#nms-multitools
1 messages ยท Page 19 of 1
K
haha
This is just straight up sexual
Now then, whoโs the hidden mod doing mod things?
@true glen I see. Well, acquaint yourself and your friend with our server rules. Don't spam or make nonsense NSFW posts in our server. I appreciate you deleting the posts after the fact at least.
What more can i add to the multitool?
another multi tool
@dense rock A Boltcaster, so those ? mods arent just clutter.
thanks
Fun fact:
? Modules only work with boltcaster, so in that picture they are pure garbage
What is the best multitool weapon ?
The one you like most and upgrade it
All weapons are viable once upgraded, it just comes down to personal preference
Anything but Blaze Javelin
Blaze is good idk what ur talking about
When you charge a weapon for as long as you charge blaze javelin it should instakill most things
Excluding higher tier sentinels
You donโt need to charge it for it to be good tho
And mine does instakill most things
And if it doesnโt they get stunned long enough for me to kill them
Stun is all it has going for it
The green plasma thing is good
would that be something to keep or better try getting all stats close to max? if thats even possible
the multitool or the upgrade
the module
if it's the upgrade, you'll get a feel for what "max stats" are the more you buy them and install them to check their stats
I'm sure there's a database somewhere with the stats for each upgrade, but that's how i'd judge
and no u don't have to get all close to max (mostly because that would take a millenia)
so more a decision of which i prefer to max and which i see as secondary
Found a staff I like.
I have the same one
@pale python In this save, all my ships are orange, so I wanted something to match.
Nice
s class?
I will admit I have not played since the staves were introduced do they work like multi tools?
Because if that's the case I might skip multi tool hunting altogether and just get a sick looking staff
they are multitools yeah
you can build your own staff
customize it's pieces and switch locations for class and color scheme
Oh hell yeah
pretty cool
I'll admit I haven't really played since before the new update so I'm catching up on some stuff but well caught up on other stuff lol
How do you start the process of making your own?
autophage quest
ohhh right
i completely forgot how I started it but it's pretty much automatic once you finish the artemis/atlas path
!faq-echoes
to view, enable Link Preview 
Make sure the steps below are completed.
โ ๏ธ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
โ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
FUUUUUUUUUUUU
wait you haven't finished the artemis path??
I'm just starting over so I haven't even gotten to the multiplayer hub
damn ๐
well just play the game
enjoy it
once you get to autophage you'll wish you enjoyed the artemis path more
What are the staffs best used for? Mining or fighting?
highest damage boost multitool in the game besides sentinel and the other one I forgot
Ooooo
Staves have the same stats as Sentinel MTs, so high damage potential compared to other types
Gtk
so pretty much just cosmetic
Elaborate
This one was B class, but I will upgrade it.
What should I name it
My Favorite Miner
@neon shuttle Cant be asking people to name something they cant see lol.
I didn't even "see" that
Pew Pew 9000
My Favorite Minor That Pew-Pews
I love that these are the new top Mining MTs ๐
I thought those were for damage
also why does it look photoshopped ๐
Because the actual pic had waaay more reflection on it than intended, that's all I did to it though.
And no, these are definitely for Mining. Sentinel/Staff for damage
@stone beacon
what's the purpose of mining if you can just buy everything you need?
also slide me coords that looks cool as shit
I dont know if I kept coords for this one, got some others, though - shall have to take a look-see
@stone beacon
Not sure if this is the place to post this, but I just got a very beneficial glitch where my weapons master just... keeps giving me this A rank multitool... I've scrapped it a ton of times, maxed my current multitool and have made like 40k nanites and about 200mil units from selling the parts ๐คฏ
That happens to me to
@severe geode As in, you can repeatedly claim it immediately?
Yea it's bonkers, I have my capital ship parked right next to the anomaly and I'm claiming 5 of these at a time and running them over and then repeating
It's wild, triggered right after I destroyed the 12 sentinels for him
Hope it works for you too! I just happened to talk to him again by accident and noticed he was offering me another multitool... thought "huh, let's see how far I can take this" and the answer is apparently infinity ๐
I'm stacking like 90 multitool expansion modules so that I can immediately max out an S class staff and Atlantid multitool once I find the ones I like ๐
@severe geode Actually, I'm a day 1 player with save edit capability on PS4 - doesnt matter whether it works for me, but I make it my business to know the answers to all the questions, including every glitch and exploit that currently works. ๐
Sick! I'm hoping this can help other ppl out, the multitool expansion modules have been difficult to come by for me
Itโs a different model, I need to see how much itโs worth
Ahh I thought that might be an issue. As long as it yields a multitool expansion module, i think it's worth it
Still got some work to do, but I've got what I needs to finish the new layouts chart. ๐
Wait a minute
You can have both of the new scanner blueprints installed?
The A class one (forgot the name) and Polyphonic Core?
Yes
Yep, A class gives +11% scan radius
Has a T shaped sc slots sentinel/staff mt with 483 dmg ever been found?
gatekeepers are crazy
A class Euclid, pretty little alien mt
so how does one find multitools? will they always be in a shop? like for example the ones in nms coor exchange how do you find those?
So for example, the multitool in the image above is at the vendor on that systems space station, and unless they saved somewhere else in the system and reloaded, then that is the multitool you will see when going there. If the multitool has a planet name and coordinates then you need to go to that shop terminal, not for the style of multitool but for the level. The cabinet you can buy standard multitools from will always be the same level, so a cabinet with an S tier tool will always have one, and are normally the ones shared. The complex part for normal multitools is that, depending on where you load into the system the cabinets will use a different model of tool. So, if there is a system with a planet and moon, you will see one type of tool in the cabinets, and if you reload on the planet or moon you will get a different model to show up, and those will be consistent depending on what location you load in from. There are other places to find multitools but I think I rambled on enough on that alone to make more questions than answers.
little hint from a guy who writes for a living...
Space out your sentences man.
Not
Like
This
But more like this, (insert idea)
(Insert another idea)
Makes it way easier to read and understand
๐ค
call me whatever you want but you know that shit looked like a pain to read
ik man I was just joking lmao
alg lol
How the fk do you write for a living?
It took me 40 minutes to write one sentence on my writing exam this year
@grave venture bet they get paid well to do it too. Got a family member who proof reads. 25hrs a week for 3 published writers. Earns more then my 50hr weeks
I have a completely different approach to writing
and I do agree writing school essays suck ass
We had three options for text types
Took me 40 minutes to think of anything
do you mean fonts ๐
also go to #off-topic-bond-james-bond before we get told off
Me and my scrappy staff
This is a bug I just found out. Selecting a piece before the dialog closes will add that piece to the head. This will increase the amount of items that can be put as a head to a total of 19. However, I am not sure of the consequences, or if this will brick your game.
@deep matrix I'm reasonably certain the only issue will be a few dozen characters' worth of save data bloat - I've attempted to edit Staffs with multiple overlapping parts already, the game ignored all but the 1st descriptor for each part. What you have potentially discovered is a way to get at an 8th staff variant per cabinet.
I'm curious what'll happen when you assemble a staff without a head - visually, you'll see the holographic head, but Class/SC slots?
its more than that, all the pieces give a different assembled staff
the extra 12
Interesting, very cool find
@deep matrix You can make staffs 2/3rds holographic, and though it's rather pointless, you can fandangle a staff built of the same part in all 3 slots XD
its unique
Once you assemble the staff, theres no way to know that its 3 of the same part - you achieve the same effect more easily by forcing 3 of the same type of object into all 3 slots
@deep matrix
I only meant the latter part was pointless lol
So I've spent all this time to map a random S spacestation cabinet just to find 8 boring bultitools
Gotta keep trying on various systems
ahem sorry wtf are those A and S techs on the scanner??
autophage quest
Scan Harmonizer (A) and Polyphonic Core - the former allows you to detect the Autophage +11% Scan Radius, the latter can be charged with Atlantideum and used in place of Echo Locator to have a Harmonic Camp marked. @sturdy hull
@amber pawn maybe full holo? https://www.reddit.com/r/NoMansSkyTheGame/comments/160ln04/guys_ive_discovered_and_tested_a_new_visual/
And someone discovered it but didn't realize what it had done https://www.reddit.com/r/NoMansSkyTheGame/comments/161s72m/if_you_click_fast_you_can_put_multiple_components/
@deep matrix I didnt see any way to get wrong items into all 3 slots, that's what would be needed for full holo.
apparently quickly replacing it makes the game flip out
visual bug that goes away on client restart, maybe
will need testing
The glitch functions based on selecting legal choices too quickly, theres no way around needing 1 appropriate item in at least 1 slot
If anyone has'em plus the portal code. Please send atlantid weapons with the red core please. Thank you.
Red sphere I should say, I didn't know the cores come in different shapes. wat
Maybe for boltcaster?
@deep matrix Boltcaster with SM, sure, but not quite perfect... as long as that's not an Outlaw system, lol
yeah its 3*
Is that an atlantid multitool?
@faint bramble Yeah, both of those
That's really cool!
whats with all the holographic yellow staffs? is that a glitch?
@foggy vault Yeah, a UI glitch that allows you to force the wrong type of part into a Staff slot, so the default hologram shows through for them
strange
Something very strange happening
I've taken a friend to an s class cabinet found in Reddit
But
We see different classes: A and B
This is kinda strange
Aren't cabinets supposed to be fixed classes?
I need someone's assistance
With?
I have a list of multi-tools that I've acquired all the base stats for and I want to know which one is best
Okayโฆgo on
Ozone auditor mark XI (organic pistol):
18 slots
1482.5 DP
229.9 SR
Loop of Lachinos-XVI (organic pistol)
11 slots
3400.6 DP
224 SR
Yauza's quantum tuner (organic rifle):
17 slots
3157.3 DP
222.3 SR
Isotope tuner mark XVII (rifle/pistol):
16 slots
366.7 DP
220.2 SR
Whispers of the abyss 4-f33-qp4 (rifle):
23 slots
366.7 DP
220.9 SR
Obedience of the Dance (rifle):
11 slots
366.7 DP
222.5 SR
Destroyer of the Horizon 45P/98T
11 slots
1482.5
221.4
Memories of the abyss Z80yx-10L-N (experimental rifle):
17 slots
393.7 DP
227.1 SR
Touch of silence 8-T (pistol)
14 slots
366.7 DP
287.9 SR
Hand-made light capacitor (pistol)
17 slots
409.5 DP
228.5 SR
Okay first of all.
What gameplay do you like most?
What do you mean?
Fighting, exploring, gathering resources
All three are equally fun because all three can be done in equal parts at random points
While you're exploring you're usually either Gathering resources as well or you end up in a fight for one reason or another
Welp that complicates things
How so?
Itโs really only about picking something that fits your gameplay and looks cool
Well I would assume the one with the best DP and the best scan range combo would be you know the thing you want to go for
Just from looking at all of those which would you say is best? @grave venture
First one
@glossy ibex Youre asking for a comparison of apples and oranges, its obvious from those stats that youre not stripping tech to compare MTs on a level playing field, so any answer youve gotten is a complete dice roll.
Believe it or not I actually was stripping them down the only things I would leave on there was the terrain manipulator, the scanner, the analysis visor, and the mining beam
But after running a bit more of a complete test this morning I discovered that that is a faulty way to do it because they might all have the same base damage potential but they all react differently to the same attachment
For example putting the bolt caster on each one of those for most of them generated the same result but for some of them there was a wildly different range
For example you saw the list up there but here's the new list with just the bolt caster as the damage potential modifier
Ozone auditor mark XI (organic pistol):
18 slots
1482.5 DP (with boltcaster)
229.9 SR
Loop of Lachinos-XVI (organic pistol)
11 slots
1482.5 DP (with boltcaster)
224 SR
Yauza's quantum tuner (organic rifle):
17 slots
1482.5 DP (with boltcaster)
222.3 SR
Isotope tuner mark XVII (rifle/pistol):
16 slots
1505 DP (with boltcaster)
220.2 SR
Whispers of the abyss 4-f33-qp4 (rifle):
23 slots
1542.4 DP (with boltcaster)
220.9 SR
Obedience of the Dance (rifle):
11 slots
1512.5 DP (with boltcaster)
222.5 SR
Destroyer of the Horizon 45P/98T (rifle):
11 slots
1482.5 DP (with boltcaster)
221.4 SR
Memories of the abyss Z80yx-10L-N (experimental rifle):
17 slots
1482.5 DP (with boltcaster)
227.1 SR
Touch of silence 8-T (pistol)
14 slots
1520 DP (with boltcaster)
226.2 SR
Hand-made light capacitor (pistol)
17 slots
1482.5 DP (with boltcaster)
228.5 SR
I will admit some of them in the original list were not actually stripped down for whatever reason
@glossy ibex The other issue is you're misidentifying multitool size as MT type. I can tell just by looking, and if I had to guess, I'd say Whispers otA is a Sentinel MT.
The other thing you should be comparing between is natural S Class results - aside from Royal/Sentinel/Atlantid, all MT base damage stats can be predicted based on whether theyre natural or upgraded S
Well ill be doing some reclassifying based off that chart
I made a new staff.
It looks kinda raggedy like my original staff but that one was class C, this one is Class A
God i genuinely cant WAIT to get to that
so are +14s the best damage ups I can get from a neutron cannon s tier upgrade?
or is there a super rare +15% damage?
How do ifind a Multitool that looks like Mr meeks
this looks like a party flyer.
Sometimes i party with no flyer. Wait i need a gun that looks like a party flyer
What are these wacky looking multi-tools that almost look like scrap metal welded together?
Atlantid
So on top of the autophage there's the Atlantids?
Iouno
What?
Think it's suppose to be weapons "corrupted" by the Autophages' atlantidium.
Either that or weapons created by Atlas itself due to the way they resemble it's design through the gun and the orbs themselves much like how the Atlas changes shape too.
Oh
Is that weird that I feel bad for decommissioning multi-tools?
I mean more than likely I'm going to replace them with the staff and the atlantid ones once I actually get to them
I think I might have gotten a bit more than buzzed
i feel bad for anything i scrap :/
If you have doubts . Take screenshot of ship or mt coords in place where you got it. That way you can go back and get it when you feel like it
yea i do this often, but when it's some old stuff i used for a bit, it hurt to salvage
MT or ship, dosen't matter
I salvaged a sentinel ship i really liked today so i could get a Christmas themed shuttle ready for my Christmas tree base that Iโll show ON CHRISTMAS day, still sad but worth it
Now replace ship with multitool so it adheres to channel 
Lookit
Thatโs one nifty stick
I see why people like staves so much.
Your face is kinda mid imo
@warm furnace i believe the ? Modules only work with boltcaster mate. But cirrect me if im wrong
I keep hearing different things about this but apparently they boost all weapon damage.
You're going to have to cite your sources on that one
Same with you ๐
I will see about putting in a neutron cannon. Generally, I have been underwhelmed by most of the weapons.
Other than the Pulse Spitter.
@warm furnace i just tried installin on mine as i dont use boltcaster. No diff in numbers as far as i can see
Pulse spitter is hard to aim, doesn't have the best damage output, but neutron cannon hits like a truck and has great AOE
But I should have at least one high-powered weapons.
Mine is pulse an plasma launcher
You are a bullet wizard
I've found that with upgrade modules the Pulse Spitter works quite well.
You do not need to change to fit the meta
Aye i enjoy 160 round in a couple of seconds sprayin out
You also have to use it like any semiautomatic weapon - short bursts.
Man you can blow up a whole group of sentinels in 1 shot
No you do not
Neutron cannon is undeniably the best change my mind
I literally just hold down the fire button and watch the sentinels shit themselves in fear
The new korvax weapons seem to stabilise after 1st few rounds then just unload clip
I was unaware that there are new weapons
Only 11k with all that? Damn
I still do not care for the meta. My shitty S tier rifle has been with me for a while and itโll stay that way
It works for me
It has served me well so far
Man I do like half of an armored sentinel with my 57k
Aye trust in well used. Muscle memory rules
57k ouch thats imsane damage
Yeah I hit for like 4k it's nuts
I hit for 1k a shot
Is that neutron on all four sc slots?
However, I have 180 shots
@odd fox wtf how how how i max out at 60
I've got neutron surrounded by 3 SC S class mods
Dang will try it on my spare
Iโve mastered the art of stuffing a lot of bullets in one magazine
Sweet i was happy with 160 in pulse. Will now have to aim higher
I melt just about everything I look at
This is my layout ๐ฅต
I let my TRex chew on em for abit
This is probably my proudest find
My proudest find is an S tier interceptor
@lethal lily whats the base stats on ur staff?
Just 483.3
Like the others
@odd fox nice. What type?
@lethal lily ah u had the S class spawn. Mine spawnd at 427
Imagine not having an exotic with T SC layout ๐ ๐ (jk)
Heck yeah
Took so long but damn I love finding things on my own
Ive only one with decent sc layout. My royal. Has the centre empty but 1sc left,right an below
@lethal lily yep worth the hunt. Like my alt finding its S class freighter. Mummble mummble
I'm on the freighter grind rn ๐ญ
Yeah but as royal have high scanning i use it for exploration
My friend found S class long boi with all 4 SC super close while j was on call with him ๐ญ๐ญ
@lethal lily check out lili's star hub for the resurrgence venator
@lethal lily spoilt
The what?
Yeah he did no work for it man
We were just flying around ๐
The biggest star destroyer
That's what I got rn
Purely for inventory, self defense an jump range
I don't do much with my freighter so I'm all about looks
Well time for me to bounce off to land of nod. Night lads
@lethal lily ave a good one
Has anyone seen a primary white atlantit multitool with black as secondary?
@mellow tundra
This looks awesome, is it in Euclid?
Says right on there
Lol
Dont worry i only found phone cause i rolled off me damn bed an woke up!!
So about stavesโฆit looks like there are certain combinations of staff components that will result in higher-quality staves? Itโs not just an aesthetics thing.
I seem to have figured out one of these combinations by accident.
@warm furnace No, it has nothing to do with parts "combination". Its specifically whatevers in the Head slot + location that governs Class
In a regulated system, any natural S Staff will have max damage. In Outlaw, natural S Staff automatically has minimum damage. Upgraded to S, 1 tier above minimum.
So in summary donโt hunt for staves in outlaw systems (if you care about stats at all). Noted โ๏ธ
@obtuse bane Yeah, when I was explaining it to bk, without thinking I said, "In Outlaw systems, you get f%#&ed from both ends," and honestly, I can't think of a more perfect way to describe MT hunting there. XD
I have not seen a natural S staff yet. I have seen natural A staves.
So I guess natural S staff heads are hard to find.
Itโs quite uncommon. Itโs the combination of staff head and location. So you can go from camp to camp on the same planet testing all the heads for example. I have found only 2 S so far and I didnโt like the aspect. Finally chose a A class I liked and upgraded it
Just look up the locations for an S class staff online and pick whichever one has the head you want
Took me a while but I figured it out and tbh you donโt need anything other than a staff
I have a Class A staff and almost 50k nanites Iโll be fine.
If itโs a model you really like then thatโs perfect
I do like it. It looks cool. It looks scrappy.
Just max out the inventory and max out your favorite weapon + things like mining, scanning, special upgrades
Yeah I went for that look at first
Then decided on a blue radiant staff
Looks dope as hell
Ah man your damage is extremely low for a staff
If you donโt care thatโs fine but mine has 107k
Numbers like that are only possible with natural S with good SC layouts
Well I only have a Pulse Spitter in there and a not very boosted Neutron Cannon
And itโs not S-class yet.
I think the best damage you could get with that tool at S is probably 15-20k
Iโll get an S-class staff some time.
I am running around looking for Dissonant planets where the biggest Harmonic Camps seem to be.
Partly because I want to find one to put a base on.
If you're okay with picking one up, I got this one that's insane
Also because I want to learn all the Autophage words.
That looks like some kind of radiant staff head.
It looks familiar. I might have seen it somewhere.
It is. Orange + red
Yeah I've shared it a few times fs ๐
I mean I have a radiant staff head but with different colors I think.
Ah
I will keep an eye out for one with colors like that.
Yeah they're nice colors
The Harmonic Camps on Dissonant worlds seem to have a lot of things so I will come across it sooner or later.
Iโm looking at those Dissonant worlds for other reasons anyway so Iโm fine searching this way.
And yes I will remember to stick to regulated systems.
Yeah that would be sucky to find an S in outlaw accidentally ๐
I may save my nanites to upgrade my Sentinel Interceptor. My Exotic ship is my primary craft right now but the weapon damage doesnโt go as high as Iโd like.
Well I am not clear on whether a part in an Outlaw system is worse quality or whether just building the staff there is what makes it worse quality.
But either way, I would like to be able to teleport around freely from whatever base I build on a Dissonant world in whatever system, and Outlaw systems, well, you know.
No just the terminals
Okay. So if I happen to find a good staff head part in an Outlaw system I just have to take it somewhere else.
Yeah, just don't build anything there because it's just useless if you find an S class : P
Does the head of the staff determine the color of the rest of the staff? Thatโs what it seems like.
Minor differences between S classes of different ships
A good infra knife setup will do over 80k damage on anything
Yup, head piece + location of the terminal used for assembly
Yeah I need to re-check the numbers but the Infra-Knife on my Exotic ship still shreds things pretty good.
And both the Exotic and Interceptor ships already have the same number of equipment and cargo slots.
Actually I should talk about this in #nms-legacy-ships
Sentinel ships have way more variety with designs and color schemes
Imo they also look cooler
Can I get more damage?
Hard to say, one thing for sure
Those Forbidden modules dont do anything
Since they work only with the Boltcaster
Looks ideally laid out to mr
Yeah slots are good
But I don't know if you can get more out of X class modules
Or are just the S class ones busted
For Neutron Cannon
S class are better. For some wierd reason.
I think the reason was HG buffing them because they were milestone rewards in Singularity
Where players got NC to fight off Sentinels
@gleaming stream SClass Neutron mods werent busted until 4.4 lol
they are yeah
Uhm counterpoint
Reddit post from 4 months ago
Echoes does not have 4 months yet
I'm on mobile with limited signal coverage so that's the best I can do now
@gleaming stream Expedition buffs are a different thing - those increased the rate of near-max rolls, not the max values
So, I have found an โUnbrokenโ Sentinel tool in a pillar, but itโs the Experimental or Royal ones that are really good right?
@warm furnace Depends on what youre looking for - Royal = Experimental for stats,with the difference being royal can be class upgraded with a shot at max damage at S.
Aliens are more rare, but no longer hold the top damage spot, that goes to natural S Staves from regulated systems, or Sentinel MT seeds that hit max S. (same whether upgraded or natural)
Seems like Atlantid has the same issue as Staff MTs concerning Damage Potential
Im looking right now for a S class Atlantid MT on a 3*
@deep matrix No, Atlantid/Sentinel/Royal operate on different principles. With those, natural vs upgraded S is irrelevant, whether an MT has max damage is seedlocked to each model.
Only thing you know for sure is a light grey Atlantid will never hit max
And btw, standard for comparison is stripped to unupgraded mining tech, not "with double the mining tech where possible". Comparisons require common ground, not exceptions
cant remove the mining beam once installed
Thenโฆdonโt install the mining beam?
That would imply me rolling back 1+ month ago when I had it installed on the outlaw one
are Atlantid multi-tools currently the best?
or at least among the best
Iโve only found
or
so far
Depends on your playstyle
they look cool
Atlantids focus on mining while staff/sentinels focus on damage and royals/experimentals focus on scanning range (iirc)
Apparently the upgraded Atlantid scrapped for almost 20k void motes.
@split ridge Best for mining is Atlantids
so white atlantids are better?
@deep matrix worse
do they have the best fuel efficiency and yield?
bottom tier
huh
@split ridge best speed and higher than standard base dmg
so which one is the best?
@deep matrix dark ones, but not all hit max
I canโt believe HG are discriminating Atlantid Multitools based on color
@grave venture Black multitools matter ๐
So I have a dark grey and not black? Sorry, I cannot tell colors much
Yes but itโs still discrimination to not make white, black and light greys equal
How do I get those?
wiki
on the atlantid catalogue
idk I cannot tell black from dark grey and light grey
all of them have like 50 shades of grey
No I mean I've never seen that kind of multi-tool
!faq-echoes
to view, enable Link Preview 
Make sure the steps below are completed.
โ ๏ธ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
โ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
Oh its part of that?
I'm all done with that
That mt type are found in monoliths that you feed atlantideum
Oh sick
I gotta go look for those.
Although I like my staff and I also want to make an S-Class staff
Basically I want to have a collection of cool multi tools
And ships
A veteran Traveller develops strange hobbies.
"When you ask people about their guilty pleasure, they'll often reply with something like watching Survivor or enjoying the music of Miley Cyrus - I feel that just displays a remarkably low threshold for both guilt and pleasure."
-I feel the same about what you call "strange", lol
Make sure you are in a korvax system (as they need to be korvax monoliths)
Well f-

@deep matrix There's only two base colours - grey and black. Any differentiation in shades comes down to reflection because theyre shiny
@stone beacon They mean Damage Potential reads as 16k
Oh lmao
(Baby numbers)
but you were trolling about the colors or is it really a correlation with seed?
I mean calico cats are 99% females
@deep matrix I was being completely serious
DH doesnโt troll
Sure he does! He just doesn't troll for that long ๐
Meh
Okay I give up whatโs the location list for S-class staff material LOL
S Class material? no clue what you mean
Look up โS class staff locationโ on YouTube and find the one that uses the head you like
I do have an A-class voltaic staff I like pretty well.
But now Iโm getting greedy and I want an S-class.
Here ๐
Oh thatโs a Radiant core I see.
Okay I got the picture with the Portal address.
Would you believe this will be the first time Iโll use a portal to go to an address sent by another player?
Oh! I have the NMS Assistant App and I just realized you can save portal addresses in it, how handy.
would you believe ive never used any? lol
Think im at B atm
13๐
Where did you get it
Hmmm that's from the same terminal as the S class lol
I'm at 17,712.2
I did not find an S-class anything here! Perhaps I should go back.
I think I need to earn more Void Motes though.
Really?
But I already changed my Traveller's color scheme to match my existing staff.
It's the same terminal
Hm.
I'll go back and take a look. I do have to figure out how to return to these coordinates.
Did you forget to try with the radiant head?
IIRC I either did not find a radiant head here at the time or I did but it didnโt make an S-class staff so I donโt know what was going on. Iโll go back.
Itโs possible that I just missed something.
Yeah not only is it s class it's got 3 adj SCs
It would be really sad if it got reset somehow
OH ITS THE WRONG COORDINATES
Pheewww
Haha
Anyway I have to do some things before I go back to that planet. Check my settlement and such.
I wonder if I recorded the portal address wrong
Itโs quite possible
The glyphs at the bottom of the screenshots are tiny and itโs easy to lose your place
IDK then.
I will have to go back to that planet. I am still doing things like harvesting from my greenhouse.
This is nice.
I have to add slots and put in modules of course. But I just got it.
Ware did you get that multi tool @warm furnace
Errrr I didn't record the portal glyphs....
If you remember which planet you got it on, you can find it in Discovery screena and add it to the Wonders list
Game will display portal glyphs for it in the Wonders catalogue
@vagrant linden Certainly faster, not necessarily better
Well on S it seems easier to get max mining speed with the other 3 stats close to max too, at least going by some seeds shown in wiki
Thats why its faster, near-max seeds are about 30x as common for S Class as they are on the X roll table.
On that part it's kinda annoying multitools show scanner range and damage potential but no mining potential
I'm more annoyed that it shows scan potential at all, the most pointless stat in the game - practically, it caps at 1000,but idgaf how far away scan pulse lights up oxygen flowers, lol. (the only thing scan stat relates to)
But from what i see seeds on X with max mining speed mostla have the other stats only at half so getting a really good roll seems rather impossible on that module
At least if i compare to when i worked on my ship weapon where i got all max but than again there you only rolled 3 stats which probably also made it easier
There are 894 X Class seeds that roll near/max stats for all 4.... there are 100,000 seeds total.
Sounds like it would be easier looking for someone who knows some of the seeds and use savegame editor xD
I think for mining laser i probably swap to S for faster result
So with a bit of luck, 1/100 could be a quite satisfying roll
Thatโs still a lot of modules if you buy them on vanilla/normal/no duping
Indeed. Attempting to roll a full X-Class kit in pure vanilla should be on the AMA's checklist for indications of self-harming behaviours. ๐
(a joke, but if you do that, you may be a tad masochistic - nothing wrong with that though, in moderation ๐ )
In fact I did duped X modules to test exactly that at some point in the past and it took me TONS of them to finally roll out something close to max on all stats, or at least those inretesting to me. So my experience feels like the theoretical calculation is spot on.
Thankfuly max stats rolls are not needed , there is not as big of diffrence and they mostly boost your ego and "big numbas" acomplishment feel.
Completely agree. Honestly in NMS unless you play PD or PvP, even S class is irrelevant, you can play quite ok with C class stuff. But many find upgrading their equipment a motivation to play and once you reach half god power why not pushing it to Zeus level ๐ And others even like math, statistics and probabilities so it can be satisfying to understand and prove/push everything. Each to his own, Iโm not judging ๐
Yeah. thats why min maxing is imo very end game content.
Min maxing is silly
Ah NMS, where minmaxing comes in tiers of ascending ridiculouslness XD
Yup ๐
Agreed - but also fun and I love it
To an extent it's fun
But at a point you're doing stuff for like .1% total increases
Yes, there's a point where it becomes a contest of who has both the strategy and the time to hit the very limit - I have always found it more satisfying to try for 0.01% in a game I love than playing a hundred other games for a couple weeks and then forgetting about em
That gives me hypixel skyblock flashbacks ๐จ๐จ๐จ
We may not agree, but dw, this universe is plenty big enough for both of us. ๐
Yup
@warm furnace it is alright
stumbled upon this beauty
this is a nice one
Oooh very pretty
this is the goofiest alien multitool i've ever seen
not alien, just a pistol
But...still goofy looking ๐
The name though 
Hey guys. I'm hunting for an S cabinet in a T3 system where I found a cool A alien. This system's got 6 planets, I'm using the maps to force the MS locator and I'm doing a ping-pong between just 2 planets. You think it's efficient? I wasted 40 maps at least so far
found it finally. Forgot how long this takes
@sturdy hull You were using the charts outside atmosphere?
Both
In atmosphere would give me the same planet, outside out give me planet B, but there would always be a ping pong between A and B
Do you have to have played special missions to get the multitools from the monoliths?
You need to do the Autophages missions added with Echoes update
!faq-echoes
to view, enable Link Preview 
Make sure the steps below are completed.
โ ๏ธ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
โ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
thx
lmao it looks like a childrens toy
Were did you find these?
They look interesting...
I already played a few hundred hours but never have never seen one of these.
i have the locations(glyphs) screenshots on my computer, when i get home later today i will DM them to you
Serious question: how many players realize you don't need a Harmonic Camp to assemble a Staff MT? You don't need a Dissonant planet. You don't need a Dissonant system. Literally any POI with tech on any non-Dead/Weird planet in any Race-affiliated star system is a place where one can build a Staff.
Oh I keep forgetting I need to go to some outlaw systems and get some X-class modules and see what happens. YOLO
If you want a Class A staff like this
You can get it here
At these portal coordinates in Eissentam
I donโt know the answer to your question but I am one of them. Please proceed
@obtuse bane The Polyphonic Core reveals Autophage lurking at just about any POI - Beacons, Freighter Wrecks, Ship Wrecks, etc...
Ah ok my mistake I got confused with what is a harmonic camp. Yep I get staves everywhere as you explained. Actually you can find them in the wild quite often without even activating the polyphonic core. The โsmokeโ betrays them.
Yep, but you need to have a Polyphonic Core on one of your MTs in order to detect them - it doesnt need to be active, but it needs to be there.
S-Class Reclaimed Head terminal with perfect Neutron SC Layout, Tweretnort galaxy
@lofty scaffold ๐
you and your weird galaxies ๐ , but nice find, i presume is 483.3, few years from now when i'll end up there by some weird reason i'll grab it ๐
Yeah, natural s class in regulated systems is 483.3 by default, in outlaw 416.7, upgraded 433.3.
There's always PGSC - you're assuming Neutron is gonna stay the way it is, when historically, it has been rebalanced at almost every single major update. This may only be the best Neutron layout for a matter of days lmao.
i kinda took a break from NMS, and when i saw the ping i thought someone found the 483.3 cross layout, i guess that one is still on the waiting list
@lofty scaffold I intend to find a cross, an L, and a 2+2. (for splitting SC between 2 techs)
i wish staves had some persistent layout slots planet wise like the sentinel MTs
@lofty scaffold ?? Theyre always locked to specific terminal, just like Sentinels
All MTs, really
guess i never showed you this, but i did some "heat maps" when scouting planets, the colored squares represent the SC layouts for the MTs i found, i changed the colors when i moved to a different side of the planet, and at the bottom is the heat map (by adding each of the SC spots), and you can see that up to 3 of them are persistent.
@lofty scaffold Those are all natural S?
no C B and A, natural S seem to be bound to their own rules or just random or something, i never found enough of them on one planet to draw a conclusion
but since upgraded sentinel MTs can be 483.3 i focused on that, cuz i could just land on a planet, check 3 cabinets and see the pattern the had in common
if it was like in the screen it was then clear that there can't be a "good" layout on that planet
@lofty scaffold It's simple - SC slots when acquired are bound to cabinet. When upgraded theyre bound to MT seed - so every C you found shared 3 slots, every B 2 slots, A 1 slot, and natural S none except by coincidence.
You came to the wrong conclusion by misinterpreting the evidence
classic me i guess, i should stop trying to science lol
so i guess in my screenshot above i found 6 C and 1 B?
Looks about right, and why stop? Science is literally just making guesses, doing trials, and interpreting results. There's no shame in erring when it comes to that last, I value accurate trial data above all else, and that you've got down pat. ๐
B-Class, but it looks pretty cool. Eissentam
why do it got veins
Alien weapon. Maybe it's alive

i recently got back into nms and while looking through my multitool collection i found an alien class one...
lore wise the korvax did make some machine/living organism in the form of the organic ships, so this is probably something alive or that was alive (i think an entry somewhere talk about those alien mt)
Those little horns (thorns? Tooth?) definitely seem to grow out of the tool and not be an added adornment
Well looking closely they resemble more like crystals but could be something more โaliveโ
Don't you remember the early seasons of Stargate? "Alive" and "crystalline" aren't necessarily mutually exclusive. ๐
I think lorer wise they where living creature used to make the base of the MT, then they died and now serve as the base of the MT (well someone was talking about smth like that some time ago)
Never seen that. But itโs an old debate. Viruses can crystallize. Are they not alive then? Yes they are sir. How come? ๐
I would be really interested to learn more about that lore!
Yeah, and I was always interested in the theory that silicon-based life would be possible with ammonia being the equivalent of water to carbon-based life
Finally done with my new staff
How do u get a staff
Anyone have a portal and waypoint locations for an s-class Radiant Heart staff?
Eissentam galaxy
Anyone know where I can get the reclaimed head staff piece?
i think I have one
but you just go to different camps and buy them
I know
bruh what๐ญ
In camps or through exchange with another player
More weapons is fun
I wish there was a weapon wheel or something though, it gets kinda tedious to cycle through every single one
no I only use the plasma cannon in supercharged slots
I like to keep my main battle gun clean with 1 primary and 1 secondary only. I have other MTs for alternatives but honestly I never use them
Switching weapon in the middle of a battle is complicated. I rather use a keyboard shortcut to select a preset tool, fully loaded rather than cycle through multiples options
@obtuse bane I set up my combat tool in 1st MT slot, 2 primary 2 secondaries, and my workaday tool in slot 2, so when I switch MTs, I can click over to my combat tool asap
Ok to post a video of the multi tool I have ?
Why not a screenshot? (afaik video is allowed, but preferably a YT link or something)
1 is my general tool (scanning and mining) and 2 my combat tool. I have another combat in 3 with different weapons but I never use it as my 2 does the job very well. I still need to fully prepare my staff to test its full power lol
I've been doing Neutron rerolls on my main for this one #nms-multitools message
I suspect that Neutron is going to be fixed next update, so I'm nearly out of time to minmax it past what all the posted ones have XD
I have managed to get a bunch of good S or X neutron modules.
I have really gotten to love the neutron cannon.
I was doing one of those Nexus missions where you kill monstrosities and just blasting away at them with the neutron cannon.
I have not found a
radiant staff but I have found a
one.
Class
Radiant staves here.
Where is this?
Green?
Yes.
The portal address is in the corner of the second picture
Iโm not seeing it, can you reply to it cause Iโm pretty sure Iโm blind rn lol
Tap or click on the second picture in my post to expand it.
You mean this?
Different planet.
If you tap on the picture on the right and expand it, there is a portal address in the bottom left corner of the picture.
Any picture taken in Photo Mode in NMS, unless you hide the menu, has the portal address of the planet where you take it in the bottom left part of the picture (although itโs small). I took that picture in Photo Mode and did not hide the menu.
Because I posted both pictures in the same post in Discord the sides are cropped off so you have to tap or click on them to expand them and see everything including the portal address in the one that has a portal address.
How do I hunt S class voltaic staff?
By checking the Concentric Ring head in Staff Assembly at terminal after terminal until you hit an S - highly recommend using T3 Regulated systems only for this.
@sturdy hull
Why the ring head piece in particular?
Because that's the one that belongs to the Voltaic Staff set?
Ahh yeah fuck me
I focused so much on the S class part, I totally misssed the voltaic staff part ๐
Not outlaw? The 5% S odds doesn't apply?
What do you mean by checking the head? I mean I don't have to assemble the whole? Sorry I'm very new to this new mt
IIRC Dharhan said the staffs from regulated systems roll max damage stat
For the S class
And natural S from Outlaw = guaranteed lowest base damage @sturdy hull
And yeah, only the Head slot affects stats where Staff parts are concerned; the terminal location is the other influencing factor.
LMAO
Thanks
Does it affect stats only or class also? So I should build different heads and try them in the same cabinet?
@sturdy hull Base damage on Staves is literally just dependent on how/where S Class was acquired. 483.3 for nat S regulated, 416.7 for nat S outlaw, 433.3 for anything upgraded to S
And yes, each different part placed in Head slot for a Staff will yield a different tech layout, and possibly Class.
Well, that's interesting. Would you prefer the staff over the sentinel rifle?
@sturdy hullYes, simply for the guaranteed max base damage - with Sentinel MTs, natural vs upgraded to S is irrelevant, base stats are completely seedlocked, same goes for Atlantids and Royals. So there's a better-than-even chance that any natural S Sentinel MT with perfect SC layout wont have seedlocked max base damage.
@warm furnace is the system you found them in called "aiugyu viii"?
does each planet have different atlantid tools?
I think each monolith does.
I went to two so far and they had same one, and they were on different planets
Three has the same
@vernal elk @static crypt @warm furnace
No. 1 Atlantid model per pool, all available from each Monolith based on where you save + reload. Monolith functions the same as any other MT cabinet.
Recently got pulse spitter
So a 6-planet system will have 7 Atlantid models available
So to get this one o would have to go where(
Moving to another planet doesnt change the pool being accessed - reloading there does.
i have the location for this lol
You likely have the planet address whose pool it belongs to, in which case you must save + reload there in order to access it.
i never saw this, my bad ๐ญ
Itโs ok
Let me confirm before I dedicate time to finding that multi tool, all monoliths have same Atlantis multi tools, and I can reroll it by saving and reloading, and each planet has the same as the next in the same system?
@vernal elk Not even close. Every single pool in every system will have a different Atlantid model seed - cosmetic duplicates will occur occasionally, but each seed will generate different procgen name + specific bonus rolls
To get the tool from planet A, save/reload on planet A. Then go to any monolith in that system to get it. To get the tool from planet B save/reload on planet B then go to any monolith in that system etc. What matters is the pool you load in memory, not the place where you go get it (in the same system, since warping to another system reloads the pool as well).
Same principle than traditional multi tools except there is only one tool per pool.
Yes, itโs weird but thatโs what HG did.
A friend of mine is searching a rifle that kinda looks like this (In abandoned campsites, where you locate, sentinal ships)
Diffrent mt have diffrent elements from this design.
The bulk will have the sentinel rifle
Normal rifle will have overall shape
Atlas/monolith mt Characteristic elements like stock and the round piece
He wants the sentinal rifle in colours like these
Sentinel rifle has only one color sheme
#nms-multitools message
Is there a chart of Multi-tool Core Rolls available so I can judge them better or worse than one another in game?
No ingame chart
no lol I didn't mean in game. I meant judge them in game, via a chart of minimum and maximum possible rolls someone made externally.
@wicked frigate The only thing you need to look at is base damage, because mining rolls generally follow suit.
But if you actually want to look at the numbers, youll need to do so in save editor
Yeah... ๐ญ
Seems so silly they went as far as to give them varied ranges for damage, but no straightforward method to gauge it in game.
It's always felt to me like HG just didnt think about how much interest thered be in the stats/mechanics of the game when they started, and so when they went to add features to make stat hunting possible, they didnt translate very well. XD
Because they are not required to finish the game. You can play using only starter mt.
DH's answer is better.
Unless my competition is bk, that tends to be the case ๐คฃ
Laser core online
What constitutes a good multi tool ?
Depends on what youโre into honestly. Different classes are better for different things
I just want to gather materials but be able to fight things off, even if ones worse than the other
Ive been using an S-Class pistol for most of the game. I just found an S-Class sentinel and the damage on it is crazy different
Royal multitools are the best all around
@karmic blade, type is always Personal preference at the end of the day, you could be using the base multitool you start new with and upgrade that as you play and it can still dominate with the correct gear and layout. The first image I have provided will assist in laying out the best for each weapon/tool to get the most out of their use, do this and you can use the starting tool and not have much trouble, disregarding SC of course.
For specifics tho, damage go for sentinel, staff and alien, for mining go for atlantid, and pistols.
@lapis crane No, Royals have the best bonus for a pointless stat, Sentinels are best all arounders these days, highest damage and their Mining bonus may be trash, but dual base techs puts them ahead of all but Atlantids in that area.
Grr Iโm dense, Completely forgot sentinels had their own base mining beam tech.
And that you could then apply the standard mining beam base
Ok been playing this game for around three weeks now and have a theme going and am quite happy but I have been looking up cords and videos on how to get this yellow royal with the silver on it and no matter what it is a different gun I try doing what they say same guns can someone help me here idc what class it is i really just want this one
@strange pollen How old is the post? Royal Pillars got rerolled 2 updates ago, iirc, so posts from earlier than that are alm9st definitely invalid now
Probably old then la sigh Been trying so hard
thanks for letting me know
So I was told these could hit 190k cough @dense mulch cough, anyone actually seen a post that beats 183.8k? I cant seem to find any. XD
From here. Also I think the MT in question that did break 190k is a sentinel.
And I had said it will get "close to" 190k...

i still have the starter pistol and damn can that thing shred
@dense mulch Thx, just needed to see that there was a point to continuing rerolls, lol.
Anytime ๐
It's right there in the name! Ladnogo, "No go, Lad!" 
Also is Scanner Range how far you can scan things in visor mode, or how far you can detect markers with a 'C' scan?
Definitely the latter only - I wouldnt go around calling scan stats pointless if they let me do something useful like detect markers from greater distance. XD
Wait, did you mean the Former?
Scanner range is the range for the "C" key scan as you call it
The one that highlights resources like C+, O2, Na, Di and highlights terrain deposits with a grid
ahhh This is why I hate the scanning system sometimes.
okay, often. I follow now.
So it doesnโt include buildings. Funny that C scan on ship does it ๐
Scanner view yes. C-key scan no.
Back to the previous discussion, no matter how much upgrades you put, scanning the horizon (F-key scan if you prefer) will not see an increase in the range of detection of curiosities.
Basically we are saying the same thing ๐ค
That is from the C key scan
That is one of the "pickup" icons that game can show if you hit the C key scan
It is possible to detect waypoints that way and game will put this marker on them
Same on how it would put a red C+ marker on carbon crystals
Got my first free multitool from corrupted planet!
White and gold A-class royal tool
Euclid
There is a base computer (and save beacon) at the pillar but I'll also send the coordinates
In a shocking plot twist, there is also a gray and red royal tool at a different pillar on the same planet!
(Also a computer and beacon at this one, but coords still attached. Glyphs are in the screenshot from the other message but it's the same as this one obviously)
Also just a note on both of these screenshots, I messed up the order I took them so I didn't get a screenshot of the tools till after I claimed them, hence why the UI is my inventory XD
@tepid summit Uhh, every pillar on a planet is the same - you reloaded onplanet, I believe, which switched the active MT pool, so you wont see your white and gold one during this session.
Wait reloading switches the pool-? I thought it was like starships where it's always the same
if so, my bad 'XD
@tepid summit Yeah, each planet has an independent pool, as does the Space Station. (Loading into system anywhere outside planetary envelopes loads the SS pool)
^^ This pic is outdated, just used to illustrate the lesson
Ok that makes a lot more sense
so just to make sure I'm understanding- basically the first time (white and gold one) since I loaded in outside the specific planet, I got that one from the space station's pool technically, but then when I reloaded on that planet, I got the planet specific pool (the red and gray one)?
Man this game is still confusing/surprising me XDD
Does royal mt scanning bonus affects units geting from scans or it just modules and sc slots
The scanning stat only affects the range of the pulse scanner
The one that highlights resources like Na, C+, Di and terrain deposits for you
Ok
Wanted to make mt specialized in scanning
Then i will stay with mt rifle
I dont need scan range much
what is that spear multitool i see in the anomaly a lot of people have that
to view, enable Link Preview 
Make sure the steps below are completed.
โ ๏ธ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
โ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
Colour bug but amazing
Has anyone figured out how many different colors can a staff spawn per planet? @amber pawn
@sturdy hull Depending on the size of the planet and water:land ratio, anywhere from hundreds to thousands of combinations. Every single Beacon and Freighter Wreck has a terminal for Staff assembly.
Look like size matters after all
Thanks
Wtf? Never seen one like this
Display glitch, non-persistent
might anyone know an S class full white or white and black crystal/radiant staff?
@vernal sparrow A full mono staff is a rarity to begin with, let alone in S Class in colours that have only 1 or 2 shades on the entire palette
okay, but thats not what i asked for
Tried checking NMSCE subreddit?
yea, no luck
oh, i didnt know one existed. Thanks!
@vernal sparrow "full white" = mono-coloured, last I heard. White with black crystal is on the rarer side of that line.
im not looking for a black crystal necessarily. Just anything with a combo of white and black, just white or just black
I understand, but because there's only 2 shades of white and 1 black across one palette of 60 colours, and MTs draw from several palettes, any combination of white/black only and natural S Class and specific parts would be a unicorn find, the thing would be famous lol.
are you trying to lower my spirits or something?
Yes
Nah, see it this way, there's just one thing left to do: find it.
sounds like fun exploring
Yeah just grab a T3 system with a paradise planet and the journey begins
I just found a yellow havoc s class
Gonna post it on Reddit sometime
just think about how many people find incredible things and never post it anywhere
looks around guiltily I do post my best finds, but that still leaves a lot many may consider "amazing" on the table. XD
Could you send it again?
the link to the discord?
Yeah ๐
THANK YOU SO MUCH! Looks beautiful!
I wasn't trying to lower your spirits, I was simply telling you that what you wanted & @S-Class was a completely unrealistic expectation of finding - I knew someone else who wasn't busy would take a look sooner or later, thanks @sturdy hull ๐
Found it on my long research for the best staff. I guess I'll have to find it my own, I'm looking for a white-teal/blue/azure S class
I actually found an all white radiant myself, but my screenshot of the planetary coords glitched and snapped the shot at the wrong moment - I wasnt about to try and find that same Beacon again, even for me that could take days, without some luck.
(It may have been A, but pretty sure B - could go find the shot and look, but seems pointless since thats all I can do - look, lol)
Do you find hunting s staff more difficult/longer than normal mts?
I'm not really understanding what the staff is for. An alien mt is enough to easily destroy a full Sentinel combat. Wtf should I need a weapon like 5 times stronger for?
What's the max bonus on aliens and sentinel tho?
Hunting for a specific head at S Class, I wouldnt bother with. Sentinel MTs can hit the same Damage and are actually better for Mining, with seedlocked bonus rolls, meaning you can hunt for a model that upgrades to S max damage, and then beyond that, for a B Class cabinet that has complementary SC slots to its A and S upgrade ones.
But there are nineteen Staff variations per terminal - 1 for every single part, because you can force Core/Pole parts into the Head slot. So if one is hunting any S Staff, the overall time:S Class opportunities ratio decimates any other MT scouting method.
Max base for Alien is 433.3, Sentinel/Staff 483.3
@sturdy hull https://www.reddit.com/r/NoMansSkyTheGame/comments/161s72m/if_you_click_fast_you_can_put_multiple_components/
WHAT
AHAHAH
How do I do it? Not able
Am I doing it right?
@sturdy hull Put 1 of every staff part in suit, copies in storage. That way you dont need to worry about moving your cursor, just tapping confirm on the same spot for any slot twice before it closes - you only have 1 of the 1st, so you get a 2nd that can be forced automatically in its place for 2nd click.
If you have copies, theyll just stack together instead
Am I doing it right?
@sturdy hull For a holo staff? Yes. To check all 19 Class/Slot/SC variants? Not so much. XD
I'm not getting how for the 19 parts sorry
@sturdy hull Fill the Pole slot. Then force a Core into Head slot. It's literally just a matter of controlling which slot the 2nd part youre choosing gets forced into
The Head Slot gets added to the cabinet seed to produce the colour + stat combinations. 19 items total, 19 Staff variations.
Nice
Sorry for being goofy I'm not really getting it :/
Is this some kinda right? @amber pawn
@sturdy hull Yep! That's one of the 6 Poles in the Head slot ๐
So if you go to assemble, itll be different name and layout than any of the regular heads
So no way to render it completely? I'd honestly rather keep the head and holo the core and pole
@sturdy hull It looks for a viable object in the descriptors list, and when it doesnt find one, defaults to holo head - thats the downside, 8 unique head variants plus 11 more that look the same as #8.
So I have found a place for an S-class voltaic staff
This is in Eissentam galaxy, in a crashed freighter.
You can also assemble Class A reclaimed head staves here.
No pic how the staff looks?
Well here's what it looks like now that I've put all my modules in.
Anyone know how I can get a staff with high dps
Or the locations for the parts for one
Hey it's been some time since I talked here has anyone found a red radiant shard staff with black or dark grey body and 4 square Super charged slot layout
Juicy
How do I see which ones are the supercharged slots
The ones with purple background
In Chippy's case, they surround the Neutron Cannon core tech module
Ok ty
Just found this A class if you're interested
Thatโs hot ๐ฅต
Yeah very heated planet
Even hotter, if you have the glyphs and coordinates would love to check the staff out
Awesome, Euclid?
Thank youuuuu

theres an S class cabinet in the space station as well
these are the mt seeds and the planets where they spawn
If youre coming here you'll prolly find me hunting staffes
found this s class cabinet also
just follow the yellow beacon
Iโll pop there tomorrow gonna finish up for the night and add this to my tomorrow nights list.
@sturdy hull Beacon?
Anyone got a good multi tool set up? Iโm using pulse spitter with 4 connected sc slots, got the dmg to 31k, but not sure what tools/upgrade/other weps I should slot into it
Plasma Launcher, Paralysis Mortar, Voltaic Amplifier ๐
Iโll copy this into my build ty, what about tools?
If the goal is all in one, Mining gear, Scanning, Terrain Manipulator, Survey Device, Polyphonic Core.
Players may hate the terrain editing mechanics for bases, but it's basically the most powerful tool in the game for exploration - you can dig holes and restore them while standing inside to instantly yank yourself to the surface above you, as well as cut away/create terrain to allow summoning of ships/exocraft.
Youโll need to actually provide details for what you want
Lol sorry tired
Trying to find both the name and the location of this multi tool
@pulsar charm This is similar, but green-skinned https://www.reddit.com/r/NMSCoordinateExchange/s/MXTuUcqhnA
I've also got this one in my personal finds, would need to figure out galaxy, but is a natural C Class - not gonna do that unless you actually want it, lol.
Anyone found white and yellow or black and yellow parts for the staff?
Preferably runic parts
Use this portal code
And itโs in the space stations multi tool vendor case
I have a urge
God damn it! I did not want to deal with this Staff, gah!
F@%#ing Karen, of course it's a C-Class, its primary interactive tech is on overload, and its only SC slot is being wasted! XD

Glyphs?
Thank you
this sentiel? if so then where can i find an S-class? i love the design and i hate that my s class sentiel tool is a pistol i wanna rifle/shotgun look
wait u can make custom staffs? ._.
Yes itโs corrupted sentinel planet. I can go back to that location later today and take a picture of the coordinates if you want
i didnt even know staffs were a thing???
Could you @ me when you do if you donโt mind
Le what? Staffs can be assembled with any parts
You need to go to s dissociate planet and shoot these corrupted sentient machines that are mining until you get a echo location (I think) and it should take you to a camp you need to complete your main campaign tho
uf
so
complete main mission
locate a dissociate planet (idk how)
kill Corrupted sentient machines
loot the echo location device i belive
get to the camp
craft staff
:D
Euclid galaxy
somewhat happy with how this turned out ig
Youโll have to do the Autophage missions to get access to the staff and thereโll be two mission options you can do, I believe itโs the audience with the Autophage one thatโll get you your first staff
Once youโve finished the Autophage storyline, you can use the harmonic thing to locate Autophage camps on any world, dissonant planets arenโt the only worlds with these camps,
As long as thereโs a race or the system isnโt empty
Thereโll be Autophages
!faq-echoes @finite nymph
@finite nymph
to view, enable Link Preview 
Make sure the steps below are completed.
โ ๏ธ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #bot-spam. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #bot-spam. - Warp to any system -- if that triggers a freighter battle, you must warp again.
โ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
Just follow this
matey, once all steps are done, the initial autophage quest (they who returned) starts, it will go through everything from dissonant planets, staves, Atlantid multitools and the new race.
Euclid, B class I think
yes please
Yes so sorry guys Iโve been busy with thanksgiving but tonight Iโll login to the game and take a photo for yโall
This is what I use any suggestions on upgrades?
Youre better off "boxing" upgrades to maximize synergy, as opposed to setting them up in "rows".
Thanks for that is there a particular reason for this?
And well thank you for the suggestion
Because synergy is a bonus that can stack up to 4 times, so in a line, 2 mods get 2 bonuses, in a box, all 4 get 2 bonuses
Ahhhh thanks bro
YW ๐
Sorry to disturb you mate but if itโs supercharged will it be yellow or does it just need to highlighted colour?
@covert trench Supercharge =/= Synergy. SC slots will be bordered with fluctuating colour, synergy is solid colour based on tech type.
Because some show up with golden stats and some are just highlighted with the same colour
yes,the former being the result of SC and the latter being synergy
Ahhh okay cheers
@covert trench @astral sparrow
thanks
This tool can be found in the coords (sorry hard too see)
Nice i got mine to gave a 177036 damage potential with the neutron cannon.
Bro needs to teach me lmao
I dont use other weapons because i dont really want to cicle through them for what is feeling like an eternity
Yeah neither do I
I think there are youtube tuto's. I can find you one
Gets annoying at that point
@covert trench sent you a link to a video that my friend used to get his
Cheers bro well have you got something in mind you wanted to do?
No not really. I am just bored
Yeah Iโm out just tryna build a nice home
Nice, on what kind of planet are you building
A perfect dissonance planet
