#nms-modding

1 messages · Page 26 of 1

cursive hemlock
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but ima delete

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and try again

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naw

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didnt work

hearty wasp
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Actually you're already in the living ship quest so you that mod linked above may not work

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Use the timer mod and see if it works

cursive hemlock
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can you link it

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there is much timer mods...

hearty wasp
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I'd just be searching with the same keywords

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Sort by last updated

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The first one with "timer" should worj

cursive hemlock
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gcreatures pet egg timers?

hearty wasp
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sounds like it's for pets, no?

cursive hemlock
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jk lmao

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downloaded like 4 timers

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bouta check them all

hearty wasp
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see if they're from around June/July

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anything older may break game

cursive hemlock
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yup newest one worked

hearty wasp
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👍

cursive hemlock
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ty for help

hearty wasp
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yeet the other ones so they don't cause trouble later

cursive hemlock
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did that 😉 anyway ima yeet the timer when I get the ship

hearty wasp
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cool

solid hawk
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If they removed the ability to remove or disable mods, would it be yeeting the yeet?

sturdy holly
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Anyone have an opinion on the mod: No Man's Sky Utopia Revamp 2?

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Was thinking of trying it out

magic lava
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I haven't tried Utopia yet, but I've played other overhauls of his and they are enjoyable

hearty wasp
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If you wanna see how a mod is, just try it

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or read the mod page's comment section

terse raven
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kinda dumb question but where is the MODS folder supposed to be created? the website i was using explained how to create it and such but never in which directory

fresh arch
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!faq-modding

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

terse raven
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thx

supple arch
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Hey guys. I'm wondering if anyone here knows anything about the game's save files, specifically which keys in the decompressed file relates to what aspect of the game, such as which keys are for inventories, currencies, items, and others. Even just a resource explaining the saves would be helpful.

fresh arch
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IF you wanna edit your save data to give yourself stuff, just use the existing save editors

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GitHub

No Man's Sky - Save Editor. Contribute to goatfungus/NMSSaveEditor development by creating an account on GitHub.

GitHub

NomNom is the most complete savegame editor for NMS but also shows additional information around the data you're about to change. You can also easily look up each item individually to exami...

supple arch
heavy merlin
supple arch
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For now random saves online will suffice

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Is mbin the new nms save file format?

heavy merlin
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No, the format the game's data is stored in

supple arch
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Ah

solid hawk
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May help

supple arch
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Rad seems useful I'll be sure to check it out

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Thanks

solid hawk
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No problem. Seemed germane

steel crypt
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Es ist nicht deutsch

supple arch
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Specifically inventories

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On another note, does anyone have or know of where i can get some decently up-to-date save files I can borrow? I don't feel like buying NMS at full price and my PC is also currently broken

solid hawk
solid hawk
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All of mine are very cheaty and whacked out because the majority of my time spend in game is specifically to test my published mods, not play, so I don't want to waste time with things like resource gathering and repairing stuff. lol

fresh arch
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!faq-modding

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

sharp turtle
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Would it be possible to export terrain data for a given part of a planet, in something like a height map maybe, in order to use it in obs?

solid hawk
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Not so much, I believe

marsh eagle
sharp turtle
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Yea, makes sense

dim mason
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Hi how do I use this save editor?

round sinew
dim mason
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Bro how do I use it?

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Lets say I have a save

solid hawk
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Open up the save editor, choose save you want to edit. Go through the gui and make whatever changes you'd like, save those changes

solid hawk
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There's two save editors available, NMSSaveEditor and NomNom. Both similar in scope, GUI based for basic changes, and meant to be fairly intuitive for operation. Just give a try and look around the interface of the one you wish to try.

flint basin
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small question here, I am very new to modding, but I know there are multiple ways to change your ship appearance, but is it changing how you and only you, see the ship, or does it really change its seed ?

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explaination: I have a S-class solar ship that I really love, it is the perfect part combination to me, and with a name I really like.
the only thing I would like to change would be its colors, since it is majorly red, and I dont like red lol

fresh arch
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Mods like True Color change the color palette table the game is using, so only you see the change, and it doesn't affect ship stats in any way

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Replacing the seed in save editor with change the overall design of the ship, it's stats and SC slot positions

flint basin
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I m fully upgraded so I dont really care about stats and slots

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does changing the seed changes the name too ?

fresh arch
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Yup

flint basin
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meeeeh

fresh arch
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You can change the name of the ship easily though

flint basin
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ye I know, but a changed name is not translated in every language, and its why I dont do it

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I like names to remain natural

marsh eagle
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I can recreate your ship with your new colors and possibly also the name

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Just send me the ship creation command from nms.center and tell me the name you want

flint basin
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:0

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I ll try that then, if you think you can !

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I m unsure of how the colors work on the simulator though (I cant get the right colors, it is instead coloring the whole ship)

fresh arch
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Yeah the preview is simplified

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You won't get a detailed colouring like what game would spawn

flint basin
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ok then I ll check this out this evening ! may I ping you to recontact you ?

fresh arch
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For ship customization you'll be better off with Mjstral here or on their server

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!creativehublink

hardy auroraBOT
dawn gorge
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how do I save edit my save to obtain expedition items which are essentialy unobtainable for me now?

dawn gorge
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okay so I checked pinned and theres NMSSaveEditor but I dunno how github works

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can someone walk me through it?

fresh arch
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The blue bit is a link you can click to start the download

dawn gorge
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oh yea

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love you ❤️

fresh arch
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Please don't

dawn gorge
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kay?

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how do I obtain the expedition stuff from quicksilver guy on anomaly in this saveeditor?

round sinew
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those are twitch rewards

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some of which might have been prev exp rewards

dawn gorge
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are twitch rewards still obtainable by any means?

round sinew
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there's no twitch drop campaign running at this time

dawn gorge
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well I aint gonna watch someone talking about a game while I could be playing said game lol

round sinew
dawn gorge
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well

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I think Im just gonna check mark these 2 since those are from expeditions and twitch

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thus unobtainable

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I will make back up just in case

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anything goes wrong

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seems like it didnt unlock everything

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any idea why?

hearty wasp
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It requires manual updates from goatfungus and is not automatic

dawn gorge
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kay kay\

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thanks a lot

green prairie
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install consumerism, save edit quicksilver, buy the expedition items

fresh arch
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Or edit raw JSON to add the keys for expedition 10 stuff

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Guide can be found in pinned messages

green prairie
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120

drowsy solstice
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if i mod my game will i get banned ?

next steppe
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to my knowledge hello games is super chill with modding as long as it's not ruining anyone else's experience. at least last i heard

drowsy solstice
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this is all i needed to hear, and this is why i love HG

abstract vine
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No preview come on discord lol

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gFreighter Custom Freighters

sturdy holly
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Are there any mods that give more colour options for freighters? Mine came as a black and red and I wanted to change it to look like this one but the white and blue options we have for customization isn't the same, the white looks more dark or grey

fresh arch
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Prolly not, my guess is we could change the elements of color palette, not add them

sturdy holly
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Well I'd like a true white over the greyish one we have typically, wish we could change the colours of stuff with actual hex codes

karmic elk
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Can you get expeditions rewards on a PS4 save using a PS4 save file on the save editor?

flint basin
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are there mods to fix the hangar color glitch ?

fresh arch
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Prolly not

karmic elk
# magic lava Yes

Sorry for all the questions. Can someone else do the editing or do you have to do it yourself?

undone glade
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Calling all NMS modding experts: Is there a way to improve grass loading when you move fast in a planet's surface?

I feel like it takes a while to pop-in and looks off

hearty wasp
karmic elk
night adder
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@flint basin dont need mods, save editing home seed can fix hangar colours

merry birch
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I need some help with this. I just downloaded the NMS modding station because I want to custom paint a ship

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Howver Im having trouble with the MBINcompiler and the EXMLeditor

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Whenever I try to set it somewhere it opens up my files and makes me select a .exe

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What do I do??

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Now its saying that I messed up the PCBANKS path. Ive been putting them in a new folder, but I fuess thats wrong? I need help lol

steel crypt
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You can’t custom paint a ship….unless you are trying to change the palettes for all ships.

merry birch
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Wait wut?

steel crypt
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There’s no way to custom paint a ship via modding or save editing.

merry birch
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oh

steel crypt
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A particular ship that is.

merry birch
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So if I change the color palette itll affect all my ships?

fresh arch
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Yes

steel crypt
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It will affect all ships in game except Royal ships.

fresh arch
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If you want new ship colours for one particular Shi in your collection

steel crypt
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Bio ships have their own separate palettes also.

fresh arch
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You need to edit the seed value for it in save editor

merry birch
fresh arch
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It will generate new stats, name and SC slots layout

steel crypt
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If you are trying to make a color for a Royal that doesn’t exist in game then you will have to mod some Royal textures, which will affect all royals in game that used the original color you modded.

merry birch
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Oh, that sucks

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Nvm

brazen pollen
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Is there a way to easily get (external to the game) all the planet/moon info like names, glyphs codes, etc. from every planet/moon one has a base on or discovered ?

solid hawk
solid hawk
karmic elk
hearty wasp
drowsy solstice
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my list of mods are building up, found this amazing mod that darkens the portal effect, absolutely love it

rich harbor
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Hello there, I've been attempting to apply the crystal sentinels skin to either the drone pet or the buildable laylaps drone, but being new to this, I'm facing some challenges, haha! Could anyone kindly provide some helpful information or tips? Thank you very much!

drowsy solstice
rich harbor
drowsy solstice
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post a link to the mod and i will take a look

rich harbor
drowsy solstice
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oh ok then im no good to you lol

rich harbor
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shall i send the .luas

rich harbor
drowsy solstice
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i guess if you were to make the necessary changes it should work, give it a try, i mean the worse that could happen is it doesn't work.

solid hawk
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You need to add the <Property value="GcInteractionComponentData.xml"> block CompanionPet adds to those creatures ENTITY files. This is what adds the E interaction menu for pets. Whether it'll work or not 🤷

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Last time I tried enabling the crystal creature it was invisible. I co-author companion pet, btw

hearty wasp
# rich harbor

SPIDER_SMALLQUAD_MESH.ENTITY.MBIN doesn't exist, for one

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you'd need to do a lot more than shoving in an interaction component

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you'll need to yeet anything enemy related

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you'll also need to yeet any network related data

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cos anything not vanilla being net replicated will break your connection in mp

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on top of that I'm don't rember much how creature movement is defined but even if it all goes thru your new quad laylaps will prolly be floating

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cos obviously you'd prolly need to use the laylaps creature type instead of the corrupted quad creature type

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cos they are, in fact, two creatures with different configured behaviour

hearty wasp
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if it is a type that exists in that table

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it maybe in robots table

rich harbor
hearty wasp
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it gets easier when you actually get to know what each entity component does

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get to reading the exml

rich harbor
hearty wasp
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yeah on top of that I don't really know how the laylaps entity works

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cos apparently it's got antagonist and destructible data

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on top of that it uses FriendlyDrone and not Pet interaction type

hearty wasp
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but a lotta knowledge are just in brains

rich harbor
hearty wasp
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you can just ask if you need to know anything in the exml

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more modders in !moddinglink tho

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!moddinglink

hardy auroraBOT
rich harbor
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xD they sent me here xD

hearty wasp
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I assume your original question led to people thinking it'd be in the realm of save editing

solid hawk
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I thought you were asking a play related question, not modding

rich harbor
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Oh, my bad. I should have been more specific. I'm trying to make a mod and have little to no idea. LMAO

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I have been doing some reading of a few endless pits of information but it's all new to me at the moment so gonna take a while to get a grip of it.

solid hawk
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Yep, modding server is more in-line, for any further questions, after you take onboard what Quintessential Professional laid out for you

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BTW, nice job with the scripts. Good to see a self-starter. 🙂

rich harbor
solid hawk
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I learned from others as well. We all start from 0 and build on that

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Except the modder Lenni, who was born knowing everything

rich harbor
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Some are GODS

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I am not.

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Just a pleb trying to learn, giving up for the night. xD

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Need a break.

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Peace out guys and ty

solid hawk
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Night Hopefully TTYS

serene sorrel
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The example/template scripts are a godsend for helping understand how they're arranged

solid hawk
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Oh, just looked at the scripts you posted....seem oddly familiar. lol. Those are old and deprecated. That methology crapped out long ago. Wasn't worth the time or effort then to attempt to fix or figure out what was happening, since quad was becoming an official pet and sandworm could be acquired via CompanionPet. This was a hand-me-down mod to me. So I listed myself as maintainer. If I hadn't deprecated it and did a complete rework to fix, then I would change to co-author.

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FYI, if your plan is to publish to NexusMods and you're going to use somebody elses script like that 1) ask permission first 2) you'll need to give credit in there to original author(s). For a simple value change script, not necessary, all the same, For the UniqueCompanions line, the methodology was unique (when it worked), so credit where credit is due and NexusMods is actually very protective of authors content.

rich harbor
steel crypt
hearty wasp
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understandable

rich harbor
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Well this is the best I've got so far!

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Might just be that guy with the horde xD

fresh arch
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What the

rich harbor
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IKR, All I want is a pet crystal drone

fresh arch
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Hey, breaking shit to the point of absurdity is the 1st step to get shit done

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So keep it up!

serene sorrel
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I don't know why but it makes me picture a flock of seagulls

rich harbor
# fresh arch So keep it up!

Thanks I shall 🙂 I ended up getting the drone to spawn but when it does it only spawns as a corruptdrone with all the traits, how could I implement it in the .lua that it makes the needed edits when building the mod if anyone knows please and ty

rich harbor
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Once I get this Drone done I'll try xD

undone glade
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Can someone help me find a specific mod? I remember playing with one that gave you more control of your ship when flying low, not having the game autocorrect that much for you so you don't hit the ground and in general giving you more leeway to move around, like a more realistic flying model

rich harbor
undone glade
rich harbor
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not sure of anywhere else tbf

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Am I aloud to post files here guys? If so I can pack it up rq for @undone glade

sturdy holly
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So I used the companion pet unlocker to get a sandworm but it seems like everytime I summon it, it runs off like 10 seconds later and despawns immediately, is there a way to prevent that? I even tried reducing it's size to see if that'd help

sturdy holly
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Oh he's also spinning around me at mach 10 lmao

summer socket
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Wish I could mod the xbox version

rich harbor
rich harbor
sturdy holly
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Has anyone used the REDMAS mods?

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I'm using one and it's all good and dandy but it keeps changing my ships colours despite me changing the setting in the LUA as "OFF" for the repainted ship colours

solid hawk
# sturdy holly Oh he's also spinning around me at mach 10 lmao

It's basically a bad roll on traits. From a modding perspective, not much can be done to affect that. You can try save editing though. Read the article at https://www.nexusmods.com/nomanssky/articles/100 and take a look at the comment. Passive is probably your best bet.

Nexus Mods :: No Man's Sky

If your Flying Lizard is acting up, dive bombing the ground or trying to shoot up into space, Undernier has written a guide on how to fix.  Available at [url=https://www.reddit.com/r/NoMansSkyTheGam

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Have to keep in mind with the creatures in Companion Pet that HG never meant for them to be pets and in the mod, the main change made is only to add the E interaction menu so they can be pets.

summer socket
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okay im new to this im just trying to get all the season rewards that i missed, so how do i get my save from xbox?

summer socket
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!Faq-SaveFiles

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

mental marsh
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How to make your LS to have Mechanical after 4.0 update

On Raw JSON, your LS will now have new values in new directory.
Although it is a similar one like the one existed in pre-4.0, it's slightly different.

There will be a BaseStatValues folder within each Inventory folder, Inventory, Inventory_Cargo, Inventory_TechOnly.

Find these lines and remove it from all the BaseStatValues folders :

     "BaseStatID":"^ALIEN_SHIP",
     "Value": 1.0
  },```
... Congrats! now your LS can mount mechanical modules.

It would work on opposite way, by adding that line onto mechanical ship's BaseStatValues.
hearty wasp
mental marsh
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Ah right.. converting Mechanical into LS, I didn't explained that part, but you would know how to already.

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Swapping mechanical ship's MBIN into cause LS's core part to respawn.

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though I dont know what really causing that.. I might look into what making both tech validated next week.

cursive hemlock
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can I somehow edit upgrade modules values?

fresh arch
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Yup, by editing the seed values on the procedural tech

cursive hemlock
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can I do that on NMSSE? if yes then how?

fresh arch
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Not sure never did it

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I would assume it's the value past the # sign

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Or in raw JSON view

cursive hemlock
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Where are ship's tech module slots located?

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ve been looking

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and cant find it

fresh arch
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The big bar on top should have a section for starships

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Then from the drop down list you select the starship you're interested in

cursive hemlock
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we talking about json editor?

fresh arch
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3 clicks from loading up the save

cursive hemlock
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I do have eyes

cursive hemlock
fresh arch
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And Im not

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Because GUI offers the same functionality and it's more straightforward

cursive hemlock
fresh arch
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Sure you can

cursive hemlock
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How am I supposed to know what ID to set to get the stats I want

fresh arch
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You can use the !component command in #bot-spam to get seed values for perfect techs

cursive hemlock
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yeah what about if I dont want the "game's" values and I want go over limit

fresh arch
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I don't know if game will allow you go to over a limit

cursive hemlock
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what kind of data does "mf_accountdata.hg" and "accountdata.hg" contain? I know its account data but what exactly?

night adder
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@cursive hemlock Claimable expedition rewards and twitch drops, titles

cursive hemlock
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ty

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and how do I transfer my save to new version of game? (microsoft store)

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cant find any new folder

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with saves

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only the old one

night adder
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!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

cursive hemlock
#

ty dharhan

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but theres just some weird folder

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and another weird folders in it

fresh arch
#

Have you, I dunno, tried opening them?

cursive hemlock
fresh arch
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There won't be a folder with your player / user name

cursive hemlock
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yea I can see

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there is just some random ass files

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so how do I transfer the save??

fresh arch
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There is a pin on converting the saves

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So I reckon you should check it out

cursive hemlock
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jesus its mad complicated

fresh arch
#

Well, that's the price you pay for doing something outside of realm of officially supported stuff

cursive hemlock
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what if I dont have UID in my save

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I just leave it blank

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?

cursive hemlock
#

ayyy fucking ez

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save transfer complete

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without that useless pinned message

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it made it more complicated then it is

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only thing that changed is my freighter class lmao

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it went from S to C

green prairie
#

make a better guide and they will pin yours instead

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fucking ez

lunar quartz
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That was almost 2 years ago

brazen pollen
#

Why can't i react to posts in this channel, like with an emoji.. ? I can only reply.. 🤔

solid hawk
#

Probably because the only role you have now is PC

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You need to chat a bit to earn Familiar role first

tidal quail
#

so uhhh, i installed gbase EM anywhere basic and "EM anywhere" part of it doesn't work, while the rest of it works. mod was last updated at <t:1689224220:f>, and nexusmods mod page claims it is compatible with 4.35.3a, and i have 4.38. i run on linux PC through steam proton, no windows so no AMUMSS. any suggestions on what can i do?

fresh arch
#

!hg

hardy auroraBOT
summer socket
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what are some good mods?

hearty wasp
#

updated ones

summer socket
#

im doing somthing i wanna see if mods work.......i want one that i will Notice

hearty wasp
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click "Mods" at the top, click "browse all", then sort by Last Updated, and you'll get to see all the ones will work

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then you can choose one you think you'll notice

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also there's a mod warning screen when mods are loaded so you'll def notice that anyway

summer socket
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im gamepass version im a tinker so thats why i asked

hearty wasp
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neither of em really matters

summer socket
#

huh?

hearty wasp
#

mods work on gamepass just the same

summer socket
#

well i dont see mods menu?

hearty wasp
#

you need to be on Nexus to get mods

summer socket
#

oof ok im there my bad

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trying to take to xbox lol

hearty wasp
#

xbox don't work

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only gamepass on pc

fresh arch
summer socket
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oof that sucks

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they need to bring to console

fresh arch
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Then I highly recommend letting "them" know

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Instead of typing it for Nth time here

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We don't make the game, folks at HG do

hearty wasp
#

if you wish to hack your Xbox it'd be more useful going to a xbox hacking community

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not that I condone it, for legal reasons

#

wink wink

summer socket
#

@hearty wasp true true I did 360 haha wasn't the best idea

open wave
#

Hey

#

Anyone on right now..>?

#

That can help me out?

#

Trying to find a download link for Atlas Rises 1.3

fresh arch
#

This is not something we support on this server

#

There is a community dedicated to playing the legacy versions of the game

#

You can find it easily with Google

timid burrow
#

Have an announcement to make...

I've been working on a small app/exe/bot (depends) for custom repainting ships. This is catered towards users that have access to save editor and know how to edit Raw JSON. Users will be required to paste the generated output of this app/bot into correct ship folder in the Raw JSON.

I'm almost at the last leg, so far this app/exe/bot will allow users to:

  • Select a ship type (choices between fighter, hauler, solar, explorer, interceptor, living ship).
  • Allow hex code to be inputted according to ship type in 5, 4, or 3 fields with easy to understand names.
  • On a button press generate a JSON.

This JSON is formatted properly and can be simply copied to replace the Raw JSON in the save editor for custom painting the ship.

Currently only Fighter and Hauler is ready to being tested but the final version will have all of the mentioned ships. I can also make it so that Multi-tools and Freighters are included.

#

Once I've completed and tested the app/bot (special support and contribution by @night adder) I'll release it for everyone to use.

fresh arch
#

Damn, sounds awesome

timid burrow
flint basin
#

that is great ! I guess it is only visible to yourself, and not to other players ?

timid burrow
#

Yeah, two limitations

  1. Custom painting is only available to PC players (Xbox gamepass on PC users included)
  2. Multiplayer doesn't show custom paints, if show an odd cyan painted ship.
#

Large message incoming

#

code generated output for hex #ffeeff when user selects "fighter".
{ "SelectedPreset": "^", "CustomData": { "DescriptorGroups": [], "Colours": [ { "Palette": { "Palette": "Paint", "ColourAlt": "Primary" }, "Colour": [ 1.0, 0.93, 1.0, 1.0 ] }, { "Palette": { "Palette": "Paint", "ColourAlt": "Alternative1" }, "Colour": [ 1.0, 0.93, 1.0, 1.0 ] }, { "Palette": { "Palette": "Paint", "ColourAlt": "Alternative2" }, "Colour": [ 1.0, 0.93, 1.0, 1.0 ] }, { "Palette": { "Palette": "Paint", "ColourAlt": "Alternative3" }, "Colour": [ 1.0, 0.93, 1.0, 1.0 ] }, { "Palette": { "Palette": "Undercoat", "ColourAlt": "Primary" }, "Colour": [ 1.0, 0.93, 1.0, 1.0 ] } ], "TextureOptions": [], "BoneScales": [], "Scale": 1.0 } }

fresh arch
timid burrow
fresh arch
#

Yeah it kinda is, got a couple of tracks covered

#

Like Supermoon, Escape Velocity, and Expeditions by Paul Weir

#

So far problem is, once the music has started playing, there's no way to stop the playback

strange dune
#

Hi, what are the best mods to make the game look better and/or optimize it

fresh arch
#

Nope, plays one time and finishes

fresh arch
#

If you search the Nexus for "lag" it should pop up

#

As for visuals, highly subjective but most people will recommend you ArghWater, Duds Sky Colours, Exosolar's mods like Stratos

timid burrow
strange dune
fresh arch
#

I'm just borrowing existing game pieces which play music on certain actions

#

And put them on an item one can hold in Inventory

#

Since the original music bits were not meant to be interupted or paused, neither are these

fresh arch
steel crypt
#

DUD’S SKY - TERRA FIRMA

magic lava
#

Self promo

#

He's not wrong though

#

Utopia doesn't play nice with anything else, so if you use that only use that

strange dune
#

Can i put DUD'S SKY - COLORS, Exosolar's Grass Fix, Exosolar's Expanse
, Exosolar's Stratos
, Exosolar's Abyss
and arghWater together ?

fresh arch
#

Get AMUMSS and use it to check for conflicts

#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

2nd link to setup AMUMSS but you will be using the CHECK CONFLICTS IN MODS script

strange dune
#

ok thanks

fresh arch
strange dune
steel crypt
#

Not at all friend. I got a chance to self promo for Gleam. 😀

#

If you uninstall the mods, everything will be like it was before using the mods.

steel crypt
#

If someone isn’t using the mods, they will not see what a person using the mods sees.

timid burrow
#

It's still nice to have the actual soundtracks in the inventory.

strange dune
steel crypt
#

I don’t exactly understand what you mean about bases.

fresh arch
#

Terrain data is not sent to other players

#

Your player position is

#

If you build a base on a mountain that is not present in vanilla game

#

Then the base will be floating in the air for other players

#

... probably

steel crypt
#

Correct….or underground or between.

fresh arch
#

This is why I don't deal with terrain gen mod, too much hassle and just asking for problems

steel crypt
#

If the other player uses the mod, they will see the same thing you do.

green prairie
#

if he uploads a base that was built on a modded terrain

#

the base will appear floating or buried to others without the mod

#

same as any base built on vanilla terrain, for you they will all show up either buried or floating depending of how much of the terrain changed

#

terrain mod is pretty simple if you don't care about others

solid hawk
edgy star
#

I have a situation that I cannot explain, mods work for me if installed into the standard nms installation folder from steam eg g:\SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS but not into an alternative install location such as g:\nms_modded\GAMEDATA\PCBANKS\MODS. I usually create a copy of heavily modded games so steam updates do not break my current play through, I do this for a bunch of games and normally don't have an issue but for NSM my second install just won't load the mods. For the second install I of course run the executable from the secondary location, not steam. Any ideas?

fresh arch
#

Does the 2nd location has DISABLEMODS.TXT removed from the PCBANKS folder?

edgy star
#

I checked for hard coded paths in any files I could find but I see none, I also checked AppData\Roaming\HelloGames\NMS but I see nothing there either

#

ok, so here is something I have also not come across before, if I launch G:\NMS_Modded\Binaries\NMS.exe and open up task manager it tells me the running executable is in G:\SteamLibrary\steamapps\common\No Man's Sky\Binaries, I am trying further things to understand why this is.

#

I renamed the original installation folder and as soon as I run the executable in the secondary folder I get an error from steam saying that original folder cannot be found and it tries to download NMS again. It seems that the NMS executable is heavily tied into Steam for DRM or something along those lines to the point you can't even run it from another location. That's a shame since we can't tell steam to no longer update games like we could a long time back.

#

Not being able to run from another location along with forced updates means we are basically playing with a ticking timebomb as to when our game will break from an update if not mods are not also updated to go along with it. I use this secondary install technique for games such as Valheim, 7 Days to Die, Empyrion etc to prevent this exact problem and they work fine.

fresh arch
#

we can't tell steam to no longer updates games

#

???

edgy star
#

you could a long.... time ago, not since a while now

solid hawk
#

Could try move install folder.

edgy star
# solid hawk Could try move install folder.

Moving it doesn't help, somehow the exe that is launched is almost sort of double checking with steam if it's the "right one" being used (that's as best I can put it so that the idea gets across) and then launches the original exe, I have no idea how this is being done and is a first for me.

solid hawk
#

I know there's drm in the exe, but not seem what you are. I have my nms install in an alternate location, on my d:\ partition

#

As far as disabling updates I don't know, but I know who would....

hardy auroraBOT
#

@solid hawk Unapproved Discord invite

solid hawk
#

Nuts, won't let me post

#

Hunt around for the nms retro discord

#

People who only play older versions

#

Dmed it to you

edgy star
solid hawk
#

Np

#

Probably an easy thing, but I'm afk, stuck on cell phone for a few hours

undone glade
#

Are there any exocraft mods that allow me to control the camera like in any other game's vehicles? I hate not being able to pan around while moving my exo just because I control direction with the camera itself...

#

Like wth Hello Games

summer socket
#

hello, on my save editor is there a way to get a capital ship?

solid hawk
#

Change type to Capital

summer socket
#

but what if i dont have one and i want to get a sentinal huge ship or ventcator <----spelled wrong

solid hawk
#

Should just need the seed. Check the NMS Creative and Sharing discord. There's a section just for freighters

steel crypt
drifting idol
#

is there a mod i can use to disable the tech overload limitation?

vale iron
undone glade
#

Any mods that disable the screen shake/vibration when you run over something with your exocraft? It's such an annoying effect that I'd love to see gone...

flint basin
#

also, borderlands driving is based on camera input so not ANY other game

magic lava
lime mesa
#

anyone got a mod to do with speeding up settlement build speed?

hearty wasp
lime mesa
#

once i downloaded the mod

#

do i have to launch the game through nexus

#

or nah?

fresh arch
#

No and you don't need any mod managers for that

#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

@timid burrow pinging since you were interested 👀

timid burrow
#

Thank you! This is awesomeness

#

Friend entity @round sinew look

opaque flare
#

Is anyone able to walk me through how to get the normandy ship as part of my frigate fleet

solid hawk
#

Use consumerism or season reward unlocker mod. Claim from the qs shop in the Nexus

fresh arch
#

Or use a save editor to edit the account data and check the box for Normandy reward

solid hawk
#

That too. A plethora of available options

opaque flare
#

So...how do I use a save editor lol. I am COMPLETLY new to moddiing NMS

solid hawk
#

If 4 equals a plethora, lol

#

Which, there's 2

fresh arch
#

Start with stating what platform you're on

opaque flare
#

You're gonna love this, MacOS

fresh arch
#

Ooofff

solid hawk
#

You're hosed

opaque flare
#

BUT I also have a tower I can use. Will that reward cross over to the Mac port?

fresh arch
#

Unless you manage to get save data via Steam cloud or something to PC

solid hawk
#

Maybe goafungus, as it's java based

opaque flare
#

Steam Cloud does sync the two

fresh arch
#

Step 1 then, get the save data synced to PC

#

(and you will need to install Java runtime to get it working)

lilac slate
#

guys anyone knows any mod that increses the environament density?not add just more density.I use big things mod but sometimes the planets lack with trees por example

edgy star
#

when using amumss to check for conflicts it tells you the pak filesname which are conflicting but is there a way to also find out the entry/line/variable that is conflicting as well?

hearty wasp
#

Not with AMUMSS anyway

#

If you like you can start unpacking your mods, decompiling them and comparing them manually

#

Else you can just beg the mod author to make a lua for the mod

edgy star
#

right, I also have lua's but the same thing would apply right, several lua's might edit the same entry, amumss will merge them and create a pak but you won't directly know which value it used for a conflict without going through in detail and comparing everything, it won't actually tell you which lines were conflicting

hearty wasp
#

Most of the time it won't so I wouldn't worry about it

#

Unless you're using two mods that basically do the exact same thing

#

e.g. 2 different biome mods or terrain mods

edgy star
#

right, the mods are different but somehow conflict, amumss is a great tool but I was just wondering if there was a way to get it to also show the actual conflicts alas you have made it clear it's not possible

#

thanks for the info!

hearty wasp
#

You can know if you know how to read lua and the data structure

#

But that requires some learning and most don't do it

fresh arch
#

Maybe you could just post the links to mods here

#

And someone will see what's the conflicting data is

edgy star
#

is it possible that amumms is simply announcing a "possible" conflict because it sees two lua's or paks referencing the same named .mbin file even if the values edited within might be different (and therefore no real conflict exists) or is that not how it works?

fresh arch
#

That's how it works, conflicts are detected on the file level

#

Modding works by taking an existing game file, modifying it and presenting the game with a modified version of that file

#

So 2 mods that modify the same file X, but one changing line 10, other changing line 2137 will still be conflicting, because each of them will try to push its own version of file X

#

What you need in this case is creating a combined mod, that carries over both changes in 1 file

#

This is done by putting multiple LUA scripts in AMUMSS and selecting the option to create a combined mod

solid hawk
#

Let's take the example of two scripts that make changes to the same file. AMUMSS will pull a fresh vanilla copy of the file from your game files. The changes specified in script 1 will be applied, then the changes in script 2.

#

That modified game file will then be .paked up for your modding use.

#

Works a bit differently for patch .paks, but we won't go into those, too many potential issues.

weary ruin
steel crypt
#

sexy

plain oyster
#

What mod makes me able to take off my armor

#

So I just have a chest piece

plain oyster
#

how do I download mods on the microsoft version

fresh arch
#

If you mean the Gamepass / MS Store version, the process is the same as for Steam / GoG, you just need to get to the game's installation folder

#

!faq-settingsfiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

nmsatlas Settings File Locations

Steam Steam
<Steam Library Location>\steamapps\common\No Man's Sky\Binaries\SETTINGS\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bd190hzg1sesy\LocalCache\Local\Microsoft\WritablePackageRoot\Binaries\SETTINGS\...

GoG GOG
<Game Install Location>\No Man's Sky\Binaries\SETTINGS\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/common/No Man's Sky/Binaries/SETTINGS/...

Info Deleting any of the settings files will have them regenerate when the game is launched.

fresh arch
#

However instead of Binaries you go into GAMEDATA/PCBANKS

#

There you remove the DISABLEMODS.TXT file and create a MODS folder, which you put mods into

plain oyster
#

for the save editor

fresh arch
#

You asked about installing mods

plain oyster
#

yeah im installing one called a save editor

fresh arch
#

Save editing is a whole different story

#

You dont install save editor as a mod

plain oyster
#

it wants me to pick a place

#

ah

#

what file holds my saves though?

fresh arch
#

Install it wherever

plain oyster
#

no which file do I pick for it to edit

#

or folder

fresh arch
#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

plain oyster
#

the game pass one has a ....

#

??

#

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs...

#

I do not see a wgs...

#

and theres no systemappdata

#

theres gamedata

#

@fresh arch

fresh arch
#

It's a different folder than what posted before

plain oyster
#

im talking about the one you just sent

#

the files its saying dont exist

#

SystemAppData does not exist

#

@fresh arch

fresh arch
#
  1. stop pinging me every time
#
  1. you are in the wrong folder
#

Local App Data is a system location

#

Click on the explorer path bar, type in %localappdata%, hit Enter

plain oyster
#

I have two diferent storage devises

#

the one NMS is on does not have such folder

fresh arch
#

Then navigate the rest of the path

plain oyster
#

theres a localappdata in my other storage device but it dosnt have NMS in it.

fresh arch
#

Did you go through all the path?

#

Local App Data - Packages - Hello Games

safe delta
#

Click on the location and type/paste this text into it:
%LocalAppData%

plain oyster
#

Packages dosnt have Hello games cause its not on that hardrive

#

its on my Data(D:) drive

safe delta
#

You should probably end up in something like C:/Users/<yourname>/AppData/Local

plain oyster
#

thats on my other drive, which NMS isnt on

#

I did that

rich harbor
#

Where can I find the logic that NMS uses to build it's creatures please?

plain oyster
#

not there cause its not on that drive

safe delta
#

NMS install, and the app data, are two different locations.

fresh arch
#

Then you're on your own to find this folder since nobody making the guide would expect end user to move installation location willy nilly

safe delta
#

AppData is a folder that is normally hidden and it tends to hold configuration install. It doesn't hold the binaries.

fresh arch
#

Or have multiple storage devices

plain oyster
#

cause Hardrive A has no space

safe delta
#

Just type in %LocalAppData% into explorer. It's an environment variable set to the location things write to.

#

You don't have to know where it is, it takes you there.

plain oyster
#

yeah that worked

#

do I click the WGS as the location to edit saves

rich harbor
plain oyster
#

ty

prisma yarrow
#

how to use save editor on PC Xbox

fresh arch
#

Misc Text Fixes mod updated: https://www.nexusmods.com/nomanssky/mods/2756

changed Hazard Protection blueprints descriptions
changed range description on the Teleporter Receiver module
changed recharge description on the Vesper Sail module
changed couple labels (make offer on lifeform's starship, automatic recharging enabled)
fresh arch
#

Scroll the chat up for info

plain oyster
#

Whats the name of Nadas cape so I can mod it in

#

or were can I find it

atomic hawk
#

Any one have a Star Wars mod

edgy star
edgy star
round sinew
solid hawk
#

Oh, and gfreighter custom freighters too

solid hawk
hearty wasp
#

Should be in the same folder as the player character scene stated above

#

You'd just need to find which texture the cape node is using and then reroute a player cape mat to that texture

solid hawk
#

Here's the root for those things: MODELS\COMMON\PLAYER\PLAYERCHARACTER

hardy dune
#

can someone help me with nom nom its being really weird

solid hawk
fallow meadow
#

@lime mesa For save transfer, I recommend trying NomNom (save editor) first, considering it has updated again, asasuming transfer works properly again

fallow meadow
#

The other solution linked to by @round sinew will work, but was made to be a temporary solution. If NomNom fails, it would work fine though

lime mesa
fallow meadow
#

Should be pinned, but let me grab it for you

lime mesa
fallow meadow
#

If you have any issues getting it to work properly, let us know.

lime mesa
fallow meadow
#

Ok, let me open up NomNom and look with you

lime mesa
#

Ok i find

fallow meadow
#

Once your saves have loaded, you can then click 'Edit' at the top, to select 'Save Transfer', which explains in detail.

lime mesa
fallow meadow
#

You are transferring from Game Pass to Steam?

lime mesa
#

yep

fallow meadow
#

Then it knows the Game Pass already, because it has taken the info from the save you are going to transfer

lime mesa
#

So in the empty boxes there is the steam information

fallow meadow
#

I think so, although I do find it odd to see the XB filled in already for PTK, because the new platform should be ST

lime mesa
#

Yep me too

fallow meadow
#

It says you need to enter the info for 'both' sides, but I only see one side. Left side is choosing the Gaame Pass, and the right side should then be Steam. Maybe the right side will show later?

#

So now I think it wants the left side to be Game Pass, but I would not understand why, because that info is already in the save data

#

Sorry, I have never actually used it myself

#

Ah yes, I got it

#

So left side you chose the save to transfer from Game Pass (XB) and fill in the info from Game Pass.

#

At the right side you choose the Steam save to transfer to, where you then also get the option to fill in the Steam info

#

From what I know, it is recommended to have a Steam save created already, with just a single base made and saved

#

See image, where I have Game Pass on the left, and Steam on the right

#

The detection fails for both, so you will have to try fill this in yourself.

#

@lime mesa How is it going for you?

#

UID and LID are going to be identical for Game Pass on the left, which I do not know, and for Steam they are both going to be 76561198262138939

lime mesa
#

Thats work !!!

fallow meadow
lime mesa
fallow meadow
lime mesa
#

Nexus Mod Manager

#

Or Vortex

fallow meadow
#

First off, I would recommend not using Mod Managers. Modding is easy for NMS, and managers can often cause issues

lime mesa
#

I just want 3 mods ^^

#

A mod for stacking

#

And a mod for free builds

fallow meadow
#

Ok, so download the mods, then browse to the correct location to only put the .pak files.

#

Then you have to remove or rename one file that prevents mods from loading.

lime mesa
#

There are some mods without the .pak

fallow meadow
#

Every mod needs .pak file(s)

#

Do some of them create the .pak?

lime mesa
#

This mod is StackResize

#

And he have 2 files

#

StackResize.dll
StackResize.ini

fallow meadow
#

Is that mod on Nexus?

lime mesa
#

Yepo

fallow meadow
#

Can you link it?

lime mesa
#

But anything work

#

I just put 1 files .pak in Mod

#

My game crash

fallow meadow
#

Which mod is that?

lime mesa
#

That mod

#

And for the link of the mod with the .dll and .ini is that one

fallow meadow
#

The StackSize mod I can not find, but being a .dll, sounds like it needs to be installed differently, as I assume it does code injection

lime mesa
#

Well anyway I can't install any mod without any crash on loading so

fallow meadow
#

And that StackSize mod is from 2016, which is most likely outdated

#

I could be wrong though, but 2016 is long time ago

lime mesa
#

But the ohter

#

Last update 2022

fallow meadow
#

Might be outdated too

lime mesa
#

It seems strange to me, I will try with a very recent mod to see

fallow meadow
#

Try gBase, or Beyond Baase Building to replace the No Limit Building

fallow meadow
lime mesa
fallow meadow
#

Both base building mods I suggested, do the same, but not free resources by default. You can however adjust your game settings to make things free.

lime mesa
#

Any idea ?

fallow meadow
#

gStack Multiplier?

lime mesa
fallow meadow
#

You can do a search for 'stack' and then sort by 'last updated' and see what you like. Updates regularly break mods, so make sure it was updated recently

fresh arch
#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

• [How to enable and install mods:](#nms-modding message) #nms-modding message

Learn how to use AMUMSS to compile mods

• [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image »

• Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

Go by recently updated mods

solid hawk
#

@lime mesa Any mod, that isn't TEXTURE only, older than June of this year would, more likely than not, crash the game. With NMS, mods must be updated to at least the current major version to work.

cursive hemlock
#

how do I unlock derelict frighter bps in nomnom?

hardy dune
#

if i verify my game files would that get rid of my mods

hearty wasp
#

verifying game files never delete files, nor does moving your install folder

#

only replace where contents don't match with the depot

kindred stone
#

what's this robot type ship in the nms save editor?

kindred stone
#

why is my expedition 10 rewards still locked? I unlocked every expedition reward using the save edit

fresh arch
#

Robot = Interceptor

#

As for expedition rewards, what exactly did you do?

#

We have a guide to unlocking those in pinned messages

#

Did you follow it or do some other steps?

kindred stone
#

just that

fresh arch
#

Last time I checked the Goatfungus SE was not updated for rewards for Singularity, so these did not show up on list in account data

#

Instead one had to manually edit the raw JSON and input ID codes for each reward

#

That's what the guide is about

kindred stone
#

ohhh icic ty, I will check it l8r

fresh arch
#

So yeah, last update of Goatfungus SE was BEFORE the expedition even launched

kindred stone
#

Dang, I missed the expedition, was hoping to get it that's why I installed the save editor 😭

magic lava
#

What about NomNom?

kindred stone
#

NomNom?

#

Is it buggy to change my ship by editing it's seed thru save editor?

fallow meadow
#

NomNom is another save editor which has updated to include Expedition 10 rewards

kindred stone
#

Ohhh ic

#

Will try that l8r

fallow meadow
fallow meadow
kindred stone
#

I want to start a playthrough with a ship that I plan to keep forever in that save. A main ship

#

Like the first ship I own(the crashed one) will be a ship that I'll use mainly, so I want it to be one I like

fallow meadow
#

You can alter just the seed, which will give you different colours/parts for that specific type of ship. You can also alter ship type or class itself. Just keep in mind that you are not getting the base values to match doing it this way

#

So sure, your starter is a fighter, if you have a seed value for a cool one, you can change it and it should match looks

kindred stone
kindred stone
fallow meadow
#

Yes, there are values you can alter. Just be careful to stick to values that make sense. I have seen issues when players gave it insane values

kindred stone
#

Yeah, I'll search online for the base values for sentinel ships

fallow meadow
kindred stone
#

Other than that, no other problems when editing the ship?

fallow meadow
#

Not that I am aware, although some ships will require different technology to be used, so keep that in mind as your inventory/tech is already occupied with specific tech

kindred stone
#

Yeah, it automatically deletes tech not supported by the ship

#

Thanks

fallow meadow
#

If it doesn't quite work out, feel free to ask for assistance again

#

Oh and make sure you have a backup, just in case

kindred stone
#

Ayt

solid hawk
#

The big stat to watch out for is Maneuverability. Set it much above 60, I believe is the cutoff value, and your ship will turn into a fidget spinner.

fallow meadow
#

Not sure what the limits are though

solid hawk
#

Good to know

kindred stone
#

Where should I look for ship stats?

#

I honestly don't know where to look haha. Can you guys give stats I should just give to my sentinel

fallow meadow
#

That way you let the game handle the values

kindred stone
#

Does core mean base stats? Without the modules and stuff

fallow meadow
#

Yes, that should be the core values for your ship

#

But those are calculated values though, not what you see in editor

kindred stone
#

dang

fallow meadow
#

Here I have some values from my S-class Interceptor

kindred stone
#

Thanks, you just made this so much easier

kindred stone
#

what should I download? this is for nomnom

fallow meadow
#

On the right side of the page, you see 'releases', go there and grab the top one (.zip). Or scroll down on the main page until you find 'Download'

kindred stone
#

yeah I found it thanks

plain oyster
#

Is it possible to also get NomNom on my xbox console

#

Rather then just my pc

night adder
#

@plain oyster no

#

But provided you can load nms onto a PC, you can use cloudsave to xfer from XB to PC,save edit, then sync cloud from PC and grab the edited data to play on XB

plain oyster
#

Damn

cursive hemlock
#

is there a risk if I change my nickname in JSON file?

hearty wasp
cursive hemlock
#

yea it didnt even change

wispy onyx
#

are there any mods for performance`?

fresh arch
wintry cedar
#

Is there a way to remove a quest . like Starbirth with a save editor ?

hearty wasp
#

It's better if you just finish it instead

wintry cedar
hearty wasp
#

You just delete the related block of data in the json

#

Use NMSSE for that

#

but just so you know a lotta quests are interlinked with each other

wintry cedar
#

The goatfungus you mean ?

hearty wasp
#

so if you yeet one the others can bug out

hearty wasp
wintry cedar
#

ok.. than I guess I´ll stay from it .. thanks 🙂

hearty wasp
#

most of the time we just make people advance their quests when it's not progressing

wintry cedar
#

can I delete it ?

hearty wasp
#

idk what you've selected on the left

#

if you gonna upload a screenshot next time just upload the entire window

wintry cedar
#

Current Mission ID .. got that damn Settlement mission

hearty wasp
#

it usually has more data

wintry cedar
#

thats all

hearty wasp
#

I'm assuming you're selecting just the ID field

wintry cedar
#

Did not visit it so far

hearty wasp
#

screenshot the entire window

wintry cedar
hearty wasp
#

that's your currently selected mission

#

not the actual mission data

wintry cedar
#

ok

#

It pops up all the time

hearty wasp
#

can you not just select another quest

#

in game

wintry cedar
#

yeah ,, sure ... but this one is really anoying .. it always pops up in between

#

but ok ... was just a question ... if it would be an easy task .. but in this case .. I stay with it

hearty wasp
#

you do understand if you delete that quest your entire settlement may just also bug out right

#

cos they're related?

#

anyway if you want to delete it so much just go in missionpregress, search up that mission ID in the screenshot, and delete the entire block

urban blade
#

wait is modding a thing in NMS? with it being a multiplayer game and such

urban blade
serene sorrel
# urban blade wait is modding a thing in NMS? with it being a multiplayer game and such

Mods are a bit limited in scope compared to like Skyrim but yes PC can be modded. You can use multiplayer while using mods but anything that affects enemies, animals, terrain, etc can cause issues because what you're seeing won't be what they're seeing. Don't do MP with any sort of gameplay/terrain affecting mods unless everyone is using identical mods

#

Visiting someone else's base while using a terrain affecting mod might have their base appear underground or in the air, for example

urban blade
#

i just learned this and im baffled

solid hawk
# urban blade i just learned this and im baffled

It's easy, mods run locally only. Full data is not synced. Let's say somebody else is running a terrain mod. You can see that person running across the sky, because to him/her it's mountainous, but for you a flat plain.

#

In other games, mods may break MP, because they are designed to do so. In NMS they are designed in a way not to. At least not as often.

timid burrow
#

Hey all 👋

So I took a small detour from the original app I was building, the NMS Ship Repainter, to work on a something I have been ignoring for a while. That being said, I've found time and created an app for everyone to use (those who can initially). This is a proper "installable" application for Windows, and I am planning to share the project on GitHub as well.
It's nothing fancy, just a simple GUI based NMS Power Calculator for base parts that require power.

You can download the app from this link: https://drive.google.com/file/d/1gGHKVE7vBLvmOI_1Bx-c9ezz9ZEY0lRd/view?usp=drive_link
The images show what the app does.

fresh arch
#

Nice work @timid burrow

timid burrow
#

Thank you 😄

wispy onyx
#

idk much about how the game saves its stuff but you could try parsing and reading the save game file?

timid burrow
#

It is done by the Save Editor. NMSSE or NomNom are best for this work

drowsy solstice
#

so no need to wait on the mod author to do it

fresh arch
#

The original mod had instructions on how to build it for every new game version

drowsy solstice
#

really ?

#

i never noticed

fresh arch
#

See the DO IT YOURSELF section

drowsy solstice
#

ah so it did, i never really looked as it was old

#

ah i see the difference the one i posted is simple 1 click method, just a quick run of a .bat file

#

basically the same method just simplified

drowsy solstice
timid burrow
drowsy solstice
#

will do

plain oyster
#

how do i get the Living fragment A and B base parts
when adding expedition rewards through editors it is not present, despite it being a expedition 10 reward
I cant find it in the JSON either

round sinew
plain oyster
cursive hemlock
#

can I edit freighter seed so it is full black?

round sinew
plain oyster
#

wdym?

#

im just asking how to get this item lol

#

if it is even an actual useable item

round sinew
plain oyster
#

Or what it is from in general

plain oyster
#

How do I get the living fragment a and B base parts

round sinew
#

i mean, if you just wanted to know if living frag a/b are exp10 rewards, all you needed to do was ask precisely that

round sinew
#

"are living frag a/b exp10 rewards?"

#

you wrote about JSON, editor, etc etc

plain oyster
#

Alright

round sinew
plain oyster
#

Alright

plain oyster
cursive hemlock
round sinew
cursive hemlock
#

yea mb for pinging FF just checked comment section

#

and there's a equivalent to that NMSARC.451C674F.pak file

plain oyster
#

In the NomNom expedition rewards section the living fragments are not present

#

Nor are they present in game in the listed rewards, which via the heads I have there show that I have 100%’d it

round sinew
plain oyster
#

Not present there either

#

Gonna do some more diggin in JsON

#

Might find it

round sinew
#

have fun

green prairie
hearty wasp
#

Fuck's a living frag

#

Oh the ourple crystals

#

Consumerism should have em if they're rewards

#

If not lmk

serene sorrel
#

Yeah consumerism guarantees they're available. I haven't done any expeditions but I got em

#

Thanks for that btw 😛

hearty wasp
#

Tbh if they ain't in the redeem section they're prolly just community unlocks

fresh arch
#

If you got it unlocked, you have LFs as well

#

Check out the variants of this part in the build menu

sharp turtle
#

Is there any mod for increasing the scale cap for objects, or am i stuck using glitches and the base builder app

hearty wasp
#

or just search "base" on Nexus there're a few base building related mods you can just read their features

wispy onyx
#

you get a file tamper warning thingy but the performance doubled for me

#

especially because my cpu sucks

drowsy solstice
#

yea it is amazing

wispy onyx
#

i literally emptied the entire folder lmao

drowsy solstice
#

i dont need it for the performance, i just use it to stop that 1 seconds pause when leaving planets

wispy onyx
#

its running so much better

#

this is on an intel i5

#

thats why it spikes so much

#

but just look at those fps

#

on high/ultra 1440p

drowsy solstice
#

wait how is your game running if you removed all these files

wispy onyx
#

i extracted them to the parent directory

#

it makes it so that the game doesnt have to extract all of that stuff while its running

#

tradeoff is storage space

drowsy solstice
#

oh interesting

#

no wonder nms is so small, everything is archived

#

you would mind DMing me how to do all of that as my sons pc struggles to run it and he really like the game but doesn't like the lag and that could save me some money overall

wispy onyx
#

its crazy

drowsy solstice
#

what settings you running that on ?

wispy onyx
drowsy solstice
#

damn not bad at all

wispy onyx
#

terrain thingy set to minimum because my cpu literally fkn dies with it on

drowsy solstice
#

lol

wispy onyx
#

oh god i just realized how bad discord compressed that video

drowsy solstice
#

yea its bad

wispy onyx
#

also back up your save file just in case

drowsy solstice
hearty wasp
#

cool to see it still works

#

weird how the game still found the files when they're not inside PCBANKS tho

drowsy solstice
#

maybe the game is set to search the base folder first

in coding you can set it to check an order of folders

#

or maybe the game is coded to check the GAMEDATA folder and all sub folders

wispy onyx
# drowsy solstice yea im lost, my brain is fried lol
  1. just in case, backup your save files
  2. you need https://github.com/periander/PSArcTool/raw/master/PSArcTool.zip (unzip and place the exe somewhere accessible, like your desktop)
  3. go to nms install dir and find the PCBANKS folder (C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS)
  4. drag one of the .pak files in the folder on top of the PSArcTool.exe you downloaded (it should show "Open with PSArcTool.exe" while dragging it above the exe)
  5. once the cmd window closes, delete the pak file you dragged on it
  6. you should see some folders pop up inside the PCBANKS directory, move them to the parent directory (C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\GAMEDATA)
  7. repeat until there are no files left except for BankSignatures.bin and DISABLEMODS.txt (not sure if they are needed at all, it might be possible to just delete those, i didnt test it)
drowsy solstice
#

woah

#

nice step guide thanks

wispy onyx
#

at the end, this is how the directories look like in my case:

#

i could try automating this with a python script

drowsy solstice
#

would it not be easier with a batch file that uses psarc like the LAG (DIY Edition) mod does ?

wispy onyx
#

idk how to code bat files lol

drowsy solstice
#

if i had the time i could code this into a tidy GUI based 1 click mod

wispy onyx
#

but i know py2exe (python file to exe converter basically)

drowsy solstice
drowsy solstice
wispy onyx
#

i wanna get into c# but just looking at it overwhelms me

#

i know python, lua, gdscript and a little bit of js

drowsy solstice
#

no no its actually really easy

wispy onyx
#

how long did it take you to learn it

drowsy solstice
#

Coding can seem scary at first - but it's actually not that hard! Let's learn how to program in C#.

► SIGN UP FOR JASON'S COURSES: https://game.courses/gamearch/

● Download VSCode: https://code.visualstudio.com/
● Download .NET: https://dotnet.microsoft.com/

👕Get the new Brackeys Hoodie: https://lineofcode.io/

·······························...

▶ Play video
#

that and trial & error with some googling to help a bit more

drowsy solstice
magic lava
#

That's part of the modding tools in the wiki that is pinned

drowsy solstice
#

oh ok

magic lava
#

Good idea though 🙂

drowsy solstice
#

😁

drowsy solstice
wispy onyx
#

if something goes wrong you can redownload them from steam

drowsy solstice
#

oh i know that but i cba with waiting for the download lol

wispy onyx
#

lmao

#

the entire game downloads in 10 minutes for me its not that bad

drowsy solstice
#

btw is this normal, 1 of the pak files extracted these instead of a folder

wispy onyx
#

yeah had that too

#

just be careful when moving

drowsy solstice
#

kk

drowsy solstice
wispy onyx
#

what files are those?

#

also 69, nice

drowsy solstice
#

lol

#

they are controller & vr json files

wispy onyx
#

you might be able to overwrite them, i dont think i had to do that tho

drowsy solstice
#

ok it works

#

right time to do my sons

drowsy solstice
#

and done right time to revert my game back to normal

#

@lofty nimbus if you want any screenshots made into a background mod just DM me the screenshots and i will get it done

green prairie
#

I wonder how running the game unpaked would work when using amumss, since amumss looks for the big pak to do the changes

solid hawk
#

Wouldn't find files

hearty wasp
#

Yeah you'd just be fucked

solid hawk
#

For this scenario, the question now becomes, if game files fully extracted to GAMEDATA and leave .paks in PCBANKS, does the game use the files in GAMEDATA? Thinking it should, but not enough spare drive space for me to test this.

green prairie
#

don't even know how you would be able to tell unless the performance difference is that big

serene sorrel
#

The difference would most likely be felt in terms of CPU and drive read/write usage right?

drowsy solstice
#

after testing it on my sons pc i can say the performance isn't a gold medal achievement but it is noticeable and does make the game playable for those with weaker computers

serene sorrel
#

What's the damage on drive space? A couple hundred GB?

wispy onyx
serene sorrel
#

And it doesn't interfere with the functioning of mods?

wispy onyx
#

idk, i dont use mods..

serene sorrel
#

Ahh

wispy onyx
serene sorrel
#

I don't think it matters what your rig is for the planet hitch thing. I get it on a 12700k, and I got it just as much on my old poor overloaded 7500

#

Given you have little to no hitching there, I'd assume it's related to how the game packs and unpacks data on the fly

cursive hemlock
#

@drowsy solstice You unpacked every pak file in nms storage right?

wispy onyx
#

currently testing it

#

Okay i was able to properly load in

#

Should i share it as .py or as .exe?

#

I need some people to test it please

serene sorrel
#

Be a bit before I'll be home but I was planning on major adjustments to my mod list anyway so I'll be happy to try it

wispy onyx
#

Do you have python installed on your machine?

#

I am currently too lazy to convert it to an .exe file, its 4:30 am

serene sorrel
#

Yeah

#

Need it for some bethesda game utilities lol

wispy onyx
#

Okay I'll dm you the script then

#

Just a sec

cursive hemlock
#

swarkin can you send me NMSARC.MeshMisc.pak?

#

I want to reverse pak files

wispy onyx
#

Just do a steam file integrity check

cursive hemlock
#

dont have the game on steam

wispy onyx
#

oh

cursive hemlock
#

Oh I even fucked up more I deleted pcbanks

#

so I have nothing

#

lmao

wispy onyx
#

just reinstall then

serene sorrel
#

Gog has a verify files function as well

cursive hemlock
serene sorrel
#

Ohhh gamepass? It doesn't have a verify files function?? That's bizarre

#

Small indie provider, please understand? 😛

cursive hemlock
#

Didnt say it doesnt

#

I just have gamepass one

serene sorrel
#

Ahh

wispy onyx
#

I'm gonna go sleep it's literally 5 am

#

also it only works on windows I think, saying that here just in case

cursive hemlock