#nms-modding

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vale iron
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I may just add my Storm Crystals Always mod to the fewer and no storms mods, which should theoretically get around the problem

static creek
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well, when I loaded that save the storm was no longer active. AND I was not abel to climb into my ship for some reason, heh

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I even summoned it to a different spot, still colnd't climb into it

vale iron
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Let me make a test pak that is almost always storms

static creek
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nevermind the 'cant get in my ship'

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that was my mouse gaming profile swapping keymaps, lol

vale iron
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Oh good, because I had no clue how that would have happened ๐Ÿ™‚

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Do you mind giving me your friend code so I can join you and not go searching for a storm crystal planet for testing?

static creek
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ok, so 'fewer storms' is active and I am in game waiting for a storm

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sure, where do I find that? I'll DM you

vale iron
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You have to go back to mode select, multiplayer, show Friend Code

static creek
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ok

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I need to load into multiplayer then, or just join liek normal after?

vale iron
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Either way after that, I can still join you

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Got it, now I just wait for you to get back into game and I should be able to join you

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Oh you're on expedition? That's a little bit of a problem. I need to make a new save ๐Ÿ™‚ I converted my expedition last night

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I think I know a storm crystal planet. I'll check, then make a new expedition save if that doesn't work

static creek
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I'm getting close, but still a day or so away

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will glyphs work?

vale iron
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Yeah, but you don't need them. You get a prompt when leaving the Nexus if you want to go to the other player's system

static creek
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how long do you set storms with that mod? ABotu how long would I need to wait?

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and not for nothing, I think your idea for an 'always storming' mod is great

vale iron
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Hmm, I was able to harvest with my max storms version. Now just have to wait to see what your low storm version comes up with

static creek
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does time pass in game if I am full screen windowed, and tabbed out?

vale iron
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You're not going to like this. Looks like extreme is 15 minutes to 45 minutes

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For storm purposes it does

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It pauses the game, but the storm timers keep running

static creek
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ugh, well, I am here also for some resources, maybe I will go on abut that while I wait

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OK! just had a storm, was able to harest WITH fewer storms in there

static creek
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ok, so I can still harvest, so it must not be your mods

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which is so weird, but I'll try the others now

vale iron
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Yeah, that is strange. I would have guessed if anything was causing it, it would have been Fewer Storms

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Let me know what you find out

static creek
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sorry I distracted you, heh

vale iron
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No worries, I'm curious now

static creek
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man, I need to find a mod that lets me free-look around my ship when I am inside it. I hate locked cameras

vale iron
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You can hold ALT

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Not great, but better than nothing

static creek
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man, didn't know, that, thanks

daring yarrow
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I think I am the first person to ask this but

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There should be a mod where we can color our starships

hearty wasp
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I mean

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you're not

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and we just tell people to go to the creative hub for that

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!creativehublink

hardy auroraBOT
solar dock
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Anyone know if there's a mod that allows you to edit the scale of all objects? I saw a few people who had bases with small portals/anomaly objects and I need whatever they're using to do that.

magic lava
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GBase

magic lava
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Wait, did you make them podracers?

hearty wasp
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May've just copy-pasted a solar ship model into the bike scene

magic lava
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Yeah - might be fun

merry wasp
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finally fixed this to workign as intended

lime mesa
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Well, one of the mods I'm using has the interesting effect of not showing any player bases at all. Unless that's a known bug atm, that is.

teal lance
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Um im a dummy how do i do that

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Mods are just drag and drop

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Ok il find a way to edit my save

merry wasp
teal lance
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Oh cool

vale iron
lime mesa
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Nah, I'm too lazy to check. Just thought I'd mention it.

Also, to be clear: the UI icons are all still there, the buildings are what is missing. Including the Base computer, which means I can't report bases. :^)

vale iron
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You don't need the computer to report bases. Just use the quick menu.

lime mesa
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orly? how do I do that

quartz trail
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I don't know how I did it but now none of my exocrafts can mine except the roamer.

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I'll have to launch the game a thousand times to see which mod is causing that =_=

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So annoying.

quartz trail
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I took all my mods out of the folder, put them back one by one and test the problem. The problem is gone. It all just worked. I hate this game.

silent pivot
low rapids
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If someone has a modded pet and gives me an egg for said modded pet can I have it without mods?

fallow meadow
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There are 2 Save Editors you can choose from, NomNom and NMSSE, see pins for links @coarse quail

hearty wasp
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also here's a sneakpeek of a new thing I'm working on

magic lava
merry wasp
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well the overkill mod is out ๐Ÿ˜„

floral sandal
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So I gave up on the s class hunt and am trying to use the save editor to give my freighter s class stats. You gotta edit the json to do so?

hardy auroraBOT
keen niche
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Anyone have a cool list of good mods for the Endurance update?

hearty wasp
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Yes

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Sean

earnest frost
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Do mods work in VR?

unkempt mural
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two questions, first, like saturn's question, does anyone have a good list of mods for the latest update, focusing on more early-mid game qol features, like faster interactions, or faster mining, and second, would anyone be up to play co-op with said modlist? (sry if this is the wrong channel for this, new to the discord, and unsure which channel this would fit best with, with the purpose of a modded playthrough)

steel crypt
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@round sinew @fiery island @late hill
DUD'S SKY updated v3.97.1
DUD'S SKY - COLORS updated v3.97.1

static creek
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anyone know if any mods will prevent a completed expedition save from converting to a normal one? I finished Polestar earlier today , and it says it will convert, but after using a save point a couple times and closing and reopening the game, it still shows as an expedition save

unkempt mural
fiery island
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I couldn't play NMS without your mods man

vale iron
unkempt mural
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mod conflicts

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@vale iron

vale iron
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Ah, ok. Thanks for the information.

merry wasp
merry wasp
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Except for texture mods, those seem to fine 99% of the time

molten flame
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Like I mean customize our avatar model

hearty wasp
sand wagon
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Do you know if there is mod with better interface? I mean inventory etc

hearty wasp
vale iron
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No there is not

static creek
ocean egret
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Were you able to resolve this?

static creek
static creek
static creek
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heh

merry wasp
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its not for new players

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XD

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also you get the mino

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so

static creek
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Well, I mean I get it and all, but still..... maybe just an opt-in option to let us choose to start on a lush? So we are still 'challenging' ourselves, but not quite so masochistic? lol

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oh right, the robot, hmm. Well, I was honestly thinging of you 'extra mean' alternate without the robot

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I'd go for the 'no robot, ship far away, limited ammo' thing if it were lush

merry wasp
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lush or no lush makes no differ to me

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XD

static creek
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maybe I just like pretty places โ˜บ๏ธ

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if I'm going to spend multiple hours running across a planet and all

static creek
ocean egret
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And other people can't join me

static creek
# vale iron No there is not

FYI, I think your ReLight 3.8 has an issue. I had v3.7 running before, and copied over 3.8 today before loading, and it crashed until I pulled 3.8 out of the mod folder.

static creek
# ocean egret And other people can't join me

I mean.... I don't have to DO anything, right? Maybe to "confirm" I want it to convert to normal? I don't see any place to say "thanks, I do want to continue with this save, convert me!"

ocean egret
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I think it should just be the Accept button

static creek
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I don't see any sort of 'accept' button

static creek
jagged orchid
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can someone using a save editor that isn't nomnom tell me what damage bonus you see for golden vector?

unkempt mural
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are there any good mods to increase inventory size?

vital warren
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I was wondering if there is a working mod for increasing sprinting stamina. I only found one that hasn't been updated since 2017.

brittle galleon
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So I'm getting this.

  1. I'm not using mods.. AT ALL. I was but I uninstalled them all.
  2. I messed with the NMS Save Game editor, and it failed to make a backup of my save (by not even telling me).
    Somehow this has touched my backup save too (save2.hg, that was made before all of this was done).
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Please assist.

hearty wasp
hearty wasp
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there are more than 1

brittle galleon
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Dunno what the hell happened. First time I've ever seen this.

hearty wasp
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tell us when the game crashes

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after you pick a save?

brittle galleon
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Ok, that fixed it. No more "you're using mods" message, and it didn't crash.
Still don't know what happened, but thank you. You saved what I assumed was a bricked save.

unkempt mural
hearty wasp
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that means you still have shit in your MODS folder

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verifying game integrity prolly just added back the DISBALEMODS txt

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you prolly just need to double check and check your mods again

fickle raptor
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Are there any Mods that have a search function when looking at systems in the Galaxy Map? I'm aiming for a Paradise World and it's becoming tedious.

fickle raptor
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Oof

hearty wasp
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Check the creative hub and see if they've a tool I guess

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!creativehublink

hardy auroraBOT
brittle galleon
hearty wasp
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Your MODS folder

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If you use Vortex to install your mods

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Do not

brittle galleon
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Understood.

hearty wasp
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It has a habit of putting stuff in unsuccessfully

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And now we've more people putting in all versions inside one zip

steel crypt
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It's a jive ass program

hearty wasp
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It's counterproductive to use it

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I mean I use it for Bannerlord

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But it's not tuned right for NMS

brittle galleon
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I wasn't sure because it's been two years since I played, so. Memory is fuzzy.
But thanks for the warning.

shy hemlock
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So Iโ€™ve been using exosolars base building and the only issue Iโ€™ve found is that when I make things bigger I am not able to connect any power to it, is there a fix to this or just kind of something I have to deal with?

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Iโ€™m able to make things smaller and connect them but just not bigger

hazy rune
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I appreate and love you all. I really enjoy NMS with the amazing mods everyone has worked so hard on. You all rock!

earnest frost
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All I want is a mod that destroys all comm balls

dusky pilot
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Steam anybody know of some cool mods that people in multiplayer can see?

vale iron
vale iron
ashen ruin
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Anyone know of a mod to get rid of all the damn annoying mini cutscenes?

fluid wing
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are there any mods to increase fps

versed dune
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I tried mods for the first time it's neat

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Just one pack from Dud's Sky - Colors

vale iron
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Good choice to start with

livid jay
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becuase i get frame drops and it is unplayable

vale iron
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It shouldn't have any effect on frame rates or building

livid jay
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only when im building though

livid jay
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im just wondering if its just something ive had a problem with or not

hearty wasp
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snappoints don't get scaled along with the object

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the game hardcodes to disable snapping with any scaling

dense karma
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How do you combine 3 conflicting mods?

vale iron
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Do you have LUA files for them?

shy hemlock
jagged orchid
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can someone using a save editor besides nomnom take a look at golden vector's damage bonus? I'm curious whether nomnom update is giving me incorrect info

urban timber
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anyone got a ahk script for wire glitch

odd niche
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which wire glitch

placid stag
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Hey, all. Long time game pass player w/ 500+ hours on a survival save, but new to steam, & never used the save editor before;
just making sure it'd be perfectly safe to give myself ||all of the glyphs, a stack of starship ai valves, and a void egg?|| Just wanting to make sure I won't brick anything~

hearty wasp
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the glyphs thing may mess with the story quest but the rest should be fine

hearty wasp
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it's literally just a number in the json

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doesn't need translating unlike the param names

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coming in the next version of Eucli-ea... someday

placid stag
# hearty wasp the glyphs thing may mess with the story quest but the rest should be fine

gotcha, gotcha;
which story quest? and how bad? I had already gotten 4 glyphs via travelers, so i figured i could farm 'em out but i didn't want to take that long.

could i potentially get the glyphs, get the destination(s) i want in my teleporter, and then un-learn the glyphs?
sorry if these are dumb questions; again, i am a noob to this whole save editing business xD

hearty wasp
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not sure if getting all glyphs before then is still broken

placid stag
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i see. so that can be done even without a save editor, then; by just getting all the glyphs before you do that quest? that's hilarious. alrighty then i'm not too worried about it i don't think. Cheers~

hearty wasp
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haven't heard about it lately tho

coral mortar
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Anyone know of a mod for better fleet expedition rewards? Seems that when I have a log entry that my expedition destroyed 53 vessels that should be worth more that 232,000 units >.>

kindred canopy
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if I have mods installed and I "repair installation" on Steam, do I actually f*k up my mods or Steam is smart enough?

hearty wasp
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the latter

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it'll just add back the DISABLEMODS txt

steel crypt
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I don't know. I don't use Steam.
Easier than figuring it out might be to just make a backup of the mods folder.

hearty wasp
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I don't think I've seen a case of verifying game integrity removing foreign files ever tbh

steel crypt
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I can't remember ever seeing it either.

kindred canopy
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Good good ๐Ÿ˜Š it's just that I have something broken and was thinking about a repair, but dont want to lose my 5 simple mods ๐Ÿคฃ

dawn haven
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Do we have a mod that prevents game to pause when alt tabbing or viewing 2nd screen?

kindred canopy
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like, my freighter was missing a few experior parts, my trade room in the freighter was missing the "head", etc xD

kindred canopy
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how? ๐Ÿ˜„

dawn haven
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made an autohotkey script in notepad

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Find straight forwarded guide from reddit.. so first download and install autohotkey https://www.autohotkey.com/.

After open a blank file (with notepad or notepad++ on win) paste following script into the blank file and save it as NAME.ahk. If all goes well double clicking the file should activate the script after you have installed autohotkey.
(script below).

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#Warn
#NoEnv
#SingleInstance Force
SetBatchLines -1

title := "No Man's Sky"

While(true) {
if (WinExist(title)) {
if (!WinActive(title)) {
Sleep, 50 ;Small delay while tabbing
PostMessage 0x06, 1, 0, , %title%
}
}
Sleep, 500
}
return

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Biggest QoL for a long time (works in borderless windowed mode)! ๐Ÿ™‚

cobalt elm
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Are there any good references on mod creation?

hearty wasp
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Beginner section

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or

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!moddinglink

hardy auroraBOT
static creek
idle patrol
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Is there a way to change the seed of a freighter to make a vendator longer?

hearty wasp
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if yours is originally short then yeah there are combinations that are longer

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otherwise the variations are p set

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try the creative hub and see if they have some seeds for you

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!creativehublink

hardy auroraBOT
idle patrol
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Alrighty

stiff tinsel
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Oh my...

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Shortly after that the game crashed and it needed a lot of luck to get of the planet again

hearty wasp
fluid wing
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aaaand the modding bot got hacked

junior grove
fluid wing
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yes

junior grove
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I gtfo of there when I saw that bot going rogue.

fluid wing
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if they log my token so what, ill make a new acct lol

junior grove
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Mjjstral's gonna have a heart attack when he wakes up.

junior grove
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Well the good news is it wasn't the actual bot, just an impersonator who managed to get ping permissions. So everything has not gone to hell on that server, as previously thought.

magic lava
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Tell Mjjstral to disable everyone pings for the general public

shy hemlock
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Does anyone know of a mod that restores the old wood and metal base materials?

fallow meadow
thorn scarab
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argh water mod works ok with recent updates ?

patent rune
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can I use AMUMSS to create .pak from .mbin? If so, how do I do it?

hazy rune
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Any chance that we'll get a type of gships for capital ships or frigets?

fallow meadow
iron stratus
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is there a savegame editor giving me all past rewards? i havent been along for the game in a long long time

fallow meadow
thorn scarab
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nice should be good then

fallow meadow
fallow meadow
hazy rune
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I love nomnom just wish there was a template or upload all.. Takes forever to click all the check boxes

fallow meadow
iron stratus
fallow meadow
hazy rune
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Can you also tell them I LOVE THEM and thank you so much for making NMS so much better!!!!!

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I would be nice to have the Enterprise as the capital ship for example.

fallow meadow
hazy rune
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oh sorry I was hoping they were on this discord. No problem I'll do that.

hearty wasp
hazy rune
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oh wow. I didn't see that, I thought I looked at them all. Amazing. Yeah the bridges mod is still broken too. It's epic. Being able to sit and warp around is epicly better than vanilla.

fallow meadow
fallow meadow
hearty wasp
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Nexus's search is regularly broken, I've heard

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I just searched freighter anyway

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it doesn't handle more than one word well

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I think it's just fitting the entire string into the mod name and seeing if there's a match

fallow meadow
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I was listing user files though

hearty wasp
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huh, that's weirder

hazy rune
# hearty wasp I just searched freighter anyway

oh that makes me feel better, I spent a good amount of time looking at everything and didn't see that. It's amazing. I just made a NMS how to use mods guide too. Wish I know it was there. Why isn't the vortex option available for it? It makes life so much easier.

hearty wasp
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also we need a pak for each option and it makes separate uploads multiply in annoyingness

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so some just zip everything in one file and upload that

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and vortex doesn't like that

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not to mention most mods have luas which you just use AMUMSS anyway

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and manual install is a manner of drag and drop

hazy rune
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Yeah I figure, But the main issue to more adaption of mods is that process and vortex just does it for you. It would be nice to get them to do a better job VS trying to teach each new mod user how to do it. I spend most by days teaching how to do minecraft mods for bedrock and if they struggle with how easy that is, I don't think this is an easy fight to win. We had around 900 new creators this weekend alone for 3 or so of us offering support for example.

hearty wasp
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we don't even have 900 creators over 5 years tho

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not sure how Mjstral think about vortex integration but it takes time to do even that

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whereas drag and drop is a thing people can just do

coral mortar
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Any mods that makes Laylaps useful? I'd like a scanning mod so he actually helps scan esp. since he has an animation for it >.>

hearty wasp
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the what

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I mean there're scanning mods but nothing that specific

thick onyx
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any mods that you can spawn npc races,would be really useful base building

coral mortar
thick onyx
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๐Ÿ‘ i was looking at it earlier but idk there was placable npcs!

hearty wasp
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I mean >100 images can be hard to look through

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1200 objects is hard to list too

daring yarrow
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is there a mod that makes caves darker when its daytime?

hearty wasp
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reshade I guess

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can't edit shaders in game and there ain't no param to control brightness

steel crypt
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I did that when we could mess with shaders. Itโ€™s actually a lot better than it used to be.

livid jay
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and it was just cuz of the stupid amount of items i had

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cuz the mod makes the max stack size like 9,999,999

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and i just had to many items

robust bluff
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any mod that can sort stuff in inventory?

merry wasp
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no

robust bluff
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also btw,what QoL mods you would recommend?if you dont mind answering

merry wasp
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anyhow

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gotta pick what you want or have issues with and see if a mod exists to solve that issue

robust bluff
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i see. im gonna look what you recommend on nexus. seems pretty good without breaking the balance

merry wasp
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some of my mods aren't up to date

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will update them this friday

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Hg is throwing out to many updates

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but all my mods come with their scripts

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so you can update yourself if you know how

hearty wasp
lime mesa
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is eucli-ea using custom parts, or is is all in-game assets; would it be more appropriate to use it on a separate save from my main?

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I suppose also that the builds wont be visible to vanilla players(?) or just certain parts

hearty wasp
hearty wasp
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just get all your friends to use it too spoggers

lime mesa
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might have to convince my friends to invest in modded stocks

vale iron
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Though a more legit, constantly supported mod would be better

signal wind
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Right i get it. Does this come with a Stat editor or something?

vale iron
lime mesa
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Are there mods that make combat harder / more enemies

signal wind
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@vale iron:
Bike = Minotaur?
WheeledBike = Pilgrim?

vale iron
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Bike = Nomad, WheeledBike = Pilgrim, I think

signal wind
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Ahh...i figured Hovercraft was Nomad?

vale iron
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Hovercraft doesn't exist, was an unfulfilled project

signal wind
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ahh okay

signal wind
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@vale iron Is there a list of all available parameters btw? I would now like to look at the Exocrafts Fuel and Weight for example (they become a bit too light and bumpy at higher speeds lol)

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like, the contents of GCVEHICLEGLOBALS.GLOBAL.MBIN file ?

digital blade
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Hey, which mods are a must have?

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I'm looking at Better Planet Generation, Better Rewards, DUD'S SKY - COLORS, and Exosolar's Beyond Base Building so far, I'm just not sure what I could use with that stuff

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Oh, and Fast Actions 4.6, plus Faster Analysis

hearty wasp
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Sean

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I must have Sean

digital blade
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What is Sean?

hearty wasp
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This is Sean

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Sean is very happy

lime mesa
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Hi, I am playing on M&K with 'Tethered normal'. I do find having combined roll and rudder (in flight) a bit annoying . Are there any mods that make roll and rudder independent from each other while in tethered normal mode?

jolly stag
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Anyone know if there's a Terrain regeneration mod

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I need some way to be able to regenerate massive amounts of deformed terrain because I basically took the top of a mountain off to put a base and decided I wanted to move

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Which means that now I need to go back and regenerate this massive amount of terrain and not leave any bubbles because obviously there's a Terrain limit

hearty wasp
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by using a save editor

jolly stag
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For some reason say that or just doesn't work for me

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I've tried over the years and every single time I try to run it it gives me the same error saying that I need a newer version of java which isn't the case because I have the version that it needs but for whatever reason nope

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Although explain to me how you would use a save editor does it keep track of all your different deformations

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If so I might just try another go and see if I can get to save editor to work because that would make my life so much easier

hearty wasp
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may just need to uninstall earlier versions of Java

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or try NomNom idk

jolly stag
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Nom nom?

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Sorry that's making me laugh lol

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Eh, I'll try another install.

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I'm looking up how the editor works as well, simple enough

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It just deletes a parity buffer entry

hearty wasp
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all your terrain edits are saved within this block

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outright deleting the block is prolly unwise but yknow

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you can always just delete everything but the first entry and see if it works

jolly stag
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Yeah you'd go into each single block delete the entries but leave the top preface at the top so that it has the ability to produce a new edit and still have the proper nomenclature at the top to be able to tag it

hearty wasp
#

p much

jolly stag
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Not all that different than the editors that I'm used to using on Ark

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I'd have times where animals would simply go missing and I'd have to go in and edit the position so I'd go into a file find the config of the position and switch it out

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Save me the time from having to take the server down because I could do that on the Fly using the software that I

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And taking a server down was not pleasant people got very pissed off

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Terrain holes were the bane of my life in that game

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So would you go into each one of the folders and delete the entry or just go into the terrain edits folder at the very top and delete those entries

jolly stag
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Ah makes sense because otherwise if you only deleted it from the one folder it would still be referencing the changes in the other and it could cause an error

hearty wasp
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from what I can extrapolate the folders are different data types and each entry is just a an entry in a list

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so you'd delete from each list everything but the top one

jolly stag
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Got it makes sense super easy

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Now all I have to do is get the editor to work

signal patio
# digital blade Hey, which mods are a must have?

getting head, fine LOD, arghwater, gmech max, gdoor (pronounced g'door like "g'day"), companion pet unlocker, gcreatures (pet egg timers and pet size in anomaly, i like to make them maximum size) EISS or hypershop, definitely right with BBB as we can put exocrafts in freighters again. and maybe some ship flight mod.

signal wind
#

Anyone know how i can read all parameters from a file like GCVEHICLEGLOBALS.GLOBAL ?

hearty wasp
#

wym

#

you decompile it with the compiler

#

and then you... read it

#

with a text editor

signal wind
#

i cant find the file in my NMS folder though?

#

is it in a specific .pak file?

hearty wasp
#

yeah

#

that's why we usually unpack everything

#

I use NMSPE that comes with AMUMSS

#

but you can use modding station/psarc if you want

signal wind
#

thanks ๐Ÿ‘

amber sentinel
#

my mods don't simply work , i created mods file and pasted 2 mods there(redmas visual and craftable frigate modules) deleted enablemods txt

#

what else there is to do i am missing?

hearty wasp
#

Trying following the instructions from here to the letter

#

Notably the file path

amber sentinel
#

MODS folder is in pcbank and only pak files no subfolder and deleted the disablemods text

hearty wasp
#

You get the mods warning?

amber sentinel
#

yes i do

hearty wasp
#

Then they should work

#

Are you sure they're not function and not that you haven't gotten the recipes

#

Cos I'm p sure you need to buy the recipes for the craftables

amber sentinel
#

yeah i noticed that one but i am checking from the visual mod it changes menu pictures

#

let me go to a anomaly to see if the frigate mod is working

hearty wasp
#

So that one is working?

#

If you're asking why it doesn't work, you should make sure they don't work beforehand lol

rapid sandal
amber sentinel
amber sentinel
finite siren
#

Are there any mods for prebuilt bases?

finite siren
#

Anyone?

hearty wasp
hardy auroraBOT
hearty wasp
#

try there

strange shadow
#

Anyone here can give me a exotic ship or alien ship

jolly stag
#

So after some digging through these save file edits

#

I realized how the changes related to planes

#

I KNOW this kind of code, from somewhere else lol

#

So I did a edit, in the save, perfectly flat edit of a space.

#

Oh lord, I NEED to figure more out, Wind you started me down the path

dry hazel
#

im new to modding but is there any way to see what ships will show up in a certain system without having to wait for them all to spawn and fly into the station

#

i accidentally got rid of my ship and im not sure which system it was from but i really liked what it looked like

#

nevermind i got it it was like the 3rd ship in the first one of the systems i went to

rapid sandal
restive kite
misty ether
#

Has anyone made a mod for the new Endurance freighters to give us all building options on them?
I notice that there's a number of decorations and such missing from the menus. I'd also love to be able to place the teleporter, refiners, and such independent from being full rooms again.

restive kite
vale iron
vale iron
misty ether
vale iron
misty ether
solar dock
#

Anyone know of any mods that add more camera filters to the game?

vale iron
#

I can look into it to see if it might work

steel crypt
#

I've been wanting to test that but been working on other things.

vale iron
#

And I remember part of why I gave up on this. They didn't bother to create localization text for half these filters and just used "Default" because they weren't planning on making them available. So you have to create localization text for any you want to turn on, if you don't want them named Default

steel crypt
#

I can make LUTs. I just don't know if we can add to the list, or have to use an existing "slot".

#

Yes, I used to have a mod and had to redo the local every update.

worn briar
#

does anyone have a mod list they recommend to be used with NMS? and will said list make me unable to play multiplayer?

signal wind
#

Anyone know how i can view the default value for this?

magic lava
#

No, it won't stop multiplayer

worn briar
#

thank you

#

im looking at a better planet generation mod on nexus rn and im concerned it will screw over my planets

magic lava
#

Nah, if you have bases they will be buried or floating or something though

worn briar
#

ah okay i wont install that then

#

ill just install those 4 and things that dont affect generation

magic lava
#

No generation affected with those, correct

crystal tartan
magic lava
#

makes water look nicer, makes skies have some more craziness, custom ships, building mod

slow peak
#

DUD's Sky does a lot more than that. It modifies a lot.

signal wind
slow peak
#

I would guess it's whatever earth's standard gravity is.

signal wind
#

i know for Unity games its 9.81 .... it depends on the engine really. some engines might use some fluke value.

just wondering if i could see somewhere what the original value actually is ?

slow peak
#

Gravity (or the acceleration due to gravity) is 9.81 meters per second squared, on the surface of Earth, because of the size of Earth and the distance we are on its surface from its center.

#

Makes sense they would use that as a base for it.

magic lava
#

From Duds Sky Colors

viscid nymph
#

Hello can someone with my save? I need to remove or edit quest Looking for Metal.

north harness
#

are there any mods to increase exo craft inventory slots?

hearty wasp
#

search "slot" on Nexus

#

should return a few results

north harness
#

thanks, was searching exocraft and the latest was 2020 xD

signal wind
hearty wasp
#

not the data itself

#

you should make a search for fields containing that name

#

if you're in the modding server, ask in the mod builder C# channel

#

if not

#

!moddinglink

hardy auroraBOT
hearty wasp
#

tbh since it's vehicle related, it's prolly in vehicle globals

#

but learning how to search through the struct name makes you able to search for it yourself next time so you should still ask how to do it

rapid sandal
# signal wind Anyone know where i can actually read out the default values for a variable/para...

As mentioned, those are just the data types used by the mbin's. There are no default values. You need to find an actual mbin that uses that struct to see what value it has. At the bottom of the list of fields you may see a list of Parents, those are other struct's that use the selected struct in a field. You can double-click on a Parent, and it's Parent, and so on, to finally get to a top-level struct i.e. one used as a root type for a mbin (the structs in bold). Once you get to a top-level struct you will see a list of MBIN's below the list of fields, double-click on one to open it in a PAK Items tab for viewing. Some structs may not have Parents or MBIN's, they are struct's that are used by NMSTemplate fields; NMSTemplate is the base type for all other mbin struct types, so it can reference any struct. The only way to find parents for those structs would be to look through every mbin to see what types are actually used by the NMSTemplate fields.

golden night
#

I was wondering if anyone knew how to do a temporary save edit so I can roll back claiming the last expedition reward because I want to tag along with a friend and he's not done, but when I try to join him, it forces me to restart my expedition.

heady igloo
#

Anyone know of a mod that sorts storage containers and stacks items of the same type automatically? I can't find one on Nexus, most are just infinite stack size

steel crypt
#

Trying to get opinions.
I'm trying to make a warp screen/tunnel for the black hole. I wanted something sorta dark/void like. Also wanted it to have a retro 60-70's vibe. Being NMS, I also wanted it to have some color.
What do you think of this? Does it fit NMS?
Thanks.

slim steeple
steel crypt
#

I have potato = static pics lol
Will have to wait for mod.

rapid sandal
steel crypt
#

I can try it but I can tell you that it will be like mixing them with grey. I think .5 would be basically grey. Iโ€™ll have to remake textures and try.

rapid sandal
steel crypt
#

I understand what you're saying, but it's not just a black background.
If you look VERY closely at the pics above, look at the ends of a colored line...you will see it's grey. In the DDS, that grey part is the color at alpha 0.5
That's why my guess is it would be grey.
I would have to do it to prove it, and you might be right. It's just how the shader is dealing with it and all of the parts of the tunnel.

rapid sandal
rapid sandal
steel crypt
#

@rapid sandal They are custom lines. This is an up close pic. If you look at the bottom of the orange bar, you can see the b/w square where I'm using the color picker. Look at the alpha and color. The file is attached if you want to look. I have since "fixed" these edges, but the point is that it is alpha color there and appears grey in the scene. There is a lot more going on in the tunnel than a black background.

steel crypt
#

This is after cleaning up the alpha edges on the DDSs. No more grey. Much cleaner edge.

terse gale
robust bluff
#

is there no clip mod?so i can use to build base more easily

vale iron
#

You can try gNoClip, that's the only thing like that

royal dust
#

Using a new save to get some final steam achievements. Beat the game already and really don't want to go thru unlocking all glyphs again. If I use a save editor to unlock glyphs for the new save will achievements be disabled?

royal dust
#

Thank you friend

#

Which save editor do u suggest I use for this? @vale iron

vale iron
#

I tend to use GoatFungus's NMSSE, but NomNom is just as good for most things, if not better for some things.

royal dust
#

Ight jw bc I haven't used a save editor since like 2018

vale iron
royal dust
#

? Was just asking in case a new editor was used now vs then but go off ig

vale iron
#

If you need any help or have any problems, let us know and we'll help

merry wasp
#

btw @plush wigeon

hearty wasp
rapid sandal
lime mesa
#

Hi. Are there any mods that would set exosuit inventory as default on foot and space craft inventory while in ship? Or set the last used inventory as a default so next time you this same inventory?

hearty wasp
#

can't

steel crypt
white rain
#

Anyone know what could be causing the game to crash on start up?

hearty wasp
#

start from the oldest

#

disable em

white rain
#

It was the learn more words one

#

Alright now it's crashing while loading into the game, time to disable more mods

clear mica
#

what is the best resahader

hearty wasp
#

that's your best bet

clear mica
#

oh

hearty wasp
#

we don't really do any reshading here

clear mica
#

thanks

plain rock
#

anyone got a nms mod for quick stacking items?

#

i have s lot of inventories to manage and making sure im keeping as many slots as possible open seems like a good idea

#

unless theres a glaringly obvious way to just quick stack resources from one inventory to another

static creek
#

is there a log that shows what mod could be causing a crash? Game has been fine in space, but when I try to land on this lush plant, the instant I 'enter the atmosphere', game ctd

#

It's odd. I can land on other planets. Something about this particular one, Tropical

vale iron
static creek
#

Found it. Was Better Planet Generator, unfortunately

#

When BPG is on, the planet is Tropical and I crash when I get to the atmosphere. When BPG is off it is a Bubble type and I can ladn no problem

#

if anyone wants to test

wintry cove
#

does the angle snapping mod thing work when playing with others?

lime mesa
#

amogus skin mod?

calm compass
#

Is there a working mod for the Starbirth timer?

vale iron
#

I think so. If not I can make one pretty quickly. Let me look

vale iron
calm compass
#

Ooh yeah, it was updated recently too. I didnt assume it since last I saw it wasn't, good to know

#

Though, we're on endurance 3.98 so I guess I'll see if it still works

steel crypt
#

Ship and Freighter warp:

#

Black hole warp:

#

Teleporter warp:

magic lava
#

Slick man, very slick

steel crypt
#

Portal warp:

magic lava
#

This is my favorite one

versed dune
#

I like em

hearty wasp
#

Revamped colour palette grouping and placement to allow more seamless compatibility with vanilla palettes

Expanded colour palette selection UI further to fit 127 palettes into one screen

Added 26 new colour palettes

Added USE_LEGACY_PALETTE_LIST option in the script to allow colour continuity for previous version users
https://www.nexusmods.com/nomanssky/mods/2215

#

Now with a total of 120 colour palettes for every colourable base object!

magic lava
#

Wow

#

Thank you

hearty wasp
#

thank HG for killing WENIS so I needed somewhere else to vent my superiority complex

vale iron
#

With a name like Wenis, can you blame them?

hearty wasp
#

cmon it's just a bit of skin on your elbow

#

everyone has it

naive sedge
#

Hey. Do you know a tool to extract/unpack NMS's Playstation 4 pak file? The file's name that I want to extract is "NMSARC.Language.pak" Psarctool doesn't work.

vale iron
#

If psarctool doesn't work, it's likely not a legit PAK

#

Where did you get it?

naive sedge
#

from Playstation 4

hearty wasp
#

try regular psarc?

#

or maybe the PS files just have an extra layer of protection

vale iron
#

It's an original PS file? Yeah, what he said

#

Me so smart

hearty wasp
#

you can grab mbin files off of a github anyway

digital blade
#

Where's the best place to find mods for this game? The nexus?

vale iron
#

Yes, Nexus Mods

digital blade
#

I wish there was mods that add more NPCs throughout the universe, and quest mods

#

Is that even possible? If it were, I guess it would have been done

tawny knot
hearty wasp
#

or enslave em

#

idc

autumn umbra
#

ImmersiveGen 1.3 released.

A whole new revamp on the loot one finds in crates, including new textures and new alternative crates, new crystal textures, and more integrated farmable plants for a better immersive/exploration experience. https://www.nexusmods.com/nomanssky/mods/2357

lunar eagle
#

how do i get NPC seeds

#

i wish to make my pilots look swag

knotty marsh
#

So I've looked high and low, in and out, and all places in between.... I'm a PS4 player, and there is this rumor of being able to glitch a god tier MT... Does anyone have ANY knowledge on how this is done WITHOUT a save editor? Please DM me

zealous orchid
#

is there a common mod that is used to hide all Communication Station icons from the HUD? or can that be configured in the base files?

hearty wasp
#

we don't know much about glitches here because we have no need for it

hearty wasp
#

!creativehublink

hardy auroraBOT
terse gale
#

Is there a mod that increases the tech inventory space for exosuit?

hearty wasp
#

should return a few

static creek
#

@vale iron Is there any sort of ETA on your Power mod? I'm in either solar hell or EM hell /cry

vale iron
static creek
#

ahh, thanks. TBH, it would be less cheaty to just get a really big boost to solar and EM. I tried your hotspot mod and couldn't seem to get comfortable with it. Building bases based on where power is sucks, heh. I like to pick spots based on the view

#

Maybe 3 tiers of 'solar' would work

static creek
#

@vale iron sorry to ping you again, but I'm not positive your 'fewer storms' mod is working. I'm on a cold planet and I'm getting storms every 10 minutes or so? I want to believe you said it should be closer to 45 with your mod running, but I am not sure

#

397a

vale iron
jolly stag
#

I wish there was a way to mod finding settlements

#

The system simply isnt good in any way

#

Honestly all I want is to be able to be able to reject findings

normal meteor
#

@grand cipher I highly reccomend "remove lag when leaving planets", Exosolar's Abyss, Exosolar's expanse, exosloar's grass fix, exosolar's stratos, Fine LOD, and minotaur hardframe camera fix,

grand cipher
#

where do i even find mods

normal meteor
jolly stag
#

Color wise, I highly recommend Dudsky Color, Exosolars Building, Exosolars grass , thats about all I use

normal meteor
grand cipher
#

THEY HAVE THE TELEPORTER FREIGHTER FIX OMG

#

my life

normal meteor
#

oh yeah that one's good

#

I'm too used to vanilla at this point to use it tho lmao

grand cipher
#

how do i add the mod to the game

#

do i have to make a folder

normal meteor
#

real easy

#

go into the folders, find the GAMEDATA folder, go into PCBANKS, delete or rename "DISABLEMODS.TXT", create a MODS folder inside GAMEDATA if it's not there, and then put .pak files in there

#

ignore the MODS file in GAMEDATA

#

dunno what that's about

#

.pak file are what you'll get when you download mods

grand cipher
#

my thing has a mods folder already

normal meteor
#

inside pcbanks?

grand cipher
#

when i clicked gamedata

#

i see a mods folder

#

as MODS

normal meteor
#

yeah idk what that's about

#

ignore it

#

i have it too

#

very explicitly has to be inside PCBANKS

grand cipher
#

ok i see disable mods

#

go into it?

normal meteor
#

rename or delete that file

#

I renamed it into ENABLEMODS.TXT lol

#

it's just a message from HG with a warning on modding and such

#

not important to the game

grand cipher
#

i renamed it

#

but it comes up with the white box type window

#

like notews

normal meteor
#

yes

#

it's a txt file

#

the only purpose it serves is to disable mods

#

it's kinda like a really flimsly lock

vale iron
#

The game just looks for a file named DISABLEMODS.TXT and if it finds it, it disables mods

normal meteor
#

yeah

#

this is what my PCBANKS looks like

vale iron
#

Looks right

normal meteor
#

yeah, so all you need to do is make that MODS folder and then drop .pak files in there ๐Ÿ‘Œ

vale iron
#

Oh, that that was Spoods ๐Ÿ™‚

normal meteor
#

haha yeah just giving an example

grand cipher
#

so i now make a folder called mods?

normal meteor
#

yup

#

I think it might be important to make it all caps

#

not sure how it works but it'd be safe to do it that way

grand cipher
#

will this work?

normal meteor
#

yup!

grand cipher
#

then just drag PAK into MODs

normal meteor
#

exactly

grand cipher
#

will give it a go

normal meteor
#

sometimes you'll find .LUA files along with the PAK files. Those are for some mod altering software so don't worry about those

#

putting them in the MODS folder doesn't hurt, but you don't need to lol

grand cipher
#

so just put them both in to be safe?

normal meteor
#

sure

#

Trade secret here uhhh consumerism is a mod that allows you to buy any expedition rewards without actually doing the expeditions

grand cipher
#

i dont see the no lag mods

#

could you dm me the pak files?

normal meteor
#

I'll DM you the links to all the ones I mentioned

grand cipher
#

when i downloaded that one

#

it downloaded an internet explorer file

#

which is weird

normal meteor
#

what'd you click to install it

grand cipher
#

slow download

#

manual

normal meteor
#

nexus is safe for the most part so don't worry about that

#

yeah that should've been good

#

idk why it would do that

grand cipher
normal meteor
#

oh do you have 7zip?

#

or winrar

earnest jay
#

so to get consumerism, what mod downlaod should i use?

normal meteor
#

If you've done everything to be able to mod the game, all you need to do is download it from nexus mods and put it in the MODS folder

#

telling people about this mod feels dirty

earnest jay
#

Lol, so i have the mod downloaded, am i making the MOD folder, or how do i go about doing it?

#

I just need to extract to the folder, but there isnt already one there. Which path do i need ot put t he MOD folder in basically?

normal meteor
#

but a MODS folder in the PCBANKS folder

earnest jay
#

oh wait, i found it โค๏ธ

#

lol

normal meteor
#

and also delete the disablemods.txt file

#

do not put it in the MODS folder that's already there lol

#

idk why that exists but it's not what you want

earnest jay
#

Gotcha

#

Ill make one in the PCbanks folder then.

normal meteor
#

yup and make sure you delete that txt file or else no mods will work

earnest jay
#

it just said "Disablemods"

#

i did. lol

normal meteor
#

perfect

earnest jay
#

i extracted the manual doanload. Is it just 1 what looks like "exe" doc?

#

~consumerism.pak

#

is the extraction downlaod i got

normal meteor
#

yup

#

put consumerism.pak into the MODS folder

earnest jay
#

done

normal meteor
#

that should be it!

earnest jay
#

i extracted it directly into it.

normal meteor
#

If we did all that correctly, you should be able to purchase anything out of the synthesis thing on the anomaly

#

and I think you can just claim all the expedition awards for free

earnest jay
#

ill check it out after i get my freighter and connect to cloud gaming xD

normal meteor
#

sweet

earnest jay
#

last thing i DL'd mods for was like skyrim but i had steam mods, so it was installed directly from steam.. lol

#

that was like 2015 ๐Ÿ˜›

normal meteor
#

nexus is like THE place for bethesda mods

#

if you ever get back into it, definitely use that

#

also if you're looking forward to getting the Normandy frigate with this mod, that's like the one thing that doesn't really work

#

you'll need a save editor to do that lol

earnest jay
#

normandy?

normal meteor
#

it was a special frigate they released for expedition 2

#

It's from mass effect I think

earnest jay
#

Siiick. Ima get it eventually xD

#

does it have bugs?

normal meteor
#

I have a hunch that the Leviathan from the last expedition has the same issue cause it's also a frigate

#

this mod in particular shouldn't have any bugs

earnest jay
#

nice ๐Ÿ™‚

normal meteor
earnest jay
#

It's not saying i have a bluetooth device connected when my Dualshock remote is literally glowing and connected to PC right now ๐Ÿ˜ 

#

I used it before. lol

normal meteor
#

oh sweet lol

earnest jay
#

no i mean my remote

normal meteor
#

oh lmao

earnest jay
#

not save editor

normal meteor
#

lmao whoops

#

no idea why it'd do that
I use an xbox one controller for my pc so I wouldn't know

earnest jay
#

We cant use mouse/KB for Cloud?

#

What kidna bs ๐Ÿ˜›

normal meteor
#

oh that's dumb lol

earnest jay
#

ah, so sony doesnt recognize on Windows unless it has an analog connected, so i have to do manual launch, not cloud, nad use ms/kb

#

it gave me a md warning. lol

#

I guess it worked

normal meteor
#

lets goo

earnest jay
#

now, how do i use save editor?

normal meteor
#

I think it tells you how to use it when you open but I'm not sure

#

and when you use it make sure your game is closed lol

#

I don't remember the setup exactly, but I imagine it'll ask you to find your save files which should be easy

earnest jay
#

gotcha xD

normal meteor
#

after that you just select your save file in the editor, go to "edit save data" on the left, and then the "Synthesis Companion" tab is where all the special awards can be found

#

you just tick a box and then bam you own the item lol

earnest jay
#

damn ๐Ÿ˜ฎ

normal meteor
#

I only did it with a few items because I felt bad doing it lmao

#

I do use it to reduce grind fairly often tho lol

earnest jay
#

lolol

normal meteor
#

(frigate modules are the most annoying things to find)

earnest jay
#

I duped hundreds of those. lol

normal meteor
#

pog

earnest jay
#

xD

#

do i need the manager downlaod, or just manual for this one?

normal meteor
#

manual

earnest jay
#

kk good

normal meteor
#

Nexus has it's own mod manager called Vortex that makes modding easier for certain games like Skyrim

#

manager download just does it through that if you have it

#

no need to have it for this game tho

earnest jay
#

just do the saame thing wit hthis one right? put it in the mod folder as well?

normal meteor
#

the mod manager is not a mod per se, it's a program you open on its own

earnest jay
#

so which folder does it go in?

#

Just the xbox folder?

normal meteor
#

any
there shuold be an .exe file in there that you use to run it

earnest jay
#

ok ok

#

is it called "Nom Nom' as well?

normal meteor
#

Yup

#

nomnom.exe I think

earnest jay
#

just a launcher for me. no exe behind it.

#

nomnom.exe.config?

normal meteor
#

the exe file should be directly above that

earnest jay
#

yeah, its just a "nom Nom" file. no exe. lol it should launch ut still though

#

it*

normal meteor
#

must be your computer just showing it differently. That should be the correct file

earnest jay
#

its the same picture and all, just no ee behind it.

#

exe*

#

should be fine lol

normal meteor
#

yeah

earnest jay
#

here we goo

#

let me update my last saved file on xbox rq, then i can add the item xD

normal meteor
#

sweeet

earnest jay
#

Alright, it uploaded my 2:30 login lol

#

do i edit account data or save data? whast the difference?

normal meteor
#

usually you want to do save data. account data only works with certain things

earnest jay
#

gotcha

normal meteor
#

and actually for the normandy and other expedition awards I think you'd want to do save data.

earnest jay
#

So for Normandy, where do i claim it?

normal meteor
#

so in account data, you'd find it in the bottom left window (season rewards) in the very bottom section (curiosity)

#

SSV Normandy SR1 is what you're looking for

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organic frigate is the leviathan from the last expedition

earnest jay
#

how do i save it now?

normal meteor
#

ctrl s

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or in the file tab in the top left you can find a button that saves it

earnest jay
#

oh cool ๐Ÿ™‚

#

it showing an S class freighter, but not the SSV?

normal meteor
#

where's it showing that?

earnest jay
#

in game

#

it isnt showing the SSV in game, but i have an S class freighter now. Maybe i added too much at once. lol

#

How do i claim SSV in game? not have a S class already?

normal meteor
#

make sure you go to the syntehsis dude in the anomaly and claim the normandy

earnest jay
#

Ohhh right right

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i thoight it was a freighter QQ

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lol

normal meteor
#

lol

earnest jay
#

i need to find certain ship seeds now so i can have a specific S class Freighter

normal meteor
#

personally I can't get seeds to work, but this is the best website for them

earnest jay
#

you're an angel..

normal meteor
#

u betcha

earnest jay
#

this is getting fun now lol

normal meteor
#

oh yeah

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the entire game at the tip of your fingers

earnest jay
#

hmm. Seeds not woring for me neither.. odd.

#

how do i input the seeds order wise? there's 2 seeds for this 1, but 3 diff areas to input spawn seeds on the list.

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Like, home seed and Model seed?

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those 2 areas?

normal meteor
#

home seed and model seed are given on the website and those are the only two that matter as far as I know

earnest jay
#

alright, gotcha

normal meteor
#

yeah the NPC seed shouldn't matter

earnest jay
#

Is there a better list of stuff that you can "spawn" in your inventory?

#

like certain supplies, etc

hardy auroraBOT
magic lava
#

Seed Heaven

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That site is old and not updated for quite sometime

night adder
#

I believe Mjstral negotiated for their entire repository when they shut down actually, lol.

magic lava
#

Wouldn't surprise

night adder
#

If that was the site that owned these seed mosaics then I'm correct - the "I believe" was because I wasnt sure if I was remembering the right site name. All of these mosaics are posted in C&S Hub now.

steel crypt
#

I finally figured out how to make the lines glow!
(Please ignore the window bar on some pics, it was the only way I could capture the in-game glow.)
Before:

#

After:

#

Before:

#

After:

#

Before:

#

After:

magic lava
#

๐Ÿ‘€

steel crypt
#

Before:

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After:

magic lava
#

Wild

crystal coyote
#

am i doing this right orrrrr could someone tell me if i put them in the wrong folder? launched the game and theyre not working whatsoever.

vale iron
#

You need the PAK, not the ZIP

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So unzip those

crystal coyote
#

i cant i get an error

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for any of them

vale iron
#

Oh, then they may all be PAK files and windows is misreporting them as ZIPs

crystal coyote
#

hell if i know. its always something i cant help that goes wrong....guess i cant mod.

vale iron
#

Strange, the second picture correctly reports PAK files.

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So when you double click one of those zip files in the MODS folder, what comes up?

crystal coyote
#

i usually dbl click and the files are inside winrar. i never had this issue with modding any other game using winrar

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the error above for every single one

vale iron
#

bizarre

crystal coyote
#

just swaps to whatever mod i dbl click on

vale iron
#

Can you right-click on them and choose something like unzip here?

crystal coyote
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"archive, extract to specified folder, extract without confirmation" nothing like what u said tho

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gonna maybe redownload winrar

vale iron
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extract without confirmation

crystal coyote
#

now it just put it in the folder (winrar symbol still) shown in screenshot #3. and dbl clicking still produces the same error. right click has no extract anymore since its not winrar

#

notice, 2 "fast actions" now

vale iron
#

That worked

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It's a PAK file on the right now

crystal coyote
#

OHHHHH i see the diff!

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HOLY hell u saved me

#

i got this now

#

swap em all out

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tyty

vale iron
#

Yeah. You're going to have some conflicts I think, but you'll work that out later

crystal coyote
#

i imagine its safe to delete the previous version i unzip?

vale iron
#

Yeah, once you unzip it, get rid of the zip

crystal coyote
#

gotcha, awesome

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yaknow. simply put, i shouldve been dragging and dropping, not trying to double click to open them even further after winrar.....sigh silly me

tawny knot
#

I'm not sure if it's the right channel but.. I'd like to know if it's possible to modify the colors of a frigate with a save editor
I found this one on reddit, the screenshots showed it as black with rainbow accents... and even in the system it looked like that
But I'm now in another system and it's a weird red-pink color..

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But I really REALLY love the model, and also it was my first free frigate so-
Don't really wanna abandon it-

hardy auroraBOT
hearty wasp
#

you change the seed to change anything on a proc gen thing

tawny knot
#

Ooh I see, thanks c:

quiet kernel
#

Anyone tried the better planet generation by woodymontana? Is it any good?

north harness
#

are there any mods that allow me to call a freighter closer to a planet surface while in space?
I know theres one that lets me call it lower while on land

Or does anyone know how I could go about making one?

earnest jay
#

Anyone know why the freighter Seeds aren't working on Nom Nom?

static creek
grand cipher
#

are there any storage upgrade mods ???

normal meteor
#

Tons of them

#

Just search โ€œstorageโ€ in nexus and I bet youโ€™ll find a few

hearty wasp
#

^

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just need to find the right word to search

north harness
normal meteor
#

Idk of a specific one off the top of my head, but you could try searching Nexus mods for keywords that might lead to something like that

shy hemlock
#

Any mods that allow you to place plants anywhere, Iโ€™d love to have some of that space weed growing on this paradise planet but obviously the biome is invalid. I know trays exist but just curious if thereโ€™s any mods that allow me to just throw NipNip on the grass

earnest jay
#

So when modding a fighter starship, the seeds, how do you read the numbering? Does anyone now by chance? is it like the first 3 numbers/letters are colors, last 3 model, etc?

#

or does anyone have a link that explains how the seed numerals work?

heavy merlin
#

The whole seed is everything, there's no way to split it up and get anything useful out of it.

earnest jay
#

there has to be a color=# value to each number in seeds.

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I saw one where this guy was doing it for freighters.

hearty wasp
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there ain't

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unless you count the entire seed as it

steel crypt
# earnest jay there has to be a color=# value to each number in seeds.

Seeds are not used in programming that way. They are used to define a lot of different things, but as a whole. Not a part defining 1 thing and another part defining 1 other thing etc.
You could almost think of it as a form of compression. Once you compress something then it has to be decompressed to have useful data. A part of a compressed data is useless.

earnest jay
#

hm.

rapid sandal
earnest jay
#

Can someone look up a ship custom build for me real quick please?

clever steppe
#

Hi, new here. Does anyone here have experience with goatfungus or nomnom with Xbox game pass. Specifically with the expedition stuff.

jagged orchid
#

I've used nomnom with my pc game pass save if that's at all helpful

#

if you're trying to unlock previous expedition rewards, you need to do that (talking about nomnom's interface here) in the edit account section under season rewards, then you will need to save account, and then you should be able to claim those.

unkempt ruin
#

Hi guys. Who can tell which file in the tables is associated with the base prices of resources? I also wanted to clarify in REWARD TABLE all possible rewards for quests or is there somewhere else?

jagged orchid
#

let it be known that if someone makes a mod that makes it so you can't kill fauna by accident in an exocraft, I'll donate to their ko-fi or whatever

hearty wasp
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don't even know if there's a param for that

clever steppe
#

Still looking for a little help if anyone is available with my question above!

vagrant wave
#

ok, so im using a save editor for the first time to undo a fuckup caused by a presumed bug, but idk what file is what

unkempt ruin
#

Guys, have you been editing teleport parameters? I need to make a restriction.

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I also want to know how to open dds. For some reason, the editor and viewer, when trying to open some of the majority of files are closed without an error notification. I need it to find certain resources and everything related to them. DocSpook

vagrant wave
dawn plinth
#

Send it

vagrant wave
#

ok, after tinkering around with the items, ive figured out the saves and stuff, i just dont know the freighter ui thing

hearty wasp
#

no idea which "editor" and "viewer" you're referring to

unkempt ruin
hearty wasp
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photoshop should still work with that

unkempt ruin
#

I do not know why I have Photoshop 2021. For some reason, it was closing, and then I installed the plugin from intel - this solved the problem.

hearty wasp
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cos PS doesn't natively support DDS

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afaik anyway

valid ruin
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is that normal for eucli-ea?

quiet kernel
#

Random question but has anyone on PC downloaded the initial release 1.0 and managed to run it? Iโ€™ve downloaded it standalone and it always crashes when hello games logo pops up

hearty wasp
dawn plinth
#

Question

#

How hard would it be

#

To change the shape of the crosshair

rapid sandal
hearty wasp
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UI textures are often ok to just change the texture

rapid sandal
#

Not sure when UI/HUD/HUDCROSSHAIR.MBIN is used vs the dds. It looks like the mbin may have some stuff to build crosshairs from parts other than the crosshair dds images.

vagrant wave
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is there a way to mod an entire base in, im lazy and i dont feel like building an entire base over and over again

rapid sandal
# vagrant wave is there a way to mod an entire base in, im lazy and i dont feel like building a...

The NMS Creative & Sharing Hub discord has a couple channels dedicated to save editing, and there is a tool dedicated to saving and restoring things like locations, ships, multitools, and I believe bases as well.
https://www.nexusmods.com/nomanssky/mods/1879

worn briar
#

okay i tried testing what the peak is for positron ejector upgrades using the wiki and a save editor. the seed 48604 is supposed to give me 4% dmg,. 20% fire rate and 20% heat dispersion. but when i enter the game it only gives 2% damage, 10 % of both fire rate and heat dispersion

#

did they change something without us knowing?

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and if they did how long ago were the changes?

#

@vale iron @night adder sorry for the ping. i was told that you were able to answer my question

vale iron
worn briar
#

its a seed i got from the wiki, ive tried 2 more seeds from a reddit user named Sagely_Hijinks, which are 19986 and 27225 respectively

vale iron
#

Are they X-class?

worn briar
#

yes

vale iron
#

Those changed with Leviathan

worn briar
#

ah that explains it

#

thank you for the assistance

#

is there a graph or a graphic that shows the peak of each stat for x class mods?

vale iron
#

The peaks should still be the same, just that the seeds changed

worn briar
#

ah okay. are there any sources for new seeds?

robust bluff
#

if i use save editor to change the seed of multi tools/ship,is the stats gonna be different?

vale iron
worn briar
#

ah okay. thank you gumsk

night adder
#

@worn briar @vale iron

worn briar
#

ah okay thank you

vale iron
night adder
#

@vale iron zencq just finished updating them a couple days ago

vale iron
#

Ahhh, perfect, thanks!

restive kite
#

prefered mod manager? like i want to quickly disable all mods and enable some..and then disable some..

#

Im using "Joew's Mod manager"

vale iron
#

Most of us here recommend just doing it manually. Have a backup folder inside MODS and just move things in and out of there

restive kite
normal meteor
#

this game is too simple to mod to worry about using a manager

#

just drop pak files into a folder and bam done

#

HG is awesome for letting it be that easy(letting mods be a thing in general is great too)

hearty wasp
#

there's just no need for one because a manager is just not suitable for what we do