#archived-modded-support

1 messages · Page 1380 of 1

worthy moth
#

Oh, it looks like it's detecting GamePass. And that error happens automatically when you double-click installer?

#

(ie without you selecting any option)

knotty wyvern
#

Did this and also didn't work :(

nova swift
#

yeah, it usually gives me an option for the file path i want to use, and this time ti's not.

worthy moth
#

Hmm... it almost seems like the presence of the Windows Store path is breaking things. I haven't seen this one before so not sure what the next steps are...

nova swift
#

also, ty for the help, it's a talent to handle tech support at all, let alone several q's at once. 🙂

#

hmm, i'll check to see if maybe uninstalling the windows version helps. it was my initial download forever ago before i moved it to steam

dapper gazelle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 42 C# mods and 27 content packs.

knotty wyvern
nova swift
dapper gazelle
knotty wyvern
#

Ohh ok

#

so what do I do?

worthy moth
#

Any of the ones you edited, and make sure to pick manifest in the dropdown

noble spoke
#

@tired brook I hate to be a pain, but am messaging regarding the Prismatic Tools mod in regards to this mod https://www.nexusmods.com/stardewvalley/mods/10385. I believe since your May 2022 unofficial update of Prismatic Tools you changed the way the image reskin of the tools is done and now the reskins of the mod I linked don't match correctly for both the fishing rod and watering can. Happy if you wish to PM me (most likely our timezones will be out since I'm in New Zealand). Thank you.

delicate wadi
#

Is there anyone that can help me?

#

I've been sending my smapi log for hours and no answer yet

#

Maybe someone up would be willing to help?

worthy moth
dapper gazelle
#

@knotty wyvern one other thing while it's important to get the manifests correct ofc, you are actually trying to load two CP furniture packs it looks like. Mi's and Industrial were sort of meant to fit together visually, but the CP versions....override each other. Since you use CustomFurniture anyway you may want to try one as a CP mod and one as a CF mod.

worthy moth
#

But it would help you get answers if you described the problem you were having

#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
worthy moth
#

The log alone doesn't say much

delicate wadi
#

i thought i could share this to supply info

#

because no crash logs

#

i tried verifying the integrity

worthy moth
#

So the log you shared is from a session in which the crash occurred?

delicate wadi
#

Mhm.

worthy moth
#

Is it your game which is crashing, or theirs?

delicate wadi
#

I am the host but one of my friends game keeps crashing

#

The log is his too.

#

Others are completely fine

worthy moth
#

Replying to make jumping back to this easier

delicate wadi
#

Oh, thanks.

knotty wyvern
worthy moth
#

My first suggestion is to make sure you are both using the updated version of mods, and be on the same version

#

No guarantee, but if a crash happens to be occurring due to a bug which is already fixed, you would find that in the more updated version

delicate wadi
vapid crest
#

@delicate wadi Make sure you all update SMAPI, too. I'm not sure how much that'd help but its generally a good idea. SMAPI's the base for everything else when it comes to modding

#

the ping probably wasn't necessary, sorry

delicate wadi
#

I don't mind, don't worry. I'm glad people are trying to help so no need to apologize on anything 😊

coral mulch
#

Does anyone know whether https://www.nexusmods.com/stardewvalley/mods/2196 (Convenient Chests) works with Automate? As in, it tells Automate where to output an item?

dapper gazelle
# knotty wyvern ok! I think I used both bc it said to on the mod thing? Like the CF was broken? ...

I mean I personally have moved away from CF stuff so I don't really recommend it with any enthusiasm lol but since you already have the framework installed and it doesn't seem to be causing you problems, it should be mostly fine? I know you can't place CF stuff on tables. That's been an issue for ages. And I don't think beds work with CF (so you'll probably want to do the Mi one as CF in that case b/c Industrial does have CP beds included)

coral mulch
worthy moth
#

Better Chests has some Automate integration (ie you can configure a chest to only accept specific items, and Automate will honor those settings)

dapper gazelle
#

I don't really have time to review your manifests as I'm about to head out but somebody else might be able to help you with that if you want to post them here? json validator will tell you which lines are wrong though. it's almost always a comma or brace.

coral mulch
echo sparrow
#

What’s the best way to remove all mods without ruining my save file? I am wanting to redo them since something is messing up and causing weird lines and mismatched buildings.

worthy moth
#

So of course I have a bias to it

coral mulch
#

Haha, all good 😄

worthy moth
knotty wyvern
#

Ah, ok.

#

I'm not quite sure how to fix it 😅 Sorry I'm very difficult.

coral mulch
#

My own mod is doing pretty well, even though I haven't updated it since release one all the way back in 1.3

worthy moth
worthy moth
#

It's like every time I think I'm "done" with Better Chests, I end up with a whole bunch of new ideas for it

coral mulch
#

Yeah, software projects are never "done", let alone game mods 😄

worthy moth
#

I've probably announced that I'm mostly done with that mod like 6 times, and every time turned out to be false

coral mulch
#

It's why I try to make mine as small as possible (I only have the one (Non Destructive NPCs) for stardew though)

worthy moth
#

Ah Non Destructive is essential

#

Legend

coral mulch
#

❤️

#

I was amused once when an NPC destroyed a chest. I was not as amused when it happened with a chest right next to the beach.

worthy moth
#

Oh that's bad. It also helps with mods that add objects to the game. You'll just find broken things everywhere for no reason.

coral mulch
#

Yeah, I was just beginning my modded sdv journey back then, I never really put anything in town before I installed Automate, so never knew that NPCs were so disregarding to other people's property until that 😄

astral shoal
#

hey so i think i wanna mod my save a little bit, could anyone suggest me some simple quality of life mods? i dont want anything that adds content yet, cuz like i still havent even finished cc (i have 4 items i need left smh)

#

like a double chest mod would be nice, or maybe something that makes the horse tinier so it could fit into places better (im 99.99% sure i saw this mod somewhere, i just forgot the name)

worthy moth
#

!modrecs

native dragonBOT
worthy moth
#

For double chest you have a couple options - ChestEx and Better Chests are two I can think of

#

If there's anything else you're looking for in particular let me know. I might have other/specific recommendations.

#

Oh, also this type of discussion might be better for #modded-stardew as this is more about people having issues with getting mods to work

umbral swallow
#

hello, quick question in which folder should i paste this after i unzip it?

astral shoal
#

oooh sry i didnt see that channel

worthy moth
umbral swallow
#

Thank you

#

i was about to paste it on the smapi internal folder haha

knotty wyvern
worthy moth
#

As you're making changes, keep editing it in the https://smapi.io/json page so that you can see exactly when something breaks

#

Also if you share the json link here, someone might be able to fix it and share it back with you

knotty wyvern
#

ah ok

worthy moth
#

(I'd help more, but I'm at work so can't get too much into it)

knotty wyvern
knotty wyvern
agile hatch
#

I’m planning on starting a new stardew save with a different mod set, but still working on my old farm. Do y’all think that I’ll run into any problems with removing and adding mods, so long as the mods are removed before I start up the game, and the mods are consistent for each playthrough?

thorny crystal
#

I tried it with technically a different folder (I have mod groups), and there are no issues.

(sorry for the late reply btw)

context: #archived-modded-support message

coral mulch
#

Uhhhhh... You good Sophia?

tired brook
thorny crystal
#

I have some PyTK mods as well. But oh boy, I could try yea. I'll see if I have energy for it tomorrow 😄

worthy moth
thorny crystal
#

I do not.

Was gonna do it roughly in thirds anyway. See which third causes the issue and narrow it down from there.

#

Hoping it's only one mod

echo sparrow
ornate tide
#

That mod is not updated for 1.5

gaunt gust
echo sparrow
echo sparrow
gaunt gust
#

Does that still happen if you go back a version of spritemaster

echo sparrow
#

i will report back when im done

mental quail
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 129 C# mods and 247 content packs.

mental quail
#

this is the first time I tried running Better Hitbox

mental quail
#

I ended up removing it and that got rid of the error with your Interaction Tweaks

echo sparrow
mental quail
#

I downgraded to the last version of WTTDR

echo sparrow
#

oh wait the shadows are bugging too i just noticed

gaunt gust
echo sparrow
#

hm

mental quail
#

the unofficial version of Hitbox changed a couple things that I didn't think I would want:

gaunt gust
echo sparrow
zinc dock
#

is there a way to make xnb files convert so that it works with my game?

lament prairie
#

!xnb

native dragonBOT
zinc dock
#

oh man:/

#

thanks

worthy moth
#

A lot of existing conversions are in that link

#

Otherwise it also has instructions on how to do it yourself, if you are interested

zinc dock
#

sure, i just want my UI pink lol 🤣

mortal locust
#

so i'm looking at using Teh's Fishing Overhaul and Walk of Life at the same time - 1) does anyone know if that will work 2) does it cause problems

untold parrot
#

Hello, I am trying trying to install mods to play stardew valley on steam, I have installed the API, but after I launch the game on steam. The API opens, and the window says "waiting for game to launch" and then a window error occurs. The game launches fine when I delete the launch location on steam.

Any help with this issue would be much appreciated.

lament prairie
#

what's the error?

untold parrot
#

@lament prairie

worthy moth
#

What's the command you used in steam?

gaunt gust
#

!troubleshoot see step 2

native dragonBOT
zinc dock
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% fill in this exactly in the Launch options. Quotes and %command% included (copied from Kam)

worthy moth
#

Ah, that looks good. Just checking.

zinc dock
#

i have character portraits that are all xnb, am i able to just convert the whole folder???

untold parrot
#

@native dragon I have followed steps from the wiki page. The log parser states that I do not have the errorhandler installed, but I checked the files and uninstalled and reinstalled the API multiple times with no luck unfortunately

#

@zinc dock I have that copied and pasted that, and unfortunately no luck. I did the exact same steps to install mods on my wifes computer and her game launches and games work. I appreciate you help

worthy moth
#

Governor isn't a real person, lol. That's a bot.

untold parrot
#

@worthy moth Lol, oof.

zinc dock
worthy moth
#

Although the wording of the message makes it seem like it's a person

lament prairie
native dragonBOT
mental quail
worthy moth
zinc dock
#

lol crap........

#

ok thanks x.x

mortal locust
obtuse fox
#

Can someone tell me if there is a possibility to get these two mods running again?. After updating my mods, the lamps and the characters don't move anymore 😦 https://www.nexusmods.com/stardewvalley/mods/3902?tab=posts https://www.nexusmods.com/stardewvalley/mods/10440

mental quail
mortal locust
mental quail
#

ohh lol, yeah I do that too

sharp bloom
#

It hasn't been updated in a while so I'm worried it doesn't work anymore

worthy moth
red lava
#

even though this isn't about using mods, i have an issue. stuttery and crackly sound after a few minutes of playing. I can't switch to compatibility version because i use mods. help!

worthy moth
#

There's some file you can just go into to change it

sharp bloom
#

Is there a tutorial for it perhaps?

worthy moth
#

There's a command... but I don't remember it

neat plaza
worthy moth
#

Ah, or just a direct link

sharp bloom
#

Thank you so much!

red lava
#

a lot of people had this issue since Jan/Feb but i haven't found any posts after that. this was never an issue before and not for the 20 minutes i played this morning. please help!

sharp bloom
#

Everyone must do it or just the host?

native dragonBOT
red lava
#

i use mods..

#

and this was never an issue before. i'm sorry, but that just won't work for me

#

ive used this computer for a year.

#

i was directed here because apparently this is where i can get technical support without removing all mods i play with

neat plaza
sharp bloom
gaunt gust
lament prairie
gaunt gust
#

That said: I realistically don't walk people through that anymore. It's a complex process and keeping steam from ducking it up is also hard.

zinc dock
#

!xnb

native dragonBOT
zinc dock
#

does anyone know why my portrait mod wont load? i downloaded the cp compatible version but it isnt loading in the game

worthy moth
#

Do you also have Content Patcher installed?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Script should cover all jsons now, thanks to atra!

zinc dock
#

oops

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 38 C# mods and 23 content packs.

zinc dock
#

i deleted some xnb files wasnt sure if i needed to delete them or not in order to not get corrupted

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 38 C# mods and 23 content packs.

balmy vault
sturdy onyx
#

Can anyone help me with adopt n skin? I'm trying to change my cow skin ingame but I can't get the command to work

astral shoal
#

hey i just tried to download a few mods and i thikn i did it right but ingame none of them are doing anything

native dragonBOT
#

@astral shoal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc dock
ornate tide
zinc dock
#

OH

#

So they’re cancelling each other out?

ornate tide
#

likely

zinc dock
#

I didn’t realize the portraits affected sprites

#

Thank you

#

I’ll try it

astral shoal
lost shuttle
#

So I've tried every different mod for Shane's room. I know I've used one in the past but all of them are now saying that it can't run because they aren't smapi mods? Is my smapi just being dumb or what

knotty wyvern
ornate tide
#

its mainly just missing brackets and commas

knotty wyvern
#

I don't know where to put them, that's my problem

mortal locust
#

Trying to use Better Artisan Good Icons with Better Artisan Goods (the retexture) and BAG says Simply drop the Assets folder into the PPJA/1.5 mod update. but what on earth is it actually referring to

agile hatch
#

Has anyone else used the Farmer to Florist mod and had issues with receiving the potted dandelion recipe in their first few days of spring?

lament prairie
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

worthy moth
#

I knew someone would come along eventually. I'm home in a few hours so that's the earliest I'd be able to help.

spring heron
#

Forgot to put the log iun the thing

clever radish
#

Hi, So i installed a mod for enemy health bars, which is completely up to date and there are no other mods with the name of health bar, however on my log it keeps saying that it needs an update when no mod of the sort is installed what do i do?

worthy moth
#

I've done that a few times, and it results in false update alerts

native dragonBOT
#

@clever radish Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
#

I think that one mayyy have an unofficial version?

worthy moth
clever radish
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 65 C# mods and 115 content packs.

worthy moth
#

Check the link I posted for the new version

clever radish
#

the thing is i have the updated version which is on nexus, However there is no show of that mod that has the issue in the mods folder

worthy moth
#

Which means you need to go to the link I posted to find the new version

#

Unofficial means the original mod author is not currently supporting the mod, so another modder made a new version, which would not be hosted on the mod's original page

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 128 C# mods and 129 content packs.

wild bolt
#

Hi, im trying to download seasonal outfits mod on mobile but it seems it needs smapi 3.9 but when i try downloading from smapi installer it only gives me the 3.7 version, is this a mistake?

gaunt gust
#

!androidmoddinf

#

!androidmodding

#

!androidmods

native dragonBOT
worthy moth
#

Third time's a charm

gaunt gust
#

Android is like two years out of date now. Basically you can only use mods built to work on android or released before dec 2020

gaunt gust
balmy sierra
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 31 C# mods and 19 content packs.

worthy moth
#

Android modding is such a pain, which is a shame because it would be fun to build mods specifically for the smaller screen

wild bolt
keen sinew
worthy moth
#

Is there an "Or later" PyTK?

#

I think we're all generally trying to move away from PyTK

#

Which includes updating mods to not depend on it, or dropping mods which don't update

balmy sierra
keen sinew
#

I assumed most mods used this

gaunt gust
#

There is not a version of pytk updated for irawtexture, no

worthy moth
lament prairie
#

No there isn’t a newer pytk

#

It’s a “pytk is sinking slowly into the ocean” message

gaunt gust
#

At this point unless routine comes back pytk dies in smapi 4.0

worthy moth
#

That message is saying that PyTK makes your game worse, and the only way to fix it is by not using PyTK

balmy sierra
#

I have a couple of mods that use it... So I'm confused if I should just remove it or not

gaunt gust
#

No one really wants to figure out pytk

balmy sierra
#

which means, I've got to remove the mods that use PYTK?

wild bolt
worthy moth
#

Try removing it, see what breaks, and maybe people in #modded-stardew can suggest alternatives

worthy moth
#

There are quite a few "replacement" mods nowadays

keen sinew
#

Can I ask one thing that I notice you both have that's not stardew related? I see you can change ur profile pics on discord, is the only way I can do that is by paying?

balmy sierra
#

Also, another thing, can anyone help me with this?

worthy moth
#

That should be fine to ignore, but if any problems come from that we can help.

#

The main "serializer" mod is SpaceCore

balmy sierra
#

This error came up when I removed PyTK 😦

worthy moth
#

TMXL isn't a big deal on its own. Not a lot of mods need that anymore.

red lava
#

do i need to update my mods? probably..

worthy moth
#

Fishing Tralwer is tough though. Not real alternatives to that. We just have to hope that PeacefulEnd updates it at some point.

red lava
#

so ill try update mods > revert back to 1.5.4 > OpenAL

pure ridge
#

Anyone here have Plentiful Harvest mod?

zinc dock
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 39 C# mods and 20 content packs.

ornate tide
#

do you mean woomewongs sve portraits? you need to download that one if you want matching portraits

zinc dock
#

yeah thats what i downloaded

ornate tide
#

its a replacement not a mod, you need to replace the portraits in the sve folder

zinc dock
#

oh i see!!! thanks

zinc dock
ornate tide
#

you should place the assets folder into the sve folder, it will overwrite all the pngs it can. You can also check inside the portraits folder and see all the subfolders inside it to see what else it replaces

zinc dock
#

okay thanks!

knotty wyvern
worthy moth
#

With those changes, does it load now? Can you post your log?

#

You may need to get a patch summary to see if those mods are still competing with something else

knotty wyvern
#

didn't load at all, I have no clue what's wrong at this point I've done everything.

#

I'll post the log

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 42 C# mods and 29 content packs.

compact siren
#

idk if this goes here but two questions
can you get mods on compatibility version (the version where the game crashes and you have to change it to smth working with your device) and if so how do i install them 🧍

mortal locust
compact siren
#

aw man :(

ornate tide
#

!legacymodding

native dragonBOT
ornate tide
#

basically you have to roll back to sdv 1.5.4

mortal locust
#

still staring at better artisan goods and scratching my head, if anyone has any insight on that

ornate tide
#

which better artisan good mod?

mortal locust
# ornate tide which better artisan good mod?
#

Better Artisan Goods says it has 1.5-compatible assets, and to use them Simply drop the Assets folder into the PPJA/1.5 mod update. - but i don't know what ppja update they're referring to there, because there isn't anything named like that on BAGI's page

ornate tide
mortal locust
#

ahhhh

#

thank you

hidden patio
#

Anyone having issues with Durins Rest?

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 142 C# mods and 271 content packs.

quasi coyote
vapid crest
#

mods folder, what OS are you on? i might be able to find the specific path

restive grove
#

Also using Vortex causes more problems than it solves

quasi coyote
#

Really?

vapid crest
#

^^^

quasi coyote
#

First YT video that pops up tells me to use Vortex

vapid crest
#

unfortunately, yeah. you'd think it'd be a time saver but

quasi coyote
#

Unfortunate

hidden patio
restive grove
#

yes, Stardrop is a nice mod manager you can get n Nexus

#

can then create different profiles for different mod setups

quasi coyote
restive grove
#

I've never used it myself so not sure what structure it uses or how it organises things, others can probably help.

Essentially you just want to extract your mods into the mods folder, to install manually.

quasi coyote
restive grove
#

yes that is your mods folder. SMAPI installs those 3 mods by default and they keep your modding experience a happier one.

quasi coyote
#

Ok gotcha, downloading Stardrop right now, do I put that into my mods folder? I'm asking because it's a mod manager and Vortex didn't have me do that...

ornate tide
#

no stardrop is its own thing, don't put it in your mods folder

restive grove
#

Stardrop has it's own setup instructions that are on the mods page, if any of them are confusing feel free to ask.

vapid crest
hidden patio
#

I did reinstall. Same thing.

#

Hmm.

#

Ohh.. one sec

#

It would help if I enabled the mod first.

restive grove
#

heh

vapid crest
#

pfffft

willow abyss
#

Hey folks I'm having trouble with a couple mods, can anyone give me a hand?

#

So I installed SMAPI and copied the path from there to steam, and steam now launches through it. I downloaded SVE and Grandpa's Farm because Nexus mods said I needed just those two, extracted them to stardew's mod folder, and uh... it doesn't work. The game loads as vanilla.

ornate tide
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

willow abyss
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 3 C# mods and 0 content packs.

hoary bane
willow abyss
#

Nexus said that was all I needed

hoary bane
#

Smapi says otherwise. I'm not sure what SVE bundles, but can you install what it's telling you to install in your log?

willow abyss
#

And it won't let me download the entire expanded mod because i'm not premium

ornate tide
#

no thats the download rate, not the max

native dragonBOT
willow abyss
#

Ohhhh I need a list of other mods manually because I can't get the whole thing. yay.

hoary bane
#

It's how it is with expansions.

willow herald
#

@wind elm Do we know if this will see a fix soon by chance? "WARNContent PatcherEnabled compatibility mode for PyTK 1.23.0 or earlier. This won't cause any issues, but may impact performance. " i'm noticing its effecting alot of people including myself and my Girlfriend and makes performance really bad and freezy

balmy vault
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 64 C# mods and 77 content packs.

dire fractal
#

does anyone know how to fix this? nothing showed in the log. it was returning from the desert at about 1am and instead of dropping me at the bus stop i ended up where the picture shows and couldnt move or press any buttons, just had to exit and lose my progress

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 69 C# mods and 55 content packs.

dire fractal
#

thats my log but i dont think anything showed for this glitch. also the horse to broomstick and expanded storage plus mods are updated they probably just have an outdated version in the manifest.

restive grove
willow abyss
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 14 C# mods and 0 content packs.

willow abyss
#

Now it says I still need mods that I already have.

#

Ahhh expanded is messed up

ornate tide
#

how did you set up the sve folders?

willow abyss
#

I just extracted it into the mods folder

ornate tide
#

if there are random numbers at the end of the folder name, can you delete those?

tired brook
willow abyss
#

its just called Stardew Valley Expanded

restive grove
willow abyss
#

the FTM folder is inside the grandpas farm folder in mods

#

Do I need to move the contents of grndpas farm/sve to the mods folder directly?

restive grove
#

grandpas farm should be in it's own folder in the mods folder

willow abyss
#

it is

quasi coyote
#

How do I get SMAPI's path, is it the same as the mod's folder's path?

willow abyss
#

and there's a [FTM] Grandpa's Farm inside

restive grove
#

screenshot your mods folder

#

something isn't extracted correctly/missing

restive grove
willow abyss
#

i've been trying, can't find the screenshots

#

aha I got it working

#

just had to delete and re extract

quasi coyote
#

Is it SMAPI internal?

restive grove
#

no, it's the folder you're in

quasi coyote
restive grove
#

so up one folder and select Stardew Valley, done

quasi coyote
restive grove
#

the SMAPI path is your game's folder. The one you showed a screenshot of. You just had to go up a one folder. Assuming you're on Steam the default location is here:

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\

#

unless you've told Steam to install elsewhere

cloud spear
#

Im using the survival mod that adds thirst and hunger, but im not sure if there are any independent mods that I can add that will add water and other consumables. My poor farmer keeps dying of thirst and hunger since they cant access stuff in the early game. Does anyone have any companion Mod reccs?

old crow
#

Hi. I am setting up mods for a new modded playthrough, And I've been trying to find what is causing some things to happen. (I managed to get rid of most problems, thankfully, but there's still one.

So, everytime I enter the Secret Woods of the Expanded mod, a random furniture item that's apparently rare just, floats horizontally. (I checked plenty of times, this isn't normal.)
https://smapi.io/log/6f0e58f80f5143a1a8e7e058f039b5f2

The item is impossible to get except for two times I got it while fishing. Anyone has a clue as to what causes this? (It doesn't seem to do anything to the game but I am afraid it might do something, so for now it's not a big deal.)

(Please ignore the TimeSpeed mod notifications, the Zoom mod and it have the same hotkeys.)

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 100 C# mods and 118 content packs.

ornate tide
#

visible fish has a visual glitch where a fishable(it does not have to be fishable nvm) item might glide across the screen

old crow
#

Oh. So Visible Fish is the problem. Is this only a visual glitch? (as in, it does nothing else than that?)

ornate tide
#

just visual, shouldnt cause any problems

old crow
#

Phew, was sorta worried about it.
If it is just visual then it shouldn't be a problem. Thanks!

noble spoke
zinc dock
#

Are you trying to play on the modded SVE farms too? @willow abyss

#

I didn’t see any when I opened my game up and I downloaded SVE today

willow abyss
zinc dock
#

Me too

zinc dock
#

I didn’t see the option to start on it when I downloaded

willow abyss
#

Yeah, it replaces the standard farm

zinc dock
#

Oooooh okay

#

What’s the difference between standard & grandpa’s?? Other than layout?

willow abyss
#

Grandpa's is huge and connects to extra places

zinc dock
#

oh ok i think all farms connects maybe? i started beach farm since i never did it before and noticed some handy shortcuts too?

#

ty for the info btw

willow abyss
#

Oh nah grandpa's has more. All the standard farms all connect to the forest, the bus stop and the route above Robin's in vanilla

#

Grandpa's has a path to the secret woods

ornate tide
#

no you should replace the one in [CP] Stardew Valley Expanded

zinc dock
#

oh shoot

#

should i just uninstall and reinstall? lol

#

errr delete*

static oracle
#

hey i just downloaded sdve and for some reason when extracting it wouldnt extract "auroravineyardwinebottleobject" will this mess up the game?

quasi coyote
#

What does "Stardrop Installed Mods Path" mean? I'm downloading Stardrop and don't know what that is...

ornate tide
ornate tide
zinc dock
#

theres already an assets folder in here, do i replace it? right now it looks like this

ornate tide
quasi coyote
restive grove
quasi coyote
#

What happened :/

static oracle
ornate tide
# zinc dock

I think so? you can always just delete and reinstall again if it doesnt work

violet kelp
#

uh i have a problem, and this will be not helpful but my game crashed for about a minute it was unresponsive, and there was something about steam in the smapi console. I thought I could later check it on log so i didn't pay attention what it was saying but now I checked the log and there is nothing on it

restive grove
quasi coyote
#

It created the path but the folder doesn't exist D:.

restive grove
#

It's complaining the "Stardrop Installed Mods" folder doesn't exist. I thought from memory it made itself.. just make a folder for it.. and tell it to use that.

static oracle
quasi coyote
restive grove
#

well you have to install manually without premium membership but you can tell stardrop to install the zip packages for you.

Also if you have premium membership on Nexus you can get stardrop to update for you

ornate tide
#

yes, stardrop has a mod manager download

restive grove
#

it will update smapi for you tho without any membership of anything

quasi coyote
#

So do I download the mod manually, then unzip it, then put it in the "Stardrop Installed Mods" folder?

restive grove
#

yes or download the zip and use "add mod" on stardrop.

zinc dock
#

how do i take a screenshot of my game? all i see is the steam client with SMAPI

restive grove
#

either is fine. but using "add mod" will get it added to your "stardrop installed mods" folder

ornate tide
#

you dont have to manually install, stardrop is a recognized mod manager for nexus and you can do mod manager download

ornate tide
keen sinew
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 70 C# mods and 179 content packs.

unkempt yoke
#

I have a question. Recently I downloaded stardew valley expanded as well as all the mods to make it work. When I try to play I cant leave the farm. Is there a reason for this or is there a way to fix this

quasi coyote
#

Final question, do I need to put SMAPI into Stardrop? I get this error whenever I try to add a mod...

tired brook
restive grove
quasi coyote
vapid crest
restive grove
quasi coyote
restive grove
#

you have to enable it in stardrop. You can see there are checkboxes

lament prairie
#

Is there an animated subfolder?

#

Does it contain the files mentioned?

#

My next guess would be the file path length

gaunt gust
#

Does it need to search recursively.

keen sinew
lament prairie
#

The original jsons should reference the images

#

Including with the filepath

delicate zinc
#

how can i stop mod menus from doing this? cgb cheat menu is the only one that doesnt

lament prairie
#

So I don’t think it needs to search recursively

hasty charm
#

does stardew always save to appdata? how does that work for linux and mac?

balmy vault
#

i dragged the pngs into the new mod myself since they didnt transfer over but that didnt work

#

it gave the same error before i did that

gaunt gust
unkempt yoke
#

could a mod help me out please? I downloaded some mods and I cant leave my farm.

vapid crest
gaunt gust
#

App data isn't defined on mac/linux but there are folders it is at least in most of the time

native dragonBOT
#

@unkempt yoke Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen sinew
lament prairie
#

Since they transferred last I checked

vapid crest
keen sinew
#

ok ill try that and see what happens there now

ionic mountain
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 21356) on Windows 10, with 6 C# mods and 0 content packs.

ionic mountain
#

not my log so unfortunately I can't give much insight, I'm helping a friend

vapid crest
unkempt yoke
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 13 C# mods and 9 content packs.

gaunt gust
#

Looks to me like the steam api dll is borked. They can try reinstalling stardew

#

But that shouldn't be a fatal error

unkempt yoke
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 13 C# mods and 9 content packs.

gaunt gust
ionic mountain
vapid crest
#

its just telling us a bit of basic info about your log, like what versions of SMAPI and SDV you have, your OS, and how many mods and content packs you have

lament prairie
vapid crest
#

that way we can be like "hey you need to update SMAPI", for example, right off the bat

balmy vault
vapid crest
#

(you don't need to update smapi, to clarify. that was just an example)

unkempt yoke
#

got it

keen sinew
vapid crest
#

i've still got your log open in a browser tab if you need the link lol

keen sinew
#

That would be great lol thank you for that

vapid crest
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 70 C# mods and 179 content packs.

keen sinew
#

Thanks hun I appreciate your help 🙂

vapid crest
#

anytime!

noble spoke
tired brook
#

Yeah, I think it's just a limitation of the original mod then. The prismatic watering can uses the next spot in the watering can series, but that overlaps one of the fishing rod sprites. I only updated the mod for compatibility though, I'm not really planning to fix bugs in the original mod.

noble spoke
#

No worries, I appreciate your help and your hard work with all your mods ❤️

arctic notch
#

I've been messing with my mods for a bit now and I know that it's only when I have mods installed that I'm having these issues but every night at 10pm my game freezes and I haven't been able to play s for a while

#

This message is what my terminal gives me every time

lament prairie
#

Some NPC has a broken sleep animation

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

We can take guesses as to which

arctic notch
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.15.7, with 19 C# mods and 7 content packs.

tired brook
#

It seems to be due to Multiple Spouses + Stardew Valley Expanded. From a related discussion on SMAPI's Nexus page:

The issue seems to be:

  1. Stardew Valley Expanded adds animations with the key <npc name>_Sleep, with an uppercase S.
  2. These aren't in the sleep animation format (since the first field isn't a single number), but the game normally treats them as regular non-sleep animations since it only checks for _sleep with a lowercase s.
  3. Multiple Spouses finds all _Sleep animations (uppercase) and copies them into _sleep animations (lowercase), which then fail because they're not in the sleep animation format.

I don't know why Multiple Spouses is overriding animations added by other mods though, you'd need to ask that mod's author for more info.

arctic notch
#

Oh alright! Is there anything you would recommend doing?

zinc dock
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 63 C# mods and 29 content packs.

sonic oar
#

?What can't I use online multiplayer while using mods

orchid oxide
#

Is there client side mods in multiplayer?

sonic oar
#

Like any mods I have that they don't?

orchid oxide
#

Im asking my own question sorry 😭

sonic oar
#

OHHH

#

Lol I'm sorry

native dragonBOT
gaunt gust
zinc dock
#

does anyone know why Yuriyuri's hairstyles content patcher files have xnb??? -.-

ornate tide
#

content patcher can load xnb files

zinc dock
#

oh :/ when i loaded into game after downloading it, didnt load and removed the other hair mods

#

guess ill just not use it shrug

plush pulsar
#

so i'm new to mods in the game. Is there a way to remove replaceable furniture from some mods? i don't want to be replacing any of the base game furniture. I would like for it all to be at the store

#

like i have the custom furniture mod and it works fine but in some of these mods it replaces some stuff in the game and then the other stuff is in the store

zinc dock
#

are these not loaded in my game?? i downloaded the most recent versions and dont understand why it says some files are empty folders when they arent

ornate tide
native dragonBOT
ornate tide
#

also the ones that are empty folders are likely pngs, that are meant to be converted to xnb (a lot of east asian modders tend to do that, as language barriers make it hard for them to learn contentpatcher)

zinc dock
#

do i need to convert them then?

#

also ty @ornate tide youve been very helpful all day PES_Heart

ornate tide
plush pulsar
ornate tide
plush pulsar
#

alright. tysm!

zinc dock
ornate tide
#

get glam is broken and really not recommended, theres an unoffical conversion in the comments of that mod

ornate tide
#

its json assets

zinc dock
ornate tide
#

the manifest seems to be broken for that conversion, kamalei replied to that with this

If you're still having this issue, copy and paste this into the manifest file:
{
"Name": "New Skirts for JsonAssets",
"Author": "Alicedafox (original) Ritsunesan (conversion)",
"Version": "1.0.1",
"Description": "New Skirts converted to JsonAssets.",
"UniqueID": "new.skirtsja",
"ContentPackFor": {
"UniqueID": "spacechase0.JsonAssets"
}
}
zinc dock
#

where/how do i type this in??

#

sorry im like so bad at computer stuff lol

#

also ty again promise its my last question for tonight LOL @ornate tide 💀

ornate tide
#

the unofficial conversion should have a manifest.json inside of it, you can open it with like notepad or something and then replace all of the stuff inside with what I sent above

zinc dock
#

ok thanks!

zinc dock
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 64 C# mods and 29 content packs.

ornate tide
#

how is it not working? can you check for the skirts in cjb item spawner?

zinc dock
#

when i start a new character, shirts/skirts wont load in customization screen

ornate tide
#

ohh, these are new clothing items, they wont show up in the farmer creation menu

zinc dock
#

oh >->

ornate tide
#

you can use cjb item spawner to get them when you spawn in the game

zinc dock
#

omg looool. ok ill try now x.x

#

was i supposed to edit all the manifest files or just the skirt one? Thinkicide

#

dis rly killin me

ornate tide
#

well your log doesnt seem to have any errors, so I guess not

zinc dock
#

YUP

#

LMAOOOOOO

#

im going to bed gn

dire fractal
#

https://smapi.io/log/5361e3f02cb0459da013aad572450ef6

hi, everytime i return from the desert my game glitches and i end up here instead of the busstop and it wont let me move or press anything and i just have to exit. I cant see any errors coinciding with the glitch in my log, i was watching the log as i returned and no errors popped up. it doesnt matter what time of day i return from the desert, this happens

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 69 C# mods and 55 content packs.

ornate tide
#

Im not entirely sure whats the issue, but platotk and pytk are not compatible

#

entoarox framework is a bit dated as well

dire fractal
ornate tide
#

pytk

dire fractal
#

ty

zinc dock
#

the rest of the skirts from this page didnt get downloaded, tried downloading the png file from the original nexusmods site:

#

not sure why these bottoms arent loading in my game as they are simply a png file 😦

ornate tide
#

there are only 2 skirts

zinc dock
#

oh ok so the skirts in this pic are somewhere else, not the "female bottoms" folder thats in download?

dapper gazelle
#

yeah probably (or unreleased) The name of the mod is New Shirts and *2 * New Skirts

zinc dock
#

thanks im so tired and been downloading all day, even the simplest details are surpassing me anairawut

dire fractal
zinc dock
#

what is going on and why cant i access my backpack??

flat coral
#

hey there! came here just to ask this question

i recently added a significant amount of new mods to my game, and while the majority of them run perfectly, for some reason i can no longer plant seeds?? im holding the seeds in my hands and the ground is hoed but my cursor disappears over the area to plant and i cant plant anything

does anybody know what could be causing this? i replaced crops.xnb and springobjects.xnb, could that have altered it somehow?

i can send a video if that would be more helpful

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

!xnb

native dragonBOT
proper dagger
#

can someone link me a seasonal building mod that works
i cant find one

shy orbit
#

gwen's medieval buildings should work

proper dagger
#

i want elles does that work

flat coral
#

do you think xnb mods could be causing this issue?

shy orbit
#

i don't think so really

proper dagger
#

does earthy recolor works

tranquil venture
#

yeah i use earthy recolor

#

it doesn't really change the buildings much tho it just changes the color pallet

proper dagger
#

oh

#

can u recommend me some recolored building that works 😁

#

new to modding lol

tranquil venture
#

uh flower valley and gwen's medieval buildings are two that come to mind off the top of my head

proper dagger
#

aight imma try medieval buildings

#

can u hide the cmd while smapi is running

astral shoal
#

hey sry if this is a rly dumb question but how do i make it so better chests doesnt pull thing from just any chest? like is there a way to make it so it doesnt use anything from any chest? i just wanna use my inv normally lol

dire fractal
#

hi i need hhelp

#

i used a no clip mod to remove some crops after getting a greenhouse mod and now the door to grandpas shed door does not work so i cant get out

amber fern
#

When I open Stardew valley my SMAPI doesn't pop up to say that evreything is okay. And I don't think my mods r in the game anymore

robust bison
amber fern
#

yea

robust bison
#

!launchoptions

native dragonBOT
amber fern
#

I've alr done that

#

nvm, I put it in again and now it works lol

dire fractal
#

so can anyone help?

robust bison
dire fractal
#

K

robust bison
#

does debug warp sci work

dire fractal
#

shall i write that in console?

#

no location with that name they said

robust bison
#

okay apparently wiki is outdated then

#

try debug ws pierre

dire fractal
#

quality was worse on photo

#

im using stardew valley expanded and i cant leave grandpas shed or enter the small minecart room(immersive farm 2 remastered

half shard
#

What mods can be used on PS4?

mortal locust
robust bison
#

none

robust bison
# dire fractal

some mod is interfering with warp commands then, if you truly can't get out then you'll have to restart of pass out

marsh escarp
#

is there a way to combine two craftable overhauls that use content patcher?

robust bison
#

you can do it manually

marsh escarp
#

like, taking some textures from one pack say for like the keg, and taking like the beehouse texture from another? i have one pack installed that has maybe like 8 textures that i'd like to keep, but there's another overhaul i'm wanting to install to change the rest of the craftables

#

how would i go about doing that? like is there an option for content patcher or would i have to change files in the craftable folders?

shy orbit
#

what mods are they? it depends on the specifics on how the mods work. the mods could already have options to choose which craftables to replace

naive drum
native dragonBOT
#

@flat coral Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fleet ravine
#

i'm running into a problem that i want to confirm is, like... a pc problem? unless i'm missing something when i look over the smapi logs. i'm trying to set up a modded run but ran into a particular error in the smapi window when the game would super lag, so i pulled all the mods and started re-adding them piecemeal. i got as far as "step one, framework mods -- all good. step two, add AT mods" and then it started happening, consistently with elle's AT mods and inconsistently with a couple of others i tested (without the elle mods). i went to upload the different smapi logs as comparison for sharing here to get help, except when i look at the uploaded logs, i don't see the error cropping up? maybe i'm just missing it, but i'm worried it's, like, a pc memory problem somehow instead of a mod problem

anyway, documentation:
the error: https://pastebin.com/raw/kyTWHGb0
smapi log sans elle's AT mods (but with AT base installed): https://smapi.io/log/ff1eee144a2a4fe1b609456fb8edb7e2
smapi log with elle's AT mods (game freeze on test save load): https://smapi.io/log/87ca613078534053b7a03e028607f789
smapi log with antique TV/fall colors/lumisteria crops: https://smapi.io/log/06405ecade38441d80be855303e71272

(note: i did a test of pulling pytk out to see if that was the cause, but the error still happened. also fall colors is claiming it's out of date, but i have the recommended 1.2.0 installed. test save was made with framework mods only installed)

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 30 C# mods and 7 content packs.

#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 30 C# mods and 16 content packs.

#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 30 C# mods and 10 content packs.

marsh escarp
charred geode
#

i asked in a different server but is anyone else experiencing issues with the Multiple Spouses mod and SVE. i'm married to olivia, sophia, and sam. for some reason, whenever it hits 10pm, my game crashes. like the animation stops working but my character can still move. i can't save either when the time is past 10pm. i'm still fairly new to mods so i'm just wondering if anyone else has had this issue or knows how to fix it.

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 20 C# mods and 11 content packs.

chrome cosmos
#

why are you still using multiple spouses to begin with? you should be using free love instead

#

multiple spouses is no longer maintained

charred geode
#

oh... i had no idea, i'm still pretty new to modding.

#

is free love a better option?

chrome cosmos
#

yup

#

its by the same author

errant hornet
#

Free Love is the successor(?) to it

charred geode
#

okay! i'll download that one and delete multiple spouses! thank you!

pseudo grotto
#

Hi
I am looking for a program to edit game images to make it in another language
Because I had many problems when I downsized the font because the quality of the font when it is small is very poor. I used two programs "GIMP" and "paint.net" .

restive grove
#

both those programs can edit game images fine, but if you're trying to translate stardew into another language it's a bit more than just editing some images, especially if it's a different alphabet.

pseudo grotto
#

Thanks ,
But this is the result.
Is this a problem from my PC?
Do you know a solution to this problem?

#

This font is rather medium in size and of poor quality
And there are many pictures, I have to use a much smaller font and the font quality will be worse

heavy sentinel
#

anyone knows which version of vibrant pastoral recolor works on android?

tough heath
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 86 C# mods and 76 content packs.

tough heath
#

since they're not there (or so smapi says)

restive grove
pseudo grotto
#

thanks

storm lintel
#

hoiii

#

so like the recipe shop mod is spamming my mail

#

and idfk why

#

like day 3 and this message aint going away and im worried about other mail now

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

clear eagle
#

By any chance you are using FeTK?

storm lintel
clear eagle
#

Then you have to remove it, it's really outdated btw

#

If you want tool delivery service mod then use the one that uses MFM

storm lintel
#

kk ty

clear eagle
#

Use this instead

storm lintel
#

ty!

proper olive
#

hello

#

my screen is off the center in smapi

#

here

#

and a bit bigger

south socket
#

hii, so i updated 40 mods yesterday. now i'm having a bunch of issues and its alot and its overwhelming. could someone please sum up whats going on and tell me how to fix things

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 44 C# mods and 34 content packs.

tribal plume
#

i'm running eastridge, but the special orders aren't showing properly

snow prism
#

ridgeside?

tribal plume
#

fuck i messed up the name sorry!

snow prism
#

just wait 1-2 ingame weeks, it should show up 👍

tribal plume
#

alright, thanks!

south socket
#

07:54:32 ERROR SMAPI - Ridgeside Village - Custom Music 2.1.4 because it requires mods which aren't installed (ZeroMeters.SAAT.Mod).
07:54:32 ERROR SMAPI - Ridgeside Village - Quest Framework 2.1.4 because it needs the 'Quest Framework' mod, which couldn't be loaded.
07:54:32 ERROR SMAPI - Stardew Valley Expanded 1.14.15 because it requires mods which aren't installed (aedenthorn.ExtraMapLayers, ZeroMeters.SAAT.API).
07:54:32 ERROR SMAPI - [CP] Walk to the Desert Redux 1.3.0-beta because it requires mods which aren't installed (spacechase0.CustomNPCFixes).
07:54:32 ERROR SMAPI - [FTM] Walk to the Desert Redux 1.3.0-beta because it needs the '[JA] Walk to the Desert Redux' mod, which couldn't be loaded.
07:54:32 ERROR SMAPI - [MFM] Walk to the Desert Redux 1.3.0-beta because it needs the '[JA] Walk to the Desert Redux' mod, which couldn't be loaded.
07:54:32 ERROR SMAPI - [PFM] Walk to the Desert Redux 1.3.0-beta because it needs the 'Producer Framework Mod' mod, which couldn't be loaded.

#

very confused on how to fix

tribal plume
#

the log shows the mods you need, right?

south socket
#

sorry i mean for the walk to the desert parts

#

how do i download the ja version of wttd

dapper gazelle
#

the JA folder should be inside the main download.

#

so if it isn't, you may want to redownload WTTD and try again

south socket
#

i think i figured it out

#

it was nested too far in i think bc they are in there

remote wasp
#

does anyone use the ador's character sprite mod ? or has a naver account? i cant figure out how to make one ;-; so i would be very happy if someone could just send me the files ;-;

lavish scroll
#

Good morning ya'll! I don't know if the canning machine or the fish smoker are vanilla or mod, but is there something I'm missing to make them work? I've tried adding coal and wood to the chest. The canning machine used to work just fine on a previous game and the smoker is pulsing as though it is working correctly but is not producing anything.

tribal plume
#

they're both modded items i think

grizzled escarp
#

hello??? can someone help me how i can download mod on phone

lament prairie
#

!androidsmapi

native dragonBOT
lavish scroll
#

So am I missing something that makes them work?

vagrant adder
#

I've recently been having a problem where pieces of characters original portraits started bleeding through the ones i have that go over them. i deleted the mods that i dl'd after i started having this problem and did a new install of the portraits, but i just had the problem happen again. Do I just have too many mods or something?

native dragonBOT
#

@vagrant adder Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dapper gazelle
#

(it's unlikely that it's too many mods per se and more likely that several mods are trying to patch the same thing but it helps us to have a log to check)

vagrant adder
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 33 C# mods and 45 content packs.

lavish scroll
native dragonBOT
#

Log Info: SMAPI 3.14.7 with SDV 1.5.6 (build 22018) on Windows 10, with 107 C# mods and 151 content packs.

gaunt gust
#

Can you do all these updates?

dapper gazelle
# vagrant adder https://smapi.io/log/6471a6681b9d4342b1aab832186d8dc1

ok so I would recommend removing whatever these are: Modv.1.1 and Original b/c these seem to be xnb mods and SMAPI isn't going to load them anyway (plus you should avoid xnb mods as a general rule). Unfortunately from the names I can't even tell what they're supposed to be doing heh. My next question though is are you having overlaps with all the portraits or just some of them? b/c you do seem to be using LeyalLuna's portraits but also...Portrait Accurate Alex.

lavish scroll
#

@gaunt gust I can try, but if it isn't a direct fix, I'd rather leave it as a last resort because that's a whole day job for me. I don't understand most of what I'm doing, and my son won't help anymore.

vagrant adder
#

yes those seems to be residual files from an accidental dl of an old style mod, ill delete those. also it seems just marriage candidates. and portrait accurate alex is a sprite mod made to match what his in game portrait looks like, its not supposed to modify any portraits @dapper gazelle

gaunt gust
dapper gazelle
#

got it! I got hoodwinked by the title saying portrait 😂

vagrant adder
#

thats okay! yes i started having problems after i dl'd a mod that changes the beach sprites, but also certain portraits. i toggled off the characters i have sprite mods already for, but interestingly enough it doesnt have portrait edits for characters like abigail and yet i had that problem with her. i just ended up deleting that mod and the mod i dl'd after it (mal's rival heart events) and i hadnt been having the problem anymore... until i was playing today and penny's face got all body horror lmao

vagrant adder
#

oh!!!

#

i can fix that i think!!!

dapper gazelle
#

there is a config file for that

#

yep!

#

it's probably trying to turn off the blushes, which only really works with certain portrait mods

vagrant adder
#

i had it set to edit out the blush portraits but i can just toggle it off, I can love with that

#

live*

#

im so dummy

dapper gazelle
#

thanks Atra for spotting that! 🙂

gaunt gust
#

Khloe's log search feature is so good

vagrant adder
#

im surprised it works like that, i thought they would make it so blush instances default to the regular portrait, not an edit like that

#

im very new to modding and i don't have any coding experience, ive just done some very minor edits on some mods for personal use, thats about it!

#

minor as in I replaced 1 file with a recolor and rewrote some dialogue in 1 mod lol

dapper gazelle
#

yeah I think it's coded as an overlay of just that portion of the face. this allows it to stay compatible with mods that maybe have seasonal outfits but have the same basic vanilla portraits otherwise.

austere tendon
#

So im updating sve rn do I just re-download the mods and everything then replace where they are in my file?

dapper gazelle
#

if you don't have vanilla-ish portraits though it probably does look quite scary 😆

vagrant adder
#

makes sense, as i guess if you did it the way I was talking it would just default to the actual vanilla and the outfit may no longer be the proper season in that instance

vagrant adder
#

glitching out of reality

coral mulch
#

lol

lavish scroll
#

I can do that!

timber elk
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 118 C# mods and 105 content packs.

vapid crest
deep python
#

Hi, im trying to help a friend with his mods, however, I am having a noise issue with 64bit

#

does anyone know a fix to this? I've been searching around and cant seem to find anything.

#

i have ran the game with and without smapi and it's not an issue with smapi, mods are running nicely

vapid crest
#

can you send us a log? even if there's no issue with smapi or the mods, the log can still tell us stuff about the game itself

deep python
#

one moment let me run it again and send it

timber elk
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 11, with 118 C# mods and 105 content packs.

austere tendon
#

NEVER MIND I AM A GENIUS AND FIXED IT!!!

worthy moth
#

Actually, it was you wasn't it?

timber elk
#

Hmm.. was it me ? 😂

#

I just tried to download it again

#

but then this happened

vapid crest
worthy moth
#

That mod needs some high memory because it has a lot of edits

#

So if you don't have enough RAM then it'll crash

vapid crest
#

^^^

timber elk
#

i got 8gb of ram 👀

vapid crest
#

someone correct me if i'm wrong but all the loading and editing and initializing and stuff is all done at once, right?

worthy moth
#

Some edits happen as often as per location change

vapid crest
#

true

worthy moth
#

I don't know if this help -

#

!oom

native dragonBOT
worthy moth
#

Common fixes to OutOfMemory

vapid crest
#

the most edits happening at once is in periods like loading a save, starting a new save, and the NewDay task

#

yeah?

#

i'm honestly guessing i have no real clue what i'm talking about

worthy moth
#

Yeah that should be where you're most likely to spike

worthy moth
timber elk
#

about the spacecore thing.. still the same issue

worthy moth
#

To be honest - if you could remove PyTK, you'll lose some mods, but performance will be way better

smoky girder
#

do you have to have WinZip to run all mods?

worthy moth
vapid crest
#

^^^

smoky girder
#

like smapi and Ui Info Suite 1 or 2

timber elk
#

im not sure what mods use PyTK but i could try

worthy moth
#

If you have a zip file, you just double-click it and it'll open like a folder

#

Then you drag the mod files into your Stardew Valley/Mods folder

timber elk
#

i just right click and extract all to the mods folder

worthy moth
#

So not ideal, if you remove it and grab your log you'll see all the mods you lose from removing it

smoky girder
#

LeFauxMatt can you dm me the links to smapi and ui info suite bc all my files are winzip and idk how to do it

timber elk
#

im gonna see what mods need PyTK

worthy moth
#

!uiinfosuite

native dragonBOT
timber elk
#

thanks for the help!

worthy moth
#

!gettingstarted

native dragonBOT
worthy moth
#

@smoky girder links up there

smoky girder
#

tysm

timber elk
#

It seems like i can do without PyTK

#

those mods that im fine with losing

worthy moth
#

If that's the case, hopefully it helps out with some of the crashing

smoky girder
#

can i open .zip files with anything other than winzip

worthy moth
#

Yes, you can open them without any program installed if you are on Windows

#

zip files can be opened in Windows Explorer, it's built into the OS

timber elk
#

quick question.. any idea what is "BusStop Expansion Expansion"

vapid crest
#

i assume it expands the bus stop. but i've never played it lol

#

for some reason that concept is really funny to me. like someone was playing this game and went "you know what this game needs more of? the bus stop"

#

then again i thought "walk to the desert" just meant you could literally walk to the desert but apparently it adds new npcs and stuff too

timber elk
#

Doesn't seem like theres any error so far.. ~~ i gave up new game plus mod ~~

timber elk
vapid crest
#

maybe?

timber elk
#

well thank u Jaz and LeFauxMatt

vapid crest
#

anytime :) if it gives you more problems feel free to ask for help

smoky girder
worthy moth
#

It's what you see when you open a folder

knotty wyvern
#

I've done everything and still it doesn't work 😭

#

I even went in and unistalled 2 mods thinking it would work

worthy moth
native dragonBOT
#

@knotty wyvern Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
smoky girder
#

I have dowloaded vortex off of nexus mods can this open mod files

worthy moth
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

worthy moth
#

Here's the tidbit we usually share about Vortex and the like:

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 28 content packs.

worthy moth
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot.

If you're using a mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead.

worthy moth
knotty wyvern
#

ok

fleet ravine
smoky girder
#

this happened does the red mean i need ui info suite 2?

lament prairie
native dragonBOT
gaunt gust
flat coral
#

now that i have done this to try and re-acquire some of the xnb stuff i altered, has it been reset in the 'content' part of stardew?

gaunt gust
#

Close other programs, especially, like, YouTube or Photoshop or slack

lament prairie
#

Usually

lament prairie
smoky girder
lament prairie
#

get ui info suite 2

#

from the link in the message

smoky girder
#

can it be dowlaoded into vortex?

lament prairie
#

Heck if I know, vortex confuses and annoys me

smoky girder
#

lol do u recomemmed any other mod manager?

worthy moth
smoky girder
#

no i didnt im sorry

lament prairie
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

smoky girder
#

@worthy moth i got it working hopefully the whole thing is a little larger than normal but i will prob adjust to that tysm for all yall's help

buoyant girder
#

Hi can get a help?

smoky girder
#

what platform?

worthy moth
#

!androidsmapi

native dragonBOT
buoyant girder
orchid belfry
#

What is the problem?

robust bison
orchid belfry
robust bison
#

from nexus

worthy moth
#

!androidmods

native dragonBOT
dapper gazelle
#

!log please 🙂

native dragonBOT
#

@lilac hatch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dapper gazelle
#

also have you tried at least temporarily uninstalling that little bathroom you have to see if the issue persists? I think some of the bathroom mods may be older/outdated

rose vessel
#

this is an issue that happens with some custom farmhouses that are not up to date or coded correctly, the areas you can't pain aren't considered actual floor or wallpaper therefore cannot be changed

#

they enlarge the houses by adding more map elements but they aren't coded properly to act as walls/floors when you try and change them

fleet ravine
lament prairie
#

nothing else I know of, but I expect that should help

#

Discord and Chrome are both annoyingly resource-intensive for what they are (a browser and a chat server client)

fleet ravine
#

SDVpuffersalute !

tropic sinew
#

Hello everyone 🙂 Does fashion sense mod conflict with content patcher and/or alternative textures mods?

coral frigate
#

is there anyway to recover lost save data? I was deleting some old saves that I no longer played with, but when I tried loading up the save I do play with, the game crashed and upon reloading, all of my saves were deleted

quaint relic
lament prairie
#

(There's new code up on the github)

balmy vault
lament prairie
#

No problem! Each new bug found is a new bug squashed!

coral mulch
#

@worthy moth Just wanted to thank you again for exposing me to Better Chests, I never knew just how much I needed larger chest storage size until I had it 😄

torpid cipher
#

can someone help me really quick with smapi?

native dragonBOT
#

@torpid cipher Ask your question or describe your issue here, and someone will help if they can!

torpid cipher
#

i first downloaded smapi a looong time ago so i dont remember what i did the first time but i had to uninstall it for some reason and now im having trouble getting it back

#

like i downloaded the newest version but i dont know how to open it

native dragonBOT
torpid cipher
#

every time i look up how to make a shortcut for it it just tells me to set my steam launch to smapi but i dont think thats what i want

#

i want like

#

smapi to be separate from steam stardew

neat plaza
torpid cipher
#

i had my own smapi shortcut but i could also open my shortcut from steam and play that at any time

#

wdym dont set launch options

neat plaza
torpid cipher
#

yeah

#

nvm

#

i got it

#

ty

storm lintel
#

what does empty vortex folder mean

#

how do i fix dat

heavy sentinel
#

Overgrown Flowery Interface mod
Anyone knows if the toolbar is supposed to be this bright? the inventory is the same, it's completely white

lament prairie
native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead. If you're using Stardrop, please remember to provide a Stardrop log.

robust bison
native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead. If you're using Stardrop, please remember to provide a Stardrop log.

lament prairie
#

ah jinx

storm lintel
#

pff

#

so like do i need to migrate everything?

delicate geyser
#

wait, if i download a interface mod do i gottta install them into mods or..?

ornate tide
#

yes

delicate geyser
#

Alright thanks so much

twilit torrent
#

is there a mod or setting for better keyboard and mouse controls? I'm often watering nothing because is behaving weird and i can't cancel while holding LMB down. :/

coral mulch
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

twilit holly
#

does anyone know how to make multiplayer mods work on xbox game pass?

#

it keeps giving me a sign in error

neat plaza
#

!gamepasssmapi

native dragonBOT
heavy sentinel
#

any idea which of these textures is for the toolbar or the inventory?

worthy moth
heavy sentinel
worthy moth
#

Yeah Maps for menu graphics isn't what I would expect either

heavy sentinel
#

which ones should I recolor then? that's all there was in Maps

worthy moth
#

@heavy sentinel if you don't mind decompiling the code, you can see what areas of the menu are used when they draw menus

#

Note - this isn't just the toolbar, these textures are used for almost all the menus in the game

heavy sentinel
#

yes, I know, tbh I just want to slightly darken everything that's almost white

worthy moth
#

Or you can download another UI recolor mod and just change the same things as they do

heavy sentinel
worthy moth
#

That way, you'll find the files you need to change in their assets folder

heavy sentinel
worthy moth
#

Well yeah, don't use them, but it gives you an idea of everything you'll need to change

quartz stirrup
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 33 C# mods and 10 content packs.

gaunt gust
#

Because you have very different mods installed so the mp sync got corrupted

quartz stirrup
#

is there any fix or should i just uninstall/install mods until were the same?

gaunt gust
#

The later

balmy vault
#

@lament prairie for the most part, it worked!! thanks so much for all your help. there is an issue that I can easily ignore.... but three of the windows ...blink. I get this red text for those three windows. It seems to be that each animated window has four frames per png. However for those three, something in the code has gone amiss and instead of appearing as one window with four frames, it has two windows each with two frames, but with nothing to reference for the other two frames. i'm sorry if that's hard to understand i feel dizzy just writing it.

#

taking a peek into the furniture.json file. there are two entries in the file that use the black window, rasmodius window, and blue window pngs. the first of each of these has
"DisplaySize": {
"X": 2,
"Y": 2

while the single width windows that do work have
"DisplaySize": {
"X": 1,
"Y": 2

I am going to remove the extra entries from the .json and see if that fixes it.

outer turret
#

Ugh my save was working fine yesterday but today it seems to be broken. I think its cos I put a pyramid on the wall in a decoratable location

#

But it loaded fine yesterday so...

shy sparrow
#

pyramid on the wall 👀

lament prairie
balmy vault
#

oh i didnt touch the shopEntries.json file so that would explain the doubles in the shop. ez fix.

lament prairie
#

Yeah that sounds like it! My guess is that the original@mod had some duplicates that shared an ID

#

And CF just…was ok with that?

balmy vault
#

thats what i thought but there is an individual png and json for each item. bizarre.

outer turret
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 97 C# mods and 281 content packs.

outer turret
#

I haven't changed anything since yesterday when it appeared to work okay.

#

stupid pyramid decal forcing me to lose a day

balmy vault
#

boooo pyramid decal hissss pyramid decal

outer turret
#

I don't think I'd done much anyway

gaunt gust
#

is this a mod-added decorable location or a vanilla one, and if the former, are the wallpaper tiles set correctly?

blazing nacelle
#

does anyone know if there's any portraits for the diverse sdv mod?

gaunt gust
#

(for definitions of "set correctly" I'm not sure of myself)

outer turret
#

and didn't crash on save, didn't crash at all until I tried reloading the save

gaunt gust
#

yeah, it's failing on where it's trying to reapply the wallpapers???

outer turret
#

must be, yeh. I wish I could fix it by editing the save file but I dare not

#

so redoing the day better option

lament prairie
#

I think I fixed it

#

For whatever reason the "id" field in CF just...doesn't do what I think it does

balmy vault
#

oh my manual fixes worked but i'll run yours and see if it matches x)

lament prairie
#

There are in fact two windows

#

and I just didn't disambiguate them

gaunt gust
#

maybe pytk just ignores one set?

balmy vault
#

hm there are still two of those three windows in the furniture.json

lament prairie
#

oh hmm

balmy vault
#

oh nevermind theyre just named differently it seems. the wide windows png is now just "blackwindow8" while the single wide is "blackwindow15" when before it was "blackwidewindow0" and "blackwindow0"