#archived-modded-support

1 messages · Page 1368 of 1

bronze totem
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maybe 2 of the mods I used conflict with each other? I could try deleting one of them

ornate tide
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Can you try running smapi without any mods except error handler and save backup?

ornate tide
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you can just take the mods out the mods folder

bronze totem
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oh ok

ornate tide
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smapi has some things goin for it currently that Pathos (the creator) is trying to fix, some people have reported lag and stutters. (you can find it here#969807675955236874 ) it seems you might have this problem? just trying to make sure first

bronze totem
ornate tide
# bronze totem Idk if you can see in this video that the game is a bit laggy-ish? 'Cause I can ...

It could definitely be smapi, small frame drops have been reported. it's not really fixable unless you want to downgrade to smapi 3.13, the most I can do is ask you to go through this troubleshoot guide, you can offer to help test things out in the thread I linked earlier to help narrow down problems, but otherwise you might have to live with it for now https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_lags_or_stutters_in-game

calm spindle
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Actually it could be pytk/txml dropping your framerate.

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And whatever mod requires them.

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There are some other possible mitigations, including disabling VSync and using another frame limiter if needed (or just running windowed borderless), and installing spritemaster (and disabling the upscaling).

bronze totem
calm spindle
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I thought 3.15 should be pretty fast anyway.

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Custom npc fixes is also reportedly slow as well, but I'm not sure if its just loading times or fps or what.

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Spritemaster has a patch for that as well.

bronze totem
bronze totem
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ok

calm spindle
# bronze totem ok

As a rule of thumb, if you are getting framedrops, you should chunk or avoid mods that require old frameworks, or complicated-looking mods that themselves are old.

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With "old" being... before dec 2021, more or less?

bronze totem
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ok

trim grotto
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Can someone assist me I wanna install my first Stardew mod and don't wanna screw my save file up

lament prairie
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!saves back it up first then

native dragonBOT
trim grotto
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Ty

restive cypress
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For BFAV do you put the added animals in BFAV's folder? (e.g. Like for Rose Cows would I put it in BFAV?)

dapper gazelle
restive cypress
lament prairie
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No, I’m pretty sure AT needs pngs

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!at

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Aww

restive cypress
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Yeah, I ended up just adding it to AnS

rigid jolt
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hello

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help me

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mod is not run

restive cypress
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rigid jolt
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sand sage
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anyone know how to update all my mods in one shot

dusty spruce
merry wharf
native dragonBOT
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Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 11, with 13 C# mods and 0 content packs.

dusty spruce
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with what exactly?

merry wharf
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I can't play the sdv expanded so i thought that it has problems. It says "changed save serializer" what should i do?

ornate tide
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thats normal but also it seems you dont have the actual sve installed

dusty spruce
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yeah, your log has:

  1. no problems
  2. it doesn't seem you have SVE installed at all
merry wharf
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Oh right my bad, already found it thank you!

sand sage
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how do i make the RSV characters have the potraits i want

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@dusty spruce any clue?

dusty spruce
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get some portrait mod for RSV specifically, i guess

sand sage
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do i need to delete the base ones after?

dusty spruce
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usually not

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find such a mod first, then read the instructions

hybrid condor
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Hey guys, does anyone know if there's a fix for flower valleys cabin collision boxes?

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Also If i could remove the shadow below the silo, that would be helpful

signal matrix
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Yes, happens all the time.

Exited Steam, still didn't launch.

With no mods the game eventually launched, but it took 10 minutes or so. (Usually it would only take around a minute or less)

spice cedar
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Do I need to configure steam achievements or can I play a modded save without them?

ornate tide
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you don't need to do that. It just means you aren't launching through steam and it wont track playtime+give achievements

spice cedar
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Ahh, I may figure it out another time but it wont affect the game overall?

ornate tide
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nope not at all

spice cedar
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Thank you!

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Does this mean I have to reinstall the apps or am I missing something?

summer swan
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You're missing a requirement? Sorry, but that's really hard to read.

ornate tide
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you probably need to reinstall museum expansion, you dont have sve but are trying to use vibrant pastoral for sve, and you can install https://www.nexusmods.com/stardewvalley/mods/6183 for dtz

spice cedar
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Oh I missed that haha. And thank you for the link

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Im just testing things for now as Ive officially stepped into official territory

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Thank you steam sale

keen crow
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!gettingstarted @wild comet

native dragonBOT
blissful bramble
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How do I fix this?

keen crow
native dragonBOT
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@blissful bramble Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen crow
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Pytk's old and outdated now, we don't recommend using it. Should get HDPortraits instead

keen bolt
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can someone tell me the full names of the following mods? i need to know what RSV, ES, SDC, WTDR mean😭

shy orbit
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ridgeside village, east scarp, walk to the desert redux. not sure what SDC is

wild comet
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!gettingstarted

native dragonBOT
ruby tulip
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does anyone know how to add hairstyle mods that are in .pngs? thankyou beforehand!<3

native dragonBOT
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Fashion Sense (https://www.nexusmods.com/stardewvalley/mods/9969) is a framework which allows modders to create accessories, hairstyles, hats, shirts, pants and shoes that are larger than the default vanilla dimensions. It also includes special conditions for animation, allowing for dynamic movement (such as a hairstyle that animates differently while walking or running). Additionally, Fashion Sense supports the saving and loading of custom outfits.

For Mod Users: To use Fashion Sense, you will need to install the main mod as well as content packs for the clothing/accessories you want. Content packs can be found on the same page as the main mod (linked above) - expand the "Requirements" section and look through the "Mods requiring this file".

For Mod Authors: Instructions, tutorials, and tips for creating FS content packs are available on the wiki: https://github.com/Floogen/FashionSense/wiki

glad oriole
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Hello everyone ! I might have made a mistake modding my game, but can't figure out which mod is interacting negatively with which. Once the character is created, if the intro scene is not skipped it will play, then crash. If intro scene is skipped, the game crashes immediately Thwank

native dragonBOT
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Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 36 C# mods and 65 content packs.

glad oriole
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and thank you in advance for any potential help 🙂

snow prism
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does the game close on its own?

glad oriole
snow prism
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can you try again and dont click anything for 4-5min? (even if you get a message that SMAPI stopped answering)

glad oriole
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my only guess is a conflict between a esthetic mod and the Grandpa's farm?

gaunt gust
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Can you remove pytk, see if the game will load to a new save

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And then put it back.

glad oriole
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it didnt work CH_SadCat

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but i am trying somehting that might, based on nothing but an idea : i have a recolour and foliage mod

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that worked on my previous install.
But on this install i added the More Grass mod and a wildflower one, and am wondering if maybe they are not compatible

snow prism
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even if they werent that wouldnt cause the game to hang up

glad oriole
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Just deleted these two from the folder and tried creating a character and it worked !
load time is slow, but was able to pick up seeds and plant them 😄

glad oriole
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i'm gonna try and load the save now, see if it still works

glad oriole
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Thank you for helping SDVpufferheart

snow prism
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well preeetty sure it was all you
but glad you figured it out! SDVpufferparty

ocean obsidian
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I have friends that don't like to play games in English. If I want to play with them using language mod for expansion mods

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Is it possible to setup multiple language support

dusty spruce
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can't they just change their language in the main menu?

tired brook
flint aspen
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How so I get mods on switch

hoary bane
flint aspen
pulsar lake
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I was just wondering if there's a mod that prevents relationship decay? Or just some way to turn it off in general?
It stresses me out lmao, I just want people to like me

warm grove
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cjb cheats and no friendship decay mods

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cjb cheats has more functions but if you can control yourself and not enable more than just the no friendship decay option then that works

pulsar lake
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Oh awesome, thank you!

warm grove
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yeah. cjb is also most likely of the two to stay up to date because its maintained by pathoschild

lament prairie
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There’s also a standalone mod for no friendship decay

spiral glen
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when going to the desert, i get this message from the bouncer, thinking this could be from one of my mods.
mods i have: seasonal cute characters, content patcher, custom fixed dialogue, expanded preconditions utility, farmer helper, gift taste helper, json assets, npc map locations, platonic partners & friendships, and space core

gaunt gust
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 11 C# mods and 3 content packs.

gaunt gust
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does that happen if you temporarily remove custom fixed dialogue?

spiral glen
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not sure, let me check

spiral glen
spiral glen
gaunt gust
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!reset maybe

native dragonBOT
spiral glen
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oo ok thanks!

signal matrix
tired brook
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Can you open the start menu, search and open "Virus & threat protection", and post a screenshot?

summer flame
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So I'm using Overgrown Flowery Interface, which has Kitty Channels integrated to replace the TV screens.

But I love Glam Kitchen mod, which would replace (my choice of) Sunday's recipe TV image.

Right now, the game is taking Overgrown Flowery Interface's UI for the TV on Sunday. Is there a way I can make Glam Kitchen mod take over Overgrown Flowery? Dependency?

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Dependency doesn't work (or I'm doing it wrong). Does anyone have any suggestions?

warm goblet
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For some reason this file couldn't install on my computer when unzipping Expanded- it shouldn't be a problem though right?

signal matrix
tired brook
tired brook
obtuse fox
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hi everyone 🙂 is there a mod that prevents the fences from decaying over time?

lament prairie
signal matrix
stiff compass
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I downloaded the "reset terrain features" mod to try and fix some problems with bushes spawning in walls on my farm but for some reason the mod wont work, I tried the default keybinding and tried changing it but the menu wont open, any ideas what could be causing it?

native dragonBOT
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@stiff compass Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stiff compass
native dragonBOT
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Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Windows 10, with 59 C# mods and 51 content packs.

gaunt gust
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!compat

native dragonBOT
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See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

gaunt gust
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Get the unofficial version at the link

ripe mural
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hello yall

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do u guys think its better to put mods on folder manually or through vortex? i’m putting abt 120 ish mods

stiff compass
timber bane
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!stardrop

native dragonBOT
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Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

native dragonBOT
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Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 21355) on Windows 7, with 0 C# mods and 0 content packs.

jade wren
calm spindle
native dragonBOT
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@jade wren There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

calm spindle
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Or an upgrade to Windows 10 :P

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Windows 7 is getting real long in the tooth.

jade wren
calm spindle
fringe rover
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in Stardew valley expanded, can you somehow build coops/barns or other structures on Grampleton fields?

calm spindle
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You gotta force smapi to use the dGPU in graphics settings.

calm spindle
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Like the wizard has for the vanilla farm.

fringe rover
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I can't enter it and I don't think it can be used (yet)

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Nothing about it on the internet.

calm spindle
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SVE is not well documented unfortunately.

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It does have a discord.

fringe rover
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Oh, do you have the link for me?

calm spindle
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Thanks to crypto spambots.

lament prairie
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!sve

native dragonBOT
lament prairie
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.q 5851

devout pumiceBOT
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[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

fringe rover
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Thanks

grim glacier
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anyone know where i can find a list of the numbers that represent seen events in the save files?

dawn sandal
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Anyone see weird issues with PPJA where when you pick roses and end up with Rose Kambucha in your inventory instead? Not sure why.

Also just noticed that it looks like PPJA Artisan Valley doesn't allow comments on Nexus. Is that normal?

native dragonBOT
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@grim glacier Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
grim glacier
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ok, i'll try it. thanks!

dawn sandal
lament prairie
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thus closed comments

dawn sandal
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Ok, the comments make sense.

Any clue why I'm seeing Kombucha instead of the actual flowers though? Any way I can fix that?

gaunt gust
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it's a ja shuffle

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you'll need to remove the flowers and grow them again, basically

dawn sandal
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So is it because I updated some of the mods since those flowers were planted or something?

worthy moth
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There's always a risk anytime JA has to account for added/removed items

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So it happens when a mod is added/removed, or even if an updated mod adds/removed items

dawn sandal
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So the issue is doing updates mid game which added/removed things but some of the updates were needed to fix bugs...

Fully understand and kind of annoying but endurable.

lament prairie
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!jsonshuffle

native dragonBOT
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A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

worthy moth
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Thankfully it will be fixed once and for all in SDV 1.6 when that arrives

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No more having to keep track of "this item goes to this number" in the next SDV all items are just their name

dawn sandal
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How do you guarantee 2 players have the same load order? GF and I always have same mod list but I can not guarantee an order since I don't use any mod managers and have never seen anything that allows for managing the order

worthy moth
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Load order is automatically determined

lament prairie
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Usually it goes in alphabetical order

worthy moth
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It'll be the same if you're running with the same mods

lament prairie
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Unless there are dependencies

dawn sandal
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Ok, just checking since that statement said all players needed the same load order.

worthy moth
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It should only break if one player has an extra or missing mod

dawn sandal
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I've dealt with load order issues in other games and wasn't sure how it would be possible to manage in SDV

lament prairie
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usually it's fine in SDV

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!loadorder

native dragonBOT
dawn sandal
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We have a very slight mod mismatch but it's only content patcher appearance stuff. So i wouldn't think that would matter.

lament prairie
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Yes, that should be fine

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Usually MP shuffles are very very obvious

worthy moth
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Yeah if an appearance mod says it depends on something, that could cause it to load earlier

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That shouldn't be the case, but that's how it coudl still happen

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(I don't think there's any which do that so you should be safe)

dawn sandal
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Thanks. That info is good to know and I'm not stressing that she now has 3 high price komucha when she was supposed to have 3 roses since it's the last day of the season and she's not going to keep getting alcohol growing on a vine making her rich 🙂

gaunt gust
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go to the rsv discord and look in #known-bugs (I think)

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the bit about FRA boots

dawn sandal
gaunt gust
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maybe

dawn sandal
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I appreciate all the info everyone. Hope you have a good weekend

dawn sandal
# gaunt gust the bit about FRA boots

I did just read that part. She did actually just exit to menu and reenter. So I'm wondering if that is what happened even neither one of us owns any boots from RSV yet.

gaunt gust
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you don't need the boots, they just need to be in the game

dawn sandal
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Well we have not saved the day yet so we are testing what happens if we reboot and then she goes to pick the same flowers.

gaunt gust
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anyways, the pinned version of JA there fixes that bug

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(er, it should)

dawn sandal
high knot
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Hey yall. I'm having an issue with Yri's Grandpa's Farm Patch. It says it cannot oad the mod because it is an empty file. Any advice?

keen crow
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Redownload the mod

high knot
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I've done it twice. I use a mac so I have to convert the rar file. Could that be the issue?

keen crow
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Could be ASthink

lament prairie
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I use the Unarchiver on Mac

high knot
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i do as well, I'm still just getting an empty file after converting it

warm grove
worthy moth
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What you'll be presented with is a more friendly name

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So really no reason for anything to conflict

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(as long as everyone follows best practices)

warm grove
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at least can the user change it easier if they dont follow said practices and dissapear?

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maybe make a program or something that allows the user to basically skim a mod for the name and change it or something?

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thought that would be a cool idea maybe...

lament prairie
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I did offer to write one for raffadax

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It’s kind of hard to make user friendly programs

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I use Python but that’s still some small entry cost of difficulty

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If you’re interested in furniture, I can offer a CF to DGA furniture conversion tool

meager elm
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does anyone know offhand what could be bugging the interface with robin so that none of the buttons work? the arrows react when i mouse over them but clicking doesn't do anything, and to close the building menu i have to hit escape.

grim glacier
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could i have some help with loading a patch summary into smapi.io/log ?

placid tulip
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hello hello, i was wanting to use the sdv expanded mod but didnt know if installing the mod would override my save file for all saves or if i could play one save with the mod and one without the mod nooo i have never used a mod with sdv before so i am so sorry i am clueless

wary scroll
grim glacier
wary scroll
grim glacier
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oh wait, i dum

placid tulip
wary scroll
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SMAPI is the program you must download in order to use any mod

native dragonBOT
lament prairie
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!modgroups

native dragonBOT
placid tulip
wary scroll
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Thanks Elizabeth 😛

lament prairie
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You can always launch the vanilla game, mods only affect the saves that are loaded into with mods installed (and then saved)

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So as long as you never save an unmodded save with the game modded, you're golden

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Launching the vanilla game can be done by a) making a blank modgroup or b) removing launch options or c) directly launching Stardew Valley.exe

placid tulip
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ooh i see i see, im reading through the wiki atm to get the general setup and stuff down but tysm for all the help i appreciate it SDVemoteowo

grim glacier
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i'm currently doing a bit of a daunting task and some aide would be very appreciated (though it is far from needed, if you are busy i would hate to do this to you)

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(and any person proficient in the save files of stardew would work well)

lament prairie
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I'm in the middle of dinner so now is a bad time, and I'm also not that familiar with save files/save file editing

grim glacier
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that is perfectly fine, it was just a shot in the dark. thanks!

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also if you know anyone that may be proficient in that sort of stuff it would be nice to be pointed in their direction.

lament prairie
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Most of us who frequent this channel use mods rather than save editing

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Save editing is kind of a last resort

grim glacier
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that's the thing, i'm close enough to a last resort that it's the best option for me (unless there's a mod that can control what events have happened)

wary scroll
grim glacier
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tried it, didn't work

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it can skip events and more specifically quests. i need to undo that

lament prairie
grim glacier
wary scroll
gaunt gust
grim glacier
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thank you all

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i'll try it soon

hearty dagger
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Hi! I haven't played modded version of stardew valley for more than 3 months and the modded version won't play. I forgot the website to check what could be the problem, does anyone knows that? thanks

hearty dagger
upper ember
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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Update everything, starting with SMAPI

upper ember
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Yeah, update things first, and then that's the website where you can paste the log if you need troubleshooting after the updates

lean notch
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Hi good day~ Do you know any more mods that add to the story of stardew valley like SVE? and to those who play with the magic mod, do you recommend it?

lament prairie
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!rsv

native dragonBOT
lament prairie
#

!es

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East scarpe

lean notch
lean notch
lament prairie
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Yes

hearty dagger
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Thank you a lot for the assistance! I got the game working but not with the Ridgeside or SVE just yet hehe

lean notch
grim glacier
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and which events are subsiquently played after?

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(and if i can undo quests themselves within the mod)

restive zodiac
# grim glacier sorry for the extra ping but is there any way i could easily figure out which ev...

Lots of event IDs here, in the Event IDs tab. https://docs.google.com/spreadsheets/d/1CpDrw23peQiq-C7F2FjYOMePaYe0Rc9BwQsj3h6sjyo/edit#gid=1007039997

(In addition to forgetting events with the mod, you can also just use the console command https://stardewvalleywiki.com/Modding:Console_command debug ebi EVENTID to play any event again, when you don't need to wipe multiples out beforehand or don't care about re-triggering them naturally.)

grim glacier
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i'd like to trigger them naturally, thank you

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(i really really need to ask questions here more often, the support is awesome)

deep vessel
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my smapi is not going what do i do

grim glacier
#

like is it through steam?

deep vessel
gaunt gust
native dragonBOT
grim glacier
heavy patrol
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hi! im having issues with yri's yellog town overhaul mod, could someone help me out? the vanilla trees are still overlaying the mod trees and idk how to get rid of them ;w;

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here's the smapi log for ref

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[Content Patcher] Can't apply image patch "ProjectYellogTownOverhaul > Hoe Dirt #2" to TerrainFeatures/hoeDirtDark: target area (X:0, Y:0, Width:192, Height:64) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "ProjectYellogTownOverhaul > EditImage TerrainFeatures/hoeDirtSnow #1" to TerrainFeatures/hoeDirtSnow: target area (X:0, Y:0, Width:192, Height:64) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "ProjectYellogTownOverhaul > EditImage TerrainFeatures/hoeDirtSnow #1" to TerrainFeatures/hoeDirtSnow: target area (X:0, Y:0, Width:192, Height:64) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.```
grim glacier
grim glacier
# deep vessel no

and make sure to configure your game client. that's your issue here.

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i went through the same thing

restive zodiac
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(It's the installer that isn't running.)

deep vessel
light pine
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hi

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what version of SMAPI goes with SV 1.5.4?

grim glacier
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the nexus should say

light pine
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im on the website and it doesnt say so

grim glacier
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well then idk, can you update to 1.5.6?

light pine
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mm no

grim glacier
#

dang

light pine
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that's just it?

grim glacier
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i have no idea, you can just try the newest one

light pine
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yeah the newest one isnt in my favor lol

grim glacier
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oh fun

light pine
#

o well

pine glacier
#

hi, it's been months since i ever played stardew valley nor used a mod, and i wanna download a new version of smapi, so i'm asking this question:

do i delete the mod folder in stardew valley that i already have then install the new version of smapi and place it to mods instead?

lament prairie
restive zodiac
native dragonBOT
restive zodiac
#

!patchsummary if that does not fix it

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
heavy patrol
#

thanks!

dusk beacon
#

my inventory won't open

#

I have modded game

dire fractal
#

do I install content patcher in the mods folder

vestal flame
dusk beacon
#

please help my menu won't open

#

it says same key has been added

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 163 C# mods and 456 content packs.

ornate tide
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusk beacon
ornate tide
#

the site should have some instructions up top

dusk beacon
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 182 C# mods and 425 content packs.

ornate tide
dusk beacon
#

yeah

vestal flame
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 163 C# mods and 456 content packs.

ornate tide
# dusk beacon why

you have duplicate json asset items and its struggling to open your inventory because it probably doesnt know which one to display

ornate tide
vestal flame
#

Ill try

dusk beacon
#

I can't find it

ornate tide
#

hmm idk for sure but these are the ones json assets says
Fizzy Drinks and New Update Village
More Food and Lunar Town
Even More Recipes and Lunar Town

dusk beacon
#

because i had those and it opened then

ornate tide
#

You had all of those mods before trying to open your inventory?

dusk beacon
#

this error pops up when i press e or escape

dusk beacon
#

and yes I had those it opened

ornate tide
#

it seems to be a problem with immersive professions and love of cooking

dusk beacon
#

okay I will try that

lethal mantle
#

Can you still read smapi logs without the terminal?

meager elm
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 145 C# mods and 60 content packs.

lethal mantle
#

My computer doesn’t have the space to download vterm so the console never shows up for me

shy orbit
native dragonBOT
meager elm
#

26 files failed to validate, so hopefully that's all it was, ty

dusk beacon
#

I removed immersive professions

ornate tide
#

!log can you send a new log? The only idea I had is that the inventory is struggling to find ja items or something but that should be like a json shuffle not breaking your inventory, I really have no idea and I don't know if I can help further

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusk beacon
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 181 C# mods and 438 content packs.

dusty spruce
#

it looks to me like you have several mods installed adding the exact same items

#

i don't know, maybe you have separate mods, and then some megapack of those

dusty spruce
#

you have waaaay to many to tell

dusk beacon
#

which mods are causing it

#

okay

dusty spruce
#

also you may really want to look at a lot of those SMAPI mods you have

dusty spruce
#

i see at the very least Custom Farming Redux, which is no longer supported and there are better alternatives

#

(to remove)

dusk beacon
dusty spruce
#

only by removing mods

#

people tend to avoid PyTK if possible, because it's usually the main cause of slowdowns

#

but TMXL also requires PyTK

#

so you'd also have to get rid of all TMXL mods

#

(and probably some other mods too)

hoary anchor
#

i got it to work lol nvm

dusty spruce
#

@dusk beacon Safe Lightning doesn't work anymore either, Safe Lightning Redux does

#

(note: i'm the author of the latter)

uneven violet
#

just wanted to ask once if ridgeside village and expanded will cause any conflict with each other before installing rsv

#

and if both of their teleports can be used in cjb cheats menu at once?

dusty spruce
#

people play SVE + RSV + ES together without any problems

#

idk about teleports, probably yes

uneven violet
#

ES is east scarp?

dusty spruce
#

yep

uneven violet
#

ah okie, thanks, teleports for rsv + sve were in the rsv valley page itself so figured that out, thanks again Luv

native dragonBOT
#

Log Info: SMAPI 3.14.7 with SDV 1.5.6 (build 22018) on Windows 10, with 75 C# mods and 126 content packs.

shy orbit
#

do you mean that neither of them work, or that they don't work together (i.e. both mods work, but only when only one of them is installed)?

#

you still seem to have a lot of possible updates though, so might be worth trying to first update at least the framework type mods

open iron
#

Are there any third-party Nexusmods clients? It's not exactly a website I enjoy using and the less said about their client the better.

upbeat spoke
#

could someone please tell me if they know whether this is a "too many animals" glitch with sdve or marnie expanded? I can't select any of the top 6 animals without the menu selecting out (cancels interaction?). I'm trying to figure out which of the mods is the issue and if there's a fix of some sort. smapi log vvv

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 90 C# mods and 116 content packs.

tender crater
upbeat spoke
# upbeat spoke could someone please tell me if they know whether this is a "too many animals" g...

The StardewValley.Menus.PurchaseAnimalsMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.
NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Menus.PurchaseAnimalsMenu.getAnimalTitle_PatchedBy<Paritee.BetterFarmAnimalVariety__ShivaGuy.FarmAnimalChoices>(String name)
at StardewValley.Menus.PurchaseAnimalsMenu.draw_PatchedBy<Paritee.BetterFarmAnimalVariety>(PurchaseAnimalsMenu this, SpriteBatch b)
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 917

native dragonBOT
#

@tender crater Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

untold gate
#

can someone help me? i installed smapi and then tried running the game and then closed it again because i was gonna install mods and now my main monitor is all dark :(
on windows steam btw

tender crater
#

Did u try to restart your pc or did u try to re-download smapi

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 49 C# mods and 49 content packs.

upbeat spoke
jade wren
#

what mod causes the secret woods to change to this

dusky canyon
#

SVE

#

welcome to the world of incompatibility

jade wren
#

Is there any way to back to vanilla?

dusty spruce
#

Don’t use SVE

jade wren
#

:D

#

tysm

dusty spruce
#

I mean, what did you expect

#

I’ve never used SVE myself, but maybe they have this as a config option

#

Always worth checking

jade wren
#

i mean i hoped there was an config option but couldn't find it

upbeat spoke
#

I think you could replace the secret woods map file with the original vanilla map in the assets folder, but i think sve has some foragables that only spawn in parts of their custom secret woods maps

tender crater
#

could someone tell what dose this mean

dusty spruce
#

the warning? that PyTK is a dying mod and you should abandon it as soon as possible; Content Patcher has some new optimizations, but it cannot use them with PyTK around

tender crater
#

So i should delete it?

dusty spruce
#

i assume you have it for a reason, some mods are probably using it

#

Portraiture, TMXL (and its content packs)

open iron
#

Closing Stardew Valley with SVE installed causes the game to crash with Warning: Program 'env' crashed. Is this intended behaviour?

tender crater
dusty spruce
#

oh right, Custom Furniture also requires it

#

no idea why your furniture is invisible though

jade wren
lament prairie
#

CF is kinda broken

#

We maybe should mark it broken? Idk

#

I haven’t confirmed that it NREs for me

#

But people keep coming in with NREs or other problems

marsh saffron
#

I was under the assumption that CF is outdated and shouldn't be used anymore

dusty spruce
#

that goes for all Platonymous/Routine mods tbh

remote oar
#

Hey guys, quick question :

I'm trying to run the command "pausetime" in smapi but SMAPI does not seem to know it.
Weird because it is in the commands list in the smapi wiki.
When I type "help" to have a list of the available commands, "pausetime" is still missing

Any idea ?

blissful dirge
#

Hello, everyone. I've had a problem for a while that I can't solve no matter what I do. I downloaded a farmhouse and inserted it, so far so good, but whenever I have it in, the edge is white with spots in the corners. Then I thought ok it's the house, but if I take another one I have exactly the same problem.🤷‍♀️ SDVemoteconfuse If I then play with the Basegame, it's gone. and then have a normal brown border. At first I thought I had a mod for it, but I don't have it, which makes things even funnier for me. Of course you're welcome to look through my Smapi log, but it doesn't show any errors regarding this. This is all weird. Anyone have a problem like this? Or has something stuck with me? help me
SDVpufferblargh https://smapi.io/log/54d43c4e99df4b70bdbdd8f0fbaefa9b

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 66 C# mods and 223 content packs.

marsh saffron
#

Well, at least on my end

blissful dirge
#

Here is another picture I hope you understand a problem and what I mean?

dusty spruce
marsh saffron
dusty spruce
#

nah, it doesn't break anything for good

#

the driver restarts and all is back to normal

#

the only way i could tell this is happening is that i had my own music playing in the background

#

and it was stopping for a sec, going back a second, and then resuming

#

both when starting and closing the game

remote oar
marsh saffron
#

Could be because of the recent changes to SMAPI

dusty spruce
#

nonetheless, Routine is very rarely showing up and the mods are kinda abandoned. also no one wants to try understanding PyTK's code, and there are alternatives for a lot of its features

marsh saffron
#

I had a mod issue once, and the mod author and I couldn't troubleshoot it because the "patch summary" command was broken

open iron
#

I'm sorry, but what is CF?

marsh saffron
marsh saffron
remote oar
#

I just wanna find a way to freeze NPCs when in a multiplayer session, and this command seems to do that.
All freeze time mods actually freezes time but not monster and NPCs, so if anyone has a clue on how to achieve this, it would be dope !

lament prairie
dusty spruce
marsh saffron
dusty spruce
remote oar
#

I don't know, but the I think the "pausetime command" give you the ability to pause not only time, but the entire world like the mod you sent me

dusty spruce
#

which is... exactly what i said

remote oar
dusty spruce
#

the mod does the same thing the command would

remote oar
#

hence my original question

dusty spruce
remote oar
#

it is in mine

#

so that's why I'm searching for another way

#

there is a non resolved error on the github page of this mod about kicked out players

#

and that's the one I'm having

calm spindle
remote oar
#

yep, hello !

calm spindle
#

99% sure it is actually unrelated to the mod :P

#

I need to close it tbh

#

The only unresolved issue is some log spam during certain events, but its harmless.

remote oar
#

I have the exact same line of error code in my smapy log tho

#

that the one in the github page

calm spindle
#

Fixed those things, we havent had a single disconnect.

#

In like a month of play

remote oar
#

Nice

calm spindle
#

Where before we were disconnecting multiple times a session.

remote oar
#

so how could I fix this ?

calm spindle
#

Add spritemaster, get rid of stuff like pytk and animated textures.

remote oar
#

is there any written tutorial on this ?

calm spindle
#

And enable port forwarding on your router (if you are host) and connect via direct ip

remote oar
#

forget my last question

#

accessing router is ok

remote oar
#

but getting rid of Pytk will be complicated

#

I think I have a lot of mods depending on this

calm spindle
#

At least not for multiplayer

#

SDV and RSV dont need it

#

Most up to date megamods dont.

dusty spruce
#

btw. afaik SMAPI 3.15 is dropping support for some stuff, which will make PyTK unusable anyway

remote oar
#

ok, time to do a bit of cleaning then !

dusty spruce
#

it's not coming anytime soon, but yeah

#

uh

#

was it 3.15?

calm spindle
dusty spruce
#

well, the next major one

remote oar
dusty spruce
#

ah sorry, we're 3.15 NOW

remote oar
#

thanks a lot guys for your precious help

calm spindle
remote oar
dusty spruce
#

i guess knowing Pathos it'll be in 4.0, but 4.0 is not tied to 1.6 anymore

marsh saffron
dusty spruce
#

wasn't that Content Patcher?

dusty spruce
novel sluice
#

Hello, I recently got a new PC, so I was wondering how I can transfer the save(heavily moded) files to the new computer? Is the data stored in steam?

btw my old com is a mac, is that going to effect anything?

dusty spruce
#

the saves are stored in the cloud by default

#

the mods are not

#

so you'd have to copy over the mods, and that should be it

novel sluice
#

THank you!!

swift tangle
#

hi, I have some mods. now I want to play multi. will this be ok or I need to uninstal mods?

dusty spruce
#

what kind of mods?

swift tangle
dusty spruce
#

generally:

  • reskins are fine
  • mechanic changes may or may not work
  • content (items, maps, etc) changes (additions, modifications) are NOT fine
stark cypress
#

It's advisable for all players in a multiplayer game to have all the same non-cosmetic mods, so bullet points 2 and 3 in Shockah's list

swift tangle
#

ok, thanks

stark cypress
#

It might also be easy to use the same set of ALL mods, so you don't have to figure out if a mod is purely cosmetic

swift tangle
#

I am also thinking about playing multi on another computer without mods

stark cypress
#

You can still run the vanilla Stardew Valley.exe to play unmodded

restive zodiac
crystal dew
#

go to your steam file, find stardewvalley.exe

#

click it

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

#

that's where mine is located

swift tangle
#

thank you, I will try later

dire fractal
crystal dew
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 3 C# mods and 0 content packs.

dusty spruce
#

why would anything happen when you press P?

crystal dew
#

what mod are you trying to use?

#

Because it doesn't look like it's in the mods folder, and that's your issue

dusty spruce
#

(probably trying to use CJB Cheats Menu, i guess)

crystal dew
dusty spruce
#

(but it's not installed)

crystal dew
#

well that's the issue :P

crystal dew
dire fractal
#

Hey does anybody play with mods on xbox? Everytime I start my game it goes back to the home screen.

rugged cradle
#

hi my friend and i tried modding our game but when he enters the mine it crashes but only when i host is there a fix to this?

crystal dew
rugged cradle
#

how do i post !log

#

yea exact same mods

crystal dew
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
crystal dew
#

yw! any more mods you want, you download from that same website, put them in the same folder

wintry summit
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 44 C# mods and 81 content packs.

wintry summit
#

eh-

crystal dew
#

honestly the only time I see PyTK mentioned is when someone says it's outdated and not to use it

#

:S

wintry summit
#

i havent played like for a week and before that it was fine, lux food mod btw

hoary bane
#

Pytk, though a little aged and adds a bit of load time/bugs, is still very useful. Don't think there's any other framework that does the same just yet to my knowledge.

hoary bane
wintry summit
#

unoffical? the one i have is from nexus so SDVpuffersweats

hoary bane
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

hoary bane
#

I'm not sure, maybe the one in Nexus is already it? Safe to double check though.

wintry summit
#

yeah it says use latest version

#

and i have it

hoary bane
#

Haven't a clue unfortunately. I remember vaguely that it clashes if you've got other item retextures, but I can't be too sure.

#

It's why I deleted LFM myself. SDVpuffersquee

wintry summit
#

aw shucks, i dont have other food retextures

#

its sad LFM is so beautiful

hoary bane
#

Retextures a few more items besides all of the food. Not quite high res but just as beautiful. SDVpuffersquee

wintry summit
hoary bane
#

No configs to my knowledge, but if you've got another item retextures just slap that above this and it should work fine.

wintry summit
#

ah like mod order right

#

thanks again

rugged cradle
crystal dew
#

nws, glad its workin

swift tangle
dire fractal
#

so how many mods until my stardew just refuses to run? i've got 52 right now lol

#

i want to add ridgeside village but i don't want to completely break the game

sacred marten
#

anyone have the link to uiinfo suite 2?

#

@dire fractal ive got about 152 mods so depending on the computer memory you have adding a few more wouldnt hurt lol

dire fractal
#

SDVpuffereyes wow

#

okay haha, thanks

hoary bane
native dragonBOT
dire fractal
#

Some have over 1000

#

Just depends on your hardware.

hoary anchor
#

helloo so i have the child to npc mod and i was wondering how long it takes the child to become an npc?
It doesn't list how long it takes and rn my child is a toddler but it feels like it should already be a child idk if something is wrong just kinda feels like there is

agile iron
#

Hey I just launched my game, but it seems like a lot of the mods I added are in the game? How can I check to see what mods are active

gaunt gust
#

!log check the log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile iron
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.14.21.2, with 51 C# mods and 49 content packs.

agile iron
#

i dont see any of the ppja mods that i added to thefolder

shy orbit
#

looks like you mainly need to install artisan valley, then few more mods will load too. you do have a bunch of PPJA mods already loaded though

agile iron
#

i thought i already had artisian valley, but it looks like its not there

#

okay, i got that, lets see if it works

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.14.21.2, with 51 C# mods and 60 content packs.

agile iron
#

i think it worked

#

i only added that and that added 10 more content packs

solemn trail
#

Hello! I could use some help please. I'm trying to install the most recent updated mods, but every time I try, this pops up. "Oops SMAPI is missing one of its files. Your antivirus might have deleted it." How do I get this fixed?

shy orbit
calm spindle
#

Some mods are basically lag free, some will seriously hit performance

#

And its hard to tell which is which.

meager python
#

My reskin mod suddenly just stopped working for buildings???
I played the day as normal, went to bed, went to town and everything is back to vanilla
No errors In smapi log either???

#

But my other reskin mods are fine

#

Actually it's completely bugged
Some patches of grass are fine but everything else is fucked 😭

#

Well the season did change... Maybe it's that

#

Now it's working, nvm-
That was weird

random forum
#

i am playign with a bunch of mods an noticed the player doesnt hold items over their head anymore when he gets em, is that a common problem?

gaunt gust
#

are you using Love of Cooking

random forum
#

yes

gaunt gust
#

Latest version?

random forum
#

1.0.28 yes

gaunt gust
#

Hmmmm it was a known bug, maybe report it on the mod page

random forum
#

thank you

solemn trail
topaz sorrel
#

is there anyone here with a naver account that can dl and send me a file from naver? ^^

dire fractal
#

I installed the PFM patch posted in the discussion on this mod's page and it's still telling me I need CFR.

shell jackal
#

Ah I see. I think you are using an outdated version of that mod. The latest is 1.3.1. You have 1.3.0.

dire fractal
#

oh

#

hrmm

#

I installed the 1.3.1 version

#

I think?

shell jackal
#

Can try redownloading and doing a clean install. I've had to do that before when I was being a dork. xD

dire fractal
#

Yeah one second.

#

Okay that worked idk what the difference was since I did that before but I'll take it.

shell jackal
#

xD Glad it worked

dire fractal
#

There's many more errors I'm running into, however I thought I'd focus on that so that the skipped mods were resolved.

#

I'll send my log for this most recent one if it'll ever load the save.

shell jackal
#

I'm not too good at reading log errors but I can try my best to help

dire fractal
#

I guess while I wait for it to crash I'll ask if there's anything I can do about the lag when loading into the save in the first place.

shell jackal
#

I don't think so. I have the same issue cause I have PyTK which seems to add to loading times

dire fractal
#

It takes at least 15 minutes to load and that entire time my device is the frozen until then

pearl monolith
#

Does anyone know of a similar mod to Stardew Foliage redone? It hasn't been updated in over a year and has map issues when playing with SVE

#

Dead link but that's what it used to be

shell jackal
#

Oh wow. Mine's not that bad. It's usually around 7 minutes from starting the game to being in-game

shell jackal
dire fractal
shell jackal
#

Huh. Mine doesn't do that... Probably cause we have different mods

dire fractal
#

Yeah you'll see what I have soon (I hope)

#

Okay it loaded now to go and load the various early game areas without getting stuck in an infinite loading loop

pearl monolith
#

@shell jackal tried that one and wow it messed up some textures

shell jackal
#

How so, if you don't mind me asking?

silent galleon
#

is there a debug command to make an NPC respawn? shane is my spouse and at the start of a new day he spawned in the very northwest corner, outside of the room, and i can’t reach him

remote ridge
#

Hello - i'm sorry,, i don't want to be annoying but i'd like to update smapi and i have no idea how. Like, yeah, okay, i have to reinstall smapi but what do i do with the older smapi version ? Do i delete it ? Isn't there a way to just, y'know, simply update the new version ? And am i forced to do the update ?

pearl monolith
pearl monolith
wary scroll
remote ridge
shell jackal
wary scroll
#

Yeah you run it just like you did originally. And you can keep your mods in there, they will stay.

shell jackal
remote ridge
gaunt gust
pearl monolith
wary scroll
silent galleon
shell jackal
wary scroll
#

Basically, just like you did originally, but you'll overwrite the old files

remote ridge
#

ok tysm it really helped me ! i'm new to mod as you guessed lol

wary scroll
#

No problem, any issues feel free to ask. There's usually someone around

pearl monolith
#

Anyone using the anime portrait mod? Majority of the portraits work except for people like Gunther, Morris, Demetrious

snow prism
#

maybe a mod edits them after anime portraits loaded. maybe sve?

pearl monolith
snow prism
#

is anime portrait an xnb mod?

native dragonBOT
#

@pearl monolith An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

pearl monolith
#

last question for you guys, does anyone know what mod shows a little icon in the right hand corner under the time when the traveling cart is available? I used to have it but can't rememebr the name

pearl monolith
dire fractal
#

If I Uninstall an npc and save, when I install the npc again will it reset my progress

ornate tide
dire fractal
#

Aw dang

tardy stream
#

anyone know if there's a way to make seasonal cute characters by poltergeister and diverse stardew valley compatible?

dark mountain
#

My smapi keeps crashing everytime i go to the barn

#

Help

dire fractal
#

hi guys does anyone know if i can use mods? i installed stardew valley on pc trough game pass

pearl monolith
native dragonBOT
ornate tide
ancient sphinx
#

hey guys do you have to both have the same mods in multiplayer or can we pick and choose our own graphical changes and stuff

ornate tide
#

if its only visual yes

ancient sphinx
ornate tide
#

yeah probably, if its just reskins like buildings/npcs/animals its likely fine

ancient sphinx
#

I was probably just gonna use building and npc retextures

#

For now just npc

dire fractal
ancient sphinx
#

Because the seasonal cute characters not only makes it more immersive but makes the sprites look better in general

faint trellis
#

am stumped over some technical difficulties here and would appreciate assistance

so.. I just updated a few of my mods including SMAPI, and now it isn't loading most of my mods (the ones I updated were Automate, ContentPatcher, LookupAnything and Stardew Valley Expanded, and I added ResetTerrain features)

not entirely sure what information is relevant but can give more if requested

ornate tide
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ornate tide
#

its likely that you need to update the rest of your mods as they probably have updates for the new smapi, if you upload your log to that site, you can get clickable links to the mods you need to update

faint trellis
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 20 C# mods and 8 content packs.

ornate tide
#

it seems everything is loading correctly there?

faint trellis
#

the issue is, this is my full mod list, and most aren't loading at all

#

it's as if SMAPI doesn't even see them

#

oh hold on, I just launched it again without changing anything and it worked ¯_(ツ)_/¯

#

very strange, but thanks for your time!

ornate tide
faint trellis
#

will try that, thanks! saw in the stardew valley expanded changelog that they recommended running it, so figured better safe than sorry

shadow panther
#

So I downloaded SMAPI a little ago but decided I didn’t wanna use mods, so I tried to delete all SMAPI files. It now gives me this screen when I enter Stardew and I can no longer play, please help

ornate tide
#

you cant really uninstall smapi just through deleting files, but really the only thing you need to do here is remove your launch options from (what I think) is steam

pearl monolith
#

Or verify file integrity

shadow panther
#

Thank you so much!! I did both and now it’s up and running again! I was so worried

ancient sphinx
#

Any recommendations on farm graphic mods

#

I tried the seasonal buildings mod and didn't like it

tardy stream
spice cedar
#

Hi so

#

How effed am i if I choose to do SVE+RSV+ES+Adventurers Guild and Marnies Ranch Expansion?

tardy stream
hot cosmos
#

is this normal/safe?

dusty spruce
#

The warnings? Yeah

pulsar kestrel
dusty spruce
# hot cosmos is this normal/safe?

The error? It means the mod won’t load and that’s it. Are you also using Custom Farming Redux? Pretty sure it’s outdated and broken

dusty spruce
native dragonBOT
#

@pulsar kestrel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pulsar kestrel
dusty spruce
dusty spruce
dusty spruce
pulsar kestrel
native dragonBOT
#

Log Info: SMAPI 3.14.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.1.0, with 9 C# mods and 2 content packs.

dusty spruce
#

God, I’ll have to get up from my bed, the font is way too big to read this on mobile

#

Hopefully someone else helps you instead before I do

pulsar kestrel
thin oar
#

Is it better to use DGA or JA, or does it matter? For reference I am talking about PPJA for right now

dusty spruce
#

It’s PPJA-specific

thin oar
#

ahh gotcha

ornate tide
pulsar kestrel
#

hmm alrighty

#

Using nexus?

#

@ornate tide

ornate tide
#

you can download the newest smapi from either nexus or the website yeah

outer turret
spice cedar
#

Thank you for the reply Lemur but I was mainly asking if my system could handle it and from my 20+ min wait it said no 😅

outer turret
#

Lol yeh that depends on systems indeed! Oddly enough the mod that increased my load time the longest is the Dam mod, which just adds some maps.

still sun
#

@fringe forge
hello there, so im trying to use ur living mushrooms mod but when I use Mushroom Incubator I get the same mushroom again after 2 days, no monsters spawning
can you help me?

spice cedar
#

Am I missing something with this?

dusty spruce
#

looks like just a bug in the "Farmhouse visits"/"Farm visitors" mod

spice cedar
#

Ah, guess I gotta wait for updates then

#

Or would it be advisable to delete the mod?

dusty spruce
#

no idea, it really depends on how invasive the mod is

spice cedar
#

Fair

dusty spruce
#

!gettingstarted @robust plinth

native dragonBOT
robust plinth
hot cosmos
#

how to fix when open smapi its auto close

shy orbit
hot cosmos
dusty mica
#

friend has this line show up, what does it mean lmfao

dusky canyon
#

!log needed

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 40 C# mods and 44 content packs.

dusty mica
#

thats her log

#

lmk if u know whats wrong

keen crow
dusty mica
#

thank you!!!

whole spire
#

So I’m struggling with mods
I just got stardew on pc just for mods and it’s not loading them in

I have used smapi and downloaded a few mods from what I can remember I got the content patcher, stardew valley expanded and all of its required mods, and box locations on the map mod

None are working in game although the game does open and work fine just no mods there

Here are some pictures of my mods folder and of smapi running while my game is open

As you can see there is no error messages or anything

Please anyone help If you can thanks 😊

dusty spruce
#

you seem to have some weird files in your "Mods" folder

#

and i don't see any of the mods mentioned in that folder, so no wonder they're not loading

whole spire
#

Got them all out there folders that’s what came out

dusty mica
whole spire
#

That’s not the full folder to

alpine ginkgo
dusty spruce
#

(they would be folders, just like the 3 folders you already have there)

whole spire
#

Yeah that’s what you have to do in sims so I assumed it was the same

alpine ginkgo
#

Oh, nope! Just extract the mods into your Mods folder! You don't need to remove the files from their folders.

whole spire
#

Oh so I was just suppesed yo keep in folders?

#

Oh my god no wonder if took so long haha

keen crow
native dragonBOT
whole spire
#

So how do I re download because there is a cap to how much you download on nexus mods

dusty spruce
#

there is no cap

#

there's only a download speed limit

#

but Stardew mods are usually so small, the limit doesn't matter, they get downloaded in seconds anyway

whole spire
#

Oh it kept saying a cap to me I’ll look at the guide now

#

Thanks so much for your help

alpine ginkgo
#

Feel free to come back again if you need any more clarification on anything in the guide!

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 11, with 176 C# mods and 558 content packs.

tawdry viper
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 0 C# mods and 0 content packs.

keen crow
#

Why did you remove the mods that came with SMAPI

tawdry viper
#

i didnt

gaunt gust
native dragonBOT
whole spire
#

(Sorry my pc is dirty) so I can just put this straight into the mods folder right ?

viscid kayak
#

Hi, ive been playing stardew valley for over a year and i used to have mods on it that i had help from a friend to setup, from that time i had to uninstall it bc it wasnt allowing me to play the game. everything was fine afterwards and now im trying to install mods, i installed smapi and the mods folder isnt being created in my stardew valley file, i have tried uninstallling and reinstalling multiple times over the past few months and nothing is working. i just want to play with mods and does anyone know how i can fix this?

keen crow
native dragonBOT
gaunt gust
#

are you getting the green success message at the end

whole spire
#

Update I did it

viscid kayak
gaunt gust
#

can you screenshot the success message

viscid kayak
#

sure gimme a minute

viscid kayak
gaunt gust
#

Screen shot your full game path

spice cedar
#

The category tab is missing from my chests menu and Im not sure if I pressed something wrong

#

It should be to the right where the chest name is

dire fractal
# spice cedar

Isn't it the pictures on the bottom of the chest inventory

spice cedar
#

Not really, category means I can access chests that are in different locations like for example, one category is the farmhouse, and another is the farmcave

#

Tabs at the bottom are just filters if chest is full

#

Hence me wondering if I goofed somethin

stiff lichen
#

I'm getting an error when trying to use Child to NPC on my toddler's conversion day.
Magyk is the Wizard's kid. I figured it was an issue with me listing dad as Rasmodius, so I tried Wizard. Same error.

blissful dirge
#

Hello everyone, I need your help.SDVconcernedping
In the evenings, Penny's house can only be seen like this and when I go to the community hall, the house in here is bugged. As I said, it only occurs in the evening. It's normal during the day.SDVemoteconfuse
Does anyone know where the error could be?SDVkrobussad

sacred marten
#

The game accidentally gave me 2 boy children is there a way to change 1 child to a girl?

heavy sentinel
#

Helloo I use the Seasonal Buildings mod and it works fine on other buildings but it doesn't change the greenhouse at all, i checked the config and all should be well but it just doesn't work, any idea why?

sacred marten
#

@heavy sentinel I’m no professional and i often need help myself lol but put up your log and I’ll see if i can identify the issues. Again I may not have the answer but I’d like to at least try to help 😊

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.116.0, with 22 C# mods and 18 content packs.

heavy sentinel
#

I hope that's it lol, haven't sent a log in a long time

#

thanks for at least trying to help!

gaunt gust
#

Hmmmm

#

Without more info, I would assume that you are using a version made for 1.5

#

Which changed how some buildings like the greenhouse are handled

sacred marten
heavy sentinel
#

It worked on my previous save, I threw out a few mods for this one and the greenhouse doesn't work

heavy sentinel
#

all I could find

#

(in a quick research)

heavy sentinel
#

I have no idea what caused it, checked the files, the textures for the greenhouse are still there, changed the config to wood or stone but none work

sacred marten
#

Thanks & try updating smapi.. it says you need version 3.12 or later

heavy sentinel
#

I'll try thanks! hope it doesn't ruin other mods

sacred marten
#

Your welcome.. & yea hopefully everything runs smoothly now for you

stiff lichen
#

Any help with Child to NPC?

gaunt gust
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
tawdry viper
gaunt gust
#

(See step 3)

tawdry viper
gaunt gust
#

Hmmmmm

#

I have no clue, honestly

#

Have you tried updating graphics drivers

tawdry viper
#

yep

#

it used to work fine last time

gaunt gust
#

When was the last time it worked?

tawdry viper
#

a year ago?

gaunt gust
#

Okay, so before the move to monogame

tawdry viper
#

game runs fine on compatibility mode

#

and i downloaded smapi from the website itself

gaunt gust
# tawdry viper

@tired brook uh, "waiting for game to launch" crash on high performance?

gaunt gust
#

Like, at all

tawdry viper
#

yea

#

i figured

gaunt gust
#

Does the non compat mode of the game launch for you at all.

tawdry viper
#

nope

#

it crashes

gaunt gust
#

Hmmmm

#

Does it give you an error message if you launch via PowerShell?

tawdry viper
#

no

tawdry viper
#

should i try running the vanilla game via powershell?

gaunt gust
#

Yeah

hard dagger
#

Will renaming an object cause a JA shuffle?

tawdry viper
tardy stream
gaunt gust
gaunt gust
#

!legacymodding

native dragonBOT
gaunt gust
#

You can try reverting to 1.5.4

#

But steam doesn't really like that

tawdry viper
#

i think il just play it on compatibility mode, thank you for helping tho!

ocean bobcat
#

SDVpufferwaaah nexus aint lettin me download mods
am logged in and the download manually aint workin

gaunt gust
#

Make sure you don't have a browser plugin blocking it

ocean bobcat
#

got no plugin that block somethin

#

SDVpufferthinkblob lemme check the permission then

gaunt gust
#

Can you open the JavaScript console and try again?

#

(It's f12 on firefox)

#

Or right click "inspect"

ocean bobcat
#

uh
somethin like inspect thingy?

#

ight

#

in console?

#

ight I see it now. apparently the link that the site's tryin to launch doesn't have registered handler or somethin

#

so what now...

pearl monolith
#

Can someone help me figure out why the anime portrait mod isn't working? It was earlier today

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 60 C# mods and 49 content packs.

gaunt gust
#

It falls over sometimes

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
ocean bobcat
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 60 C# mods and 49 content packs.

pearl monolith
#

It didnt let me use 'patch summary' but did allow harmony summary

snow prism
#

you should update your mods, including the anime mod

#

then send a log with patch summary pls, harmony summary is something super different ^^

#

you wrote jpatch summary, thats why it didnt work

pearl monolith
#

the anime mod is updated, unsure why it says it isn't. I have 1.5 installed

#

I’ll try the command again one sec

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Windows 10, with 60 C# mods and 49 content packs.

snow prism
#

Seasonal Anime Portraits III: <- reinstall that one, files missing

#

OhoDavi's StardewValley Anime Mods: <- that one seems to work?

pearl monolith
#

It's definitely not working

dire fractal
#

Hello? I could use some assistance with modding.

vapid crest
#

what's up?

dire fractal
#

So im using Stardew on Android and im trying to add the Expanded mod... But it says its not working. This is my Smapi log

snow prism
dire fractal
#

I have the folder in my game. What did i do wrong?

gaunt gust
#

You need the versions of everything for Android

dire fractal
#

I do have them i think?

gaunt gust
#

You can find those and instructions on moddrop

dire fractal
#

Yeah that's where i go that stuff from.

gaunt gust
#

Get the versions marked for Android

#

Not the latest version

dire fractal
#

Oh okay that makes more sence

#

Where do i find them?