#archived-modded-support

1 messages Ā· Page 1332 of 1

hoary bane
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Make a new log ^^

jolly mirage
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I shall! ty for helping me out tho

torn estuary
jolly mirage
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mmm I did fix the gunther issue and apparently that also fixed everything, lemme up the new log and see what's changed

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the only "issues" i have now is that i changed some of the portraits, it seems a "furry patch" thingy messed up with everything, after removing that everything got fixed, goodie! ty for helping me fix this

true dock
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omg no SDVitembass

gaunt gust
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SDVpufferlurk this may be a non-English specific problem

elder imp
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does anyone know of a mod or workaround deleting the funiture from cabins? i want to use them as mini sheds in my singleplayer farm.

rose vessel
agile radish
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does anyone know how to fix this?

robust bison
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reinstall SVE

agile radish
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ok šŸ‘

blazing gulch
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would anyone mind checking my log? my animated obelisks arent moving, or would patch summary be better?

olive marsh
nova mango
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is there a particular mod that forces this texture on the furnaces?? (the same goes for beehouses, cheese press, mayo machine, keg, seedmaker, charcoal kiln and perhaps other craftables- but not all of them) ive tried to download other mods to retexture over them as well as remove most of the mods and they just dont change

rose vessel
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are you using any world recolors like vibrant pastoral? it recolors the craftables as well

nova mango
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ive swapped from starblue to a different one but it was like this before that change as well

rancid quail
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i have been trying to use smapi i have it downloaded but everytime i use it. It dosent get past the title screen it just crashes

torn estuary
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oh also! can i still use lifecycle with ridgeside rival hearts?

cursive current
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I’m trying to help my wife load mods on her Mac via ModDrop but it always demands to install SMAPI. I have smapi installed. The install always fails via moddrop

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This happens for every mod we try to install. If I manually install mods no problem but she wants to use moddrop

lament prairie
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!modmanagerbugs

native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date. However, they can cause bizarre issues and are difficult to troubleshoot.

If you're using a mod manager and ask for help troubleshooting, we probably can't help you if the issue is related to the mod manager. You can try asking the mod manager servers for help instead.

cursive current
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:/ the moddrop discord is a graveyard

jolly hazel
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here's a quote with a bit more info:

lament prairie
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(Yeah, there's a reason I don't use moddrop)

jolly hazel
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.q 5758

devout pumiceBOT
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[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

lament prairie
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I mean, they said that manual works fine

jolly hazel
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(elizabeth, what do you think about adding some of that stuff to !modmanagerbugs?)

lament prairie
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I was condensing

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Since 5758 is a bit long

jolly hazel
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ooohh okay! makes sense

lament prairie
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The key issue here is that their wife wants to use moddrop

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and moddrop is doing something weird

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You can try installing smapi manually and then seeing if moddrop is happier?

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since smapi is special—it's the mod loader

cursive current
distant ridge
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is anybody else's smapi wigging out and not loading right?

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i thought I did something wrong w updating my mods but i'm not sure

native dragonBOT
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@distant ridge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cursive current
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But moddrop can’t see smapi having been installed so it tries to install it every time and it fails because ā€œcannot locate executable fileā€ :/

lament prairie
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Ah, unfortunate

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Is there a way to tell moddrop not to install smapi?

jolly hazel
distant ridge
cursive current
fleet pine
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hi sorry to bother i was just hoping for a little help! i just downloaded smapi and then tried to download a mod from nexusmod and even when i go through all the buttons nothing downloads like i get no pop up to choose where to download or the little now downloading that usually happens on chrome. im at a complete loss

fleet pine
lament prairie
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if that doesn't help, try also switchign browsers

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sometimes nexus just...is bad on some browsers

robust bison
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did you try the manual link too

fleet pine
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yup i have tried the manual link and it seems like a different browser also didnt help

gaunt gust
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if you open the inspection console on the browser, is it filled with red?

fleet pine
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oh yea in here it is

gaunt gust
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yeah I guess nexus may be having trouble again, it's been iffy for the last few days

fleet pine
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oh okay!! awesome ill just try back later! thank you!!!!

rancid quail
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i have been trying to use smapi i have it downloaded but everytime i use it. It dosent get past the title screen it just crashes

mental quail
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hey I'm wanting to remove a mod until the creator adds more content. the wiki for that mod isn't completely fleshed out so I'm not sure whether I've removed all items in my inventory, from that mod

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what sort of issues will I be looking at if I overlook items? also, I added one fish from that mod to the aquarium. am I able to remove the mod or would it be better to start a new save

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and wow... the volunteers in here are saints. so many issues with the smapi update ack. y'all have so much patience

gaunt gust
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JA actually does a pretty good job cleaning up unexpected items

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As long as you do not remove JA you should be fine

mental quail
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so I'll just have shuffle?

gaunt gust
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Dunno about The aquarium but I recall that being mail flags and likely also.fine....

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Yeah, might shuffle

mental quail
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thanks

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wow... alt tabbing back to the game and a lot of red in smapi..

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i haven't removed the mod yet. I tend to leave the game open since it takes so long to load

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I'm not wanting to remove RSV

gaunt gust
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Known issue for custom companions in smapi 3.14.0

tawny stone
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does anyone know if Immersive Farm 2 works with the latest version of smapi?

fickle siren
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is anyone else running into stuttering/lag the last few days? I know that's a broad question but honestly I've kinda lost myself in trying to fix it. At first I thought it was the new SMAPI, but rolling back hasn't improved it. Nor has removing the few things I added since it started. So now I'm more confused than I was when it started

rancid quail
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i have been trying to use smapi i have it downloaded but everytime i use it. It dosent get past the title screen it just crashes

lament prairie
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!troubleshoot

native dragonBOT
hasty charm
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Anyone know which mod MorrisTod comes from

gaunt gust
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Sve

rancid quail
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Anyone know how to stop smapi to stop crashing on title screen

rancid quail
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Yea

hasty charm
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If it gets to the titlescreen, log would also help

rancid quail
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Ok

tired brook
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@analog rune Not sure if you solved this, but error code 0xc0000409 is 'unknown software exception'. Unfortunately that can happen for all sorts of random reasons (incompatible software, driver issues, hardware issues, Windows install issues, etc).

Try making sure Windows is fully up-to-date, installing the utility software for your GPU (either AMD Radeon Software or GeForce Experience), and then using it to install the latest graphics drivers.

If it still happens after that, the only other common fix I can think of is pretty drastic (perform a clean reformat & reinstall of the OS), and even that isn't guaranteed to work if it's a hardware issue.

azure scarab
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What do I do about stuttering?

lament prairie
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.q 5891

devout pumiceBOT
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[#5891] "Lag/stutter is unfortunately very hard to diagnose. There are a few potential causes:

  1. Background processes on your computer (ex. my game lags/stutters horribly when my computer changes from light to dark theme at nightfall)
  2. Garbage collection in the game/game framework.
  3. Certain functions within the game can cause lag/stutter (ex. forage spawn at specific times, screenshot triggering)
  4. Certain mods are more likely to cause lag/stutter, and may have config options to reduce them. (ex. seasonal outfit-type mods, FTM mods with many monsters spawning)
  5. Certain computer setups may experience more lag.

In terms of fixes, by cause above:

  1. You can try viewing Task Manager/Activity Monitor while the game is running to identify problematic background processes, and/or close other apps.
  2. Difficult to address as a user. Ameise has been trying to track this down but it has been proving elusive.
  3. See if the lag occurs at a consistent time and try to find mods that add a change at those times.
  4. Ask if there are config options for the mods you suspect. For ex., FTM (reduce monster spawn limit), DSV (use lightweight version), and Automate all have config options.
  5. If you have an Nvidia GPU, try typing .q 5755 in #governors-mansion for some possible settings to try. On Windows, you may also try things with setting SDV/SMAPI to specific cores or priority levels?" - @lament prairie (07 Mar 2022 @ 06:07:07 PM UTC)
lament prairie
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If you've ruled out the obvious, there's a thread I can pull you into

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Mainly to address what seems to be 2.

azure scarab
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I’ve tried this list in the past

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Nothing has changed since I just figured I’d make another shot at fixing it today

gaunt gust
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how much ram do you have?

azure scarab
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48 gigs

gaunt gust
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Hum

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Do you want to be part of the thread that is looking into this?

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(fwiw, I've noticed that it's people with more ram that seem to have more issues, but that may be selection bias)

azure scarab
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Tbf, I had the same issues on 16

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I just actually got more today and figured I’d check and see if it magically helped this game

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Which unfortunately not

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It’s on a HDD right now, wonder if that’s the problem

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Have not considered as such previously

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Gonna move it to C://

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Changed nothing unfortunately

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Sigh

gaunt horizon
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hey guys. whenever I click on load game or the co op button from the main screen my game freezes and crashes with "stardewmoddingapi" not responding. I can make a new game just fine and play the game with all the mods working. just not load or go into coop

sonic breach
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so, added a few mods, but, getting an issue with either wtdr, or wtd expansion

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Walk to Desert loaded map 'assets/wtd_ForestRoad.tbin' with invalid tilesheet path 'spring_z_wtd_tilesheet.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.

   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 300
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 177
   at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
   at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack) in H:\Modding\Stardew-Valley\Stardew-Valley-Mods\Stardew-Valley-Mods\PyTK\Tiled\TMXContent.cs:line 35
   at TMXLoader.TMXLoaderMod.loadPack(TMXContentPack tmxPack) in H:\Modding\Stardew-Valley\Stardew-Valley-Mods\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1652
   at TMXLoader.TMXLoaderMod.loadContentPacksLate() in H:\Modding\Stardew-Valley\Stardew-Valley-Mods\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1736
   at TMXLoader.TMXLoaderMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in H:\Modding\Stardew-Valley\Stardew-Valley-Mods\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1109
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126```
native dragonBOT
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@sonic breach Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sonic breach
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I found the issue. I had the wttd expansion

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but, it doesn't work with wtd redux

shrewd pier
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can my friend join my world if i have client side mods and he doesnt?

outer turret
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Not generally but it depends what the mods are.

shrewd pier
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ui suite

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how can i get rid of this

dusty spruce
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You can’t really

shrewd pier
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aww sad

errant hornet
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The console itself? It has to be there so the game runs as modded

livid magnet
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ooh did anything aelse just update stuff and then start a new game and have it crash? Cause I did and I see nothing wrong with the log, ooh yep its hanging on saving now: https://smapi.io/log/2de818f067aa4c1da9087b1b2224ae06
( Geeze 4+ minute save times I am gonna have to figure out how to not let that happen)

glass star
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Can anyone go to naver and check building mods and npc’s and show me?

simple arrow
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im new to stardew and using its mods and im at the flower festival and it just doesnt want to let me play it can anyone help me fix this

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smapi error log btw

native dragonBOT
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@simple arrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

merry mural
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Is SMAPI worth updating right now? I keep seeing people say it’s incredibly glitchy and/or laggy so if I can wait, I’d rather do that

fossil forum
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I have noticed a lot more stuttering in my game after updating, and it's certainly not a cpu/ram issue

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thought it was just me, but if reported as an actual issue then I'm not completely surprised

hoary bane
gaunt gust
hoary bane
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Thought it looks like it's about 2:4 now, I suggest waiting for maybe a few days or a week at most SDVpufferthink

hoary bane
copper oyster
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I'm using SVE on android and the game got low fps at the part of the map where Marnie is, often glitches and crashes my game. Help?

thick junco
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helppp stardew valley expanded doesnt wanna leave my game

lament prairie
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When removing large expansions, like Stardew Valley Expanded, or mods that add new items, you should to do a few things:

  • Remove all modded fish from fishponds
  • Remove items from the mod from chests and inventory
  • Cut down trees/crops from the mod
  • Make sure no important items are in mod-added locations
  • Divorce any spouses from the mod (you can do this via console command)
thick junco
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im confused

lament prairie
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Are you trying to remove the mod?

thick junco
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yes

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like all of it even the map

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i want the normal game back 😭

lament prairie
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Then do the above steps, and then remove the mod from your mods folder

thick junco
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i removed the folder and all the other mods i had

lament prairie
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Did you remove the things in the game first?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

thick junco
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how do i do that

lament prairie
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(see instructions on that page)

thick junco
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should it look like this

lament prairie
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yes

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Are you sure that's your mods folder?

thick junco
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ye look

lament prairie
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Okay, and when you make a new save, there's still SVE things in it?

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Your log should have info on this

thick junco
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yes

lament prairie
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If you're still launching with SMAPI

thick junco
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i just deleted smapi

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look

lament prairie
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Go to the bus stop

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Is there a path leading south?

thick junco
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lemme see

lament prairie
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If yes, SVE—if no, no SVE

thick junco
lament prairie
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so far this looks normal

thick junco
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is the map supposed to look like this

lament prairie
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Idk, check the wiki, looks reasonable to me

ivory trail
#

smapi 3.14 for me seems to load significantly slower than 3.13

thick junco
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this

ivory trail
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3.13 sped up mod loading time to an amazing degree now 3.14 seems to take 3 or 4 minutes to load into main menu, and hangs doing that when it didnt before

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is this also happening to others?

thick junco
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so @lament prairie im really scared it wont ever go away

hasty charm
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if you deleted smapi, then you're just playing vanilla

thick junco
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okay ty

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you too @lament prairie

dire fractal
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are people allowed to join you if you have mods but aslong as they have the same files?

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also I have child2npc because I wanted mod that makes your children age (somewhat to Vincent's and Jas' age)

lament prairie
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!mpmods

native dragonBOT
dire fractal
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._. oh well

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any of these look mp compatible?

upper ember
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Usually it'll say if it's MP compatible or not on the Nexus page

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And if it doesn't, look under the comments section, people likely have asked before so you might find out by searching in it

lament prairie
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These are probably all MP compatible as long as other players have the mod too

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It's harder to tell if it's ok if others don't have the mod

dire fractal
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I honestly think I would prefer the joining to have the same mods at this point

lament prairie
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No NSFW in this server

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Please delete that

upper ember
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Honestly, if it's not cosmetic, it's safer to have everyone get the mod

dire fractal
#

another mistake made
I am so sorry

upper ember
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Cosmetics don't need to be shared

lament prairie
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It's easiest for everyone to have the same mods

dire fractal
#

yeah...

lament prairie
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Seasonal Cute Characters is cosmetic only

dire fractal
#

also I got warned twice for things that were 5% offensive...

lament prairie
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Probably so is Animated Food and Drinks

dire fractal
lament prairie
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Yes, I'm reading off your mods list

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Babies Take After Spouse might be purely cosmetic, I haven't used it before

dire fractal
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@upper ember what are the sleeves option for fashion sense?

upper ember
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I.. have no idea, I've never used that mod

dire fractal
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@lament prairie would deleting a fashion sense addon bug the game or it won't aslong as I am not wearing it?

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Because honestly I don't give a crap about animal stuff

lament prairie
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As long as you’re not wearing it it’s fine to remove

dire fractal
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good

elder imp
gaunt horizon
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hey guys. whenever I click on load game or the co op button from the main screen my game freezes and crashes with "stardewmoddingapi" not responding. I can make a new game just fine and play the game with all the mods working. just not load or go into coop

native dragonBOT
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@gaunt horizon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt horizon
lament prairie
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I don't see any errors there—does it resolve if you wait longer?

gaunt horizon
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hmm, ive let it sit for about 5 minutes. i can try waiting longer though

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okay, i guess its decided to work today lol

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thanks for replying!

wintry summit
lament prairie
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moddrop might just be being bad

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sometimes it does that

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you can try another browser?

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or wait a bit and try

wintry summit
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I see, ill try that ty

outer turret
dire fractal
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fuck...

simple arrow
lament prairie
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That's a really weird error, unfortunately I don't know how to fix

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If you remove all mods except Console Commands, Error Handler, and Save Backup, does it still happen?

rigid beacon
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@tribal notch Do you know of any mods that might prevent Market Day from working properly but don't show any errors? I'm just getting the tables in the town square but nothing else. I can't put anything out to sell and no NPCs are selling anything either. Any ideas of how to troubleshoot this? TIA!

lament prairie
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I don't think the ping worked, fyi—you need @ before the name

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@tribal notch see above

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(It also turns blue and stuff)

stuck copper
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This isn't really a trouble shooting question but are there any mods that change the inside of the farmhouse that aren't the garden one? I don't like the layout and custom textures very much but i cant find anything else

tidal delta
#

Sigh, I am somehow unable to launch the game with mods functioning despite the fact that I am doing everything I was told to in the stardew valley wiki, and the troubleshooting guide isn't helping.

lament prairie
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Do you get an error when you launch from command line?

tidal delta
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I have to launch it from the command line? I feel a massive facedesk moment here

lament prairie
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No, you don't have to

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But if you're getting an error, then it may show up in the command window if you launch from command line

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!troubleshoot

native dragonBOT
true helm
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!mods

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!how

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!how to add mdos

tidal delta
#

Odd, using that command, .\StardewModdingAPI.exe, actually made the game load with mods for some reason, when everything else didn't

gaunt gust
#

that probably means you never set the launch options

tidal delta
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I didn't....

gaunt gust
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!launchoptions

native dragonBOT
tidal delta
#

Thank you awesome people

#

I will now go, I pretty much just came here for this help, I truly appreciate it.

neat plaza
native dragonBOT
nova mango
#

asking again because I didnt get help last time..
I downloaded a mod for retextuing the craftables, but certain ones (beehouse, keg, furnace, charcoal kiln and several others) have a different texture and I dont know what its from. they looked the same as before I downloaded the mod but it also isn't the vanilla texture.

lament prairie
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
nova mango
#

by "content that should be patched" is it asking about the mods that require updating?

neat plaza
nova mango
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I think i might be a bit lost

neat plaza
nova mango
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step 1

neat plaza
nova mango
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Oh- okay

kindred axle
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anyone know why this is happening

kindred axle
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nothing in log

nova mango
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ah thats a shame- is there a way to disable it?

torn estuary
nova mango
#

I just found it- nevermind but thank you so much

dapper gazelle
# torn estuary Bump on this question ^^

I think it somewhat depends on which ones you're trying to use? life cycle is divided into couples... if you're using Sam and Alissa and also trying to use the Sam and Penny one... it probably won't make much sense story-wise and there might be some conflicts (schedule changes, marriage if you implement the marriage version for each, etc). that said if you're trying to use Sam and Alissa but also Abigail and Sebastian from Life Cycle, that should be no problem I think

#

Currently I'm using two Life Cycle couples (Leah and Haley, Seb and Abigail), Sam and Alissa from the RSV rival hearts series that Zoedoll started, and a standalone rival hearts pack for Penny and Maru and haven't run into problems

torn estuary
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Oh ok cool! thats perfect then

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I can turn off the lifecycle ones for sam and whoever else it was in ridgeside

chrome cosmos
# kindred axle nothing in log

are you using vibrant pastoral? it has an option to disable craftables in the config. SVE might be retexturing them too based on atra's message above

glacial locust
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im very confused as to whats happening, i just added tmxloader and pytk and for some reason i cant launch my game through smapi anymore. it tells me its updating and then gives me an error "while updating stardew valley (no internet connection)"

cunning island
#

If I roll back to the previous version of smapi, will it then tell me in the log which mods are not able to be loaded, so that I can know which mods I need to roll back?

#

I cannot save or load anymore with smapi lol

lament prairie
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Yes, if a mod can't be loaded, it will error

gaunt gust
#

Note that you might get a "this mod is outdated" error instead of a "this mod needs 3.14.0" error, depending on whether or not the author set the minimum api field correctly or not

kindred axle
chrome cosmos
#

then a log will be helpful to see what else is editing the craftables

torn estuary
#

ooc, do you guys think medieveal sdv/sve goes will with ridgeside in yellog buildings? ;/ vanilla buildings are ehh but idk if theyd match

tribal notch
rich cape
queen oyster
#

ive been trying to update smapi to 3.14 and it always says its 3.12 no matter what i do

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i am so losy

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lost

mental quail
#

is medieval Way Back Pelican Town?

shell jackal
#

Love that mod

torn estuary
mental quail
#

can you link to the medieval mod

torn estuary
#

šŸ’€ oh shit i lied they are the same BUT i use flower valley for the town

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does CF still work on the latest sdv?

lament prairie
#

Yes, although you may see some slowdown due to it depending on PyTK

#

PyTK still works, but has been associated with some level of slower loading

torn estuary
#

šŸ‘ cool

opal loom
#

Does anyone here run the multiple spouses mod on android?

vocal sequoia
#

If I want to back up my game on steam and save my modded game is there anything with SMAPI I need to do?

lament prairie
#

You may want to zip and save the mods folder

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Since if you don't have matching mods it might be hard to use the save later

vocal sequoia
#

But if it backup my save using steam will it save my modded progress too?

lament prairie
#

Everything that mods added to the save is there, yes

vocal sequoia
#

ok ty

clever arch
clever arch
#

okay thank you!

lost storm
#

I'm having some problems installing smapi on my tablet. I downloaded the installer, ran it and am getting a message.... Need all files access permission on Android Q or above to install mod framework, continue? And when I click confirm it takes me to app info. I don't know what to do from here.

robust remnant
#

Currently having a massive issue with [Custom Furniture] in multiplayer. If another play places a piece of custom furniture anywhere I do not load personally I get a hard crash that night while trying to save where it throws this error....

?[game] An error occurred in the base update loop: System.Exception: Error on new day:
---------------
Object reference not set to an instance of an object.
   at CustomFurniture.CustomFurniture.DayUpdate(GameLocation location) in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurniture.cs:line 119
   at StardewValley.GameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4512
   at StardewValley.Locations.Cabin.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\Cabin.cs:line 251
   at StardewValley.Buildings.Building.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Buildings\Building.cs:line 820
   at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 32
   at StardewValley.Farm.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 301
   at StardewValley.Game1._newDayAfterFade()+MoveNext() in stardewvalley\Farmer\Farmer\Game1.cs:line 9694
   at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2() in stardewvalley\Farmer\Farmer\Game1.cs:line 8714
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
lament prairie
robust remnant
#

Nope this issue does not arise unless I do not load the are

lament prairie
robust remnant
#

So placing the items then me loading the area after placement does not require me to load the game again unless they move the custom furniture around again.

lost storm
#

Ok

robust remnant
#

This applies to any not loaded area

lament prairie
#

Unfortunately the author of Custom Furniture isn't around much

robust remnant
#

I know

#

Which is a massive issue when half my mods require this damn dead mod

lament prairie
#

So if you do have matching furniture packs there isn't much else I can suggest

robust remnant
#

What would that even entail?

lament prairie
#

If you load up your log and your friend's in the place linked by !log, you should see identical lists of content packs under Custom Furniture

#

!log for reference

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust remnant
#

Will have to wait my brother is afk

rigid beacon
#

@tribal notch That was the first thing I checked to be sure they were in sync. I'll try the beta version later - husband has Witcher3 up right now. šŸ˜†

jolly hazel
# lost storm

not 100% sure, but try going into the "Permissions" section and grant it access to files, then try running the installer/launcher again

lost storm
#

It won't let me

#

When I click on Permissions, it does not give me any option to turn it on or anything

dire fractal
#

Is there a specific way to convert xnb files or can you just find a converter and add it to your mod folder??

lament prairie
#

!xnb

native dragonBOT
rich cape
#

I saw a mod that allowed you to place playground furniture and I can't find it. Anybody know it?

clever arch
#

question, the new talkohlooey's seasonal portraits, do we just place them in the HDPortraits folder?

torn estuary
#

would someone mind taking a look and seeing it this is compatible with 1.5.6? i really love how it made combat harder but since it was deleted idk :/

charred beacon
#

So I don't super care, but Sam's concert crashed in the middle and I haven't gotten the letter denoting that I was there for it. I'm not marrying him this go round so I'm mostly okay with it, but I'm a little concerned with it happening for things that matter. I'm assuming it's SMAPI since the new one is bugging out but I was hoping someone had more insight. (Sorry I have a billion mods)
https://smapi.io/log/be54fb574e28406bbdf7fa84627fc968

lament prairie
#

šŸ‘€ did you ever tell sam to do the techno music thing?

#

Like when he asks which kind of music

#

This is the game itself being upset as far as I can see

charred beacon
#

I did yeah because that's my favorite one

#

It came up ages ago

lament prairie
#

Huh

#

Lemme check out the game code and get back to you

#

Have you ever installed an XNB mod?

charred beacon
#

...Please assume I barely know what I"m doing

#

What's an XNB mod?

clever arch
#

replaces a game file

lament prairie
#

Have you ever moved files into the Content folder to overwrite the original game files?

clever arch
#

like this

charred beacon
#

No, just the mod folder

gaunt gust
#

someone with this exact problem showed up on the nexu page for I believe smapi

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
gaunt gust
#

!rest will likely help too

lament prairie
#

!reset is what atra meant i think

native dragonBOT
charred beacon
#

I posted it earlier as well

#

I've already moved past the day so I'm stuck with Sam being broken I suppose, but it's annoying

#

I'm a little concerned it'll happen with something I don't want to miss

gaunt gust
lament prairie
#

(that doesn't have a patch summary, just a plain log)

#

rest is good too! but probably won't fix the issue šŸ˜›

charred beacon
#

Oh I didn't know I'd need more than that, damn, sorry.

#

I closed down the game, this is from the other day. I was hoping it was the SMAPI update playing games and would get fixed

lament prairie
#

Atra, is your guess that something is patching temp maps and doing something strange?

gaunt gust
#

Someone deleted the key techno from data/events/that file

#

Who, don't know

keen sinew
#

My UI info mod doesn't seem to be working no matter how much I update it, am I doing something wrong?

gaunt gust
#

.q 5783

devout pumiceBOT
keen sinew
clever arch
#

tried to uninstall rustic furniture, it seems like my furniture's stuck like that, does anyone know how to uninstall it completely?

lament prairie
#

Is it a CP mod or an AT mod?

clever arch
#

CP

#

sorry i meant industrial furniture by dustbeauty

lament prairie
#

Removing it from your mods folder should get rid of it then

#

You do need to relaunch the game to see changes

lost storm
#

Well I figured out the issue and got smapi installed on the tablet. I have the compatibility page open on the modding wiki but I haven't the faintest clue where the mods are supposed to go

clever arch
#

oh okay let me see if that works

lost storm
#

Oh, ok smapi told me, ok just have to find that folder

pseudo arch
#

is anyone getting frame stutter with smapi 3.14?
ive tried it with and without mods
vanilla works fine
stutter is about 5-12 frames from 60 fps
Its also fairly frequent with about like 10-15 seconds in-between especially when doing actions

glad zephyr
#

Is TMX buildings disappearing a known issue?

#

I have this arch placed now. But it disappeared randomly at some point and I needed to replace it. I'll try to catch if it disappears again and get a log.

dapper gazelle
glad zephyr
#

Wow that's just sad x.x

#

Thanks for the response

true helm
#

why wont some of my mods work ?? especially the ones that give a new look to entities.

native dragonBOT
#

@true helm Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vestal flame
#

Android Log if anyone knows bout the droid side

true helm
# hoary bane !log

i tried it and it worked. thank you so much. youre such a convenience :^)/

shrewd pier
#

is there any good client side QoL mods?

#

like to-dew list, where it doesnt change the whole game, only adds something for yourself

mental quail
#

UI info suite 2

shrewd pier
#

sorry i forgot to say, I already have UI info suite 2 and to-dew list

mental quail
#

would being able to look up things you might miss if you didn't know that you needed to go to X or Y location, be too cheaty for you?

shrewd pier
#

i dont get it

#

what things?

mental quail
shrewd pier
#

thanks, thats a pretty useful one

#

got any more?

mental quail
#

would you like to add more areas to your game?

#

there are a few mods that add NPCs and storylines

shrewd pier
#

no thanks, just want QoL mods so that my friend can still join my farm

#

he doesn't want to download mods

#

sorry if its too much to ask for

mental quail
#

oh no it's not too much to ask for

shrewd pier
#

ok thanks!

mental quail
#

I believe that adding visual mods wouldn't impact hosting multiplayer

shrewd pier
#

yeah, i was looking at some of those

mental quail
#

have you heard of diverse stardew valley?

shrewd pier
#

no

#

ok, also do you know any mods similiar to to-dew list and UI info suite

#

like how it only adds a thing that helps you experience

mental quail
mental quail
shrewd pier
#

ok sorry

true dock
shadow vessel
#

Fatal stalled cross-thread pipe?

#

It works this morning tho

dusty spruce
#

Whatever you’re saying, the log doesn’t include that part

shadow vessel
#

It says that then exits

#

Doesnt launch

#

I re-installed smapi and verified game files

dusty spruce
#

Btw use Cmd + Shift + 4 to take a screenshot on Mac, then hit Space, then click on the window you want to screenshot

#

It will put the screenshot on your desktop

shadow vessel
#

Im using my phone

#

I dont have discord on my mac

dusty spruce
#

I can see that

#

Why not

#

Your photo cuts off some of the log

shadow vessel
#

šŸ‘

#

So full screenshot?

dusty spruce
#

Anyway this looks like something on the Steam side

#

Not SMAPI’s

#

Does vanilla still work?

#

Without SMAPI?

shadow vessel
#

Iā€˜ll check it without smapi brb

ruby wraith
#

[Challenging Community Center Bundles] Your Config Settings are invalid.

Anyone know what I need to do to fix that?

dusty spruce
#

Well, what did you change the config to?

ruby wraith
#

Nothing is the thing šŸ˜…

#

I just got all the mods and am launching for the first time for this save

dusty spruce
#

What did you get the mod with?

#

Manual install? Vortex?

#

If the latter, that might be the problem

shadow vessel
#

Yea itā€˜s steamā€˜s problem

dusty spruce
#

Welp

shadow vessel
#

Vanilla wont launch

#

Oof

#

It just turns blue then immediately turns green

dusty spruce
#

I’d try restarting the Mac

hasty charm
shadow vessel
#

Okk

ruby wraith
#

Oh, I think I might have found out why it did that thing above initially, but now it is telling me I've got a mod missing

#

Only, what the hell is FlashShifter? LOL

dusty spruce
#

FlashShifter is the SVE’s author

shadow vessel
dusty spruce
#

It’s telling you you don’t have one of SVE’s components installed

ruby wraith
#

Oh, huh. That's strange

dusty spruce
#

Which also smells like you’re using Vortex

ruby wraith
#

Vortex?

dusty spruce
#

How did you install the mods?

ruby wraith
#

On nexusmods

dusty spruce
#

Yeah but how exactly

#

Did you hit manual install?

ruby wraith
#

Yes

dusty spruce
#

Or via mod manager

ruby wraith
#

Manual install then slow download

dusty spruce
#

Hm

#

Maybe you didn’t extract it right

ruby wraith
#

Used 7zip

#

I could try redownloading SVE and extracting differently

dusty spruce
#

Either that or the pack targets the old version of SVE

#

And it doesn’t work with the new version

#

(The challenging bundles thing)

ruby wraith
#

I also have this, not sure if that might be causing anything though?

[SMAPI] Found MSI Afterburner installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley.

dusty spruce
#

I’ve never seen it causing actual issues

ruby wraith
#

yeah I will just try redownloading SVE and see how that goes

dusty spruce
#

Even if, it wouldn’t cause loading problems, I think

ruby wraith
#

All fixed! Not sure what happened previously but I suppose the extracting process messed up the first time

shadow vessel
#

Restarting my mac did work! Thxx

zinc depot
#

Does deleting Ridgeside village mod corrupts the save files? I haven't own or used (recipes) in that mod yet and I'm planning to delete it since my friend and I are having difficulties on co-op. Their game crashes and sometimes they are stuck in loading screen...and I believe its because of the mod SDVpuffersob

shy orbit
#

the mod items + quests should probably be deleted/cancelled before removing the mod at least (and you can try troubleshooting the crash here too, it might not be necessary to remove the mod)

nocturne sequoia
#

is there a known mod causing the icons for items to be gone? i had this issue before and after updating all my mods and smapi to 3.14

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc depot
fickle siren
#

Is it true the profit margin setting can only be accessed at the beginning of a save? Are there any mods that unlock or replicate it for midgame saves?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

probably

nocturne sequoia
hasty charm
nocturne sequoia
shy orbit
#

no problem!

hoary bane
#

Whaaat I thought the invisible sprites were fixed with the updated pytk?

chrome cosmos
#

well, for starters, you dont have the exact same mods, and you need to update SMAPI and Custom Companions since your friend has updated them

#

and ask them to remove Save Anywhere, its known for causing bugs

unborn raft
#

has anyone else found the game lagging recently?

fickle siren
fickle siren
zinc depot
hasty charm
#

if you're on windows, windows + r, and %appdata%\StardewValley\Saves will take you to your saves

fickle siren
#

Found it, ta šŸ‘Œ

hasty charm
#

It's kinda a pain, but basically make a backup of your save in case. Find <difficultyModifier>1<difficultyModifier> in the SaveGameInfo file of the save you want to modify and change that 1 to anything you want. It's the multiplier on your profit

fickle siren
#

So if I want half the profit I'd do 0.5?

hasty charm
#

Yup šŸ‘

unborn raft
chrome cosmos
#

!xnb

native dragonBOT
fickle siren
hasty charm
steady cloak
#

does anyone know how to use the hand mirror in the fashion sense mod ?

fickle siren
steady cloak
#

ah okay ty

fickle siren
hasty charm
#

šŸ¤·ā€ā™‚ļø Understanding the way the game calculates item sell price is beyond my ability at 5:30 am in the morning

#

on first glance though, salemultiplier is hard coded as 1f base

#

You can see that in Object.getPriceAfterMultipliers

hasty charm
fickle siren
#

I tried selling a duck feather. Checking it against the wiki it sells for 250g by default and it still does. Drat, guess I'll have to start over after all.

hasty charm
#

weird, have you tried saving?

#

wait nevermind, cause when you load the save, the shops should be refreshed

fickle siren
#

I'll try anyways, no harm in it

#

yeah no different

zinc depot
#

Do I have to delete the older version of smapi? I'm downloading the latest version

zinc depot
rotund sparrow
#

What’s the best mod for staying up past 2am? I keep trying to look and get distracted by other mods šŸ˜‚

sage trail
#

hey, i dont really want to interrupt the current discussion, but im having a bit of trouble getting a few cosmetic mods to work, and im very new to modding (literally downloaded the smapi for the first time 4 minutes ago)

#

could i just get the slightest bit of advice?

#

nevermind, im just dumb, figured it out

eternal ravine
#

What to do if SMAPI shuts down but doesn't throw an errorlog?

#

nvm. It's there suddenly

#

Should have kept a backup from the old mods -.-

lament prairie
#

I don’t see an error in that log

#

Does it crash to desktop or just stop responding?

eternal ravine
#

"Terminate called after throwing an instance of 'PAL_SEHException"
Is the very last line but it doesn't get into the actual log for some reason

lament prairie
eternal ravine
lament prairie
#

Huh

#

That’s not a normal error, I can say

eternal ravine
#

All I did was updating SMAPI and mods. Nothing I haven't done loads of time before :(

lament prairie
#

Oh boy Google says ā€œThe PAL_SEHException should never leak from a dotnet application, so it seems there is some corner case bug in the runtime.ā€

#

What happens if you try again?

eternal ravine
#

The same.

#

Did it like 4 or 5 times?

lament prairie
#

Rats

#

I uh Atra does this look familiar?

eternal ravine
#

Seems to be a dotnet issue. Which I don't have because mono just worked fine lol

lament prairie
#

What if you uninstall pytk?

eternal ravine
#

Still the same.

lament prairie
#

Ohhhh that’s interesting

#

Hmm…honestly this is probably over my head

eternal ravine
#

Interesting is that smapi doesn't give out the error..

#

It's on the console but not in the log

lament prairie
# eternal ravine

@tired brook does this error make any more sense to you? It is not logged to the log before a crash, but is causing crashes. I wasn’t able to make sense of it.

placid orbit
#

what's your platform?

native dust
eternal ravine
#

Kubuntu 20.04

placid orbit
#

windows / mac / linux

#

ah linux

eternal ravine
#

yap

tired brook
#

I think SEHException is usually low-level hardware or driver issues (e.g. GPU errors).

eternal ravine
#

I tend to specify because linux isn't always the same

placid orbit
eternal ravine
native dust
#

I mean if it worked plenty of times before and only broke after he updated his mods, then it's probably a mod update that broke it. Or an SMAPI 3.14 incompatibility.

eternal ravine
#

Even today

placid orbit
tired brook
torn estuary
lament prairie
native dragonBOT
#

@torn estuary See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

eternal ravine
#

I shoved over all framework mods into a separate [framework] folder but that wasn't the cause

tired brook
eternal ravine
gaunt gust
tired brook
#

Does it still happen if you temporarily remove all mods except Error Handler?

eternal ravine
#

lemme check

#

that works

#

So it seems to be one of those mods causing it

eternal ravine
#

ok.. seems to be one of vonLoewe's mods

tired brook
#

Probably an issue with Harmony patches then, since I think most of those use Harmony.

eternal ravine
#

Maybe? I have no idea what harmony is or does

#

yap, boots fine without their mods installed

tired brook
#

If you can narrow down which specific mod is causing it, you can report it to the mod author to look into.

placid orbit
eternal ravine
#

I mean.. It worked earlier today. Then I updated mods and it didn't work anymore.. 🤷

#

Found it. The update of Aquarism has the patch for automate included. But I still had it installed separately.

sacred marten
#

Anyone know of a mod that lets you age up your farmer’s children faster?

copper oyster
#

Help with SVE, whenever I get out of Sandy's store, I always end up in the water and I can't get out. What do I do?

vagrant tendon
#

I just downloaded and started up the stardew valley expanded mod but the farm layout is the same, its the standard farm instead of grandpas farm... im confused. does anyone know how to solve this issue?

copper oyster
vagrant tendon
#

how do i use it?

copper oyster
#

I haven't actually used the Grandpa mod yet, but I think it can be your own extension for a house

vagrant tendon
#

in the stardew extended mod it says it has 2 new farm layouts including grandpas mod, not that its a separate mod

dusky canyon
#

separate file

vagrant tendon
#

?

#

its on a brand new farm

slender socket
#

the farm is a seperate download file on the nexus page of SVE its not included in the base SVE download itself

dusky canyon
#

explanation there

tulip osprey
#

Ahhh so mad- don't have PC

neat plaza
vagrant tendon
#

thank you everyone who helped!

tulip osprey
native dragonBOT
#

@copper oyster Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

noclip mode mod would also let you walk out of the water, but i don't know if it works on android (i assume that's android)

tulip osprey
#

Oh cool thx!!!

neat plaza
native dragonBOT
modest orbit
#

hello i kinda need some help

#

i was reinstalling smapi after not playing for a year

#

and i got this

#

any solutions?

sacred marten
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modest orbit
#

uh

sacred marten
#

can someone tell why dynamic games wont load plz?

loud shell
hasty charm
sacred marten
#

ohh ok thanks!

modest orbit
#

yeah i dont have any options to pull up error logs

tulip osprey
#

Huh. That's odd

gaunt gust
modest orbit
#

i tried doing that yesterday

#

since i was trying to play

#

so i just removed the log to open through smapi

#

and played normally

#

im gonna try to uninstall and reinstall smapi

#

and see if that changes anything

gaunt gust
#

Did you ever do anything to prevent stardew from autoupdating

modest orbit
#

no

gaunt gust
modest orbit
#

i always let it update when it needed to

gaunt gust
#

Are you running smapi version 3.13.3+?

#

(so 3.13.3, 3.13.4, or 3.14.0?)

modest orbit
#

yes

#

3.14.0

#

yeah i cant play the game or start it up if i do anything related to smapi

#

unless i uninstall and reinstall without adding smapi

gaunt gust
#

aare you using the legacy version of the game

modest orbit
#

no i am not

#

and apparently i fixed it

#

i had to uninstall smapi

#

uninstall and reinstall stardew

#

then install smapi again

#

thanks for the help tho

#

ā¤ļø

safe sluice
lament prairie
#

!json run it through here

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

safe sluice
#

oh wait, I didn't choose a json format. that might be why

lament prairie
#

Oh sorry

#

I’m on phone

#

Your error might be weirder

#

Try the json checker with a format first though

#

(It’s hard for me read the full error on mobile)

safe sluice
#

I assume I should select 'content patcher' as the format?

#

this is what it gave me

lament prairie
#

Hmm that looks fine actually

#

I’m no longer sure what’s wrong

#

Try pinging pathos with a summary?

gaunt gust
#

Not content patches config

#

The config of the packs that are erroring

lament prairie
#

Yeah but it looks fine ignoring that

#

I was assuming this was the config in question

#

It’s definitely a config of some kind

gaunt gust
#

So for, say, gwen's medievl craftables

safe sluice
#

so content patcher itself isn't the issue?

gaunt gust
#

4 packs seem to have invalid configs, yeah

lament prairie
#

Is the thing you put into the checker Gwen’s medieval craftables config file?

safe sluice
#

well thats annoying :/

#

no that was the content patcher config

#

lemme try the one for gwens

lament prairie
#

Oh sorry

#

I misunderstood

safe sluice
#

it wont let me validate it

lament prairie
#

What does it say?

safe sluice
#

for some reason the config is completely empty?

#

lemme try re-downloading it and see if that fixes it

lament prairie
#

That’s…interesting

gaunt gust
#

Delete.the config and let cp regenerate it

safe sluice
#

huh. the issue with all the mods seems to be that the config json is just blank

#

that is really weird. not sure how that even happened

safe sluice
#

that seemed to fix it!

#

that was really weird

rose vessel
#

can anyone link the tutorial on how reset xnb files? i have some old xnb mods i forgot even existed that need to be gone

#

is it just verifying your game files through steam?

#

(after backing up my mods and saves)

keen crow
#

!reset

native dragonBOT
mental quail
#

hey, does anyone know what mod this is from?

ivory trail
#

immersive profs?

#

looks like the super bar

analog rune
# tired brook <@243468782570307585> Not sure if you solved this, but error code `0xc0000409` ...

I tried a lot of things, but haven't got it fixed yet:

  • I checked if Windows is up to date and it is.
  • I went into my Drive's properties>tools and did both a scan and a registry optimize
  • Fixed my registry in CCleaner
  • I don't think I have what I need to do a repair install: I have a USB with 8+ GB, but I don't have a DVD disc for it.
  • I used sfc /scannow in the command prompt, but that didn't fix it.
  • I can't find a utility software online for "Intel(R) HD Graphics 630", except this: https://www.driverguide.com/driver/download/Intel-HD-Graphics-630, but I don't know if I can trust it. CCleaner says my GPU drivers are out of date, but device manager says I have the newest version installed.
hasty charm
mental quail
#

I recently used intel driver & support assistant from the intel website to update my own graphics driver, I have the 620

#

did you try dism? or just sfc

analog rune
#

@hasty charm Is it free?
@mental quail I just ran it and it said "no component store corruption detected."

hasty charm
snow fox
#

Can I uninstall Alec without having to start a new save? He hasnt really been working, unsure as to why since no one else is really having any problems with him.

lament prairie
#

If it's just an NPC, check that you have Error Handler and then yes

#

If he adds new items, you might get a json shuffle but that's fixable as long as you don't have any of the new items around

snow fox
#

Is Error Handler a mod?

lament prairie
#

Yes, it comes with SMAPI

#

However people occasionally delete it by accident

#

And it's the part that handles missing NPCs

snow fox
#

Ok thank you 🄰

mental quail
#

are you unable to download the driver from intel itself?

analog rune
#

@mental quail I think I can install them from intel. I thought I heard that that was dangerous though, because every PC is different and needs a specific driver version.

mental quail
#

I have a thinkpad and lenovo is 2 or 3 releases behind intel's latest driver for my GPU. I got a warning saying it would overwrite the OEM driver

#

i noticed improvement with the updated driver. hopefully someone more knowledgeable about drivers from the GPU manufacturer vs the computer manufacturer can chime in

#

if you experience issues, you can roll back the driver in device manager?

#

i'd trust the intel tool over third party

analog rune
#

@mental quail That intel site said my drivers are up to date. I don't have the option to roll back.

mental quail
#

that's really aggravating

analog rune
mental quail
#

I just looked at your message history in here. wow. it just one day stopped working or this was after updating smapi?

analog rune
#

It was after updating SMAPI. I guess I could try an older version, but I don't remember the last update that worked.

#

@mental quail How can I find what Stardew Valley version I have for Steam, and is it possible to downgrade the version?

mental quail
#

Steam forces you to update games unless you are already in offline mode when the update is pushed, doesn't it?

#

this has an update dated March so it looks like it is possible to downgrade

#

as long as the developer hasn't removed the older versions

rose vessel
#

anyone know what could be causing the tiles under the crib to be like this?🤨they stay even when i remove it

shell jackal
#

All I can think of is a mod that wasn't updated for 1.5, when they made it so you could move the crib. Otherwise I have no idea. xD

rose vessel
#

gonna try and use a different wallpaper & floor mod but i don't think that's the issue, the texture under it isn't even part of the one i use

shell jackal
#

Can you post a log, please? Just want to see what mods you are using

rose vessel
#

give me a few minutes and i'll post oneSDVpuffersalute

rigid beacon
#

@tribal notch I updated SpaceCore, GMCM, and Dynamic Game Assets as I hadn't brought them up to date and Market Day worked beautifully! Everything loaded fine plus the disgruntled customers made me laugh. I'll be recommending it a lot to other players!

warm fjord
#

I'm not sure if this is a mod issue because I haven't had this kind of problem before with my mods in other save files. This has never happened before, and I am SO frustrated! I can't get a brown chicken for the life of me. I've reset dozens of times and it's only giving me white chickens. I even downloaded a mod that lets you choose what color animal you want/need and after selecting BROWN, it's still giving me white. I don't know what to do at this point SadCatto

rose vessel
#

are you using any texture replacement for the chicken?

warm fjord
#

I am, but it's up to date, and I've been using it for years without this problem

rose vessel
#

the only thing i can think of is you accidentally setting the same texture for both the white and brown chicken

#

try and look at the config

warm fjord
#

I'll take a look

#

Nope, I've got it as brown

shell jackal
#

Could the baby version just be white?

warm fjord
#

It could be, I thought about that; I'm just a little afraid of going forward with the days in case it is a white chicken. But I guess there's really no other way to find out

shell jackal
#

You can look at the assets for the brown silkie and see what the baby version looks like

gaunt gust
#

would lookup anything telll you waht it was?

lament prairie
#

Have you tried a patch export on a) the animals data file and b) the brown chicken textures?

shell jackal
#

Or either of those

warm fjord
#

It's brown as a baby

warm grove
#

Ye

warm fjord
warm grove
#

It would show what it is

lament prairie
#

A patch export makes a copy of the stuff in your content folder and puts it into a folder named patch export in your Game folder (same level as the Mods folder)

#

The way to do it is to load up a save, then type patch export <FILEPATHOFTHING> and hit return

#

You will need to have Content Patcher installed to do this

warm fjord
#

Alright, I can give it a shot

lament prairie
#

For your case, Animals/BabyBrown Chicken would give the tilesheet for that baby animal

#

And the data one would be Data/FarmAnimals

#

The grownup chicken is Animals/Brown Chicken

rose vessel
#

aster thinks it might be an issue with the new smapi update not liking older interior farm layouts lol

rose vessel
#

also ignore the smapi issues i'll fix thoseSDVpetcow

shy sparrow
#

someone else reported the same bug with a different farmhouse mod earlier this week

rose vessel
#

yeah it was yesterday i think

#

their was worse tho, the walls were also messed up

#

mine just has a weird flooring underneath that i can't change

shy sparrow
#

huh that mod doesn't seem to have any files replacing the crib šŸ¤”

#

so it should just be the same as vanilla

rose vessel
#

yeah and the furniture and wallpaper & floor mods i use also don't change it

#

that's why it's so weird

#

(log for my lighter modded save not the approaching 500 in my name)

shy sparrow
#

hm... so you can't change the floor area where the crib was at all? even if you apply flooring to that spot

warm fjord
lament prairie
#

Have you checked the folder it should show up in?

rose vessel
#

nope, it changes the flooring of the whole room but not that spot

lament prairie
#

Does it return any feedback in the log?

rose vessel
#

so the game recognizes it as part of the regular floor but for some reason has a different texture

shell jackal
#

Yah I don't see anyone else with the same issue on the comments for that house mod. Weird

rose vessel
#

and it doesn't even mess with the crib at all🤨

#

like none of my mods do

#

hopefully i can find a rug that covers it or something lol

#

lemme try and see if installing at and trying to change the texture of that spot changes anything or if it's just the whole flooring again but that part AGAIN

shy sparrow
#

it'll be a new issue, and not everyone reports bugs

warm fjord
#

I honestly have no idea what to do; I've reinstalled the mod and I'm still getting white chickens

analog rune
lament prairie
#

If not, can you post a log where you tried it?

warm fjord
#

Also I just checked another save file and the colors are correct, so this seems to be an issue with just this save

gaunt gust
warm fjord
gaunt gust
#

yeah, that broke patch export, unfortunately

#

can you install lookup anything and see what lookup anything says about that chicken?

lament prairie
#

Ah rats, I didn't know that about patch export

warm fjord
#

I can try to. I'm using Elle's New Coop animals which I've always used so I'm stumped

gaunt gust
#

(pathos knows already)

warm fjord
#

It looks like someone on Nexus was/is having the same issue as me, but there's no explanation or fix

rose vessel
#

(i'll update everyone about the crib tiles situation tomorrow my game crashed and it's 3am, don't have time to deal with it right now lol)

#

adding the crash to the list of problems

#

that shall be dealt another time

clever arch
#

how do you update smapi? downloaded it (being the new version) but i don't know the process

lament prairie
#

just install again

tropic gazelle
#

!andriodsmapi

lament prairie
#

it cleans up after itself

tropic gazelle
#

Oof that didn't work

lament prairie
#

Also you spelled it wrong

tropic gazelle
#

Oh

clever arch
#

oh i figured it out on my own but thank you!

copper oyster
#

I use Android and whenever I open the game, I only see Custom Furniture being skipped because it's no longer compatible but still works for my Mi's furniture mod

#

Idk the actual version for Custom Furniture for Android, but I use 0.12.0

copper oyster
tropic gazelle
#

Why do non of the smapi commands work at all

#

It doesn't tell me there's any errors, just doesn't do anything

lament prairie
#

Did you delete Console Commands?

tropic gazelle
#

Nope

calm heron
#

Recently got notified that Dynamic game assets got an update, so redownloaded it
But now my game doesn't seem to register it, and the smapi startup is still telling me to update the mod
Ideas?

devout pumiceBOT
hoary bane
#

What version did you get and what smapi version do you have?

lament prairie
#

.q 5945

devout pumiceBOT
#

[#5945] "DGA 1.4.1 needs SMAPI 3.13, DGA 1.4.2 needs SMAPI 3.14. Pick one pair." - @lament prairie (06 May 2022 @ 01:00:19 AM UTC)

hoary bane
#

Oop

#

Darn beat me to it SDVkrobusgiggle

calm heron
#

Let me check my smapi, but I updated that at the same time I updated DGA

#

I believe I downloaded DGA 1.4.0 when updating?

#

Let me change to 1.4.2 and check my smapi

#

Hm, smapi isn't telling me to update anymore, so hopefully fixed

#

All good! Thank you everyone

ornate tide
#

Whenever I sit down, I get forced off a few seconds later? Are there any mods that are known to do this? edit: surprise, I went through my mods to try and weed out to find out, and now the problem is gone despite not removing any mods

wide briar
#

Hello everyone!
Today I installed a couple mods into my game, including the Kid's Treehouse and The Farmer's Children, which I assume are not working properly
I noticed that upon opening the game my child was not aged up even though I've had her in this save for a couple years, and when looking at Smapi saw this error message:
[game] Failed parsing schedule for NPC Morning Star:
740 Town 37 68 2 child_ball/1030 Town 56 69 0 child_twirl "Strings\schedules\Morning Star:town.003"/1300 Custom_KidsTreeHouse 7 5 0 child_twirl/1500 Custom_KidsTreeHouse 7 8 1/1610 Town 63 16 2 wave_arms
NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.NPC.pathfindToNextScheduleLocation(String startingLocation, Int32 startingX, Int32 startingY, String endingLocation, Int32 endingX, Int32 endingY, Int32 finalFacingDirection, String endBehavior, String endMessage) in stardewvalley\Farmer\Farmer\NPC.cs:line 5182
at StardewValley.NPC.parseMasterSchedule_PatchedBy<Loe2run.ChildToNPC>(NPC this, String rawData)

#

Can somebody please point me to what's wrong? 🄺

lost storm
#

wait, the issue is with smapi version? FM!

lament prairie
#

.q 5945

devout pumiceBOT
#

[#5945] "DGA 1.4.1 needs SMAPI 3.13, DGA 1.4.2 needs SMAPI 3.14. Pick one pair." - @lament prairie (06 May 2022 @ 01:00:19 AM UTC)

lost storm
#

Yes yes, I saw where you posted it earlier

glacial locust
#

if anyones around to help out real quick, i just went to move something with farm foundry and added one new mod and now whenever i try to load my save it just throws me back to the load screen

lament prairie
#

Did you add new items with JA?

#

I'm see an XML error right after JA starts to load in things

#

It's a duplicate dictionary entry error

#

Which points me in the direction of having too many items with the same name

glacial locust
#

i dont believe that i did

#

i added the slightly bigger greenhouse mod

#

but would me having the buildable greenhouse mod conflict with that?

#

thats the only thing i could think of

lament prairie
#

If you remove that mod, does it work again?

glacial locust
#

one sec let me try

lament prairie
#

It could be an issue with that, it doesn't necessarily mean an object

#

All I can say for sure is that it's something that gets serialized

glacial locust
#

no it does not work if i remove the new mod

lament prairie
#

Have you tested yours in multiplayer, out of curiosity? (The mod, not your save Kinng)

#

Huh

hasty charm
#

Yeah it's a save serializer issue, removing the mod doesn't help the save

glacial locust
#

oh shit is that your mod? i installed that over top of the other one lmao i thought that was an update for the other one

#

good to know

lament prairie
#

Oh—hmm

hasty charm
#

Well it essentially is an update for the other one, I made it because the other one was having issues

lament prairie
#

If you replaced one mod with the other it's possible bad things happened in the middle

hasty charm
glacial locust
lament prairie
#

Ah, okay

glacial locust
#

the one i JUST threw in there was just a bigger greenhouse not a buildable one

lament prairie
#

I'm surprised that something is going wrong on loadup

glacial locust
#

yeah im confused myself

lament prairie
#

Usually the XML things explode on save

#

Unless the save is corrupt, but this doesn't look like that

glacial locust
#

oh god i hope not

lament prairie
#

If the save is broken, it's at least interesting-broken, which might be more fixable

gaunt gust
lament prairie
#

You also have a TMXL buildable greenhouse?

lament prairie
#

I'm wondering which of PyTK and SpaceCore you could remove without blowing things up—the answer might be neither

glacial locust
#

i do yeah

#

but i removed it

lament prairie
#

The problem is that I don't understand the save serializer very well

glacial locust
#

when i went to install the new one, i removed it bc it didnt workl

lament prairie
#

I see it in the mods list

glacial locust
#

that mightve been after i put it back trying to see if that was what broke it and thats the log i sent

lament prairie
#

Ah okay

glacial locust
#

but i can send another without that mod?

#

i just tried without both greenhouse mods and still same result

lament prairie
#

Well I was wondering if you could try removing PyTK

glacial locust
#

i could attempt?

lament prairie
#

The question is: is it the game itself objecting to something in the save, or are PyTK and/or spacecore also having issues with it

glacial locust
#

lets see what removing it does then?

lament prairie
#

PyTK and SpaceCore are the two main mods around that touch the save serializer, and I don't have a good sense of what PyTK does. I've been told all SpaceCore does is some fiddling around with custom objects maybe?

glacial locust
#

something like that i think

#

nah no go

lament prairie
#

Well, drat

gaunt gust
lament prairie
#

atra do you have guesses about save serialization problems?

#

I'm kind of down to "I guess try poking around in the save XML and see if anything looks like it's in there twice" but that seems rough

gaunt gust
#

I'd revert to the previous save

#

if that doesn't work, I'd revert more saves back

lament prairie
#

Good point

gaunt gust
#

if that doesn't work, I'd go outside and cry

glacial locust
#

ohhhh that makes sense

#

i figured it out

lament prairie
#

Was it some combination of greenhouses?

karmic reef
#

Does anyone have the link to the Git page with all the Maru's Robot text?

glacial locust
#

when i moved what i moved in farm foundry i placed it over an already existing path, and the same path was pasted on top of said path so i guess it fucked the whole thing

lament prairie
#

ah

lament prairie
glacial locust
#

went back into farm foundry and deleted the paths and it loaded right up

lament prairie
lament prairie
#

I thought it was a mod from context

gaunt gust
lament prairie
#

Otherwise I would have blamed it much faster haha

glacial locust
lament prairie
#

Yeah, save editing can be risky

karmic reef
#

Like where you can see the values for .5891 and all that

lament prairie
#

.q 5033

devout pumiceBOT
lament prairie
#

However, many of those are now in ! commands

karmic reef
#

Ah, the gist! That's it, thank you!

glacial locust
#

yeah i know, i only use it to move things on my farm whenever i dont want to completely rebuild whatever it is i want to move, i moved a like 150 bee house honey farm and didnt want to completely redo it just to move it two spaces up lol

lament prairie
#

Now that we have access to making !s

gaunt gust
lament prairie
#

I made a cute little command !modhelpcommands

#

You can get it as a fork, right?

#

Like it's linked from Lenne's if you look?

karmic reef
#

Oh, hm... I was looking for a way to show the contents of 5891 to a user on Nexus, but I guess the text itself isn't on the gist

lament prairie
#

Ah—yeah

#

You'd have to type it here and copy

#

Oh yeah lmao that one is long

gaunt gust
#

you can also ask them to show up in the discord

hasty charm
lament prairie
#

Nice!

#

I recall that was a downside of the previous one

glacial locust
#

i dont think this is a modded issue but it also might be, in one of my barns theres a slot occupied

#

but no animals in said barn

#

and i cant remove the barn and was wondering if anyone knew of a fix, i looked online and saw one thing about it on a non monitored forum so no answers lol

lament prairie
#

You can try debug fixanimals

#

And see what happens

glacial locust
#

damn it i saw this with a second to spare, i was about to use farm foundry and just delete it lol but ill try that real quick

#

and then delete it with the editor if that doesnt work

#

im assuming that means its just bugged out?

lament prairie
#

yipes

glacial locust
#

its been like this since i started this world and got a barn, the first deluxe barn i got it glitched out and one of my pigs dissapeared

lament prairie
#

yeah, that's a broken animal

glacial locust
#

thats okay ill just yeet the whole barn, thats my end goal here either way

#

should be okay right?

royal arrow
# lament prairie Oh yeah lmao that one is long

SDVpufferlurk maybe a candidate for a modding wiki stub, that way the quote points to the wiki link VVSipp
I think I moved most if not all my quote content to wiki (for posterity and reaching a wider audience, but also to save space SDVpuffersquee)

lament prairie
royal arrow
#

Ah