#Constructive Feedback

1 messages · Page 2 of 1

red python
#
  1. as a developer, you need to be able to disconnect personal feelings from professional work, self restraint can create a lot of good effects for both your mental health and the game's state of how interactions between the ct and community is handled. I understand that sometimes you might see something that is very tempting to comment on, but there is a responsibility to know whether you should respond or not after assessing how your response may affect the people. A healthier approach is to link said thing to a person more adept at responding and handling the public and taking their help in communication.
austere willow
#

I do agree with the second point BUT it comes with the big caveat that players being an influence on decisions is good but players feeling like whatever they will should happen isn't good

signal frigate
#

unc

smoky orchid
#

why the fuck do people keep skulling on everything

toxic patrol
#

it wears you down when there's like 10 people dogging on you especially when you don't get paid to stomach it down and not everyone can handle it

lament iron
dull locust
toxic patrol
#

big wall I'm skull react

lament iron
#

TNA FLYING SKULLS, ATTACK

smoky orchid
#

anyway.

toxic patrol
#

the skulls have diminished your healing

brazen agate
smoky orchid
granite warren
sly sand
signal frigate
smoky orchid
#

im the type who feels like if theres still points to be made in a conversation the conversation isnt over yet. textbook overexplaining, and that makes stuff come off as arguments cause i keep swinging back around to small points since, to me, they havent been adequately explained

grave glade
#

Ok so I understand that there are intentions behind those changes that players wouldn't be able to get behind because they don't have the insight that you do but if you have masses of people getting upset changelog after changelog and even have people quit the game because they don't want to put up with it anymore you should ask yourself if you're doing something wrong as a team

wind gate
#

nerf poison again like

glossy token
smoky orchid
#

i hardly even realize im arguing half the time and it makes me incredibly confused when people refer to wht i thought of as a nice long civil conversation as like, a ten-round bloodbath boxing match of an argument

austere willow
signal frigate
smoky orchid
dull locust
#

@glass comet

smoky orchid
#

anyway

toxic patrol
#

timing is definitely a big issue in more recent times we can definitely look in hindsight and see like wow 2 months of mostly nerfs to more popular items can wear down dedicated players

glossy token
granite warren
smoky orchid
granite warren
austere willow
# sly sand What should influence decisions then, I'm not arguing against your point you jus...

but you also gotta remember that some of these people have been making wynn for countless years (salted 10+ years) and others have been designing and working on different minecraft projects for just as many years so there has to be some trust that the people who created the experience you love today do have a good vision for its future. That trust isn't always present im aware of that but its important to remember that sometimes

smoky orchid
#

maddie had similar problems

signal frigate
red python
slate nebula
smoky orchid
#

thats why she left. she had similar problems as i did when talking about stuff but also had a lot less tolerance for harassment and it was wearing on her mental health really badly

glossy token
sly sand
smoky orchid
red python
smoky orchid
#

if it was just people yelling at me id never have left IM/AT

austere willow
glossy token
austere willow
#

the all powerful ai cannot convey his mind

sly sand
#

I cant convey my mind properly 🗣️ 🗣️ 🗣️ 🔥 🔥 🔥

glossy token
slate nebula
weak plinth
#

Can someone pin first message I don’t wanna scroll 😭

red python
slate nebula
weak plinth
#

Thank you

dull locust
austere willow
#

i cannot pin otherwise i would

glass comet
toxic patrol
austere willow
#

not on mobile 😭 ^

dull locust
#

mobile discord isnt advanced enough

glass comet
#

oh right

smoky orchid
#

yeah i was about to say it isnt on mobile but on desktop theres a jump to top button

unique iron
#

also doesn't actually work

toxic patrol
#

can devs not pin what the flip

graceful talon
hybrid meteor
dull locust
#

pins you

plush hollow
#

This

toxic patrol
#

I have a lab in 4 hours and I have slept 0

#

goodbye

hybrid meteor
dull locust
smoky orchid
#

either way regardless of how many paper shredders get posted CT is actually critically looking at the complaints and trying to do their best with what they receive, and despite mistakes are actually making the attempt to better the game. theres room for improvement as always

glossy token
#

the paper shredder is only funny when CT posts it

grave glade
lament iron
smoky orchid
glossy token
grave glade
#

wtf I just complimented y'all

glossy token
#

we don’t appreciate the sarcasm

grave glade
#

ohhhh my god

wind gate
#

we dont appreicate the nerf

#

👴

austere willow
# grave glade ohhhh my god

I do see the jokiness in that one but im ngl you caused this yourself unfortunately because you've made a lot of inflammatory comments

smoky orchid
#

yyyep

austere willow
#

so sorry if we jump to conclusions 😭

austere willow
#

very

wind gate
#

ha ha ha!

glossy token
#

yeah I’m dying

narrow sentinel
#

Some would call it hilarious even

signal frigate
#

I’m dying laughing

smoky orchid
#

anyway CT does intend to try and get better about this- its primarily IM/AT related with the current stuff but i can guarantee that they arent just ignoring all this. whatever decision they make, i cant tell for sure but it will be an informed one that much i can tell you.

wind gate
#

yippee

sly sand
smoky orchid
#

image related for whats next for me once i turn off the computer and go to bed but it has nothing to do with this thread surprisingly

#

good night

grave glade
# smoky orchid either way regardless of how many paper shredders get posted CT is actually crit...

well it's just that I've barely ever seen things I care about get changed. I still think that removing rally from fallen was a terrible idea and you can see that pretty clearly now, nobody wants to play it anymore because it's just outright annoying.

Even though it is very evident that close to nobody can even get behind the hpr changes they are still gonna go through with them

So I just honestly do not get the feeling as a player that mistakes are acknowledged through feedback and fixed

narrow sentinel
toxic patrol
#

rally was done prematurely I can agree with

wind gate
#

how many people are on archer team

austere willow
glossy token
austere willow
#

we obviously make mistakes but just saying "i've barely ever seen things i care about get changed" makes me wonder:

  • what do you care about
  • have you only been looking for negative things and glazing over the positive ones
glossy token
#

95% of changes are things someone has said in the community to do before

wind gate
#

like removing the 50 guardian angel and escape nodes

austere willow
#

I'm not annoyed or anything i just want to understand where that sentiment comes from because anybody can look at constructive feedback and see that so SO often the next patch has something related in it

wind gate
#

pretty please with a cherry on top

grave glade
austere willow
#

or AT questions or ask IMS

sly sand
austere willow
glossy token
grave glade
narrow sentinel
plush hollow
austere willow
#

not really sure why I was just saying that it really does motivate the entire team when we see posts that also point out positive changes. Obviously we'd like feedback that can improve the game but that doesn't have to be in a negative light either

grave glade
#

ok sure but I'm here to talk about the things that I don't like I don't need to be in a feedback channel just to say I like the changes

austere willow
grave glade
glossy token
glass comet
narrow sentinel
#

Feedback also means talking about the good changes as well, that way they know what the player base likes and what they don't like

plush hollow
#

^

glossy token
red python
# austere willow I'm not annoyed or anything i just want to understand where that sentiment comes...

okay I wanna make a small comment on this

I agree with the fact you said about feedback being considered (battlemonk buffs for example)

but I can answer your question atleast on where a lot of people get the sentiment of not going through with feedback

priorities not aligning and focusing on a few outliers (short term outliers)

now to explain these terms I just threw

priorities mean that a lot of people who complain about this have different priority in what feedback should be addressed first and what shouldn't, when the changes doesn't reflect their priority it creates the feeling of disconnect

now extreme focusing occurs when some negative outliers are extremely focused on and create situations where it's blown up to be the main focus, overlooking other stuff

these would be the two reasons this sentiment is created

austere willow
#

Constructive feedback that is painted in a less negative light than lots of people do is far more likely to be listened to because its easier to digest, easier to see as a team what we did right aswell as what we did wrong so that we can do our job and come up with more good ideas in the future

#

Knowing what changes are well received in contrast to problems is really helpful for making better design decisions in the future

glossy token
#

make the feeling less as possible (including replies) so we have nothing to weed through

austere willow
brazen agate
austere willow
#

Absolutely invaluable!

wind gate
red python
#

would you say the same for bmonk changes being positively recieved?

austere willow
#

Genuinely amazing for making improvements and sorting out whats good and bad

native dew
glossy token
#

it helps if posts are shorter and only straight to point as well

#

we generally don’t need overly long explanations

wind gate
#

i think the last thing that could possibly be considered a net positive buff is aspect of the beastmaster increasing the dps of the dog and thats over like 10 changelogs

brazen agate
wind gate
#

ignis main getting 55 hpr 🔥 ridiculous stopping power

dull locust
#

that better be plague

native dew
brazen agate
#

is nice when my ignis has a near perfect hpr roll saltroll

austere willow
wind gate
#

time for my monthly buff archer thread

toxic patrol
#

hawkeye is so messed up idek where to start

narrow sentinel
#

It's also important to note that I feel like feedback on nerfs/buffs can only really be given after the update actually gets released, so that people have the time to actually test the nerfs/buffs

plush hollow
brazen agate
toxic patrol
#

it's just a tough nut to crack since 2.0

austere willow
#

We have to create priorities that line up with long terms plans that you guys obviously don't know but also just arbitrarily too. We have to decide what comes first even if its just based on feeling at the end because theres multiple things that are both important

wind gate
native dew
austere willow
#

and that will never line up with every one of thousands of individual players priority lists

glass comet
glossy token
wind gate
toxic patrol
#

I personally have not really involved myself in hawkeye discussion internally so I can't really say other than from skimming chats

plush hollow
#

If so, iirc he does work on other things outside of archer

brazen agate
austere willow
wind gate
#

hooray

slate nebula
#

mostly just waiting for boltslinger or ritualist 💤

sly sand
wind gate
#

is the future near

brazen agate
#

The current implementation gets tanked so hard by elemental defenses which just does not feel good to use

fickle bay
toxic patrol
#

lol yeah ^ but there's some conflicts with that solution we are just trying to approach it the correct way whatever that means

slate nebula
toxic patrol
#

I can't really go too in depth about it because I would be leaking some internal mechanics

slate nebula
#

not fully based ig but you get what i mean i hope

toxic patrol
#

yeah I lied about going to sleep

austere willow
#

I saw that comment earlier in this thread by someone and I obviously can't comment about it

hybrid meteor
toxic patrol
#

I unno

brazen agate
#

Oh yes... Tarnished a Redditor, are we?

toxic patrol
#

I need someone to knock me out or something

fickle bay
austere willow
#

We haven't been deliberately nerfing things because of a power increase in fruma though if thats the question

granite warren
# signal frigate wtf did I read

It's my go-to for anyone who's LGBT+ or neurodivergent. Cause like, congratulations on discovering more about yourself, but my condolences because the entire rest of your life is going to be disproportionately more difficult

grave glade
austere willow
#

we're making changes now based on the current game pretty much exclusively

toxic patrol
signal frigate
plush hollow
wind gate
#

last december is the last time ive seen archer get a significant net positive in a changelog (that is not just bug related)

brazen agate
plush hollow
#

Get salted over here!

austere willow
native dew
#

not me

toxic patrol
#

that one comic about holding spacebar to heat your computer

red python
#

I think the majority playerbase liked it tbh

austere willow
wind gate
slate nebula
austere willow
wind gate
toxic patrol
#

yeah it's definitely in the minority it's just something to note that there will always be some group of people that liked it a different way

austere willow
#

hey actually this isnt true!

#

@dull locust will tell you i made a bunch of sharpshooter fixes that makes it nicer

sly sand
native dew
dull locust
#

Terminated RUINED sharpshooter

austere willow
#

(not saying i fixed it lol)

sly sand
plush hollow
#

Ah

sly sand
#

it died of dehydration 😭

plush hollow
#

Kicked all the water away

pearl zealot
#

chat when next "accidental" battlemonk nerf

granite warren
toxic patrol
#

erm didn't it just get buffed

plush hollow
#

Yes

granite warren
plush hollow
#

But it's still funny to joke about

brazen agate
pearl zealot
red python
#

okay I will give a personal take

  • bmonk rebalance to be more cohesive, responsive and rewarding
  • fallen healing being fixed

warrior becomes good again

brazen agate
pearl zealot
#

mantles

native dew
pearl zealot
#

you've forgot about mantles

austere willow
granite warren
dull locust
toxic patrol
#

war scream ☹️

wind gate
#

archer got some of the craziest changelogs on the planet

slate nebula
#

personal take is to just rework bmonk since its a mess
fix fallen boss healing (somehow)

narrow sentinel
pearl zealot
red python
slate nebula
dull locust
native dew
wind gate
toxic patrol
#

what if war scream did not shove mobs with the force of a california driver and have a 16 block radius

pearl zealot
red python
toxic patrol
#

alas I just make the item

brazen agate
granite warren
#

Btw @austere willow @lament iron @smoky orchid and anyone else I missed from CT, thank you for willingly jumping into a hostile conversation that was filled with unease and anger, and genuinely pouring your hearts out about your intentions, thoughts, and goals.

Tbh, I think just having good communication in general goes a really long way for bridging that gap between "what CT is doing" and "what players are hopeful for"

wind gate
grave glade
austere willow
#

the intention was to make it harder to cancel for the record

dull locust
austere willow
#

thats been expressly noted by IMs

wind gate
toxic patrol
#

yeah I mean in the end everything that's roll dependent is about the rolls (who woulda thought)

grave glade
#

Same for slayer. And I don't think slayer needed a nerf at all. I understand wanting to nerf warps dmg (it's just that touching the hpr wasn't right imo)

glass comet
#

already said this but slayer shouldve at least gotten some other compensation back

narrow sentinel
#

I mean one crafted hpr ring and it's basically negated no?

granite warren
granite warren
glass comet
wind gate
grave glade
glass comet
toxic patrol
#

I have seen things I wish I did not see

sly sand
# red python okay I will give a personal take - bmonk rebalance to be more cohesive, respons...

amazing, warrior needs changes
while warrior did get buffs this patch
fallen is still in an awful state and just feels bad to play especially with out a healer beside you at all times
while the buffs to bmonk are appreciated they will still likely not be enough but I digress
Paladin is in a decent spot I guess I just think a lot of people find the play style boring/uninteresting especially when most content in the game is very easy to survive without a paladin on the team

austere willow
toxic patrol
#

in regards to warp builds as of late

slate nebula
#

common consensus among endgame players is that warp shouldnt be made harder to cancel, and rather be worse damage, because it makes warp an even worse case of only rich, established players being able to play it

dull locust
toxic patrol
#

no why

wind gate
#

yeah dont u need like blue roll for warp

slate nebula
wind gate
#

gg

austere willow
#

I am not a build maker but you can play warp without fully cancelling it

grave glade
austere willow
#

not saying run it with mega negative but you don't need to fully fully cancel it

brazen agate
austere willow
#

it was given those stats for a reason lmao

toxic patrol
#

I wish that people weren't super preoccupied with like perfectly cancelling warp hpr but therrs a bigger fault at -hpr being super annoying for like doing non fighting activities

wind gate
#

warp is also not the best in damage anyways its always been a quality of life weapon

slate nebula
#

well yea you dont need full cancel but its still a case of a money sink

wind gate
#

having neg hpr on a quality of life weapon is just not quality of life for a lot of players

glass comet
austere willow
#

you can't say warp is purely a qol weapon lol

grave glade
narrow sentinel
austere willow
#

everything is always in such extremes it seems, something is either "the best" or "only played because its fun"

sly sand
toxic patrol
#

in the end hpr is it's sole balance point because mr doesn't really do anything on arcanist

wind gate
#

quetz deals more damage asw

brazen agate
#

the ultimate comfort weapon, range, shield spam and a ton of hp

wind gate
#

didnt it get nerfed in damage

toxic patrol
#

u ain't shield spamming with that roll bub

red python
brazen agate
#

maybe not spam yk but it doesn't kill mana to cast it whenever it runs out, my bad

brazen agate
red python
wind gate
shut plinth
brazen agate
toxic patrol
#

no but even if you did can you imagine what it would lose it return lol

glass comet
wind gate
#

i said warp is qol negative hpr is not qol we literally agree what are u saying

#

long day bro

#

anyways please buff archer i am on my knees and shi 🙏

toxic patrol
#

increased ||arrow recoil||

wind gate
#

aw shucks i cannot do my 200k damage on orphion anymore

dull locust
#

Give strati -2nd cost, its so bad compared to like warp and idol

wind gate
#

its 100% because of the armour and 0% because of the item but still

grave glade
dull locust
grave glade
#

Ohh!!

toxic patrol
#

as much as I would want to give it some important roll it would effectively reroll all stratis I think I'd rather just give it a major id and modify existing rolls

wind gate
#

yes please give anything any significnat non useless powder special buff at all

toxic patrol
#

my eyeballs have been on strati lately

grave glade
#

You don't rly need escape cost on strati id prefer a 2x dmg increase

dull locust
glass comet
toxic patrol
#

well yeah because then you'll get joe shmoe with their green strati turn yellow

glass cosmos
#

strati major id: wind prison now does 400% dmg instead of 200% you dont have to thank me 👍

grave glade
#

Strati damage could be doubled it would still only be half good.. let that sink in

wind gate
#

please do not add stratiformis wind prison major id

dull locust
#

Seriously tho make fierce stomp spam a real build

wind gate
golden plover
#

What an absolute banger of a post

toxic patrol
#

I would personally not put a powder major on strati

wind gate
#

thank u lord

toxic patrol
#

but I digress

wind gate
#

all i have ever asked for is a meaningful major id on a meaningless weapon or any significant net buff to any aspect of archer ever

grave glade
#

No because why would you ever even charge a powder special on strati 😭

wind gate
#

for curse

glass cosmos
#

lightbender warp 🙏

unique iron
#

yeah the powder major is going on freedom smh

toxic patrol
#

you generally go tdrop on archer anyway because ms is more efficient

glass comet
#

can we rework weathered mID please

grave glade
#

waiiit I'm cooking ....

toxic patrol
#

ok well I personally was thinking atlas or something

wind gate
#

2020 straat

native dew
grave glade
#

Atlas in 2025 ...

glass cosmos
#

heavy melee strati omggggggg

wind gate
#

its only good on bolt

grave glade
wind gate
#

no because strati is ass unless ur playing trapper

grave glade
#

Ik but trust the process

wind gate
#

ur not telling me its designed as a mainhand with 16% spell damage as its only combat stat

glass cosmos
#

erm
strati also has 16% melee dmg!
melee strati is real!

toxic patrol
#

yeah like why does strati have base 12 everything

wind gate
#

sorry king u are right

toxic patrol
#

base 12 melee dmg hello

glass cosmos
#

strati is a relic of the past

grave glade
glass cosmos
#

i still love it tho 🥰

grave glade
#

Which works well as strati has been a status symbol for many years

wind gate
#

of being the worst air mythic

toxic patrol
#

5 42 rolls I believe

grave glade
#

Strati base DPS increase pls thankuuu

wind gate
#

is there even a build that sustains strati

grave glade
#

it doesn't need any identifications I love it the way it is
It's just rly low dmg

toxic patrol
#

probably not that hard with like conduit of spirit

wind gate
#

like archer sustain is so incredibly dog without spring/divzers huge base sustain

grave glade
#

Yea that's also something you have to factor in

#

And building mana sustain on air is kinda cooked ? I haven't tried

toxic patrol
#

there's some options

red python
toxic patrol
#

conduit ephemeral/anaerobic

grave glade
toxic patrol
#

strati is just a super old mythic

grave glade
toxic patrol
#

and you used to not get a free 75 ws

red python
grave glade
#

Thanks

wind gate
toxic patrol
#

lol yeah

grave glade
#

yea....

native dew
glass cosmos
wind gate
#

ok well strati either sustains and deals no damage or deals damage and does not sustain (bolt)

grave glade
wind gate
glass cosmos
#

legendary item

grave glade
#

That on 6 is crazy

glass cosmos
#

the very first max ws i believe

grave glade
#

Thank god they raised it to 99

glass cosmos
#

lmao

glossy token
#

I think I was in deltas when this screenshot was taken

#

at some point

brazen agate
wind gate
#

it was worth that much back in the day

brazen agate
#

rollable sp my beloved

wind gate
#

whats insane is someone getting 40stx to roll to [6]

glass cosmos
#

its 22 stx

glass comet
glass cosmos
#

but it was a crazy amount back then

wind gate
#

oh aight

wind gate
#

and taking individual emeralds from a chest

glass cosmos
#

taking emeralds from chests and getting emeralsd from mobs yeah pr much

wind gate
#

without a pouch asw

brazen agate
wind gate
#

wait u also got raw from seavale reef

brazen agate
#

yes but seavale grinding is 💀💀😭

wind gate
#

ok but it was better back in the day in comparison to grinding mobs or lr

toxic patrol
#

just for the record you should not use me talking about strati for your attempt at market manipulation next time a mythic major id is announced

wind gate
#

bro i have 8 le

toxic patrol
#

maybe you do need seavale reef

granite warren
toxic patrol
#

sorry I decided to be mean today

glass cosmos
#

im gonna buy up the strati market right now

granite warren
lament iron
granite warren
lament iron
toxic patrol
#

I'm just saying there's a far greater chance that it's not actually strati

granite warren
glass cosmos
#

holy shit i need to buy all the gaias in the world immediately

#

ty lumi!!!!!!!!!

lament iron
#

!!! huge if true

glass cosmos
#

if a ct manager said so it must be true.. they would never lie to the playerbase surely

toxic patrol
#

the incident

shut plinth
narrow sentinel
#

Outer void has a nice vibe to it, can't really explain it I just find it enjoyable

shut plinth
glass cosmos
#

🤯

wind gate
granite warren
lament iron
shut plinth
lament iron
#

I should design items this shit ezpz

steel zodiac
#

gaia mid to enable tkw macros for 10s

delicate wind
granite warren
wind gate
narrow sentinel
humble spruce
#

I agree with this. This is definately the thing to do with balance patches. I hate to use league of legends as an example, but the reason its been running for 15 years because of this. They have patches every month but they nerf the meta and simultaneous buff the weaker ones significantly so that they have a chance to be played that patch. But wynn heavy nerfs certain builds and archetypes but buff like +5 main attack damage for others

slate nebula
#

oh i was thinking more on the archetype level and in terms of archetype direction, but i guess it works also more broadly

hasty aspen
toxic patrol
#

league of legends is actually a pretty good comparison on both the dev side and community side

#

as in there's a lot of similarities and things we could take note of

hasty aspen
#

I don't think this community is gonna take it kindly of you saying them and LoL's community are very similar saltroll

toxic patrol
#

obviously not everyone but I think it's pretty undeniable that there are some similarities

red steeple
#

Outer void if development didnt get paused for fruma

#

(Where are our ov pouches)

humble spruce
#

For me as well, i only play one archetype and thankfully it hasnt been bombarded with neefd recently. But i will say that if it does, i will quit the game

#

Thats the sentiment for many others too. So we’re not just delusional when we say raid queues are longer and people are quitting, i know people actually are quitting and many late game people are leaving

#

Sorry for long ass text, but this community has to realize that the fact that posts like these being made and thousands of replies being put everyday is proof that many people still care and hope wynn to change for the better. I know it gets messy sometimes, but that is 10 times better than a discord server that is active with people every few days. It’s gonna come a time when people won’t even bother to post feedback and passionately discuss it. Please don’t let that happen 🥺

wide eagle
#

this may have been mentioned before (im not reading 1473 messages) but another reason as to why some people (including me) started playing less is because of the absurd lag i started getting after they released AS regional servers

granite warren
humble spruce
# grave glade Why are you so right

This is a pretty fucking active minecraft server, which is crazy and im thankful for it. but at this rate it's gonna go downhill. and im not trying to be negative. its just reality.

grave glade
#

Yea I've seen plenty of people become inactive stating these endless nerfs as a reason

It's not just the fact that good builds get nerfed because I agree that things should get nerfed but the way they nerf stuff is so bad imo. Like they almost entirely removed fallen from the game cuz it's so annoying to play now and warp users have to change and recraft their builds for the like 3rd time now

#

If they just nerfed base DPS a little bit it would achieve the same thing without being super annoying to players

humble spruce
#

yup. i wish we sort of get a guarentee that these nerfed builds will resurface and get compensation buffs in the future, like any moba game out there. so that the meta cycles through in a healthy way

#

its inevitable that certain builds/items will always be stronger than others. i wish the ct become more lenient towards those builds, especially cuz this is a PVE game.

fervent dragon
#

I just quit making builds all together, I cant be assed anymore with everything changing every 2 weeks. Im just using whatever is in the Sugo build guide thats good enough

humble spruce
#

and idk if these are just rumors or not but i heard that some ct members were reading off the feedback posts in a condescending way and saying womp womp. i wont say much cuz i didnt hear it myself, but if it's true that just fucking wild. some of yall taking this community for granted

bright basin
#

Some of the drop in players can be attributed to natural content drought. It is something that every MMO faces in between large updates/expansions.

However, the constant barrage of severe archetype or build-killing nerfs are making this worse than it should be. These nerfs also disproportionately affect players who would otherwise still be pretty dedicated to the game regardless of lack of new content

#

And those are the players that you want to keep long-term and the players that generate the most revenue

drifting valve
#

And I get yelled at every time I say buff morph

fervent dragon
red steeple
#

Pls give morph +1 atkspeed

warm dagger
#

Give full morph a MID called it's morphin' time. What it does is it increase all skill to 150 for 10 seconds with 60s cd. Trigger for MID is saying it's morphin' time in chat. Triple duration if it was a /shout

#

P2w mid

fervent dragon
#

Oooh nice idea

grave glade
gaunt bloom
#

I like the idea of making each raid boss take—at minimum—1 minute to beat. That’s with super high end dps, as well. As a way to add that repeatable content that everyone loves grinding, I’m way more into the concept that forgery/something new gets made into the rewarding quick grind players really want. Because, currently, they nerf and balance what they have, constantly changing what was already made in preparation for something in the future—which will always remain vague—without actually compensating a huge portion of the player base with something else. I think the closest we got to adding repeatable, unique content during a nerf was outer void, and most people don’t do it too often since it’s such a contrasting sort of playstyle to what Wynn offers.

So, we end up with weaker versions of what players already strap themselves into for raid metas, and, as it becomes more difficult to grind the raids consistently, people just don’t find that quick reward/hyper optimization they were after. It’s why it’s so important to not compensate with more buffs—even new abilities—but to ensure that the stuff you want to be difficult and take time to complete can stay that way, while also providing an alternative. It’s a shame how close these nerfs are to fruma, since even a slight bit of jeopardizing to the release of fruma would break my heart to see.

drifting valve
#

I don’t have the motivation to open wynn anymore, and even if I do I don’t optimize my builds because I know there gonna get nerfed in a week or 2

brazen agate
rare root
#

boycott or something

spring ravine
#

remember this 🤣 🤣

rare root
glossy token
spring ravine
#

dont know why u blocked me in the first place but pick a side man

glossy token
#

idk how to unblock

atomic jackal
#

I’d like to share my two cents on this matter.

Patches every two weeks should be a good thing, right?
That’s how I felt when I returned to Wynn a few months ago. I was excited and hyped for that moment every week when new changes would roll in, keeping the game fresh and giving me a reason to log in and try them out. It made the never-ending wait for Fruma a lot easier to handle.

But over just a few weeks, that excitement slowly turned into fear and mistrust.

Every two weeks, it felt like my builds—ones I had spent weeks farming and refining—could suddenly nerfed or rendered straight-up unplayable. Which made me lose the motivation to invest my time grinding for new items and builds.

And don’t get me wrong, if a nerf is necessary, go for it. But for the past couple of months, all I’ve seen are nerfs upon nerfs. Ever since the failed Acrobat rework, it feels like that’s all we've been getting.

When a game is well-balanced, you usually see minor adjustments, not abrupt 25% damage nerfs to entire builds (looking at Laby mid here). Those kinds of sudden decisions just don’t make sense.

The same goes for classes like Fallen. If it took so many nerfs, many of which also hurt its quality of life, just to "balance" it, then maybe the design of the archetype itself was flawed from the beginning.

And recently, with changes to items like Slayer, I genuinely wonder if the CT is even playing the same game we are. When some of them openly say they don’t use mythic builds or don’t play raids often, it just confirms my suspicions.

Most of my group has quit because of the issues listed above. But the worst part isn’t just the changes, it’s the stubborn attitude from the CT. They seem unwilling to consider that, like all of us, they’re human and that means they can be wrong sometimes.

glossy token
#

who has ever said they don’t use mythic builds or play raids what

midnight wadi
#

thats not two cents i aint be reading allat

glossy token
#

we just also use other builds but i can confirm we infact use raid bosses to test stuff more than anything else

#

your example of the laby nerf is also like. e. The most deserved single change out of anything

atomic jackal
#

Not trying to point at anybody but you asked me for an example

severe vine
#

i think he's joking

glossy token
#

this is half sarcasm

#

also no longer an IM (not because of this)

spring ravine
#

xavier also doesnt use mythics on main

#

i also talked to 2 anonymous cts a couple days ago and they said theres some sort of mythic prejudice on the item team soooo

atomic jackal
#

You know whats not sarcasm? Seq going for a level up every 3-4 days to it being + 7 days.

Going from a point where you have to let them know you are inactive for 2 weeks cause we are missing slots to being okay with me being afk until Fruma

#

Its a fact the playerbase is not happy about what is going on

native pond
#

super the streets are asking if you were the guy behind warp changes

glossy token
native pond
#

so i should blame tealy in specific

glossy token
#

tealy is not an IM

native pond
#

close enough

muted prawn
# glossy token this is just not true

Super we all know you guys buff and nerf based on the phase of the moon combined with current stock prices please stop pretending this isn’t verified information

lament iron
muted prawn
#

Anyway, hate to tell you guys but if CT want they can nerf EVERYTHING they want, it’s just the new balance level

If every class is brought down it’s basically a mob buff lol.

lament iron
#

I have my disagreements with the item changes, but a bias against mythics is just not a real thing

spring ravine
glossy token
#

If we had a bias against mythics they wouldn’t all be the best items in the game by definition they are on average the best

native pond
#

item team have you thought about epoch buff? its a good idea

lament iron
#

I think moreso they are just harder to balance and deal with, not that they are like BAD and should be removed

spring ravine
#

making the rarest items in the game be the best is the bare minimum lol, also so many mythic boots are terrible and not BIS so that point is invalid

atomic jackal
#

If you share the same opinion on the changes, such as warp changes, don't you feel something is wrong? When so many people are complaining on the forums

spring ravine
#

yooo true give discoverer a major id that gives it 1lq for every 10lb it has

glossy token
#

they’re all at least quite but boots are a little different cause it’s not like we want every best build to have to use mythic boots

#

It would dictate building too much of that were true

#

they’re still all very powerful

lament iron
red steeple
#

Galleon

lament iron
#

ligit question

spring ravine
#

galleon resurgence, boreal and dawnbreak to an extent but atleast they have niches

lament iron
#

im not trying to do a gotcha

spring ravine
#

slayer after this change is also gonna suffer hard

glossy token
#

dawnbreak is not horrible

#

boreal is the single most not meta combination rn, not really its fault

#

Resu is also anti dps meta
Galleon I think we all know the issues

native pond
#

i forgot galleon's were a boot

lament iron
native pond
#

it is a boat

#

i hink its a guy too, hes got a graveyard

hidden barn
hidden barn
spring ravine
#

i think hpr just needs a rework like mr got tbh, having it be every 4 seconds and not just constant regen makes it really jank to use and also hard to balance

red steeple
#

Resu is just in a boring state suffering the wf tax

native pond
#

yeah if hpr wasnt so horrible it'd not be that bad

#

but losing -100 hp ever tick is just not playable for lootruns

spring ravine
#

just lootrun on lightbender 😂

native pond
#

no kill me before i use lightbender

lament iron
hidden barn
hazy sail
#

As someone’s played on wynn for like 10+ years on and off, I personally think the lack of new content holds it back the most, regardless of the state of the meta. People just need to accept that their builds will change as the game evolves (and diversify their holdings accordingly). Not saying every nerf/buff is a positive for the game, but it’s good that attempts to standardize everything are being made.

I think we’re also seeing decreased queue times given all raids are now considered worthwhile. I remember the game being in a similar state towards the end of 2.0 with really long queue times, and this was basically when 2.0 TNA was the only viable raid to do at endgame. If you take a similar number of players and split them across 4 different raids, the aggregate effect is that queue times for a single raid are going to be lower, especially as people drop to being bored/nerfs.

spring ravine
#

like for example 2 weeks ago fallen became unusable, now this patch warp/slayer builds become unusable unless you recraft your acces which 1. is a lot of money and 2. makes you lose a substantial amount of dps

#

oh wait nvm guys i forgot u can just use 30 potions a raid on fallen my bad

hidden barn
pearl zealot
red steeple
#

aside of how ivory tusks didnt really get buffed its a cheap hpr ing to patch

#

Its more of nearly mandatory hpr tomes for mid warps

pearl zealot
#

Sure meta evolving is natural but drastic shifts every 2 weeks is just a little too much

spring ravine
#

if they did all the changes for fallen except the rally change it wouldve been rough but healthy, they just went over the top and we recieved 0 compensation buffs this patch which sucks

pearl zealot
#

Changes just feel rushed most of the time

steel zodiac
#

trickro mains go: first time

#

upper spam fans i mean ooops

spring ravine
red steeple
#

Still hate how whirlwind isnt togglable

pearl zealot
#

Or just nerf it in a way so it's still viable by fallen

hidden barn
spring ravine
#

they alrdy made aco unfun to play because youre forced into sanguine strike and cant proc bleed if you dont have vfast+ attack speed 🔥

red steeple
#

Lmask moment

hidden barn
red steeple
#

That thing had to be in check lol

spring ravine
#

also its very different in practice because youre not gonna have perfect meleeing in a boss fight

#

this change also just kills pain cycle completely because you cant sustian bleed

shy turtle
#

I'm bordering on quitting myself and I don't even think Fruma can save this mess if I'm honest

late flume
#

I constantly builds for what i personally like and find fun to play. Ide like to think I have a decent idea on whats meta(or atleast usuable) in both crafted and non crafted builds even if i dont really follow it, but even i feel the effects of the constant nerfs.

Like ever since recent patch I honestly find myself just intrusively worrying about the pieces i want to build with getting hit. I literally cant get myself to actually put these builds together, my brain just tellls me that i shouldnt because the chance whatever i like will be gone in a short while.

Like me and my bullshit arent even the targets of the nerfs and im feeling it bad, cant imagine what yal meta chasing mfs are feeling

shy turtle
#

It's easy to get hyped and forget that the same people balancing the game now are also making Fruma content

#

If that's the general consensus and likely outcome, why even bother?

severe vine
#

like my build are not even getting that many changes or nerf but it still really discouraging to try anything new because why bother? ing get change and i'll have to spend money remaking new item?

shy turtle
#

New content really doesn't mean shit if you know as a fact that it will be handled in a frustrating manner by people who clearly don't trust their own community like

hidden barn
red steeple
#

To me the bleed change makes sense when you think about people asking for high effort rewarding dps

raven herald
#

only problem is what defines effort and high

#

does laby count as effort? does using a macro to spellspam count as effort?

red steeple
#

more clicks appearently

shy turtle
#

Laby is effort (gambling effort)

raven herald
#

is playing intless acolyte effort?

red steeple
#

laby makes more sense when tcc/annie isnt involved where you balance health and dmg to lure mobs in, eat hits unable to pot for dpsing but idk

#

Tho ye its absolutely on the lowest end of clicking efforts

raven herald
#

or is it just a giant CPS test that only the strong should have

shy turtle
red steeple
#

My biggest concern is how the cross region server connection issues seems to stay along with annie

#

Which is like, if we get that in fruma thats certainly getting people to leave

shy turtle
#

My only advice to the Wynn community is, don't threaten to leave, just... Leave like

severe vine
#

Cross server aside nowadays if it hit 4pm na server just gain 30k ms

#

I don't even know what the issue

late flume
#

like ik its not fully controllable for ct nor reasonable to expect them to balance out their nerfs and buffs better.

But surely they see us players dropping like flies right? If even those of us who originally didnt care and choose to stay are feeling the effects of their nerfs, be it from 2nd hand stress or just getting hit in the crossfire thats obviously kinda bad.

Like building for "likelihood of dodging ct members sights" is literally a "stat" quite a few of us have started accounting for 😭

severe vine
#

Queue time for notg like longer now skull

shy turtle
#

Not beyond their control, it's simply that they don't want to, they don't want to hear why that could be done, and are not open to being convinced

late flume
severe vine
#

These changes that affect the archetype dps by a significant amount shouldn't happen every patch anyway

shy turtle
red steeple
shy turtle
#

What's the point of "leaving till Fruma" if you know the same will happen there

#

Really, just leave and come back when playing isn't frustrating again

severe vine
#

What they are doing now slowly feel like your class is next on the chopping block and really discouraging trying new build

shy turtle
#

Once again, the same people making Fruma are the ones making these changes, being hyped about something doesn't detract from the facts of how the server development works

#

I would LOVE to suggest otherwise, I really do love Wynncraft, but they won't listen, so why bother? Just leave like

#

You all know what will happen, stop fooling yourselves

chrome fable
late flume
red steeple
chrome fable
#

same thing is happening right now but basically just tomes

severe vine
chrome fable
#

except this change doesnt really change that tomes are still necessary (which is the main issue)

red steeple
#

We have like atleast 4 more archetypes to semi or full rework till then lmao

#

uh someone add if i missed, rift bmonk sharp bolt

severe vine
#

But to ppl who love these archetype, I can't imagine it feeling good when these patches happen

severe vine
late flume
red steeple
severe vine
#

That buff and then nerf really were confusing lmao skull

red steeple
#

Overbuffed, probs new im members

severe vine
#

Is it even overbuffed?

red steeple
#

To me poisons a tool to kill shitters somewhat reliably on map, not bosses so

#

in terms of that ye

#

If we put it to raid standards its a different story

late flume
# red steeple Or not even toxo but with lower leveled weapons but yeah

no i meant prior to poison buff people would occasionally(rarely ive probably only met 2 users) run 7 of the same poison weap so they can stack poison using all 7 of their weapons. wasnt all that powerful of a strat, all that poison investment made them atleast mildly crippled in some other way

severe vine
red steeple
#

at endgame we have quite a fkton of spammable spells but for most till then, things arnt so spammable

#

Then poison starts being fairly large at clearing hoards with minimal effort

#

Thats about where i assume it was balanced off

granite nebula
#

my biggest problem with the patches is when they just kill qol (fallen)

#

rally nerfs just makes the class feel completely terrible to play with catamaran

chrome fable
#

they did admit it was a premature change, hope we get a fix soon

granite nebula
#

thats what pissed me off

#

why release it and give us no option other than pot chugging or sitting there cycling charge for 3 minutes per hp bar

native pond
#

nothing ever changes.....

humble spruce
#

Yea qol nerfs are completely useless cuz fallens just end up drinking pots

#

So whats the point? Nothing chnaged

chrome fable
#

(or doing /class and play something comfy)

humble spruce
#

Its just hella inconvenient now

iron patio
#

tbh catamaran shouldnt have gotten rally anyways so im fine with it being shit, but rots being shit as well is kind of annoying

#

atp; js make rally a team heal only and either give fallen better healing or make me use my stupid insignia bbath apoc offhans build

proven matrix
#

Some of these nerfs just werent handled well

dreamy gulch
#

I went to sleep with this thread having 200~ messages...
Wow
ngl I didn't expect it to even get close to 600 let alone 1600
I tried reading some of the stuff but ofc I couldn't read most at all

iron patio
#

demure and mindful threrad fr

dreamy gulch
#

One point that I hope it got its fair share in the discussion is how people think of CT simply as nerfing machines, leaving a lot of the player base dread every changelog announcement and such

wheat goblet
#

i didnt even realize until i checked for myself but it’s shockingly true

#

people are so much less incentivized to play the game because of the way balance is being treated

#

it’s a brutal player experience

dreamy gulch
#

And also I would like to sincerely thank all CT and players that shared in this being a wonderful and productive discussion
I was honestly scared that this thread was going to just be glossed over with no real change or attempt but yeah even the small part I read helped me realize that wasn't the case

fickle bay
wheat goblet
#

i can send an invite 1 sec

austere willow
#

and that bug was the only thing preventing a poison buff which is why they coincided

severe vine
#

it is pretty bad in notg at least, before it almost instant unless it was super late at night

#

and now the queue is slightly worse ( not very long still thank god) but most of the time it low level and not max or close

#

which make sense ig, when i was around 750 run of notg it was mostly warp arc, fallen war

#

the 2 guys that use to consistently queue them late at night also gone

shy turtle
#

Not only queue times are longer, but I legit had experiences where I draw the same pfinder party twice, and two of the same guys on the very next raid

solid dust
shy turtle
#

Meaning that, at that time, only 4-5 people were queueing up pfinder skull

solid dust
#

lr simulator

shy turtle
#

Sucks for them because I was running Wanderer's Purpose on TCC LMFAO

severe vine
#

and all raid failed 😭

#

i just stop queuing raid nowaday

tranquil cipher
#

not for the damage or overhealth?

#

'free'

#

mana cost, 45% dmg loss and bleed doesnt do anything meaningful rn

spring ravine
#

yeah bleed/tether do negligible damage unless u run pain cycle, which is unusable now after the sorrow change

#

idk why you guys cant just make sorrow apply .2 or .25 bleed per hit instead of .5 or 0 like its going to be

#

and if you want people to use flaming tongue to give bleed then bleed needs to be worthwhile outside of 1 niche MID

tranquil cipher
#

and like whats the point of applying extra bleed when there is already a cap of 9s + damage is limited (u cant proc the bleed early or anything)

hasty aspen
#

then why are people even complaining if bleed is apparently meaningless?

tranquil cipher
hasty aspen
#

then use mask

spring ravine
#

and as an oly player bleed is especially important because u use pain cycle

#

also bleeding enemies still give u blood pool so losing that is a big qol L

hasty aspen
#

damage or QOL, your choosing

#

and ofc there's also sanguine strike, but I don't use it so idk how good of a bleed applicator it is

hasty aspen
#

that one's fair enough

main oracle
#

Idk how it hasnt happened already

#

Hasnt nirv just been like insane

glass comet
#

and weath is fine too just that the mID could have some changes

short arrow
#

i wish weathered major id was that it brought back old assassin flight

#

entirely bias because i have weathered and old assassin flight was really really fun but

smoky orchid
# atomic jackal Not trying to point at anybody but you asked me for an example

that doesnt mean i dont test mythics, either. just refuting this point- when i test content like dungeons or raids i try to account for low-power players and so avoid meta builds or mythics. however while i was still IM i absolutely did test mythics to see how they felt and played. taking that out of context and acting like im still an IM makes this look way worse than it is

austere willow
main oracle
glass comet
main oracle
fervent dragon
#

well it doesnt

solid dust
#

or like, good for shadestepper prolly cuz rn like everything outclasses it

spring ravine
glass comet
#

wow I'm sure people play warp for the damage

spring ravine
#

Hopefully terminated or the ims don’t see this cause next they’ll be going after those 2 🥶

solid dust
#

considering they just replied, they prolly will

spring ravine
glass comet
#

not nearly as high as warp and you'll be like 60 agi lower

spring ravine
#

Just don’t get hit

solid dust
#

truly what an argument

main oracle
tranquil cipher
#

Warp is used bc it’s braindead once built, u can tank some hits, solid dmg, insane ws

smoky orchid
#

to be fair people love to take my statements out of context like this cause im such a huge scapegoat even still, and it isnt as if yall dont have a point with other stuff, but taking statements like that out of context and then using them as proof we dont care makes it look like catastrophizing

spring ravine
#

I don’t even play warp much so I’m not biased, and I don’t think it needs a damage or hpr nerf

tranquil cipher
smoky orchid
tranquil cipher
#

Also requiring tier for ur archetype to function is super strange

spring ravine
#

^^^^

austere willow
smoky orchid
#

^

spring ravine
#

Oh wait just run no mask and flaming tongue! Problem solved

tranquil cipher
solid dust
#

was trickster rework before fruma or after

austere willow
#

There's been many productive discussions about this specific issue that there's no point in rehashing now, it's available if you scroll up to this morning when sugo and I and Super were talking here

spring ravine
#

I will refrain from being too negative sorry guys

tranquil cipher
#

I think u should nerf shaman back into the ground it’s kinda sad seeing other ppl play it

smoky orchid
#

i think its pretty clear at this point that AT is well aware of masks interfering with other stuff in an overcentralizing way, its just that fixing that essentially requires a complete rewrite of ritualist which is a very big ask, and there's not much that can be done as a stopgap either, so that opportunity cost is unfortunately likely to remain

#

at least for a while, anyway

vital edge
#

yeah kinda why i wanted to refrain from the discussion as #1 masks hater cuz ik its basically just about waiting for ritu rework, its no secret that masks arent healthy

austere willow
#

Lex already said we are considering the temporary reinstatement of some bleed duration to sorrow but I will say that I don't think it should stay on sorrow indefinitely

#

But I said earlier I will 100% appreciate that it creates an unfortunate scenario

#

It just really really sucks that neither haunting memory or flaming tongue is used by aco players lol

spring ravine
#

.2 bleed per sorrow hit seems fine, you gotta hit every single tick to maintain bleed

tranquil cipher
spring ravine
#

Adds some skill to the ability yknow

main oracle
tranquil cipher
#

Haunting memory is a direct nerf to urself (u lose 2AP, when u debuff the enemy it doesn’t even debuff bc it’s the same damage amp as EC [weaker too XD]and u also lose mask effect at the same time)

smoky orchid
#

citing the fact nothings been done about that as a reason that CT doesnt care despite the fact this conversation has been had so many times in the past and always boiled down to "to change masks we need to change ritualist but ritualist is masks which means rewriting a third of the shaman tree which will take ages" is also not a good look

main oracle
#

I do have a bit of experience with stance switching characters, but you wouldnt know about that i dont think @vital edge

tranquil cipher
#

Giving haunting memory a tiny bit of bleed application doesn’t change anything bc the downside of like 6 AP is never gonna be worth it

tranquil cipher
iron patio
#

yeah ritualist on its own feels the most like 1.20 shaman but cooler, which is a good and bad thing
js sucks how summoner/aco beenfits the most from it

vital edge
#

the idea of like adaptability like that is a cool concept but it has just turned into “spec into lunatic for free dmg”

austere willow
#

But yeah I understand

main oracle
#

I think aco feels enough like old shaman to where they could go crazy with the masks giving you entirely different spells based on different areas of combat and there would still be a good option for those who miss old shaman

#

Honestly I might even argue that aco (maybe minus ecall and like bs obv) is closer to old shaman than shade is to old assassin

#

Well idk, but I think theyre at least comparable

spring ravine
#

I miss old weathered man

solid dust
#

I just know that it’s qol is very nice for shade but it’s hard to actually use it effectively

#

Very mana steal heavy but if ur gunna do mana steal might as well just play oblivion for more dmg and mana steal

glass comet
#

they should just like doubled weathereds ws

solid dust
#

The warp of assassin

glass comet
#

make it the warp of assassin

spring ravine
solid dust
#

idk I don’t really like shade as it is rn

main oracle
#

I think weathered should lean more into acrobat tbh, I think it just makes the most sense thematically, no other archetype is as air focused as acro

solid dust
#

weathered is a shade weapon tho yea

solid dust
#

Make weathered sslow like

tranquil cipher
#

air = tier element

tired cape
tranquil cipher
tired cape
#

What can I say, im a mastermind

timid karma
#

Nerf bmonk.

tranquil cipher
#

🤫 ritualist my goat #1 at benig the least used in every raid 🔥

timid karma
#

i dont even know what exactly a ritulist does

dreamy gulch
timid karma
dreamy gulch
#

fair enough

tranquil cipher
#

winded is broken fort is strong

timid karma
#

That too

tired cape
#

And everything else got nerfed, born to literally anything but mage, forced to lb

polar widget
#

If the changes for slayer go live I’m probably going to take an extended break lol, my fatal build took like a month to grind for just for it to be unplayable in 2 weeks xd

timid karma
polar widget
#

0/37 ragebait

timid karma
#

fr

tranquil cipher
#

slayer did deserve a nerf

#

the way they did it is strange tho

red steeple
#

Slayer needed a nerf in power but also reqs to make it more usable but bleh

polar widget
#

Nerf like 3rd spell cost or smth not the one stat that messing with causes builds to die

proven matrix
polar widget
#

Idk if someone really hates hpr cancelling but there are also way more egregious things to hit with the “”balance”” hammer

red steeple
#

-5dex -5req 🙏

chrome fable
#

fast hybrid majorid 🤤

tranquil cipher
main oracle
#

yeah I do wonder if there are ims that think weapons should play with a considerable amount of -hpr and from what I've seen people go to great lengths to avoid it no matter what unless it's like for fortitude or some shit

shut plinth
tranquil cipher
#

on other items ur actually losing damage for building any meaningful sustain (theres like no great mr options anymore) but with slayer it for some reason gives 20sp whilst having low general reqs

red steeple
raven herald
#

i thought slayer was underpowered tbh

#

never saw it as a competitive option
guess i was mega wrong

red steeple
#

A perfect slayer is absolutely strong, the hybrid portion of it is failing atm but aside of that

chrome fable
#

its really competitive because rolls + tomes

red steeple
#

But most peeps are getting slayers less powerful than hephs 36

tranquil cipher
#

yea 💀

chrome fable
#

same issue with warp really, roll hell, tome reliance

tranquil cipher
#

hephs are ass tho (-30str -30int and only 25ws)

red steeple
#

rbc variants atleast

tranquil cipher
#

slayer gave 39%, 20dex, 35ws (and that +1tier 🤤 )

red steeple
#

is like 2-3k less than slayer and isnt fucking you with hpr

#

and gives you a fat ls instead which is qol

iron patio
iron patio
smoky orchid
short arrow
#

i didnt realize omnia mors was a weapon ngl

#

lul

polar widget
#

Mashallah the ct actually listened

iron patio
#

Wtf post jumpscar

dull locust
#

ct making the game worse again

iron patio
#

Items

late flume
#

Trance is looking increasingly funny

tranquil cipher
#

Trance is fundamentally flawed being TF with no cost reduction + sfast impossible tierdrop and increased winded cd

#

U start using 1 gust/s and ur still unable to stack even close to how fast u need to be remotely competitive

severe vine
#

you build less into spell and more melee

dull locust
#

tierdrop on trance im ded

toxic patrol
#

im pretty sure you should play trance without timelocked still

severe vine
toxic patrol
#

just added compatibility so if you decide to play it WRONG its not as poop

severe vine
#

WHAT, mean calling lb wrong

jolly drift
#

guys BONGUS' opinion does NOT REFLECT the opininos of the ITEM TEAM

dull locust
#

bogus

severe vine
#

wait is anything else changes along with the cap being raise 💀 doesnt that just mean even higher dmg buff

wind gate
#

oh my days ct is so goated

tranquil cipher
#

He reflects opinions of all IMs

wind gate
#

one day there WILL be meaningful and positive archer changes 😛😛

tranquil cipher
#

180s timelock about to last the entire raid 🥀 until we hit NoL skull

severe vine
#

boss gon die before it hit 10 timelock lmao

tranquil cipher
severe vine
#

it still a nice change for the rift trancer

late flume
tranquil cipher
#

Yea I just really don’t understand what they want trance to do

#

It’s Ids /mid are all over the place

dull locust
#

they want it to fixate

late flume
#

One of these days some bozos are gonna run max ice aspect bullshittery trance to annie and it will be glorious(rip server)

severe vine
#

💀

tranquil cipher
#

Good idea I’ll build TWF 4x snake meteor arcanist trance

smoky orchid
severe vine
#

it unfortunately really good on lb cause lb melee so much

dreamy gulch
#

Ggs
Im really happy things actually got officially addressed
a solid step towards the right path :D

late flume
severe vine
#

i dont know regarding that i only play lb

tranquil cipher
#

Yes how would playing lb be different… lament is the only usable weapon for that reason

severe vine
#

it might be yea

tranquil cipher
#

So it appears aco changes going through
Fallen change looks very nice

severe vine
late flume
#

seen some of the riftwalker shenanigans people have been slapping together. its uhh interesting to say the least

#

constant timelocking and icesnaking smiles

severe vine
#

plus also trance build still have a lot of mana steal mostly, it could kinda spam snake

late flume
tranquil cipher
#

Nice def req

late flume
#

cus everything hit by ur snakes gets +3 winded

tranquil cipher
#

Nice +13 tier sfast base

proven matrix
#

Good changes ct

severe vine
#

i never said it'll compete with lament snake spam bruh

tranquil cipher
#

Trance is designed to not be able to snake spam well

late flume
severe vine
#

dmg still like 280k avg it not that bad

tranquil cipher
late flume
#

may it stay that way cus it will not be fun for everyone else if someone makes it work well

severe vine
#

dmg gonna be skull regardless

tranquil cipher
#

That also requires stacking winded/lw trance actual dps is closer to 100-200k bc every enemy dies instantly

severe vine
#

100k is the base dps... with melee

#

idk tho

tranquil cipher
#

Can u stack winded on ragni ball

toxic patrol
#

it has like 2k hp you are getting 2 hits on it but also i think you cant stack on passive mobs

#

oh you can

gleaming frost
#

we used to pray for times like these

tranquil cipher
solid dust
#

ty ims ily for feedback listening

hasty aspen
#

🙏

#

shoutout to devs-players communication fr

grave glade
#

@austere willow I ❤️ u I'm sorry for what I said ❤️❤️

#

I'm sorry for accusing u of not caring. You're doing the best that you can and I appreciate that

hasty aspen
#

🥴

grave glade
#

Love everyone ❤️❤️❤️

tranquil cipher
#

Spread love and positivity 😇