#nms-modding

1 messages Β· Page 16 of 1

round sinew
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cc @fresh arch ^

vital minnow
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blam! Worked like a charm, thank you - I made the mistake of looking at the account json, not the save, which is why redeem wasn't showing up!

round sinew
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nice, thanks for the confirmation, now have fun with that ship

lime mesa
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does anyone know how you can change your ship colour with nms save editor

hybrid coral
final juniper
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yu nid to pay for that

candid flume
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Well I've put in about 6 hours on this 16/16 quest and it's just broken for me. Is it possible to edit save to advance a quest step?

marsh eagle
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You can either use goatfungus or NomNom saveeditor.

marsh eagle
candid flume
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Thanks I'll have to read up on what to look for. Downloaded some editor earlier but it wouldn't open the json

candid flume
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Which editor do yall recommend for trying to access mission save data

vale iron
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Goatfungus's NMS Save editor is the only one updated right now, I believe

candid flume
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Thank you

final juniper
sleek sapphire
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Has anyone messed with converting songs onto bybeat tapes, finding a lot of older info with not bunch on the actual process, i have song files made into 8bit ready

sleek sapphire
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I was gifted a bunch of pop songs and stuff like imperial March a few weeks ago and it’s peaked my interest

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no good info I can find, a few bits from 2018

final juniper
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Is there a mod that removes multi-tool/ships limits? @.@

solid hawk
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Would have to be for personal use, if can get it to work. Can't add to NexusMods if copyrighted material. Without express written permission.

solid hawk
hearty wasp
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I've met some crazy people in the past

sleek sapphire
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Like within the bybeat in game maker, I was lookin at it a bit idk how going about adding like 8 min+ worth for it

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But thank ya I will ask around if I do find someone who’s messed with it, seems complicated

hearty wasp
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don't think anyone's cracked its encoding in here or... ever

sleek sapphire
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Stuff I was given was already passed down it was some older stuff who knows may be patched

candid flume
final juniper
warm charm
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@azure marsh I got it sorted with NomNom, thanks

azure marsh
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@timid burrow

timid burrow
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πŸ™‚

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Congratulations

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To both of you

vale iron
final juniper
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Well there is also the PrimaryShip slightly above CharacterCustomisationData, but I am not shore if that number is exactly the one of the subfolder in CCD... or is the number ofship in game which would actually be 4 :-? arghhh imma make mi a backup and test cuz curiosity is murfin me

vale iron
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That should be the number of the ship starting with either 0 or 1 and going up to 11 or 12

final juniper
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Soo... I went for PrimaryShip = 2 Edited = 5... I guess It still starts with 3 being first ship being PrimaryShip=0 as values...

frail jolt
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@vale iron Do you know which files refiner recipes are located in?

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I kinda wanna get a comperhensive list of them since there's none as far as i can tell

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And DHW said that cleaning that up would be a massive pain, i wanna look at it and see if i can't write a small file parser to just grab the recipes

vale iron
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Looks like METADATA\REALITY\TABLES\NMS_REALITY_GCRECIPETABLE.MBIN

frail jolt
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Are there resources here for decompiling the files? Like how to do it?

vale iron
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You could maybe delete everything except lines containing "Id" and "Amount"?

frail jolt
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Thanks

vale iron
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If you want other files, I use AMUMSS PC Banks Explorer to unpack and decompile the files

frail jolt
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OK

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Thanks!

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Ill probably just check for whatever marks it as a refiner recipe and then grab stuff from around that

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Oh yeah this is easy

vale iron
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Looks like Cooking = False is what you want?

frail jolt
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Likely yeah

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The only thing ill need besides this is a map from the item IDs to actual in game names xD

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Bc GAS3 isn't exactly descriptive xD

vale iron
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or rather = True I mean

frail jolt
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No there's both

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Cooking is for nutrient processor i bet

vale iron
frail jolt
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Thanks

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Like if you look further down the EXML you sent there's cooking=false stuff too

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Its just a lot of the recipes are for cooking=true

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Which im guessing is nutrient processor

vale iron
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Yeah, that makes sense from the ingredients and results

frail jolt
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Yeah

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Lol i love these ingredient naes

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PLANT_CAVE

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PLANT_WATER

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FUEL2

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Very descriptive

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Easy to use

vale iron
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PLANT_POOP

frail jolt
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xD

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Now the real question is how tf do i organize this data

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Ig im just gonna make a list of maps or smth

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And print that out

vale iron
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Looks like the False and True are cleanly divided, surprisingly, so you could just delete the top 2/3

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Then work on cleaning up the remainder

frail jolt
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Yeah i mean its not like the script is gonna care

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xD

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Im just gonna grab the result and map it to a list of ingredients i think

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Should be abundantly clear from the result whether its nutrient processor or refiner, but in case theres any ambiguity ill just separate the refiner types

vale iron
frail jolt
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That is helpful, thank you xD

vale iron
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Oh, probably needs the Ingredients line as well

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Or you can just go off what is indented further is ingredients

frail jolt
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Yeah im gonna just use the ingredient line

vale iron
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Man, so many recipes

frail jolt
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Yep xD

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A lot of them are for weird stuff as well

final juniper
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Does any1 know if theres a mod for inventory sorting?

vale iron
tacit island
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So those altered exotics, the ones that are just a ball

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Can you trade them and they stay a ball?

vale iron
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Yes

tacit island
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Good to know
Now to get one

hybrid coral
hexed quartz
hybrid coral
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Rip

hollow kraken
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Just an FYI, using the current "gMission No Approximate Location" mod with todays release will trash the save file. Be sure to disable that one if you are using it. (Er current meaning current on Nexus mods 408a I believe)

solid hawk
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You can update the gmission mod to current yourself. Extract the contents of the .pak using psarctool. Inside you'll find the lua script. Run the script through AMUMSS and it will re-create the mod using the game files on your system.

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3rd pin down in this channel, How to AMUMSS

hollow kraken
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I have a feeling it's more than than that. They may have changed the format of the missions sections of the save file. Having it loaded completely changed the formatting of my save file, making all 120+ missions I have completated suddenly not completed any more πŸ˜„

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I'm surprised that the plugin would have anything to do with the missions in the save file actually, but I have no idea how it really works.

solid hawk
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Yeah, mission files did change, but the mod/script only changes a few values within the files, not multi-line or structures. Looks for the specific properties which control distance from location and sets the values (offsets) to 0

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So, updating, only those values are changed, everything else will be 4. 13 vanilla

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The reason why the nexusmods .pak messes things up, is it contains versions of the mission game files from before current changes

hollow kraken
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Oh heh, yeah that makes sense then πŸ˜„

solid hawk
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Once you get that lua, can open in a text editor to read what it does. Not complex gibberish code. Fairly human readable. πŸ™‚

green prairie
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unless when it's using functions

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it's human readable, but not human understandable

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πŸ˜„

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me reading Lyra's LUAs

solid hawk
small plover
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Thought i ask the modding peeps, is it possible for someone to save edit a normandy as a gift, i would really like a normandy from the early expos, ps4 here.

small plover
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Damn...

vale iron
small plover
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Csnt exactly save edit a ps4 either huh...

vale iron
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You can, but it requires a paid product to get your data into usable format

small plover
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Gad dammit

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Is it like horizon or summut?

hollow kraken
night adder
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@small plover SaveWizard

fresh arch
winged canopy
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Hi all I'm newbie to nms mods. i'm just curious that is it possible to populate more number of tree types (compared to default 3 tree types) in a single planet with nms mod support? also can their spawn location and number of spawns can be controlled with provided mod support?

marsh eagle
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Yes to all

tidal portal
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MMSCE moveable SC slots?

covert wind
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Hi, I've never really use nms mods before but i'm having an issue that id really rather not have. I'm looking for a "smart inventory access" mod that always ALWAYS opens my inventory to my back packs personal inventory no matter what vehicle i'm in or what active install crafting quest is on. I know this is seems small but sometimes it really REALLY bugs me to switch 4 tabs over to switch to MY inventory because i'm in an exocraft or my multitool has a part quest. Is this something that exists?

minor niche
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@dusk saffron hello

dusk saffron
dusk saffron
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@minor nicheafter you load it, we can guide you to where there are Living Ship seeds posted.... LOTS of them

covert wind
# vale iron Doesn't exist, sorry

really, in all the time for nms mod there hasnt been a smart inventory fix? the game trying to "guess" what inventory i need at any given moment must be annoying to everyone

dusk saffron
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@minor nichedownload the nmssavedditor.exe

lime mesa
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Got my Castle and Dragon

dusk saffron
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you gfirst need to establish the path to your NMS save file

minor niche
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it keeps telling me to extract it and when i do it does nothing

minor niche
dusk saffron
minor niche
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where do i go in heere

dusk saffron
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@minor nichego to the save-edit channel and I will go there

minor niche
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ok

night adder
fresh arch
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All of these addresses share the same system index?

night adder
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@fresh arch Yes, identifiers as bot finds

west ibex
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oh there is a mod channel

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Is there a mod that lets you summon multiple creature companions

west ibex
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shucks

karmic mirage
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friends game works normally but when he adds mods the game wont launch, any ideas

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steam

fresh arch
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Probably mods they are using have not been updated to the latest version of the game

karmic mirage
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they are same mods that i am using and works for me

fresh arch
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They need to check if the mods have new versions available

karmic mirage
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g custom ship, gfreighters, gship summoner and instant actions are what they trying to use, all should be recent

open wave
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Hey, anyone have any idea on how to get ReShade working with NMS?

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Tried installing on NMS.exe and didn't work.

timid burrow
open wave
# timid burrow Hello, can you elaborate please?

Yes, when I went to the ReShade website, I downloaded "ReShade with Full Addon Support", and then once downloaded I opened the program... And then it asks me what program do I want to apply the ReShade onto, and I went into my NMS folder.

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Went to binaries...

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And applied it on my NMS.exe

timid burrow
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So far the correct approach

open wave
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Started the game up ((through NMS.exe)) and it was a no-go.

open wave
timid burrow
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While installation did you choose Vulkan or DirectX?

open wave
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Direct X

timid burrow
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NMS doesn’t use that anymore. It has shifted to Vulkan.

open wave
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Ahh, ok.

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Ty... I'll see if it works through Vulkan then.

timid burrow
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Run the same installer again, uninstall ReShade, and reinstall with Vulkan

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It should work after that. And you don’t need to run the game via exe, can use the launcher/steam as well.

open wave
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Yay, it works now.

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Ty πŸ™‚

vale iron
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I just updated the summoner. There might have been a change in 4.13. Still shouldn't be crashing, though, if on Steam. XBox Gamepass would explain it probably

karmic mirage
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my friends on steam im on gamepass but we figured it out or atleast think we did, he didnt put the .lua files in

fresh arch
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You don't need to put LUA files in the MODS folder

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Game doesn't know what to do with them

karmic mirage
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idk but he put them in and now it works

hexed kayak
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In desparate need of some hhelp making a mod, should be simple I just cant find the line in the code, All i want to do is pull my MT out on stations and the anomaly to runboost, or anything of similar effect so i can go faster on the anomaly/stations than in real gameplay, any helpp iis much appreciateed

magic lava
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You just want to be able to draw your multitool in areas with other people? Sounds sus

vale iron
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Even if it were possible, a responsible modder wouldn't release it

magic lava
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Use your jetpack, you can build momentum from the velocity of falling

hexed kayak
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I'm not looking for opinions on "why you shouldnt" these are the same responses imm getting about making my stack sizes normal in perma, 'why woould you want to' because i want to.... im looking for the line that allows me to do it

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lo and bbeehold, the stack size mod does exist and the liunes are easily editable in the Gameplayglobals

vale iron
hexed kayak
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gumsk? you're the guy i need to talk to, ive seen all ur mods good work man

vale iron
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Thank you

hexed kayak
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I jsut for whatever reason cant believe its not possible, its baked into the EXE??

vale iron
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Yes, as far as I've been able to tell, along with the build menu permissions

hexed kayak
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even chhanginig my movement speed in said areas would work, but it doesnt look likke they're separate from meachother

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i mean i coould make a ccheatengine function to change with a button prtess i guess but i dont wanna have to run it constantly either

vale iron
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Yeah cheat engine might be able to do it, but I'm not really knowledgeable about that

hexed kayak
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is this something the sccript extender is capabble of making happen?

vale iron
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There is no functioning script extender. That died years ago

hexed kayak
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bummer

vale iron
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Rayrod has been doing a lot of work on something that could work but it's unreleased

hexed kayak
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i dont know the firsst thing about using one to begin with tbh

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appreciate the responses eeveen if theyre not the oneess i wass hoping for, keep up thhe good work man!

vale iron
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Thanks and good luck finding other things you look for

hexed kayak
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i appreciate it, if you run across anything that might be able to help me nnext time ur diving in feel free to DM me, anything that would work would work yknow, even if i cant draw my MT if i can melee even that would work

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i jsut hate how irritating it is to get out of your ship and knkow where you're going but it takees 30 seconds to get there lbbs

dusk saffron
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@vale ironis it hard to walk someone thru running a lua in AMUMSS?

fresh arch
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There is a PDF available on the Nexus on how to use AMUMSS

hybrid coral
dusk saffron
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I think I have it all ready to run

hybrid coral
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Ezpz then sHappy

dusk saffron
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I was going to try Gumsk's gship lua

hybrid coral
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What's stopping you?

dusk saffron
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guess I should read the PDF, eh

hybrid coral
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In short - copy the lua(s) you want to merge or modify something with into the modscript folder and launch your buildmod.bat

dusk saffron
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ok, that is the answer I didnt know, thank you

hybrid coral
dusk saffron
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people that know always say "run it" but I ddint know what run it means

hybrid coral
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It's a little confusing at first but once you successfully combined or modified something that actually ends up working, it's pretty self explanatory for the most part in retrospect :D

dusk saffron
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I apparently did it wrong

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thsi must not be the folder you meant

hybrid coral
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That's your MODS folder for NMS

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Not your AMUMSS - Modscript folder Lhehe

hybrid coral
fresh arch
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Yep, this one

dusk saffron
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:), there it is, I see it plainly now... LOL

hybrid coral
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.lua you want to use goes in there (temporarily, don't leave it in there once you're done)

fresh arch
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If the mod you have has any extra files to include, like new textures

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You put them in the ModExtraFilesToInclude folder

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Then you run the BuildMod.bat script in AMUMSS' main folder

dusk saffron
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@hybrid coralI think I got it right, gonna test out

hearty wasp
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I made ED-E to fly fast in space station and nexus literally because it's slow as shit in vanilla

hybrid coral
hearty wasp
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think it's in the pins as well

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it is

dusk saffron
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@hearty waspI found the pinned for setting up the AMUMSS, and that was a godsend, so clear and easy to follow.... I missed the one on how to go from there, but I have since downloaded the PDF and will look at it

hearty wasp
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cool

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read the mods' descriptions to see if there's extra installation instructions as well

fresh arch
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And whether the mod is compatible with new version of the game

dusk saffron
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YESSSS..... I popped my f'n AMUMSS cherry today. I've wished I could grasp this stuff for months, but my covid x3 mushy brain kept getting overwhelmed and confused looking at it..... thanks you guys.... all of you, beihind the scenes that I see when I lurk to try and grasp stuff

hybrid coral
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Good job sHappy

bright marten
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Hey all! I'm just getting back into NMS, and plan on playing in PCVR. I wanted to try a few mods because I remember a few annoyances (like the hud being stationary, even when I turn my head) so I found a few videos/lists that do some things like that.

My question is, I see there was just a big update. Is there a way to know which mods are compatible with the Fractal update?

hallow violet
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can someone help me with converting my save file from game pass to steam?

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im not getting it alone >-< need help lol

fresh arch
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Or you try to compile the mod yourself using AMUMSS

hardy auroraBOT
hallow violet
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whats that?

fresh arch
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Try asking there in the save editor channel

bright marten
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Oh nice, I'd never heard of AMUMSS before, but I'll check it out, thanks

solid hawk
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As far as VR mods go, for the most part, work the same, as they change game files. Have to be updated to current version, if the files being modified have HG changes in them.

merry wasp
opaque pasture
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anyone got a good video showing me how to use download and use the editor? Bug took away my completed expedition rewards (5-9) So i want to unlock that again so I can start a new save with those rewards if I want

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seems my account bound rewards were wiped clean when fractal came out for some reason... on my saves where i did claim some they say i have those but any i didnt claim are unavailable thus any new save has no access

solid hawk
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Open NMSSaveEditor.jar, choose a save, go to Account tab on the far right. Tick boxes for the expedition items you don't have in the left box. Save the changes. If you just go to a different tab after making the changes, it'll ask if you want to save.

mint torrent
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is tthere any mod for sattlement to finish building faster?

vale iron
hearty wasp
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searching "settlement" on Nexus will also yield multiple results

frail jolt
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@vale iron Taking this here since this is a more fitting channel for it, but is it possible to make a mod that would make resource deposits have any kind of special texture in-game?

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Literally any kind of texture at all that would be exclusive to them

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Like the hotspot indicator texture on the HUD, except itd also be visible before you scan them

hybrid coral
frail jolt
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Sorry meant hotspots

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Deep level mineral deposit is why i always accidentally call them deposits

hybrid coral
frail jolt
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Yeah but like is it possible to have that mod show that texture even without the analysis visor being used?

hybrid coral
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Like a scanning icon without scanning above the depot? Lthink

frail jolt
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Like these show up once youve scanned them

vale iron
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I don't know of any way, but again, could be my lack of knowledge

hybrid coral
frail jolt
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Hm

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Im asking because if theres ANY way you can get a unique texture for a hotspot, you can make a thing with reshade that shows it as a heatmap on the terrain

hybrid coral
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It won't magically appear in proximity, you'll still have to trigger it

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but that's all there is currently

frail jolt
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And you can in any case do so for the surveying device

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Just, if you want it outside of the surveying device you need a texture that shows up even if the surveying device has never been opened

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But as soon as you open the surveying device you have the data necessary for reshade to draw a heat map of the hotspot

hybrid coral
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The scanner doesn't change the gamestate of depots

frail jolt
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Yeah ik

hybrid coral
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So no

frail jolt
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Yes

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Bc reshade allows you to pull data from existing textures and resources from in the game if you know the handles

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Im not saying this is feasible to execute or that it should be done lol

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All im saying is that reshade should make this possible

hybrid coral
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I'm not so certain that reshade directly draws from gamefiles rather than surface level but if you're so sure, mess around with it

frail jolt
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It draws from surface level stuff thats being rendered

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But the surveying device marks the hotspot with a special thing as soon as its used

hybrid coral
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It creates a 3D ping above it, yes

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The only thing that remotely affects resource depots is the mesh around it created by the regular pulse scan (not the survey device)

frail jolt
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I mean hotspots

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Not deposits

hybrid coral
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Then definitely no Lhehe

frail jolt
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OK rip

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Yeah if theres no way to get something unique into the rendering pipeline about a hotspot that makes it all the way through the pipe then theres no way to mark it

mint torrent
faint tree
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is there a mod that allows you to customize the look of your ship?

hardy auroraBOT
hearty wasp
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save editing is more effective and less intrusive, ask there

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and outside of colours it's the only way

bright marten
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Anyone know of a mod that has the HUD follow the direction your head turns in VR? I'm actually shocked this isn't supported naturally in-game.

I found this but doesn't seem to work with the new update: https://www.nexusmods.com/nomanssky/mods/2628

lavish glade
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Where/how do you find your gamepass user id for converting saves?

fallow meadow
lavish glade
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Indeed you did

raven heart
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Is there a mod that allows for freighter on freighter combat

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Also do I just copy the .rar files into the mods folder?

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Nvm got it

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Nvm I don't

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Once I select my save file it freezes

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It's still playing music though

vale iron
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Sounds like an out of date mod

raven heart
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It just crashed

raven heart
raven heart
vale iron
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How many do you have?

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The main way is to check what date they were last updated and make sure it was since 4.12 was released. Some mods will still be good from before then, but a lot won't be.

raven heart
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Dud's something

vale iron
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Dud's sky isn't updated

raven heart
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Unfortunate

tropic wind
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trying to make my inventory the size it was pre update and didnt feel like grinding so im just using the save editor

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using the save editor how do i actually unlock the slots? its allowing me to make my invneotry larger or smaller but it seems like some slots stay locked
please @ me if you have a response i dont frequent this channel

raven heart
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Alr I got them working by slowly adding in the mods and running it 1 by 1

vale iron
tropic wind
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ty

static cloak
# raven heart Dud's something

Hey, if it's the mod that I think is from DUD (dud colors) look in the comments, someone explain that this mod works perfectly if you delete the _MOD_DUD_Skies_v4081 file

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Meanwhile, I will continue in the long search for a mod that improves the distance of the grass πŸ˜†

solid hawk
solid hawk
solid hawk
static cloak
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Ty anyway Supreme

solid hawk
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np sir. Enjoy. πŸ™‚

bright marten
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Apologies for the possibly ignorant question, as I'm pretty new to modding NMS haha

I'm reading the instructions for AMUMSS, and this step here: "How to Compile (Update) a SINGLE Lua File (No Mods Installed)"

Does that theoretically mean I should be able to take an out-of-date mod, download the LUA script, and use AMUMSS to update it to work in Fractals? Or at least there's a chance it'll update it?

hearty wasp
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if it has a lua script, yes

solid hawk
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As long as there aren't changes in the game file that would break the script, like property name change

frigid wind
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Does duping work the same as before 4.0?

fresh arch
hearty wasp
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We don't need dupe here

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Cos save editing is a thing

tidal portal
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have the save editors been updated?

green prairie
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goatfungus yes

tidal portal
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does goat not update the github page to reflect updates?

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goatfungus wont boot for mee

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ree, .bat wont stay open

fallow meadow
tidal portal
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in a bit yea just got off for dinner

tidal portal
fallow meadow
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@tidal portal Not the changelog, the actual log file, which shows details about loading and issues

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Not seeing the log file in there, maybe launch again ?

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Should be called NMSSaveEditor.log

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I am not seeing the config file either (NMSSaveEditor.conf)

tidal portal
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where would it be?

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in the same extract area of the application?

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and the .bat

fallow meadow
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Should all be in the same location after extraction and running the NMSSaveEditor.bat

tidal portal
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i run it, cmd pops up and disappears

fallow meadow
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Sounds like it might be preventing to launch at all, which could be antivirus or some other security thing blocking it?

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Check Windows security, see if it blocked it

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You do have Java 8 64-bit installed?

tidal portal
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aye

fallow meadow
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Windows Security > check Protection history, see if it lists it

tidal portal
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windows taking awile to load

fallow meadow
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Isn't Windows already loaded or am I misunderstanding?

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(sorry, it's late for me)

tidal portal
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windows settings

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was taking awhile to load

fallow meadow
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ah ok πŸ€ͺ

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And maybe we can get the Command Prompt to not close to see if it says anything?

tidal portal
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where even is protection histry

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nvm

fallow meadow
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Ok, let's try and see if we can prevent the CMD window from closing

#

If you right-click the bat file, you can select to edit it

tidal portal
#

found my log but last editied 2 yrs ago

fallow meadow
#

Create a new line at the end that says pause

fallow meadow
tidal portal
#

I dont think so

fallow meadow
#

It will always create the log in the same root/install folder

tidal portal
#

LOL it is

fallow meadow
#

But considering it never creates it, it doesn't even get that far

tidal portal
#

πŸ€¦β€β™‚οΈ

#

I have 2 different folders

#

for the same 2 things

#

both editors

fallow meadow
#

Ok, no problem, just make sure you got the right one

tidal portal
fallow meadow
#

I have pretty much every version in a separate folder myself

#

No Man's Mods sounds more like a folder used for mods, and NMSSE makes more sense to contain the editor or versions of it.

tidal portal
#

oop just booted frontier's nomnom

#

it still closes CMD when booting NMSSaveEditor.bat

fallow meadow
#

And you did add the 'pause' at the very end?

tidal portal
fallow meadow
#

All the way at the end, just add a new line with pause and save it before trying to run again

tidal portal
fallow meadow
#

Correct, that should then end with a prompt asking to continue instead of closing out. Hopefully anyway

tidal portal
#

its open stilll... yey

fallow meadow
#

Does it say anything useful?

tidal portal
fallow meadow
#

Oh wow, so nothing at all

tidal portal
#

and when i press it closes

fallow meadow
#

Yeah, because that's what pause does, ask to press key to then continue, but nothing comes after so it is then done

#

So that's no use. Let's try something else

tidal portal
#

i just want nmsse to work damn it why is pain

fallow meadow
#

Open a new command prompt and type the following:
java -version and press enter. Screenshot it if you please.

tidal portal
fallow meadow
#

Ok, well ... I think you should consider installing Java, as it does not seem to show anything

#

Although odd it doesn't even show to not recognise the java command itself, but whatever

tidal portal
#

it closes quick

fallow meadow
#

Once installed you can try again. The added 'pause' line in the batch file can be removed again. If it fails again, show me the java -version once more.

tidal portal
#

it aint running reeee

fallow meadow
#

Hmmm, weird. Can you open up Control Panel > Programs

#

You should see Java, next to the options to show other Programs and Features

tidal portal
#

k

fallow meadow
#

If you click Java there, it should open up the Java Control Panel

#

Select the Java tab

#

Then click 'View...'

tidal portal
fallow meadow
#

Ok, that looks perfectly fine

#

What happens if you just double-click the NMSSaveEditor.jar?

tidal portal
#

WinRar

fallow meadow
#

Ah great, I did notice the WinRar icon showing for .jar files

#

No wonder it does nothing.

tidal portal
#

extraction right?

fallow meadow
#

No, we need to remove the file association for .jar files

#

Technically .jar can also be a package which WinRar could work with, but in this case it can not, and requires to be associated with Java instead

#

Let's try something first though

#

Go to the NMSSaveEditor.jar and right-click to select 'Open with'

#

Then you need to select Java

#

See if that makes it run at least

tidal portal
#

thats all i see

fallow meadow
#

That highlighted option should do it I think, else you can check 'More apps'

tidal portal
#

its not opening

fallow meadow
#

How about uninstalling WinRAR and Java, which should remove any .jar association. Then install Java again (you already have the download). Then it should work. If it then does, getting WinRAR back is easy and free from Windows anyway

tidal portal
#

but why didi it break now....

#

used to work

#

perfectly fine

#

now it doesnt

fallow meadow
#

I think what happened is an attempt to run the .jar, showing a prompt to select what to open it with. Then WinRAR has been selected and Windows turned it into a file association. So now everytime you open a .jar, it tries to run it with WinRAR

tidal portal
#

can i change that at all without uninstalls?

fallow meadow
#

We can fix it in other ways, but I prefer to avoid doing registry edits

tidal portal
#

oh

#

heh

#

oki

fallow meadow
#

I am sorry it has been a pain so far, but I am pretty confident of this being the issue.

devout lynx
#

guys what to do if i cant save changed i did in save editor?

#

bc i cant do this

#

i press save changes but it dont save

vale iron
#

Make sure you are getting the correct save, the auto or the restore point. Does the timestamp on the save file show the updated time in the loading screen?

hearty wasp
#

Could also be a permission issue

#

Or maybe you had the game open when you were doing the edits

merry wasp
tidal portal
#

even the zip file is -master idk

devout lynx
#

i choosed the correct save

#

but when i edited my other save

#

it worked

hearty wasp
#

Can be a Steam cloud thing if you have cloud saves turned on

#

You can try yeeting one of the saves in the save slot you intend to edit before editing it

devout lynx
#

got a rid of it

#

i taked my last save backup and its now my

#

uhhh

#

you got it

slate crow
#

so i downloaded a mod called commercialism or something like that, that allows you to buy more items from the quicksilver store. i tried buying some items including the solar helmet, yet i cannot find it in the customization menu, what do i do here? have i messed up somehow?

dusk summit
slate crow
#

ive tried changing to other races though, none seem to have the helmet

#

i only have the 20 helmets show up, not the solar one

slate crow
#

ive tried restarting the game a few times, rechecked the quicksilver store, its there and its registered as purchased, still nothing

hearty wasp
#

I just checked the files and apparently HG just hates you because they hid it in the customiser

#

So you should just use Getting Head instead

slate crow
hearty wasp
#

a mod

#

Search on Nexus

slate crow
hearty wasp
#

Yeah I should update that mod someday

#

You can wait a week or just play as another race for now

slate crow
hearty wasp
#

You don't

#

Mod description says presets

slate crow
#

yeah i figured it out eventually hahahaa

shy grove
#

@vale iron Will it be helpful to pin it here? And if so, is there any other information you'd want to add to it here? blobsmilehappy I want to make sure it's not lost. Gleam and I were trying to make room for a pin.

Substances Tab
https://docs.google.com/spreadsheets/d/1J8WdrubKgo8A9hPY-hbQLq4eVrb3n3lZAgiI2J7ncAU/edit#gid=0

vale iron
#

I'll try to type something later today that's more descriptive

hybrid coral
#

Anyone using Reshade for Ambient Occlusion?
My filter somehow unalived itself with the .14 update for no conceivable reason Lrip

vale iron
#

Use the NMS Extracted Tables to lookup the full text name and other properties associated with a game file object ID.
https://docs.google.com/spreadsheets/d/1J8WdrubKgo8A9hPY-hbQLq4eVrb3n3lZAgiI2J7ncAU/edit#gid=0

shy grove
timid burrow
#

Hello friend-entities NmsWave
I've found a rather interesting change in custom ship coloring via Raw JSON.

The AltID for "Custom_Torso" (undercoat color) used to be Primary.
It's not working as intended, results in a teal/greenish blue color.
I changed the value to Alternative1 and it resulted in desired color.

solid hawk
#

Nice catch

night adder
#

I just use the applicable palettes, directly manipulating undercoat primary instead.

timid burrow
#

Aye! Everything’s working as intended now.

magic lava
#

Traveller, you appear to have a rasa problem

dusk saffron
#

that purple would look good on proteus hoppers, too

devout lynx
#

who understands the save editor?

hearty wasp
hardy auroraBOT
hearty wasp
#

people over there does

devout lynx
#

thanks

surreal cape
#

Can someone tell me where to find the save editor and how to use it?

fallow meadow
fallow meadow
surreal cape
#

Will i be able to make my restore point my autosave? I need the save editor just so i can leave my current state of crashing on launch due to a complicated base i am in

fallow meadow
surreal cape
#

I mean. The game autosaves after a teleport right? So that means that if i load my restore point instead i wont be in the region that causes the crash

fallow meadow
#

First make a backup of your main save folder, just in case. Then you do not even need a Save Editor to do just that

surreal cape
#

Oh? Everyone told me i need one.

fallow meadow
#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

fallow meadow
#

Every save slot comes with 2 saves. You can delete one of the saves, so it will load the other.

surreal cape
#

Which one is the autosave? I see mf saves and saves

fallow meadow
#

On Steam you'd have to remove 2 files, because it also has an mf_ counterpart

#

uneven is auto, manual/restore is even. save.hg is auto slot 1, save2.hg is manual slot 1, save3.hg is auto slot 2, save4.hg is manual slot 2, save5.hg is auto slot 3, etc...

#

So if slot 1, save.hg and mf_save.hg are both the auto

#

save2.hg and mf_save2.hg is manual/restore for slot 1

#

Can check time/date to know which was latest

surreal cape
#

So in my case which is slot 1 i have to delete mf save and save to appear in the restore point?

fallow meadow
#

yes, if you delete those 2, it will load the manual/restore save when selected

#

Make sure to load to the game menu first, then delete, just in case Steam Cloud tries to re-sync

surreal cape
#

Ok. I hope it works

fallow meadow
#

Let me know. If not we can try other solutions

surreal cape
#

Oki^^

#

Ok the game is loading. I just need to wait for it to finish loading to see if it worked. (My pc is old so it takes a bit to load)

surreal cape
surreal cape
fallow meadow
surreal cape
#

I see. Sorry

fallow meadow
#

True friends should bother you all the time right? In a good way I mean ... I am sorry though, I don't easily add friends on here, but who knows

west cargo
#

hello may i have some suggestion on some good mods to use?

vale iron
#

Typically we just recommend people go to Nexusmods and sort by last updated. If you want a list of updated mods, here are mine and Lo2k's mods:
https://www.nexusmods.com/nomanssky/mods/1541/
https://www.nexusmods.com/nomanssky/mods/880

#

@west cargo

west cargo
#

okay wiill do thanks question this both.works on xbox game pass version ?

vale iron
#

Yes, it should

west cargo
#

thx

ruby torrent
#

I wonder why that person stopped updating it.

lime mesa
#

HeyπŸ‘‹

vale iron
#

Hello

lime mesa
#

Sooooo is there a mod or something that can completely overhaul the base components to something (to my liking) while leaving the body

vale iron
#

You want to change the parts on creatures but leave the body the same, right?

lime mesa
#

well Not me particularly but yes

vale iron
#

There is not one, but it might be possible. You would need to change the descriptors for one or more creatures so it could have different body parts

lime mesa
#

Is it possible for one specific animal or the whole race?

vale iron
#

Something like that would change all the animals of that type. If you want to make a specific animal, you would need save editing I believe

lime mesa
#

Cost anything?

#

I’ll grab my 5 million year old laptop out if not

vale iron
#

!creativehublink

hardy auroraBOT
vale iron
#

They know all about save editing there

#

And should be able to help you

lime mesa
#

Wait do I need the game download on the pc or can I move it with a usb?

vale iron
#

If you have savewizard I think it's called, you decrypt your PS4 data, transfer it to PC with a USB, save edit it (no need to have the game installed, I think), then transfer it back

lime mesa
#

screw SaveWizard

vale iron
#

Then you need to get someone to save edit you a creature and give you an egg

lime mesa
#

Hmm Oki

lime mesa
vale iron
#

@timid burrow Blender doesn't handle one of the DDS formats, BC7 I think, which would be most of the newer stuff, so you just get magenta instead of textures. If the model viewer is working still, it handles it

timid burrow
#

Oh, I see.

#

BC7...

#

Umm! I remember some resources for modding Skyrim that also used bc7 encryption.

#

Let me find something real quick.

timid burrow
fallow meadow
timid burrow
#

Yeah! It is a bit disheartening to find NMS uses BC7 encoding which cannot be decoded in native blender.

vale iron
#

It's a mix, NMS isn't really consistent in anything :/

timid burrow
#

I was using a similar addon for blender to decode/open and encode/pack BC7 files way back when I used to mod Skyrim.

fallow meadow
#

It is disheartening that Blender does not support DDS to be honest

timid burrow
#

I agree.

#

Since I am not at the PC currently, I request if either of you guys can test the addon I've shared above.

#

Who knows, it might solve this bottleneck.

vale iron
#

Pure metallic was a bit too much. I need to look at the golden vector map and mimic that

fallow meadow
#

Oh I had a look at that addon, it converts to TGA, basically not working well with how we use NMSDK

timid burrow
#

I see, well that's a closed door then, sadly.

fallow meadow
#

Could still be somewhat useful, but on the side

timid burrow
#

Mhmm! There are also other software that handles BC7... What if we utilize the same steps used in modding Skyrim. Open and edit files in a different software, export them with correct encoding/compression, inject them in the SKD?

#

Krita, for example, handles BC7 files.

#

Although I don't know how versatile NMSDK is.

fallow meadow
#

NMSDK I believe is not made to work with converted textures to be able to get reliable exports that re-convert it back to DDS

#

As said, this does not mean these tools are not useful as an intermediate.

timid burrow
#

Interesting.

#

Well, even without the versatility modders like friend-entity Gumsk are surely a boon to the community. kannaheart

vale iron
#

Even with the GV masks, the metallic is a bit overpowering still. Need to tone it down some

timid burrow
#

Oh wow! That’s a huge difference from earlier.

#

Do agree with toning down the metallicity.

fallow meadow
#

Mirror mirror on the wall ...

timid burrow
#

Lol

fresh arch
#

Sorry to butt in but I need some opinions, too aggressive or not aggressive enough?

vale iron
#

Just right

timid burrow
#

Perfect

fallow meadow
#

What happened to Rick?

fresh arch
#

There are 36 death messages, I gonna be creative

fallow meadow
#

Ah, cool

timid burrow
#

lol

fallow meadow
#

I wonder, did they ever fix that typo?

fresh arch
#

What typo?

timid burrow
#

Curious to know too.

fallow meadow
#

'Kurt Vonneugt'

timid burrow
#

Doesn’t ring a bell 😦

fallow meadow
#

Should be Kurt Vonnegut

fresh arch
#

It should yeah

#

I can include it in the other mod

#

@fallow meadow if you know any other typos or misleading text, feel free to hit me up with it

fallow meadow
#

So the typo is still present?

fresh arch
#

Im also working on a mod that aims to fix various text inconsistencies and misleading stuff

#

Like the exomech AI module mentioning mining activities

fallow meadow
timid burrow
#

I have been at it since you’ve shared the info. Gotta keep a keen eye.

vale iron
#

The utopia speeder saying it has radiation shielding and maneuvers better in atmosphere

timid burrow
#

Hmm! In game experiences don’t agree with the statement.

#

But there’s no real scale to measure maneuverability/handling in atmosphere, is there?

#

Also, well… at 2717 maneuverability I doubt it even matters.

vale iron
#

It just has high maneuverability due to the installed mods. Otherwise it's no different from a stock fighter

timid burrow
#

Core maneuverability is 400.4

#

I have stock fighters with more core.

vale iron
#

I know DHW has disagreed with that in the past, but there's just nothing in the files to support it having any different handling

fresh arch
fallow meadow
timid burrow
fresh arch
#

Bk found some typos as well

#

Commerical instead of commercial

timid burrow
#

Heh. That’s comical.

fresh arch
#

On this screen

#

(it shows fixed now but in vanilla it should say COMMERICAL)

fallow meadow
#

Nice, like I said, there are likely quite a few. Not to mention the other languages

timid burrow
#

Sorry to change the subject but can someone please enlighten me why does the game changes β€œInfra-Knife Accelerators” to β€œLaser something” occasionally when the ship is parked?

fresh arch
#

Actually it might be worth seting up a github for that

vale iron
#

Better

timid burrow
#

Ooh! Much better

vale iron
#

I wish it weren't so low tri-count. Those circles are really rough

timid burrow
#

24 sides is it?

vale iron
#

Looks like it at times

#

Ok, time to re-save all my exhaust effect images. They were all SRGB and need to be Linear

#

First time I've had that cause a problem

timid burrow
#

Oh?

#

Hmm!

vale iron
#

That purple is still surprisingly bright and a bit red

#

Could be my laptop though, I'm never sure

timid burrow
#

Oh my phone it does look bright, but it also looks very saturated. Although it’s not shifting towards red.

vale iron
#

I'll try toning down the brightness some more and the saturation a touch

timid burrow
#

Mhmm!

dusk saffron
#

I'd take that color on the new speeder, or a royal

vale iron
#

I thought about reskinning the speeder, but it's not super easy

#

This one I did in an hour or so last night, plus tweaking tonight

#

If the racing stripes weren't there, it would be a lot easier

#

Oooh, I could make a metallic version of the speeder

dusk saffron
#

it would work well on a proteus hopper, also

fresh arch
#

Right of the gate I let you know I have 0 experience with github when it comes to branches / merges and shit

solar sorrel
#

is there a mod to play offline past expeditions?

hearty wasp
#

I wanna add one that says "mods work in multiplayer"

fresh arch
#

MBINs, they are plain text

hearty wasp
#

Alright cool cool

fresh arch
#

Quote is one field, Author is another

#

And yes, you need to use caps to have caps show up on screen

hearty wasp
#

So everything's in all caps?

fresh arch
#

Yes

hearty wasp
#

Lmao

fresh arch
#

If you use small letters, you get small letters which dont look so good IMO

hearty wasp
#

Why use uppercase function when caps lock exist I guess

fresh arch
#

Less points of failure in your code

hearty wasp
#

Fair yeah

#

Time to add one in lower case saying "didntidoitforyou"

fresh arch
#

I have a couple ideas already, but Im always looking for more πŸ˜„

hearty wasp
#

In any case it's a good find

hearty wasp
hearty wasp
vale iron
hearty wasp
#

And when you need that texture map you'll likely need to re-export the other ones in the material for stability anyway

hearty wasp
#

I jist assumed you want it more metallic than vanilla but not mirror shine lol

solar sorrel
vale iron
#

Yeah, later versions were closer to desired effect. I turned up roughness some, it's ok now I think

hearty wasp
#

Cool cool

vale iron
#

I don't think there's much demand for robo-warden skins anyway, so not really a big deal

#

I might try making metallic speeders tomorrow

#

That would probably be more popular

timid burrow
hearty wasp
#

I mean it's the same UV lol

#

It's just using different channels for different greyscale textures

timid burrow
#

Yup! Yup, I figured. I haven’t tried modding game objects like friend-entity Gumsk, yet, but I’m interested in this. All knowledge is good knowledge.

vale iron
#

HG likes to use non-standard channels for various things, at least as far as I can tell from my research

hearty wasp
#

Yeah they flip XY from opengl normal maps

#
No Man's Sky Modding Wiki

No Man's Sky uses mainly DDS images as texture maps but also accepts formats such as PNG, JPEG, and PSD as per Horde3D specification. As such, it is highly recommended to use the Nvidia DDS plugin for Photoshop, GIMP, or any image editor of choice with DDS file handling capabilities. Due to the way shaders have been written, the arrangement of t...

#

Here's the gist of it

vale iron
#

But then you get weird things like glow maps

#

in addition

timid burrow
#

Figured it out theoretically

#

What goes where, which channel is used for what.

vale iron
#

Everytime I'm away from it for more than a couple of weeks, I always forget and have to look eveyrthing up again

timid burrow
#

Yeah, it’s very unintuitive

#

They’re using per channel basis for entire effects/objects

hearty wasp
#

Cos if I don't I literally forget 80% of it

fallow meadow
fresh arch
#

Define "fun source code"

#

I wouldnt like to discredit HG in any way

#

And let the one who hasn't slipped "FIX THIS FUCKING SHIT" in their commits be the first to throw the stone

fallow meadow
#

why is this needed?! we will NEVER NEVER know.

#

Just an idea and I think some could actually be pretty funny in a good way

fresh arch
#

Im always open for ideas

#

I was thinking of something like || NOW ENTERING GALAXY 257 - YILSRUSSIMIL PLEASE FASTEN YOUR SEATBELTS. ||

fallow meadow
#

You may actually like the simple json edit to change the names for star systems that pass by during startup too?

fresh arch
#

You know what I was thinking about making a rick roll mod for that screen / sequence

#

Since I found some JSON with buncha names?

fallow meadow
#

Ahuh, in the cache folder?

fresh arch
#

I thought these were used for this sequence

#

I dont member know sorry

fallow meadow
#

correct

fresh arch
#

I think it was in UI though

#

Since I was looking through UI files to get rid of that stupid fucking cursor slow down fuckign why you put it like who the fuck benefits from having to overcompensate

fallow meadow
#

It is in the saves location inside the cache folder, where all those DDS images are as well

fresh arch
#

sorry got carried away

fallow meadow
#

INTRO_FEED_CACHE.JSON

fresh arch
#

This is very tempting but I already have a couple WIPs

fallow meadow
#

Although most likely with the source files too, same as the default save data and all those

fresh arch
#

Yes desktop version control best version control dont @ me

#

I just wanna finish at least one and be done with it

#

Text fixes sounds to be a longer project

#

Super Serious Death Messages was just a fun idea

#

But I'm glad it takes some traction

#

Oooohh I just had an idea

#

Holy crap if this works

green prairie
#

make one telling people to read the shiphud.mbin file

sonic yoke
#

Hello would someone saveedit a ship for me? Would be nice.

hearty wasp
#

someone wanted this like a week or less ago I think

dusk saffron
hearty wasp
#

no someone asked me specifically here because I recommended Getting Head for em

green prairie
#

I thought solar was already out there, or it was because of consumerism that I could get it

hearty wasp
#

apparently solar helmet is hidden from the customisation menu or someshit

#

if I am to edit more files I can make em appear but why bother

solid hawk
#

Even if it's not perfect, getting some head is better than getting no head

#

...in a modding context, of course

dusk saffron
#

If-I-were-a-modder... I would see if Sasquatch could be used somehow in NMS πŸ™‚

worldly sphinx
#

howdy folks, I've got a super simple question, are there any mods that alter the way you control your ship while its flying?

#

I'm finding the PC controls to be highly detestable.

spark lance
#

@worldly sphinx settings > controls > ship control style: locked
no MOD's necessary

worldly sphinx
#

That is definitely better, but

#

I still wonder if there's a mod to change it to how I'd like it exactly

spark lance
#

I came from Elite Dangerous... I can relate!

worldly sphinx
#

thats

spark lance
#

NMS has an arcade type of flight control, cant change tht

worldly sphinx
#

honestly very surprising to hear actually

#

I would have expected, if anything, the chain of games of "space commerce and travel" to be NMS first and Elite Dangerous second

#

Considering just how much more thorough and indepth that game is

spark lance
#

I didnt mean it tht way... I play "all" space related games

worldly sphinx
#

ahh

spark lance
#

I didnt mean it... "I quit ED to play NMS"... no, I just play everything space related!

worldly sphinx
#

but yeah, you seem to know exactly what my greivance with the flight controls are immediatelly even though I didnt explain it at all,

#

yes, it is exactly cuz it feels like you're using a mouse to control a joystick

spark lance
#

yeah the locked setup makes it much better

#

you just need to get used to the controls after tht

#

Star Citizens flys like NMS

worldly sphinx
#

not really a fan, I'd really just rather like.....if I move the mouse, move the ship, and if I stop moving the mouse, the ship stops moving

spark lance
#

X4 Foundations flys like NMS/SC as well

#

actually X4 is a mix between SC and ED... disregard tht

#

anyway... switch to locked controls which makes it much better

#

and keep in mind if you need to turn sharply, you can brake

#

meaning... if u need to 90/180 degree turn... Hold S and point up

#

the ship will respond much faster

worldly sphinx
#

yeah this is a huge improvement, I can definitely work with this

spark lance
#

(ENG is my 3rd language)

worldly sphinx
#

couldnt tell at all, so you're fine ^^

spark lance
worldly sphinx
#

fwiw I do actually still think I wanna mod the game

#

the main culprit is the ridiculous take off cost, I saw a mod that can either remove it entirely or lower it to something reasonable like 5%

#

25% makes me feel punished for wanting to explore

#

how hard is it to mod the steam version of the game?

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@spark lance

vale iron
#

And that kind of mod would be very simple

worldly sphinx
#

I dont know anything about modding this game, so that more or less sounds like computer-nonsense to me XD

#

but yeah, functionally, at least at the moment, literally the only thing I want is to not feel so penalized for taking off

vale iron
#

I can make that mod for you if you want, but if you want to make it yourself, here's the modding discord link

#

!moddinglink

hardy auroraBOT
worldly sphinx
#

Wha?

#

No it already exists, I'm 99% sure

#

I saw it on the nexus

#

I just dont know how to install them

fresh arch
vale iron
#

Sorry, misunderstood. I thought you wanted to start making mods

fallow meadow
versed flax
#

in the middle if tryign to save edit and i cant find the hello games folder

fallow meadow
#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

versed flax
#

xbx

fallow meadow
#

3 times a charm

versed flax
#

with gamepass

fallow meadow
#

Mind you, the %LocalAppData% is a system variable, that can be used. It usually means c drive, users, username, AppData, Local

versed flax
#

did that

#

am in packages now

fallow meadow
#

If you are adding the path for use in save editor, you may have to go one more folder in, being one with large alphanumerical name, having the 'container' info inside

versed flax
#

im new to save editing

#

like very new just learning

fallow meadow
#

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

fallow meadow
versed flax
#

im in packages yet still fant find hello games

fallow meadow
#

Are you normally on Xbox Console?

versed flax
#

yes

fallow meadow
#

Did the files actually sync to PC, using the Cloud

rose tundra
versed flax
#

OH

#

I was on the wrong user lol

rose tundra
fallow meadow
versed flax
#

No im doing a thing

rose tundra
fallow meadow
#

well, without the ... at the end

versed flax
#

gotcha

fallow meadow
#

It does recognise %LocalAppData%, no problem

rose tundra
# versed flax can i type this into my run?

honestly, I've had trouble doing this with minecraft haha

I'd simply do

'control button' and 'R' at the same time. Punch in %appdata%
then use the search button when the file explorer opens up to search (without quotes):
"HelloGames"

versed flax
#

Hellogames isnt popping up…

fallow meadow
#

You did install the Game Pass version using the account and made sure the files have been synced to your PC, right?

versed flax
#

No

#

Synced to my pc??

fallow meadow
#

You said you normally play on Xbox, correct?

versed flax
#

I do

fallow meadow
#

This means you can get the game on PC with Game Pass version.

versed flax
#

I have to download it on pc dont I

fallow meadow
#

To then get those save files on your PC, it needs to sync the Xbox account

#

You can not directly get to any saves on the Xbox itself

rose tundra
#

oh man, I did not realize you were on xbox. My advice here may not at all be correct lol

versed flax
#

this better be worth it

fallow meadow
#

You do not really have to be able to play the game on PC, but it does require PC to get to the saves

#

Also make sure the Cloud is all setup correctly. Not too sure how this works, as I do not own Xbox myself

rose tundra
versed flax
fallow meadow
versed flax
#

WOWWW it jusf gave me gsmepass for my pc

fallow meadow
versed flax
#

uninstalling some stuff for nms

#

but theoretically speaking i feel guilty

#

i dont wwnt to be known as a cheater

#

i just want to have fun

#

and explore

fallow meadow
versed flax
#

So your saying its fine if i do?

fallow meadow
#

Maybe I misunderstood, I thought you felt guilty because Microsoft allows you to get it for free on PC, after having paid for it on Xbox

#

As for cheating, you'd only be doing this to yourself. It's all on your own client

versed flax
#

but will people still be sble to see the stuff i buy?

#

like ships and stuff

worldly sphinx
#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

fallow meadow
#

@versed flax As long as whatever you edit/mod is still vanilla, it will be visible to others. There is a nice post about it in the pins.

fallow meadow
versed flax
#

so once NMS gets done do i have to run it to get my files or

worldly sphinx
#

if im installing a mod am I only putting the .pak file or do I also put the .lua file?

fallow meadow
worldly sphinx
#

cool ty

versed flax
#

@fallow meadow okay irs done downloading!

#

GOT THE HELLOGAMES FOLDER FINALLY

#

now do I download nom nom?

fallow meadow
#

There is a pin with links

versed flax
#

which one is simpler

fallow meadow
# versed flax which one is simpler

Both are pretty equal, but NomNom has more features, and more planned for the future. My personal preference is NMSSE, but both are fine and work in similar ways

versed flax
#

Ima get nomnom

#

should i close my NMS on xbox?

fallow meadow
versed flax
#

aleight

#

alright*

fallow meadow
#

I don't think you said what you were planning to edit, but do ask if you need any assistance

versed flax
#

how do i check if i have .net 6

#

I wanted to try to save edit in some cash

fallow meadow
#

You can check the installed programs, or check the install location

#

@versed flax Windows folder > Microsoft.NET folder > Framework folder

#

Although, now I wonder if v6 would even show there

#

I guess Control Panel > Programs and Features would be easier

versed flax
#

didnt have it

vale iron
#

There's a command line that shows all the installed .Net versions, but I can't remember it right now, going to look (even though I know it's resolved for this issue)

fallow meadow
#

That is a registry check in CMD, right?

#

I usually avoid those

#

reg query "HKLM\SOFTWARE\Microsoft\Net Framework Setup\NDP" /s

vale iron
#

dotnet --list-runtimes

fallow meadow
#

Ah, or that πŸ‘

vale iron
#

Yeah, I don't like the reg query version

versed flax
#

@fallow meadow could i change my frigate with it?

#

sorry freighter

vale iron
#

Yes you can

dusk saffron
#

I uploaded a bunch of my fave system freighters at the creative hub, but most players want the big capital ones, so they can smack into masts πŸ™‚

versed flax
#

Im on the home screen now

#

trying to grt my platform

#

I crashed it…

#

Uh oh

#

Wait nvm i think i got it

versed flax
#

I need some helo if anyone’s alive right now and knows how to use nomnom

magic lava
#

Is that even updated?

versed flax
#

idk

#

Is the other one updated?

vale iron
#

NMSSE is more updated

fallow meadow
#

There is one thing both editors have an issue with and that is the new Robo Companion. Other than that the editors work fine, with NMSSE having updated part of the name mappings, while NomNom has not for quite some time

versed flax
#

how*

fallow meadow
#

After saving in the editor, launching the game should force to sync the local changes to the cloud again

#

Or are you asking about the Account Data specifically, instead of Save Data?

versed flax
#

Im going to try to losd up nms to see if my stuff is there

fallow meadow
versed flax
#

didnt give me anything

#

aw man this sucks

fallow meadow
#

What are you actually trying to do?

#

If you are giving yourself rewards, the feature allows to enable them for claiming. You still have to visit the QS bot in the Anomaly to actually redeem. If this is Twitch Rewards, this has to be done with internet disconnected.

versed flax
#

i tried to give myself some units

fallow meadow
#

The rewards are added through the Account Data, not the save file, when using the features for it

versed flax
#

so what do i do then

fallow meadow
#

Ah, Units. That would be on the save. Alter the value, make sure to save after. Get it to sync and check in-game. Should work that way

#

I am not sure what steps you are taking to make the change to be able to tell where it might be going wrong

#

Let's go step by step. Which editor are you using?

versed flax
#

nomnom

fallow meadow
sonic yoke
#

Hello could someone pls mod/give me a ship would be nice.

#

@here

fresh arch
#

Please don't

#

Just don't

sonic yoke
#

oh ok

#

just wanna ask 😦

magic lava
#

Yeah we block everyone and here pings. What exactly are you trying to get?

gloomy pier
#

I would really not suggest pinging the server over wanting a modded ship

sonic yoke
#

like I would like a living ship, utopia speeder or square cockpit only ship.

gloomy pier
#

do the expedition for the speeder. do starbirth for a living, and the last one ive got no clue about

magic lava
#

I can tell you that no one in this channel is going to give you those. You should try offering something in #nms-lfg-or-trades

#

Even if it's just time

sonic yoke
#

Like a ball ship but with living square or utopia head.

gloomy pier
#

those dont exist, nor will anybody give you one

magic lava
#

Check out this server, you can use a bot to get some of these things

#

!creativehublink

hardy auroraBOT
magic lava
#

Not the weird hybrid ship you are asking about though

magic lava
#

Oh I see, you just want the cockpit of those, not combined

#

The ball is doable there, dunno about the others

sonic yoke
#

I saw gold vector.

gloomy pier
#

not surprising. it was the reward for expedition 1

sonic yoke
#

cockpit

gloomy pier
#

that, was probably a glitch

#

or somebody screwed with its files

sonic yoke
#

no mod

#

it was save edited

gloomy pier
#

save editing aint a mod. its just messing with the files to get what you want

sonic yoke
#

Yes I just wanna get one.

magic lava
#

Check out that server I linked

#

It will not only explain how to do those things, it has a process to just get them delivered

gloomy pier
#

you could save edit a ship you have to do that, but it would be near impossible to find one of a living ship or the speeder

sonic yoke
#

nice but under modding

marsh eagle
gloomy pier
#

they want a ship thats only the cockpit of the speeder or a living ship

fresh arch
#

Question: has anyone checked if this guide by @waxen cedar (#nms-modding message) is still valid today?

marsh eagle
#

No t possible. These are all melted into one scene without chance to seperate

fresh arch
#

I was trying to use the BULLETPOINT tag and it was not working for me

#

Other tags like BULLETPOINT_OFF or DIAMONDBULLET work fine

magic lava
#

The technique is accurate yeah, whether all those are still in or not I have no clue

marsh eagle
fresh arch
#

Then what went wrong here?

sonic yoke
fresh arch
sonic yoke
#

What is the seed though?

marsh eagle
sonic yoke
#

So what is the seed @marsh eagle

marsh eagle
#

The seed only defines the color in this case not the model form