#nms-multitools

1 messages Β· Page 18 of 1

feral heath
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Can't just link it, oh well.

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nevermind, figured it out!

obtuse bane
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Indeed funny because they would probably be discarded 😝

nocturne flume
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I can confirm that in staves, you can go back to the same terminal if you use the Polyphonic core.

supple stump
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Wtf is this?

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I missed staves?! You can have staves now?!

proven bronze
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Gotta do the Autophage questline though

supple stump
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New main questline?

proven bronze
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which will also unlock the Autophage race in the appearance modifier

proven bronze
supple stump
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Damn I've missed alot

proven bronze
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happens

supple stump
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Time to pull out the old clunker ship ig πŸ™‚

proven bronze
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aye

lethal lily
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The natural S classes also have the highest base dmg in the game, with that one I was able to get 33.5k dmg potential with scatter blaster πŸ˜‚

amber pawn
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@lethal lily Theyre tied with Sentinel mts for max dmg

lethal lily
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Oh yeah that too πŸ˜…

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Staffs look way cooler though

tepid summit
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Yooo nice!

lethal lily
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Ikr !

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Took so long to find... πŸ˜…

tepid summit
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This is mine, I'm the type of guy to heavily prioritize my "character aesthetic" so I spent AGES looking for the perfect color scheme and after being tragically backstabbed by several perfect color schemes that were only C class, I finally found a natural A class that fit very very well and upgraded it to S myself, I think it looks pretty sick :>

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And also matching interceptor that also took ages lol

lethal lily
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Im into the aesthetic as well

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I really wanted a fiery staff

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To go with my simple white autophage

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But it had to be perfect yk πŸ˜‚

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I still need to get a matching interceptor

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Pure whites seem hard to come by though

tepid summit
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XDD yeah, but the hours of searching pay off when you finally find the perfect fit with good stats too

lethal lily
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Yeah

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I wish I had my reaction on recording!

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It was so funny

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I put the head in and then immediately closed out because that's the habit I was in, I was like, oh shit that was an S class

tepid summit
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XDDD the double take is so relatable

lethal lily
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I take a look at it and I'm like oh my gosh that is a nice head color

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And then I see the SCs and I'm like "OH MON DIEU CEST PARFAIT !!!"

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It was so loud

tepid summit
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XDD yeah

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hang on brb

lethal lily
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My mom was like oh you finally found it did you ? πŸ˜‚

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Now do your homework

tepid summit
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I think I was in a call with a friend who was new to NMS when I found my staff and I like freaked out and they were just like πŸ˜€πŸ‘

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They know not the pain I went through lol

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Also the search for the interceptor was similar but different in some ways
Nice thing about Interceptors is each planet has the same design for all the crashes, so once you find a planet with a design you like you just have to search that planet while hoping you find a good class
Thankfully I had a good bit of echo locators saved up so I could find a lot of crashes and again I found a natural A-class and just upgraded it myself

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So now I realize between that and the staff I've spent 100k nanites on just these 2 xD

lethal lily
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I had my pilgrim set on hotkey and got super efficient at scanning

tepid summit
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But dude when I first laid my eyes on that ship and it was the PERFECT color scheme along with my absolute favorite wing design AND it didn't have the clunky tank feet things my brain was just like :O

lethal lily
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But sometimes you have to take a ship which is the most annoying part

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I think I used 6k altentidium worth of scan material 🀣🀣

tepid summit
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Yeah my ship only used like 8% thruster fuel and auto charger when taking off so thankfully I could just hop from site to site without having to worry that much XD

tepid summit
lethal lily
tepid summit
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Yeah I think my current one only uses like 6% or 4% or smth- actually wait it might still be 6% even after adding yet another upgrade to it so I'm not convinced it can go any lower xD

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I haven't had to refuel that thing in like- actually ever now that I think about it

lethal lily
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I still have space for one more S class

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So I'm hoping to get it down to 4

tepid summit
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gl!

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Also getting that staff definitely paid off not even just cuz of the looks
I decided to try out a Neutron cannon on it and after a couple upgrades I can one-shot most sentinel drones so that's fun

lethal lily
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But idk what the best weapon is

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I have 33.5k potential damage but I imagine I can get it much better

tepid summit
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I'm not sure if there's really a best weapon tbh, seems to just be mainly playstyle/what upgrades you can get to make it good
Some people say it's neutron cannon though, but since I've only tried that, boltcaster, and blaze javelin and none of the others were maxed I really dunno XD

lethal lily
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I probably just need more upgrades

tepid summit
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Yeah it wasn't great until I got like at least 2 good modules for it
It's also only that good short range cuz it kinda has a shotgun-like bullet pattern so you gotta make sure all those little spheres actually hit the target

lethal lily
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I really like the scatter because I can just rack on like 12k in one burst

tepid summit
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Oh nice!
I haven't used that one but maybe I should try it out sometime

lethal lily
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But it's completely useless against anything else but mechs

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And if you're really close to drones

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so I might use bolt caster as secondary

tepid summit
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Yeah boltcaster seems pretty reliable, I used it pretty much as my only weapon till I switched to neutron and it was pretty effective

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I tried using blaze javelin for a bit which seemed really cool but I didn't really have any great upgrades so it was kinda mid :(

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also probably gtg for a bit but it was a fun talk!

lethal lily
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Yeah blaze javelin is just mid

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Too much reload for the damage output

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Yeah it was fun !

eternal flame
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incinerator is #1 imo

supple stump
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I finally get to be a thpathe withard!

eternal flame
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what

amber pawn
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@eternal flame Only insofar as first is the worst, lol - the Incinerator is quite literally the weakest weapon in the game, on a list that includes melee and accidental collisions with Trade Rocket. XD

amber pawn
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It doesnt set anything on fire - but Pulse Spitter and Plasma do

eternal flame
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yeah but it looks like arson

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basically it looks cool to use so I like it

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even if it's virtually worthless

native comet
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And for culling.

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For the resonators, its nice to hit their aerials twice from a thousand units away

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And for culling missions, I aim for the head, and 99% of creatures die instantly.

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Feels more humane

novel galleon
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What do yall think of the geology cannon?

mint wing
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The suicide cannon πŸ˜„

amber pawn
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@deep matrix You can break the Mining Beam to remove it from toggle cycle, but only using Normal or higher difficulty settings for crafting - free crafting results in broken tech being auto-repaired each time you lpad into session.

foggy trout
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EISSENTAM
(-24.58, +117.23)

natural S-Class, near perfect damage bonus (49.96), and perfect sc slot layout for SM boltcaster setup

spiral rover
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big thanks, i'll grab this

foggy trout
spiral rover
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are you committing war crime on sentinels wheeze

foggy trout
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(i renamed it glock 19 lmaoooo)

foggy trout
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the only limitation is the ammo but the reload is near instant anyways

frail musk
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hmm time to make godly staff of destruction

proven bronze
grave venture
frail musk
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117k needs tuning

hot sentinel
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Is this with modding, or is this really possible?

frail musk
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real

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i dont use mods

novel galleon
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It's a natty staff

hot sentinel
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Been playing for a while, but I still need to learn a lot. And here I am proud of my measly 14k dmg rifle...

frail musk
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πŸ™‚

grave venture
hot sentinel
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BTW Is this only possible with a staff

grave venture
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They have highest possible base dmg

frail musk
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4 super square

grave venture
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Was it natural S?

hot sentinel
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Any points of reference besides modules shown in picture?

Oh, a staff with 4 supercharged slots close by in a square, I guess?

frail musk
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b upgraded 75k nanites

grave venture
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Ok

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For max dmg potential staff you want:
Natural S class staff in regulated systems
4 supercharged slots close enough to each other they can all get adjacency bonus
Best possible neutron cannon upgrades

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For max dmg potential Sentinel MT:
Max dmg S class (unsure if it has to be natural S
4 supercharged slots close
Best possible neutron upgrades

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May be more but afaik that’s it

frail musk
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yutube best staff location ill post tomorrow if still chasing it

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need sleep o7

dense mulch
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Highest or maybe second highest. Gotta find another with square SC

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Maybe if I get lucky I can break 190k

lofty scaffold
lofty scaffold
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i could ask you why square but i wont πŸ˜›

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throught testing this one came out the best so far

lofty scaffold
dense mulch
dense mulch
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What is the base damage of this tool, and what bonus did you add to it in save editor?

lofty scaffold
dense mulch
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Ooh! Interesting.

lofty scaffold
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sadly no staff was found with this setup so far

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cuz its an unpopular setup lol, everyone is looking fo square πŸ™‚

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so might have been ignored

dense mulch
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Yup, I've searched a lot of but none of them had anything substantial

lofty scaffold
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i wasn't lucky either, i found terminals with 2 S staves, but none with a nice SC setup πŸ˜„

dense mulch
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This setup still works because all of the upgrade modules are touching the main weapon, hence the adjacency boost, on top of added adjacency that two of the three modules have alongside the second technology blueprint at the top side.

lofty scaffold
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afik for boltcaster L is the best, or "| ." if you have the preorder module

dense mulch
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Boltcaster has more that normal modules to boost the stats

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!faq-multitoollayout

chilly hillBOT
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discorddev to view, enable Link Preview downarrow

<:NmsAtlas:972222451801010207> Synergy Layout for Multitool Tech
dense mulch
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(Primary adjacency + secondary adjacency) x Supercharged slots.

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That's the basic idea being any type of build

foggy trout
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I have a staff that gets >175k tho

dense mulch
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Neutron cannon is broken

foggy trout
dense mulch
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Yup

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It's not inflated though, HG messed up🀣

foggy trout
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It’s still my favorite weapon to use on a staff because I feel like a space techno mage

dense mulch
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We don't need that much DP at all

lofty scaffold
# dense mulch !faq-multitoollayout

this chart is a bit outdated, been talking with Earl about it and he's lazy and i'm lazy lol, its missing the new mining tech from atlantid and sentinel and the polyphonic core+scan harmoniser for scanner

dense mulch
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Both of you ladies get on to it. Lol!

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Lazies *

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Fuck!

lofty scaffold
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mistakes been made πŸ˜„

dense mulch
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Hahahaha.

foggy trout
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Wait, isn’t neutron better to have the 3 procedurals surrounding the base weapon and then the p field in the corner?

foggy trout
dense mulch
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Yes

foggy trout
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Thought so

lofty scaffold
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i posted the SCs a bit up of that

foggy trout
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(Mind if I have the glyphs to that weapon)?

lofty scaffold
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its sentinel not staff

foggy trout
lofty scaffold
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its posted by me a lot of scrolls above, think its faster for me to find the image on my PC πŸ˜„

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not my find

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Euclid, think i left a yellow marker on the spot

nocturne flume
lofty scaffold
# foggy trout

can you show the X mods you use here, and if its not too much could you do a setup without the SM mod, i'm curious how much difference does it make since i don't have it

lofty scaffold
nocturne flume
dense mulch
nocturne flume
dense mulch
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Nope, been a while I've logged in the game too.

nocturne flume
dense mulch
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I'll trace it back, soon.

nocturne flume
lofty scaffold
dense mulch
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That is certainly a 15% module, 14% module won't break 190k

lofty scaffold
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save editor or?

nocturne flume
dense mulch
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Nat 15%... how many seeds are there for that?

nocturne flume
lofty scaffold
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i haven't got a 15% yet though normal means

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i'm using these

nocturne flume
dense mulch
nocturne flume
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oh wait ill send the not sc

lofty scaffold
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was about to say lol

nocturne flume
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we have the same name

lofty scaffold
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yeh

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i have 2 like this and one with 11% sphere speed

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prob you have all 3 like that?

nocturne flume
lofty scaffold
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i'm just keeping my staff for the looks and to unpack modules on it πŸ˜„

nocturne flume
dense mulch
nocturne flume
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so I just want to see it

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when in sc

dense mulch
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You can always force SC arrangements via save editor.

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If you're just testing stuff

nocturne flume
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πŸ₯΄ I dont use it so haha just grinding my way

dense mulch
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Lol

lofty scaffold
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yeh, i pledged on staying 100% vanilla too

dense mulch
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Vanilla is nice. 🀣

lofty scaffold
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drifting πŸ˜„

nocturne flume
vagrant linden
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In multitool layout is the boltcaster just used as an example or because it is the best weapon?

foggy trout
dense mulch
foggy trout
foggy trout
lofty scaffold
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and i'm using the same type of modules it seems, i guess the SM module really makes a big difference

foggy trout
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try it

lofty scaffold
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no change

foggy trout
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as in theyre the best possible

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theyre not like beyond vanilla

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or anything

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(this is my creative world lel)

lofty scaffold
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i got these

foggy trout
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forget what i said sm is that good

lofty scaffold
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haha, there's the confirmation i was looking for lol

foggy trout
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thats crazy

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i mean i guess multiplicatives matter

lofty scaffold
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yeh like 15k damage boost

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well, it doesn't mind me that i don't have it now, i just thought i was using the wrong modules or something before

foggy trout
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the multitool im using feels like it was explicitly made for sm boltcaster tbh

lofty scaffold
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eh, maybe one day i'll add one with save edit when i'm 100% tired of the vanilla game πŸ˜„

lofty scaffold
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i'm not really using boltcaster, i just made one to give a purpose to the sentinel modules

cerulean schooner
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so for staffs, despite it being a "you craft your own" lemme guess the parts are cosmetic and its based on wher you craft it, isnt it

foggy trout
cerulean schooner
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oh? the head matters too?

foggy trout
cerulean schooner
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so the stick and the middle bit are cosmetic, effectively

cerulean schooner
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alright

foggy trout
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choose whichever one you fancy

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you just have to worry about the colors, stats, and sc layout of a specific head at a specific location, then just tack on whatever core and backbone you want

cerulean schooner
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how many heads are there and how do you acquire more types?

lethal lily
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There are 7 heads, all of which can be bought from the terminals

cerulean schooner
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alright then I'll put it up to my shitty luck

lofty scaffold
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its a good idea to have all the 7 heads before you start checking terminals, just so you don't miss some nice ones

lethal lily
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If you care about looks don't even bother with the salvaged claw and head

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They manage to be ugly 100% of the time

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All the others have some pretty good combos

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My favorites are the radiant heart and the voltaic one that looks like a crest

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Runic can also be really good

lofty scaffold
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i'm pretty sure there's a lot of people that love the salvaged ones, really hard to recommend something related to the looks

cerulean schooner
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I'll figure out what I like once I start getting more heads

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and more void motes to buy stuff

lethal lily
lofty scaffold
lethal lily
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But the whole entire salvaged staff is caked in rust

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If you wanna look like you bathed 4 years ago and forgot to dry off go ahead πŸ˜‚

lofty scaffold
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i wonder what all the autophage out there have to say about this πŸ˜„

eternal flame
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they agree cause the autophage have taste

lethal lily
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I'm an autophage enthusiast man

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But the autophage aren't completely orange

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I love the rust on my character

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But the multitools are a different level

lofty scaffold
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now this escalated quickly

lethal lily
lofty scaffold
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hopefully this doesn't make it personal πŸ˜„

lethal lily
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inhales

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AHHHHHH

novel galleon
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why knot

frigid dawn
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where'd you get this?

lethal lily
lofty scaffold
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i think you get them at any korvax monolith

gilded stratus
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anyone have a good rifle in their save so i can buy from a station?

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this onne maybe?

amber pawn
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@gilded stratus Not necessarily in stations, but there's a handful of similar rifles across these

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The lower-right corner Rifle for The Pomone Singularity is basically the same rifle, darker-coloured with a different magazine

gilded stratus
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How can i find it tho there is alot of plants

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Planets

amber pawn
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@gilded stratus Every planet insystem has an independent pool of MTs - you save + reload on the planet that owns the MT you're after, then head to either the coords for Minor Settlement provided, or in the graphic you selected from, the Space Station cabinet, to pick up said model as S Class

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Every cabinet will spawn one MT model per pool in-system, based on where you load into session.

frigid dawn
pulsar charm
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Anyone have the cords to a Autophage site with black and yellow or maybe white and yellow staff pieces?

light widget
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lol damn

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just gotta share this staff I found

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the camp is... underground, so yer gotta dig down quite a bit

pulsar charm
light widget
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err it's not a great staff, just A class, upgraded to S it's kinda derp, still want it?

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I found a white staff, B class on this planet before but forgot to save the coord

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so I'm trying to hunt it down on another save lol

gilded stratus
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anyone got a rifle in their space station? id buy from them

gilded stratus
light widget
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here, this planet

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gotta show off my complex a bit :">

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Yebario Gosen, coord for the underground gold staff is

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err either -83.90 -117.34 or +41.11 +141.19 - rechecked, it's +41 +141

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I put a save beacon next to it, only save beacon on the planet

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here's my note for staffs I find notable on the planet

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in case you feel like hunting, around -10 -40 (I think so), there's a camp next to a straight cliff

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that has this staff, B class with 2 linked slots

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it's the one I'm trying to find but no luck so far, been 4 hours πŸ˜‚

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near a post called Nohocc ^

hasty ridge
grave venture
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Glyphs and planetary coords?

hasty ridge
grave venture
hasty ridge
grave venture
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Go into photo mode, bottom right there will be a combo of 12 symbols, can you show them so others can get to these

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Bottom left

grave venture
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Not right

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You can use the emotes in the server if you want

heady pond
# hasty ridge uhm oke i will try

This is if you intend in sharing the locations of the multitools, otherwise chatting, questions or details regarding multitools are fine.

light widget
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press x on pc

grave venture
light widget
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scroll to the right, a photo icon

grave venture
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Cool thx

light widget
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you forgot the coord?

hasty ridge
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yea u dont really know the coords

light widget
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I think Omega is gonna rage

heady pond
# hasty ridge yea u dont really know the coords

Planetary coordinates are found either top right when using your visor or bottom left on a panel while in your ship, these are Lat/long coordinates and they are required for more specific finds as each location has a set seed

hasty ridge
heady pond
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That’s fine, that’s just a tip for the future if you ever intend on sharing locations.

light widget
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wonder how big a planet could be

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I found 16 waypoints and probly crossed over 50 phage camps

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and still haven't found the one I've been looking for

grave venture
heady pond
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currently uprooting every sign in the neighbourhood

lofty scaffold
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you don't need coordinates for royal, just search for a sentinel pillar or kill some sentinels to reveal its location

light widget
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so Omega is basically leveling the whole planet eh

lofty scaffold
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you can buy these maps

heady pond
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And some find glyphs a quicker way if you have a specific colour in mind

lofty scaffold
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all the Royal mts come as A, and all sentinel pillars on a planet have the same Royal mt (if there is a Royal mt on that planet)

heady pond
lofty scaffold
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i meant for the case where a planet has royal mts

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so they don't come as A they come as max A?

heady pond
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Heh? Seed values are random but are set for the same location.

So you can find the exact same tool at the same pillar but any other pillar on that planet will have a different tool.

lofty scaffold
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i scrapped my post cuz i'm too lazy to test it now πŸ˜„

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i think the royal color is the same on the whole planet, and the stats differ?

heady pond
lofty scaffold
heady pond
lofty scaffold
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at this point we are talking about 2 different things...

heady pond
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I’m still running on the comment β€œall royals are A and all pillars have royals”

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So yes if we have changed the context we most definitely are

lofty scaffold
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i never said that

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i said that all royals are A and all sentinel pillars on a planet have the same royal, obv if they have a royal, cuz we're talking about royals

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and it started from the fact that you don't need planetary coords to find a royal tool on a planet, you just need to find a sentinel pillar

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aka you only need the planet glyphs, which the player provided

heady pond
lofty scaffold
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i just added the paranthesis comment

heady pond
lofty scaffold
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it only applies to royals, i think, the sentinel, staff and atlantid are dependent on the terminal position, you need to exact coords for them

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lemme rephrase it, if you have the glyphs for a planet that has a Royal mt, you can just go there pop a Sentinel Boundary Map chart, and the sentinel pillar will have the royal mt you are after, you don't need the planetary coords from where the person previously found it

heady pond
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Which really doesn’t need to be continued because I understand what you are saying

lofty scaffold
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i'm sorry for the confusion i generated when my goal was the exact opposite of that πŸ™‚

heady pond
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Lol all good I’m half dead atm finishing up this expedition

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Also dying from the flu so I’m looking at the game as if it’s not real

lofty scaffold
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also i think the Royal mts can't be found as S, they go to max natural A class?

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think that's what got me into saying they all come as A

heady pond
lofty scaffold
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@nocturne flume nothing else makes me sadder then finding these 😐

lofty scaffold
nocturne flume
lofty scaffold
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one day...

nocturne flume
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As I try rn, I go straight with the S class for me not to feel bad about the possibilities of A class blob_sigh

lofty scaffold
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same, but finding an A like that still hit me 😐

nocturne flume
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I almost gave up looking for those sc slots coz me thinking maybe it does not exist

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πŸ₯΄

scenic pumice
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these SC slots any good?

lofty scaffold
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SC slots are decent but the weapon is from ancient times, good for scraping for slots

scenic pumice
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from ancient times?

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im gonna scrap it anyway but if its got crazy slots i dunno could be special

lofty scaffold
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can only have max damage 20 while the new sentinel mt and staff can have 50

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almost any other mt can be better then them πŸ™‚

lofty scaffold
nocturne flume
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🀞

lofty scaffold
nocturne flume
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I think I also explored all the autophage camps on 1 base planet I have

lofty scaffold
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imo the game was designed to have a rarity level that withstands thousands of players hunting for things, and now we're just a handful of players looking for specific things

lofty scaffold
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1% off perfect S class mining module, details in the image, scan to reveal the autophage camp, marked by yellow beacon, Eissentam Galaxy

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@amber pawn add it to the book of knowledge πŸ‘†

mint wing
nocturne flume
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@lofty scaffold

native comet
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Silly question, but on the experimental weapons with neon green piping

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Does fluid visibly pump through it?

rotund pumice
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i don't think they do that, in my experience experimental don't have any animation on the tool

amber pawn
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@lofty scaffold I dont know that that works like you think it does, in fact, I'm pretty sure it doesn't lol.

lofty scaffold
amber pawn
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@lofty scaffold You've verified that you get the same upgrade seed using different saves?

lofty scaffold
amber pawn
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@lofty scaffold Nice discovery - I love the implications lol

lofty scaffold
amber pawn
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Nope, next verification needs to be done with a different account , lol

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Thankya, added to my todo list πŸ™‚

gritty lichen
lofty scaffold
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cuz its not natural S, if you upgrade that A class to S it will be 433.3 base damage

gritty lichen
#

Do y’all know planet cords for a red radiant staff

lofty scaffold
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on atlantid and sentinel you can install the classic mining beam so you have 2 mining beams, but not on Staff

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@amber pawn the sad part is that they only come with "modules that you buy from vendors" for mining S and X, for all the other tech they come with "unlockable at anomaly modules" (i dunno what their official name is, hope it makes sense)

amber pawn
#

yep, it's shields and launch proc mods only for ships

native comet
#

Fluid does pump through.

#

Time to hunt! I really want a raised wire pistol, preferably all white or black and white.

#

Are there any system classes that are more likely to spawn experimental tools?

amber pawn
#

@native comet No

lofty scaffold
lofty scaffold
#

@mint wing did it work?

chilly garden
#

Is there a graphic for sentinel pistol min-max values? I found an A class but the damage seems low

lofty scaffold
#

most data spins around S class multitools, C, B and A classes are just placeholders for a couple of hours till you find an S usually

chilly garden
#

yeah makes sense

amber pawn
#

@lofty scaffold Sentinels and Royals can both upgrade to max damage at S, it's seedlocked as opposed to most MTs

#

@chilly garden

chilly garden
#

what does that mean it's seedlocked?

lofty scaffold
amber pawn
#

@lofty scaffold Which, in the case of Sentinel MTs, is wrong, because natural S Class doesnt guarantee max damage on those πŸ˜›

lofty scaffold
amber pawn
#

@chilly garden It means whether or not a Sentinel MT will have max dmg is depend on where you got it,not what class you acquired it at

#

@lofty scaffold It was the wording you used that I had issue with - by implication, you dismissed any point to hunting <S class Sentinel MTs

lofty scaffold
#

else i would have jumped in with all the specifics about the S class sentinel MTs and sutff

chilly garden
#

Ah I see. So then my question should be, how do I check if it will have max dmg or not?

amber pawn
#

Thats fair, I take a longer view on things than most - I've literally put hundreds of hours into debates, arguments, and proofs that were only necessary due to misinformation, so I'm very proactive about preventing such things from happening in the first plave.

#

@chilly garden By upgrading to S and looking - reload restore point to refund nanites after

lofty scaffold
amber pawn
#

I appreciate that, I'll take all the help I can get. πŸ˜„

lofty scaffold
chilly garden
#

Ok sorry, I tried looking myself but I don't see a thing for what the max stats actually could be. Like, with nothing in it right now the damage is at 452. Does the max go to 500? more?

lofty scaffold
native comet
#

Its not all just based on seeds?

chilly garden
#

Oh ok, so it became 433

#

so kinda mid

native comet
#

Also, do you guys have any tricks for checking all multitools in a system as quickly as possible?

amber pawn
#

@native comet Natural S Class MTs except for royals, sentinels, and (maybe Atlantids, havent verified), yes. Natural S ships? not really

#

@native comet As quickly as possible generally measures in hours, not minutes lol

chilly garden
#

Does that also mean any sentinel MT found in that system will have the same values, or is it by box?

native comet
amber pawn
#

@chilly garden Any Sentinel MT from same pool - though there's only the 2 looks, theres up to 7 distinct sentinel MT seeds per system

lofty scaffold
# chilly garden Does that also mean any sentinel MT found in that system will have the same valu...

when you first go in a system land on a planet and check the sentinel MT terminal, that MT is from the space station pool, if you reload on that planet you'll see in the terminal the MT from that planet pool, if you reload on any other planet in the system and then come back to that initial terminal you'll see the MT from the planet you last reloaded on pool, each of those pools have the same base damage potential

chilly garden
#

Ok I'm going to need to think on that. Thanks @lofty scaffold and @amber pawn for the explanations

lofty scaffold
#

you mine faster πŸ™‚

nocturne flume
#

@lofty scaffold 🀞

grave venture
#

Pray

nocturne flume
#

SIGH

grave venture
#

So close

nocturne flume
grave venture
#

What SC layout are you going for?

#

Just any that give adjacency and sc?

nocturne flume
#

@grave venture this one buddy!

grave venture
#

Oke

light widget
#

well, idk about you guys but

#

I demand that my staff must suit my liking first

#

feel horrible wielding smt some 5 10 15k stat higher but looks bad in my hand

mint wing
grave venture
nocturne flume
grave venture
#

Star*

nocturne flume
#

my highest staff dmg pot

#

Euclid - comms station and save beacon on site

daring timber
#

Why do you need that much damage? Does enemy hp scale with something?

gilded stratus
#

What are the best mods for a staff?/damage

grave venture
#

Neutron is best for dmg potential numbers

#

Elaborate?

gilded stratus
grave venture
#

What YouTuber?

nocturne flume
#

you mean 2 S-class staves on one terminal?

#

or more?

grave venture
#

That’s bs

nocturne flume
#

I don't get it tho

#

would appreciate if you send that vid to us

grave venture
#

Some heads give different cores slightly different colours if thats what you’re talking about

lofty scaffold
#

might have been from before the patch, at some point you were able to generate different staves based on your position when you access the terminal

lofty scaffold
lofty scaffold
#

you only need the Polyphonic Core installed on your MTs to find Autophage camps

lofty scaffold
#

also there is a quest line for the autophage in game that teaches you everything, that's why there's no need for pins with info

#

yup

#

i guess scan harmonizer was intended for regular mts, and polyphonic core for staves

#

but then you can have both of them on anything πŸ™‚

#

they are good cuz they synergize with the scanner, so you can adiacency boost some of that

nocturne flume
lofty scaffold
#

most i found was 2 S on the same terminal, so nice find πŸ™‚

amber pawn
#

Not necessarily possible, though I cannot say for certain.

lofty scaffold
#

almost good πŸ™‚

#

you search in regulated or outlaw systems?

#

natural staves in regulated systems are guaranteed 483 damage, but harder to find, and in outlaw they are more common but can be anything from 416 to 483 damage (most of the time in my experience 416)

#

i kinda only search in regulated

#

from time to time i try an outlaw, thinking maybe i get lucky, but i only found 416 so far on outlaw

#

uninstall the weapons to see what's the base damage

#

yup

#

classic outlaw

amber pawn
#

I think I found a natural S Alien with max dmg in outlaw.... once lol.

#

I didnt realize at the time it was seedlocked and it looked crappy, so I didnt keep track of the location

lofty scaffold
#

staff only i think, atlantid wasn't researched that much, sentinel can be anything anywhere, and the old mts who cares πŸ˜„

amber pawn
#

all standard mts suffer the same

#

atlantid is the only unknown

lofty scaffold
#

problem with atlantid is that there's no "mining potential" stat, so you can't tell how good it is without 3rd party

#

i dunno why they decided not to list the mining stat since is the core of every MT

spice geyser
#

what are the chances of finding an s class multitool in the shop

lofty scaffold
#

its a good find, you can scrap it every day for slots

ebon raft
#

can you share the loc?

unique aspen
#

too bad the crystal isnt green

primal sonnet
#

Euclid. Unexpected discovery in Anomally.

novel galleon
#

That's a lotta sodium

#

Call it the soda can-non

ebon raft
#

ok

#

ty

daring timber
#

what is this type?

#

I'll just get rid of it

carmine saddle
# unique aspen

You still got the coords for it? Ive been looking for something like that

inner glade
#

Do these stats for a staff look good

lofty scaffold
#

only natural S staves can get to 483, any upgraded one to S will be 433

lethal lily
inner glade
#

How

heady pond
#

Definitely not the best you can get, seen some up to 180k but it uses S class Neutron cannon modules and a good SC layout for it

lethal lily
#

I don't think mine would ever get that high πŸ˜‚

#

2 by 2 I'm guessing

heady pond
#

It is a 2 x 2 πŸ˜‚

lethal lily
#

I could probably still get it to 100k

#

I guess well see

heady pond
#

Yeh but i hate that multitool and prefer my potato chip

cerulean schooner
full tapir
carmine saddle
#

Thats super cool looking! Do you still have the cords for it?

devout eagle
#

HOW THE HELL ARE YOU GUYS GETTING YOUR MULTITOOLS TO 100K+?!?!

dark gale
#

Min maxxing

devout eagle
#

Jeez I need to finish the game so I can get a staff

dark gale
#

Creative mode main storyline speedrun πŸ€‘

grave venture
devout eagle
#

I’m gunna be honest, creative is kinda lame imo

dark gale
#

Don't care!

devout eagle
#

🀯

dark gale
#

I'll be exploring wonders of the universe while you grind an hour for ferrite dust

devout eagle
#

Got all I need

dark gale
#

My main save is a very relaxed survival save, then I have my expedition saves and a permadeath survival save with 14 hours

devout eagle
#

My main save is exp 11

#

It’s new with 20-30 hours on it

#

I finished expedition 11 in like 4hrs

#

Then I just kept on playing on it bc I got a rlly good s class interceptor

dark gale
#

My main save was utopia until I got bored of it

devout eagle
#

Photo of when I first got my sentinel ship

dark gale
#

Then I grabbed the speeder on a new save and just started playing that

devout eagle
#

I got a better one tho

#

Looks as cool as that one

#

Oh there is a glitch I encountered

#

If there is a landing pad nearby an interceptor , place your ship directly on top of the new ship, and it will fly onto the landing pad and you can buy it for free with no work

devout eagle
#

I just wanna find a squid

mint wing
#

Because "BIG NUMBARS!!!" . And maxing is something to do in the endgame.

#

SC slots best layout is diffrent for each technology imo. 2x2 was cosidered best before actualy testing it. And now 2x2 is mainstream.

forest escarp
#

idk either, because after a certain point your damage is so high that anything you shoot melts too fast for any increase to be meaning full. I only have like 60k damage on my starship for example, but i can park in front of a station and kill sentinel ships faster than they can leave the station. any increase really would not benefit me except if i wanted to kill players who have slightly tougher ships.

#

same applies for MT too. I have a neutron cannon that already one shots most of the sentinels. The only realistic reason i'd upgrade further is to one shot players, but i don't see a reason to do that in a game where PvP isn't really a popular thing. I don't find myself under attack often enough to really think it is nessisary.

chilly garden
#

Guys, it has no functional purpose, some people just have fun trying to push the limits and get big numbers

lofty scaffold
#

@nocturne flume hey, you were right about the 11% ion sphere speed, i finally got my 3rd mod with 12% ion sphere speed and the potential damage went down when i replaced the 11% mod

#

@amber pawn potential damage lowers when using a better module

amber pawn
#

@lofty scaffold Not precisely, has to do with hidden decimals, not specifically due to lower sphere speed

winter chasm
#

hi guys

#

I need module id

#

do you have?

nocturne flume
final dove
#

I will let those here from my search if someone is interested
Nasmilete Galaxy

gilded stratus
#

anyone got an alien multitool in anny of their station ill join and buy?

mint briar
#

this thing really is good looking

#

maybe i should swap this from my experimental weapon

gilded stratus
#

ill let u know when im on can i grab it?

gilded stratus
#

@final dove can u dm me please? urs are closed

hexed nexus
#

Can I join

pulsar charm
chilly garden
#

At some point did the MT pools get changed? I was looking at old videos for royal MTs and I went to one system but there weren't any royals

mint briar
mint briar
#

Not between altar mind you

#

Which is weird

chilly garden
mint briar
#

Yeah

#

Do atlantid multitool share the same model on the same planet

chilly garden
#

Ok, I learned that they did change the Royal multitools specifically. For anyone else looking, don't follow any guides from before Echoes update

boreal obsidian
#

For the atlantid multitools you can reload on either the space station or on any of the planets, and each one will cause all of the atlantid multitools to share the same designn, similar to how regular multitools varry depending on where you load into the system.

obtuse bane
#

There is a pool of 1 tool for each location? Interesting

boreal obsidian
#

Yep, that's why some of the post here showing off multitools have them listed next to planets, to show off what models are available in the system.

obtuse bane
#

I thought you were talking about Atlantid MTs. I am confused now: are the Atlantid multi tools also in pools with different models per location (planet/SS) or are they all the same in a system?

amber pawn
#

@obtuse bane No matter the type of MT, you get a different model from every pool insystem, with only 1 severe edge case exception that I've never seen anyone else report anywhere, lol.

#

Actually, I havent checked whether planet pool affects Staffs - due to how theyre set up, I severely doubt "pool" has any effect on them.

hexed nexus
#

Does someone have an alien multi tool in their SS

obtuse bane
pallid dagger
#

anyone got cool staff seeds

mint wing
#

Probably everyone . Because everyone have their own definition of what is "cool staff" πŸ˜‰ maybe if you could elaborate more on what are you looking for , someone could reply

lethal lily
#

3 adj SCs

#

Orange and red

#

With radiant head

rocky sun
#

I need to beat the main story to be able to make a staff right?

lethal lily
#

!faq-echoes

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

rocky sun
static crypt
#

has anyone come across a black/red or black/purple staff

mint wing
#

Probably

pulsar charm
#

I spent an hour getting to the exact coordinates for an autophage location for a white staff with the specific coordinates given and it was a different staff color

cosmic quail
#

Is it normal to always get a royal multitool from nexus missions when it involves hacking a sentinel pillar?

#

This is the exact same one that I got yesterday...

lethal lily
#

Yeah

rotund pumice
marble orbit
#

anyone know the seed for the full gold reclaimer staff

shell echo
#

What*

#

Out of the 200 something galaxies

mint wing
#

1/256 chance. But mostly pepole hunt for things in euclid , calypso, eissentam or hilbet

marble orbit
#

all wiki staves are euclid

rotund pumice
# marble orbit

gold and green? is that the staff that guy in minecraft just got after destroying 1000 villages XDDD

#

anyway i love the color

marble orbit
#

yeah

#

which is why im asking for the seed

marble orbit
rotund pumice
#

well, taking a taxi seems to be faster

marble orbit
#

i havent done the autophage quests yet

#

so i couldnt build it even if i got taxied

rotund pumice
#

looking for a staff but you don't have the reqs?

marble orbit
#

which is why im asking for the seed

#

dont need the reqs if i got the seed

#

XD

marble orbit
rotund pumice
#

1 : don't have any mods
2 : wtf is that galaxy, never heard off
sorry but i cannot help you on this one :/, someone else will probably

marble orbit
#

its th euclid galaxy?

#

the first galaxy?

#

editors arent mods

#

they just edit saves

#

theyre their own application

rotund pumice
#

it's said in in Scorch, dunno this place XD

rotund pumice
marble orbit
rotund pumice
#

seems more like the galaxy name -_-, you have the galaxy, then portal, then coords

marble orbit
#

no

#

all wiki staves are in the euclid galaxy

rotund pumice
#

weird

marble orbit
#

so in euclid the system the glyphs send you to

#

go to the scorched planet

#

the staff will be there somewhere

amber pawn
#

@marble orbit Actually, seed isnt going to help you - Staffs may derive colours from seed initially, but those colours are saved as custom palettes, it's those that are actually applied to the Staff in your possession. It'll be a while before anyone properly figures out how to manipulate Staffs via edit.

marble orbit
#

damn

#

so imma have to complete the story then

primal sonnet
# amber pawn <@428763403109269511> Actually, seed isnt going to help you - Staffs may *derive...

not sure if you have already saw the results we get.
||1.#1144350281707040809 message
We can edit the custom data to get the every color we like. It doesn't matter to modify the custom data in this way because of the multi bug that other players can't see the correct color of our own staffs.
2.#1144350281707040809 message
After we delete the custom data, we can see the appearance represented by the seed, and the staff can be seen by other players. Also we will get something interesting in the picture.||

marble orbit
marble orbit
primal sonnet
#

emmm

marble orbit
#

could you explain the process in more detail?

amber pawn
#

@primal sonnet I have, and it's certainly a great initial option, for those who understand how to edit the raw JSON, but I'm hoping my testing will advance Staff editing to another level

marble orbit
#

not sure im fully grasping it

amber pawn
#

Raw JSON editing isnt a topicfor here, belongs in #nms-modding

marble orbit
#

are you saying after getting the correct seed deleting the custom data with correct the color?

primal sonnet
#

||and you can get the staff in my picture by using method 2||

primal sonnet
#

And because there are so few kinds of staff, so I think it's impossible for sooooo many random seeds to show staff with only one or few hundred appearances.

shell echo
marsh ridge
#

Found this in Eisentamm, in the last system before the core:

feral heath
#

I now have STAFF. But it is A class. Can it's class be upgraded, even if I made it?

feral heath
#

Usual nanites? Shame I can't make it S hehe

#

Replace my sentinal gun with it

grave venture
fresh hearth
# marble orbit

hey, im at the cordenates but i dont find it. can someone help me?

marble orbit
fresh hearth
#

ohh idk

fresh hearth
marble orbit
#

then yeah you wont see it you would need the polyphonic core

fresh hearth
dense rock
marble orbit
#

i wish i had that much

dense rock
#

Same

fresh hearth
#

and sm more, but i dont know how to continue from there

lofty scaffold
#

try #nms-questions people are really good at helping you there with these sort of things

marble orbit
marble orbit
#

or black and yellow

scarlet crow
#

Does the armorer always give a crummy multi tool when you talk to them, or is there a chance for a decent one?

devout hull
amber pawn
#

@scarlet crow Depends on the day and the system economy

scarlet crow
#

Does the selection change like station tool cabinets if I reload on another planet?

amber pawn
#

yep

#

armorer always pulls from currently loaded pool - cart them around on your freighter for max selection potential. πŸ˜‰ @scarlet crow

scarlet crow
#

I'll most certianly do that now

limber rampart
#

orange royal with silver outlines

#

found this on one of the nexus missions

#

lol

feral heath
#

Hmm, there a lot of difference in the tool designs from the uuhh monoliths?

amber pawn
#

More than royals, less than other types

#

Anyone care to check something for Atlantid MTs? I'm becoming increasingly convinced that grey ones have low damage, dark ones high - it'd make things simple, but I've learned the hard way that things in NMS rarely work out that way. XD

feral heath
#

i just got a grey one, low damage

amber pawn
#

388 or whatevs @ S?

feral heath
#

yuuup

amber pawn
#

I think the high tier is 405.2 iirc - the unique Mining tech has a higher base damage stat than standard, so the tiers are all slightly higher values than with other types.

feral heath
#

Is the pulse spitter fairly accurate? Been running the shotgun for a while but the spitter feels more suitable with the staff

lethal lily
#

I know that after holding the button down the accuracy dramatically decreases

#

At the start it shoos nice but towards the end it's random baloney

amber pawn
#

Combat Scope does wonders for that

obtuse bane
amber pawn
#

@obtuse bane Ive half-disproven that, found a dark one with low damage - still havent founda grey one high yet tho πŸ™‚

#

It's never that simple lmao

obtuse bane
#

Curious to learn your conclusions!

amber pawn
#

@obtuse bane Ive only checked about a a dozen grey ones so far, I think about triple that and I'll be confident in saying theyre all likely low dmg lol

obtuse bane
#

The 30 sample size barrier. You can do it!

amber pawn
#

Prefer colours to max stats? Red/black/grey Concentric Transducer Staff that upgrades into a nice SC layout, Euclid galaxy

stone beacon
limber rampart
amber pawn
#

Atlantid MT that upgrades to S with max damageand reasonably good SC layout, Euclid galaxy

stone beacon
#

I found a multitool in a space station that cost barely 2mil and had 1.5k+ damage potential

#

and what does damage potential mean

amber pawn
#

@stone beacon It's measured based on single strongest tech type installed - which is why the standard for comparison is stripped of all base weapon tech and mining upgrades, to compare against the one thing they all come with

#

An S Class Pistol (0 dmg bonus) is always 333.3 base damage fully stripped, Rifles either 367.7-383.3, Experimental/Royal 383.3-400.0, Atlantid 388-405.2*, Alien 416.7-433.3, Sentinel/Staff 416.7-483.3
(Atlantid Mining tech has higher base dmg than standard, so the tier values are slightly different)

sturdy hull
#

To me the Atlantic muktitools looks like an unfinished draft

stone beacon
#

so, how would that explain a really cheap minitool having 1.5k or even 2k dmg potential

#

is it all up to the tech installed?

#

@amber pawn

#

and what would that tech be

amber pawn
#

Scatter Blaster usually

#

@stone beacon

stone beacon
#

idk why

#

lol

neon pivot
#

Is it known what the optimal SC slot layout is for mining, assuming an Atlantid multitool (so, a runic lens)? Just a square?

gleaming stream
#

This should be still viable, right @amber pawn ?

#

Or does the inclusion of new scanner blueprint and mining laser changes anything?

amber pawn
#

@gleaming stream Just add it to finish the 2x3 box πŸ™‚

neon pivot
gleaming stream
#

Assuming you're going with with a single mining module, you just put it where the standard Mining Laser is placed on the infographic

#

For dual tech setup, probably best to put them next to each other

pulsar charm
#

I thought 12k was the minimum nominal dmg output

#

That's just my starting tool ._.

lethal lily
#

Why did you do that to your first tool πŸ˜‚πŸ˜‚πŸ˜‚

#

Commitment right there

amber pawn
#

Why not? can always strip the tech and reinstall elsewhere if they really want, lol

silver topaz
lethal lily
silver topaz
#

β€œonly”

lethal lily
#

Yeah

#

12k is nothing

#

It's like 1/15 of the max

silver topaz
#

I don’t really care about my multitool as long as damage is over 500

#

Read my about me

#

It should tell you everything

lethal lily
#

Can't even kill anything with that

lethal lily
silver topaz
lethal lily
silver topaz
#

I do… to a degree

lethal lily
#

No 100k dps 😭

silver topaz
#

If my IK can destroy a sentinel with a <2sec burst it’s good enough for me

lethal lily
#

So much funner

silver topaz
#

but you have to grind more

#

And I’m lazy

lethal lily
#

Fair

#

It do be worth it tho

silver topaz
#

I just slap some s class upgrades around the thing and I’m good to go

amber pawn
#

S-Class Royal Pillar, Euclid galaxy. Space Station pool model displayed, others available upon save/reload on each planet.

obtuse bane
amber pawn
#

@obtuse bane 10

obtuse bane
#

Thanks! 5 colors and gold/silver, right?

amber pawn
#

yep

primal sonnet
#

Hi there. I started a new normal save and completed the main story mission. Before the "A Trace of Metal" mission was triggered, I made a warp and triggered the "Staff" mission. (And the "A Trace of Metal" mission was also triggered immediately after the "Staff" mission was triggered. I'm not sure if there's any connection between the two.) Does this mean that the triggering of the "Staff" mission does not require completing the "A Trace of Metal" mission?

gleaming stream
#

Not anymore

#

Not sure why you're posting this in the MT channel but whatever

primal sonnet
gleaming stream
#

!faq-echoes

chilly hillBOT
#

discorddev to view, enable Link Preview downarrow

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44 & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

gleaming stream
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See the footnote?

primal sonnet
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Oh sorry, my bad. I didn't notice, I was reading the infomation from versions in the past.

amber pawn
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Dark Atlantid max damage/mining MT when Upgraded to S-Class, decent SC clustering, Tweretnort galaxy

frozen brook
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Is there a better way to upgrade damage than upgrades

lethal lily
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No

obtuse bane
amber pawn
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@obtuse bane A "tier" covers a 5% spread in damage bonus roll, so an MT with 433.3 Damage stripped to Mining Beam would be anywhere from 30.0000000% to 34.99999999% for bonus roll - it could literally just be a scale from 0 to 10 as far as actual effect is concerned

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The yellow bits are displaying differences in the precise rolls, but the precise rolls have no effect, except to determine which tier the MT lands in

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HG shoehorned MTs into the same stat structure that ships use and has never undone it lmao

obtuse bane
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The one you shared above says 405.9 damage potential. You mean if I acquire it I can get between 0 and 5% random extra on top of that value?

amber pawn
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No, Atlantid tiers are all slightly higher, because Runic Lens carries a higher damage stat than standard mining tech

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So instead of 383.3 / 400, theyll be 388 / 405.9

plain ocean
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I’ve been wondering why not put the neutron cannon in the sc slot? All the videos I’ve seen they only put the upgrades there

gleaming stream
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Less delay between shots translates into more DPS and that is what the Damage Potential stat is displaying

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If you aren't abusing this strat, then yes SCing the core weapon module is the first thing to improve damage

obtuse bane
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just had a case of class shifting from C (space station pool) to B (planet pool) on a minor settlement. Maybe it has happened before but first time I actually realize it

amber pawn
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@obtuse bane It's due to prime planets, theyll be on 1 side if the divide, the original planets on the other

feral heath
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There's no inherent bias towards weapon types on tools, is there?

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Like one may get better damage from the shotgun, one the blaze javelin ect

amber pawn
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@feral heath None whatsoever, aside from Mining Beam itself.

feral heath
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Nice. I was mildly worried when I read that someone had a staff 'aligned' for a specific weapon

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Thought there may have been a mechanic I missed

turbid moat
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100k damage on a ship?

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the max i can get is 4k

lethal lily
turbid moat
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how?

lethal lily
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4 adjacemt supercharged

turbid moat
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s class upgrades?

lethal lily
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infra knife

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yeah

turbid moat
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i upgraded my ship to s class

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it was b class when i found it

lethal lily
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natural s classes are much better

turbid moat
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ah

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does the economy on systems make the chances for a s class higher?

lethal lily
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adjacent supercharged stuff makes all the difference though

turbid moat
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ok

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i got like 18 scanners so i think thats enough

lethal lily
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This is how my ship was when I got it

turbid moat
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anyway enough about ships this is called nms multitools for a reason

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how do i get a good multitool?

lethal lily
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not the best base damage because its an exotic but it hits like a truck

lethal lily
turbid moat
lethal lily
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pretty easy to farm and they have great damage

fallow laurel
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I have the same question about multi-tools. I just got destroyed by some sentinels =/

turbid moat
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?

turbid moat
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i might do that

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i hear they can be like 100k damage

lethal lily
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if you dont care for looks that much you can go for sentinel tools

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they are a lot harder to find though

turbid moat
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are tools better?

lethal lily
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no theyre the same

turbid moat
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then im just gonna do staff

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dont i do secondary quests for staff parts?

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or was that interceptors

lethal lily
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the first time you have to yes

turbid moat
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ah

lethal lily
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but after that you can just buy them with the autophage currency

turbid moat
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autophage?

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oh robot race?

lethal lily
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yeah

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like the guy in my profile

turbid moat
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ah

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i still need to find a camp

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that has those guys

lethal lily
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go to a dissonant planet and destroy dissonance resonators till you get an echo locator

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that will get you to them

turbid moat
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k

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also creative lets you get any item?

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yoiks

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i might lock my settings

lethal lily
feral heath
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Does the upgrade that lets you uncloak certain people also show harminic camps? or I need an echo locator for that?

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Yes it does, nice.

boreal obsidian
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Those things are everywhere, and if you have an exocraft that can scan for, whatever those suit upgrade pods are called they seem to always have a camp hidden in them. In case this is useful for you in the future, those hidden camps are always marked by the smoke circle at the location, so if you're out exploring and see that, you'll know there's a camp there.

supple flame
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@boreal obsidian drop pods

boreal obsidian
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Thank you, I had a brain fart right as I was writing that.

nocturne flume
feral heath
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ah, mostly for the ones that let you detect dissonance spikes for ships

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those particular ones are what I was after

boreal obsidian
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Then those will mostly be echo locators, though you can always happen across them with the multi-tool tech, but that tech can send you to any planet camp. If you run low on locators I enjoy disabling the sentinels on the planet through the tower then just flying around blasting the drills, in the even that method sounds interesting to you.

warm furnace
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Oh! I just found this multi-tool on a space station that looks the same as my multi-tool, although it has a different name than mine did, and it’s also a Sentinel multi-tool.

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I got mine from a Sentinel pillar. I’m not sure if this one is the same thing, under the hood.

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Mine is upgraded to A class and this is C class.

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This is the multi-tool on sale. I have an upgraded version of the same thing.

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I’m actually super-excited because I picked up my multi-tool fairly early in the game and haven’t found anything as good since then until now!

amber pawn
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@warm furnace First off, thats not a Sentinel MT, its an Alien type. Secondly, if its from the same system, its the same seed - stats will be the same whether or not thats the case.

warm furnace
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It’s not from the same system as where I got my multi-tool. It’s from very far away.

valid bridge
warm furnace
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At this point I am a few million light-years away from where I got my cool multi-tool.

supple flame
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@warm furnace 2ndly the way u have ur upgrade modules laid out isnt doin u any favours cobber

warm furnace
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It’s pretty disorganized but I am using the supercharged slots the way I want to use them.

supple flame
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Yep i get that but try to group the other modules of same type then around the SC slots

warm furnace
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I kind of managed to do that with my starship. Kind of.

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And with my exosuit I have the environmental protection modules that I need to recharge all on the same row

supple flame
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Yep that looks ok in theory but ur losing the majority of the MTs potential

valid bridge
supple flame
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Try to group each set together an build around the SC slots as best as u can

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@valid bridge ur groupin is close but not gettin the full effects cobber

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Nice stats thou. U have some nice seed modules

warm furnace
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Actually now that I have done it I see I need to replace a Class A pulse spitter module with a Class S one.

supple flame
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Not just the class but the location placement.

rough mountain
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90 hours in and I am no where near that got a s class yes but only 42 slots so guess my 214 nav datas go to distress for the units ( ship hunting )

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For more multimedia slots

supple flame
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@rough mountain mix it up, expansion modules or upgrades with nanities to all ur gear an vehicles

rough mountain
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Just started the void egg tonight as well 25 hour irl wait oh well fives me time to upgrade my stuff πŸ˜†

supple flame
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Sure does, gather resources, build an explore oh an then the next 25hrs u get to do more an then rinse an repeat for 4-5 days until u hatch a space baby

rigid kestrel
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How can I improve damage output

obtuse bane
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Almost anything you do at this point will improve the tool

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Step 1: Repair, chose a weapon and arrange the things in a coherent manner.

grave venture
rigid kestrel
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Ok

rotund pumice
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1 : change MT because the SC slots on this one are pure hot garbage for damage
2 : repair the slots so you can add tech
3 : get neutron cannon and S class mod + the special tech
4 : profit

gleaming stream
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Wouldn't call these slots pure garbage though

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You get 2 slots in a 2x3 formation

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Which is just right for populating with Boltcaster or Pulse Spitter tech

rotund pumice
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yea, but you loose a lot of DP because you cannot hae a synergie and the optimal disposition

amber pawn
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@rotund pumice Some players prefer a more balanced build, spreading out SC slots, because for practical purposes, max numbers offer little effective boost to how lethal one is. Spending hours to save a couple seconds per enemy group is a steep cost in the eyes of most.

rotund pumice
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yea, but if you want pure DP, you'll need at least 3 SC slots near each other

amber pawn
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The slots arent pure garbage for a perfectly viable endgame build lol

rotund pumice
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oh, i tough he asked for the higest numbers my bad XD

amber pawn
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Ah, np, happens to me too once in a while - thankfully someone's generally around to call me out on it when I do it, too though. πŸ™‚

rotund pumice
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yea sorry XD

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i'm often ready too fast and i'm missing bits XD

gleaming stream
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The point is you do not necesarilly need all SC slots to be dedicated to one aspect

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Gameplay wise there is no difference between a MT that deals 20k, 30k, 50k damage

rotund pumice
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yea, especialy early game

gleaming stream
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Let them work with what they have, figure out what can be improved on existing base

amber pawn
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Already water under the bridge - as soon as its understood why something was a mistake, no need to dwell. Maximize fun time by minimizing the not-fun bits πŸ™‚

rotund pumice
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XD

rigid kestrel
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Damn I did not know is tarted a war in here

rotund pumice
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i did it XD

rigid kestrel
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I was just asking mod wise

rotund pumice
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as usual i read to fast ^^

amber pawn
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One of those benefits of a non-competitive environment - we dont do drama, we do reasoned discussion, and if someone gets out of hand, mods step in and end it. πŸ˜„

rigid kestrel
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I looked up a video for this ok to get it

rotund pumice
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you're looking for mod?

rigid kestrel
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No multitool

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That to

amber pawn
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@rigid kestrel Post in #nms-questions sorry, thats actually direct help subject

rigid kestrel
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I did and someone was helping me but wifi probablem

amber pawn
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@rigid kestrel Can you describe what it was, or what search led to it?

rigid kestrel
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For me getting said weapon?

amber pawn
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Need something to go off of, yeah