#GGs & Meme's Vanilla x1k Space Age Edition

1 messages · Page 3 of 1

opal veldt
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Even two beacons is diminishing return

thorn imp
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Won't do much over the next couple days. Still been working on getting military science back online

thorn imp
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Epiphany just hit, I'm making production_science at vulcanus this weekend, not nauvis

Sunday night goal

lime patio
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Are you shipping production_science to nauvis?

opal veldt
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Seems logical

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Each rocket launch equates to 1 science pack in base cost

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Isn’t that wild

lime patio
opal veldt
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A rocket holds 1000 science packs. That is equivalent to 1 science pack in base cost

thorn imp
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More silos isn't complicated

lime patio
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Interested to if you find a bottleneck on the receiving end

thorn imp
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I've been pulling out science via inserters because bot speed is only at 2, but once I get higher bot speed I don't see a current issue. That may change obviously

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The rockets are basically the cheapest thing for science, but there are 1 to 1 because of the multiplier

violet vector
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@thorn imp whats your spm? what spm target have you been aiming for, has it changed as you progress?

i have to replace/rebuild my 1800spm build coming off green into blue (bc im an idiot and didnt plan for expandability)

thorn imp
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I had 1800 till green then ramped to 3600, currently still 3600 but labs are in place for 5k target atm

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just for beacons

violet vector
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Ayyy 👌 2x red belts. copy

thorn imp
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current need. 6GW reactor

thorn imp
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Progress on the Reactor, got it stabilized for 30m. It's a fuel saver build, but if I didn't elect for that I would just have already had it done, the half belt of fuel cells is the hard part here

lime patio
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At that scale, why have it be fuel saving instead of recklessly consuming?

ornate totem
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consider half belt of fuel cells vs a full belt of fuel cells

thorn imp
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The build is half belt fuel cells, I contemplated logistics bots

thorn imp
hallow path
thorn imp
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there it is

coarse ledge
#

really reduces the space you need

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though, it's quite expensive

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also before going to Gleba

green dock
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quality reactors also burn fuel faster, and fewer reactors => less neighbor bonus

thorn imp
coarse ledge
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I HIGHLY recommend you to build up your other planets in preparation

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get tesla turrets and damage upgrades from Fulgora, artillery and it's upgrades from Vulcanus

green dock
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gleba just benefits from having a good start of stuff dropped to you

coarse ledge
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you can't be overprepared

green dock
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ehh

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I would say you should be expecting a few ships worth of goodies dropped to gleba to get going

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gleba takes several steps to automate your own metal in appreciable quantities. So you want to be bringing in stuff to just build faster

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just make sure to bring yourself stuff like circuits, steel, pipes, belts…. No need to play burner city again on gleba

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If you struggle on gleba getting started, and you’re really lost, here is a hint (only read if you actually struggle):
||Focus first on making power by jellynut jelly. If you make this its own self-contained loop (infinitely self sustained), it you will be decently ready to continue. Make sure this process is at least 10% seed-positive.||

sand temple
thorn imp
signal crown
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gleba is actually a fun planet , i wouldnt stress

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the big difference is that you have to plan your base then turn it on and the start of it has quite a lot of foraging required

idle cobalt
opal veldt
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GGs with the huge ships and nauvis infrastructure can take care of anything

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They won’t need to forage and I think foraging won’t be viable

green dock
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foraging just gets some starter materials and unlocks the milestone techs

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luckily, all techs you need to function on gleba have unlocks unaffected by the 1kx

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if anything, his gleba run should be above average, since he has a ton of materials to drop in

opal veldt
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Foraging for gleba gets you the starting tools to start making metals and eggs

green dock
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yeah. the 1kx doesn’t change that

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it does mean his space empire has more goodies to space drop him on gleba

opal veldt
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But since they got so many rockets on nauvis and presumably on vulcanus they’ll have the infrastructure to get buildings to gleba without building annoying stuff like malls on gleba

green dock
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true, but gleba malls are relatively easy to make

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I literally grabbed the BPs for malls I made on other planets, and slapped them down onto gleba

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i made one setup for bacteria that makes a green belt of ore. calcite comes in, and then the stock blueprints just make everything as normal

opal veldt
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Just the stupid metal chains. With GG’s nauvis production they’d have better experience sending ores from space

green dock
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and on 1kx, you want to have the materials locally to scale as you need

green dock
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idk, the bacteria loop was fun to make

inner mason
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yeah

green dock
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it was a really unique process for factorio

inner mason
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its just a little more complicated kovarex

green dock
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point being, your mall blueprints should already be ready, given you presumably made malls on 3 other planets already

opal veldt
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Starting from scratch though is my only qualm with it versus just having whatever you need on mass scale

inner mason
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what are you starting from scratch though? you could say the same about all the planets

green dock
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it just takes fewer steps to get to simple working automation on the other inner planets

inner mason
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yeah, but stromalites give a ton of ore early on until you can setup automation

green dock
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yes, but i really hate that since it isn’t a properly automated solution

inner mason
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yeah it took me a while aswell

thorn imp
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todays goal, get this online to delete the 2800 steam engines

thorn imp
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Bruh

thorn imp
# late totem rip

its online and I kept it, but Enjoying Terraria a little to much atm

late totem
thorn imp
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its FUN bro

late totem
#

have u played the calamity mod and if u like dragon ball the dragon ball terraria mod they are so good

thorn imp
late totem
thorn imp
late totem
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k

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il try find it on google lol

thorn imp
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I think tomorrow we resume more and go for Purple Science

thorn imp
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Getting rid of these 2 plants for more space

thorn imp
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We Hit Gleba!

opal veldt
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Oh hell yeah

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People were telling you that you’d hate gleba but I really think you’re gonna like it

thorn imp
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currently trying to understand the spoil mechanic

opal veldt
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Yea I forgot you’ve mostly avoided spoilers

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There’s a few different techniques the community gravitated to but you’ll have to figure it out on your own

stiff comet
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tbh Gleba is so intriguing that I wouldn't want to spoil myself till several more playthroughs have gone by~

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I do wonder what they've cooked up though

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I was flabbergasted by AntiElitz's Oil setup as an example... pure madness XD

thorn imp
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I'm going back and making purple/yellow science and possibly getting artillery before going back

opal veldt
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That’s so real

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Be warned your time factor for evolution starts when you land on gleba. They’re going to be bigger when you get back

thorn imp
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I have Evo/Expansion/Pollution at off 🙂

opal veldt
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Oh you’re all good then

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Yea the artillery will still help though

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Just make sure you can keep a stable egg supply if you’re gonna kill all the pentapods

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Also if you don’t have the mech armor yet you’re gonna kick yourself later for not having it earlier. Especially on gleba

thorn imp
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man I wish I could tile this

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450/m might just send it

mellow gorge
ornate totem
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it'll do a pretty good job of teaching you spoilage

mellow gorge
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i did a main bus with a 2 belt waste line for spoilage, and it gets burned at the end

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nutrients at the start of the bus

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though i wonder how you are gonna scale up 1000x ChibiHappy

ornate totem
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don't

thorn imp
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setting up a 460/m build to just get beacons

coarse ledge
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Questioning how GG has caught up to me when I’m doing a normal run

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Guess I should get back to playing… later

coarse ledge
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It’s a bit difficult getting used to using new buildings for things that have been established practices for so long

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But they are just so nice to use wherever possible

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I rebuilt my green circuit production for example, and its output was hugely increased while lowering it’s input cost, especially useful considering how much of a bottlenecked spaghetti mess my factory is

sand temple
mellow gorge
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oh yeah 100%, use EM plants for modules, circuits, power poles, beacons, solar panels/accumulators, everything really

and also i would highly recommend shipping calcite from vulcanus and using foundries on nauvis, since the molten metals are super easy to ship on trains, load/unload stations, or pipe to machines

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it will revolutionize the way you build a base

stiff comet
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he hasn't been to Fulgora yet I believe

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he went Vulcanus → Gleba

thorn imp
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I have all the planets unlocked now except aquilo, just not purple or yellow science. Working on those 2 now for more tech to be able to do more

green dock
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everyone wants to see your glebase grow btw

thorn imp
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Yeah, I am going to go back there after I get a few more things. Might be a while

green dock
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let us know if you struggle

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once you reach critical mass, gleba becomes a very fun ride where your base just explodes in size

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unless you try to be lazy, and do a bare minimum “get the science and run” base

thorn imp
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I just want to extra tools that purple and yellow give and possibly go back to childhood for artillery

green dock
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which tools

thorn imp
green dock
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if you are on peaceful mode, it should be ok

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outside peaceful mode, very not ok

thorn imp
green dock
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green belts?

thorn imp
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Maybe, but I'll settle for blue first

green dock
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damn dude

thorn imp
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The spoil mechanic got my brain thinking haha, that's why I went away, not because I didn't want to solve it

green dock
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beacons are not critical for gleba success. faster belts do help a lot tho

thorn imp
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Yeah, I have a feeling that artillery or Tesla cannon helps too

cunning ember
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What does x1k mean

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You need x1k more science to research something?

thorn imp
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Yeah, so instead of logistics being 20, it's 20k as an example

cunning ember
mellow gorge
coarse ledge
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he did go to Fulgora

mellow gorge
drowsy stone
thorn imp
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Gonna get purple science hopefully online in the next few days to catapult the base

silver fox
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Are you prepping for Aquilo now?

thorn imp
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I haven't really got the other planets sciences online, but it is a goal in mind

toxic depot
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Fair warning: You can never have enough silos

thorn imp
toxic depot
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You might be tempted to think that 5-10 silos is enough in 1x, sadly this is false 😛

thorn imp
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I have 3 right now on Nauvis

thorn imp
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That's about all I know right now

silver fox
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If you think it is too much science, feel free to skip nuclear.

thorn imp
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I have nuclear already

toxic depot
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I am still very excited to see how you handle Gleba at 1000x

thorn imp
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I wanted too get the stuff from purple science before proceeding with planets

toxic depot
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Are you not trying to get the achievement for planetary science before unlocking purple or yellow?

thorn imp
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I got that a while back 🙂

toxic depot
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Ah excellent

thorn imp
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500k Cliff explosives ChibiOhno

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Gunning after either belts or artillery from that planet next

toxic depot
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Both. Both is good.

thorn imp
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Both, insanely expensive

green dock
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if I were you, I would focus on getting biolabs (or techs that help you get to biolabs quicker)

toxic depot
green dock
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it seems you only have prod1 unlocked, so the moment you get biolabs, that is an instant 2.14x multiplier to all your research

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that's why imo gleba first is best for 1kx

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artillery is great, but not going to help you rush biolabs

thorn imp
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I have prod 2's just not automated

green dock
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then that would be a 2.24x multiplier from upgrading to biolabs

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researching beacons in the meantime might be a good choice of tech just to help offset the -40% speed you'll be getting from loading biolabs with prod2s

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or green belts, because the setups for gleba science itself were belt limitted (for me, at least)

silver fox
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Biolabs are really good.

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They will transform your 1000x run into 500x.

thorn imp
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I've heard there insanely useful

celest grail
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with prod modules 3s, itll turn into around 350x

mellow gorge
celest grail
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ew solar panels

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embrace nuclear power

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then embrace fusion power later on

late totem
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im about to buy space age imagine i did this first run

late totem
thorn imp
late totem
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im not gonna lol i suck at the game

silver fox
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Michael Hendricks started a x1000 run on default settings recently.

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I only watched a first few hours, he was covering nests with pipes.

thorn imp
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I was going to start a yt/twitch series stream, but my Internet is a literal potato

thorn imp
violet vector
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Wonder what'd remain of the 200-250 total belts of resources needed for a 3,6k/m setup

silver fox
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(elevated rails are purple)

thorn imp
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Get the tech to allow easier time on planets

violet vector
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Or can you put belts on shallow sides or w/e

silver fox
violet vector
thorn imp
silver fox
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Might be possible with red too, I did not search too much.

stiff comet
thorn imp
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Purple got online last night. Not very fast but it did

celest grail
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For fulgora you'd have to use the meager patches provided on medium islands if you dont have elevated rails

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But fulgora as a whole is by far the most annoying planet to get a high amount of science from than any other planet

thorn imp
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That's the main reason I went after production science first before continuing the other planets, the elevated rails and other stuff. The purple science brings outweighs the headache on the other planets

coarse ledge
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if I expand my Fulgora factory I'll probably need to separate quality from the main processing line

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idk though, recyclers processing scrap is pretty fast even without beacons so it might not be necessary

thorn imp
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Quality and prod or efficiency do tho right

coarse ledge
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yeah

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you can't put quality and of course prod in beacons though, so you are mostly choosing between quality or prod

green dock
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it is not really worth mixing prod and quality if you’re just going to end with +5% quality, +20% productivity

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or worse: +3% quality +12% prod

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speed and quality don’t normally mix, but you can if you have the really good modules, and are fine burning more material

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nillaus just showed a setup with Q5T3 quality modules and speed beacons to produce a ton of quality tungsten. But it really needs all the quality in your favor to work out at all

thorn imp
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Bricked the save, but thankfully a backup was right before purple science. Connecting them to try and get back

celest grail
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I'm guessing those are EMPs?

thorn imp
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Currently just assembling_machine_2

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Will upgrade the area to that tho after beacons

coarse ledge
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I haven't upgraded my red circuit production yet

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so currently my factory has EMPs producing green and blue circuits, but just assembling_machine_3 with speed modules instead of productivity for red circuits since it was so slow

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it also uses EMPs to produce wire instead of foundries because I'd need to redesign more of my factory to incorporate metal casting

late totem
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😭

thorn imp
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!!!

late totem
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W

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im 12 hours into my space age world all my power is broken and no space yet

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and all my defences are down becasue no power no lasers

thorn imp
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Goal I think is to just get that to a stable amount produced and get beacons online at a minimum

late totem
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in my world i finaly got a space platform and researched volcanus and idk how use thrusters tho lol il find out tho

coarse ledge
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they're pretty simple to use

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the space platform is just an annoying train

late totem
thorn imp
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we are climbing in purple now

green dock
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damn dude, you're doing elevated rails before biolabs?

thorn imp
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I'm not touching gleba for a little bit, as much as I want those that place needs some high quality defence

green dock
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are you not on peaceful mode?

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the only thing you shoot on gleba on peaceful mode are premature wigglers that hatch when your pentapod egg setup isn't good enough

thorn imp
green dock
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maybe you should play around with editor mode to see how much you can get away with

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what is your phys projectile level

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on this save

thorn imp
green dock
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that is actually not too bad

green dock
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what is your laser rank

thorn imp
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Prolly unresearched

green dock
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this is laser lvl 3

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they resist laser anyway

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lvl 7 electricity, for reference

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btw the usual load of wigglers you get from a fuckup is 1-3 at a time

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even if you have a chest full of eggs all spoiling simultaneously, the amount of wigglers hatching at once is capped

thorn imp
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Working on assembler 3's 😭

toxic depot
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How long is that going to take ya

thorn imp
thorn imp
thorn imp
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If I can keep the small 450/m build rolling not very, but I have beacons so I might upgrade it

vernal pike
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dam u are still at it

thorn imp
green dock
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how is the glebase coming along?

thorn imp
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Haven't played since for quite a few days so everything is still the same, been on a different games itch

silver fox
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Makes sense, x1k is a long haul.

thorn imp
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When I come back I'll probably be organizing a little more production_science science, then move to utility_science

green dock
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we just want to see the gleba run

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we’ve been waiting a month for this

coarse ledge
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@thorn imp taking a break from the x1k?

thorn imp
coarse ledge
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yeah, I've been taking a break from Factorio for a while now

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having fun with other games, and while I want to keep going with the DLC, Gleba is just keeping me from progressing...

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Gleba definitely seems like the filter for who will beat SA vs who will give up

thorn imp
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Yeah I've been playing a lot of ow2, rl, terraria, and Diablo

stiff comet
ornate totem
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Gleba was annoying but now that I have it set up it just keeps going

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Other random distractions and procrastination on making random stuff is the current stop on my run

thorn imp
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Reviving the thread we are continuing!

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Just built more purple science

sand temple
thorn imp
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1,475 build hype

sand temple
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the splitter stuff scares me 😨

thorn imp
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it just makes it so its all used 🙂

stiff comet
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HE BACK

thorn imp
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Gonna push to yellow science after blue belt I think

thorn imp
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fixing steel so I stop the issues

thorn imp
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this 1 train between me and blue belts!

thorn imp
thorn imp
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Stack size 6 inserters are 💯% next

high pond
#

I'm doing a 100x and you really get to appreciate all the little upgrades a lot more instead of just racing straight through them all

thorn imp
lofty badge
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i got stack inserters+ upgrades

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really damn nice upgrades

lofty badge
thorn imp
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Prolly do Fulgora next honestly

lofty badge
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interesting

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i assume you have q3 setups for all machines, beacons and modules?

thorn imp
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I wish

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Been using as I get them

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I should probably set something up

lofty badge
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i went to fulgora first to setup quality scrap recycling

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i only returned to do science after setting up orange science in vulcanus and making q3 drills and foundries

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it's 100% worth it

thorn imp
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I have a few quality drills, but not many

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Not having foundations in making my brain work

lofty badge
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yeah it's a bit rough

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this is my setup

thorn imp
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Interesting

thorn imp
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current base

lofty badge
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Very nice

thorn imp
#

trains about to be a better problem

thorn imp
#

killing a buffer and getting this out of the way

high pond
thorn imp
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progressing this might go to Fulgora or make a calcite ship next

thorn imp
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This boat is interesting, going to change the collection aspect and use it

thorn imp
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I dont break things... its just a 30s research

thorn imp
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making a steel only platform

thorn imp
#

we are making trains stronger

high pond
thorn imp
high pond
#

That's a picture of nuclear fuel reprocessing. Am I missing something?

thorn imp
sand temple
coarse ledge
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@thorn imp how did you manage to get 25,000 science for electric drills

thorn imp
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Sooo.... I did the drills after logistics still

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This was a strat

thorn imp
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You have to daisy chain the burner miners but after a little bit of time they self feed

thorn imp
coarse ledge
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Not for space age

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I still need to beat the DLC at least once lol

thorn imp
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I have beat the dlc at all 😂

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I might do an x1 to see how quick I can go tho

toxic depot
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Nah keep going, have your first run be the full 1000x

thorn imp
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I have Fulgora, Gleba, Aquilo to get done with too 😭 😭

pulsar herald
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i feel like aquilo would'nt be too bad

thorn imp
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I don't think it will be judging by what I've heard. Haven't looked up a guide or anything on that planet tho

coarse ledge
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At least Vulcanus and Gleba should be easy to scale up

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Fulgora though will be a challenge

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Lack of space and you’ll be voiding like 90% of the resources you get

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I haven’t been to Aquilo yet so I don’t really know much about that planet

thorn imp
coarse ledge
coarse ledge
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idk if I should go for logistics first or electric drills

thorn imp
#

Did you go ahead and full send an x1k?

lunar gale
# coarse ledge

You should make your own post so we can follow along without confusion (and also so you don't hijack GGs thread)

thorn imp
#

He's fine, we all were going nuts in 1.1 when it started

coarse ledge
high pond
thorn imp
high pond
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I'm targeting 1800spm and yeah that looks unavoidable

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looks like rare prod mod 2's will help a lot with shrinking that footprint

thorn imp
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Efficiency modules are gonna be produced tonight

high pond
#

In hindsight it might of been better to go to fulgora first and just target a lower spm and have it running the longest

coarse ledge
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redesigned the copper and gears for red science to double the production

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had some issues with space (entirely from not having splitters and underground belts)

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so I had to move things around and mess with belt routing to eventually get it to this

coarse ledge
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oh

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my iron production collapsed because my coal production is not fast enough to feed it

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and not much I can really do about it

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not until I get electric drills

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currently making 360 red science per minute

thorn imp
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damn

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I had 5 1/2hrs on the dot for splitters/miners

coarse ledge
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4 hours 46 minutes

thorn imp
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for both?

coarse ledge
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well just finished researching the drills, but I'm at 50% for logistics

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I should end up about 10 to 20 minutes ahead of you

coarse ledge
#

five hours and 16 minutes

thorn imp
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nice 15m

coarse ledge
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I'm gonna have to dive deep into quality for this run

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but it'll take a long time getting to be able to recycle unwanted items and by that point I might just be nearly finished

high pond
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oh base game x1000

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was wondering why recycler cost so much

coarse ledge
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I've finally left the burner age

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but now what should I do with 134 burner drills and 126 burner inserters...

coarse ledge
thorn imp
coarse ledge
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yeah this is the non-space age cost

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without space age it's cost is 5,000 science

thorn imp
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Oh.... Oh my God

coarse ledge
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It’s also five million yellow science for getting epic

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And five million space science for getting legendary

thorn imp
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Yeah, that doesn't change

thorn imp
#

highlight reel!

high pond
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I'm also currently on fulgora on x100 having a blast. Decided on an spm target yet?

thorn imp
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No, I'm making utility_science over here for some reason. Might change that tomorrow

thorn imp
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Don't have a photo, but went back to Nauvis and I'm working on updating advanced_circuit electronic_circuit builds so I can start producing utility_science

thorn imp
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I have some base news friends the world is gone

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Booted the game, tried to recover it. It's just gone...

high pond
#

Go again

thorn imp
high pond
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Absolute madlad

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Planning to do anything differently?

thorn imp
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more spm and no just waiting

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also thinking about doing space slightly different

high pond
#

Still going vulcanus first?

thorn imp
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dont have to do the rush to space anymore, so I dont know that yet

high pond
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Ive thought about going fulgora or gleba first but vulcanus is just too good

thorn imp
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my Fulgora map is bigger this time around

high pond
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vulcanus first really helps a lot with fulgora

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green belts and speed 3's help shrink the footprint so much

thorn imp
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yeah the double Holmium plates are nice

high pond
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and that

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I was really worried about not having enough space

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but top right is 1800 spm with plenty of leftover space for expansion and accumulators

coarse ledge
#

Maybe we’ll be able to get all the progress back in 300 hours instead of 400

thorn imp
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I think it could be sooner, after an eye opener to something different last night

thorn imp
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15 minute lunch blitz hype

pulsar herald
#

hell yeah

thorn imp
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Lets light this candle

high pond
#

What's the spm ChibiSmug

thorn imp
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increasing

coarse ledge
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once we complete it

high pond
#

with green?

coarse ledge
#

only red currently

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we're researching green now

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which is gonna explode our resource demand...

stiff comet
#

you 2 playing in multi?

coarse ledge
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yeah

stiff comet
#

damn

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guess it makes sense, then blue science and robots happen

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then friends are overrated

high pond
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what's the spm goal for blue

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on my 100x run i aimed too high and ended up just taking way longer than necessary to get bots

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when i should of just aimed low and let it slowly tick away while doing other things

thorn imp
#

GGs & Meme's Vanilla x1k Space Age Edition

thorn imp
#

Bots will make scaling easy

high pond
#

I mean the initial blue spm before bots

thorn imp
#

But 1800 till bots, 3600 after is what I did on my first run

high pond
#

im playing default resources so i ended up spending so much time running around placing rails and setting up everything manually aiming for too high of an spm

#

when i could of just built smaller and did less manual work

thorn imp
#

Default you run around like a chicken with it's head cut off because the ore deplete so fast

high pond
#

yup lol thats exactly what happened to me

#

and its my first multiplier run so i didnt really understand the scale i needed

#

at each step

thorn imp
#

I spent more time blueprinting a train mining outpost to just plop down than I did playing the game

#

I jacked all the ore up my first run because I didn't want to hunt for it and kinda just left it high

high pond
#

did you go bus first or city blocks? I had never done city blocks so i tried going straight to that skipping the bus

#

in hindsight i should of just done bus

thorn imp
#

I've never touched city blocks, don't like the look of them, and they feel like a bottle neck

#

I train base in free form

#

This was the old Nauvis before it deleted

high pond
#

I tried doing it and it end up too restrictive adhering to it. especially without cliff explosives

#

because i felt like everything HAD to fit exactly on the grid

thorn imp
#

Oh, I don't do that either ChibiOhno

high pond
#

this is my nauvis only up to blue science

#

it ends up being so much space for really not much production

#

and its a nightmare manually placing snaking rails with signals. instead of just having a bot place down straight rails properly signaled already

thorn imp
#

Doesn't look bad tho

high pond
#

trying to find a spot without a cliff in a block really spread things out

#

unnecessary amount of running around and train rides

#

If youre going to setup such a robust nauvis as well as having such big patches

#

thought about gleba first to easily double the spm?

#

I made all base sciences on vulcanus since resources get drained so fast

thorn imp
#

Gleba.... I've only actually set up science on Vulcanus

#

Was starting Fulgora, and then was doing gleba, idk what we will decide here

signal crown
#

fulgora first, you'll save a ton of time on vucanus just having that suit and a throwaway base there (because you need elevated rails to really do anything 😉 loving following along even if i dont read every message ha

stiff comet
#

1000x science means that mech armor is VERY far away, lul

lime patio
#

Fulgora for the recycler and EM machine first. Not a lot of investment is needed to move to another planet afterward

stiff comet
#

tbh I myself would likely go to all 3 of the planets and knock out their trigger technologies, automate the shipment of EM plants and Foundries, and then start mass producing science and the test of the goodies. having to re-do the planets at such a large scale would be a no-go in my book at least~

lime patio
thorn imp
#

Heating towers from Gleba are great actually

lime patio
high pond
thorn imp
#

Contemplating an SPM or ESPM target

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Right now my test world is building the smelter stacks for the logistic_science

#

ignore the power but this is supposed to be 3600 at assembling_machine_2

high pond
#

I ask because after getting my mech armor in my 100x I realize you actually dont need any tech from Fulgora for the systems edge other than Aquilo discovery. Just trying to think of an argument to go Fulgora first like the others suggested

#

Fulgora is a bit of a pain to scale up without rail support foundations so that might be a good reason to go there first to start buffering 2mil science for it

high pond
thorn imp
#

I did not plan this, but damn that fits well

thorn imp
#

this'll do

thorn imp
#

placing blueprint while not in map view be like

stiff comet
# thorn imp this'll do

may be blind, but can't see where ores are being brought in from on the image~ or that's why you left so much space between the furnace lines to the left?

thorn imp
#

ore and plate are in the same area

stiff comet
#

ye, saying that if I can see right, in the above image ore is not yet routed in, correct?

thorn imp
#

ahh, ye, no ore isn't ready to go in yet

#

Plate is routed, not ore. yeah

stiff comet
#

do you plan with train unloads in mind, or that simply won't be a factor till you have EM plants and Foundries for a more permanent setup~

thorn imp
#

my old base had calcite import problems, I don't know how we plan to deal with that

stiff comet
#

bigger ships would mean potentially lower UPS early, not sure how that would pan out

#

possibly just bringing in calcite from Vulcanus, all in all Coal and Sulfur should be at mass consumption anyhow, so some Calcite being yoinked should be fiiine...

coarse ledge
#

calcite shouldn't be an issue as long as we have a good space platform design

thorn imp
#

its FLOWING

thorn imp
#

Current base

coarse ledge
#

we've done pretty well to get 1800 SPM for red and green within 24 hours

thorn imp
#

Moving that science around is going to suck 😭

ocean palm
tropic relic
#

I wanted to make something like for 900 spm red science but I can't put power poles for the iron gear, any idea ?

#

without underground and splitter because we don't have that at the start

#

look clean in the map

#

I guess I can do something like this but I don't like it

thorn imp
thorn imp
#

A tip I have here is to set it so the copper/gear are each half belt to make, 1 full belt

tropic relic
thorn imp
#

450 is 900 at 30s yeah

coarse ledge
#

the long handed inserters made it look orange

coarse ledge
lime patio
coarse ledge
#

using one output inserter you're losing out on 58 degrees a second, by 7.5 assemblers for half a belt that's 435 degrees a second, you're basically losing 1.2 assemblers of output

#

that's my own math, this displays a more accurate reading

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.9 of a fast inserter is equivalent to 3 yellow inserters and .9 of a long inserter is equivalent to 2 yellow inserters

#

on a small scale this might not be significant (but is still worth optimizing for), however building in large volumes will mean that not having those extra inserters creates a big loss in output

lime patio
#

My thinking was that you wouldnt optimize that much until assembly machine 2, but I realize afterward that even with the massive build up (with, as you state, large volumes are worth optimizing for) it will take hours to make any upgrades.

high pond
#

i keep opening up inserter throughput on the wiki

tropic relic
thorn imp
opal veldt
#

Hell yeah

coarse ledge
#

I am pretty worried about the 400% asteroid density

#

I tested it out and it will not be easy to manage

thorn imp
#

I think we will be ok, just the damage research is gonna be interesting

high pond
#

Lol you guys turned up asteroid density? I haven't seen any discussions or playthroughs with adjusted asteroid density

thorn imp
high pond
#

Guess you'll be cruising the solar system on a single throttle controlled engine

lime patio
thorn imp
thorn imp
#

575k away!

thorn imp
#

we are cooking!

signal crown
#

you are absolutely crushing it tbh , reccord time absolutely , you're cruising through !

thorn imp
coarse ledge
#

Oil a bit before 40 hours yeah, we’re going to get some things set up next for making chem and military science

#

I don’t think I’ll prepare it for chem science just yet, but I am going to get some advanced circuits being built to make modules

#

We have probably a thousand or more drills running, so efficiency modules would decrease our power consumption a lot

#

I don’t think productivity modules will be worth using until we get beacons but speed modules would be pretty useful for decreasing the size of our factory

#

When resources are so easy to come by is productivity really necessary

toxic depot
#

prod shrinks the factory by quite a lot if you use them in the right places

thorn imp
#

Efficiency modules in miners would allow us to prolly get away with 720mw to after chemical_science military_science

#

Prod in science is the only place I see at the moment tbh

coarse ledge
thorn imp
#

Quality assemblers do but the farming for that was not worth

toxic depot
#

prod in science only, in miners it doesn't really make sense with such low prod iirc

coarse ledge
#

The one thing I could see is that once we have beacons, using productivity and speed together will decrease the amount of mines we need

thorn imp
#

Like prod in assemblers and rare assembler = base with no prod speed wise

toxic depot
#

Do y'all have any quality production?

coarse ledge
#

Yeah, farming for quality is going to be an entirely different beast

thorn imp
coarse ledge
#

Not yet, currently researching the module though

toxic depot
thorn imp
#

I went quality labs assemblers and miners early

#

That paid out quick, might do that

coarse ledge
#

I don’t know how we’re going to do it, but I do want to try making a factory solely dedicated to quality production

sand temple
#

Even though upcyclers need recyclers i would use those

#

With a high throughput item like iron chests

#

The speed reduction and lack of speed application for q stuff is painful

thorn imp
sand temple
lime patio
sand temple
#

Tho if thats pretty nice

sand temple
#

It depends on a ton of stuff

thorn imp
#

I don't care particularly care about power cost hype

sand temple
#

Tho yes prod reduces amount of intermediates needed you need atleast a beacon or something to make it worth

coarse ledge
#

Electricity and resource cost isn’t really the issue

#

More so, the issue is the space itself

lime patio
sand temple
coarse ledge
#

Not really, they are on peaceful

sand temple
coarse ledge
#

But we have to build really huge

#

Like a single build we have took I think 13,000 red belts

thorn imp
#

That build is train involved we can do a lot with out them

lime patio
thorn imp
#

Placing isn't to big an issue. I use speed run strats when I build blueprints, not a lot of clicking just a lot of dragging

#

I think individual builds and just run it into the science might be a good starter play

#

DI to big to start

#

But idk

#

My brain is cooked

#

This was all DI inspired from the get go, and I feel like it was just to much brain power

#

One of the last photos of that base 😭 😭

sand temple
#

All you need for di is small modules per assembler or 2

#

Then you can copy and paste em

#

You dont have to do 100% fi

#

Can do di for ev intermediate

#

So for purple sci you build it with rails di

#

But e furnace and prod module is on the side

#

With the intermediates for those being di’d

#

Just depends on what gives you the best setup with the most lines of assemblers

#

Assuming you dont wanna keep swapping what you holding

thorn imp
sand temple
#

Thats full di

#

What im suggesting is doing stuff in a staxk next to other stacks

weary girder
#

do you have Circuit network researched yet? <#1300585302829830145 message> doesn't show it but you've probably done more research since thatn. if so then yes, just craft a programmable speaker.

#

you started your first Space Age at 1000× science cost with enemies enabled? that's crazy!

thorn imp
weary girder
#

ah here it is!

#

hmm, does "red planet" mean Vulcanus or Fulgora? Update: it's Vulcanus, I just had to read on a few pages

#

ah small biters only, so you can defend your base easily. a good choice.

#

be careful, the quality modules 1 research is much more expensive than the other three modules 1 research

weary girder
#

||Vulcanus and Fulgora yes, but don't go to Gleba with absolutely nothing, that's just pointlessly slow. and make sure to research medium_electric_pole before you go to vulcanus with nothing.||

coarse ledge
#

GG lost the save so we’ve been playing together to get all the progress back

#

I don’t think we have circuit networks researched yet, but we’re currently at modules and starting to build for chemical science

weary girder
#

huh

weary girder
#

I'll have to read the rest of this thread later

weary girder
#

but even so 1000× as your first Space Age game is unusual

thorn imp
#

This x1k that meme and I are on is the 2nd SA save ever

weary girder
#

It's funny how I never hear about anyone playing 30× science multiplier or a 128 tile high ribbonworld. It's always either 1× or 1000× multiplier, and either infinite or 9 tile high.

weary girder
#

The science multiplier part is an exaggeration. There are some videos about deathworld marathon (usually with some further restrictions), at least one about marathon, these use 4× science multiplier but also expensive mode. Apart from those, https://www.youtube.com/watch?v=tY9eYLWjb9k is a video of a 100× science multiplier run, and there are probably a few more.
The strange one is the 128 tile high ribbon world, which is actually a map preset in Factorio 1.1 vanilla, and yet I haven't seen anyone play it, not even DoshDoshington who https://www.youtube.com/watch?v=yoF_bEXATXE claimed to try “all the Factorio Modes NO ONE EVER PLAYS”. Admittedly https://mods.factorio.com/mod/RibbonMaze20 Ribbon Maze, which gives a somewhat comparable space restriction, is popular, and IIRC someone played Factorio 1.1 with the scale of map gen water features dialed to lower than what the settings dialog allows.

#

Ok I'm also wrong about that: Nilaus has played 128 192 tile Ribbon world.

coarse ledge
#

I think it's because at that scale it's large enough where the challenge is only minor

#

it's not radically different

thorn imp
#

current base

high pond
#

what's the spm now?

thorn imp
coarse ledge
high pond
#

How are you boys doing

thorn imp
#

I stopped Factorio due to a Diablo 4 itch, but Factorio will be back. I think Meme is on an x1

coarse ledge
thorn imp
#

The want for the factory will come back at some point. Rocket League, and Diablo 4 have got me going crazy right now

thorn imp
toxic depot
#

Is the time now that the factory returns

thorn imp
#

I got the itch a couple hours ago

toxic depot
#

Oh boy here we go automating again

thorn imp
#

My wonder is do I do a x1 and finish the game or keep going on x1k

toxic depot
#

Stick to the plan

red compass
#

I've been burnt out on my diagonal run but I am determined that that will be the first run I beat space age with and I'm sticking to it

#

I presume you've seen Michael Hendriks's default settings/hands clean/×1k science playthrough he's working on?

thorn imp
#

bits and pieces yeah

sand temple
red compass
#

He loves putting himself through hundreds of hours of suffering lmao

#

The ways he has neutralized biter nests are pretty cool ngl

thorn imp
#

well... damn

coarse ledge
thorn imp
#

Oil Rocket added

sand temple