The A class rifle is what I've been using for most of my play time, probably gonna fix and mostly use the A Class royal until I get my autophage staff. Any of the other ones worth repairing and using?
#nms-multitools
1 messages · Page 25 of 1
upgraded experimentals are good for scanning
Aren't the royal and experimental the same value for scanning?
I think so, but sometimes you already used up the supercharged slots for something else instead of scanner tech
so having an extra just as scanner is nice
You should always go with what you visually like the most, since once fully upgraded they will all be more than enough for anything in the game.
That said, focusing too much on a scanning tool doesn't translate well into later game. The scanning bonuses only apply to scanner range (which btw is hard capped), and not to Units gains when scanning species.
The atlantid rifle, and the sentinel pistol you have there, can have good extra benefits if you install a regular mining beam adjacent to their exclusive tech.
Those 2 types, along with the Atlas staff from Omega expd. provide that largest power boosts for mining
might gotta go get this lol, only if they made exotic ships in this color😪
this would be white and silver in better lighting they do have the same colors as exotics @lofty walrus
ohhhh
Awesome I appreciate the info, got my basic staff this morning gotta figure out the upgrading of it more, and still want to look for a better sentinel model (prefer the rifles). I only just returned after a very long time (like when they added the nautlion was the new thing) so still figuring out alot of the stuff I missed. Should be nearly done with the quest for my first living ship tonight 😅
Hey where do you find Atlantid multitools
Monoliths in korvax systems.
This requires you to have completed the main story, and started the autophage content
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
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Really. lol well I’m actually about to build my first staff
you will get prompted to go there and get your first
Anyone have some cool pistol type multi tool seeds?
A class atlantid pistol model found in Euclid. I made a base and named it A-Class atlantid pistol and made a teleporter next to it. Planetary cords +26.85 +34.69
That’s just plain wrong
You don’t make portals
You build teleporters
Okay well I went back and fixed it and anybody reading it would have known what was meant. This is being rude over semantics 😒
No, not everyone would’ve known what was meant
Portal, teleporter they have the same function of moving you from a to b. With the context of having said I built a base, yes they would have understood what was meant.
You’d be surprised by the amount of people that ask if “You can build portals?” After someone says this
Okay whatever, feel good about yourself, have fun. Not gonna share any more locations if people like you want to lurk around 🤷♂️
Pedantic police are always sniffing around somewhere 🙄 disregard and share any portals you've made. I made a few portal too, actually. Might share em later
Best way to multitool farm ?
Go to cabinet, check tool, claim or ignore, go to next cabinet
Saving and reloading on different planets will allow you to browse to the MT spawning pool for each
Space station is also considered planet 0
each cabinet has a set class and SC slot layout, so if you find a good cabinet you can switch MT pool like freakshow said and hopefully find a good style. SC slots gained from upgrading class with nanites are based on the tool itself, not the cabinet
Bet
So does a starship..
Edit : Players build bases around Portals, go figure.
Are there any advantages to Atlantid multitools, or do they just look cool?
I think mining is their highest bonus
I'm assuming by that you mean the Mining Beam does more damage? If so, I might pick one up for derelict freighters because it's a little annoying trying to get as much Living Slime as I can while trying to fend off either the security systems or the gremlins depending on which freighter type I'm on.
Scatter blaster does that pretty well
Oh, I'm not worried about the freighter hostiles whittling down my health, I'm worried about how combat weapon fire produces less Living Slime from the sludge around the freighter than the Mining Beam does, while the Mining Beam doesn't do enough damage to the hostiles to dispatch them quickly so I can get back to farming slime.
So not only do I have to swap out from the Mining Beam to the Pulse Spitter (which takes two button presses due to the Terrain Manipulator being between them), but if the Pulse Spitter fire hits the sludge, I get less Living Slime out of it than if the Mining Beam hit it.
Ah, yeah then that'll help you out then. I mean sentinel is pretty good also since it has the dual laser like the Atlantid
Sentinel? Like what you get from Pillars?
Ah, ok.
...Huh, according to the Wiki, the Damage bonus determines the damage of the Mining Beam, and staves have the highest damage bonus.
Which, my main multi-tool just so happens to be a staff.
Not too sure how up to date it is, not disregarding that of course, but I know there are a few in here that keep on track with that.
The Multi-Tool page says it's up-to-date as of February 13, 2024, so idk if Omega, Orbital, and Adrift have changed anything about that.
Hmm well likely that it is pretty on the money I'd say then.
Yeah, especially since I doubt HG's going to add any Multi-Tool types where all 3 bonuses are going to be equally high.
Closest we're going to get is the Experimental and Royal types where the Mining and Damage bonuses are Medium, but the Scanning Bonus is Maximum.
I guess the only thing to do is to ask what staff parts I can use to make a staff that looks the most like the one from Star Fox Adventures.
Hmm, possibly. That said, there are fairly in depth charts and discussions on that.
@patent grove
No gifs in this channel please
Bah, let me find a not-gif of it, though it's in #other-games as well.
Here we are. Perhaps you might know of what staff parts I could use to make one that looks similar to this?
Hm
The head, I've no idea. I don't think anything is that simple.
I'll load up my ps rq
all parts
Ah, thankyou
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np. it will be tough to get anything close to what you show though
Yeah, I see that. Shame.
There is the possibility they'll add more parts down the line
While it is correct that damage potential determines mining beam damage each class also has a built in multiplier with Atlantids having the highest one
i wonder if someone could give me those lil
Found an Atlantid on the Glyph exchange with a base damage potential higher than my staff, so I went and picked it up. Had to manually go by coordinates, though, and then I had to make the trek again because I screwed up the process of getting Atlantid Multitools from Monoliths the first time around.
And the reason it was higher was because the mining laser started on a supercharged spot. Still swapped my staff out for it, though.
just keep in mind, atlantids (or sentinel MTs / atlas staff) can have a much higher mining efficiency, simply due to the ability to install basic mining beam adjacent to runic lens/laser.
this basically makes the bonus from regular staff irrelevant
Interesting, definitely something to look into.
!Faq-MultitoolLayout
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Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
Contributors: Atlas Emissaries & Dharhan
I always love the look of the radiant chamber
Well this certainly makes the process easier to deal with.
is this for boltcaster
yep
i think fire rate increases the dps
i spent way too long finding a 21% x class lmao
to be specific, these are just the multitool sentinel drops, but it bugs me that each stat isn't always in the same spot, UI-wise.
what do u mean
Sometimes Damage is top left, then its reload time, then damage again but fire rate is somewhere else. Makes it a pain to compare by eye.
i see what u mean haha
last post, but damn, its really useful, even on an ongoing basis to help optimize other stuff.
Please don't take anything chat gpt says as basis for gameplay
No, which is why I constrain prompts to something ultra specific. For doing "leg-work" heavy tasks such as this it gets me 95% there.
damn, I didn't know sentinel weapons shards only apply to boltcasters
that kinda sucks
"I taught an AI to play No Man's Sky.. and THIS is what happened!"
replacing Atlas with chatgpt could be fun
Anyone have a location of an Atlantid MT with a decent dmg potential and a square or Z shaped SC type? Tia.
more a #nms-exosuit question than multitool, but are exosuit upgrade pods rare to find in Adrift/Exp13 simply by virtue of there no longer being a cartographer to buy charts from?
I think I've only found one so far, and that was by chance.
Or might there be another way to source said charts?
iirc the radar amplifier on exocraft should also be able to scan them
You don't
They only on certain types of multitool
Are they part of that atlas staff?
Runic lens yes
Hijacked laser is part of a sentinel multitool
Runic lense is also part of an atlantid multitool
From echoes content
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If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
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Ok, I’ll have to wait till the end of the year for that lens then. Thanks
@tired remnant
Not ideal lay-out and could be better if I rearrange modules
Max possible dmg for neutron Canon is 192k
I found a fully gold autophage staff with decent supercharged slots but I lost the location so I'm hunting for it. Am I wasting my time or is that possible to find that same camp again?
Wasting time is perspective, if you can find the same planet and want to look for it, it is possible but likely very time consuming.
I'm still in the same system and know which planet
Then you could search for it. But I cannot say how likely it is that the gizmos will point you to the same camp
Its more about how neutron cannon was buffed
Still, potential dmg doesn't reflect actual dmg
Atleast not that well
Neutron canon
Swap those two
And you could invest in x class modules
Only way to go higher imo
Does anyone have coordinates for staff parts or do I just need to be luck? Also, what determines their color?
Terminal and head combination decides everything
And part you need to buy using voidmotes
I know which parts I want. It’s just finding them that’s taking time
Check as many terminals as you can and buy part that interest you.
You can also try trading with other players
How would this do?
I kind of want the runic stuff but I don’t know if they’ll be more powerful
Do people care about the look of the staff or the power of the staff?
i mean i care more about looks
i just happened to get a 4 square supercharge slot with mine
Both, I like my gesr powerful but it's not worth it if it doesn't match my style
You can craft your own multitools??
Type !faq-echoes in #bot-spam to learn how to unlock that part of the game
So are these staffs the best kind of multitool
People tend to main them for high dmg but afaik sentinel multitool has the same range of dmg stat
I care more about the look, but i'm also checking for sc slots, if the staff looks good but slots are terrible, i'm probably not taking it, but i keep the coords. If the staff looks amazing, i'm taking for sure, but i will not take a perfect sc slots one who look awfull.
If a staff looks good and have good slots, i'm taking it for sure
Look > stats. All mt are good vs npc. Stats only matter when u want to max it.
And even then dps=/= actual damage.
of course ( i don't even look the stats XD)
what is the best multi-tool for mining? because i have an atlantid and the wiki says its the best but wanted confirmation
Atlantid has a good bonus to mining But also bc it has a runic lense you can also install mining beam and benefit from adjecency onus
Be warned tho of you install mining beam you won't be able to delete it
Properly upgraded atlantid can even use mining function to delete sentinels very quickly
If it was found in the wild name will mean nothing, the same as planets name
Names are generated
aight
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Royal multitools have better range on scanning stat
I added mining beam to my atlantid and it pretty much delete anything it mines almost instantly
well I was able to get an experimental multi-tool is it better than the atlantid?
Experimental has better scan stat range then atlantid, but atlantid has better stat range on mining
All stat ranges for different multitools ^
alright thanks
should i have weapons on my atlantid too or just mining?
Atlantid can be good weapons too, properly upgraded each multitool and weapon will do
Mobs aren't really strong anyway
A good bolt blaster go : pewpewpewpew chk pewpewpewpew
I love how fast can reload animation get 
Lightning speed basically
Yup
Well it's funny to see have fast some weapon reload/charge when fully upgraded
True, scatter blaster and pulse spitter can also have fast animation
But it feels satisfying to empty boltcasters mag and see game reload so fast you can feel like having unlimited ammo
Probably bc boltcaster shoots in series so a pause feels more natural then with pulse spitter
But I main neutron cannon for aoe, it's easier to use on a controller if I don't have to aim at flying sentinels
Found my very first S-class Multi tool 😄 it looks pretty awesome lol
You could post glyphs galaxy and pillars coordinates so others can find it too if you want to 
I have absolutely no idea how to do that.. Where do i find the info? Only thing is that i left the planet.. I'm still in the system though
Open photo mode and take a screen with windows, steam or anything that can capture your screen, phone will do too
Glyphs will be in left corner
To find that multitool players will also need coordinates
You can find them after you open your visor on the right side of the screen
Galaxys name will be in left upper corner while in Galaxy map
So
- Glyphs
- Galaxy
- Coordinates of the pillar
Hmm i can see if i can find the sentinel place again.. but not sure ^^
didn't know u could share stuff like that.. Nor that there's a photomode lol
A lot of stuff in the game is made with procedural generation so if another player can find a way to go where you found that multitool they will find that multitool
I got a really cool looking A class multitool like that
The only downside is that I found it during the adrift expedition
So this is what i can share.. Since i left the Sentinel Pillar thing before i knew it could be shared.. Sorry 😦
But i just killed a bunch of sentinels on another planet in the system.. and then they triggered a pillar location on this planet shown in the picture.. Wish i could provide coords.. but atleast it's locked down to a specific planet 🙂
It's alright, there is always next time
I tried to figure out how to find coordinates for next time ^^ But couldn't find any.. How do i find coordinates of my current locations when i'm on a planet?
Right side of your screen when using analysis visor/scanner
oh that actually makes sense lol.. Thank you 🙂
Question: If i pop the base mining module into a overcharge spot.. Will that affect anything or should the overcharge nodes purely be used on mods that has stats?
Boosted mining beam will mine faster/deal more dmg
Run !faq-multitoollayout in #bot-spam for couple of examples on how to build a multitool
Adjecency bonus
Ah
Same dude
isn't there event more bonus? like very little overheat and very low fuel consomation?
Probably too but I never went too deep since it goes brrt anyway 
I agree I personally just prefer a little bit more of like gold
https://www.youtube.com/watch?v=8RMf8Tu7ReE leads you to s class exotic multitool if anyone is interested , one of my fav nms youtubers 🙂
just land and look and reload autosave till you get the color you want
Bjorn The Spirit Guide
get it, change your steam name to georg
Any way to get better dmg or do i have to make another and just hope for powered slots to be closer together ?
Or is there a specific staff that is good for dmg ?
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If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
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@shy veldt
In case of neutron cannon even decimal points that game doesn't display can make a difference
But if you want to achieve dmg potential much higher then what you already have you're gonna need a staff with high base dmg and supercharged slots in better configuration
(My current staff, I took it to 177k but I don't have a pic atm)
Staves stats, models supercharged slots, colors are dependent on head and terminal used to assembly it
The same head at different terminals will give different results and vice versa
how do you unlock the autophage questline?
finish the main story, u can try !faq-echoes and !faq-artemispath in #bot-spam for more detail
alright thanks
np 
Atlantid P sc slots layout. Found in the internet. Eissentam.
Where do you get those staffs
Autophage quest line after completing the Artemis quests
are these randomly found or are they locked behind something cause ive never seen anything like it
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❔ **Stuck starting the Echoes content?**
Make sure the steps below are completed.
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- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
📚 Contributors: Atlas Emissaries & friendlyfirepl
U get them from korvax monoliths at some point.
Huh, I was wondering why they only sometimes showed up
I'm struggling to get an s class mult tool atm is there any easy methods I could do?
Want me to see if i can find one and if i do you can teleport to me?
Yes that'd be great if u did that thx
How would I teleport to u tho
I'm not sure which one is better
So I don't really mind what ever one is easier for u to find
Is regular pistol?
Or sentinel
alright let my find one rq i have screenshots
Its got teeth on it
might need a minute to find it
Okay
I might need a min to fix my anomaly
Do u know how I fix the anomaly cuz I slow down when entering so it won't let me in
I'm in noe
Now
alright i sent you my code
Yes
Okay I'll add u now
I'll need yours to
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If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
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I don't have the original location, nor the glyphs for where it's from sadly, as I have moved far from where I got it. mainly showing my work on the multitool.
GoG not Steam but okay good one!
if still on the quest just take whatever imo; that said, staff natural class is set by the staff head+the camp location; so if you first farm void motes to get the staff parts you want (may need to visit multiple camps till you find all parts), then it's just a matter of keep going to different camps, putting the parts into the assembly terminal, check stats, back out to get parts if not desired class.
note that staff head+camp location can also affect final appearance.
that said, staffs can also be class upgraded, and farming the nanites to class upgrade even from c-class doesn't actually take that long
Sorry I just saw this. You can probably try doing a text search in this channel to find some. Or you can also try running one of our search commands passing keywords for specific features you're interested in...
!Search
Keyword Search Commands:
SearchGoogle - Google search of Reddit images for NMS keywords to help find coordinates (i.e., !SearchGoogle blue solar ship).
SearchNmsce - NMSCE Reddit keyword search to help find coordinates (i.e., !SearchNmsce blue solar ship).
SearchNmsge - NMS Glyph Exchange Reddit keyword search to help find coordinates (i.e., !SearchNmsge blue solar ship).
SearchWiki - Search the NMS Fandom Wiki (e.g. !SearchWiki Atlas).
Prefix all Gunter commands with exclamation mark (i.e., !command)
Use help {command} for more information.
!SearchNMSCE S Class Staff Red
@long tendon above is an example
I typed "red" cuz my favorite color.
But you can pass whatever color or key feature you're interested in.
any tips to improve my staff?
put similar modules next to each other for adjacency bonus
Supercharged >> adjecency
I think I maxd the adjacncy bonus
i guess ur supercharged slots are just not good
I wondering if theres other upgrades for damage or scanner
you can change ur mining beam to format it into squares
does scanner range do anything?
If it works for findingg hotspots then thats a insta upgrade
When you scan for plant with oxygen for example, the pulse that marks them goes further the better your range is
Scanner range doesn't do anything when it comes to scanning for hotspots
I mean ig thats alright.
whats the max amount of supercharge slots
it depends on class, 4 for S
oh good so I still got a chance. I also checked online and the more scanner upgrades the more units you can get from scanning
4 sc slots P layout atlantid mt euclid
Ohh great, thanks for that!
Haaha seems like we have similar taste
Scrolling through pictures but what system is this one??? 🥺
I see a weapon that has bird symbol I GRAB…
250, whatever the name is. Starts with an "N" iirc.
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If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




What weapons do forbidden MT mods affect?
Boltcaster only
have you completed artemis path?
!faq-echoes
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❔ **Stuck starting the Echoes content?**
Make sure the steps below are completed.
⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
📚 Contributors: Atlas Emissaries & friendlyfirepl
not yet
can’t get staffs yet
artemis path isnt very quick unless you’re close to finishing it
This staff is very familiar to me... haha glad you like it. 197k is massive 
oh i know you ive seen you mentioned in vids.
😅
@atomic nebula any staff over 200k?
I think not, unless the diamond layout is more powerful than the P layout.
diamond layout?
Yes, the 4 SC slots around a normal slot.
i see
It's a possibility but I haven't had the chance to test it.
I've been trying for dozens of hours to find a new P or a diamond, but I can't. I've been very close on more than one occasion. Have a good night man 
Natural S?
Or Dpad layout
i don't think, unless some better modules are found, the max i know is around 197 900 smth
Technicaly 200k is posible if diamond layout is better than P layout.
I’ve never seen a Diamond layout or even anyone showcasing one
🤔
P layout feels busted as it is. Nc like one shotting lil robots, dog robots are like two shots, mecha are like 3-4 shots. Walkers take a lot tho
Diamond like this?
Wrong pic
Yes
Now put the sc slots on natural S staff 😉
Everyone seems to just prioritize the popularized 4x4 square layout
On everything
its because square is mainstream and nobody did actual layout comparison.
Idk. Like i said . It needs testing
I just used it for boltcaster and it was good, but I don't main boltcaster ¯_(ツ)_/¯
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




I like bolt caster but that delay between shots even when min maxed is bad
Diamond should work good on all techs that have at least 5 modules in total
Same with P
The only tech afaik that don’t have 5 mods is rocket launcher and plasma launcher could be wrong
The mining laser has two extra possible mods with runic lens and hijack lasers on sentinel weapons right?
Noticed that staffs don’t have extra mods like sentinels guns
Stumbled on this pink punisher. Not sure if it's a particularly good one...?
I confirmed with game files, dmg can go higher but that's how far in game counter goes. You can use save editor to see actual stats
Probably depends on what tech you are going for
I think a lot boost the base tech as well
Say you boost three X or S class, then you have the base tech (pulse engine itself for example) you probably get a better stat increase from boosting the pulse engine rather than something like the pulse drive fuel efficiency module
That way base module is both boosted and in the middle for best adjacency bonuses, which there are two different tiers of, technically
Precisely that.
I mean you can look at the suggested layouts we have on the FAQ.
Those were tested to be the most ideal for eeach tech.
If you take a look at boltcaster, NC, or javelin, you see those don't benefit as much from a 2x2
!Faq-MultitoolLayout
to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
Contributors: Atlas Emissaries & Dharhan
New emperor guys
both of these were in the space station multitool cabinets in Eissentam
at location here
anyone seen any white staves
Here are a few in Euclid. Can’t take credit for finding them. But have searched vids and other discords for them. HeRo2u has lots of stuff on youtube.
Another
Double checking to find coords for second one.
Found this in a space station cabinet after doing the planet reset trick. Figured I'd share it if anyone cares for it 😅 I'm new to this so sorry if I didn't post all the required information.
Euclid Galaxy
S Class Alien MT
Don't forget to turn multiplayer off before going to get the MT
Go to the planet shown and do the reload auto save trick then head to the space station. Should be in the front cabinet.
S classes are great, but this color scheme is probably the most common
Damage depends on installed weapons, multi tool type and class 
Sentinel and Voitaic Staff multi tools have the highest damage, if that's what you want. Get one of them to S class and enjoy.
If you want something more balanced for all-around use, get royal / experimental ones
how does staff hunting work? I really want to get an S class staff with a few different pieces, but I'm not sure how to get them
The pieces don't matter for the class
The only thing that matters for staff class is where you assemble it
Find the planet where it is S class
they will change the class depending on how you assemble it on any given planet though
when they added the staff multitool was also a new weapon class added?
cuz I saw the worlds 1 trailer and was wondering what weapon was used against the brood mother
thats the adlantid multitool variety! its been around for a bit now it wasnt specific to this upodate
I gotta know what's the highest damage potential anyone has on their multi tool?
euclid?
i believe about 140k or 150k. It may be possible to go higher with heavy save editing and adding more SC slots too.
but damage potential stat does not in fact mean much
Yes. I will edit the post and add it there too. I should have mentioned that to begin with. My bad.
can you unlock mroe multitool slots?
Yup, there are expansion modules available
So I love the look of sentinel weapons and it's way better dmg potential than anything else I've seen, but is this class B actually better than an S, at least in terms of damage?
My previous S, for comparison
You find coordinates for this thing?
I mean for more multitools, not more slots for an individual tool
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




Oh, no idea, sorry! 🥴
Unfortunately no. But did pull another from Reddit. Found by Kriegzz. It should act as a suitable replacement. This one is in Eissentam. Glyphs and coords in pics. As well as supercharge slots and damage potential built out with neutron cannon.
sentinel can roll above max rifle dmg by B class, just be aware that the dmg potential stat is a very bad indicator of base stats
Hey, I can not find it there. U have an explanation for that ?
Exact same coordinates
u in eissentam?
Yes. I am now in eisenstam - same situation
Now it appeared from nowhere… thank you for helping.
Anyone have a glyph white radiant head staff? S class
Is it a huge difference to upgrade a lower staff to S class > Compared to find an S class Staff directly ?
Any class I guess with good supercharge slots. Adding slots is just too expensive huhuhu
I am glad you were able to find the staff.
My understanding is unless you bring it to S class you won’t have all 4 supercharge slots.
Some players won’t like doing it but you can turn off purchase cost in difficulty settings (the game has this option built in). You can always upgrade it that way. In my opinion, and this depends where you are in your play through, since if you are just starting S class may not matter to you, but I won’t use anything that isn’t upgraded to S. Loss in supercharge and stats is to much for me not too upgrade. If you want to upgrade on your own without turning off purchase cost I would work on creating some nanite farms. A google search on nanite farms or ways to get nanites (as there are many) will help you along.
Hey. I did not get the staff 😦
I ended up playing and thought my save is on the right planet and the galaxy. 🌌
It is the right spot the right time - all fine. But there is nothing again 🙂
now the tent appeared XD
very bright. is that due to HDR ?
Yes it is due HDR. So Screenshots are not working.
This is how it looks in reality- via Smartphone
With new staff. Thank you 🙂
Cool. Glad you were able to get it. I did seemingly experience some weird scanning at an autophage camp yesterday. Had to scan a few times before it appeared in totality. But I am glad you were able to acquire it.
okay i figured.
I know i've seen some ppl having issues in the past, but i believe there's still a way to take screenshots properly
Yes, it is strange. Screenshots before restart of Pc looking normal. Don’t know what happens there. Weird.
i would perhaps try using the Windows game bar for the screenshot capture, or using some other capture program like GF experience (if you use that normally).
I think it is mostly an issue on how Steam is capturing (not sure if the problem persists using windows simple screenshot button).
There is one setting on Steam pertraining to HDR screenshots, not sure if that will work out too
Either way i appologize for channel disruption and offtopic.
If you need further assistance you can also use #nms-questions
Thank you very much.
extremely annoying that they keep giving us new multitools but dont give us more slots =/
which new multitool btw?
the last one given was just the Atlas staff
Where did u find that?
one of my early systems was an outlaw system
it cost 100k to get this
Can u send glyphs pls?
when i get back on i can
Ok, gonna wait)
it will take at least two hours
Ok
Hey. Are alien multitools as good as atlantid or sentinel. I feel like they should be. I haven’t found one yet in like 200 hrs
-#
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




?
loggin back on rn give me a few and i can drop it
s rank pistol, outlaw system (outlaw station), white
i don't actually know how to get the coordinates though
Go to photo editor
And from this u can take glyphs
ok gimme a few then
trying to ask away some things in #nms-legacy-ships and then i can deal
I just got an A rank sentinel multi tool. What sort of layout should I use to maximise its damage also what weapon? Or weapons do I use on it
Thx
White S-class pistol in case at station, Euclid
okay, which one of these is cooler purely from an aesthetics standpoint? Ignore all stats and class
I like the stock, so the left imo
agreed
Should i get it?
okay I'm confused; did you build that staff?
Yeah
and it just comes with broken slots?
I guess? I thought thats how it works
I think the idea is you build it from salvaged pieces, so it’s a little rough around the edges at first but could be improved further
just got this within 30 minutes of starting a new character
Bro how can a scanner get that?
Decent start, for reference those bonuses can get up around 10k
Upgrade modules
I've been running with a boltcaster A Pistol MT but never really liked the boltcaster itself.
Would pretty much any other weapon type be an upgrade or less?
currently I am using 2 S 1 A upgrades + ricochet & ionizer and three sentinel mods - with the Adrift pistol (got an A rifle as well but haven't used it since I finished adrift)
(I keep on having issues with, for example, sentinel quads and higher most of the time)
the boltcaster feels pretty much off - the bursts feel slow and not impacting to me
I Use scatter shot. With my build it shoots insanely fast and scaped through enemies like butter
scatter was more close range / shotgun spread, right?
Yea scatter the shotgun
I guess I might look into it - gotta find a different MT anyways, as I wanna split scanning/mining from combat, so that I can go a bit more optimized
thank you both for the quick insight
I use the pulse spitter, shoots crazy fast in a spray, mid to close range.
The multi tool you use will also affect how much damage you do, iirc rifles are primarily for damage
If you get a fully upgraded the boltcaster handles like a burst rifle
It goes from doing ok dmg to handling the recoil as your main priority
I didn't like the bolt casters feel of "having to click multiple times" for the amount of feedback I got
I’m on console so my aim isn’t super good with NMS’s combat, so the pulse spitter is great for filling the air with enough shots to destroy whatever is in front of me
I think the clip size is like, 137 for my spitter
You can hold it since its a burst per second of holding
The better the upgrades roll the better the response be later just gotta give the caster a lil bit of love
Super fun to richochet shots behind trenches and walls to hit quads and minotaurs
this is currently my longest playthrough and I wanted to give the caster a chance but it didn't feel fun. That's why I'm asking 🙂
I feel like that’s true of all the weapon installations, they’re all good in their own right. Nothing breaks down a door like a scatter shot
If you want i could give you some Caster modules later so you could roll your luck on better stats gor it
thank you, but I honestly prefer exploring and finding the modules myself ❤️
It is just that the feeling of the caster is in its own way really off for me.
I was thinking about the javelin, but I'm afraid the long charge time might end up being to my disadvantage
I’ve not had much luck with it honestly
The stun upgrades could alleviate some of the longer charge also dont have to charge it all the way to proc the stun
Unless I’m sniping from more than 100 units away
-#
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




You could hold it for half a sec to pause drones then do a charge up
Have you had any good experience with the neutron cannon Volta?
Nice, I usually use the terrain manipulator and spitter
I can’t with the spitter projectile speed
It really excels in derelict freighters
I just spam my incinerator in derelict
Valid lol, when it comes to biological horrors plasma mortar is pretty good, that and the scatter shot
Ofc gotta deploy the flamethrower against the bugs 🔥
If Gun Bolcaster
If no gun Flamethrower
I've been using my Blaze Javelin a lot lately. After messing around with configuration my charge time is quick enough for me. Not as fast as Neutron but it works. It has a much longer range. I really think it's a hidden gem if you use it how it wants to be used.
i do I get this one?
how are you finding these cool multi-tools bro? all i find are lame-ass pistols lol
or is this modded
U need to finish main story to unlock quest that will make then posible to obtain.
!faq-echoes
-#
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❔ **Stuck starting the Echoes content?**
Make sure the steps below are completed.
⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
📚 Contributors: Atlas Emissaries & friendlyfirepl
doesnt that require me to go to the center of the galaxy or something like that? i remember there being something like that when i played NMS on xbox a couple years back
Can u send glyphs please?
Sorry, don't have em
But, where do u find multitool s class?
Maybe system?
Or just upgrade an existing tool
Multitool class is tied to the cabinet it is found in.
Once you find an S class cabinet, you could reload on other planets to go through the whole spawn pool of MT designs
i prob shouldnt have deleted my "high economy systems" comment lol
Wdym about cabinet?
the place where you buy or claim a MT from is called a cabinet.
Ah, got it
space station and minor settlement display cases, harmonic camp display cases, and even Atlantid on monoliths
But is there any special advantages of searching highest class of MT?
I mean about s
S class gives you max possible tech slots, unlocks all 4 Supercharged slots, increases stats and type bonus too
So yes, generally you'd want to maximize your Multitool
Not a huge aadvantage versus just upgrading with nanites.
You could save some nanites, and also know right away what the SC layout is like, if you want a specific layout
Multitool hunting through upgrading requires spending more units and nanites until you find "the one".
You can always upgrade to check the layout, and then reload if it's not good.
You only spent units, and then scrap it at the anomaly.
however this is already getting into min-maxing.
Any S class multitool with any sort of SC layout will shred anything in the game as long as you're putting the max amount of S class modules
Or suspicious/sentinel modules
a lot of the ones i found just werent as good as straight up S class module stats =/
It takes quite a bit of rerolling to get good sus mods
suspicious modules class
are indeed intended more for min maxing past the reasonable limits 😅
the majority of the ones you open may even be worse than C class
-#
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




Didn’t know there was a multitool channel lol
Where can i get that S class tool?
It wasn't S when i found it and i got that like a year ago and i don't have the address
darn. Thanks anyway
I thought the max modules you can have for a given type of tech is 4? Usually I get an overload message at 5, but I can get 5 mods on my neutron cannon mt, do some not count to the limit?
- The limit is 3 modules for the same tech
- blueprints (ones you unlock at anomaly and can craft) do not count for the limit
- Sentinel class
modules are counted separately, and so are the autophage later on
@sullen tendon should i take it?
arrow down of S class - damage
arrow up - zone of scanning
what do u think about this?
.
it's an atlantid. you can install normal beam and make the best mining tool.
Also good damage and it's already S class
Keep in mind that the stats in the compare window take into account the installed tech.
We can't really compare them like that
so? Should I?
why not
I would
you can have 6
I like hunting interesting stuff more than stats
Once again I wish hellogames would add the ability to optimize SC and stats. I love the Atlas staff, but the SC slot and stats ...... I can't even be bothered to pick it up.
dang
Like being able to blend one that looks good and one with excellent stats and SC, with cool looking and excellent stats and SC.
As long as the items are in the same class, volt staffs can only be used with volt staffs, and fighters can only be used with fighters.
I seem to remember being able to do it through a bug before, but only for spaceships, and not just same class
I have a 483 and T sc staff that I'd like to insert into Atlas.
Pleased with this!
should I buy this?
Anyone know where I can find an S class Staff
#nms-multitools message
#nms-multitools message
#nms-multitools message
#nms-multitools message
A few staves posted
!faq-explorersarchive @pulsar charm
@pulsar charm
-#
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<:nmsatlas:972222451801010207> **Explorers Archive Guidelines** <:explorer:930644946808111144>
When sharing in #explorers-archive, provide as many details as possible, including keywords, glyph coordinates and the galaxy they correspond to (properly spelled), so other members of our community can find your post later. Any post not meeting these requirements will be deleted from the channel.
🔍 To find specific things, use the Discord search bar and type in the channel filter (e.g. in:#explorers-archive), followed by keywords you're searching for (e.g. in:#explorers-archive exotic if looking for an exotic ship).
Contribution by: RedHotTrouble#3707, roarinflames#8123
Ty I think imma try to get there through a portal I’ve been flying around all day and I need to learn a new mechanic
awesome. if you need more don't hesitate to use search function.
I prefer to look within discord first since it's already open, but you can head over to glyph exchange for a much larger catalogue ofc
https://nmsge.com/
!faq-portals and Glyphs in #bot-spam can show you about the mechanic if you need some pointers
Thanks I’m prob gonna end up needing that lol
||either do the story or find 16 graves||
Huh
for the glyphs
Would I be able to teleport to anyone to get an S multi tool? New and have some upgrades but don’t want to waste them on the starter tool
-#
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




you need to toggle multiplayer off for any s class multitool no matter what kind
and use portal glyphs provided for that tool
you can uninstall and reuse upgrades btw, if u only have 1 tool might as well put on some upgrades. S class cabinets are pretty rare, so using nanites to upgrade something u like the design of is usually easiest way to get S class (try !faq-nanites in #bot-spam for farming methods)
What is the best boost for a neutron cannon, + or P,or T. I've heard that supercharging the neutron itself increases the range of the blast, is that correct?
i was wondering if this was an atlantid multitool, anyone know how to identify it?
its got a funky built in cloaking device
Hey! I'm fairly new to tool farming. What do yall think of this trade?
More slots but lower stats?
Sorry for the HDR deep-fry.
Black Relic, blue highlights, black sphere. B class. In the Elkupalos galaxy. Planet may appear different, this is on a pre Worlds Xbox save
Anyone can recommend an up to date, detailed, multitool guide to read?
Are those twitch drops multi tools any good?
I know they're A class, but how are the stats and SC slots
A class multitools should have 3 sc slots right?
yes. always have
I have only 2 D:
Upgrade the slots
Supercharged slots can be in “unrevealed” slots and not show up until that slot is bought
Ah gotcha
This tool is probably not ideal then lol
the two I've got are already far apart
unrevealed slots are farther still
looks so clean though
bro is going to kill ALL the sentinels
Hey all, quick question. I don't fully understand tiers but Im new and only have the starter pistol.
I then see an A-tier pistol with only like 5% increase based on what I already have. But then I see this B-tier rifle with 6k dmg potential?
How is this not S tier compared to A-tiers 5% increase
Different types of multitool have different specializations (mining, scanning, damage) rifles specialize in damage, while pistols I think have scanning, could be wrong on that last one tho, hope that helps
But would this gun be a huge upgrade? Is it worth it? I was actually saving up for a ship 😅 and all other tools i found so far are either only 5% upgrades or just crap haha. So this one put me on the spot a bit. Mostly on its insane dmg number (for me)
It really depends on how you play. If you do a lot of trading I’d say save for the ship, mining is negligible imo. But if you do a lot of scanning to make your units or combat I’d say try to find a decent multitool
pistols are mining bonus iirc
have a portal just for this :D thanks man!
No problem, enjoy
Only decent for RPing a smuggler who shoots first but then is edited in later releases to shoot second.

They look amazing
The Atlas ones; not the sentinel ones
It's Atlantean I think
I just wrote atlas because I'm lazy
Atlantidean
How do I get them
Korvax Monoliths that you corrupt with Atlantideum
Its part of the quest after completing main story !faq echoes
I'm so bummed. The Prisms catalog has a purple pistol that is no longer there since the recent updates. 😭
nice looking thing i got from a sentinel tower, got 2 in a row also somehow?
I envy you
those are nice and rare, can only get them from towers
Eventually you'll have the nanites to upgrade it to S class, you're basically set for the whole game with that one unless you want a different one for looks
youll keep finding the same multitool designs as long as ur in the same multitool spawn pool checking the same type of cabinet. the MT pool starts off in the "station" MT pool when u warp in to a system, then saving and loading on a planet changes to that planet's MT pool. the starting SC slots and class are inherent to the cabinet, but SC slots gained from upgrading are determined by the tool itself. that means that if u find a good cabinet with a nice SC slot layout, u can save and load on each of the planets in the system and checking that cabinet again to have more chances finding a good layout on a cool design
cool thanks
-#
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Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




yeahh thats the plan, got a nice s tier rifle from a random space station so ill use that until i got 50k nanites to spare
lean?
lean gun?
that an atlas rifle?
any s class staff multitools?
Saw someone post this #nms-questions and wanted to move it here
Relic, white, eissentam, gold accents
does anyone know of any spots for a S class atlas rifle?
does anyone know a camp for an S class reclaimed claw staff in Euclid/Eissentam?
what do you mean?
nvm
are there any blue atlantids in Euclid? all the ones ive seen posted were in other galaxies
Question: I’m trying to min/max my end game multi tool and I found this good looking Atlantid one. Are these damage numbers good or am I doing something wrong with my layout? I tried to follow the faq guide from Gunter as much as possible
Yes. I’m in Euclid rn
You just need to be in a korvax system to find them
And have done the autophage quest
got it, thank you
Anyone have a good multi tool in their space station I can hop in and buy?
Is the mt in the update trailer already in game, anything special and is it specifically an expedition reward?
Did these get added with the initial autophage quest? I haven’t seen this design before, it’s awesome
Like what are these please? I love them and need them. I’ve got an amazing staff but would love some of these
Disregard my dumb questions, never saw these get added and only play on and off. Found some YouTube links thanks anyway
It's seeming impossible to find a half decent multi tool D: 3 hours of nonstop searching can't find one above a B grade lol
Not dumb questions. Perfectly valid. Hopefully those vids helped
i was wondering if this was an atlantid multitool, or what kind it was besides rifle, anyone know how to identify it?
It has a cloak built into the Lazer
If you get one you like I. Pretty sure you can upgrade the class
Atlantid
When I equip a new multi tool, where does my old one get stored at?
You can Switch with the old one like you do with your ship
Should i buy this? It has alot of slots
And than upgrade the class at some point or something?
What was the command to check how could i farm multi-tool slots?
its !faq-inventory
How did you get that???
After completing the autophage quest, when you go to aliens monoliths in korvax systems, there is a secret atlantid panel that opens up. You feed atlantideum into it, access the monolith, then go back to the panel for the multi tool
I got lucky since it was the second one I got and it looks good
Bruh I finished the story and no auto quest
To unlock the autophage quest you have to complete trace of metal and something else
I forget what
But you can look up quest progression and see the requirements
Oh I forgot, go to a dissonant system and fight sentinels on a dissonant planet
Fight through all the waves and that should start something for you. It’ll take you through getting sentinel ships and then finally the multi tool
But the multi tools in the camp are different but I’ll check it out
Do I still do the sentry quest
Yes the camp multitools are different but the autophage are first met at the camp
So that leads to getting the staff multi tool and atlantid multi tool
Best of luck
If you are still interested I have what you need, I even have a bunch to be honest without wanting to be pretentious. But I'm thinking of one in particular, it's one of the rarest I've found because it has the 4 SC slots together in an L shape. I would be honored if you used it 🫡
-#
to view info below, enable embeds
Glyph Coordinates Rule 
If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




sorry, I found one with 4 SCs in a line, but thanks
It's ok buddy, glad you found what you need. 👌
Hello, new to discord. not sure if this is the right place to ask. If not let me know and ill delete this.
I am looking for some guidance about MT hunting based on user shared portal coordinates and cabinets.
Is there a pinned info somewhere that might highlight what the method is? like where or when to reload, what to do if I get a different MT than what the other person got etc.
Been looking for a more recent info but all youtube videos I can find seems to possibly be out of date 1+ years old.
My little all-around staff 😄
"Atlas On a Stick", genius.
how do you even find a multitool that looks like that
It's related to the secret robot race that is in hiding.
it's sufficient
Question on Staff heads - Is it the staff head or the terminal that dictates the tool rarity? (c,b.a,s)
These things are very new to me - returning from a 4 year hiatus.
The terminal where you construct it determines it from what I can tell. The terminal also determines color (have blue parts vs red parts etc)
Took me forever to find one that had the colors I liked
Hah I hear that. Been bouncing between terminals trying to find out myself but glad to have it confirmed that it's tied to terminal.
If I upgrade it to S class will that add in the additional overcharged slots?
Here's to finding a black body, green light, gold/red highlight and it not being a stinker.
It should. Iirc charged slots are linked to class
+2 hours to find a red and black set for me lol
Whoof... Welp here's to this adventure!
Which Multitool is best for each category? Like pistol, SMG or Rifle?
Unless Sentinel, Or Robot guns better for late game?
Pistol is better at mining then a rifle, rifle is better at combat then a pistol
Etc
why do i only have 15k potential dmg with my staff, how does some guys get 150k with the same type of modules ?
the damage potential is not a good metric to look at, it takes the max dmg from one of the weapons
Usually people get those big numbers by using Neutron cannon.
doesn't mean it's always the best or does the most DPS in actual combat, but if you just want the big numbers there to show off, you'd want to use the NC
Over in your case for examp, if you SC slotted the scatter blaster for examp, you'd see a larger number
do the neutron cannon is the one with purples projectiles ? (i don't have the game in english, and the translation aren't litteral ahah so, i'm kinda lost with all the english names ^^")
Listed stat numbers could use a major overhaul. Not super helpful and sometimes misleading. Kinda annoying that you have to manually test weapons to figure out real damage comparisons.
@wispy solar Neutron Cannon has the purple/blueish cloud projectile. Like a plasma shotgun
ooooook, thx for the knowledge guys
I'm personally a big fan of the Neutron Cannon, it has good AoE for swarmy things or my poor aim, doesn't need to reload like the Scatter Blaster, and has pretty fast charge and fire times when upgraded. Fueled with Carbon which is super common. May not always be the best for everything, but is always good enough in my experience. Having the upgrade for it that you unlock on the Anomaly is practically mandatory, it's such a huge DPS boost for it that surpasses even S-class mods, and should be in a Supercharge slot.
Paralysis mortar and NC is all u need on the MT. NC has fairly good range and has aoe for swarms. Big buggies in the update get dumped on with NC
anyone have a location for an s class multitool
any tool is S class if you get some nanaites
How does one get the staff. I’m a returning player lol
is this a exotic multitool?
I’ve seen it called a “royal” multi tool but yes it is
+60.20, -29.22, fourth expedition planet. Euclid, Royal MT, Red/Gold.
found the same one at that pillar
glyphs if anyone ever needs
would have preferred not red, but I'll take it
I’d love it lol 😂
easy upgrade to S class too with the expedition ongoing
Yep. U can bring the mt to exp that u want to upgrade.
its a reward for expidition 12 omega. You might be able to get it if they rerun the expidition at the end of the year, or you could use the service bot
ah
Just a small edit we'd ask for: Galaxy, MT type, and main colour(s) 
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Last Updated: 9:35pm 09-Jun-2024 UTC by singulargleam
e
My expedition characters multi tool he just spawned in with is an absolute unit
All 4 charged slots side by side
wow nice
is there a white staff i can craft i tried to find a video but its a different color than what it says it is
Done!
you spawned with that? Absurd 🤣
Expedition starter mt spawn can be wild sometimes and little wonky. My starter past exp mt Example
can you get an s tier staff during the quest?
In teory yes.
Check this
It is the one sandman posted. I have this one and it is rly nice. 😊
Can anyone help me find a good multi tool? Been looking for a few days, cant find any half decent ones
also at -26.46, -46.09 is a crashed C class ship and a A class MT
Best advice on finding A class multitools?
This
They have over grown 👀
@covert herald multi tool class and starting SC slots depend on the cabinet, and what tool shows up in the cabinet depends on ur current multitool spawn pool. when u warp into a system u start off in the system MT pool and you can switch pools by saving and loading on a planet. this means that if u find a nice cabinet, like an A or S class, or even a B class with touching SC slots if u want, u can save and reload on a planet then check the cabinet again, and a different tool will show up. u have more chances to do this if theres more planets in the system. SC slots gained from upgrading with nanites depend on the tool itself, so if u find a B class cabinet with touching SC slots u can upgrade it to see if the slots are good and reload save to keep checking
Appreciate it!
np good luck 
what color was the ship?
best advice I can give right now with the expedition going on is to do the expedition and get the A class royal tool from the sentinel tower I linked above. The expedition also gives you multiple MT upgrade rewards, so using one of those will make it S class, and the royal MTs have solid bonuses. There will be a lot of broken slots that take a bit to fix, but you will also get a lot of free MT slots from the expedition that can make up for that
If you have trouble with the combat prior to getting it, abuse the terrain manipulator to dig yourself hidey-holes when fighting sentinels
most cannot follow you into the holes and you can pop in and out to whittle them down
can someone explain how the royal multitool pool works?
in conjunction with the normal multitool pool?
my understanding is that flying around on different planets and reloading spawns a different tool for each planet + the space station, but i've been to every planet in this system and none spawned royal tools
so do i need to go to another system, or do i need to find another pillar?
the tool that shows up in pillars does depend on MT pool. afaik, u CAN just check 1 pillar, changing the MT pool each time, to see all the pillar designs available for pillars in that system. just takes some luck on whether or not any pools in that system have a royal
Is 20k damage potential a lot
i did an autophage quest
it took me somewhere that had a radiant head, I left now Ican't refind it any tips?
if it's a miniquest you can abandon it not real loss if it's the main quest to can restart and and have to do most of the steps over again but you wont have to craft your staff parts again
it was neither, it was just a random location I ran to for a quest from one of the people, went back to turn it in so I could get enough void motes to buy the head then couldn't refind it
yeah that's what I meant when I said minquest
depends on the weapon. the damage potential stat is pretty misleading. neutron cannon can get super high dmg number, but its not like its actually way stronger than everything else. something like boltcaster or pulse spitter will have lower stat number but still shred stuff super fast
so I went to one of the tagged "red" staves but when I made it, it was blue
at the same cords
this one
btw does anybody know how to zoom out from 3rd person view? Mouse scroll is not working.
you cant zoom out.
You can increase FOV in camera settings to show more of your character.
While shooting there will always be the zoom though
it is at max (
you should be able to see your feet when you walk outdoors then
nah the issue is again connected with the scrren size. The initial height was 1600, I set to 1440 and it seems better
Hi, if you are looking for a staff with a radiant head and square SCs I have what you need, in several colors as well.
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Do you have a color that you like ? because probably all colors.
Looking for this green multitool but in the color of the the other pic brownish yellow or do they even come in this color I have not seen any post anywhere 😭🤔
Red or purple
I'll bring it to you in a bit.
Anyone know where an S class staff is?
Sounds good lmk
It took longer than expected, but I finally found what you're looking for. But if you want to take it, you'll have to follow a special technique, maybe you already know it that would simplify things. Here are a few photos, the crystals are red and the handle is white. Still interested? Sorry for the quality of the photos, I have a class C phone ^^
whats the special technique?
You need to position yourself in a specific place when accessing the autophagic terminal menu, only from this place and after a manipulation you will access the staff in question, do you know this technique?
no
So I grabbed a sentinel rifle as early as I could in liquidators and the expedition tiered it up to a class before I finished phase 2 lol
Class s before I finished phase 2*
Wait what-
you get deuterium be refining di hydrogen and tridium
Hi I have a question someone know where I can found the list of the all multitools what have the game?
all the multitools?
There are zillions of possible ones
Are you just looking for a list of types ?
sentinel
Atlantid
and then you got the voltaic staves
Thanks I new player I say this because I wanna a list of the multi founds I know now there are many but wanna the list of the discoveries
staff
So here's how you should proceed, once on the site you will see that I built around the terminal and you will also be able to see decorative elements like cubes and lamps. I installed a red cube with a circular lamp on it, it's the only one in the base you can't miss it. You must position yourself in exactly the same place as this lamp as you can see in one of the photos, precision is important, in third person view it will be simpler. Once this is done you access the terminal from this location, then you go to the staff construction menu. Here is the rest of the technique: you compose the staff, the three parts, and in this specific case you use the radiant head, once this is done you assemble the staff, now you return to the previous menu, then you assemble the staff again without touching anything, once again you return to the previous menu. now you remove one of the three parts of the staff, for example the central part, you put it back in your inventory then reinstall it immediately. If you have completed these steps correctly you should see another staff than the one you saw from the beginning, it is this staff that you must build, it is a B class so you will have to upgrade it to have the 4 slots SC in square. I know it's quite complex but it's worth it 
Galaxy Euclide
-5.57, -27.48
I installed a communication station at the site. If anyone is interested, please do so, I am writing to Kiryu but it is for everyone 
@atomic nebula impressive find. Awesome work.
thanks man! I'll have to go get this today, I appreciate you and the work you did!
I just discovered what Voltaic Staff are. But it's still new for me, and nothing much on the Wiki. I've finished the Autophages questline.
How to get another staff? Is there any catalogue (like for multi-tools, starships, freighters, or fauna)? Or how to make mine?
I saw there are other parts than those you got during the missions, so how to get them? I saw smth about "Volt Molt"?
Using polyphonic core (blueprint you got from autophages during their missions) you cam locate autophages encampments, each will have a terminal, you can exchange void motes for staff parts, cosmetics or exosuit upgrade modules
Void motes you get from autophages for completion of their quests, each autophage can give a mission
At said terminals you can also build a staff
Polyphonic core is charged using atlantideum
You can see different staff parts on pic I've send, I think I have almost all of them
Found a pic with all parts :v
Colour and stats of the staff are dependent on combination of staffs head part and terminal used for assembly
so if you put the weapons expert guy in your freighter then he will have a better version of whatever is in the space station in that system?
You are God-like, thx!!!!
Mmk folks ... Should I get the staff or an atlantid?
If I go with the latter, how do I do that
A quick Google shows I just need to go to an alien structure and activate the purple spot
Hm. Guess I'll be doing that too
You can have them on your Freighter but I they don't necessarily offer a better version of systems multitool
Different version not guaranteed to be better
oh, well they've always seemed to be better for me
After you progress autophages missions a bit every korvax monolith will have a discordant interface (marked with purple light and crackling electricity)
That's where you get an atlantid
Can I farm a specific multitool until it shows up as an S tier or will it always be the tier I first see it as?
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Multitools class is tied to the cabinet you find.
Once you find a good cabinet, you can reload in different planets to check the whole pool
What is consider a good cabinet?
if you were looking for an S class and you find one, that is your good cabinet
If someone had coordinates for an S class that they found, will it be an S class for me if I go to it in solo
Multitools class is tied to the cabinet you find.
you need coords and instructions on where to load for the actual tool too
I found one ... then realized it costs like ... 3000 nanites xD
3k isnt a lot really :v
You can mark it with a base if the class is nice and you like it
And then just warp to the closest outlaw system to make some nanites
!faq-nanites
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<:NmsAtlas:972222451801010207> **Tips for Making Nanites** <:Nanites:932011815322415244>
Contributors: Atlas Emissaries.
Suspicious packets under various methods is how you make nanites in outlaw systems
Still no incinerator return...
What’s the atlas looking mod on it? And is this only obtainable as an expedition reward?
The atlas sceptre was expedition 12 omega reward
That tech you're mentioning is the runic lense, can also be found on atlantid multitools
We expect expedition 12 to be rerun at the end of this year
Thanks dude.
I hope you manage to build it, I reread it several times and I didn't miss anything. I would like some feedback if you want. Thanks for the compliments.
yall got any irl rifle like almost fully black atlantid multitool?
that has a supressor
and long stock
does the sentinel multi tool vary at all? for the rfile and the pistol; they always seem like they look exactly the same (not to each other; with other rifles and pistols)
They seem to be the same bc they are :v
There is only one model for pistol and one for rifle
buh
How do ya'll feel about this?
Tbh awful, why do you even need 4 different weapons on one pistol 👀
You don't have to fill every possible slot
And its even hurting adjecency you could have had
!faq-multitoollayout
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Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
Contributors: Atlas Emissaries & Dharhan
bc I could, so I wanted to lol. I think it's cool that I can max it out like that
how is it hurting adjacency? Everything is adjacent with each other?
I'll check this out, thanks!
Adjecency- when modules of the same type connect with each other they give each other a small boost, the more neighbours of the same type one modules has the it gets boosted, one time per neighbour
Modules of different types don't boost one another, they don't share adjecency
I mean you do you after all
It just would be painful to me to have to cycle through all of those weapons, mining beam and terrain manipulator to select what I actually want
Most people will main one, maybe two weapons anyway. Having all those extras is unnecessary filler imho
I understand that fully, but all my modules are adjacent
totally true, I'm just new to the game and it's fun for me to choose different weapons and try them all when I want to
In some places you have modules thay have only one neighbour, so they are boosted themselves once and boost their neighbour once, while you could place them in a nice formation where more modules benefit from adjecency
oh, they don't boost together in a row!?
If you were to place that bolt caster modules it would boost the module its already boosting plus one other module
It itself would be boosted 2 times and would boost 2 other modules
But as it is now it gets one boost and boosts one module
Row is not a very optimal way of placing modules, usually a square gives better results
You can see where adjecency and supercharged slots should be focused on the pic from Gunter
You're saying switch those two?
oh okay I didn't know that! Thank you
not sure why you would super charge a scanner mod there either tbh
Do you have any other tips for a beginner?
I specifically supercharged a scanner so my rewards for scanning flora went from +9,000% to +12,000%
i understand, i think it's better used somehwere else though
Maybe to NMS veterans that's a bad pick, but for a beginner getting 120k+ units for scanning an animal is pretty nice 🤷♂️
Once you start scrapping some intercceptors for example, it will feel like peanuts
ya most likely, I have like 4 or 5 dissonant spikes on my map already 😭
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over here, might be best also to SC the base tech mining beam
oh, if you have the advanced mining beam you don't need the base one?
I thought they needed to be stacked
you do, you actually cannot remove the base beam.
but for the SC slot would be best
You still need it, advanced mining laser adds functionality, and also shares adjecency with other mining beam modules
(Lmao now thinking about how it's optimal to place them in a square, It's hilarious looking at my placement now)
switch those? got it.
we all had to learn it at some point ¯_(ツ)_/¯
Imma update my multitool now, you mind if I send it back here again @edgy bluff
It's a public space here, as long as it has something to do with multitools you can post it here
You don't even need my permission. :v
But can @ me, I dont mind seeing it 👌
lol, I guess I mean if you mind me pinging you lol. Thank you
is there currently a meta multi tool weapon that is objectively better than others?
seen some people recommending boltcaster with the forbidden modules and some recommend pulse spitter? neutron cannon?
sucky sucky vroom vroom☠️
Everything can be easily made op against sentinels amd pirates
But undeniably neutron cannon can achieve stupidly high dmg potential
Still dmg potential isn't the same as actual dmg dealt
is there much point to having more than 1 weapon style? does people swap weapon style mid fight?
i do currently have neutron cannon and just running that for everything
No, Usually I don't see people maining more then one weapon
It would make sense for a weapon like blaze javelin as it takes time to charge, so something quicker could be useful to have
But other weapons just don't need a backup in general
ah ok thank you i suspected as much. was just wondering what to fill up the module slots with haha looking for a reason to install stuff.
"objectively", probably not. But I prefer the neutron cannon for a few reasons:
-
AoE is nice, and this AoE is safe (if you shoot at your feet you won't be hurt)
-
No need to reload or futz with ammo, thing runs off carbon which you have plenty of (and will get more from shooting, thanks to AoE nuking plants around your targets 🤣)
-
The space anomaly upgrade for it is very strong, and since space station upgrades don't "count" against the usual upgrade limit, that means its damage potential is very high once the other upgrades are added in as well
-
For a "shotgun" type weapon, the range is actually pretty good and damage falloff is much further than the scatter blaster
You don't really need weapon swaps; I had a lot of slots on my tool so I run a NC + Blaze Javelin loadout just in case I want to hit something from reeeeally far away
could you elaborate on what is the space station upgrade? are these the purple grade thingos?
Sorry meant Space Anomaly
thank you i might copy that even if just to fill some slots. ill grab the blaze javelin too for some sniping
Space anomaly has research tech upgrades for most multi-tool modules, the one for NC adds a lot of orbs to the shot when you put it in a supercharge slot. It's technically A-class, but it beats the S-class usual upgrades for sheer damage added
and then you can add the usual three S-class or X-class mods as well
ohh got it yep i do have that blueprint unlocked. ill put it in one of my adjacent SCs
what should i change
😂😂😂
the only way to gain more standing is through forged passports, just saying☠️
🤣😭💀
alright sir step away from the gek
your SC setup is a dream
whats an SC
Super Charged slot
oh yh lol, i got the staff from a video actually
I would scrap it and grab a new multitool at this point 
There is that one pic somewhere showing the most optimal layout for multitools
And that pic shows optimal layout for all technologies but on one multitool
And people just keep copying it without stopping for a second to think what that pic actually shows
why?
where can i see this pic?
Pic shows layout of different technologies, but youre not supposed to install everything on one multitool
Why would you do that? It will take you years to scroll through all of your weapons, terrain manipulator and mining beam untill you get to the thing you want

But we know better then that
!faq-multitoollayout
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to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
Contributors: Atlas Emissaries & Dharhan
oh i thought they granted other things for my character
What other things?
so which weapon should i use?
Focus on the one you like the most, one that feels easy to use
idk, like the neutron cannon that u use to get more damage
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If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.
Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.
Please see Pins
for other channel rules, and other helpful multitool information.




Dmg potential you see is calculated only using one weapon, the one with best dmg potential
It has no influence on any other weapon on your multitool
oh got it
So it can show 100k dmg potential bc you have neutron cannon, but if you use pulse spitter or any other weapon then that dmg potential means nothing
Also dmg potential isn't accurate depiction of your weapons actual dmg
but why do ppl use the neutron cannon? is it the best one?
Neutron cannon has its advantages, like having area of effect, you can hit many enemies with one shot or don't have to bother too much with aiming. Just point in general direction.
You will se many people showcase neutron cannon bc it has absolutely broken dmg potential calculation. It is as if you could shoot faster then game allows for it. Which results in stupidly high number on dmg potential
But that dmg potential assumes you can shoot faster then games animation allows for it
But any weapon can be made really op really fast
oh damn, so i should only use the neutron cannon as a weapon? assuming that its my fav one
If you like it focus on it, I like it bc I play on a controller and don't have to aim too much
I thing best Time to kill a walker is pulse spitter 🤔
Like 8s or something like that
got it, i have another question too, why does sometimes the damage numbers change when i change the neutron cannon upgrades slots? like i change them between them and sometimes the damage falls like from 100k to 80k
-
Supercharged slots, they boost whatever you put in them by 25%, all stats
-
Adjecency, if two modules of the same type are placed next to each other they boost each, other by a small procentage, also all stats. So one module gets boosted for each neighbour of the same type and boosts each neighbour of the same type, so modules in a square 2x2 each get boosted 2 times, while if you place them in a line then only 2 will be boosted twice and 2 will be boosted once
nice, got it, tysm for the tips man
177k damage potential is nuts lol
I've got all the NC upgrades and supercharged, but they're not great for adjacency bonuses so I'm only at 49k
Took a whole lot of time to grind those modules 
With neutron cannon even 1% can make a lot of difference
I plan to take it even higher in the future 
Damn even 0.1% will result in thousands of dmg potential
How do I obtain it?
Neutron cannon? Blueprint can be unlocked on the space anomaly, multitool research
neutron cannon is like a charge-up shotgun from the small amount of time ive used it for
Okay, but what is that multitool on the pic?
Staff multitool, you cam unlock saves after you finish main storyline
Oh okay
!faq-echoes @rain marten
@rain marten
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❔ **Stuck starting the Echoes content?**
Make sure the steps below are completed.
⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

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📚 Contributors: Atlas Emissaries & friendlyfirepl
Well I ain't finished yet, so ill get it later
once you get the upgrades slotted, the charge time is unnoticeable
It's not like the Blaze that has a long charge no matter what
Hi, sorry if this has been answered recently however I can’t find information right now. Does anybody know How multitool spawning works now. Used to be I could go to a space station and check the class of a multitool and that would help to determine what classes were available in that system. However now space stations have weapons available that doesn’t seem to be the case anymore. For example, the space station I’m in now has an A and c class in it which wouldn’t have been possible before? Or am I getting this wrong?
Or is it that the system has a range of c, b and a. I guess that would work?
The only thing that you need to worry about as far as class goes is the economy tier of the system. Regardless of what the space station has, if you are in a 2 star or above (or a pirate system) you can find all the classes. If it's a one star you won't be finding S.
Kk thanks.
coords are: -47.78 +12.97 on elucid Dasaev
whats the super charge layout
Atlantid tools always have the Runic lens
I embarked on a journey to find my desored atlantid multi tool



