#community-update-classes
1 messages · Page 3 of 1
Maybe? Yeah it could be a bit much but then result in not as much freedom and then ALSO run into the issue that V had where you can just kinda. Run around them
Building in BFV didn't feel like it had big enough purpose. It was there but not enough people really did it and constantly I would run into the issue of either A: doing it myself and it all just gets blown to bits. or B: nobody builds and it's pointless
One feature I would love to see return is server browser, it wouldn’t hurt anything and would be nice to have
I would like. Prolly assault someone for a server browser
Agreed there
yeah
If the mail is empty, I guess my internet provider block the email content... No way to have the PS5 code antwhere else ? I checked on EA website and can't find anything.
how does your internet provider block an email
I just use server browsers more often in games, I would also like consistent servers so I play with the same guys as last match
yeah or link up and play against friends lmao
Its little things like consistent servers that can make big improvements to the game
Booting up a game, and finding a full lobby in a map and mode I want in less than 20 seconds is 10000x better than waiting in queue for 1:30 to get a map you hate in a match that’s just about to finish, and then constantly requeuing to just get a bearable map
yeah
Other EA mails are not showing all pics, I guess something is blocked by provider... Anyway, spend 30minutes looking for solution, dumb system to access this.
It's unnerving that persistent servers wasn't their first post
I don’t understand why they thought it was a good idea to do it this way
Yeah even console had a server browser so there is no excuse for that argument
I just realized I used the word consistent instead of persistent lol
One argument was that their server architecture changes, creating servers and then destroying them rather than keeping them up. But there is still no reason to not have the ability to browse those active servers!
I want persistent servers, servers shouldn’t destroy after a single game
I would need them to shuffle the squads around the teams too though, and not change them through a 3 part story mode. (that I foget the name of).
ABSOLUTELY, but I completely forgot this channel is about classes
lmao
yes and there should be community hosted servers anyway. if people wanna keep their servers up or if theres some custom settings etc. that can be found in server browser. at least add that as separate option..
People suggested portal will exist but I don't know how the servers work.
oh yeah true
me too.
portal was like. Actually fun as hell being able to make your own experience
from some rumors ive heard they plan on that but idk, we gotta see how it all plans out
Do yall think it will release this year?
the shooting ranges people made in portal were insane
hi, i had a code for steam launcher but i have an issue with linking my steam acc with my ea acc. I contacted support but no answer yet. Is there a way to have it on ea app so i can test this game ?
all i hope they get this game and the systems right.
but of course they break every few months
lmao
While I was waiting for flight assist, jets and mouse input to be fixed I can say with certainty that those range modes were literally all I played
Speaking of portal, DICE NEEDS TO BRING BACK METRO FOR PORTAL, I CRAVE METRO 24/7
😭
Operation Metro 24/7 was peak
A) wrong channel B) can’t talk about it
You could at least breach nda in the right channel lol
Exactly, or "Six Days in Fallujah" 😁
Same at me
Lets see
Great
Thx
same
Same
The BF1 limpet charge was the most goated gadget in the history of the series
BF1 support was honestly just superhumanly goated all around
Recons still haven't recovered from the wrath of the telescopic Bennet Merciless
Same here, no idea where I can bias vent about all the things I dislike about the current Labs
how many maps on 72h tests?
I'm 70% sure answering that breaches NDA
All I can say is that the number is greater than 1
and less than 4 !
Yep
I would like to share my thoughts on the class system. In my opinion, it always depends on how something is implemented. The important thing for me in Battlefield is having diverse teams in the match. We need medics, supporters, assaults and spotters. In my opinion, the focus should be on encouraging players to use the different classes. This could be achieved by locking weapons to the respective classes or by offering certain advantages for using the right weapon in the right class. All weapons would still be freely available. Battlefield 2042 already had these perks. The only problem was that it made little to no difference whether I used a sniper rifle as a Supporter or a Spotter. One possible compromise would be to make beginner weapons freely playable in all classes, but then only in the respective classes can better weapons be unlocked. In any case, diversity in a match is important.
yeah, i feel they need to make a debuff isted of a buff, and im not talking about the actual sniper buff that make you stibilize the weapon alittle more, but like more recoil/spread or a longer ads animation for sniper/lmg ecc
All classes shouldnt have access to all weapons. Classes define a certain playstyle where weapons is a big part of it. Please look into this. You cant have a dude in guillie suit and pop up with a SMG, it doesnt feel like Battlefield, thats fakking COD nonsense
To be fair a lot of the class perks eliminate the downsides too.
also assault should be medic as old bf4 and support should support
One big thing is that support currently won't have a movement speed penalty while sprinting with lmgs.
I would prefer an open system if it meant theres a greater focus on the class itself.
They should also consider looking further down the milsim community where a map cant have like 20 snipers. It is no fun for anyone if the map is only covered in snipers and noone plays the objectives. Hell let loose does this well where within a squad you cant have everyone on the same class and on a team you can only have one reacon squad. Please look into these kind och changes as well
And why are we locked to 4 man squads? Shouldnt 6man at least be sufficient? 4 man is for smaller maps or BR. But for full scale warfare at least 6 should be able to cooperate
4 man squads is the og battlefield
No we had 5-6 before dude
With 64 players a 6 squad will not work.
i mean 5 maybe but with how things are? idk. the fact that they don't want to lock guns to classes
it won't work
Since when are all squads equally filled? Usually you have a few that are 3 or 2, which leave room for the 6 man as well
imo six won't work when you don't lock guns to specifc classes
i've played squad and hell let loose. and it works there. but
idk
Yes, but this is a problem with the current match you're in. The ground structure should work. With a six-player squad, you end up with 5,333... squads per team. I would prefer 4 or 8. But 8 might be way too much.
i'm with you here
i was gonna say i think you can give your thoughts at the end but ty flash
this also breaches it 😭
Also, isn't any discussion of the class system an NDA breach?
anything is
and? can you play?
No, they announced the new class system at the beginning of this week. Check the pinned message.
In addition to weapons being locked to certain classes (aside from possibly shotguns), I think Assault should be locked to medkits and Support be locked to giving out ammo
please no
I hate that about bf 4
Support doing all the support things is good
But yeah, AR-Carbine-LMG-BA should be class locked
Especially given that carbines just mostly feel superflous when ARs are universally available
And AR's don't feel that appealing when you can just use an LMG
Weapons should be locked to classes becasue if medic has a sniper he will never revive a team unless he comes across someone and even that is a question. MEDIC was always in real life and BF games on front battles since he is needed the most there. BF2042 ignored that and we all know how that turned out, it did not work
I do like the intra weapon class diversity. For the most part
Especially PDWs and ARs are in a really good place
iam old school player, and all what we need, is classic battlefield class system what he had bad company 2 and bf2/bf3/bf4. We don't want a medic running around the map with a sniper rifle.We don't want a sniper running around the map with lmg and so on.
And we need full destruction buildings like levolution. These aspects is real battlefield
also squad reviving each other i dont know how i feel about that since that takes MEDICS role a little bit away from him. When my squad team died i could not see where he was so he died. They should meake NEED REVIVE icon more visable
In older BF games, there were plenty of people who constantly walked past you as a medic.
The only class that shouldn't have access to all weapons is the Recon. It always depends on the players themselves whether they can play together as a team.
thats why I will repeat what I said yesterday. Bf V has the best class system of the entire franchise
no
assault, medic, support and recon
true
I feel like the way they have it setup is making support over worked and assault just a throw away call of duty class
Basically assault only has to worry about run and gun stuff no team play
Meanwhile support has to do suppression, fortifications, ammo, health, and revives
I think assault should stay like in BF4 with the medic role giving them a team play element and giving support a limited burden
Engineer and recon or fine as is
As for the weapons
They need to be locked
Assault rifles are too good for everyone to have
And snipers completely change the way you play
Also MGs kind feel like ARs with big mags right now, I think BF6 should re introduce spread and suppression
ARs for assault
MGs for support
Snipers for recon
And carbines for engineer
With smgs and shotguns as universal those would only cover strictly CQB situations which on maps like operation metro for example makes since otherwise nobody would want to play recon
And DMRs for everyone too so when you squad wants to camp out together but still wants a support guy for ammo or assaults for heals they can still support long range engagements
Or the scout only has sniper rifles, and the other classes don't have access to the sniper rifles. But I'm not in favor of the medic only playing with a PDW´s
plus tanker and pilot
yes but thats because of small portion of players, most of them revived because they could not use sniper or LMG while in BF2042 they gave a medic all that and how that turned out. NOT GOOD people revived even less and medics that should revive stayed behind with sniper
thats why I am in favour of the existence of the class MEDIC whith the ability to revive no matter what item they carrying
just like in BF V
in BFV they have only smg´s
no problem for me
for me it is
BF2042 gave all classes all weapons and did not work while older BF games were locked and it worked
they have to carry small guns so they can have more mobility to save their partners
makes all the sense
and works fine in bf V
im playing now support with the HK433 im fine with it
Let's be honest here, half the reason why this was the case in BF2042 is because that shit was undercooked and didn't have enough weapons at launch to support exclusive systems
Im happy for you. It doesnt change the fact bf V has the best class system of the entire franchise
Correct
Well, contending hard with BF1 though Medic being a rusher class in BFV was a godsend
bf2042 was defiently undercooked but even after they fixed all things people still did not do ther roles because all weapons could be used in all clasess
BF V is the game in the whole franchise where I get revived the most while playing
bf 4 is the opposite lol
yes
The best class and kits was in BF4
BF1 just cooked with the way weapon classes were distinguished from eachother.
And the limpet. In Limpet we trust
I can't confirm that for myself
In BF1 every weapon class would just be oppressive if played to its strengths
i think bf1 had the best visual class. When you saw someone you knew exactly what he was from far or close
this I agree
recon was skiny and had a cape, support big backpack and fat. assult 80kg guy and medic a RED CROSS
Anyway, in my opinion, it almost doesn't matter which class can use which weapon. A bad medic remains a bad medic, regardless of whether he's using an SMG, LMG, or a DMR.
yeah thats what happens when there is no class called ''medic'' with the ability to revive no matter what gadget they using
making them use sniper will make bad medic be even more bad and good medics be bad medics
I think the problem here is that you can't even tell who is wounded in the alpha
havent played but noticed that yeah
But those same players would be using a sniper rifle anyway,
very hard to identify an wounded soldier on the floor
Don’t talk about that in public, you’ll get banned
but I really believe that will be changed
thats why go to sniper class and leave medic class for people that need revive
yeah
There is no limit on the class you pick.
it should be
if you want sniper go to recon
Whether he’s a medic, a recon, or assault, he’s not reviving anyone regardless. The weapon selection won’t change his behavior. So why are you insisting on limiting it?
As I just said, the scout should have his sniper rifles and the DMR. The others, however, should not have access to the sniper rifles.
to be fair I think it will
How so?
it defiently will because if he is using sniper he will have sniper gadget and can help more than have a medic stuff and not using it
If he is going to use sniper gadgets, he’d pick a recon.
And I’m sorry, but 99% of snipers in BF games do not support the team in any real way
dont you think having a class called ''medic'' with the ability to revive no matter the gadgets somehow encourages player who pick it to revive more?
honest question
yes thats why lock it, snipers cant be medics it was like that and it did not work while in older games it did. Isnt that intresting
Support, Engineer, and Assault can use assault rifles, shotguns, SMGs, carbines, and light machine guns, and everything would be fine.
maybe I played too much bf V. Idk
Sure. At least in theory.
because in my mind it makes sense
If it should be like in BFv again then I'll play the assault again
The weapon is more important to me than the class
Well what if he wants to use a sniper rifle, but actually get in the fight? Or use recon gadgets. But not be dead meat in close quarters. It seems to me that gadgets defined a players role/capacity for teamwork far better than the gun they use.
you have a point
you have a point too
BTW, already in BF3 and 4 I had the thought to remove shotguns completely from the game. Maybe I'm the only one with that and everyone hates me now. 🤣
That's why I say the scout should be limited with the weapons and the other classes should not have access to the scout's weapons
well thats what sniper is, stay behind, be quiet and kill from far, while medic be most front and revive assult and LMG. With sniper you have a spawn point that you can place so even if you die on a good spot you can respawn there
Hi there if I can point out one thing… I see lot of people cry about the class system and idk why fr bcs in my point of view battlefield isn’t 5v5 game like R6 where it really matters what team comb you have… just saying hope no one is triggered by my opinion
lol
But that spawn beacon, along with several other gadgets of his, are often really stinking useful on the frontlines too.
thats fine
Played a lot of operation Metro right
Right now, for every class but Recon, I feel like the weapon limits prevent people from using essential classes.
Take BF1 for instance. I just don’t like the weapons for Support and Medic. They aren’t fun for me, so despite someone who plays medic 99% of the time in V and 2042, I’m almost exclusively assault in BF1. Open up the gun selection, and you’ll get more people playing teamwork oriented classes.
Problem about this locked classes thing is that for the people who just want to use assault rifle it will just funnel everyone to assault
One thing I loved about BF3 was that you could earn tons of points simply by healing your teammates, handing out ammo and repairing vehicles. I agree that this feature should be brought back to increase diversity in the game. In fact, I think it's even more important than the weapon discussions themselves.
And create a negative loop of oh no medics.
you wont use binocular to spot enemies from close but from far where they cant see you or a sniper, assult has a squad spawn he dont need sniper spawner most of the time since he is in frontlines while sniper needs sniper spawner to do more sniping
right
IMOP, the weapons are less class defining than the traits, abilities and gadgets of the class. If we take a real world scenario (yeah, it's a game I get that) - any skilled warrior could use most weapons, BUT, they would not have the same skill and tech training as other operators. Every solder goes through basic training. Your rifle, your pistol and your grenades. Relating to BF classes, it could be a great middle - road solution to have perks/skills/abilities/ gadgets and a handful (maybe three or four) class locked primary weapons, tied to each class specifically. This way, it entices players to level up each class as they desire, per their preferred play styles.
Them giving perks to the classes is one big thing.
In giving the class that niche with the weapon.
No, but these weapons have been getting on my nerves since way back in the day. 😄
Support having no movement speed decrease at the moment with lmgs is big.
BF1 was the best one to play as medic for me I enjoyed the guns and the chaos of WW1 I got my record of revives there also 136+ revives in one match I believe
Yeah I feel you bro 😂
Yeah. They’re useful for the sniper, but they can be good for the team as a whole. I don’t see how any good is done by limiting classes like that. Especially when there are 3 others, whose roles are far less defined than scout/recon
I would agree on just locking snipers to recon so people would stop complaining but you know.
I understand the concern but in practice in my experience I haven't really found everyone running a rifle to be problematic cause to me its just another asshole running a sniper.
🤝
I’d also be down for that. Shove the snipers in their own little box, but let everyone else play with all the toys.
because its been proven its working with older games while in 2042 it did not work. If medic can use sniper and heal he will just stay behind and heal. He wont go to frontline because assult will beat him
Like to me I'll be playing assault and reaping the benefits either way. I want to see more medics with assault rifles.
Ill be disappointed for the general community but for me I wont be complaining.
And how is this is different from camping in the back with a spawn beacon?
Hell. Lock long range scopes to recon even. I dunno.
Gadgets made me think that in BF3 and BF4, classes worked so well. Most of the time, there was a medic or supporter handing out kits to revive or repair vehicles. This became less common in the next Battlefields games. But is it really because of the game mechanics, or are players simply becoming more selfish? Honestly, I can't tell.
The sniper argument is the lowest hanging fruit which realistically has no fruit! Its just another dude at the distance sitting back not doing anything!
wrong
The most team play you can just do is drop a resupply crate in the middle of teammates and bam. Team play.
You just say it doesn’t work, but having played a decent amount of 2042, I’ve seen plenty of recon players effectively using scanners and other gadgets in close quarters quite effectively.
Right. But the point I'm drawing here is, the benefits of leveling recon, and using snipers and recon, should be so noticeable that, it (should) push the players to focus on recon for their sniping. Examples: weapons sway, accuracy at range and stealth options...these benefits shouldn't be felt by an assault or an engineer using a sniper. They should be far more inaccurate at range, rather than a recon.
being able to revive should be a class ability, not defined by gadget
Though it also means more. Taking out a vehicle is team play, keeping a plane away is teamwork, making a flank is team play.
The truly worst players in this game are the KD warriors that sit in vehicles without taking risks and just want to farm
always will be
Facts
Exactly
because he cant heal himself till end of match, he needs medic or dies and needs to find different spot because older is not working anymore. He cant camp and heal on same spot
There's gonna be no railgun in this new game. There's gonna be no NTW.
They can sit behind cover and heal.
Or only heal like 20%
Like what two snipers firing at each other taking 50% off per hit and the medic survives???
He literally can. Cuz if he dies, he’ll just respawn there, using his beacon
Oh I misread it. This isnt bf5 LOL
well then you dont need medkit because you hiding and waiting little bit will heal you for small amount
Healing is less convenient than being able to come back to life in the spot you were just in
heal or spawn is not the same, if he can heal he will not care about being carefull
Yes, okay, that's a different story, and I agree with you. But what I'm questioning is whether players today even want to play as a team and support each other. Doesn't it matter how good the class system is because today's players are selfish and only care about their KD?
As a support person, you can resuscitate anyone anyway. Whether you do it with a defibrillator or not doesn't matter.
Yes, cuz a recons main job is not to heal. They can try to stay alive all they want but eventually, they would be killed off because they don't have the resources like a medic does
How is the ability to respawn right there going to make you more careful? As a medic, death means you’ll have to respawn far away. So no, they’ll obviously not be less careful
recon job is to spot and kill from a far thats why its called reacon, want to heal you need medic because its called medic
And the person playing medic will realise OH recon has better benefits.
Like look.
Battlefield players are dumb. But the Average Joe isnt that dumb.
Not to throw shade on anyone but you know. We are humans.
FAKE NEWS!!!
Well to be fair people are becoming less thoughtful and all that shit LMAO
Ok lizardman
Mostly unless your trying for K/D or kill steaks which, BF doesn't have, thankfully 🤣💀 I hope they incentivize us with challenges and other things to earn by getting more kills and dying less, that'd be interesting
Don’t expose me like that, I just want to have a relaxing day after getting out of work 😦
because players dont want to die but when you give them ability to heal he will not care if he gets hurt he can just heal while with no heal he will be more carefull and use his tools to navigate etc
See now. You're not a fuckwit.
There's a difference between wanting to vehicle and wanting to boost it.
People needs to understand that they need to use the classes
If they cared for the weapon less and did their job id be open to that.
If you’re a sniper, your primary concern is other snipers. It means you’re WAY more likely to die instantly to a headshot than get injured
Medics play like they are playing warzone
LOL
Yup, this is an fps after all, so the average player are going to flock to the best gun, class gadgets will be an after thought
By the way, I'm sorry for all the developers who have to go through this wall of text. 😄
I'm not haha
your primary concer is everyone
Don’t be. If I got paid to read discord messages, I’d be a happy camper
you are a spoter you need to shot snipers down and other players
fair
The classes need to feel different enough with the gunplay. TBH, Delta Force does a good job at this.
Yeah idk where people got the idea snipers will just heal themselves, if you’re going to go against other snipers, you’re gonna die, medkit or no medkit
In the context of getting hurt/killed, other snipers are by far your primary concern
thats what happened in BF2042
I would like to state i think the reason why everyone is more agitated about open weapons is because of 2042
Yes
you kill them and get to a different spot to kill frontliners
Yes and I’ve tried doing that myself in 2042, it doesn’t work out the way you think
It’s not lol. You hardly see any medic/snipers because it’s extremely ineffective
2042 has great weapon variety but it has some awfully balanced stuff, like the railgun and the ntw.
You do not become this ultimate killing machine
Issue was at the start was too much freedom.
And we wasted it
The freedom
A recon class should be so bad at using an HMG Or LMG that, it should push players to level up support if they wanna use the big shootie MGs. Simple point
well it does not work medic having sniper since he dies not revive others because he is in the back sniping rather then reviving in front
Dude. You’re clearly not grasping the point I’m trying to make. If you’re getting shot at, and you’re a sniper, a good 60-80% of the time, the guy shooting you is another sniper, and you die instantly, so having medical stuff is completely useless.
As it stands now with specialists and their defined roles it means you have a lot of variance in playstyles.
And thats how it is. Just a sniper.
The class doesnt matter what matters to your brain at that very moment is that this guy has a ranged rifle and he is shooting at me.
i see them all the time they use medic class because when they get hurt they heal themselves and not revive others
EU moment.
Okay let’s jump in a game together and see how many medics are sniping in 2042
I understand it’s painfully mid as a BF game, but for some reason, I just like the way it plays.
There’s a message in the discord explaining the situation
2042 in my experience was fun but also miserable.
Yes
sniper is not the only thing that will be shooting you but others also and they wont one shot you that why they use medic when they get shot or hurt to heal. Him getting killed by sniper is not going to annoy him. He just wants to survive and use sniper and you giving him ability to heal make a medic useless
It was not because of the class balance. To a degree.
The game is a goddamn technical nightmare with a broken engine running it.
Again, 60-80% of the time, other classes can’t get close enough to lay a finger on you
"Nopats" or whatever the hell lol. Game should never have gotten away from factions.
There's a lot of good in it and I will commend on it.
On that. We can agree.
Maps were cool
I think the end result of 2042s class balance despite it being half assed because the game wasn't built for it was good.
yes because they heal them selves all the time and cant die
No. Because they’re freaking snipers.
yes and healing them selves makes it worse
Dude the time when you go and kill them they cant fight back LOL
Also, support class should over / all move slower than other classes!! Ammo boxes? Bazookas? You still gonna be a slow MF
Like ah yeah im going in close range their healing isnt gonna help.
Shaina, lets hop into the game and see if you’re right
A headshot hits them they are dead.
My biggest issue with 2042 was PP29, let's give an SMG an AR damage model, SMG strafe/ads speeds and an LMG mag size
Like what are you doing trying to hit them with body shots?
Only class that can carry medical stuff should be, medic lol.
so use reacon and not medic if you wont revive others but stay behind all the time
Why?
Again. We’re talking about what’s effective, and therefore, incentivized. Are you going to pick what works for the most probable threats? Or are you going to go with something that only counters the handful if frontline troops that get so annoyed as to try and hunt you down?
They are better than ARs
It doesnt matter the slot doesnt matter they'll find out themselves or they'll never change they arent contributing that much anyways.
A recon doing their job spotting everyone? Ok
That’s my point lol. Snipers have every incentive to use recon, not medic.
Some, at times. But again, we are gaming as trained soldiers, they can shoot an SMG. They just wouldn't be as good with it as the engineers, you know?
Example: more recoil, all over the place. Not accurate.
Like yes I get the point. What's the point then just play recon but I dont believe just that small con should be a reason to desensitise an system that benefits EVERYONE.
That recon can run carbines.
if i want to use sniper i will chose a recon because that gives me ability to use recon stuff and if im recon and using SMG that does not work same as medic using sniper it does not work. They will die alot and them dying alot wont help revive the team
Weapon proficiencies were useless in 2042, besides AR-Assault so I don't see how it's going to be any different in BF6
And others weren't that important
Even though medic could work around that it was still nice to have the benefits of assault like killing power.
Engineers free stubby grip while crouched was mega powerful.
Medic I dunno it just exists.
And recons are super intuitive.
In the case of medic and recon, an agree, their roles are defined. Now why do all the other classes but recon also need their weapons locked?
Infinite stabilisation and fast side arm swap makes recon flexible.
Im really excited to see what they have new planned.
reacon should only have snipers and others not, support lmg because of big ammo and being heavy makes you slower that makes the class stay little behind assult not too much to give ammo and shoot many bullets to suppress or kill while medic and assult can use assult or smg
I would rather much prefer if they went BFV route, no universal weapons, every class plays unique in BFV
Even recon DMRs and assault DMRs were distinct, assault DMRs were 3-4 BTK while recon DMRs were 2-3 BTK with much harsher recoil and lower ROF(except ZH29 which was never fixed)
Well simply to entice people who love assault to level up their assault. It creates focussed reward. If every class just gets everything as you level up, so what? I'll just sit around as a sniper and get every gun in the game? That's boring.
I don’t that limiting the other classes does anyone any good. It just stops people who dislike LMG’s or SMG’s from using anything but assault.
Letting medics use an AR would only encourage people to use the class and revive people on the front line
assult class and medic can use assult and smg while other guns are definitely made for specific role. Makes a game more diverse and rich, forces people to play something different and learn different class
You can encourage diversity with specialisations.
Monkeys will see the magical gun icon for the gun and use it.
Nah, I rarely see anyone using anything but SMGs or ARs in 2042
that is also one thing that makes you do it but nobody wants specialisations in bf games that why when you lock sniper to reacon it makes it diverse.
Most people choose their class based on guns, that is just a fact. If someone wants the ability to revive, I don’t think we should get in their way.
Most people choose class first then weapon imo. Even in 2042. I would still use assault in 2042 even if they didn't had ARs or SMGs, I would simply use DMRs.
If you are getting killed by tanks you won't use assault or medic, you will use engineer to get rid of that tank.
they chose guns also but learn the gun then, if sniper is locked to a recon then use recon and learn that class. Making medic use sniper will never make that person use recon class so its useless then in a game for that person. So what to do then, should they just update the game for each indevidual person to have one class they play and not touch others and thats it. Person using medic and sniper and never using other classes should get an update where they remove all classes from his game and leave medic and sniper
Honestly if they want to unlock classes we should go back to BF2042 launch system, let us make a custom loadout like CoD lmao. Let me equip an SMG, a rocket launcher, a stim etc.
this is a BF game and if a want every weapon in every class i will just go play the COD not replying to your comment SBMM lol im continuing from mine
also what do yall think they should do about icon being more visable if someone needs a revive
i cant see any of it
They are doing subtitles for people who are downed.
Squad mates in particular.
And constant reminders you are medic.
Did not use medic yet did they do some kind of voicelines to hear I NEED A MEDIC or soemthing
Are they loud enough?
Adios
brother no one asked your opinion
if you dont like it move on lol why are you telling us
clearly u dont grasp the concept of a playtest shows how smart you are
Go play final fantasy
buabuy
idk in what world you live in , but if a dev teams purpose is to try changes and gives u a chance to test those changes , the intent is good , specially since theres communication , if u find that cringe then gaming might not be for u lil bro
oh so when you get humbled you resort to insults , yea very mature of you
if anything youre the one who should be off this channel not me
ill leave it at that
Guys lets stop insulting each other and also not use NOBODY ASKED YOUR OPINION. Nobody asked for any opinion and still said something
Nobody asked for my opinion and still gave it and had a normal conversation
Nobody ask your opinion!
True
Nah im jk, people can get quite worked up over a game tho
Idk why people do mainly on a game that isn't even complete yet
i just came here to check on updates for those who tested the game and i find that dude saying nonsense
Yes i know that his comment is not about in game content
Key solution just ignore him the more you respond to him the more he will say
Agreed just say thats for different chat and thats it
No need for devs to see this when in reality they just want to see opinions about classes/in game content
Ok back to the topic on hand i like that they went back to the original classes and made them the way the should for more team play
And the unlocked weapons further increase teamplay because players are now incentivized to pick their classes for their teamwork gadgets rather than primary weapon class
And that's how battlefield should be you don't go to war alone that's a death sentence
But it does raise teammate dispersion in the worst case scenario
Does anyone agree with me that grenades should not recharge
I think grenades recharging makes ammo kits less usefull. When i play the game i already see a lot of ammo boxes around so i think we dont need grenade recharge
Do you mean that you shouldn't recharge grenades separately and should just use the ammo boxes for all weapons? Is recharging grenades separately already a thing, and did I miss it?
Sundance has recharging nades but that’s it
When you dont have nades anymore i saw there is a restock bar and when it gets full i got 1 greande
Thats what i meant
They were most likely standing next to an ammo box
Would be silly to just recharge them out in the open
Yes. The ammo boxes refill also nades. I believe just one by one. Not all at once like the normal ammo.
facts
But it's good, imo. There's nothing worse than running out of ammo and nobody dropping any. 😄
they need to rework controller game play, it is miserably choppy
Don't scare us like that @idle bay
sorry XD
They will send you an email. if you read the pined topic #1375428094361468991 it state that it will be sometime that day not on the hour.
Lock classes
thanks and excuse me
all good enjoy the game
Lock Classes
Don't Lock classes
I hope they make the classes and weapon selection exactly like it was in BF4
This
Lock Classes
Don't be greedy to sell your skins and stuff
Don't lock weapons lock gadgets
The class system of BF4 was the best Battlefield has ever done, Each class has there class of weapons and they're specific features which makes them unique
Ah yes they are going to get more money by... freedom.
Same here UCJOHN
lock classes
it doesnt actually change team composition and just introduces players to the fact that they might have to nerf themselves (the tiniest bit btw) for the team
I am old and don't really understand what is the fuss with this lock the class stuff, can someone explain to me as brief as possible why?
at least to me its cus the casual type of teamplay that BF has is further reinforced by locking weapons to classes, because it indicates to the player that they are agreeing to being 'nerfed' by the game for choosing a class that presumably bolsters the team as a whole
are you a better medic just because you can only play smg's like in BFv? i don't think so
the only class that would have to be locked would be the recon
im not made a significantly better medic just because i am also allowed to use ARs or snipers or whatever but the effect of setting down (incredibly small) walls to weapon choice is to state to the player your K/D is not the most important thing to bring to the game
the recon should only use sniper rifles and dmr`s
all other classes should be able to use assault rifles, smg's, carabines, shotguns etc.
pretty much any class system in any game ends up doing the same thing so Im not sure why this ends up being a discussion for battlefield that class system also somehow does not imply weapon limitations
"There was a problem with your game setup. Please reinstall your game." how to fix this crapp i tried everything already
but the problem will be, as in bfv, that many people will play assault again because it simply had the better weapons
yknow i keep hearing this and i dont think thats true, anytime someone posts a screenshot of a scoreboard they end up showing that the team balance itself is balanced
and it sort of solves itself because if the whole team is filled with assaults for-weapons only then the other team, if they play with teamplay in mind is more likely to win
plus if they're already deciding they cant kill anything if they dont have an assault rifle are they ever actually going to teamplay? i dont think so, i think thats a type of player that is always gonna be selfish
i didnt even mention the alpha :P
btw you totally dont have the ability to change the UI settings in the alpha thats definitely not happening to make it definitely not more noticeable
As of right now, assault has no gun downsides, can self heal, and can spam grenade launchers
90% of people are going to pick assault
i dont even think it screws with team composition all that much, its just stupid because literally any class system in literally any game usually implies weapons are locked in some way, and thats true from milsims like Squad to even TF2 and Garden Warfare
then you have to do it like in BC2
Btw, when I say no gun downsides, I mean that engagement distances don’t matter because you can have both ars and shotguns equipped at the same time
the only reason I would see to unlock weapons is if you acknowledge that you are being limited and cant handle being made to choose a slightly less jittery weapon, and most people I see that say they want unlocked weapons just spill out that they want to be selfish and be given freedom when battlefield has classes as a limitation inherently, which most games have some form of limitation that make them funner
the assault/engineer only gets the smg's
But everyone wanted realism there is not gun restrictions in real life
and battlefield is not a milsim it never was and probably never will be
People want authentic, not realistic
its more of an arcade shooter far from a milsim but people getting this mad over gun selection is crazy
yea
in that case people would want guns to be unlocked because every other game has guns locked with class
the only logical reason to close certain weapons to certain classes would be the following as an example
Medic with sniper rifle
This I could see locking for sure. Weapons like rpgs, snipers, and lmgs should be locked
but shotguns, rifles, and smgs should be open in my opinion
which class should the lmg get ?
if the slightest weapon restriction makes you think battlefield is a milsim you need to be forced into one of those shitty arma missions with depressed 30 somethings larping as airborne, it is literally the slightest personal nerf to you if you are forced to use an smg/lmg/self loading rifle instead
That isn’t what authentic means lol
"Authentic" means genuine, real, and not false or imitation. It implies being true to one's self, based on fact, and worthy of belief. Essentially, it refers to something that is genuine, not copied, and reliable
the US army isn't letting you come in with your great grandma on your russian side's old mosin dude lol
I dont understand that sentence but alright
besides battlefield is supposed to be 'grounded' but not realistic, the class limitation is there for classes not for imitation of real life
you think some random infantryman is gonna be able to hop into a bradley and start dual driving and gunning it?
Again that would be realism this isnt a milsim
its realistic that a random infantryman could dual drive/gun a bradley?
what are you trying to say i think theres a misunderstanding
Dude what are you talking about?
idc nor do i think battlefield should strive to be a realistic game or a milsim
Yeah we are not on the same page at all
I agree
what was the best BF of the class system for you ?
This is Battlefield, not Arma 3
this made it sound like you wanted class unlocked weapons because it was realistic
i kinda liked bf1 and I think V the most, where the assault is in a way the most selfish but hard hitting class and its almost like the other three are built to support them
No it was just a response to some of the comments Ive seen, Personally idc but the way bf4 and bf3 was worked and they have failed to meet those standards so trying new things seem to not work they should just remake bf4
i always main medic though :P
i see i see my apolocheese
and mine was BF3
my favorite class is the medic and i love to help the team and also the squad. but for that i need the right weapon and in my case that's the assault rifle
in bf v i rarely played the medic because the smg's just didn't suit my style of play
Only a general opinion
You cant mention anything in the test if you happened to play it
“True to one’s self”
You could argue that locked guns are part of the series’s “self”
It’s a large part of classes which are a large part of the bf series
I received a warning for my question 🤨
Yeah I main as medic as well and usually equip assault rifle or smg (in 2042)
and probably will do the same in bf6
larger maps, assault rifle for range, smaller maps, smg for quick ADS
i think weapons should go back to class specific loadouts. like Semi AUTO shotguns, DMR's SMG with medic. LMG, assault, shotgun with support. Sniper, DMR, SMG with sniper/recon and Assault SMG and shotgun with Engineer. keep gadgets class specific. Defibs support/medic only
would be cool if medics finally got the love they deserve with their own specific class 😄
we are the heart of the team!
true
I honestly don’t care about weapon locking as much as I care about assault being op
Right now, they’re giving assault two primaries. This completely breaks macro gaming and ruins any reason to actually think about what you’re equipping
assault should get shot gun AR smg and DMR no LMG or snipers
i'm sure they'll balance things with the nade launcher/assault thing, it's pre-alpha after all
I hope
they sounded great too
LMG's are basically AR's with HUGE mags.. no recoil pen, ADS while moving
hate it.
i'll just mail them my notepad. lol
I was told not to mention it. This’ll get deleted
i am going to say. THIS GAME IS HUNGRY!
There you go 😭


as a matter of fact, you cant
Sounds like more bad design choices, per usual.
Can't wait to see if its fun at launch, and if so, how much DICE will nerf everything good about it 🙄
people get invited to get passive feedback on stability i think, not to actually say something about the game itself-
We're just here to provide server fodder to generate data and stress
Yeah was just makin a lil joke
2042 launch lol
Oh yeah 2042's launch was awful
haha ya
tfw BFlabs is more bug free and better performance 2042 at launch
they cookin with this game on the technical side
indeed
like the fact that we now have picture-in-picture scopes is CRAZY
probably october or november since GTA 6 is next year
Hopefully it will be released before GTA 6 comes out, so I have something to keep me occupied while waiting for Rockstar. 😄
i really hope in the end they will follow player preference.
maybe i get an invite in the future for the alpha XD
8-10 people actually player their classes in battlefield. Majority dont, they just play for the gun.
This new system is nice because it makes it easier for someone to choose any class they want and rules out the possibility of people choosing for gun (AR specifically) and makes people play for the class more.
game is doomed to fail anyways, at the end of the day it's EA only money matters
It doesnt change shit is where im going with this, if anything its good
💯
lol
I have a feeling this big playtest was to verify the end of the pre-alpha, the game will be revealed around the time they move into alpha for the summer, and then into beta probably some time around August to reach launch in October
Honestly that's a good theory and seeing so many peope invited this means we will be getting bigger tests and maybe a release in nda
always people complaining about something and saying it's gonna fail! while the rest of us just enjoy playing
At this point, all we can do is wait for a BF3 remaster, and even then, we can't be sure they won't f it up by adding skins and what not
all the invites were temporary, gets revoked on monday. But who knows they might invite many of the people going forward to further raise the bar on server stability
Battlefield fans seem to complain about the most smallest/dumbest things
Support really shouldn’t gain access to snipers though lmao
I know, im still mad because all my friends but me was invited
😢
that's a bummer
I see a lot of people argue that this battlefield needs Battlefield 4's weapon restriction system.
Which... wasn't very restrictive at all
i think the most basic restrictions would go a long way even if it was to the level of 4
So many of the fans seem to have cognitive dissonance and Stockholm syndrome
Tbf would be nice if there was as a medic with a sniper does not make sense
like it feels wrong i could use a sniper as a medic or an lmg as an assault
It’s counterintuitive
The community is arguing two different things and they can't bridge what they want.
They want Battlefield 4's weapon restriction
But they also want the weapon restriction to define the role a class plays.
But Battlefield 4 greatly reduced the definition of a class by it's weapon choice
What they actually want is a weapon restriction that defines a class but still gives variety that plays into the classes strengths and weaknesses
That's why classes shouldn't be defined by weapons, but by gadgets and capabilities.
straight up, I can hop in battlefield 4 right now and if someones not playing assault they are more than likely using a carbine
I think the ammo amounts should be rebalanced as well
nearly 200 rounds in reserve for AR's and Carbines makes the support completely unsubstantiated
why even give their supply crate give ammo if people are dying before they ever run out of ammo
Revives should be shown and not hidden
what like the revive icon needs to be more visible?
yup
I think a more comfortable ammo reserve that gives the support class meaning would be like 90 rounds in reserve
can never go wrong with the classic 120
Depends on what you’re playing on
Ps, Xbox, and pc play completely differently
On ps I rarely ever see anyone use carbine
Classes have always been defined by both since both gadgets and weapons dictate how you play
i cant think of a game that uses classes in some way where weapons aren't also part of the definition of a class
^
Changing class should change your playstyle
invites more variety into your play session
and overall makes you a more capable battlefield player in the long run
agree
+1
Hello, is this channel about debating on the non restricted classes in BF6 ?
ye
Yes
Ok so my opinion about it is that old class system always worked so far so I don't see any reason on changing what works. I've heard they did this because data showed players chose classes for their weapons not their roles. So if the point is to make people chose a class for their role instead, the way to fix it is to find a way to make roles more important than weapons on the battlefield I guess. Allowing all weapons on any class feels like an easy quick fix.
They should remove self heal on assult class, it has heal, grenade, grenade launcher and AR. No downside so remove self heal
Besides class locked weapons, which we really need btw, make assault a medic again. He serves no purpose as is and doesn’t help team play what so ever
not really, the frontlines are where the dying is at
Medic are frontlines where people most die
pop a smoke grenade and get in there
Medic are used to recover frontlines lol
good thing this is a vidya game
We're on the front lines but right behind the tip of the wave
standing behind the people dying
yeah
Support is behind medics or sometimes in front because they are slower
Depends on a situation
and the snipers are in spawn with their 40x (joking, do NOT allow a 40x in the next game please)
But assault is supposed to be in front of the other classes rly, prob why they usually have the best guns and some sort of self sustainability as they attract the most attention
Worst thing about non restricted classes is medics can now be snipers, heal and supply themselves with ammo crate without even any teamate to actually put a supply crate next to him. This actually creates the opposite of what's expected, lonewolves.
I feel we should be thinking in terms of game design though. A powerhouse class like that does not encourage team play
Giving heals to said assault is a lil counterintuitive however.
I think they’re just supposed to be anti-infantry
And the "class signature weapons" system is way too much of a detail to be meaninful
signature weapons = 2042 class system
Hell no
Yes I know, and this was useless
i feel like anti infantry is hard to make work in the context of a full team though?
class system has never been set in stone anyway
I know a way to further incentivize using a weapons class, maybe just lock them lol
I suggest that we have a playtest with class restricted weapons at least once so people can have an opinion about it
honestly such a big mistake the studio made is give medic the ability to rearm ammo
do you guys liked the hand granade mechanic? I personally didn't: the way it's thrown, the range and the absense of the trajectory
yeah, not keen on the merging of medic and support
another point towards the make assault medic argument
medic was already a powerful class, then it became incredibly oppressive in 2042 and further. they didnt need ammo rearm added on top of that
Yes we do for reviving you people!
I don't know, guys. The information provided by the studio is still too rough to make a proper judgment. We'll have to wait for more detailed information about the class system. The way they've hinted at it so far, it could work. If they do it right.
Giving support full access to snipers even with the useless incentives is counterintuitive to the role
i always played medic, but ever since 2042 i stopped cuz i found the class just brain dead
They should be with a group in the action providing suppression with the lmgs
we’ve seen it in action in 2042, the result is medics not reviving you because they’re only in it for the heals and snipers camped up with defences and ammo boxes
it COULD work
What if assault was actual medic and support for ammo ?
but why reinvent the wheel
yep, classic bf4 (i think) system
I have the GeForce Now and the EA app is it any way for me to play battlefield Labs I have an invite?
Yes, I agree with you. But we don't know which gadgets are limited to certain classes and which ones are free to use. That's my point. If they do this right, it could work. But if it's similar to 2042, then goodbye. 😄
Been thinking about the class gadget definition DICE is seeking with this game.
I think they need to consider that a class defined by its gadgets also means it needs both cans and can't do's.
3 of the classes have anti-vehicle gadgets with a range of potency. (Assault has anti-vehicle grenade launchers, Engineer as mines and launchers, and recon has c4)
That makes the 1 class, support. Just feel useless because it's the only one that can't. (On the flip side in vehicle heavy maps of Battlefield 4, this made the medic feel useless)
I think the regulation of class balance and creating that class identity through gadgets needs to come from a point of "what can't this class do that empowers the other?"
Also i've always questionned myself about the fact that any player can revive their squad member even if they're not medic. I think this is one more reason why we have less medics in the game now
Medic in 2042 isn't a class anyway, It's a lady! a beautiful lady named Falck!
everyone else are pousers
dice needs to strike a balance between distinct classes and interplay between them (support helps engineers by giving them ammo and stuff like that)
Isn't she like canonically 60? 
We do, we could test it in the playtest
she is old and wise
battle grandma
and beautiful
At same time if assault is supposed to be the literal frontlines it would make some sense for them to just be anti-infantry right? With heals and revives from the back? I think them attracting the most attention from the firefights and away from the other classes is a fairly solid role right? Or maybe that’s a lil theoretical.
Darn tootin
Well, 2042 didn't really have a class system. It was a hero system that was roughly changed into a class system that didn't work. So, if they're talking about a class system, I hope they actually mean a system similar to BF before 2042.
Playing with randoms I quite like more people having more gadgets that do "the same thing" as there's more opportunities to tackle the problem together. So limpet mine in BF1 did 20 tank damage u had 1 with a cooldown, sniper could plink K bullets, assault had most stuff but not necessarily a solo kill setup. So it might be more about damage values for me than nothing at all, like BFV on launch only 1 class could damage vehicles and it sucked.
that would work. main issue in bf4 was that id run out of ammo on medic. that obviously stopped being a thing in 2042
wonder what ChatGPT thinks about it 
I think they’re referring to the shoehorned “oh fuck they want classes” system 2042 has
Then I hope the play tester give the right feedback and the developers make the right adjustments and designs for the upcomming game.
Weapons need to be locked to their respective classes... Also having the ability as an Assault to take two ARs and an Engineer to have 2 launchers (one of each type) is too damn OP
i saw something about dice pointing towards responding to the feedback in a discord message on the bf labs discord, whether they’ll actually do anything about it….
If support has both medic and ammo do they have to pick 1 box and you'd end up with half as many medics and half as many ammo givers as normal or would their box do both.
you mean feedback like with the survey they gave us? (aka pretty much useless)
Think I heard that assault can damage tanks…
jesus christ do these guys know what game they’re developing???
give every class rpgs, for le balance
might be more like underbarrel launcher for 5 damage
yeah, the anti-vehicle grenade launcher deals half of an IFVs health in one shot and you get 3 on deploy
Assaults have been able to damage tanks in previous games though
And aimbot. To balance between beginners and pros. 
Think they said they kill them instantly though or something like that
of course, don’t forget no scoreboard so bad players dont feel bad
Yep. Anti-tank grenade launcher
here they are as strong as engineer. The only advantage engineer gets is more ammo. And the repair tool I guess but if your vehicles die in 2 hits it doesn't matter if you can repair
Anyone expecting good balance now shouldn't
assault is pretty much a juggernaut in this game, huh
self heals and anti tank
oh and what’s going on with that two primaries thing?
2 primaries with no weapon restrictions
yeah, I'm not overly concerned. That kind of stuff is the easiest to fix/change. If all they wanted was a ton of players to test servers then I guess they got it.
Its funny becuase majority dont even play class they just play for the gun, so no class locked is actually good as it makes no more people playing a class just for a gun
8-10 people play class and play the game correctly
The rest dont
I remember in BF4 and before, you would really fear tanks. Now they can die so quickly, especially since 2042. Engineer can cary 4+ RPG rockets .. insane.
why would they ever think this is a good idea
simple solution: carbines
bf4 style
There's almost no point in having vehicles now
Pistol only. All problems solved.
Yeah they need to bring back the real danger vehicles are meant to have
simple solution:unlocked weapons
In 2042 you have to be sooooo careful with tanks due to how easily they can die
vehicles in 2042 are fine tbh. they take more damage sure but the countermeasures are stronger
i think assault should be medic and support should be what it's always been
Doesn't change anything really
They are simular
People have Stockholm syndrome
The class locked guns was not restrictive at all in battlefield 4 and having none wouldn't do anything much
ah yes let's use BF4's system which effectively doesn't restrict anything and results in the same issues that I'm complaining about
If they only play for the gun instead of the class then its on DICE to balance the weapons in a way that incentives players to play a different class because thats where their gun is. Which thus, enforces class variety.
It was, you couldn't have a medic with a sniper
Snipers should be kept to recon lmao
carbines are only effective for certain scenarios, for more specialised weapons class mattered
You cant do much. ARs are objectively the best gun class for infantry
Doesn't really do much... every class has a carbine
all this crying cuz you want your way when it doesn't solve any of the problems whatsoever
community feedback
Make vehicles enough of a problem that people get off assault and use the engineer class, like taking away the assaults ability to damage vehicles
How many Snipers do you see top fragging and actually making an impact on the match? None, its a gimmicky gun to use in conquest
That's why locking ARs to assault class would make this role more useful as it is now.
Snipers shouldn’t be given infinite ammo because they’re support
Damaging a vehicle as an assault isn't a new concept. The grenade launcher was a feature in both BF4 and, I believe, BF3. Not on all assault rifles, of course.
Why do people get so hung up on snipers all the time
You realize that majority choose assualt right? They choose it majority becuase of AR and dont even fucking play the class itself
but le people were picking class for the gun or whatever people say
they'll be given it anyway if a competent teammate gives it to them
it's genuinely one of the least effective gun classes
just because that’s true doesn’t mean completely unlocked is the way to go
and they typically don't do much anyway
A team of snipers can shut out entire sections of map in past battlefields just from sniping infantry and marking vehicles for others
Snipers are a gimmicky gun to use and they dont make an impact in the match, it doesn't matter.
That's not the feeling i had back then
There were tons of medics yet
more than now
Gimick compared to ARs, LMG, and carbines
we've all sat around complaining that 90% of the team were snipers and didn't do anything to help progress
Every class is a gimmick
a kid sitting in the back as support with a sniper is effectively the same bs
nothing changes
people are gonna argue to water down this games identity until it’s fucking MWIII
You use a sniper so you csnt ve cqc much and it makes it harder for you to play the objective
You aren't helping the team too much
Its better to use a full auto or non long range rifle
Sniper is the only one really
But it means you can't have machine gun and flares
classes are a large part in what define this game, why throw it out because “uhhh some people didn’t revive” which is way more of a problem in 2042 btw
this doesn't water down the identity
Sniper is only good for longer ranges and anything under isnt viable
You nerf yourself
Killing players is part of playing the objective. By killing players you are preventing them from moving on the map to protect or capture objectives and preventing them from killing your teams infantry and vehicles.
classes are defined by their gadgets moreso than their weapons
There's only 8-10 people that actually play their class
I don't thing Snipers are a problem. They never can stay at the same position for to long, it's easy to supress them and for the long rage shots you still need skill. Only some of the KD warriors are nerve-wracking.
to act like that isn't the case is so goofy
No but you aren't helping in capturing the obj and also you can get so many more kills just by playing an AR or something simular
Snipers dont make much of an impact in the match
Classes are defined by their playstyles and the role that playstyle acts within
Yeah the underbarrel AP launcher is a thing for all classes in 2042 as well.
The thing is it's short range mostly, only on 6 weapons, and replaces a grip option.
Also, it doesn't deal a ton of damage. The new BF6/labs one is a seperate gadget that can 2 shot an IFV and 3 shot a tank. That's only slightly less damage (and more importantly not a reduction in shots to kill) compared to the engineer launcher. Genuinely next to no reason to take engineer right now.
this isn’t r6 dude, bf is pretty much sandbox
Problem is the players mindset, not the design choice. I've always played the objective since 1942 and always chose class for their role. So removing that restriction is just a proof that players changed their mindset or that new players generation don't know what BF is about.
and the gadgets provided help cement that
you get an idea of what you're supposed to do based on what's provided to you
i dont know what world exists where in any game class definition doesnt also include the weapons usable
it's much more integral than the weapon itself
If its only the gadgets but not the weapons. Then I'm not playing an engineer. I'm playing an assault with a rocket launcher.
i think dice are trying to make the game more approachable to wider audiences by doing this
cod with 64 players
assault doesn't get rocket launchers, at least they shouldn't. They basically have one currently bu I hope it gets removed entirely
They definetly are and imo that's the only reason they adapted the class system for a more affordable one
if that's how you're gonna play it then that's you
Honestly? I'm wondering what the feedback a couble of years ago was. Maybe tons of players said "Unlock the weapons"
How much more approachable can a battlefield game be?
Assault kills infantry
Engineer kills vehicles
Support gives ammo
Recon spots people
That's really simple
the class gives the person an idea of their role and how they play
it doesn't mean that people will follow that
I don't think I've ever met any new battlefield player who didnt immediately understand a classes role
I mean even the match introduction cinematic is COD-like, that is sad
Why do you compare everything to Cod? There are plenty of games with those cinematic that came before cod
💀
restricting their weapons isn't going to stop them - especially with the bf4 system since they're just going to run carbines or anything else they can to play it how they want
Swear you bring up COD so much, if you love it so much why don't you go play it
Battlefield fans talk about Cod more then battlefield (this is a strawman)
Then don't do the battlefield 4 restriction system
we’ve resorted to playground insults lmfao
if you like classes so much, why dont you go marry them!
because they look like so much. Even the map with AA battery is inspired. I don't mean it's bad, but clearly they try to appeal COD players, seems obvious to me.
No they don't, you just have ptsd from cod and are COD schizophrenic
A 4 second cinematic=cod.
Make that make sense
💀
What about the battle royale too xd
cod represents the “default” fps to many, by moving towards that battlefield turns away from what makes the series great and becomes more generic
Cod didn't start with battle royale
Battle Royal.. yea please skip that nonsese 😄
Whats your point
money
We can just ignore it. If it brings in players who cares
besides firestorm was pretty fun
A 4 second cinematic doesnt do shit when battlefield 4 you start sitting still in the beggining of a match
There isnt a difference...
But anyway, the point is about classes, and removing weapon restriction is a way to make the make more casual than it used to be.
oh yeah i don’t really care all that much about what
Why changing something that worked for years ?
Unrestricted weapon availability is certainly what cod has
Exactly. There was absolutely nothing wrong with the class system
cinematic is nice even if it is cod like, unlocked weapons is a grand step away from bf and towards a more cod like game
See why the fuck do battlefield fans bring up COD so much
Holy shit
Not everything was created by cod
🤦♂️
you say "people chose their class for weapons" but i've been playing every single BF since 1942, and have never had the feeling this was an issue.. And now it is.
COD is the best selling fps
I think that’s why people are comparing cod idk
;-;
You mostly just dont realize it, majority choose assualt in battlefield 4
A lot dont even revive and heal
because its the next closest thing and unlocked weapons inherently make the game less limited and more arcadey which is synonymous with codlike
what kinda fuckass bf4 servers are you playing?
It's because of interviews from anonymous former DICE devs who talked about how often EA mentioned call of duty and are jealous of how much money Call of Duty makes over Battlefield
just because that’s true doesn’t mean we need to go in the complete other direction
Why does majority use assualt? Becuase of the Assault rifle category
What about BF3 or BF2 then, why did it work so well? Why were there so many medics ?
Whatever servers you play I'd like to join
would those assaults that are already using the assault rifle play different roles and repair and recon if they were allowed to use ARS when they arent even healing?
Becuase assault rifles
And was that an issue ?
They rather kill then play their classes
Too many thoughts. With too little information to base judgment on.
Yes becuase majority dont even play their class
I mean shit, please! Alsoo you are right about people literally picking medic just for assault rifles
make assault be in a wheelchair and itll all balance out
This is an argument to keep assault rifles restricted to one class.
If everyone can use an assault rifle then why would they ever bother using any other guns
there was always a good balance, if anything engineers were over chosen because of their anti vehicle stuff
I dunno, I've always seen people playing their role. Some playing medics, some antitank, others recon..
why would they choose other classes to partake in teamplay if they are already playing a class that partakes in teamplay and not participating in teamplay?
Can the wheelchair have miniguns and rocket launchers?
no its a manual wheelchair
i'm against open classes btw jsyk. I don't like having all weapons for everyone. Why should support have a sniper, ts don't even make sense
oh yeah same
LMG= more ammo and spraying
Carbine= better for close range
Shotgun=close range
Sniper=long range
Assualt rifles= an all rounder. Not perfect at anything but good at everything sorta.
Also makes every class anti-infantry rly instead of only assault
just make it like 4 where some catagories are between classes. Carbines were on multiple classes, so were shotguns! But things like assault rifles were always on just medic, and snipers were always on recon.
They play assualt but dont revive and heal a lot of times
like I said initially, if the main issue is about players not playing their role, then we should rather find a way to make roles more important and more appealing in the end. Allowing all weapons wont solve it and will create new balancing problems.
They choose assualt for the ar
with this system we’ll see a bunch of assaults in it for the self heal
same difference
No class restriction guns=people can play any class and rules out the possibility of choosing a specific class for the gun
Support can heal and drop ammo
yeah so why would unlocking weapons magically make assault rifle spam not an issue? they are already playing a class and not working with the team, do you think they would have the patience to repair or recon?
Its better
That makes it a class but also not a class
If people are more likely to select the jack of all trades (assault), then you balance the game around requiring a lot of jack of all trades to impact the outcome of a battlefield match.
If only 9-10 people per team use a different class then that means the other classes need balanced to accommodate a team balance like that.
Becuase people would stop playing only assault and play other classes as the best gun class in the game isnt tied to 1 class but every class.
well they’ll selfishly pick support and not heal, ever played 2042? this stuff happens all the time with falck
That's the crux of the matter. For example, I don't care who plays an AR as long as a medic revives and a supporter gives me ammo, etc.
It eliminates choosing a class for a gun
and now the problem is just hidden, where people are still not participating in teamplay and now even more people are using ARs
I wouldn't say NO class restriction, I kinda am in the middle. I want diverse weapons to play from in a class but not ALL of them yk? I don't want recon having access to ARs, LMGs, or Shotguns however BRs, DMRs, Snipers, and PDWs/SMGs would be cool to see. Just not a complete opening for all of the weapons in the game for every class
Isn't much of a difference then, there isnt much of a difference between class locked or not
instead of medics not reving and healing, its also engis not repairing, support not dropping ammo, and recons not dropping tugs and spawn beacons
Majority are still going to play for kills
But it adds the problem of everyone playing a meta weapon, (i.e the so powerful ARs you talk about)
yyeeeeaaaaaaaa
Well PEOPLE DO THAT, THEY PLAY MAJORITY ASSAULT
people are playing support with AR for themselves to have inf ammo rn
You get where im going?
so why do away with the mechanic in the first place??? every other class system in every other game from arcade to milsim locks weapons
So it makes it less ok guns and more about the class
is there any data to support this? i feel the balance has always been decent
Whats hard to understand
In BFV they let you grab ammo off a player that was support without them knowing.
yeah yeah i know that already happens, why even bother removing locked weapons then?
You make assault rifles for every class and people stop playing a class for infantry only and start more playing engineer and support
Increases
Which is how it was balanced in the past.
If only 9-10 use a different class that means 3-4 people are engineers in which you balance vehicles as to be challenged by that many engineers on average.
If you need the medic/support to aid the infantry that means the supply box needs to have a large enough AOE to resupply everyone in a given area and the revive timer long enough for the support to get everyone back up.
When it comes to recon you then give them the ability to spot enough people for the infantry to handle at a given time
let’s just remove assault rifles
Just play any battlefield 4 match
Maybe it dosn't even matter because a big junk of players just want one thing: Getting a good KD. Maybe the class system is done because it's not interessting anymore. I hope not, dont' get me wrong.
Majority is assault
then spuckley will finally be happy
yeah but why does that matter if it does literally nothing for teamplay
I do but for those who actually play the class for their role, it avoids them to have ARs, which balances things. So like I said, they should find a way to make role more important. For exemple by finding a way to PTFO more important.
bet, gimmie a minute
It does becuase it will increase amount of other classe other then assault
Allowing all weapons just moves the issue
I’d agree if dice didn’t immediately remove all reason to play any other class besides for assault by giving them two primaries
its like a snake biting its tail
they just need to make all the damn guns feel lethal and compete
2 primaries doesnt even do anything lmao, its only more ammo
but you already said it doesnt do anything for teamplay and it doesnt matter so which is it?
Also that will be removed for sure
Well it will just make it more even
And if everyone plays ARs because its the best category then what's the point of having 5 weapons categories ?
Idk? None of these choices were up to me lmao, I personally don't rly like it because it just results in everybody kinda doing their own thing. In Battlefield 2042 you run into the issue of a squad being split up across the entire map because they all have access to ARs and gadgets than can just keep resupplying themselves ammo, and they never move which results in a lot of wierd non-battlefield feeling matches. The same feeling is already likely going to happen in this game however classes already seem that they are providing a bigger impact than in 2042 which is already a big step in the right direction
More people choose a class other then assault
It completely ruins readability. You used to push a sniper because they suck at close quarters. Now you can’t do that because they’ll also have an ar or shotgun
Squads splitting up happens in every battlefield really, has nothing to do with gun
@pure zinc in a parasol storm server, im seeing mainly engineers and some support
hardly any assault
This doesnt make sense as Recon has access to Carbines.
yeah dude, it’s ALL assault, which is why none of my team are playing it
It more of depends on the map but more the times its assualt mainly
I never said all
I said majority
80% of the time i got killed comes from an ar.
see no one with smg
really low with lmg
alright, pick a map and i’ll tell you who’s playing what
yeah two primaries is dumb, it means you have nearly no restriction on the ideal range of your class. With one primary (even if unlocked) you will be at a disadvantage at some range
Locker
personally i agree even though i still like a bf1 style of classes, and i do think unlocked vs locked weapons will do literally nothing to make people ptfo w the team more, its just that anytime people bring up the idea that unlocked weapons promote teamplay, it just falls flat on its face :P
It depends on the map more so
okay that’s cheating
Not really
Assault is pretty much anti-infantry thou right? Should they be given the most versatile weapon? Engin have anti and pro tank personnel so they’re given pdws so that balances things out, pretty sure that’s been the concept for decades.
It depends on the map
I said sniper. Not recon
This wasn’t a problem with carbines because you couldn’t equip both in the same loadout
But more the time its mostly assualt
so you’re saying… people pick classes for their gadget abilities and class roles????
woah ur telling me the vehicle-less match has more people playing anti-infantry roles who wouldve guessed
It happens more depending on the gun even if it happens all the time. It's just more often than not it feels despite it always being there. And it's not the end of the world but it's really annoying to jump into a game with a squad which already doesn't have meaningful rolls on top of open weapons having EVERYBODY use an AR. You're right about people literally playing medic for the AR but we could likely combat it by giving medic/support more rewards for doing their job than just assault getting kills. Where as in BF4 Medic and assault were merged
Yeah because now its useless
so in most maps, which are mid to longe range, somebody else has already shown that players will self select into classes for that specific map range in spite of weapon restrictions :P
because assault is literally just for kills. Their only purpose, and people WILL lose games if they don't have other roles to fill
you’re never gonna believe this, even locker has a good balance
I doubt that
in fact im seeing more support and medic
i’ll send you a clip
I play on console so
locker is fun as shit lmao, I see medics and support EVERYWHERE on locker bc it's just a hall of doom and despair.
Oh that makes a lot more sense
I honestly see more people playing support on locker than assault
It's true because you can earn lots of points by using the supply boxes.
same here dude, come join thc locker addicts #2 and see for yourself
well i'll be damned
lmao
once again, people using classes for their abilities
Maybe they could add Reviving for assualt and not healing and support obviously being healing and ammo but not Reviving, making assualt more valuable as rn there isnt really healing and Revive for it
8-10 people do
well you can already revive squad mates as always and then that just shoots support in the foot as of now
lol
unless you change support
I mean revive as in people other then yoyr squad
i wish i could experience these players lala land of people playing their kits properly
I like the idea.
yeah ik, but rn support it's old support and medic in one. And support already feels like it doesn't do that good of a job outside of being an ammo guy which can be dropped from bodies using the same weapon (everybody uses ARs on top of that)
In the new battlefield they maybe should have Assault be able to at least revive people other then squad and support have healing and ammo but only squad
Would be closer to BF3 assault class.
well then it's just medic
As right now assualt seems sorta useless
8 in 10? that’s like 50 in 64, pretty good balance if you ask me
Well yeah I guess
But support is support
In the name
reviving is an insanely strong ability in bf games i dont think its something that should be made excessive tbh
Yeah support giving supplies, assault having the defib
I mean it's better than having assault. I would much rather have it be Medic/Eng/Support/Recon
So keep it where it has ammo and heals but no reviving for anyone other then squad and have that for assualt
Yeah
But assualt doesnt really seem too useful in the new battlefield rn
well you can already do that, with every class. You can revive your squad. And you're right assault doesn't seem useful at all
It maybe (for balancing) should at least have revive for other people then squad
No i know that, I mean people other then squad have assualt do that only
Agreed
And remove support from being able to do that
so pretty much go back to old roles? I mean that's kinda what I want but yk
SOMETHING different a lil bit
cz it's a new game
assaults have always had set of explosives and some faster killing weapons in the previous battlefields
Support: Ammo and heals only squad revives.
Assualt: Revive squad and everyone other then squad
This makes assualt more of an incentive
ignoring 3 and 4
I think he should be the one having the defib instead
yeah like nade launchers
But maybe it will make him too powerful since he already has ARs..
they are the pressuring class
Could be that to
even 3 n 4 had nade launchers
true
Wouldn’t it make more sense to give revives behind the frontlines instead of at the frontlines? Pretty sure the assaults role is to be the frontlines as well as anti-infantry
honestly I just want SOME form of closed weapons
yeah but assault wasnt the same class as in 1 and 5
Guess more the problem is with assualt is since there isnt class locked guns whats the point of assualt.
That's why maybe have it where support can't revive people other then squad and give that to assault
thats why i said ignoring 3 and 4
A small change
true true
that toooo... with no locked weapons, assault is pretty much pointless as the entire reason people play assault (for the AR's) is literally gone
rifle nades and grenade launchers were still within their kits
Yes, thats why maybe they should do that
Or maybe just remove healing from support and do battlefield 4 stuff where assualtnis healing and reviving
Either are good
but imo shouldnt have rifle/grenade launchers for medics so nade shitting doesnt come overbearing
Its either support and assualt be battlefield 4
Or Assualt can revive other people then squad and support cant
Maybe give it to anti infantry class
you either have to lock the weapons so assault has some more meaning to it along with more character for other classes, or keep them unlocked and just delete assault being just assault with another role like medic. Because there simply isn't a purpose for it
i liked 1/v where the assault was just fire power cqb central and the other classes seemed to support them, but idk how that would play out in modern day
?
yeah they worked because their guns didnt really work outside of 15-20 meters
Yeah either have support and assualt be like battlefield 4 or assualt revive all and support not
If assault isn't the only class with assault rifles, people will just play other classes so they can do things like revive people, supply ammo, or plant beacons but still use assault weapons. Sorry for that wording btw i'm tired