#nms-modding

1 messages · Page 29 of 1

fair belfry
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Soooo what's a save editor? Which one should I get and how do I use it

fallow meadow
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Considering this will require some more advanced save editing (the raw JSON data), I would recommend to join me in #964865106334875698 , so we can go through this step by step.

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Let me know if that is ok with you and we'll move over. If you do wish to try for yourself, please make sure you have a backup of your saves prior to attempting the possible solution/workaround you found

fair belfry
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Dang, it's that complicated, huh?

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So it's either this, or wait who knows how long for a patch.... 🤔

fallow meadow
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(my solution differs, and actually fulfils the requirement to call that milestone a day and lets you claim the reward in-game.)

fallow meadow
fair belfry
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How long would the process take? An hour? 5 minutes?

fallow meadow
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Should not take too long, assuming you follow along

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Certainly not an hour

fair belfry
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Very well, I'm down

fallow meadow
lime mesa
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Hello, I am wondering if there is an easy way to get the exact Model file & Materials for one of the ships I found in the game and have it in my creative save.

Aka rip the model that I found with the materials to be loaded into Blender

hearty wasp
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the first and second aim are completely different

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do you want it in the game or out of the game

lime mesa
hearty wasp
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so not in your creative save or whatever

lime mesa
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nah, I already own it in the save, I just wanna rip the model from it

hearty wasp
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cool

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then use NMSDK

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!moddinglink

hardy auroraBOT
lime mesa
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okay

hearty wasp
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go there and head to the nmsdk channel

raven smelt
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So happy i figured out how to skip artemis questline on a new save with the editor

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Tired of doing it every time i start a new save on updates xD

ornate cove
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I beg of you

raven smelt
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excellent for when you wanna start a fresh save but not have to complete artemis for the 49 thousandth time

raven smelt
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you still need to complete atlas questline but if youre doing this after the expedition you should already be at or close to magellan so its super quick to complete

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@ornate cove make sure you do it to the T, if you mis-type or delete something you arent supposed to it can corrupt your save file

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double check before you save after each alteration as a general rule of thumb

ornate cove
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Noted

fresh arch
lime mesa
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Hi, so I'm currently downloading this game, is there a save file I can download to make it a lil easier for me

sage wyvern
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where do I put .lua files? Inside the mods folder along with .pak or nah

fresh arch
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LUA files are only for AMUMSS

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Game reads data from PAK archives placed inside the MODS folder

lime mesa
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Hey I read up that when you are on a new save I shoudnt add a new ship through save editor because it messes with the story and you can progress is that true?

fresh arch
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If you're just startign with a game, just pick either the Relaxed or Creative modes

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Dont bother with save editors or saves from web or mods

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Just play the game on lowest difficulty mode and learn stuff

lime mesa
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Only asking because I heard its a grindy game and I don't have a lot of time so wanted to give myself some stuff to make it a quicker pace

sage wyvern
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I remember playing the game back in the days when it came out and there was a mod for stack sizes and I kinda miss it now since every single one that I tried is crashing my game. Is there an updated one that actually works?

fresh arch
sage wyvern
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thanks I'll try it out

fresh arch
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Run the LUA script through AMUMMS to compile the mod for the current game files

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!faq-modding

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

hearty wasp
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There're at least 4 stack mods with lua

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I'd know

fresh arch
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Yeah sorry for not linking your collection 😄

verbal crest
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Can I install mods on Mac?

hearty wasp
nimble steeple
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does anyone know the website where you can get downloads to completed versions of all the expeditions? i cant remember the website link i used it a couple months ago

shy grove
cedar thunder
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Wait you can edit a save to get expedition rewards from ones you missed??

hearty wasp
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always has been

cedar thunder
hearty wasp
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idk I just use Consumerism™️

cedar thunder
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whats that?

hearty wasp
cedar thunder
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ooo interesting

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so basically it unlocks all past expedition rewards to buy for quicksilver?

hearty wasp
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yeah p much

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except I think like a tech recipe or two

cedar thunder
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I like that, instead of just giving myself all of it I still gotta grind a bit

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thanks

hearty wasp
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sure

strong rock
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Heyy, I had a question if I could convert my saves from my ps4 slim to my pc?

cedar thunder
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this is my current mod list. I load into the main menu fine but when I load into any save it crashes. Any idea what is cuasing it?

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Im assuming its a DUDs thing

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ill just remove em 1 by 1 and see when it fixes itself

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ah yea I removed all the DUD mods and it works so idk if his stuff is broken or what

hearty wasp
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the more words thing is prolly broke

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anything older than a few days is highly likely broke

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read the mod page's comments section

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if ppl complain then it's prolly broke

cedar thunder
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but they might not I guess

hearty wasp
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you can choose to not believe me I guess

cedar thunder
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ah no last update was june so i dont think its updated for echos

hearty wasp
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it's just that that file that mod modifies was changed in every update since then

cedar thunder
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removing duds and keeping more words loaded fine

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but I removed both for now since they seem broken

fresh arch
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!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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Always pick only from the recently updated mods from Nexus

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Or compile the mods yourself if LUA / C# scripts are provided

turbid oxide
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Are there any good cheat mods I can use

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And if so can somebody name a few for me as I'm new

fresh arch
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You don't need cheats when you can tune your difficulty settings

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Reducing combat, pricing, technology drain, etc

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You can change presets mid-game

serene goblet
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Is there a mod that increases the spawn frequency of fauna? To help with these underground creatures.

cedar thunder
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wow the consumerism mod is absolutely insane. SOOO much stuff to buy lol

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i might have to increase QS rates or something

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jesus

indigo tangle
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Is there a mod that lets the game load even if you are tabbed out?

serene goblet
indigo tangle
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It is borderless

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teleporting doesnt load when im tabbed out

serene goblet
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Ah ok. Don't know. Loads on my side. It loads until the actual entry into the new scene. Then it stops until I tab in. Am not a modder, Maybe the "real" ones can help. 🙂

steel crypt
steel crypt
# indigo tangle teleporting doesnt load when im tabbed out

Sometimes it will run (whatever part of the game...on planet...in warp tunnel etc.) the game when "tabbed out". Sometimes not. Most of time for me it runs. For others it's opposite. 🤷‍♂️ For some never.
🎶 "It's crap....tastic!"🎵

steel crypt
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28 down 24 to go 😅

fallow meadow
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Who would have thought? I guess this makes me an official 'modder' now. I'd better include that role too...
https://www.nexusmods.com/nomanssky/mods/2848

Nexus Mods :: No Man's Sky

The files included here will allow a player to re-enable Alternative Vehicle Control (keyboard input) and a choice of alternative keyboard mappings for it. This disables vehicle movement with the mous

wispy onyx
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I updated my unpacker script

lime mesa
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I need to use a save editor to delete an invisible base computer (Because I'm an idiot and missed a step in building my orbital base.) How do I setup the save editor and remove the base computer?

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I'm using it now but it says that any base with ObjectID Base_FLAG is fine, but all my bases have them? Meaning they're apparently not glitched. But they are.

vale iron
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Was it built at a high altitude?

lime mesa
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hi, after i add items to the save editor do i just click save and open my game?

vale iron
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If you built the base too high, it won't render. You'll need to find that base by looking at the base name at the end of the base entries in save editor, then just delete the whole contents of that base number in the editor pane and save.

lime mesa
vale iron
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Coolio

cerulean pawn
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just curious if it's able to mod or save edit on Steam Deck

steel crypt
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testing phase

fresh arch
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Dunno about save editor working on Linux, but you could just save edit on a Windows PC and have the save synced via Steam Cloud

hardy auroraBOT
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@inner tusk

No stickers in this channel please

potent flicker
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yo, is there a way to extract 3d files of ships from no mans sky?

violet tide
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My problem this time was caused by "Item Stack Size Multiplier" uploaded to Nex*^ mods by Hahnsolo5314 mod#2766 10x file

lime mesa
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I'm new and I'm wondering if anyone's got some cool looking decked out ships that I can import into save editor

fresh arch
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For seed values for starships you can visit

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!creativehublink

hardy auroraBOT
fresh arch
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They got channels were they post various types of ships with their seeds

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You could also use their customizers bot to find the seed for the parts combination you want

pearl imp
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is it possible to mod on mac?

fresh arch
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Nope

pearl imp
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😦

lime mesa
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What do you do with the seeds?

grim ibex
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can someone help me

fresh arch
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I thought you knew that based on how you wanted to "import stuff into save editor"

fresh arch
steel crypt
lime mesa
fresh arch
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You dont import files into save data

potent flicker
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who pinged me

grim ibex
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secret

lime mesa
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Yeh, I mean you click import right, and your select the file to upload it to your save

potent flicker
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i am trying to do it for

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3 hours now

grim ibex
potent flicker
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nothing works, most programs just crash

lime mesa
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I'm not trying to skip any quests, I'm just trying to give myself a staff

potent flicker
potent flicker
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wait we are in modding, nevermind

steel crypt
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The NMS model contains many model pieces for many models. You will have to choose the parts you want.

potent flicker
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i literally cant open any of them

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mbin, pc, pak every type of file is somehow crashing my laptop

steel crypt
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There is a plug-in for blender for importing them.

potent flicker
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importing them from nms to blender?

steel crypt
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Yes

potent flicker
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if you can help me find that itll be great

steel crypt
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Go to the blender channel there. It should be in pins.

potent flicker
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ok thanks ima tell you if i find them

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@steel crypt i didnt find anything of use

fallow meadow
lime mesa
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any mods that can remove the spider / insect like enimies

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im on pc

noble musk
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hi

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normally do yall use any mods ? like any mode which is must use or smth?

hearty wasp
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Sean

vale iron
lime mesa
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@vale ironthanks

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have u used the mod before

noble musk
vale iron
noble musk
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btw do mods work in coop?

lime mesa
cerulean pawn
cerulean pawn
cerulean pawn
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wait i have java on my steam deck

hearty wasp
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Java technically is a virtual machine spoggers

cerulean pawn
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otherwise i wouldn't be able to play minecraft

hearty wasp
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but yeah it shouldn't be much of an issue

cerulean pawn
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okay

noble musk
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hi can i remove or add a mod whenever i like to an save?

hearty wasp
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90% of the time yes

noble musk
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and do i need mod manager or no?

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and which side to download mods

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nexus?

hearty wasp
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nexus

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and install manually

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Vortex is known to make the game miss some files

noble musk
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any recommmended mods?

hearty wasp
hearty wasp
noble musk
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ya bisides that hehe

hearty wasp
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just view mods and sort by Last Updated

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majority of the ones in the front pages should work

noble musk
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do people normally use mods that like increase resources extracted

hearty wasp
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idk

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people just use what they want

noble musk
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mods work on gamepass pc version right?

hearty wasp
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yeah afaik

steel crypt
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DUD'S SKY updated v443-A
https://www.nexusmods.com/nomanssky/mods/507
DUD'S SKY - TERRA FIRMA updated v443-A
https://www.nexusmods.com/nomanssky/mods/2022
DUD'S SKY - COLORS updated v443-A
https://www.nexusmods.com/nomanssky/mods/968

Nexus Mods :: No Man's Sky

Modular collection of gameplay enhancing-quality of life mods that can be used together. Compatible with NMS v4.43

Nexus Mods :: No Man's Sky

Terrain (voxelgen) overhaul mod. Compatible with NMS v4.43 Now with NaturalSpawn!

Nexus Mods :: No Man's Sky

Extensive modular collection of color and visual effects mods that can be used together. Compatible with NMS v4.43

noble musk
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fisrst timme trying to mod on gamepass pc version can eanyone help me please

hearty wasp
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!faq-settingsfiles

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

nmsatlas Settings File Locations

Steam Steam
<Steam Library Location>\steamapps\common\No Man's Sky\Binaries\SETTINGS\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bd190hzg1sesy\LocalCache\Local\Microsoft\WritablePackageRoot\Binaries\SETTINGS\...

GoG GOG
<Game Install Location>\No Man's Sky\Binaries\SETTINGS\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/common/No Man's Sky/Binaries/SETTINGS/...

Info Deleting any of the settings files will have them regenerate when the game is launched.

hearty wasp
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not sure that's still the path

hearty wasp
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make MODS folder inside PCBANKS

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put pak files inside MODS

noble musk
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anyway in pcbanks.... you can rename DISABLEMODS to ENABLEMODS right?

hearty wasp
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ye

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or you can just yeet the file

noble musk
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i'll keep it lol i know one day i am gonn mess up my mods so it will help hehe

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questiion about sequence tho

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do sequence of mods matter any tips?

hearty wasp
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not unless they conflict or need to be overridden deliberately

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if conflict then should use AMUMSS anyway

noble musk
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whats amumss?

hearty wasp
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thing that takes a script file and make it into a pak so the pak is updated for current version

noble musk
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ah i think i found it a third party toll to merge mods right?

hearty wasp
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also does mod merging with the scripts

noble musk
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should i keep it installed?

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or install when needed?

hearty wasp
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keep it installed

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HG updates the game every other day every time there's a big update

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why would you reinstall something 12 times in 30 days

noble musk
hearty wasp
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you have to run AMUMSS every time the game updates and a tool AMUMSS needs will need to be updated if that needs to be updated

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the guide should say it

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you'll know when AMUMSS isn't making your mods properly when it spits out errors and warnings

main trout
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Modding idea:
Make all ships cars

noble musk
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help

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full dev or lean mode?

steel crypt
turbid oxide
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Could anyone reccomend me any mods?

steel crypt
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Look on Nexus mods, sort by last updated. Make sure to get something updated for NMS 4.43

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There are a bunch, kinda depends on what you like.

fresh arch
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Like Duds Sky Colours, hell yeah

turbid oxide
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Busier space is broken

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rip

fresh arch
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Was it updated anytime in the last week?

turbid oxide
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Nope

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Last update in 2016

fresh arch
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If no, consider broken, ask mod author to up

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RIP

steel crypt
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Ooo yeah it's broke AF

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What did it do?

turbid oxide
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Add more ships to space

steel crypt
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Yeah was looking at the description. Could be mostly remade. Not my cup of tea.

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There might be something very similar that's updated?

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Nexus has a very suck search.

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I would just look back from last updated...I guess, cuz it could be named anything if there is one.

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Also, if remade, it would have to be severely adjusted. HG has changed a lot of those type timers several times.

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It's a good intro mod if you wanted to give it a try. If you made Trader landings 10X now, they would always be landing next to you...like always.

main trout
hearty wasp
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And a jalopy

main trout
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?

steel crypt
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Right, I forgot that haha

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Car to space covered lol

hearty wasp
main trout
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Oh

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Car go space

steel crypt
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Ahhh sweet magic

main trout
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I Hope they have good cargo space

steel crypt
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A lovely little portman's hold

cerulean pawn
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looks fun af

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anyways, i've spent the last 4 hours trying to set up the save editor

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would it just be easier to mod the game?

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or should i keep pursuing the route of save editor

hearty wasp
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denpends on what you're trying to achieve

cerulean pawn
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i just wanna unlock the season rewards and maybe some of the quicksilver items

hearty wasp
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yeah consumerism may be easier

cerulean pawn
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consumerism?

hearty wasp
cerulean pawn
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ah thank you lol

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just curious, how hard is it to mod the game

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do i need a launcher? do i need a bunch of things?

hearty wasp
cerulean pawn
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...is it really that easy?

hearty wasp
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it only gets more complicated when you have more mods

cerulean pawn
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well for now i only want the stuff i mentioned before

hearty wasp
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yeah then you don't need to worry about the complicated stuff

cerulean pawn
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alrighty, thanks for the help

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now i just gotta make sure the commands i ran earlier and the packages i installed to get VMware working isn't gonna kill my deck

summer dew
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Honestly the only thing I would save edit is the SC layout of my exosuit

cerulean pawn
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installed mods, is this supposed to happen

green prairie
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maybe outdated mod

cerulean pawn
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maybe

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i have no clue

fresh arch
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Yeah most probably outdated mod

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Post your mods folder

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!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
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Nope

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No idea

vale briar
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is there an app (a free one) to get custom pets seeds to the save edit into the game ?

patent junco
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hey how do i import a base from the no mans sky base builder app?

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like, through nomnom

vale briar
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if there is a "edit raw json" option, open it and go searching for PersistentPlayerBases

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locate the base you want to paste your build into and replace all the code with the code that the base builder app gave you

supple obsidian
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hi are there any anime model mods out there? I looked everywhere online and haven't found anything so was curious if any existed at all

supple obsidian
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rip

hearty wasp
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Think you just import the base directly from the base building app

patent junco
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Ah but when i click export it gives me a bunch of code and tells me to paste it where i got the original base code

marsh eagle
# vale briar is there an app (a free one) to get custom pets seeds to the save edit into the ...

Yes https://nms.center/ has a creature customizer and it allows to directly export the creature json file for download (for free) so you can import it with a saveeditor 😉
Use this saveeditor for import https://www.nexusmods.com/nomanssky/mods/1879

Nexus Mods :: No Man's Sky

~Echoes Support.Never permanently say goodbye ANY to your NMS finds again! Join our discord and share with thousands of explorers!

sharp island
#

@eternal oak think this is the post you're looking for

eternal oak
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what i dont understand is

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how do keep safe backups

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im not good at all this files stuff

sharp island
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it might not be for you if you're not comfortable with that kinda thing

all i did was copy the saves folder and paste it to the desktop

lime mesa
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I would love to pay a modder to make an E3 HUD

tawny thicket
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I want to reduce to time requirement for Freighter events to 0. I waited for my current one and messed it up and dont wanna wait longer so I wanna tinker with the settings, how do?

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3 hrs is a while

surreal summit
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Having trouble with NMS save editor, can anyone help?

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Can't find my save and when I load in everything is black

cerulean pawn
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does anyone know a mod that's up to date that gives quicksilver? i really do not wanna grind all that but can't use trainers or cheatengine or NMSSE

surreal summit
cerulean pawn
surreal summit
cerulean pawn
noble musk
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hi

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in amumss how to check if mod is up to date?

fresh arch
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AMUMSS does not offer such functionality

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AMUMSS is a mod builder, it takes a LUA script (think of it like a crafting recipe) and follows it's instructions to modify game files on your PC to build a modified version of them to use as a mod

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AMUMSS has no connection to Nexus Mods, it will not check whether a mod needs to be updated

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Always assume game updates = having to update your mods

noble musk
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got it

shut oyster
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how do i import a freighter save into NMSSE

ripe path
#

do mods work on linux? I'm trying to use mods on steam deck. I've tried 4. I got the mod warning each time but the game crashes after loading.

shy grove
ripe path
#

ok thanks for confirming they work. I'll keep trying until I find ones that work

round sinew
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I got the mod warning each time but the game crashes after loading.
do you crash when game install folder\GAMEDATA\PCBANKS\DISABLEMODS.TXT is present?

ripe path
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I thought I deleted that file

round sinew
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DISABLEMODS.TXT prevents mods from loading, even if there are any in the correct folder path; iow, to figure out whether you're crashing (solely) because of outdated mods or not

round sinew
ripe path
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I tried the newest one I could and it works so thanks @shy grove @round sinew

shut oyster
round sinew
shut oyster
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are you able to help me do so?

round sinew
# shut oyster are you able to help me do so?

sorry for the late reply. uhm, i think so, it's basically just making sure that you're copying the entire thing that's needed, and that you're pasting it correctly over your save's freighter base layout json code

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the problem for me is that i don't know what a frt file is

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might just be a text file with base code in it

shut oyster
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seems to be when i open it

round sinew
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Ξ ~ → file Downloads/Gray_Dreadnought.frt
Downloads/Gray_Dreadnought.frt: JSON text data

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yep, so you basically just get the save editor working first, then open your save, then goto raw json and find your current freighter base code

fallow meadow
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@shut oyster Let me know if you still need assistance with this.

fallow meadow
cedar thunder
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Eucli-ea - More buildable decorations and structures anyone use this mod? I'm trying to use it but after putting the LUA through AMU the stuff you can build is in the build menu but its all invisible

hearty wasp
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yeah you can say I use it

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the download pak is mandatory even when using lua

cedar thunder
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yea I did that

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but when in game, its all invisible and my build menu is like broken

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i even removed all of my mods and loaded with only that and it was still jank

hearty wasp
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are you using the Eucli-ea by itself or with RecTUM?

cedar thunder
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both in the modscript folder for AMU

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then combine em and I get that cominbed mod

hearty wasp
#

can you post a screenie of your MODS folder

cedar thunder
#

yea one sec let me rebuild it. I deleted it

hearty wasp
#

sure

cedar thunder
#

but again, even when I launched with ONLY that mod, it still was broken

hearty wasp
#

ah ok we've got some miscommunication here

cedar thunder
#

oh wait beyond base building isnt supposed to be in there too

#

since I dont think they work together

hearty wasp
#

when I say "download pak" I mean the main file

hearty wasp
#

so you will need that as well

cedar thunder
#

yea i have that

hearty wasp
#

I don't see it tho

cedar thunder
#

ohhhh the you are supposed to keep the .pak and new pak

#

in the folder

#

ohhhhhhhhhh

#

i assume it doesnt work with beyond base building?

hearty wasp
#

you'd just need to merge it using luas

#

BBB has a lua

#

and UBB too

cedar thunder
#

so id merge EUCLI RecTUM and BBB luas?

#

into one

hearty wasp
#

and UBB

#

UBB adds base objects as well

cedar thunder
#

not using UBB atm though

#

ok the ~~~Winder one is the BBB added

#

oops i forgot to remove the BBB base mod

patent junco
#

Hey is there a mod that lets me customise the look of my multitool?

#

Like, changing the colours on my staff

hearty wasp
cedar thunder
#

well even with the UBB stand alone it works in game. Nothings invisible anymore

#

so ima remove UBB and we should be golden

hearty wasp
#

You didn't notice it because the Eucli-ea generated pak is overriding UBB's metadata files

cedar thunder
#

also the UBB had a 0 in front so I just read right past it lol

hearty wasp
#

It's a loading order thing

fallow meadow
#

!creativehublink

hardy auroraBOT
surreal summit
#

Anyone got the golden vector seed?

fallow meadow
#

You can get it as a reward with a save editor

surreal summit
#

I got it as a reward but I couldn't spawn it in.

#

Says collected but when I go to call it in on a planet I got nothing.

fallow meadow
#

Is your ship inventory full? Did you get the reward legit, or did you add it through a save editor? did you do it correctly in that case?

surreal summit
#

Ship inventory isnt full, I still got like 3 slots in my freighter.

#

For more ships.

fallow meadow
#

You will always have landing spots available on Freighter

#

How many ships do you have showing in the quick menu ?

surreal summit
#

6

fallow meadow
#

Ok, you can have 12, so there is indeed room for more

#

So then we have to consider possibly a mistake with adding it through the save editor

surreal summit
#

Alright, is there a way I can fix that?

fallow meadow
#

Did you add the Golden Vector as an Expedition reward for the Account?

fallow meadow
#

not for the save itself, but the global account

surreal summit
#

Well actually let me check.

#

Yes its added for the account.

green prairie
#

you don't add the vector, you unlock the reward, you still need to go to the npc

#

and collect it

surreal summit
fallow meadow
#

Ok, then I think it is also listed somewhere on the save side data, which then prevent collecting it

#

Are you using NMSSE (goatfungus)?

surreal summit
#

I am using NomNom because I have this save via Xbox.

fallow meadow
#

NMSSE also supports Xbox, but NomNom is fine

#

Will do this using NomNom then.

surreal summit
fallow meadow
#

I can get that sorted too, but not the focus now.

#

We'll use NomNom

lime mesa
#

Anyone tried this and know if it's good to use?

fallow meadow
surreal summit
fallow meadow
#

I would not recommend installing saves that are outdated

hearty wasp
#

I would but I love to see people suffer

lime mesa
#

Kk thanks

surreal summit
fallow meadow
#

Alright, so select the save with the issue

#

then under Save, select to Edit. (We leave the Account be, assuming you have the rewaard checked there)

surreal summit
#

Yup.

fallow meadow
#

Ok, now select the Quicksilver Synth tab

surreal summit
#

Ok.

fallow meadow
#

Golden Vector was an Expedition reward (Polestar)

#

So under Expedition rewards, look for it and make sure it is NOT checked

surreal summit
#

It is checked, should I uncheck it?

fallow meadow
#

And considering I am not trusting it to remove it from 'KnownSpecials', we will also have to verify by checking the 'Raw JSON data'

fallow meadow
fallow meadow
#

To be able to use the JSON editor, you have to enable Advanced mode

#

Click File at the top, then select Settings

#

Make sure Advanced Mode is checked

surreal summit
#

I checked it and applied.

fallow meadow
#

hit ok and go back to your save

#

Now Edit JSON should be available under the Save option on the left

surreal summit
#

Yes.

fallow meadow
#

select it and a new window opens with the JSON editor

surreal summit
#

Alright.

fallow meadow
#

On the left, expand 'PlayerStateData'

#

Scroll down to where you see 'KnownSpecials'

#

Select it and click in the right side section

#

Then press CTRL+F to do a search

surreal summit
#

Alright.

fallow meadow
#

Search for EXPD_SHIP01, making sure of caps, so it should find it if present

surreal summit
#

It's there.

fallow meadow
#

Ok, that explains and proves my point to check the data

#

Now delete that full line that has the ID showing

surreal summit
#

Ok I deleted it.

fallow meadow
#

So make sure the full line is removed, the list is back to being intact without a blank line between?

surreal summit
#

Yes.

#

No spaces.

fallow meadow
#

and where it used to be, there are still other IDs showing after?

surreal summit
#

Yes.

fallow meadow
#

ok, now ot make sure, let us do the same in another list

surreal summit
#

Alright.

fallow meadow
#

So on the left side again

#

look for 'RedeemedSeasonRewards'

#

shoukld be almost all the way down I think

#

select it, and do the same search in that list on the right

#

I think the unchecking previously only removed it from this list, so likely not found

surreal summit
#

Yeah its not there.

#

Wait I clicked the wrong one hol up

fallow meadow
#

Alright, you can close that window, making sure to confirm any changes made. Make sure it all gets saved and synced to your Xbox again

#

Go start NMS and visit the Anomaly and claim your Golden Vector.

#

let us know if that worked

surreal summit
#

Will do, loading in now.

#

Worked!

#

Thank you.

surreal summit
fallow meadow
#

Correct

#

And currently NMSSE is up-to-date with current version of NMS

surreal summit
#

Yes, updated it yesterday.

fallow meadow
#

Less features and somewhat different, so your choice which you prefer using. NomNom will see updates soon enough as well though

surreal summit
#

NMSSE has less features than nomnom?

#

Thought it had more.

fallow meadow
#

No, it would have less features. NomNom has more and certainly more planned for the future as well.

#

I personally still find NMSSE to be more stable though

surreal summit
#

Oh then I might just stick to NomNom. I have a general understanding of it more and find it easy to use.

fallow meadow
#

Like I said, asa long as what you are trying ot do works fine, it would be down to personal preference

#

Then again, with it not working for you, might be hard to judge

#

I am more than willing to help you get it to find the correct path

surreal summit
#

True, NomNom works fine for what I want it to do now.

#

Yeah, Imma just stick with NomNom for now. Thanks though if I do ever want to change over I'll come back here lol.

fallow meadow
# surreal summit True, NomNom works fine for what I want it to do now.

This is the path you have ot go to:
C:\Users\<yourusernamae\AppData\Local\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\<longalphanumericalfoldername>\...
Where that last folder is a folder that contains containers.index, if that is the case, clicking 'Open' to specify that folder should make it work and detect your saves

surreal summit
#

Other videos showed me to go to some other location or something bruh. You a G fr.

#

Thank you.

fallow meadow
#

Now go play and have fun before you mess with the editors some more

surreal summit
#

I've been playing this game for 3 years now, I've had my fun exploring lol. Time to relax and build bases.

sage wyvern
#

How to run save editor? When I try to open the .bat file all I see is a small cmd like window that shuts down almost immediately.

fallow meadow
sage wyvern
#

java 17

fallow meadow
#

Well, that version I am not familiar with. Let me just provide you with the download page and ask you to make sure to install the Offline 64-bit version for your platform (assuming windows actually)
https://www.java.com/en/download/manual.jsp

sage wyvern
#

aight will try that one

fallow meadow
#

make sure it is the 64-bit

#

If the same happens, when running the .bat file, it may be something preventing it from launching. Possibly your Anti virus or other security present

sage wyvern
#

idk it doesn't seem to work

#

windows defender is off

fallow meadow
#

Can you show me the contents of the install location?

sage wyvern
fallow meadow
#

I would not recommend disabling Windows Defender

#

If need be, perhaps allow the application instead.

#

And it looks like you downloaded both the proper release as well as the source.

sage wyvern
#

I made a new one

#

bat still doesn't work

fallow meadow
#

Did you actually run the java installer?

sage wyvern
#

yeah and im doing it twice now

fallow meadow
#

Ok, so that should be good then

sage wyvern
#

for some reason my .jar files didn't change their icon and it doesn't show the aplication it should be opened with

fallow meadow
#

Yes, they should associate with java

#

Can you open up a command prompt and try the following command:
java -jar NMSSaveEditor.jar

#

That way we prevent the window closing

#

hopefully

#

and tell me what it shows

sage wyvern
fallow meadow
#

Wow, not even a message telling you anything?

sage wyvern
#

even running in admin mode

#

java is buggin

fallow meadow
#

Can you browse to the location in the cmd window?

#

The location where NMSSaveEditor is located

sage wyvern
#

I'll try

fallow meadow
#

But yes, I think there is something wrong with the java install

#

We will know soon enough

sage wyvern
#

I'll restart pc again

fallow meadow
#

Sure, give it a try

#

And with command prompt open anywhere, you should be able to get some info with java -version

#

if not, there is something wrong with install, or something else

sage wyvern
#

idk I tried a bunch of things I'll figure it out someday

fallow meadow
#

I can try help you if you wish?

sage wyvern
#

sure but I think it's one of these random errors that won't get fixed easily

fallow meadow
#

I'd check to see if Java actually installed in the list of programs

sage wyvern
#

it is but it shuts down immediately

#

I might install it in a different destination

fallow meadow
#

As soon as you open Programs, it should show Java already, and it would also be listed under Programs and Features

sage wyvern
#

yeah... C drive didn't want to read it properly or something that im not able to explain but changing its destination made it work lmao

fallow meadow
#

Ok, sounds good enough to me :)

#

Whatever makes it work is fine with me

sage wyvern
#

anyway thanks for help I'd be installing nms for at least an hour I didn't even think about java

fallow meadow
sage wyvern
#

welp there is one thing

#

I want to teleport to my second save's system or base that I got there

fallow meadow
#

Using the same save or on another save?

sage wyvern
#

another one

#

this is the save that I started fresh game on and has a nice planet that I built a base on

fallow meadow
#

Then your base will not show on the other save, unless it is a different account and the base is uploaded.

sage wyvern
#

idc about the base tbh

#

I just want the planet

fallow meadow
#

Ah ok, that should be possible

#

You will have to find the location of the base in the first save. Once you have that location, you can use it to spawn yourself in the same system on the other save

#

Is your player in the first save at the right location?

#

Then you can easily get your other save there too

sage wyvern
#

it should be there

fallow meadow
#

Ok, load that save, and we will get the details from it

sage wyvern
#

load in game or save editor

fallow meadow
#

in the save editor

sage wyvern
#

okay im on it

fallow meadow
#

Ok, then with that save loaded, click Edit and select Edit Raw JSON

sage wyvern
#

aight

fallow meadow
#

Or actually, maybe even easier. Close that editor

#

I just realised it can be easier

#

Click Edit and select Coordinate Viewer

sage wyvern
#

lmao didn't know there were so many galaxies

fallow meadow
#

Yes, there are a lot of them

#

Coordinate viewer shows details of your current location. So copy that, or make a screenshot.

#

Then you can use that on the other save

sage wyvern
#

Do I paste both?

#

galactic and portal

fallow meadow
#

I would make sure to get the galaxy and the galactic coordinates. The glyphs can be extracted from that, so are not as important

#

That part

#

When you load the other save and open Coordinate Viewer, paste the galactic coordinates and click search. Then it shows the result, and you only have to make sure you also select the correct Galaxy

#

After that you click Save/Warp and close it, then save once more on the Main tab.

#

You should then spawn in the exact same system.

sage wyvern
#

that saves me a lot of time thank you so much once again!

fallow meadow
#

Happy travelling!

cedar thunder
#

@hearty wasp the euclia building items mod. People that dont have it, cant see the things from that mod?

hearty wasp
#

Aye

cedar thunder
#

Unfortunate

#

Wonder why that is since they are already items in the game

#

Was gonna try and build an epic base with this stuff but if no one can see it, whars the point lol

chrome star
#

Does anyone know how to use a save editor to remove discoveries and wonders via Raw JSON edits?

lime mesa
#

am i able to unlock everything but still be able to not have the story completed?

chrome star
#

I'm pretty sure I have reset my Wonders, but I want to delete systems I have previously visited.

green prairie
cedar thunder
chrome star
#

Even after changing the record value to 1 all my Wonders are still showing up with their old values

sage wyvern
#

is there a way to spawn a settlement on a planet with a mod or save editor or not rly?

sage wyvern
#

:// isn't there a console to spawn structures?

lime mesa
#

what does this mean in the save editor?

frosty cedar
#

is it possible to mod nms nintendo switch edition?

green prairie
#

Twitch Drop rewards the game does a check to see if you actually earned it, you can save edit them but you need to turn off your internet before launching the game to collect them.

#

so the game can't check if you have them or not

noble musk
#

Hi can anyone tell me how to download save editor for nms?

solid hawk
solid hawk
solid hawk
steel coral
#

How can I give myself everything in the game is there a mod or something

keen scaffold
#

why even play the game at that point

#

if you want freedom just go play creative

#

For MP, do both players need to have the mod to see scaled stuff? i.e. if i were to build up a scaled up power door with this, would my friend who doesn't have the mod also see that when he gets to my base? or would it look normal for him?

vale iron
#

Scaling does not require a mod to see

radiant edge
#

@fresh arch Two questions, One do you know any more mods like PTSd or mods that go well with it and Two do you know any mods that would make the game more fun or more enjoyable? (even if it's something like a more pleasing ui)

fresh arch
#

I dont do difficulty mods, you'd need to scout Nexus for yourself

#

Browse only by the recently updated mods, since we are past a major update, older mods are mostly not compatible

#

However I can tell you about the latter type of mods

radiant edge
#

I'll give it another go for looking into difficulty mods, I did check out some of Lo2k's mods a while ago and haver a few on but as for the others I'll check those out in a sec, thank you

fresh arch
#

Gumsk has a ton of improvements to the game, lMonk also, JasonDude made the fantastic Duds Sky Colours overhaul but they got their gameplay tweaks as well

radiant edge
#

I keep seeing AMUMSS, what is it exactly? Is it just another mod manager like Vortex? (Using Vortex atm)

fresh arch
#

It's a mod builder system

#

People can write scripts in LUA langauge, AMUMSS processes them to build a mod based on current game files on your PC

#

LUA script is like a cooking recipie, AMUMSS is the cook, game files are ingridients

#

And you end up with a tasty dish that is a mod that is compatible with the current game version

radiant edge
#

So is it bad to use Vortex then since all it does is through the seprate mods into the nms folder?

fresh arch
#

NMS modding is not that convoluted to require a use of mod manager like Vortex or Mod Organizer 2

#

All you need to do is copy and paste files into a dedicated folder

#

Neither of mod managers is able to detect mod conflicts based on how mods are packed

radiant edge
#

Ik I just use it for the update checking and so I dont have to manually through the mods in

fresh arch
#

Vortex can only check if the version you downloaded / installed is the same as latest version on the Nexus

radiant edge
fresh arch
#

It can not know whether mod you downloaded is compatible with the current game version

#

AMUMSS is a different tool, is not a mod manager, it is a mod builder

radiant edge
#

I know I learn that part the hard way when the game updates

fresh arch
#

It makes the process of updating mods easy, because instead of waiting for mod authors do update their mods and upload them to Nexus

radiant edge
fresh arch
#

You can grab the LUA scripts from the mods you like and process them yourself on your machine

#

To get updated versions of the mods directly into the game's MODS folder

radiant edge
#

Wait so even outdated mods would work?

fresh arch
#

Remember how I talked about LUA script being a cooking recipe?

radiant edge
#

Yeah

fresh arch
#

Can a recipe for an egg omlette from 2 years ago still be used today?

radiant edge
#

Yes

fresh arch
#

Yeah, only thing that matters is that you have fresh ingridients lol

radiant edge
#

Ah I get it

#

Well time to go find 20 LUA scripts

fresh arch
#

Unless HG does some major changes to the game files

#

You can use existing LUAs to build the mods for yourself

#

If HG changes a structure of a file required for a mod, it's possible AMUMSS will fail processing of a script targeting that file

#

Because lets say instructions were "find a line that says XYZ" but HG moved that line to another file

#

AMUMSS will report a warning and omit that file

#

Then you will know the LUA script will need to be updated by the author

radiant edge
#

Alright

keen scaffold
#

Oh damn I thought AMUMMS was a very complicated mod manager

fresh arch
#

It can be complicated sometimes but it is not a mod manager

#

Auto Modbuilder-Updater with Mod Script System

radiant edge
#

Ngl idk where to even put the .LUA scripts

fresh arch
#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

2nd link

vale iron
#

@radiant edge I have a few difficulty mods, but not sure how compatible they are with ptsd, or how much they overlap

#

Mostly gDamage and a few with the gCreature prefix

radiant edge
#

I got those ones

#

I've spent the last two hours looking for mods

#

This pack I'm making is going to be actual hell

tight dune
#

hey guys it seems the mod for getting rid of the stutter when exiting planets no longer works with the current patch, are there other ways to get rid of it?

fresh arch
#

Nope but you can make the mod yourself

tight dune
lunar quartz
fresh arch
lunar quartz
#

You have also done your fair share of fixes lol

fresh arch
#

Learning from the best 😉

lunar quartz
#

eh, I'm still far away from people like Babs, Winder, Jason...

#

Btw, how do I get the Modder role here? Do I just ping a mod?

fresh arch
#

Yeah probably

lunar quartz
#

Alright then, @south turtle can I please get the modder role?

fresh arch
#

More like Singular Gleam or RedHotTrouble

lunar quartz
#

Thanks!

lime mesa
#

How do I use the save editor to change the bridge and landing pad color? They're both stuck as red and I can't recolor them.

fallow meadow
#

!hg

hardy auroraBOT
fallow meadow
#

@lime mesa I assume you are not talking about the freighter pads, as they are inside (hangar). The regular landing pad can be changed colour. The alternative one, might not have that possible

lime mesa
#

Might just try to find a freighter I like then upgrade to s class. I don't want to sink another 8 hours in 😂

fallow meadow
#

Well, sadly enough you will have to find an S-class with the right colour then.

lime mesa
#

Yep :(

fallow meadow
#

Also, appearing red may actually be a bug. My freighter is blue, but often it changes to red for me as well. For some reason it keeps changing between red and blue whenever it feels like

#

Sadly enough, the colour is also repeated with some of the features visible on top when creating your freighter base. So unless I cover it all with rooms. The theme I have going doesn't like red, so I am annoyed as well

fresh arch
solid hawk
#

How about one that fixes the arrow icon for the crappy Humming Sacs

#

or fixes the crappy arrow icon for the crappy Humming Sacs

#

Call it Crap-tastic

fresh arch
#

Instructions unclear, started working on a custom quest mod

fresh arch
#

Totally not suggesting to boost your download stats lol

hearty wasp
#

Go farm that motherfuckin DP

#

Real life unlimited money glitch

grizzled granite
#

Hello! Not sure where to ask so I''ll try here.
If I want to use icons and text from the game on non-profit website about NMS should I place specific text about trademarks, copyrights, etc.?

fresh arch
#

Uuuhhhhh

#

I dont think anyone here can answer that

#

IMO best course of action would be contacting HG and asking them?

solid hawk
#

This channel, things are a little lax for that one, for modders. Less latitude in other channels

#

@grizzled granite Yes, you'd need to request explicit permission from HelloGames attorney. Everything in the game is Copyrighted, so best to retain your own Copyright attorney to navigate this.

#

Unless you are a legally registered 501(c)(3) [or whatever it is in your country], just calling yourself a non-profit doesn't count for free usage of copyrighted material.

next vine
#

hello, i bought no man sky yesterday and have a question depending fsr, did they update the upscaler to the current version 2.2 or is it still 2.0? can i replace the files if 2.0 is the case with 2.2 files like in other games to update it?

hearty wasp
steel coral
surreal summit
#

@lime mesa Consumerism is a nexus mod

#

Allows you to but all expeditions rewards with quicksilver*.

lime mesa
#

can you talk me through it

green prairie
#

quicksilver

surreal summit
#

Yeah, do you already have a mods folder set up?

lime mesa
#

i do not

#

where do i make it

solid hawk
#

NMS install\GAMEDATA\PCBANKS\MODS

#

You create the MODS folder

#

Then, also in PCBANKS, delete or rename the file called DISABLEMODS.TXT

lime mesa
#

where do i find that directory? appdata?

solid hawk
#

Put the mod .pak file into the MODS folder you created and you'll be good to go

#

On your computer. Very much depends what the source platform is and whether you chose default location or custom

lime mesa
#

this good?

solid hawk
#

Search your computer for a folder called PCBANKS. Should get you there

#

Yep, that's it

lime mesa
#

then delete disable mods

#

and create a new folder called

#

MODS

solid hawk
#

and create a folder called MODS

lime mesa
#

then add condumer.pak to it

solid hawk
#

Exactly

#

You've got it

lime mesa
#

okay i done that, now i open game and go to anomoly and can collect my items with nanite from that guy?

solid hawk
#

Then, next time you run the game, you'll see a new mods disclaimer screen you'll have to click through. That's how you know mods have been detected and loaded.

#

Yep, the Quicksilver vendor

ionic token
#

how much does nms actually allow when it comes to modding, are you only allowed to do stuff offline or could i do whatever as long as it isnt interfering with other people

surreal summit
ionic token
#

alright thanks

surreal summit
lime mesa
#

when i go to the bender

#

vender

#

its still the same

green prairie
#

quicksilver vendor

#

you need to buy them

lime mesa
#

this person isnt the quick silver vender?

#

this is the quick silver vender

cold oak
#

is there a mod to turn off this cockpit latticework like pulsing in the sentinal ship by chance? I love how the ship looks but I reaaaaaalllly hate the constant pulsing

solid hawk
solid hawk
cold oak
#

awww yisss, hopefully compatible with the latest update

solid hawk
#

If the default doesn't get it, edit the included lua

#

{'Name', 'Red'},
{'Name', 'Red1'},

#

Then run the .lua through AMUMSS to generate the new customized .pak

#

I think one or both of those are the red lines across the windscreen

cold oak
#

Look like the mod got rid of the side lines but not the main view blocking lattice, so I'll try what you said

hearty wasp
#

You spoke to the vendor but did not choose the shop

cold oak
steel crypt
#

DUD'S SKY updated v443-B

Nexus Mods :: No Man's Sky

Modular collection of gameplay enhancing-quality of life mods that can be used together. Compatible with NMS v4.43

solid hawk
cold oak
solid hawk
#

Think this might get it

cold oak
solid hawk
green prairie
#

it remove the color or just stop it from pulsing?

#

you know, we have RGB settings for keyboard and mouse but whatever future NMS is we don't have settings for the ship RGB

#

smh

cold oak
solid hawk
#

I found it to be very annoying and frequently completely obscures the view for a short time

#

I also let lMonk know, if he wants to officially add it to the mod

#

If not, I may put it out there, but will give lMonk first refusal, since I piggybacked off his mod for this test

junior hatch
#

mbincompiler.exe does not exist

  • i got latest for amumss (4.2.1.4w - installed as 4.2.1.0 or something)
  • ran buildmod.bat (updated, installed everything asked for)
  • exception exists
  • restarted
  • no quarantined items to restore
  • followed install instructions from nexusmods txt file
  • everything else has installed but fails to locate the mbincompiler.exe (it has also found the steam files)
  • also tried to reinstall to different location in case antivirus interfered, but didnt help
  • search on this discord for "missing mbincompiler", "mbincompiler.exe does not exist", and several other terms, but nothing showed, which doesnt make sense, surely this has happened before?
  • have: modded steam games before (and use powershell/cmd to make and update minecraft modpacks)
  • have not: modded no mans sky before (intimidating, but it seemed to be basic enough until this file disappeared)

seems to not be able to download it during buildmod.bat launch

>>> Fetching MBINCompiler files on the web...
..\Extras\lua_x64\bin\lua.exe: ExtractLink.lua:26: attempt to index a nil value (local 'filehandle')
stack traceback:
        ExtractLink.lua:26: in function 'GetURL'
        ExtractLink.lua:90: in main chunk
        [C]: in ?
The system cannot find the file specified.
The system cannot find the file specified.
   ==> * MBINCompiler is up-to-date
***** MISSING MBINCompiler.exe: AMUMSS cannot work.  Terminating batch until corrected.
***** Probable cause: anti-virus, make exception to AMUMSS main folder and restore blocked files
***** or: problem with internet```
fresh arch
#

Like the report says, try adding the AMUMSS folder or executable as an exception fro the antivirus you use

#

It tries to ping github where the latest version of MBIN compiler is uploaded to see whether a new version is available

#

Also that is not the current version of AMUMSS

#

It should be 4.3.0.0W

#

See if you got .NET framework installed

#

You will need versions 5 and 6 for the Desktop apps

junior hatch
#

i saw both of those be installed

#

an exception does exist

fresh arch
#

Does the green section have them botth listed?

junior hatch
#

AMUMSS v4.3.0.0W
BUILDMOD v1.8.3
Lua 5.4.4 custom version with lfs
Windows 10 Home 64bit, Build: 19045.3393 with 12 logical CPUs (cp850)
.NET 5 Desktop Runtime exist
.NET 6 Desktop Runtime exist
===> NMS version 110389

#

it now says master 4.2 and current 4.3 - but it wasnt before/didnt see that change

fresh arch
#

When updating from an oldeer build of AMUMSS

junior hatch
#

fresh install

fresh arch
#

You run the BUILDMOD script a couple times to update it through the release versions up to current

junior hatch
#

yeah did that

#

it was in the readme

#

needed to 3 times i think

fresh arch
#

Do you see the TOOLS folder inside AMUMSS directory? If so, run the TEST_AMUMSS_INSTALL script

junior hatch
#
OK

  - Is lua.exe accessible?
    version [Lua 5.4.4]
OK

  - also from AMUMSS MODBUILDER folder...
    version [Lua 5.4.4]
OK

  - Is MODBUILDER\MBINCompilerDownloader accessible?
OK

  - Is curl.exe accessible and functional?
       one moment...
 OSversion of curl is used

     - curl.exe can not access 'https://github.com/HolterPhylo/AMUMSS/wiki'
        - Copy link above and try to access in your web browser
        - MBINCompilerDownloader folder could be read-only
        - check AV exceptions (and restore when quarantined)

    >>> Setting colors...
.      ??? Do you see [AMUMSS in green] and [This is a test in red] [Y,N]?Y

  COLORS are enabled...

 ===> SOME TEST FAILED```
fresh arch
#

Yeah please double check the antivirus settings

#

Sometimes you will need to reboot the whole PC to get those exceptions working

junior hatch
#

F:/Steam Mods/No Mans Sky/AMUMSS exception enabled

#

nothing is quarantined

#

rebooted

#

adding curl.exe to exceptions list as well as the amumss folder

#

rebooting again

fresh arch
#

Guide even metions disabling antivirus for the installation period

junior hatch
#

the folder/files were partly readonly (something mentioned in that check install bat)

fresh arch
junior hatch
#

disabled completely, now its downloading

#

will i need to disable while using this thing too? (after installed)

fresh arch
#

Yeah AV software do be like that

#

Im afraid yes, I just checked and I got the exception added

junior hatch
#

well, i figured something was going on, but i saw nothing about complete disable of av in my searching - thanks for the help

once this is done, i will have to figure out how to use it

fresh arch
#

In simpliest case scenario, you take the LUA script of the mod you want to compile, put it in MODSCRIPT directory, run the BUILDMOD script and press a couple of keys

#

The generated PAK file for mod will be put in the game's MODS directory

junior hatch
#

right - ive been downloading all files for the mods i wanted (that i saw in a 5 minute search) not knowing which i would need (pak seemed to be the actual mods, but wasnt sure about scripts - though i know about those from my mc modpacking time with powershell)

fresh arch
#

Game only cares about PAK files placed in the MODS folder

#

LUA files are only for AMUMSS

#

Think of them as crafting recipies for mods

#

AMUMSS takes that recipe, follows its instructions to modify game files, and packs the modified files into a PAK archive

junior hatch
#

and mods without scripts, just place in the mod folder? (im reading the pdf as we speak)

fresh arch
#

Yes, PAK files go into MODS folder

#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

4th link

junior hatch
#

any general warnings for modding the game? i love some of these mod ideas, and generally dont play with multiplayer on (though i do see others in the anomoly)

fresh arch
#

Mods work with multiplayer, it's just a matter of what kind of data is send / synced between players

#

Custom textures, models are local

#

Whereas player location or damage numbers are shared, so players will see effects of those mods

#

As for general warnings, just keep the mods updated, whether by downloading new versions from Nexus or compiling them yourself with AMUMSS and you'll be fine

junior hatch
#

cool

#

thanks

hearty wasp
#

I am updating Sean for one day what should I put him in

solid hawk
#

lol

quasi mason
#

any mods to increase the difficulty?

solid hawk
#

yes

#

A decent catch all would be PTSd

#

There's also Difficulty Settings in-game.

hollow plaza
#

Hey so I want to get into save editing but I'm not sure how to even mod nms

fresh arch
#

Check the pinned messages for the info on how to get started

#

Note that save editing and using mods are kinda 2 different things

#

But we got folks who can assist in either of those

crimson horizon
#

Anyone wanna mod me in a sandworm egg and ill give you hugs? XD

hardy auroraBOT
tough wyvern
#

are there any inventory quality-of-life mods that are okay to use in multiplayer? i'm getting tired of pressing "E" every few seconds to craft an item when i need like 50 of said item at once

#

not rly sure why that hasn't been changed on its own but

fresh arch
#

You can use A/D keys to set the amount to craft at once

hearty wasp
#

also all mods are ok to use in multiplayer

tough wyvern
hearty wasp
#

unless your idea of ok is not "doesn't break multiplayer"

tough wyvern
#

that xD

hearty wasp
#

Great news for all Seanheads

#

new Sean texture unlocked

rugged heart
#

i may be dumb, but none of my mods are working after echoes

#

ive downloaded all new versions and there is no "continue with modded game?" prompt on launch

green prairie
#

disablemods.txt is in your folder

rugged heart
#

thanks!

#

that fixed it

solid hawk
#

Game updated have a tendency to recreate that file occasionally

green prairie
#

yea, they usually only come back after major updates or an update that changes a lot of files

#

I think HG have control over it and know that mods will be broken after an update changing a lot of files, then they just put the file together with the update to avoid people crashing due to outdated mods.

#

yea, they do

#

they probably just bundle it when they know everything will break, that's why sometimes it doesn't come back after an update

solid hawk
#

Nah, they just think it's funny to disable everyones mods

last mulch
#

is there an easy way to only find fully multiplayer compatible mods?

fresh arch
#

All mods work in multiplayer

last mulch
#

whar

fresh arch
#

Depending on what the mod actually does, its effects may be visible to other players in multiplayer settings

last mulch
#

ah

fresh arch
#

Stuff like texture replacements, custom ship models are only visible to you

last mulch
#

ohhhhh I see, okay that makes sense

fresh arch
#

Changes to planet generation are also just visible for you

#

But your player position is send to other players, so if you start climbing a mountain, other players will see you going up in the air

#

Because that mountain exists only for you, not for them

last mulch
#

huh wack

#

are they visible to other players if they also have the mod?

fresh arch
#

Yes, other players needs to have the same mod installed to see the same effects

#

Remember, all planet generation is done locally on your machine

last mulch
#

I see

#

did not know that

#

another question, I remember seeing at some point in the past a mod that essentially allowed me to save ships into a file for restore later (basically long-term ship storage), but I can't seem to find it

#

do you by chance know the mod?

fresh arch
last mulch
#

I think it was that one yes, thank you!

solid hawk
#

You can be the first endorsement and it'll get at least the one download. haha

last mulch
#

is there a mod to make all dissonant planets contain harmonic camps?

fresh arch
#

Why harmonic camps in particular?

last mulch
#

so I can locate sentinel crash sites from a central location

fresh arch
#

I dont think Interceptors can spawn on dead / exotic planets either

#

So mod would need to allow that as well

last mulch
#

just, a mod that makes the interceptor features happen on all dissonant planets

#

One reason I chose this system in specific as my permanent home is because it was a dissonant system and now I've learned the actual dissonant planet is useless because it's a terraforming nightmare or whatever

#

Thats why im asking if a mod like that exists

fresh arch
#

Not that I knwo of, but you can scout the Nexus

#

For something that would allow more structures to spawn on dead / weird planets

last mulch
#

Yeah I tried a few keywords, none came up with what I'm lookin for

#

I can try more

rich harbor
vale iron
#

I could probably modify parts of glonely to make harmonic camps spawn more

last mulch
#

Spawn frequency isnt the issue, since echo locators exist

#

And are easy to get

#

Very easy to get

#

It's the fact that they dont spawn at all on dead/exotic planets, even if they're dissonant

#

Which SUCKS

#

INTERCEPTORS DONT NEED LIFE TO EXIST URGHHHH

#

Well, at least not a breathable atmosphere

last mulch
#

@vale iron do note that theres a good chance im misunderstanding you completely btw

#

Sry for the ping if you dont like those

vale iron
#

Hmm I could probably make the camps spawn, but I think they might end up pointing to empty locations, without a ship 😦

last mulch
vale iron
#

I doubt it. I don't think we have access to the biome ship spawning restrictions

last mulch
#

Oh dang

#

That really sucks

last mulch
#

But it says nothing about the interceptor stuff

#

So idk if it adds that

#

I could test I suppose

vale iron
#

Ah I was wrong then

#

Would just need to add camps to it

#

@solid hawk

last mulch
#

Oh those come with ships?

#

Like, if you make them spawn then the ships do too?

vale iron
#

Would need to take the dead wreckoning mod and add camps to that, then it theoretically should work

last mulch
#

Huh, neat

#

Im entirely clueless on any modding that isnt java-based

solid hawk
last mulch
#

Ah sweet

#

Will install then

#

Thank you

vale iron
#

Coolio

solid hawk
#

Was sitting like that for awhile in experimental before the next public came out. By the time that happened, I forgot about mentioning something in the changelog. lol

#

It happens

last mulch
#

btw is there a mod that adds a ship scrapping thing that you can build at your base?

#

or is that even possible

fresh arch
#

There is one for freighter

last mulch
#

btw @solid hawk question about dead wreckoning, does it do retrogen? or only newlygenned terrain? or does it have to be brand new planets?

#

Currently not in any position to test

last mulch
#

Ok thank you

solid hawk
#

np

solid hawk
#

That being said, might actually function or could just be decorative. Give it a shot and let us know.

last mulch
#

Alright, will do

last mulch
cold oak
nimble drift
#

Is there a mod that exists that lets you put a waypoint marker on a planet or otherwise mark it from the discoveries panel? It's hard to find them in open space sometimes

fresh arch
#

Why would you need a mod for that?

#

Save Beacons have a marker that is visible from space

nimble drift