#archived-modded-support
1 messages · Page 1378 of 1
Doesn't matter if it's modded or not
Vanilla works perfectly with multiplayer
Read it and follow the instructions. ^^
3.15.0 or 3.15.1?
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 106 C# mods and 84 content packs.
No I meant without what?
3.15.0
SVE or ridge side
IT'S ALWAYS PYTK
huh
There have been performance improvements to CP and SMAPI that don't get used while PYTK is installed
Usually the stuttering starts as we get into year two with large automation
I'm this close to begging the admins for a PyTk command that tells everyone that it causes serious lag
what even is pytk
Pytk, Custom Music, TMXLoader
Could have something to do with automate firing every nth seconds, maybe you can try increasing the time? I think you can do that in the config? 
mods that use those
ok
Try the latest version on Nexus.
Ok
I actually changed automate to only fire off every three minutes or so.
Cause I figured that was the cause.
well, yes
lol im not gonna lie im still confuse what am i supposed to do i read everything am i supposed to uninstall my mods and download these mods and try again with the new mods and or just download the content patcher
I think it wouldn’t be an issue if we weren’t playing Multiplayer
Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 14 C# mods and 5 content packs.
Updating mods = Remove old version of said mod, then put in new version of mod
You're supposed to reset your game files via Steam, do not delete anything.
I'm getting 3.15.1
PyTk causes lag, and it hates SpaceCore with a passion of a thousand suns
Reinstall Smapi, you're missing a core mod that's bundled with it.
should I not use spacecore?
or what
Can you try updating you Smapi first and then you can consider removing Pytk and all that jazz?
Ok
do I have to uninstall 1st?
Since I know a lot of mod still uses it for it's framework, it'll be a little taxing to hunt those down.
No. Install it over.
I'm tired
Smapi will clean itself up.
Yes, read everything, the instructions will help you.
Yes, try launching the game
it didn't work
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
https://smapi.io/log/9045bd6016dd444981b72741be5f0f4c here's my new log if you need it
Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 37 C# mods and 3 content packs.
i did everything and its still not working im kinda lost and dont want to start a new world
Pride, SDV has corrupted game files
I don't know how you managed to play without those missing files
Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 17 C# mods and 5 content packs.
I reinstalled smapi
so what does that mean does i have to start a new im still new just trying to learn deleting them doesnt change anything we made it kinda far i just dont wanna restart thats all i need help im getting to desperate right now
Looks good, try launching your game.
You can't play SDV at all
Everything looks fine, seems GOG just doesn't like you right now.
it didn't work after launching btw
And now ?
How do i see if the mods are installed ?
If GOG doesn't work, nothing will
but it does work for me for some reason
Open. The game.
https://smapi.io/log/f46250bf31d14ed5a28e879d11871c25
17:11:07 DEBUG Producer Framework Mod Mod 'Berry.ESPFMaker' can't override mod 'Raffadax.Complete.Production' rule for producer 'Oil Maker' and input '88'. This rule will be ignored.` `17:11:07 DEBUG Producer Framework Mod Mod 'Berry.ESPFMaker' can't override mod 'Raffadax.Complete.Production' rule for producer 'Oil Maker' and input '408'. This rule will be ignored.
17:11:07 DEBUG Producer Framework Mod Mod 'tiakall.hosttreesPFM' can't override mod 'Raffadax.Complete.Production' rule for producer 'Seed Maker' and input 'Vanilla Orchid'. This rule will be ignored.
``17:11:07 DEBUG Producer Framework Mod Mod 'KAYA.PFMMoreGem' can't override mod 'Raffadax.Complete.Production' rule for producer 'Furnace' and input 'Silver Ore'. This rule will be ignored. 17:11:07 DEBUG Producer Framework Mod Mod 'ppja.artisanvalleyPFM' can't override mod 'SOJA.AncientCropsAddOn' config for producer 'Butter Churn'. This rule will be ignored. 17:11:07 DEBUG Producer Framework Mod Mod 'ppja.artisanvalleyPFM' can't override mod 'SOJA.AncientCropsAddOn' config for producer 'Grinder'. This rule will be ignored.`
How do I make it so that those "rules" work?
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 11, with 131 C# mods and 380 content packs.
I opened my game
And?
when I use smapi 3.14.7 it works
so how do i fix it and just play the world normal is there anyway
that's why I'm confused
Wait, really?
Hmmm
And i see the menu
if only it was GOG's fault
??
No no
It s true
Like i opened my game and i saw the menu
LAUNCH A SAVE
thanks by the way
even though it didn't get fixed
Sorry we didn't get your issue fixed, bob, and you're welcome
hopefully one day it'll be fixed
Ren, how's your sanity?
Pretty good. 
Normally I don't like doing this but since it sorta got buried super fast :X
Does anyone have an answer for this? 🥺
So ?
I don't
Are you trolling us or what? Play the game normally.
i guess thats gg for my world man thats tough thanks for everyone help
But how do i know if the mods are on ??
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Okay, let's try again. What platform do you have the game on?
pc windows 10
How do you know if you successfully turned on the lights to the other room?
You go inside.
Isn t there a settings or something like that ?
That s all i m asking for
To see if the mods are on
No, as long as you launch it from steam it will automatically apply it.
Look at the titlebar of your game
Okay, I checked your log. You're on Steam. Have you tried verifying your game files?
If it says SMAPI and some amount of mods, you're using mods.
Thank you for your time
And sorry if thought i was trolling or something i just don t know much about mods
If you *

i try that 4 to 3 times i believe
!log Send a new log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
... that's not a log
sorry wrong one
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 7 C# mods and 0 content packs.
Your game files are still corrupted for some reason
you can't have both, but you can try setting (adding if it doesn't exist) the OverrideMod setting to contain Raffadax.Complete.Production in the conflicting rules in the ProducerRules.json files of the mods you want to override raffadax (or delete the rules from raffadax, currently they are being used) https://github.com/Digus/StardewValleyMods/tree/master/ProducerFrameworkMod#producerrules
can i just delete those mods and just play regular
Did you already reset your files?
You can try
looks to me you once had 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Buildings\Industrial Furnace.xnb' installed
and now don't
She did
and that's why it's complaining
this mod here https://www.nexusmods.com/stardewvalley/mods/5568
thank you! I tried Disabling some items but that messed up production chains, so I will see if this works!
yes i did that ready but im just so lost to words im speechless
SDV can't find any of Pride's game files
try reinstalling this https://www.nexusmods.com/stardewvalley/mods/5568
im going to delete every mod and just play regular see that work if not then i guest im just gonna uninstall the game
Try atravita's suggestion first
the problem is probably that a mod saved some data in your savefile that is crashing the game because the mod isn't installed anymore (and atravita linked the mod that is probably needed to load the save)
ok ill reinstall it again
Evidence btw that it works, I'm just gonna use 3.14.7 until it get's fixed I guess, once again thanks.
Is there a mod that when you hover over a crop it tells you which crop it is and how long it still takes to be fully grown?
And also a mod that you can give chests a custom name and when you hover over it it shows you that name?
!uiinfosuite
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
Hey there, I have a big problem with SMAPI, I just can't install it no matter what I do. Can someone please help me solve my issue? I would be very thankful!
ChestsEX maybe?
!gettingstarted
@copper venture If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Yes I know about the guide and read the whole thing before but I still can't find a solution to my problem in here...
!howtoask
When asking for help with modding issues, please:
- Ask in #archived-modded-support
- Try to explain what the issue or problem is. Please be specific!
- If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
- Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
is immersive farm 2 required for SDVE?
So it looks like this:
I'm clicking on "Install on Windows" right? But instead, Cmd is showing me this message: "Oops SMAPI is missing one of its files. Your antivirus might have deleted it.
Missing file: SMAPI.Installer.dll"
However, I have antivirus turned off and the file that is somewhat missing is in game's directory folder
!issmapisafe
If your antivirus is giving you warnings for SMAPI or SMAPI files disappear, please refer to this section of the troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_files_disappear_or_antivirus_complains
Oh wait, never mind
if you go into internal\windows and double click on SMAPI.installer.exe does it work
Am I able to join in on my friend that doesn't use Smapi, and still have mods or are they just disabled by default till my friends gets smapi as well?
!mpmods probably not
@sly frost See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
It doesn't even launch to begin with...
I'm a little confused. I asked to to go into the installer's internal files and run the actual installer directly, not the batch script that just starts it
what is not launching
Umm I have unzipped every single SMAPI file and now trying to run the program if that's what you ask
....I suspect not
Sorry im very new to this
Honestly - I apologize, but I don't have the time to walk you through things today. Mind waiting for someone who's free?
Sure! I can wait
Please if someone might know the solution for my problem, ping me or DM me I would really really appreciate it 🙏
hi! I cant seem to figure out how to get Elles custom animal skins to work
would someone be able to help me?
Which recolour mod looks best with elle's seasonal buildings with the stone pallet and is compatible with custom farms and expansion mods?
Better ask these types of questions in #modded-stardew
it works yesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss thank you all @gaunt gust and @marsh saffron
Hey quick question, I'm using portraiture mod but MrQi is still showing up as his vanilla file
Wondering if I got his name wrong?
The file name
Is it "MrQi"?
Oh, so it really was the Industrial Furnace mod that I completely missed
You're welcome (even though I didn't really do anything) but next time don't use XNB mods
yea it was i so lost but thank you guys so much
yes i will keep that in mind
!xnb
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
For some reason I can't complete a day and move on to the next day when playing. Every time I go to sleep I just get an endless black screen. Does anyone know how I can fix this? I'm trying to use the smapi.io log, but for some reason I can't upload the txt file to it... I'm on a mac if that helps any
can you upload the log here?
!logtoobig
If the log is too big, see here for how to fix that https://stardewmodding.miraheze.org/wiki/Debugging#If_the_log_is_too_big_/_parser_site_won't_load_it
This isn't the recommendations channel, this technical support but for modded games
I need support finding a mod
Well, we can't help you with that here
People clearly did tho
Okay, I'm too tired for this
Quick question, is it okay to have both content patcher and alternative textures mods in your game
TBF I only answered your first two questions because #modded-stardew was going nuts at the time
Yes
Thank you ^^
Then why did you say I couldn't be helped with questions like that here while you did, twice even
how do I know if my furniture mods are working?
🤔
Which I now regret
(Daryl, just block and move on)
(Oh right, thanks, atra)
❄️
Relaunch the game and play your save
!log the log should tell you
@knotty wyvern Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
why do you think it doesn't work?
Ok nvm ty
Good luck!
https://smapi.io/log/fe4fbabf17464a378bcdd619166771d2 For some reason I can't complete a day and move on to the next day when playing. Every time I go to sleep I just get an endless black screen. Does anyone know how I can fix this?
Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.0.0, with 34 C# mods and 17 content packs.
You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
so i am trying to setup a game of multiplayer with my friend, but my friend doesnt have the option to join via an invite code.
i bring this up here because were playing with mods.
What platform?
DO I unistall SMAPI first?
Nope, SMAPI will automatically clean itself up before installing
Okay I'll try that. Thank you!
You're welcome, and good luck!
can i get some help? for mod https://www.nexusmods.com/stardewvalley/mods/7534 smapi keeps telling me there's an update but this hasn't been updated in years
is there a way to fix that?
Okay, one last time before I mute this channel forever
Edit the manifest.json
So that the version there matches the version on the mod page
(I was just going to bap you for being here!)
(Pfffff I did say one last time, but yes, thank you)

(Okay, okay, leaving!)
ur da best thx!!
https://smapi.io/log/6370ca7853964f0aa7b1da6b0fe1e323 why do i keep having problems with PPJA 
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 37 C# mods and 66 content packs.
I have dynamic game assets?
the DGA versions of PPJA mods have problems, it's better to use the Json Assets versions
Anyone know where this portrait is from? (Is this the wrong channel?)
the mod setup seems to have another problem though, but if you install the JA versions and upload a new log we can see if it disappeared
oh well heck, do you know where to get the most up to date version of the PPJA mods? I went to the GITHUB for these PPJAs because Farmer to Florist has a bug with the mailing system
the JA versions are older than the current versions actually
Ah! Ok! I'll go update downdate? those then
really the only PPJA mod you seem to be missing is mizu's flowers though and adding it would make the others load probably, but i'd still use the JA versions
That's so weird... that portrait is almost identical to the vanilla one...
Yeah, it's just the hat that's different. Wish I knew what it was from exactly!
not JUST the hat, he has some hair now
or
no it is just the hat
I was misremembering due to his pre-1.3 portrait
is this the right place to ask for help updating an old mod that isn't updated anymore, just so i can use it for myself? I won't post it anywhere i just want it to work for my own game
#making-mods-general is better
Quick question
Trying to install Diverse Stardew Valley
But it seems I can only install 2.7.0?
But the latest version is 2.8.0
Ah, we need to install it separately now
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 133 C# mods and 225 content packs.
hii when i try to download recolours they dont work none of the colours are changing. could someone help me out please?
Which recolor, and can you provide a log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Windows 10, with 16 C# mods and 28 content packs.
This one worries me, log incoming but any ideas
Its for ToolbarIcons which I need for my stuff that has it
@worthy moth
@vestal flame I think the mod should still work without that. It's using an unreleased change in Data Layers so the icon won't be added until it gets released.
Ahh kk will check it out and let you know 🙂
If it turns out it doesn't work at all, please let me know and I'll push out another quick fix update
Give me 10 mins to load this game and you'll know.
lol
Works Matt, all good
You have both Earthy Recolor and Vibrant Pastoral Recolor installed. I'm sure there is at least some overlap with the 2, meaning they both recolor the same things. From your log it doesn't look like that's causing an issue in the sense that there's an error preventing them from doing their thing. However when 2 mods edit the same thing, there can be only 1 winner.
If you're expecting to see VPR but aren't, maybe it's because Earthy Recolor is "winning"
I'm sure this is probably the 800th time this has been asked by now but is there any good ways to optimize my game? Maybe a way to decrease loading times and end of day saving time
I don't have logs rn but at the end of every day my game freezes after saving trying to load the next day
I have some large mods like SVE & Ridgeside which I'm sure are contributing to this problem, but are there any good ways to improve my performance?
It eventually does load but if I click the game at all it crashes
@little crest You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!
possibly try spritemaster?
Ooh that looks good, thank you
So I walked into RObins house.
Idk if the log is going to be to big ill try but this is the red error I got
So I'm a little confused. I am trying to make PPJA Artisan Valley and Durin's Rest work together. It said Corn Malt from Durin's Rest will not be added due to Artisan Valley Machine Goods already having it.. But there is no Corn Malt item in Artisan Valley. There is Corn Flour.
Wondering this myself
Oh it's called Malt Corn
There is Malt Corn in Artisan Valley
But that should be a different item since it's named different?
The name in the json is Corn Malt
The name for the folder is Malt Corn
I didn't know that worked that way, thought you had to have it named the same thing
Also see if you can get rid of PyTK and TMXL and any mods that require them. Most have converted over from using TMXL to CP, but not all
https://smapi.io/log/4bb81898d0674c02a90c10d7b5c61e98 So the log did post
There was a smapi update I missed, im trying that and will see what happens
the thing is i cant see either of them. i tried them both individually but it didnt work
@fast river what did you bork
Can you send a screenshot of what you think should be recolored but isn't?
think it's a combination of pytk + peaceful's reflection thing
It's easier to blame them though
I need Pytk :/ some of my mods still use it :/
Is adopt n skins author active here? I use the multiplayer beta and apparently it’s not playing well with the new SMAPI
The reflections are so pretty, bleh loading in, will test again and then remove possibly :/
Nope it crashed again
Lemme try and remove Reflections
I came here to see if anyone else had posted about it. I also have some other items from Raffadax that are duplicated in Durin's Rest
Yea you just have to rename them in one of the mods or remove them completely.
Corn Malt is named Malt Corn in Artisan Valley
But the json has Corn Malt so it counts it as Corn Malt instead of the folder name.
I restarted my day because the better chests update borked my chests, items disappeared when I opened chests so I reverted to the last one
just rename the duplicate assets folders in PFM Durin/JA Machines/Objects?
I'd just delete them honestly. They are technically the same items.
You'd have to rename anything in that mod that needs those JA items.
thanks, will delete and make a note of which I deleted so I can go back and delete when Durin updates
Or if you delete them, you don't have to, it will just use PPJA's Vodka or whatever.
I think at least.
in my save it looks like it would use Durin assets over PPJA/Raffadax assets since the error says it will ignore PPJA/Raffadax?
Yea, I'd still delete. Pretty sure you don't want it to have Duplicate Objects error. Or maybe you can? I'm not sure. Was always told to delete whatever the duplicate was.
help pls
Try right clicking and opening with a terminal?
@gaunt gust it was The reflections mod :/ thanks for confirming
Is anyone else having any issues with GenericModConfig?
It never seems to be added as of the latest SMAPI update
Anyone on this ? #archived-modded-support message
is it possible to join my friend on steam with smapi installed while my friend doesnt have smapi installed?
!mpmods
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
where can i enter an invite code?
the enter code button is gone when i launch the game using smapi
did you set launch options
yes
One Thing I've noticed is when I've opened the coop screen it tried to connect to online services for about 5 secs
Has anyone played with th mushroom propagation mod?
I cant get mine to woro
Work
oh and is it normal that the command window doesnt close no matter what i do(task manager closes the window but there is still a process running of stardew valley that i cant kill)
what is the dirname
directory name?
yes but what is it
https://smapi.io/log/29b9687d68b94bcd8d19f25e16ecc54e
My love of cooking menu is bugged out, it's the same for the skill page too. That and Luck mod have bugged out skill pages.
okay nvm
Hello, does the entoarax framework mod work on mobile?
I wanted to know because it is necessary for the more animals mod to work
!howtoask
When asking for help with modding issues, please:
- Ask in #archived-modded-support
- Try to explain what the issue or problem is. Please be specific!
- If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
- Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
does anyone know how to easily turn mods on and off on mac?
Hi there!
My friend and I have a heavily modded server around 90 mods, mostly aesthetic.
We use 2 furniture mods Industrial Furniture Set - For CP and CF, and Mi's and Magimatica Country Furniture we use the CP version for both.
The issue we are having is some furniture is coming up blank the picture provided is from the furniture catalogue but other things like the event banners, the fisherman's bed, and the iridium Krobus statue are all blank and can not be place.
Is there any way to fix this?
I believe both those mods predate the 1.5 update (or at least never added in the 1.5 furniture) so what's likely happening then is that it's loading a furniture tilesheet that doesn't have all the items anymore and that's why those are coming up blank. I thiiiink the purpose of this mod was to try to correct that and add the new items: https://www.nexusmods.com/stardewvalley/mods/11684
You're my hero ❤️ ty ty I will try this out !
does stardrop mod manager have its own server im having a issue with it
it lets me get threw the menu but then says contact to nexus failed even though i just updated the rest of the mods
also, stardew valley expanded is showing up twice but they have different description
i see that its missing requirements let me see if that works or gets rid of the update sign
when i run the install on linux file this text file comes up
i fixed all dependancies but when i click on the first stardew valley expanded it does everything and then says cannot contact the nexus mods
i fixed it
Hi, im having some issues with the smapi mod i think and getting random game crashes at the end of days. Screen shot of the issue here https://pasteboard.co/yfZ5vMKhVMRZ.png
sorry for the late response. the grass should be a different shade
Gotcha, I remember you have Stardew Foliage Redone Foliage Only installed. What's your config look like? That has an option to change the grass as well, I have mine set to false
i set it to false and it didnt work and then i deleted it and its still not working
That's a bash file. You will need to run it, not open it
(Googling "how to run a bash file arch linux" will likely get you the arch linux wiki, which will be your friend if you want to use Linux)
ahh i found out loads of things were overlapping eachother tysm for the help!!
you're welcome!
i accendently skiped the quest on gingerisland with the women where i can get 1 recipe and now i cant get it
can somebodfy tzell me how i can get the recipe
presumably you skipped it with a mod?
then one of the ways would be to use a mod that gives you each recipe individually and select the one you are missing.
do you know one?
I'm having an issue with mods where some of my foraging items appear on the ground rather than in the ground? I have these two mods that change the textures of them https://www.nexusmods.com/stardewvalley/mods/4912 https://www.nexusmods.com/stardewvalley/mods/6749
Want to change up the look of the crops and forageables in the game to be more realistic? Want more toned down colors? Look no further!
any advice?
So I decided to start a new file with a new custom farm map. Edited some settings in GMCM. Tried starting the new file, waited about a few minutes and got nowhere. However did find this error.
anyone know what i can do at feast of the winter star when because of added NPCs the person is blocked? i need to give caroline a gift but there are a few NPCs in the way lol. does CJB have a fix or anything that'll fix that without removing the mod itself?
noclip?
ok cool thank you i will download that lmfao
https://smapi.io/log/a4dcca133a754693a517ebac388934ec I just realized- i think I have a newer version of Custom Furniture- should i downgrade to the previous version? Not sure if thats whats causing the problem or not- just what i saw from the error codes blacking out the smapi screen lol
Oh and its saying PyTK is incompatible? But this is the version smapi directed me to use?
the problem is not on the CF, it is on the pack you installed
Yep, problem seems to be with Cowboy Life Expanded.
aw boo :(
I think its a non requirement/optional, I'll go looking, thank you!
Oh! Altho I did go ahead and give it a rerun since I had already downgraded: It fixed the error from the cowboy life mod installing the downgraded Custom Furniture! I dont know if anyone in the future will ever need to know that, but I'm glad to see the error message gone ^^ Literally spoke to soon, there's my friend the red error messages :')
Anyway CF was an optional part of the mod so I just deleted the folder that depended on it. No errrorrrssssssssss!!!! the base part of the mods working.
whats causing this?
Do you mean the plants disappearing or the retexture design for the plants?
Cause the retexture which would be doing that is Better Crops and Foraging.
But if its the plants disappearing lightning sometimes will do that.
im talking about the horseradish plant not appearing to be planted in the ground
Cause it's forage
oh but in vanilla theyre planted are they not? and you pull them out of the ground
Ah the retexture just makes it look like that, you can turn off the retexture in the config if it bothers you. 👍
ah thanks!
getting CONTINUOUS crashes, if anyone could help i'd appreciate it
https://smapi.io/log/fb3f848c084846459326b95677f44aea
when you say crashes, what exactly do you mean? because there's no errors i can see that would directly explain crashing, but you do have a LOT of mods, which might account for performance issues
hard crash when i go to sleep
no matter how late or early i do it
tried sleeping straight ahead after waking up and the game still crashed
alrighty. can you describe exactly what happens? does it like. freeze up, then say its not responding when you try to do anything? or does it just straight up close?
A full crash? Your log doesn't mention anything about it though. 
yeah it doesn't show anything in the log😵💫the screen goes black after going to sleep
the screen freezes, goes black and it just crashes
(i'm not clicking on anything)
hi guys, i just updated all my moms and now literally ALL 87 of them will not work. it told me my content patcher needed the newest version of smapi, i reinstalled it to update it and now i just can't open my error logs at all? like when i check my logs it won't give it to me. someone please help me!
i might test it without line sprinklers even though i did get to play one day with it and it went fine but it's the only new mod i have installed today
and it shouldn't cause crashes cause they're just ja items so i dunno
so, i notice you have a Lot of mods, including RSV, East Scarp, and WTTD installed, all of which are, as far as I know, pretty big. That could be part of the issue. you could try running the activity monitor while you play and see if there's any spikes in CPU or memory use when you sleep
silly question, but have you launched the game since you updated smapi?
i've used them in combination since the beginning of the save and they haven't caused any issues (been playing this save for like a month irl time). but i guess i can try taking out wttdr since es and rsv definitely shouldn't cause issues
my ingame performance is very smooth with 0 stutters or added loadtimes, it's just this one hard crash that happens
i kinda have similar problems tho. I get random map freezing at the end of some days on the farm, go into my home, and the screen just blacks and it started up after i updated SMAPI and a couple of the mods it needs to work
OS?
i use windows
ah
i couldnt figure out how to upload logs but it ends up looping this stuff
do you know your computer's specs? RAM/CPU?
💀 help i just did and yes like 90% of the mods fixed themselves im just working on the rest so problem averted lol
Alex, just for giggles can you restart your PC? My laptop has those days that it just wouldn't work but a good restart brings it back to normal.
hit fn+windows key+r, a box should pop up, in the field put %appdata%\StardewValley\ErrorLogs. there should be 1 or 2 files that pops up. https://smapi.io/log upload SMAPI-crash.txt if it's there, or SMAPI-latest.txt if there's no crash file
Also, do you know if you recently added a new mod/updated a mod before it happened?
!log
@worn elbow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Replace multiple spouses with free love
will i need to start over my game?
does anyone know how to fix the stuttering caused by SMAPI? It's not too significant but every now and then the game will drop from 60fps to about 53fps. I only have the base SVE mods and a couple seasonal outfit mods but the problem happens with even no mods.
your error is different from Alex's; they don't have any error messages that would explain their crashes. but i agree with atra, the error messages all mention multiple spouses. idk if you'll need to start over or not, unfortunately
(directed at Celena)
Does anyone know if there's a way to have multiple babies at a time with Free Love?
Did you update smapi to 3.15.1?
To summarize, I use and have all the mods corresponding with Stardew Valley Expanded and another mod showing the skills progressing. I attempted to load my modded save and it wont open, everything is updated and it worked two days prior. Vortex is stating a tool is failing to loadn too
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot.
If you're using a mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead.
Nope, didn't see that was out. Should I try that now?
No try it tomorrow. Of course try it now, I wouldn't ask otherwise. 
I've had a few stutters myself on 3.15.0, the latest seems to fix that though.
Thanks for the help with my issue btw
Cool thanks, I'll see how it goes
https://smapi.io/log/f62d096b86fb4d00a3bf5884d089f598 I love breaking things
, Walk of Life seems to be loaded right- so whats this error about at the end?
cc: @river rapids
hello!! first i am really grateful for your mod; thank you for sharing it with the community!! i'm having an issue with changing the skin of my pet (a cat, my initial pet; i have no other cats/dogs at this time, her ID is 1). when i do the set_skin command, the skin changes/flashes for a second and then goes back to vanilla. i've tried to screenshot this but it's too fast! i don't have any obvious errors in my log but if you'd like to take a look: https://smapi.io/log/12447ef6398044c1b08706d2d07d4fe9 i'm using elle's cat skins. if anyone else would like to take a look feel free!!! thanks for your time
please ping me on reply!
my save file seems to be ok with the change of mods so i think im good, thank you!
I've installed 3.15.1 and it seems to have improved the stuttering but it's definitely still there.
https://www.nexusmods.com/stardewvalley/mods/5394?tab=files this mod replaces most things but wool seems to not be replaced in my game
any idea why?
Um... For some reason the latest few updates of the Mod Config mod just... doesn't work? Deletion and reinstall don't change anything.
I'd say remove SVE but I doubt you'd want to do that. Do you have an integrated graphics card?
You can try and set SDV priority as High.
!log
@frail elk Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Does it have a config? Check if it's toggled.
Yeah, I think the problems with SMAPI though because I've run it with 0 mods installed before and it still stuttered.
Does anyone know if vertical toolbar and custom tool bar work together?
Doubt I can offer any other solution, sometimes Smapi just doesn't like people.
!log anyway
@civic nest Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Ty for the log lmao
Actually, maybe you can try SpriteMaster. It helps in some cases.
Didn't know of that
!sm
SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.
yeah its enabled
sadge
https://www.nexusmods.com/stardewvalley/mods/5394 so this mod isnt replacing everything for some reason. any advice on finding mods that are conflicting with it or is there a way to manually install the mod by overwriting the vanilla files?
Anyone know what could be causing this?
It could be due to a mod conflict. Do you know if you updated any mods recently?
did you try to reinstall love of cooking?
Well this has been a thing with the skill page stuff for a while (Like a week) I just got the kitchen so it could be anything. I have tried to reinstall and it's still there.
I've been looking into things and Spritemaster has a bug report about a menus being messed up. About a visual bug with certain stuff. The thing is, it says they are using the epx/scalex scaler. But I have the look stuff turned off, so its just the optimization. Ameise said they couldn't reproduce it, so I don't know.
Mod conflict is my best guess, but the only way I can think to verify that is to disable some mods to see if the problem goes away
One way to narrow down possibility could be to use the harmony summary command, and see if any mods patch the same thing as Love of Cooking
I have the magic mod installed, but the spellcasting keybind isn't working for me
I'm going to try without the mods from Walk of Life. Those are the only ones I can think of that do anything to Love of Cooking. I don't have anything that changes the way cooking works. Unless its spacecore and it's affecting the menus?
It's supposed to be Q right?
Is there a way to exclude only some files from SpriteMaster's smoothing? It breaks the textures for Elle's Town Animals and Way Back Pelican Town (possibly also Adopt n Skin's Elle animal add ins? I havent checked that one)
I guess I'm being picky because I just like the look of the smoothing on everything, turning off smoothing fixes it but I'd wondered if its possible.
Actually without smoothing theres some weird stalling/stuttering too
hey, @tired brook. I made a post on nexus before about stuttering in SMAPI that you replied to, I tried all the fixes in the troubleshooting guide and nothing seemed to work so I came to help with the SMAPI performance thread.
Is there a mod that lets you wear multiple hats at once?
Ok
So I turned off a setting and updated spritemaster and the Love of Cooking menu is normal? Don't know what caused it. The Skill menu issue with the weird text is from walk of life. It's not a big deal as its just the text box when looking at a skill.
(I took out walk of life to test it)
Looking for some inside on this
All you need to know, but its Q and 1-4 keys
I'd still read this though
It's not working at all for me, I added my spells but it doesn't work
Do you need to hold Q?
Yes
Just thought of that
Of
Oh
It's not clear about that
It says "press" not "hold"
Going to submit a suggestion to change that
I feel like the answer to this might be right in front of my face, but I still haven't figured it out. It looks like I have SMAPI installed just fine, and then I tried to install Platonymous toolkit, and I have it open in win.rar but I'm not sure how to use anything/where to put anything, I'm new with Stardew modding. Does anyone know off the top of their heads or might be able to point me in the right direction?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Thank you! I'll take a peek and come back here if I still have trouble for some reason, I appreciate that
Basically, unless the mod explicitly tells you otherwise, you just drop the unpacked zip into your Mods folder
Back in the day mods needed you to actually replace the existing game's files, but nowadays that's just not necessary 99% of the time
Still wondering if theres anything to be done about this/if theres a settings i can fiddle with for it
You'd have to ask Ameise. Probably ask in the github or modpage.
Ah sounds good! thank you!
Hi! I added you to the thread (you should have a ping in that channel).
Can someone help? I have the Industrial kitchens and interiors mod, yet it's still the vanilla interiors and kitchens for me? How do I fix this?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
can someone help me, please?.. Demetrius quest making my game crashed. he asked for 3 but i have to defeat 20 https://smapi.io/log/d697c386e05d4e0083b18ea74bea1842
can you post a screenshot of your questlog?
[is this what u mean?] these are all my quests.. weird thing i can cancel the other quest except Slay Monsters [Demetrius]
if you send me your savefile I can remove the quest
other than that no idea whats the issue, sry 😅
its fine with me.. i wanted to removed as well but ofc i have no clue with such XD so ill be glad if u can for me
(if the saves is too big you might need ti .zip it)
@snow prism ok dokey
is there any problem besides the mistype? like you can still complete the quest and all right
sadly no.. everytime i defeat the last slime with/without mod my game crashed. verified the game from steam still same
well you definitely had a lot of errors on your log
Can you try finishing the quest via CJB?
Actually, does it have a time limit?
i dont see one on the quest or quest log (see the clock on gus' omelet)
and yes able to finished Gus quest and the time limit were 7days but @snow prism already removed Deme's quests.
thank youu again for looking it out ❤️
i'd still say look into the errors from your log, because i saw a rather large block of red text
ohh yea i think some of it was due to my friend idk maybe.. but she had a mod of mirror (appearance) and i was host the game. I dont have the mod but she use it and it made my game crashed many times.
but is there a way to get rid of it tho?
the big chunk of redtext xD
i'm on mobile rn and cant get to a pc
but learning to read a log definitely goes a long way 👍🏻
can help more later, but keeping the convo up is probably gonna attract you some help
thank you and no worries can always do whenever u are free later. 😎
the entirety of red in their log is due to the bugged quest
@calm heron its all sorted now.. thank you both of you for helping out! 😍
There's a blacklist in config.toml
Anyone familiar with East Scarpe's deep dark? Can you open that door? Not sure if I'm missing something or if there isn't much to it.
Is there a way to delete tools?
i tried putting one in a chest in the way of an npc but it went to the lost and found
Open the CJB menu spawner and trash it from there.
oh thanks
help. i installed smapi alr but when i click on the exe file the command prompt wont open and stardew wont open too
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
so
i need help with a mod
I am trying to install a mod(masive greenhouse 50x50) that does as name inplies
but i ended up with this
with what?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
how would I fix this? I tried to do what it says but it didn't work.
is there a way to keep both mods cause i want the 50x50 greenhouse but also the imersive farm farm
The red errors say what to do for both of you
BlazeRod, check the SVE mod description and see what it says about greenhouses
It may have something you can change in a config so that you can use the other greenhouse mod
do you use Vortex or another mod manager? The folders are named differently and aren't nested inside other folders so it should be straightforward to delete them
IF2R should have a config option to disable the custom greenhouse unless it was removed recently. did you check with generic mod config menu?
what should I do about this?
if the mod isn't loaded from elsewhere, i guess delete + redownload + reinstall
anyone know any greenhouse mods compatible with immersive farm 2 remaster(for sve)
https://www.nexusmods.com/stardewvalley/mods/5098 with this you get an in-game menu to change the options
so i shall install that?
yep, it's easiest to check with that
the option should probably be configured from the title screen https://github.com/spacechase0/StardewValleyMods/blob/develop/GenericModConfigMenu/docs/screenshot-title.png
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
where do i get that
check the link, it has instructions
can someone explain rar files to a dummy please
k done that
well, can you link the uploaded log here?
Log Info: SMAPI 3.14.4 with SDV 1.5.6 (build 22018) on Windows 10, with 26 C# mods and 16 content packs.
aa, you need to update smapi (and updating the mods wouldn't be bad too)
not really, but it will make generic mod config menu work (and there are some performance improvements as well)
sorry but can someone please message me to help me download rar file mods? i really need help
!unzip
@lost shuttle Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.
k
depends on ur device
i dont know how to tell which i need. im on a hp lpatop?
is it ARM
can it run smapi?
im osrry if its frustration to help me. i dont know what ARM is. yes it runs smapi
brb
then get 64-bit x64
lol okay
whats so funny
idk im just happy to have do this do that instructions cause i dont undersntd computer talk
okay so after download what do i do?
show more options. 7zip. extract?
me back
How well do Alternative Textures and Adopt'n'Skin work together? AT says it's compatible but doesn't say what would happen if you did use both
my continuous crashes keep happening, the last thing the smapi console says is:
rosetta error: unexpectedly need to EmulateForward on a synchronous exception x86_rip=0x4530014720 arm_pc=0x4538676160 num_insts=5 inst_index=2 x86 instruction bytes: 0x6215344901283465301 0x9890274575508395329
zsh: trace trap
Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.4.0, with 116 C# mods and 329 content packs.
everytime i go to bed the screen goes black and the game hard crashes, it just closes and leaves the console open
huhhh
I was going to suggest removing (a) spritemaster, (b) anything by DaLion, or (c) anything by me.
but you have none of those.
the game wouldnt even open with spritemaster
currently using a mac while im away from home and experiencing all sorts of problems LOL
yeah, so I was going to suggest removing any mod that tried threading, which...uh
i run pretty much the same mods if not even more back home on my windows pc and never had any issue
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
i have a question
Just ask
So i got a mod to change up some maps but i was wondering how you open the config to edit some of the items and things in the mod. I have seen on Nexus where it had edit options but never said how to edit it can someone help : )
!gmcm
Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.
The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.
i knew it had sumn to do with another mod ty : )
any good(big) green house mods for imersive farm 2 remastered(sve)
Does extended minecart and sve have issues together?
idk
does anyone know how to set up multyplayer greenhouse with imefsive farm 2 remastered(sve)
removed line sprinklers and game isn't crashing anymore so i guess i found the culprit
https://smapi.io/log/7922d77412374a1ea9297b64eff5c3a8 here is my log trying figure out what causing the red text
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 128 content packs.
k so in a reddit post they say to add in overrides folder anyone knows where that is?
is it in sve or if2r
how can i figure out which mod this is? i checked my folder and i have nothing that says "puppy ears" lmao
!log
@echo sparrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
will do!
anyone knows how to fix shipping bin not working? ive got better chests and chests anywere if it helps
does anyone know how to change imersive farm 2 remaster greenhouse with another greenhouse mod while keeping imersive farm 2 remaster
im playing with stardew valley expanded
Config
i think this is what i share with ya? https://smapi.io/log/57e530c639364e48b508e4bdb4f0224c
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 47 C# mods and 75 content packs.
Puppy Ears 2.0.0 by lovisity | for Content Patcher | Replaces the Plum Chapeau with Puppy Ears.
wow u are a wizard

yo can you help me?
!log not working how? Not opening, etc, etc?
@terse stag Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
i dont even have this installed lol am i missing something? sorry im new to modding so not sure how to remove that to get the farmer overhaul to work.
not shipping the stuff at night
Your log says it's in your mod folder somewhere 
Upload a log so someone with coding knowledge can hopefully take a look
what the
man thats annoying
that's the save file or something related to it, the smapi log is named SMAPI-latest.txt normally
could it be a hat mod i have? maybe they used it in their mod and its showing up?

ohhhhh bruh
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 11, with 29 C# mods and 5 content packs.
how can i tell if a mod is editing the coop?
I'm finally updating all my mods after like... two years. Two of them A Toned Down Valley and Eemie's New Map Colors updated on ModDrop, but when i down load them all i get is a file and not the zip, is that supposed to happen with Moddrop?
i have gwen's medieval buildings and they are all working except the coop for some reason??
so what config?
this was not a problem before so i think i added a mod that edits the coop or something
wich config if2r or greenhouse mod?
one of the hat mods i had was using it , i took them all out so i will just try each one and figure out which it was, thanks for your help<3
k can anyone help me change greenhouse from immersive farm 2 remaster
im trying to change it with multyplayer greenhouse
my shipping bin wont work at night thats my log https://smapi.io/log/36f594792be64470b20dc97ad4fdb44d
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 11, with 29 C# mods and 5 content packs.
IF2R. It has a config for greenhouse
CP
k now it shall run with greenhouse mods?
I havent touched anything, it just happend
All I can suggest is update your mods and does the problem continue without mods? If not, take a few out, test, etc, etc as you've not got a lot of mods so testing shouldn't take long
thanks
i've never used moddrop before now, and am only using it for these two mods. so i'm just confused as to what is happening
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Backup your current save and just keep putting it back 
alternatively just quit before saving
O
i can fix that by removing crops but my problem is that it didint change
that dosent seems right lol
you have to remove one of the mods, i recommend multiplayer greenhouse
wait
let me read that again
bruh
dud u just opened my eyes lol
i thaught it was with if2r again lol
thx

btw why multyplayer greenhouse
in total multyplayer gets more place
oh i thought that one was less
i don't use either of those mods so i didn't know (i use wren's expanded greenhouse)
k multyplayer has 4 of rooms 15x25
the masive greenhouse has 50x50
nevremind
massive has 2500 slots total
multiplayer greenhouse has 1500 total
!log @eternal ravine
@eternal ravine Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
(ignore the error message, custom ore nodes is optional and it's somehow broken for me)
https://smapi.io/log/44fe1115a7ad4f45964dcd456c2e802c
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.40, with 98 C# mods and 235 content packs.
so does anyone know?
you have a few mods that are a version behind, most notably content patcher
The random houseplants thing could be a DGA issue 🙃 it is sadly a known thing
Probably. SMAPI cannot check for updates and I'm too lazy to check on them manually everyday :D
that can cause issues 😛 but for now, I would temporarily disable Dynamic Game Assets (just put a "." in front of the name of the folder) and see if it still spawns houseplants
any ideas why vanilla furni is popping up still?
The issue would then be all the mods relying on it :D
Think I just go without it. It's not needed anyway so I'm fine
yea but if you just load in to see if it "solves" the issue, then at least you know the cause 😄 you can just exit without sleeping / saving and enable DGA again
As for the Raffadax error, if you do not want the custom ores, then you should delete the [CON] folder from Raffadax'
otherwise you need to download custom ore nodes
Yeah. But as long as I don't have CON installed I'm just getting an error. I'm too lazy to delete parts of the mod xD
k everythings works now and use no clip mod to clean the glitched crops
Looks like Immersive Professions is messing with a couple other mods
who's the guy in charge of coding for it again? They're here right?
Ah, got it lol
Sorry for unnecessary questions
hello would anyone be able to help me figure this out. i have gwen's medieval buildings mod and everything is working correctly except for the coop. i have no other building mods that should be conflicting with this and i have no errors in my smapi log indicating that the coop has any conflicts. i've been running this set of mods for a while now and everything was working fine yesterday, but today i noticed this.
SMAPI log: https://smapi.io/log/19ea29c213d5498dbb74f9b98f423339
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 201 C# mods and 522 content packs.
WHAT HAPPENED TO ROBIN
Animals Need Water. Did you turn off the coop setting?
that's from the IU Info Suite mod, it indicates that she's building on my farm!
i will check!
Looks like she was zombified lol
lol it does look funny if you don't know
If i play modded and one of my mods gets a update will that mean my modded save file cannot be played?
no
Thank god haha
i have a file on modded with perfection and someone told me if they get a update i can't play there. Thank you
is there a way to download stardew valley expanded and all of its accessories at once
omg this was it. thank you so much! i swear i had it turned off...
I did the same thing the other week which is why I thought of it 
sadly i dont thinks so just turn of the part of the brain that manages time management thats what i did ( :
Is there a mod that toggles off the color picker option for chests or is it something I accidentally did?
that's likely something you accidentally did
Can you turn it off in vanilla?
what does BFAV API mean?
Better Farm Animal Variety
Is that a mod I’m missing or?
only if you use a custom animals yes, otherwise ignore
https://smapi.io/log/7922d77412374a1ea9297b64eff5c3a8 here is my log i still have red text
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 41 C# mods and 128 content packs.
Okay. So I'm struggling with figuring out coordinates. Lookup anything says if you hit f1 it will show you the coordinates but doing f1 doesn't do anything in game unless it's over an actual time. Am I missing something
I would use Debug Mode ( https://www.nexusmods.com/stardewvalley/mods/679 ) for that, way easier imo
or check Lookup anything's config file
Okay so I just used planner site
So this tree shaker mod needs a chest at a specific location. The coordinates it had was 69 16 which is wild. But I typed in 12 68 and that should work right
Wait. Doesn't x come first. So it should be 68 12
So 69 16 wasn't that crazy. Uhh
i'm having an issue with elliot's house. i circled it in read but it seem it's not loading fully? anyone have an idea if this can be fixed? here's my log although i'm no getting an errors: https://smapi.io/log/64303837a3864a3e9ae5a90785846442
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 201 C# mods and 522 content packs.
how do you do this? first time modder, so not sure what this means?
like how do you generate the config.json ? it says to then open it through a text program.
it means you have to open up the game and let it load the menu screen, then a config file will be created which you can edit (in a text editor like notepad)
and the config file is usually the settings of the mod, like if you want something to be true or false
thank you so much !!!
guys, I'm still having problem with my npcs
i believe it may be save anywhere mod
😦
as I've already removed 'non destructable npcs'
so i believe is the save anywhere mod that's causing npcs to rush to the void
which is so sad, because i most of the time can't play much at once, and as I want to play with a slower pace, the save anywhere mod was incredibly useful
any ideas how to fix this bug tho?
okay so upon further research, it seems that the mod I have installed for Elliot's house (https://www.nexusmods.com/stardewvalley/mods/11569?tab=posts) has this issue already and it doesn't seem like i can edit anything from the content file, unfortunately
does anyone have a fix to the deepwoods mod that allows for excalibur to be pulled from the rock? it currently cant be pulled due to a coding error, and im unsure how to fix it myself
hello everyone, is there a way for me to disable mods but not wipe all the mods/smapi from my stuff?
would like to play vanilla
you can try using the stardew valley launcher instead of smapi
not sure if this is modded or just vanilla, but anyone know how this works?
I am trying to make a "Red Plate" with 1 Red Cabbage and 1 Radish.
I can put a Red Cabbage in, but it won't accept a second item. It's like this for everything with more than 1 ingredient.
When there is 1 ingredient that I have, it just says "COOK".
How do I make multi ingredient plates? O_o
you need to upgrade the pan to get more ingredient capacity
oooh, thanks!
I saw that someone was able to use Expanded and Enhanced and Ridgeside Village together and i had originally thought they were incompatible. So i added Ridgeside and the game is crashing when i load my save. Could anyone possibly help me identify the issue in the crash log or if its a mod incompatibility issue?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
so I got some scary red text when trying to harvest crops here's my log I think it's got something to do with immersive professions? https://smapi.io/log/74f4dc841ad04de588a89b281b4b66d7
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 47 C# mods and 44 content packs.
okay, you have two main possibilities here - Immersive Professions or More Fertilizers
I would try removing Immersive Professions first, then trying to see if harvesting still produces that error
Thing is they played nice before I updated Immersive professions
so the reason why I'm recommending temporarily removing immersive professions is that it doesn't have JA items
but yeah, it's...not inconceiveable DaLion updated something and broke my transpiler 😛
@stray spire have you changed anything in your crop.harvest transpiler?
Yes I think so
Just the last section which checked for Better Junimos
Replaced with checking a config
May want to check if it's a junimo harvester or manual
well at no point do I care if it's a junimo harvester or normal in the current release
and it's a null in any of my helper methods
Did I forget to check if it's null?
https://smapi.io/log/157fc0514bdf4362b3876f81368c1088 I thought I fixed this with a restart but it just moved from the house to the green house. Anyone know what the conflict here is?
Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 132 C# mods and 236 content packs.
I don't know, I'm not looking at your code, it's a NRE in that method somewhere and I'm pretty sure if it was me it'd be a NRE in a helper method
we blame Ameise
Is that a mod? Lol
(Ameise is the author of spritemaster)
Ah.. thats sad. Any fix? Or am I removing sprite master?
well, turn off the resampling, see if it fixes it
if removing sprite master fixes it I guess pester Ameise
Ok, will do.
any idea whats up here?
Just curious ..... how many mod groups do you all have and for what purposes
I'm trying to get back into SV and want to start from scratch with the mods I'm using
yes, QoL needs an update, which I'm finalizing right about now
I was just about to sigh and start comparing the interfaces 😛
(just cause I added a default parameter to some api methods)
yeah, that's why casey has so many overloads on her gmcm interface
casey's a girl??
because pintail doesn't handle added default params. and while I think it should figuring it out is...not easy
thank god I don't maintain GMCM, or there'd be alot of pissed off modders
(see this is why I dont make frameworks)
(hey I just send people prs these days)
Try disabling block compression.
Which one?
The issue did come back with a restart.
it's honestly been incredibly inconsistent for me
as in, making changes to methods that literally are unused fixes it randomly
but I'm doing a full diagnostic over block compression right now
I can text if you need it.
tried without immersive professions and it worked fine, tried without the more fertalizers(with immersive professions) and it threw the same error
if there's anything I can do to help out please let me know, I love the immersive professions mod and don't wanna have to play without it 
if you go back a version does the error go away?
So for some reason, when I play with SMAPI enabled, everything is larger and a bit blurrier
This is the title screen
Thoughts on this one? It just showed up.
Yes XD
Just will have to ignore the you can update mods notif until a fix is pushed
@stray spire is working on an update I think
Ok, cool. I'll leave it alone. Thank you!
Hey everyone! Does the "Server Always On" mod work anymore?
Can seem to get it up and running
For the SAAT audio mod do I insert this whole folder into the mod folder ?
Or do I add these two individually ?
I don't think it matters but I usually just drop the whole SAAT folder in.
Then I'll follow your example . Thanks ! 😁
If memory doesn't fail me .... a while back one of the necessary requirements for Stardew Valley Expanded used to be CustomMusic, but this mod replaced it
And I remember installing CustomMusic individually used to cause issues in your SMAPI because another mod already had it included , therefore you had the same mod twice. Does anything similar happen with the SAAT mod? Sorry if the questions are vague xD
I didn't have that issue with SAAT and SVE. Duplicate mod issues are usually easy to fix though; SMAPI will tell you where the folders are.
That's a relief then
Question: if I start a new farm with the stardew valley expanded mod, but move the expanded mod files out of mods folder when I wanna play a non expanded farm, will it effect my expanded farm?
Obviously move the expanded mod files back into mods folder when I wanna play that file
you should create multiple mod folders
when you're not using the SVE folder name it like "XMods" or something
I never thought to do that 😅
!modgroups
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F
So with these multiple mod folders, when I'm not playing expanded would the mod folders with expanded files need to be taken out temporarily?
no, not if you have multiple folders. Elizabeth linked the wiki page on how to create them, it's really helpful
Yeah. I believe it was Ridgeside Village that had it, I'm not sure
Thank you both! I'll check it out :)
Btw.... are Custom Music and SAAT compatible?
And if they are , do you really need them both or just SAAT should be enough ?
i don't think they conflict with each other so i think you can have both but you only need SAAT/Custom Music if the mod you are downloading depends on it.
I'm not sure if this is due to the mods i installed but I can't seem to get Shane's 8 heart event after unlocking his 6 heart event. I have the immersive characters - shane mod
I'm playing SVE and whenever I try to donate to the museum, move/place a building, or choose a coop for my chickens, the mouse freezes and won't move
at SpriteMaster.Types.MemoryCache.ObjectCache`2.ReportTrimmed(ReadOnlySpan`1 trimmed, EvictionReason reason) in D:\Stardew\SpriteMaster\SpriteMaster\Types\MemoryCache\ObjectCache.cs:line 302
at SpriteMaster.Caching.SuspendedSpriteCache.CacheTrimLoop() in D:\Stardew\SpriteMaster\SpriteMaster\Caching\SuspendedSpriteCache.cs:line 54
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()```
This might be new for spritemaster.
!log
@hidden patio Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
SVE was the mod that bundled Custom Music iirc
hi i want to use Stardew Valley Expanded with DCBurger's High Res Portrait but i am not sure how i could
I use the mod adopt'n'skin and the pets are stuck, does anyone know how to fix this?
hey can anyone send me a mod folder with expanded ive tried everything but i keep messing up something i just want to play expanded please (new to modding also certified idiot)
Try using a different browser.
Hello, I have been hosting a farm with my friends these last few weeks and have hosted with mods. I updated my mods and now the farm is no longer multiplayer. Does anyone know how I could fix the issue?
@dusty spruce @carmine nexus
I don’t know whether it’s interesting for you for future questions, but I reset my Steam Deck to Factory settings, reinstalled everything (SV and SMAPI) exactly the way I did before and it worked perfectly first time. 
Huh
Are the PPJA mods going to break once 1.6 is officially rolled out?
!achievementfix
@graceful cloak If you completed an achievement in-game, but didn't receive the achievement on Steam, follow this guide to resolve the issue: https://forums.stardewvalley.net/threads/6026/
what
Read it, you can get it with Smapi alone.
CJB Cheats Menu can warp you to the forge on Ginger Island; CJB Item Spawner can give you the materials for enchantments
i'm really not sure what does that have to do with enchantments
Also is there a faster way to level up my skills than clicking the button 50 times
enchantments (its not a typo)
the tool thingies
what's the grow distance setting in cjb?
the distance which the fast grow thing works in
I am... highly unsure of what happened there
it iterates over a span, and calls a method on each item.
the method does if (callback is not null) { callback(item); }
Hello together, I have a little problem. i married the magician and i use the bigger farmhouse of nexus. only he stands in the upper left in the black area of the house and doesn't move a bit. Can someone help me please?