#nms-multitools

1 messages · Page 21 of 1

drifting mortar
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I just found out how easy it is to dup and honestly, it feels wrong but it's so easy! I can't resist

amber pawn
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Aint as easy as toggling 1 option for free purchases, or another for no-cost crafting lmao

drifting mortar
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I'll take a look but I don't wanna get too much of a free pass. Spoils the journey

thorny ridge
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i got full plat on ps5 using custom settings free purchase free craft but everything else was hard settings. the only part of the journey that hurts is the grind

little coyote
thorny ridge
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@little coyote 100%

little coyote
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Good to know, didn't think you could

thorny ridge
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@little coyote

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Started normal finished custom

near pasture
plain oriole
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Just found this... Not sure if this means there is an S class somewhere on the planet, though...

plain oriole
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So seems the colours differ on the same planet, but the class remains the same... This is the 3rd one I found now on the same planet - the other two were both red... Suppose I can give up and go hunt on another planet, then...

gleaming stream
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Class is fixed for a given location

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Model / design can be changed by reloading on different planets + space station

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And coming back to that cabinet

plain oriole
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Class is fixed for a given location, as in planet, or per tower, like the staff?

gleaming stream
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Location of a regular MT cabinet and Sentinel Pillar

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The Autophage terminals used for staff assembly have different rules

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There the head used for assembly will influence the class and stats of the staff

plain oriole
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Sorry for being unclear... I know have the staff assembly works... What I meant by comparison was that I can travel to a bunch of different locations on a single planet, and the Autophage terminals will give different class and color combinations, depending on which head you use... On the other hand, I have travelled to 3 different sentinel terminals on the same planet, and they all gave me a B class multi-tool, but, as the pictures shown, different styles of multi-tool... So what I'm unsure about is this : Will every single sentinel pillar on that planet give me a B Class, or was this just a random coincidence? Is it worth scanning for more pillars, in the hopes of finding a Royal S class, or will they all simply be B class, with different styles, as appears to be the trend here...

gleaming stream
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Random coincidence

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Sentinel Pillars can spawn MTs in all classes

plain oriole
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Thanks... That clears it up for me...

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I do have a staff that does 168k damage, but it would be nice to add a decent Royal MT to my collection... Of course, it has to be S class, so knowing how the class distribution works helps with searching... Again, thanks for taking the time to clear it up for me...

gleaming stream
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Not quite

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The Damage Potential stat is not damage dealt, but more like a Damage Per Second meter

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You can turn the damage numbers in general settings to see actual damage numbers

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The only reason why it's possible to get such high numbers is because of cooldown / fire rate bonuses getting supercharged

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That doesn't mean the shots actually deal so much damage

plain oriole
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Ok... So it has 186k damage potential... I don't like it, though, and I'm still searching for a better looking one - so might as well look for a Royal on each planet I visit - so nice to know I can scan for more than one pillar per planet...

gleaming stream
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Honestly this whole metric isn't useful

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The only metric one should follow is: am I killing stuff at a tempo I like / feel comfortable with

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On the main channel I posted a video when I kill Sentinels with mining beam alone

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That was like 2k damage potential if I member correctly and it's just right for me

plain oriole
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Sure... With my previous multi-tool I struggled to do a 3rd wave of sentinels, now I go through the 5th waves with relative ease... Which is fine for me... Regardless of damage outputs, though - I now know how to search all the sentinel pillars on a planet...

solid epoch
fervent juniper
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I didn't really care much for atlantid MTs until I saw this BEAST posted on NMSCE

amber pawn
stuck steeple
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Is there any guides for looking for multitools? something less involved than like the sentinel or staves just more like the ship ones where like 'systems controlled by Gek have higher chance of 'x' type multis and higher wealth = higher class chance?" or is that not a thing for multis

gleaming stream
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Nope, races don't have preferences when it comes to Multitools

stuck steeple
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Any affect on system wealth or just plain 'check everything' and het lucky?

odd fox
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I think higher tier economies will have higher classes of multitools

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Although I’m not entirely sure, that’s just been my experience

stuck steeple
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👍

stuck steeple
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oh interesting so outlaw has the best chance of S class for multis. good to know

plain oriole
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Those of you looking for a Radiant Staff as a multi-tool, I found a really, really nice one...

pulsar charm
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does anyone know where I can find a really cool rifle or sniper?

gleaming stream
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We don't really have MTs resembling sniper rifles in this game

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See the pinned messages for overview of different types of MTs

little coyote
amber pawn
empty temple
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this is with no attachments, base damage

amber pawn
empty temple
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aha!

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cool! good to know

amber pawn
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As I said, in Outlaw, all other MT types are trash at natural S

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So Pistol, Rifle, Experimental, and Alien types, too

empty temple
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so it would seem, more likely to spawn, less likely to be good

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I see

amber pawn
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Yep, it's the balance HG settled on for MTs - starships are about the only thing that doesnt suffer as natural S Class in outlaw systems, likely because starships everywhere at natural S have random bonus rolls.

empty temple
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lookie what I found btw

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speaking of S Spawns

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but alas, the damage is low

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none the less, major endorphins were released

empty temple
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I'll look into it, thanks for the info given

amber pawn
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It's why I would say though Staves and Sentinels share max Dmg, it's far easier to try and set up a minmaxed Sentinel weapon, because theres only 2 cosmetic choices and it doesnt matter where or at what class its obtained, itll either have max dmg or it wont,and after checking that you can manipulate the SC layout you get to some extent.

gleaming stream
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Unless you like launching grenades

amber pawn
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It's even funnier when someone attempts it in PvP, because it never ends well for em.

amber pawn
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Launchers dont do the proper amount of damage to players outside your group, and when you set a player on fire, theyre automatically immune to any other damage you deal until they stop burning. XD

empty temple
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lol, gatta use the geo grenades

amber pawn
empty temple
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oh wait

amber pawn
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Yes, therefore it qualifies as a Launcher

empty temple
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lol

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I must be tired

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off to bed

amber pawn
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lol

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Yeah, seems like it could be useful

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We've all been there - by which I mean the we contained within my consciousness, all 1 of us.

gleaming stream
# empty temple

I would not base my judgement on the Damage Potential stat alone

amber pawn
gleaming stream
amber pawn
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1275.3!!

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Any other bets?

gleaming stream
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I dont have a screenshot right now cause I got Incinerator installed and supercharged for funsies, but that shows up a DP of 4.4k

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So the mining beam gotta be less than that

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And it's still melting Sentinels at a pace Im super happy with

amber pawn
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I was actually guessing specifically about the Mining Beam 😛

gleaming stream
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Well gimme a minute to boot up game and I'll see the proper value

amber pawn
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I know mine hits just above 1300, so I simply guessed a bit less XD

gleaming stream
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But my point is: dont rely on the stat alone, see what weapons actually works for your playstyle

amber pawn
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Yeah, Mining Beam as primary weapon on an Atlantid is easily the most fun I've had with a new weapon since the Plasma Launcher debuted.... which I also have on my Atlantid, ofc.

gleaming stream
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And I aint even running the dual mining beam setup

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And it performs so well

amber pawn
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Oof, I shouldve considered you may not have even tried to minmax it, was way off lol

gleaming stream
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Incinerator not SCed brings it up to 2.8k, with SC - 4.4k

amber pawn
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Point taken, you clearly neednt go to much lengths to build an effective weapon, lol

gleaming stream
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I dont use it combat, but I still keep it installed so I can melee-boost lol

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Since it's a projectile weapon (the hell HG?) and it has a mag size

amber pawn
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I underestimated where the bar was, I mean I knew it was low, but not quite how low these days, lol.

gleaming stream
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With all that it actually became my main MT at the moment

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Since it's super convienient not to swap to other tech installed to deal decent damage

amber pawn
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That's literally my thinking exactly, I love that the Mining Beam works, but doesnt feel like I'm punching babies, and I always have my Plasma, for the times when I feel like punching babies. 🤣

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(I always like to add my own, generally more sadistic spin on things XD )

little coyote
tired sand
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What's the difference between a pistol and a rifle

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Like it seems obvious but yeah

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Is the rifle better at dmg or something

gleaming stream
tired sand
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Thanks

dry lichen
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I need staves on there so I don't confuse them with Royals

amber pawn
dry lichen
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Wooooot

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I won a new image!

amber pawn
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Yep, persistence pays off lol.

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I told you my 1 weakness - I only really choose what to work on based on what presents the most fun/least annoying option at the time, barring any commitments made lmao.

little coyote
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Wish it were possible to get the incinerator still

amber pawn
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It disappeared after Next, iirc

little coyote
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I had it once in the early days on ps4

Started a new save on ps5 (transferring the save data... didn't work so well it wasn't great)

To this day I miss that flamethrower

amber pawn
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If you were willing to start fresh/start over from where you left off on ps4 (if still in possession of savedata), you could technically have a save edited in your behalf to then convert to ps5 data

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That's the type of request I'm inclined to volunteer for, because it means doing something very few actually ever do.

little coyote
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Don't think I have that save anymore, wiped my old ps4 many moons ago

amber pawn
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Le sad, oh well.

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It'll remain on my NMS bucket list for now. This build has been on said list for >2yrs.

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When I dont feel like doing any of the things Ive already started, I just go read that list until I hit one that grabs me.

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I dont think Ive ever made it more than halfway - so I try to alternate which end I read from. XD

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Tough when its bi-monthly at most, thats like, 300 bowls between needs of an either/or potential

amber pawn
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@dry lichen Realized I'm a bit overtired and I should put down my phone to focus on tossing this together in anywhere near the timeframe quoted, lol. Still need to look up some slot values, but otherwise it doesnt make me feel like apologizing for anything.

gleaming stream
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If I were to understand the game files correctly:

  • small Sentinel MTs: 13-20 slots
  • large Sentinel MTs: 17-30 slots
  • Atlas / Atlantid MTs (all 3 types): 17-30 slots
amber pawn
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And Staves?

gleaming stream
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Staves should also fall into 17-30 range

amber pawn
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(if youre feeling generous l, ofc)

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Nice, good enough for me until someone credible (or with evidence) says different, thankya

gleaming stream
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Though I already see some differences compared to the game files

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Could be that all the lower bounds should go +1

amber pawn
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You SoB, just when I was getting ready to say "mission accomplished" lol, I already decided I was done for now, feel free to come up with a more definite answer before I do, which likely wont be before I sleep next. For now, here itis

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(No actual malice intended, the timing was simply unfortunate)

gleaming stream
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Nothing that can't be fixed in Paint 😛

amber pawn
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Indeed, and now I have the specific formatting and font sizes figured out, theyll stay where I set em til changed, so all I need to care about is making sure its fixed before the next thing I use Paint for - a convenient prod to get it done sooner rather than later.

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(KISS, that way I dont need to remember, I can reverse engineer it faster than any attempt I'd likely make to recall the specific details)

little coyote
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I'm hunting for an atlantid one the now, ideally black and red with an atlas chip in it

tired sand
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I'm also looking for an atlantid one

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I didn't know there was different styles

little coyote
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Different colours, cores and some have glyphs etched on them

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There's one that's powered by a pringle

gleaming stream
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I think I have a base for a red+black+atlas thingy

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Will have to check later

tired sand
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I want one with that red black ball
I saw it on reddit

gleaming stream
dim stratus
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To melee boost don't you just run, melee, jump?

gleaming stream
little coyote
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Something similar to that yeah, not keen on the monolith on it

gleaming stream
dim stratus
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Oh? How do I do that I never knew

gleaming stream
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We don't have a resource that would tell us all possible parts on Atlas MT yet

little coyote
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I've seen it where it's just the atlas sigil on it's own

tired sand
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I found it on reddit

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Might just get all 3 if it let's me

tired sand
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Got 2 of them now

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Why can I install a mining beam on it

gleaming stream
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Because yes

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But note once installed it can't be uninstalled

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Not in vanilla game at least

tired sand
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My damage potential is now 6266.7

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On the Pringle gun

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It cost 3k nanites to buy

little coyote
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@tired sand That's the one I've settled on. Quite pleased

gleaming stream
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With that looks and name it could be a Hyperion weapon from Borderlands 3 lol

tired sand
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My mining beam on Pringle gun only does 100 on sentinels

tardy sandal
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This is from someone else just a repost

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In case anyone wants

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Wait since it’s Atlantid do I need to do anything to use it

gleaming stream
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This is a staff, not Atlas / Atlantid MT

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And why did you mark a non-SC slot with white arrow saying SC slot?

tardy sandal
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But it says atlantid I’m missing smtg

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I didn’t make anything

gleaming stream
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The name is randomly generated

tardy sandal
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That sc isn’t mine originally

tardy sandal
gleaming stream
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Oh, sorry then, still that white arrow is wrong

grave venture
tired sand
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I thought we could have 8 multitools but we can only have 6

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So I might have to sacrifice one of my atland whatever weapons

opaque chasm
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  • 2x2 SC Havoc Staff (Havoc Staff Head Only)
  • Color is Orange and Green [Most other Core/Backbone parts appear as Red]
  • Starts as B Class (Requires Upgrade to S Class)
  • Eissentam Galaxy
  • at -1.08, +11.79 on Liaqu (Arctic Planet)
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(also I laid down a comms station so it might pop up for you if you visit)

little coyote
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Found this at Eissentam Galaxy earlier

Planet is Green, Cucam M21

pulsar charm
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Sentinel multi tool or autophage staff

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You might be better off asking in the multitool channel.

amber pawn
little coyote
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To be fair, it is No mans sky so its not particularly important which one is marginally better more than which do you prefer visually. Its you using it after all

rotund pumice
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no, we need that upgrade to deal 0.0001% more damage so we can kill the same basic ennemies we are already one shooting and inflict as much pain as possible

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remember, peace was never an option

little coyote
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Meh all you need is a healthy disregard for sentinel safety

gusty crescent
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hey how do i get access to the quest to get access to staffs??

gleaming stream
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!faq-echoes

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

red sail
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!help

chilly hillBOT
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@red sail Please use this command in #bot-spam.

frigid marten
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Request: looking for a light blue radiant crystal staff with white shaft/ secondary color

mint wing
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Eissentam

old cypress
drifting mortar
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Euclid +70.29, -57.19

pure zodiac
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anybody got a pic or smthing of the best stats are for a staff? like what would yall recommend i put on one

plain oriole
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Actually... No... That pic is outdated... Kinda looks the same, but basically everything is X class...

dire crane
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just a C, but looks good, prolly can find a better monolith there :

serene mesa
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Holy christ

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I need to grind staffs more often, my S class Royal is like 58k and my staff is about 49k and I feel unstoppable

mint wing
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Neutron canon boosts the number but potential dmg=/= actual dmg.

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Imo pulse spitter works better.

pure zodiac
sturdy swallow
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Have you guys ever seen this

plain oriole
plain oriole
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Ah, here it is : #nms-multitools message

Also, a day or two ago, somebody posted some really good images on which multi-tools are out there, and how they are classed - good stuff to know, if you’re going hunting for multi-tools…

pure zodiac
plain oriole
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The staff head determines the kind of staff, the other two parts make no difference, so you can mix and match them as you please... But you will have to use the radiant head at that specific terminal if you want the S class with the 3 sc slots...

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Sadly, we have some grid maintenance scheduled today, and my power is going out in about 10min, for a couple of hours... Could be anything from one to ten, who knows... But if you want some help, I'll be in game later today... It's 7:50am for me, so the day is just begining...

pure zodiac
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oh i didnt know u needed to assemble them. where do you get the parts for them?

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

viscid vapor
surreal burrow
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random find in euclid

surreal burrow
surreal burrow
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euclid

tepid summit
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Cool Atlantid design, Eissentam
No specific xz coords cuz it's a B class lol

umbral kestrel
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Very nice, did you leave a comm ball by any chance?

sleek thistle
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tho you may have to try different reload locations

umbral kestrel
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Doesn't have to be the same monolith to get the same multitool?

granite violet
granite violet
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also kinda wish they came in purple too...

amber pawn
# umbral kestrel Doesn't have to be the same monolith to get the same multitool?

No, but you do have to load into session either on the same planet or SS/Freighter/Anomaly, depending on how one arrived insystem. So unless @tepid summit is able to provide that, chances are ~90% that it belongs to the Space Station pool, ~9% that it belongs to the displayed planet's address, and whatever's left over that it belongs to any other planet insystem's pool.

tepid summit
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Oh shoot I always forget about that part, I always confuse it with the ship pool system 'XD
That time I actually went there via a base teleporter to that specific planet and yes it's the one with that monolith, so as long as the glyphs are the same for that planet it should be the same pool, right?

tepid summit
tepid summit
# granite violet ~~also kinda wish they came in purple too...~~

Yeah I wish we got more colors too :( Green or yellow would be sick
I also wish the color of the gun itself was able to be interchanged with the other stuff more, like the red atlas things on the light gray base... I think only the orange pringle can be on the gray base iirc

dim stratus
amber pawn
# dim stratus wait is that how multitool pools work? You have to load in at the planet?

Yes, because for each planet (and "space" counts as the 0th planet), procgen rolls 2-4 standard MT seeds that have a "natural" Class they tend to spawn in from C-A. Each pool will also have a seed for 1 Royal, 1 Sentinel, and 1 Atlantid MT.
Based on how you phrased that, I think if you go back and look at some posts, the instructions regarding where one must save and reload make perfect sense. 🙂

dim stratus
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Yeah I know about the pools I just assumed the pools depended on the location of the cabinet not the load-in location

amber pawn
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I deduced that already, so I worded my answer to give you credit for understanding - very few people actually figure it out without talking to someone, because it's not a very intuitive concept, and it isn't that the various guides for it are poorly produced, it's simply a very tough subject to express in a simple to understand way.

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(I didnt figure it out entirely on my own, either, so while "very few people" is an assumption, I'd still be willing to bet money on it. XD)

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^ At first it wasn't humble enough. Then it was too humble. Now it's juuust right. 🙂

granite violet
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can Black Holes even spawn on white/gold Atlantids?

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or only on black/red or black/blue?

plain oriole
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Just found this little guy in Eissentam...

gusty crescent
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does anyone know where an s class green coloured radiant head staff is

gusty crescent
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also how do i swap multitool pools

plain oriole
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Also - i only have a red radiant staff with orange crystals location…

odd sorrel
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How many different types of glyphs are there on Atlantid MTs?

empty temple
# amber pawn 16

do they mean or indicate anything as to what kind of base damage or SC layout it will have?

amber pawn
empty temple
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ah I see

amber pawn
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So for Atlantids, that's literally whether it's a grey or black model.

empty temple
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right on, thx for the info, saves me the speculation

amber pawn
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YW, I've never liked the expression "Time is money," because I feel it doesn't do time justice for 1 simple reason: even if one could accumulate all of the money in the world, it wouldn't buy them unlimited time.

empty temple
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ah! bc it doesn't work both ways! haha

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I feel like ancient Egyptian tombs were a good example of that

marsh carbon
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Friends and I played multiplayer.. one friend bought the multi-tool from a space station. Now, even after going to single player, going to another system (via portal), and quiting game then starting in single player. That muti-tool doesn't exist at the space station.. Is that normal?

tawdry siren
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Yes

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Cause in rl if there is only 1 of a thing, and I take it, then there is nothing for you to take.

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Thats how mp works, same with ships. You will have to wait for it to respawn however long that takes

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Its why every YouTube video on multitool hunting, and ship hunting tells you to turn off mp before entering the system when getting mt or ships

marsh carbon
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Thanks for info

tawdry siren
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I'm not sure how long they take to respawn

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Might be days

marsh carbon
tawdry siren
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Yer I've no clue tbh, I might be wrong, but I dont think its tied to warps, as in the past I have waited at least a couple of days

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I asked in help channel, bk201 responded, you should read it

amber pawn
tawdry siren
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Bk2001 said as much in help channel, that I advised he look at

trim sky
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nesesito ayuda con recuerdo insomne alguien me puede echar una mano?

thin lion
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Where is everyone getting these staffs

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Staves?

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The sticks instead of the guns

little coyote
thin lion
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So... "Eventually".

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Oh, I live in a dissonant system. My base is there

little coyote
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You'll need to source an echo locator from said planet which should lead you to a harmonic camp

thin lion
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I have to get through the main story first

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But I look forward to Stick

unique badger
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I am looking for a class multitool (the new one). Any planet codes here?

vernal totem
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How do you get staff multi tools

vernal totem
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Damn right on top of me

real gulch
tawdry maple
real gulch
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I really like how it looks

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Looks a bit like a portal gun

little coyote
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Tidy looking experimental tool. Nice

mint wing
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And it has a chance for good SC slot setup

real gulch
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Yeah. I like it

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I put boltcaster in those slots, arranged in synergy

mint wing
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I wanted to have experimemtal mt to have scan specialized mt but then i learned thant scan can be maxed fast even with normal mt and it didint boost scan cooldown/ rise $ per scan. So i stayed with my rifle

real gulch
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I'm thinking this would make a pretty cool shotgun

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With the dual nose

tawdry maple
mint wing
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X class has more. Check max values in catalouge

tawdry maple
fleet oak
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I found a S-Class staff! (Euclid +16.73 -75.32)

pulsar charm
thin lion
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... I have three

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It's been sitting in my inventory since hour 20

pulsar charm
plain oriole
fair owl
#

you don't even need to disable them, just cruise around in the Nomad

pulsar charm
pulsar charm
pulsar charm
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with dissonance detections

thin lion
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Usually works. Scan it, poke it, shoot it.

vivid dagger
golden lynx
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S Class Alien MT. Te Supercharged slots are all over the place, unfortunately. Euclid. Start at the space station, then go here.

plush nexus
plain oriole
plush nexus
# empty temple

Wow I need to know where the weapons is please and how to do that much damage if you can help me out

empty temple
# plush nexus Wow I need to know where the weapons is please and how to do that much damage if...

heyo, I gotcha. These coordinates are in the Oniijialdu galaxy, if you don't have a way of getting there I can help you out. In fact I think I set up a portal where this S spawn is. They way I got the damage that high was rolling X mods until I got three at the highest roll.
Assuming you have enough units, you can just teleport between pirate stations and clear out their stocks of suspicious weapon packages and open them all up to bank a good rolling supply

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that's another way of banking up nannites too

#

if you want an L arrangement, I have coordinates for those as well

empty temple
#

oh wait a minute, I didn't roll x mods on that weapon, rolled S mods as you can see above. Still, that's a good way to get a bunch of nannites if needed. Find some space stations that are selling neutron cannon S mods and teleport between them in hopes that their stock will refresh

plush nexus
dark ice
empty temple
plush nexus
shell compass
plush nexus
#

I apologise for what happened and make upto you if we group up and help each other out?

shell compass
shell compass
plush nexus
final latch
#

Is it worth taking to S?

final latch
#

And can I change the color?

mint wing
#

Color is tied to specific staff build station

civic dragon
#

The green tho!💚

pulsar charm
#

Galaxy: Eissentam
Planet: Crimson
Planet Coordinates: -58, -91.34

dire crane
#

This multitool has been shared on the internet for a while now, but the location in the web documentation is wrong, or has been changed since the post, its an S-Class Alien MT, 2x2 SC layout, my base is on the new location for a few months now already, its uploaded, it has a few comm balls from visitors on it, but im sharing the coordinates and details here anyway

neat crane
#

So Im at the place but I still don’t see it

shadow nexus
#

is this a place where i can post a multitool and ask what kind it is?

pulsar charm
#

@dim stratus

shadow nexus
dire crane
#

imo its a pistol

shadow nexus
#

thanks. it looks like a pistol but it has stuff going on and it also has more scanner range than other pistols from the same system

dire crane
#

its an s, maybe it helps a little

#

but dont take the numbers for cash, they often say different things and the effects are not, specially when they start to get very high

shadow nexus
#

they're all S
i'm on drugs i think
i really don't understand this stuff
i have another one that's a pretty obvious pistol that has the same scanning range

dire crane
#

all multitool have base stats, that varry for X minimum value to Y maximum value, but after you installed 3 S upgrades on it, those basic values will mean absolutely nothing

shadow nexus
#

yeah, i'm figuring it out
the rifles have 237 scanner range and the pistols have 297

#

i was hoping to find an experimental

dire crane
#

also, the game scales up with your capacity of applying damage, so adding more upgrade for more damage will make ennemies stronger

shadow nexus
#

thanks. i'm mostly trying to get a good one for scans
i use a random class A rifle

#

for scanning

dire crane
#

just get 3x S upgrades (for whatever system you want to use your multitool for) and your multitool will outperform any obstacle the game will send you

shadow nexus
#

that's the first S i've found that i didn't get off a coord exchange

#

right, i understand this
i'm standing right in front of the case and i might as well pick it up if it's demonstrably nicer, and if it's actually good i don't need to worry about that anymore

dire crane
#

like anything in this game, its about the look of it and how youll enjoy using it and having it placed in front of your eyes all the time youre using it, if its not pleasing, you wont enjoy it 😉

shadow nexus
#

yes, i get it
at the moment i am trying to get one that pleases me by having better scanning range

dire crane
#

just a ''C'' but, nice lil alien one

heady pond
neat crane
#

I’ve completed all of them

heady pond
#

Ok and what do you see?

neat crane
#

Just the autophage camp

heady pond
#

Ok have you actually interacted with the terminal

neat crane
#

I have and it only said locate dissonant spike or remove harmonic seal which was already removed

heady pond
#

Did you try scanning? To get the autophage options.

#

They should pop up otherwise

neat crane
#

I did scan but the terminal didn’t pop up

heady pond
#

You should see an option to exchange void motes and another for staff assembly?

#

Maybe try selecting one of the other options either unlocking the Mt cabinet or locating a dissonant spike

#

This is what you should see after selecting one of the options.

dire crane
#

it happened to me with old camps from before running the autophage quest that the camp terminal would not provide those options, needed to abandon those pre autophage camps for new ones

#

kept one for showing up the bugs in screenshots

heady pond
#

Ah ok I’ll make sure to note that, @neat crane try this ^

neat crane
dire crane
#

yep, same as my bug

#

you need a new camp

neat crane
#

So I use an echo locator?

dire crane
#

or kill 5 waves of sentinel on that planet

heady pond
#

@dire crane I take it you aren’t able to go back to that terminal or does it eventually fix itself?

dire crane
#

just make sure to move away from that camp like, mid way across the planet first

dire crane
heady pond
dire crane
#

a bit like, portals that were used for storylines

heady pond
#

In that case @neat crane just note that going to a new terminal be it harmonic camp or autophage site won’t give you the exact multitool this conversation has stemmed from.

#

The search continues in other words

dire crane
#

check this out, totally bugged out, im done with every quest on this game

#

same as shown by silly

heady pond
#

Interesting never had that before haha guess I have never given it the chance to do it lol

dire crane
#

I had several terminals like this one, got rid of them all, except this one for display purpose, all of them discovered pre autophage

neat crane
#

Yeah my game bugged and made another staff even though I backed out

#

There goes all my resources for one

dim stratus
pulsar charm
pulsar charm
odd fox
pulsar charm
#

Or super soaker.

amber pawn
pulsar charm
#

True

deft void
#

Looks like a ink gun from that squid game

grave venture
shadow nexus
#

box/square superchargers have been found for sentinel and atlantid multitools
has anyone found that layout for royal

grave venture
#

“2x2 SC Royal MT nms”
Or something like that

shadow nexus
#

i did, this is my next step. i searched for "square" and "box", i'll try a few others

shadow nexus
#

that tool spawn doesn't work just FYI

crimson portal
grave venture
crimson portal
crimson portal
grave venture
#

Yep

#

Euclid

edgy bluff
#

Gray Pistol S class
Calypso Galaxy, Multitool at Space Station
Reload at planet Chlo VIII

crimson portal
#

I found a nice looking alien Multitool, if anyone interested, its at a small settlement

edgy bluff
#

Compact Rifle, A class, Reload at planet Numbers Up
Upgraded to S has SC close to each other
Euclid Galaxy

dire crane
nocturne flume
#

Anyone got this?

neat crane
heady pond
#

Mmm yes but what is base stats and SC slots

#

And glyphs

#

And galaxy

neat crane
#

Ah

#

Yes

#

I am

#

Same glyphs

grave venture
spiral badger
#

White/Gold Atlantid rifle multitool in Sudzerbal, glyphs in second pic. Planet name is Coltrane. I have a significant base in the same system on Sinatra that is worth checking out too, if anyone passes through

dire crane
spiral badger
#

Nope, I found it and immediately uploaded it here

#

I left a communications station and base computer at the monolith I found this one at

#

It should be uploaded now, I needed to add a few more base parts for it to upload

amber pawn
shadow nexus
#

-52.22 -65.12 A staff with superchargers in an L, at S the other one is not near. Eissentam.

full bear
#

S class multitool at spacestation in euclid

#

For different model fly to the shown planet, save, reload and fly back to spacestation.

#

This one has horns

#

Horned multitool, euclid, spacestation

#

Sc slots when upgraded:

#

Rifle with crystals, euclid, spacestation

tacit pollen
final latch
#

Yay or nay?

full bear
#

Pistol with crystal at spacestation. Fly and land to shown planet, save, reload and fly back to spacestation for this multitool.

final latch
#

Do you keep polyphonic core + scan harmoniser?
Or only polyphonic?

thin lion
#

I keep both, but only cuz my multi tool has the space for it

odd sorrel
#

Atlantid MTs, how does the MT pool work? Is there only one Atlantid type per planet or multiple?

gleaming stream
#

1 per planet

thin lion
#

Are they all the same variety of ugly?

full bear
#

Version of the starter multitool in Green. Save and reload on shown planet and fly back to soacestation. Euclid

dire crane
amber pawn
#

Atlantids

thin lion
#

ya

tawdry siren
amber pawn
#

Some are Chippy

odd sorrel
dire crane
#

black crystal multitool - Euclid

dire crane
# thin lion ya

I dont call this ugly, but... well... its my personnal taste maybe

thin lion
#

I have a blue version of that one

thin lion
#

This is my best one though

dire crane
#

thats a sentinel 🙂

#

but, you know that sentinel upgrades do not work with any of your installed gun right?

#

oh wait, nvm, I just saw you have it installed too

#

I dunno how you can manage so much gun on one multitool, I always fumble around when I have more than 2

heady pond
crimson portal
final latch
#

Not sure what path to take to improve it further, very open to suggestion.

dire crane
final latch
dire crane
#

use of secondary is a lot quicker than switching primary during the fight

final latch
#

I was just trying to box things, is it better?

final latch
dire crane
#

you just need 3 upgrade for that other cannon and your set it seems

final latch
#

What other canon?

dire crane
#

is it not a plasma cannon?

#

next to terrain manipulator?

final latch
#

Geology canon

#

Came with it, dunno what it does yet

dire crane
#

well, 3 upgrade for that 🙂

#

big holes

#

big big holes

final latch
#

does it work like terrain manipulator to get those ressources?

dire crane
#

can one shot a sentinel waves

final latch
#

Aight bet

dire crane
#

dont shoot too close of your foot, youll loose all your shield and a lot of your life

final latch
#

There a mod for fus roh dah instead of the fire sound? With my staff being wabbajack 👀 KEK

#

So I take it I can stop farming multitool augment slots? Aint no way I can fill this without just having too many weapons, right?

#

Can scanner get better?

dire crane
#

wdym?

final latch
#

scanner range 622

#

Im not missing any upgrades..

dire crane
#

thats already a lot

#

yeah, unless your upgrades do not provide any range bonus youll be maxed out already

#

dunno how staff stats affect that thing

#

yeah, you re prolly short on some upgrade bonus somewhere

final latch
#

Idk but I look fresh af wit it

dire crane
#

check if all S class gives that bonus :

#

can reach higher % too

final latch
dire crane
#

thats one you can switch for a better for sure

#

good S scanning mod should look like that with more or less values

final latch
#

Yeah this one is also missing an entire stat

dire crane
#

thats most likely why its not in the 1000s

final latch
#

This one as well, damn they all suck

final latch
dire crane
#

thats the igniter?

final latch
#

yeah

dire crane
#

this one does not provide prox bonus at all

#

it just''enable'' ignition

final latch
#

Oh I see

dire crane
#

no numeric value to boost other module in proximity

final latch
#

Is it better to box the mining ray like that?

dire crane
#

drill in the middle

#

more yields

final latch
#

Ok cool! Thanks

#

The value remains +50% tho

#

It's weird that it does that

dire crane
#

yeah, dont take too much attentions on the numbers the mt display, make a test instead on a rock or a runaway mold ball

#

youll see the difference in numbers if you move items around

final latch
#

Are paralysis mortar mods in bandit outposts or something cuz I dont have any I can put right now

dire crane
#

X mods in outlaw systems yes, S mod possibility everywhere else

#

you gotta find them

#

not all outlaw have them either

final latch
#

Yeahh

#

Alright,thanks man!

dire crane
#

you want to prefer that bonus over the projectile velocity really

#

so, a goodm od is like Damage and radius bonus, not projectile velocity plus any of the previous 2

amber pawn
#

Damage + Velocity, no Radius/Bounce

tacit pollen
#

I hate myself for not having cords and glyphs

#

Mods are not the best

#

My friend gave me some mods it reached 170k dmg

#

Just to see how high it can go

crimson portal
heady pond
#

!faq-echoes

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

heady pond
#

^ this is how to start that questline

tacit pollen
crimson portal
heady pond
#

But yes you pretty well completed the main part of the prerequisite so you aren’t that far off, autophage questline is pretty easy.

pulsar charm
#

A class atlantid in Euclid Galaxy, upgrade to S class to get an L supercharge slot configuration
reload in planet Uxtono

pulsar charm
crimson portal
grave venture
crimson portal
crimson portal
#

hope that's helps =]

grave venture
#

When posting a cool find make sure to always include any necessary information

Glyph, Always
Galaxy, Always
Planetary Coordinates, when find is in a specific location

crimson portal
#

btw anothet cool one from the same planet this time ill post with all of the info =]

#

Glyph, portal5 portal0 portal3 portalc portalf portalc portal4 portal8 portal1 portal4 portalf portalc
Galaxy, Eissentam
Coords, +2.5. , -22.42

near notch
#

i was thinking about hunting this one

#

ive heard these rifle looking tools are bad for combat

#

is that correct?

heady pond
near notch
#

thats so sad

#

the most gun looking tool is the least harmful one

#

it looks so mean

heady pond
#

Get some good S class modules for any weapon and you will be absolutely fine even if the tool isn’t good for damage

#

Even better if you get the absolute best X class for that weapon plus a good SC layout

#

Min/max properly and the fact it’s an atlantid won’t make any difference to PvE

#

Or just use the mining beam as a weapon 😉, I have been told it’s actually pretty good on the Atlantid multitool

grave venture
heady pond
heady pond
#

Supercharged slots

grave venture
#

They boost performance of anything you put there

near notch
#

oh damn

#

thats cool

#

good to know hahaha

#

do yall have any idea of how much that tool of the ss i sent would cost me?

grave venture
#

Nothing to acquire, but you do need to have beaten the main story of the game

#

Then it’s also gonna cost a bunch of nanites if you want to upgrade it to S class

near notch
near notch
#

what?

#

i need to beat the game in order to get that?

grave venture
#

Yes

near notch
#

damn

#

thats lame

#

does that apply to every Atlantid?

heady pond
#

Yes, it’s part of the echoes content, you will need to initiate and complete part of the autophage storyline to be able to access the specific node at korvax monoliths that give Atlantid tools

heady pond
near notch
#

im avoiding doing a money farm with mining for now

#

cuz i belive that would make the grind not as fun

#

but later on i will

#

i thought activated indium was the most valuable mineral in the game

heady pond
near notch
#

thats cool

#

i got a silver hotspot right next to my base

heady pond
#

lol everyone that made an AI farm wouldn’t think so haha

near notch
#

i used to have a huge farm back when i played on xbox

#

it was the first and last thing i did in the game

#

after that i was so rich i didnt even feel like playing anymore

#

and also, moving building in this game is free

#

you dont loose any resources

near notch
near notch
#

someone who has the multi tool to be able to give me one

grave venture
near notch
#

i wish i could beat the game USING that multi tool

#

i didnt want to need to rush the game so i can get some specific content

heady pond
#

The Artemis questline is very short and quite easy, well worth completing if you haven’t gone ahead to get all the glyphs aswell

near notch
#

what if i lose purpose on playing after that yk?

#

theres no point on getting a cool multi tool if i dont have anything to do with it

grave venture
#

Explore

#

Build cool shit

#

It’s a sandbox

near notch
#

i guess you are right

near notch
#

gotta spend 15 hours to unlock a multi tool

#

nms be lacking

glad wren
near notch
heady pond
glad wren
heady pond
near notch
#

i could farm up a shit ton of anti matter pretty quickly i think

#

just need some lil mining farm going and some way to farm some carbon

wooden falcon
#

Anyone have the cords for a red gold royalMT.

edgy bluff
#

If you know what you're doing

near notch
near notch
#

what should i be doing?

grave venture
#

The story

edgy bluff
#

Just follow the missions description

thin lion
#

Don't get distracted

near notch
#

cool

#

ig i just gotta reach the center of the universe

#

i wonder if the taxi cabs guys would be able to help me out with that

#

get me a tp right next to it

edgy bluff
#

If you are at the purge just warp towards the center

#

Don't actually warp into the core

#

Just keep warping system to system

#

Btw

wooden falcon
near notch
wooden falcon
edgy bluff
grave venture
near notch
#

ig im not quite there in the story to get what you guys are saying rn

near notch
#

im at work

#

scratching myself to paly

#

like a freaking crackhead

#

lol

wooden falcon
#

the portal is the taxi cab and glyph one the driver

near notch
#

i found these guys on reddit that will supposedly take you wherever you want

grave venture
#

There’s no reason to go to the core before you beat the story

near notch
#

ig they could tp me right next to the center of the universe

edgy bluff
#

If mission says you need to warp/progress towards the center then do just that
No taxi/no portals

near notch
#

so i dont have to stand these ugly multi tools

wooden falcon
grave venture
near notch
#

in my head the whole story is reaching the core of the universe

grave venture
#

Basically

#

Don’t portal unless the story tells you to

wooden falcon
near notch
#

i care about the story

#

but i dont want to play it with this ugly ass tool

#

the only ones that dont look too bad are post story only

edgy bluff
#

Well, it is what it is

wooden falcon
wooden falcon
near notch
wooden falcon
near notch
#

😭

wooden falcon
odd fox
wooden falcon
wooden falcon
near notch
#

that looks like a gun

#

not a water gun

odd fox
#

Like my current outfit doesn’t fit with my current MT, but my current MT is really powerful

near notch
#

or May's gun from overwatch

#

the worst looking gun in overwatch btw

wooden falcon
#

All MT stats.

near notch
#

every multi tool except atlantid and staff

wooden falcon
edgy bluff
#

Btw
While we are at the topic of staffs

#

Travelers, I've come to you after a lengthy search
I'm looking for a very specific staff

wooden falcon
#

Staffs fr

edgy bluff
#

White one, with 4 supercharged slots connected I the shape of letter L or T

near notch
edgy bluff
#

I already have one with runic head and I'm looking for something different

#

If someone has seen one like that I'll really appreciate if I could get the location

wooden falcon
#

@lantic multitools

near notch
#

i think ill need to stick with this for my playtrough

wooden falcon
edgy bluff
#

Just to get everything in one message
Travelers, I've come to you after a lengthy search
I'm looking for a very specific staff
White one, with 4 supercharged slots connected I the shape of letter L or T
I already have one with runic head and I'm looking for something different

near notch
#

i just wanted that freaking Atlantid bro

near notch
#

but im a bit of a newbie

#

so it might be very reasonable

#

idk

edgy bluff
#

It is absurdly specific, but maybe, just maybe, someone has seen one

#

That's what I'm hoping for

near notch
#

this one looks pretty decent as well

#

it looks like an actual futuristic gun

#

not some weird Nerf

thin lion
#

One of the better models. I had one in blue for a while, but then I got nicer ones

topaz mango
#

Does the Optical Drill upgrade affect mining from the Terrain Manipulator too?

topaz mango
odd fox
#

No

#

The manipulator has no upgrades

ornate belfry
#

if you dont have atleast +35% damage and 200% warp cell efficiency on your terrain manipulator you're doing something wrong

topaz mango
#

I just started the game so I guess I’m already wrong 😄

heady pond
mint parrot
rancid coral
safe lotus
#

do any of the multitools have a working scope?

grave venture
safe lotus
#

ik bout that but i always wanted to be able to bonk a sentinal from like 2 clicks out

shadow nexus
#

This is baloney, yes? That is an alien multitool, not a sentinel, right?
case in a pirate station
edit:
0205:007C:0A88:0079 eissen if anyone finds this appealing for some reason

grave venture
#

Alien

#

Fuck

#

I’m still tired

shadow nexus
#

that's a relief. if you'd said that was a sentinel tool i was just going to surrender

#

i thought that "compare" actually worked

rancid coral
near notch
near notch
#

whats up with yalls taste

#

i wanna know why you guys think that thing is cool

#

so i may think its cool as well

thin lion
#

Gun with teeth not cool?

#

(I don't think so, but I can see where they're coming from)

gleaming stream
#

Sentinel Pillar spawning ClassS Royal Multi-Tools in Euclid galaxy. Planet Dojiboura XIII, coords around -6.20 / -21.50. Small base with teleporter established and uploaded.

near notch
#

im just convincing myself to like this one bcuz the one i actually want is only available once you beat the game lol

thin lion
peak plinth
wooden falcon
#

Any black S-class atlantics in euclid?

wooden falcon
#

???

odd fox
#

I don’t know where one is, but I know they exist

wooden falcon
odd fox
#

Someone here probably knows

wooden falcon
wooden falcon
#

portal4 portal2 portal0 portalf portalfportalc portala portal9 portal8 portal4 portal3 portal0 has one I would like, should I put MP off before going to it?

odd fox
#

Probably not, you can go to any monolith and get one

wooden falcon
odd fox
#

They will be all S class

#

It’s determined by planet

wooden falcon
glad wren
odd fox
#

That only works with Atlantid multitools, however

glad wren
#

I learn something new every day here 😁

wooden falcon
odd sorrel
# odd fox They will be all S class

Atlantids are definitely not all S class. I have one I've been eyeing and depending on monolith, it's been C-A. Haven't seen an S class of it yet.

grave venture
odd fox
#

I’m pretty sure atlantids are based on planet and not based on monoliths

odd sorrel
#

Will be the same class? I've been to approx 16 monoliths on this planet. Yes, same type. But the class varies.

odd fox
#

Yes, they will be same class, as far as I’m aware

odd sorrel
#

Dude, I am literally telling you they are not.

odd fox
#

From what I’ve seen it’ll be the same class

odd sorrel
#

I can go back and get cap proof.

odd fox
#

I don’t don’t much Atlantid hunting

glad wren
#

I wish I knew which was right 👀

odd fox
#

I do too, because I’m pretty sure that I’m right, but I’m almost always second guessing myself

odd sorrel
#

When I get off work, I'll go back the planet and get caps of the C and Bs I found.

#

Most were A, but not all.

glad wren
#

Me too

odd sorrel
#

I was just scouting them this morning. I assumed As too until I ran across a B.

peak plinth
#

I have maps
I just don’t go out of my way to defeat sentinel pillars, even if I randomly come across one lol

odd sorrel
#

@glad wren @odd fox

#

Give me a few more minutes and I can probably get a C.

odd fox
odd sorrel
#

The cap of that A I showed earlier is from a monolith I have marked with a base. This one came up on the second Pilgrim scan from there.

dire crane
odd sorrel
#

When I was doing Atlantid monolith lore on this planet, I checked each one. There was at least one C, I'm sure.

dire crane
#

so, they do have class difference?

#

is it a different tool if you save and reload from another location in system?

odd sorrel
#

A was dominant, but yes.

#

Haven't tried that yet.

dire crane
#

ive been told they do not change, but im pretty sure I tried it when I was hunting for mine, and I was using that save/reload to have more than 1 choice on every monolith, but been a while, might be just memory acting up

odd sorrel
#

The type of Atlantid definitely seems locked. But the class? No.

dire crane
#

ill do a test too when I land on the next dissonant korvax planet ( dissonant cause im hunting interceptor right now 🙂 )

odd sorrel
#

I'm going to check another planet in this system and report back.

#

Ah, different planet, same system. Also Dreams of Zeal. Same type.

dire crane
#

dont forget save an reload and check back on previously visited monoliths

odd sorrel
#

Okay, saved/reloaded. No longer Dreams of Zeal. Different one.

#

I'll reload and then check the monolith at my base.

dire crane
#

thats what I remember that happened to me too

odd sorrel
#

Yup, save/reloaded and went back. Type changed to match the second planet, but the class is the same

dire crane
#

class will be the same for that monolith, and even SC slots location too, iirc, its only the gun visual and name that change

#

now I know I was not dreaming about it 😛

odd sorrel
#

So, theoretically. Find an S class monolith and save/reload to get an S class Atlantid from any planet in that system?

dire crane
#

I dont how many different can be spawned that way, ive been told it was the same system wide or planet wide

odd sorrel
#

I'm going to ask in the help channel. Someone has to have tested it previously.

dire crane
#

if its planet wide, then you spawn the one you loaded your save from a planet, on any other planet until you reload on another one or jump systems... maybe?

amber pawn
gloomy crater
grave venture
gleaming stream
#

And you're kinda wasting the power of SC slots on the Visor and Scanner modules

#

Put some weapons in those slots, or if you care about scanning - scanner upgrades for bigger money rewards

gloomy crater
grave venture
gloomy crater
#

Aight

gloomy crater
grave venture
#

Like I said

#

And if you want to up your damage potential even more install more neutron cannon mods

dire crane
#

Euclid - Sentinel rack - S-Class

terse ridge
#

looks okay ig to bad 4th one isnt there with it lol

dire crane
edgy bluff
#

S class White-Purple Radiant Staff Multitool
Euclid Galaxy. Base uploaded

#

A class Pink-Purple Havoc Staff Multitool
Euclid Galaxy, Cammunication Station and a Save Beacon at the interface

edgy bluff
#

Once you unlock the title you can get it on your other save files

upbeat void
#

kinda reminds me of halo4/5 forerunner promethean tech

heady pond
#

Also I love the chip power tool

upbeat void
edgy bluff
#

Multitool class and current supercharged slots are determined by monolith/cabinet

upbeat void
#

i know that

edgy bluff
#

So yeah, C class monolith will usually give C class tool
Reloading on other planet will change how the Multitool but not class or current slots (but the SC slots thay the tool gets after upgrading the class will change with the tool)

upbeat void
#

MONOLITHS HAVE TIERS?

edgy bluff
#

I called it C because it gives C class Multitool
The same way derelicts are called S class because they give S class upgrade

upbeat void
#

DERELICTS HAVE TIERS?

#

i need to be more active in the community

edgy bluff
#

Yeah, if you find a derelict that drops S class upgrade, derelict in this system will always drop S class upgrade

#

But back to multitools

upbeat void
#

yup

edgy bluff
#

Friend of my found this multitool
Original MT when upgraded to S was missing that one slot to create that Nice L layout
Reload on different planet changed MT but not class or current SC
What changed was position of the last SC
We were basically Reloading on each planet with hopes one of them will give us SC where we want it to be

upbeat void
#

oooo, also

edgy bluff
#

Very cool, let's say I would like to go and hunt for that first one. How can I find it?

#

If you find something cool, pls, share it with the glyphs

upbeat void
#

ah... shouldve thought of that

#

cuz the first one i found at someones base

#

and the second one i got like, day two of that update and didnt think of it

mighty fjord
#

Galaxy : Budullangr
Multi-tool : Staff
Color : Blue/blue azure
Class : C
planet : Tucitic Suma
screen for glyphe :

dire crane
mighty fjord
edgy bluff
# mighty fjord oh yes, i've make a terminal message for that

Communication station, save beacon or base computer may not be visible or may not even load depending on different variables ( platforms, Internet connection, etc)
Easiest way to make sure others can also enjoy your cool find is to also post coordinates of the interface

mighty fjord
modern wing
#

How do you get that.

#

What quest?

grave venture
chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

modern wing
thin lion
#

Can you give glyphs and coordinates?

#

PLEASE SLEEP

heady pond
#

You’re best to include the lat/long coordinates to the exact cabinet/terminal, bases, com balls, save points are unreliable, it’s not always a given they will show for other platforms/players

#

All good, don’t apologise for something you don’t know, we all learn from each other and the experiences we have.

the games MP and ODS is unreliable, so best when posting discoveries to not rely on devices such as bases, com balls and save beacons to be an icon for players to follow, always include all important, applicable and valid details. Rather than an assumption.

#

God no matey, just providing you a tip

#

The colours are actually really nice, I may even check this out tonight to see how it compares

#

Damn if you do definitely ping me haha that’s actually perfect for what I want lol

#

Boltcaster for L that orientation should be fine with the optimal layout you just kinda rotate it haha

#

Boltcaster is my favourite along side pulse spitter, so that’s why I would love it

#

This one

#

This MT is 192k damage potential, but that number doesn’t reflect actual damage

#

S class neutron cannon modules are absolutely broken 🤣

#

Regardless tho there is no need to get that high, 100k is plenty enough.

heady pond
#

Should get way over if you are using all 4 SC slots, Supercharge the upgrade modules first and the blueprint, don’t SC the core tech itself

#

But again it’s honestly not needed haha 80k is fine

grave venture
#

Did you find it as a natural S-Class?

#

That’s why then

gleaming stream
#

We can't really see the base damage of MTs in the game, would need to use save editor for that

heady pond
#

Won’t make much of a difference, upgraded S will be 433.3

grave venture
#

Oh yeah

#

I forget it’s not that big of a difference

gleaming stream
#

But that aside, don't pay too much attention to the Damage Potential stat

#

You can play the game just fine with all kinds of weapons at lower potential

#

Hell you can melt stuff with mining beam alone

#

The only reason why Neutron Cannon shows such high damage potential is because how game calculates this stat

#

It's actually closer to a damage-per-second measure and it's influenced by fire rate and cooldown bonuses

heady pond
#

Would be with that optimal layout plus best most stat in the S class modules and that tool i showed earlier gets that small extra by being a natural S from a regulated system

gleaming stream
#

And supercharging those bonuses on NC modules rolls skews the calculation

#

You are not dealing that much of actual damage, that's just what the formula would say if it was possible to deal damage that fast

#

Find a weapon you like the mechanics of and upgrade and SC that to match your playstyle best

heady pond
#

483.3 for nat S regulated, 416.7 for nat S outlaw, 433.3 for anything upgraded to S

#

For staves

#

Definitely not, any weapon can be enough, just people like to have big numbers displayed

#

Pretty much, I tend to favour looks over SC, stats and base class any day, and if applicable I will attempt to get better layouts and stats but regardless that look will always come first.

What I do for multitools each one of my permanent saves has 1 sentinel multitool with either a 2x2 SC slot or T shape plus good base damage so I can have a good weapon that I use to min/max, it’s my excuse to use the other 5 Mt slots for designs I like

#

For SC slots I tend to settle with 2 sets of Adjacent SC slots at best

#

And that’s exactly why I do it haha, only 2 design types so it makes it easy

#

And I adore the rifle variant more than the staves so it works out

#

Ya staves I like because they are out and in view in third person, that’s what i find cool so it makes for cool pics

#

But man Atlantid multitools

#

Holy shit they look good

#

Ya, I do like em. This mine

#

I get that, I’ll use discoveries depending on if someone has already found something with a design I like and don’t think there is a possibility for one that is better looking

#

Haha I love it, this similar design I like, I only just finished up replacing some Atlantid tools in all my saves with designs i favour more

#

I tend to have a habit of getting whatever when content is new, but way later actually going and getting designs I prefer once I find out what I like

tacit pollen
#

My first ever atlandid multitool
(Euclid galaxy
It's on the planet busted)

grave venture
#

An example of description in this case would be "White and yellow/gold ball atlantid - Euclid"

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see Pins pins for other channel rules, and other helpful multitool information.
gdivgdivgdivgdiv

thin lion
rose flame
amber pawn
#

Staff seed is dependent on cabinet and head slot, so the odds of hitting the same seed twice in 1 system? Astronomically low.
And edit Damage Bonus to <50%. Anything >49.99%, will have a detectable advantage imgame.

#

Possible? Certainly. Are you gonna find it? If you do, you blew your luck on a game when you coulda won millions IRL

#

Yeah, and dont worry much about exact. 45.0%-49.9%?
identical from ingame POV

#

That always reads 483.3 base - not the same as what you asked, but is what you meant

#

No, it isnt. But seeds all generate all the things, its just a matter of where theyre used and what features can be generated for it.

#

Let me try again sorry - ill try to explain it instead of answer the question you ask

#

So, the cabinet can be "thought of" as what controls Class on a MT (ultimately). And whether or not it spawned as S? Is the factor that determines damage bonus, so for MTs, the bonus roll is what matters for base damage, not seed.

#

For Ships however, Core Maneuverability is a direct result of seed and cannot be modified by bonuses - Display Maneuverability is Core + Upgrades + Agility bonus...
But Core is intrinsic and inseparable from the seed

#

@pulsar charm Better?

#

Awesome, yes, we got er done. 😄

#

Hope youre not upset! I have a little trouble relating because my mind makes connections weirdly lol. MT seed determines model parts, colours, and for standard MTs, which basic type.

#

The only thing I judge anyone on?
Willingness to learn - if you have that, I will not insult you for your intelligence.
Because not having it?
Means youre stupid out of the gate - so willing? Must not be stupid. 😉

#

Works that way for all seeds, its just useful for finding ships with higher Core Maneuver potential

#

Sure they are

#

Lol np

#

Correcting a mistake is all the apology I ever need. 😄

#

Anyways, sec lemme find it

#

High Tier Maneuverability by Ship Type:
Fighter - Box Thruster
Exotic - Squid Model
Solar - Horza Wingtip
Explorer - Firespray Body
Shuttle - Single Body
Living - No Mohawk/Aerial
Interceptor - Narrow Cockpit

amber pawn
#

Itll always be the last part in the first dropdown for the customizer, so yes 🙂

dire crane
#

Euclid - Alien - Spacestation box - Blue with black&red crystal

#

upgrade like this

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

gdiv Rules Glyph Coordinates Rule gdiv

If you post glyph coordinates for a multitool, you must follow the same rules from #explorers-archive, specify as many helpful details that other members can search in this channel, including: galaxy, planetary coords (if needed), type of multitool (e.g. royal, experimental, alien, sentinel, pistol, rifle, staff,) and main color -- parts are not required but not discouraged. Otherwise, your post is subject to deletion.

Run !Faq-ExplorersArchive in #bot-spam for guidance on how to post coordinates that help other players find your posts in the future. We also have a !coords command that facilitates posting coordinates with emojis here -- use /noembed for easy copy-paste.

Please see Pins pins for other channel rules, and other helpful multitool information.
gdivgdivgdivgdiv

tawdry siren
#

You tell them gunter

grave venture
#

(Planetary coordinates are necessary in this case)

rapid pine
#

Anyone has glyphs for a good multitool ?

upbeat void
#

any cosmetic prefrences?

grave venture
mighty fjord
#

Galaxie : Euclide
System : Asuusfad
Planet : Ulchiosc
Type of multitool : Staff
Notes : Have make a post of note and for base all are rename with what you get it.
Color + coord: full blue + beam cyan blue ❤️ ❤️ ❤️ ( +33.76 / +24.07 ) ( + 2 of part here + base tp)
Full orange ( dont know for beam ) (-6.86 / -162.74 )
purple + blue ( base tp and ALL PART HERE ) ( +10.15 / -28.53 )
full orange ( dont know for beam ) "deep/dark" ( +58.64/-11.49 ) ( nothing part here )
Yellow + silver/white (-4.44 / +20.00 )

tacit pollen
#

How my two MT look

#

(my natural finds and got lucky)