#Grand Theft Auto V - Enhanced

1258 messages · Page 2 of 2 (latest)

hearty widget
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What if this appears after starting the game?

rancid orbit
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or add -nobattleye to ur launch options/shortcut

carmine shale
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can anyone help me with this issue? When entering a cutscene these thin glitchy borders appear at the ends of the screen, when going back to gameplay they go fully white, only way to fix is by changing a DLSS setting or ray tracing setting. This is using Flawless Ultrawide, playing without it makes the issue much worse with the glitchy borders being much more thicker (standard 16:9 pillarboxing size)

wary sage
carmine shale
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ah sweet thanks a lot man that helped :)

modern tree
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@meager inlet Hi, I'm new here. Saw that on GitHub, this mod has the "🚧: In progress, lacking testing, or otherwise exhibiting potentially deal-breaking issues" tag. Two questions:

  1. What's the current status of the mod? Is it good to go or are there any known bugs/glitches?

  2. Is it better/worse/comparable to the Native HDR implementation found on PS5/XSX?

meager inlet
modern tree
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Sounds great! Why isn't it greenlit with ✅ then/not on Nexus Mods?

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And a small side note - given that there are so many RenoDX HDR mods, are there any games where you would consider the native implementation of HDR to be very good? Cause it seems like pretty much every game is somehow busted LOL

empty wing
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Well it crashes with FSR FG so it's not 100% ready

modern tree
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And DLSS FG? Does that one work?

meager inlet
empty wing
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Reshade's way doesn't work with OptiScaler DLSSG-to-XEFG tho (at least for me)

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I mean the game will just be stuck on black screen on launch, dlssfix is fine

fervent remnant
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Hi all
I installed renodx using UPST. When I start the story mode, I get this flicker, can't move the character but I hear the sounds. I tried to find R10G10B10A2_UNORM option in renodx in advanced mode but it doesn't exist. Any idea?

rare pilot
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[RENODX-DLSSFIX] DLSSPath=C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced\nvngx_dlss.dll StreamlinePath=C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced\sl.interposer.dll

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Add that to ur reshade.ini file found in your game folder and save it

fervent remnant
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Thank you for the reply. I'll try it. On a different matter... I remember seeing a directstorage fix for the game. Do you know if this must be installed as well?

fervent remnant
meager inlet
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16:05:44:244 [ 9960] | INFO | Registered add-on "DLSS Fix" v0.2025.1005.1358 using ReShade API version 17.

16:05:44:268 [ 9960] | INFO | Registered add-on "RenoDX" v0.2026.323.442 using ReShade API version 18.

16:05:44:283 [ 9960] | INFO | Registered add-on "Ultra Limiter" v0.0.0.0 using ReShade API version 18.

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dllsfix should basically match the mod date

fossil magnet
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Can I use this in online?

fallow valve
silent matrix
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CAN SOMEONE PLEASE FIX RAIN PARTICLES FLICKERING ISSUE while using this mod for HDR when it rains all particles become white when i move camera vertically to look on the ground it goes away for a while but reappears as camera goes in default postion I REALLY LOVE RENODX MOD AND CAN'T PLAY GTA V ENHANCED WITHOUT IT PLEASE FIX IT OR TELL ME HOW TO FIX PLEASEEE

crude inlet
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stop yelling

wary sage
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I feel him tho

silent zinc
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Is RenoDX for GTA V Enhanced compatible with Naturalvision Enhanced mod (provided Naturalvision Enhanced is updated for the current version of the game)?

tall wren
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but disable the color grading stuff from natrualvision

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  • reshade is already installed
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so just drop in the renox file

silent zinc
arctic solstice
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any idea how i can get rid of this message? it just stays there the entire time i'm playing the game.

arctic solstice
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i just checked… neither one is not checked

fading shale
# arctic solstice any idea how i can get rid of this message? it just stays there the entire time ...
GTA5-Mods.com

About
DirectStorageFix prevents GTAV Enhanced from opening a handle for every single file in the game directory when DirectStorage is enabled. Instead, only .rpf and .cache files are allowed.

If you use scripts that write to existing log files, config files, or other data files in the game directory, this fix will restore their ability to wr...

arctic solstice
hollow bramble
rare pilot
hollow bramble
hollow bramble
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@meager inlet pls guide

cold topaz
hollow bramble
cold topaz
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I checked all shortfuse messages and that is the only one he posted here

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If he made changes along the way he probably made them directly to the github version, which is what is always linked

rancid orbit
empty wing
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It's so not

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FSR FG still isn't supported (crashes)

hollow bramble
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only he can tell

meager inlet
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Oh fsr. Yeah

empty wing
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Since R* implemented it

meager inlet
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Dlssfg is fine

empty wing
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Yep, so is XeFG (from SDK3.x) via Opti now 🙂

meager inlet
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But a general fsr solution is tbd

empty wing
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Good luck on that btw

meager inlet
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You could try fsr3_is_better

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The nukem thing

empty wing
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I did, doesn't work

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Well it kinda does but crawls to 1fps (standalone or through Opti)

meager inlet
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I also do plan on putting PsychoV into this. This is my bright HDR game

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Considering getting a miniled just to test with this game

empty wing
meager inlet
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California sun is bright

empty wing
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After Musa's sunkissed look

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ShortFuse's Sunburnt™ TV

meager inlet
empty wing
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I did open the issue on Git tho 😉

hollow bramble
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@meager inlet which is the latest build to use?

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here in pin or the one from github

meager inlet
hollow bramble
meager inlet
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they're the same

hollow bramble
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also, what is the pdb file for?

meager inlet
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debugging

gleaming falcon
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The last renodx mod is not compatibile with NaturalVision Enhanced which was released today, it say that is failing to load the renodx mod ! Any fix ?!

gentle pier
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#334343104284852224 message

meager inlet
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might want to try some older versions to see if you get lucky

gentle pier
stable crescent
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Any chance there will be a Renodx mod for Legacy Edition?

rotund birch
gentle pier
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But there priority is updating legacy edition this month.

winged mulch
rotund birch
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Try rtx hdr until then, but beware its just not great.

peak quiver
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how do i instal this ?

cold topaz
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@meager inlet hey man I was having a conversation about gamma in another thread, I was trying to better understand the subject and I brought up this mod as an example: basically the modder in the other thread told me that if a game already encoded in 2.2 in sdr, gamma correction in hdr isn't technically needed, if that's true, and if I understood things correctly, since gtav from what I understand does already encode in 2.2 in sdr, why in the reno mod it defaults to gamma correction? Shouldn't the "correct" setting be gamma correction off?

meager inlet
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If you want, you can check yourself. Open the game unmodded with Windows HDR on and take an Xbox Screenshot JXR. Take a screenshot with the mod with Gamma Correction Off. If they look identical, then you need Gamma Correction

cold topaz
meager inlet
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The UI is in SRGB

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And goes straight to swapchain (display)

cold topaz
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This subject always fries my brain for some reason, I'll understand it one day lol

meager inlet
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The render is encoded in whatever you pick on the slider.

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I force it to 2.2 in this game

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Except when using RenoDRT

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Does a different path

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But afaik there's no handling of the UI. Wouldn't be efficient to unpack the UI and then pack it again

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And PC port is weird as well

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From what I remember

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For some reason I had even seen 2.35? Or maybe that was GTA4

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I can check it out again later, but if you do nothing, the UI is probably wrong

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Generally Gamma Correction Off means SRGB and you basically never want SRGB

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It's texture accurate, but not the intended look

cold topaz
meager inlet
cold topaz
meager inlet
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unless it's an HDR game already

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we also started calling it SDR EOTF Emulation as well

marble rampart
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it doesn't need the standard sdr eotf emulation

meager inlet
marble rampart
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oh for the ui specifically?
iirc reach and above use 2.2 for the ui

meager inlet
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that's basically extremely rare unless they do a LUT on the UI. but you're still linearizing 2.2, no?

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not SRGB?

marble rampart
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yeah I'm linearizing with 2.2

meager inlet
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yeah, and Windows HDR would have done SRGB

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also, the option should be off for SDR users

sweet scarab
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Hi!
How can I fix this?

rotund birch
fallow valve
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2.2 is the middle

fallow valve
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Maybe unchecking the read only button in folder properties and then saving your preset will make it go away

wispy ginkgo
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What happens if you use [INSTALL]
HookStreamline=1

silent zinc
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So is it over for RenoDX HDR + NaturalVision Enhanced combo?

fallow valve
silent zinc
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I hear them but then again I don't know if their implementation will be as good

tall abyss
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it will read and activate the HDR, but you can't tweak some settings

silent zinc
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Also what do you mean by "rename dxgi.dll"?

Should I install ReShade ON TOP of the NVE files?

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Doesn't NVE already come with ReShade?

tall abyss
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that's it won't read the dxgi.dll

tall abyss
silent zinc
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Did you confirm with lilium's HDR analysis tool?

tall abyss
tall abyss
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the difference is clear visible

silent zinc
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That's what I've been told

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so you'd need to check if you are actually reaching above 203 nits on highlights

tall abyss
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i tested on my monitor

silent zinc
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and activate hdr_and_sdr_analysis if you can

amber solar
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Any way to get RenoDX working on GTA 5 Legacy?

void lotus
amber solar
mossy parrot
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Hi all, every now and then, GTA V crashes and I get this "failed to replace pipeline" error in the Reshade log. Unfortunately, I am not able to find a specific pattern or cadence when this happens. Sometimes restarting works, sometimes it doesnt. It's so random. When it doesnt crash the game and renodx mod loads perfectly! I am on linux, if that helps in any way at all.

rocky bobcat
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Hey, I am having the same problem as you. 6.6.0 loads dlss fix here as well, but not renodx itself
And on 6.7.3, renoDX loads normally but dlssfix crashes the game
Do you still play the game normally ?

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on my log, renodx gives me the 1114 error and reshade doesn't load the add on (on 6.6.0)

elfin quartz
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i don't really remember and i haven't played the game in a bit

rocky bobcat
rocky bobcat
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Does someone else can help me ?

meager inlet
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and read the pinned for dlssfg support

rocky bobcat
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Same DLSS fix loads ok with 6.6.0

meager inlet
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and you don't need dlssfix

rocky bobcat
# meager inlet and you don't need dlssfix

I also tried the other method you mentioned in the pinned comment, without DLSSfix (HookStreamline=1)
But when I activate FG in game, the entire screen starts to flicker like crazy

rocky bobcat
rocky bobcat
rocky bobcat
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same problem

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This is my ini as well

meager inlet
rocky bobcat
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Same problem

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This is what is happening, with FG on

meager inlet
rocky bobcat
meager inlet
# rocky bobcat

if there's no DLSSFix, then you have to do the reshade.ini change to hook streamline

meager inlet
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it's not hooking sl.interposer.dll for whatever reason

rocky bobcat
meager inlet
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it's not reading reshade.ini maybe

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if (!GetEnvironmentVariableW(L"RESHADE_DISABLE_GRAPHICS_HOOK", nullptr, 0))
                {
                    // Can optionally hook the graphics entry points exported by NVIDIA Streamline, instead of the system ones, to have ReShade apply before Streamline
                    // This does not work when module is called dxgi.dll though, as Streamline would then load the ReShade module itself again to continue its call chain
                    const bool streamline = !is_d3d && !is_dxgi && config.get("INSTALL", "HookStreamline");
                    if (streamline)
                    {
                        reshade::hooks::register_module(L"sl.interposer.dll");
                    }

this is the code

rocky bobcat
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I am gonna try stock sl.interposer

meager inlet
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    log::message(log::level::info, "Registering hooks for '%s' ...", target_path.u8string().c_str());

and this is supposed to log saying it hooked sl.interposer.dll

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so reshade isn't hooking it

rocky bobcat
meager inlet
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hmm

This does not work when module is called dxgi.dll though, as Streamline would then load the ReShade module itself again to continue its call chain

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hmm

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let me see what crosire told me about that flag

rocky bobcat
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Ok

meager inlet
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well, that tracks

rocky bobcat
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So I need to change the dxgi name ?

meager inlet
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or use asi loader and call dxgi.dll reshade64.asi

rocky bobcat
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ok, gonna try

meager inlet
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let me know so i can update the instructions 🙏

rocky bobcat
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I got to menu, reshade was loaded, but soon as I loaded the game, black screen with only audio

meager inlet
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log please

rocky bobcat
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I am using asi loader with the reshade64.asi

meager inlet
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testing now with the preset B thing

rocky bobcat
meager inlet
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flicker is basically guaranteed on dlssfg 3.8.1+

rocky bobcat
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I am going to try DLSSfix now
With the reshade64.asi

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Ok, didn't crashed this time

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Hope it works

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Ok, WORKED

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@meager inlet
Just to summarize if you want to edit the instructions

1 - Reshade as dxgi.dll was not reading reshade.ini

2- Reshade as reshade64.asi using ASI loader was reading reshade.ini

3- Using the HookStreamline=1 in reshade.ini was causing a blackscreen in game, not on menus

4- DLSSfix method worked fine with reshade as ASI and everything is great now.

5- DLSSfix addon was crashing before when reshade was dxgi.dll

meager inlet
rocky bobcat
meager inlet
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LoadFromDllMain=renodx-dlssfix.addon64 this

rocky bobcat
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Yeah, I am using this

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This is my ini right now

meager inlet
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and if you don't do reshade as asi, it goes back to flickering?

rocky bobcat
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I just changed back to dxgi.dll
Using Dlssfix addon

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and it's working fine too

meager inlet
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probably display commander and some early addon stuff getting in the way tbh

rocky bobcat
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lol

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Sorry for all the trouble then

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But really thanks for the help

meager inlet
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👍 but i'll probalby get rid of the HookStreamline thing if it's doesn't work right anyway

rocky bobcat
meager inlet
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next build will just put all the dlssfix code right into the renodx mod, so no need to juggle two files

fervent remnant
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What's the proper way of getting rid of black crush with this mod? Changing the TV (Samsung Qled) settings don't help much. Dark shadows are always too dark to see any detail. I used the windows 11 hdr calibration tool. Any suggestions?

gentle pier
hot fractal
cold topaz
gentle pier