#archived-modded-support

1 messages · Page 1338 of 1

tight bloom
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Ah I see. So any inter-machine movement has to be done via a chest

tough eagle
grave oak
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I wonder if someone made a mod that added inventories to those machines it'd work, but also sounds like it'd break things

gaunt gust
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The autograbber has an inventory already (its helditem is a chest)

steel heath
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Null Reference Exception problem when trying to load config menu, here is link ! pls help

copper sinew
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What is zero meters. Api something

dusky canyon
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A person

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They made SAAT

copper sinew
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Stardew valley ecpanded dosn't seem to eork without it and nexus dosn't have it either

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Oh

dusky canyon
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You need SAAT

copper sinew
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Ok

gaunt gust
steel heath
daring gazelle
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hi so i have the unlimited players mod, currently in the server have 4 people and have tried getting one more person, but that one person can't create a new character to join, is there a way to let them create one and play? for reference we've already started the server, but we just got the mod now

dull sparrow
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yo guys i got a really important question does anyone know why my stardew keep crashing? im using the newest smapi version and everytime i go to a new area in the map it takes a long ass time to load and ends up crashing it doesn't happen with any other game any clues?

native dragonBOT
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@dull sparrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring gazelle
dull sparrow
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wait im dumb which file am i suppose to drag there

keen crow
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It says in the instructions

dull sparrow
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oh mb mb

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i got 2 log files

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should i upload both?

dusky canyon
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It says so what to do

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If you've got a crash, crash

steel heath
dull sparrow
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It says the page was not displayed because the entry was too large lmao

keen crow
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Mhmm, sounds like a json duplicate

dull sparrow
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yeah this crash file is so big it literally almost crashes the website how do i fix a json duplicate?

keen crow
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Find out which mods are duplicating things, delete one of the duplicates out

dull sparrow
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im very very new to the game would you mind telling me how to do that?

dusky canyon
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In the error, there should be a name of the item

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Search that name in your Mods folder

dull sparrow
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i can barely even move the log it lags so badly but i saw some error handler idk if thats it

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it lags so much when i copy the file idk y

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i wish i could copy it

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TRACE SMAPI] Error Handler (from Mods\ErrorHandler\ErrorHandler.dll)...
[20:11:40 TRACE SMAPI] Detected game patcher in assembly ErrorHandler.dll.
[20:11:40 TRACE SMAPI] Extra Map Layers (from Mods\ExtraMapLayers\ExtraMapLayers.dll)...
[20:11:40 TRACE SMAPI] Detected game patcher in assembly ExtraMapLayers.dll.
[20:11:40 TRACE SMAPI] Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll)...
[20:11:40 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll.
[20:11:40 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)...
[20:11:40 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll.
[20:11:40 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.serializer field, StardewValley.SaveGame.locationSerializer field) in assembly SpaceCore.dll.
[20:11:40 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)...
[20:11:40 TRACE SMAPI] Detected game patcher in assembly JsonAssets.dll.
[20:11:40 TRACE SMAPI] SAAT.API (from Mods\SAAT\SAAT.API\SAAT.API.dll)...
[20:11:40 TRACE SMAPI] SAAT.Mod (from Mods\SAAT\SAAT.Mod\SAAT.Mod.dll)...
[20:11:40 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[20:11:40 TRACE SMAPI] Shop Tile Framework (from Mods\ShopTileFramework\ShopTileFramework.dll)...
[20:11:40 TRACE SMAPI] Failed: it requires mods which aren't installed (Cherry.ExpandedPreconditionsUtility).
[20:11:40 TRACE SMAPI] Stardew Valley Expanded (from Mods\Stardew Valley Expanded\StardewValleyExpanded\StardewValleyExpanded.dll)...
[20:11:41 TRACE SMAPI] Detected game patcher in assembly AntiSocial.dll.
[20:11:41 TRACE SMAPI] Loading AntiSocial.dll...
[20:11:41 TRACE SMAPI] Detected game patcher in assembly StardewValleyExpanded.dll.
[20:11:41 TRACE SMAPI] Loading StardewValleyExpanded.dll...
[20:11:41 TRACE SMAPI] Stardew Valley Expanded (from Mods\Stard

oak solar
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dull sparrow
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this is some of which i could copy can you guys tell anything from here?

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i can't save the log because it says display too big

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my crash file is literally 60mb

oak solar
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oh np I was getting the link for myself ill quickly look yours tho

dull sparrow
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i'd appreciate u

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idk wats wrong

oak solar
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do the errors just repeatedly repeat

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endlessly?

dull sparrow
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no my problem is my game keeps crashing for no reason

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especially when i go to new areas of the map the screen goes black for like 2 minutes and it crashes

drowsy berry
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would i need a mod if i wanted to have more than 4 cabins on my already existing world?

oak solar
#

yes

oak solar
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have you tabbed into the cmd while the screen was black?

dull sparrow
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no

drowsy berry
mental quail
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I updated generic mod config menu today and it's crashing

dull sparrow
#

im just tryna understand whats going on someone told me it might be a json duplicate but idk how to remove duplicates cuz im new to the game

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it just keeps crashing and extremely laggy when it doesn't happen with any other game

oak solar
drowsy berry
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thank youu

oak solar
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pinche try starting up the game and triggering the crash, but rather than let it be, close the game after say 5 seconds of black screen

dull sparrow
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thing is i can't close the game

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my thing literally freezes

oak solar
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alt f4 doesnt work?

dull sparrow
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everything freezes

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no

keen crow
oak solar
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no

dull sparrow
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it said it was too big

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display too big

oak solar
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try starting the game and then going into a save, closing the game and uploading a log

keen crow
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No, the file itself

dull sparrow
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oh let me try

oak solar
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thats also too big

dull sparrow
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its 60 mb i think it doesnt work

keen crow
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Not for discord, I'm pretty sure

oak solar
#

without nitro 8mb is cap

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iirc

keen crow
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Drats

dull sparrow
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oh shot

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then how can i do it

keen crow
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Open your log and try and find "Already added by"

oak solar
keen crow
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If it's a json duplicate it will keep recurring

oak solar
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but not if its not triggered, thus if the game closes before that it should still give an indication as to what the problem is but without it being too big

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or find a way to force crash the game directly after it freezes

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would stop the reccuring error from making the file too big

dull sparrow
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i can't lmao

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is there like a way to share my screen or sum like dat

keen crow
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Can you upload it to mediafire or something? SDVpufferchicksweatsip

dull sparrow
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how do i do that

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let me try

oak solar
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dull sparrow
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ok done

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now i just copy it here?

keen crow
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Yepyep

drowsy berry
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i have the unlimted players mod but it wont show anymore cabins to make at robin

keen crow
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Are you the host?

drowsy berry
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yes

keen crow
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All the errors are from SVE

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Well, from Susan from SVE but same thing

dull sparrow
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aight ty i'll try

oak solar
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personally I wouldnt do that id jsut install expanded preconditions utility

dull sparrow
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wats dat

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is that a mod

oak solar
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a mod SVE requires, tho probaubly best to reinstall sve aswell

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its easiest

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and safest

keen crow
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Ah yes, I see it now. You're missing mod requirements for SVE

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I just looked at the errors PI_Sigh

keen crow
dull sparrow
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which mods should i get

oak solar
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thats pinches log

dull sparrow
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is that it?

oak solar
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yup

keen crow
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Yep

dull sparrow
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lmao i thought i had to install like 200 mods

oak solar
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nah hah

dull sparrow
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so i just extract this in the mods page?

keen crow
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Next time you load your game, but before you load your save, I would take a look at the top of your smapi window and see if there's any red before you continue

oak solar
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Rose how good is your computer out of curiosity

dull sparrow
#

can i just extract it on the mod page directly

oak solar
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cause mine sadly aint great and struggles with <250 but then I feel like I dont wanna delete any

keen crow
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Going to have to give me a minute, I can't see my middle screen at the moment as Stardew is loading UNAROFLMAO

oak solar
dull sparrow
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o ok

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it says an unpexcted error is keeping me from copying the file into mods

oak solar
oak solar
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and you got an error then?

honest glen
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Hey everyone I have a question. I jjat got my Steam Deck and installed smapi. It's telling me to "type the file to the game directory" on Linux but when I do it keeps saying that it can't be found.

dull sparrow
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olk i got it

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let me test now so if i see any red it means it still doesn't work?

oak solar
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if you see red it means there is an error

round raptor
#

Is there any patient soul that please wants to explain my really dumbass how can i manage to have 2 saves with different mods? SDVpuffercactus SDVpufferblush

oak solar
#

this could be some random mod that makes no difference or could be something big like it was last time

oak solar
dull sparrow
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Omg there was no red i think it should work now

oak solar
#

!modgroups

native dragonBOT
oak solar
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hehe

keen crow
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It was the s?! UNAWahVanish

dull sparrow
#

I appreciate u guys helping me I'm sorry I'm so bad at figuring things out

oak solar
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no problemo

oak solar
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want to get these working before I install the rest, if I delete a map mod would it improve?

round raptor
oak solar
#

hah alr

shell jackal
oak solar
#

that should be irrelevant but I did notice that and deleted hot spring, ill try again in a second

oak solar
oak solar
#

yes perfect

keen crow
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Can try out Stardrop mod manager, it has a group setting on it too ASthink

oak solar
#

that is true but personally I dont like mod managers

round raptor
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I'm trying not to use mod managers because i read somewhere that it complicates things for mods makers

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i don't know if i am correct tho

keen crow
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Peace made this one specially for stardew and it works great squeee

oak solar
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thats true but stardrop isnt much of one

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its not like vortex or nexus I mainly dont use it cause I keep forgetting I have it somewhere hah

round raptor
oak solar
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if you want

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otherwise I can just explain it

round raptor
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What is best?

oak solar
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up to you, id say without is easier

round raptor
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Then i'll trust you SDVpuffercactus

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put me in the right path SDVpufferblush

oak solar
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next you want to go to your desktop (or wherever) and create a shortcut to the StardewModdingAPI.exe by right clicking on your desktop, going to new > shortcut

round raptor
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I forgot to mention that i am a windows user and also play trough steam

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i don't know if that changes anything in the steps

oak solar
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nah it would if you where on anything else tho

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and to find where your StardewModdingAPI.exe is if you just go to your stardew folder, and copy the directory

clever arch
oak solar
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this bit at the top

oak solar
keen crow
oak solar
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nvm then

clever arch
#

okay ty

round raptor
oak solar
#

the thing at the top of your folder, where it has the path

clever arch
oak solar
keen crow
onyx nebula
oak solar
#

from what I can tell

oak solar
round raptor
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What do i do with that?

oak solar
#

would you prefer me explain this in a vc or by text

round raptor
#

By text

onyx nebula
round raptor
#

English is not my first language so i'm not used to listen to people speak it, sorry

halcyon grove
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Hey I need some help. I’m trying to download some mods but for some reason it crashes the game.

It’s the over grown fairy building mods. And the way back pelican town. I’m new to this so I’m not sure. It keeps going red in the box when I start up the game.

oak solar
# round raptor By text

alright, you copy that bit that was highlighted and then paste it into the create a shortcut bit

native dragonBOT
#

@halcyon grove Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon grove
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I deleted the mods out since I didn’t want to ruin the game..

oak solar
keen crow
halcyon grove
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Okay let me try it again then

oak solar
oak solar
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yep then click create

round raptor
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Done

oak solar
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now find the shortcut on your desktop and right click it, then click properties

round raptor
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Can i give it any name or does it have to be something specific?

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i let the default one

halcyon grove
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Okay just to be clear. When it says mods requiring this file, that means to use other mods I need this one right?

oak solar
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without deleting anything inside the box

halcyon grove
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Okay I’m doing one at a time

round raptor
oak solar
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after

round raptor
oak solar
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add a space between the .exe" and the --

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should be .exe" --mods
rather than xe"--mods

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not sure if it makes a difference honestly but yeh

round raptor
oak solar
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perfect then click ok

round raptor
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Oki

oak solar
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now when you launch that shortcut it should launch the game with your mods 02 folder rather than your mods folder

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if you launch smapi normally though it will use your original Mods folder

round raptor
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Ohhh

halcyon grove
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Okay so the one fairy one worked. Can I use more then one texture building mod at a time? Because the fairy one only changed my farm

round raptor
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that's awesome

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but

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what i do is that i play through steam

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i mean, i just clic play at steam

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I think is because i put this: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

oak solar
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yeah I dont think that works with multiple folders, so if you click play on steam now it will use Mods and if you click the shortcut it will use Mods 02 @keen crow might know more?

round raptor
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Should i then delete that from steam?

oak solar
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no leave that

round raptor
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oki

halcyon grove
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Never mind I got it!

oak solar
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then if you launch stardew through steam it will be your mods folder, and if you launch using the shortcut it will be Mods 02

round raptor
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amazing

halcyon grove
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Also my have another question. I have a mod that I can’t use but I can’t figure out which file it is because I have two

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Is there a way too tell which too delete??

round raptor
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I have this question, probably dumb, the thing is that i prefer to have nothing in my desktop

keen crow
round raptor
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can i put that shortcout elsewhere?

oak solar
#

yep anywhere you like

halcyon grove
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Like this?

round raptor
keen crow
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You talking about the portrait one?

halcyon grove
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Yes! I have two but can’t which is which in the files

oak solar
round raptor
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i put it at the bottom, with the other things

keen crow
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Portraits shouldn't be loose in your mods. Probably need Portraiture

halcyon grove
#

Ah okay. Because one works but one didn’t

round raptor
#

i am not sure how it's called in english so i'm going to directly translate it to "tool bar" ? hah

keen crow
native dragonBOT
#

@halcyon grove Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen crow
keen crow
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Or taskbar, people call it both shrugItsIdaho

oak solar
halcyon grove
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I’m not tech savvy

onyx nebula
round raptor
#

Oh, i see. Is that all then? Now i suppose i just add the mods i want in the "Mods 02" folder, right?

oak solar
#

if I add a . before a mod its dissabled right?

keen crow
#

Yep

round raptor
keen crow
#

. - disables a mod
z - makes a mod load last
! - makes a mod load first

oak solar
#

huh

keen crow
round raptor
#

Thank you very much to both of you. I'm really bad at tech stuff lol but you guys made it easy to understand. SDVpufferwow

halcyon grove
#

Okay I press windows and r and nothing happens

oak solar
#

good to know
is that cause its alphabetical load order or is that just an override

keen crow
#

Alphabetical order

oak solar
oak solar
halcyon grove
#

Or do I do it in game?

keen crow
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Should open this

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Not in game, no

halcyon grove
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It doesn’t pop up

keen crow
#

Are you on windows? Or something else? There's different instructions for the different platforms

halcyon grove
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Windows

keen crow
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If it doesn't pop up, just type %appdata% into file explorer

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Like this

halcyon grove
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Okay

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Now what?

keen crow
#

You located your logs?

halcyon grove
#

This popped up

keen crow
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Yep that one

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Upload it

halcyon grove
#

Okay

halcyon grove
#

Okay I think I did it right

keen crow
#

Any idea where that portrait mod came from? Can check your nexus download otherwise hc_think

oak solar
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The-Lil-Beast hah

halcyon grove
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lemme see who made it

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this is who made it

keen crow
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Delete what you have there (the portrait folder) and download the second one

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The one you donwloaded is a xnb replacement which is a no-no now iEmergencyButtonSpam

oak solar
compact verge
#

im having a super weird interaction with some new mods. they replaced some of my crops with random things like chicken wings and cakes so when i harvest, im getting those instead of crops. it's also not allowing me to plant anything anywhere. the only major thing i can see from the log is some json assets not loading so i can't figure out why it's doing that. log: https://smapi.io/log/ddaf83a75b864d6c85ba1455f458f9a4

keen crow
#

Mhm... not seeing anything on your log hc_think

oak solar
#

xnb SDVpufferdizzy

lament prairie
#

You might have a shuffle

hazy pagoda
#

is there a way to download a mod and all of its dependences at the same time?

lament prairie
#

(Scoot)

keen crow
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Nope

halcyon grove
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okay i deleted it

compact verge
#

any easy fix for that?

keen crow
halcyon grove
#

lemme see if its good now

oak solar
#

must just be due to workload, any way I can increase sv's ram allowance?

lament prairie
#

!jsonshuffle

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

oak solar
#

or is it no cap

hazy pagoda
compact verge
#

WELP

keen crow
halcyon grove
#

Yay it worked!!! Thank you so much!!

keen crow
halcyon grove
#

I will!!

keen crow
# oak solar 8

Huh... 8 should definitely be enough for your mod count

oak solar
#

yup

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I specifically kept the numbers down till I know its working

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wanted to see how it works with these mods n then optimise so I know what mods take up the most workload

keen crow
#

SVE is the most workload heavy mod I can see you have

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Mhm... any reason you have Ridgeside music but not Ridgeside itself?

oak solar
#

dissabled

keen crow
#

Ah, gotcha

oak solar
#

to see if it works better

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I dissabled sve aswell rq n ill see if that changes anything

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otherwise ill try not using the farm im using, its pretty big

covert steppe
keen crow
calm spindle
covert steppe
calm spindle
#

iirc

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Not sure what needs them, stardrop will show you

oak solar
#

PyTK is a framework tho

calm spindle
#

Yep

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Neither ridgeside or SVE need it

keen crow
#

The big expansion mods have already moved from pytk I believe

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They just use CP instead now

oak solar
#

hmm lemmy try without sve gimmy a second

keen crow
#

Remove it, see if you have any red errors from other mods squeee

oak solar
#

not that id want to play without sve...

calm spindle
#

You should always disable core mods you dont need

keen crow
calm spindle
#

Or maybe the one or two mods that require pytk

keen crow
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I don't have it anymore and I run all the big expansion mods ThumbsUpSmile

calm spindle
#

Again stardrop is great for this

oak solar
#

Im pretty sure I do need PyTK but yeah if its only a few ill remove them

calm spindle
#

If you remove pytk, it will show you what mods depend on it

oak solar
#

yup

calm spindle
#

Or better yet you can just enable your big content mods and it will only enable the core mods you need

oak solar
#

tbh it might just be a thing of a long first load time

calm spindle
#

Adn you can delete the rest

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oh also, now sdv crashed when I tab out when I try to load a day

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but if you keep it focused (or windowed) its happy

keen crow
#

Mine goes "not responding" when I click out of it but I just leave it and it's fine after a while hc_think

dire fractal
#

Only NPC mods [at least for me] so far need PYTK, most big expansions got rid of it.

keen crow
#

Although I have three screens, so that might be it rather than a tab out

calm spindle
#

Yeah you just just dump NPC mods that need pytk

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tbh

keen crow
#

You keep the NPCs but delete their PYTK bits

onyx nebula
oak solar
#

downloading stardrop again rq

keen crow
#

That's what I did UNALmaoDog

calm spindle
#

Its a sign they aren't being maintained super actively

native dragonBOT
#

@onyx nebula Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oak solar
#

again

dire fractal
keen crow
#

PYTK is mostly their houses or their spouse rooms

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I haven't had any issues yet

dire fractal
#

The spouse rooms are fine I guess but if they're house adds a new area and needs pytk, what do you do?

calm spindle
keen crow
#

Nothing so far 👀

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They still appear

dire fractal
#

The houses do?

keen crow
#

No the npcs hc_think

oak solar
keen crow
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I don't know what happens when their schedules need them to go home but my save hasn't crashed and burnt yet so shrugItsIdaho

calm spindle
#

Uncheck pytk

dire fractal
#

Ah gatcha

calm spindle
#

And it will uncheck stuff that depends on it

dire fractal
#

Are mods that require pytk or tmxl convertible to CP and stuff? I know a lot of the expansions use extra map layers instead.

oak solar
#

loading up again then

calm spindle
# oak solar ah alr

Again I would recommend just unchecking everything and then checking stuff like sve and ridgside

onyx nebula
calm spindle
dire fractal
#

I might look into it. I got a lot of NPC mods that need those.

calm spindle
#

And also it means those listed mods are not working/active

dire fractal
#

@keen crow btw can I have a list of your mods? I need to see what 1087 mods you have.

oak solar
#

eyy its working now

keen crow
oak solar
#

appears to have been

oak solar
#

ill try slowly reading more mods

keen crow
#

I gave up on my modlist like half way through UNALmaoDog

dire fractal
#

I'll take that lol

onyx nebula
dire fractal
#

Yea i bet with that many.

oak solar
#

I gave up on a modlist past tractor mod and sve

calm spindle
#

I like to think my list is very modest, but I still get some kind of client desync in multiplayer :/

keen crow
dire fractal
#

Holy hell, what a list.

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Thanks!

oak solar
#

I really dont wanna look at your mods or ill end up installing even more

keen crow
dire fractal
#

Thats the curse of modding

oak solar
#

do prismatic tools work with the sprinkler upgrade thingies from 1.5?

wide wasp
#

Just found a typo in East Scarp lol
Aideen says acquaintice instead of acquaintance when you first meet her

tall island
#

Having issues getting any and all mods to engage.
Been a while since I booted up SDV.
I can't get the StardewModdingAPI to run so that might be it

dusky canyon
#

You know I've converted like 20 NPCs and 3 expansions from TMXL to CP and didn't edit any of the spouse rooms

onyx nebula
dusky canyon
dire fractal
#

Do you have a conversion up on nexus for them? If so I'll check it out

oak solar
#

bruh its dying on me again SDVpuffersob

dusky canyon
#

I've messaged some of the mod authors my conversion, none have posted them yet and only 1 responded

#

You wanted Chelsea, right?

#

I'll edit Chelsea's spouseroom first ;-; so I can give you the conversion

sweet cove
#

That's a lot of NPCs you converted

dusky canyon
#

yes and now I have to edit all their spouserooms h_cry

dire fractal
#

I don't really need the spouse rooms just need one for lunna

dusky canyon
#

Lunna is already converted to CP

dire fractal
#

Which I don't know if she uses those or not and sorry at work so can't reply

#

Ah gotcha than yea I just need the tmxl converts.

night hound
dire fractal
#

Or whichever converts to cp

keen crow
night hound
#

Got it, thank you

jolly mural
#

hey, I'm having an issue with the industrial furniture mod, I removed it because I didn't want it anymore and all the textures it changed went back accept leah's sculpture

#

it's still a music stand even though the mod isn't there

dusky canyon
tall island
#

I have the most recent version of SMAPI but it's not doing anything

lament prairie
native dragonBOT
#

@jolly mural Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
tall island
# lament prairie !howtoask

apologies. It's been a while.

  • I am unable to get SMAPI to load. I click on StardewModsAPI and the window briefly flashes but that's it
  • Windows
  • When I try to pull a log, I get an error message stating that Windows cannot find %appdata%\StardewValley\ErrorLogs
  • single player
lament prairie
#

Have you updated SMAPI?

tall island
#

I thought I did

lament prairie
#

!troubleshoot run from command line

native dragonBOT
robust crater
#

note to everyone, do not use better chests to pick up the black chest from the marketplace mod, game does NOT like that

tall island
#

however, if I try to pull an error log, it gives me this

jolly mural
#

here's the log

#

is it not usable because the mod isn't there? I got an error

lament prairie
tall island
lament prairie
tall island
lament prairie
#

What are your options?

lusty tartan
#

@stray spire would this be from my other mods conflicting or is it a general bug to be fixed?

jolly mural
#

I got that error when I hit patch summary in the smapi window

#

that's what I was told to do to help figure out why a mod i deleted was still changing a texture

tall island
# lament prairie What are your options?

Open
Open in new Window
Pin

Give Access
Restore previous
Include in library
Pin to Start
Scan with antivirus

Send to

Cut
Copy

Create shortcut
Delete
Rename

Properties

mental quail
#

are you holding shift when you right click?

tall island
#

wait there it goes

#

XD

#

okay it's running

#

it says it loaded

#

testing now

mental quail
jolly mural
#

will do

#

just updated it, I have a lot of mods so it might take a 10 minutes or so

mental quail
#

no idea if it will help. I saw in the release notes that the update fixes null reference with letter cases, and the error you got says something about letter case value provider... someone who is more knowledgeable will probably get back to you about it

#

I just exited the game because my controller is acting weird, so I'll be waiting eons for it to load up again when I get back to it later

#

it takes me about that long too

tired galleon
#

Hmm, Getting an error that multiple mods are trying to load the lighthouse on a new game / grampleton coast. Not getting errors on loading game. Maybe I have a duplicate old version file of SVE. Or just way too many mods lol

tall island
#

hmmm nope still not seeing the little "mod" gear on the loading page

#

still can't pull a log

calm spindle
#

At the very least there should be no red at startup, as that means something is definitely wrong with the setup.

tired galleon
#

[SMAPI] Multiple mods want to provide the 'Maps/Lighthouse' asset: Content Patcher (for the 'Stardew Valley Expanded' content pack), PyTK. An asset can't be loaded multiple times, so SMAPI will use the default asset instead. Uninstall one of the mods to fix this. (Message for modders: you should avoid AssetLoadPriority.Exclusive and IAssetLoader if possible to avoid conflicts.)

Hmm

wide wasp
#

I can’t get recipes from farmer to florist in the mail
Anyone know of a fix?

jolly mural
#

any idea how a mod that I got rid of is still changing a texture?

lament prairie
#

That is not a good check to see if mods loaded

#
  1. Is the icon a pufferchick or a normal chicken?
native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

wide wasp
#

Yeah I did that but is there a way to reset my mail to get the recipe again?

lament prairie
#

Yes, you have to use some debug commands to forget the mail

lament prairie
#

Here are the current mods you have editing furniture:
Content Patcher edited TileSheets/furniture (for the 'Animated Furniture and Stuff' content pack).
Content Patcher edited TileSheets/furniture (for the 'Diverse SDV - Shane, Jas & Marnie' content pack).
Content Patcher edited TileSheets/furniture (for the 'Industrial Kitchen Interior' content pack).
Content Patcher edited TileSheets/furniture (for the 'Mi's and Magimatica Country Furniture' content pack).
Content Patcher edited TileSheets/furniture (for the '[CP] Pelican Town Potluck' content pack).

wide wasp
lament prairie
#

Honestly this is an annoying, fiddly thing to do

#

You have to go poking around to find the names of the letters

#

Make sure you have MFM installed and type !help

#

I think MFM has specific mail commands

tall island
#

I did find a related Reddit, but the proposed solution didn't work

lament prairie
tall island
#

yes

#

nothing happens

lament prairie
#

What does the command window say?

tall island
#

it says it successfully loaded

#

but the game does not launch

#

and I don't get the black window

lament prairie
#

can you send a screenshot?

tall island
#

I'd have to redo it all

#

lemme scroll up XD

trail pelican
#

Hello! I have a question! So I already started a save but I unfortunately realized after playing that save that I want to add Farmer to Florist (JA version). I'm wondering if that would be an okay thing to do?

lament prairie
#

It might result in a json shuffle if you have other JA mods, but otherwise it should be fine

#

!jsonshuffle

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

tall island
lament prairie
# tall island

That's the installer, not the actually SMAPI application

tall island
#

yes well that's as far as I can get

trail pelican
lament prairie
native dragonBOT
tall island
lament prairie
#

not the error log

#

Run StardewModdingAPI.exe from the command line

#

And send a screenshot of the command line

#

It should be in your game folder

#

Since the installer finished

tall island
lament prairie
#
3. Check if there's an error message:
Open your game folder.
Right-click the folder background. On Windows, also hold Shift
Click the option that says Open in Command Prompt, Open in PowerShell, Open in Windows Terminal or Open In Terminal (depending on your system settings/OS).
Type this command:
if you play...    command
with mods on Windows    .\StardewModdingAPI.exe
without mods on Windows    .\"Stardew Valley.exe"
with mods on Mac/Linux    ./StardewModdingAPI
without mods on Mac/Linux    ./"Stardew Valley"
Press enter to run the command.
If it shows an error message, check for a section under Specific error messages below.```
#

This is the section on the troubleshooting page you need to follow

#

You missed the first step

#

Which is to open your game folder

onyx nebula
halcyon grove
#

So the fashion sense mod keeps saying it’s not safe

#

When I down load it

#

Is this normal?

lament prairie
#

Your antivirus is on a power trip, then

#

Antiviruses do this sometimes

halcyon grove
#

So it’s okay to use?

ornate tide
#

yes

halcyon grove
#

Also I want to download the mod for Shane’s room

#

I have no idea which to download. Or both?

ornate tide
#

download the bottom one

halcyon grove
#

Okay

#

Thanks!

tall island
lament prairie
crisp pumice
#

Do i have to update mods if they still work because some of my mods require an update but I don't feel like updating

lament prairie
#

If so that's not the game folder

lament prairie
tall island
lament prairie
tall island
#

:\

lament prairie
#

If it works from command line but not from Steam, you probably have the wrong launch options

young osprey
#

Is there a fix for adopt n skin yet?

jolly mural
#

It’s called industrial furniture

#

So even tho it’s not loading, Leah’s sculpture still has the texture from the original mod

young osprey
jolly mural
#

I think that’s the only thing that hasn’t changed

young osprey
#

This is the error I'm getting

lament prairie
young osprey
#

Ah

lament prairie
young osprey
#

Dang, okay

tall island
lament prairie
jolly mural
#

Spawning in a new one doesn’t work either

lament prairie
#

!reset you can try this just in case?

native dragonBOT
jolly mural
#

I’ll have to try that when I get home

lament prairie
#

Also try removing all your furniture mods just in case (you can leave pelican town potluck)

#

I posted the list above somewhere

tall island
tall island
lament prairie
tall island
#

:\

#

it's been a solid 10min

lament prairie
#

Are you in insert mode?

tall island
#

I have no idea?

lament prairie
#

One sec

tall island
#

sorry to be the problem child tonight XD

lament prairie
#

You are in select mode, I can see at the top

tall island
#

ok

lone dragon
#

uhhh not sure how to word this but i checked in some messages about the PAL_SEHException error and found something related to harmony being mentioned, so i decided to narrow down my mods, and as it turns out, friendly divorce (or the mobile phone mod) was causing my issue a few months back

#

so im guessing somehow harmony is broken on linux based (or possibly unix based in general)

lament prairie
#

terrifying, but good to know

#

There are a few things that can be system-specific

#

Namely, enumerators can cause Mac-specific bugs

tall island
tall island
#

ty

lunar wraith
#

Anybody else had any issues with Lance showing up on the map after he gives you his "schedule"?

#

He's not at any of the places the wiki says he'll be at. Not in stardew on tues/wed, and not on ginger island ever

lament prairie
#

Cheat way: debug wtc Lance

#

Real way: idk, but I can link you to the SVE discord

#

.q 5851

devout pumiceBOT
#

[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

lunar wraith
#

rad, thanks

#

is that code for the in-game console or the SMAPI console

tall island
lament prairie
#

!log do you have a log now?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tall island
#

oooh it actually worked this time!

stray spire
#

I'm pretty sure I lowered this from Error to Trace in an update (or I just changed the code but didn't upload it yet).

tawny ridge
#

Every time I tey and update content patcher the file doesnt work properly its white and I cant extract it

#

Its only the newer version of it too. The old ones work fine

lusty tartan
tawny ridge
#

Can someone help me figure out why seasonal cute characters isnt working?

tall island
#

I have reinstalled both Content Patcher and PYTK to no avail

#

still can't get SMAPI to load

lament prairie
#

- PyTK because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\PyTK, Mods\PyTK - Platonymous Toolkit-1726-1-22-8-1627473393\PyTK.
21:02:34 ERROR SMAPI - Content Patcher because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Content Patcher 1.23.5-1915-1-23-5-1632019341\ContentPatcher, Mods\ContentPatcher.

lament prairie
tall island
lament prairie
#

It should be exactly "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley" %command%

lament prairie
#

Hmm

tall island
#

:\

lament prairie
#

That's uh

#

It says it was successful

#

Can you screenshot the launch options?

tall island
#

I was using SDVE but I took it off so I could use mods that won't work with it

calm spindle
#

Vortex?

tall island
calm spindle
tall island
#

lol noted

calm spindle
#

As sometimes it does duplicate mods

#

Stardrop is good though.

#

(Tm)

lament prairie
# tall island

That looks correct to me... and it's the right place on Steam

tall island
#

error log said it was because I had Custom/PYTK installed twice

lament prairie
#

That about finishes out my Steam/Windows knowledge

tall island
#

I thought I fixed that but still no go

#

:\

lament prairie
#

You have a pile of errors related to installing your mods

#

But the not launching through Steam is unrelated

tall island
#

the weird part is it works on my oldass computer but not the shiny new one

calm spindle
tall island
#

all the mod errors go back to Custom/PYTK

calm spindle
#

You gave to delete both

tall island
#

sigh

#

I did

lament prairie
#

The errors tell you where the two copies are

calm spindle
#

Smapi dont lie

lament prairie
#

One has a super long name

tall island
#

I have deleted and installed the darned things about 50 times

calm spindle
lament prairie
#

Oh shoot you're right

gaunt gust
#

The launch options go to The folder not the exe

lament prairie
# tall island

Try "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

That serves me right for trying to do Windows/Steam things

gaunt gust
#

Hey at least you're trying to be helpful I've just muted this channel for good

tall island
#

oh wait there it goes

#

🤞

#

okay it SAYS it loaded

#

lessee

tight cosmos
#

are their any mods that retexture the town buildings?

#

like in the main square/the furniture shop etc

ornate tide
#

thats a question more suited to #modded-stardew but some popular ones include way back pelican town an yri's project yellog

tall island
#

welp. got the base game to load. still no mods.

#

wtf

lament prairie
#

Is it a pufferchick or a chicken?

tall island
#

I can't get teh Pufferchick to work

lament prairie
#

If it's a pufferchick, you have the mods, you're just having problems installing them

tall island
#

that was my original issue

lament prairie
#

Your last log has a number of errors with installations

tall island
#

:\

lament prairie
#

Including installing mods twice

#

And some mods out of date

crisp pumice
#

is smapi in steam or gog ??

lament prairie
#

No

#

It's an app by itself

crisp pumice
#

oh

tall island
#

should I just nuke the whole thing?

crisp pumice
#

no don't actually nuke the pc with a atomic bomb

onyx nebula
lament prairie
#

All you need to do is delete the launch options

#

Or you can carefully go through the log

#

And fix each error

tall island
#

the errors boil down to Platonimous and COntentPatcher

#

which I have deleted and reinstalled several times

lament prairie
#

Last log you sent had two of those installed

#

If you send a screenshot of the mods folder I can try to spot the duplicates

tall island
#

I can do that much

#

I THOUGHT I fixed it

#

apparently not

lament prairie
#

You do need to re-launch the game once you fix it, too

tall island
#

I did

tall island
#

this is got to be something obvious and stupid
I've been fighting with it for over 2hrs now

lament prairie
#

That looks pretty good actually, just Chests Anywhere is duplicated

#

You can see right below it there's also Chests Anywhere

#

Try re-launching and post a new log?

tall island
#

appreciate

#

take 200437 🎬

hoary osprey
#

wait does json and spacecore need to be zipfiles?

lament prairie
#

No

#

The zips are extraneous

#

You can delete them all

#

SMAPI can't read inside a zip

#

Much like how I can't read in the dark

crisp pumice
#

oh no wonder why my laptop had a issue reading the game

#

smapi told me no executable found so it couldn't detect anything because of zip files where there

mental quail
#

I download them to my downloads folder. Then extract into mods folder. That is easier if (on windows) one uses a program like 7zip. It remembers previous locations you extracted to, so you don’t have to click click a lot.

#

Smapi is different, since we have to run it after it’s extracted - just extract within the download folder then after it’s installed you can delete both the zip and the extracted files

#

Smapi makes the mods work. It also tells us where to find the mod folder where we extract the mod files.

tall island
#

FINALLY got it to work

#

THANK YOU ❤️ ❤️ ❤️

hidden patio
mental quail
#

you can't use a mod that changes portraits for the wizard if you have SVE

#

or any mod that changes the wizard from vanilla.

hidden patio
#

Ok, good to know.

dire fractal
#

Didn't SVE have an update that makes that possible? Pretty sure it's in the change log

mental quail
#

check seasonal outfits' description page for mod conflicts and go from there

dire fractal
hidden patio
#

Any thoughts on the other issues?

lament prairie
#

You installed a JA pack by drag and drop

#

You should delete and reinstall

dire fractal
#

Under gameplqy changes

lament prairie
#

The creme brulee issue was a thing where the folder path was broken on some systems

#

So that folder got renamed

hidden patio
#

I thought I stayed away from those.

lament prairie
#

So when you drag and drop it tries to add twice

mental quail
# dire fractal

oh cool I missed that, thanks for the heads up. I'll have to look into a mod that's been on my list for an upcoming non-SVE save

#

do seasonal outfits + seasonal cute characters conflict?

hidden patio
lament prairie
#

One of PPJA

#

Dunno which

#

I don't use PPJA

mental quail
#

creme brulee is the only one that is duplicated. do you have more than one even more recipes folder in your mods folder

dire fractal
#

If one edits just sprites and the other portraits, no

#

Wait do you mean with sve

mental quail
#

did you update a mod without deleting the old mod folder first? overwriting can cause problems

hidden patio
mental quail
# dire fractal Wait do you mean with sve

I didn't mean SVE specifically, I just said SVE because that's like the most popular expansion mod and usually where people run into issues with mods trying to edit/change the same sprite

dire fractal
#

I meant for the cute seasonal characters and sve

hidden patio
#

That seems to have worked! Now to figure out this sprite stuff.

mental quail
#

great! next time don't overwrite or drag/drop when you update a mod, move the old mod to another folder elsewhere (so you can roll back if you run into an issue with the updated mod)

hidden patio
#

Shall do. Thank you for the help!

mental quail
#

try asking over in SVE discord for the sprites

#

they have a mod compatibility channel

hidden patio
#

I think I added a mod I didn't mean to. Testing some stuff and enabled one too many.

#

Yep. All fixed. Lol

mental quail
#

btw if you're looking to check out other sprite mods

#

check out Diverse Stardew Valley. google it, it's not on nexus

hidden patio
#

Yes! Always!

#

Gotcha. I was wondering why I didn't see that one.

#

These are cute

mental quail
#

they've broken it up into several mods so it's not one huge file. it took me a bit to figure out. the weebly has details on compatibility. I use SVE so I didn't download the pack with Wizard, Linus, and Marlon

hidden patio
#

But those should work now?

#

I'm gonna test them.

mental quail
#

btw when you open the game after adding the DSV mod folders

#

you have to click on the cog on the main load screen (before you go to the section where you pick the save you want to load) to pick the DSV configs. default is vanilla

#

don't forget to remove the cute seasonal sprites you have now before trying DSV, you can move them into a temp folder on your desktop so you can swap back later if you like

hidden patio
#

Those are removed. Download the modset.

mental quail
#

I was just looking at DSV's weebly and I meant to say the Marlon, Gunther, Morris pack, not Linus and wizard

hidden patio
#

They suggest seasonal outfits for SVE.

mental quail
#

I didn't download the Krobus wizard pack.

hidden patio
#

I'm starting the game now.

#

Gonna need to write a list. Lol

#

Works just fine with the wizard

ruby fable
#

Forget how to update SMAPI

lament prairie
#

!gettingstarted just install the new one

native dragonBOT
ruby fable
#

Ok thank you

#

I'm a lazy son of a bitch

#

When is the point of no return for updating SMAPI

lament prairie
#

?

#

You don't have to update, but many mods' newest versions require newer smapi

#

due to a behind the scenes change from 3.13 to 3.14

#

3.14.1 to 3.14.3 is bug fixes and performance improvements

ruby fable
#

Haha I was looking at the wrong thing

#

Easy as download, extract, run SMAPI as using first time and it replaces the files

dire fractal
#

Can someone help me? I downloaded this mod, extracted it to the mods folder, you know.. the usual. But SMAPI just keeps saying (when i boot up the game) that it couldnt load the mod cause the folder is empty? But... its not. 😭

And i have a feeling someone is going to refer to the SMAPI modding guide or whatever, ive read that thing like 100 times, and it doesnt answer my issue🤣

ornate tide
#

!log what type of mod was it?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

That thing still doesnt work for me lol

#

And when i do extract it, the file name completely changes from "[CP] Yellog's Wood Buildings.zip" to "Assets" idk if that matters or not but figured id make it known just incase

#

The file itself doesnt change, except for it being unzipped, but the name changes

#

And is apparently being loaded as an empty file..

ornate tide
#

I tested the mod myself and it seems to be working fine, could you try extracting it with a different program?

dire fractal
#

I can try 7zip i suppose

ornate tide
#

do the assets folder have a manifest or content json inside?

dire fractal
#

Ill check

ornate tide
#

I think you didnt extract it to another folder? you are extracting it individually, check the place where you extracted it to for a manifest and content.json

dire fractal
#

Okay, unzipping on 7zip worked i think. It now was extracted as the correct name, and does have manifest content.jsons

#

Which i dont think it had before

#

But i was extracting it how i extracted everything else so idk why i needed to use 7 zip for this one

ornate tide
#

it might have just extracted whats inside rather than putting it into a new folder

dire fractal
#

Weird :/ But it worked! Thank you for suggesting unzipping with a different program lol i honestly wouldnt have thought about it🤣

fickle siren
amber marsh
native dragonBOT
#

@ornate tide You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

worldly sable
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i change the version pytk and txml with other version and still not work,
help, thanks

bleak loom
worldly sable
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i only add Greenhouse.

i can click the menu but when built, it just flash green and the menu close so i can't place the building. the game still continue.

bleak loom
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so only the greenhouse brings about this error?

worldly sable
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only greenhouse in the menu. i only add greenhouse.

dire fractal
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How bad of an idea is it to delete a folder in a mod like [CP] Zoro Kids, if I don't plan to marry Zoro at all.

ornate tide
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shouldnt be too bad if its just baby and toddler sprites

dire fractal
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Awesome, thanks.

ornate tide
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as for the greenhouse thing, could you try downgrading ptyk possibly? was it working before?

bleak loom
# worldly sable only greenhouse in the menu. i only add greenhouse.

the one thing that stands out to me is

Object reference not set to an instance of an object
Which would point to you either missing a dependency, or you accidentally deleted something that's needed. Double check your mods and make sure you have all dependencies, and if there's nothing wrong, then repair your game. These methods won't mess with your saves so you lose nothing in trying

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it doesn't seem to be a problem with ptyk itself, but more something else is trying to use that framework and failing

ornate tide
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if you enable trace in the log, the only thing that happens before the error is trying to load the greenhouse

bleak loom
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wait hang on

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you're using a custom farm map mod correct?

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I see "Double Standard Farm"

worldly sable
bleak loom
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@worldly sable I highly suggest taking out this mod. The mod author themselves on their very own mod page states that the mod has a ton of bugs, and it has been known to interfere or stop working when on custom farm maps

bleak loom
worldly sable
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ok thanks

muted pagoda
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@dire fractal if you're still around, if you're in winter still, a significant part of why you're probably lagging on transition is the snow effect itself combined medieval farm buildings (and probably others) Solution seems to be turning off seasonaledits in sve

dire fractal
muted pagoda
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the seasonaledit adds 'leaves' and 'snow' to various farm related things, and basically causes all of those assets to be loaded multiple times when combined with building replacements

dire fractal
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That just sounds like something worth turning off if you have a big mod list that edits a lot of things.

fickle siren
outer turret
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Does the new updates to CP and smapi help with the adopt n skin issue?

dire fractal
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hey guys, so im trying to update my smapi but when i run the installer i get this

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i have no idea what im missing or even how

worldly sable
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installer.dll is missing. try disable anti virus and reinstall.

muted pagoda
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dont install it from inside the zip folder

steel heath
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hi hi hi ! sorry 4 posting again, just trying to get all my stuff in order since starting stardew up again. had a crash in sam's heart event where you go to zuzu & see his band play. bus ride was fine until we got to the stage, screen went black n i was teleported back 2 my farm. i can see the event crashed but i dont rlly get the smapi language. any help appreciated n ty so much ! here is link, crash is way at bottom. https://smapi.io/log/9ff013f94c20484f8f056606da131bab ( using sve & ridgeside )

austere folio
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Hello! I'd like to be able to use this mod: https://www.nexusmods.com/stardewvalley/mods/11769 (Fall Colors and gradual seasonal foliage changes) and it's the first Alternative Textures mod I've tried installing. The mod author notes it works best on a new file / will only work on newly planted trees. Does anyone know if there's an easy way to "kick" existing trees into using these textures? By "easy" I mean ideally I don't have to go around paint brushing every tree, but I'm comfortable with console commands, maybe sketchy save editing, etc

bleak loom
marsh saffron
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Reset Terrain Features? Not really sure though

bleak loom
marsh saffron
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There's an unofficial update on the forums though? That's the one I use, and it works.

bleak loom
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if that is so, then could you send the link

keen crow
marsh saffron
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Erm, give me a moment

austere folio
keen crow
bleak loom
marsh saffron
austere folio
bleak loom
austere folio
hoary osprey
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hi! so um, i dont have 3.14 yet
im still a little unsure with mods but this would still work with the previous version right?

chrome cosmos
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it says for 3.14, so no, it wont work without it

red prawn
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On Nexus Smapi is on 3.14.4 and on it's own website it says 3.14.3. Which is supposedly the correct one? Since I have 3.14.3

chrome cosmos
twin nexus
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Hi, are they any way for iOS and Android can play Co op together? SDVpufferthinkblob

keen crow
true dock
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Neither mobile version has multiplayer (they're super tailored for on-the-fly saving so the usual host-client system the game uses doesn't work at all) and no versions of the game are cross-platform ( SDVpuffercry )

split flare
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uhh what does this quote mean? "From now on, just launch the game through Steam to run SMAPI with the Steam overlay and achievements."

red prawn
hoary bane
keen crow
red prawn
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Oh right that had to be done. Thanks.:)

thorny crystal
dusky canyon
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I- what?!??!

thorny crystal
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notice the weird shaking it does

dusky canyon
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Ohh I see

thorny crystal
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I'm incredibly confused on what on earth could cause it

spring ivy
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does it happen only if you swap the toolbars, or am I misundertanding the videos?

pseudo sorrel
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looks like i install a lot of mod, but this is the only problem i have now. anyone know how ot fix this?
thank you !

thorny crystal
spring ivy
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what machine is that?

thorny crystal
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Marine Gem Cultivator

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let me check which mod it is fróm rooHmm

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hmmm it is from more gem collection, I wonder if Raffadax' somehow breaks ir

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welp guess it does

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Note to self: don't test stuff on a day when you have an unskippable cutscene when you step out of the house.

calm spindle
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I think.

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IDK how the controls will feel.

jolly mural
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I linked the log after doing the patch summary command, basically what happened was I deleted the industrial furniture mod and everything went back to normal except for Leah's statue

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i did reset the files with steam but no luck

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also I just checked: industrial furniture is not a XNB mod, it's a CP mod, so I have no idea how this is happening after the mod's been deleted

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as of right now I'm checking to see if it's a different mod

rigid fossil
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Hi one of my mods has broken somehow and I'm currently stuck on a loading page where I walked into Marnie's ranch

native dragonBOT
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@rigid fossil Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rigid fossil
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Is there some way to warp out of there or something

jolly mural
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I think

rigid fossil
keen crow
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Appears to be on your end ASthink

rigid fossil
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That page worked its when I clicked save and parse log that it stopped

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I just wanna know if there's something I can do that will make my character reset back to the farm or something so I'm not stuck on this loading page and I don't have to just start the whole day over again

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I don't want to lose everything I've done on the day so far

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Even if I can like. Have my character pass out or something so it goes to the hospital

lament prairie
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Debug sleep should end the day but if the game has crashed idk that that will help

rigid fossil
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The game is still open

lament prairie
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If the website crashed you probably have a looping error

rigid fossil
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What is that

lament prairie
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Which is filling your log with red

rigid fossil
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Yeah

lament prairie
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An error that repeats over and over

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It’s going to be hard to type in a command

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If that’s going on

rigid fossil
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Yeah I don't think I can type anything

lament prairie
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Do you have CJB cheats installed?

rigid fossil
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Yes

lament prairie
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If you hit P what happens?

rigid fossil
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Nothing

lament prairie
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Then unfortunately there’s no way to warp out

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If you can’t type and the game is non responsive that’s all the ways to get out

keen crow
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I'd open your log on notepad or something similar and find ERROR and see what you can see there

marsh saffron
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Seems like the game is frozen

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No other choice than to force-stop it

rigid fossil
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In the log it has this over and over

[21:58:00 ERROR Adopt & Skin] This mod failed in the GameLoop.UpdateTicked event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Utility.getAllCharacters(List1 list) in stardewvalley\Farmer\Farmer\Utility.cs:line 7670 at StardewValley.Utility.getAllCharacters() in stardewvalley\Farmer\Farmer\Utility.cs:line 7708 at AdoptSkin.ModApi.GetAllPets()+MoveNext() in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\ModApi.cs:line 141 at AdoptSkin.Framework.HoverBox.HoverCheck() in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\HoverBox.cs:line 39 at AdoptSkin.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\ModEntry.cs:line 593 at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

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Oh it's doing weird formatting stuff

keen crow
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Remove Adopt & Skin, it's broken with the latest smapi update

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Don't believe it's been fixed yet

rigid fossil
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Oh okay

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Thanks

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I force quit the game and I guess I'll just redo the day

fallow ridge
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Is there a mod that lets you fully upgrade cabins even in a single player game?

keen crow
fallow ridge
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Big thanks

steady sky
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hello does anyone know why does it say no translation??

stark cypress
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What mod are you asking about?

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If this is about "Time Before Harvest", what language is your game in? That mod only has English and French right now.

steady sky
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i have the ui info suite mod

calm spindle
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The original one is a menace these days

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IDK why 2 isn't on the nexus

steady sky
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oh nooo

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oh wait i do have the ui info suite 2

stark cypress
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

versed phoenix
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if im not using forest farm (for sve), do i need to terrain reset?

steady sky
calm spindle
calm spindle
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But you can just disable that minecart

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Thats what I did

versed phoenix
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oh

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ty

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also, in the mods folder, can i make a folder and add mods in there to organize the mods?

stark cypress
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Yes

versed phoenix
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alr

steady sky