#archived-modded-support

1 messages · Page 1345 of 1

hoary bane
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Is this your first time updating smapi?

silent grove
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Yeppers

hoary bane
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Trying to*

silent grove
#

KEYWORD, TRYING TO

hoary bane
#

But installing smapi didn't do anything like this, did it?

silent grove
#

Nothing like this happened the first time I installed it

hoary bane
#

Okay here's a fun thought, how about going to your recycling bin and undoing whatever you deleted in the smapi folder?

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You can always redelete it if it doesn't work.

silent grove
#

I'll try that

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Done

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The smapi I have is 3.14.0

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Not 3.14.5

hoary bane
#

Makes sense you're updating it. SDVkrobusgiggle

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Then can you try and run the installer again after?

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No clue how to actually troubleshoot a permissions denied error tbh, but worth a shot right. SDVkrobusgiggle

silent grove
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After I undelete the smapi 3.14.0?

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I tried to reinstall the 3.14.0 but same access denied error

hoary bane
#

No just undo the ones you deleted before trying to update.

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But I still think something is open that isn't supposed to be.

silent grove
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Yep trying to reinstall via installer

hoary bane
#

Yeah don't do that.

silent grove
#

How do I reinstall if not through installer?

hoary bane
#

After you undo your deletes and the installer doesn't work again, can you try rebooting your PC and delete "StardewModdingAPI.dll"?

hoary bane
silent grove
#

I manually deleted it

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Just the entire smapi 3.14.0 thing

hoary bane
#

Go in your recycling bin and retrieve it.

silent grove
#

Done and back on desktop

hoary bane
#

Huh? What do you mean by the entire 3.14.0 thing?

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Can you send a screenshot?

silent grove
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Like that entire file, just straight deleted

hoary bane
silent grove
hoary bane
#

Oh

silent grove
#

IS THAT A GOOD OH OR BAD OH

hoary bane
#

Oh no that should be fine, chuck that back in the bin pfft.

#

Its meant to be deleted after installation anyway.

silent grove
#

Give it to me straight doc, is my game terminal

hoary bane
#

That's the one you manually deleted?

silent grove
#

Yeppers

hoary bane
warm grove
#

Its like a frisbee but this one didnt hit a target and is still flying

silent grove
#

wait is restart the same as reboot

hoary bane
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Yep

silent grove
#

yall i cant work with computers but I can sure work with surgical stuff 🥴🥴🥴

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brain big dumb

west nebula
#

? Has been goin on for the last hour

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multiplayer btw

silent grove
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What next? Smapi?

west nebula
#

yeah

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well my singleplayer works fine

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my multi doesn't

silent grove
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OH THANK GOD IT WORKED

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HERE HAVE MY KIDNEY @hoary bane 🫴🫘

hoary bane
#

Wait the installer worked?

silent grove
#

FINALLY YES

hoary bane
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Dang I didn't have high hopes for that ngl pfft.

silent grove
#

THANK YOU THANK YOU 😭😭😭

hoary bane
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Glad to hear it. SDVpuffersquee

silent grove
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I got the free love and SVE mods and 👀

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Marrying everyone brb

fluid swan
#

Is there a good replacement for Custom Furniture atm / any good furniture mods? I want to remove PyTK from my mods for better load speed, and I think that's my last mod that has a dependency.

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I don't know how popular DGA is at the moment wrt transferred mods

lament prairie
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I have a script to help with that

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Ignore the CP part, that doesn't work rn

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It will make ~mostly functional DGA conversions

upper steeple
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Need help with SMAPI not launching the Console Window when I hit play (XBOX Launcher)

torn estuary
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dumb question but its been so long, how do we spawn ja shirt packs? is it only through item spawner?

torn estuary
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aight cool ty

fluid swan
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My Multiplayer group is going to be so happy + thankful, the root of most of our crashes has to do with CF as well

lament prairie
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😄

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Feel free to ping me if you encounter any issues—I can't promise an immediate fix but I can certainly take a look

broken depot
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How do I clear out my mods folder completely without breaking my game

hoary bane
broken depot
hoary bane
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Well you said you wanted to fully clear it, so it's up to you.

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Oh yeah

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You need to keep the mods bundled with smapi

broken depot
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ok

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so if i already uninstalled smapi its ok for me to delete everything

hoary bane
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Oh, I guess?

broken depot
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thank you

upper steeple
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SMAPI won't load up, only loads up Regular Stardew the console menu doesn't pop up help

worldly grotto
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Any way to force SMAPI to work with Proton?

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Native Linux has wicked bad stutter.

fickle siren
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Can JSON shuffle happen if updating a mod using JA? Assuming it adds no new items.

upper steeple
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If I don't get help soon, I'm about to refund and buy the Steam

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:(

dapper gazelle
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Hi I have a sort of weird question -- is it possible to experience json shuffle even if you haven't added any new items? I just updated CP and SMAPI to their latest versions, opened up my save file, and all my shirts are pretty much wrecked? This has happened to me twice this month, and I had assumed it was a Json shuffle b/c it had previously coincided with my adding a few asset packs but this time I definitely did not do that. Furthermore, I cannot spawn the items back in. They're ruined in CJB spawner as well. Previously I have rolled back a day and that has fixed the problem, but I'm not sure what's going on. This is the third time in less than 2 weeks...in one instance when I added json assets to a completely different save file (a save file I use for testing purposes).

lament prairie
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!gamepasssmapi

native dragonBOT
worldly grotto
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god this stutter is so bad.

upper steeple
lament prairie
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Well, if so, then I can't help

upper steeple
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Thanks though :(

lament prairie
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MS seems to change things up every so often for the fun of it

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Which is very frustrating for users

upper steeple
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What's MS

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Microsoft Store?

lament prairie
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Since I don't have Gamepass I can't fix gamepass smapi

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MS = microsoft

upper steeple
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yea

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i agree its frustrating

lament prairie
lament prairie
worldly grotto
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Has anyone tried running with Steam Linux Runtime - Sniper?

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The stutter running through linux is like, unbearable.

lament prairie
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That is, 3.14.4 = stutter, 3.13.4 = no stutter => Pathos is looking into this issue

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If you have stutter in both, that means likely the game itself is unhappy with your computer (i.e. it started with the framework switch in Nov 2021)

dapper gazelle
lament prairie
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So, if you have mods that use CP to add items in theory that could mess things up? But I'm not sure

worldly grotto
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So you suggest roll back from SMAPI 3.14?

lament prairie
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It's weird that the shirts are messed up

worldly grotto
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I can give it a try - This is apparently a recurring issue with whatever distro linux Valve is using for the deck, so I'm worried the issues gonna be mass reported as the deck gets more and more available.

lament prairie
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Can you post a screenshot of the messed up shirts?

lament prairie
worldly grotto
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By all accounts it doesn't really matter, a few people note the issue just on linux standalone

lament prairie
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It is indeed possible the Linux distro they picked doesn't play nice with .NET 5.0/something behind the scenes

worldly grotto
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Maybe, yeah. I'm curious why switching the compatibility layer to Proton disables SMAPI, though.

lament prairie
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Since there's like...2 active modders with a steam deck it's hard to say

dapper gazelle
lament prairie
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I'm not sure if Pathos has one, if he doesn't it's going to be super hard for him to test things on it

worldly grotto
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If SMAPI would load if set to run in compatiblity layers with proton, that'd basically be all needed to fix it.

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But it just force disables itself.

dapper gazelle
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so the horizontal image is how they look in the item spawner. the vertical image is from my dresser.

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the first 6 or 7 shirts are displaying fine and then everything else looks like a graphical nightmare lol

lament prairie
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So...I saw someone with a similar issue

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Their issue was fixed by a reset

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It's not clear why but for some reason the shirts png had basically some random nonsense in it

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!reset

native dragonBOT
lament prairie
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If that fixes what the shirts look like, you should be able to fix the shuffle as normal

dapper gazelle
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thank you!

worldly grotto
lament prairie
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Mhmm, I see—the game has been having an uptick in stuttering issues after the framework switch

worldly grotto
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Yeah :( I can reach out to ConcernedApe on Skype I guess lol. I somehow still have him added.

lament prairie
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I don't know anything about Proton, but if you ping Pathos it's possible at some point he will have time to look into Steam Deck issues

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He has a lot on his plate, but he does go back through old pings and respond

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Pathoschild#0001

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If you have experience in C# you could also try asking in #making-mods-general for people to help you set up profilers or discuss the issues in more technical depth

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For example, I know some people have been forking SMAPI to add in profilers to try to narrow down some of the performance issues

worldly grotto
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I'll pop a ping with some deets - I don't even think it needs proper Steam Deck analysis.

@tired brook hello! I just discovered that a lot of the issues the base game has on Linux with stuttering can be resolved by just running in Proton, but running through Proton disables SMAPI for some reason. I think just allowing it to launch through Proton should circumvent the several linux-related things people are gonna ask about 😂

tired brook
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Hi! I don't have a Steam Deck myself, so it's not really something I can look into myself. Pull requests are welcome if anyone with a Steam Deck wants to submit any fixes needed though. (See also the supported platforms list: https://github.com/Pathoschild/SMAPI/issues/632.)

upper steeple
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@tired brook Someone told me to ping you about my problem

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With SMAPI

swift holly
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Is anyone else having problems with Sandy’s 5 heart event (SDV expanded) when I accept to give her a tour of my farm the whole event loops.

upper steeple
tired brook
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Hold on, I'll go through the Xbox install process again to see if it changed.

upper steeple
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Alright sure, I appreciate that

tired brook
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Those steps worked for me with a fresh install of Stardew Valley:

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In the Xbox app, can you click your profile name at the top-left > Settings > About, and post a screenshot?

dapper gazelle
tired brook
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Seems you have a pretty old version for some reason; the one I have is 2205.1001.6.0.

upper steeple
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strange

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I just updated it

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Mine now looks like yours

tired brook
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You might need to fully uninstall & reinstall the game next, so it's installed in the newer way.

upper steeple
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Okay

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Well.

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@tired brook Nevermind, but I appreciate your help

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LMAO

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I got a microsoft store refund within 10 minutes

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I'm gonna buy it on steam

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But you been the most helpful, I didn't even realize my browser was outdated

tired brook
cursive silo
round shard
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Question, is there any way to disable SVE Sandy portrait in order to use the portraits in DSV?

dire fractal
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Didn't the new DSV Sandy one update to do just that?

hoary bane
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I've removed it for now but it's a bummer it doesn't seem to like me.

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Oh wait, is the keybind I set to it not readable? Just kidding

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Man

round shard
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oh i wasnt even aware they fixed that, tks

dusk apex
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hello, my game is super laggy from a mod i downloaded but i don’t know which one since i have tons, i’ve deleted all the recent ones i’ve downloaded but nothing:/

clever arch
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uh question, i'm not sure what mod's causing this, but when you boot up the game and open the parsnip box lewis left you, the seeds that the farm lifts up aren't like there?

gaunt gust
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Known issue with love.of.cooking

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It's just suppressing an animation though

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Nothing major

clever arch
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ah i see

shy orbit
native dragonBOT
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@dusk apex Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent kindle
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Anyone know if theres a way to fix the slight delay when leaving/entering new areas?

dire fractal
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Are you in winter

ornate tide
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maybe try no transitions? otherwise that might be load times https://www.nexusmods.com/stardewvalley/mods/7354

potent kindle
dire fractal
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Ok nvm

potent kindle
ancient gale
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I have an issue in which Willy does not show up behind his shop counter, but his shop can still be used. He will show up when he walks to the saloon and in events, but is not present behind his counter, not even as an invisible entity. (For the record, the errors of missing characters in the Anthro mod are intentional, as I only wanted certain characters with the new sprites, however Willy does have both his portrait and overworld sprites in, and everything works fine when he isn't at the counter)

https://smapi.io/log/fb097b4075d64e7dac42067e74a2c464

(Reposted because it didn't get answered before, apologies if that is considered rude)

cyan tapir
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they're invisible

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also now my farmer looks weird

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arms gone

timber bane
timber bane
cyan tapir
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yes

timber bane
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If I had to guess, there might be something wrong with the json assets files.. hmm

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can you send me a zip of the mod? I'll take a look at it

ancient gale
ornate tide
cyan tapir
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ill dm you

ornate tide
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I think notepad can open json files

hoary bane
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It can

sweet cove
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It's a Pytk mod, it has to load last

ancient gale
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I've no clue how to mod, so I'll stick with deleting the lines I do not require. I'm not sure if that will solve Willy though, as I do have his sprites

sweet cove
# cyan tapir ill dm you

Add z to the start of the folder name to make it load last since Pytk mods need to load last so that no other mods interfere with its patching

ornate tide
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sve doesnt add any sprites to willy, and the sprite mod is properly updated for 1.5. If the problem persists you could maybe try verifying your files if you use steam

sweet cove
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Yeah, PyTK mods have a habit of making things invincible if they're not loaded last

cyan tapir
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ok i tried it but they're not showing up at all now. it's not invisible or anything, the vanilla counterparts are just there

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the hats in the set show up perfectly though

sweet cove
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Do you have any other mods that add PyTK items?

cyan tapir
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probably

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problem is that i don't remember which

sweet cove
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Maybe put them together in one folder that starts with z

cyan tapir
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ohh

timber bane
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maybe update the manifest to have a dependency on PyTk

timber bane
ancient gale
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Well, whatever I did made him show up. Weird since I didn't actually edit him in the .json files at all. Thank you for the help

ancient gale
next mulch
cyan tapir
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ah wait

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here's my smapi log

ornate tide
next mulch
timber bane
# cyan tapir wdym

ok so did you try renaming the parent folder from [JA] Boutique.. to z[JA] Boutique..?

cyan tapir
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yes

timber bane
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ok

#

1 sec

ornate tide
next mulch
#

i cant tell if its sve related mail or regular mail

timber bane
cyan tapir
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ooo

ornate tide
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the mod doesnt seem to use a framework, and instead works on its own code. It might just be sending empty mail for the npcs birthdays? Im not really sure, you dont have many mods that seem to conflict

cyan tapir
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ty

next mulch
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do i just wait and see if it happens again to confirm if vanilla sv mail also disappears?

ornate tide
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can you open your mail from your menu(inventory)? (mail should be stored in the collections tab)

next mulch
#

oh i haven't tried that yet lemme check

cyan tapir
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aw man its still not showing up

sweet cove
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That's odd, I have that mod (legitmately) and I renamed the folder to be last and it showed up for me

next mulch
#

last unmodded mail was the purple shorts

ornate tide
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the character scarlett from sves birthday is summer 7, it is entirely possible its just sending empty mail for their birthdays

next mulch
#

oh maybe

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dunno if the mail mod im using works with sve characters but i can check

sweet cove
cyan tapir
sweet cove
#

The names are completely in Korean so it's prob hard to find

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Oh wait I saw an error in your log

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It said it failed to load an asset from the mod

next mulch
timber bane
#

So I’m assuming that’s the issue

sweet cove
# cyan tapir yes

Rename female.png back to male.png (I know it's male.png originally)

cyan tapir
next mulch
sweet cove
cyan tapir
#

like this

tender plank
#

Hi friends
If anyone has a min can you take a peek at my log?
I'm getting a game crash during Sam's eight heart event. at 4pm when I go to the concert, the event plays until they are about to start playing music, then we crash.
never run into an event script error and this invocation issue
https://smapi.io/log/9bba72686b5f464bae720faf2f062ebc

ornate tide
#

if you're in ridgesides server you can check #known-bugs

sweet cove
cyan tapir
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ok

tender plank
cyan tapir
#

i did it and its still not there

sweet cove
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So it's prob gonna be hard to find

cyan tapir
#

yes

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i used the clothes filter

sweet cove
# cyan tapir i used the clothes filter

I don't know what's going on then. I'm assuming that you got the mod untouched and legitmately, (hopefully) right? I didn't have this problem with the mod as I didn't touch anything except for renaming the parent folder to be last.

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Maybe try updating SMAPI and your mods? IDK if that'll help though

cyan tapir
#

ok

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its pretty untouched, i still have the zip file

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besides my slight tinkering after asking here

sweet cove
#

Yeah, but where'dja get it from considering that you ran out of phone numbers to use for a Naver account?

cyan tapir
grand jasper
#

okay I'm quite lost and I don't know how to fix this but I've tried downloading Stardew valley expanded but it just won't work, my farm is still the same when I create a new world and I've made sure I have all the correct files but it still won't budge. I don't know if this is a common occurrence for people but if someone knows how to fix the issue or has had the same problem pls let me know!

thorny crystal
#

SVE does not change your farm unless you get Grandpa's Farm or IFR2

grand jasper
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oh my

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which mod makes the farm bigger?

thorny crystal
#

IFR2 is HUGE

grand jasper
#

I thought stardew expanded did that

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boomer moment

thorny crystal
#

no stardew expanded expands the stories and the town

grand jasper
#

yes yes okay thank you haha

thorny crystal
#

I'd suggest reading the mod description, it's a lot of info but everything you need to know is there

grand jasper
#

coolio

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will do

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does ifr2 work still?

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because its quite old isnt it

thorny crystal
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ye it works

feral tree
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im having trouble getting the change professions mod working

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i think i extracted wrong maybe i cant get the mod to come up in game

shy orbit
#

!log @feral tree

native dragonBOT
#

@feral tree Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

feral tree
shy orbit
#

i don't think the game location matters. have you installed smapi?

feral tree
#

i have

shy orbit
#

and the smapi console comes up when you launch the game?

feral tree
#

ohh no it does not

shy orbit
#

are you launching from steam?

feral tree
#

maybe my smapi folder is wrong

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and yes

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do i need to launch from folder?

shy orbit
feral tree
#

ohhhh do i have to run both at the same time?

shy orbit
#

you launch smapi and it launches the game, i guess

feral tree
#

thats what i am getting and it launches the game for me

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hey heyyyy it worked now

feral tree
shy orbit
#

np!

feral tree
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second question, is there a way to launch smapi through steam button?

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or is that the configure game client part in the wiki?

shy orbit
feral tree
#

ok thx

oak solar
#

if I use stardrop (game from steam) do I still get steam achievements?

marsh saffron
#

You have to launch from Steam, I think

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But if you just use Stardrop to manage mods, it should be fine

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Basically don't launch the game from Stardrop

oak solar
#

hmm oki

viral urchin
#

wait i dont understand, what do you mean by this

tribal notch
#

I don't understand either

#

what's an example texture you're trying to use?

quiet night
viral urchin
#

i really just want to change the junimo plush . but it keeps saying i have no textures for this specific season (spring)

livid magnet
#

Man I never thought I'd be torn on what to use for a UI setup: Sakura or overgrown..

tribal notch
#

what do I have to do, to get the same problem as you?

sour crater
#

Not specifically about a Mod, but with the Command Console, how do I force a dialogue to happen (like you're right-clicking an NPC)? I got a custom NPC for the Winter Feast and it didn't show up.

sour crater
#

Kinda, but when I put it into the console it said "command not recognized, type "help" for info"

tribal notch
#

which dialogue are you trying to load?

sour crater
#

The one for the secret santa

viral urchin
#

i dont know 😭😭😭

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i reinstalled it again,,,, ill try and see if it works

tribal notch
sour crater
#

Nope, I only know the character name

tribal notch
#

ok well you trigger a dialogue like this: debug loaddialogue Harvey Characters\Dialogue\Haley:Resort_Chair

sour crater
#

Darn she got no other dialogue other than Introduction

tribal notch
#

once Harvey wiggles his toenails at you, you won't care to chat to other NPCs

sour crater
hoary bane
#

Pfft

grand jasper
#

aye yo, so I'm playing modded and I have all these mods downloaded and it launches fine, I can play without problem but I gave my friend the same mods as I do and when he launches his game it comes up with a bunch of errors. I'm kind of confused because he's launching it with the exact same files and yet he is the only one having the launch problems

#

(the game doesn't fail to launch it just fails to load certain mods)

dim cairn
#

is he loading the game with smapi?

native dragonBOT
#

@grand jasper Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grand jasper
#

from me or him?

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or both

gaunt gust
#

both of you would be great

grand jasper
#

oki

gaunt gust
#

but since he's the one with errors, definitely his.

grand jasper
#

thats mine

#

he'll put his in

narrow bane
grand jasper
#

^^^

hoary bane
narrow bane
#

thank you ❤️

pliant ermine
#

Sorry to bother you so long after this conversation but I'm the faithful weapons author, we're actively adding more mods to the manifest to fix the invisible textures issue. The gold to titanium and vanilla tweaks mods already have compatibility in the latest version, if you come across any more please let me know! I'm aware that the 16x16 textures are kinda ugly, I'll probably fix them eventually but after working so hard on the main mod for so long and then the 600+ file iridium recolor compatibility pack I'm completely burnt out on art tbh. As such I'm more than happy to upload as many small fixes as necessary to make sure that any invisible texture issues are fixed so please don't be worried about bothering me here or on nexus! (this obviously goes for anyone else too)

hoary bane
#

You're the author? Oh no way! SDVpufferwowSDVpufferwow

#

Hey now, the 16x16 are pretty amazing looking, I don't see anything ugly SDVkrobusgiggle, you lot did an amazing job.

pliant ermine
#

yep! I lurk here a lot hehe

#

thank you so much CattoBlush

hoary bane
#

Definitely deserving of top hot mods SDVkrobusnaughty, the sprites are superb.

grand jasper
hoary bane
hoary bane
#

Seems to work do far, thank you! Does Log filter not like those speicifc types of mods or..?

gaunt gust
#

Interesting to know that LogSpamFilter doesn't like concurrency

#

(most mods don't use concurrency, so it's fine)

hoary bane
scenic zealot
hoary bane
scenic zealot
#

my game crashes when i make a new file

hoary bane
#

It doesn't say that it crashed. By crash, do you mean "Not Responding"?

scenic zealot
#

i mean, closing the game, saying some eror hppend

hoary bane
scenic zealot
#

smapi.api doesnt reply or something like this

hoary bane
#

That might be what I mentioned. Just wait a few minutes and don't click anything.

#

You have RSV and SVE, if your computer isn't a beast then it's normal to have long load times. ^^

gaunt gust
#

(I wasn't kidding when I said "up to fifteen minutes". Go get some tea or something, let it be)

dusk apex
cursive silo
#

huge noob when it comes to modding, but is there anyway GOG can still sync/track time played when i’m using SMAPI?

shy orbit
unkempt stirrup
#

aw shit, does soil decay not play nice with flexible sprinklers?
I checked all my sprinklers and they watered everything though

#

this happened immediately following introducing soil decay and plantall/fertilize all (those two mods) to the load order

tardy stream
hoary bane
gaunt gust
unkempt stirrup
#

might be a weird interaction between flexible sprinklers detecting untilled soil in range while soil decay is introduced, I can't get it to replicate

unkempt stirrup
gaunt gust
#

okay, because location is sometimes null in multiplayer (specifically, while the farmhand is warping)

unkempt stirrup
#

upon seeing the errors I backed up my file, slept a few times to check, then played in the backup, reloaded, cannot get it to replicate

jade dome
#

There seems to be something wonky going on with the resolution of the game when I launch SMAPI vs Vanilla, the UI ends up way bigger & steam overlay (including fps count) is really blurry

unkempt stirrup
#

might just be a first load thing

jade dome
#

I noticed there's a section in the smapi FAQ that addresses it, but the DPI settings on both versions are the same as far as I can tell

native dragonBOT
#

@jade dome If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

jade dome
#

Doesn't seem to help, unfortunately. Here's some screenshots for reference.

cursive silo
unkempt stirrup
#

huh. spring onion seeds used to work fine, and suddenly there's a json shuffle happening where the wrong thing gets put out

lament prairie
#

!jsonshuffle

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

unkempt stirrup
#

404 link

#

the thing is, I see no actual changes to other JA mod items

#

the spring onion seeds themselves stayed the same and I introduced no other JA mod since them

#

what changed is the assigned output ID from feeding spring onions into the seed maker

#

which is hella weird

#

the seedmaker broke completely, the heck

#

ok, vanilla items work as they should, but anything jason asset is an input output ID mismatch via seedmaker

#

lemme see if it persists through a reload

#

reload fixed it

#

that's so weird though, for the whole thing to just break

calm spindle
# scenic zealot https://smapi.io/log/58de80bdd41645c6990156416c8a371b

Ah here we go

22:25:52INFOSpriteMaster[Dump] System Information: Architecture: x64 Number of Cores: 6 OS Version: Microsoft Windows NT 10.0.19042.0 Total Committed Memory: 182.30 MiB Total Available Memory: 7.92 GiB Graphics Adapter: Microsoft.Xna.Framework.Graphics.GraphicsAdapter Graphics Adapter Description: NVIDIA GeForce GTX 1650/PCIe/SSE2

#

8GB is lean for that mod setup.

#

It can work, I think, but you need to close absolutely everything in the background.

#

Including steam

scenic zealot
#

i am good now, but thanks!!

calm spindle
#

Oh I missed it

#

Uh what fixed it?

scenic zealot
#

no thats fine

worldly grotto
#

@gaunt gust @lament prairie Pathos wanted me to ping you and let you know I figured out the steps for running Stardew Valley with SMAPI in Proton on the Steam Deck, to avoid stutters!

I figured I'd send you the steps here so you can just copy and paste them to people who run in to the stuttering on linux:

Here's the steps:

  1. Setup Stardew to run in Proton (right click in Steam -> compatibility -> check the checkbox -> Proton/Proton Experimental)

  2. Extract the windows install of SMAPI and place it in the dir (changing the necessary files, which is explained in the README under manual install)

  3. Create a non steam game of SMAPI, and make THAT run in Proton as well

You can't set it up with command arguments in Steam due to a proton limitation I think - But launching the non-steam game does actually mark you as playing "Stardew Valley", so playtime does go up properly, and it uses the correct controller layout.

The only limitation is that you don't get Steam Cloud saves (for some reason). You can manually put your saves in the StardewModdingAPI Proton Directory and they work flawlessly though. To do this, you go to the following directory:

~/.local/share/Steam/steamapps/compatdata/<STEAM_ID>/pfx/drive_c/users/steamuser/AppData
Where STEAM_ID is the ID of Stardew valley. The easiest way to do this, to be honest, is to just open up the directory in the terminal and search with the following command

find | grep -i Stardew

That will show you where Stardew and the Modding API are installed, and you just copy and paste your saves from Stardew to the Modding API.

calm spindle
#

NVM I can just look back

devout pumiceBOT
worldly grotto
#

Everyone on the internet told me it was impossible, so I went hard-headed and solved it 😂

gaunt gust
#

can you symlink your saves into the steam cloud dir?

worldly grotto
#

Oooh, I didn't even think of that. Let me try it tonight and get back to you on that.

quaint hazel
#

is there a fix for pytk?? i want to try out some portrait mods but it keeps freezing the game

tight turtle
#

any mods for planting fruit trees anywhere? these ppja trees are too many

orchid osprey
#

Anyone else encountering an issue where a strip of pixels across the screen lags behind when moving? It only happens with SMAPI installed and none of the fixes I've tried work, it's incredibly distracting

tight turtle
orchid osprey
#

I have, it doesn't change anything

tight turtle
#

welp idk what other solution to that

orchid osprey
#

Haven't played since 1.5 so I can't say

neat plaza
orchid osprey
#

Didn't happen last time I played. Haven't used 1.5.4

dim cairn
#

Do you think your hardware is good?

#

I mean Stardew Vally should normally work on all kinds of Laptops and PCs but you never know

neat plaza
orchid osprey
dim cairn
#

Sometimes things like that happen (at least when I remember right), when e.g. your Graphics Unit is faster than your display can comprehend

dim cairn
weak apex
#

SMAPI is saying I need to update MTN (more than necessary) to load the mod, but I'm using the latest beta on nexus. any idea if there's a newer version elsewhere or how to fix this?

calm spindle
#

As the nexus release for that mod is really old

#

Its probably pointing to a community fix

weak apex
#

thanks but I figured it out, it's just not compatible with 1.5 at all and there's no community fix from what I've seen to allow use of the farms that required it

calm spindle
#

Oh yeah, it probably means those farms themselves are out of date too

weak apex
#

yep, which is unfortunate because I found one that was exactly what I was looking for haha

orchid osprey
calm spindle
#

But the frame cap is probably a good idea

timber bane
timber bane
dire fractal
calm spindle
#

Dare I say... you may have to do a binary search

#

Take out half the mods (or at least half the suspicious/potentially conflicting mods), start a new game, see if you can walk through the tunnel.

#

Repeat

dire fractal
#

That is the thing, most of these mods I've used before with it and it worked. So I have no clue what it could be as nothing edits that area

calm spindle
#

You can also open your mods directory with VSCode, and find some term to search for in other mods

#

Maybe whatever edits the tunnel in the desert mod

dire fractal
#

Ok will try that, thank you

calm spindle
#

Only thing it wont find is C# patches

timber bane
pine ledge
#

In this case, one would need to see which mods affect the tunnel, yeah.

dire fractal
#

Just quality of life mods like the mod that keeps the trash bear around and some recolors

#

I'll do the vscode thing

real sage
#

Is Fresh Meat compatible with Animal Husbandry? I want those new recipes.

shy lion
#

Hello, I'm new to SV modding and I would like to ask if there's a recommended modlist around?
I'm trying to follow this one but unfortunately it has naver cafe mods which I can't access (the phone verification failed to send me the code at all) so I was wondering if there's an alternative? Thank you!

shy orbit
# dire fractal Ok will try that, thank you

as long as you visited the tunnel before taking the log, normal edits to it should show on the log (if a mod does it in a way that doesn't show on the log, i'm pretty sure it wouldn't show when searching for text in the mods either)

calm spindle
#

TBH I like just sorting the nexus by "date updated" and excluding stuff like translations

calm spindle
#

As I am distrustful of mods that arent being maintained

shy lion
dire fractal
#

This wouldn't affect it would it?

timber bane
calm spindle
#

See what others are running

#

As it probably means they are working in game

swift bough
#

Ugh, can anyone recommend me some more story enhancing mods?

timber bane
# shy lion Hello, I'm new to SV modding and I would like to ask if there's a recommended mo...

I highlyl recommend Stardew Valley Expanded though! It has a bunch of new content really makes the game feel fresh and new and different https://www.nexusmods.com/stardewvalley/mods/3753

shy orbit
worthy moth
# dire fractal This wouldn't affect it would it?

Only one of those three are patching the Bus Tunnel, the other two are translation files. One thing a little more detailed to parse through would be to visit the area with the issue and issue the patch summary command. Then share your logs and it'll say if multiple mods might be patching the same area.

shy lion
timber bane
# shy lion Thank you so much for the recommendation! I will definitely give it a try!

Fashion Sense to look nice https://www.nexusmods.com/stardewvalley/mods/9969

Alternative Textures to make your farm look nice https://www.nexusmods.com/stardewvalley/mods/9246

pine ledge
timber bane
shy lion
swift bough
#

And how can you import a modlist directly into the game?

timber bane
#

you can't SDVpufferpensive

shy lion
sweet cove
swift bough
#

Oh my god...

timber bane
calm spindle
pine ledge
#

Everyone is going to have different wants from their modding experience as well. I'd suggest playing around a bit to figure out what you're looking for in modding Stardew Valley

swift bough
#

Eh, I might do it later

calm spindle
#

But you should look through mods individually anyway

#

and never blindly import a list

timber bane
#

I know Stardrop is maintained by PeacefulEnd who is active right now

calm spindle
#

Mod Organizer reportedly works well too

timber bane
#

not sure about Mod Organizer

pine ledge
#

Nexus also has their collections feature in Alpha now. It's worked to make a couple of my own modlists. But a lot of people are understandably iffy about Vortex

calm spindle
#

Basically just no vortex, which I have witnessed bork my install already

timber bane
#

I don't use either bc I always tweak mods for personal use

calm spindle
#

They still allow for manual tweaking

pine ledge
#

MO2 I cannot recommend enough, tbh. It's very good for organising things into tabs without needing to nest folders like I currently do.

timber bane
#

same reason I don't use mod updater

sweet cove
#

Vortex is hard to use for a lot of games, especially any Bethesda game lol

timber bane
calm spindle
timber bane
calm spindle
worthy moth
#

Stardrop at least asks you what you want to do - clear out the old folder or overwrite

timber bane
#

but with hand updating mods I can use Beyond Compare to keep my tweaks

pine ledge
#

Yeah. You can pick what you want to overwrite the other.

calm spindle
#

You gotta manually back up the configs then, as always

#

I never trust overwrite updating

worthy moth
#

That's the thing about Stardrop, it was built understanding how SDV modding works by a prominent SDV modder.

pine ledge
#

MO2 also allows you to edit text files that are installed directly from the mod manager

#

It's how most edit ini files that come with some SKSE mods

#

Ultimately it's all up to preference. I hand-install things for this game myself.

calm spindle
#

Configs can change between updates too

#

I always let it regenerate and put in the same changes

timber bane
#

I always copy over my config files and if there's something wrong i know SMAPI will fix it for me XD

#

#inPathosWeTrust

#

that will prolly mess me up one day lol

pine ledge
#

... I should. Put together an MO2 modlist for my mod testing, actually. It'd be easier to have a separate executeable space altogether when I have more than one version of SDV to work with, i think.

worthy moth
#

tbh that works most of the time for most mods. I try to avoid changing things that would break between updates. I know you can always count on Pathos mods to migrate between versions.

brisk ridge
#

So I'e just had my entire heavily modded game crash completely twice in a row, which was kind of exciting. Both times were while giving a loved gift for the qi quest, it made the 'quest completed' sound and then the entire game (and honestly most of the rest of Windows) ceased to function. Here's a SMAPI log for it: https://smapi.io/log/3e8a97f95b8243b5a8043ec1fd0e7280
I'm normally reasonably good at debugging, but I have no idea where to start with this one.

dire fractal
zinc canopy
#

I saw that stardew valley had an mod related update, did they fix the npc problems?

timber bane
dire fractal
#

Ah... I know the issue now

brisk ridge
dire fractal
#

It requires PYTK and TMXL... I don't really want to add those to be honest but I want this mod for Downtown Zuzu

timber bane
dire fractal
#

I don't have issues, just fixed my load times by getting rid of them

timber bane
# brisk ridge Not sure how that could be. The last time it happened I was giving a strawberry...

I believe this is the offending error log

An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '5000041' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Quests.LostItemQuest.checkIfComplete(NPC n, Int32 number1, Int32 number2, Item item, String str) in stardewvalley\Farmer\Farmer\Quests\LostItemQuest.cs:line 87
   at StardewValley.Farmer.checkForQuestComplete_PatchedBy<PurrplingCat.QuestFramework>(Farmer this, NPC n, Int32 number1, Int32 number2, Item item, String str, Int32 questType, Int32 questTypeToIgnore)
#

it could also be the quest key is incorrect? invalid quest?

dire fractal
#

It's weird cause there is no pytk or tmxl folders

#

I was going to try and convert it

#

But apparently the warps don't work without them

brisk ridge
#

Huh, interesting. I had the item for another maru quest in my inventory at the time (one which did come from a mod), so that may be the cause. Thanks!

pine ledge
dire fractal
#

?

pine ledge
#

I'm assuming that the point is that they need Player only warps. Those are available as a touch action as of SDV 1.5.6

abstract crescent
#

would it be ok to send a mod here to ask if anyone can figure out why it's not working since i can't myself?

pine ledge
#

If you are not the creator, no. You can, however, send a log

dire fractal
#

So I don't need pytk or tmxl and I can click on the entrance?

abstract crescent
pine ledge
#

use the patch summary command

abstract crescent
#

can i send a link to the page it's listed on or no?

#

the what

pine ledge
#

You can send a link, yes

abstract crescent
#

oh ok! one second

pine ledge
abstract crescent
dire fractal
#

Any guide on how to change that?

pine ledge
#

I've been working on a mapmaking guide, but it's far from finished.

timber bane
#

I think you'd have to open the map in Tiled

pine ledge
#

This should at least get you started.

pine ledge
#

^Seconded. There's no reason it shouldn't be working. Unless there's a rare load order issue happening.

calm spindle
dire fractal
#

Am I looking for this

timber bane
pine ledge
dire fractal
#

The files for the maps are in tmx

calm spindle
#

Ah yeah I just opened it and see that

timber bane
#

this is a shot in the dark and may or may not fix your issue tho

abstract crescent
dire fractal
#

Yea I don't get what I'm looking for in the content.json

timber bane
dire fractal
#

I found the "adding map warps section"

#

No

timber bane
#

oh is it an existing map you're trying to edit Kingly?

shy orbit
#

you can put the touch action warp in the content.json that way

dire fractal
#

But I would have to edit all map warp points wouldn't i

timber bane
#

by existing I mean vanilla sorry

dire fractal
#

For Downtown Zuzu, all the buildings in the walk to the desert area, and the desert part right

timber bane
#

I think you can use CP to edit modded maps but I'm not positive

dire fractal
#

I'm trying to add a warp to the tunnel for walk to the desert redux so I don't have to use tmxl or pytk

timber bane
#

ah then yeah do as Vibel suggested and do it via CP

abstract crescent
#

before editing the json file

shy orbit
dire fractal
#

Thanks for the help, if this is anything like converting tmxl to cp, I am probably gonna just uninstall it, I can use the bus mod to get to downtown zuzu

timber bane
dire fractal
#

I spent 4 hours trying to get Mando to CP from TMXL and it got frustrating

#

I can only imagine this

abstract crescent
dire fractal
#

@jolly hazel stuck on step 4, i did everything it said but when i double click the shortcut it opens up notes instead of running the game

#

I just can't believe WTDR can even load without TMXL since it requires it to work. I guess they changed the requirements on the 22nd cause it says in the comments they forgot to add it.

abstract crescent
dire fractal
abstract crescent
timber bane
timber bane
# swift bough Ugh, can anyone recommend me some more story enhancing mods?
distant stump
potent kindle
pliant ermine
#

no worries, I didn't take offense at all! thank you, I can't help with performance issues with PyTK if that's your problem but like I said invisible sprites we can definitely fix - just drop your log / follow the instructions in the pinned comment on the mod's nexus and we'll get it sorted SDVpufferchickcool

potent kindle
toxic ridge
#

hello!

#

how do i get to the Stardew Valley mods folder on Mac?

#

im trying to play SV with my friend but she's using Mac and im not familiar with it

dusky canyon
#

!gettingstarted

native dragonBOT
dusky canyon
#

will help you

toxic ridge
#

ya, we read it but we're super confused. we're not really tech savvy D: but we'll try again, thank you!

dire fractal
#

hey y'all

#

Im having an issue with the mobile multiplayer mode

toxic ridge
#

this comes out

#

we dont really know what to do with it D:

dire fractal
toxic ridge
#

we need to paste mods on the SV folder, but we cant find the folder

dire fractal
pine ledge
dire fractal
#

Nono

dusky canyon
dire fractal
#

The mobile version

#

Has no multiplayer

toxic ridge
#

shes using SV on GOG

dire fractal
#

But there is a mod

#

That makes it possible

gaunt gust
native dragonBOT
toxic ridge
gaunt gust
#

.....uh, do you understand how Finder works.

#

or file systems in general.

toxic ridge
#

i am only familiar with Windows T_T

toxic ridge
#

thank you! trying c:

lament prairie
#

If you paste in ~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS does that work?

toxic ridge
#

shes not on Steam, but GOG

lament prairie
#

Well, try the GOG one then

#

The Steam one works for me

jolly hazel
lament prairie
#

Once you find the folder, it's helpful to save an alias

pine ledge
toxic ridge
#

thank you! i'm so sorry, we're just both really not familiar with Mac :c

dire fractal
#

i got that all worked out but after adding the sve mod it says "an unexpected error is keeping u from copying the file" and then says "path too long"

jolly hazel
#

hmm, describe what you're doing when you say "adding the sve mod"?

gaunt gust
#

Windows max path length is 250 characters or so

dire fractal
#

i downloaded all the mods that sve needs and they're working perfectly fine, i go to extract the sve mod and it says path too long

gaunt gust
#

If it's still in the wrapper directory (the one with a pile of numbers) maybe move it one dir up

dire fractal
#

its in a zip file and im trying to extract it but it keeps saying error

gaunt gust
#

....honestly I don't have the communication skills to be helpful today, I'm sorry

dire fractal
#

its alright!

#

thanks anyways

jolly hazel
#

atra, you're an angel 💜

#

mal - i've never seen that error before, and i wonder if it might be more commonly seen among SVE users because it's such a big mod?

#

it might be worth asking in their subreddit or discord

#

.q 5851

devout pumiceBOT
#

[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

shy orbit
jolly hazel
#

^ that's a good idea too!

dire fractal
#

its working!

jolly hazel
#

yay!!! aSDVpufferparty

dire fractal
#

gahh thank you smSDVpufferheart

jolly hazel
#

all credit to vibel - i kinda just flopped around uselessly 😂

lament prairie
#

You just have to extract SVE into downloads

#

Instead of in the mods folder

#

Since the mods folder is nested way further down

#

Then rename SVE 3458743957498 to just SVE

jolly hazel
#

ooohh that's good to know, thank u! SDVpufferheart

#

does that happen more commonly with SVE than with other mods, or was i way off base on that one too?

lament prairie
#

It happens more commonly with SVE because they have some files in subfolders named something like AuroraVineyardWineBottles or something long

#

And because the default name of the extracted top folder is Stardew Valley Expanded 39854398540985

jolly hazel
#

makes sense!! thank u again! SDVpuffersquee

lament prairie
#

It happens with some regularity in a couple other mods

#

Mostly just one with long filenames and several layers of folders

jolly hazel
#

yeah, def a useful thing to keep in mind while structuring mods! 💜

#

don't mind me while i give all my mods/folders/files single-character names

calm spindle
#

The windows path limit is a menace.

lament prairie
#

I mean that's a little overkill

#

You just need to not nest too much

calm spindle
#

And patching it out seeks to have no negative consequences.

lament prairie
#

And keep it to like, idk 1-2 words

calm spindle
#

IDK why its still there.

jolly hazel
#

hehe dw i won't actually do it! 😂 SDVpufferheart

gaunt gust
past orchid
#

Hey

calm spindle
past orchid
#

Was wondering if anyone knew if any of these mods are malicious:

calm spindle
#

Why even enable it by default.

jolly hazel
dusky canyon
#

Shouldn't be?

past orchid
#

Well, just got banned from a dedicated server right after installing these mods and joining, am thinking something somewhere is trying to steal my info.

jolly hazel
#

huh?

#

what server were you banned from? did it specify vanilla-only?

gaunt gust
#

dedicated what server

calm spindle
#

You cant roll your own loadout.

past orchid
#

Well uh, it was modded.

jolly hazel
#

(that wouldn't get them explicitly banned, tho)

#

(unless the rules were stated somewhere)

calm spindle
gaunt gust
#

from what server because I'm going to assume it's a minecraft server unless you actually specify

jolly hazel
#

huh, i was thinking of an aws server /j

gaunt gust
#

(we ask people to make sure the mods match because the errors when you don't can be quite cryptic - netfields not matching, things like that)

past orchid
#

SV server

gaunt gust
#

I don't know, I accidentally got banned from this server during The Bad Week for post the dotnet 5 download link too often 😛

jolly hazel
#

no details => we can't help you

calm spindle
#

If its a server pack, you shouldn't join that server :P

past orchid
#

It's a server pack

gaunt gust
#

Anyways, the host might have a mod that kicked you for having a specific mod, Stardew is peer-to-peer

jolly hazel
#

can you provide the server information?

calm spindle
#

Networkoptimizer, for instance, is from 2018

spice cedar
#

Hi, I thought I had all the requirements for RSV but got this line

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
past orchid
gaunt gust
#

...no? Okay I'll go find the link

calm spindle
gaunt gust
calm spindle
#

Seems like a server discord issue

jolly hazel
#

(unless they got banned from the discord too)

gaunt gust
spice cedar
#

I may have missed it, thanks @gaunt gust

calm spindle
#

But I guess to answer the original question its probably not malware if it looks like people are on the server.

#

But 🤷

spice cedar
#

I just wanted to test to see if my laptop can handle SVE+RSV

gaunt gust
#

oh, wait, I may be confused.

jolly hazel
#

sending mods (and modpacks) directly, peer-to-peer, is not recommended in general

gaunt gust
#

#multiplayer-lfg-old stuff you should handle yourself. We're not here to broker agreements here. If they don't want to play with y'all they don't want to play with y'all

calm spindle
calm spindle
#

Barring some kind of official mod sync

jolly hazel
#

if you want to be completely safe about malware, you should download your mods from one of the big sites (nexusmods/moddrop)

#

just sayin shrug

#

(also, checking the comments on those sites is helpful)

lament prairie
#

!aremodssafe

native dragonBOT
#

Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
calm spindle
#

Actual malware is fortunately a rare thing in mod communities. But its also why some people get hung up on closed source authors.

#

Even though its not as big a deal in C#/java games

dire fractal
#

Does anybody know why the tick button doesn't work here (this the mobile coop mode)

#

random ip adress btw

dire fractal
dim tusk
#

My apologies, i wanted to ask for some assistance. Been playing with the wife, had a previous version of SMAPI installed, after a ton of messages about updating it, i finally did. And now the game won't even start 😦

neat plaza
dim tusk
#

I have a couple of mods installed, which I presume may pose issues- yes, i updated the mods as well

lament prairie
#

!log does it give you a log?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

When the game doesn't start, does it flash a black screen for sec?

dim tusk
#

will get down to that

lament prairie
#

!troubleshoot if it flashes a black screen you can try these steps

native dragonBOT
dim tusk
#

hope i did it correctly

lament prairie
#

Hmm, so your log shows you're on 1.5.4

dim tusk
#

my folder has no crash log, has only the above log

lament prairie
#

Yeah, the crash log is rare

toxic ridge
#

hi! so we figured out the whole thing and problem now is, we dont know how to launch our modded stardew valley on mac. the special launcher we have wont work cos it gives an error message? how do we start the Stardew Valley on GOG with mods? :o

lament prairie
calm spindle
#

You gotta update SDV with gog

dusky canyon
lament prairie
#

And what's the error message?

neat plaza
#

actually, the default location for gog

edit: ohhh

dusky canyon
#

Stardew Valley Expanded?

dim tusk
dusky canyon
#

That's so weird 😅

dim tusk
#

quests etc etc etc

calm spindle
#

I would archive your mod folder and re install SDV :P

dusky canyon
#

But your game directory is in the Stardew Valley Expanded mod

calm spindle
#

Then switch to stardrop

dim tusk
dim tusk
#

I have 0 idea what you mean there 😦

calm spindle
calm spindle
#

Then delete everything

#

Uninstall

#

Reinstall latest version with gog

toxic ridge
calm spindle
dim tusk
calm spindle
toxic ridge
toxic ridge
calm spindle
#

It should recognize all your old mods.

dim tusk
#

(also if i may ask, where are the save files located so that i may backup them? And are they only saved on the 'host's' pc?)

lament prairie
native dragonBOT
lament prairie
#

And yes, only on host

toxic ridge
#

the game

calm spindle
#

That install is messed up for sure.

dim tusk
#

Thank you very very very much mates

toxic ridge
#

we're past the smapi installner now

calm spindle
toxic ridge
calm spindle
toxic ridge
#

oh...

calm spindle
#

And yall must run the same version of SDV/smapi

toxic ridge
#

ya, im running the same smapi version

calm spindle
#

Otherwise you risk desync/ disconnects

#

And all sorts of fun bugs

toxic ridge
#

okay, thnks!

calm spindle
#

As those should be the same too, and are stored in the mods folder.

#

IDK what _mods is

#

Mod drop thing?

#

TBH I am considering finally picking up C# just to make a "mod sync" SDV mod.

toxic ridge
#

thank you!

calm spindle
#

So that when a client tries to connect, it hash checks and file syncs the mod folders, then reboots the game.

#

I am lazy though...

timber bane
#

me and my sister use it and it helps a lottt figuring out when things aren't synced up in multiplayer

toxic ridge
#

this comunity is so nice T_T

calm spindle
#

Well it is SDV after all

#

Playing it makes one more warm and fuzzy

timber bane
timber bane
calm spindle
#

All that neighbor helping gets to you

tiny chasm
#

help me

lament prairie
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
tiny chasm
#

i the modding chicken isnt opening

#

it used to

#

now stardew doesnt open

timber bane
#

Are you saying SMAPi isn’t launching anymore?

tiny chasm
#

precisely

timber bane
#

Have you downloaded the latest version?

tiny chasm
#

thats a good shout ill check

#

i loaded it up fine a few days ago

#

would you mind letting me know how to get it up ad running again after i download the updated version

spiral jackal
#

Yo!
I just downloaded mods for the first time and everything loads just fine but uh, no mods are loading at all.

#

No errors or anything, just, nothing happens.

timber bane
timber bane
tiny chasm
#

i got it working thank you!!

spiral jackal
#

yeah they're in the same place

#

i just want them to work aaa

timber bane
#

Did you edit your steam run stuff

#

It’s on this one wiki somewhere 1 sec

spiral jackal
#

oh

#

i have to run the installer again

#

:v

#

i coulda swore i put that one in

hasty holly
#

that logs tells me you need spacecore

#

so ya be good to double check if you got it

keen marsh
#

I haven't played in a while and I just tried to update all my mods and start but I think I'm missing something I'm not aware of for SVE. Can someone take a look at my SMAPI log and help me figure out what else I need to get? https://smapi.io/log/bdffd18c65594a98845fb3755e4e6017

hasty holly
#

Shop Tile Frame Work looks to be one you are missing

#

possably one other but you can reload and see what is gone

native dragonBOT
hasty holly
#

some times I have used the red warning of the it could not be loaded to tell me which mod I missed when uninstalling a set

keen marsh
#

Yeah I tried but I wasn't familiar with some of the things it said and the way it formats it I couldn't tell if they were individual files that should have been in the SVE pack or if they were separate mods. Thanks for the help@

#

!*

hasty holly
#

also I found checking the rwquaired mods list helps

#

plus they can tell you which ones are optinal

timber bane
# spiral jackal

Ya spacecore was missing from the folder screenshot you posted earlier

tired brook
neat rune
#

hi, can somebody help me?

#

when the game starts, I go to my farm and it freezes and doesn't even let me go to the desktop

tired brook
#

@neat rune Can you make it happen again, then upload your SMAPI log to https://smapi.io/log/ and post the link here?

livid magnet
#

How badly is it if you add something new to a current save. that's Json based?

livid magnet
#

Well I was looking at some new Crops and I know the Json shuffle sometimes happens

timber bane
#

I mean as long as you have CJB Item Spawner, even if Json shuffle happens, you can easily fix it

#

use Lookup Anything and use the mod config to enable data mining fields, then F1 the weird items to find out what they originally were

#

I will also say: you can try it, and if you don't like it (or something goes wrong), as long as you don't save, you can just quit and remove the mod

livid magnet
#

True. Its really just more crops

young osprey
#

Hey for those of you who have the walk to the desert mod, are you able to buy from ||pickled pete?||

#

I can't for some reason

#

I can talk to him but nothing else works

#

Tried looking it up to see if there's a fix but I haven't found anything

#

Not sure what the problem is

warm grove
#

I don't have that issue Katie

#

!log @young osprey

native dragonBOT
#

@young osprey Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

warm grove
#

If you do that and there are any problems then that will tell us what that problem is

young osprey
#

Oh yeah, hang in

#

*on

livid magnet
#

*does a test to see if anything breaks

warm grove
#

Uhhh why does it have ftm in the url

#

That should just be the random string

young osprey
#

I dunno

#

Just copy and pasted from the browser

hearty steppe
#

if i upload my entire stardew folder for a friend and he replacec his can he play ? or does that not work

young osprey
#

Discord is taking forever to come up on my laptop so I just copy and pasted to the mobile app

warm grove
#

Uh this doesnt have you going to the pickled pete house in this log

#

Its just your loaded mods and ftm

young osprey
#

Oh ok

warm grove
#

Did you start the game again and then send that or did you send it right when the issue occured

young osprey
#

I'd have to check, hang on a sec

warm grove
#

Also a helpful thing to note is when trying to post a log of an issue to quit the game the moment after it happens so minimize the chance of confusion on last action taken

#

So dont end the day and save

#

Because that can and will make the log a lot more confusing xD

young osprey
#

Ohh lol okay noted

warm grove
#

I had a similar thing where my log was so long and the issue was like in the middle of it so it took so much longer to diagonse

young osprey
#

Ugh if I could just get discord to come up on my laptop that would be great

#

Ok one sec discord is coming up now so this should be easier

#

Well the latest one might not have the error but here you go

#

I grabbed the wrong url last time, oops

#

Maybe I'm just standing in the wrong place I dunno lol. I'll try again

timber bane
dire fractal
#

How can I use mods?

#

Mods won't delete stuff right? Even when I delete the mods? My account that didn't use mods won't be deleted right?

frigid pond
#

when I try to use mods and start a co-op world, it doesn't give me the invite code, nor can I get the invite code or invite anyone. Anyone know why this is happening ?

gaunt gust
timber bane
timber bane
timber bane
frigid pond
#

yeah

#

but I might've figured it out give me a second

#

I think it's cause I had firewall blocking public networks

timber bane
#

yeah that'll do it XD

frigid pond
#

ah

#

mb xd

plain plinth
#

I need help using the stardew valley expanded mod if someone can dm me really fast i have a few questions

dusky canyon
#

The SVE has a wiki

alpine onyx
#

Going to install smapi into the folder, and it gives this error.

#

Any idea how to fix?

#

It's the proper path address for the games location and location of the stardew valley .dll file

dusky canyon
#

Is this via Xbox app?

alpine onyx
#

Correct

#

I tried following the website help

#

But still providing this issue

dusky canyon
alpine onyx
#

Correct

dusky canyon
#

hmmm kamThinnk

alpine onyx
#

It's at this step that it gives that error

#

It says it doesn't have access to the path

dusky canyon
#

so you enter the path, and then it gives that error?

#

ohhh