#community-update-classes

1 messages · Page 3 of 1

dusk ether
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But the option to choose what to make in each build spot could add that extra level of choice

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Say - choosing between anti tank barriers or barbed wire

keen knoll
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Maybe? Yeah it could be a bit much but then result in not as much freedom and then ALSO run into the issue that V had where you can just kinda. Run around them

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Building in BFV didn't feel like it had big enough purpose. It was there but not enough people really did it and constantly I would run into the issue of either A: doing it myself and it all just gets blown to bits. or B: nobody builds and it's pointless

mystic escarp
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One feature I would love to see return is server browser, it wouldn’t hurt anything and would be nice to have

keen knoll
keen knoll
soft silo
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If the mail is empty, I guess my internet provider block the email content... No way to have the PS5 code antwhere else ? I checked on EA website and can't find anything.

keen knoll
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how does your internet provider block an email

mystic escarp
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I just use server browsers more often in games, I would also like consistent servers so I play with the same guys as last match

keen knoll
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yeah or link up and play against friends lmao

mystic escarp
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Its little things like consistent servers that can make big improvements to the game

dusk ether
keen knoll
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yeah

soft silo
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Other EA mails are not showing all pics, I guess something is blocked by provider... Anyway, spend 30minutes looking for solution, dumb system to access this.

rapid marlin
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It's unnerving that persistent servers wasn't their first post

dusk ether
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I don’t understand why they thought it was a good idea to do it this way

keen knoll
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Yeah even console had a server browser so there is no excuse for that argument

mystic escarp
dusk ether
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One argument was that their server architecture changes, creating servers and then destroying them rather than keeping them up. But there is still no reason to not have the ability to browse those active servers!

mystic escarp
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I want persistent servers, servers shouldn’t destroy after a single game

rapid marlin
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I would need them to shuffle the squads around the teams too though, and not change them through a 3 part story mode. (that I foget the name of).

keen knoll
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lmao

rapid nest
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yes and there should be community hosted servers anyway. if people wanna keep their servers up or if theres some custom settings etc. that can be found in server browser. at least add that as separate option..

rapid marlin
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People suggested portal will exist but I don't know how the servers work.

strange wasp
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oh yeah true

keen knoll
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I actually really liked portal

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that level of customization

strange wasp
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me too.

keen knoll
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portal was like. Actually fun as hell being able to make your own experience

strange wasp
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from some rumors ive heard they plan on that but idk, we gotta see how it all plans out

keen knoll
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Do yall think it will release this year?

dusk ether
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the shooting ranges people made in portal were insane

violet mason
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hi, i had a code for steam launcher but i have an issue with linking my steam acc with my ea acc. I contacted support but no answer yet. Is there a way to have it on ea app so i can test this game ?

strange wasp
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all i hope they get this game and the systems right.

dusk ether
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but of course they break every few months

keen knoll
dusk ether
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While I was waiting for flight assist, jets and mouse input to be fixed I can say with certainty that those range modes were literally all I played

mystic escarp
keen knoll
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😭

mystic escarp
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Operation Metro 24/7 was peak

dusk ether
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A) wrong channel B) can’t talk about it

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You could at least breach nda in the right channel lol

wary remnant
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Same

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On PS5

lilac flicker
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Exactly, or "Six Days in Fallujah" 😁

mellow horizon
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Same at me

half tulip
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Lets see

languid gate
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Great

bleak mortar
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Thx

digital sleet
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same

limpid sky
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Same

faint remnant
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The BF1 limpet charge was the most goated gadget in the history of the series

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BF1 support was honestly just superhumanly goated all around

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Recons still haven't recovered from the wrath of the telescopic Bennet Merciless

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Same here, no idea where I can bias vent about all the things I dislike about the current Labs

sterile furnace
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how many maps on 72h tests?

faint remnant
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I'm 70% sure answering that breaches NDA

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All I can say is that the number is greater than 1

onyx bobcat
languid gate
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Yep

dusk loom
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I would like to share my thoughts on the class system. In my opinion, it always depends on how something is implemented. The important thing for me in Battlefield is having diverse teams in the match. We need medics, supporters, assaults and spotters. In my opinion, the focus should be on encouraging players to use the different classes. This could be achieved by locking weapons to the respective classes or by offering certain advantages for using the right weapon in the right class. All weapons would still be freely available. Battlefield 2042 already had these perks. The only problem was that it made little to no difference whether I used a sniper rifle as a Supporter or a Spotter. One possible compromise would be to make beginner weapons freely playable in all classes, but then only in the respective classes can better weapons be unlocked. In any case, diversity in a match is important.

obtuse crest
mental trout
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All classes shouldnt have access to all weapons. Classes define a certain playstyle where weapons is a big part of it. Please look into this. You cant have a dude in guillie suit and pop up with a SMG, it doesnt feel like Battlefield, thats fakking COD nonsense

mild rock
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To be fair a lot of the class perks eliminate the downsides too.

obtuse crest
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also assault should be medic as old bf4 and support should support

mild rock
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One big thing is that support currently won't have a movement speed penalty while sprinting with lmgs.

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I would prefer an open system if it meant theres a greater focus on the class itself.

mental trout
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They should also consider looking further down the milsim community where a map cant have like 20 snipers. It is no fun for anyone if the map is only covered in snipers and noone plays the objectives. Hell let loose does this well where within a squad you cant have everyone on the same class and on a team you can only have one reacon squad. Please look into these kind och changes as well

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And why are we locked to 4 man squads? Shouldnt 6man at least be sufficient? 4 man is for smaller maps or BR. But for full scale warfare at least 6 should be able to cooperate

final kettle
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4 man squads is the og battlefield

mental trout
dusk loom
final kettle
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i mean 5 maybe but with how things are? idk. the fact that they don't want to lock guns to classes

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it won't work

mental trout
final kettle
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imo six won't work when you don't lock guns to specifc classes

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i've played squad and hell let loose. and it works there. but

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idk

dusk loom
dusk loom
final kettle
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i was gonna say i think you can give your thoughts at the end but ty flash

pearl dome
faint remnant
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Also, isn't any discussion of the class system an NDA breach?

uncut basin
dusk loom
astral kelp
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In addition to weapons being locked to certain classes (aside from possibly shotguns), I think Assault should be locked to medkits and Support be locked to giving out ammo

mossy flare
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I hate that about bf 4

faint remnant
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Support doing all the support things is good

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But yeah, AR-Carbine-LMG-BA should be class locked

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Especially given that carbines just mostly feel superflous when ARs are universally available

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And AR's don't feel that appealing when you can just use an LMG

idle bay
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Weapons should be locked to classes becasue if medic has a sniper he will never revive a team unless he comes across someone and even that is a question. MEDIC was always in real life and BF games on front battles since he is needed the most there. BF2042 ignored that and we all know how that turned out, it did not work

faint remnant
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I do like the intra weapon class diversity. For the most part

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Especially PDWs and ARs are in a really good place

abstract wind
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iam old school player, and all what we need, is classic battlefield class system what he had bad company 2 and bf2/bf3/bf4. We don't want a medic running around the map with a sniper rifle.We don't want a sniper running around the map with lmg and so on.
And we need full destruction buildings like levolution. These aspects is real battlefield

idle bay
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also squad reviving each other i dont know how i feel about that since that takes MEDICS role a little bit away from him. When my squad team died i could not see where he was so he died. They should meake NEED REVIVE icon more visable

unborn marten
mossy flare
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thats why I will repeat what I said yesterday. Bf V has the best class system of the entire franchise

unborn marten
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no

mossy flare
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assault, medic, support and recon

modern steeple
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I feel like the way they have it setup is making support over worked and assault just a throw away call of duty class

Basically assault only has to worry about run and gun stuff no team play

Meanwhile support has to do suppression, fortifications, ammo, health, and revives

I think assault should stay like in BF4 with the medic role giving them a team play element and giving support a limited burden

Engineer and recon or fine as is

As for the weapons
They need to be locked
Assault rifles are too good for everyone to have
And snipers completely change the way you play
Also MGs kind feel like ARs with big mags right now, I think BF6 should re introduce spread and suppression

ARs for assault
MGs for support
Snipers for recon
And carbines for engineer

With smgs and shotguns as universal those would only cover strictly CQB situations which on maps like operation metro for example makes since otherwise nobody would want to play recon
And DMRs for everyone too so when you squad wants to camp out together but still wants a support guy for ammo or assaults for heals they can still support long range engagements

unborn marten
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Or the scout only has sniper rifles, and the other classes don't have access to the sniper rifles. But I'm not in favor of the medic only playing with a PDW´s

mossy flare
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plus tanker and pilot

idle bay
mossy flare
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thats why I am in favour of the existence of the class MEDIC whith the ability to revive no matter what item they carrying

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just like in BF V

unborn marten
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in BFV they have only smg´s

mossy flare
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no problem for me

unborn marten
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for me it is

idle bay
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BF2042 gave all classes all weapons and did not work while older BF games were locked and it worked

mossy flare
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they have to carry small guns so they can have more mobility to save their partners

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makes all the sense

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and works fine in bf V

unborn marten
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im playing now support with the HK433 im fine with it

faint remnant
mossy flare
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Im happy for you. It doesnt change the fact bf V has the best class system of the entire franchise

faint remnant
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Correct

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Well, contending hard with BF1 though Medic being a rusher class in BFV was a godsend

idle bay
mossy flare
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BF V is the game in the whole franchise where I get revived the most while playing

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bf 4 is the opposite lol

brazen mountain
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The best class and kits was in BF4

faint remnant
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BF1 just cooked with the way weapon classes were distinguished from eachother.

And the limpet. In Limpet we trust

unborn marten
faint remnant
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In BF1 every weapon class would just be oppressive if played to its strengths

idle bay
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i think bf1 had the best visual class. When you saw someone you knew exactly what he was from far or close

idle bay
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recon was skiny and had a cape, support big backpack and fat. assult 80kg guy and medic a RED CROSS

unborn marten
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Anyway, in my opinion, it almost doesn't matter which class can use which weapon. A bad medic remains a bad medic, regardless of whether he's using an SMG, LMG, or a DMR.

mossy flare
idle bay
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making them use sniper will make bad medic be even more bad and good medics be bad medics

unborn marten
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I think the problem here is that you can't even tell who is wounded in the alpha

mossy flare
versed robin
mossy flare
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very hard to identify an wounded soldier on the floor

versed robin
mossy flare
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but I really believe that will be changed

idle bay
versed robin
idle bay
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if you want sniper go to recon

versed robin
# idle bay it should be

Whether he’s a medic, a recon, or assault, he’s not reviving anyone regardless. The weapon selection won’t change his behavior. So why are you insisting on limiting it?

unborn marten
versed robin
idle bay
mossy flare
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think about it

versed robin
versed robin
mossy flare
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honest question

idle bay
unborn marten
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Support, Engineer, and Assault can use assault rifles, shotguns, SMGs, carbines, and light machine guns, and everything would be fine.

mossy flare
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maybe I played too much bf V. Idk

mossy flare
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because in my mind it makes sense

unborn marten
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The weapon is more important to me than the class

versed robin
mossy flare
dusk loom
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BTW, already in BF3 and 4 I had the thought to remove shotguns completely from the game. Maybe I'm the only one with that and everyone hates me now. 🤣

unborn marten
# mossy flare you have a point

That's why I say the scout should be limited with the weapons and the other classes should not have access to the scout's weapons

idle bay
light nacelle
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Hi there if I can point out one thing… I see lot of people cry about the class system and idk why fr bcs in my point of view battlefield isn’t 5v5 game like R6 where it really matters what team comb you have… just saying hope no one is triggered by my opinion

versed robin
light nacelle
versed robin
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Right now, for every class but Recon, I feel like the weapon limits prevent people from using essential classes.

Take BF1 for instance. I just don’t like the weapons for Support and Medic. They aren’t fun for me, so despite someone who plays medic 99% of the time in V and 2042, I’m almost exclusively assault in BF1. Open up the gun selection, and you’ll get more people playing teamwork oriented classes.

mild rock
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Problem about this locked classes thing is that for the people who just want to use assault rifle it will just funnel everyone to assault

dusk loom
mild rock
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And create a negative loop of oh no medics.

idle bay
olive patio
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IMOP, the weapons are less class defining than the traits, abilities and gadgets of the class. If we take a real world scenario (yeah, it's a game I get that) - any skilled warrior could use most weapons, BUT, they would not have the same skill and tech training as other operators. Every solder goes through basic training. Your rifle, your pistol and your grenades. Relating to BF classes, it could be a great middle - road solution to have perks/skills/abilities/ gadgets and a handful (maybe three or four) class locked primary weapons, tied to each class specifically. This way, it entices players to level up each class as they desire, per their preferred play styles.

mild rock
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Them giving perks to the classes is one big thing.

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In giving the class that niche with the weapon.

dusk loom
mild rock
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Support having no movement speed decrease at the moment with lmgs is big.

light nacelle
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BF1 was the best one to play as medic for me I enjoyed the guns and the chaos of WW1 I got my record of revives there also 136+ revives in one match I believe

versed robin
mild rock
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I would agree on just locking snipers to recon so people would stop complaining but you know.

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I understand the concern but in practice in my experience I haven't really found everyone running a rifle to be problematic cause to me its just another asshole running a sniper.

versed robin
idle bay
mild rock
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Like to me I'll be playing assault and reaping the benefits either way. I want to see more medics with assault rifles.

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Ill be disappointed for the general community but for me I wont be complaining.

versed robin
mild rock
dusk loom
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Gadgets made me think that in BF3 and BF4, classes worked so well. Most of the time, there was a medic or supporter handing out kits to revive or repair vehicles. This became less common in the next Battlefields games. But is it really because of the game mechanics, or are players simply becoming more selfish? Honestly, I can't tell.

mild rock
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The sniper argument is the lowest hanging fruit which realistically has no fruit! Its just another dude at the distance sitting back not doing anything!

mild rock
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The most team play you can just do is drop a resupply crate in the middle of teammates and bam. Team play.

versed robin
olive patio
# mild rock I understand the concern but in practice in my experience I haven't really found...

Right. But the point I'm drawing here is, the benefits of leveling recon, and using snipers and recon, should be so noticeable that, it (should) push the players to focus on recon for their sniping. Examples: weapons sway, accuracy at range and stealth options...these benefits shouldn't be felt by an assault or an engineer using a sniper. They should be far more inaccurate at range, rather than a recon.

mossy flare
mild rock
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Though it also means more. Taking out a vehicle is team play, keeping a plane away is teamwork, making a flank is team play.

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The truly worst players in this game are the KD warriors that sit in vehicles without taking risks and just want to farm

olive patio
idle bay
mild rock
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There's gonna be no railgun in this new game. There's gonna be no NTW.

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They can sit behind cover and heal.

mild rock
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Like what two snipers firing at each other taking 50% off per hit and the medic survives???

versed robin
mild rock
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Oh I misread it. This isnt bf5 LOL

idle bay
mild rock
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And medic had boltie carbines.

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They were good but they never replaced recon rifles.

versed robin
idle bay
dusk loom
unborn marten
olive patio
versed robin
idle bay
mild rock
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And the person playing medic will realise OH recon has better benefits.

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Like look.

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Battlefield players are dumb. But the Average Joe isnt that dumb.

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Not to throw shade on anyone but you know. We are humans.

versed robin
mild rock
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Well to be fair people are becoming less thoughtful and all that shit LMAO

mild rock
olive patio
mighty zealot
idle bay
mild rock
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There's a difference between wanting to vehicle and wanting to boost it.

wet drum
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People needs to understand that they need to use the classes

mild rock
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If they cared for the weapon less and did their job id be open to that.

versed robin
wet drum
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Medics play like they are playing warzone

olive patio
mighty zealot
dusk loom
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By the way, I'm sorry for all the developers who have to go through this wall of text. 😄

versed robin
idle bay
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you are a spoter you need to shot snipers down and other players

olive patio
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The classes need to feel different enough with the gunplay. TBH, Delta Force does a good job at this.

mighty zealot
versed robin
mild rock
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I would like to state i think the reason why everyone is more agitated about open weapons is because of 2042

idle bay
mighty zealot
versed robin
mild rock
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2042 has great weapon variety but it has some awfully balanced stuff, like the railgun and the ntw.

mighty zealot
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You do not become this ultimate killing machine

mild rock
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Issue was at the start was too much freedom.

mighty zealot
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The freedom

olive patio
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A recon class should be so bad at using an HMG Or LMG that, it should push players to level up support if they wanna use the big shootie MGs. Simple point

mild rock
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I think the overwhelming freedom was bad.

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But

idle bay
versed robin
mild rock
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As it stands now with specialists and their defined roles it means you have a lot of variance in playstyles.

mild rock
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The class doesnt matter what matters to your brain at that very moment is that this guy has a ranged rifle and he is shooting at me.

idle bay
mild rock
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EU moment.

olive patio
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Everyone should just stop playing 2042 lol

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Let's get back on 4 / 5 and 1

mighty zealot
versed robin
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There’s a message in the discord explaining the situation

mild rock
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2042 in my experience was fun but also miserable.

idle bay
mild rock
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It was not because of the class balance. To a degree.

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The game is a goddamn technical nightmare with a broken engine running it.

versed robin
olive patio
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"Nopats" or whatever the hell lol. Game should never have gotten away from factions.

mild rock
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There's a lot of good in it and I will commend on it.

olive patio
mild rock
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I think the end result of 2042s class balance despite it being half assed because the game wasn't built for it was good.

idle bay
mild rock
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The specialists were distinct. Their playstyles were distinct.

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I like to see that.

versed robin
idle bay
mild rock
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Dude the time when you go and kill them they cant fight back LOL

olive patio
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Also, support class should over / all move slower than other classes!! Ammo boxes? Bazookas? You still gonna be a slow MF

mild rock
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Like ah yeah im going in close range their healing isnt gonna help.

mighty zealot
mild rock
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A headshot hits them they are dead.

vagrant pebble
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My biggest issue with 2042 was PP29, let's give an SMG an AR damage model, SMG strafe/ads speeds and an LMG mag size

mild rock
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Like what are you doing trying to hit them with body shots?

olive patio
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Only class that can carry medical stuff should be, medic lol.

vagrant pebble
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Assault should never have access to SMGs imo

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Nor support

idle bay
versed robin
# idle bay yes and healing them selves makes it worse

Again. We’re talking about what’s effective, and therefore, incentivized. Are you going to pick what works for the most probable threats? Or are you going to go with something that only counters the handful if frontline troops that get so annoyed as to try and hunt you down?

vagrant pebble
mild rock
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A recon doing their job spotting everyone? Ok

versed robin
olive patio
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Example: more recoil, all over the place. Not accurate.

mild rock
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Like yes I get the point. What's the point then just play recon but I dont believe just that small con should be a reason to desensitise an system that benefits EVERYONE.

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That recon can run carbines.

idle bay
mild rock
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That medic can run assault rifles.

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These are positives.

vagrant pebble
mild rock
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They were powerful.

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Assault having more ammo was big.

vagrant pebble
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And others weren't that important

mild rock
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Even though medic could work around that it was still nice to have the benefits of assault like killing power.

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Engineers free stubby grip while crouched was mega powerful.

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Medic I dunno it just exists.

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And recons are super intuitive.

versed robin
mild rock
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Infinite stabilisation and fast side arm swap makes recon flexible.

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Im really excited to see what they have new planned.

idle bay
vagrant pebble
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I would rather much prefer if they went BFV route, no universal weapons, every class plays unique in BFV

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Even recon DMRs and assault DMRs were distinct, assault DMRs were 3-4 BTK while recon DMRs were 2-3 BTK with much harsher recoil and lower ROF(except ZH29 which was never fixed)

olive patio
versed robin
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Letting medics use an AR would only encourage people to use the class and revive people on the front line

idle bay
mild rock
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You can encourage diversity with specialisations.

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Monkeys will see the magical gun icon for the gun and use it.

vagrant pebble
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Nah, I rarely see anyone using anything but SMGs or ARs in 2042

idle bay
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that is also one thing that makes you do it but nobody wants specialisations in bf games that why when you lock sniper to reacon it makes it diverse.

versed robin
vagrant pebble
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Most people choose class first then weapon imo. Even in 2042. I would still use assault in 2042 even if they didn't had ARs or SMGs, I would simply use DMRs.

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If you are getting killed by tanks you won't use assault or medic, you will use engineer to get rid of that tank.

idle bay
# versed robin Most people choose their class based on guns, that is just a fact. If someone wa...

they chose guns also but learn the gun then, if sniper is locked to a recon then use recon and learn that class. Making medic use sniper will never make that person use recon class so its useless then in a game for that person. So what to do then, should they just update the game for each indevidual person to have one class they play and not touch others and thats it. Person using medic and sniper and never using other classes should get an update where they remove all classes from his game and leave medic and sniper

vagrant pebble
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Honestly if they want to unlock classes we should go back to BF2042 launch system, let us make a custom loadout like CoD lmao. Let me equip an SMG, a rocket launcher, a stim etc.

idle bay
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this is a BF game and if a want every weapon in every class i will just go play the COD not replying to your comment SBMM lol im continuing from mine

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also what do yall think they should do about icon being more visable if someone needs a revive

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i cant see any of it

mild rock
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They are doing subtitles for people who are downed.

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Squad mates in particular.

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And constant reminders you are medic.

idle bay
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Did not use medic yet did they do some kind of voicelines to hear I NEED A MEDIC or soemthing

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Are they loud enough?

icy moat
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Adios

unique tide
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brother no one asked your opinion

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if you dont like it move on lol why are you telling us

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clearly u dont grasp the concept of a playtest shows how smart you are

tropic badge
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Go play final fantasy

icy moat
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buabuy

unique tide
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idk in what world you live in , but if a dev teams purpose is to try changes and gives u a chance to test those changes , the intent is good , specially since theres communication , if u find that cringe then gaming might not be for u lil bro

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oh so when you get humbled you resort to insults , yea very mature of you

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if anything youre the one who should be off this channel not me

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ill leave it at that

idle bay
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Guys lets stop insulting each other and also not use NOBODY ASKED YOUR OPINION. Nobody asked for any opinion and still said something

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Nobody asked for my opinion and still gave it and had a normal conversation

idle bay
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True

mighty zealot
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Nah im jk, people can get quite worked up over a game tho

spiral orchid
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Idk why people do mainly on a game that isn't even complete yet

unique tide
idle bay
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Yes i know that his comment is not about in game content

spiral orchid
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Key solution just ignore him the more you respond to him the more he will say

idle bay
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Agreed just say thats for different chat and thats it

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No need for devs to see this when in reality they just want to see opinions about classes/in game content

spiral orchid
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Ok back to the topic on hand i like that they went back to the original classes and made them the way the should for more team play

muted sandal
spiral orchid
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And that's how battlefield should be you don't go to war alone that's a death sentence

dusk ether
idle bay
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Does anyone agree with me that grenades should not recharge

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I think grenades recharging makes ammo kits less usefull. When i play the game i already see a lot of ammo boxes around so i think we dont need grenade recharge

dusk loom
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Do you mean that you shouldn't recharge grenades separately and should just use the ammo boxes for all weapons? Is recharging grenades separately already a thing, and did I miss it?

dusk ether
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Sundance has recharging nades but that’s it

idle bay
#

When you dont have nades anymore i saw there is a restock bar and when it gets full i got 1 greande

#

Thats what i meant

dusk ether
#

They were most likely standing next to an ammo box

#

Would be silly to just recharge them out in the open

dusk loom
#

Yes. The ammo boxes refill also nades. I believe just one by one. Not all at once like the normal ammo.

idle bay
#

Ahhhh ok yea probably

#

There are so many ammo boxes its unbelivable😅

patent cosmos
#

facts

dusk loom
#

But it's good, imo. There's nothing worse than running out of ammo and nobody dropping any. 😄

patent cosmos
#

they need to rework controller game play, it is miserably choppy

muted sandal
#

Don't scare us like that @idle bay

hollow pumice
#

They will send you an email. if you read the pined topic #1375428094361468991 it state that it will be sometime that day not on the hour.

low comet
#

Lock classes

hollow pumice
outer dragon
#

Lock Classes

icy moat
#

Don't Lock classes

lyric breach
#

I hope they make the classes and weapon selection exactly like it was in BF4

reef hare
#

Lock Classes

#

Don't be greedy to sell your skins and stuff

icy moat
#

Don't lock weapons lock gadgets

lyric breach
#

The class system of BF4 was the best Battlefield has ever done, Each class has there class of weapons and they're specific features which makes them unique

mild rock
#

Ah yes they are going to get more money by... freedom.

lyric breach
#

I've been playing Battlefield since BF 1942

#

back in 2002

icy moat
#

Same here UCJOHN

solid sigil
#

lock classes

#

it doesnt actually change team composition and just introduces players to the fact that they might have to nerf themselves (the tiniest bit btw) for the team

icy moat
#

I am old and don't really understand what is the fuss with this lock the class stuff, can someone explain to me as brief as possible why?

solid sigil
#

at least to me its cus the casual type of teamplay that BF has is further reinforced by locking weapons to classes, because it indicates to the player that they are agreeing to being 'nerfed' by the game for choosing a class that presumably bolsters the team as a whole

unborn marten
#

the only class that would have to be locked would be the recon

solid sigil
#

im not made a significantly better medic just because i am also allowed to use ARs or snipers or whatever but the effect of setting down (incredibly small) walls to weapon choice is to state to the player your K/D is not the most important thing to bring to the game

unborn marten
#

the recon should only use sniper rifles and dmr`s
all other classes should be able to use assault rifles, smg's, carabines, shotguns etc.

solid sigil
#

pretty much any class system in any game ends up doing the same thing so Im not sure why this ends up being a discussion for battlefield that class system also somehow does not imply weapon limitations

vague valve
#

"There was a problem with your game setup. Please reinstall your game." how to fix this crapp i tried everything already

unborn marten
#

but the problem will be, as in bfv, that many people will play assault again because it simply had the better weapons

solid sigil
#

and it sort of solves itself because if the whole team is filled with assaults for-weapons only then the other team, if they play with teamplay in mind is more likely to win

#

plus if they're already deciding they cant kill anything if they dont have an assault rifle are they ever actually going to teamplay? i dont think so, i think thats a type of player that is always gonna be selfish

#

i didnt even mention the alpha :P

#

btw you totally dont have the ability to change the UI settings in the alpha thats definitely not happening to make it definitely not more noticeable

fresh cliff
#

As of right now, assault has no gun downsides, can self heal, and can spam grenade launchers

90% of people are going to pick assault

solid sigil
#

i dont even think it screws with team composition all that much, its just stupid because literally any class system in literally any game usually implies weapons are locked in some way, and thats true from milsims like Squad to even TF2 and Garden Warfare

unborn marten
fresh cliff
solid sigil
#

the only reason I would see to unlock weapons is if you acknowledge that you are being limited and cant handle being made to choose a slightly less jittery weapon, and most people I see that say they want unlocked weapons just spill out that they want to be selfish and be given freedom when battlefield has classes as a limitation inherently, which most games have some form of limitation that make them funner

unborn marten
#

the assault/engineer only gets the smg's

kind crypt
unborn marten
#

and battlefield is not a milsim it never was and probably never will be

fresh cliff
kind crypt
kind crypt
unborn marten
#

the only logical reason to close certain weapons to certain classes would be the following as an example
Medic with sniper rifle

kind crypt
#

but shotguns, rifles, and smgs should be open in my opinion

unborn marten
#

which class should the lmg get ?

solid sigil
fresh cliff
kind crypt
# fresh cliff That isn’t what authentic means lol

"Authentic" means genuine, real, and not false or imitation. It implies being true to one's self, based on fact, and worthy of belief. Essentially, it refers to something that is genuine, not copied, and reliable

solid sigil
kind crypt
solid sigil
#

besides battlefield is supposed to be 'grounded' but not realistic, the class limitation is there for classes not for imitation of real life

#

you think some random infantryman is gonna be able to hop into a bradley and start dual driving and gunning it?

kind crypt
wind oyster
#

the community will ruin this game

#

i can feel it

solid sigil
#

its realistic that a random infantryman could dual drive/gun a bradley?

#

what are you trying to say i think theres a misunderstanding

kind crypt
solid sigil
#

idc nor do i think battlefield should strive to be a realistic game or a milsim

kind crypt
unborn marten
dusk loom
#

This is Battlefield, not Arma 3

solid sigil
solid sigil
kind crypt
solid sigil
#

i always main medic though :P

unborn marten
#

and mine was BF3

#

my favorite class is the medic and i love to help the team and also the squad. but for that i need the right weapon and in my case that's the assault rifle

#

in bf v i rarely played the medic because the smg's just didn't suit my style of play

mighty zealot
#

Only a general opinion

#

You cant mention anything in the test if you happened to play it

fresh cliff
#

It’s a large part of classes which are a large part of the bf series

sly urchin
#

I received a warning for my question 🤨

sick brook
#

and probably will do the same in bf6

#

larger maps, assault rifle for range, smaller maps, smg for quick ADS

stone briar
#

i think weapons should go back to class specific loadouts. like Semi AUTO shotguns, DMR's SMG with medic. LMG, assault, shotgun with support. Sniper, DMR, SMG with sniper/recon and Assault SMG and shotgun with Engineer. keep gadgets class specific. Defibs support/medic only

sick brook
#

would be cool if medics finally got the love they deserve with their own specific class 😄

#

we are the heart of the team!

unborn marten
#

true

fresh cliff
stone briar
#

assault should get shot gun AR smg and DMR no LMG or snipers

sick brook
#

i'm sure they'll balance things with the nade launcher/assault thing, it's pre-alpha after all

#

I hope

stone briar
#

thats how old BF was.

#

tanks felt really good

sick brook
#

they sounded great too

stone briar
#

LMG's are basically AR's with HUGE mags.. no recoil pen, ADS while moving

#

hate it.

#

i'll just mail them my notepad. lol

woeful dawn
#

I was told not to mention it. This’ll get deleted

stone briar
#

i am going to say. THIS GAME IS HUNGRY!

sick brook
#

My dawgs are hunnnngry!

#

you like dawgs?

woeful dawn
#

There you go 😭

sick brook
#

optimization comes after launch

#

it is known

stray sonnet
sick brook
obtuse crest
#

as a matter of fact, you cant

old ether
#

Sounds like more bad design choices, per usual.

Can't wait to see if its fun at launch, and if so, how much DICE will nerf everything good about it 🙄

obtuse crest
#

people get invited to get passive feedback on stability i think, not to actually say something about the game itself-

sick brook
#

We're just here to provide server fodder to generate data and stress

#

Yeah was just makin a lil joke

#

2042 launch lol

keen scroll
#

Oh yeah 2042's launch was awful

sick brook
#

haha ya

keen scroll
#

tfw BFlabs is more bug free and better performance 2042 at launch

#

they cookin with this game on the technical side

sick brook
#

indeed

keen scroll
#

like the fact that we now have picture-in-picture scopes is CRAZY

sick brook
#

I know I'm looking forward to when it comes out

#

whever that is

keen scroll
#

probably october or november since GTA 6 is next year

sick brook
#

probably

#

I hope

#

would be cool if it was this fall

dusk loom
#

Hopefully it will be released before GTA 6 comes out, so I have something to keep me occupied while waiting for Rockstar. 😄

obtuse crest
#

i really hope in the end they will follow player preference.
maybe i get an invite in the future for the alpha XD

pure zinc
# stone briar assault should get shot gun AR smg and DMR no LMG or snipers

8-10 people actually player their classes in battlefield. Majority dont, they just play for the gun.

This new system is nice because it makes it easier for someone to choose any class they want and rules out the possibility of people choosing for gun (AR specifically) and makes people play for the class more.

graceful orbit
#

game is doomed to fail anyways, at the end of the day it's EA only money matters

pure zinc
#

It doesnt change shit is where im going with this, if anything its good

sick brook
#

lol

keen scroll
#

I have a feeling this big playtest was to verify the end of the pre-alpha, the game will be revealed around the time they move into alpha for the summer, and then into beta probably some time around August to reach launch in October

pure zinc
sick brook
#

always people complaining about something and saying it's gonna fail! while the rest of us just enjoy playing

graceful orbit
#

At this point, all we can do is wait for a BF3 remaster, and even then, we can't be sure they won't f it up by adding skins and what not

keen scroll
pure zinc
ancient heath
#

Support really shouldn’t gain access to snipers though lmao

pure zinc
sick brook
#

that's a bummer

keen scroll
#

I see a lot of people argue that this battlefield needs Battlefield 4's weapon restriction system.
Which... wasn't very restrictive at all

pure zinc
#

Exactly

#

That's not restrictive

solid sigil
#

i think the most basic restrictions would go a long way even if it was to the level of 4

pure zinc
#

So many of the fans seem to have cognitive dissonance and Stockholm syndrome

slim finch
#

Tbf would be nice if there was as a medic with a sniper does not make sense

solid sigil
#

like it feels wrong i could use a sniper as a medic or an lmg as an assault

ancient heath
#

It’s counterintuitive

keen scroll
#

The community is arguing two different things and they can't bridge what they want.
They want Battlefield 4's weapon restriction
But they also want the weapon restriction to define the role a class plays.
But Battlefield 4 greatly reduced the definition of a class by it's weapon choice

#

What they actually want is a weapon restriction that defines a class but still gives variety that plays into the classes strengths and weaknesses

pure zinc
#

Like locking 1 gun class does anything anyways

#

💀

dusk loom
keen scroll
sick brook
#

There is only one class that matters and that's Medic!

#

We are the master class

keen scroll
#

I think the ammo amounts should be rebalanced as well

#

nearly 200 rounds in reserve for AR's and Carbines makes the support completely unsubstantiated

#

why even give their supply crate give ammo if people are dying before they ever run out of ammo

sick brook
#

Revives should be shown and not hidden

keen scroll
sick brook
#

🤷‍♂️

#

idk

keen scroll
#

I think a more comfortable ammo reserve that gives the support class meaning would be like 90 rounds in reserve

#

can never go wrong with the classic 120

fresh cliff
#

On ps I rarely ever see anyone use carbine

fresh cliff
solid sigil
#

i cant think of a game that uses classes in some way where weapons aren't also part of the definition of a class

keen scroll
#

Changing class should change your playstyle

#

invites more variety into your play session

#

and overall makes you a more capable battlefield player in the long run

solid sigil
#

agree

sharp cedar
#

+1

rustic seal
#

Hello, is this channel about debating on the non restricted classes in BF6 ?

idle bay
#

Yes

rustic seal
#

Ok so my opinion about it is that old class system always worked so far so I don't see any reason on changing what works. I've heard they did this because data showed players chose classes for their weapons not their roles. So if the point is to make people chose a class for their role instead, the way to fix it is to find a way to make roles more important than weapons on the battlefield I guess. Allowing all weapons on any class feels like an easy quick fix.

idle bay
#

They should remove self heal on assult class, it has heal, grenade, grenade launcher and AR. No downside so remove self heal

tawdry finch
#

Besides class locked weapons, which we really need btw, make assault a medic again. He serves no purpose as is and doesn’t help team play what so ever

ancient heath
#

Shouldn’t medics be positioned more to the backlines thou

#

Instead of frontlines

tawdry finch
#

not really, the frontlines are where the dying is at

idle bay
#

Medic are frontlines where people most die

tawdry finch
#

pop a smoke grenade and get in there

ancient heath
#

Medic are used to recover frontlines lol

tawdry finch
#

good thing this is a vidya game

sick brook
#

standing behind the people dying

tawdry finch
#

yeah

idle bay
#

Support is behind medics or sometimes in front because they are slower

#

Depends on a situation

tawdry finch
#

and the snipers are in spawn with their 40x (joking, do NOT allow a 40x in the next game please)

idle bay
#

XD

#

In 2042 snipers are in front and assult in back😂

sick brook
#

Assault snipers

#

on the front lines capturing objectives1

ancient heath
#

But assault is supposed to be in front of the other classes rly, prob why they usually have the best guns and some sort of self sustainability as they attract the most attention

idle bay
#

Lol

#

Assault is the most in front

rustic seal
#

Worst thing about non restricted classes is medics can now be snipers, heal and supply themselves with ammo crate without even any teamate to actually put a supply crate next to him. This actually creates the opposite of what's expected, lonewolves.

tawdry finch
ancient heath
#

Giving heals to said assault is a lil counterintuitive however.

#

I think they’re just supposed to be anti-infantry

rustic seal
#

And the "class signature weapons" system is way too much of a detail to be meaninful

tawdry finch
swift flower
rustic seal
tawdry finch
#

class system has never been set in stone anyway

ancient heath
#

I know a way to further incentivize using a weapons class, maybe just lock them lol

rustic seal
#

I suggest that we have a playtest with class restricted weapons at least once so people can have an opinion about it

tough kernel
#

honestly such a big mistake the studio made is give medic the ability to rearm ammo

gloomy dome
#

do you guys liked the hand granade mechanic? I personally didn't: the way it's thrown, the range and the absense of the trajectory

tawdry finch
#

another point towards the make assault medic argument

tough kernel
#

medic was already a powerful class, then it became incredibly oppressive in 2042 and further. they didnt need ammo rearm added on top of that

sick brook
#

Yes we do for reviving you people!

dusk loom
#

I don't know, guys. The information provided by the studio is still too rough to make a proper judgment. We'll have to wait for more detailed information about the class system. The way they've hinted at it so far, it could work. If they do it right.

ancient heath
#

Giving support full access to snipers even with the useless incentives is counterintuitive to the role

tough kernel
#

i always played medic, but ever since 2042 i stopped cuz i found the class just brain dead

ancient heath
#

They should be with a group in the action providing suppression with the lmgs

tawdry finch
#

it COULD work

rustic seal
tawdry finch
#

but why reinvent the wheel

tawdry finch
flat ginkgo
#

I have the GeForce Now and the EA app is it any way for me to play battlefield Labs I have an invite?

dusk loom
keen scroll
#

Been thinking about the class gadget definition DICE is seeking with this game.
I think they need to consider that a class defined by its gadgets also means it needs both cans and can't do's.
3 of the classes have anti-vehicle gadgets with a range of potency. (Assault has anti-vehicle grenade launchers, Engineer as mines and launchers, and recon has c4)
That makes the 1 class, support. Just feel useless because it's the only one that can't. (On the flip side in vehicle heavy maps of Battlefield 4, this made the medic feel useless)
I think the regulation of class balance and creating that class identity through gadgets needs to come from a point of "what can't this class do that empowers the other?"

rustic seal
sick brook
#

Medic in 2042 isn't a class anyway, It's a lady! a beautiful lady named Falck!

#

everyone else are pousers

tawdry finch
keen scroll
rustic seal
sick brook
#

she is old and wise

tawdry finch
#

battle grandma

sick brook
#

and beautiful

ancient heath
#

At same time if assault is supposed to be the literal frontlines it would make some sense for them to just be anti-infantry right? With heals and revives from the back? I think them attracting the most attention from the firefights and away from the other classes is a fairly solid role right? Or maybe that’s a lil theoretical.

sick brook
dusk loom
#

Well, 2042 didn't really have a class system. It was a hero system that was roughly changed into a class system that didn't work. So, if they're talking about a class system, I hope they actually mean a system similar to BF before 2042.

sick brook
#

Battle Angel grandma

#

the cool auntie who smells kinda funny

rapid marlin
#

Playing with randoms I quite like more people having more gadgets that do "the same thing" as there's more opportunities to tackle the problem together. So limpet mine in BF1 did 20 tank damage u had 1 with a cooldown, sniper could plink K bullets, assault had most stuff but not necessarily a solo kill setup. So it might be more about damage values for me than nothing at all, like BFV on launch only 1 class could damage vehicles and it sucked.

tough kernel
rustic seal
#

wonder what ChatGPT thinks about it frogconcern

tawdry finch
dusk loom
night fox
#

Weapons need to be locked to their respective classes... Also having the ability as an Assault to take two ARs and an Engineer to have 2 launchers (one of each type) is too damn OP

tawdry finch
rapid marlin
#

If support has both medic and ammo do they have to pick 1 box and you'd end up with half as many medics and half as many ammo givers as normal or would their box do both.

tawdry finch
#

i hope it’s the former

#

a box that does both would be WAY too op

tough kernel
ancient heath
#

Think I heard that assault can damage tanks…

tawdry finch
#

jesus christ do these guys know what game they’re developing???

#

give every class rpgs, for le balance

rapid marlin
#

might be more like underbarrel launcher for 5 damage

hoary ginkgo
gentle star
#

Assaults have been able to damage tanks in previous games though

dusk loom
ancient heath
#

Think they said they kill them instantly though or something like that

tawdry finch
keen scroll
hoary ginkgo
gentle star
#

Anyone expecting good balance now shouldn't

tawdry finch
#

assault is pretty much a juggernaut in this game, huh

#

self heals and anti tank

#

oh and what’s going on with that two primaries thing?

keen scroll
hoary ginkgo
#

yeah, I'm not overly concerned. That kind of stuff is the easiest to fix/change. If all they wanted was a ton of players to test servers then I guess they got it.

pure zinc
#

8-10 people play class and play the game correctly

#

The rest dont

rustic seal
tawdry finch
tawdry finch
#

bf4 style

rustic seal
#

There's almost no point in having vehicles now

dusk loom
#

Pistol only. All problems solved.

keen scroll
lean lagoon
keen scroll
#

In 2042 you have to be sooooo careful with tanks due to how easily they can die

hoary ginkgo
#

vehicles in 2042 are fine tbh. they take more damage sure but the countermeasures are stronger

dawn rampart
#

i think assault should be medic and support should be what it's always been

pure zinc
#

They are simular

#

People have Stockholm syndrome

#

The class locked guns was not restrictive at all in battlefield 4 and having none wouldn't do anything much

lean lagoon
#

ah yes let's use BF4's system which effectively doesn't restrict anything and results in the same issues that I'm complaining about

keen scroll
rustic seal
ancient heath
#

Snipers should be kept to recon lmao

tawdry finch
pure zinc
pure zinc
lean lagoon
#

all this crying cuz you want your way when it doesn't solve any of the problems whatsoever

tawdry finch
#

community feedback

keen scroll
pure zinc
rustic seal
ancient heath
#

Snipers shouldn’t be given infinite ammo because they’re support

dusk loom
#

Damaging a vehicle as an assault isn't a new concept. The grenade launcher was a feature in both BF4 and, I believe, BF3. Not on all assault rifles, of course.

gentle star
#

Why do people get so hung up on snipers all the time

pure zinc
tawdry finch
lean lagoon
gentle star
#

it's genuinely one of the least effective gun classes

tawdry finch
lean lagoon
#

and they typically don't do much anyway

keen scroll
pure zinc
rustic seal
#

There were tons of medics yet

#

more than now

pure zinc
lean lagoon
#

we've all sat around complaining that 90% of the team were snipers and didn't do anything to help progress

keen scroll
lean lagoon
#

a kid sitting in the back as support with a sniper is effectively the same bs

#

nothing changes

tawdry finch
#

people are gonna argue to water down this games identity until it’s fucking MWIII

pure zinc
#

You use a sniper so you csnt ve cqc much and it makes it harder for you to play the objective

#

You aren't helping the team too much

#

Its better to use a full auto or non long range rifle

pure zinc
rapid marlin
#

But it means you can't have machine gun and flares

tawdry finch
#

classes are a large part in what define this game, why throw it out because “uhhh some people didn’t revive” which is way more of a problem in 2042 btw

lean lagoon
pure zinc
#

Sniper is only good for longer ranges and anything under isnt viable

#

You nerf yourself

keen scroll
lean lagoon
#

classes are defined by their gadgets moreso than their weapons

pure zinc
#

There's only 8-10 people that actually play their class

dusk loom
#

I don't thing Snipers are a problem. They never can stay at the same position for to long, it's easy to supress them and for the long rage shots you still need skill. Only some of the KD warriors are nerve-wracking.

lean lagoon
#

to act like that isn't the case is so goofy

pure zinc
pure zinc
keen scroll
hoary ginkgo
# dusk loom Damaging a vehicle as an assault isn't a new concept. The grenade launcher was a...

Yeah the underbarrel AP launcher is a thing for all classes in 2042 as well.
The thing is it's short range mostly, only on 6 weapons, and replaces a grip option.

Also, it doesn't deal a ton of damage. The new BF6/labs one is a seperate gadget that can 2 shot an IFV and 3 shot a tank. That's only slightly less damage (and more importantly not a reduction in shots to kill) compared to the engineer launcher. Genuinely next to no reason to take engineer right now.

pure zinc
#

Its why it doesn't matter if every class gets access to it

#

Minority use snipers

tawdry finch
#

this isn’t r6 dude, bf is pretty much sandbox

rustic seal
#

Problem is the players mindset, not the design choice. I've always played the objective since 1942 and always chose class for their role. So removing that restriction is just a proof that players changed their mindset or that new players generation don't know what BF is about.

lean lagoon
#

you get an idea of what you're supposed to do based on what's provided to you

solid sigil
#

i dont know what world exists where in any game class definition doesnt also include the weapons usable

lean lagoon
#

it's much more integral than the weapon itself

keen scroll
tawdry finch
#

cod with 64 players

hoary ginkgo
rustic seal
lean lagoon
dusk loom
#

Honestly? I'm wondering what the feedback a couble of years ago was. Maybe tons of players said "Unlock the weapons"

keen scroll
lean lagoon
#

the class gives the person an idea of their role and how they play

#

it doesn't mean that people will follow that

keen scroll
#

I don't think I've ever met any new battlefield player who didnt immediately understand a classes role

rustic seal
pure zinc
#

💀

lean lagoon
#

restricting their weapons isn't going to stop them - especially with the bf4 system since they're just going to run carbines or anything else they can to play it how they want

pure zinc
#

Swear you bring up COD so much, if you love it so much why don't you go play it

#

Battlefield fans talk about Cod more then battlefield (this is a strawman)

keen scroll
tawdry finch
#

we’ve resorted to playground insults lmfao

#

if you like classes so much, why dont you go marry them!

rustic seal
pure zinc
#

A 4 second cinematic=cod.

Make that make sense

#

💀

rustic seal
#

What about the battle royale too xd

tawdry finch
pure zinc
#

Cod didn't start with battle royale

dusk loom
#

Battle Royal.. yea please skip that nonsese 😄

pure zinc
#

Whats your point

tawdry finch
#

besides firestorm was pretty fun

pure zinc
#

There isnt a difference...

rustic seal
#

But anyway, the point is about classes, and removing weapon restriction is a way to make the make more casual than it used to be.

pure zinc
#

There are cods where you start still

#

💀💀💀💀

tawdry finch
rustic seal
#

Why changing something that worked for years ?

ancient heath
#

Unrestricted weapon availability is certainly what cod has

keen scroll
solid sigil
#

cinematic is nice even if it is cod like, unlocked weapons is a grand step away from bf and towards a more cod like game

pure zinc
#

Holy shit

#

Not everything was created by cod

#

🤦‍♂️

rustic seal
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you say "people chose their class for weapons" but i've been playing every single BF since 1942, and have never had the feeling this was an issue.. And now it is.

tawdry finch
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COD is the best selling fps

ancient heath
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I think that’s why people are comparing cod idk

keen knoll
pure zinc
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A lot dont even revive and heal

solid sigil
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because its the next closest thing and unlocked weapons inherently make the game less limited and more arcadey which is synonymous with codlike

keen knoll
keen scroll
tawdry finch
pure zinc
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Why does majority use assualt? Becuase of the Assault rifle category

rustic seal
pure zinc
solid sigil
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would those assaults that are already using the assault rifle play different roles and repair and recon if they were allowed to use ARS when they arent even healing?

rustic seal
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And was that an issue ?

pure zinc
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They rather kill then play their classes

strange pebble
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Too many thoughts. With too little information to base judgment on.

pure zinc
keen knoll
fervent fable
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make assault be in a wheelchair and itll all balance out

keen scroll
# pure zinc Becuase assault rifles

This is an argument to keep assault rifles restricted to one class.
If everyone can use an assault rifle then why would they ever bother using any other guns

tawdry finch
rustic seal
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I dunno, I've always seen people playing their role. Some playing medics, some antitank, others recon..

solid sigil
rapid marlin
fervent fable
keen knoll
tawdry finch
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oh yeah same

pure zinc
ancient heath
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Also makes every class anti-infantry rly instead of only assault

keen knoll
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just make it like 4 where some catagories are between classes. Carbines were on multiple classes, so were shotguns! But things like assault rifles were always on just medic, and snipers were always on recon.

pure zinc
rustic seal
# pure zinc Yes becuase majority dont even play their class

like I said initially, if the main issue is about players not playing their role, then we should rather find a way to make roles more important and more appealing in the end. Allowing all weapons wont solve it and will create new balancing problems.

pure zinc
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They choose assualt for the ar

tawdry finch
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same difference

pure zinc
pure zinc
solid sigil
# pure zinc They choose assualt for the ar

yeah so why would unlocking weapons magically make assault rifle spam not an issue? they are already playing a class and not working with the team, do you think they would have the patience to repair or recon?

pure zinc
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Its better

ancient heath
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That makes it a class but also not a class

keen scroll
pure zinc
tawdry finch
dusk loom
pure zinc
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It eliminates choosing a class for a gun

solid sigil
keen knoll
pure zinc
solid sigil
pure zinc
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Majority are still going to play for kills

rustic seal
pure zinc
keen knoll
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people are playing support with AR for themselves to have inf ammo rn

pure zinc
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You get where im going?

solid sigil
pure zinc
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The meta is assault

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Becuase ARs

pure zinc
tawdry finch
pure zinc
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Whats hard to understand

rapid marlin
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In BFV they let you grab ammo off a player that was support without them knowing.

solid sigil
pure zinc
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You make assault rifles for every class and people stop playing a class for infantry only and start more playing engineer and support

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Increases

keen scroll
# keen scroll If people are more likely to select the jack of all trades (assault), then you b...

Which is how it was balanced in the past.
If only 9-10 use a different class that means 3-4 people are engineers in which you balance vehicles as to be challenged by that many engineers on average.
If you need the medic/support to aid the infantry that means the supply box needs to have a large enough AOE to resupply everyone in a given area and the revive timer long enough for the support to get everyone back up.
When it comes to recon you then give them the ability to spot enough people for the infantry to handle at a given time

tawdry finch
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let’s just remove assault rifles

pure zinc
dusk loom
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Maybe it dosn't even matter because a big junk of players just want one thing: Getting a good KD. Maybe the class system is done because it's not interessting anymore. I hope not, dont' get me wrong.

pure zinc
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Majority is assault

tawdry finch
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then spuckley will finally be happy

solid sigil
rustic seal
# pure zinc You get where im going?

I do but for those who actually play the class for their role, it avoids them to have ARs, which balances things. So like I said, they should find a way to make role more important. For exemple by finding a way to PTFO more important.

tawdry finch
pure zinc
rustic seal
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Allowing all weapons just moves the issue

fresh cliff
rustic seal
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its like a snake biting its tail

warm radish
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they just need to make all the damn guns feel lethal and compete

pure zinc
solid sigil
pure zinc
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Also that will be removed for sure

pure zinc
rustic seal
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And if everyone plays ARs because its the best category then what's the point of having 5 weapons categories ?

keen knoll
# solid sigil yeah yeah i know that already happens, why even bother removing locked weapons t...

Idk? None of these choices were up to me lmao, I personally don't rly like it because it just results in everybody kinda doing their own thing. In Battlefield 2042 you run into the issue of a squad being split up across the entire map because they all have access to ARs and gadgets than can just keep resupplying themselves ammo, and they never move which results in a lot of wierd non-battlefield feeling matches. The same feeling is already likely going to happen in this game however classes already seem that they are providing a bigger impact than in 2042 which is already a big step in the right direction

pure zinc
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More people choose a class other then assault

fresh cliff
pure zinc
tawdry finch
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@pure zinc in a parasol storm server, im seeing mainly engineers and some support

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hardly any assault

pure zinc
tawdry finch
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yeah dude, it’s ALL assault, which is why none of my team are playing it

pure zinc
pure zinc
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I said majority

obtuse crest
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80% of the time i got killed comes from an ar.
see no one with smg
really low with lmg

pure zinc
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You are playing 1 map

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And 1 match

tawdry finch
hoary ginkgo
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yeah two primaries is dumb, it means you have nearly no restriction on the ideal range of your class. With one primary (even if unlocked) you will be at a disadvantage at some range

solid sigil
pure zinc
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It depends on the map more so

tawdry finch
pure zinc
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Not really

ancient heath
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Assault is pretty much anti-infantry thou right? Should they be given the most versatile weapon? Engin have anti and pro tank personnel so they’re given pdws so that balances things out, pretty sure that’s been the concept for decades.

pure zinc
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It depends on the map

fresh cliff
pure zinc
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But more the time its mostly assualt

tawdry finch
solid sigil
# pure zinc Locker

woah ur telling me the vehicle-less match has more people playing anti-infantry roles who wouldve guessed

keen knoll
# pure zinc Squads splitting up happens in every battlefield really, has nothing to do with ...

It happens more depending on the gun even if it happens all the time. It's just more often than not it feels despite it always being there. And it's not the end of the world but it's really annoying to jump into a game with a squad which already doesn't have meaningful rolls on top of open weapons having EVERYBODY use an AR. You're right about people literally playing medic for the AR but we could likely combat it by giving medic/support more rewards for doing their job than just assault getting kills. Where as in BF4 Medic and assault were merged

rustic seal
solid sigil
# pure zinc Not really

so in most maps, which are mid to longe range, somebody else has already shown that players will self select into classes for that specific map range in spite of weapon restrictions :P

keen knoll
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because assault is literally just for kills. Their only purpose, and people WILL lose games if they don't have other roles to fill

tawdry finch
pure zinc
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I doubt that

tawdry finch
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in fact im seeing more support and medic

tawdry finch
pure zinc
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I play on console so

keen knoll
keen knoll
fresh cliff
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I honestly see more people playing support on locker than assault

keen knoll
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battlefield on pc has way diff players from console ngl

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way faster

dusk loom
tawdry finch
keen knoll
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lmao

tawdry finch
pure zinc
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Maybe they could add Reviving for assualt and not healing and support obviously being healing and ammo but not Reviving, making assualt more valuable as rn there isnt really healing and Revive for it

pure zinc
keen knoll
keen knoll
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unless you change support

pure zinc
wind oyster
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i wish i could experience these players lala land of people playing their kits properly

keen knoll
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yeah ik, but rn support it's old support and medic in one. And support already feels like it doesn't do that good of a job outside of being an ammo guy which can be dropped from bodies using the same weapon (everybody uses ARs on top of that)

pure zinc
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In the new battlefield they maybe should have Assault be able to at least revive people other then squad and support have healing and ammo but only squad

rustic seal
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Would be closer to BF3 assault class.

pure zinc
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As right now assualt seems sorta useless

keen knoll
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yeah

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absolutely

tawdry finch
pure zinc
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But support is support

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In the name

wind oyster
rustic seal
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Yeah support giving supplies, assault having the defib

keen knoll
pure zinc
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So keep it where it has ammo and heals but no reviving for anyone other then squad and have that for assualt

pure zinc
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But assualt doesnt really seem too useful in the new battlefield rn

keen knoll
pure zinc
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It maybe (for balancing) should at least have revive for other people then squad

pure zinc
pure zinc
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And remove support from being able to do that

keen knoll
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SOMETHING different a lil bit

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cz it's a new game

wind oyster
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assaults have always had set of explosives and some faster killing weapons in the previous battlefields

pure zinc
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Support: Ammo and heals only squad revives.

Assualt: Revive squad and everyone other then squad

This makes assualt more of an incentive

wind oyster
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ignoring 3 and 4

rustic seal
rustic seal
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But maybe it will make him too powerful since he already has ARs..

wind oyster
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they are the pressuring class

pure zinc
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Could be that to

solid sigil
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even 3 n 4 had nade launchers

solid sigil
ancient heath
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Wouldn’t it make more sense to give revives behind the frontlines instead of at the frontlines? Pretty sure the assaults role is to be the frontlines as well as anti-infantry

keen knoll
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honestly I just want SOME form of closed weapons

wind oyster
pure zinc
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Guess more the problem is with assualt is since there isnt class locked guns whats the point of assualt.

That's why maybe have it where support can't revive people other then squad and give that to assault

wind oyster
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thats why i said ignoring 3 and 4

pure zinc
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A small change

wind oyster
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assault in 3 and 4 was medic kitted class

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oh wait

solid sigil
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true true

keen knoll
wind oyster
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rifle nades and grenade launchers were still within their kits

pure zinc
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Or maybe just remove healing from support and do battlefield 4 stuff where assualtnis healing and reviving

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Either are good

wind oyster
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but imo shouldnt have rifle/grenade launchers for medics so nade shitting doesnt come overbearing

pure zinc
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Its either support and assualt be battlefield 4

Or Assualt can revive other people then squad and support cant

ancient heath
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Maybe give it to anti infantry class

keen knoll
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you either have to lock the weapons so assault has some more meaning to it along with more character for other classes, or keep them unlocked and just delete assault being just assault with another role like medic. Because there simply isn't a purpose for it

solid sigil
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i liked 1/v where the assault was just fire power cqb central and the other classes seemed to support them, but idk how that would play out in modern day

wind oyster
pure zinc
keen knoll
# wind oyster ?

If assault isn't the only class with assault rifles, people will just play other classes so they can do things like revive people, supply ammo, or plant beacons but still use assault weapons. Sorry for that wording btw i'm tired