#community-update-classes

1 messages · Page 11 of 1

oblique zephyr
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it was an example of what happen in bf2042, in the past bf locked weapon was good both for team play, and also for enemy, if i see and engi i can have a better readiness i have small range of weapon it will use against me

fresh cliff
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Yeah? 4 isn’t the only game with locked weapons

Literally Every BF besides for 2042 has had locked weapons

(I count 4 because it has some locked weapons)

waxen cypress
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Yes, the class system was a CORE element of the game mechanics and what made battlefield, amongst some other things, differ from COD

fiery rune
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why not remove guns entirely. it'd be different from COD!

boreal harbor
oblique zephyr
waxen cypress
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BF V is gold compared to 42

boreal harbor
fresh cliff
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V was their one big failure

obtuse crest
boreal harbor
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woosh

boreal harbor
waxen cypress
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Also battle royale and other elements people didn't like. Class system has nothing to do with it.

fresh cliff
boreal harbor
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Battle royale came a year later, it had no bearing on the launch of the game

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You can argue it fucked with their content release and how little content the game got until War in the Pacific

waxen cypress
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I'm just speaking in general about the game

waxen cypress
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I agree it's not their best but compared to 42 as I said is golden

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tbh I had fun in it though

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I don't hate it

boreal harbor
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Ya and on a base systems level 2042 is in a good spot. Still plagued by entrenched tech issues etc

waxen cypress
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hundred of hours on it

hollow turtle
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Thank you.

boreal harbor
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The weapons system is not an issue in it

humble root
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ahh yes, BF1 where medic had a pick rate of 11% because they had shit weapons.
Really great how it helped with that

boreal harbor
humble root
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or BF3 & 4 where about 70% played M16A3 & AEK, fun times

boreal harbor
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BC2 had a lack of medics because not many people like LMGs

humble root
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but we just ignore that with out rose tinted glasses, there was never a "meta" before 2042..

humble root
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yeah i literally had 2hrs on medic in BC2, because they had LMGs. most people just don't like them

boreal harbor
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Recon has had an issue for the last decade+ where all their gadgets aren’t designed for sniping outside of a few like soflam

fresh cliff
waxen cypress
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peak battlefield for me was playing recon on bf 1

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and being a commander in bf 2 lol

fresh cliff
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Huh. Neat

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About labs, I do feel like assault will be the most picked class by far regardless of locked or unlocked weapons

They’ve set it up to be the most op no-teamwork class possible

boreal harbor
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only speaking for me, prior to 2042 I rarely played anything other than the AR class and Engineer... outside of BC2 recon for the VSS (fucking loved this gun)

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2042 I will play whatever class the squad/team needs because I can use my preferred weapon

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not getting locked into a weapon class I hate

humble root
boreal harbor
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I also feel like there is a much better class distribution in 2042 and people are much more willing to switch to a specialist/role that is needed because they can continue using the fav gun or whatever gun they're grinding out tiers with

fiery rune
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2042 was the first game I put over 1,000 hours into because it felt like I had actual agency and could contribute to my team as best as I could while not being limited in how I could engage with the enemy.

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I could finally play medic and recon without being forced to use subpar weapons!

waxen cypress
fiery rune
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Subpar weapon

boreal harbor
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why is it always the snipers with y'all and not the 90% of other weapons they can choose from

fiery rune
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Why can't a medic use an assault rifle?

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seriously

humble root
boreal harbor
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2042 literally doesn't have a problem with a mass amount of assault/engi/support running around with snipers

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and those players would've just chosen the sniper class in a locked system, you're not losing a player that would've played medic as a medic

fiery rune
humble root
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we also don't see the much claimed "only 1 gun meta"

fresh cliff
# fiery rune Why can't a medic use an assault rifle?

Imo giving everyone assault makes assault useless unless you give assault extra perks like the self-heal.

And giving assault self-heal, anti-tank grenades, and two primaries all at once just makes it the most broken class that requires 0 teamwork

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I think it could work though

humble root
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i'd argue, that i see more different weapons being used, than when i loading into a BF4 servers. where everyone uses AEK / ACW-R

fresh cliff
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They just need to remove some of the perks

boreal harbor
fiery rune
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the PP-29 was busted near launch

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it still is great

humble root
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RM68 & VHX too
But with locked weapons, everyone would've played assault to get to play these weapons
which would've been even worse, no medics, no engineers...

feral torrent
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pp-29 is arguably still the best gun overall tbh

boreal harbor
fresh cliff
fiery rune
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ew spread

boreal harbor
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assault should fill the infantry/explosive area denial role.

2 primaries, lowkey kinda like and want to see how it plays out

fiery rune
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just give me uncontrollable recoil

fresh cliff
# fiery rune ew spread

Spread adds a new game mechanic that people can learn. Instead of just pointing and shooting, you have to learn how to do controlled sprays

fiery rune
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it's not hard to learn, you just stop shooting for 3 frames

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that's lame as hell

fresh cliff
fresh cliff
boreal harbor
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never been a fan of spread, if they want to control engagement distances, make better maps

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and put aggressive damage fall off

fresh cliff
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Or just use the system that has been proven to work?

fiery rune
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and proven to be confusing in practice

boreal harbor
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plenty of good shooters don't utilize spread because they let map design determine engagements

fresh cliff
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If you get confused by spread, that’s a skill issue

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It’s one of the simplest shooting mechanics I can think of

humble root
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spread how it was in BF3 & 4 is good.
even CS and Val have spread...

fresh cliff
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Though, that’s probably just because the games I’ve played with spread have better feeling guns

boreal harbor
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I'm camp, aggressive recoil and visual recoil really doesn't bother me... unless the gun models take up the majority of the screen

fiery rune
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Spread is a hidden mechanic. There's a circle where your bullet can go, and you can't predict how big the circle is at any point and you can't know where in the circle it'll go. All you know is the circle gets bigger as you shoot automatically. If you aim and shoot at someone, the bullet might leave the barrel at a 25 degree angle away from the center which doesn't make any sense realistically.

boreal harbor
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spread is a confusing mechanic until you see a video about it

it's not something the game does any job explaining to the player

fiery rune
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Recoil is a visible mechanic. Your shot goes where your barrel is pointed, you just lose control of where it points.

boreal harbor
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but once you're aware that it exists it's not a hard thing

fiery rune
fresh cliff
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Or, at least, should never happen

fiery rune
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right so the circle is extremely small

fresh cliff
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Or just a dot

fiery rune
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perhaps even the minimum size

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the circle is always there, just different sizes

fresh cliff
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Basically, yeah. The circle just gets bigger the longer you shoot and resets when you stop shooting

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Iirc there is a small cooldown, but I might just be misremembering

fiery rune
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I'm not saying the mechanic is hard to deal with, it's just a hidden mechanic. Hidden mechanics are ultimately annoying to me when used in the micro-game

fresh cliff
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I understand that. It could be nice to add a visual element to spread

humble root
fresh cliff
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But even if they don’t, I feel like it’s good enough of a mechanic to be worth the little annoyance

boreal harbor
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I'll allow microbursting spread control to exist if it doesn't gimp the fuck out of burst fire weapons

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what they did to the AN94 from BF3 to BF4 is a war crime

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and also how garbo burst fire weapons in 2042 are, DICE please

humble root
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AN94 was pretty busted in BF3 tbf..
the AC-42 was also crazy good for some time, especially on controllerleo

boreal harbor
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it was busted if you knew how to use it

gentle star
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AC42 can sometimes hyper burst cause the game is broken

humble root
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does that still exist?
i thought it got fixedleo

gentle star
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It will never be fixed

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Probably will still happen in the next game too with burst weapons

boreal harbor
fiery rune
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i like using it as a sneaky assault rifle with full suppression

shy slate
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How would you know?

waxen cypress
shy slate
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"the source is I made it up"

waxen cypress
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yes yes sure

shy slate
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Because I asked people and you arent a tester. So your source is either a few dozen video leaks, or imaginary

waxen cypress
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Lol

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I didnt know they invited through discord names

shy slate
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Clearly you arent one, or you would

waxen cypress
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go take a walk

shy slate
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Because?

waxen cypress
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you're either tryna trick me into break nda or there's some people trolling you rn

pure zinc
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Wtf is going on

shy slate
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Bros is pretending to be a tester, and present made up stats on player class usage

pure zinc
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I think its too early to give stats on that, unless they said them in the private discord but you arent supposed to disclose that if so

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💀

waxen cypress
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it was blatant in the pre alpha

shy slate
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I just asked a friend who is (Who shall obviously remain anonymous) to see if they share specific servers, and they dont.

waxen cypress
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vast majority played medic

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everybody saw it

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wakey wakey

shy slate
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Im not, but im not sitting in discord lying to others lol

pure zinc
shy slate
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bingo

waxen cypress
astral kelp
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Did it also occur that “90% played medic” wasn’t supposed to be literal

shy slate
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He has said it multiple times again, so he means vast majority, aside from the 90% value

waxen cypress
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oh damn I get it now guys he wanted to look cool by saying he knows "certain people" and that he's into some private discord

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everybody clap

shy slate
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As opposed to the guy pretending to be one

lyric glen
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is the private discord something that they have sent invites for?

waxen cypress
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pretending to be what? someone who played the pre alpha?

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hundred people did

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lol

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💀

lyric glen
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am confused😐

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oh well

boreal harbor
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The one the devs actually read and respond to lol

lyric glen
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o

waxen cypress
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Okay I proved that guy wrong now he's saying I have low kdr in my pms

waxen cypress
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probably its for people who did old tests

shy slate
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"I jus broke my NDA to this guy" like it something to brag about lol

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Bro cant even take a gentle trolling

waxen cypress
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an apology is well accepted buddy

shy slate
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I apologise you didnt read more when younger?

waxen cypress
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you're really toxic bro

lyric glen
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well i can't confirm or deny anything

boreal harbor
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Getting really butthurt over someone calling out you saying 90% of people were assaults

shy slate
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No, he said medic

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But the statement rings true.

boreal harbor
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As if a limited playtime stress test is indicative of balance going forward when Assault is clearly overtuned atm

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And also, people not knowing wtf they’re doing and just picking the first class in the list

boreal harbor
shy slate
waxen cypress
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No I said medic

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obviously 90% was hiperbolic

boreal harbor
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Why you complaining about the majority of people playing medic?

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When that was normal in BF3/4/V(after smgs got buffed)

mild rock
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Once you learn it it doesn't mean much but I genuinely do think it would help out a lot of people.

light quarry
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There's a 3rd party site for BF4 that showed the recoil and spread patterns of all the guns and you could change attachments and see the pattern change. (helldivers 2 added this in game in a recent patch and i would welcome it in BF6 as well)

vagrant pebble
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Reddit hates stims now

gentle star
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Reddit hates everything including you

vagrant pebble
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I'm fine with rechargable stims tbh, if assault isn't a self sustainable class people will just play as support for self heals

wind oyster
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Actually braindead people

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They dont want any form of movement to exist in the game, they want to completely cut random gadgets in the game

minor yew
sacred wave
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if the devs care, im gonna give feedback about the announcer

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so. the voices are so robotic

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and clear

dusk ether
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They have taken objective butter

thin bloom
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I would make a hybrid, that is, the exclusive Recon class, and the other 3 classes, if they can take the weapons they want from the 3 classes, with their respective penalties, and the gadgets and gadgets limit them as they are now.

dusk ether
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if anything the recon is the one that benefits most from having other weapons

thin bloom
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That's why I said that RECON is the only one that shouldn't take other weapons from other classes.

dusk ether
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I think your wording confused me

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But yeah in that case, spot on

thin bloom
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That's the bad thing about translations, my friend. I think it's the right thing to do to make everyone happy. It doesn't make sense to see a recon with any weapon other than a rifle. However, carrying a carbine or a machine gun in an assault is viable, but with its limitations and penalties. The classes would make sense, and if you want to break away from their meaning, you'll have to pay the penalty when using the weapon.

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As for soldier upgrades, I think they are a mistake, they should be patrol upgrades like we had in BF3/4, and by eliminating the option of being able to carry 2 primary weapons or the automatic spot, these 2 upgrades are incredibly stupid and unbalance everything.

humble root
shy slate
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0/10 logic

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Its fine to just say you prefer classes with locked weapons, without having to fabricate crazy reasons as to why

vagrant pebble
waxen cypress
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i dont have anything against medics lol

mild rock
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Its like

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I slightly leaned on locked weapons but I understand why for free

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If i were to argue for locked weapons i would say
"You can balance the class around pushing for a playstyle but give credence to let them go slightly beyond how the class should ideally play for that freedom"

"Recons should only get 6x + zcopes etc."

humble root
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the issue with that is tho, certain maps require a certain playstyle / engagement ranges.
if you lock a class to weapons which are not good on those maps, people will not play that class.
and if you give them universal weapons for every engagement range anyway, why not just unlock all anyway?

mild rock
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Yeah it falls apart very quickly.

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I want to run devils advocate but I can't seem the creativity for it.

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Bith systems have problems.

quaint dune
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🐀

mild rock
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But i think these are very specific problems unique to both.

ancient heath
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If you’re going to create and incentivize certain playstyles and roles for each class I don’t think homogenizing the weapon selection is going to help, it seems to be more counterintuitive.

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Not every class should be anti-infantry by given them ars, they should rly only be for the assault class which seems to be their specialty.

humble root
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engaging infantry is what you do most of the time, regardless of class
even as engineer, you'll fight inf. more than vehicles. there isn't a vehicle around all the time.
if you give them worse weapons against inf. most people will opt-out of playing that class

ancient heath
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Your rather unique position is to repair and damage vehicles, you literally shouldn’t have the same power as assault who only specializes in anti-infantry lol.

rotund agate
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locked weapons is a massive red herring for the actual issue which is that classes have no identity at all under the proposed system

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giving buffs to "correct" weapons never worked in 2042 and the passive skill tree will just be ignored like bf4 squad perks

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and 3 gadgets means you can do anything at any time

humble root
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where was the "class identity" in BC2 or in BF4?
a engineer still need the support for ammo/health
a support still need engineer to fight vehicles
assault / recon still need engineers & support to fight vehicles and get ammo

i do agree, that they probably should get rid of one gadget slot tho

rotund agate
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everything except the moment-to-moment infantry gameplay sucks in bf4, i so wish it wasn't the go-to example for game design

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but take engineer for example which was stuck doing anti-vehicle due to a limited gadget selection and (theoretically) worse primary weapon options

idle bay
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weapons should be locked to classes

rotund agate
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"class identity" is a fucking stupid term anyway, it's roles

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does your class have one or maybe two things it does well

mild rock
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So I had to do things and help drunk people but uh

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Class identity just sounds more sentimental than anything

humble root
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yeah and the roles are defined by the gadgets or are they not?
a engineer is a engineer because he can repair & attack vehicles with his gadgets
a medic is a medic because he can heal & revive people also with his gadgets

mild rock
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The identity of engineer in this argument is anti vehicle/vehicle support.

rotund agate
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idk where this argument is at anymore, i'm just tired of dice's half-assed solutions

shy slate
waxen cypress
waxen cypress
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We just had oblivion remaster

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They kept the bugs in

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Lmao

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Some of them atleast, on purpose, the most iconic

mild rock
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People have crazy interpretations the way I see it. And it always changes. People go ohhh this class should be like this and that cause their guns keep them from doing everything like no what

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I want a powerful engineer.

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I'll go I want I want I want as weak as it is but the reason why I speak like I do is because I believe it would be good for the game and player experience.

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There problems? Yes.

humble root
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"we've always done it that way, we should continue doing it like that until eternity"
imagine if manufacturing companies would think like that

mild rock
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But that crops up with everything.

waxen cypress
humble root
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strawman argument
i'm not saying we should remove weapons, do I?

i just advocate for more freedom and a better gameplay experience

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nowhere did i say we should remove classes either

waxen cypress
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Strawman argument is comparing battlefield to a manufacturing company

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I had my share of better gameplay experience with 42

astral kelp
ancient heath
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Class would include weapon selection as well as gadgets, throwables aswell as their appearance

humble root
ancient heath
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Supports shouldn’t be able to use snipers they should be closer to the fight supplying squads and teammates and providing suppression lol.

boreal harbor
boreal harbor
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So they want to throw the baby out with the bath water

fresh cliff
boreal harbor
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Nah, let’s talk about the goon gunplay

fresh cliff
boreal harbor
fresh cliff
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Yeah. HL is honestly my favorite BF, but many people completely write it off because it isn’t military themed

waxen cypress
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It's a great battlefield spin off

dusk ether
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Mostly comes down to me enjoying playing around the restrictions, managing pathing and engagement timings to better suit what I have. And also being able to help others in situations they aren’t as viable in because of that restriction

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Alongside the more consistent teammate positioning

thin bloom
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DICE has a very difficult time getting this right, and that's why, in my opinion, I continue, that the gadget restriction like this in Pree Alpha is very good, it only blocked the Recon class from being able to use any weapon other than that of its class, and the rest of the classes could use any weapon except Recon, but with their respective penalties, that is, a support soldier with the machine gun, always. It would have an extra precision and control over an assault or engineer, this is the fairest thing to do, the classes would still make sense and there would be hardly any limitations.
Or, for example, an assault unit that carries a support machine gun, which has to fight against the weight of the weapon and moves and runs more slowly during the game.

shy slate
humble root
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i remember the ammo scarcity as engineer in BF3 because nobody liked playing support with their LMGs.
luckily we could have 8 rockets with the explosive perk. otherwise it would've been even more annoying

ancient heath
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2 rockets 2 primary weapons lmao

cinder flax
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Hello, we have been waiting for 5 people for a long time for the BF6 Playtest, but we have not received any mail, I wonder if there is a location-based restriction?

vagrant pebble
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For classes: I still personally want them to lock them behind classes(like BF1 or V, not 3 or 4). No need to dilute BF identity further when they are hellbent on doing that in other aspects already.

boreal harbor
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BF's "identity" was once locked to 1 weapon per class with one class not having a primary all together

vagrant pebble
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Yes leo

tranquil remnant
shy slate
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So the thing BattleBit ripped off from BFV 😛

vagrant pebble
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Everyone hated attrition in BFV

torn drum
vagrant pebble
shy slate
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It was hated enough, and retention was bad enough that they significantly nerfed it. So id say it was

vagrant pebble
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Attrition doesn't matter for medic anyways, so I will still play as medic if BF6 has attrition

pure zinc
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I like attrition for vehicles

torn drum
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same made vics have to move instead of camp

pure zinc
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Imo it balances vehicles more with infantry

torn drum
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yep i found it was the msot balanced vic vs infantry

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in any bf iv played

shy slate
torn drum
shy slate
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Or maybe they want to just enjoy their casual FPS shooter

torn drum
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na they wanted to be nearly untouchable campers bcause they lack the skill to play on a balanced playing field

vagrant pebble
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BFV tanks are more campy than other BF tanks imo

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Due to attrition

shy slate
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Yup, attrittion made camping worse not better lol

vagrant pebble
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That's why BFV has so many tanks sitting at the back of the map

torn drum
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blow up there supplys was a option or trap them with mines

vagrant pebble
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I would still want attrition because f*** tank farmers and heli farmers but they didn't made the game better 😂

torn drum
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oh yess making helis have to back out of supplys and full hp would make it feel so good playing as infantry

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give limited flares to a heli make them have to resupply for more

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same with a jet

pure zinc
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Not really fun getting smoked by 2 sweats in an Attack Heli all game lol.

fiery rune
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There definitely should be some mechanic that makes it progressively more difficult to be effective with vehicles as time goes on. Either attrition, ammo/gadget limits, or both. Perhaps progressive attrition where breaking vehicle parts lead to reduced health and the only way to fix it is to go to spawn and repair specifically there.

quaint dune
pure zinc
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Hold up

mild rock
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The complete total class freedom is problematic yeah, But now people are making shit up.

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I think some dude mentioned "lemme go 2 primaries with 2 rockets" like no you idiot that's not how it works.

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Attacks asides that's the impression of an open weapon system has left on everyone.

pearl kernel
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People are forgetting this is just a pre alpha playtest. This why developers stray away from doing stuff like this because you guys jump to conclusions

gray nimbus
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When people say they want classes back they mean classes like from battlefield 1942 not Marvel Avengers

fiery rune
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which is hilarious because Battlefield 1942 is closer to Marvel Avengers than Battlefield 2042 is

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just with way fewer characters

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like, imagine if instead of giving more weapons to the classes, they just added a ton of classes

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that's what a hero shooter is

gray nimbus
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But the current approach is bad

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Like medic/ assault could be two specialties that share weapons , support can be three specialties (recon or machine gunner or anti vehicle ) . Where there are a range of different weapons that can be used for a given set of gadgets . I think that’s a good middle ground .

mild rock
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Basically Archetypes.

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I would love to see Archetypes as well.

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Too bad it got cut.

sacred wave
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bring back Iran maps from bf3

bleak stratus
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i wouldnt mind any class lockes or unlocks if only people with ammo and med boxes know how to do their job and drop a box when they spawn on one would be nice wish there is a system where that is enforced when playing support or medic or whatever you call it now days

midnight crescent
sacred wave
#

noshahr canals

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grand bazaar

pure zinc
humble root
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yeah let's bring back 1942 classes, where anti-tank only had a pistol as primary. bet this would be fun and people would really like playing thatLULW

gray nimbus
mild rock
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From what I've seen with the passive abilities it's to really make the lcass normally function with them.

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Like how support has no movement speed loss with LMG's.

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Meaning there'll be caviats to using them outside of the class.

vagrant pebble
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Enders spoke out how to lock weapons to classes:
Assault: ARs, shotguns
Engi: Carbines, SMGs
Support: LMGs, Battle Rifles
Recon: DMRs, Bolt Actions

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Why isn't there a battle rifle category already though? There are some 3BTK ARs in the game appearently. 🥶 They would fit into BR category pretty well imo. Also some misplaced weapons in carbine category(such as XM7 being a carbine).

sacred wave
vagrant pebble
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Them?

sacred wave
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Aka fanboys

tropic vine
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Also Engineer getting CQC weapons is always an incredibly stupid idea considering vehicle maps are large and open

vagrant pebble
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I would rather want Engi to have DMRs and carbines and recon to have SMGs and bolt actions tbh

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Recon is also spec ops, they should have close range options

sacred wave
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but im still concered about skins

vagrant pebble
sacred wave
#

i only trust my own researches

vagrant pebble
sacred wave
#

my criteria is not having skins in bf

humble root
sacred wave
vagrant pebble
sacred wave
vagrant pebble
#

This game already has gunsmithing so you can probably turn an LMG into an AR anyways. I wouldn't pay much attention to it.

vagrant pebble
# sacred wave no one buys them in battlefield. cod players who buy, are playing their own game...

It's confirmed to be live service long before we heard anything about the game, long before the labs announcement. As long as we don't get Nicki Minaj, TMNT or giant shark man skins I would be fine with whatever they are doing. Last few 2042 skins are so out of touch tbh. They don't fit into the game imo. I think current 2042 is a testing ground for BF6. Let's hope people won't buy the ridiculous skins they are putting out now so BF6 can be safe. Glad I didn't see many players using Rambo Mackay or Big Sister Blasco skins they put out.

humble root
vagrant pebble
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I want every class to be unique

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An LMG decked out to be an AR won't be as good as AR, it will be closer to an AR

humble root
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they are, thx to the unique gadgets

sacred wave
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if they bring it im not gonna play

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even for free

tropic vine
vagrant pebble
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Why would I use a recon when I can use Mackay to reach places others can't reach and snipe people from there 😂

tropic vine
sacred wave
vagrant pebble
tropic vine
dusk ether
sacred wave
#

i dont know why im the only one who have a problem with making every game fortnite

vagrant pebble
#

I personally don't want to see premium back, I'm fine with live service

dusk ether
sacred wave
#

why

tropic vine
dusk ether
#

Because frankly I care more about the game than the skins

#

Besides, the skins we’ve had haven’t been too obnoxious yet

sacred wave
dusk ether
#

But you just need to spend one day on social media to see people complain about it just the same

sacred wave
#

or that agent 47 with red coat in 2042

vagrant pebble
#

No more shotty for you 😂

tropic vine
# vagrant pebble They will hopefully lock them

i shouldn't have to be a kd chasing kiddie class to use certain guns. I really don't care about the existence of that class with unlocked guns as I never have to touch it, but that opinion changes the second there are locked guns

tropic vine
humble root
vagrant pebble
dusk ether
#

It find it funny how engineers never get lambasted for being a class based around taking out tanks but assaults who take out infantry get targeted. Sure engineers can repair, but I never seen anyone complain about an engineer being selfish and hunting for vehicle kills

humble root
#

why would i ever play engineer or support, if all they have are shitty weapons?

dusk ether
#

As a flex pick to deal with a problem

vagrant pebble
#

Did BF1 or BFV support had shitty weapons?

humble root
#

BF1 medic had horrible weapons, yes.
hence why it only had a pick rate of 11%

tropic vine
vagrant pebble
#

I only play as medic tbh

#

In BF1

dusk ether
#

Same

vagrant pebble
#

Medic SLRs are goated in that game, they have the best versatility

tropic vine
#

Sure they might be good weapons, but it doesn't mean people want to use them.

vagrant pebble
#

Assault had good weapons: Useless beyond 15 meters
Medic had bad weapons: Can be used across the map

#

Really bad example to use BF1

tropic vine
tropic vine
humble root
vagrant pebble
#

BF3/4 medics had the best weapons and self healing

#

70% of the people playing same class in a match isn't okay

dusk ether
#

It’s really annoying, this whole ordeal, cause I always choose classes for the kit and overall playstyle but those who just choose for the weapon end up complicating the matter

humble root
tropic vine
vagrant pebble
#

30-30-20-20 should be good pick rate %

tropic vine
humble root
vagrant pebble
dusk ether
vagrant pebble
#

With hard class locked weapons

dull pier
#

idk why people think unlocked weapons will make people play more classes, most people are just going to pick the one class that gives the most benefit to themselves and choose the same gun

humble root
#

support only at 14% is what you call "perfect"?

tropic vine
vagrant pebble
dull pier
vagrant pebble
#

Literally closest to 30-30-20-20 I posted

humble root
#

tell that engineer players

vagrant pebble
#

Engineer is assault in BFV

humble root
#

good luck finding launcher ammo on the ground

tropic vine
vagrant pebble
#

You can find resupply stations everywhere in BFV

#

Every flag has one

tropic vine
#

Support guns in BFV are dogwater

humble root
#

support is also medic in the next BF, in case you forgot

dusk ether
vagrant pebble
#

Support in BFV isn't the same support as BF6, it's the same support as BF1

dull pier
vagrant pebble
#

BF1 support was broken because people used telescopic LMGs to beam people across the map, BFV support is balanced

tropic vine
vagrant pebble
#

Look at what I posted on screenshots and videos, does support seem to have shitty guns in BFV? @humble root

tropic vine
#

anyone can post a clip of them getting a bunch of kills with anything. Has never proved much one way or another

dull pier
tropic vine
dusk ether
#

My main argument for restrictions is still going to be the natural team formation that comes from it. Since weapons of course have preferred ranges it’s easier to guesstimate where someone like a support will be, compared to them being scattered all over the place as they have been in 2042 from my experience

#

But there are still enough pros and cons and edge cases between both formats to where I can’t be 100% for or against

dull pier
#

i was one of the many that was confused with the fact weapons weren't locked when it came out like that lol

shy slate
#

I think the only stats we have from 2042 are the ones released with season 4 or 5. And its really limited.

#

The irony of having a most played map there, when players have no control over what map they played

tropic vine
shy slate
#

But those basic stats line up with what Ive seen in 2042. Ignoring maps like Redacted (Where assault/dozer is more common). I normally see a lot of Flack, Mackay and Lis

vagrant pebble
#

RM68 per nerf is why weapons should be class locked 😂

#

125 meter AR with no spread = Perfectly balanced

shy slate
#

*suppressed 125m AR with no spread

tropic vine
tropic vine
gentle star
#

Would've changed nothing since assaults have ARs

shy slate
#

Enginner is common enough TBH. Non class locked weapons in 2042 at least let you compete with the Mackay and Falck sweats in 1v1 fights.

humble root
#

it's actually why weapons shouldn't be class locked

vagrant pebble
tropic vine
humble root
#

thx to unlocked weapons, we still saw every class being played

vagrant pebble
#

Wish we had percentage similar to BFV data, wouldn't be surprised BFV was more balanced despite hard locked classes with no universals

dull pier
#

yet the most people reviving were the AI squadmates that followed you

gentle star
#

I would bet the class spread would be somewhat similar in all the games

humble root
tropic vine
dusk ether
vagrant pebble
dull pier
vagrant pebble
#

They don't know how to destroy vehicles, would be better if they picked assault with armor and killed infantry

dusk ether
#

Please just use the gustaf or rpg…

vagrant pebble
#

Yeah, everyone using engineer isn't a good distribution

humble root
#

i have more of those, but i don't wanna spam

vagrant pebble
#

Just like BFV

tropic vine
vagrant pebble
#

36-28-14-22

gentle star
#

5% is huge lol

vagrant pebble
#

Yet more balanced than 20-50-20-10

#

We saw in 2042 clip

tropic vine
vagrant pebble
#

Yeah, half the team playing as engineers is balanced 😂

#

Do you guys hear what you are saying?

shy slate
#

I think they could have some form of middle ground class locked weapons...which would make both sides happier than it being fully locked, or fully unlocked.

AKA, something along the lines of:

  • Recon - Bolt actions, ARs, Carbines, SMGs, Shotguns, DMRs
  • Assault - ARs, SMGs, Shotguns
  • Support - LMGs, Carbines, SMGs, Shotguns, DMRs
  • Engineer - LMGs, Carbines, SMGs, Shotguns
dull pier
dusk ether
#

Take out all shotguns then we’re good

tropic vine
vagrant pebble
#

People wants to play as engineers because they want best weapons (ARs) with best anti vehicles(rockets)

#

They are terrible at both

#

So it would be better to funnel them into assault

#

Assault has better survival % due to their kit

#

Dedicated engineers can still farm vehicles

dull pier
#

i usually used a SAW if i wasn't assault or marksman

tropic vine
gentle star
#

I think we all know why engineer is picked a bunch in 2042

#

the vehicles are a menace

shy slate
vagrant pebble
gentle star
#

especially helis

cerulean magnet
#

Most people play as engineer as a byproduct to vehicles being overpowered

tropic vine
cerulean magnet
#

BF4 had terrible vehicle balance

gentle star
#

I see more Boris than Lis tbh

shy slate
#

Vehicles in 2042 arent overpowered. They are weak against infantry, have not a lot of armor (With the exception of the CAV Brawler) and due to the weak and open map design, can be hit from 240 degrees most of the time

vagrant pebble
cerulean magnet
#

Armor doesnt matter when you have APS

#

and mobility

gentle star
#

Ground vehicles are mostly fine

shy slate
#

Most are. the only vehicle thats OP is the RAM

gentle star
#

Aside from RAM and Brawler

dusk ether
tropic vine
shy slate
#

By OP, I mean it does too much damage to infantry, too much damage potential to tanks.

#

Pair their lack of armor, with the fact that DICE, in their infinite wisdom game an engineer a TV missile, which regens its ammo over time...and 2042 is a miserable time for most vehicle players

dull pier
tropic vine
#

Support will be Medic, that's set in stone. Forcing them to be partially stuck with LMGs is a terrible idea, and I will make sure everyone is punished for that by laying prone, firing, and refusing to revive anyone near me CursedCat

dusk ether
#

Aps was after all a retroactive thing they added because it was so miserable

shy slate
#

You either camp and get complained about, or push in to try help your team and get killed by rockets or C5 (SInce 75% of the specialists have C5)

cerulean magnet
#

i would rather have ammo than a passive cooldown regen

vagrant pebble
dusk ether
shy slate
#

Yeah, just give every players readily available and easy to use Pondhawks. From which the can sky dive on top of you with C5.

dull pier
wind oyster
tropic vine
humble root
dull pier
#

that isn't just super movement lol

wind oyster
dusk ether
#

Fortunately splitgate 2 is out. God I hope that doesn’t just die instantly

cerulean magnet
#

splitgate 2 is DOA

#

no identity

wind oyster
#

Do people realize what AR’s are lol we are playing extremely versetaile weapons here

dull pier
#

minimum*

#

they are intermediate

wind oyster
dull pier
#

so they can be one or the other

#

however in games they generally are limited compared to irl if snipers exist

wind oyster
#

Fast rpms on practically any modern weapon and you can legit shorten the stock manually if you want something smaller and they dont weigh much anymore

vagrant pebble
shy slate
#

TBH...if their plan all along was to do unlocked weapons. I find it kinda odd that they have Carbines and ARs as categories.

tropic vine
wind oyster
#

My R-20 was like not even 3kg with a loaded magazine

dull pier
shy slate
#

I know that there is a dfference between an AR and a Carbine, but in a video game...they play extremely similarly.

vagrant pebble
vagrant pebble
dusk ether
#

Which is why I find it strange when people bring up the bf4 example as the standard for class locked weapons, cause it felt near enough unlocked

tropic vine
wind oyster
dusk ether
dull pier
vagrant pebble
dusk ether
#

Damn

vagrant pebble
#

I haven't played that much though, I played like 10 matches

dusk ether
#

Guess it’s gonna feel like a comp game then

vagrant pebble
#

Yeah, it's gonna die in 2 months I believe

#

So have fun while you can

dusk ether
#

I’ve been waiting for it as the only movement shooter I have any mild interest in and really want to enjoy it before it goes

humble root
wind oyster
#

They are using same matchmaking theyve been using since bf1 lets not shit our pants over nothing

dull pier
#

you generally have had snipers be a scout thing for ages

vagrant pebble
tropic vine
humble root
vagrant pebble
dusk ether
#

Just cause I like how the medic slrs feel and would enjoy that as a support weapon type

tropic vine
tropic vine
vagrant pebble
#

Hell even in LMG category

#

M27 IAR

#

That's not an LMG

tropic vine
tropic vine
vagrant pebble
#

7-8 weapons per those classes, so if you split them into 4 you will get 5-6 weapons per classes

#

Which is still good

#

This game is also live service, it will have more than enough variety

#

We will get more LMGs, ARs etc.

tropic vine
#

Battle Rifle isn't even a military term, and there aren't enough to flesh it out. It's a fantasy that DICE would even consider adding it (at this point in development)

vagrant pebble
#

A battle rifle is a service rifle chambered to fire a fully powered cartridge.

shy slate
#

Its a loose term for larger caliber weapons

tropic vine
#

It's still a civilian term lol

#

It's actually why they made perfect sense in BFH

shy slate
#

Its not?

vagrant pebble
#

Modern examples are G3, AK308, AR10, CZ Bren 2, FN FAL, SCAR H, HK417, ACE 52

#

Literally weapons already in BF Labs

shy slate
#

Its what many use to refer to 6.5 or 7.62 chambered weapons

vagrant pebble
#

7.62

vagrant pebble
shy slate
#

Bro using wikipedia and copy/paste doesnt help much tho lmao

tropic vine
vagrant pebble
#

They are copying COD already, COD has battle rifles, which they should copy

shy slate
#

Its not a class of weapon but it is a common term with firearms users

vagrant pebble
#

Carbines are a loose term too, they are just short barreled ARs

dull pier
#

homie what even is this argument

shy slate
#

Carbines are a class of weapons tho

tropic vine
vagrant pebble
#

MTAR is an AR but XM7 is a carbine in BF Labs

#

What's the logic behind that?

#

MTAR is a carbine and XM7 is a BR in reality

tropic vine
vagrant pebble
#

MTAR has shorter barrel due to bullpup design

tropic vine
shy slate
#

Its barrel length and weight.

tropic vine
#

Don't talk to me about firearms ever again 😭✋️

vagrant pebble
#

This shortens the firearm's overall length without sacrificing barrel length. As a result, the Tavor provides carbine overall length, yet can achieve rifle muzzle velocities if equipped with a rifle-length barrel.

#

Carbine overall length

#

My bad, I mean overall length not barrel

shy slate
#

Bro, stop using google as a way to seem knowledgeable on firearms

vagrant pebble
#

Distinctions are pretty arbitrary between ARs, Carbines and BRs anyways

tropic vine
#

I'm not even debating anymore WoahTea

dull pier
#

ok homie

vagrant pebble
#

BRs shouldn't exist even when the game has several BR type weapons seperated into ARs and LMGs and carbines 🤣

gentle star
#

Guns go pew pew that's all that matters

shy slate
#

Carbines arent really arbitrary, they need to meet a certain spec for a certain position the user has. AFAIK, the reason the exist is to allow ease transport/use in/around vehicles/with vehicle units.

mild rock
#

My point of reference for battle rifle is just big round

dull pier
mild rock
#

In real life an SMG is more for civil shit.

shy slate
dull pier
mild rock
#

I don't mean to be morbid but not everyone has body armour.

shy slate
#

Ive only shot like...11 different firearms tho. So im far from an expert

dull pier
#

which is a short G3 which is a battle rifle

shy slate
#

Is that the thing that looks like an MP5?

vagrant pebble
#

Yeah

mild rock
#

The mp5 is literally a downsized g3.

vagrant pebble
#

MP5 with AR rounds

dull pier
#

its just a short G3

shy slate
#

What is it chambered in?

mild rock
#

9mm

#

Super common round.

vagrant pebble
#

HK51 uses AR 5.56 afaik

shy slate
#

Damn, thats pretty cool.

dull pier
#

7.62x61

vagrant pebble
#

My bad lol

mild rock
#

Hk33.

shy slate
#

lol no way. Thats a hilarious round for a weapon so small. I wonder if there are videos of it shooting

shy slate
#

Oh nice, Forgotten weapons has it

mild rock
#

I would love to see support get battle rifles again.

humble root
#

HK51 -> 7.62x51mm
HK53 -> 5.56x45mm

#

HK53 was in BF3 in one of the DLCs, iirc, close quarters

dull pier
mild rock
#

It was.

dull pier
#

never got to play MP

#

OCE turbo dead

#

like dead as fuck

humble root
#

haven't played hardline after the betaleo

gentle star
#

Hardline is turbo dead everywhere

mild rock
#

I played on NA for a while because OCE was dead on Xbox.

dull pier
#

more old games need clients like cod

mild rock
#

That's how I played it for the remainder of its life time.

dull pier
#

cod needs more clients too

gentle star
#

Fairly sure there's a client for every cod besides the newest ones and like cod 2 and 3

vagrant pebble
#

I saw an interesting thing about class locked or unlocked weapons

#

2042 had 20 weapons at launch and every season added 2 or 3 weapons

#

If you class lock those weapons we will probably get 4 weapons per season at the least

gentle star
#

Lol

vagrant pebble
#

Instead of one sniper and one AR per season we will get 1 AR, 1 SMG, 1 LMG and 1 Sniper

gentle star
#

You really think they would drip feed us more stuff?

vagrant pebble
#

Yes

gentle star
#

My condolences

vagrant pebble
#

One class won't receive any new weapons per season if they add 3 weapons

#

Or 2 weapons then 2 classes won't receive any new weapons

#

2042 could afford to do that because every class could use any weapon

#

''People seem to forget that Battlefield 2042 isn’t even a mainstream game right now. But imagine if the next title, say Battlefield 6, actually becomes mainstream, with top streamers playing it and constantly hyping up the “meta” gun. You can bet that everyone will start running the exact same loadout. Wanting weapons to be class-locked isn’t just about stopping people from abusing meta picks. There are deeper reasons behind it. It’s about preserving class identity, encouraging different playstyles, and just the overall balance in the game.''

shy slate
#

This arguement works both ways tho

#

They just added the class identity part to justify their opinion, using an arguement that could just as well work for having unlocked weapons

vagrant pebble
#

Class identity is also a part of the equation

#

People don't use recon to use TUGS 90% of the time, they use it for sniper rifles

shy slate
light quarry
#

i use it for tugs

vagrant pebble
#

You're a minority

shy slate
#

I use it for tugs and spawn beacon

vagrant pebble
#

You're a minority

light quarry
#

go us

vagrant pebble
#

I used recon in BFV for spawn beacons and pistol carbines too, I rarely see that setup

shy slate
#

Damn, I guess being a minority makes my opinion invalid

vagrant pebble
#

It means weapons are a bigger part of class system than you guys think

shy slate
#

So 3/3 in chat right now use it for spawn beacon, but somehow its minority. Mad stuff

vagrant pebble
#

I rarely see a recon player using class with anything but sniper rifle

light quarry
#

no tugs?

shy slate
#

Carbine and recon was incredibly common in BF4.

vagrant pebble
#

It wasn't common in BFV

tropic vine
vagrant pebble
#

Not really

tropic vine
#

they will never give 4 guns per season regardless of how classes are set up

tropic vine
# vagrant pebble Not really

it was BAD lol, Medic had to wait forever to get something early on. This is even with a bunch of guns in the files and with a few never getting added

muted sandal
#

SMGs also kinda sucked at that time

vagrant pebble
#

Seems to be the same issue with what they are dealing with Labs

#

ARs are OP, let's give ARs to everyone instead of balancing them 🤣

muted sandal
#

Expecting perfect balance out of a playtest is silly

vagrant pebble
#

They claimed to have balanced gunplay, movement and TTK in blogposts

tropic vine
tropic vine
vagrant pebble
#

If 3 BTK, 700 RPM ARs are the ''balanced'' version then Labs did more harm than good for the game,they only invited ''hardcore'' players if they decided it's the best

tropic vine
muted sandal
#

Also signature weapon leaks indicate different sprint speeds depending on weapons (Support not having sprint speed penalty for LMG) so I reckon SMG and Carbines will have additional mobility bonuses to sway people away from only using ARs

humble root
shy slate
#

I dont know why anyone here assumes anything seen in Labs is balanced or Final.

tropic vine
muted sandal
humble root
#

they also definitely not gonna change that you can equip MBT LAW + RPG and basically insta kill LAVs...

vagrant pebble
shy slate
#

Who is they?

vagrant pebble
#

DICE

shy slate
#

You are literally making this up

vagrant pebble
#

Literally in BF Labs blogs

tropic vine
shy slate
#

Quote it

wind oyster
#

Having classes is a little too much like cod

vagrant pebble
# shy slate Quote it

he players in these sessions have helped us successfully validate the following areas:

Establishing a solid foundation for smooth, low-latency and high-performance gunplay.,
Finding the right balance in movement speed for functionality such as crouch sprint, combat rolling, and vaulting as part of our combat pacing initiatives.,
Using destruction to create fun and lasting tactical gameplay across rounds and experiences.

tropic vine
# vagrant pebble Literally in BF Labs blogs

they have countless different builds. The stress test was never a real "labs" build, and the stress test was obviously not one of the most recent builds. You can see that for yourself solely based on outdated animations

vagrant pebble
#

Right balance in combat pacing: 3 BTK ARs, 5-6 BTK DMRs

muted sandal
#

ok so netcode and movement speed?

shy slate
vagrant pebble
#

They are saying the same thing

muted sandal
#

That post doesn't say anything about gunplay balance my dude

humble root
#

where does it say, that the weapon balancing is final???CloseCat

tropic vine
humble root
#

weapon balance will change, even after the game launched....CursedFacePalm

tropic vine
vagrant pebble
#

I heard the opposite 😂

#

Most DMRs are 5-6 BTK appearently

#

ARs are 3 BTK

tropic vine
#

People really should enter the Olympics with the impressive leaps they take

tropic vine
vagrant pebble
#

Point is that they unlocked these weapons based on what they saw on Labs

shy slate
#

they never had anything other than unlocked weapons. So how does this logic work

tropic vine
vagrant pebble
#

Why did I heard the opposite then?

shy slate
#

the person you spoke to lied

#

Or like you, likes to jump to conclusions

humble root
#

apparently, in the first 2 or 3 tests, the weapons were class locked. at least according to someone who is in since the beginning.
everyone was playing assault, so they unlocked weapons for all classes and suddenly people played more different classes

tropic vine
vagrant pebble
#

Yeah, that's why carbines exists instead of being in ARs 😂

tropic vine
vagrant pebble
#

No one will use anything but ARs anyways

#

So combine them into one category

humble root
#

so lock them to assault, so no other class gets playedBigBrain

vagrant pebble
#

Yeah, like we saw in BFV example which proved you wrong

tropic vine
#

And probably the LMGs based on the M4/AK AR platforms

vagrant pebble
#

BFV: 30-30-20-20, 2042: 20-60-10-10 😂

shy slate
#

Youre the one who said everyone will use ARs tho?

#

Why are you arguing with yourself

vagrant pebble
#

Everyone in 2042 uses ARs

#

Or SMGs

shy slate
#

No they dont

vagrant pebble
#

Half the team plays as M5A3 Boris

tropic vine
#

Bro really hates posting the real numbers, so he has to generalize the BFV numbers to make them look better. Extremely common locked guns enjoyer tactic

humble root
#

source: i made it the f**k up

tropic vine
shy slate
#

I even posted a video for you to watch that disproves this statement., Not that you watched it...or attempted to reproduce as I did (And saw essentially the same result)

vagrant pebble
#

He claimed 22 engineers per team was balanced 😂

#

BFV sux though, even split bad

#

2042 is definitely way to go with 20 boris per team

vagrant pebble
shy slate
#

BFV, the smash hit, which definitely wasnt mocked as a commercial failure by EA

vagrant pebble
#

Has more players than 2042

muted sandal
#

Boris just means they're newbs, and they're often paired with an LMG

shy slate
#

Bro, 2042 is trash tho. Whats your point. slightly better than trash is peak?

vagrant pebble
vagrant pebble
muted sandal
#

Support sucks in BFV

tropic vine
shy slate
#

So peak, players hated it at launch, and abandoned it

vagrant pebble
tropic vine
vagrant pebble
#

14% is closer to 20% than 60% is to 30%

tropic vine
humble root
vagrant pebble
#

Assault has more survivability simply because of their kit

#

Extra 20 hp for free

tropic vine
vagrant pebble
#

Gyro claimed 2042 is balanced when he showed me 22 engineers(over 50% pick rate), but 14% support pick rate instead of 20%??? Unbalanced trash system appearently 😂

muted sandal
#

That's just another Tuesday on Golmund Railway, or any other big vehicle map tbh

vagrant pebble
#

Map was Reclaimed

muted sandal
#

top kek

shy slate
#

Who is gyro and what are these numbers based on?

humble root
mild rock
#

M5a3 is literally the starter AR.

#

It's not the best but it's super consistent.

shy slate
humble root
#

support is at 25% btw.
which you consider "perfect"

vagrant pebble
shy slate
#

Depends on game state

muted sandal
#

So far we've concluded that BF6 will have 60% Engineers, 60% Assaults and 60% Supports making up every team if we unlock weapons. ☕ 😐

humble root
#

engineer & support are the classes which contribute the most to teamplay
or are they not?

shy slate
#

and regardless, these numbers mean nothing. Too small a snapshot. You'd need to get snapshots of multiples times per round, and ideally in dozens of games

vagrant pebble
#

BFV overall had 30-30-20-20 split in classes, with hard class locked weapons. But people insist support is trash appearently 😂

tropic vine
#

Lowkey unlocking guns could allow DICE to justify having a max amountof classes at any given time. There should be a high ceiling, maybe 35%-40% max, but it would help with balance.

vagrant pebble
#

Assault has 2 launchers already

shy slate
vagrant pebble
shy slate
#

"Im rounding up"

#

so a lie again

mild rock
#

I wonder why engineer is popular

dusk ether
#

Tanks are annoying so people want to blow em up

#

Also, big boom cool

mild rock
#

hehe romcket

shy slate
#

Reclaimed is also a very vehicle heavy map

#

Its small, and has lots of vehicles, with fast vehicle spawns

mild rock
#

Anti vehicle and team support, like healing and shit are consistently the most popular.

tropic vine
#

I like revive ppl

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Make me happy

#

make them happy

#

win win

#

I do not like being stuck with guns I don't like, so no revives for you if I'm stuck with something annoying 🥱

muted sandal
#

Aimlets can also make themselves feel useful by roleplaying Desmond Doss (Hacksaw Ridge, 2016)

mild rock
#

Cat

#

But yeah

tropic vine
mild rock
#

I'll be honest. While it doesn't affect me I would personally like to see people playing their roles more.

shy slate
#

"make themselves feel useful" is a pretty stupid thing to say...when a player effectively resing does more for a win than the actions of most other players

mild rock
#

Yeah I got confused by what was said.

#

Like what

dusk ether
#

Damn another good conversation and I need to head off

muted sandal
tropic vine
#

I'm happy with unlocked guns because it allows me to pick what I want and still pick my fav role which has now been combined with my second fav role (Medic)

vagrant pebble
#

Class locked weapons improves that, sometimes I forget I'm playing as Falck so I don't revive people

gentle star
#

🤦‍♂️

shy slate
#

"I am bad at remembering things, so we need to lock weapons so I dont forget"

tropic vine
vagrant pebble
#

It happens to everyone as no one revives anyone in 2042 appearently

shy slate
#

At least they are being honest tho

muted sandal
mild rock
#

Just accept medic isn't your thing.

tropic vine
#

people in HLL can't even figure out what team they are on despite holding an MP40 in their hands leo

mild rock
#

I'm not a medic.

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But other people are.

vagrant pebble
#

I can play as every class

mild rock
#

And so can I revive people.

tropic vine
vagrant pebble
#

2042 makes me forget my class though

mild rock
#

That's on you.

vagrant pebble
#

I sometimes pull out a grapple hook when I want to use syringe pistol

#

Why is that I wonder?

#

Is it because every class has same weapons with no variety?

mild rock
#

Because you don't think about the character you play.

shy slate
#

Uses stim pistol to self heal every 15 seconds > forgets they are playing a support.

Yeah, sure bud. Its defo the games fault and not a you thing

tropic vine
mild rock
#

I'm not a medic yet I can register when I'm playing as a medic.

vagrant pebble
#

They already have data on BF labs

mild rock
#

Like what dude

vagrant pebble
#

Only 10% of the people ever revived anyone

muted sandal
vagrant pebble
#

Perfect class balance

#

Unlock everything

mild rock
#

No matter what you do, locked or unlocked the role will still be the same.

vagrant pebble
#

It would be even funnier if only 10% of support revived anyone

#

Which would prove why unlocked classes aren't a good thing

tropic vine
#

This is the level of leaps locked weapon defenders have to take to justify locking stuff CursedCat I see this on the subreddit every day

mild rock
#

This is some kind of mental olympics

vagrant pebble
#

Whatever, we will see if game comes out like this anyways

light quarry
#

why would you want a 25% even split between the classes anyway? the team doesnt need as many snipers or support or even engineers, one support and sniper per 2-3 squads is enough to be effective, engineer kinda depends on how vehicle heavy the map is and how copetent your own driver and pilots are.

mild rock
#

Like what are you talking about, Not EVERYONE can be revived. People skip revives too.

tropic vine
shy slate
#

Yet another strawman argument also.

vagrant pebble
#

Which would make most sense

shy slate
mild rock
#

This doesn't make much sense.

vagrant pebble
#

BFV has that numbers

#

5% give or take

mild rock
#

That's a pretty large margin.

tropic vine
#

Why do you think you can keep lying your way into getting people to agree with you?

vagrant pebble
#

Not really when you consider other games

#

Only 11% used medic in BF1, 22% in BFV

shy slate
#

Each of those number is off by 6-8%...which is dumb to post when you have the actual numbers

#

14 and 20% is the same thing I guess tho

#

your logic

vagrant pebble
#

Support went down from 20ish % to 14%

#

Support isn't as important in BFV because you can't prone LMG across the map and you can't grenade spam

shy slate
#

you use a higher value when it supports your narrative, and a lower one when it suits.

vagrant pebble
#

Broken class gets balanced > Less people use it

#

Medic wasn't bad in BF1, people are just bad with semi autos

muted sandal
#

I want 90%-3.33%-3.33%-3.33% (repeating, ofc) balance or else.

vagrant pebble
#

Console players with no trigger fingers is the reason why it's like that imo

shy slate
#

People just want to use the best weapons...when semi-autos werent that...they werent used

mild rock
#

You will NEVER get consistent class roles across the board no matter what.

#

Due to variance of maps what is needed.

#

What are you asking for, 30% engineers on a tank centric map when more should be playing the role?

vagrant pebble
mild rock
#

Be realistic.

vagrant pebble
#

Assault weapons were useless past 15 meters... therefore good

shy slate
#

You are mis-representing what I am saying

#

No suprise when you do this with everything you say

vagrant pebble
#

30-30-20-20 across all maps, all modes

#

2042 balance isn't hat

muted sandal
#

AT in BFV was Assault FYI

shy slate
#

Why do you keep using these bad numbers, when you have the actual number?

vagrant pebble
#

BFV is closer to these numbers than any other BF that's why???

shy slate
#

Are you thick?

tropic vine
#

Honestly I see why DICE immediately hardened up to the ""community"" after BF1. I don't think it was entirely justified at first, but since most of the industry has done the same it was probably the correct move

vagrant pebble
#

Yeah

#

We should get 2042: 2 instead 😂

#

Massive hit game

#

They should do their own thing

muted sandal
#

Brainlet take tbh

shy slate
#

Unlocked weapons has nothing to do with the failure of BF 2042 tho

vagrant pebble
#

2042 is DICE not listening to their community

#

At least not launch 2042

muted sandal
#

BF6 is different tho

#

Only taking the good parts from each game

tropic vine
vagrant pebble
#

Yeah, pretty sure everyone wanted to get rid of classes since BF2

muted sandal
#

I mean they literally dumped half the classes after BF2...

#

Or merged, rather.

vagrant pebble
#

Pretty sure everyone hated classes in BC2, BF3, BF4

mild rock
#

Like again

muted sandal
#

Classes are still present

mild rock
#

Vehicle centric map guys, I wonder who will play engineer the most?

#

Long range map, I wonder what class is more likely to be used

shy slate
tropic vine
#

You got classes in BF6. Classes aren't guns. Guns kill, regardless of class.

vagrant pebble
#

They were one and the same in 1942

tropic vine
muted sandal
#

Every vehicle map in BF4: 50%+ Engineers.
Amount of Engineers using their class locked weapons on those maps: 20% at most.

mild rock
#

I Like again what's the argument, People get to play the game that they want and now it's on about people doing team work?

vagrant pebble
#

Classes were guns because every class had 1 weapon

mild rock
#

Like dude

#

Blueberries are fucking useless

#

Why are you relying on them to do something?

humble root
#

nah let's bring back 1942 classes.
Anti-Tank class gets only a pistol SadCatThumb

shy slate
#

And here comes yet another strawman arguement

mild rock
#

You yourself don't even know what class you're using you've literally admitted it

#

You click the buttons

mild rock
#

How the hell could you NOT know you were playing medic.

shy slate
#

I bet they wish they never admitted that

mild rock
#

You clicked the buttons.

vagrant pebble
#

Hard to remember my class when every class can use M5A3

mild rock
#

That's all you did.

shy slate
#

Made them look so stupid

tropic vine
#

I can perform my role as Medic regardless of weapon class, which is why they have had access to nearly everything over the history of the franchise before 2042 GigaCHAD

mild rock
#

I dunno about you but when I pick the character that I want I will assume the playstyle to what's needed.

#

I click Irish I set up APS, I pick Angel i realise I picked the wrong medic so I play as Falck.

muted sandal
vagrant pebble
#

2042 is full of these players obviously, Boris players who forgets to shoot their rockets or Caspers running around with ARs

mild rock
#

(Ironically Angel synergises like crazy with engineers)

vagrant pebble
mild rock
#

Engineers in previous games and assaults from bf5 would forget they have rockets anyways!

muted sandal
shy slate
vagrant pebble
#

That's not just me, that's other people too

mild rock
#

I know you have a bit of a brain and just concede on the fuck up.

#

There could be ways to make it obvious to the role they are.

#

And they are doing it

#

uhh

#

When you spawn there's a tooltip explaining what your class does.

tropic vine
mild rock
#

There are subtitles for when people need ammo, health, or a revive.

muted sandal
#

I guess early onset Alzoomeirs patients need a flashing icon on their screens to remind them what class they're playing if they ever picked a Carbine in BF4

shy slate
#

This person apparently: "WTF are all these revive icons? why are people asking me for ammo"

vagrant pebble
#

🥱

mild rock
#

There should be general measures to help people understand their role.

vagrant pebble
#

You guys are fixated on one example I gave when literally entire 2042 history is full of examples I posted

shy slate
#

No, we are laughing at the fact that you are the problem you seem to be trying to fix

mild rock
#

Because on my end general player behaviour has been pretty consistent since I started playing 11 years ago.

#

I like to think I caught on pretty quickly to drop boxes on teammates feet.

tropic vine
humble root
#

search in the BF2042 subreddit for "revive record"
i'd argue we've never seen so many revives in any BF as in 2042. people literally have round with 100+ revives

mild rock
#

Sometimes that's the most you can do.

vagrant pebble