#archived-modded-support

1 messages · Page 1339 of 1

calm spindle
#

If you got it from github

blazing gulch
#

yay, smapi is not letting me make a log

calm spindle
#

Oh actually it does look like UI info suite 2 is corrupted in your log

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you should delete it and reinstall it

steady sky
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i dont know what im doing wrong

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its still not working

devout pumiceBOT
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amile slaps Governor around a bit with a large trout

calm spindle
calm spindle
steady sky
#

yeah i downloaded it from this site

calm spindle
#

You need to download the release though, not the source code

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Though thats probably not it if its loading at all

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Could not find a part of the path 'C:\steam\steamapps\common\Stardew Valley\Mods\modas\assets\LevelUp.wav'

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That is what makes me think its busted, its trying to load some really weird path

steady sky
#

i probably did something wrong

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this is my first time downloading a mod

calm spindle
#

Might be good to just delete your mod folder and start from scratch? Reinstall smapi as well

steady sky
#

yeah i might do that

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thank you

wide wasp
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Anyone know how Adopt and skin works?
I know it’s not working with the latest smapi update and I was wondering if anyone knows where to poke around to see if I can fix it

gaunt gust
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if you're willing to compile from source someone sent gath a PR that fixes the error

wide wasp
#

Really?

gaunt gust
wide wasp
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I’m kinda desperate for a fix rn lol
Just got to the part where Marnie brings the first pet

gaunt gust
#

that said: would need to figure out which version of adopt-'n'-skin that is though - the multiplayer beta or not.

wide wasp
#

Yeah I get that
I don’t use multiplayer tho

gaunt gust
#

yeah, I don't either, which is why I was trying to find the non-multiplayer-beta's code 😛

mental quail
wide wasp
#

Oh huh the thing on GitHub isn’t actually a file I can download from what I see
This might be a little more difficult

gaunt gust
#

nope - again, you would have to compile it yourself, and figure out where that PR fits into the whole "there was two versions" thing, and there's a bunch of branches but I can't figure that out either. My brain isn't up to doing that today, and, like, I actually know C#

calm spindle
gaunt gust
calm spindle
#

But yeah thats quite a rabbit hole if you aren't already used to Visual Studio or git

wide wasp
#

Oof
I don’t even really know C#

calm spindle
#

Technically you dont need to know any C#

calm spindle
wide wasp
#

My only experience with modding is plugging stuff into the parser when it fails

gaunt gust
#

and the version number I'm looking for doesn't seem to match any of the branches.

gaunt gust
calm spindle
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3.0.0, the default, is the one ya want

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all the other ones are old

gaunt gust
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yeah, the question is "is the github branch up to date with the publish mod or no?" and honestly I didn't feel like figuring that out 😛

wide wasp
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Dunno what part of the code to look at first but maybe I’ll ask my dad if he knows anything about C# when I get home
He’s a retired electrical engineer so he’s pretty good with computers

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He didn’t do gaming stuff but he’s worked with other coding stuff

merry mural
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Okay so I’m finally about to update SMAPI, and I deleted the older version with no issues, but when I select “Install SMAPI”, it just keeps saying this?

lament prairie
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!gamepasssmapi

native dragonBOT
crystal lichen
#

I'm still a total newb, and I'm trying to run 28 mods on Android, on a Chromebook, although I've deleted them all at the moment just to work on SDVE "CustomMusic config.json denied" error I keep getting. I've reinstalled SDVE v.1.11.6 from Moddrop, and I've reinstalled all the support mods in their correct versions for Android, I think. I've bee trying to fix this CustomMusic thing for 2 days now, and I can't find any reason this should have even happened in the first place. I'm hoping some fresh eyes on this error might help me out? TIA SDVemoteconfuse log: https://smapi.io/log/97bfb8a338544c5682f12196fdef22b2

gaunt gust
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that's a permissions issue, would recommend asking a Chromebook-specific discord or subbredit

crystal lichen
#

Okay, one question: Could this possibly be related to an OS Update that required Restart? Cuz I think I remember a notification when I shut my Chromebook down that night. Just wondering. 😉

gaunt gust
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I somewhat doubt an OS update would randomly change permissions, but it's not really relevant to the solution. You'd need to edit the permissions on that file. The precise way to do so on a chromebook I don't know. I recommend asking a Chromebook-specific place.

austere folio
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alrighty so reset terrain features works beautifully outside of the farm, the only issue is if I do it on my farm (or select "affect all locations") it removes my planted trees and adds back trees in strange locations (it's fine, I can reset the day and my farm is repaired). It seems my options are to A) reset location-by-location as I play and visit each spot again, or B) reset all and then remove all the strange trees (growing through sheds and fish ponds haha) and regrow my tapper patch. Either way, this seems like the best solution without starting a new game, so thanks again for your replies!

crystal lichen
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Cool beans, thanks a bunch! 🙂

shadow delta
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Hello lads, this is what I currently am dealing with

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I had more errors before but I deleted some folders

lament prairie
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shadow delta
#

It tells me there's a problem with 22 mods

lament prairie
#

Generally the "empty folders" errors can be ignored, but if you have 22 mods' worth of errors probably something is wrong

shadow delta
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I installed all of the prerequisites that all of the mods needed

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But most of them won't load

upper ember
#

How exactly did you add them

lament prairie
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That's your only error

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The rest seem to be fine

upper ember
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Did you extract the mods

shadow delta
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Went to nexus mods

lament prairie
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What do you mean by not loading?

shadow delta
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Manual downloaded every single mod

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Dragged them to the mods folder in the stardew folder

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And extracted all of them "here"

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Then proceeded to delete the rar files

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And I have every single prerequisite installed

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I triple checked

austere folio
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("22 mods with warnings" I believe these warnings are just the "these mods affect the save serializer" and "These mods directly change the game code" warnings, which aren't problems, it's just warning you they're doing more advanced things, so that line isn't indicative of issues)

shadow delta
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Yet the game doesn't load 22 of them

shadow delta
austere folio
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What do you mean by that?

shadow delta
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What I mean is, I launch the game, and some aren't usable "in-game"

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For example CJB Item Spawner

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I have it in the game files

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But it's nowhere to be found in the actual game

lament prairie
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Screenshot your mods folder?

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Or specifically the CJB item spawner in it

austere folio
shadow delta
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All of my mods

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And I'll also take a ss in-game

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Gimme a sec

lament prairie
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Can you try re-launching and getting a new log? CJB item spwaner looks correct here

shadow delta
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Sure

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Game is loading as of now

austere folio
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is there a config.json inside the CJBitemspawner folder? if so, what does it say next to "ShowMenuKey"

gaunt gust
shadow delta
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"E:\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

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This is the path

shadow delta
viscid bane
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Ok, do we have like a "list of mods that can cause stutter"? Because I have a lot and game is stuttering, so naturally I will do elimination one by one but I'm just curious

oak solar
#

do steam achievements work with stardrop?

austere folio
shadow delta
lament prairie
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CJB item spawner appears to be installed here

shadow delta
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I still see the normal one

lament prairie
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Also so does SVE

shadow delta
viscid bane
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Or maybe it's smapi that's lagging the game? Is that possible that smapi might cause stuttering and if yes, what could I do?

shadow delta
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But SDVE seems to have it's map missing

oak solar
lament prairie
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If you go to the bus stop, is ther a path leading south?

shadow delta
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Also, xtardew won't work

native dragonBOT
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@viscid bane Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oak solar
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id say reinstall s(d?)ve in that case

lament prairie
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This server does not allow discussion of NSFW content, fyi

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(So I probably can't help you with xtardew)

austere folio
shadow delta
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Town areas

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It shows the normal map

viscid bane
shadow delta
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Instead of the extended one

austere folio
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hmmm screenshot?

shadow delta
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Lemme launch the game

lament prairie
shadow delta
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Closed it to send a log

lament prairie
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Also SVE is just...big

shadow delta
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I started playing the game 2 months ago, and got 100% completion

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So I decided to get SDVE

viscid bane
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I see, I see

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I know, SVE is big indeed, I see

gaunt gust
viscid bane
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Now I read all the log

austere folio
shadow delta
snow prism
shadow delta
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You can see the little road in the game to know it's SDVE, but the map stays the same

viscid bane
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Still stuttering - I don't see this a big problem, actually, it's not that bad, was just curious

lament prairie
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Then maybe you have a map recolor changing the world

austere folio
# shadow delta

I thiiink starblue may be overriding the map, can you try disabling that?

lament prairie
shadow delta
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How do I disable a mod? Do I just delete the folder?

lament prairie
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Put a dot in front of the name

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Or move the folder out of the Mods folder

shadow delta
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Alrighty

merry mural
austere folio
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maybe there is an option to disable just the map?

shadow delta
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I can't open json folders

austere folio
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can you right-click and do open with notepad (or notepad++ if you have)

shadow delta
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I'll try disabling it

austere folio
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.json is just a text file

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I'm not familiar with the starblue options, you can send a screenshot of the file if you want help looking at the options

shadow delta
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The starblue valley

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Do I just put false instead of true?

austere folio
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yes! make sure it's all lowercase

viscid bane
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Can you believe it just stopped stuttering out of the blue

lament prairie
viscid bane
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More I think of it - yeah. Also, I moved SVE to SSD.

austere folio
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(I'm also curious about stuttering/slow load times, is there a way to profile smapi to know how much time is spent on each mod? From enabling verbose logging, I have a suspicion quest framework is why it takes me 4 minutes to load a save but I can't be certain)

snow prism
#

you could kick QF out and check how much faster it is

austere folio
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that is..... a very fair point

gaunt gust
snow prism
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(note that some mods that depend on QF wont load either, so its not only QFs load time then)

gaunt gust
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yeah, and given that one of those mods is RSV....

snow prism
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do you have PyTK cactus? that adds to the load time as well SDVpufferchickcry

austere folio
austere folio
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okay so it did seem to load in less than a minute without QF (and therefore also without RSV) SDVpufferthink

snow prism
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remove QF from RSVs manifest and try with most of RSV? :p

austere folio
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(if smapi removed RSV npcs for me, but I quit before saving, should I restore a backup save or did nothing actually change in my save)

snow prism
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nothing happens

austere folio
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awesome

round raptor
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Help, i'm so confused. Not sure what i did, but now my fences are kinda bug

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I just downloaded some new fences, but it seems like the old ones are on top

gaunt gust
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!howtoask

native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
snow prism
sweet cove
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Those fences look like cottagecore fences, but the vanilla or old ones are on top

round raptor
round raptor
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everything?

gaunt gust
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Yes, the full log

hoary bane
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What recolor are you using? Perhaps it is also affecting the fences? SDVpufferthink

round raptor
gaunt gust
#

these are the mods editing fences

round raptor
lavish marlin
snow prism
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I wish you could release your pathfinding upgrade

hoary bane
lavish marlin
snow prism
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oh you integrated it? 😮

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didnt realise

lavish marlin
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A long time ago.

snow prism
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must've slipped my attention

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no wonder your SM load times are faster than vanilla :p

shadow delta
lavish marlin
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40s vs 60s

shadow delta
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Thank you so much

hoary bane
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Can't discuss Nsfw mods SDVpuffersquee

round raptor
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There is no option for that in my Config mod thing :c

snow prism
lavish marlin
hoary bane
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!mpmods

native dragonBOT
hoary bane
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Does everyone have the same mods installed?

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Full blown crash or not responding?

austere folio
# snow prism remove QF from RSVs manifest and try with most of RSV? :p

So I timed a normal load (3:40), a load without QF and QF removed from RSV manifests (3:32)... and a load without RSV 😿 (1:12) I have SVE too, so I'm amazed RSV adds over 2 minutes to loading my save? (and to be clear, this isn't loading the game, it's between when I select my save and when I can play)

hoary bane
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Sorry I don't do calls SDVpuffersquee

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How long did you wait? Sometimes Smapi needs a bit of time to think SDVpuffersquee

hoary bane
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Do you have any expansions?

austere folio
# lavish marlin Now try it with SM

Sorry, SM? (I also just created a new save with all the same mods as I usually run, that took 2:27 from clicking "ok" to being able to play (no cutscene) then I quit and loaded that save it that took 1:55 .... so is my 277hr save just bloated af?)

lavish marlin
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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

hoary bane
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.q 5858

austere folio
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ooh okay will try

devout pumiceBOT
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[#5858] "If your game has "crashed" while loading and you are using PyTK, it is very likely that it has just stopped responding, and you need to leave it alone to think for a while. If you click repeatedly on the game while it is not responding, you may cause it to crash to desktop.

Load times may be as high as 10 minutes or more if you have several large mods, with 5 minutes being fairly typical. If you are not using PyTK for any of your mods, it may be helpful to remove it." - @lament prairie (05 Feb 2022 @ 10:15:57 PM UTC)

hoary bane
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!log just in case

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hoary bane
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Yes ^^

lavish marlin
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(SM also fixes the game crashing if you click it while loading.)

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(Usually)

round raptor
hoary bane
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What platform are you on?

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And following this doesn't show you anything?

austere folio
hoary bane
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That's weird, if you use Smapi there should always be a txt

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Are you launching Smapi through steam or through the exe directly?

lavish marlin
hoary bane
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You aren't using any mod managers?

austere folio
lavish marlin
#

ARM

austere folio
#

ye haha

split scroll
#

How do I install mods just installed smapi

hoary bane
native dragonBOT
lavish marlin
#

Is SDV on the M1 still an x86 program?

austere folio
#

yeah

lavish marlin
#

How much RAM?

oak solar
#

I dont think my computer can handle my mods rn... what are some that have a high workload?

austere folio
oak solar
#

im just trying to start a save but its getting stuck after I press ok

lavish marlin
#

Hmm. That should be fine.

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I'm unsure why SM would make it worse.

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It should improve it.

hoary bane
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Like, the actual Smapi console?

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I'm not sure on why you can't find your log in that case SDVpufferthink

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Isn't it made everytime you launch Smapi SDVpufferthink

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Ameise SDVpuffersob

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Huh you're at Smapi 3.13

lavish marlin
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@austere folio could you 7z up your mods directory and your save and send it to me

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so I can test it

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7z or similar on Mac

snow prism
austere folio
snow prism
lavish marlin
#

discord pm should work unless it's too big

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otherwise litterbox I suppose

hoary bane
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Well I can't say for sure that having that version could contribute to your crashes, but some popular mods and frameworks had updated to be compatible with 3.14 and up, have you updated your mods recently?

feral trout
#

How does using multiplayer with mods work?

hoary bane
#

I suppose so! Perhaps the other player has the latest versions, which would cause a problem if you have the old ones I imagine.

hoary bane
native dragonBOT
oak solar
#

what mods/type of mods generally use up a lot of ram/make the game take ages to load?

feral trout
#

Yay

hoary bane
oak solar
#

more things that change the game itself as in the map or things that change how things look?

hoary bane
#

Delete the old version of the mod and get yourself a new copy SDVpuffersquee

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Extract and drop the folder into your mods, like how you do when you first download it

lavish marlin
oak solar
#

welcome to modding

hoary bane
#

For smapi you extract it and run the installer inside.

lavish marlin
#

load times are either way better or way worse depending on the person

oak solar
#

SM?

lavish marlin
#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

oak solar
#

it doesnt take too long to update all the mods, just open the links and download newer versions to replace the old versions

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not for long but sure

hoary bane
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Well, if you word it that way then I suppose so ^^, though any progress you've made on a modded play through is saved in your actual save file. Updating mods shouldn't affect it. (mostly)

calm spindle
#

If you are mass updating, use stardrop, makes things much easier.

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And seems mostly solid unlike vortex, which messed up a few mods.

calm spindle
#

Afaik

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And in general older mods, or mods requiring really old coremods.

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I tried not to get anything older than ~dec 2021 for my current runthrough.

lavish marlin
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it is just slow.

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I do have some more ideas on how to improve it, but its way of doing patches is just... difficult to fix

oak solar
calm spindle
calm spindle
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SDV doesn't fall apart quite so quickly, at least in singleplayer.

lavish marlin
#

and also there's already a mod that does something similar there

thorny crystal
#

Does anyone know what the best way is to contact KAYA? I know their English isn't very good and they're no longer on nexus

calm spindle
#

Yeah RW rendering is different.

thorny crystal
#

It's related to this issue, I contacted Raffadax and he said it's something with Kaya's mod

calm spindle
#

Its UI rendering is slow as heck though.

robust bison
#

I think they have a blog

lavish marlin
#

Rimworld is not a well-written game.

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most are not though

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SM is also not a well-written mod

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28,000 lines of code

gaunt gust
calm spindle
#

Anyway most everything spritemaster would do would be better to prebake anyway.

lavish marlin
#

and it's a masterpiece of code as art

calm spindle
#

I think.

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In RW that is

lavish marlin
#

depends

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RW can have the same issue - mods that add assets

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Lugaru is abstract art, sure

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but still art.

lament prairie
thorny crystal
#

More Gems, yea I am looking through her website now trying to find it

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Thanks goodness for google translate

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I think I need a naver account sooo... dang

dusky canyon
#

Can't you just comment on one of her posts?

thorny crystal
#

Ye I thought it didn't work but I forgot to tick I am over 14 😂

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I wish I knew Korean 😦 Sadly I only know languages that use the Roman script

lavish marlin
#

written using letters you don't recognize, in boustrophedon

thorny crystal
#

Haha yea but don't think many people speak that 😄

lavish marlin
#

that's Old Latin

thorny crystal
#

But it feels a LOT of Korean people make creative things (or share them at least). Maybe for the future 😄

oak solar
#

anyone got any idea?

oak solar
#

no ideas?

lament prairie
#

co-op or coop?

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as in, multiplayer, or the chicken building?

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Right now it looks like it's thinking

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Give it more time unless it crashes all on its own

shell jackal
#

I sometimes wonder if people mean co-op or coop at times too. xD Glad I'm not the only one

trim ibex
#

How to update a mod?

lament prairie
#

Delete and reinstall

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Save config if you want

trim ibex
#

But I just downloaded it like 3 minutes ago and it’s saying it needs to be updated

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

some mods are just like that sometimes
2-3 of my mods are always 'need to be updated' from smapi when they work just fine

keen crow
#

It's due to the mod author not updating the version number in the manifest

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Easy enough for you to fix yourself

calm spindle
#

If you aren't already there

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I havent tried with SDV specifically, but the things those models can do with pixel art is nuts

thorny crystal
#

Does anyone know what can cause a machine to randomly act like a hoe?

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(by hoe I mean the tool that tills soil fyi 😂 )

hidden patio
calm spindle
#

Json shuffle

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perhaps

keen crow
thorny crystal
#

When I place it, it disappears and tills the soil instead

thorny crystal
#

Here's a video of it happening. It seems two mods are conflicting, but one of the mod's author says he has no idea what could cause this to happen

gaunt gust
#

!harmonysummary

native dragonBOT
#

To get a little more info, can you:

  1. Load into the game (the title screen is fine).
  2. Type harmony_summary into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (instructions on page)
  4. Post the log link here?
thorny crystal
gaunt gust
#

"the title screen is fine"

thorny crystal
#

oh

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I can read 😂

dire fractal
#

Can anyone help me figure this error out? I was told it's an animation from a character messing up.

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I got a patch summary for characters

gaunt gust
thorny crystal
#

I don't know what that means :X

gaunt gust
dire fractal
#

I don't see anything different from the rest of them 😦 Sorry and thank you. I'm guessing I need to go to the config and fix it?

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I'll just remove Yri the Architect since this is from that mod.

ornate tide
#

in yri's animations.json, there are 2 spaces at the start, you can delete those and it should work fine

dire fractal
#

That's weird cause I'm in notepad with it and when I backspace that spot it only has 1?

#

Maybe I'm not getting it. I hit backspace and it just gets rid of the whole space in between.

ornate tide
#

yeah just get rid of the space between the number and slash, i meant to say 2 lines with spaces at the start

gaunt gust
#

that said - something like that, I don't think it'd be on kaya....

rancid dome
snow prism
#

wait nvm, that isnt the issue

tight bloom
gaunt gust
#

no - dga items do not appear with cjb

thorn osprey
#

how do i unzip stardew valley expanded i get this error

loud lark
#

Linux? You might need to go a lil further from your root folder

thorn osprey
#

i have tried using sudo unzip but that doesnt even work it still gives an error

loud lark
#

Can you move the zip

thorn osprey
#

yes

lament prairie
#

have you used chmod before?

loud lark
#

Try moving it somewhere with lower permission requirements

gaunt gust
#

SDVpufferlurk ~/Downloads should be fine for permissions

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also for the love of god stop going to sudo when shit doesn't work that's probably what causes your permissions to get screwy in the first place

lament prairie
#

You should be able to check the permissions (I forget how) and then set with chmod

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Ah ls -l

loud lark
#

I need to use Ubuntu more lol

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I feel like i had an install once that got feisty with me about permissions because i didn't make a certain folder when i set it up

thorn osprey
#

apparently the - at the start of the file name was messing up chmod although that was what it was called when i downloaded it

lone dragon
#

if youre using gnome, right clicking the zip then clicking "extract here" should be fine

loud lark
#

Ohhh yeah. It doesn't like ` in file names either x_x

lone dragon
#

also, adding ' or " to the beginning of the file name/path corrects any issues in the terminal

loud lark
#

TIL 🙏

lone dragon
thorn osprey
#

i extracted this do i put each of these into my mods folder separately or both in this folder

lone dragon
#

iirc mods with multiple folders like that (ie have [CP] and something else) require both

dapper forge
#

Anyone know about smapi causing screen freeze? There's no error log

#

Running 0 mods fresh installed everything

robust bison
#

does it happen in vanilla

native dragonBOT
#

View your XP: !xp
View your level: !lvl

List custom commands: !list
Define a custom command: !define NAME [%mention%] MESSAGE (only available to certain roles)
View available ranks: !ranks
Display info on a user: !userinfo [USER]

View this message: !help

peak portal
#
​No Category:
  help Shows this message

Type !help command for more info on a command.
You can also type !help category for more info on a category.
lament prairie
tall island
#

Me again! Tonight, we conquer Content Patcher :p

  • Previously, there would be a little gear on the startup screen where I could toggle mods. This has disappeared. The only active mod that I can detect is "Chests Anywhere".
  • Windows
  • Vanilla base with mods
  • single player
dusky canyon
#

Generic Mod Config Menu?

dire fractal
#

Is it just not appearing?

#

Do you have a log?

tall island
dire fractal
#

Yes that is GMCM

dire fractal
#

GMCM is not installed?

#

You have two versions of Expanded Preconditions Utility installed

tall island
dire fractal
#

You have XNB mods installed and they don't work with SMAPI

#

DId you unzip it? Because the log doesn't show it at all

tall island
#

yeah

dire fractal
#

There is a mod listed called Content, Festivals and Maps

#

listed in the log as mods

#

You also have an outdated version of TMXL Map Toolkit apparently

#

You also have the SMAPI installer in the mod folder

tall island
dire fractal
#

You don't need that in there.

#

It says you have TXML 1.22.1, the newest version is 1.23

tall island
#

...

#

hm.

dire fractal
#

!gettingstarted

native dragonBOT
dire fractal
#

Your log is weird if everything is right. Idk.

#

You should delete the mods folder

#

make a new one

#

download the latest smapi

tall island
#

god

dire fractal
#

unzip it and run the install.bat file

tall island
#

I did all that last night

#

I got it to run with SOME mods

dire fractal
#

When did you upload this log?

tall island
#

like 15min ago

#

I can't find SMAPI 1.23

#

I have SMAPI 3.14.4-2400-3-14-4-1652656542

dire fractal
#

Yes and it shouldn't be in the mods folder, it needs to be removed from there

tall island
#

mkay

#

where should it be?

dire fractal
#

Nowhere, once you run the installer, you can delete it

warm grove
#

It shouldent be anywhere

#

Its only an installer and once installed it changes the files retroactively

tall island
#

ok

dire fractal
#

You should also go to the Txml website and download the latest version. By the way when updating mods. Don't overwrite. Delete the old mod out of the mods folder and put the new one in

tall island
#

okay well it's been installed

native dragonBOT
#

@tall island You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

dire fractal
#

Idk why smapi would say its the 1.22.1 version when the new one is 1.23

warm grove
#

Its incredibly important to uninstall old mods while updating because things can be changed or deleted

tall island
#

yes I'm pretty sure I did

dire fractal
#

It shows you have two expanded preconditions installed. You should delete one of them

#

That should fix most of these errors

warm grove
#

Its like when you update by pasting it creates a chimera of the two files

dire fractal
#

And Dynamic Game Assets

#

Original Elliot Dialogue is not a SMAPI mod and should be deleted as its XNB which should be used

#

What is Maps, Festivcals and the Content that it's showing in your log?

warm grove
#

XNB mods are highly unwanted because it can mess up and destroy saves and games

dire fractal
#

And I have no idea what yaml is

tall island
#

yaml is a mod manager

#

I don't use it

#

it's just...sitting there

dire fractal
#

Ah probably delete it then.

tall island
#

yeah okay lemme clean up

dire fractal
#

You also have an old version of Stardew Valley Expanded. You can grab the new one on nexus

#

So I'd suggest:

#

Delete yaml, content, festivals, maps, Original Elliot Dialogue.

#

Update SVE, TMXL

#

Install Mail Framework, Dynamic Game Assets

#

Oh and delete the smapi folder

tall island
#

okay so I'm having trouble tracking down the most recent TMXL

dire fractal
#

Its the one on the nexus

tall island
#

okay I've got that already then

#

and it's installed

#

idk why it's not showing

dire fractal
#

It says you have 1.22

tall island
#

waiting on SDVE, this could be a min

#

that was the most recent one I could find

dire fractal
#

And you got that one?

tall island
#

I'll redo it

warm grove
#

Sometimes mods fail to update the manifest files king

tall island
#

ty

#

1min

dire fractal
#

Its not saying to update it

delicate zinc
#

Is BFAV broken? My animals keep turning into cows after I go to sleep, no errors in my SMAPI log

dire fractal
shell jackal
dire fractal
# delicate zinc Is BFAV broken? My animals keep turning into cows after I go to sleep, no errors...
gloomy bear
#

Does anyone know about a bug in the Happy Birthday mod? I triggered a celebration event and the NPCs’ dialogue just became “…”

dire fractal
#

Oh than I don't know, I haven't had issues. Do you have a log?

lament prairie
#

I also have the cows issue

#

idk how to fix

#

as it's closed source

#

and on unofficial updates

#

I was very disappointed, I wanted alpacas

delicate zinc
#

It was my alpacas too!

#

And my deer

dire fractal
#

Wait so it's turning your bfav animals into cows?

delicate zinc
#

Yes

dire fractal
#

Coop and Barn?

delicate zinc
#

I have a cow named AlPacino which is a terrible name for a cow

shell jackal
#

I wonder if it's those mods specifically, and not BFAV

lament prairie
#

I didn't check the coop

delicate zinc
#

I only had barn BFAV animals

#

Its alpacas and deer for me which are by two different modders

dire fractal
#

Ah I got buffalos and haven't had that issue. So I don't know then.

shell jackal
#

My barn animals are fine

lament prairie
#

I was trying to investigate the BFAV issues with SMAPI 3.14 originally, and someone else was already looking at the coop

dire fractal
#

That sounds horrible

shell jackal
#

Ohhh, I'm still on the last version of smapi 3.13

lament prairie
#

(Pathos updated with a fix so now it doesn't crash and burn)

dire fractal
#

Do they produce the right stuff

#

Or milk

lament prairie
#

(But perhaps it's broken in a more subtle way)

delicate zinc
#

No, they produce nothing

lament prairie
#

I think mine produced milk

shell jackal
#

Mine all produce what they are suppose to

dire fractal
#

It sounds like AdoptNSkin for me. My animals shift skins daily.

#

So your bfav alpacas produce what they are supposed to but are cows now?

shell jackal
#

Sorry, I think I am confusing people. I'll hush up now

delicate zinc
#

If you try moving one it says "choose a new barn for your cow"

#

Just checked my auto grabber and they're producing milk

dire fractal
#

And I'm guessing since its closed-source, it can't be fixed unless the mod author fixes it?

shell jackal
#

Whatever happened to FAVR?

lament prairie
#

FAVR: not released yet

#

Closed-source: yes

#

The unofficial update specifically is closed source as in we can't see it

shell jackal
#

Is it still being made though?

lament prairie
#

The original mod is open source as in we can read it but it is not licensed

dire fractal
#

Whats FAVR

shell jackal
#

It was suppose to be the new BFAV

lament prairie
#

Not clear on FAVR

#

Depends on 1.6

dire fractal
#

Will BFAV animals work with it though? Or will they have to be remade?

shell jackal
#

No idea

lament prairie
#

No idea either

#

Most likely the transition for BFAV animals specifically will not be smooth

#

But I could be wrong

shell jackal
#

Not sure if it will even come out. It's been many months since it was said someone was making it

lament prairie
#

I just figure an unsupported mod that's been unofficially updated is...not a stable kinda situation

dire fractal
#

Has anyone tried to contact BFAV's creator

shell jackal
#

AT gives us the ability to change animals appearances. if we only had a mod that could change what they produce, like set it to individual animals, we'd be set

dire fractal
#

But sounds would still be cows

#

Than again, a racoon with cow noises would be sweet

shell jackal
#

I have an umbreon that meows. xD

dire fractal
#

Well that kinda makes sense, Eevee is a cat right?

shell jackal
#

I always thought closer to a fox, myself

dire fractal
#

Oh yea fox

#

I guess it would be a fox

shell jackal
#

Anyway, getting off topic

#

As far as BFAV's creator, I think Paritee is out of the modding scene.

dire fractal
#

I mean to ask for permission to modify it

delicate zinc
#

with the unofficial update

shell jackal
#

Might have to wait for someone to unofficially update it again

dire fractal
#

It's weird cause I got Buffalos and haven't had that issues with hours upon hours of gameplay. I'm wondering what could cause it, and maybe like someone pointed out, it could be the animal mod itself.

delicate zinc
#

Maybe because you purchased them a while back

#

the error occurs when you go to sleep the night of purchase

dire fractal
#

I had the unofficial update

lament prairie
#

Was it SMAPI 3.13 or 3.14?

dire fractal
#

3.13.4

#

I don't play on 3.14 yet as I got stutter issues

shell jackal
#

Kingly, may I send you a BFAV mod I use and have not had trouble with? To see if you have issue with them

dire fractal
#

Yea

#

Which mod is it

lament prairie
#

It seems like those in 3.13 BFAV are fine, but 3.14 BFAV are not fine

dire fractal
#

Oh

#

I haven't tried in 3.14 to buy animals yet so yea.

delicate zinc
#

yeah I'm on 3.14

dire fractal
#

I'll test it on 3.14. I'll purchase one and sleep to see if it changes.

shell jackal
#

Yah I don't use 3.14 cause it seems to have a few hiccups

chrome dust
#

its not empty. how come its saying its empty?

dire fractal
#

I'll check on 3.13. if your using it than

tall island
olive marsh
#

you need to merge those files into the original bonsters crop mod and overwrite the files

chrome dust
#

oh yikes merging them kinda fucks with my little layout i have

#

ill try that

#

so i basically combine the retextures with the actual mod?

olive marsh
#

yep, there's installation instructions on the page you got the retexture mod from if you need more details

chrome dust
#

oh i mightve looked over it then. one sec

dire fractal
#

@tall island It says you have two tmxl installed, did you overwrite the folder or delete the old one and replace it

tall island
dire fractal
#

You need to installed SAAT mod for SVE

tall island
#

I thought I did. Hmmmm

hoary bane
dire fractal
#

I would just delete everything and start over on the mods

tall island
#

oh c'mon I'm down to like three things. I'm not nuking my whole folder.

dire fractal
#

Ok then delete sve, txml and reinstall the mods

#

And install SAAT

#

that should fix your issues

hidden patio
#

Doesn't sve need a bunch of dependancy mods?

tall island
#

ok

tall island
dire fractal
#

Yea it says they are only missing SAAT for it

regal jackal
#

Isn't there a mod like Chests Anywhere that allows searching for items?

proven pewter
#

re: automate patching; the integration patches for automate and pfm can be disabled in the config if they cause problems.

hidden patio
#

Side note, Kingly, I love watching your vids while I'm working.

olive marsh
regal jackal
tall island
dire fractal
#

I have no idea then, sorry

hoary bane
dire fractal
#

Oh do you copy and past them into the mods folder?

hoary bane
#

Did you remember to unzip them? SDVpufferthink

tall island
dire fractal
#

Ah ok, nevermind

hoary bane
#

Get a new log perhaps

tall island
#

this has got to be something dumb and obvious

#

and yet I'm missing it

hoary bane
hidden patio
#

Could we get a screenshot of your mod folder?

dire fractal
#

They have a picture up there

hoary bane
#

Can you search tmxl on your search bar?

dire fractal
#

of it

#

I'm confused because I saw only one txml folder in it

hoary bane
#

You definitely have 2 copies of TMXL. Also did you reinstall a fresh SVE over the old one? Please remove the old SVE before getting a fresh copy ^^

#

And can we have another screenshot inside of your mods folder? A new one.

dire fractal
#

They said they deleted it and put the new one in there

hidden patio
#

I know mod managers are frowned upon.... But there is a great one called stardrop.

ornate tide
#

You should send a pic of your mods folder

hoary bane
#

Which I saw yes, but I doubt slightly since SVE still has both TMXL and STF

hidden patio
#

Maybe delete everything, install stardrop, and try again from scratch.

dire fractal
#

Here it is from like 10 mins ago

hoary bane
#

Did you take this screenshot right after you sent the log?

regal jackal
#

Automate is doing some weird stuff. I have 3 furnaces next to a chest, bars aren't going into the chest when the furnaces complete. If I grab the bars from the furnaces they automatically refill with ore & coal from the chest, though.

dire fractal
#

This isn't mine btw

#

@tall island

regal jackal
#

It also sometimes doesn't recognize machines right away in the Shed - I have to wait a day before it picks up new Kegs

dire fractal
#

@shell jackal So I purchased the bear and slept and it's still a bear

hoary bane
dire fractal
#

You said 3.13 right?

tall island
amber marsh
#

uhhh im not too sure what i did but i accidently deleted some things and i did download a new portrait mod so i think that may be the problem but im not too sure

ornate tide
#

oh wait wrong version, its the sve vers

amber marsh
#

ohhh ok thats right i was like i couldve sworn i got that one lol

dire fractal
#

@lament prairie (let me know if you don't want pings) About the bfav, what mod do you have issues with them turning into cows? I tried a bfav bear mod and it didn't turn into a cow, so I want to see if it's specific

dire fractal
lament prairie
#

(I'm fine with pings!)

dire fractal
#

Which bfav

#

animal

lament prairie
#

Alpacas

#

This was on SMAPI 3.14

dire fractal
lament prairie
#

Yup

shell jackal
#

Are you on Mac, Eliz?

muted pagoda
#

@dire fractal unrelated, but note you can set the priority of chests up in betterchests, click the wrench, equal priority it likely puts it in the closest to top left that meets the requirements

dire fractal
#

Is that the thing with the number and left and right arrows?

lament prairie
muted pagoda
#

ya

shell jackal
#

Looking at the alpaca mod, others on Mac are having issues with it as well

lament prairie
#

Huh, interesting

dire fractal
#

I'm testing them now to see if they become cow

lament prairie
#

Also lol the author blaming macs for being at gaming

dire fractal
lament prairie
#

That is emphatically not the issue in this case

shell jackal
#

I have a solution... Does it matter to you if they produce their own item? If not I could convert them to AT for sheep, so you can at least have them.

lament prairie
#

The issue is BFAV being on closed source unofficial updates

#

Nah, I'm good personally!

#

I know how to do that myself if I ever want alpacas

shell jackal
#

Okay.

lament prairie
#

I don't have them installed on my main save

muted pagoda
# dire fractal Thank you!

there's other things you can do with the filter window at the bottom but that takes a bit more doing, priority is likely why you were having issues with it not going in the chest you thought it should though

shell jackal
#

I'm still curious if they work on 3.13 smapi..

dire fractal
#

Well they also won't let me manually place them into chests either

muted pagoda
#

hmm? I'm just referencing ~27:30 in ep 54

lament prairie
#

So I expect the unofficial update is just broken on macs

#

It would be interesting to see if it's broken on Linux too

#

But also, most people aren't very excited about fixing closed source unofficial updates

#

It would require a decompile and then recompile, and also is not even allowed under the original (lack of) licensing

shell jackal
#

Ah. That sucks. Would be nice if Paritee would let people fix it, if they don't plan on ever modding again

dire fractal
#

Might be in the wrong for thinking this, but if something becomes abandoned for so many years there should be things in place to fix it.

lament prairie
#

My guess is that the current unofficial update is technically not allowed

#

Licensing unfortunately doesn't work that way

dire fractal
#

Yea I know. Can anyone get ahold of Paritee

lament prairie
#

The original author could have had personal communication with whoever made the unofficial update, though, so I can't say for sure it's not allowed

#

I have no idea how to get ahold of them

#

It's not clear if they have a Discord

#

And I would be surprised if they were active on Nexus

shell jackal
#

I know they have a github, though not sure if they are active on it

lament prairie
#

They were last active on Github Mar 2019

shell jackal
#

Ouch

lament prairie
#

In terms of contributions

dire fractal
#

Well it does say you need permission to edit it. I'll look into it.

muted pagoda
#

there was also a successor for bfav 'in the works' that's been floating for years

dire fractal
#

They are still on NEXUS as it says March 24th this year he added someone as a friend

lament prairie
#

So, the friend thing is broken

#

People can just randomly friend you

#

Unless you specifically turn it off in this one random place

dire fractal
#

It says Paritee added someone

#

I sent a message in nexus forums account.

lament prairie
#

I would bet Nexus is just bad and says so and so added a friend when actually it's the other way around

dire fractal
#

Ah I get what you mean now

#

I added friend and it didn't update so I don't know. Maybe it won't show it for me.

#

Who's creating the other version?

warm grove
#

ylignik got added as a friend on paritee

dire fractal
#

Ah, so it's just not going to show it for me lol wow.

warm grove
#

yeah nexus do be like that

dire fractal
#

That's a weird system

warm grove
#

yeah i should have mentioned that nexus doesnt make sense

dire fractal
#

I'm waiting to buy the alpaca and having the timespeed mod makes this take so much time lol

gaunt gust
#

that warps both you and her to her counter

dire fractal
#

Oh cool

#

thank you

#

@lament prairie They are both still Alpaca and this is with 3.14 and slept right after buying

#

So it might just be a mac thing

#

Also they are cute, wish I could keep them but I ended up with a Json Shuffle

warm grove
#

alpaca is a fun mod

#

good mod fun mod StoatPet

dire fractal
#

Well I was trying to see if they'd turn into cows, because apparently that is an issue with bfav, but they didn't for me, so it could be a mac thing because apparently it's mac users reporting it.

lament prairie
#

Yeah, it might be a mac thing then

#

If it affects Linux too maybe it's bad paths normalization

#

if it only affects macs it's probably the horrible enum thing

gaunt gust
#

I'd ask for a harmony summary but lets face it I'm not going to look into it lol

regal jackal
#

Any ideas what I can do to get Automate working? I've tried disabling & enabling, adjusting the refresh rate through config with no luck 😦

#

It thinks all of these kegs are still processing.

#

I think the weirdness started when I installed PFMAutomate. Maybe I need to remove that...

tall island
dire fractal
#

No, Stardew Valley Expanded is SVE, Grandpa's Farm is an optional download from the same mod page

tall island
#

mkay

#

I have a couple mods that were designed for the base game, so I was wondering if that was the problem

#

the good news: no more error messages!

#

the bad news: I still don't have the mod toggle on the loading screen

dire fractal
#

You need Mod Config Menu

tall island
#

oh derp

#

ty!

#

HAALELUJAH!!!!!

#

THANKS GUYS!

calm heron
#

hm... for some reason, cheats menu is refusing to open in-game..

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle glen
dire fractal
#

Hey on SVE it does say that the update made it better for mods that replace portraits and such. Does that mean DSV should work completely with it now?

calm heron
#

i think i figured out the problem

hidden patio
#

Just for giggles, I started logging these mods in obsidian.md. It's fun.

lunar cipher
#

For Sandy, I'll be able to add code to have DSV overwrite SVE's changes, but for the others, they'll still be incompatible

steel heath
fickle siren
#

Does Eemies recolour change hoe dirt? I see assets for it but when I change the dirt in config it changes the pathway dirt, not the tilled dirt.

gloomy bear
#

I asked about this earlier today but

#

For the Happy Birthday mod

#

I went into the mountain family house on my farmer's birthday

#

My farmer's dating Sebastian, so I wanted to see the cutscene of him and his family celebrating my farmer's birthday

#

But all of their dialogue through the whole thing was just "..."

#

Does anyone know what the issue might be

lunar cipher
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle glen
#

Can someone help me i have a whole log of red text

lunar cipher
# gentle glen https://smapi.io/log/dd27030a630e42b887723765e419eccb here is my log
The Stardew Modding Wiki

If someone's asked you to share your log and you want to find out how they know how to read it, or you're just curious to know more, read on! This is a screenshot of what a log looks like in https://smapi.io/log. Below we'll break down each section. The example covers errors mod users and mod authors both might see!
Note that you may need to ope...

#

Most of your issues are straightforward. Read the log and you'll find out how to fix them yourself

gentle glen
#

i just updated two mod that had update which was contet patcher as generic and i have reistall SVE three times

lunar cipher
gentle glen
#

i just updated it

calm heron
#

then you probably downloaded an older file

#

your log is very straightforward. it's just telling you what to download to make your mods work, and which ones to update

lunar cipher
#

You've updated it with the Android-only file. The one that's specifically labelled as an outdated version for Android players only

gentle glen
#

I JUST UPDATE IT SO A NEW MUST HAVE CAME OUT AFTER I UPDATE IT

tropic gazelle
#

Can someone help me get cjb menu on Android mobile

calm heron
#

there's no reason to yell. just recheck what you downloaded

dire fractal
#

That's why I was curious

gloomy bear
lunar cipher
gentle glen
#

that fix it , thanks

lunar cipher
#

Wow, you don't say?

hoary bane
#

Pfft

tropic gazelle
#

Seriously tho. Need help getting mods, I got no experience modding Stardew valley. I want to get dsv and cjb

tropic gazelle
#

Andriod

hoary bane
#

!gettingstarted

native dragonBOT
hoary bane
#

Oh

tropic gazelle
#

Already got smapi and stuff

#

Don't know how to use it tho

lunar cipher
# dire fractal That's why I was curious

Fair enough 😄 But yeah, that's referring to how Content Patcher was loading in the portraits - it'll help prevent SMAPI throwing out warnings and disabling both mods' edits, but it's not the core issue between DSV & SVE

lunar cipher
tropic gazelle
calm heron
#

bless airyn's patience everybody 👏

gentle glen
#

now i had something weird happen with the tractor mod fully that is fix as well

dire fractal
lunar cipher
hoary bane
#

If no one has told you yet, I appreciate your doings Aiyrn. Thank you for your hard work!

tropic gazelle
#

Oh okay

#

Thanks

hoary bane
#

(also I love your Eugene portraits) SDVkrobusblush

lunar cipher
#

Love seeing your interior mods too! You make great design decisions SDVpufferheart

hoary bane
warm grove
#

I like the modding community here its so nice and sweet

lunar cipher
#

I don't remember if I mentioned it or not, but I added the whole lot to the Modular SVE list as an alternative to Karmylla's interiors

proven fjord
#

Do I need to have both children before installing the Child age up and the child to npc mods? Currently I have one child in the adoption process, so dont have it yet

warm grove
#

dont think you need to otherwise it would break other checks in a new save

hoary bane
#

I'm honored, thank you! SDVpufferheart SDVpufferheart

gentle glen
#

i have another werid question

warm grove
#

so i think when you have a kid it turns them into an npc but it checks whether you had them with the mod on or if you already had some and it patches that differently

lunar cipher
gentle glen
#

anyone having iusse's with the tractor mod i have the golden scythe

lunar cipher
#

It'd help if you describe the issue in more detail. No one can tell you if they also have issues if they don't know what the issue actually is

warm grove
#

!log @gentle glen

native dragonBOT
#

@gentle glen Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle glen
#

i have delete the mod and reistall it

warm grove
#

its having some issue with a dga

gentle glen
#

so that the issue than

lament prairie
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

lament prairie
#

Farmer to Florist DGA is probably broken

gentle glen
#

that right i remember now that broken

calm heron
#

i also see a lot of your mods clashing with each other it seems

median falcon
#

can someone help me instal mods on my stardew?>

calm heron
#

pc, mobile or console

median falcon
#

pc

hoary bane
native dragonBOT
median falcon
#

im so confused-\

gentle glen
#

@lament prairie thanks i forgot that one is broken

hoary bane
median falcon
#

all of it-

hoary bane
#

You can cross reference that link and some YT tutorial to understand better perhaps?

median falcon
#

ill try

hoary bane
#

If you're stuck on a step feel free to come back ^^

alpine ginkgo
#

If you have any specific questions, you can ask here! But I doubt any of us will be able to give a general explanation of how to start out better than the actual guide.

median falcon
#

do i download directly or from nexus-

#

im sorry im new to this

hoary bane
#

Smapi? You can get it from both the site/Nexus. (Only get one copy though!)

median falcon
#

so i downloaded it and it says my free trial has ended

#

ive never had it before tho?

hoary bane
#

I think that's winrar prompting you?

#

You should read the guide, you wouldn't need to open the zip that way ^^

proven fjord
calm heron
lunar cipher
outer turret
#

I am a big fan of child to NPC.

#

But dont whatever you do give your kid the same name as an existing npc or try it on multiplayer.

proven fjord
outer turret
#

Unknown. I made my own.

#

Maybe Farmers Children?

gentle glen
#

hmmm still don't know what this error is with the tractor modhttps://smapi.io/log/20e2384132834ca7aad8e660685a0e5a

dire fractal
#

I don't see an error for the tractor mod? That error is the same as the one I had earlier and looks like an animation error

gentle glen
#

@dire fractal you had this issue earlier how did you fix it

dire fractal
#

It isn't the same error technically as you don't have the same NPC I had the error with.

#

I just know it looks like an animation error which is what I had earlier.

gentle glen
#

hmm how i'm going fix this issue

#

i have 169 mods

dire fractal
#

patch export data/animationdescriptions Type that in the smapi window when your in game (like able to walk around)

#

Post log afterwards

gentle glen
#

so baically walk around than post my log again

dire fractal
#

No just get into the game where you can walk around, go outside.

#

click on the smapi window

#

type in

#

patch export data/animationdescriptions

#

exit the game and post a log

#

Actually don't post a log, go to where your stardew game folder is, you should have a folder in it called PATCH SUMMARY or something

#

Post the text file

gentle glen
#

hmmmm

ocean reef
#

anyone know if kaya's more goldfish mod is compatible w stardew aquarium?

dire fractal
#

That is after you do the thing with the sampi

gentle glen
#

i don't see patch summery

dire fractal
dire fractal
gentle glen
#

no

ocean reef
# dire fractal The one that adds a new location via the trains?

no, that's fishing valley I think (which I'm curious about as well.) this one is hosted off nexus https://kayainsdv.postype.com/post/10331164

KAYA in SDV

This mod is JunimoManimo(주니모마니모)'s reskin's Offical new fish mod convert.주니모마니모님의 어항물고기 리텍을 허가하에 물고기 추가모드로 변환했습니다! They have very small difference in shape, but I wanted to implement all kinds.물고기가 아주...

#

there's an aquarium config item but idk if it's referring to the aquarium mod

ocean reef
#

oh! yes

dire fractal
calm heron
dire fractal
ocean reef
dire fractal
#

Though there probably is some that don't.

gentle glen
#

alright i thought said the mod foler

muted pagoda
#
More New Fish (MNF)
Mermaid Island
Shell Collection - JA
More Goldfish by KAYA
East Scarp
Stardew Valley Expanded
Ridgeside Village
Lunna - Astray in Stardew Valley
Pearl Fish for Json Assets
Not You Again```
#

it says it in aquarium's desc

dire fractal
ocean reef
gentle glen
#

@dire fractal i type what you told me i got unknow command

dire fractal
#

Did you spell it right? it works for me. Copy and past it

#

CTRL-C and than CTRL-V in the smapi window (after you copy it.

#

CTRL-C is copy

gentle glen
#

i'm going try again

dire fractal
#

Or just right click what I put and click copy

#

and than ctrl-v

torn summit
gentle glen
#

alright going put in and see if anything pop for me @dire fractal

torn summit
#

Every time I move to a new map, it throws endless yellow errors in SMAPI: [Content Patcher] Can't apply data patch "Farmhouse by Robin's vision > EditData CustomWarpPoints > entry #1" to CustomWarpPoints: this asset has string values (but Object values were provided).

#

The mod maker isn't active anymore so I can't get in touch with them to fix it. Can anyone help?

warm grove
#

it would be dependent on what the mod author intended for that warp to do...

torn summit
#

It's just to go in and out of the farmhouse

warm grove
#

well apparently theres a wrong string type being called so the patch for what its supposed to do fails

#

so the enter and exit from farm is probably not the exact intended result

#

as it happens now

torn summit
#

Ooh

#

Lemme pull something from the json

warm grove
#

i cant help you with that part. im not a big modder

#

but this looks like it isnt essential...? it can be removed at any time

torn summit
#

Here's what's written for Custom Warp Points
"Action": "EditData",
"Target": "CustomWarpPoints",
"Entries": {
"Farm,FarmHouse":"7,11",

warm grove
#

without any issues and only works on the first building

torn summit
#

It's essential because I love it lol

gentle glen
#

@dire fractal i did what you told me and my smapi went poofy

warm grove
#

once you update the house tho you gotta delete the folders of the mod

torn summit
#

I basically never upgrade my house

#

Mmhmm

warm grove
#

so you never are going to attempt year 3 check completion and or perfection?

dire fractal
#

You copy and pasted that into the smapi window?

gentle glen
#

yes

dire fractal
#

ctrl-v is keyboard shortcuts

#

you didn't type that in?

torn summit
warm grove
#

well i really cant help you with the warp issue

#

if you want to ask in more detail go to the making mods channel and ask someone if they can help guide you into what changes need to be made. they will only help if its an open source mod tho

gentle glen
#

@dire fractal no i didn't have to type to type it in, but no sure what i was supose to see cause my smapi went poofy really fast

warm grove
#

as the mod author has to have their wishes followed too

#

so if somehow mods break you dont always have permission to update to fix it

dire fractal
#

Go to your stardew valley game folder. Is there a folder starting with patch

torn summit
warm grove
#

it should be a semi easy fix but im not sure what that would entail

#

also tell them the error you get and what you are attempting to do to fix it

#

they may be smarter than i am and might be able to help you if im wrong somehow

ocean reef
#

Has anyone heard from the authors of Fishing Valley? Do they have an eta for when their new update is coming out? No pressure, just curious

shy orbit
gentle glen
#

@dire fractal do i go stardew data

torn summit
dire fractal
#

One sec

gentle glen
#

oakie

dire fractal
#

(let me know guys if this isn't allowed. I figured this would be easier than just typing it) The thing to put in the smapi window is : patch export data/animationdescriptions

#

@gentle glen

shy orbit
gentle glen
#

@dire fractal let me try again since smapi went poofy on me

dire fractal
#

You need to only do it when your actually in game with everything loaded btw

torn summit
#

"FarmHouse,3,11":"1,4"

gentle glen
#

see if does it on my long game cause i'm so far in to the game @dire fractal year 23 day 24 of fall yes i know that is nuts

shy orbit
shy orbit
#

or wait

#

actually i'm not sure how the format in that example works, but it's allowed by Custom Warp Points too

torn summit
#

The mod I use is moving the front door, whereas the mod I just referenced is adding an attic to the starter farmhouse

#

Hmmmmm

#

Normally I would just let this go but the errors are endless and make SMAPI run wild and I hate it

shy orbit
#

does the warp work normally though? i.e. does it warp you to the correct position

torn summit
#

Yes, it does work

#

It just throws the errors

#

Like there are over 100 per in-game day

shy orbit
#

you might want to just try removing the CP patch then, might be that the game handles the warp differently now and there's no need for the custom warp point

torn summit
shy orbit
#

the tbin file probably includes warps

shy sparrow
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

delicate zinc
#

Is the SVE discord shut down

torn summit
delicate zinc
#

ooh where

torn summit
gentle glen
#

@dire fractal it telling me unknow command i copy it right from discord

torn summit
# shy orbit the tbin file probably includes warps

So after messing with the different jsons for a while, I broke the access points and reinstalled the mod from scratch. No more errors. 😆 I should have tried that from the start. Hopefully they won't come back. Thanks for your help!