#battlefield-labs-discussion
1 messages Ā· Page 50 of 1
lol

Another Day, another one breaking NDAs. We are living in a loop lol
Maybe the NDA was the friends we made on the way
People dgaf and itās all for marketing.
Where can I find the section that says youāre not allowed to say that youāre participating?
š
You blind
Think so
Well, not good marketing on Skate rn with the Microtransactions already being in the Playtests lol
Please Tell me š
EA being classic EA šš
- Confidentiality
....
You may not share, publish, disclose, distribute, transmit, post or make available, directly or indirectly, Confidential Information to any third party, until EA publicly releases the product(s) or content you are reviewing.
You agreed to those when signing up on the site
The NDA also says "IF YOU DO NOT AGREE, DO NOT install or use THE PRE-RELEASE FEEDBACK MATERIALS, OR PARTICIPATE IN THE PRE-RELEASE FEEDBACK PROGRAM."
There is a section right under this line in that agreement, that states you ARE allowed to disclose that you are a playtester tho.
Bro itās for marketing why do you think EA allowed all the footage to be brought back up after the positive reception?
You are only allowed to say that you are part of EA Playtesting, but not that you are a Tester for a Game or which Game (or any infos at all about any ongoing Playtests)
You are not allowed to share contents you see in playtests, or when tests will happen tho
It says I shouldnāt disclose any information about the game, which I havenāt done, but nowhere does it say that I canāt say Iām part of a playtest
Point me to the line where this is stated.
Im gonna be a naughty boy now so i can prove you right. "As a reminder, public discussion of Playtesting, including Discord, is a violation of the EA Playtesting Confidentiality Agreement and skate. Insider Agreement. Doing so may result in being banned from the Playtesting community."
You are wrong tho. You're just choosing to leave out parts of the confidentiality agreement to prove your point.
Post the whole section
Check DM
No, cos I posted the public confidentiality agreement here before
āIt says I shouldnāt disclose any information about the game, which I havenāt done, but nowhere does it say that I canāt say Iām part of a playtestā
I am wrong?
You knew you are part of it when you received the email which is confidential along with any info with it
No, you're allowed to say you are a tester. It states as much in the agreement you signed.
Hm
Thanks
But not for Skate, just a EA Playtester, nothing more
The confidentiality section emails alude to says you can disclose that you are part of tests. It's the same Agreement for all EA Playtest games.
However, you may disclose the existence of the Pre-Release Feedback Program and that you are a member of the Pre-Release Feedback Program.
But not sure if that applies to actual playtests
Aight, thanks!
I wonder if playtesters get a separate channel on here
They are in separate discord server
Private Server for Labs
How do u now
So, be a naughty boy on here and chances are high that they will maybe invite you and then just ban for the lols
š
šš
Bro it was a joke u need to chill
I wanted to joke around and get him to admit heās part of the playtest
EA mod here run
im not, people love to leak all the mails on the web
At least they started to remove email addresses lol
Like on Day one people got invited for Labs, people shared their Invites on twitter

guys, do you agree to a BF3 or BF4 style HUD instead of what's in the pre alpha

(some even had pics of their Battlefield/EA Names on their Profile somewhere)
Pre alpha hud is still placeholder
Give me a mix of BF3 and BF1 hud and I'd be happy
Remember - DICE reworked whole hardline hud in 3 months
Still even as a Placeholder its fine
visceral*
tbh, not that much changed tho if i remember correctly
may they RIP š
only thing i noticed is that the RPGs got removed lol
Pretty much
I must say Battlefield definitely knew about it 100%, itās good marketing. Otherwise, they would have picked internal people, not randoms from the internet
It was BF4 copy before, and brand new UI later
yeah bro
why not
As they did before those tests
I think everyone understood there will be massive leaks
I love these games
Peak
But I don't think they expected feedback to be this positive
That's why all leaks are mostly not deleted (IMO)
The UI was the nearly same from the first E3 Beta to launch tho
I remember playing closed beta with super different UI
I mean im looking at footage rn
Iām already so excited for the game, hopefully the vibe from back in the day is really there
i dont see much of a difference
Maybe my memory hurts dunno
I wanted to be surprised, but suddenly my whole Instagram was filled with it š
i think the HUD needs minimal changes imho
move the score/kills thing to bottom screen center like bf4 and minimalize the bottom right portion of all the gadgets/guns
My Bad
UI of BF3 hes incredible , with your kiils feed bottom of your screen and and how it is displayed
oh
and keep the kill skulls
i like me dopamine receptors activating when they start stacking
and the color blue too
I super love that map is more like BF4 now
+3D
That's why I added "+" š
ah
thats why he said +3D
my be
Im waiting to see how the 3d Map will look at close release, its a bit weird
You can also select vehicles right on spawn menu without separate popup
Like bf4
Plus can zoom... what a life that we get happy by those changes that already were in previous games
Yeah but it still shows potential already
I tbh dont see how the 3D minimap could benefit Gameplay, so its just a gimmick imo
Hell, I'd even take the hud from BFV, it doesn't have as much sauce as 3 and 4, but it never got in the way of gameplay
but lets wait and see
You can prob easily identify where people are located
Like above, below, plus it should help to navigation
Didn't play myself so dunno
Ye that would be a bit helpful
yes it's true
if they wanna show where people are in a vertical sense.... just add a little triangle above or below circle to indicate height relative to you
you think guys they gonna add content like warzone ?
btw it seems like invites are out.......
But I hope that they are not and still being sent

Dont...
dont give me hope
Gonna check my sources for this rn
(twitter)
wild they would do invites on a weekend tbf
why not ? it will catch many players cause most of them theyre playing warzone
I also dont think they do invites on the weekend tho
Probably they will do Invites next Tuesday
invites for labs ?
Like the last time
i'm just huffing that hopium as well
My guess will be monday-tuesday if Invites are being sent
welp
reddit being reddit i see 
huh
A friend of mine got it late friday evening
fr
Same tbh, that's why I was surprised
what settings do you recommend?
I bought it yesterday
I just run with 2x FG and FSR
Was always getting around 60FPS so it doesnt feel so bad at all with LS
Way smoother and no bad artifacts at all
The next playtest starts on Friday
i saw
last time they sent invites the tuesday b4 the test
They said a couple days ago that an update to labs was done (the 12th i believe)
Was it a new build or the same one?
My best guess is that EA see that we are all dedicated players to the franchise and thus, none of us will ever receive an invite. 
If they want this game to succeed let the people who have been playing battlefield since the mid to the late 2000s and the early 2010s playtest and give feedback.
But EA wants to appease to the newcomers in this current time and age.
i think it was the same if i remember correctly
They want new players and CoD players to get money through the shop
New build but size is very alike
If the game turns out good for us BF players, it's just a bonus for them
So probably same build different config
and then those players leave as soon as the new shiny comes 
thus once again, leaving the BF mains instead
2025 AAA FPS market in a nutshell
Marketing to CoD players only worked from BF3 to BF1, because Activision dropped the ball hard during that period
2011 and 2012 (during bf3's life cycle) has mw3 and bo2
they were not dropping the ball hard then
wasn't until ghosts and advanced warfare
yeah they definitely didn't drop the ball until hardline/bf1 time
^
bf3 was prime competition
I should have said Infinity Ward
MW3 was the start of CoD fatigue, Ghosts' multiplayer was shit, and people were bored with futuristic shooters by the time Infinite Warfare came out
They need to market the next bf like BF3/4, do NOT market it like BFV cause DICE can not afford controversy
they're probably going to go with a safe route for marketing in all honestly
they can't fuck around this time
please don't give us another "What a time to be alive" trailer again DICE š
that shit was cringe af
ngl they could just put out screenshots of character models and i'd be happy
let the game do the talking for itself
I hope the character models we've seen so far aren't final
They lack any distinct style
why in the points table on some players before the name appears a 0 and why I can't level up that I have remained at 0 even though I started playing 4 days ago. please explain to me.BF1
Probably a back to basic custom server with no progression
And getting disconnected when trying to get a vehicle?
Wdym by that 
Like what Iām thinking what that means is having 2042 type of heroes and what not
But honestly having a bfv level of customization would be nice if they can keep it grounded
which god knowing will not happen 
Tho would like to be proven wrong 
Customisation segments could be : head, face, top clothing, vest, bottom clothing in a BFV way. I'd really like that
hardline really wasn't that bad it was just different

Ah yea ngl would be pog
Should just have been called hardline
OR
Hear me our
Out
The should have just put it as a kind of expansion for BF4, like BFBC2 Vietnam, with its own menu and soundtrack etc.
i mean they could have i personally liked it tho because it was different
They need to have ghost recon breakpointās type of customization
i wish that would be crazy
Could you imagine the helmet gear, the arm bands, the shoulder pads? š„
š„
bring back levelution
Please don't
yeah i loved it but in terms of popularity it wasn't all that
i swear some mfs just want the game to look good instead of actually play good
Like in graphical fidelity? Honestly having a good artstyle is way more important than graphics, gameplay obviously is the most important bit
in everything
people beg for levolution even though it made 99% of maps worse when triggered
and people call bf1 the absolute peak of battlefield when it was hard carried by atmosphere and immersion, rather than gameplay
Respectfully id have to disagree gameplay wise
that's ok
What would you say is better gameplay wise than BF1 tho
Bf4, bfv, bf3, hardline, 2042
2042 is NOT better than BF1 gameplay wise
hardline and bfv are clear tbh
As Kato said
Bf1 was hard carried by visuals and immersion
Gunplay is trash
Movement is non existent
Vehicles are alright
Maps are a hit or miss
BF5 in some aspects Id agree, others its worse
I never played Hardline but it looks fairly solid in terms of gunplay, movement etc
pfp is tiger and I was hungry so it made me think of Frosted Flakes, the cereal. Because you know, tony the tiger.
Indeed, because having one baseline to work on would be a lot more effective to streamline any future patches and updates. 2042 felt like a crap fangame and the fact a fucking fortnite create game was a better version of 1942 than Portal mode really shows how out of touch DICE has been since BF1.
BF5 movement is just about perfect, movement speed should be a bit slower overall.
Vehicles were a bit too slow honestly but most were well balanced
Maps were good
Gunplay was decent depending on the guns, some were pointless and others were must use in their class.
Bf1 is what we were talking about no?
Bfv movement is good (slower, no)
Tanks were a pain in the ASS with the glancing blow and shit
Maps were pretty decent ocerall
Gunplay is better than bf1, but the spread= recoil and decoupled screen center and reticle are no no's
When I look at BF3, for example
I was describing BF1, so yeah.
I forget was spread = recoil in BF1 or 5
Yeah no
Bf1 hard carried by atmosphere and immersion
Everything else is bottom tier
The US engineer had his cap, Russian one had his gasmask, Recons had a sleek design with beanies, the Russian support had his Altyn (I think that's what it's called) and the US one had his cool shades and t-shirt
Chinese engie had the gas mask
yep
US engineer had that shit ON though
In 4 or 3?
both but 4 especially
I also think the NATO characters look a bit too much like the normal infantry, idk how to put it and not sound stupid
They look a bit too "mil-simy" compared to the older ones
I cant find many images of the class models
And as far as customization goes, I'm more for complete sets tbh
Yes
how are the hardline servers rn?
Only 1 on PC based in germany, about 59 players rn
kinda what i expected
Real time dynamic destruction> Levelution
Thatās wrong, some elements of BF1 gameplay is really good
some, like the melee system
Operations mode, Behemoths, Gunplay and Weapon variety, Amazing immersive audio design, Dynamic weather.
You lost me at gunplay and weapon variety
operations is good, behemoths were a gimmick that hardly did anything for gameplay, gunplay was mid, audio design is immersion, weather is immersion
BF1ās gunplay is actually really good for me, the movement other hand is arguably the worst in my opinion
bf1's gunplay is arguably the worst in the franchise
bfv being a close second
1 spread goes brrrr
Eh, not really, BF1 is an acquired taste.
May it be BFV, BF1 or BF3, you just gotta understand how it Works and then you go brrre
Then why BF1 outsold both BFV and 2042?
Because hype
Then people were turned off by BFVs trailer with cyborg female
And then the disastrous launch
Then 2042 had the open beta and people were like wtf
Then the disastrous launch, unfinished maps, ālegacy featuresā
Thatās why BF1 outsold the other 2
yeah you almost gotta study the atmosphere surrounding the games lmao
people were kinda tired of hardline and then bf1 came out with one of the best trailers ever, meanwhile cod fans were crying over infinite warfare
It was a great game
just a compounding hype
Grand Operations was an awesome mode
Yeah. The last thing the next game is to have different modes feel different from one another.
For example rush XL, conquest 64, conquest 128 all feel totally different input wise...then solo and coop feels like the last gen version of the game.
For the next game, my preference is that all game modes feel the same. Consistency is key.
Rip can't do gifs
1000%
consistency in gunplay, yes.
People are hating on the BF1 movement while it was the most battlefield movement out there
It was just simple movement like the OG battlefield expect the slide mechanic
Thatās not true, BF1 had the worst movement ever
And also the most immersive and atmospheric game
Your opinion bro
Numbers says otherwise
20+million
Numbers doesnāt mean shit
It does
The game still has it flaws
Ok? BF1 still has mechanics that are shit
But the game was very ahead of its time
Ok your opinion
Doesnāt mean itās right or wrong
Ofc
BF1 graphic fidelity still held up to this day
I just feel BF1 or BF3 or BF4 is the right movement they should go
I donāt like slide in bfv
Like I. Said
BF4 movement nothing else
i'd be down
Animation needs to be faster if you use bf4 movement speed. BF4 if I remember correctly has very slow and sluggish animation.
No it doesn't
There are plenty of good and bad games with high and low numbers
Cod for instance. Vanguard and Coldwar were bad yet had high numbers
But it's cod so....
High numbersā good game
About the size of it
Although battlefield 1 was objectively good it having high numbers doesn't give it evidence of being good.
The whole numbers argument and the inherent quality of a game doesn't work.
Vanguard did terrible i think, activision had to come out and admit it.
Lol
Please do not add bots to BF?
Thanks
Yeah the only people who buy cod are the new Fortnite kids or cod fans boys you have spend slot of money for skins or streamers who get paid to play the game
Donāt forget cod releases new game every year
Buying skins in CoD is such a scam. Can't even use it year after year, even though players are able to glitch them into the game proving they could easily flip a switch to make them useable cross-game
I know
Really buying CoD at all is a scam at this point
People who still play cod are getting scammed I was one of them too
they release so often that you'll never be able to play a game a mere couple years after it launches
Exactly
Yea exactly and itās the same game every year with a reskin
like, we are still playing bf1 all these years later, cod's playerbase must move like herds of sheep to the point where I can't imagine the older games can be played at all
I used to be a 3arc fanboy, but after playing for about 24 hours in BO6 I just totally quit CoD
Yeah I agree
U havenāt bought a cod since MW2022
Best choice I made it
I've bought every CoD since BO1, exept BO6 which I used Gamepass to play
I would probably give a new CoD a chance if it did not have their horrendous SBMM
I would buy cod again if the game was like the OG cod MW or BO2
I don't even mind SBMM but theirs is on a different level
it becomes something else when in a beta you can feel it tugging your matches in or against your favour
Loved CoD 4, I played the MWR when it came out, it's in my top 3
Same
The worst battlefield is way better than the best COD!
unfortunately wrong
Dunno about you but black ops 2 was amazing.
mw2/bo2 clear bf2042 with little difficulty
tbh this just sounds like weak bait maybe i shouldn't have said anything
knowing the BF community...... i wouldn't be surprised if they believed that
BF1's movement wasn't nerfed until like 1 or 2 year after release
yeah that's the thing, it's hard to tell if people are serious or baiting because of how many shit takes we get
BF1 had BFV slide but they gutted it
I know the slide was nerfed
But itās still is a great game
Having no slide doesnāt mean the game is bad
can alter your enjoyment depending on what you're after, but the important of course varies per person
Yes thatās why games like apex or cod exists
Itās all about preferences,if I want to play a
Movement shooter I would play apex legends like I did many years ago
it's changes edge it towards either side of that shooter design spectrum
but it's not a binary one or the other, which is why so many people seem to call those who disagree marginally just cod fans who should be ignored
You have no aggressive movement options
glad i'm the type who can enjoy both ends, but I know I do have preferences for bf
So with no slide battlefield is not aggressive ?
So BF3 is not battlefield?
me getting "go back to COD" comments (even tho i rarely play CoD) after posting a clip of the dude humping the poster in hardline and saying this is the one's who don't like slide/movement options in BF 
BF3 had jump peeking which BF1 lacks
Not only that jump peeking allows you to slide a little bit
bf1's movement is stiff and jankier than bf3 lol
Yeah BF3 jump peeking and bunny hopping was nerfed
Back when
It was never intended to be the way it was by the devs
You can still do it but not how it was you
The point of battlefield is not going. Is one man army
and then bf4 came out
and airstrafes were a thing, along with the jump-"slide" you can do and other ways to be aggressive that aren't glitches
yeah but they were exploits not actual mechanics
Slide is actual mechanic not airstrafe
those aren't exploits unlike the hitbox manipulation, prone slide type things. That's just how the movement was designed
They are because if they are intended the devs would have already give official names for the mechanics
this, you didn't see airstrafes in future games (big sadge tbh)
Prone slide in BF2 was patched too
all you'd need to do is add a multiplier to movement speed changes while in the air, which bf1 did. Hence they had the power to but just didn't
Play Arma
They have SBMM
I play apex when I wanna sweat
I can't play them even if I want to
Why ?
SBMM
Yeah SbMM sucks
no one's asking for apex movement in battlefield 
Yeah but slide is not a battlefield mechanic
I prefer BF3
it is, has been for 3 games 
games evolve over time
that includes certain mechanics getting added
Yeah but they copied it from other games
No, you don't understand they should make the movement like the 15 year old game which was even clunky at it's time
and other games copied it from other games, thus all games are copied, thus every game is the same 
So you guys want to change the identity of a game into another game
So every game would turn into another movement shooter
Same thing that happens to cod will happen to battlefield
bfv already has omni movement in a way, so technically bo6 copied bfv 
I know yes
MW19 copied BFV slide too
Honestly the only thing I want from Apex is the hill slide thing.
not at all, just slightly more towards to make gunfights more fun
again, it isn't a binary thing
Infinite slide mechanic.
that would be quite fun ngl
But battlefield is supposed to be an casual game
So why make it complicated
a casual game doesn't mean it has to be stale and stiff
BF movement is already extremely easy to learn
this
So bf3 is is stale ?
2042 movement is literally just jump + slide
Having no slide or crazy movement doesnāt make the game stale or milsim
BFV movement is just press crouch twice
It does, turns to a camping game because peeker will win
to make it more fun
Pretty sure dolphin diving was invented from BF1942 wa also in BF2 and wasn't the roll mechanic added in BF2 while laying prone?
No it doesnāt BF3 for example
you overestimate what I'm asking for
one tiny change to movement
BF3 has extremely fast TTK
that 80% of the playerbase won't even know exists
And slow ADS/sprint to fire speeds
Peekers will win easier in BF3 than any other BF
BF3. Is great
Yeah that's the point. "Fun"
I don't feel like it's a bad mechanic to have when you literally have people having fun going down a hill.
me sliding down a hill: "WEEEEEEEEEE"
I remember
During launch reviews for apex people were having genuine fun going down hills.
And you could go all the way.
when there is little mobility, entering contested enemy space requires utility and supression only, and it's more about just clearing angles as people hold them defensively. With movement, people get into actual fights
Itās all about preferences at this point
Game could be fun without crazy movement
well
the next BF already has a slide, dive, and annoying bfv laying on back
But if you guys like it thatās on you
so 
š
no one's asking for crazy movement tho 
but i'm done here
No slide cancel, no edgeboosting, no g-slide, no bunnyhopping, no dancing = no buy
People aren't necessarily asking for crazy movement they're just asking for movement options that pushes the experience in a positive direction.
Yeah, a game where playing defensively or camping corners isn't contestable just makes for a boring ass game.
Don't want to recreate head glitch and smokes simulator aka Delta Force and even that has some basic movement fundamentals.
Bf3 in my experience was actually pretty aggressive.
Gazelle jumping would boost your speed.
DF is weird man, slide is exclusive to one character, everyone can use diving for some reason though
I tried it but that doesn't seem to be the case
Well I tried it last time I played but I was losing momentum over time
I hope I get chosen for BF labs someday
don't we all :(

If I am going to be chosen it will be for tanks or jets as if I play them š¤£
I will pray that helis don't have flight assist bugged day one
From all the stuff I've seen so far, It looks like it's gonna be good
Even though I've never played battlefield before I might actually buy this and give it a shot
well you're in luck if you are on PC
all of them are stupid cheap to buy atm
I think they should get rid of 3D spotting, people are arguing 3D spotting is essential to find campers yet the first perk of recon makes them more resistant to 3D spotting š
3D spotting only harms flankers, someone spots your flank, then good luck trying to dodge fire from 20 different angles
They should add ''you've been spotted'' indicator in one of these tests to see how many people will still want 3D spotting, I bet majority will want it gone š
Spotting is still less annoying than these straight up wallhack devices that reveal positions through smoke.
they gotta get rid of thermals and 3d spotting
replace thermals with night vision and have 0 nighttime maps
Night vision and just self flashbang
Thermals are ok if itās only while very close/in the smoke
BF4 thermals were so annoying

everything after bf3 and bc2 was bad change my mind
4 and 1 weren't bad
Same for hardline
Also V
The only bad one was 2042
Wrong
BF4 and BF1 were fantastic
2042 is goated
Bro , you got to wait until 01 of April for that
- April really? š¤£š¤£ such a joke april april
That's not annoying, that's actually a good proning system
Being able to lie on your back was not a bas mechanic. It allows you for example, to dolphin dive out of stairs/window, turn mid air and shoot back at your enemy
it is a good mechanic
Most dislike it because of the tendency to lie in a deep corner with it, but in reality thatās possible just the same with regular prone so I donāt have much disdain for it
Regular prone pushes you out of the corner, and puts your head as the forst thing bullets hit.
I like back proning because you're not forced to do a slow 360 turn on the ground
Transition should be made slow to avoid weird looking prone animation in 3rd person
Not as slow as 360-ing but yeah
I am the battlefield talk to yall on Friday

For anyone who gets to make it to the next playtests: you guys should try and see if you can launch team vehicles into the stratosphere using C4/C5
Would be interesting if they implemented those "Only In Battlefield" tricks that were advertised in 2042 but never even work like intended.
Battlefield became boring and bland when they had to "Implement only in battlefield moments"
I think they will. With the direction they are pushing this game. I have my hopes high
Battlefield moments in older games happened when good game design and map design combined. Also lots of older moments came from unexpected glitches (Vehicle launching, vehicle bouncing, MAV riding, ETC)
Which game did that? Because 2042 did not do that at all.
Yes they did
Gapple hook and C5 is a clear desire to fabricate only in battlefield moments
The trailers... don't forget the trailers...
Same with wingsuits and C5, cluster grenades, ETC
You couldn't even send a tiny car 3 feet into the air until 5 months after launch
Im talking about the fun stuff that made only in battlefield moments in past games (BF4) largely came about by accident
They might as well have added a TOOT sound anytime anyone attempted to pull the trick off and an achievement called "Atleast you tried lmao"
I hope no grapple hooks to be honest. Unless itās limited to a hand thrown object. The grapple guns shooting and pulling forward fast kill the immersion for me
.
BF became boring when they decided to remove only in battlefield moments
Why remove spider hovercrafts 
That was fun
Yeah
Why remove the ability to team kill lamers in ur team xD
I could drive and step out
They ruin the fun for some reason

angel crate still works perfectly fine
it's a good """sniper""" removal tool
hey guys I'm new here, how can I play in the BF labs? I'd like to try the new game. Is it possible?
you need to register.
sign up on the playtesting website and wait for an email
...if chosen.
Thx. Does it take a long time to receive the email?
it's like winning the lottery
no worries
The same way they made Damavand peak have the parachute gimmick, they should have a Breakthrough map with the gimmick of climbing a mountain using that strategy.
exactly ^^
Did anyone get into that last play test?
if they did they can't say
Praying I get into the next
Until they expand*
If they were expanding right now, I would have included the info. they arent, so its mostly useless info for this user
They said theyāre including North American players for the first time
Id avoid sharing leaks/info that comes from private internal discord servers here TBH
The only reason they stopped banning people was to allow for gameplay discussion
It was all for marketing
No they saw the positive reception they were receiving and allowed people to bring up back the footage, it doesnāt take a rocket scientist to figure it out.
What does this have to do with leaks from their private discord
Do you deliberately ignore this part?
No I havenāt
Literally this FFS
"I saw it on Reddit"
I don't think that's from a private discord. Iirc they officially stated that the first tests are NA and EU only
It is
It doesnāt even fucking matter, itās gonna leak anyway
Ok EA/DICE shill
Trying to stop YOU getting muted/banned...makes me an EA shill?
You truely are special
Iām not even going to waste my breath have a nice day
i was talking about regions that aren't NA or EU 
Then later
Labs was initially stated for us and eu.
Ehhh there's a lot obfuscated so it's really difficult to get a good bead on it all.
wouldn't it be kind of obvious that the regions the game is being mainly developed in would come first for testing
Big brain move
I only come to this chat to read BSoDās zingers
Also heard US wasnāt included in the first playtest, was that true?
No wonder I wasnāt invited 
Do you guys like at least for now animation of throwing grenades ?
Ive not seen enough to know TBH.
It looks like they have a few different ways to throw, but as i said ive not seen enough to know.
let me find that clip
as long as throwing a grenade doesn't take 3 business days like bf4, we're good
haven't seen anyone throw a nade, but they haven't really failed a throwing animation
If fine with needing to hold Grenade button for further throwing also.
I wouldn't be to be honest
i've learned the throwing arc so intutively that i'd rather it just be a static distance that I bounce to where it needs to go
Would significantly reduce nade spam into concentrated areas. also allowing them to make nades stronger
im searching for that clip but basically looks similar to CoD
distance thrown should be between bf4 and 2042
not too far, and not too wimpy of a throw
if you'd have to hold it then yeah it'll theoretically expose you for longer, but I just like the feel of a consistent distance
one of them was a backhanded throw
Nades have been so shit in last few BF games cos they are just n00b friendly. If you need to learn the min and max distance, as a con, but the pro being a stronger nade...thats good for the game
is this something that's actually confirmed?
oh I did not seen that to be honest
well... 'confirmed'
I saw it in chat in the test, and saw some short nade throws, so I assume so
holding g also sounds really un-ergonomic
yep maybe that was that clip
if it was the classic 'left click to yeet, right click to underhand' then maybe that'll be a nice compromise
I get my consistent distance but short throws work too
in which BF was that mechanic?
toggle nade > hold 
wasn't relating to classic bf sorry, just how it's handled in other games
oh gotcha
it's a mechanic in pubg for example
Make using nades skillful again, so they are allowed to be strong.
I would just make it easy and simple click G and aim to make throw as far as you would
tomorrow is definitely a monday
I hope more people from Battlefield world get their hands on labs
I dont think they are scaling up testers by a lot if comments from David Sirland are to be believed.
other thing is removed flags for being replaced by stupid and awfull borderlines from delta force, I only hope that was only for labs
Flags havent made sense since they removed proximity capping 3 games ago. The sectors themselves are fine
I think they will invite a few new EU Players
@JU_JU_bee187 @ghenaxgg No, the controlled size is very much something we want at this point, leaks or not. It's to ensure our processes, systems and pipelines for new builds are up to snuff and smooth, and that the game backends scale well etc.
ĀÆ_(ć)_/ĀÆ
In reply to
So as in more people will be added on the next playtest this week? Y'all might as well do a open beta at this point.
Let a boy dream :c
I will manifest that invite
insert that new meme of the ritual D&D animation thing i see on tiktok
in the dev log they did say these tests are also primarily for server stability testing over just testing features and content etc
which was a given of course
but it's just tantalising knowing some people are playing it early :(
Its not like anyone testing has constant access.
Tbh, testing server stability should be done a bit later on imo. Sure the servers shouldnt run like ass while testing, but if they work well enough for the more important tests (gameplay stuff), they should focus on these more
How do you know if an issue is caused by hit detection, or other if you dont first make sure your servers are working as intended
Your statement is like suggesting building a house, on a foundation thats not yet complete, or only partially complete
that's true
we don't need another game with shoddy hitreg (2042 i'm looking at you)
not at all to be honest, classic capture of flag was great without visible in game just in minimap, BF V has flags š«£
The flags used to do something tho
they havent since BF4
So having them makes little to no sense, outside of Aesthetic...and I dont think the flags even make sense as a prop in a modern setting
If you werent aware, in older games, the closer you were to a flag, the faster you captured it. That hasnt been a thing for a long time now, so the flags are purely cosmetic.
In a game where its NATO vs a PMC, flags dont make a lot of sense to have. Tho at the same time, im not against the use of flags, or the return of classic proximity capturing
tbh I never even look at the flags, always the ui element
Wait wait. What games has this (I need to know as I had no idea and that's usefull)
Bf4?
BF3/4 were the last IIRC
That's the main game I play
WHAT
I SHOULD OF DONE THAT THIS WHOLE TIME
I LOVE PLAYING OBJš
Really ?
In conquest right?
I going test it rn
Yes, its how you can have a 1v1 on a flag...but lose the flag if the other player is closer to the flag object
yeah I quite like that
LMAO
nono it's still majority, just that if it's even then it sways to whoever is closer
Oh
Its majority, and proximity to the flag object. I should specify that you dont cap it faster being closer. this only comes into play when the flags are contested
Legit check, cuz I always thought that was depending on amount of frendlies or enemies in capture point
It is, but if its 2v2...the closer players are to the flag...their side will cap it
Lol
Maybe this only came in in BF1, but I was sure BF3/4 had it also
or right caping from neutral on egde of point take ~19 seconds (solo), next to flag same around 19 sec, so I have to check that tommorow with my friend, but solo no difference
Time wise it will be the same, its only ffor contested flags.
What server are you on, I have BF4 installed
Seems its not the case on BF4, so it must have cme in with BF1
bf1 i remember it first mentioned in
just searched for empty server
i captured one flag then changed teams and try to cap and use stoper to make it clear
Quick question; what's the subject title for the invite email?

probably not a question to ask here unless you like getting stuff deleted
#how-to-report-and-appeal might be a better option tbh
You've won 1,000,000 dollars please give us your banking info to deposit!

@tall urchin That's pennies... Not interested.
Yay
Given that you gotta sign up to EA play testing i assume should be EA playtesting ?
Mmm I love signing up for play tests on games except literally every game I have ever tried to sign up for does not respond cause I'm at the bottom of the world and not in the US
make them red and blue
You could get them quicker on bf5 by moving closer too.
It's my birthday too, I hope @dice sends me a birthday gift 
If someone gets access to the lab do they have access to all future test?
i would be surprised if they didn't receive access to future tests
Yes
Curious to know if any absolute aim gods got access to the playtest
I'm pretty sure only bots got access
when the asians brothers get chance to play BF labs

i heard that NA brothers going to get access for this week BF labs playtest
The only NA getting in I've seen are just the roller bots with sub 100 hours in the games.

After a game with broken mouse input I want at least one TS demon seeing how shit plays.
first thing i try if i get access to BF labs is flicking my mouse lol
Based
One thing I'd like to do when I get into pre access build is see how good the game feels on controller.
Pre access? Pre release.
I'd be shocked if they don't increase AA for the next game honestly.
If it was clearly defined and wasn't made the default (say 110 to 120% of bf5) with clear warnings about what happens if you increased it then I'd be up for it.
And keep in mind. Basic aa is just like a light sticky aim. The higher your aa and the better you were the more screwed you were.
Nah I mean they're going to go the CoD route of rotational assist.
It prints money for casual audiences, and retention is what facilitates strong sales of battlepasses and cosmetic rollout.
based on my experience i never get this mnk vs controller issues that controller is Overpowered because in my region (sg server) people using Console is not good playing the game

but i get if you play in JP server maybe theres good player using controller so its frustrating playing against AA/ RAA
Gotta love the redditors complaining about recoil now. Donāt seem to realise it can be controlled
Awesome
same id much rather burst fire long ranges or even tapfire like in bf3-4 than to get absolutely lazerbeamed by an ac9 smg 200 meters away
Itās just crazy to me that people are critiquing something that they havenāt felt themselves yet. Itās nigh impossible to know how recoil behaves without being behind the wheel
ive shotten an AR 25-450m distances its impossible to go full auto and expect to hit your target
for the gameplay 25-50 is alright to me to be able to use full auto and still hit your target cant go too realistic sometimes
Realistic or not there needs to be some measures to control engagement ranges anyway
agreed
I think many former battlefield players who got burned by 2042 spent to long playing more hardcore games and forgot what Battlefield recoil is
I'd argue the recoil we're getting is harder than battlefield V's
Have you played it?
Not being patronising or anything but Iāve yet to see anyone describe how itās recoil actually functions and actually want to know finally
No but I've seen clips of the recoil uncontrolled be demonstrated on leaks in the subreddit
It actually reminds me of Battlefield 4 before they completely killed recoil and replaced it with bloom.
(Still don't understand why they did that and no updated answer from the people who worked on Battlefield 4 has ever been given)
Just really want to have at it
Praying each day for an invite 
Fingers crossed console invos this week
Same
I love BF and would love to playtest
just going off trends and assumptions. I personally have never been concerned about aiming in the 20+ years I've been using MnK until the past few years. Never had a problem countering joystick AA as a mechanic. Wasn't until certain games started adding visual recoil and weapon barrel inertia that I started to feel like it became kind of obvious they don't want people using this peripheral anymore. It's not fun anymore when you can see and feel the game arbitrarily hindering something so basic as aiming and moving around in a digital world. Especially when it's layered on top of something like AA that's already there for a similar purpose, which is to make it easier for joystick users to compete. So you get the sense that the game is actively helping your opponent and actively hurting you. Not ideal
oh tell me about it, been seeing the rise of rotational AA and it hurts the drive to continue training when you know others get that much assist
but at this point it's wearing me thin. At this point i'll never get to enjoy anything if I constantly bring it up
i'm still rooting for input based matchmaking, but that seems to be nowhere near anybody's radar. Especially with how games force crossplay and mock you with it as a setting that can't be disabled
I just want a new shooter to enjoy, if that means putting aside input woes I will
don't go chasin waterfalls bro
Never really had any issues with input or AA in BF TBH. Unless ye are talking about COD, which is a weird topic for Labs channel haha
yea it was an example of a mainstream FPS and a new aiming mechanic -edit: that I don't want in BF
COD just tuned controller AA way to much in the last few games, It doesnt seem as bad in the current versions, but its still pretty strong. The main issue with AA, is that they both add it, and visual recoil...but users with AA in play not only have assistance for aiming, but the visual recoil counter also.
From what I know(non leak info) is that Labs does infact include console players
PS5 users for sure. Unsure about Xbox. From personal experience, I know its a pain in the ass to get through MS/Xbox certification.
I know you probably hear this question a thousand times a day, but does anyone know if and when the next ones will be added? š
No one knows
Fuuuuuuu*k
CoD AA is on a different level. Not even Titanfall had that strong AA. I know it because I played it with both MNK and controllers. BF aim assist is fine tbh.
Yeah, Xbox certification takes so Much Time and sometimes it's just not worth it to push for something to be uploaded if it's only to be played for a couple of hours
Sometimes they dont even respond to requests for certification...
yeah i felt the same, the recoil doesn't look very strong which makes me think they'll add lots of spread
Inb4 another BF3 like OP M16
I am back with more of my crazy antics about what they should do for the next Battlefield d(0v<, for starters Levolution, if Levolution comes back for BF6, they need to be more part of the Map rather then what they were in BF4, to explain the biggest culprits in BF4 Vanilla maps for Levolution are: Siege of Shanghai, Paracel Storm, Flood Zone, Rpgue Tansimission, Dawnbreaker, Lancang Dam and Zevod 311, and my problem with those 7 maps was the Levolution triggers were place in area where the conflict were never at or they were in a way that didn't make and sense, and it felt like they were more treated like easter eggs, rather then being catastrophic events that happen naturally, you have to go out of your way to trigger these events, the one I always think of is Rouge Transmission, where one trigger is place between A and B flag while the other is not even close to E or F flag, it is out in a open field, and the only two maps that nail the Levolution, was Operation Locker Warden Tower, and Hainan Resort, with destroying the two side of the Building, those two work because they were place where the conflict is and you would see it more often then ones like Lancang Dam
Levolution could be more impactful if it removed/relocated an objective from the map in Conquest and opened more routes towards objectives in Breakthrough
But I'd take well thought maps with localized destructions over massive Levolution event making the maps unbalanced.
I don't think we'll get M16 but we'll get M4, M4 is great in any game it's ever been in anyways lol. Even 2042's M5 is great despite not being an M4 behaves like an M4.
To take the example of Siege of Shanghai, Levolution could have been more strategic, with 2 different points of attack to make the tower fall in one direction or the other, changing the location of the central point closer to one base or the other.
Well I wasn't really talking about specific gun like that but the gunplay of m16 in BF3, pinpoint accuracy, no recoil and OP in every fucking way
There will always be a gun like that added to every bf
In forms of different guns
There will always be a gun that's coded to be totally OP
Siege of Shanghai Levolution is kind a hard one, because where flag is place give no reason to shoot the four pillars (other then for those who want experience what war crime is), I was thinking they couldāve put flag in the main floor, but then there really wouldnāt be a reason to be at the top of the skyscraper
Yes, that's my point. Starting the game on that map with the tower or with it already destroyed would play the same : It is still a central point of the map both team have equal chance to capture.
The only "valid" reason to blow it up is if you struggle to capture back the objective on top over a long period of time.
Really wished levolution would come back hopefully at least we get dynamic weather effects
levolution was nice, but it became a cliche quite quick
I have a feeling it will come back
I rather have good destructions in many structures and not some scripted one
But in a kind of different form, it will be integrated to the actual destruction system
thus allowing us to like S4L4M4 said, do our own levolutions
again, not the ones like we had but more of integrated to the destruction system we already do. Like smaller scale but still impactful
in example like flattening small buildings, maybe collapsing an upper bridge
nothing too major to fully change the map but still impactful
yes.
I dunno who that guy is but his video includes opinions of people from this discord, gives me an idea of who'se opinions to filter and not š¤£
opinions are just like buttholes, everyone has one
True
Everyone has opinions dumbass, it comes free with your ability of living
that!
Levolutions were basically just scripted large scale destruction scenes that they used to make games seem like they had a lot of action going on. Imo, If normal destruction is good enough, they shouldnāt need to use levolutions as a crutch
which is why i say we should have Normal Destruction Integrated Levolutions. Much smaller scale(bigger than 2042's however) but still impactful
Levelution like on Floodzone was really cool in concept. My main issue with it was that it made the level kind of a pain. A map a bit bigger than Floodzone, with a similar event would be cool.
I agree with that. Something like 4ās small/medium building collapses could be expanded into different structure types
Shanghai was cool too, but the building area after building fall was kinda average.
They could have made that better.
Or building collapse and dust in the air š
True
like think about it. You are playing the match, buildings are getting destroyed left and right and you are able to collapse an upper bridge that allows for cover. That wont ruin the map but would change how you play in the map because now that elevated cover is destroyable
yes, like the underground parking in Siege of Shanghai, where you could blow up the pillars to create a ramp to the road. Small, localized yet scripted results that changes the pathway of the map.
It does seem like the normal destruction produces a lot of dust, so a building falling would block a lot of vision
They did say this game was gonna feature the most realistic destruction effects.
Something as simple as blowing up a radio tower on a roof and make if fall so it bridges 2 buildings would be cool.
It also seems like 3ās rubble damage is returning which will make explosives have slightly more strategic value
Yeah, also makes for better level design/interactivity
I always loved that element to levels in BF3. The likes of seine crossing/Metro last sector were really great due to it.
I just hope for interesting guns and gunplay.
Keep things at a good speed but allow most people to get into it.
And movement that isn't like walking with a bag of bricks with cement feet

Can anyone confirm if takedown counterattacks are in the game? I just had a random thought that they should add increasingly shorter input windows, to get situations like that Russian/Ukranian soldier cam footage. Respect to those two soldiers šļø
No Idea yet
I hope not
Countermelee is cringe
As long as they're not in 3rd person pov with a 15sec long aniamtion so you get shot every time you try to knife a guy in the back I'm fine.
"The better man always wins in a hand to hand combat situation" š
My thoughts exactly
BFV has the best melee in the series and lacks countermelee š
Sledgehammer melee weapon 
I like the BF1 system, where you could melee an enemy with low health from the front and get an animation. But that wouldn't fit a modern era.
Yup BF4, 1, and 5 are the best melee mechanics for sure
Counter knifing was one of the worst parts of BF4, design wise.
To each his own
that forces you to go for the back of the guy.
Or the sides, as it is in 1/V
we need a key to counter the counterknifing
Counter knifing was genuinely annoying. Just have a light smack.
Donāt bring back counterknifing š
Little battles within the battle are the best
BC2 has the best knifing/tag collection system
Happy birthday to me c:
then BF1 system : from front only start melee takedown animation if player is not full health. Meaning your first melee attack gives damages, and the second trigger the animation.
I liked BF3 and BF4 where you grabbed the tags in the animation
Yea I saw that tag grabbing animations are back
I suggest everybody go watch that footage, its eye opening š„
Tags matching your rank in BC2 was the best part. Bronze > Silver > Gold tags depending on rank. Then a trophy cabinet of all the tags youve taken, how many times youve taken each players tags, and which rank of tag it was you took.
Getting a full collection of bronze, silver and gold for each of your friends was fun š
Happy birthday!
ah ye 2042 didnt have any ranks except numbers right?
that was just really weird....
1000%
Happy Womb Exit Day 
xD

Always kept blank tags on so no one would ever get the rare tags I had ha
Happy b day master
Joyeux anniversaire mate

If its more than the now standard $70USD im crashing out
Itās probably going to be $70 with the BR being f2p
probably the same as always, but if they're really going to have 4 game modes maybe it'll be more
why battlefield hardline is not active via steam ?
Theyāre just testing MP as of right now
Least of my worries
because nobody is playing it
No campaign or br yet
š
Seriously who cares about this
but server active and i was join before a time
I have not heard a single thing about any BR games outside of Fortnite in like a year, they're pretty much all dead
missing file via steam
not me ..
this could not be further from the truth
Fr. Even CoD is debating cutting off warzone
Though, thatās mainly cause warzone sucks
just because you haven't been paying attention doesn't mean they're dead
bfhl is really good mate
pubg is still the second most active game on steam, fortnite is still huge, the only one that's actually suffering is warzone
I know, but from what Ive seen most existing big BRs are slowly dying in relevance aside from Fortnite
some body care cause weak pc they are need to play at least a 1 bf gamr
PUBG is a weird thing bcs its still got a big playerbase but most of them are in the 3rd world so most people dont hear about it online much
All ive heard about Apex online is pure fatigue and whining from its fans
There's only one server in the world that is populated (located in Germany, peak number is during peak EU times, weekends it's nearly a full server, otherwise, SoL)
I dont know how people that have played Apex since like 2019 still enjoy it when all the new content they get is mid legend reworks and repaints of existing cosmectics that cost far too much
Maybe because they just like the current game
it is one of the fewer games that have a higher skill ceiling compared to say, Warzone or others
but me no like heroes and abilities, so me no play 
Yeah but how would it not get boring grinding silly collection events to get recolours of existing cosmetics and finisihing a battle pass every month for years on end with no guns for like 3 years
now most of player wait new battlefield
but why. the are put a red arrow for flag and for the ammo boxes also i hate it is not.like.old bf
yes also me i play odler bf
What are you saying brother
bleh tiktok.
i don t like it
on the minimap?
more like shittok
not on the map when you move
you will see red or blue or green and other color that depend on ur setting
but see bfv is really good as graphic and any old pc can activated
like objective markers that's normally there for flags?
that's been in BF since forever ago
Then that's preferences
Just because you disable all the markers on screen, doesn't mean everyone should have it off as well.
That's why it's settings
Because people just like playing the game
Same reason people still play bf games even after unlocking everything
Yes but the difference is that BF games are still fun
I donāt enjoy apex that much as a br but some people clearly do still
would be really cool to see a "sentry" return in the next BF as a pickup gadget like it was in BF1 š
So basically a gatling?
plz no 
well , yes ,but when you take it from the map as a lucky guy (just one guy) is precious š and you try to survive not to loose it
we had that Katana in bfV too
is not op or annoying , just fun š
a gun pickup, sure
an elite class with extra HP, no
we had some guns pickup in BF4 too , like the railgun
in 2042.. is from the go.. and it's broken and op
and the USAS with fragrounds xD
yea , that too :))
Yup, complete dead games!
Someone got invitation for the new test?
Shoutout to the people on BF1 who camped the elite boxes all game yall were a waste of match spots
that reminds me of the dragonsbreath underbarrel i saw a screenshot of 
wow.... more people than I thought still play that
it looks like a heartrate monitor almost xD
@honest cliff well , we all wait for happiness š
I forgot that PUBG was really big in 3rd world countries, most people outside of there dont play it anymore from what ive heard
but I'm the PTFO guy for the win
its big on mobile too
like massive I think
wait PUG has 709k players ?!
And ruin it for other people, but ok
More than that
back when I played PUBG there was only 10k players xD but I played years ago
Console and mobile isn't counted
that game got boring
Apex also having pretty consistently over 100K players on steam alone. Even given all its issues.
hope that we see another Firestorm 2.0 , I had alot of fun in the first one , and yes, I'm not a BR guy
I have no idea if PUBG mobile or anything like that displays playercounts but its probably several million Indians who cant afford a PC or console so they just play that
Im not a BR guy myself either. but I have played a lot of PUBG, Apex and Firestorm was a pretty fun time with a squad.
hell of a fun for sure , but Firestorm was also a serious BR with BF vibes.. if you died.. was sad, so some gunfight was intense..no buy back
I'm not a BR guy myself either. However, I did play OG Warzone year 1 and 2, Apex Legends year 1 and Firestorm as well.
WarZone when you actually had downtime between fights was a good time.
not a COD player 
Theres not really been a new big BR game in like the last 2-3 years right
Get to the zone, hold a position and have a chat with mates. the good old days of WZ. Now if you switch off for 60 seconds you are dead
I think a free new BF BR will pump some new players in the new BF game
and some cheaters too..
BR games now are just too full of sweats, soon as people figure out all the mechanics of them they get unfun for just about everybody
Only BR I've enjoyed playing is Blackout
Only happens when the devs of those games allow abuse of their mechanics.
Like WZ has for going on 3 years
ahhh, rotational aim assist abuse 
Na, more like adding constant buy backs, self revive kits, redeploy beacons, ETC.
BR used to be single elimination, and have stakes for messing up. WZ is no longer that, so people just rush with a squad and then buy back the players who died
well, that is WZ's gimmick to be fair
Just like Fortnite's is building
Firestorms was armored vehicles and objectives in game
Apex's is..... stuff
WZ is even worse, they purposely add broken new weapons in the battle pass so people buy it (or add packs that break the old meta, then do nothing until mid season or soā¦
WZ wasnt like this always tho. At its peak it was a functional BR
kinda feels unfair to see a guy killing ya after you smoke his ass before in that match š
You'd solve a lot of issues in WZ by getting rid of self res, infinite buy backs (Buy backs in general) and redeploy beacons
well yeah
2042 was the same way 
RM68 and VHX meta everyone?
Also make the gas more deadly, and masks less useful.
removing buy backs doesn't make sense as that's what warzone released with
other stuff sure
Apex revive system is better, where you needed to get the player tag to be able to res.
Yeah, sweats wonāt push as much but « noobsĀ Ā» will get mad because theyāll have to improve instead of just getting revived again and again
WZ had the right idea that the BR aspect sucks so they added methods that break away from the bad gameplay loop
Just sucks it's tethered to a game with zero skill gap and predatory monetization
Yeah, thats why everyone hates WZ now...cos they made the BR mode better lol
"they broke away from the bad gameplay loop" give me a break
WZ has had issues but the common complaints are not about the BR loop.
90% of the issues I see are from their decisions outside of the BR loop, that make it not a BR
Even Apex understood that moving away from what makes BR annoying have become their best limited modes and gave them good feedback
Ah yeah, Apex LTMs, which no one calls terrible /s
Three strikes is easily their most favoured mode, what are you actually smoking lol
a New TitanFall will be cool as hell too
I have people who don't even play Apex anymore come back for their LTMs that focus on less downtime.
see
that doesn't make money though 
so they won't make it
I think it will generate some cash too , if the game is "ready to play" and not work in progress in the first release day
well, something something something, Respawn cancelled an FPS game that wasn't even in it's planning stages 
and it wasn't the rumored Mandalorian one
I would love a new Dead Space too , but we lost Visceral studio š¦
Plus they did a nice BF too , Hardline wasn't that bad
I think EA had a nice opportunity to have 2 studios that work for the BF francaise , COD has 3 .. that is why they have a new COD game every year.. we could have a new BF every 2 years with 2 studios
on DiCe one Visceral
been playing hardline recently when the one server on PC is actually sorta full, and man the gunplay in that game (not including snipers, BFV takes that one) is the best of the franchise
I should pick hardline up, itās like 2 bucks rn
it's dead so i'd say no
Hardline still playable? Thought EA shut down most of the older game servers
on life support*
but if you are in NA or EU, there's one German server that is active during EU peak times on PC, weekends has nearly a full server (about 55-60 players)
they shut down the PS3/Xbox 360 servers for BF3/BF4/BF Hardline
1 whole server in the EU? Just pull the plug, at that point
PS4/Xbox One server are still open for BF4, Hardline



