#Arknights + AK Endfield
24125 messages · Page 25 of 25 (latest)
but it all depends on the market and "locking in" to getting things right, after you learn a tough lesson of your playerbase.
sauce?
it was during a troubling time when their cashflow was stretched thin, and they're little modest experiment didn't happen to be so modest after the setbacks.
I think they made like a 90% net lost on that experiment
that's not the same thing as almost bankrupting them
it is when you cashflow suddenly went tight between funding games and getting delays
they mentioned they were very close to being caught between a rock and hardplace, because their didn't have enough revenue to sustain the games in development, with no sign of release dates.
due to how poorly ex astris miss the mark
What sp did they ever do
ex astris and popucom
Ah those
Well duh they released premium mobile game
Instead of trying to make legitimate console/pc game
Do they not see the pattern
I think that might have been worse, instead of losing a few million, risk imagine losing a few 10s of million
business is not for the faint of heart, that's why most small business die, not from bad products but bad accounting
You cant sell sp game, thats essentially single player gacha
Because gacha doesnt sell mostly through gameplay

GBF relink begs to differ
Gbf relink is a proper game
its not like as if they made offline gacha its more like monster hunter
no it's just a gacha with in game cash shop
it's fun but clearly a gacha with an alternate means of collection
you get 6 free heros, instead of rolling on the premium characters, you get free buys from a shop progresing the game
the SP story with daily grind without daily stam
post game grind is soft co op, until what would have been more story
this is an incredibly naive thing to say given the state of the industry, but also popucom did not release on mobile at all
so how that makes it gacha like
suffice to say, gacha is quite profitable
I dont think thats the game that made them bankrupt
Looks more like a sideproject game
they litterally said it (in not so definitive terms it could have ended their studio)
again cash flow is a bi- in business
they could have been smarter and not self publish, but that's another thing they weren't quite ready for
frankly i'm going to need a big dose of
for this bankrupt claim since the gacha income was ready flowing that entire time and there's still no source on that other than posting that ex astris wasn't very successful
Ex astris looks like it had actual effort put in
But idk how they could drain all ak money
popucom was high effort
umm that's how most business go bankrupt really. it's call a boom and bust cycle. you can't continue busines and restock if you have no money to pay for the restock. no matter how profitble your current stock is
i meant for the scale of the studio popucom should been much cheaper to produce
sorta, in hindsight, if they split it and got a publisher?
you have revenue expectations, worse/best/expect case
this is still not a source
-90% was proably not on their radar, and endfield got delayed
you plan a revenue target, and operating cost
if you screw up, you start begging for money
if you fail, well no matter how much development and how much you make, you go bankrupt and force to fire your staff, sell your assets
cue ai bubble....
and no matter how you defend it HG is adamant to never attempt SP for the foreseeable future. Or at least be way way smarter before starting another project of SP
didnt they say once that endfields gonna be their last gacha game
no they have more live service games planned
Hmmm then maybe they flipped
I vaguely rememeber hearing dev say that 1-2 years ago
I mean anyone would get a scare if they got hit with that situation
cashflow is a very important lesson for any company much less a pretty novice one.
you can sell out, and still go bankrupt because you realize you need to spend money to make money. And miscalculating the time it take on spending to making, means death.
fair. though i think another honorable mention that wuwa does a decent amount better is events
this patch having pretty much just the main quest and thats it didn't help me burning out on the game so quickly
wuwa does the more chill quests just so much better and endfield has... the photo event? lmao.
testing site, the ultimate side quest of a main quest. Did they seriously run out of budget, or did the writers get rotated out abruptly~
I suspect they were going to introduce a yvonne gacha character for testing site (aka science park) but got axed partway through development and left them with a hole, that is the single banner patch.
havent even played that yet because i havent bothered. i typically get to the main quests last and do events first
I see it more like a Valley IV's quarry equivalent
Just fluff/world building, nothing really important happens there and it's a pretty small zone
You have the purifying factory thing there which maybe, perhaps, has some actual use in the future
why crouching is not a thing for gacha games 🤔
When wuwa got patch v2.0
I like to explore endf, landscape design is fire here, but story mid asf
I like how wuwa makes a lot of scripted encounters during boss fights, just like in any other AAA game
Cinematics are top notch
And AK endfield is just slightly better version of gayshit infarct
Even boss fights are easy, when in wuwa your ass can be handed to you even in story mode sometimes
Difficulty in story encounters is always tricky, you've got the side that stands for them being reasonably hard but if you do that you'll be met with a wave of complains about how it's gatekeeping the story and that they can't clear it, Agony mode isn't excruciatingly hard and can be cleared with more or less effort with a fairly basic team and mechanics understanding and each time one set of UM stages releases you see a bunch of people saying how it is too sweaty and unfun 
I wouldn't like to be in the skin of a game dev in charge of game balance/difficulty tbh
there's no winning, damned if you do, damned if you don't
I donno wuwa story bosses is ez af. Endfield story bosses...ehh.. lvl 60 vs my level 90, idk.
if you want completely unreasonable whale like bosses, you goto KR games anyway.
even bigger issue when the game is also supposed to be playable on mobile platforms on a shitty touchscreen
Well, guardian tales doing good with hard story bosses
this biggest issue with diffculty in gacha games is the power level is key revenue incentive to pulling heros. so people who played for 3yrears have already every broken unit raised and armed to the teeth smashing through anything and everything, while devs have to calcuate the win probability of someone who's 20hrs into the game, with a handfull of half leveled freebie units.
I have no concept of proper difficulty when my lvl90 fully built endfield team takes on a lvl60 dragon.
nor should I
it would take months to build that team
FGO probably has the best consistency of difficulty by abusing the fact that realistically you can't lose a story fight ever (free revives and special event buffed npc support heros), but tempt a player's pride to not use them...and even then it's a hit or miss.
That's why it's nice they are adding stuff like Contingency Contracts, decouple difficulty from the main story beats, leave that accessible to every player, put a non-trivial encounter here and there if need be but not to the point where it'd create a serious bottleneck for someone who's just going through it as a newish player
FGO is funny because some of the hardest stages are years old, latest story arc hasn't had difficulty spikes as big as the lostbelt ones
Help please.
It used to work, but not since update.
What I did that worked before ( I think )
installed reshade with addons,
pasted reno
renamed dxgi.dll to d3d12.dll
added -force-d3d11 to the shortcut
what is not working?
reshade, reno, the hdr, the sdr?
Game crashes at startup with a dxgi.dll error
Did you install the Vulkan Version at any point
Nope
The game was working like 2 months ago. Today I just updated the game, error. So I tried updating reno and reshade with RHI, error.
So I manually reinstalled reshade + latest reno + renamed dxgi to d3d12 , still error
Remove all reshade files except for d3d12.dll and renodx files, make sure the game is launching in d11 and see if that works
Even that didnt work for me so I had to resort to using XXMI to inject it into the game 
Idk what happened with the last update that made the game dislike reshade
think Hypergryph recently blocked reshade unless you inject it, i just came back days ago in this game
d3d12 still works on my machine
I just use it through sk
prim prim papatim
prim prim papatim
Tralalelo tralalala
Tung tung tung sahur
Saved
check if there is stuff in C:\ProgramData\ReShade
if there is delete it and try launching the game normally
that goes for anyone who has issues launching the game when there is a reshade.ini inside the game folder
^
Is this how supposed to be? Colors are oversaturated and everthing looks too bright. It's like a cheap instagram filter and it doesn't look like the same game. Did i install something wrong or this look is intended by addon creators? Sorry if sounds harsh, i just think something is wrong here
UPD: NVM, injector method worked for me as intended. Thanks for an amazing addon
📑 Translated from Japanese
Live Stream Concurrent Viewer Rankings Genshin > Star Rail > Endfield > NTE > Zenless Zone Zero > Wuthering Waves have been decided 🙇 x.com/i/status/2058166292637700587
Original text
生放送同接ランキング
︀︀原神>スターレイル>エンドフィールド>NTE>ゼンゼロ>鳴潮
︀︀
︀︀で決定しました🙇
︀︀x.com/i/status/2058166292637700587
Quoting 原神同接 (@Genshin_lives)
︀
『[NTE] Ver.1.1 Preview Program』Concurrent Viewers Graph
︀︀Peak Concurrent Viewers: 35,658 people
︀︀Average Concurrent Viewers: 30,108 people
︀︀
︀︀#NTE
︀︀#NTE_NevaEva
︀︀#NTEPreviewProgram
…
why are people viewing instead of playing
wuwa 
my guess is that compared with other gachas endfield don't have many leaks
wuwa leaks are fucking everywhere, for each leak i get like +100 videos on tiktok or twitter
man these jp peeps seems slightly chill than west twitter
