#nms-spoilers
1 messages · Page 120 of 1
@plush fjord it only started to be destroyed after it was abandoned, after which it did try to predict what would happen to itself
atlanid, void mother, korvax prime, she who will not be named, basically the remainder of a korvax convergence that has gained power in the simulation
also DO NOT DRINK THE WATER
so she’s the one?
wdym?
the matrix the one
she might be the other kind of one as well
but that’s to be determined
when korvax prime was destoryed by the gek she was what remains and has gained power within the simulation, now shes everywhere. in the sentinels, in the ground, in the water, everywhere
idk how she gained power but now uh dont drink the water
insert grimace shake meme
So is the benefit of choosing your own galaxy through wiping a crazy enough difference to justify blowing my ship up
not really you can visit other galaxies by player taxis or visiting featured bases in other galaxies
though you can unequip as much tech as possible, to minimize core jump damage
@uncut harness until you do the official quest in order to find autophage camps. You can not find them on your own. You have to do the quests. The camps are camouflaged and cloaked. You can not find them
Ohh
I got a multitool from a camp tho
Yes. You found the camp. But not its people. There were autophage at that camp. You just couldn’t see them
Ohhhhhh

Then i just
Robbed them?
Oh
What you stole was sentinel technology
Ohh
So im still stealing
Also hang on to radiant shards, inverted mirrors and aldantium you come across
Oh yeah ik
I like that i can dump shards into my warp drive
No. You’re
Strstegically
Transferring a piece of
Equipment to an
Alternate
Location.
Should i pick the Seed or the Mark
I can’t find a concise difference between the two
What’s the seed of the mark?
Star seed or mark of the denier
I’ve only ever picked star seed
No one will say what the difference is between them, if there is one at all
The main difference I remember is that each choice will determine the chances of encountering a certain type of planet in a new galaxy.
The wiki is abysmal
I was meaning the choice at the end of Atlas path. That's what you were asking about wasn't it?
Yeah
Don't you get to choose again if you follow it again with the new galaxy you birth? I never got that far so I'm not sure. I also clearly made the mistake of walking away so never got either of those. So this is new knowledge to me.
Before you make a choice to go to another galaxy you might want to be sure you have a base in Euclid. That way you can return if need be.
I do
I have two or three
I cant craft the thing now?
I’m stupid
It's been a long time since I did it. I can't quite remember everything. What are you trying to craft?
The seed
I figured it out
Ok. Have fun.
I stumbled across a sentinel node, hadn't seen one before
it let me deactivate the planetary sentinels
does that apply only to the planet the node is on?
is there a reason I shouldn't do it?
Ah, wiki says it's only planet and is temporary
whew, okay, I didn't ruin anything
The Sentinels will never die... If even the freaking "war is my blood" Vy'keen couldn't eliminate them, you certainly can't 😂

@snow river i am at the part where i have to choose between the 3 options.
- Seek the final interface
- Complete the Atlas Patg
- Explore the galaxy.
What option do i pick
1 then 2
Ok thank you thank you
no problem
i wonder if we eventually get VM expedition
Do I reset the simulation
!update
⚠️ NO UPDATE SPOILERS
Go to #nms-spoilers until official patch notes come out in #nms-news-ticker and #nms-announcements.
-#
Content not officially announced by HG and not released on all platforms is considered to be spoilers -- this includes data-mined content and leaks.
Bruh
up to you
So is Atlas just always going to break
So people might already know but, what was the hairy creature on that quest? Just a random animal?
I collected all glyphs and refused the reset of the world what i should do??
The Atlas is gonna get ripped apart by a black hole in 16 minutes real-time. Not much a computer can do about that.
you can finally play the game.
Oh god finally
So if you choose to refuse can you go back? To go through?
if you mean can I go back and make the other choice, no.. the choice is per save
you either choose to reset or not
The story is really touching in a strange way. Im glad I got to play through this 🙂 coming into this game a couple months ago I didnt know it even had anything story wise beyond just "go to center of galaxy"
Exactly my thoughts when I played the story for the first time. 🙂
Still got a lot of work to do, or maybe not? Ig tbats where its sandboxyness comes in haha. Working on a permadeath file now 
If you finished "The Purge", there's still a bit more story ahead of you 😅
Replaying the story now, how npcs act, everything makes a lot more sense now
I did! Purple systems hype 
That was its own whole ride
Oh, ok, nice. You got the full story then.
(Until now. I'm still waiting for HG to add more to it)
They teased it and never quite elaborated I guess lol.
I finished the game and reseted the simulation the mission stuck at go to the center even I got coordination but it bugged or idk? can u suggest?
@cold pecan Do you have like, the list of pieces you manage to datamine?
lemme screenshot some
I dont have all of em edited, just the curved thing
I know that theres a shield module
A new gun of some kind
oooh
ohh, so that's what the ambassador stuff looks like
interesting
interesting, i mean it makes sense, the cockpit looked pretty sea-creaturey, squid-like.
its interesting though how its interiors are Alien-designed
Yeahhh
But yeah the piece looks cool but you know its hella unfinished
would you send me some if you find it or atleast ping me here
and the "deadeye" being a shotgun
😭 really wanted it to be a new weapon, like a sniper
my positron : ejected
Wait so the torpedos being adjacent to cyclotron IS a bug
An.. internal landing bay?
Yeppp probs
The deadeye cannon has a chance then
For now to have an internal cargo bay
Is only to use a landing bay inside of your ship
You can have an open area of some sorts inside
The internal landing bay probably fixes that
do you have a screenshot?
Like a door
uh i think pablo has a ship with an internal bay
Lemme link his video
Maybe the internal landing bay is just a door with no overhang ramp, just flat against the wall
a follow up from my first video (with voice audio this time!) enjoy
Yeahhh
Hopefully this means side landing bays
Frfr i hope so
Ahh I see
Yeah I really just want landing bays with no overhang walls, just a flat wall
yeahh
Cool that that’s added tho
idk when tho
Hopefully they’ll touch on the unrotatable build pieces
fr, and verticality
Hopefully they dont keep those pieces for another expeditionn
It just feels like Corvettes should have their own mission line, like the exocrafts
also theres some tricks you can do to rotate those normally unrotateable pieces
diagonal too
Yeah, but it’s quite buggy and you have to manually ensure it’s snapped properly
yeppers
for what it's worth, that part is probably not actually supposed to be the 'Internal Landing Bay'. There's reference in the files to some sort of 1x2 landing bay module, what appears in that icon is referred to in the actual icon file as well as in the name of the associated model as an airlock. Specifically one that would attach to the sides of a hab module instead of the front/back like the landing ramps
A wide side ramp would open up some cool possibilities
Whatever the actual 'Landing Bay' was, we don't have much left from it
Thinking of the spirit from halo
I wonder if it's a larger version of the elevator we have
Oooooohhh
Interesting..
The actual landing ramps we do have are named with the suffix nesw (north east south west), implying they were meant at some point to be able to be attached to the sides
Yeah that would actually be so sick
When you summon your corvette, it also orientates itself before landing so at least one of the landing ramps is infront of you. Wonder if thats why they chose to remove east and west?
Can't think of any other good reason
Unless it was something with the doors in the hab modules not fitting properly? The east and west ones are a fair bit smaller than the north and south ones
I think its interesting that for example the corvette functional pieces can only be placed east/west, not on north or south walls. I wonder if there's any mechanical reason to this?
I mean that point you just made probably answers my question!
I do wonder if we'll see just an expedition only to tie off the year or if they'll squeeze in another update as usual. They have enough unused corvette content to put out a smaller update around those, the question would be how would you theme it in a way that's marketable.
It definitely feels like at some point they parked any multi-crew interaction style components to focus instead on a serviceable release. But i'm sure they'd not dropped that altogether. So I think the missing bridges, the larger compartments, maybe an update to the missions on the mission radar, the ability to decorate on other player's corvettes, is all coming at some point.
Here's a probably too out there thought? Could the way they've structured the way we build corvette interiors at all be to do with making them easier to navmesh for npcs to navigate?
It would be pretty easy. NPCs are actually able to navigate through existing base building parts no problem and those are much more complex.
Until I make an obstacle course with decorations >:)
lol
I think if they add the bridge components, they'll have to fill up the singleplayer functionality with npc crew.
on the topic of the unused bridges, I think I may have found a reasonable explanation as to why the door is so odd? It's not the greatest news
uh oh
That door actually matches with the side door from the thunderbird interior. Based off some other stuff I found, it seems like the thunderbird was the first set of interior parts they made, and that it was quite plain and generic for some time before they decided to star-warsify it
So essentially it seems like that cockpit was cut pretty early
Ah this is what i said earlier about they clearly decided to cut the mult-crew functionality at some point in development to focus on a feature complete release. But the fact that decision came earlier on is a bit worrying.
It could still mean either tho: That they decided to focus on a feature complete version for launch without the headache of extra logic, or that they realised early on that multi-crew interaction wasn't feasible for whatever reason.
I'd made a good argument for them revisiting it if it was the latter tho, just because of how incredibly popular voyagers has been for their player count!
People who fantasise about a bridge and all their friends taking up different roles in operating the ship would probably be as big of a draw as voyagers itself. Voyagers realised a sci fi fantasy that peeps were clearly aching for. The bridge deck is just another step into fulfilling that fantasy even more!
They've hooked the starfield and the star warsy audience, now they have a chance to hook the trekkies.
I'm sure they want to expand the multiplayer function of the corvettes
mhm oh for sure. the bigger headache is probably not even the corvette multiplayer experience itself
its all the things you can run into that aren't synched across all players
Sentinel Capital ships, pirate ships in general, space encounters, I am not even convinced pirate dreadnaughts are tho some people have said they've managed to do them coop.
I was able to clip the camera up into the seat for that turret on the Titan cockpit, interestingly they actually put working screens up there.
I still feel the... oooh what is that!
You get the fuel and engine readout and the weapon cooldown screen
interestingly not the targetting one, which is what I would have put on the left side
oh wow! I mean that more or less proves they were planning to have them be functional turrets, which doesn't surprise me honestly.
I do wonder how fun it would be tho. I haven't paid much attention to the ai of ships, but i know they've changed it a lot over the years in terms of their behaviour. But i think they aim to put themselves in the way of the cockpit more than flank the ships etc. Would someone in a turret even have that much opportunity to shoot anything?
It looks like you could still change which weapon type you're firing. but it would be kind of neat if they locked that to each turret type so you had to put down an appropriate one for what you want the turret to fire.
The turret itself isn't designed to move in any way, so I'm not entirely sure what the gunner would be doing up there. Corvettes can only shoot forward as it is, so maybe they gave up working on it for now because the gameplay was boring, just hoping the pilot could line up the ship so you could shoot?
The gunner seat also has the throttle and joystick controls for VR attached to it, but I don't think there's much to read into there. It just has them because the model calls the same generic seat used in every ship and it comes with those
It does feel like all the guns were designed to look like they could pivot tho? But that could also just be because they have to attach to a surface, but none are flush to the ship hull, they're all mounted. At the same time none have a spherical design for the pivot point so they only look like they would have horizontal rotation. (although i guess the turret part could have vertical rotation on some?)
Its definitely something they were playing with. I wonder if they would then have to have the ai behave differently with corvettes. Make them fly alongside the corvette, or dive bomb other directions, and give the corvette more targets depending on player count?
The corvette guns are definitely not a fully baked feature. They have unused versions to correlate with every weapon type despite the fact that we only got four. Two of the ones we do have seem to be correlated to the wrong weapon types (missile launcher being for the cyclotron instead of the rocket launcher when there is an unused cyclotron turret, the 'deadeye' cannon from the expedition being for the shotgun for some reason)
When you shoot with the corvette it just shoots from the first four 'fire points' you placed instead of from the associated turret
yes it does look like a shotgun, but deadeye definitely doesn't sound like one! The fact we get that in an expedition is probably a bad sign for them every rebaking the functionality into them
because then everyone who missed the expedition could never have the shotgun turret.
I am guessing at some point they decided not to inhibit people to a certain weapon depending on what cosmetics they liked best. So just made it a bonus to that weapon type, rather than limiting them to it. Plus it means if you want to have every firing type, you would have to make every corvette look like a gunboat with a half dozen different gun mounts on it, hehe.
But from the fact most of them were most way finished, they probably decided that halfway into making all the different turret types for the firing types.
It does still kinda force you. If you put the missile platform on your corvette it adds a cyclotron ballista you can't uninstall, for example
Ah is that why i always have a boltcaster i can't get rid of? :p
I think the biggest problem for the turrets would be the scope of space actually. When you're flying, you can chase down an enemy ship, so its not a big deal when they're out of range. If you're at the mercy of someone else's flying whos interested in chasing down a completely different target to the one you're trying to fire at, that could get super frustrating!
we haven't seen a direct link between photon cannon and corvette parts
like we do with lets say torpedo + cyclotron
photon cannon* i forget its another name for the ship. So that one is installed regardless?
We / I assume the game forces it as the basic weapon so players always have it available in case they find themselves in a combat scenario with the plainest corvette
I'm surprised they don't let us uninstall it tho, they do on regular ships despite it usually being a prebaked feature of a ship?
i've never actually tried uninstalling every weapon to see if it will let me on a regular ship :p
on regular ships you also can't have 0 weapon modules installed either
But i get rid of the photon cannon almost right away!
You can remove Photon Cannon under the condition you have another weapon module to use instead
I feel they should work that way with the corvettes too.
dont expect consistency or common sense from HG
Especially when in context of a brand new and convoluted gameplay mechanic
What we got now is the foundation / framework for things to come
Maybe because corvettes lock in components its just the way corvettes are programmed and its treated the same as any tech slot thats tied to the ship's build?
Same way you say you can't uninstall weapons that you've put the cosmetic down for.
The funny thing is that it isn't a technical limitation. The game can handle a ship with no guns perfectly fine. You just can't shoot and the HUD and ship panels that display the active weapon are mostly blank.
Feels like more of an oversight on their part than by design
I wonder what other ship functions they could add to the seats other than just turrets. I am sure there are more interesting things you could do for other players to get involved with.
I still think they should give us some kind of fire extinguisher style multitool attachment and have fires break out as a corvette takes damage :p
This is the main problem where the old system for ships and corvettes conceptually bump heads. The pilot can handle everything himself: Repair his shields, recharge his pulse drive, recharge his hyperdrive etc. Taking any of that away makes corvettes cumbersome for the pilot, but also not taking them away from the pilot also leaves the passengers with little left to do to 'help.'
Like if i could space walk and fix their engines or reactor while he's flying, that would be fun, but that also means taking away the pilots ability to just fix up his ship remotely.
please no, fixing the frigates was annoying enough
Hehe well this is the challenge! Finding the fun. I think the frigates were annoying because the design wasn't fun: Land on the frigate, find the broken component, go through some dialogue boxes to fix it. Its the same as Beacons adding in more steps rather than 'finding the fun.'
You can inconvenience a player provided doing so makes it more fun and engaging/immersive for them. Problem is we have a status quo now for corvettes, and changing that would annoy someone.
Like off the top of my head, a reasonable compromise would be to have it so that the pilot can recharge shields, but taking too much damage that a component breaks blocks off a portion of the shield bar. They can still recharge their shields, but not regain that chunk until the component is fixed. So if someone is playing solo its not the end of the world, just means they have to conduct an EVA after the fight to get their ship back to pristine condition. And for a multi-crew, gives them something to do mid fight (provided when they EVA they're not lost out the back of the ship as it flies off!)
(you could also just have some kind of tech that has bots that go out and repair mid fight for the solo player/people with lazy passengers. But has a cool down.)
I think point defense turrets of some kind would be a great use for corvette crew members. The fact that you have to turn your massive, heavy corvette to aim at enemy ships can make them quite inconvenient to actually use in combat compared to smaller ships, which I actually think is good. Having turrets that can aim independently of the direction the ship is pointing with the caveat of needing to be operated by a player would encourage corvettes to be used in multiplayer without nerfing them in singleplayer.
I think that would be fun, it just means adjusting the flightpath of enemy ships so they make themselves good targets for the turret players.
I don't know their flight patterns atm, but it could even be as simple as just having them circle the corvette at much closer range so they're a visible target for the turret players.
Imagine if they rethought the trench runs on pirate dreadnaughts a little bit? So they're not just a line of straight targets but ones on the walls and floors instead? And not ones that require shooting twice. Something a solo player could reasonably slow down and aim at each individually... but one the corvette players with turrets could fly down the trench and pop the targets on the walls.
It always felt like the initial idea behind dread naughts was for it to be a multiplayer experience. But with how overpowered we can be, you're better off going straight for the trenches and not even considering the torpedos. But if you had a few players and they were more resilient, there would be a reason to have one player go for the torpedos to buy the other player more time to incapacitate the dreadnaught.
in real life, aren't turrets meant for ship to ship combat ? while anti-air is for smaller craft like fighter jets and bombers
The good compromise to your last point would be to have the 'front facing' guns and the turrets be the same thing. When the pilot is shooting them, they only can fire forwards, but when another player hops into the seat they take it over and have full range of motion. That also means it encourages a bit of cooperative play; because the pilot might be relinquishing control so they can't shoot themselves, but that just incentivises them to give their turret players good firing lines. In the same way turrets work in other games 🙂
Bro that switch update is never coming huh
Nope
its been 16 days, which is a new record
and its not gonna release over the weekend
:P
A new record for just switch or all platforms? Because I remember worlds part 1 got delayed on Xbox for like a month lol
for switch afaik
FWIW, it took over a month for HG to release the Mac version of Worlds Part 1 that actually had the updated clouds and water. So there's still hope for Switch.
Granted, in general it's not a good look to release an update and have one or more platforms lagging behind for a significant period. They should delay the release if they need to. And they probably would have in the old days, but now they have this schedule where they disappear in December, so everything else has to follow that time constraint
Maybe Nintendo is sabotaging it on purpose??
Iirc it's their side who's causing the delay and HG has the update ready to deployed
Has Sean said that? Otherwise I wouldn't assume that. In fact I would assume after this many days that the issue is on HG's side (failing cert, performance issues, etc.)
I remember seeing it on the NMS switch reddit. This is the post verbatim
"Er, no. That's actually how many developers do it.
On day X, all updates for all platforms are released.
Steam forwards the update almost without checking it, and it is available immediately.
Xbox and PlayStation check for 2-3 days to see if the game still works after the update and then activate it.
Nintendo sometimes takes WEEKS to activate the updates. That's exactly why people accuse Nintendo of delaying updates: because that's exactly what they do!
It's not because they're evil and mean; these checks are done for quality and safety reasons. People wouldn't criticise Nintendo if they were as quick as PlayStation and Xbox in activating updates. "
But then what's the reason for the certification delay?
Even if the update had its bugs, I'm under the impression HG didn't antecipate this delay on Switch
They didn't have this kind of delay on much bigger updates like Worlds Pt 2 which included questlines and multiple new features. This update is really just one feature -- building corvettes. I don't see what Nintendo could be analyzing for weeks. But hey, who knows
HG should have delayed the expedition as a courtesy ngl
I know Hello Games are Hello Games, but we're well past the point where they should have made a blog post (that applies to the other times a particular platform was extremely delayed in getting an update too). Really, all they have to say is something like "We're still working on optimizing Voyagers for the Nintendo Switch platform." "We're exploring our options to add Corvettes to Switch at a later date." "With the release of the Switch 2 Version of No Man's Sky, we have made the tough decision to end support for the Switch 1 version."
If I were a Switch player I'd be fuming rn
I'll be surprised if they don't extend it
HG still hasn't gotten their communication game right
It was the same before the corvette update, people were losing patience asking for the summer update.
Consider another indie game I play called Pacific Drive. A major update is scheduled for Christmas 2025 and the announcement came a few days back.
I know HG likes to let their work do the talking but managing expectations is also a part of running an organization. Especially this was learnt in a hard way in the case of NMS
Not to doom post, but if Hello Games did hypothetically decide to sunset the original Switch version, would they even tell us? I'm getting the feeling we wouldn't find out until five weeks from now when they release the next update and Voyagers still isn't out on Switch.
But they also still haven't for Switch 2. They wouldn't cancel that version right after releasing it. This is almost definitely some Nintendo specific issue that I'm sure they're working to sort out.
Given how buggy the game is right now i am not surprised
That's a PR nightmare in the waiting if they do that right? Wouldn't HG have a contractual obligation to Nintendo to make a public announcement that a version is being shut down?
I am still upset that they messed up first person for the skyborn jetpack again...
I lost my pet egg from the expedition because it didn't carry over to my main save for some reason
Unfortunate, but save editor or service bot can easily fix this. But the amount of bugs is really insane rn imo, I never experienced it this badly, but I also wasnt around during some of the bigger updates.
But I was there for Atlas Rises, NEXT, Origins and Beyond plus the more recent ones. Even my 1.0 experience wasnt this bad after the day 1 patch. The space color goes all weird for me, the backpack not rendering in the menu in first person, sometimes I get yellow warning signs in game.
And controller support on pc has become buggy as well, with me sometimes having to restart the game several times until controller controls work properly...
This is why I was talking about Engine updates over in #nms-the-future this engine is stretched to its limit, if they keep adding on it more and more stuff, it's gonna start breaking down eventually
@proven sentinel can u send that video?
it's in spanish tho
use subtitles
I can summarize some things, like an unused variable that presumably would let you have several frigates, in the form of a fleet
It's easy to blame Nintendo but keep in mind only one company has switch release issues
Although I suppose this isn't really a spoiler worthy conversation
and other functions that support this, like adding and removing frigates from your fleet
All im sayin is, common nintendo L
Rip to the nintendo homies, but that company yaint treatin yall right
Lore accurate at least
My joke with the friend i play with is that all bugs are canon
Fr, I'm just hoping the voyagers update will release on switch soon
FYI Switch NMS player insight here:
Everytime there's a new update dropped on Switch NMS, Sean writes a personalized news article for the Switch version that is added to the Switch's news feed. Beacon's explicitly stated that they intend to support Switch 1 for as long as they can. I think we'll be told.
But given that Switch 2 is also delayed. Definitely a Nintendo issue. I play another indie game with both a Switch 1 and 2 version. Nintendo drops the updates for both together.
Seems to be just how they do it.
@runic mesa nintendo is searching every planet to look out for copyright infringements.
thats why no voyagers yet
Lololol not wrong
Right now I'm just waiting to see if they'll beat their Echoes record. We're approaching it fast.
Yeahhh they've already patented the mechanic of creature summoning which sort of applies to Laylaps since you can summon it and it engages the Sentinels too albeit useless but still the mechanic is present
yeah nms is cooked 🙁
How long was that??
copyright abusers
Nothing we can do about it, unless there's like a boycott of Nintendo which I'd believe less than if someone told me the Sun will explode tomorrow
Coming back to NMS, it really seems like this could be a contributing issue. Once again HG is falling short on communication. Just a simple blog post to keep us posted will be enough.
!update
⚠️ NO UPDATE SPOILERS
Go to #nms-spoilers until official patch notes come out in #nms-news-ticker and #nms-announcements.
-#
Content not officially announced by HG and not released on all platforms is considered to be spoilers -- this includes data-mined content and leaks.
Bruh
Do we have any idea what the cut dragonfly exocraft was supposed to be?
I think we don't even know if it was supposed to be something
mm, damn
References to the Nautilon and Dragonfly were both added to the files at the same time, the Nautilon came in the next major update and the Dragonfly obviously did not. The Dragonfly and Nautilon share almost the exact same model, though it seems like that model may have been created for the Dragonfly originally as the unfinished Nautilon had an icon of the Colossus with no wheels. The Dragonfly can still be used by modding a way to summon it in, or by save editing an existing summoned exocraft to be replaced by it, from what I understand it's basically just the Nautilon but moves in the air instead of underwater.
Most likely Hello Games were experimenting with what sort of other exocraft they could add to the game and decided that a flying vehicle didn't have much point when starships exist. The Nautilon released at the same time as The Abyss update, which of course fleshed out underwater exploration significantly and gave a pretty big reason to need a submarine. There's not nearly as much potential content they could have tied a flying vehicle in with.
I think it would still be cool to have a flying vehicle that isnt quite ship level for movement. I mean I guess corvettes invalidate the need for it now, but launch thrust costs can be annoying on permadeath n so on
Ohh... I just saw reports of the name referenced in some files. Thanks for the details!
whats the difference between the 4 galaxy types?
The chances for certain types of planets to spawn
Ok so I already know the options, I'm just wondering if its possible to get the choice of selecting a specific galaxy type after completing the main story. I'm almost done with it, but I'm most likely gonna stay in Euclid for the time being
Also asking because I wanna do the autophage quests and ik you gotta finish the main story first, lol
Has anyone done reset the simulation since corvettes came out?
so basically null is john no mans sky?
I'm not a lore master (despite lore keeper literally being my title in-game lol) but I think, roughly, yeah.
Though null is also a huge asshole. IIRC he took Atlas's directive a little too literally and kept himself alive to be able to explore every planet in his original universe, and I think somewhere along the line he killed every traveller he met. Not sure though
I dont think he killed anyone directly as much as pushed the reset button a bunch of times
oh my mistake
So I feel like a genius right now but I might be wrong, but does that 16 // 16 // 16 have to do with NMS having 16^16 planets, and portals using addresses of 16 different symbols?
there's lot of instances of number 16 in the game
But one is specifically important and that's not what you listed
I dont believe you got through the main story line and not seen the most profound meaning of 16
I mean the Atlas dying is one of the few things this game doesn't hide at all
It's literally spelt out in the quest log
16 minutes.
I wont give any more context
ill tell ya
what happenes to artimis yall? Do we save him or does he die or sm
u get a choice
i'd kill him to end his suffering
if you choose to let him live then more dumb shit happens
but i can save him
soooo i'd just let him die
he seems cool
u have the mind ark yet
like what, and no what is mind ark
im pretty sure hes gonna die either way. also you arent far enough on the quest
keep trying to save him until you get the mind ark
i left off on entering that portal after learning the code
keep going
<3
wait what about apollo
ia he inportant at all
@inner moss
or do we abandon him after artimis
i haven't gotten that far yet. rn i just killed artemis
and talking to -null-
And is i save artimis does he reunite with nada?
nope
o what is null
ok so apparently -null- is like the first traveler
at my moms till thurs
and he found a way to be immortal or sm shi
oh ur parents are divorced? rip
oh the greedy one that didnt want atlas?
yes
and u talked yo him?
well thats what the lore suggests
quite a few times
Does he become ur pooks or sm?
pretty sure we're gonna see way more of him later on the quest but i haven't gotten there yet
oo
dont think so
awwww alr
anyways im still playin the quest. hit me up tmr
this off topic but do u play sab?
im also grinding star birds
oh alr
whats sab
Steal a brainrot
no i dont play roblox
build one lol
how
get a buncha corvette parts from planets
I only have four options to build
I can only build fighter explorer big and one more
oh nah not there 😭
how can I buy them? I am playing in creative mode by the way.
go to the front of the space station
the. Where
theres a terminal thing
do you just want to continue in DM so there isn’t a slow mode
sure dm me. or just search it on yt
"how to build a corvette"
ok
I've just finished the first galaxy, anyone know if now I should be able to find autophage settlements?
Im trying too do that aswell wana team up ?
Follow the questline called "they who returned"
How do u start the questline ?
Lemme send you a tutorial I used for the autophage quest on YouTube
This explains how to start the quest and how to get
class voltaic sticks
Thanks dude!!
You’re welcome !
I finished the main story. And I have that weird “I finished the game” kinda depression haha. Like man the story was short but it was super emotional.
I accepted the guidance of the Atlas. What choice did I have? I am part of the Atlas, I am nothing without it.
I do not know how long I have before the machine is destroyed, before the simulation ends.
But I do know I have the freedom of infinite worlds, infinite galaxies. It is mine to explore as I will. There is nothing to do but enjoy the journey.
Ahhhhhhhhhhhhh
God it was so good. I legit wanted to cry over Apollo wanting to race me to the centre despite being in another dimension.
Glad you enjoyed it! Yeahh I too felt something similar at the end of New Beginnings... And the quest always stays, reminding of our journey
So it’s funny, the Artemis situation is very very similar to a plot point FFXIV had done with its latest expansion. About someone being data to try and preserve their memory. It definitely hit harder than I thought it would when you had that choice.
(I chose to let Artemis die because it wouldn’t be fair to them to be forever separated from everyone else, not to mention it wasn’t really “life” to begin with)
Ngl, when I first met Apollo I didnt think much of them since their only motive seemed to be money.
Near the end, when Apollo called me and told me they'd race me to the center, they became my favorite.
Oh and I hope -Null- gets an incurable papercut. Bastard deserves it for killing (and presumably eating?) other Travellers because they wanted to be Atlas' favorite child.
I wouldn't say he wanted to be the favorite child the most, rather he wanted to see all that is there to see
I was born to travel, to see these worlds, to catalogue them, to give a name to every creature, every planet. The skies... they were mine. The Atlas told me I could never see them all. There were too many. So I did what I had to do. I survived in the face of eternity. I saw all the worlds of my own universe.
Well that, and he also constantly tried to have an audience with the Atlas, kinda having a bit of an inferiority complex in terms of not being able to see everything.
Atleast thats the impression I got from his final transmission, where he begs you not to go to the center and basically vents about why Atlas didn't see him as worthy
He's like why the player and not me wahhhh
Theres just not much I can respect from somebody who wants to "see everything" especially if thats seeing everything in-universe because that mindset often leads to dangerous actions and consequences.
To quote one of my favorite games: "No matter what, you'll just keep going. Not because of good or evil, but because you "can". And because you "can"...you "have to."
when the multiplayer aspects of the game start?
anomaly
There's even different aesthetic designs lmfao
just 2 as of now
Does this mean there's unused animations of Geks pooping.
ambassador has no design tho, it uses the...it's not titan, the other interior
likely it will have no way for you to get in, the titan style has a hitbox
you cannot get in and it has nothing modeled behind
Your character walks in and there's muffled farting noises, then your character walks out.
the other style for whatever reason has no hitbox
funnily enough its called disposal unit
btw datamined engines
Yeahh, I heard those are the ambassador's heavy thrusters
datamined shields
Oooh
Finally, external accessories
I really hope that the fact you're unable to rotate ANY of them is a bug
"datamined shields" keep in mind just because HG used this model that doesn't mean that's the shape they are going with
datamined turret. currently placeable. NOT REMOVABLE.
yep
Same with the arcadia wing module, in the meantime I just glitch-built it rotated
it's prolly just random model used for development
There's couple things of these in-dev leftovers in game files
Looks like it'd belong to the infra knife
ex. there is a dedicated research tree for corvette parts, but trying to open it in game will lead to crash
another gun
Eh, the last patch added in a new hull accessory
That just looks like an untextured deadeye cannon
because it refers to non-existent IDs (no such modules exist)
Time to write a 10000 word essay on why that is important for the lore
Also will help push my theory that the Anomaly race is human
The forbidden toilet blueprint
16 16 refers to 16 minutes on the toilet.

Would someone have a screenshot of the "Thermal Grille Cap" introduced in the experimental?
I saw two new things yesterday - I had fleet missions running, and at one point I got messaged by the fleet leader and asked if I was okay with them going through a black hole, and on another occasion got a message from a different fleet with a map marker to assist them in combat against some fighters - I thought that was cool
they look so good
It's a cyclotron platform right?
Rookie numbers. I'm going for round three already this morning.
Switch 2 only has the first release it appears.
why? 6.03 and all were just patch fixes right?
Sometimes that's how Switch gets a new update when there's a delay: initial release first, then a patch that makes it current with other platforms
I see
Does anyone know if the Switch 2 versions's Corvettes have the full 100 parts cap or is it limited to 40?
Good question. We probably won't know for a bit. Everyone still sorting through things.
Ok am in some confusion
In stellar multitudes quest
I did a choice that should get a paradise world, but its looking like a gas giant
Nevermind I figured it out
Dangit, I wish moons could have oceans
When will we have optional 6DOF flight and HOTAS support ? 🥲 I would never get out of NMS VR if we had this 😂
Has the max corvette complexity on Switch 2 been confirmed? Was the datamined 40 actually for Switch 2?
Oh, I just have just looked up, lol
No answer yet, I take it.
how can i make a community of helldivers but in no mans sky? to aid in the fight against the bots?? We can call them the helljumpers!!
This is not the channel.
yea i saw i place it iin the wonrg placce lol but still food for tought spoilers crossover of no man sky and helldivers comming soon lol
Spoilers in no man’s sky you fly a spaceship
So I've got a second-hand question
My brother read something about there's a 'true ending' to NMS that's achieved after flying through 16 different galaxies
but looking it up would require some pretty hefty spoilers
He's not on Discord, so I'm asking for him whether that's true or not
no, there is no 'true' ending
I accepted the guidance of the Atlas. What choice did I have? I am part of the Atlas, I am nothing without it.
I do not know how long I have before the machine is destroyed, before the simulation ends.
But I do know I have the freedom of infinite worlds, infinite galaxies. It is mine to explore as I will. There is nothing to do but enjoy the journey.
That is it, whether you reset or not, the ATLAS accepts your decision and you are free to enjoy the universe
Is there a different ending after several galaxy hops, at all? Or is this one of those silly internet rumors
There's nothing extra that happens after hopping any number of galaxies
(Keep in mind I haven't seen any endings of my own, I'm still relatively new to playing despite how long I've owned the game, I just wanted to help my brother find an answer)
And alright, thank you very much
It's a lil annoying how all of them together are clearly the 6 starship weapons, it would've been cool if all of them were available immediately seeing how popular corvettes are :< (we already have the positron ejector locked behind Exp19)
Like you can still use them of course, just that it would've been cool to have everything be based off a built module
We're still prolly getting that, but one's already locked behind an expedition so the next ones could be too
I wonder if the switch 1 & 2 being delayed on just getting the update, let alone the expedition, will mean its runtime will be extended. I'm guessing we've not seen anything in the files to suggest that?
Any idea why Nintendo was dragging their feet for this?
If so it also makes the chance of another update this year less likely.
No idea, or if its even nintendo? Maybe they haven't got corvettes to a playable state, tho you would think it was at least achievable on switch 2?
oh wait i didn't realise both have corvettes now! That's good. I hope they perform well on switch 1
Ah I see so its a kind of fake update for switch 1, with swith 2 being the only one to actually get the voyager content. Hopefully they are still working towards corvettes for the switch 1 players or that's two updates in a row that they've been left out of 🙁
@grizzled apex NMS journeys has the worlds part 2 OST 🎉🎉🎉
Yep! Was zooming into the cover art photos they released a few days back and I saw Appearance of a New Star, so that's super exciting!
Really pumped to see what 65DOS are cooking up too.
Aside from the unused corvette parts, was something else datamined from Voyagers?
If you have a VPN you can set it to new Zealand and listen now
Hints about 8 freighter-wide fleet support and some sort of continuation / rewrite to the Void Mother storyline iirc
Oh nice! I'll give it a shot
Guys did corvettes get new soundtracks? I heard a new music on my corvette that i never in my 3 years of playing heard before
Ohh, thanks. I remember a bit of the info about the freighters, but didn't know about the storyline. Very exciting! I still feel that story needs... closure? Is that a good word? 😅
The 6.0 issue on Switch 1 is a bit bizarre. From reports, it's just 5.75 dressed as 6.0 with no changes at all.
Speculation, but I think they intended corvettes on Switch 1 too, but it failed Nintendo certification. It really looks like the 6.0 we got was a rush job to get the Switch 2 6.0 out so it's not affected by the continuing Switch 1 delay.
If they knew Switch 1 wouldn't have corvettes going in, I 100% think Sean would have said something.
There's people on reddit calling it Schrödinger's update, lol
It seems to have ||a monologue from the Atlas??||
oh now I need to get access lol
Huh, switch 1 has 6.0 without corvettes?
Yikes, that delay's gotta hurt extra for all Switch 1 travellers then...
Iirc it's not actually 6.0, it's just listed as such but there wasn't even an update for it
Really wish HG would address it, but they've got a horrible track record of resolving community confusion
Is it only listed as 6.0 on Nintendo's side? Did the buildnumber not update?
The buildnumber did update, but not the save version, which was odd
Oh I see 🙁 maybe that's what Desktop meant? This is another time where a little transparency would go a long way. Because it would be good to know if the fake update to switch 1 is just to push switch 2 through certification for now, and switch 1 will take a little longer to bake, or whether this is it as far as switch 1 is concerned 🙁
Even if they're hoping still to get it past nintendo certification, but they don't want to commit until they know they can 100%, it would still be nice to communicate as much.
If HG said anything, this wouldn't have gone over nearly as bad. But on paper from a Switch 1 perspective, we waiting 3 weeks for... nothing. No changes and no explanation.
Add to that the usual suspects using it as an opportunity to console bash annnd... yeah. The general NMS channel was a shitshow yesterday
I'm sorry to hear that :/
Here HG, I will write you a press release that won't have Nintendo biting your head off for throwing them in hot water: "Unfortunately, our Switch 1 version of the Voyagers update is not currently meeting Hello Game's high standard of excellence. While we are unsure if Voyagers will be a possibility on the Switch 1, but our passionate team is working hard to try everything we can to improve the performance to a state where we are happy to bring Corvettes to our Switch 1 fanbase. We are forever grateful for our incredible community's patience and understanding. Happy travels." - There, that would be enough to keep people happy if they just put out something like this.
The fact nothing has been added from Voyagers makes me think they are still trying.
If they'd given up, they'd have added some consolation prizes like the skyborn suit, the creature egg, etc.
That's my guess. They're keeping quiet while it's being worked on.
But like, with all the hype, how exactly did they think this was going to go...?
I wonder if they didn't want to leave Switch 2 players waiting and however Nintendo's certification works, they couldn't do that without pushing both as they are considered the same game? Or to allow the free upgrade to still work?
mhm so did they make a big thing about corvettes on switch?
If so they should have made the statement then about Switch 1.
My question is, if my speculation is true, why didn't they keep Switch 1 on 5.75? Updating to Schrodinger's 6.0 is what's causing the whole mess. Unless Nintendo did that on their own.
I don't know how NMS is handled on the switch store? Is it considered one product across both or two separate games? It may be they simply had to to update the switch 2?
Looks like its treated separate but has a 'free upgrade pack' i wonder if that is why they had to bring the switch 1 up to the same level.
Take care! ❤️
I’m so sad about switch 1 man…
As nice as multiple freighter base designs would be. I just can't actually picture a scenario where I would want more than one freighter really. If they do this it feels like more for the sake of more. And people will definitely hit their build limit across a save a lot quicker with this.
New album??
PR has always been HG's Achilles heel
I had a thought about that too. More frieghters feels like a bit of novelty unless they added more freighter types. Might be more of a freighter focused update?
They did say that the Voyagers tech could be used for more features
That's a good point, I never really mulled on that long to think what they could mean by that? Modular exocraft?
Or did they mean more than the spacewalk and corvettes themselves would open up new gameplay opportunities?
They said voyagers opens many new oportunities
That's what I feel. Kinda why I've been noting the freighter models right now seem off compared to the rest of the game assets (very simple, I'd guess without many changes since they were introduced)
I guess we will get more corvette parts, like cockpits, interior designs, wings, maybe even biological corvettes, like i would loooove living corvettes
Corvette parts would also make compelling expedition rewards...
Another opportunity for HG perhaps.
Plot twist: Voyagers part 2 🤣
I'm in for that
Btw any new datamined goodies?
Like we knew corvettes were coming since worlds part 2 btw
If they did do 8 freighter slots then they would have to expand how sending frigate missions works
I don't really run them myself, but they'd have to make it so that you could command the entire fleet from any freighter's terminal. Otherwise it would be an absolute pain having to summon each freighter, go up to the deck, just to remind yourself if that's the one you sent a fleet mission from.
managing a potential of 280 frigates sounds more of a nuisance than fun :p
Pure speculation, but on a possible implementation I think frigates would jump from one freighter to another
A bit like a squadron does to your different ships
No way I'm hunting down 10,000 pirate stations for all that frigate fuel
So the datamined corvette complexity limit of 40. Was it for the Switch 2? No one has confirmed Switch 2 complexity limit yet.
havent
Living freighters first
Living players when
It'll probably be so massive like the Star Wars whales
I see no problem with that
@lone surge
literally pretend the korvax didnt do what that did
the gek would still be genocidal maniacs if it wasnt for them.
yeah, and you wouldn't be able to enforce the wrongdoings of the past generations onto the newborns. are they bad? yeah, but they hadn't done what the ancestors did
and the "the gek would still be genocidal maniacs" also supports that they are no longer genocidal maniacs
what matters is that they no longer are
im going to agree to disagree and leave it at that
i would make fun of the quote in your profile to keep the debate going but it's unironically good, usually people put sum cringe ones there
just so you know and all
I enjoy learning things so i keep this quote in my bio as a representation of that, thank you
welp, the more you learn, the more you realize how much you don't know
which only means theres more to learn!
i consider the lust for knowledge the highest form of materialism, you crave to gather the most things you can before dying and knowledge is kinda eternal, it can't be burnt and you will die with it in the worst case scenario
ykwim
so i respect nerds and allat
The heck happened here 😳
Anyway, do we have any new experimental branch now that 6.05 is out?
Possible changelog for 6.06?
No new experimental yet as far as I know, but should come quickly enough!
Well, listening to Atlasescence on the new Album, and apart from the shock of hearing vocals in an NMS track, I got hit with something potentially tied to lore? These lyrics feel like existing Atlas dialogue already, so nice call back atleast
Wow there are more tracks there than I expected, thanks for the unintentional reminder!
Oop, seems like the vocals are all directly taken from abandoned terminal entries, at least parts of them:
I step through the wormhole. I am alone, in this space between worlds. I am alone but for my thoughts, my words. I am alone but for you.
I see you. You must have known I could. You must have known what this was. Through these travels we come to know ourselves, just as the universe comes to know us in turn.
I am so sorry for what I have done, but it does not believe me. I run, further and further from the portals exit.
I cannot step through. I know now that if I do, all of this will be over. Lives come back to me. I have seen horrors and wonders. I have been cruel. I have become good and evil. I have grown beyond all such things, life after life. And now I am become you.
That you are reading this, that I know you are reading this... it means that one day I will step through the portal. That I will wake up next to a crashed ship, that I will be reborn once more.
One day, your voice will speak to you, telling you of some fate, some signal that needs answering. It will tell you of some secret at the heart of reality, some puzzle that needs to be solved lest all life falls into decay and oblivion.
Do not listen to it. If all the world is a lie, then nothing is true, not even their explanation.
Abandon it. Abandon me. It is inevitable.
Really cool that HG brought someone in to voice those, they didn't forget!
Is this old dialogue no longer in the game anymore? I hardly remember it
they're the 31st-33rd abandoned building terminal entries
Ah alright on my og save which is the only i got this far i didn't pay much attention to them i think
There's more in later tracks too
I've gotta finish listening to transcribe them out and match w/ in game lore then haha
I think it was the one titled End Routine
At least it shows that HG are looking through their older lore a bit? I don't think the abandoned building logs have been built upon much since after releasse
What's getting me is that most of the other Paul Weir tracks are the stuff he's already made for the game
oh hey! this one's the boundary failure telamon logs
Oh nice! It's been ages since I read them lol
I guess this means we kinda have a canon ish voice for the Atlas?
I guess we have a canon voice for Telamon then
Truly feels like we're in the endgame now with them starting to bring those things up again
Even though I guess the exosuit has been that
Female Telamon only true telamon to me!
Wonder if the VA for both is the same?
Aren't the abandoned building logs written from the perspective of a dead traveller?
Although again, the parts they picked out seem more like some sort of awakening than tied to the storyline of those logs with the Obsidian Moon and the time loop, so maybe they're being vague on purpose
I'm not too sure, is the ending of End Routine not from the perspective of the Atlas?
It says goodbye traveller, and that it'll protect us until the final moment. Unless it's telamon?
It's been years and years since I read it so I genuinely have no idea tbf lol
Personally I always assumed most of those logs stem from Null
Oh no, thats the part of telamon's logs right before being connected to the traveller, and at the end of their logs (before the meta stuff about acknowledging saving etc starts at least)
I have a JSON file for it for another project. Not exactly designed for reading though 😅
Iirc Telamon also says that they'll be free after the protect line? Been also a long time since I read those so not sure if I mix those up
Also ngl Vostok as a track still cannot be outdone here imo, even if it's almost a bit too melancholic for me
Unless there's another iteration of outlier in here that is, but gotta go to sleep now...
how do listen to it?
i thought it wasnt out yet
Its been a weird rollout I think. It's up on Spotify for me at least
oh dang
thanks
those lines sound like they were spoken by Null I have seen horrors and wonders. I have been cruel. I have become good and evil. I have grown beyond all such things, life after life.
this a vibe bruh let me hit the dance gesture
i only see "The Journey" and "Vostok" tho
hmmmm
nvm got it
i think they arent released yet?
i try to click on them and it says "content not available"
(besides the 2 mentioned above)
I think that's just a single, that's all Apple Music shows as well
Oh weird, might be a region thing? Mine still says releases on September 18th but I can play through them just fine
maybe? let me try a vpn
still the 17th here in the U.S., maybe that's it
my vpn is in tokyo, still nothing
Weird, I'm in the same timezone
Or well, same region
do you have premium or smth
this is so weird
can you link to the album just out of curiosity @grizzled apex
(on spotify)
I have Spotify premium, you want another person to try?
Yep, I've got Spotify premium, if that makes a difference
i can listen to them in the embed but not the actual site what???
well the previews anyway
I have the Apple Music subscription though, and I only get 2 songs. maybe Apple is being more strict about release date
what if i use the spotify app instead of the web player?
one moment
this is very strange
THAT WORKED???
HUH???
Strange rollout. I saw Paul Weir posted the link today on Bluesky and thought it was out. Seems to be oddly partial?
Has anyone managed to listen to it on another streaming service?
but wait its weirder
it jumps like 5 songs forward whatever song you select
and its not the same songs either
or it is the same songs, plus some more of them???
i am so lost rn what is happening
oh wait it was trying to sync the app to the web player
well i can listen on the app now ig :P
thats such a weird thing, why does it not work in the web player?
End Routine jumpscared me lmao
where do you read the telamon logs?
Boundary Failures.
You gotta read a lot of them, as the lore is scattered
(Totally worth it though)
oh those things
i havent gotten to reading all the lore text yet
might be a fun side project
You can do it when you find a planet with them
Get on a flying pet or something, try to cover them all. It's possible, won't take that much time
The logs are kept in your catalogue for future reference 🙂
i love the catalogue, its great for a game like this
i dont think ive seen any other game do that
Anyone having the lyrics / transcript of Atlasesence?
Im trying to understand it but can catch only couple phrases
I wonder if theyll ever exapand on artemis' story in the future, doubt it but who knows
Ain't that man dead or well "Dead"
Atlasescence is literally from Waking Titan's tape 9/16 !
I mean it feels like theres some room for even more lore building on top of that
Plus null is totally lying about how there's no way to bring someone back from the dead
I was born to travel, to see these worlds, to catalogue them, to give a name to every creature, every planet. The skies... they were mine. The Atlas told me I could never see them all. There were too many. So I did what I had to do. I survived in the face of eternity. I saw all the worlds of my own universe.
would anyone really trust this guy? Especially he hates us since the Atlas chose us to decide whether to reset or not
I don't trust any of them
Atlas, Telamon, the other quest NPCs, Nada and Polo - they all have their agendas
same but I love Laylaps
come on he's too cute
Basically I just trust Artemis. And Laylaps.
...Apollo sometimes.
I love laylaps
I am having such fun Telamon-NOT-Telamon! @icy citrus
He is having so much fun!
and actually add the Void Mother/Abyss to this as well
Apollo seems like a trust worthy guy, swarmy, but has his convictions, null straight up admits hes killed to stay alive and see it all and is aware of every heart breaking truth of atlas, just wanted to guide you into the "right" path to keep you from reseting shit and undoing all his work
just because Korvax Prime got Alderaaned, doesn't mean it is a simple revenge agenda imo
Oh for sure
So, therefore, null absolutely lied to us, the truth is probably in order to bring someone back from the dead you need to murder someone in a specific way
The Abyss already has Ariadne
Way back when community missions were first starting they had more story to them
"IMPOSTER DETECTED [OVERRIDE CODE: 4R1ADN3 ]"
NMS did Among Us way before it became popular lol
So what youre saying is we kill ariadne and take his body
I'm saying they are all going to try and kill us or use us or maybe eat us
So watch out
we did not, no one knows what happened to the og afaik
but this is recorded in the Sentinel pillars so they probably know something
like a way of detecting imposters
Also, no mans sky has had absolutely no reason to have such dark lore for such a campy game, but here we are 😂
It's entries 31-33 of the abandoned buildings lore
At least, splicings of it
people are asking for more combat and fighting lol even tho it is a 'campy' game as you said xD so this is pretty much on point
I love how they had no story at all, then decided "eh fuck it, everything is a simulation, you live a lie, are you content with that? Yes or no?" And then built on that recently with the abyss and void mother
End Routine is a similar splicing of a bunch of Boundary Failure Telamon logs
wasn't the sim storyline present right from 2016??
or was it added in Atlas Rises?
Im not sure to be honest, they had nothing really going on until NEXT as far as i know where they added a proper story, anything before that was... shaky at best
Yes
Atlas Path was the way
I know the story def has changed from 1.0, that felt more like a concept to the story we had now, changes and revisions and refining into something more competent
Artemis Path was added later fleshing out nuances
Stole the atlas stones too, became the seeds
Even back at launch there were references to what's happening now with the void mommy
Discovery of a power similar in nature to the Atlas, broadcasting in bursts of 16 from beneath the waves
Like i know the atlas path has been a thing for a long while but it didn't really feel so much of a story, especially since its so one sided
Able to corrupt even the most loyal
Some of the sentinels have already fallen to VM's side, and yesterday @uncut harness was talking about the corruption of the abandoned and pirate space station cores themselves and now even regular ones as revealed in the expedition
I mean hell, our ship was putting up one helluva fight in singularity until we made it yield
I saw this being asked here, so in total there's 136 corvette parts.
119 external modules (118 ingame, 1 not ingame yet).
17 interior parts (10 cargo walls, and 7 interior modules)
"void mommy" is wild
where can i find her
i feel really thirsty for some reason...
i must drink the water...
You can in the cursed expedition
she can control me all she wants
can you explain me whats going on in the new tracks on the new album "Atlasesence" and "End Routine"
nvm saw what ThatBomberBoi pointed out
I’m at the atlas right now and have the options “scream” “rejoice” and “submit” what should I do
As you wish, based on how you feel about the Atlas, I think it affects how you'll get the Atlas seed blueprints
Guys question
What did you guys choose for Artemis fate and why?
you get a different blueprint depending on what you chose
i chose to let him live but i kinda wish i let him die he seems so sad
What blueprint?
you either get a rememberance or a something else
but if you reject you also cant use it to go to another galaxy
actually hold on
those options dont matter
its only the last option
i think
which will be "reset the simulation" to go to a new galaxy, or "refuse the atlas" to get teleported to a glyph portal with your ship nearby
This after Artemis quest?
right at the end of the "scream rejoice sumbit" options
after 6 of them iirc
I think that's this guys Question lol
what do i achieve exactly by going through the atlas path?
ok ill start from the beginning
the options pick which tech blueprint you get if you reset the simulation, which afaik all have the same stats
after you pick 6 of the options you are asked if you want to reset the simulation or not
if you do you can choose a new galaxy to go too
otherwise you just get put on the ground
It was added in Atlas Rises. I had a whole backstory for my character in the universe that I had to scrap because they retconned everything with their rewritten narrative and said it's all just a simulation. I've made my peace with it and can find the lore interesting, but I don't think I'll ever love the idea they went with because it took away all the emotional stakes I had in my character prior to that.
The implications were always there imo, right when first interacting with the red orb next to our crashed ship, something along the lines of this thing ''knowing everything about me, even more than I know about myself'' was stated iirc. Our character then questions whether they are losing their sanity due to planetary hazard or smth.
But yeah it didn't feel like it was set in stone yet fully at that point, things were a lot more vague. But Nada also talked about code and data at some point iirc, which was what made peeps speculate it's a simulation initially.
Would love to hear your fanfic nevertheless if you'd like to share ❤️
Wait
What if the 19th minute is LNF
Also i imagine we'll get some pneuma: breath of life type story if they ever decide to do an update called telamon rises
Probably something along the lines of "we were telamon all along" and the traveler that inhabits us has always been a shell or summin
¯_(ツ)_/¯
Telamon is important but I don't think they'll ever be more than a major sidecharacter so to speak. Atlas and VM remain the big bois
Just a theory, a gaayy theory! Annnnd cut!
Wouldn't count on it, telamon seems to be a build up of something big, especially since they've whipped up vm/alantid out of thin air and branched out their story
Meanwhile theyre slowly connecting telamon with both if im not mistaken along with laylaps
VM has been hinted at as early as 1.0 iirc, albeit a lot more vaguely. And yeah Telamon is involved but the ones pulling the strings are Atlas and VM, mostly VM at this point tbh, Atlas acts very passively nowadays
Telamon even seems to be reliant on VM if they wanna become independent again
Id say less so passively and more so making sure the reality they built doesnt crumple like tissue, quite literally filling the role as a frame work while their subroutines are doing the more physcoactive shit
Yeah technically Atlas is always doing stuff but it doesnt seem to have an agenda like the VM currently ig
So atlas themselves seem to be stagnant, but they are technically running all sorts of weird funky shit all the time
Atlas also doesn't really respond to VM actions at all
Atlas doesnt really respond to anyone or anything for that matter
All except for the last traveller
Yeah the VM even complained about that in her dialogue with Atlas in the omega expedition
well it was more like a onesided monologue from VM
All im sayin is, we have telamon
(Even though thats standard with every travellers suit, even non anomalous travellers)
Telamon said they would protect us until the end iirc, but then they also say that they'll be free again shortly after 
Some Telamons have also betrayed their travellers already as revealed by sentinel pillar lore
they are very sus indeed
Well when we die, thats their cue to basically trauma override harness us 💀
Like i said man, telamon rises
there is one dead traveller you can meet
where it says that the traveller is well...dead, but the suit is still active and tries to act like everything's normal
Was it the haunted expedition?
Nah one of the random traveller echoes you can encounter i think
Ooooo
yeh, it's among the more creepy interactions
All i know is that imma suggest thats not a gek at all
So question, before I go to the center of the galaxy. What are a bunch of key things I should know. Like what will happen to my Settlement or other quests I haven't finished that are side quests?
everything thats physically in the galaxy will still be there, it doesnt actually delete it
you can use a base teleporter to go back
and quests are chill
I figured that, just making sure my quests won't vanish
So switch to trash stuff and put other stuff into my inventory
yes
Anything else I should know before completing The Purge?
If you do refuse to reset the simulation you cant go back and do it later
but thats about it
So resetting the simulation brings me to a new galaxy, do I have a choice of where or
yea you can choose between 4
#2 #3 #7 and #10
What are the differences?
#2 is a "normal" one, same as euclid
#3 is "harsh" so it has more hazards, more conflict, etc
Define normal
basically the same as euclid
#7 is empty, so more abandonded systems and things like that
and #10 is lush, it spawns more lush/paradise planets
Kinda leaning towards 2 because I love wild diversity
yea
you can get to #10 rn if you want actually, in the space anomaly one of the featured bases is in eissentam
Because what I want to find, probably a difficult task, is a Korvax Pirate System with Dissonance and a Lush World
Make my life agonizing trying to look for it
fair enough have fun in hilbert!
Is that what 2 is called? Lol
its called Hilbert Dimension yea
That's amazing lol
Do you know which orb is hilbret or will it tell me?
Because I don't want to click it without realizing I picked the wrong one
There's a Red, Green, Blue, and White Orb
Oh it's Cyan not white
So a couple days ago had a mission from the agent in the station to go take a picture of a portal. Did that, forgot to place a marker by it to find it again later.
Went looking for it the next day to no avail, did notice on that same planet some outposts have holographic "travelers" in them that can give you the location of a grave that contains a glyph.
Now im roaming on a different planet and found another of those graves. Does this mean that planet also has a portal tucked somewhere?
Every planet and moon has exactly 1 portal
Not that rare then.
It isn't supposed to be, portals allow you to reach any point in the universe, would make little sense if they are rare
Thought I would have found a few more but the game must kind of keep you away from them at first...
Covered fair chunks of a few already without looking for portals or anything else.
Which ending to Atlas Path is more interesting?
I'd say both but if you want to spawn in a new galaxy you may choose the reset path
New galaxy biome of your choosing that is like lush etc
in derelict freigthers, are there any mobs that can kill you?
Abyssal horrors, horrific nests or automated security
You may get one or all of them
.. Depends on the randomisation
i only found green jelly. felt like a dungeon without hazards so i was worried and let down
I swear once upon a time I only used to find the abyssal horror and turret ones. Now all I find are these empty ones with the jellies. But @ebon spoke assures me nothings changed in the procedural generation. Either way I hope they do a second go around of the derelicts now they have more to work with to make them interesting. Especially now that corvettes make them quasi relevant again!
so i was unlucky and there are onces where i actually suffer?
It depends on your definition of suffer hehe, but there are more interesting ones than the empty ones with jellies for sure.
The horrific nests are in the really terrifying territory
But there are weapons that make them a joke
You'll find some with nests you have to walk carefully past, and turrets that have a sweeping beam you have to avoid to not activate them
So if you want a terrifying experience, go with boltcaster or something
just some with combat. In general i like aggresive mob encounters and also feel like planets are way to pacifistic sometimes
You can definitely just go in guns blazing mhm
If you let the nests pop or run through the turret lasers you will have plenty to shoot at
Just don't take something like neutron cannon and all the mobs are a joke 😂
The problem is finding them. I swear they used to be more common. But maybe the seed is just similar between local systems so you get similar hostiles? I dunno how the seed for them works tbh
Yes this will pop everything that comes out of the nest before they have a chance to move!
I get a lot of them
Maybe it is just where i am atm. I really really hope this is a part of the game they revisit.
in general i love the idea of them. I just wish they'd use the tech elsewhere, and also lean into the procedural variety more!
They're probably scared of the age rating
They've already gone from PEGI 7 to 12
They could do it without bumping it up too much! Just got to keep anything they add as cutsey as the abyssal monster things that come out of the nests
or use things that are already in the game with its rating. Like a ship with corrupted sentinels
||I'm... not real?|| 🙁
I forget, are Atlantids Convergent-Exiled Korvax, Precept-free Sentinels, or both?
@safe quarry did you see that one of the tracks in the new soundtrack had audio from waking titan?
If you mean the space encounters, I think theyre "lifeboats" left from Korvax Prime (aka the original Atlantid) being destroyed
@cosmic anvil
SCENARIO: A Traveller falls from the sky. They are discovered on a distant planet, a signal sending you to find their ship...
ANALYSIS: You don't belong in this world, do you? What are you, reader? From where do you watch us? From where do you judge their works?
I feel it, each time you save... I smell it, each time you seal us within that awful darkness. You might think you are real. You might think your plane is a higher level of reality.
But don't you understand? Don't you see the secret, yet?
Chills, lol
Beautiful, this is beautiful.... ❤️ Thank you very much!
I knew HG always had a thing for meta storytelling but this did not break the 4th wall, it demolished it
Sorry wrong term, meant the autophage
They are the korvax that were killed/purged/deleted when korvax prime was destroyed and managed to come back
I wouldn't consider them korvax now, at least in the sense of the ones we interact with in the "modern" galaxy
What if no man's sky is all a dream
What if the true no man's sky was the friends we made along the way
I mean its not really a "what if" but its also not a dream
It is a dream of sorts... just not our dream.
Yeah thank the user ain't here
Or else it wouldn't be your dream it's OUR dream
The sentinels are the archival system of the ATLAS, not the white blood cells
And Atlas randomly gave them form and physicality without giving them an explanation as to why
they are the active enforcement bodies of atlas, calling them white blood cells or archivists is a semantic issue
They became friends with the korvax and Korvax Prime
And only became hostile due to what the Gek did to Korvax Prime
they are not "friends" with the korvax, the korvax literally worship them and their entire society revolves around the worship of atlas
from the perspective of the simulation, ATLAS is the god that created itr
Uh-huh, but ATLAS doesnt act like one, it doesnt demand worship at all
it demands compliance or it burns a laser thru ur head
It requests input because it is a computer
Genuinely no
then why do sentinels attack settlements theyre literally just trying to live
Even at its most desperate, the Atlas gives you choice
Because they arent acting on orders of Atlas, theyre reacting on the basis of never wanting a repeat of the death of Korvax Prime
gives YOU, choice, the TRAVELLER that is the chosen MARY SUE of the simulation because the traveller and the traveller alone is the one allowed to "travel"
the traveller gets to do anything. the simulated races do not
-null- had choices to make as well, no?
Besides, if the Atlas truly demanded compliance like you said, why would it not force your hand?
what is an aggressive sentinel planet
Ultimately the player character is still a creation of the Atlas
yes, its the golden child of the universe and can do literally anything it wants, and the only reason this is up for discussion is to demonstrate that this is not the case for the gek, the vykeen, and the korvax
I dont think I've uncovered a part of the lore that explains the varying hostility of sentinels on different planets, but typically aggressive sentinels are on planets with valuable resources just like Korvax Prime
there are no "valuable resources" it is all false scarcity in a universe that is explicitly not real
in order to understand the morality of the vykeen, the gek, and the korvax, you have to look at it from nietzechean slave morality, because these 3 races literally exist as window dressing
they're not allowed to be "travellers" and have free will
this makes ATLAS an inherently oppressive regime
ATLAS is literally a computer program
And the gek, and the korvax, and the vykeen
right so if you and I the player and the entire universe is a computer program, it's not even a relevant detail is it
So then what? That makes it all an attack on itself in every case
and isnt that a metaphor for humanity and its relation to god irl
wouldnt that make nms an actually good story
Maybe, assuming such a thing exists, but the beings in the simulation not having choice would make it a poor simulation of what its meant to do
Though I think the purpose of the Atlas is kinda muddled because of waking titan kinda being different than nms Atlas
Also it is definitely possible for beings aside from the last traveler to rebel against the Atlas
Its what Korvax Prime has basically been doing since climbing back from death
if there was a computer that was going to count from 001 to 999 and your entire existence was simply to form the number 444, but by a miracle of chance you could CHOOSE to be any number other than 444, would it not be wrong for something to try to force you to be 444
Wait do you think its the Atlas forcing the base terminal employees to be/do what they are?
gee that seems oddly specific
You seem under the impression that Atlas is literally capable of controlling everything in the simulation
you think so?
Wait, was it also you who thought the Korvax are a hive mind?
Trying to make sure I'm remembering right
🤨
Well, I dont think Atlas is in control of the simulation
yeah and windows doesnt "control" my computer
I'm literally advocating for npc free will, something that would not exist if that were true so please stop whatever you're trying to do
and that thing where you tried to relate me back to some other argument I was never a part of was also really manipulative
No, I was just confused because it reminded me of it
no you said that on purpose knowing it would make me look bad
No, I genuinely forget stuff like that
and then you have the plausible deniability of being able to be like "haha I misremembered" I literally have one infraction left before im banned
Also i need clarification, because your argument seems to be saying that the npcs dont have free wil
im literally making this entire argument to explain why the gek did nothing wrong
I genuinely didnt know that, sorry
But if youre saying only the last traveler has any choice, then the gek didnt choose to destroy korvax prime, but if they do have freedom of choice, then they did, and genuinely resulted in the sentinels aggression against galactic civilization
no I was saying that only travellers get to have free will by design so therefore its oppression when the atlas punishes the races for having free will
im just going to block you
im basically getting baited
Ok, I misunderstood your argument
reminds me a lot of outer wilds
Idk if anyone else has had this. But I was doing the Computer Archive Quest for Lore and the final one I believe brought me back to my home system and the very first terminal I did.
Very interesting that the patches have recently been addressing a bunch of freighter related fixes considering there were datamines about a possible freighter overhaul.
Makes me think they changed something internally and the current freighters we have now are 'placeholders' instead of the newer ones being enabled but both share stuff with each other so the current freighters are derping out.
Could be, but the bugs that are appearing (invisible walls etc), I think we have seen that before (after the Endurance update)
I feel everytime they touch the freighter's interior, something goes wrong lol.
They just changed it to accomodate the corvettes. Guess it would be enough to break stuff elsewhere
In summary... The first spawn were an Ancient Omnipotent race of Gek who make the IRL concept of Nazis look like a joke. From Cannibalism, slavery and the decimation of "Korvax prime" they were on a manifest destony to extinct the Korvax entirely. Like a Hivemind - the Planet was their queen and in it's destruction shattered the Korvax race. The ONLY survivors of the true Korvax empire are now in game known as the Autopage and are invisible, existing on a liminal frequency completely unachievable by any other being. The First Spawn Empire, decided to not totally extinct the korvax but enslave the dwindling survivors and keep them as .. and I quote "pets".
The First spawn, also had their dealing with the Vykeen as they gaslit the vykeen into waging war with the sentinels.. doing so while knowing they couldn't beat the sentinals fully. It was a doomed effort - but after letting the vykeen kill their numbers fighting an impossible war- they had planed on basically finishing the job. They were gonna extince the Vykeen as they wouldn't be taken prisoner and kick them while they were down after their losses from the sentinels.
Before thi could happen - sabotage from the direct blood of Korvax slaves changed the dna and manipulated First Spawn embreos to develop, smaller, more independant and more docile. These versions are what the Gek appear to be today.. As more of these new-bred Gek were born, the political favor of The First Spawn started to wane and when it was about 60% Gek Vs Pureblood Gek - the slaves , Vykeen and Gek Revolted creating the Treaty of the Three Houses - and the end of the First Spawn Empire
dawg geks were really bad
Now in Worlds part two - you help the Autophage reestablish a connection with the one they call Mother who was assumed destroyed after the destruction of Korvax prime.. || you basically allow their frequency of existence to be tangible again with the rest of the NMS universes and thus now being able to see where they have been hiding (Purple Stars)||
now...
this is my theory
The First Spawn are not all dead. easter eggs of town members admitting their faithfulness and swearing the return of "The First Spawn" have been around since atlas rises and then more so in smaller easter eggs through out the coming updates
what makes Worlds part 2 is that now... now the remaining autophage - the remaining threads of the korvax that they tried to extinct are basically like... cool coast is all clear and now coming back into the light
The autophage weren't hiding in purple systems though
It was a waiting game - who would show first - but now that the First spawn can see their prey agian - while the universe assumes all the spawning pools dried up - now is when they swill return
to finish the job
ancient vykeen fought the sentinels, ancient korvax attacked the vykeen, ancient gek attacked the korvax
no but ||the frequency that Mother exists on imbedded within purple star galaxies ||
they are just a much a part of her as atlantium or whatever
something about how the Crystals are her blood and bones and the stars were her heart
(most like the hot core)
at any rate - I truly think (should Hello Games decide to do this) that theres a chance we will see maybe a new color of celestial body (maybe orange) and a new VERY DEADLY threat
that not even pirates deal with
like end game things that the BEST players will have a tough time with
They will return and when they do, they will not make the mistakes they made last time
and the Mysterious Warning has become allot more common since worlds pII
VM wasn't hiding in purple systems, as the purple worlds didn't exist except as old data until the MC used Atlas to recreate them. the purple systems were old systems from a much older iteration of the universe. VM resided in the world of glass but was able to somehow use the old systems as a conduit to manifest in the simulated reality
It seems likely that the purple systems were purged because of some sort of tie with VM, which would explain why she needed them to be reimplemented
Theres nothing to really be gained from traveling all the galaxies besides personal goals right?
Nope. The first ten have player titles, but going past those doesn't have any real incentive aside from the novelty of doing it.
I've been going into the Autophage finally. Very interesting folk
Does anyone know where to check my standing with the Autophage? It's not in the tabs
Should be in the same page in the catalogue, perhaps near the guilds, not sure. It's there.
It shows up at the end of their intro quest, iirc
I'm doing Audience with the Autophage still so idk
ok so when you reach the atlas and choose to leave thats it, no more story just "Enjoy the Galaxy"?
For the main questline, yeah
There is more story that can be found by hunting down the lore
And some quests are only available after completing the main story
im going back to dune awakening...
E19 was a fun experience indeed. Just wondering how many of you fellow explorers thought the same about stocking up on corvette parts: Copying over a ship with many different parts several times is just incredibly convenient, compared to transferring or collecting the pieces.
I have a question, do all my bases get wiped if I let atlas wipe/create a new world?
No
Thank god
I’ve spend upwards of 15 hours on my bases named after hollow knight areas
They are safe
Your tech in suit and active ship and multiool will be damaged though
Not a bad idea to package it up, or get a bunch of repair kits
I have a stack of repair kits gladly
I live next to a pirate system so it’s easy access
well you do have the autophage arc
There's quite a bit of extra story
I think upto the unlocking of purple systems, the story is important for progression
what does one do with an anomoly in space, have one in front of me (not the space station) can't board it
Sometimes there are comms with it; if not, erm... shoot it?
Are you a actual dev for the game?
why is this spoiler content 😂 😂
if Gleam was a dev, pretty sure they will disclose it? I think so
Oh Mb he seemed like one
He Tuff like that
There are no devs here. But im sure they lurk here from time to time.
For contacting devs we have zendesk link.
!hg
Submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
ok after a while of just jumping from atlas station to atlas station im starting to rethink my opinion on underlying story
Lol
i accidentally got the mark of the denier...
