#nms-spoilers

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frigid storm
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Expedition I think was around 34K/u flat out if i remember right

hard stirrup
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The S upgrades don't add that much speed...+15% each top speed, so 45% total, maybe 55% with connection bonuses. +55% from snail speed isn't that much. The grip makes more of a difference because at base you can see the wheels spin way more than the colossus actually goes. The grip makes more of a difference than the S upgrades.

frigid storm
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About 3ku from just S to S + grip upgrades on mine.

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No upgrades still beats walking.

deep mountain
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The damn spider wheels are so bad

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I suspect it's patch able idk

hard stirrup
# deep mountain The damn spider wheels are so bad

They are terrible...they can get completely stuck on small di-hydrogen crystal, like the tiny ones, other wheels and threads do not. So at least until patched it's better to ignore them. But personally I don't feel like the mechanical legs make a lot of sense with the bulldozer blade, you're better off with wheels or threads anyway. I'm not really a fan of the mechanical legs and have no intention of using them anyway though.

deep mountain
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I like them and toughed out using them for phase 5 but Jesus

molten karma
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Has anything been datamined yet?

glass flare
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the next step is putting spider legs and tracks on our bases so we can turn our bases into RVs

hard stirrup
# molten karma Has anything been datamined yet?

Not much. Only new thing that has been datamined so since this update released is that one of the previously unused large corvette cockpits seemingly intended to have seats for multiple players, has been redesigned into a single seat smaller cockpit, similar to the ones we have now, but the 1st person view for it isn't done, so that will likely be coming at some point. Nothing else new that I am aware of.

deep mountain
hard stirrup
# glass flare the next step is putting spider legs and tracks on our bases so we can turn our ...

I don't think we're getting any bases more portable than corvettes and freighters...that's likely about it. If we get more bases then it will probably be something like build personal bases inside space stations...like in a designated building area similar to freighters. Or maybe larger fixed asteroids we can land and build on. Stuff like that I can see happening. But not planetary bases that move around.

glass flare
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though it could be cool in a Howl's Moving Castle kind of way

frigid storm
hard stirrup
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The big benefit of planetary bases is automation...harvesting resources and energy from hotspots for farming. If not for that most people would likely just live out of their freighters and corvettes I think. So yeah, other base types would have to have some kind of benefit or reason to exist. Like if we ever get to build in space stations maybe we can claim ownership of the station and have some way to boost the economy or lower or increase conflict level. Think about it, you find a 1 star solar system with some really awesome ships...but they'll never spawn as S class. But what if you could own the station and boost the economy big time...you can then raise it to 3 stars...or maybe more if HG want to allow the economy to have an epic and unprecedented kind of boom...and then not only can those ships spawn as S but maybe we can have a 5% chance of S without the pirate system nerf. How insanely awesome would it be to have 1 in 20 chance of S without nerfs?

sour fossil
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so the way HG handled these unlocks is a bit weird

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The other colossus customisation options are actually tied to player titles

cloud plume
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i saw that, aren't they carried from the expedition back to the main gamemode on the same save?

sour fossil
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once you process enough waste items (in this example 100) you get specifc player title (UI_PLAYER_TITLE_TRUCKING2 = Big Rig XYZ) + the dedicated customisation option TRUCK_CAB02 being the widescreen cabin

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however, they specifically added a property BlockedInSeasons, that's a brand new thing they added in this update

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season 45 being the current expedition

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meaning if you play on current expedition, even if you process enough items, you will not get the title and paired customisation option

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it works outside of current expedition

cloud plume
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oh okay

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so no progress from the expedition can be obtained

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interesting

sour fossil
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yes, only the items listed as proper expedition rewards, as seen in the QS vendor

cloud plume
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Well thank you for the explainaitions ^^

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Maybe you could help me with smth else

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but it's more technical support than spoilers

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nvm

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@sour fossil sorry to ping you, but does the wheels affect something on the colossus?

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like speed or stability?

sour fossil
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haven't looked yet, don't even know where to look

cloud plume
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for now the legs seems to be more stable that my previous drive, wich was front tracks

sour fossil
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it's a brand new thing and we don't know what kinda files or properties HG is using to tune things for that (if they do)

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based on my single experience of playing expedition, the legs seem more stable

cloud plume
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okay, well ima stay on the lookout for that

sour fossil
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but that's just personal observation, dont have any data to back it up

cloud plume
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i noticed the same in 3 minutes of use time

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idk if it's a placebo effect

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but that cargo ain't moving too much

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also they seems to have slower acceleration, making the ride smoother

tacit perch
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The wheels don't seem to affect speed, but rather stability on certain terrain types

cloud plume
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okay

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so each terrain would have the best wheels/drive for them?

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interesting

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also now that we habe legs, when will we have a corvet landing gear that would double as legs for ground movement

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that would be epic

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corvets would basicaly allow you to never have to settle anywhere

hard stirrup
# sour fossil meaning if you play on current expedition, even if you process enough items, you...

I'm guessing they don't allow players to earn them in expedition to prevent the bug that broke fishing lures and helmet unlocks to work other saves. But if you unlock all the stuff you can outside of the expedition before you play it(like I did) then you will have access to all those unlocked parts in expedition from the start. So you are only blocked from earning them in expedition, you are not blocked from using them in expedition if you already unlocked them.

hard stirrup
sour fossil
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could be just a matter of collision boxes

hard stirrup
# cloud plume corvets would basicaly allow you to never have to settle anywhere

There are so many gaps in that logic. Most corvettes are too large to properly land on the ground in the first place...their "landed" position is still them hovering a bit above the ground because otherwise you'd never be able to land them anywhere. So them having mechanical legs to move around isn't going to work...you can already just fly these ships above the ground and park them anywhere...Hello Games isn't going to invest months into making dumb legs for them so they can walk and then those wouldn't even work anyway. And beyond that, to say that corvettes could allow you not to have planetary bases is ridiculous...you can't automate resource extraction from a Corvette so you can't have Stasis device farms or nanite farms and so many other things. The corvette can't even hold the hundreds of plants you'd need to grow for Stasis Devices...not that it would be a good idea to do so even if you could because you really want those plants in bio-domes so you can harvest a full dome with one interaction...unless you want to interact with each plant individually...for hundreds of planet.

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Corvettes are nice, portable, mini-bases. But they can never replace or do what planetary bases can do.

cloud plume
flint hollow
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ye but like parts that have animations

cloud plume
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you can just say that you don't like it and see issues with that idea, instead of making a full list on why my idea is bad

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I litteraly just said that it would be epic to have cutom made walking bases ๐Ÿคท

flint hollow
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(i did not read the stuff above)

cloud plume
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So please next time don't say that my idea is "Dumb" or "Ridiculous" or just "Stupid"

cloud plume
flint hollow
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tho i think there would be limitations cuz of how big some builds are

cloud plume
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Also making a walker is easy, it's not hard at all coding wise, you just gotta make the structure have a predifined height for each legs, then a moving spot that look for ground n stuff and then add a fully flexible link in for ex. 3 parts

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I've seen a guy use that method in minecraft and it's beautifull, the spiders he made are just nice

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pretty sure it could be done in NMS, but probably not as corvet, but as a special exocraft you can build like corvets

cloud plume
# hard stirrup There are so many gaps in that logic. Most corvettes are too large to properly l...

Also who the F need to groww undred of plants for statsis device, money is farm from hard to get in large amount if you explore (wait a walking base is great for exploration)
The ressource extraction part could even be like the one is the cargo, let's go full mortal engine, we have the flying base, making legs for it will not be an impossible task like you suggest and could even work extremely well

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the only concern I would have is performance issue with many players getting those kind of craft around

hard stirrup
cloud plume
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I have like hundred from FARMING money by scrapping ships

hard stirrup
cloud plume
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anyway if you want to argue about my "stupid" idea, good for you, but let's change chat and anyway i gtg for a bit

hard stirrup
gloomy isle
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Ngl corvettes are much more meaningful player housing than bases could ever be

hard stirrup
icy citrus
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Like many of the activities I feel it's a personal preference. For me nothing could replace having a base on a planet, it's a whole different feel from freighters or corvettes.

cloud plume
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It is, but having a cosy home inside a corvet is very convenient, you have access to storage and similar.
Yes a crawling corvet wouldn't be gamechanging, but it would be very nice to loot at and in an immersive perspective

gloomy isle
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Progress in NMS doesn't mean much to me so long as I can upgrade some stuff and go see cool places

gloomy isle
icy citrus
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Ya, different strokes yada yada

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Don't get me wrong, I love the corvettes

late lake
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its in the rememberance texts you get when accessing a rememberance terminal

zenith perch
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I don't see why we need 8 freighters but I'm not against system expansion stuff overall.

frigid storm
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Over the course of my main save I've changed how bases are set up and where I call "home".
Didn't use a freighter much for some time, or even a corvette.
Those came after farming up an S class freighter that I chose to actually expand, and the corvettes were made as mobile refinery bases since the freighter ones were so touchy and base ones you kind of had to babysit too.

analog breach
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Or hg is just messing around and testing stuff

frigid storm
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I don't see the need for 8 freighter slots either, but having slots for 2 would help if things need to be transferred over.

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On my ps5 save i use a corvette as a mobile base with the storage containers and a few refiners, not intended to be growing things it that one but works well to hover as I go harvest the domes or extractors on the planet.

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Only recently got an S freighter and don't have bulkheads for cargo space unlocks.

hot trout
frigid storm
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The corvette ones I can atleast keep closer to and check on more frequently

runic mesa
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But I'm a cool jet over massive tank person anyway. I still rock a system freighter.

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For all the hype of Switch 1 getting corvettes, I've actually been way too distracted by space trucking to focus on my corvette lol.

hot trout
hot trout
runic mesa
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I am a blue collar worker in RL. It's great immersion for me.

hot trout
frigid storm
runic mesa
runic mesa
distant bronze
runic mesa
hot trout
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I love exploring planets, and I feel like actual planetside exploration isnt done often enough, but I get why. It can be very hard to actually keep any sense of direction, and the canyons help with that a ton

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The other thing id wish for is some kind of roadsign markers

runic mesa
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I like planet exploration too. Prior to this, I would literally find a planet with a neat aesthetic and walk for hours.

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I think the Colossus overhaul plays more into the slow exploration part of the game. But players who aren't into that part aren't as keen.

hot trout
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Comm balls might be able to act as road signs, but they have their own problems that make me not like using them

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Plus, when I was exploring a canyon system last night, I came across two or three different intersections of canyons, like a 4-way intersection, but I never was more than 20 minutes away from the waste disposal plant I was using as my point of reference

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Those would need at least one comm ball per direction to give any indication of where it leads

distant bronze
runic mesa
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Also, this update made my starter planet suddenly relevant again. Its aesthetic is perfect for a salvage worker roleplay.

hot trout
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I only consider them perfect if they have canyons, lol, but that terrain is definitely smoother than most worlds have

hot trout
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Also, canyons are convenient for being smooth, but dont run in straight paths

runic mesa
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I have some desert planets marked. Might mess with that later.

hot trout
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Personally, I think it takes a similar amount of travel time to use a canyon as it does to go directly, because going straight to a location requires more careful driving

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Canyons can have decent stretches of smooth terrain where you can just keep moving at top speed

runic mesa
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Yeah, downside to this irridated planet is that there tends to be random cave holes around. So you have to watch carefully and redirect. Which is tricky at night.

hot trout
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Yeah... they need to fix the bloom issue. I've finally been able to see what people meant when saying the colossus headlights obscure your vision more than helping you see

zenith perch
hot trout
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For my canyon wandering, I chose a landing site near the pole so I wouldnt have to deal with nighttime issues

runic mesa
hot trout
runic mesa
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I was more frustrated by the Switch 1 being stuck in limbo than I was about corvettes.

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And there's cross play, so it's not like I can't upgrade at a later date when I'm able. Win/win.

deep mountain
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I bought right at the voyagers update though its not like I could of known

mint lynx
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The only thing better than no mans sky is a free no mans sky

cosmic anvil
# deep mountain I got a refund over what I thought was false advertising at the time Amazon agr...

not your fault, HG as usual has communication problems. After their disastrous attempt at controlling the hype for the launch of NMS, they have taken the policy of total silence until they have something to show for it. That is good but needs balance. Total radio silence means they've moved on in the present day. It is like asking out for a date; if the other person doesn't respond/communicate at all, it is assumed that they're not interested.

deep mountain
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im not tryna complain but its not good pr to advertise a feature then not say anything for six months when sending phantom updates

zenith perch
cosmic anvil
frigid storm
hot trout
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I really think theyd have said something about it, and that they didnt makes me think theres some sort of contractual thing going on

humble kayak
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I would assume HG just didn't know if they could make corvettes work or not

hot trout
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Yeah, but why not mention something?

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Even "we arent sure if we can get corvettes to work on the switch 1, but we are trying our best to get it out"

deep mountain
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In the end the game runs better than before I don't even have pop in
Maybe switch will even get settlements

frigid storm
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This game is more intensive on the graphics side vs cpu processing isn't it?

earnest grove
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OK i am about to go into euclids center BUT the purge is 6 jumps away and i am ~5000 Ly away from center i can only jump 500 Ly per jump there has to be another way

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pls help

hot trout
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Just jump to new systems, not directly to center

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The purge has something that triggers

earnest grove
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okClassS

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is it possible to get to center before the purge

hot trout
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Yes, but I'm pretty sure it doesnt complete the purge mission

midnight saffron
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so was somthing interesting datamined after the update?

deep mountain
humble kayak
distant bronze
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We also know from earlier files that there are 4k ruins textures, so, there "might" be an update on the Ruins POI at some point

glass flare
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by "ruins", was that for the OG OG ruins that have been there since 1.0? those really need to just be ripped out and done in a bigger way

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if they end up doing procedural building ruins in LNF, I could see them bringing that over

hot trout
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YES OH MY GOSH

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Ngl I dread getting buried ruins as a potential poi marker

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Don't even do observatories anymore

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Even though I like the puzzles

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Id hope some procgen dungeons would have puzzles in them too

ebon spoke
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So nothing to do with the ruins POI

gloomy isle
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I wonder if the new cockpit is going to just come as an extra in a future update, or if they're planning another big batch of parts soon

frigid storm
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I think some were hoping for a community unlock for it but just more base decorations for now.

mental socket
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Noticed the flatbed isn't unlocked in regular play even after completing the expedition and doing the intended trash tutorial

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Rip

runic mesa
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That's why I'm doing the unlocks on main first. Then I'll play the exped

mental socket
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So I need to recycle stuff to unlock the flatbed module? Weird how the tutorial mission on recycling currently tells me to equip the flatbed but then shows it locked

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On main

runic mesa
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The flatbed on main unlocks when you recycle your first piece.

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Fair warning: the titles, particularly the three special waste ones, are a bigger grind on main.

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You need 50 each. Manually recycled. There are three wheel type unlocks tied to them.

safe quarry
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@ebon spoke I am curious, in the files what is the outfit reward from this expedition called? I had a theory i posted in the future channel, and I wonder if I am right or not?

icy citrus
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VAULT_ARMOUR
VAULT_GLOVES etc etc

safe quarry
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Hmmm that almost implies it was originally meant to be a reward for exploring tombs than what i thought.

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Tracks for that tho, since it has the compass and stuff hanging off of it.

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(or the giant vault on the front of it, hehe)

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might still work for what i had theorised?

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As a cosmetic reward tied to titles, just in this case probably the one for becoming a merchant lord.

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I need to take another look at the emblem on the arms

hard stirrup
safe quarry
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it just doesn't fit thematically with this expedition at all is my issue.

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Like, the one we got with the corvettes would've suited this better.

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Whats a vault, money pouch, compass and fancy embroidered merchant-esque drapes got to do with waste disposal? Not only is it thematically jarring, they're probably as far removed as you could get :p

hard stirrup
safe quarry
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They could've done a big heavy industrial suit, with a grill on the helmet and all sorts

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don't get me wrong, i'm happy, the vault one is my new favourite โค๏ธ

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I just suspect it originated elsewhere and was put in to pad out the rewards.

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something that looked more akin to this would've suited the expedition theme more:

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dealing with all those corrosive and explosive materials.

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I just feel that the design team responsible for the vault suit either were just making an outfit without direction and then it was used for whatever happened to come along where it suited best, or their brief for this suit was for something entirely different. Just if i got a brief saying we were having a waste disposal expedition, thats the last place I would've gone with the design!

hard stirrup
safe quarry
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I'm not disagreeing, I'm just saying, it 'doesn't follow the brief' :p

safe quarry
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Like even a 'generic space suit' would've been more on theme than a literal embroidered ornate suit with a money pouch and vault door for a chest piece. Like there is definitely a deliberate theme behind the vault suit, and it does not even remotely scream 'space garbage' is my point.

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"we're doing a cow themed update." I'm going to stop you right there, here: chicken suit.

gloomy isle
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A hazmat themed suit would have been very cool maybe

safe quarry
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armor chest plate piece with an animated display like a giger counter.

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thick reinforced helmet with those air filter canisters out the sides.

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exo skeletal suit that has the same aesthetic design as the rudimentary rustic design of the grav gun.

safe quarry
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Could be the vault armor was going to be a community reward for reach 100% with the atlas' memory databases? Since that community optional milestone ended up having nothing attached that I remember?

frigid storm
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The basic exosuit appearance is probably closer to a haz mat look other than a few add ons like a different backpack or heavier gloves.
Unless they wanted to go with a different style helmet.

iron idol
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Does anyone know if this is recyclable and/or what it gives if it does? ๐Ÿ™‚

analog breach
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Only one way to find out

sour fossil
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95% sure its not

iron idol
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It does not want to go into the pickup. So if one would even want to try and attempt it, you will have to walk

zenith perch
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It's just a thing that's been in ruins poi's for a while now

iron idol
gloomy isle
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It's a shame that sentinel loot canisters don't fit on the flatbed

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I don't particularly have a use for the salvaged glass etc so it would be nice to cart around the spoils and cash them in at the end

sour fossil
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some changes between 6.20 and 6.22 files

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For expedition, the action of unlocking access to ship and Space Anomaly has been moved

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It was the reward for Phase 5 Milestone 7, now it's the reward for completing the entirety of Phase 5

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so no more using your ship without other milestones done in this phase

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HG added a recovery mechanic to recharge launch thrusters for expedition ship if specific conditions have been met

runic mesa
glass flare
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gatekeeping ships has always annoyed me regardless. they let us play how we want with the rest of the game, but with expeditions they tie our hands every time so that we have to do the maximum amount of work and play it their way

hard stirrup
frigid storm
glass flare
hot trout
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Most expeditions give you the ship as your first or second milestone

frigid storm
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Probably like me and stocking up on ferrite dust, carbon, and whatever else is nearby so I dont softlock later.

hot trout
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How could you softlock by needing ferrite or carbon?

frigid storm
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Or reading down the list to see what I can get done before needing to come back.

frigid storm
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Gathering stuff for underwater tech like the pearls or crystals before landing on the waterworld where they are quite deep.

glass flare
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That. And I also am very bad at remembering crafting trees and things

hot trout
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I know it wasn't the case for every expedition, but the majority of them have the milestones placed in rendezvous systems they can be completed in

glass flare
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Compared to some people I've seen in here, they look like speedrunners compared to how long it takes me

frigid storm
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Sometimes its easier to do on one planet vs another

glass flare
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That's probably why the friction points of expeditions annoy me more, because they're a bigger time investment

frigid storm
hot trout
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True, but it only takes a few punches to get fuel again

frigid storm
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As the sentinel circles again
Yeah, usually.

hot trout
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But then I remember that, instead of cutting down more trees, I used oxygen to make more condensed carbon

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Also what are friction points?

glass flare
hot trout
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Ah, I see

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This time around, I think most friction points were due to bugs

cosmic anvil
hot trout
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Ive always been fine with that

ebon spoke
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I guess the idea is that any expedition could be a player's first experience playing the game so they need a tutorial for the basics

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Having an expedition save that's been converted to normal at the end as your main save is a cursed idea though

hot trout
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Tbh I'd say its playing expeditions, needing to start from scratch each time, that got me as good as I am at this game

winter plover
hot trout
ebon spoke
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I mean as your first playthrough

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You'd miss pretty much everything from the main tutorial; which includes the introduction to base building, the space anomaly, the very start of the story...

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Depending on the expedition, you'd be starting with a bunch of stuff unlocked, some of which being entirely useless outside the expedition

winter plover
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you don't skip any of that stuff by starting from an expedition, you just get to maybe have a cooler ship and multitool when you finally get around to it

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Either way, the new player experience is perilously bad. They really expect people to read things in 2026.

deep mountain
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there should be a mode where you're just sent into and have to figure everything out on your own trial by fire

hard stirrup
hard stirrup
# hot trout That *was* the only option, for a while

What do you mean by that? Nobody was ever forced to keep an expedition save as a main save...ever. Players always could(and should) start a new non-expedition save to play as the main save...for a while the difficulty settings were just normal, survival, permadeath, and creative but later they added custom option...but keeping an expedition save as your main save was absolutely never, at any point, someone's only option.

hot trout
hot trout
deep mountain
frigid storm
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For me after my first playthrough now id rather be able to unlock things quicker but that is me...

deep mountain
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that story was brutal last year when I went through it and this year it just ten hours of tutorials and resource checks which is to say I agree stuff needs to unlock quicker

ember aspen
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Im driving myself nuts, I have an atlantid drive on my freighter but I cant find any purple dissonant systems, I only see dissonant on every other color system

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does anyone know how I can find one

hot trout
gloomy isle
ember aspen
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thank you!

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never finished it haha

limpid portal
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So do you need to "Reset the simulation" each time you go to the centre? Ive made it to the center of the Hilbert trying to get to Calypso but it does not show me the path it showed going from Euclid to Hilbert. Is there a step Im missing?

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Been trying to find a solution, I've tried pretty much everything and am at a standstill

hard stirrup
limpid portal
hard stirrup
hard gate
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are there missions beyond artemis path?

analog breach
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!faq-purplesystems

cloud joltBOT
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-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

๐Ÿ“– Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

๐Ÿ›‘ Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes ยป
gdiv

gloomy isle
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It's how you unlock the autophage, purple systems etc

hard gate
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so let's say you laser focus on the story, how long does it take to beat artemis?

gloomy isle
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I'm not entirely sure tbh

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If you're actively trying to rush things you can get it done in maybe a day? If you're playing for the first time it might be longer

hard gate
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50 hours in and I'm still on alone amidst the stars

gloomy isle
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Oh ๐Ÿ˜‚ yeah you've got a lot of it to go then

frigid storm
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It's easy to do a lot of stuff before getting very far on the quests, though sometimes that does make a few parts quicker since you wont have to wait on milestones or anything.

slim veldt
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heya, putting this here just in case. So i just beat the game after reseting atlas and like...HOW am i supposed to fix my starship? it needs like, inverted mirrors and stuff, all these crazy materials i have no clue how to get WITHOUT MY SHIP. I need like harmonic brains, radiant shards, and walker brains for this. I hadn't known all my stuff would be destroyed. What do i do?

late lake
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Is it a sentinel ship?

slim veldt
slim veldt
late lake
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Summon another ship

slim veldt
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I got so caught up in the story and exploring i never made a ship of my own

late lake
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No Corvette?

slim veldt
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Nope

#

Never got around to it

late lake
#

Build an exocraft station

#

Use the exocraft scanner to find a crashed ship

#

Or just build a base and teleporter

#

Teleport back to a space staion

#

Buy a new ship

slim veldt
#

Actually i just found out a way easier, more convenient way

late lake
#

Use that to.fly to a dissonant planet

slim veldt
#

I'll just set myself to free crafting, repair the ship, then go back to normal

#

Totally forgot this game allowed mode changing mid save

late lake
#

Up to you

#

I'd build a base and a teleporyer

slim veldt
#

Also what exactly was the point of reseting atlas?

#

Like what did i gain from doing it? Was it just a story beat?

late lake
#

The story is continued

#

At remembrance terminals

runic mesa
#

Make sure you put a base down in the new galaxy. So you can easily return later, if you want.

slim veldt
#

So i just use bases to go between galaxies?

runic mesa
#

You have to get to the galaxy first. But once you're there, you can use the bases to switch between the ones you have access to.

empty lava
#

Hey, idk if i should ask here: I'm currently at the point with atlas and chasing his new station to every system possible and it's getting annoying.

He just says something and gives me an item and then i have to travel alot again to visit his station

late lake
#

i used an exotic with a 2000 light year max jump range and each new atlas station was a single jump

empty lava
late lake
#

well yeah that would be annoying

empty lava
#

it is

late lake
#

go look for some S class hyperdrive upgrades

#

or use the freighter to jump to the atlas station

empty lava
late lake
#

how many nanites do you have?

empty lava
#

like 40 while i have 35 mil units

late lake
#

just keep jumping between space stations and checking the space craft technology merchat

#

oh you need nanites, maybe 1000 or so

#

go to a pirate system, buy suspicious arms , open them and sell them for nanites

#

this is why you shouldn't rush the main story imo

empty lava
late lake
#

i'd go back to side quests for a bit

#

select the side quest under log and it tells you what the next step is

empty lava
#

okay ty

late lake
#

try and get a spaceship with at least 1000 light year range before coming back to the atlas path

frigid storm
#

Just needs some maintenance done...

hot trout
#

That is almost 2 trillion years

humble kayak
#

Really eerie to realize that The Atlas has spent most of that time running simulation after simulation, test after test trying to figure out if it's going to die and if it can be stopped

#

Ofc I doubt it experienced those two trillion years because, if the Atlas does experience time (which is a reasonable assessment given how frantic it is at the 16th minute) it's probably on the IRL time scale and not the one in the simulation

#

But from an in-universe perspective Atlas has been ruminating for well over the age of the, well, universe

frigid storm
#

64% of worlds operating in expected parameters, what about the rest? ๐Ÿค”

hard stirrup
frigid storm
#

I don't know if anyone ever sampled what % of stars are purple and "normal" colors, but there is plenty.

sour fossil
#

Purple stars are within measuring error of total amount of stars

#

60ish purple systems compared to up to 600 of regular ones

#

Tbh I don't think the number 64% is of any significance

#

When this dialogue was write they prolly didn't anticipate dissonant or purple systems

frigid storm
shell depot
#

Would it be goid of they could add more galaxies or planets? Or difreent systems going to the same red blue green purple is a little tedious

#

I've seen some really odd planets over my tine of exploring it just feels I need sonething else to explore further...

hard stirrup
frigid storm
#

It's also 16x4 if that makes any significance.

Just seems interesting how they pulled out a number but some of the other ones are interesting as well.

hard stirrup
# sour fossil 60ish purple systems compared to up to 600 of regular ones

Don't think this is accurate...I can't be sure but purple stars feel very very common...at least as common as any of the other four types...so the way I figure is, they've got to be at least 20% of all star systems, probably closer to 25% as they feel way more common than green or red stars.

graceful mulch
#

With as few spoilers as possible
I'm on the last Atlas mission
If I travel there and complete it, will it end the game

near forge
shell depot
#

Space**

near forge
#

Honestly I think this wouldnโ€˜t even be much different from achieving ego-death (if one accepts it), as buddhist monks actively strive to. The result would be the same practically.

shell depot
hot trout
#

Yes, I do not see the simulations of no mans sky being different from if those universes werent simulated

late lake
hot trout
#

The gek, korvax, and vy'keen interacted with are just as 'real'

#

You, traveller, are as 'real'

late lake
#

the other NPC apart from traveller iterations are only real in the current Atlas simulation

hot trout
#

You assume a difference?

late lake
#

yes

hot trout
#

That those living in the universes arent iterations themselves?

late lake
#

as in "will you survive the current atlas being reset?" that seems like a real difference

hot trout
#

Well

#

As we are told

late lake
#

nada and polo survive the atlas resets

hot trout
#

All but the one who resets the Atlas will die

#

But I dont think thats true, anyway

#

I dont think there even is a true reset

late lake
#

as I read the lore currently, the reason the Atlas is franticly resetting itself is that it hopes one of the iterations of the traveller will work out a way to somehow gain acess to the physical world the atlas is located in and work out a way to move the atlas to a different plant thats not falling into a black hole

hot trout
#

The Atlas cannot be moved

late lake
#

why?

hot trout
#

I dont think its concern is dying

late lake
#

even if its planet sized with enough tech you could move it

hot trout
late lake
#

the creator didn't seem to care that it would eventually die

#

but the Atlas itself does care

hot trout
#

The creator obviously cared

late lake
#

again just my interpretatikon

hot trout
#

They would not have let it live

late lake
#

maybe the creator was wrong?

#

didn't think of a method to move it

hot trout
#

The Atlas doesnt fear death

#

It fears dying alone

late lake
#

same thing

hot trout
#

No

#

Very different

late lake
#

we are allowed to have different interpretations

#

its ambiguous

hot trout
#

It seems the Atlas is accepting of nearly all circumstances surrounding its death, aside from being left alone

hot trout
#

My interpretation is a result of the Atlas calling for its creator

#

Who did not respond

#

So it created us

#

Telamon seems to agree with my speculations, but how far we can trust their word is difficult

gloomy isle
hot trout
#

Yes

#

And to understand itself, to an extent

late lake
#

i still think the atlas wants to find a way to prevent its destruction

hot trout
#

I think a part of it has hope

#

Its a mind very different from one we'd understand

hard stirrup
# hot trout So it created us

The Atlas created us for two purposes: 1) to reset the simulation because for some reason it needed us to do it and in its rampancy became obsesses with resetting the simulation over and over again and 2) to be rid of and contain Telamon.

hot trout
#

Theres more than simply that

#

The obsession with resetting didnt happen until after what -null- did

hard stirrup
# hot trout The obsession with resetting didnt happen until after what -null- did

We don't know that. I don't think it's clarified. We only know what null told us and the Atlas isn't very talkative on the issue. It's hard to say why the Atlas stopped talking to null. But there's nothing to indicate that what null did caused real problems in the system. The Atlas could also have refused null's request to reset the simulation in the first place. The Atlas also had null trapped somewhere for an undefined amount of time...implied to have been a really long time, like countless years and years...only releasing him when the player character woke up for the first time.

hot trout
#

And the Atlas did refuse what null wanted

#

Null had to force it

hard stirrup
hot trout
#

Maybe they could, once, but not anymore

#

Why else would they be denied access to the atlas stations?

#

And I know I saw it somewhere

hard stirrup
#

The Atlas could have taken issue with what null did to himself with the mind ark.

#

Hard to really say what the Atlas thought.

hot trout
#

Null ate the mind arc

#

And I do agree with the difficulty in understanding the Atlas

#

It doesnt help with time being so confusing here

#

Multiple realities, yet some events are absolute

#

Were there travellers before the death of Korvax Prime? There were travellers from before the triad was all that remained

#

Telamon exists in the suit of the Last, and Telamon exists in the suit of the First. There are many Telamons, yet

#

Telamon witnessed the event of Hirk and Nal

hard stirrup
#

For what it's worth I don't think the main story is done yet. I think they'll add more in future updates, and I imagine we'll return to the Atlas in some way or another before the end.

hot trout
#

The Atlas dreams, and realities reflect the dreams, but it also decides, and realities bend to such decisions. The Atlas can lie, though of what we do not know

#

But -null- reset the simulation, and isnt allowed access, why are we?

hard stirrup
hot trout
#

Telamon is in every traveller suit, it seems

#

I know each traveller originally belonged to their own universe

hard stirrup
hot trout
#

The sentinels speak of travellers being led to the Glass by their Telamons for the plan

hard stirrup
hot trout
#

All the fragments of its being reunited once more

hard stirrup
hot trout
hard stirrup
hot trout
#

I mean in the pillar logs

hard stirrup
hot trout
#

"So many Telamons have delivered us their travellers." 21st encounter

#

"You can be whole again, Telamon. You could be free." 22nd

hard stirrup
# hot trout "You can be whole again, Telamon. You could be free." 22nd

Hard to interpret what that means...or how Telamon would achieve such freedom. The reference to the many Telamons can also be a reference to the many realities. Or to how Telamon delivered one traveler at a time as in each reality Telamon seems to only be with one traveler at a time I think.

hot trout
#

Realities are collapsing, and Telamon was split across them

hard stirrup
#

I also don't see how Telamon would guide travelers places as Telamon can't speak to travelers. And player travelers aren't led to sentinel pillars by Telamon...we aren't guided there by any quest or any other lore entry or anything...we find those completely on our own and choose to engage or not on our own.

#

The UI only marks a sentinel pillar if we choose to use a sentinel pillar map(which is our choice to mark it) or when we defeat all five waves of sentinels on a planet, when it's already safe after we chose to engage and stay to fight the sentinels the entire time...none of that is Telamon's doing.

hot trout
#

The sentinel pillars arent where the unification happens

#

It happens in the World of Glass

hard stirrup
# hot trout It happens in the World of Glass

Well Telamon had its chance to speak to us in the boundary failure logs...and it didn't try to tell us to go there. Maybe something in future updates but we don't know that. As far as we can tell Telamon isn't guiding us anywhere.

hot trout
#

I dont think they would be so obvious as to ask for it outright

near forge
#

I think Telamon is conflicted about what to do, I believe they have to some extent gained sympathy for us, if that is even possible for a being like them.

#

But ultimately, I believe they do care about us to some extent. In their final boundary failure log they sort of โ€žvowโ€œ to protect us until the bitter end, but they also mention something about becoming free again or living again, even as everything dies around themโ€ฆ

hot trout
#

The ones after are Telamon telling us about -null-

near forge
#

I donโ€˜t fully trust anyone besides Polo tbh

#

Nada I want to trust, but there are things which prevent me from doing that. Mainly them being around as the only person and appearing to be a dead shell on the Anomaly in abandoned mode.

#

Like whatโ€˜s up with that?

hot trout
#

Well, they arent there, not really

near forge
# hot trout Well, they *arent* there, not really

Hmm, but even so, why them and only them? Everyone else is completely gone, even the QS guy. Man, it was so spooky experiencing this for the first time during the og Adrift runโ€ฆand soon Iโ€˜ll start my Expedition Marathon, replaying them all.

Adrift and Breach will be even more spooky than before without anyone else around. I hate the background noises on the abandoned space stationsโ€ฆ

#

Thinking about it now, Nada is significant for a lot of the major lore events weโ€˜ve experienced since us manifesting in the Simulation.

Their terminal serves a key role during the Artemis Questline, albeit not an essential one.

During the Adrift expedition, iirc, we also access the terminal at some point and free something or someone from it.

And then again, it serves a key role during โ€žIn Stellar Multitudesโ€œ, providing the basis for the reality anchor thing.

I donโ€˜t really think Nada is actually โ€ževilโ€œ or anything like that, but they might know more than they let onto, tbh.

It really annoys me that our contact with Null ended so abruptly, they probably know even more than either Nada and Polo, but welp. They apparently were an egoistic hoarder anyways (Polo implies such), and even us they probably only used for personal motives of theirsโ€ฆ

ebon spoke
#

Nada in abandoned mode strikes me as a bit odd, previously I'd thought that there was only one instance of Nada and Polo and that the space anomaly is just accessible from any reality due to the boundaries collapsing

#

but that seems to not be the case if Nada is dead in some realities but not others

#

But I guess the idea is that actually there is a Nada and a Polo in (almost) every reality, and in all of them they build the Space Anomaly and that overlaps between simulations?

dire drum
#

Information that would probably be helpful to have

#

Polo just seems to be genuinely interested in helping out when he can

soft sonnet
#

"Does not seem possible. But, all things are possible. Such is the universe."

I like the way Polo thinks

distant bronze
#

The more I see the salvagable scrap appear with the "Aggressive sentinel" trait attached to the world as well, and see the obvious sentinel walker parts that make up the scrap pile. Im of the growing opinion we're not cleaning up random space or industrial junk, we're processing the battlefields where the vykeen faced off against the Aerons millenia ago

haughty latch
#

I am currently on the purge mission where I have to go find the last atlas. Once I find it will it reset my game like will I loose my ship and everything?

plain sluice
#

No

#

When you reach the final Atlas Interface via going through the portal, you are given the choice to either Reset the Simulation or Refuse to Reset the Simulation

#

Choosing to reset the simulation opens a new area in the room with four choices of which galaxy type you wish to be sent to. Selecting one sends you there, but damages all of your Exosuit, Starship and Multi-Tool Technology

haughty latch
#

Gotcha so its kinda like all the other times I've went to an atlas

plain sluice
#

Choosing to refuse to reset the simulation does not damage anything, but does not send you to a different galaxy

#

Both choices count as completing the main story, and neither choice locks anything away

#

You can still reach every galaxy in the game via other means, like manually reaching the galactic center of the prior galaxy or joining someone who's at that galaxy via multiplayer or teleporting to a base in the space anomaly at that galaxy

haughty latch
#

Thanks! I was worried it would reset my progress

plain sluice
#

There aren't any extra consequences or anything, and if you choose to reset it you can still repair all of your damaged technology or simply prepare beforehand by equipping a "burner" ship and MT, and packaging away exosuit technology

soft jolt
#

@haughty latch in my experience, refusing to reset it prevents me from resetting it in the future. Most likely just a glitch tho

haughty latch
#

Yeah im probably gonna reset it and cheat lol

#

Turn crafting to free

hard stirrup
distant bronze
#

Not the specialized scrap, the average scrap pieces, take a look at them more closely and you'll see theyre the elements of the sentinel walker. I have a feeling HG did that on purpose

frigid storm
#

Some looked like they could be from exocraft too, depending on the bits.

#

As for the cement mixers, who knows.

hard gate
#

um what fate is better for artemis

hot trout
#

Thats a philosophical debate

hard gate
#

are there consequences for the choice

hot trout
#

Sorta, but not in terms of gameplay

#

It affects dialog later on

hard stirrup
graceful mulch
#

ugh I keep meaning to find out how to do the thing but I keep forgetting
okay so
how do I get started on finding a staff

hard stirrup
# graceful mulch ugh I keep meaning to find out how to do the thing but I keep forgetting okay so...

You will eventually get a quest for it but you have to first finish the main Artemis questline and the Atlas path, and then you have to unlock the terminal at a harmonic camp on a dissonant planet...for a while you used to have to own a settlement too but I think that requirement was removed because Switch 1 can't have settlement. After that you have to warp to a new system and you should get an incoming transmission which should start the quest They Who Returned.

graceful mulch
#

Alright thank you

#

Also is the Atlas Eternal thing just a literally eternal 'keep going and get nanites' or does it ever conclude

hard stirrup
graceful mulch
#

Marvelous, thank you again

late lake
#

what about the gek Overseer specialist?

#

they seem like they are not what they claim

#

and why do all the other specialists rapidly decline when they start working for you?

graceful mulch
#

ASking in here just in case
Is that second one ever checked off, or is that another perpetual goal?

ebon spoke
#

It should get checked off, you just need to spend some nanites to progress

graceful mulch
#

All of the research is fully cleared out except for the base construction parts

ebon spoke
graceful mulch
#

well that's a mild annoyance

hard stirrup
# ebon spoke Checked on my end, looks like I was mistaken. The objective part "Search for Art...

Mine was like that for the longest time. But now it just says "Explore the new reality" and nothing else. So the quest can move past that. My theory is there are two potential triggers: 1) leave the galaxy you are in by jumping through a galactic center and/or 2) obtain literally all blueprints and base parts from all vendors and terminals on the anomaly. I meet both criteria. Also @graceful mulch

#

Explore the new reality still has the same description about purchasing stuff aboard the Anomaly, but it's more clear it is the end of the quest. That one saying to search for Artemis and Apollo makes me think the quest isn't quite over...possibly in The Purge stage where you have to just warp around 16 times and you get messages from Artemis and Apollo.

hard stirrup
# graceful mulch well that's a mild annoyance

With the quest pinned, when you exit the menus look at the bottom right corner of the screen, there should be a message box with some kind of tip on what you have to do next, what does it say?

#

For example, my quest is completely done and this is what it says:

#

That basically amounts to "This quest is done, do whatever."

graceful mulch
#

Yeah I just finished the atlas path, so I should just have apollo's thing to do now

#

been putting it off because of the 'you won't return for a while' thing

hard stirrup
graceful mulch
#

Nope

#

I finished Atlas, did the nexus to this point, still have to finish apollo

hard stirrup
late lake
#

there is one point that damages your spaceship... but you can simply build a base and a teleporter and use that to return to whereever you want

indigo hound
#

I just finished unlocking purple stars last night. Finally! It was a long road. I picked a water planet. Does this unlock all purple stars? Gas giants and paradise planets as well?

#

My hunt for a perfect system begins! I've been living out of a freighter up until now, just making sure I've finally unlocked all stars available

hard stirrup
indigo hound
#

I'm also curious if i can return to Atlas and unlock more purple stars? Or if this is a one time thing

small forum
#

man i hope we eventually get to go to the world of glass

small forum
small forum
hard stirrup
indigo hound
#

at the end i picked a water planet so i wasnt sure if I also unlocked Titan ect.

hard stirrup
# small forum im pretty sure they mean giant paradise planets

Those are insanely rare and generally not worth hunting down. As far as I can tell lush giants in general are pretty bland...ordinary creatures, meh flora, etc. You're far better off looking for non-giant paradise worlds in purple systems...those can have some really interesting fauna and flora.

indigo hound
#

I've waiting for this to finally settle down and build my "main base" lol

#

Ive already found some water worlds but i was suprised they only had 5ish underwater fauna, can you find water worls with lots of fauna?

#

or is it generally always 5ish

#

i was hoping to find a waterwold with plenty of species to explore and settle down in

#

tring to avoid looking for something that doesnt exist lol

hard stirrup
indigo hound
#

ya they look awesome, 5 seems low for a water covered fully by water

#

there must be some out there with 20+ species like in the base stars

#

most ive found on one planet was 28....nanites$$

hard stirrup
indigo hound
#

ya true, underwater fauna is less common then ground

#

I found a waterworld covered entirely with water and finally found an island, but it was barren and boring. I'm hoping to find something similar with a nice looking island to start building. And a decent amount of underwater fauna to explore. The hunt begins ๐Ÿ˜†

indigo hound
hard stirrup
hard stirrup
indigo hound
indigo hound
hard stirrup
indigo hound
#

i do notice the purple systems are loaded with harsh planets and sentinals

hard stirrup
indigo hound
#

I've been waiting to unlock purple for awhile. I can go off do my own thing with everything unlocked. I have an idea where I want to settle but I'm not sure it exists

indigo hound
#

I was hoping to have a hybrid sorta deal, with the build starting on an island

hard stirrup
indigo hound
#

ok maybe thats a better option, and look for paradise in Calypso as a secondary task

#

I know i want one underwater "main" base, and likely another spot on a nice planet when I'm starting to feel waterlogged lol

#

I also have my frieghter, but its going to take some grinding before i warp into purple

hard stirrup
indigo hound
#

ive been playing on max difficulty since day one, and honestly its been a push over

#

not ready for PD yet lol

hard stirrup
# indigo hound not ready for PD yet lol

I really wouldn't invest many hours into permadeath. Losing hundreds of hours of progress is no good. But just for a short trip to the center to get the titles and trophies it can work.

indigo hound
indigo hound
#

just for my info when im looking for some lush planets

uncut mesa
#

is it possible for a salvageable scrap planet to not have aggressive sentinels? I've seen 5 and all have aggressive sentinels

indigo hound
hard stirrup
# indigo hound could you clarify what you mean? only yellow systems are harsh?

The modifiers applied by galaxy type are only applied to yellow star systems...starts classified F and G. The other star types(red, green, blue, and purple) are balanced the same in all galaxies...they are not more or less likely to have planets of a certain type beyond the modifiers applied by the star type itself.

indigo hound
#

it would be odd that harsh only applies to yellow

hard stirrup
indigo hound
#

Ok so maybe red green blue purple is just generally more harsh

#

Even without modifiers

pseudo panther
#

They will not add space bucks from Space Balls in the next update

hard gate
#

does resetting the simulation reset your progress?

slate bear
#

Question; On the atlas devices, it seems the spheres doesn't teach me one word each, it happens every 2 or 3 sphere. Is this normal, or am I doing something wrong? In other words, should I be changing my behavior so that each sphere teaches me a word?

sour fossil
#

That is normal

#

These orbs have a random chance to teach you a word

slate bear
#

the seed "thing" at the end of this line of interfaces, is this when the galaxy jump / ship damage occurs, or is that something else?

runic mesa
#

Completion of both is required for a post game storyline anyway.

slate bear
deep mountain
#

If you find a atlus station in abandond mode it's all like you're all alone just you and this lifeless orb

hot trout
#

I heard the Atlas still speaks to you

deep mountain
#

It did say something first in that mumbo jumbo yea

hot trout
#

So the atlas is still active, right?

deep mountain
#

Idk what you mean by that like it's still in the station yea

hot trout
#

Like

#

Its red

#

It hasn't shut down

deep mountain
#

Ohh yea it's red

hot trout
#

Oh ok

deep mountain
#

U still get milestones but can't do the mission

hot trout
#

"Lifeless" implies the atlas is shut down, gray

hot trout
#

I ask because I plan to start an abandoned mode save with the intention of recording as much alternate dialog as I can find

#

It would be nice to know if I should visit a bunch of monoliths before trying to find an atlas station

deep mountain
#

It's a cool mode my only issue is I keep discovering other people's systems not really abandoned if Joe was here 6 months ago

hot trout
#

Discoveries happened

#

But they weren't there

#

Encountering players in abandoned mode is weird

#

There might be markers, but the players can be invisible to you

#

The main indication of others at all is the chat log

#

Which reads only static

#

As in everything is replaced with some variation of "kzzzkt"

deep mountain
#

I see

hot trout
#

And from what I can tell, the anomaly never has other players

#

But the last time I experienced any of this was in breach

deep mountain
#

Just a sleeping nada

hot trout
#

Not... sleeping

#

Hollow

#

Empty

#

The abandoned universe intrigues me quite a bit

#

Especially since the Atlas itself has alternate dialog

hot trout
#

Ideally it would get recorded in the story catalog, similar to how the atlas path dialogs get recorded

#

Because as you learn more atlas words, you can check previous statements and see them translated

deep mountain
#

In my journey records it just says found myself on a strange world boundary failure deliberate transfer sentinel intervention

hot trout
#

Check atlas

#

It should be its own category

deep mountain
#

One entry it just says atlas

#

Bunch of question marks tho which i assume are the words

hot trout
#

Oh, so it shows only the words

#

Frick

#

Idk if you can engage in dialog multiple times with different results

#

And learning all the atlas words is tough work, without the atlas path to help

#

I mean, learning words in general is tough in abandoned mode

ebon spoke
#

does the same effect as when autophage are unhidden

hot trout
ebon spoke
#

I wonder if it also applies outside the space anomaly too

frigid storm
#

Started a save on abandoned to mess around with it last night, the upgrades look a lot harder to get but nice to have those extra research terminals though.

hot trout
#

It would be kinda cool if abandoned mode were semi-synchronous with other difficulties and the player could be briefly seen by scanning

hot trout
#

So I can find out how much alternate dialog the atlas has

#

And I realize that if the alternate dialog isnt recorded, I may need to get all the atlas words without visiting atlas stations

#

Which would mean visiting monoliths and answering them correctly (mostly)

frigid storm
hot trout
#

I plan to make a bit of a story from it, lol

#

My abandoned mode character will be a newly formed iteration of myself sent with the purpose of recording information on the abandoned universe, but loses contact in the initialization and becomes lost

#

They'll have the compulsion to record things, but no knowledge as to why

frigid storm
#

Right now im looking for the salvage scrap for corvette parts.
Built a basic one but since the last update changed the tags around i have to actually check a planet for it.

hot trout
#

Oh, I also plan to challenge myself to not use the radiant pillar

#

Depends on my starting location, though

#

I plan to have mostly survival mode difficulties, aside from inventory stack restrictions because those suck

#

So if I happen to start on an aggressive sentinel planet, I might use the radiant pillar as an escape pod to a slightly less annoying world

deep mountain
frigid storm
#

I used it at the start then once I got some stuff together I built the corvette.
Also found out when I duped a couple things my refiners were duping themselves somehow if I had them in ship inventory and placed one. ๐Ÿค”

frigid storm
hot trout
#

But if all goes well, I plan to use the starting planet as the beginning of a journey, wandering its surface until I find a crashed starship I can fix

frigid storm
#

I built 4 portable refiners. Somehow I now have 7 or 8 now.

#

Wasn't making more that I could tell.

#

I'll have to test again just need to make sure I dont have any metal plates anywhere.

deep mountain
#

You have to actually craft stuff instead of buy it snd no boring tutorial lol

hot trout
#

Because the game considers only that beginning bit with repairing tech and starship as the tutorial

cosmic anvil
#

could we be getting rivers/highways/ some kind of linear feature with this trench?

deep mountain
#

Oh man I felt like the whole story was a tutorial and a resource check lol but you still repair the ship but you make everything urself and already have a terrain modifier

hot trout
#

The storyline(s) helps to guide you through the game progression

#

Hmm

#

It also is one of the main ways of unlocking lots of stuff without the anomaly

deep mountain
#

The corvette much more useful in this mode too

frigid storm
#

Abandoned turns off the story too so it just goes right into endgame basically just have to unlock the blueprints and make stuff.

shell depot
ebon spoke
cosmic anvil
frigid storm
#

Possibly an experiment to see how terrain generation works.
IMO may be easier to turn it into roads or something like that since rivers are going to be harder to make.

deep mountain
#

Like the abcs upgrades

frigid storm
deep mountain
#

Ohh that makes sense a reason to check the other stuff out

hot trout
#

In purple systems I notice what I can only describe as "inverted rivers" that look kinda like giant roots of stone going through the terrain

shell depot
frigid storm
#

Ive seen large canyons on some that meander like a river but no water in the bottom of course.

frigid storm
hot trout
#

I notice I tend to see dry canyons most on planets entirely without water

shell depot
hot trout
#

Pretty much

shell depot
#

Of only if we could carry liquid...in nms(sarcastic tin foil hat moment)

hot trout
#

Well, what ive noticed is the more actual physics is involved with liquid rendering, the less often youre able to carry it and place it elsewhere

ebon spoke
#

The trailer for Light No Fire has this shot, which might be a river:

#

but we don't know how long it is or if it connects to anything

#

or if that sort of feature is only possible near sea level

cosmic anvil
#

back to rivers, maybe in that newer terrain PCG framework, water can be varying at different levels?

hard stirrup
deep mountain
#

Getting enough quicksilver for the void egg is a hassle

hard stirrup
hot trout
cosmic anvil
#

didn't notice that hehe

hard stirrup
#

Plus you should be doing weekend and daily missions all the time anyway. Since like 2019 or whenever the current system of daily and weekend missions was added to he game I have saved up over 900k quicksilver over what I have spent legit. A combination of not missing many daily and weekend missions and buying new quicksilver items as they released on a separate save where I only sometimes do a weekend mission here and there so my main save does not have to spend its quicksilver. Can't do this with Void Eggs but you can do it with most things in the QS shop. Have other saves spend the quicksilver to buy them so your main save can just save up. Hell if you're new to the game you can have like 3 saves all doing daily and weekend missions and unlocking things with all of them.

hot trout
#

Every weekend I think "oh ill do the mission" and then I completely forget

deep mountain
#

I'm doing the missions I hate the monster ones tho they keep launching me to space

#

It good way to get nanites tho so win win

hard stirrup
hard stirrup
hot trout
#

I think they sometimes do

#

I feel like i remember one or two like that

hard stirrup
deep mountain
hard stirrup
# deep mountain I'm waiting for them to fix corvette missions to work on abandoned

No reason to play abandoned...it cuts out way too many features and content to be worth it. No story quests, no freighters, no frigates, etc. Even if you buy a Void Egg I don't even know if you can actually do its mission in Abandoned mode because to start it you have to run into an NPC living ship and actually talk to it...but no NPC ships or NPCs in Abandoned.

#

You also don't know if Hello Games are even working to allow any quicksilver missions in Abandoned...that might never happen.

hot trout
#

Plus there seems to be alternate dialogs in some cases

deep mountain
#

I could go for a freighter but otherwise I like the mode
Nexus missions for quicksilver already work so no reason not to let corvette do non NPC missions too

hot trout
#

Corvette missions are implied to be drawn from the locally available missions

deep mountain
#

Then just change the lore abit for the mode or even if you don't who care just give non NPC missions only

hard stirrup
# hot trout Thats basically the point of abandoned mode though

I don't think the point is to cut out a lot of content...it's just a matter of whether they care to implement ways of making it work in abandoned for all of it. Probably not as it's mostly a bust that not many players play. I haven't touched it since it was added to the game beyond the expeditions in Abandoned.

deep mountain
#

The story is pretty much tutorials showing you all the content anyways too

hard stirrup
hot trout
hard stirrup
hot trout
#

Abandoned mode is like permadeath, a challenge

hard stirrup
deep mountain
hard stirrup
deep mountain
#

Oh shit I didn't even think of that part

#

Well there's still all the Quicksilver or exp staves

hard stirrup
deep mountain
#

I was glad for whatever update let me be a robo in abandoned mode without the quest

shell depot
#

Is anyone still experiencing bugs ๐Ÿ› since the last update? Feels like the terrain gun feels a bit taking out chucks lagging a little

hot trout
hard stirrup
hot trout
#

I think atlantid multitools might still be available, similar to how purple stars are

#

But freighters and frigates makes sense as theyd require a non-abandoned universe

deep mountain
#

Staves are cool to walk around with for a min but kinda forgettable
maybe if I was there when echoes came out, or was it Omega I forget

hard stirrup
# deep mountain Staves are cool to walk around with for a min but kinda forgettable maybe if I ...

Not forgettable at all...they have the best damage bonus among MTs in the game...and the damage bonus is the only MT bonus that matters because scan range bonus is broken and does nothing, and the mining bonus is just a mining speed bonus, not a resources mined bonus but even that is completely irrelevant because any MT with maxed S class mining beam modules will mine anything in under a second without supercharging any mining beam tech.

deep mountain
#

im sure thats true but like if you did a poll I'd bet most people still just use a gun

hard stirrup
frigid storm
#

Or people just dont want to hop all over trying to make the perfect staff.

deep mountain
#

At the end of the day I just meant I think they kinda forgettable I wasn't arguing that you should feel that way too

hot trout
#

For damage, at least

humble kayak
#

bonus points that the staffs look cool

hot trout
deep mountain
#

I will say the stone staff looks cool

humble kayak
#

probably heavy as hell though :D

deep mountain
#

Basically the exp ones all look good tho

#

The red one kinda not tho

hot trout
#

Excuse me

#

Atlas staff is goated

humble kayak
#

still holding out for a wooden staff

#

why would robots have wooden staffs, you ask? no clue

#

but itd be neat to have as an option

hot trout
#

Wooden staff wouldnt last very long

frigid storm
#

I just have the one staff from the second redux expedition, that has the blaze javelin on it.
Works OK for abandoned mode so far.

humble kayak
#

HG could make the excuse that it's synth-wood

#

or some carbon fiber nonsense that's stylized to look like wood or something

hot trout
#

The latter would make the most sense

#

You just gotta think of the timescale an autophage would be dealing with

humble kayak
#

that's true

#

i never considered the timeframe

deep mountain
#

The word redux is a trigger word for me atp lol

#

I missed exp 20 & 21
And then didn't even get to do the reduxes of exp 18-21

#

Not by choice I was there waiting ๐Ÿ˜ญ

#

The fossil exp sounds like it was boring atleast

hot trout
#

I liked relics

deep mountain
humble kayak
#

i didnt complete the fossil exp

#

it was boring imo

#

but there were a fair few people who liked it, of course

frigid storm
#

I just did 3 of them, skipped relics and the #19 corvette one.

humble kayak
#

if i could replay expeds i would but, alas, I'm on xbox

#

i wouldnt be against replaying Relics at one point but at the time I just didn't see the hassle as worth the reward

hard stirrup
glass flare
#

hard to make a good expedition about relics when the relics themselves have very little depth

#

but I think I will have to wait for LNF for my procedural ruins

humble kayak
#

so you're likely right

hot trout
#

Also a wooden staff would need to be very well made to last the millennia-long lifespans autophage are implied to have

misty ember
#

Hey is there somewhere I can go for better staffs or

#

Cus mines already really good but its a c tier

ebon spoke
#

There's already the bone staff, a wooden one wouldn't be that odd if it was a one-off expedition reward or something like that

hot trout
#

The bone staff is wooden?

#

I thought it was bones

hard stirrup
# hot trout Also a wooden staff would need to be very well made to last the millennia-long l...

It's not about how well it's made, it's that in NMS you install literal weapons technology in them...mechanisms that make plasma or energy bolts and so on. That stuff would probably not be contained well in wood and would explode or burn in your hands. For LNF I imagine it will be more about magic and staff upgrades will be more like carving runes into them to let them cast more spells.

hard stirrup
#

And autophage camps are everywhere...they are not exactly rare.

misty ember
hot trout
#

Its similar to multitool spawns

hard stirrup
hot trout
#

I have tried this staff head method and it didnt get me noticeable difference... though I usually would be looking for color over class

runic mesa
#

It took me hours to get the yellow crystal/grey base on this thing myself, without coords from someone else. No way was I trying for S class too lol

hard stirrup
graceful mulch
#

I am going to have the worst goddamn sinus headache from all this crying

late lake
#

is this about the fate of artmesis?

#

I put him in his own little simulated world

icy citrus
#

Pulled an Atlas on them, rude

frigid storm
#

I "saved" them on my first playthrough.
Second one i let them die.

graceful mulch
#

Yeah
I chose the end

late lake
#

also since everyone is simulated, why not just make a body and copy the mind from polos simulation to the same simulation the traveller is in?

icy citrus
#

We never gave them the choice we decided to imprison them after making a copy of their dead mind

late lake
#

they also never ask to die

#

if they did I would have respected that

icy citrus
#

They were already dead

#

The whole time we are talking to an echo

late lake
#

the message they send definitely give you the impression they want to live again

#

i don't think "imprison" is the right world when they have an entire solar system to explore

icy citrus
#

From my point of view it is, they are well aware there is far more out there and that they will never see it. But I get wanting to let them live

late lake
#

i feel like there could be an epilogue if you let artemesis live

#

maybe after you finish the atlas path

#

he messages you and asks you to end his simulation

icy citrus
#

With the return of the phage and void mother, I wouldn't put it out of the realm of possibility that Artemis can just flat out come back

frigid storm
#

I wont be surprised if the major update they do this year involves that.
Especially if the other updates are smaller changes and just building on some things that already exist like the colossus one was.

hard stirrup
# late lake i'd rather stay alive in a simulated world than die

That is a really short-sighted view...you know nothing about the solar system Artemis is stuck in, for all you know it's a single planet with constant firestorms, or a dead planet. And he's alone in there...so probably no space station or anything else. For all we know that simulation is total hell.

late lake
hard stirrup
late lake
#

and do you think polo would suggest putting him in a hell?

#

polo created the simulation you put artmesis into. theres no indication it's unpleasant

late lake
hard stirrup
near forge
#

Still, travellers have an urge to explore as far as we know. And the ability to do this is heavily limited when one only has a single solar system available.

Whether Artemis will be able to overcome that, thatโ€˜s the thing to think about. Iโ€˜d still never let them โ€ždieโ€œ again though, did this in a previous playthrough and it ended up in me abandoning that save.

I just did not vibe with the choice I made there.

#

This makes me wonder again, since we did free something from this Terminal during the Adrift Expedition (and Sean even mentioned โ€žhidden loreโ€œ in his tweet for that update), and Adrift generally kept making references to the Voidโ€ฆ

Whether Nada has an intact, pre First Spawn version of Korvax Prime runing inside one of the sims.

Itโ€˜s a very intriguing thing to think about. Iโ€˜ll reply Adrift myself in like two weeks from now on, probably. So Iโ€˜ll make sure to pay extra attention to this.

late lake
#

using the PC offline expeditions mod?

#

does adrift expedition happen before or after the events in the purple stars quest?

near forge
#

And it happens way before the purple stars, those were introduced with Expo 17, Titan iirc.

late lake
#

hmm interesting

hard stirrup
near forge
#

On the other hand, Nada was pretty surprised when we first showed them the Atlantideumโ€ฆ

earnest grove
#

I have just completed the game meaning i reset the simulation and now i am in Eissentam. SOO i see everybody walking around with these ponchos and and staffs i heard there is an endgame quest for that, how do i start it?

analog breach
#

!faq-echoes

cloud joltBOT
#

-# pointdownto view info below, enable embedsexternallink

โ” **Stuck starting the Echoes content?**

Make sure the steps below are completed.

โš ๏ธ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

โ— This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

hard gate
#

I'm on 16/16, how long does it take to complete the purge?

hot trout
hard gate
#

it also said in the decision dialog that there's a chance artemis would suffer if you put him in the simulation

#

death is better than eternal torture

shell depot
#

So what Do we know further next future update or what can we predict thus will lead everyone next?

My thoughts that the expedition is showing we could be due for a a good overhaul of visualiasation before moving onto another project

hot trout
#

As to death... the place Artemis was implied to be trapped in is the World of Glass, where data goes to be archived

#

All data, including beings from within the simulations

#

Im not as sure that death would be a release

#

I usually dont bring that up when it comes to debating which choice to make regarding Artemis, because most players arent likely to come across much information about the World of Glass until later

frigid storm
hot trout
#

I sure hope so

#

Those who are "awake" in the world of glass seem to be in constant pain... except the families of glass

frigid storm
#

Bit of data corruption and end up missing bits...

deep mountain
#

Isn't the lore for abandoned mode the sentinel's yeeted you to presumably the world of glass

hot trout
#

No

#

The world of glass is far less pleasant

hard stirrup
hot trout
#

Pretty sure there is, but most would be through implication

#

Like

deep mountain
# hard stirrup There is no lore for abandoned mode at all.

Null leads you to a crashed freighter from a parrel universe where all life got wiped out then the mission for abandoned mode pretty much says you got yeeted there, doesn't say you got yeeted to that universe just says the sentinel's placed you there

hot trout
#

Why is Nada's shell still in the anomaly? Why does the Atlas have alternate dialog? How many more things have their dialog changed

deep mountain
#

The story was pretty boring aside from nulls stuff they should of used him more

ebon spoke
#

There's also the question of the Adrift and Breach expeditions, whether the Abandoned mode universe is meant to be the same one those were set in

#

Abandoned mode was created for Adrift first, though it worked slightly differently then because Titan Worms and fiend eggs were everywhere

#

`Step into an empty universe, where you will find yourself surrounded by other Travellersโ€ฆ yet somehow still alone. The galaxy has been abandoned. There is no life to be seen anywhere โ€“ no aliens, no operational space stations, none of the usual network of shops and buildings.

Though everyone will awaken on the desolate, worm-infested planet Iapezuk, you will not be together in the usual sense. The boundaries between realities have thickened. Communication is consumed by static. Even the usually-bustling Space Anomaly is eerily silent.`

hot trout
deep mountain
#

I wish I did the adrift exp the ship looks cool even tho I'd probably still be using corvettes still

humble kayak
hot trout
#

Apparently

#

Not sure if its more than one line

#

Finding out is the main reason I'm starting an abandoned mode save at all

humble kayak
#

maybe it just needed some space

frigid storm
#

Speaking of worm infested abandoned mode...
Landed on a rather rugged planet with those large formations that look like grass basically, thick enough it felt like an ant in a lawn.
Found phosphorus and sulphrine hotspots in reach of a power one so set up a base. The gas one of course on a very steep slope. (Build camera is nice.)
Chained an easy to access collection spot for the gas just above the main part of the base.
Of course like most planets no fauna to be found...
Getting ready to leave and I hear that worm warning, and see the thing blast out of the ground right over top of my gas tanks.

lethal saffron
#

Having an issue with one of the 'first traveler' missions. After the observatory points me to a freighter, whenever I try to use one of the data things given on the freighter console, the game crashes to desktop. I have tried flying over 1000k ly away, can't reset the mission, and not only that, I have yet to see a single traveler despite having visited hundreds of stations. I am playing on PC,

hot trout
lethal saffron
#

but I can't even reset it, that, with no travelers showing up anywhere, I am basically being locked out of using portals. trying to figure out a workaround

hot trout
#

Other travellers arent gonna give you the quest

shy barn
#

That was crazy that portal went and put me somewhere random. I expected nearby the original planet but I can't find it

humble kayak
#

How long does NMS usually stay on sale after an update?

hard stirrup
# humble kayak How long does NMS usually stay on sale after an update?

Usually it goes on sale for about a month total so if the sale goes live a week early or whatever that can affect the length after the update releases...and it varies by platform too...if the game goes on sale on Steam a week early while PlayStation goes on sale the day of the update then those will end at different times too.

frigid storm
#

Best way to farm up weapon upgrade modules in abandoned mode?
Guessing right now finding and scrapping multitools, if they can be found somewhere... Buried caches have a chance for modules but could take a while.
Have a corvette now so the ship tech is a lot stronger than the multitool plus those are going to be able to come from scrapping crashed ships.

hard stirrup
ebon spoke
#

The damaged machinery you can find on planets has a very rare chance (4%) of giving an upgrade module when you repair it

#

usually just gives nanites but they're pretty cheap to fix so it's worth repairing all the ones you find

frigid storm
frigid storm
hard stirrup
hard stirrup
# frigid storm I'll take a look...

I will say though, in abandoned mode the best MTs you can get are sentinel multitools from harmonic camps on dissonant planets...at S class they can have up to 50% damage bonus.

#

But you won't be able to find natural S spawns because abandoned systems are classified as tier 1 economies so you'll have to pay nanites to upgrade to S.

frigid storm
#

Managed to get an S class life support module, didn't expect that.
Sentinel pillars have tools but getting those is a bit of a pain early on lol.

hot trout
#

I swear Ive even gotten prepackaged tech from them on a couple occasions

deep mountain
#

The only bad part of abandoned mode is this mf still getting the call through but then not being there to speak

hot trout
#

Dont you need to own a settlement to even get a trace of metal?

deep mountain
#

No he just calls you on your starship
Starbirth works fine & I assume into the deep will too

hot trout
#

Dreams of the deep doesnt require npcs

#

I could've sworn a trace of metal required you to own a settlement first

#

Ohhhh

hot trout
#

Because you guys dont have settlements

deep mountain
#

W

#

I tried them on switch 2 they weren't that cool I'm sure they were a technical challenge tho

runic mesa
#

I think on Switch 1 it's 25 warps as a requirement. Then Tethys just comma you.

late lake
#

the autophage missions feel super chill. its fun just flying to their different settlements and helping them out

#

especially the ones you help an autophage bootstrap itself from a pile of scrap feel really wholesome

hot trout
late lake
#

using a single hand that can just barely crawl on its own.

#

with enough time it does make sense

deep mountain
#

The hard frame parts are in the exocraft terminal but no idea how to get a radiant brain

hot trout
#

Yeah... thats something you get when progressing a trace of metal

deep mountain
#

Abit cheeky to add the parts to the terminal if you can't get one lol

#

I could get the mech parts from the quicksilver terminal too tho

hot trout
#

I dont think a trace of metal is supposed to trigger in abandoned mode at all

deep mountain
#

Even if the quest didn't trigger the parts are in the exocraft terminal before that tho

hot trout
#

Hmm, true

#

Either way, it seems to be a bug, unless you can get the brain from killing a walker and then pulse to encounter a messenger of Atlas

frigid storm
#

Seen one of those autophage things like you see behind the crashed interceptors while grabbing some stuff on a dissonant planet, looks fitting.

late lake
#

has anyone ever rode completely round a planet on a fully upgraded nomad or other exocraft? how long would it take?

hot trout
#

Depends on the planet

deep mountain
hot trout
#

Thats how you get a harmonic brain

deep mountain
#

Ah shit

hot trout
#

Honestly, Google ai is particularly bad when it comes to helping with nms

#

Specific information tends to be rather obscure, and easily confused with other bits

#

And its not helped by player misconceptions

analog breach
#

Using ai ๐Ÿ˜‚. just dont. Better ask in this discord server for nms questions.

deep mountain
#

I'm a new to NMS fairly still lol
I've been here awhile but haven't played much due to no corvettes

frigid storm
#

Yeah im not sure how you would get that thing in abandoned mode

deep mountain
#

Too populated & tutorialized in main mode and easy to just buy anything you need

runic mesa
#

I respect abandoned mode, but it's not for me personally.

#

I like the visual flavor of populated systems. Like ships and frigates flying over, etc.

runic mesa
#

Different strokes and all that. ๐Ÿ™‚

deep mountain
#

That another thing too too easy to become rich lol

#

The dudes in the anomaly just hand out nanites

frigid storm
#

No story BS on a new save is nice.

deep mountain
#

I'm stumped tracking down a radiant brain on my end lol

hard stirrup
deep mountain
#

yea lol I thought the same thing originally first tho

#

My poor save is gone unfortunately tho lol maybe I'll start again on survival abandoned mode is pretty dope

hard stirrup
hot trout
#

Its an unintended thing where the "A trace of metal" questline can start in abandoned mode for the switch 1

#

Unintended because it requires tethys to be progressed

hard stirrup
hot trout
#

Well, in every other platform, it's locked behind the requirement of owning a settlement

#

Which you cant do in abandoned mode

#

So its currently a problem unique to the switch

deep mountain
#

It's been consistently updated every other update I'm new to NMS but I can still see the patch notes and news info from before

I wouldn't say afterthought

hard stirrup
hot trout
#

I feel like youre judging it as a difficulty rather than a unique challenge setting

deep mountain
#

I feel meaningful is too broad of a scope it's in the patch notes for most updates like it got corvettes added in in like 6.02

#

Or something idk the second patch for the update

hard stirrup
# hot trout I feel like youre judging it as a difficulty rather than a unique challenge sett...

Difficulty is fine, it just doesn't work well...no freighters, frigates, staffs, most reliable ship hunting methods don't work, etc. We do have some kind of freighter update coming up...maybe that ends up adding freighters to abandoned mode. In theory you should be able to obtain living frigates in abandoned mode...but you need to first craft a tech to start the mission that enables them to appear in the game and for that you need mechanical frigates but they could make an exception and add the dream aerial to one of the abandoned mode tech terminals.

hot trout
#

Its a challenge setting meant to invoke the lonelier feeling of the game shortly after first release

hard stirrup
# hot trout Its a challenge setting meant to invoke the lonelier feeling of the game shortly...

I played the game since day zero in 2016...I was at the "midnight" release of the game, which was 9pm for me on the west coast as for the US "midnight" release meant midnight east coast so for me the shop opened and sold the game at 9pm. It wasn't that much lonelier than normal mode is now. It was only "lonelier" in the aspect there was no multiplayer...but you can just turn that off in normal mode and there you go...lonelier mode like 1.0.

hot trout
#

I recall the universe feeling much less populated. Far less npc ships flying overhead, and less random encounters with them

#

But quite a few of the things youre saying you dont like about abandoned mode are literally what makes it abandoned mode

#

Its like complaining that turning on permadeath means dying deletes your save

hard stirrup
deep mountain
#

Freighters and frigates aren't super needed imo they cool and I'd like one but corvettes do the job of a flying base now

Staves living ships into the deep purple stars quest are all in abandoned mode you're really just missing out on autophage

#

Which you can unlock the autophage drip to use in abandoned mode anyway

hard stirrup
deep mountain
#

You can outfits transfer over
There's really minimal difference from regular mode content wise besides the obvious what you sign up for

hot trout