a small base in deep water and try from there, where you can stand or there's a mod from a few weeks ago which disables swimming, so you walk in water.

lime kettle
hearty wasp
# spice crest 😂

Just a heads up but if you kill anyone in there you'll be one of the few very lucky people to ever get banned by HG

spice crest
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I was aware

hearty wasp
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But other than that feel free to just goof around lol it's fun to just roll around

dawn osprey
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Lol

grizzled oriole
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Nexus?

plucky marsh
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Hej, I just found out the game has modding. I figured since it's multiplayer moidding would be off limits. Are there any guides explaining how mods interact with multiplayer?

plucky marsh
oblique adder
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can i mod the gamepass version, and likewise am i able to mod in a old head for the autophage without it messing my game up?

final hazel
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you could even use a save editor and unlock that in the account section

oblique adder
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i tried save editing but online where it said the files would be weren’t there for me so i gave up

final hazel
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Oh, well the save file locations are different for the gamepass release

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!faq-savefiles

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

final hazel
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Both save editor support both the steam and gamepass versions of the game I believe

oblique adder
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okok i’ll try it when i get home

final hazel
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Yee, wasn't 100% on gog but expected it

solid hawk
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lol

final hazel
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"Idk why it wouldn't but if it doesn't, don't blame me!"

oblique adder
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i found a reddit thread with all the expedition rewards should i like, have a empty inventory before i paste? Cause idk what the head piece is called in files but im sure its in that huge list

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oh wait u buy it all nvm lmao

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i haven’t done expeditions before, once you complete it does it cost quicksilver?

final hazel
fresh arch
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"before I paste" paste what?

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We have pinned messages for using save editors to unlock exped rewards

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Dont go with reddit threads doing god knows what

oblique adder
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i’ve edited stellaris files so i have a slight idea but that’s for steam game

fresh arch
oblique adder
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mm okok

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ty

haughty scarab
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any1 know a working mod around that fixes lighting in a large area? 50% of my base goes dark becouse the lighting goes away the further it is from my character

rough stratus
haughty scarab
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and lowering it doesn't help

rough stratus
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Ah, worth a shot. I'm not sure then, sorry

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@frigid grove I never know if questions about your generator and the expeditions belong here or in #nms-expedition lol
For expedition #3, which rewards am I missing out on if I choose to get the optional rewards from expedition 1, 4, & 5? Shouldn't I just keep the default rewards if I'll be doing those expeditions anyways?

frigid grove
rough stratus
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I would appreciate any info you can tell me. I'll hold off on starting it until I'm sure, but right now I'm leaning towards leaving it as default since I plan on running all the expeditions regardless

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I checked the wiki for expedition 3 and it didn't help much, but maybe comparing the wiki with the IDs would be enough

marsh sail
brittle kraken
final hazel
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The goatfungus save editor is updated for Voyagers at the very least

brittle kraken
haughty scarab
plucky marsh
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Can I use Vortex to deploy mods? I'm trying to understand what AUMASS is but I have a fever and my brain isn't wrkjing well

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So I'm not sure if there are additional steps

final hazel
plucky marsh
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Thank you

final hazel
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#nms-modding message this post has links for installing mods manually (which is just dragging and dropping a folder mostly)

sharp oasis
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i'm stupid, base builder mod says to extract everything in the archive into the mods folder (there's a METADATA folder) but from what i'm seeing, there aren't supposed to be any subfolders in the mods folder

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so which one is it

final hazel
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Extract it into the folder so that the overall mod folder is in the MODS folder

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subfolders within the mod folder that are named after game file directories are okay (like GLOBALS, METADATA, etc)

sharp oasis
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i assume it just doesn't want me to throw the named mod folder into the mods folder

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yea

final hazel
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It mainly doesn't want it to be doubled up in folders named after itself I believe

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Like if it's MODS > Beyond Base Building > Beyond Base Building > METADATA, then that won't work

sharp oasis
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oh hold on so this is also wrong?

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wait no of course it's wrong

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i'm stupid

final hazel
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That is very wrong

sharp oasis
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yeah hold on

final hazel
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That should all be contained in a folder with the mod's name

sharp oasis
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god i have 1.3k hours in KSP how did i manage to mess this up

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at least i'm not debugging it rn

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there we go

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also gonna make a backup of the hello games NMS appdata thing because i'm not making that mistake

spice crest
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Those race boost pads are actually neat on the ship

solid hawk
cold sequoia
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I understand niw with the stability issue causing the crashes

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Like today I randomly crashed with out the freighter mods installed so I said well they must be good then fir real so I put them back and never crashed when I loaded back up

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But earlier I warped and during warping I crashed when I came back I warped again and never crash witch is really strange lmao

solid hawk
solid hawk
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I'm assuming that one is their top priority right now

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But understanding probably very difficult to track down and may be multiple contributing factors

hearty wasp
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fuckin gundam launch shit would be incredible

lapis jolt
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Is this where I ask about the save editor?

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Namely, which one should I use and how to edit a staff multitool's appearance.

grizzled oriole
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even discord hates the geks

lime kettle
hearty wasp
hardy auroraBOT
hearty wasp
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dunno who reacted yes but you'll have better answers in there where the save editing experts resides

solid hawk
rough stratus
shy portal
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what mod that remove holding E to interact?

rough stratus
shy portal
rough stratus
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No, just whether or not you do. Maybe there is a mod with more flexibility though

final hazel
rough stratus
devout void
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been having an issue lately, the game just wont recognize that I have mods downloaded

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all in the folders, worked fine until the most recent patch and then

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nope

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no disablemods file issue either, its just not there

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tried reinstalling, didnt work

fresh arch
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!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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See article in 1st link and example image in 4th link

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Likely you put it wrong location by following old obsolete instructions (game doesn't use disablemods.txt anymore)

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Or you did a bad unpack and have mod files 1 folder deeper than they need to be

devout void
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theyre just like

shy portal
final hazel
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most mods that utilize EXML files do not need updates anywhere near as often, especially when they modify stuff that never changes like this one

devout void
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by all means it did work but just stopped

final hazel
devout void
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ill test

final hazel
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That is the new version of DISABLEMODS.TXT

devout void
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ahhh, roger

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okay it recognizes the mods..

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tentative hopes it wont crash..?

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everythings updated but just in case

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ty!

final hazel
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when the game crashes, it sometimes automatically sets the DisableAllMods variable to True

devout void
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ahhh, that sounds about right

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it had a big crash after the patch and didnt work

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we're good!

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tyty

glacial nimbus
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What’s the possibility of a mod being made that could light up the fuel rods in a firing order to look like pistons firing? Like would that be a viable thing

fresh arch
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adding static lights is doable

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adding animated lights prolly not

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adding animations to make parts actually moving up and down hell no

hearty wasp
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It's possible if you're an actual savant genius

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But we're not

vale iron
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I think we could figure it out with enough time and experimentation, but I doubt anyone that can do it considers it a worthwhile use of that much time

glad sparrow
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@frigid grove do the json files from your tool include the patches to make the expeditions work?

verbal magnet
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can anyone help me with the save file editor? i wanna unlock all the cosmetics

fallow meadow
verbal magnet
fallow meadow
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Then make sure you check the Account tab, select the rewards you wish to unlock. For Twitch rewards you will need to go completely offline to then visit the Anomaly and claim them at the Quicksilver shop. For Expedition rewards, going offline is not required.

verbal magnet
fallow meadow
#

Image from NMSSE, if using NomNom, the process will be fairly similar though

fallow meadow
verbal magnet
#

alright, thank you

fallow meadow
# verbal magnet alright, thank you

If you wish to get additional Quicksilver items, I recommend just adding extra Quicksilver, which is done on the save, not the account, to then go shopping

verbal magnet
fallow meadow
haughty scarab
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OOOH

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is this the wrong folder for my mods?

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i thought i was going insane

hearty wasp
haughty scarab
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😭

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do i delete pcbanks?

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or do i ignore the stuff thats inside of it

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and stop touching it

hearty wasp
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yeah just don't touch it

haughty scarab
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wyeah vortex does not let me fix it

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i'll just manually do everything

hearty wasp
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you may need to reinstall vortex

midnight trout
#

How do i get a multitool using a save editor? My save is broken and wont open because i dont have a multitool for some reason

shy portal
#

are there mod that make you learn all of those xenos language?

sharp flame
#

Is modding on Linux (steam version) a success for anyone?

fallow meadow
#

Any mods or save editing that has been involved prior to running into this issue?

fresh arch
#

I play the game on Steam Deck during work trips and I just copy my personal mod list onto SD card, then copy that into game's folder on the Deck

#

Works without issues

fallow meadow
#

@midnight trout Are you still with us?

midnight trout
#

sorry im trying to fix it

#

multitool is just gone

fallow meadow
midnight trout
#

Okay

haughty scarab
#

it is impossible to completely change a 3d model right?

hearty wasp
#

depends on which and how you want to do it

#

give the exact thing on your mind and details can be discussed

haughty scarab
#

minotaur model change into bt 7274 from titanfall

#

🔥

hearty wasp
#

it's possible with great effort and difficulty

#

depends on how dedicated you are

haughty scarab
#

rigging it would be some heavy work

hearty wasp
#

oh no you won't be rigging it

#

it's just gonna be in vanilla proportions

haughty scarab
hearty wasp
#

with a lil creativity you can prolly make it work

#

a bit chibi maybe

haughty scarab
#

scale glitch the mintoaur

hearty wasp
#

vertically only? good luck trying that

#

again ig it depends how dedicated you are

#

you can certainly try to fuck with the animpose but I don't think anyone's really touched that yet so you'll be exploring a new field on your own on top of the modelling work and implementation

haughty scarab
#

alright, im gonna see how far i get

hearty wasp
#

if you want to start then you should go to the modding discord since we have links there to tools and some adjacent tutorials

haughty scarab
#

where can i find the invite link?

fresh arch
#

!moddinglink

hardy auroraBOT
spring flint
#

sorry for the late reply. but I meant does someone else have these they can send me or are they online somewhere bc I'm on console and idk how to mess around with the files and stuff. I've seen people talk about extracting the image files but I'm looking for someone to do that for me, basically 😅

#

or point me somewhere that has it

haughty scarab
#

anyone know a working mod that only removes this ugly dust? it ruins almost every screenshot i wanna take

muted marsh
#

Hey guys. How to play past expeditions, so i can get rewards for it? Somebody said i can find answer here

glad sparrow
fresh arch
#

yup, if you want to actually replay old expeditions (with community patches to fix some stuff) then use that link

#

if you just want to get rewards quickly, you can use mods / save editors / service bot delivery (depending on platform)

muted marsh
#

I'm on steam. What exactly this service bot?

fresh arch
#

an actual bot capable of joining your game via multiplayer and performing various actions

#

mostly used to get goodies like expedition rewards or deliver specific ships

muted marsh
#

How to use it

fresh arch
#

Normally I'd link it here but a) you got other options available and b) from what I've seen it's been flooded with players and the developer is working to fix it

#

Sooo just use the other options

#

we have mods and save editors explained in pinned messages

muted marsh
#

I'm kinda "away".. and don't have PC, but Android tablet, with gfn cloud gaming. You can't toy with saves like that..

#

Same with mods

#

But thanks anyway. At least i know how to do that, now

fresh arch
#

ok then

#

!creativehublink

hardy auroraBOT
fresh arch
#

that's the home server of the service bot

#

check out the video guide channel there, ask questions there

molten gust
#

is there any mods I should get that I don't know of for corvette making

solid hawk
#

Nobody else knows what you know of, lol

rough stratus
molten gust
#

aight thanks

plush osprey
#

is there a mod that helps with finding these?

#

been runningaround this planet for years cant find non

compact stratus
compact stratus
#

If you didn't know that, of course

plush osprey
#

Mainly for Flora and minerals, the last one is at night but the rest im just very lost kek

compact stratus
#

Then idk, never cared to scan all of those. It's doesn't award nanites, so i never worried

plush osprey
#

That's fair lmfao

#

Thank you very much ❤️

compact stratus
#

I don't know how the game functions regarding flora an mineral spawns, so i can't even give any tips in that regard. maybe someone knows.

On my home planet, i have yet to find a a mineral and a plant, and i've been there for a couple hundred hours lol!

rough stratus
lost pier
#

is that it

rough stratus
#

This should explain mostly everything, read everything

#

including the popup at the top

lost pier
#

okok

rough stratus
#

idk which expedition has that stuff tbh though

#

you'll have to find out yourself, maybe ask someone in the #nms-questions channel that replied to you

lost pier
#

alright

#

thx bro

cobalt condor
lost pier
#

@rough stratus i think ima backup my game files and try a save editor cs its school rn and i dont have all day to play the expedition lol

rough stratus
lost pier
rough stratus
#

@sly perch
https://cwmonkey.github.io/nms-expeditions/
Read everything on this for more information, including the popup at the top. As for your offline mode question, it explains it but if you're on steam it's easiest to use Steam's offline mode. If not on steam, then unplug your ethernet/disable your wifi

frigid grove
spring flint
#

I know there's still sometimes something left but the cloud and fog filters should get rid of most of that if you only want it for screenshots

unique jewel
#

never knew modding was a thing but im interested now. is there like a page of what the best mods are?

solid hawk
solid hawk
quasi dust
#

the "best" mods are the ones that fix the issues you personally feel need addressing. for me that relates to challenge increasing mods

unique jewel
quasi dust
#

as an example, Babscoole himself has a mod call hoofin it - which removes teleporters altogether. it adds challenge in an unforseen way

solid hawk
rough stratus
# solid hawk I know how reliable it is for corvettes in general, thank you VERY much. What I...

Sorry, didn't realize you were the mod author, I could've let you speak for yourself. But

What I or anyone doesn't know and probably won't ever know is the reliability of individual build objects outside their "native" environment, because there's approaching 2000 of them. Combined with the HUNDREDS of vanilla bugs still existent, causing havoc with mods and unmodded alike
Kinda is my point? Use with caution? Like, did I really misspeak?

solid hawk
quasi dust
solid hawk
solid hawk
quasi dust
#

just thought that ya

solid hawk
#

As far as teleporters, can do on and off.

#

But thanks for the thought. 🙂

#

Modding ideas are never a problem. It's achievable modding ideas that's rough.

rough stratus
# solid hawk Nothing in the mod will break the game. I means same cautions would apply to 10...

I never said it would break the game, just a question of how reliable- or maybe in a better term, how unreliable it can be at any point for any reason when using base parts in corvettes when, as you put it, There are over thousand base parts with hundreds of vanilla bugs already present. Like unexpected things can happen- especially when corvettes are already being completely wiped or replaced with other ships in vanilla

solid hawk
#

Over the years, I've amassed a mountain of half done mods which didn't pan out. lol

quasi dust
#

i had it off, and last night in sentinen ship 20 jumps tryna find paradise planet. found one on 16th but had aggresive critters everywhere, kept looking till 21st planet, nothing was remotely better, now im stranded slightly in a hellhole system lol. no teleporters makes me live with my actions

rough stratus
unique jewel
#

Im gonna assume that there isnt gonna be a mod for building your corvette ship just yet? or will that just not be possible at all? Would be quite interesting to make a huge shit and have it as a proper base

heavy edge
#

hey guys any one know how to deliver\sell a modded ship to another player?

#

thinking of seting a 'business' of sorts

solid hawk
quasi dust
rough stratus
unique jewel
solid hawk
#

The mod itslef is one of the most reliable ever for NMS though. Top tier in both downloads and endorsements and been around for many years.

rough stratus
solid hawk
#

It's happened before in a few particularly buggy NMS releases

rough stratus
#

Sorry, I wasn't trying to throw shade at all if that's what it looked like
Hell, I told them to avoid Corvette building at all until the next patch, mods or no mods

#

I've seen so many people dump 2-8 hours into a corvette just for it to get replaced by the starting starship

vale iron
solid hawk
#

I'm with you on the waiting. I myself have zero plans to begin the Expedition for at least another two weeks. Let the kinks get ironed out.

solid hawk
rough stratus
solid hawk
#

Or I should say everyone assigned to the dedicated NMS team. Whether they've had to pull from the LNF team, we'll never know.

rough stratus
#

I'm not saying you're wrong, I'm just curious- where did you hear that it's all hands on deck on the VRAM issue? I'd also assume it's their top priority, but is that why the patch didn't come out today?

#

I was genuinely really expecting it to come out today

solid hawk
vale iron
#

I keep hearing there's one, but I haven't seen proof. Not saying it doesn't exist, just I don't know.

solid hawk
#

You're correct no 6.04 until the VRAM thing is solved

vale iron
#

I played the expedition from Friday to Sunday. Friday was fine, Saturday had lots of crashes, Sunday was very smooth

solid hawk
#

...and it's not going to be one thing, chances are multiple cascading causes

rough stratus
vale iron
#

They introduced a crash in the experimental on Friday or Saturday, fixed it the next day.

rough stratus
#

Like, if I had to show myself having a VRAM issue I could try an OBS recording (but then supposedly even having OBS installed causes issues with NMS??? Which I think is insane). Maybe I could get myself to learn something like HWiNFO to provide data? But that's a lot of effort ngl, I'd rather just say I noticed my performance going down and my VRAM usage going up within x amount of time of playing the game

#

Which is what a lot of people have done, which I personally think is acceptable, though it would help a lot more if they stated exactly what hardware they were using on what platform

vale iron
#

Understandable, but even just a screenshot of VRAM while on a planet after launching the game and after x time would be good. I haven't seen any of that. It might exist, I just haven't seen it personally, so I can't comment on it

rough stratus
#

I haven't either, closest I saw was someone give exact numbers- I wanna say 3.5gb when starting quickly maxing out at 8gb with bad performance within like 30-60min

rough stratus
#

@idle lark
https://cwmonkey.github.io/nms-expeditions/
Read all the info on the page, including the popup at the top
It explains this but you have to do the whole expedition in offline mode while playing NMS. If you play NMS while online, the patch will go away and you'll have to start over

marsh sail
#

im using goatfungus, and ive been using save4 like always, and i ensure i save it and EVERYTHING but no changes happen in-game. i swapped ships and every save available to me in my save editor doesnt present the change. can anyone help? (edit: i have looked a little and figured out it could be an outdated version issue. my goatfungus is the latest version, so that is not the issue.)

marsh sail
lean prairie
#

day 1 of begging gumsk to update his best mod - Chest Light Colors

vale iron
#

It's only texture, so I might be able to batch process it

#

I think I just need to make them all bc7

lean prairie
#

I have no clue about any of it brother. I just can't play without the mod. It's become a fundamental part of my load list. KEKW Much appreciated.

hearty cairn
#

is there a mod that can go back to expedition 1?

#

i lost my savefile both cloud and local

fresh arch
#

Not mod but config files to trick the game into thinking specific expedition is active

#

Read the info on the website, include the patches to fix milestones for current game version

#

Or if you just want to get the rewards quickly, use mods or save editors

hearty cairn
#

ty

hidden acorn
#

I’ve been wanting to get the rewards for the expeditions I missed but I play on console…

verbal magnet
#

hello, i tried using the save file editor but ended up unlocking only very few suit cosmetics because i dont know which ones are actual cosmetics or which ones are not (in the list below). how do i spot suit unlockables?

vale iron
#

On that, trails, helm, pack

compact stratus
#

So i don't really waste time on that. Anyway, it's not related to modding

vale iron
#

Ah, no, I misread and didn't see you meant flora and minerals. Those are worthless

#

relatively

compact stratus
rough stratus
compact stratus
#

No more work that commenting here about it 😆

#

im joking

#

im lazy af too

compact stratus
fresh arch
rough stratus
fresh arch
#

oh you should check out the rest of my mods

#

plenty of rants in these short descriptions

rough stratus
fresh arch
#

I could, I just didnt get to play the expedition yet

rough stratus
#

Gotcha, no worries. It's just one of those things that doesn't make sense similar to the Torpedo launcher- like this precision single weapon named the deadeye cannon is the positron ejector? A fully automatic shotgun for spaceships?

spice crest
#

Hmmm, pretty sure the update broke one of the mods. Now it's saying all modules must be connected. Can't place anything inside either.

rough stratus
#

It's not unlikely

spice crest
#

It's either unlimited build parts or the build anything.

visual pivot
#

is there a mod that allows for melee boosting in vr?

hearty wasp
#

and I haven't heard of a mod that does that

visual pivot
#

unfortunate

rough stratus
#

Man, I never even thought about the lack of melee boosting in VR, that really sucks

cobalt condor
#

VR melee doesnt push you forward at all, so it just isn't possible

lost pier
#

aint melee boosting when you like punch with your multitool and jetpack right after

cobalt condor
#

yeah, and the momentum from the melee boosts you forward really fast

lost pier
#

mhm

cobalt condor
#

technically a bug but people use it so much it probably will never be patched

lost pier
#

is it like a real mechanic or found by the players

rough stratus
#

I'm pretty sure it was found by players but left in intentionally... Because not having it would really suck

#

@dull mason
https://cwmonkey.github.io/nms-expeditions/
Read all the info on the page, including the popup at the top
It explains this but you have to do the whole expedition in offline mode while playing NMS. If you play NMS while online, the patch will go away and you'll have to start over

dull mason
dull mason
hearty wasp
#

it's a feature now

rough stratus
#

There were a few times where I took such a long break from the game and I forgot about punch boosting... Man did I feel like an idiot each time I was reminded of it

tropic badger
#

Any mods worth downloading

#

Like if you had to narrow it down to 3, what would you choose and why

tropic badger
solid hawk
#

Buy all the major modders a VR setup, none of us have one, lol

hearty wasp
#

I have more attention than money

#

so my attention got put towards getting more money

raw roost
#

anyone using the corvette no complexity mod after the 6.04 patch?

#

Does it still work?

#

or do i have to wait for an update

vale iron
#

Should still work, but no promises

raw roost
#

Aight lemme try

split vessel
#

What mod for corvette galactic trade terminals?

fresh arch
#

I dont think there is one

raw roost
#

the base building on corvette one

#

Or is it save editing?

fresh arch
#

oh yeah then Beyond Base Building should cover it

#

I thought you mean a mod that adds dedicated trading terminal wall tech to corvettes

raw roost
split vessel
#

Gotcha I see mint

dreamy shard
#

the shit the modding community in this game has pulled off always impresses me

fresh arch
#

Mjstral and their services are a league on their own

trim wharf
#

Hey y'all! I tried skimming through and searching but not finding anything right off here. Is there a mod or known trick to get base building parts to work on top of a corvette? Wanting to build the pyramid ship from SG-1

fresh arch
#

and prolly you have to remove the image cause it's aint strictly NMS related

trim wharf
#

Ah I had that mod but looks like its been updated so that's great

#

hopefully it works the way I need. thanks!

hearty cairn
#

How to obtain expedition ships using save editor? im using nomnom, i already unlocked it but icant redeem the ships

There's nothing in docked ships

graceful fiber
#

is nexusmods down for anybody?

hearty cairn
graceful fiber
#

alr its not just me , ty

thick falcon
#

How to download mods on ps4 pro?

pulsar magnet
#

Is there a mod that allows the precise positioning of items while decorating? I'm trying to put things on the ceiling but they keep clipping too far into it

vale iron
solid hawk
#

That's not a mod. Selection option when placing build objects, if available for corvettes, is for bases.

cold olive
#

can everyone give me a list of the mods yall use? i wanna make some collections

hearty wasp
#

piss mod

#

put that in without ever mentioning it

cold olive
#

i dont want those autistic ahh mods

hearty wasp
#

I have a blahaj mod too

#

that one's good you get those when fishing

unborn thunder
#

amazing

cold olive
hearty wasp
#

the ikea shark

cold olive
#

yo bro, let me just grill an blahaj

hearty wasp
cold olive
#

like what

#

😭

cold olive
#

sadly lacks an bit of green

hearty wasp
#

I dunno where that hell that is

cold olive
#

if that planet had more green it would've been perfect

nimble marsh
#

so my game crashed and a popup appeared telling me to disable my mods (via the popup) and i did that but now idk how to re-enable them

#

the mods still in the files its just like inactive

hearty wasp
nimble marsh
#

wait a minute i know that ugly ass pfp

#

ur consumerism mod is the only one i bothered 2 download 🤝

cold olive
vital matrix
#

how to change no mans sky versions?

fresh arch
#

what do you mean?

hearty wasp
lost pier
#

@rough stratus you up?

#

can someone help me to use a save editor

hearty wasp
hardy auroraBOT
hearty wasp
#

Ask there and people will teach you in more depth

lost pier
#

okok thx

naive garnet
#

Hello friends, I am interested in getting the chitten armor from Exp 14. I was told there is a way on PC that I can run the exp and get the rewards. Is anyone able to shed more light on that process?

wet valley
#

What mods do you all reccomend for decorating and building your base, id prefer to stay vanilla compatible but i can force my wife to install some mods to see my stuff

solid hawk
# wet valley What mods do you all reccomend for decorating and building your base, id prefer ...

gBase boundary, gBase Scaling, SACS, and Beyond Base Building are all fairly vanilla "compatible". Each does different things and are all compatible with each other. For new objects which don't exist in vanilla (only people with the mod can see), then your choices are EUCLI and Ultra Base Building. If you use either or both of these must also use RecTUM. There's also Kibbles, but don't think it's been updated yet. These aren't so much recommended mods as the only ones.

vital matrix
#

my bases has now people

vestal bay
#

So I was asking in help, but was told to ask here. I'm looking at doing the old expeditions, and I know I need to be offline for them to work, but if I complete them will it still unlock the rewards for my entire account?

#

Thank you

wet valley
#

Hey, one big annoyance i have with the game is how much effort getting salvage data can be, I cant find a mod myself but maybe somone knows of one or can point me at how to make a mod, I want to be able to buy salvage data either with units or nanites.

oblique oasis
#

Anyone know some mods that extensively add to the already existing character customization? (I'm doing single player so none of this should be a issue)

hearty wasp
#

Getting Head desegregates helmets from races and there's a "new autophage head" on Nexus but that's about it

compact stratus
vestal bay
#

Well I got told to ask around modding again so I'm just gonna copy paste what I said in help...
So questions, I was looking around online at work, and I saw something about special ships and people talking about specific seeds and I was wondering. What are the seeds about? Like do I need to create a new save with some sort of custom seed to acquire these ships? I think one of them was called Dark Unicorn or something.

deep bolt
#

Is modding only for pc on no man’s sky ?

formal tusk
#

ya

deep bolt
#

Damn

#

Would anyone be able to help me with something ?

solid hawk
solid hawk
deep bolt
storm orbit
#

Is there a way to run previous expiditions

vale iron
solid hawk
vale iron
#

@storm orbit

deep bolt
#

Just Xbox sadly

#

Haven’t got access to a pc

solid hawk
#

Not really then, sorry

#

Can't mod consoles

deep bolt
#

Okay thank you for trying to help though

vale iron
brittle kraken
#

Anyone willing to help me edit my json file? Im trying to add a pet, but when i do it, it ignores the restore point, and uses the autosave. And when i edit the autosave it reset me to the beginning as if i just started. (Lucky i back everything up)

#

For context, i used the creature builder website. I don't have Excel so i cant use the download version.

final hazel
brittle kraken
#

Omg yes. Theres 2. If you give me a second to redo them, ill send it

hearty cairn
#

anyone have lists of all seed id for save editor?

spare nest
brittle kraken
vale iron
steep ember
#

im tryna use creature editor but i need excel does excel cost money cus its not letting me use it

hearty cairn
#

ty

steep ember
#

whast tbe fuck my game just started from the beginnig

#

yo someone help me

final hazel
#

I'd advise loading your other save of the two, if possible

steep ember
#

of the two?

brittle kraken
final hazel
#

Yes, autosave/restorepoint

steep ember
#

im still at the beginning

brittle kraken
#

I had to load a backup. I back up every time i edit

steep ember
#

how do i load a backup

#

the nms save editor still has all my data on it

#

how do i load it

brittle kraken
#

In the editor, under save, click an autosave, then hit save

#

*backup

#

Not auto

steep ember
#

ok wait let me try

#

im still at the beginning

#

shouldi. load a different baxkup

brittle kraken
#

Yea. Thats what i had to do

#

When you edited, what save was it? Save 3 or 4

steep ember
#

save2.hg

#

holy fuck why am i still at the start

brittle kraken
#

Oh. Mines different then

steep ember
#

if i lose everything im gonna quit or something bro

final hazel
#

the save editor should have backups from every time before you edited something

steep ember
#

ok wait

#

i got it

#

but my pet still wont be edited

#

i got so scared

brittle kraken
#

Thats fine. At least you got your file

#

Did you name the custom species lmfao. Thats what fucked mine lol

#

I left it blank

#

Killed my save lol

steep ember
#

i have to name the soecies?

brittle kraken
#

Yea lol

steep ember
#

do i bame it snything

brittle kraken
#

Yea

steep ember
#

alr i js named it bird let me test it

#

holy shit it worked

#

thank you

#

wait how do i make it rideable

#

holy shit

#

this bird is so fast

brittle kraken
#

Thank Grouch lol. They helped with mine

storm orbit
#

does someone mind helping me w getting old expidition items

vale iron
#

If you incorrectly edit a save, the game doesn't know what to do with it and just restarts you

frosty gust
#

Hello all, I am curious on how to find creature data that isnt in my particular inventory. Say I want to find what makes up a squid or a nautilus in the seas and oceans in no man sky, How would I go about finding this information?

#

If anyone knows the answer and does so later feel free to ping me 🗿

vale iron
warped zinc
#

Yo would anyone be able to help me out w getting one of the modded dragon looking pets. I’m on Xbox so can’t mod them for myself but read somewhere that people can just give the eggs

fresh arch
astral quest
#

If cross save is enabled, can i mod something in my inventory and have it there on another platform too?

fresh arch
#

modded what exactly

#

If you just added vanilla items, it will be fine

#

If you modified the game files on PC, those changes will not carry over via cross save

nimble marsh
vale iron
#

Surprised he doesn't have it in the description. You can download the mod and look at inventorytable.exml to see what the percentages are set at

nimble marsh
#

👴 this would be my 2nd ever mod on this game I'm not really sure what that means. Is the link you sent literally just an editing/viewing tool for related mods or is it needed? Like how some games have dedicated framework mods u gotta get before anything else

vale iron
#

The NMS Modding link I just posted? That's just an FYI in general, not for you specifically. That document has information on using, creating, and troubleshooting mods

#

If you download JJ's ships mod, there is a file in it called inventorytable.exml. If you open that in a text reader, you can see what he set the S class spawn rates at

nimble marsh
#

🫡 at work rn but I'll check it out when I'm on

#

I'm hoping it's somewhat slight. Don't really want outright broken cheat but also cba hunting a S rank freighter

nimble marsh
vale iron
#

Yes

#

Normal for s class is 0, 1, 2, 5

#

You can change those to whatever you want and it will change the mod. No need to do anything else

nimble marsh
#

that sounds a lil op but i will simply try it for a bit and if it feels lame i can just uinstall it surely

vale iron
#

Might want to try about 0 60 30 10

nimble marsh
#

would i need to change that for every single section in this text file

#

im not even sure whats separating these

#

poor average wealthy and pirate? he had to change the ship drop chances separately per system type ig?

#

done 👍 thanks man

opaque beacon
#

if I already have the liquidators minotaur set purchased with quicksilver, what would happen if I do the liquidator expedition?

#

does it like bug out the reward or something

fresh arch
#

We can't make our own variables / parameters and tell the game to follow those

hearty wasp
opaque beacon
#

never as in it never bugs out?

vale iron
# lean prairie Legend ❤️

What three versions did you want, glow, highlight, and ring? I have it done but have to figure out how I want to upload it in the new system

#

I can just give you those three

median lark
#

is there any mod that allows me to customize my ship ingame like transcender but free?

vale iron
#

No

visual pivot
#

is there a mod that lets you select multiple filters in the galaxy map?

hearty wasp
#

can't

cloud oriole
#

Probably a dumb question. Can you stack the same seed upgrade multiple times?

fresh arch
#

I think so?

#

Otherwise just pick top 3 seeds for given tech and use those

#

The difference should be miniscule

cloud oriole
#

Might guinea pig a save. Wanna role-play like one of those anime where dude is reborn op af lol

strong wren
#

hey i looked at the pins for the expiditions. can i lose my permadeath run with this?

fresh arch
#

Why, loose how

#

You install a mod, you buy stuff

hearty wasp
#

lookin aint'a a crime

fresh arch
#

You use save editor, you check some boxes

strong wren
#

i never did a expedition befor

fresh arch
#

You use custom exped files, you create a new save for it

strong wren
#

so you mean i can use a save editor for the rewards?

fresh arch
#

You said you looked at the pinned messages?

strong wren
#

ok dude

lean prairie
#

Basically the first screenshot u got on the modpage

cold olive
#

does anyone know where i can find tons of save files??

pulsar magnet
#

man, I really hope that the person who made the 'clean build' mod comes back an updates it, its so annoying to build with the constant popups and tooltips

solid hawk
#

NM, Clear Build, not clean build

pulsar magnet
#

Yeah, clear build. i tried it with the update you posted in the comments and it's not workin for me

solid hawk
#

The script. Should still be working, but I don't use the mod so can't confirm right now if it hasn't been broken again. Shoot me a DM, as a reminder and I'll take a look tonight after work and shoot you a text version to try.

#

TTYL, out the door now

raw roost
#

My game just crashed bcs of an incompatible mod

#

And i just disabled em all

#

How do i enable em again?

hoary arrow
# raw roost How do i enable em again?

In the game folder there is a config file (located there : No Man's Sky\Binaries\SETTINGS\GCMODSETTINGS.MXML ) that have a DisableAllMods value that you need to edit back to false to re-enable your mods

hoary arrow
raw roost
#

ah

#

just change it to false now right

#

Huh it still does not detect my mods

#

nvm i forgot to save the file

raw roost
hearty wasp
raw roost
#

Gotcha

hearty wasp
#

doing that'll also reset load order which is almost always more properly set up

raw roost
#

Ooohh

#

I only have 2 mods installed rn so its fine right?

hearty wasp
#

mostly should be

raw roost
#

Aight thaankss

haughty scarab
#

is it possible to make a mod that lets you rotate corvette parts vertically?

fallow meadow
solid hawk
fallow meadow
#

I mean, like I said, I am not sure it can be done, but it has all the same properties a 'regular' base part has

vale iron
#

It's really odd because some parts allow rotating in one axis, some allow flipping, some mirroring, but none of that stuff is in the base building tables. I have one idea I'll check tomorrow.

fallow meadow
#

The families reference alternate parts pretty much, with each having their rules, likely from the scene

vale iron
#

Right, I mean none of the rules for what can be done to a part is in the table

fallow meadow
#

That is not to say you would not be able to just ignore the alt parts and just take one to rotate. It would visually work, although if I rotate to be upside down, for which an alt part exists, it would not be the same part of course, just a rotated different part

fallow meadow
#

I just feel there is going to be some sort of workaround, even though we may still have to figure it all out. I could be wrong as well though.

vale iron
#

Yes, it's somewhere, but not in the normal place

restive arrow
#

Any nice datamined info???

#

I’m curious

fallow meadow
gentle cloud
#

Is there a mod that removes the colored rings around companion accessories?

rose osprey
#

Is there a mod that allows snapping of industrial tech like extractors to a floor for example? I found Snappy Industry but it isn't updated so if anyone has alternatives?

vale iron
rose osprey
#

alright cool, thanks

solid hawk
lean prairie
# vale iron

thank you SO much. ill test it in like an hour when i can

solid hawk
#

Most mods updated since NMS 5.58 are still working fine. Large amuont of downloads and nobody saying there's an issue on the mod page, so take that as you will.

zinc talon
#

So how do i copy a ship's code to backup?

cold sequoia
#

Hello guys just to clarify there still issues with assets and crashing right like is not been fixed still reason I ask am still crashing

zinc talon
#

Im currently having troubles with my save because when i tried copying my ship to my main save before properly ending the expedition, the ship would show up invisible and cannot be interacted with while missing a lot of parts.

#

So I'm planning to save my corvette's code to back it up in hopes of transferring it to my main save

#

is that possible?

lean prairie
#

@vale iron works like a charm! now all that remains is that backpack camera mod cause it coincidentally also colors the bottom diodes on the blazing orbit helmet KEKW but that red ring has become a staple of my drip. thanks again man

vale iron
lean prairie
#

oh damn KEKW hell yeah

vale iron
#

I'll probably split the chest light into three different mod pages so people can install directly with mod managers

#

Just didn't feel like making two new pages and uploading 36 zips last night 🙂

lean prairie
#

its crazy how these two very small mods became such a vital part of my load order

#

yeah thats valid lol

#

again much appreciated

vale iron
#

I was planning on getting to my texture mods last week or this week, so it was a good place to start

lean prairie
#

im glad i was able to steer you to the mods that matter to me KEKW i wish it was a vanilla option to recolor the ring. life support unit is my favorite armor gear but i always run a black&red theme

vale iron
#

Yeah a better mod would be to tie those parts to the color selection like the other chest pieces and backpacks do, but I'll do that another time.

lean prairie
#

yeah this works just fine, rest is just convenience i suppose

#

just looks cool as shit with the true black mod

grizzled oriole
#

anyone got a mod that makes progression so you have to work up from having literally nothing?

ionic trellis
#

i'm looking for the best mod for major shading and graphical imporvements

grizzled oriole
#

was browsing nexus and found this gem

#

def using this

distant jay
vale iron
#

@distant jay Follow the troubleshooting and getting help sections of the modding document pinned in this channel

sonic phoenix
#

does the creature unlock mod still work

sonic phoenix
#

yeah because I'm using it rn trying to tame a flyer and it doesn't prompt up the prompt

final hazel
#

Oh, well it completely works for me

#

Know that you cannot interact with creatures while airborn, so the mod makes it so you can interact with creatures from significantly further

sonic phoenix
#

i have it trapped and im standing on the ground

final hazel
#

That should work then, I don't know why it wouldn't

#

The mod may not be active due to improper folder placement or GCMODSETTINGS.MXML having DisableAllMods set to true

#

If you got the mod warning on startup, that means at least one mod was detected. This goes the other way around, so no mod warning means no mods active

sonic phoenix
#

i get the notification when i open the game and i have this in the settings

fresh arch
#

bad unpack

final hazel
sonic phoenix
#

nope no numbers behind it

fresh arch
#

The extra numbers at the end mean the actual mod files are inside

#

They are 1 folder too deep and game doesn't see them

#

!faq-modding

hardy auroraBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

See image in 4th link, no folders with extra number series at the end

final hazel
#

Yeah, the correct mod folder is inside of that folder

sonic phoenix
#

wait now it has numbers at the end when i added it didnt have those numbers

low moth
#

I've got a mod crashing my game every time I try to build. The error message says something about the error being copied to clipboard, but there's nothing there when I try to paste what was "copied". Any ideas?

fresh arch
#

That error message and code makes only sense for HG

#

You have to find the borked mod yourself

#

You can try doing binary search or removing oldest mods with MBIN files

low moth
#

Ah. Sh!t. Binary search?

#

Are you "FriendlyFirePL"?? THE FriendlyFire??

fresh arch
#

split mods in 2 groups, lets call them group A and B, remove group A, launch game

#

If it still crashes, means the culprint is in group B

#

If no crash, means culprit was in group A

#

take the group that has the culprit, split it, test it again and again

#

uhhh... are there any other FFs out there?

low moth
#

I'm just surprised to talk to an actual modder. Thanks for all the cool mods you make.

fresh arch
#

lol, you will find other mod authors pop up here as well

#

But thanks for the nice words

low moth
#

I use a lot of mods. I'm using 11 of yours right now.

#

My problem is when I try to build, and the game CTDs. I hit "Z" on my freighter's bridge, and it sayd, "Can't build here", but didn't crash. Does that give a clue as to what it could be?

fresh arch
#

not to me, 0 experience with base building mods here

low moth
#

K. I just counted. 115 mods. I'm bad like that. I have over 350 in Valheim.

#

Do you ever do any sound mods? Like messing with sounds in the game? If so, I have a request for a mod. If not, can you tell me who is active that might be able? I asked Lo2k, he doesn't mess with sound.

#

There's a sound in the game that drives me insane.

fresh arch
#

never done one, don't plan to

#

messy stuff

#

what kind of sound are you talking about? depending on what it is, maybe it's possible to rig the game not to play it

full valley
#

Hello there,
I just thought about one thing and doesn't know if a mod exist already about that.

Is their a mod where it overhall the frigate system ? By this I mean each time you board a frigate, you get something, well now it depends on the nearby planets, and doesn't max at 100, so its worth having some staying near the capital ship. Also having the rate of filling up and rarity of things being dependent on the level of the frigate.

fresh arch
#

in general mods can't add new functionality to the game so no

full valley
#

oh rly ? oh fk...

fresh arch
#

in a bit more detail since I dealt with frigate goodies some time ago: frigates have data structures that control what kinda "reward" they give to the player

#

and those data structures accept only fixed parameters for specific resources

#

Can't make the game do "scan planets, pick a random planet in system, pick a rare resource from that planet, give it to player"

full valley
#

So mods are just assets ?

fresh arch
#

not sure what you mean

full valley
#

ships, weapons, decoration, etc...

#

everything but features

fresh arch
#

Modding NMS boils down to changing predefined parameters / values in fixed data structures found in static game files that are loaded on startup

#

We can't add new properties to control new behaviours, can't add new functionalities, can't add any runtime script execution on certain conditions

full valley
#

ohh so that even "worse" than i thought

fresh arch
#

See a value, we set it to 1 or 100, we change from red to blue, we stretch horizontally, we make rewards 50x bigger...

vale iron
fresh arch
#

We do only what is allowed from existing properties and the ranges of values they can accept

full valley
fresh arch
#

Very much limited, very much time consuming to make and prior to Worlds Part 2 update, very prone to breaking with each game update

vale iron
#

There's still a ton to change

fresh arch
#

There's lots of stuff in game, but not many people with skills or time or effort to change many things on a big scale for some kind of overhaul

#

I like to say all we do is "putting fresh coat of paint on a rigid wall"

#

Some refer to this as "putting lipstick on a pig" cause you still deal with a pig lol

low moth
#

@vale iron The rattling sound when flying. It sounds like a loose lug nut rattling around in a hubcap.

vale iron
#

I like "controlled breaking".

vale iron
low moth
#

Don't sweat it if it's too big a deal. I don't want to put you out. If it's a tough find, I'll just live with it.

#

Thanks for all of your mods, BTW. Guys like you FF, Lo2k, you make a great game playable. I very deeply appreciate what you guys do.

vale iron
#

I'd like to remove it, too

#

Don't forget Babscoole and Winder!

#

But thanks for the compliment

low moth
#

I am running 115 mods right now. The list of peeps to thank is L-O-N-G...

vale iron
#

hahah, yeah, I understand. Are you not experiencing any crashing on loading?

low moth
#

I was crashing when trying to build, and unbelievably, it's Ultra Base Building with Unlimited Base Building that's causing my CTDs.

#

Otherwise, everything runs like a champ!

#

Now if only someone made a Halloween-themed mod....

vale iron
#

Unlimited Base Building? Don't think I know that one

#

Ultra is pretty complicated, a lot of pieces to it

low moth
#

Mjjstral and Babs.

vale iron
#

ohhhh, a subset of Ultra, I see

#

Post on the Posts page for the mod and Babs will see it when he's around, probably in a few hours

low moth
vale iron
#

Yeah, I just looked it up, thanks

#

I would guess it's the Ultra part of it. The Unlimited is not likely to crash

low moth
#

I sent him a message. I was shocked that mod was causing my crashes.

vale iron
#

He likes to work from Posts tab on Nexus, mostly

#

for bug reports

#

Loses issues on Discord

low moth
#

That's were I posted my issue.

vale iron
#

oh great

low moth
#

I meant on Nexus.

vale iron
#

Going to make the corvette health station heal health. Any other suggestions anyone has?

low moth
#

Imagine the planet in Light No Fire is actually inside NMS, and we have to discover it.

#

I had a page of suggestions, but it's from a few years ago. Lemme look...

vale iron
#

There aren't many that don't already do something. medi-pod, crew berth, everything else is decorations or external

fresh arch
#

my idea was to use || one of the unused modules || and turn it into appearance modifier station

vale iron
#

oh crew berth might be good for that, if you don't mind me using the idea

low moth
#

There was an amazing mod that swapped tech and cargo positions. It put cargo above tech. I was just looking for it on Nexus, and can't find it. It was an amazingly useful thing, and it made life a ton easier.

fresh arch
#

but realized they dont have the collisions setup and without model viewer I can't really start working on the scene

vale iron
#

ohhh right

fresh arch
#

Lyravega's tweaks or something

vale iron
#

it's not just a simple action/reward type thing

fresh arch
#

Hmm I see it's hidden on Nexus, LUA script is still available in the repo

#

Will see if it still works

vale iron
#

I'm surprised NMS assistant hasn't updated with corvette parts yet

fresh arch
#

prolly cause those are a mess

#

like 16 variants of 1 flipped part 💀

vale iron
#

But even ||Craig|| has it up and correct

#

He probably called up Sean and asked for it

low moth
#

Can that mod be resurrected?

fresh arch
#

in theory yes, we still have the LUA script used to generate that

#

It's just the author had an interesting approach to making scripts and requires some other files to be downloaded

low moth
#

I may have the .lua, if that would help. I'd have to do some more digging.

vale iron
#

"interesting" = similar to quantum mechanics. If you think you understand lyravega scripts, you don't understand lyravega scripts

low moth
#

LOL

fresh arch
#

Never said I understood them

#

Im referring to having to use ModHelperScripts

vale iron
#

Oh I didn't mean you were saying that, I'm just saying they are so fucking complicated