#nms-modding

1 messages Β· Page 24 of 1

robust bluff
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ok so it asks me for the save path and i cant find taht

hearty wasp
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look at the message directly above yours

robust bluff
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ok so just type that in?

hearty wasp
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navigate to your user folder

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and then follow the path shown

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<yourname> as in your user in the computer's name

robust bluff
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ok im on mac so when i do that there is no user

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thing

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doesnt work

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yeah basically

hearty wasp
robust bluff
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i dont see preferences

hearty wasp
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I don't know how to use mac btw I literally just google everything

robust bluff
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ok so im clicking on application then no mans sky?

hearty wasp
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/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

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is the path stated above

robust bluff
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ok should i use my name that shows or my username?

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like carter.krukiel or hokiespider131

hearty wasp
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the one you use on your mac prolly

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<yourname> means your mac user

robust bluff
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ok im still not finding that file

hearty wasp
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st_<your steam ID> is a folder

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where <your steam ID> is a buncha numbers

robust bluff
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ok ill look for that folder

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not finding the folder

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sucks i cant edit my save but oh well

lime mesa
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Could anyone help me with the Companion Pet Unlocker mod ive downloaded the most recent file. Do i only need to put the Pak file in my mod folder? i did and its not working still

hearty wasp
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follow this to the letter

lime mesa
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Yea thats how i set them up last time and its still not showing up the mod warning even tho the mod in the pcbanks MODS folder that i made

hearty wasp
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did you do this

lime mesa
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yes i deleted it

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i got it nvm

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works now

hearty wasp
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πŸ‘

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things work when you've done the things

lime mesa
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Thanks for the help

shy grove
forest heath
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Is there a mod out there that just shows you what ships spawn in the system you’re currently in using the systems seed data?

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Or is that not how seeds work in this game?

vale iron
stoic umbra
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Anybody know of any mods that would allow me to use the advanced technology tab while building on a freighter?

fresh arch
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What exactly do you need to build?

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Some of the technologies like teleporter or refiner are available as dedicated freighter rooms

stoic umbra
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I wanted to build landing pads

hybrid coral
# stoic umbra Anybody know of any mods that would allow me to use the advanced technology tab ...

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For this technique you should know the Wire Glitch and Universal Adjacency Glitch!

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Changes to base boundaries, cable lengths, and building restrictions.

fallow meadow
# robust bluff ok im still not finding that file

Maybe you are not finding the location because 'Library' is a hidden folder. You can alternatively use 'Finder' and use CMD+Shift+G to paste the full path in the prompt, which requires to replace <yourname> of course

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

fallow meadow
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@robust bluff Alternatively, to show Library folder:

  • Open Terminal and enter chflags nohidden ~Library. (unhides permanently)
  • From Finder or desktop, hold down Option as you select the Go menu. Choose Library. (hides again aftter closing finder)
  • From the Home folder in Finder, choose View > Show View Options, and select Show Library Folder. (OS X Mavericks +)
robust bluff
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ok

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says no such user or named directory: Library

fallow meadow
robust bluff
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ok

fallow meadow
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It just explains how to unhide the Library folder is a few ways. As for your save file location, <yourname> is your Mac username, while the last part uses your Steam64ID

robust bluff
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FOUND MY SAVE FILES! NOW I JUST NEED TO UPLOAD IT JUST GOTTA FIGURE THAT OUT!!!!

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GOT IT!! IT WORKS!!!

fallow meadow
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Are you trying to edit your saves?

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@robust bluff What did you manage to get to work?

robust bluff
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editing saves! I got it to work! Thanks for your help!

fallow meadow
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So it just works when you use the correct folder, nothing special is needed?

robust bluff
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Nope! yeah as long as you get library to show then go through application support to hello games, it works!

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now that i got it to work, is there anyway for me to make a custom ship?

fallow meadow
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Ok, that is good to know, and honestly not unexpected, just wasn't aware

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I suggest you check the below discord for custom anything

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!creativehublink

hardy auroraBOT
robust bluff
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how do i add items using goatfungus? Need some stuff and i dont know how to add items

hearty wasp
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right click on inventory slot I think

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should have a pop up

robust bluff
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ok cool thanks

robust bluff
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does anyone know the color of this ship so i can recreate it?

marsh eagle
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Gold,yellow. Since there is only one of these layers you can't confuse them with other colors for exotics

glass jasper
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Hey, I just found out about the "Snappy Industry" mod. Does anyone know if it works on and M1 Mac?

hearty wasp
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!moddinglink

hardy auroraBOT
hearty wasp
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there's a mod-mac channel in there if you're interested in the developments

spark portal
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I don't know anything about modding, but I was wondering if there was a specific app or program that people typically use? I've heard people talking about save editing and was curious. If save editing is lumped into modding that is

fresh arch
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For save editing you got either NomNom SE or Goatfungus SE (SE stands for save editor)

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NomNom wasn't updated in quite some time, Goatfungus wasn't updated recently, but still can be used if you know what you're doing

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You can find links to them in pinned messages

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As for mods - you don't need to install any mod manager like Vortex or Mod Organizer to use mods

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All you need is a bit of common sense, program lile 7zip to unpack archives and a file manager like Windows Explorer

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For making mods, you will need the dedicated tools. PSarc and MBIN Compiler for decompiling game files and compiling mods into files

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Those are used in more advanced that programs, which allow you to build mods from scripts, like AMUMSS (Lua scripts) or NMS Mod Builder (C# scripts I think, Im not sure I dont use it)

spark portal
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Yeah I have no clue when it comes to SE so, probably wouldn't. lol. I wasn't sure if it was "easy" or something very time consuming to pick up

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Actually making mods is a bit out of my league, haha

fresh arch
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Both of them have a GUI to use, where you can select stuff like inventory items, installed tech, change the amounts / parameters, etc

spark portal
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I would just use pre-made if I did

fresh arch
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There should be screenshots in their respective githubs to illustrate the usage

spark portal
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Cool ok, thank you for all the information! I really appreciate it 😊
I'm definitely going to have to look into all this further

fresh arch
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You can start making mods in a more manual approach

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Game files boil down to XML data tables

spark portal
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The initial reason I was asking is because I was curious about "making" a pet that no longer exists in game from updates. But I didn't know if it was something I could do on my own by picking up how to SE. Or if I should just ask someone else who already knows what they're doing

fresh arch
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Yeah no idea here, havent dealt with such stuff before

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You can try asking in the modding discord, link was posted above

robust bluff
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how do i put a freighter seed into my save editor and make it show up im using goatfungus

fallow meadow
robust bluff
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ok

shy grove
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@fallow meadow I have a question about JSON editing. Is the only way for me to extract a JSON file to edit it (at least an Xbox save file), a save editor like Goatfungus? I'm assuming Nomnom is outdated so that's not an option. And I'm having issues with Goatfungus freezing whenever I try to edit the JSON for one of my saves. I'm curious if there's another app that'd be a decent alternative for editing my JSON so I can unlock this expo's rewards for a mini-side project I got (before I complete the expedition legit, without rushing through it).

fallow meadow
# robust bluff ok

Oh and do not click the 'Generate' button, as many think that will actually 'set' the values you put in the fields. Instead, this is used to generate random seeds

fallow meadow
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@shy grove Is the freezing a new issue, or has it always been like that for you?

shy grove
shy grove
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I've save edited that save just via regular save editor means.

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Using its regular UI options.

fallow meadow
shy grove
fallow meadow
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But I haven't needed to update the JSON in a long time.
What exactly do you mean?

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The JSON is the format of the save data used behind the scenes. The Save Editor is the tool created, which uses Java as a platform for the code it was made with

shy grove
fallow meadow
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Do you have any issues with the regular UI, with just the Raw JSON editing giving you freezes?

shy grove
fallow meadow
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If it is just the JSON editor giving you issues, we can troubleshoot that

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Ok, that makes your issue a lot clearer to me

shy grove
fallow meadow
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Let's verify what Java version you are actually using?

shy grove
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I haven't tried this with other save files mind you. Or on my Steam Deck. Only on my laptop, as I try to save edit my Xbox save.

shy grove
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v 8 Update 371 (build 1.8.0_371-b11)

fallow meadow
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Ok, can you do the following:

  • Open Control Panel (Windows)
  • Then select Programs
  • Then you should see Java
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When you click it, it opens the Java Control Panel

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Select the Java tab

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Then click 'View'

shy grove
fallow meadow
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Ahuh, figured as much

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x86 = 32-bit

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Another way you could have seen this is by CMD prompt, to then use java -version as a command, which then fails to mention 64-bit as runtime envoronment

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Anyways, let us fix that, because in 32-bit you are basically running out of memory

shy grove
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i'm gonna be praying to the rain gods after this

fallow meadow
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Install and it should fix itself and use it instead

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I bet you it fixes the freezing when trying to load your JSON

fallow meadow
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Export should then work too. It likely crashes or fails during export, ending up making it 0kb

shy grove
fallow meadow
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No, not required to be able to edit JSON. It does allow a few restrictions you will hardly ever need.

shy grove
fallow meadow
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Not even sure what requires Test Mode to work in-game. In the past it was useful with amounts of slots for example.

fallow meadow
shy grove
# fallow meadow Yes, you should have asked ... way sooner

Thank you sooooo much for helping clarify things and fix the issue. Whew! Time to make a fun silly music video for my ByteBeat compo. @south turtle's gonna be part of it. Lmk if you'd wanna join as well. Was gonna do it with my Steam Deck & my Xbox since I need 3 characters with the new expo robo outfits, dancing in sync.

fallow meadow
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Can get it to work for 32-bit too, with some Java environment variables that forces more memory to be allocated ... but let's leave it at this πŸ˜‰

shy grove
fallow meadow
teal ivy
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Any way to find the seed on such a module?

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He got it ranodmly

vale iron
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Hmm, I don't see any perfect ones. They must have changed the calculations since the list was made

fast tinsel
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Do most people look down on the save editor? Im moving from my switch version to PC, and I don’t want to start all the way over

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And would it affect my account in any way?

obsidian tree
shy grove
fresh arch
# teal ivy He got it ranodmly

No they did not. This is not a module that spawns in the wild in the game. Notice the words Potential and Example of. This is the module that game generates for purpose of showing off in the Catalogue and Guide section of the game.

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Not to mention having the insane luck to hit all 3 reward stats as perfect multiples of a thousand

slate veldt
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Hey @waxen cedar do you recall the way to stop looping audio tracks?
I used to know it but can't recall now.

waxen cedar
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would have to check. Can't remember it at the top of my head like this. Been a while since I fiddled with audio triggers

slate veldt
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theres storymode_stopall but it didnt work for me

waxen cedar
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some audios can't be stopped with the two command btw

slate veldt
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yeah, i messed with a few of them to see if any would work.
trying to figure out how to stop all audio tracks to help a user out

waxen cedar
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I won't be much help there sadly :c
Only know the storymode and general audio stop commands that don't do anything to some tracks

hollow thicket
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guys, where are quicksilver items in nms save editor?

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i see account tab but it only has seasonal rewards (expeditions), twitch ones and some two more things in a third list

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I thought NMS just reads quicksilver items via other saves then, but I don't have as acquired items in the exoediiton save which I have purchased on my main one

hearty wasp
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So go to known products instead

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Or just add them to your inventory directly if it's inventory item

hollow thicket
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what makes them cross save then?

teal ivy
hearty wasp
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shit locked in quicksilver shop are locked behind community milestones

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the saves just individually unlock em after checking with server

hybrid coral
tidal quail
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thanks

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wow that tool is powerful

hybrid coral
tidal quail
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don't worry - i'm doing this on my testing/creative savefile xD

solid hawk
hearty wasp
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asking this question in the channel specifically made for people who're interested in it feels redundant

gloomy verge
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I've completed all 10 expeditions, but changed PC in between. So now when I start a new game I only have expedition 9 and 10 rewards available, but not the rest. I found info about editing 'GCUSERSETTINGSDATA.MXML' file, to unlock it all back, but every time I edit the content, it gets overwritten from somewhere back to original state. I am confused now, if that would work like this and the original info is stored on Hello Games side, I should have access to everything. And if that is only local file, that is stored on my pc, then it should not get overwritten? Can anoyne help? thank you very much.

round sinew
gloomy verge
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Hey. You do cover all of NMS discord with your helping advice? Good man :). I'm trying to get my unlocks working if possible for the future. I know there are options with NMS save editors and this offline thing, but that is a temporary solution, yes. Need to find something permanent and make backups of those files.

hybrid coral
gloomy verge
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thank you for your help. This link looks even weirder than anything I've seen so far. Or just a joke, that I do not get.

minor oak
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Anyone getting a browser warning when downloading the NMS Save Editor?

hybrid coral
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Download it, go to your NMS directory, paste the .pak here

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Back off into the PCBANKS folder and delete the DISABLEMODS.TXT

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Restart your game, visit the anomaly reward vendor, profit :)

fallow meadow
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@gloomy verge The GCUSERSETTINGS has not been used for this anymore since Frontiers, but are instead saved in an account wide save as mentioned. Any changes made to it by save editing will be permanent. The only exception is for Twitch Rewards, which are actually being verified, and can only be temporarily bypassed by forcefully being disconnected from the internet at the time of claiming. So next to suggested 'mods', Save Editor is a valid working alternative.

gloomy verge
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Thank you for info. Twitch rewards are working fine for me (I'm only missing one, as I was away). Those are not an issue for me. I'll look into your posted link to find info I'm searching for - how to enable expeditions rewards for my account.

fallow meadow
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On a side note: Nothing wrong with Consumerism, perfectly fine mods made by someone with an acquired taste of humour. No need to worry ;-)

gloomy verge
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Forgive me, but I'm older than your average gamer, so I'm confused a lot πŸ™‚ It just looks not so funny to me. It is definitely, as you write - an acquired taste of humor

hybrid coral
gloomy verge
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Please forgive me, as english is not my native language and I cannot express myself rightly. I'm pretty sure I can get those unlocked with NMS Save Editor (haven't tried yet) every time I would want to start a new game. That I do understand. But I would prefer to have my account info updated at the source so I don't have to rely on any third party tools every time. I'm writing a request to zendesk currently if they can help me. And I really appreciate all the help and advice you have given me. I really do πŸ˜‰

hybrid coral
fallow meadow
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I assume the issue you have run into, is the fact you are using a different computer now? Are you able to access the previous files on the PC you no longer use?

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I can help out converting if need be. There is no need to make these changes every time you decide to play. Every change you make will remain. Only Twitch rewards will become unavailable to claim again, but once claimed you do get to keep them.

gloomy verge
# hybrid coral You reset/switched? your PC, lost your local data and now started at basically 0...

Yes, I changed computer recently. I have some local data and have been trying to reload them, I've got backups of "C:\Users\My User Name\AppData\Roaming\HelloGames\NMS\st_xxxxxxxxxxxxx" from quite some time back ... the first is from 2018, when I started playing. I have always also used steam cloud saves. And I have the old PC still on my desk. Unfortunatelly I haven't started new savegame in a long time, been playing my main save for a long time and haven't noticed, that my rewards are locked. So I don't know ...

fallow meadow
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Ok, with all that, I am certainly able to help out

hybrid coral
gloomy verge
gloomy verge
fallow meadow
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Did you make 'proper' use of the Steam Cloud sync before continuing to play on the new PC?

hybrid coral
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The expedition/twitch rewards are all stored in your accountdata, so you should be able to copy the old file from your old PC over to your new PC via a USB stick

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You could continue playing your old save aswell - I'm not quite sure tho how far you've gotten?
Since you said you played Expedition 1-10, but your "new save" (?) only has rewards from 9+10 Lthink

gloomy verge
fallow meadow
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Normally, when you have Cloud Sync enabled and you decide to install on a new device, you have a way to get all your save data 'synced' to the new device, so you do not lose any progress at all

hybrid coral
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^ since you said the last cloud save would be from 2018, that'd indicate you deactivating the steam cloud at some point

fallow meadow
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It would be like nothing even changed, you just continue on a new PC without any trouble. That is what Cloud Sync is actually for, its purpose

gloomy verge
hybrid coral
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Ah!

fallow meadow
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It can happen that Cloud Sync may have failed, or mistakes were made, or possibly even disabled. That is when it becomes harder to get things sorted again. Especially difficult if parts have been synced at moments

gloomy verge
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I did expedition 9 on old PC. And those rewards are there.

hybrid coral
fallow meadow
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It could be that you missed the moment when the old way of saving changed to the new way, thus you may not have received the conversion of the GCUSERDATA to the new AccountData

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Also, there is a whole lot more saved in that file than just rewards, so some things are less obvious to notice missing.

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Either way ... from what you are telling us, only expedition rewards from 1-8 are missing. Twitch rewards you say are working fine. I would just add the Expedition rewards back and let us know if there is anything else you notice missing

hybrid coral
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I think there's another misconception tbh.. the save-edit / mod solution are not "temporary" whatsoever.
They both just enable you to update your bugged / dated account data.
You can savely remove the Consumerism Mod afterwards and/or never save-edit anything again.

fallow meadow
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Twitch rewards is the only thing that requires a bit of a workaround, with those not being an issue, you can edit your account save data any way you wish and continue from there without issue.

hybrid coral
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(editing, claiming, updating twitch rewards requires you to be offline on steam after save-editing them which you refered to earlier - not a thing with the regular expedition rewards/consumerism)

fallow meadow
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And for rewards, a mod basically comes down to the same. Save Editing can just handle a lot more than just those rewards

gloomy verge
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this is how it looks on a brand new creative save. And I was mistaken. I have Expeditions 1-7 locked rewards. And 8-10 unlocked. 1-9 were done on old PC. 10 was done on new PC πŸ™‚ Really weird

fallow meadow
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Can be fixed either way, your choice to use a mod or save editor. I think you have enough info to get you started on trying to fix those. Feel free to ask for any additional assistance if need be

gloomy verge
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Thank you very much for your help and all aditional info!

hybrid coral
gloomy verge
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Yep, that is what I'll try. Really appreciate all the help.

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Wish you all a pleasant and relaxing Sunday πŸ‘

steel crypt
# gloomy verge Yep, that is what I'll try. Really appreciate all the help.

Maybe I'm not understanding.
You want to unlock expedition rewards right? You can use Goatfungus save editor. There is a tab at the top for "account". You can use that to unlock (give yourself) expedition rewards. Those will be saved in the "account" file/save in your save folder. They will be available in any new save and existing ones.

minor oak
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so I'm trying to do some save editor stuff and I'm seeing these many save files thing and not sure why some are more recent but smaller in size

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I only have three saves

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I selected first and it said that it was not most recent yeah

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maybe because my last play was on my creative save and I haven't done much but visit 3 systems?

night adder
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@minor oak save.hg & save2.hg are save slot 1 collectively, save.hg is the autosave, save2.hg is the restore

minor oak
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so either save5 or save6 would be my creative save with not so much progress

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got it, thanks

minor oak
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Can you edit the technology with the save editor?

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like give it higher stats?

vale iron
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You can edit the base stats of the ship, but not the stats on the technology items. For that you need a mod

minor oak
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Which is that?

atomic parrot
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when adding mods do i just put the zip file into the mods folder

atomic parrot
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thank

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its saying all my mods are incompatabilities @round sinew

atomic parrot
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like when i create a new world

hearty wasp
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weird that all your files' modified date are today instead of the actual modified date

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but warp candy's been broken for 4 years

atomic parrot
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anything else

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i tried single mods and ZV4X doesn't work

hearty wasp
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go to My Mods > Download History on Nexus mods

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open all the pages listed there

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anything not updated this month is outdated

atomic parrot
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nothing there

hearty wasp
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"Download History"

atomic parrot
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oih

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i went from like 8 mods to 2

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gonna get some gameplay and graphics enhancements

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i extracted this and it gave me like 22 pak files is that fine?

hearty wasp
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read the description on the mod page

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always read the description on the mod page

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instructions are almost always written on them if they are needed

atomic parrot
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okay well its fine

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thanks

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it work

gloomy verge
gloomy verge
# steel crypt Maybe I'm not understanding. You want to unlock expedition rewards right? You ca...

This is excatly what did it. It updated "GCUSERSETTINGSDATA.MXML" file and "accountdata.hg" file. They are both now up to date and I can unlock everything from all expeditions I completed. It also works on new save and on older saves (I checked on my original main save with couple hundred hours, on my expedition 9 save and on expedition 8 save). Beautiful. I am one very happy gamer now. And I also added all of those files to my backup batches, so it should help. Thank you very much all who helped (@round sinew, @hybrid coral, @fallow meadow, @steel crypt). All heroes in my book for helping an old fart to enjoy No Mans Sky. Have a lovely day guys!

hybrid coral
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Happy to hear it worked out! sHappy

hollow thicket
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and most importantly - if HG server had my purchased quicklsilver items saved, how had it lost them after accountdata syncing fail?

hearty wasp
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Consumerism changes all items' stage and tier value to a known unlocked value so that they are treated as unlocked

hearty wasp
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It's saved in your save

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Being unlocked and being purchased are two separate things

hollow thicket
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okay then, how do other saves usually have the items i purchased on main save as unlocked (e. g. free to take)?

hearty wasp
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In quicksilver shop?

hollow thicket
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yes

hearty wasp
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That I'm not familiar with

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Prolly just another in-game check against your account.hg

hollow thicket
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sht

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that's the problem, no such list for accountdata in the nms save editor. I mean i know the developer could just not include it, but why would they even do that

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so after my accountdata got screwed up, i lost both expedition and quicksilver as unlockables on all the saves where i hadn't cliamed them (including creating new ones)

hearty wasp
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Can't edit your save?

hollow thicket
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i want to make the quicksilver items I purchased on my main save unlocked on all other saves again. Else I'd be stuck with having to manually edit every new save I create, which is not fun at all

hearty wasp
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You can just give yourself more quicksilver if you want

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It'd be way more efficient to do so

hollow thicket
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i guess so. That's the easiest way I could go choose from rn, but if I get to know how this is saved and could be edited cross-save-wise that wouod make it way simpler

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if I go with the first option, I'll probably have to launch my main save, write down all the unlockable quicksilver items I've got, and then launch some other save to then calculate all their collective quicksilver price, which then add to that save in save editor

hearty wasp
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or just add an arbitrary amount

hollow thicket
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don't want to make mistakes

hearty wasp
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typing in 99999999 is way easier than typing in 563124

fresh arch
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@magic lava I prepared the image I was talking about, could you link it to the modding faq command, pretty please?

magic lava
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Yes

fresh arch
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!faq-modding

hardy auroraBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image Β» externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fresh arch
#

@waxen cedar replying here to your comment about only Gleam owning the Singularity Engine

#

We can fix that

waxen cedar
#

πŸ‘

fresh arch
#

A little sneak peak of what I'm working on recently

waxen cedar
#

nice

meager onyx
#

Hello, i had an issue and was sent here for help

#

For some reason i cant claim my Leviathan expedition rewards on any new saves

#

What do i do?

hybrid coral
meager onyx
#

They said smth about an issue with my save data or smth

hybrid coral
#

~or save edit it (slightly more effort) sHappy

hybrid coral
#

@hearty wasp you heard that? wKekA

hybrid coral
meager onyx
#

My appologies if i offended someone, its just that it always seems like the case with limited time reward unlock stuff

hybrid coral
#

Mod-Thumbnail - it's from the official Mod Nexus sHappy

hearty wasp
#

if Nexus is shady then all mod users are doomed

shy grove
hybrid coral
hybrid coral
#

When you're back ingame in the Anomaly, your bugged rewards should be accessible again.
Once you've picked everything up, you can simply remove the .pak modfile again sHappy

meager onyx
#

It lets me claimed all the bugged ones thats it right?

hybrid coral
#

Basically all previous (and current) Expedition + Twitch Rewards (for free)

meager onyx
#

Do i have to disable multiplayer?

#

Because it didnt seem to work for me

fresh arch
#

Post a screenshot of your mods folder

#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

β€’ [How to enable and install mods:](#nms-modding message) #nms-modding message

β€’ Check out the modding discord to learn how to use AMUMMS to compile mods - https://discord.gg/22ZAU9H

β€’ [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image Β»

β€’ Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

meager onyx
fresh arch
#

That or use the save editor to give yourself the Quicksilver

#

But you could just very well give yourself the rewards instead

meager onyx
#

Howw

fresh arch
#

Im not really the person to ask for stuff related to save editing

#

Someone else would need to help here

hybrid coral
hybrid coral
meager onyx
#

They dont even show up in the quicksilver shop

hybrid coral
#

Did you do that?

meager onyx
#

I put the mod in my forlder deleted the note file and some stuff was in my quicksilver shop but not all of the expedition stuff

#

TXT not note file

hybrid coral
#

That file is in your mods folder now, ye?

meager onyx
#

Yahh

hybrid coral
#

Not the entire .zip/.rar

#

Did you restart your game after you've added the mod and deleted the .txt?

meager onyx
#

nope just the file itself

#

Yep i did

hybrid coral
#

K if nothing shows up for whatever reason.. hmm

hearty wasp
#

again

#

post MODS folder

#

just do it

hybrid coral
#

Probably a good start, yes wKekA

hearty wasp
#

it'll explain more than you can word it

meager onyx
#

How do i get the mod folder to yall

hybrid coral
#

CTRL+V here in Discord then

meager onyx
#

Like this?

hybrid coral
#

Yep, there's the mistake

#

You didn't read properly Lhehe

meager onyx
#

Wdym?

hybrid coral
#

There should be a folder called "MODS" in your "PCBANKS" folder

#

if it's not there, create one

hearty wasp
hybrid coral
#

that's where the mods go into

meager onyx
#

Ohhhh

#

'Thanks for catchig that

fresh arch
#

Sorry chat did not scroll through

fresh arch
#

... because that is how the mod was designed

#

Per description page

#

You buy the items from expeditions with Quicksilver

hybrid coral
#

It only asks for QS for the current expedition rewards - because those are supposed to be obtained via finishing the current expedition OR by spending a good amount of QS instead.

All the older ones are free iirc? Unless they're just free for me because I completed them Lthink

meager onyx
#

I just got confused because you said it shouldnt ask for QS

hybrid coral
#

I've only ever had the "current Expedition" ask for QS

meager onyx
#

Nope nothing in the shop indicates that anything is free

hybrid coral
#

Welp in that case tho, you don't need to be concerned about it either way, because it doesn't go anywhere.
You can always buy all the previous expedition and twitch rewards with QS at any time - as long as you have that mod installed Lhehe

#

You can obtain QS by doing weekly and daily missions at the Nexus in the meantime

meager onyx
#

Thank you everything has worked out as it should

merry wasp
hearty wasp
#

frfr

merry wasp
#

gave me a chuckle tho

mighty raft
#

anyone know anything about modding missions besides " its hard" seems to bwe the only search results i get about it

steel crypt
#

!modlink

#

nope lol

steel crypt
#

!moddinglink

hardy auroraBOT
steel crypt
#
Nexus Mods :: No Man's Sky

Modular collection of gameplay enhancing-quality of life mods that can be used together. Compatible with NMS v4.34

Nexus Mods :: No Man's Sky

Extensive modular collection of color and visual effects mods that can be used together. Compatible with NMS v4.34

Nexus Mods :: No Man's Sky

Terrain (voxelgen) overhaul mod. Compatible with NMS v4.21-4.34 Now with NaturalSpawn!

#

@round sinew πŸ‘‹

mighty raft
toxic crown
#

does anyone know a mod, that fixes the glitch? Giant planes always appears with this visual glitch. I tried all settings and resolutions, didn't help me to fix it.

hearty wasp
round sinew
mighty raft
hearty wasp
#

Lol without actual hours talking about it it's as good as an explanation one can give

slow peak
tidal quail
#

are there any mods that unlock portal travel to phantom stars?

solid hawk
#

What do you mean by phantom stars? Each system has a portal, just a matter of knowing what the address is.

steel crypt
#

Cuz it seems like something you do in your save file and therefore would not be a mod thing.......yet. It would have to be done with an external API....which are only indev.

toxic crown
# tidal quail are there any mods that unlock portal travel to phantom stars?

Phantom Stars can be accessed by using a save editor (such as earlier example) to change your curent solar system index to a number between about decimal 600 (Hex 0258) and decimal 4095 (Hex 0FFF) will reliably produce phantom systems. Solar index numbers as low as decimal 213 (Hex 00D5) have been shown to produce phantom systems in some regions. The solar index of 0000 will also produce a phantom star in some regions

#

If you need link for the video, DM me

solid hawk
#

Gotcha. Yeah, not possible via traditional game file modding

waxen cedar
#

the heck is happening with experimental updates. This is the 3rd one in a row without any patch notes. Can anyone tell what they're even changing?

fresh arch
waxen cedar
#

ah

fresh arch
#

No diff for latest experimental yet

hearty wasp
fresh wedge
#

Hello all, my best friend and I both play on PS4 and missed it on the Normandy. Anyone know how to get it with save editing? Just to note, we've never messed with save editing at all

fresh arch
#

IIRC you either need a paid software (Save Wizard) or a hacked console for that

waxen cedar
hearty wasp
fresh wedge
merry wasp
#

Enepuae the f winder

#

Is that some sort of disease?

hearty wasp
#

what

#

oh this don't have an acronym cos it's monkeyman's mod

#

I make normal names for other people's mods

dusky tide
#

Hey guys are the bird eggs a mod if so can I get one for myself playing on Xbox

hybrid coral
dusky tide
#

I have them now thanks question do they grow up

hybrid coral
#

Generally speaking pets have to mature after they hatch, yes.
How much size they gain depends on the creature :>

dusky tide
#

Thanks

sharp turtle
#

any way to get rid of this doubling effect when near black holes? its not a problem with the modded texture since it happens with the vanilla one too

hearty wasp
#

@steel crypt prolly knows more than I do

#

think it's a material thing but I haven't put too much research into it

steel crypt
#

It's a particle. Yeah a material thing. HG messed up the refraction stuff and the way particles are done. They made a horrible way of fading the edge of the particle, and then patched it, then unpatched it.
The black hole looks stupid now. Was thinking about modding it again, but when I looked, the edge fading was driving me crazy. Also, the way they build it is a lot different now.

hearty wasp
#

wait so is this just like a huge particle?

#

or multiple huge particles?

steel crypt
steel crypt
# hearty wasp wait so is this just like a huge particle?

I would have to look to make sure. When they originally changed it, they basically used my system of using a giant transparent particle for refraction. The black hole has several layers of things. They changed some when they patched and unpatched it. They way it looks now, makes me 99% sure it's the giant particle for refraction.

hearty wasp
#

that is hilarious

#

either way I guess the simplest way to get rid of it would be just to yeet the emitter then

steel crypt
#

If you wanted to git rid of refraction, yes you could do that. Done.
It might be possible to make nice refraction like in my mod, but I would have to try to work with the stupid as hell way they are fading it now. Dunno.

#

Dammit, you are making me want to look at it. 😬

hearty wasp
#

since particles are still based on a texture can't we just fade the texture itself tangerine_think

#

or is it more complicated than that

steel crypt
#

Ummm...not like that. Once a particle takes up the whole screen, it "fades" based on the screen. Like it has a non-particle border on the screen. This works fine with most particles, but with a clear refraction particle..... Imagine the stars are being refracted. If you go close to the black hole and the refraction particle is covering the screen, there will be this very obvious border where the stars are lines like they are being REALLY smeared/stretched.

#

The texture is blank. It is only being used to apply a refraction material.

hearty wasp
#

lmao what

#

yeah no that's fucked

steel crypt
#

Find a black hole and fly close to it where the refraction is covering the screen. You can't miss it. If I take a look at it, I will post pic for you.

steel crypt
#

@hearty wasp This pic is just for the purpose of seeing the border thing I'm talking about. I think this would be a shader pipe thing maybe? HG patched it and fixed the border, but then unpatched it πŸ€·β€β™‚οΈ
The way the refraction material is refracting is a whole other thing to be fixed cuz it's jacked stupid looking too.

hearty wasp
#

that looks so silly spoggers

steel crypt
#

Not being able to deal with the border is what caused me to not re-mod it. I can make the refraction better I'm sure, but then I still have the damned border.

solid hawk
#

Sticking with BAAA. πŸ™‚

steel crypt
#

It has the same issue…I think.

hearty wasp
#

yeah BAAA use the vanilla refraction

lime mesa
#

Is modding fine, like this an online game pretty much so idk

lime mesa
#

Aight ok cuz I just want better draw distance with the lod mod lmao

sharp turtle
#

so how do i move the base information from the base builder app to a save editor like nomnom?

#

and when i do that does it just center it on the base computer?

bright musk
#

is there a way to browse nexus mods without being made sad by their terrible ux

hearty wasp
#

not really

bright musk
#

hooray

hearty wasp
#

it is how it is

bright musk
#

it's a shame, the search doesn't even really work properly

#

do any of the flight mods bring back autopilot? I'm less interested in going Mega Fast and more interested in marking a POI, pressing go, and stepping away from my pc to make tea or something

hearty wasp
lethal moon
#

how does one find the save file for goatfungus i use the xbox version on the pc cause that’s my original platform save

#

i use nomnom but it’s not updated

lime mesa
#

If I use better planet generation what happened to other player like if they on same planet

#

What if it's on multiplayer even

timid burrow
#

@hearty wasp or anyone else on PS, can save file be migrated from PS4 to PS5? If so, how?

steel crypt
hearty wasp
#

I am not on PS

shy grove
timid burrow
timid burrow
shy grove
timid burrow
merry stratus
#

Does it work for PS4?

shy grove
plucky steeple
#

any mod to make it same level so i dont need to jetpack?

sick geyser
#

Hey unsure if this is where to ask; I'm looking for a nice looking living ship with actual good stats, good damage. Maneuverability for speed and maybe shields, nothing broken but able to compete with other ships out there

#

I prefer the living anesthetic but i feel like I'm self gimping as my ship osnt nearly as effective as it should be

sick geyser
#

i tried in trades and such

#

im not sure if what im looking for even exists

hearty wasp
#

I mean we just mod the game here

#

Unless you're gonna edit your save I don't think we can help

sick geyser
#

the stats just seem on the low side, would modding the game include modding starships

#

im on xbox

hearty wasp
#

You can't mod on consoles

sick geyser
#

idk if the trade trick works

hearty wasp
#

Can you trade living ships?

#

I don't actually know

sick geyser
#

same, idk either, but i figured there may be a workaround or i could join them to access something if it came to a modded living ship

#

i dont want anything broken, just one with a good attack and maneuver stat honestly

hearty wasp
#

You can still edit your save by using the gamepass version

sick geyser
#

i cant seem to get anything over like 350 fully modded

#

i do have gamepass

hearty wasp
#

Yeah your needs for stats is not really relevant

#

What matters is if you can edit your save

#

!creativehublink

hardy auroraBOT
hearty wasp
#

Ask there in the save editing channel

sick geyser
#

thanks you

hearty wasp
#

Should have better info on how to edit your save through gamepass on PC

wind agate
#

can someone point me to a tutorial on how to rebuild this?

#

or just build it for me lol

fresh arch
wind agate
hearty wasp
# wind agate

Your compiler didn't get updated by AMUMSS and you most likely need to disable your firewall

#

!moddinglink

hardy auroraBOT
wind agate
#

I'm on that discord already

hearty wasp
#

Go to the #amumss-lua channel and post the fule there

#

Then post the file in the amumss channel

wind agate
#

ok lol

#

It says "Your current MBINCompiler is version: 3.72.0.1
==> is up-to-date" though

wind agate
#

πŸ€”

hearty wasp
#

Go back to the modding discord where I'm trying to help you instead

slow peak
#

Anyone heard of a mod that alters the glow pattern of grass like this to something more random?

solid hawk
prisma ocean
#

Is this the channel to ask about save editing or is this just for modding?

vale iron
#

!creativehublink

hardy auroraBOT
prisma ocean
round sinew
solid hawk
# round sinew ty for the update and info Babs!

You're welcome. Can't say it's 100% selfless. With thousands of users, doing everything possible to head off having 100's of people descending on the 17th for support when stuff breaks. lol

hallow prairie
#

I don't know if it's possible, but if anyone's able to make a mod to keep the in game music going, I'd really appreciate it. The game is so quiet, yet has great synth tunes it never plays.

small plover
hearty wasp
#

what did you edit within that block

fallow meadow
hearty wasp
#

and I don't think you closed the top level either way

#

yeah that^

small plover
#

}
}
?

hearty wasp
#

yep that's how json work

fallow meadow
#

One to close 'Store', the other to close the full section

small plover
#

oh ffs xD i was scrolling through it and all

#

thank you

hearty wasp
#

happens to the best of us

small plover
#

just 1 simple thing, i was looking for the problem

fallow meadow
#

I have to say though, it still doesn't quite look right. There is also a comma after the last square bracket

small plover
#

ive changed it now

fallow meadow
#

As if there is actually stuff missing there

small plover
#

there is

#

its the width height isCool etc

fallow meadow
#

Ok, you got it all sorted now though, after adding all that was missing?

small plover
#

nah, i got it now, thanks alot Devilin!

fallow meadow
#

Alright, have fun πŸ₯³

small plover
#

if the game comes up with "silly weapon" i messed up somewhere right?

#

huh, i guess editting a community save can mess up the weapon, interesting

#

i copied over a weapon from my personal save.

becomes "silly weapon"

small plover
#

does that happen in community saves?

hearty wasp
#

What the fucj is a silly weapon

#

Is it another one of those mythical items like Big Ball

solid hawk
#

Shoots confetti

onyx tapir
#

how do i do this

#

im trying to edit my save file

round sinew
onyx tapir
#

ahh

#

ok

velvet tinsel
#

so if i make some progress on no mans sky from pc game pass, is there any ways to put the save files on another account

small plover
#

xbox>pc and visa versa yes

velvet tinsel
small plover
#

you can transfer from pc to game pas and back

velvet tinsel
#

i want to transfer from one game pass account to another

small plover
#

what account

pearl lance
#

anyone that can help me for a minute with save editing basics?

round sinew
#

just ask what you need

pearl lance
#

i have my ps4 save file on savewizard, dunno what to do now

round sinew
pearl lance
#

so i get NMSSE?

round sinew
#

you basically want a save editor yes

#

i assume that auto decrypts it

#

not a ps4 user so i had to look this up

pearl lance
#

@bk201 'advanced mode' is greyed out when i click on my save

round sinew
#

😦

#

wonder why

pearl lance
#

ive dm'ed him already, dont think hes around

round sinew
#

ah okay

#

yeah, if he didn't reply yet then he's not available

#

alright so let's see google

#

actually you know what

#

why don't you try asking around the creativehub discord?

#

join that server

pearl lance
#

yea i just joined it a little while ago

round sinew
#

D also frequents that server, but i'm confident there will be others there who would also be able to help

pearl lance
#

ill just wait for him to get back

round sinew
#

i don't know much about this, but i assume goatfungus can't just open the save straight up

night adder
#

@pearl lance All the saves youve touched with SaveWiz belonged to the same PSN ID?

pearl lance
#

yes

night adder
#

It sounds like a simple recognition error then, restarting the program usually fixes it for me, but a full laptop is needed once in a while.

steel crypt
#

!hg

hardy auroraBOT
hearty wasp
hearty wasp
round sinew
steel crypt
round sinew
#

heavy stutter, really

steel crypt
#

Sounds about right. I was testing this stuff and messing with the black hole trying to figure it out. (cuz it's easier to see the problem) At one point, it got so bad for me (potato) that the sound started dropping in/out.

round sinew
#

did you see the bug on latest steam experimental?

#

with terrain rendering speed?

steel crypt
#

No, I'm on GOG. They only released 1 4.3xx series update. Usually when GOG updates are delayed it's because the developer hasn't released it. HG has a pattern of not releasing GOG updates when they have bad issues. Been here since the beginning, and this update cycle has been tough for HG.

merry wasp
round sinew
# merry wasp they changed something?

Experimental Branch 29/06

Optimised memory on infested planets.
PS4 memory optimisation.
Fixed an issue with dynamic resolution scaling.
Fixed a memory leak on Xbox.

Experimental Branch 28/06 (106942)

Fixed a rare crash that could occur when editing bases.
Fixed a rare crash in interactable objects.
Optimised memory by removing duplicated objects.
Fixed a memory access crash.
merry wasp
#

yeha saw that

#

doesnt really mention terrain gen tho

round sinew
#

106942 broke that yeah

#

plenty of reports in the steam thread as well

merry wasp
#

well i rarely play

#

only when testing mods

#

or exp

#

XD

round sinew
#

need to go test 107015, might have been fixed; edit: nope, it hasn't

marble turret
#

I'm looking for the action string to use to remap "craft more" in TKGAMESETTINGS, it used to be rebound but I switched computer and reinstalled and I lost it. anyone know what it is?

fresh arch
#

@neon nova try this one

neon nova
#

Literally just found this too

#

Gonna give it a go now

#

ty

#

ay nice it worked, not having a cap defintely improves the new robot race

#

It looks so much more creepy without the cape, i fw it heavily

neon nova
#

Hope someone fixes up this mod, kinda a shame they removed the models as they were better than the originals

vale iron
hearty wasp
#

yeah you should be asking HG to fix that up, not me

neon nova
#

I guess, it's not confirmed it coming back though and to my knowledge they've put stuff in and not added it before. By fix up I mean I hope someone kept the models to implement the mod rather than fixing the actual models

vale iron
neon nova
#

That's a shame, if I actually knew how to mod this game then it'd be something on my list for sure. Here's hoping Hello Games adds them at a later point then

solid hawk
inland plinth
#

Do yall think the better plant generation mod is good I have it downloaded for my 4 hours of playtime and oidk if io should go back to vanilla

fresh arch
#

Personally I dont install large scale environment mods like that

#

The reason is simple: mods like that tend to be updated manually and with HG retouching or reworking biomes makes it more complicated

#

If you're are looking for a "fresh coat of paint" for the game, you could check out mods that alter the visual instead

#

Stuff like Duds Sky Colours, Pararell Universe, Exosolar's mods

hybrid coral
onyx tapir
#

where do find titles in the save editor?

#

trying to remove a few but cant find it

magic spire
round sinew
#

i believe there's 2 places to check/untick:

  • account tab - which handles the account wide unlocks, and
  • the discovery tab/known products - which handles what's known to the save being edited
onyx tapir
round sinew
onyx tapir
#

oh i think i found one

#

is it possible to ctrl+f?

#

dang it

#

ok so

#

the only titles i found were those two you showed me actually

#

there are none others

round sinew
#

then i'm looking in the wrong place.

#

i know there's somewhere else we need to double check

#

alright, i think i found it

#

main window, edit, edit account json

#

expand usersettingsdata, click on UnlockedTitles

#

you should already know what's the title id you want to remove

onyx tapir
#

thanks man

round sinew
onyx tapir
#

do i just delete the ones i want removed?

round sinew
#

then.. well, in this case- it would be title in slot#1, since it starts counting from #0

onyx tapir
#

uhhhhhh

round sinew
#

click 1, then pressing delete on your keyboard should delete the entire thing

onyx tapir
#

ok

#

are the expedition titles called EXPD?

round sinew
#

seems like it

onyx tapir
#

kk

round sinew
#

iirc, some of the expedition titles are also in the account tab (and could be unlocked/relocked through there i.e its availability in the qs shop

onyx tapir
#

yeah

#

do i delete the name and the file?

round sinew
#

i think that's the cleanest way to do it

onyx tapir
#

oh tehere we go

#

is EXP the same as EXPD???

#

guhhh

#

the names are so confusig

#

i have the technical name of the ones i want to delete but i have no idea if im deleting the right thing

round sinew
#

pretty sure on that one

inland plinth
#

Do yall think a better planet generation mod is good or vanilla better

hearty wasp
#

it's good

solid hawk
#

My take, start with vanilla. Use that until things begin to seem overly repetitive and boring, then switch to mod.

#

Starting off with mod, you lose having a control as a comparator.

night adder
#

aka it's better to figure out what you feel needs tweaking before you go futzing about

inland plinth
#

ty

#

what mods do i need to tame an animal that cant be tamed

magic lava
inland plinth
#

tysm

#

how do u acrtually tame them

prime iris
#

does MO2 mod NMS properly?

solid hawk
final sequoia
#

is there a NMS specific version of reshade?

fresh arch
#

Just copy pasting files in Windows Explorer or other file manager you have

fresh arch
#

A small sneak peak on the mod I've been cooking up, a new starship research tree with it's shape mostly finalized

#

Left branch for unlocking the expedition tech, right side for unlocking my custom starship blueprints

#

Got upgrades for all weapons except for the Infra Knife lol

magic lava
#

Slick

night adder
#

@solid hawk Yo, you the guy to report flaws with the tame mod to? Flying Lizards get tamed as CreatureType Flying Lizard - 90% of the time, this makes em idiot fliers that enjoy dragging their faces against terrain. Passive instead works well 90% of the time

#

Just looked at author credits for the 1st time ever - I know Ive mentioned it to Mjstral in annoyance and he hasnt bothered to do anything. (Didnt know I was criticizing something with his name on it, else Id have ribbed him some, too)

solid hawk
# night adder <@562863120402612234> Yo, you the guy to report flaws with the tame mod to? Flyi...

The MOD adds the E interaction menu and riding data. The Flying Lizards don't get tamed as CreatureType Flying Lizard, that's what they are upon creation in the game. The GcInteractionComponentData code block for adding a pet has no facility to change or set the creature type. What you're asking to do is a save edit, can't be done via game file mod. That being said, I might be able to change in one of the creature tables, by default. That is IF 1) said change doesn't completely break the creature in question 2) CreatureType Flying Lizard isn't being set completely by the .exe, not using data from the game files.

#

But, shoot me a screenshot of your Passive change please.

night adder
#

@solid hawk Will do later, at a family lunch

solid hawk
vagrant moon
#

Hello has anyone installed the nms base plug in for blender for the Mac and got it to work? Or the other standalone base building app

Thanks

inland plinth
#

Could mods cause a white screen when loading in

hearty wasp
#

well yes but a caveat that's why you should always post your MODS folder before even asking

inland plinth
hearty wasp
#

you mean loading in on initial load or somewhere else

inland plinth
#

like the initial load into the save

#

i was in a freighter

#

but when i joined and spawned somewhere else it seems to fixed itself

hearty wasp
#

the game just fades to white when transitioning from the loading galaxy screen to gameplay

#

if you mean the white screen is persistant then it can just be a weird game thing

inland plinth
#

Yes io know

#

But it was like that for 10 minutes

naive elbow
#

Hello, all. I was directed here for advice. I am looking for a tool/mod, for PC, that will let me change the base cosmetics of my traveller, even across new saves. Thank you, in advance for your help.

hearty wasp
#

yeah prolly just a weird game thing

inland plinth
#

Now it's broken again after I joined my own save

hearty wasp
#

unless I'm not aware of a mod currently doing it

hearty wasp
#

post MODS folder if you're bothered

inland plinth
#

its just on processing

#

like the folder

#

in discord

#

idk what wrong when i joined my friendi did a save point on a planet

naive elbow
inland plinth
#

the mod folder wotn send

hearty wasp
#

they just change their outfit before recording, man

inland plinth
hearty wasp
# inland plinth

make a new folder inside MODS folder, it'll serve as your "uninstalled mods" folder, and start yeeting your mods inside there

#

do it a few at a time and see if issues goes away

inland plinth
hearty wasp
#

sure whatever you wanna try

inland plinth
#

ty

night adder
#

@magic lava @round sinew @fallow meadow @vale iron Any chance 1 of you could answer whether its possible to get Blender working on a Mac to use for NMS base building?

round sinew
night adder
#

The standalone app is definitely unable to be run currently, from monkey's lips

round sinew
#

(both for intel and apple silicon it seems)

night adder
#

@vagrant moon So, looks like it should be possible

#

One of the UFC Production Managers wants to get it running on his Mac, the Galactic Games take a lot of buildwork, so shortcuts that dont sacrifice quality are much valued

fallow meadow
#

Blender plugin would be Python based, so more likely to find compatibility than the standalone. However, I doubt the Asset Browser will work.

vagrant moon
#

Thanks

strange pendant
#

is any sort of mod or tool to help you generate a map of a cave network?

fresh arch
#

Nope

strange pendant
#

ty

marsh eagle
#

Best you can do is to use the camera no clip mod to see the whole cave from outside

night adder
#

Dont need a mod to manage that, just a terrain manipulator and an exocraft pad

solid hawk
night adder
#

@solid hawk Yeah who am I kidding? PC players arent interested in what I can teach when they can just toss a mod on lol. XD

solid hawk
#

More than one way to skin a cat, as the saying goes....

#

not so good for the cat though

vale iron
#

Gnoclip wouldn't help with cave mapping though, only lets you go through objects

marsh eagle
#

Yeah I mean the photo mode no clip mods

mental remnant
#

how do i unlock all the expedition rewards from previous expeditions for my save files? preferrably without the risk of something happening to my save file

magic lava
#

You can use a save editor or a mod

#

@mental remnant ^

mental remnant
#

tyty

solid hawk
shy grove
solid hawk
#

Hope it helps

shy grove
solid hawk
#

No problem

#

I play through new expeditions, about the only time I actually get to play anymore. ~5 hours every 2 months. lol

ancient stratus
#

Guys, do you know anything about unlocking expedition rewards on PS4 saves?

shy grove
ancient stratus
#

I decrypted the save file, and proceeded to the save editor from goatfungus

#

But the account tab is not active

#

I am just missing expeditions 8 and 9 and to be honest, I really really am a fan of the utopia speedster, big fan of Bladerunner here πŸ™‚

shy grove
ancient stratus
shy grove
ancient stratus
#

I tried before with editing the JSON on the KnownSpecials

shy grove
ancient stratus
#

I did that as well because account is grayed out

#

I found the names of the json elements and added them there

#

On steam, pc version, it worked, and also account is not grayed out, on ps4 I have the problem

shy grove
#

Got ya. And you're definitely pointing to a fresh copy of the files/folder you extracted through Save Wizard?

ancient stratus
#

Yes, so I got the save from PS4 to a usb stick, used save wizard to decrypt it. Got it exported using the advanced option into a savedata.hg file and opened it with goatfungus

ancient stratus
shy grove
ancient stratus
#

Also it's not creative, it's normal but for some reason it has it categorized Creative.

#

All other visible tabs are operational

#

I tinkered with them and it works okay, if you want I can upload the JSON I edited

round sinew
#

sorry, not a savewiz user, afraid i won't be much help here, so this is about as much as i can think of: tried restarting savewiz, and exporting to file again?

ancient stratus
#

Also nom nom has the same behaviour. Works fine with steam saves but not with PS4 decrypted ones

shy grove
ancient stratus
shy grove
#

Yikes. This is an older thread from 2021 & 2022: https://github.com/goatfungus/NMSSaveEditor/issues/491

The account settings file is not decrypted by save wizard.
If you look at the saved files one of them is smaller than the others, this is the account file and where expedition info is kept.
@night adder Sorry to bug you again, but you're the only player I know of with some Save Wizard knowledge. Have you ever tried making edits of a PS4 file via goatfungus' Account Tab?

ancient stratus
#

Thing is that when I save the data on usb stick from ps4, I have 3 files. Savedata00 -01 -02 and their respective .bins

shy grove
#

Expedition Expeditions - Save Editing & Game Mod Options

These options are mostly for PC players, PS4 players with access to the paid app: Save Wizard, or players with an Xbox Game Pass Ultimate subscription, who get cross-save via the Xbox cloud and access to a PC where No Man's Sky can be installed to sync your save files.

πŸ’Ύ Although save editing and using game mods isn't discouraged, we HIGHLY recommend always creating and keeping one or more safe backups before you attempt to save edit or modify any of your game files. Run !Faq-SaveFiles for file locations depending on platform.

🎁 Unlocking Rewards

  1. Save Edit (two options):

If updating your save's account data via the editor's UI (e.g. Account tab) is not an option with either of these editors -- which can be the case when an expedition is still running and a save editor hasn't been updated with the latest rewards, you may do Raw JSON editing, adding the corresponding reward codes.

  • See helpful instructions: #nms-modding message
    -# *For most recent rewards codes/IDs, please check other pins in this channel.

When doing this, we recommend editing the Raw JSON for Account Data, if possible (exception PS4 players). Just adding the reward codes / IDs to the save data itself, is not always enough. And it ensures you get the rewards as they are intended. Per @fallow meadow:

Recommended to edit (add) UnlockedSeasonRewards in the Account Data to then claim in the Space Anomaly.
Note: Alternatively editing KnownSpecials in the Save Data will often work as well, but not always.

  1. nexus Game Mod that unlocks rewards:
    https://www.nexusmods.com/nomanssky/mods/2062

Last updated: <t:1725890390:d>
gdivgdivgdivgdivgdiv

Nexus Mods :: No Man's Sky

Unlocks Expedition, Twitch, and Community Rewards for purchase in the Quicksilver shop

ancient stratus
shy grove
fallow meadow
shy grove
# fallow meadow <@231849959161462784> The issue is not NMSSE or NomNom, but in fact Save Wizard,...

Thank you, Dev! So this is a confirmed ongoing "issue" / expected functionality that's never changed?

If that's the case, what would you recommend for @ancient stratus? To just save edit the Raw Json with all the codes you shared here? https://media.discordapp.net/attachments/377229206351773696/1118577919766310922/Expedition_Rewards.jpg
(which btw I pinned above #nms-modding message -- plz lmk if i should add anything else to those notes meowSmirk )

fallow meadow
#

@shy grove I think it would be fair to include NomNom as well

ancient stratus
fallow meadow
#

Then again, there is another pin that lists both save editors

ancient stratus
#

If you could be so kind, to guide me through the process cause I might be doing something wrong, if its possible to unlock them via JSON

shy grove
fallow meadow
fallow meadow
ancient stratus
fallow meadow
#

Zencq has been really busy, but working on updates again, with one getting back on track like a week or so ago

fallow meadow
#

Of course rewards like a ship or something, are going to require further edits, as 'KnownSpecials' will not cover those

ancient stratus
#

for the ship what can I do then?

fallow meadow
#

You can also look for 'RedeemedSeasonRewards', which may then alter the QS bot at the Anomaly, but I see no point, as it is just that, listing it as redeemed.

fallow meadow
ancient stratus
fallow meadow
#

Which ship are you wanting to add?

ancient stratus
#

Utopia speeder ❀️

#

xD

fallow meadow
#

Ah, ok. Let me see what I can find. I just recovered from some system issues (again), so allow me a moment. I may have to re-install the editor to make sure I get you the correct data too

ancient stratus
#

Apart from the ship I don't think I am missing anything else I want

shy grove
fallow meadow
#

The ship is basically using internal means to 'gift' it to you, and there is no way without modding to replicate this. So I will have to hunt down the full ship data, so you can add it to your Owned ships

ancient stratus
#

Should I buy one in game and modify it with the seed provided after?

fallow meadow
#

Ah yes, it can replace one, but it would basically alter an existing ship to just change the model, which would not be quite the same.

fallow meadow
ancient stratus
fallow meadow
#

So if you only care for the model, go ahead, get a ship in-game, change it there and do as you please. If you wish to get it the way it should be, you can wait on my results to edit it in

ancient stratus
#

Thanks a lot! I really appreciate your help

fallow meadow
#

@round sinew to the rescue, providing me the data I need exoheart

round sinew
#

i tried but mine already has upgrades on it 😦

shy grove
fallow meadow
#

Fresh data from a newly bought speeder

shy grove
#

Sorry I was distracted clarifying notes for the expedition save editing pin

shy grove
fallow meadow
#

That would be great, as I am trying to load my save, but only getting the pre-load stars for ages

#

Ah wow, finally something happened

fallow meadow
round sinew
#

had instructions already typed in πŸ˜†

#

screenshot and all

shy grove
round sinew
shy grove
#

all in the name of science

ancient stratus
#

Alrighty, gonna try this then and let you know

ancient stratus
fallow meadow
#

I'll post the full data for you here. Can include it as text file too

ancient stratus
#

awesome

fallow meadow
round sinew
fallow meadow
#

Do make sure to check each of the 'index' numbers [x] within ShipOwnership to make sure you get one that has default (empty) data only

ancient stratus
fallow meadow
#

Then just select all (CTRL+A) and paste it over it (CTRL V)

shy grove
ancient stratus
#

All engines up and running

#

Truth to be told, I had more fun working on figuring out how to make the whole save editing work rather than playing the game xD

fallow meadow
#

@shy grove To add to your pin above: While adding the rewards through Raw JSON editing, I would actually recommend editing the Raw JSON for Account Data, if of course possible. As just adding IDs to the save data itself, is not always enough, as you now see. It also ensures you get the rewards as they are intended.

ancient stratus
#

Love the game, don't get me wrong, but this was actually enjoyable. Trying to find how things work and work around this to get my way

fallow meadow
#

I got hooked to save editing too, I agree it is fun figuring out all sorts of fun stuff

shy grove
#

Having too much power has been known to also ruin some of the fun DvaGiggles

ancient stratus
ancient stratus
shy grove
ancient stratus
shy grove
#

During an expedition, before a save editor is updated with the latest expedition's rewards, players may also have to edit the raw JSON, as the Account Tab may not have the latest rewards available in the editor's UI.

ancient stratus
#

By the way, if upgrade modules such as artemis translator are added, is that going to create an issue with the questline?

fallow meadow
#

@shy grove I edited the reply you linked, to include some more details (as mentioned)

fallow meadow
ancient stratus
#

@fallow meadow @shy grove @round sinew you've been really helpful, thanks once again all of you

shy grove
ancient stratus
#

Now I am probably gonna break completely the savefile xD

fallow meadow
hearty wasp
#

Updated to make building placements better and terrain less fucked
https://www.nexusmods.com/nomanssky/mods/2657

Nexus Mods :: No Man's Sky

ReCONSTRUCTS is a mod that introduces new, custom-made, originally-designed sci-fi themed building props across different planets. Improves upon the original CONSTRUCTS by introducing more colours

night adder
#

@ancient stratus @shy grove Because PS4 Account savedata cannot be decrypted by SW

dusk notch
#

hey guys do you know any mods that would make it so living ships would stay compact and not open up?

#

@ me thanks

craggy oxide
#

can someone give me a walktrous how to get mod's?

#

into your game

fallow meadow
craggy oxide
#

not helpfullll

fallow meadow
#

Pretty much every channel has pinned informtion that may be of use for the most common questions. This channel has info pinned which should get you started

craggy oxide
#

no life i need a real life gide bec everthing else is undated

fresh arch
#

!faq-modding

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Helpful links and tips for Modding

β€’ [How to enable and install mods:](#nms-modding message) #nms-modding message

β€’ Learn how to use AMUMSS to compile mods

β€’ [Mods do work in Multiplayer:](#nms-modding message) #nms-modding message

Info Always check the correct path and contents of the MODS folder! Example Image Β»

β€’ Game updates can break mods - check if your mods have been updated: https://www.nexusmods.com/nomanssky?tab=updated

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

fallow meadow
#

Or that, which is the same pin

fresh arch
#

This is a "real life" guide that I helped set up

craggy oxide
#

!faq-settingsfiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

nmsatlas Settings File Locations

Steam Steam
<Steam Library Location>\steamapps\common\No Man's Sky\Binaries\SETTINGS\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bd190hzg1sesy\LocalCache\Local\Microsoft\WritablePackageRoot\Binaries\SETTINGS\...

GoG GOG
<Game Install Location>\No Man's Sky\Binaries\SETTINGS\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/common/No Man's Sky/Binaries/SETTINGS/...

Info Deleting any of the settings files will have them regenerate when the game is launched.

fresh arch
#

The first link points to post with couple instructions on how to prepare the game for mods

#

Follow them and you'll be golden

craggy oxide
#

still confused

#

like so i do the windo r key and paste that in?

fresh arch
#

What are you trying to do

fallow meadow
#

What platform are you going to be modding on?

craggy oxide
#

pc

#

but i us xbox gamepass thing

fresh arch
#

Then yes, you can get to that folder by opening the Run window (that's what Win + R combo is for)

#

And typing %localappdata% and hitting Enter

#

Then you navigate the rest of the path

craggy oxide
#

AC
AppData
LocalCach
LocalState
RoamingState
Settings
SystemAppData
TempState

#

@fresh arch @fallow meadow WHAT FOLDER?

#

caps lock

#

?

fresh arch
#

Type %localappdata% in the Run window, hit Enter

#

Then navigate to Packages, then to HelloGames... and so on

craggy oxide
#

i alr did nthsat

fresh arch
#

Yeah I doubt that since there are no folders like Settings or SystemAppData in my local

craggy oxide
#

here

#

go to vc

fresh arch
#

No I wont

#

I dont want to see your files

#

I will not tell you how to navigate your PC

fallow meadow
#

From where you were told to go and follow along, you should end up with the following: ...NoMansSky...\...\GAMEDATA\PCBANKS\.... This is where you will have to create a folder called Mods, in which any .pak files will be installed (which are the mods you like)

craggy oxide
#

bro im just asking for help

#

\CLocal%5CPackages\HelloGames.NoMansSky_bs190hzg1sesy

#

is what u have

#

i have

fallow meadow
#

After having installed the mods, one last thing to delete a file called ENABLEMODS.TXT which is located in the PCBANKS

craggy oxide
#

can i just show you in vc?

fallow meadow
#

I don't do vc, sorry. I believe the info you have now should be clear enough to get you started

craggy oxide
#

:_:

fallow meadow
#

So full path, I believe should be this:
%LocalAppData%\Packages\HelloGames.NoMansSky_bd190hzg1sesy\LocalCache\Local\Microsoft\WritablePackageRoot\GAMEDATA\PCBANKS\...
There you create a Mods folder (if not there yet), in which any mods (.pak) files are installed. Then lastly remove the ENABLEMODS.TXT in PCBANKS. When launching the game, it should show a warning, which means you did it correctly.

fresh arch
#

Remove (or rename) DISABLEMODS.TXT, not ENABLEMODS

fallow meadow
#

I would not have noticed if you had not mentioned it

fresh arch
#

Ok do a test, yeet ENABLEMODS.TXT out

#

Launch the game, does it still show the mod warning?

fallow meadow
#

I will do some testing when I get a chance. No mods atm though

#

Yeah, warning would show regardless

#

Might as well... One moment

#

No warning at all ... hmmm

#

So it has neither now, basically, but no warning

#

Interesting

#

I am on Steam Experimental branch btw

#

Will check Public too

fresh arch
#

Im on Public and have mine renamed to get mods working

fallow meadow
#

I can't tell if mods work or not, but not getting the warning, which may indicate mods failing. Or perhaps it does not care to show the warning, as there are no mods present?

#

@fresh arch Would you be able to send me a simple .pak real quick?

lunar quartz
#

I just verified my files and it downloaded DISABLEMODS.TXT. You probably renamed it yourself at some point and forgot about it. Especially because it's the oldest file in your "fresh" installation. We do know for a fact that pressing "uninstall" in Steam does not delete the whole folder, but only the current contents. In theory you could have two NMS versions installed side-by-side (pre-Mac and post-Mac). That was an issue with one user who tried to use AMUMSS but couldn't because AMUMSS would draw from the old files instead of the new

fallow meadow
#

I will see what a verify does though

lunar quartz
#

Then why is it from June 25th?

fallow meadow
#

No idea

lunar quartz
#

Verifying will not delete the file, but it will just download DISABLEMODS again

fallow meadow
#

25th is when it was first installed, the other files have updated since

lunar quartz
#

And you are 100% sure you didn't manually rename it after installing NMS?

fallow meadow
#

Oh my bad, meant the weekend a week ago, so 25th is about right

fresh arch
#

Sorry but SteamDB shows there is DISABLEMODS

#

And no ENABLEMODS