#archived-modded-support

1 messages · Page 1317 of 1

stiff sail
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That's my bad

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Give it a shot

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With the updated version I mean

junior gyro
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Hey, I have an issue with a mod on startup, could I get some help?

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

junior gyro
lament prairie
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Your walk of life is tons of versions behind

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Try updating?

gaunt gust
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do your updates

junior gyro
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I tried updating those, and I dragged the latest file into it, but it still says that

lament prairie
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Are you sure you're dragging into the right Mods folder?

junior gyro
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I'm pretty certain, I just updated a few other mods in the same folder and the suggestion to update those are gone

lament prairie
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Download WoL fresh and open up the manifest file to check the version number there?

gaunt gust
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DaLion renamed everything

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delete the previous version entirely

junior gyro
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Oh I see, thanks

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It works now, thank you guys

craggy edge
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I feel like there's a quote or pinned, but which mods is it that drastically increase load time? Was it PyTK and Custom Music? Ik most mods are shifting to SAAT and Map Layers for that reason.

clear eagle
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PyTK

craggy edge
# clear eagle PyTK

Thank you! Are there any other frameworks that drastically increase loading time?

clear eagle
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I'm not sure but there shouldn't be. But I mean all mods do increase loading time..

lusty tartan
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whats the command for a terrain reset again? i ruined something and now my greenhouse is in the wrong spot 💀"

blazing gulch
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So i have fashion sense installed and a few fs content packs, but nothing is showing up ingame

lusty tartan
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and you've got the hand mirror?

blazing gulch
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Yep

lusty tartan
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how about smapi? any warnings?

blazing gulch
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Nope

lusty tartan
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can you send a log?

blazing gulch
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Ok i hink i found it but not all of them are in TvT

native dragonBOT
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@lusty tartan Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

blazing gulch
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Is there a mod that lets you tke off your shoe-

lament prairie
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like fully? so you're barefoot?

blazing gulch
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Yeah, or gives the illusion of barefoot

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Cut i am not wearing shoes at the beach with a bikini on T^T

lusty tartan
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well i have no idea what i did but all my buildings are in the wrong places, and all of my decorations from outside are in my shed 🤣

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oh well i guess

blazing gulch
lusty tartan
blazing gulch
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Oooh!

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Okk thxx

blazing gulch
lament prairie
simple grove
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I'm having trouble with smapi (type file path) does anyone know what the file path would be for this? (Gog)

clear eagle
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C:/GOG Games/Stardew Valley

simple grove
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Thanks!

twin field
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Hey! This is my first time using mods for stardew and I am having trouble getting this mod to work https://www.nexusmods.com/stardewvalley/mods/5253?tab=description I unzipped the mod into the mods folder and am running the game with smapi through steam but there is no option to upgrade the cabin at robins and the console command won't work either. If anyone has any ideas to try please let me know!

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dapper bane
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I've got a question for y'alls. Whenever I do Abigail's 2-heart event, it fails to show her portrait or the text of her reactions when you're playing Prairie King with her. I don't know if there's a mod causing this issue, which mod it may be if so, or if this is a vanilla issue (I can't remember the last time I specifically launched vanilla SDV for any reasons, so).

If it helps, my SMAPI log is here: https://smapi.io/log/3fdd0188aa814aa19290eaa832b0bd10

This is with the mod "Easy Prairie King" (paraphrased, I tend to rename my folders for brevity) disabled. Enabled, I don't know what the log would say. I can run it through enabled if it's necessary.

robust bison
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try typing debug before it

twin field
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me?

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I tried typing debug in the console and it just says [Console Commands] Sent debug command to the game, but there was no output.

torpid fox
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does anyone know what this black dot is when i swing my axe

dapper bane
# torpid fox does anyone know what this black dot is when i swing my axe

If my knowledge serves me right, whatever mod is replacing your tools' graphics is not properly aligned. That is, the axe animation is clipping into another tool's assigned graphics area. If you're feeling adventurous, you can attempt to correct it yourself, or notify the mod author about this discrepancy and politely ask them if they can correct it for a future release. ^^

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Also, replying to myself: disregard the heart event thing, that's shaping up to be a vanilla bug.

lavish marlin
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Is East Scarp scafe in terms of adding to an excisting scave in terms of, scay, JSON shcuffles?

lament prairie
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pretty sure it adds items, but you can just check the mod folder for a JA content pack

torpid fox
rapid arch
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hii! i downloaded a few mods today and i played my first day with no issues, then i woke up and went outside and the only thing there were my paths. And i cant walk too far without it freezing. does anyone know why? here are my logs: https://smapi.io/log/f65eb432e5644c77a1771265a7470029

clear eagle
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It says something like "LooseSprites/Fence3111 is missing"SDVpufferthink

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Also use only one Witchy Gothic interior mod

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The mod comes with multiple folders, delete folders you don't use

latent spire
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I'm using the automation mod, I've noticed when I take things from the chest into my inventory, my bags don't auto-grab. Wondered if anyone knew of a solution or maybe another mod that might improve on that by chance?

rapid arch
clear eagle
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LooseSprites/Fence3111 thing isn't connected to it btw, idk what mod caused that.

rapid arch
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ive deleted the interior mods but its still happening, not sure whats wrong

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thats the new log

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i think its the loosesprites/fence3111 thing but i have no clue what that is

cedar lark
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huh did discord update to auto hide messages it considers spam?

night scarab
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Hey, does anyone know which version of skull cavern elevator works for Android?

clear eagle
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Look for version released released before dec 20, 2020

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Tho I haven't used skull cavern elevators back in my Android days so I'm not sure it will work

clear eagle
cedar lark
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no that was the message

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It's the first time I've seen something like that

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also why would it consider that spam I wonder?

shy orbit
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i don't see any mentions of the fence tilesheet in the log though

rapid arch
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it’s in single player, i have a mod recolor so should i just delete it and reinstall it ?

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i’m pretty sure i still do lol

shy orbit
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i don't think it's related to any recolor. i'd try removing and reinstalling the JA mod that adds the fence

rapid arch
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okay i’ll try that

neat niche
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Anyone know if Lady Shardust or whoever the animated hair creator is plans to add make hairstyles?

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Hard to @ when I can't find the author

dusty spruce
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pretty sure they keep adding new hairstyles all the time

warm grove
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Hey does anyone have info on why my fish that arent vanilla seem to be glitching out with walk of life mod? Mnf and ridge both show errors

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I posted my log awhile ago but nobody was able to answer

outer turret
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Show the log again?

warm grove
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Ok one sec

outer turret
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Not that I use walk of life

warm grove
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i will say i dont have smapi online during this (connected to internet) and im afraid of playing again should the fish be all jumbled again

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also seems like it bites instantly but so fast that i cant physically reel back in

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and it just is like brrrp brrrp brrp brrrp every few ticks

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which is the sound for biting

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i know about the custom ore nodes problem though so its a known problem i found the solution to yesterday but the fish are my primary concern

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also its a big log sorry!

stoic charm
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Yo guys which version of downtown zuzu works with stardew valley on mobile

warm grove
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but the really weird fish happen when i fish in cherry orchard in east scarpe

outer turret
warm grove
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it seems the buggiest

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i can try to get another log

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recreate the issue

outer turret
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I think theres a mistyped number. Maybe?

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Thought I'd fixed it but that might only be in my version.

warm grove
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cause the fishing errors make the price and name of the fish jumble but the fish sprite stays as it should be

outer turret
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If you can just give me that error isolated I can check into it tomorrow.

warm grove
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its really weird

outer turret
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No custom fish in the orchard

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But out of season vanilla fish so that might be it.

warm grove
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mnf seems to add it to the orchard anyway

outer turret
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I didnt add any fish to the orchard from MNF. Just main map

warm grove
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every fish that shares a location with a vanilla fish might be spontaniously added

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cause i know for a fact i used to catch other fish there

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like trahira and other mnf fish

outer turret
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I dunno myself. If it's a walk of life issue I dont use that mod. But iirc orchard is all freshwater/salt water fish. Dont think I added trahira but may have?

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Cannot recall!

warm grove
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i mean that was only an example i can launch my game again and give a better list of what is auto added

outer turret
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More new fish shouldnt shuffle cos they add via CP

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Is it crashing or just doing weird stuff?

warm grove
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i know thats what i find concerning

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its just doing weird stuff mostly not crashing

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but its messing up all fish spawns on beach too

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so its not exclusive

outer turret
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Ah maybe it's just dark magic. Lol.

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What bait are you using?

warm grove
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dark magic is not a fun thing to have on your stardew save unless you have the magic mod

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none. im using the first type of rod

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before getting access to bait its a new save

outer turret
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Ok. I've had weirdness with magic bait on the main ES map but I think that's cos I have multiple fishing locations.

warm grove
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but the log keeps mentioning the bite of fish being too fast

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the log kept spamming this little bit

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the bottom error is the trahira incident that turned it into a voidling that cost 15g

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trahira cost 75g normally

outer turret
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Looks like there are four mods patching the same thing

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Maybe its confusing something?

warm grove
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why would ridgeside be patching east scarpe tho?

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and why is stardew aquarium even patching fishing its a location

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i understand walk of life because its a profession mod but still really confusing

outer turret
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Hmmm I do edit the fish a little bit for the seasonal thing (probably not necessary as it turns out). Wonder if that's doing it.

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Stardew aquarium has a dll component.

warm grove
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D: so the dll is causing issues maybe?

snow prism
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what map are you on Yogfan?

outer turret
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Arw you getting the error on other maps?

warm grove
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also it happens in pelican town too somewhat

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yeah it happens everywhere but it confused me that its happening in east scarpe the most

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so thats where i chose to focus on

snow prism
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it happens when you try to fish only?

warm grove
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yeah

outer turret
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Can you do a patch export data/locations

snow prism
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can you do

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lemur beat me to it

warm grove
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ok ill try

outer turret
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Lol. I just wanna see if I put MNF into the orchard.

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Or some other dumb typo I havent actually fixed.

snow prism
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its def a type in location.json

shy orbit
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ArgumentException: An item with the same key has already been added. Key: Barracuda key: 'Barracuda'

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two mods adding the same fish it seems (oh wait, not sure that's it)

outer turret
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And it's only the orchard not the main East scarp map?

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Also what season is it?

warm grove
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its spring day 7

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so heres an example of goldfish being caught in east scarpe

outer turret
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That's fine

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I put them there

shy orbit
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ArgumentException: An item with the same key has already been added. Key: Barracuda
key: 'Barracuda'
   at System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib, Version=5.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[StardewValley.GameData.SpecialOrderData, StardewValley.GameData, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Add_Patch1(Dictionary`2 this, String key, SpecialOrderData value)
   at StardewAquarium.Utils.GameLoop_SaveLoaded(Object sender, SaveLoadedEventArgs e) in C:\Users\chron\source\repos\stardew-valley-mods\StardewAquarium\src\Utils.cs:line 61
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
``` maybe this is related only to the aquarium collection or something
warm grove
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huh its definertly walk of life doing it

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i forgot i had disabled the mod temporarily and when i tried fishing it was fine again

outer turret
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East scarp does have it's own fish code in the dll

snow prism
warm grove
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ok one sec

outer turret
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I love patch export

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You may need capitals on Data/Locations

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Not sure how case sensitive it is

warm grove
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i should just mention now that i use vortex and while i know its not perfect for stardew modding its hard for me to update mods without it or remember to update them

outer turret
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Lol you have a lot.

warm grove
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i know thats my point

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its strange though because ive had such a good experience with it and so many people dont

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sadly smapi does warn me of empty vortex files quite often because of disabling it in vortex

outer turret
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Yeh ppl on the FB pages rave about it

warm grove
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One sec

flint bay
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Ok odd question but how would one go about installing mods for stardew on linux, if anyone knows?

warm grove
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this is an issue

outer turret
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Roght so there are def more new fish loading onto the orchard

warm grove
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but thats the wrong sprite and name

outer turret
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Yeh the Sprite is right

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The name is not

warm grove
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the price is also 5g

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which is incorrect

outer turret
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I dlnt even know what void fingerling are

warm grove
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now i will say i dont know why my beach foraging is also now screwed up

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sometimes i get invisable sand dollars or random shrimp named starfish

outer turret
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There are no JA fish loading to the orchard . Not sure of that helps though.

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What happens if you disable more new fish?

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I kinda am curious about a Data/Objects now but I'm not sure that's the exact name for the patch export.

snow prism
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what step are you stuck on?

snow prism
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ja_summary for all JA IDs

warm grove
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if you can give the command to me ill run it but its gonna take 5min to load into the game again to disabled mnf which is a bad idea anyway because it will damage my save due to what else it will disable alonside it not loading

snow prism
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if you dont sleep your save is save

warm grove
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ok

snow prism
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or after you removed the mod that supposedly created the error (WoL?)

outer turret
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Oh I am always disabling mods and loading back in.

flint bay
outer turret
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Removed more new fish once and missed an entire chest of the things. Sold their shadows.

warm grove
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i get an error everytime i fish regardless now

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even when the catch is vanilla

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i think walk of life causes that part but something is weird with json assets

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and mnf

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i think walk of life is just messing with the speed that the bite happens and when another doesnt

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so i can fix that but i dont know what to do about the mnf thing

outer turret
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Roll with it?

warm grove
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also if you see ?? ???? ????? its a naver item xD

outer turret
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What is a void fingerling anyway?

warm grove
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i have a friend who can download naver mods

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i dont know tbh

outer turret
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Maybe it's a parasite

warm grove
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i think its the thing that goes alongside the void angelpus

outer turret
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On trahira

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Nah the fingerling isnt mnf

warm grove
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oh

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shoot

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thats kinda scary

outer turret
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I think it might be rsv?

warm grove
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oof

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that would be a bad bug to have

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i do think though that my save is just messed up somehow

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cause sand dollars dont have a sprite

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and starfish are named something else too

snow prism
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Void fingerling isnt RSV

outer turret
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Nope its not

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Any ideas?

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Sve?

warm grove
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i dont have expanded

snow prism
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he does not have expanded xd

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JA error cus missing sprite

outer turret
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Is it MNF and I just forgot it?

snow prism
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you have the RSV beta?

outer turret
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Are they all replaced by the same fish?

warm grove
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um... its showing a shrimp as coral tubes i think im screwed

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x3c this is a problem

outer turret
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Can you do the Data/ObjectInformation patch export? Pls?

warm grove
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yes PLEASE

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"Unknown Command"

outer turret
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Patch export Data/ObjectInformation.

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Err patch

warm grove
outer turret
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And are they all void fingerling?

warm grove
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no most are just renamed other stuff

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but the sprite for void fingerling is wrong

outer turret
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Okay so its not one fish consistently

warm grove
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most fish are renamed something else

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electric catfish is arowanna

snow prism
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wait shouldnt Objectinformation be all items?

warm grove
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oh man

snow prism
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ah its not ordered

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and sb hardcoded IDs xd

outer turret
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Ugh the file just wont open on my phone

warm grove
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phones suck for debugging dont they

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i have the same issue

outer turret
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Yeh and I'm too comfortable to get up

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Plus cat

warm grove
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lol me

snow prism
warm grove
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cat

snow prism
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(thats at the end of the file)

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JA starts at 3000

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so either thats hardcoded or vanilla

warm grove
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man im scratching my head so hard

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how badly did i mess this up xD

outer turret
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Mnf uses assigned cp numbers

snow prism
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TIL

warm grove
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ME

outer turret
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Heres no 3000+ stuff at all?

snow prism
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theres plenty

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he has ~8k items

outer turret
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Ah cool it's not numerical

warm grove
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WHOOPS

outer turret
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I noticed there were a LOT of lines!

warm grove
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8k item pog

outer turret
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Seems as expected though. Like no mismatches.

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Can you find void fingerling?

snow prism
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occurs once in the file

warm grove
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i did notice trahira isnt in the file at all

outer turret
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Interesting? What number should it be?

warm grove
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also noticed coral tube has wrong sprite id

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this is beyond strange

snow prism
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I'd fix the JA error in your log

outer turret
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I think it might be linked to RSV beta maybe?

snow prism
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Im not sure whether he actually uses the beta

outer turret
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Or whatever other fishing mod you have?

snow prism
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he has some RSV errors, but those shouldnt affect the item issue

outer turret
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The one adding the ones I dont recognise!

warm grove
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the ja error has been resolved

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i added the sprite in already

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it somehow deleted from its folder

outer turret
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What fish mods are you using?

snow prism
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vortex does that

warm grove
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this is an old log yall lookin at should i upload the new one

snow prism
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yeah

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might be a goodi dea

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can you send the .txt here instead of the website? (or both, ideally)

outer turret
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Are you using extreme fishing overhaul?

warm grove
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NO

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i hate fishing

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also i disable the minigame so

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using the uh cjb menu

outer turret
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Ah I'm just wondering where all these weird fish are coming from.

warm grove
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same :(

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that should be a lot less of a log now

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i also did a json asset command to show all ja items

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hope that proves helpful

snow prism
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can you patch export data/fish and post that here?

warm grove
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augh ok sorry i just closed my game to fix something and post my log

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itll be another minute

outer turret
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Deremas? What ones are those?

warm grove
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i think its deremas stardew which is the anime characters like nono and ranko

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its a japanese only mod and im using an english translation

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but i havent seen fish there before

outer turret
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I notice there is a CP Deremas fish

warm grove
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hmmm'

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it shouldent be removing fish values tho like fish from mnf

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ill look tho

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it only adds 2 fish and neither are english names

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so thats not it

outer turret
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Yeh nah... sigh

warm grove
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im so sorry to keep yall up lol

outer turret
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I'm about to accuse vortex and go to sleep lol

warm grove
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i mean im starting to also

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but like

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my previous save was fine

outer turret
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Can you just cut and paste the JA portion into smapi json or something.

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Just so I can see your ja mods

warm grove
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uhhh maybe?

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how would i do that?

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wait just a minute.

outer turret
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Juat cut and paste it into the part of smapi.io that does json validation

warm grove
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i have a lot of fish

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is it possible there is a limit?

outer turret
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Itll show errors but mean we can read it

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I dunno .. that extreme fish one adds 1000

warm grove
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lol ok

shy orbit
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"1137": "Barracuda/200/17/Fish -4/Barracuda/A deep water predator that sometimes attack humans."```
warm grove
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uh huh

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that could be an issue vibel

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hmmm...

outer turret
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That looks like both MNF

warm grove
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the top one isnt i dont think

snow prism
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the code fails on either data/fish or data/location

outer turret
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I was going by numbers

warm grove
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i think its data fish

snow prism
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the barracuda thing might affect sprites tho? 🤔

outer turret
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Maybe?

warm grove
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im starting to think stardew aquarium is doing something weird

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because i think thats removing fish

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i know that sounds weird but

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i just got an error doing the patch command

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and it said this mod failed to edit asset

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hmmm...

shy orbit
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MNF also has a fish that should have that ID "1062": "Barreleye/120/8/Fish -4/Barreleye/This tubular fish can look forward as well as upward."

outer turret
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Aquarium more new fish and east scarp all work together fine.

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Something weird is going on

warm grove
outer turret
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Okay you've got another mod using the same values as more new fish

warm grove
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oh shit

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whoops sorry

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now i gotta narrow down what it is D:

shy orbit
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[10:28:34 TRACE Content Patcher] CP Deremas Fish edited Data/Fish.
[10:28:34 TRACE Content Patcher] [CP] Pearl Shells edited Data/Fish.
[10:28:34 TRACE Content Patcher] Lunna - Astray in StardewValley edited Data/Fish.
[10:28:34 TRACE Content Patcher] More Fish edited Data/Fish.
[10:28:34 TRACE Content Patcher] [CP] More Goldfish edited Data/Fish.
[10:28:34 TRACE Content Patcher] Ridgeside Village - Content Patcher edited Data/Fish.
[10:28:34 TRACE Content Patcher] [CP] The Cowboy Life Expanded edited Data/Fish.
[10:28:34 TRACE SMAPI] Content Patcher edited Data/Fish.
[10:28:34 TRACE SMAPI] Stardew Aquarium Code edited Data/Fish.``` so these mods are editing Data/Fish at least
outer turret
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Yep so which mods add fish?

warm grove
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i guess whatever mod is adding void fingerling is the culprit i guess

outer turret
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What's cowboy life?

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Void fingerling is using trahira number

warm grove
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oh god its probably cowboy life

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thats the only new mod

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that adds fish

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uhhhh

outer turret
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Yep

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Can confirm

warm grove
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is there a way to edit the values to make them compatable or... am i just screwed

outer turret
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Have you updated it?

warm grove
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yes

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its manifest is behind one

outer turret
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Well you could add 2s onto all the numbers instead of 1s maybe.

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Okay I will post a bug report then? Or you can?

warm grove
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i cant even find the fish being added

outer turret
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I found a sea turtle image

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That was enough

shy orbit
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might still be problems with the fish having same names

outer turret
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Oh it's also covered in their comments

warm grove
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oh

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i feel bad now that i just made yall do all that

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omg i didnt know it was known

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aaaa

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yeah though i see that now

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why would they leave that if they knew it was happening then

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thats confusing @_@

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wow though thats some compatability issue

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:/

snow prism
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happens when everybody can mod :p

warm grove
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im sorry if i wasted yalls time....

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so how would i fix this for myself

#

just so i dont have to not play with both

#

nvmn im sorry

#

:(

snow prism
#

barracuda?

warm grove
#

no i meant without the fish messing up like that :(

outer turret
warm grove
#

probably location data or something im not sure

outer turret
#

Maybe they used more mew fish as reference.

warm grove
#

i am not a modder and their choice confuses me

outer turret
#

Tey changing the fish code numbers to 2059 etc instead of 1

warm grove
#

im doing something like that now

outer turret
#

Since JA doesnt start til 3 that should work.

warm grove
#

im adding them into the 1259 etc

outer turret
#

Yeh that works too given you can now see the numbers.

#

Just know dont go over 3!

warm grove
#

yeah but im wondering why they didnt just make it compatable in the first place

outer turret
#

I've no idea

radiant spindle
#

can i install sve on ongoing save? im on mobile

warm grove
#

if they were using mnf as a base then just change the values... i think modder got lazy ;)

outer turret
#

If theyd used JA like the rest of us then theyd be golden.

#

MnF is literally the outlier and it's been around for years

#

So no excuses for not making your mod compatible with it.

outer turret
warm grove
#

oh boy they really fucked it up they have it mentioned so often in their content json i think they knew what they were doing

#

they also changed the behavior for some vanilla fish

#

that is bad

#

that just makes it immediantly incompatable with fishing mods too

outer turret
#

What ones did they change?

#

Anyhow if you need anymore npcs Juliet and Jessie make ES better.

warm grove
#

"149": "Octopus/92/sinker/12/48/600 1300/summer/both/688 .6 684 .1/5/.55/.08/0",
"159": "Crimsonfish/125/mixed/20/20/600 2000/winter/both/690 .15/4/.1/.1/12",
"160": "Angler/115/sinker/18/18/600 2600/spring summer fall winter/both/690 .1/4/.05/.1/11",
"161": "Ice Pip/80/dart/8/8/600 2600/spring summer fall winter/both/682 .1/2/.95/.1/5",
"162": "Lava Eel/90/mixed/32/32/600 2600/spring summer fall winter/both/684 .1/2/.95/.1/7",
"163": "Legend/145/mixed/50/50/600 2000/spring summer fall winter/rainy/688 .05/5/0/.1/14",
"165": "Scorpion Carp/90/dart/12/32/600 2000/spring summer fall winter/both/683 .4/2/.35/.1/4",
"682": "Mutant Carp/110/dart/36/36/600 2600/spring summer fall winter/both/688 .1/5/0/.02/10",
"775": "Glacierfish/135/mixed/27/27/600 2000/winter/sunny/688 .1/5/0/.02/13",
"898": "Son of Crimsonfish/125/mixed/20/20/600 2000/winter/both/690 .15/4/.1/.1/12",
"899": "Ms. Angler/115/smooth/18/18/600 2600/spring summer fall winter/both/690 .1/4/.05/.1/11",
"900": "Legend II/145/mixed/50/50/600 2000/spring summer fall winter/rainy/688 .05/5/0/.1/14",
"901": "Radioactive Carp/110/dart/36/36/600 2600/spring summer fall winter/both/688 .1/5/0/.02/10",
"902": "Glacierfish Jr./135/mixed/27/27/600 2000/winter/sunny/688 .1/5/0/.02/13",

#

all this apparently

#

also some aquarium fish behaviors

#

this is beyond my knowledge on how to fix

#

guess ill be waiting to use this mod then

radiant spindle
outer turret
outer turret
#

But probably.

warm grove
#

im not even sure honestly but it says target edit data

#

just before that string

outer turret
#

The numbers?

warm grove
#

so its doing something

#

maybe?/

outer turret
#

I could compare but still in bed

warm grove
#

i think im just gonna disable the mod and track it in nexus so ill know when theres an update

#

if anyone ever feels like doing this number id changes feel free to post the json on the nexus page because its also affecting ridgeside fish too

#

ghostfish also cant be fished properly according to the comments

outer turret
#

Well the ghost fish is vanilla

warm grove
#

since it edits its location json incorrectly according to one user

#

i woke up 2 hours ago and its 6am now

#

if you need to sleep then please do so. dont let me hold you up

outer turret
#

It looks okay in your locations file

warm grove
#

mmm well whatever its not an issue i was having it was another commenter

outer turret
#

Unless theyve turned 156 into something else ofc.

#

Huh Trent is in the credits.

#

Youd think he would've organized compat

warm grove
#

Yeah weird

#

Is trent here or online?

outer turret
#

I really love the sprites. I might have to add them to adopt n skin

warm grove
#

it is pretty cute

outer turret
#

And the fish are really nice but I really dont need more fish...

#

(But that turtle...)

warm grove
#

i want more fish honestly because it gives me variety

#

kinda why i downloaded this :,D

outer turret
#

But you hate fishing!

#

Lol

warm grove
#

i have the minigame skipped

#

so i like looking at the fish and the like

outer turret
#

Ah fair enough! Honestly, TCL sprites are really nice but do I need 40 more fish to catch? And do they have aquarium sprites?

warm grove
#

yeah they do

#

i saw something in the json where it said "aquaium data"

#

and it links the animations from other fish as a way to show what the sprite should move like

outer turret
#

Ok so it looks like he just makes the fish a wee bit carder to catch.

warm grove
#

ah...

#

well still it seems like a cool mod

outer turret
#

Dangit now I have to add even more fish.

#

And renaming the clownfish..

warm grove
#

lol

#

if you can send me a fixed content json if you gonna use it then share it for people

#

it just sounds so good

#

if you do this tho at me ok

outer turret
#

I might just put some of the animal skins into adopt n skin.

warm grove
#

ah ok...

outer turret
#

Since i dont use bfav.

#

But if I do fish I'll let you know

warm grove
#

you dont use bfav? huh

outer turret
#

Wont be for a bit

warm grove
#

i use bfav a lot because of the mod that allows marnie to scroll

#

use mac?

outer turret
#

Yeh I am less interested in 100 different species with random output as I'd rather just have regular output with different looking critters.

warm grove
#

mmm i guess

#

i perfer unique stuff

outer turret
#

Plus I dont want too much ja produce to sell

warm grove
#

i have a lot of crop mods too :D

outer turret
#

Also if I change the cp numbers on the fish it wont cause ja shuffle. Yay!

warm grove
#

your east scarpe is so cool though :P3c

outer turret
#

Thanks. I need to get the final recipe in there

warm grove
#

<3

outer turret
#

Not sure what to do for it yet. A dinner party? Or a picnic?

warm grove
#

i am waiting for the ability to gift mia tho to fullfill that dialogue on her birthday

#

picnic!

#

i love picnics

outer turret
#

(Rosa's 10 heart)

#

Mia isn't one of mine.

warm grove
#

i know but its the always raining in the valley thing

outer turret
#

Yeh <3

warm grove
#

i meant that im waiting for them to allow it :D

outer turret
#

Me too!

warm grove
#

can i friend you btw

#

if not thats ok but i love modding and im hoping to start myself at some point beyond the scope ive already done

#

technically i make music packs for this game and starbound xD

#

but uh

#

nothing else yet really :O

outer turret
#

Do you make your own music?

warm grove
#

well sometimes yes

#

but most of it isnt

#

thats why i dont upload them

outer turret
#

Ah

warm grove
#

there are two songs i made in 7th grade with my class in school called "The Story" and a song named "Rock Band" all of which are kinda on the creepy side of audio but its mysterious sounds are cool

#

i helped with rock band mostly the story was made mostly by 1 person in our class with input from instruments

torpid stump
#

Hullo hullo! Would anyone happen to know if the portraiture mod works on mobile?

clear eagle
#

yep but you might need to config virtual keyboard

dire fractal
#

hippo's cliffside farm doesn't work with elle'S dirt and cliff recolor 😦

#

I don't see anything that's off SDVpufferthinkblob

vital knoll
#

hey guys im sorry to bother yall but i need some help before i rip my hair out. i installed the mods i wanted to play with via vortex on my pc and they all work. now i did it on my wifes pc and smapi crashes right after the window opens before i can identify the error message. anyone who experienced this?

dire fractal
#

isnt the 1st one the vanilla cliff

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

craggy edge
#

I usually install my mods manually, and I know that when my BF tried to install mods through Vortex it didn't work at all.

neat plaza
#

so i guess it doesnt support it (fully) 🤷

vital knoll
#

ye i deleted the files completely and installed them manually now, bless copy paste but it still crashes without telling me why

dire fractal
#

awwwwwww

loud cedar
#

short q: has anyone here used custom spouse patio redux? the in game hotkey doesn't do anything for me...

hoary bane
#

Oh I didn't read it right whoops

#

Are you launching smapi through steam? Does it crash before the console opens or midway?

remote marsh
#

Two AT questions:

  1. I have Gwen's Medieval Buildings, as well as her AT version of them. In spring y1, it was set at the texture I desired. When spring turned to summer, it changed to another texture. Is this an intentional feature of AT?

  2. If it is an intentional feature, how do I turn it off? The only thing available in AT's config is disabled textures.

Edit: Here's my log in advance PufferSquee https://smapi.io/log/ea4670764d6c4215b1313ef8fcd8a107

eternal ravine
#

In extend to that:
I used medieval building and the at package but it didn't change anything by default.
Though I think I added the at some time after the first spring.

On another map I use elles seasonal as replacer and both elles and medieval as at and it changed the default coop/barn to a variant used by medieval when summer hit.

I'm afraid I can't provide a smapi log (if needed). WiFi is down and my phone doesn't get a stable connection to the pc with a cable

clear eagle
#

It's hard to explain, but it's how AT works. However it can be solved by merging all four seasonal variants together in one image and then change "Seasons" in texture.json to "[Spring, Summer, Fall, Winter]"

#

But I'm still unsure if that would work on buildings, I've only used AT for craftables so far

remote marsh
#

oh good, faced with more merging that I don't know how to do SDVpufferweary

#

that's unfortunate tho, I would hate to do all my paths in one style, only for the changing season to be like "nah bitch" and ruin it

sacred marten
#

Anyone knows how to get prismatic tools mods to work?

dusty spruce
#

also don't mix any of those mods, use just one

sacred marten
#

Ok thanks!

twilit bronze
#

if u download a mod, do u hv to restart the entire game/can u load it onto one of ur save files? eg i j want a mod that makes my spouse talk more, but i don't want to restart the farming process.

neat plaza
#

well you need to restart the game, yes

dusty spruce
#

(As in, the game app. Not the save)

brazen ivy
#

hey all, having an issue in multiplayer where me and my partner cant enter the barn/coop

#

just get the door sound spammed when we try to enter. only happens in multiplyaer i am able to enter in single, was wondering if anyone had any idea why

twilit bronze
twilit bronze
#

nice

gaunt gust
brazen ivy
#

really appreciate that ty ❤️ couldn't figure it out @gaunt gust

soft ice
#

Is there a channel to ask if anyone knows a mod I'm looking for?

clear eagle
topaz pelican
#

how to use commands

neat plaza
hardy steeple
#

In "Stardew Valley Expanded", is there a way to get to Lance earlier than having all bundles completed?

vital knoll
halcyon flicker
#

I have an issue with mods Ridgeside Village and Way back Pelican town. I had no issues with Pelican Town buildings and the mod ran perfectly. I downloaded RSV for the first time and all my Pelican Town building changed back to vanilla. I have reached out to both modders on Nexus and they both claim its not their mod but user error? I can not find out why this is happening. Here is my log if someone can tell me what is wrong. Thanks https://smapi.io/log/7a8c07751797431fb51b6a399cdb8718

fiery dagger
#

@gaunt gust got no help from nvidia forum

#

they say to lower resolution of application i'm using or update my graphic card driver to the latest which i have done all of it

shy orbit
dire fractal
#

Hi, so I am trying to mod my stardew and i am trying to download the SMAPI and everytime i try and download it to the folder i need to it shows this. I don't know what it means or how to fix it

halcyon flicker
shy orbit
#

most likely a loading order or config issue i'd guess honestly. both mods (way back pt and a toned down stardew valley) edit the buildings as far as i know

#

in the log a toned down is coming after way back pt, meaning most of what is shown is likely from toned down

dire fractal
dire fractal
#

yeah i am

#

just checked

gaunt gust
#

this is some sort of low-level error that I don't understand.

fiery dagger
#

yep will do

halcyon flicker
dire fractal
lament prairie
#

.q 5812

devout pumiceBOT
dire fractal
#

oooo let me try this

dire fractal
# lament prairie .q 5812

These are the same as the instructions I was following before and so theres no seperate outcome, i still end up at that error message

lament prairie
#

Try uninstall, reinstall, try again? To be honest gamepass is tricky and likes to screw up file permissions, and I don't super understand it

dire fractal
#

okay, ill try that

lavish marlin
#

Monogame's OpenGL implementation sucks and is probably causing the driver crash.

cerulean anvil
#

Hi! I'm having a problem

#

Before today, Vortex worked just fine for me

#

But now when I load it, it shows this:

#

but I do have SMAPI downloaded

#

When I open Stardew Valley through Vortex, the SMAPI thing doesn't appear it just goes straight to the vanilla game

lament prairie
#

.q 5853

devout pumiceBOT
#

[#5853] "Hi! You seem to be having an issue with Vortex, which is maintained by Nexus. I'd recommend asking on their official discord, which can be found here https://www.nexusmods.com/discord." - @gaunt gust (02 Feb 2022 @ 08:26:33 PM UTC)

dusty spruce
#

(and generally maybe... don't use Vortex)

halcyon flicker
#

Does anyone have the issue where their pigs are digging up weeds and not truffles. I think it may be a BFAV issue but my mod it up to date and I show no errors at this time.

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

those are error items

cerulean anvil
dusty spruce
#

it likes to delete some of the files Stardew mods require

lament prairie
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

gaunt gust
#

I thought they fixed this problem.....

dusty spruce
#

it really makes me want to work on my own mod managers for Windows and Mac

cerulean anvil
#

I'll look at the modding player guide, thank you :') I genuinely dunno a lot about this stuff

dusty spruce
#

but i have so many projects started already

gaunt gust
#

how's project fluent?

dusty spruce
#

waiting for official 3.14 release

#

i definitely want to make a native Mac mod manager at some point

#

which made me consider if i should maybe use Xamarin

tawdry mantle
#

can someone help with smapi? ive been trying to load it up and the error is saying it couldnt load the files

#

is it cause stardew had a patch?

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

or can it not load Stardew Valley.dll?

#

if so, screenshot that

tawdry mantle
#

im not sure i understand

dusty spruce
#

can you copy / screenshot the error?

tawdry mantle
#

i can open my stardew just fine but i cant open the mod

#

Oops! SMAPI couldn't load the game executable. The technical details below may have more info.

Technical details: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'Stardew Valley'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 83

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

gaunt gust
#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

dusty spruce
#

either that ^ or, are you using a compatibility/legacy version?

tawdry mantle
#

i dont understand sorry

#

if its what im playing on i bought it on steam

dusty spruce
#

does your Stardew straight up just work when installed on Steam? or did you have to go into Properties and choose the compatibility version?

gaunt gust
#

....just go to https://smapi.io, unzip the download, and run the installer for your OS

tawdry mantle
#

i think it just works straight up i havent been in the properties file since i dont know when

dusty spruce
#

k, follow atravita's instructions

gaunt gust
#

if there's something else wrong there's a good chance the installer will tell you

tawdry mantle
#

i am but what do i do with the current one in the folder?

dusty spruce
#

just imagine they're not there

#

the installer does not care

tawdry mantle
#

ah okay thanks a lot!

#

ill keep yall updated

#

it was denied

gaunt gust
#

can you please screenshot the full error and paste that screenshot into this chat?

#

what was denied?

coral seal
#

I really need help lol. I’m using mods but I’ve played with them before with no issue, and now whenever I press “load” or “co-op” in game, it’s basically just stuck with a messaging popping up saying “StardewModdingAPI is not responding”. I’ve waited a long time to see if it would resolve itself and it just stays not responding. I’ve closed and reopened the game multiple times and have the same issue every time. I can create a new game just fine. There doesn’t seem to be any errors popping up in SMAPI. Idk what the problem is.

dusty spruce
#

do you alt+tab when it starts loading?

coral seal
#

No

dusty spruce
#

well, you did do something, if it went "not responding"

#

otherwise it wouldn't

#

basically, Stardew does not like being clicked on when it's busy loading

coral seal
#

I see

#

Yeah I clicked while it was loading

dusty spruce
#

and it tends to go unresponsive then

#

if it does, it's unlikely to go through

#

i'd try again, making sure you don't click

coral seal
#

It’s just weird cus I’ve had it do that before but it would go through not long after

dusty spruce
#

if it still doesn't work, then i guess... !log

tawdry mantle
#

i think it may be okay

gaunt gust
native dragonBOT
#

@coral seal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tawdry mantle
#

it was telling me to restart because apparently it needed it to be able to install

#

oh??

#

AHAHA

#

THANK YOU!!!

#

SO SO MUCH!!

rapid arch
#

help please! i installed a few mods last night and now when i walk outside my house everything is gone except for the path and i cant move very far

outer turret
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rapid arch
#

here ya go

#

east scarp was actually one of the mods i downloaded right before my game broke lol

cursive crag
#

did you use any xnb mods at some point? you could try verifying your files on steam if you haven't already

rapid arch
#

i believe i did

#

how do i verify the files? sorry lol im not very tech savvy

cursive crag
#

assuming steam is the same on mac, right click stardew in steam, go to properties, local files, and click verify integrity of game files

native dragonBOT
cursive crag
#

oh yeah there's a command lol

rapid arch
#

okay thank you i'll try that

#

okay i verified the game files now the game doesnt load with the mods

#

uh oh the game crashed

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
#

Reinstall smapi

#

Reset undoes the launcher on Mac and Linux

rapid arch
#

ohhh okay ill do that

outer turret
#

I think it's more something you've removed rather than something you've added.

#

It's trying to find a fence and failing

rapid arch
#

yea i have never seen that before

rapid arch
#

wait i think i installed it wrong lol

#

still no luck

#

im getting the same error message

astral plover
#

uh

#

maybe verify game files or something

#

loosesprites/fence3106 should be part of the loosesprites image

rapid arch
#

ive tried that so far

gaunt gust
#

LooseSprites/Fence3106 did you remove a mod?

rapid arch
#

i removed a fence mod after that message popped up

gaunt gust
#

(honestly, the easiest thing to do would probably be make a CP pack that just loaded some random file to that location, so you could find all instances of that weird fence and remove them from your game)

rapid arch
#

oh boy how would i go about doing that

astral plover
#

whats the fence mod called that you removed?

gaunt gust
#

content.json ```{
"Format": "1.25.0",
"Changes": [
{
"Action": "Load",
"Target": "LooseSprites/Fence3106",
"FromFile": "AnySufficientlyBigPNG.png"
},

azure garnet
#

uh, looks like i successfully dirtied my instance of stardew with some combination of old and new versions of smapi (neither was installed at the same time) and now stardew, both modded and unmodded, crashes without any immediately visible error

gaunt gust
devout pumiceBOT
rapid arch
dire fractal
#

not sure if this is the right place to ask, but im trying to play stardew for the first time in a while. It was saying i needed a new version of stampi bu since i didint want to play with mods, i just removed everything from my mods folder hoping it would work. it didint. i then tried to install a new version of stampi and it still didint work. help?

#

@ me if you respond please !

astral plover
#

assuming that its an item from that mod

rapid arch
#

i deleted all the JA items and the fence mod so should that still be happening

astral plover
#

well the item is in your savefile

rapid arch
#

oh i see

#

how can i fix it? i have no clue how to code or anything like that

astral plover
#

you dont need to know how to code

#

just copy any CP mod, replace content.json with the text atrivia gave you, put a png in thats big enough and change its name to the name in content.json and then change the stuff in the manifest.json

rapid arch
#

oh i see

candid loom
#

Hey, my SMAPI is being weird. I'll upload a log when I can but would anyone know offhand why some of my farmer to florist seeds are not in the files? Allium, for instance, I can see in my mods that it has the picture of the plant and seeds, but there's no object itself.

rapid arch
#

can it be any png?

astral plover
# rapid arch can it be any png?

i'd just make a big png that's entirely pink or red, a colour that stands out so you see the offending items ingame very easily

#

in paint

cursive crag
astral plover
candid loom
cursive crag
#

the DGA packs of any of the PPJA mods specifically have errors, you'll just wanna switch to the latest [JA] versions

candid loom
#

Ok

#

Thanks for your help!

dire fractal
dire fractal
#

Hello all, I am having a Stardew modding issue and I'm wondering if anyone might know how to fix it...Yesterday I updated my mods and played the game fine right after, but today when I try to launch the game through the stardew modding api all I get is a white screen and it says its not responding. I've been troubleshooting for about an hour and I'm lost. It says all my mods are fine and updated. Any suggestions?

pine ledge
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
outer turret
#

You might need to wait longer? Are other processes running on your computer?

#

You're using two of the largest mods. It can be taxing on the computer memory.

#

If windows is updating background stuff it might cause issues?

astral plover
#

👌

dire fractal
#

It usually opens fine after waiting a while. I've left it open for a while a few times and it hasn't worked yet 😦

#

But i'll try again and be back later if it doesn't work

astral plover
outer turret
#

Start it and go have lunch or dinner or read a book. Come back in half an hour.

#

I get impatient and crash it

astral plover
#

just minimize it and do something else

outer turret
#

Nab that adds to memory use

#

Theb again I came to computers in dialup days. Waiting 20 mins to load a webpage was pretty much par for course

lavish marlin
#

Well, SM helps load times but it absolutely does not help memory usage :/

dire fractal
#

Im just gonna leave it and go get some dinner. Hopefully it’ll sort itself out. It usually only takes like 5 minutes to load up but maybe it’s just slow today. Thanks everyone!

dire fractal
#

I had loading problems as well yesterday. Decided to turn off a lot of the windows background processes and today it loaded quite quickly. It just takes a bit longer to load into the save file.

dire fractal
#

I’ve left it open for almost an hour now. It’s the only thing going in the task manager so any other recommendations? Lol

hoary bane
#

The smapi window? Err honestly if it takes that long I usually just close it and boot it up again SDVpufferthink

dire fractal
#

Turn off the processes running in background, you can do that in your windows settings under apps (there's also a quick guide on how to if you Google 'turn off background apps on windows 10')

And remove either SVE or RSV. Your pc might not be able to handle both

#

its ben running both for months now fine

#

until today

#

I removed both of them earlier today and tried to run it and all i get is this

#

so the smapi log runs and loads fine its just the game part i guess?

#

.quote 5809

devout pumiceBOT
dire fractal
#

Try the troubleshooting guide maybe?

#

Afaik there were other people with the same problem. Might be a good idea to look through the channel here?

#

Ive tried all of those except deleting my startup preferences file lolll i just dont understand how it broke becuase i literally did nothing to it 😦 thank you anyways

robust bison
#

make sure SMAPI isn't is select mode

dire fractal
#

how would i know if its running in select mode? it doesnt say select in the log or the game loading thing. is there another way to tell?

robust bison
#

just that

#

there's also a white spot

dire fractal
#

is that at the top or your log?

#

mine looks like this

#

Honestly, I don't know if this is a problem or not. But when I redownloaded SMAPI the stardew modding api. exe has the adobe illustrator logo next to it... could that be causing a problem?

gaunt gust
#

that's actually a json file, you've just hidden file endings

#

for some reason you've associated json files with adobe illustrator

dire fractal
#

so that is fine? dang. so im not any closer 😂

worthy moth
gaunt gust
#

ahhh okay that makes sense

dire fractal
#

well, does anyone have any other suggestions? pretty sure ive tried everything on the troubleshooting pages but im willing to try again to get my 140+ hour save file to work again haha

worthy moth
#

That log you shared, is that what it looked like after letting it run?

dire fractal
#

yes

worthy moth
#

My only advice is find a way to remove PyTK. If you can remove the mods which depend on it, your load time will be way faster

#

You can test it out to confirm. Remove PyTK and see if it loads and what breaks.

dire fractal
#

ill check that out rn then

worthy moth
#

Off the bat TMXL and Custom Music won't load

#

But a lot of mods have moved away from those, so it might be fine

halcyon flicker
#

For Ridgeside (RSV) users. I had a issue when I downloaded this mod because I also use a freeze time cheat. I found out that I cant freeze time in RSV because it does not spawn items in the forest (monsters, rocks, artifacts...etc.). Now when I enter on a new day and made sure I did not freeze time, I entered the forest and now monsters are spawning but no items are on the ground....nothing except forage items. Deleting the mod and reinstalling did not fix this issue. Any idea what I can do as I need the artifacts from this area to complete quest. Thanks

lavish marlin
#

You can try my local build of pytk

#

it may help, or it may not

#

🤷‍♂️

worthy moth
lavish marlin
#

I improved it, I have no idea if it's fixed 'enough'

worthy moth
#

Ameise = The New Platonymous /s

dire fractal
lavish marlin
#

There are some fundamental issues that I simply didn't touch due to my not knowing what they were actually for.

stark kiln
#

i downloaded rustic town interiors but the new furniture seems to be overlayed, not sure what mod might be causing this (also dont mind me holding a cactus)

dire fractal
#

my new log after removing pytk and tmxl

worthy moth
#

@dire fractal still freezing even without that?

dire fractal
#

yes

worthy moth
#

That is odd, I don't see anything out of the ordinary in your mod list

dire fractal
#

all i have is expanded, ui suite, and rsv. Granted, they are big mods but they have always worked fine on my pc

worthy moth
#

Maybe try confirming if your game loads SMAPI without any mods, like rename the Mods folder temporarily

#

SDV/SMAPI could just be bugged, and if that's the case you might need to repair SDV and reinstall SMAPI

dire fractal
#

i took all the mods out earlier today and that didnt work for me. ive uninstalled and reinstalled stardew and smapi multiple times and ive also reset the content files. i might try to do i combination of all of it really quick and maybe thatll help but idek

worthy moth
#

Definitely something wrong if the game download even load without mods

#

Are you still able to launch vanilla?

dire fractal
#

yes

#

vanilla lauches fine off of steam

worthy moth
#

So it's just StardewModdingAPI.exe that is an issue

dire fractal
#

launches

#

yes

worthy moth
#

When was the last time you were able to play modded? Was it recently?

dire fractal
#

yesterdasy

#

yesterday

worthy moth
#

And no updates or anything since then?

dire fractal
#

i updated the mods yesterday BEFORE playing lol

#

but they worked fine then

worthy moth
#

I don't know if this would help, but if you haven't already you might restart your computer

dire fractal
#

i have

#

😦

worthy moth
#

Yikes, yeah this is beyond the normal type of problems that I could help with. I'm not sure what else you could do.

dire fractal
#

guess im playing vanilla from now on lol

#

thank you for your help though!

worthy moth
#

If you catch Pathos on, he might have more ideas since the issue seems to be with SMAPI alone even without any mods

neat niche
#

Are sounds patchable already with Smapi?

#

I was trying to download the other pet sounds mod so I can get the correct sound for Leafeon cat replacer

worthy moth
neat niche
#

so are there any pet sound replacer mods?

#

Last updated may 2018. Yeah they aren't coming back to this lol

worthy moth
#

There are other mods which deal with sound so if you wanted to put in the effort you can possibly take that as an example and you'd just have to target pet sounds instead of whatever they're doing

#

It's all one big sound bank, so making a pet sound mod shouldn't be too different from other sounds

neat niche
#

Hmm

stark kiln
#

i have rustic town interiors downloaded, but for some reason it does not change the hay bench. it's still bright unlike the image on the mod's page. not sure what other mod is interfering with it. if i turn "town interiors" to true for my vibrant pastoral recolor mod it fixes it, but the vanilla furniture for the villagers houses overlap the modded ones

neat niche
#

I'm not knowledgeable on how it would work but I'm willing to try since there doesn't seem to be a reliable enough sound mod out

worthy moth
#

While you're at the location, type patch_summary in the console and it should show what's being applied there

timber plinth
#

Since there's no Posts/comments section on the mod page, and no discord mentioned in the description, can anyone help out with an issue regarding PPJA - Artisan Valley?

The only issue i'm having is that the Grinder machine is getting combined with the icon+description+recipe for the Glacierfish Trophy from Craftable Legendary Fish Mounts.

See attached pics for reference

#

Usually I'd chalk it up to a json shuffle issue, but it's persisted every time i close and launch the game

twilit bronze
#

can anyone help me with this problem i am so confused
[SMAPI] Found 1 mod with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

dusky canyon
#

there is a mod that probably needs something that you forgot to install or installed wrongly

#

can't do anything without a log tho

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

twilit bronze
#

let me try

misty garden
#

this many .dll files is normal...right?

unborn pine
#

So I fixed almost everything but I keep losing save data cuz it keeps crashing. I'm not sure what needs to be done to fix it.

royal bough
#

so having some issues with playing some mods, using the vortex launcher but game gets to the character custom screen then once i click ok it freezes and crashes? anyone able to help

gaunt gust
clear eagle
native dragonBOT
#

@royal bough Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal bough
#

here is the log

#

and so @clear eagle what should i do? put them in my steam folder?

clear eagle
#

Extract them and put them in Mods folder inside your stardew valley installation

royal bough
#

ok how do i do that, sorry very new to pc modded stuff like this

native dragonBOT
royal bough
#

or, a person could help guide me so i dont mess up, isnt that what this page is for?

hoary bane
#

This is for troubleshooting mods, and people will just guide you the same way as what I sent. So what is the difference? SDVpuffersquee

#

If you're stuck in any step feel free to come back

royal bough
#

i am stuck why are my mods not working? what is wrong with vortex

hoary bane
#

Vortex doesn't play nice with Stardew mods, it eats a lot of files and sometimes doesn't install them correctly. It's better for manual downloads.

#

And as to why your mods aren't working... Stop using vortex, get a fresh copy for your mods, then come back here SDVpufferthumbsup

royal bough
#

thats confusing, seems like vortex launcher and nexus are one in the same, like they really seem to work well togeather but it doesnt work with stardew

hoary bane
#

Automatic download in Nexus is for vortex, Manual is, well, manual. Just don't use vortex SDVpufferthumbsup

#

And yeah, bummer it doesn't work for SDV. Works great for other games though.

hoary bane
raw linden
#

Hey all! Haven't played the game in a long time and coming back to it about a year later. I'm problems with SVE... can I ask about SVE problems here?

hoary bane
lyric hazel
#

I'm in need with some help with SMAPI and a somewhat, but not completely outdated mod. Is anyone able to assist? (Via DM's)
In a soft red, my error is as follows:
[NPC Adventures] Content pack `Add Shiko to NPC Adventures` (format version 1.1.0) was skipped: Loading of legacy content packs (format version 1.2 and older) is disabled for security reasons. If you want load this content pack, allow legacy content packs in config file.

clear eagle
#

Open config.json inside npc adventures folder

#

There should be an option to enable legacy content packs

#

Set that to true

urban prawn
#

In the scarecrow range mod thing is there a certain thing i have to do to activate it

lyric hazel
raw linden
#

Updated everything 〒▽〒

shy orbit
#

remove and reinstall SVE i'd say. some files are missing for whatever reason, it's usually fixed by that

shy orbit
clear eagle
#

I meant NPC adventures folder not content pack's folder, config.json wouldn't be there inside content pack folder because it won't load.

royal bough
#

ok download fresh verisons of the mods, and put them in the folder, but it still is crashing

#

what do i do

shy orbit
#

hm, the last messages are completely normal loading so nothing to go on really. honestly i'd try disabling pytk + tmxl (by adding period . to the beginning of the mod folder names or moving them out of the Mods folder), temporarily at least to see if it helps. you don't seem to have anything too important depending on them

#

if that doesn't help, then just removing mods until it works i guess

twilit bronze
royal bough
#

nope still crashes, i dont get it, i play with some of the bigger most popular mods like expanded, ridgeside and east scarp with a few other smaller ones that i have used before. so if someone could walk me through what went wrong please taht would be greatly appriticated

nocturne siren
shy orbit
#

content pack type mods (those for content patcher, json assets etc.) are probably less likely to cause the crash than dll type mods

royal bough
#

dll?

twilit bronze
nocturne siren
#

Content patcher mods are mainly Just image files that are added to the game of replace Them

#

Dll type mods are actual code

#

CP = visual

#

Dll =code

urban prawn
#

how do i make mods work like i downloaded a scarecrow range mod and it didnt activate on my game

nocturne siren
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
# royal bough dll?

on the log site the content pack type mods are listed under a separate section for their frameworks, like the Content Patcher 1.25.0 section has all the content patcher content packs grouped under it, same for Farm Type Manager 1.15.0 etc. they are less likely to cause the crash (especially without any errors) because they have more limitations in what they can do compared to the non-content pack type mods

gaunt gust
devout pumiceBOT
lyric hazel
#

So, I was looking at the wrong folder. I've now gotten the legacy packs enabled, and Shiko NPC Adventures running, but it seems to load and not function. I am not sure what's not firing

unborn pine
#

Does anyone know of a mod like item bags? i can't use that because my game crashes

#

No errors but keeps crashing.

lavish marlin
nocturne siren
#

your one exception is still mainly code to upscale >:P

lavish marlin
#

I mean, it's mostly code to cache

#

lots and lots of caches

sour wren
#

What could cause a manifest.json to not be recognized by smapi?

mental rover
#

Hello i have a problem with my stardew Valley Expanded Mod

#

This here

quiet night
# mental rover This here

You need to download all the required mods for SVE to work, you can check the requirements on the page

mental rover
#

ok thanks

quiet night
mental rover
#

ok thanks you realy helps out

topaz pelican
#

can someone tell me quickly how to get mods working (where tu put them in the files)

#

here or somewhere else?

shy orbit
#

!gettingstarted

native dragonBOT
stray kite
#

hi i'm kinda new to all this modding stuff and I wanna make sure i'm not royally messing up my game?? I installed smapi and the content patcher mods so i could get the seasonal outfits mod to work but the game is launching oddly? It's super zoomed in (not in the way where I have the wrong resolution i've tried messing with that and that didn't fix it) and the bottom part of my screen is glitching out and lagging while i'm playing but only that section?? I have no idea what I did wrong or if my computer just can't handle the mods :/

late nebula
#

!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

formal ether
#

is there a way to have auto mod updates instead of doing it manually?

late nebula
#

Not in a way that doesn't risk breaking your mods.

dusty spruce
#

and not without paying

formal ether
#

ah rip aight

dire fractal
#

Hi ive tried to install Chic Cute Kitchen Mod, but it wont work everytime I try, I had to make a new folder with ContentAndMaps, was wondering what I am doing wrong?? The bed and fireplace also sometimes dissapears when I try..

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

swift zephyr
#

I had to restart my phone, but on the other hand I had to reinstall all my mods again, but now the game loads and doesn't open

#

Can anyone tell me what causes this?

dire fractal
#

Did you follow the instructions?

modest pelican
dire fractal
#

I downloaded the smapi, but it doesn't install.
the system cannot find the file specified
I can't install it because of this problem. Is there a solution?

dire fractal
dusky canyon
dire fractal
#

wait I'll bring the picture

#

this error

#

Is it not possible because there are many ways to install smapi?

clear eagle
#

Can we get the translation?

dire fractal
#

the system cannot find the file specified

hoary bane
#

Did you unzip?

dire fractal
#

no windows 7zip

hoary bane
#

Uhh what? Sorry I'm having a hard time understanding, you used the windows unzip or 7zip?

#

Well, it should be fine both ways.

#

Do you have multiple drives?

dire fractal
#

yes 7 zip

#

yes c drive d drive]

hoary bane
#

Ok, hmm I'm not familiar on solutions with this problem. Did you get the game on steam? Gog?

#

Maybe you can input the path manually instead, since it looks like it can't find it automatically.

dire fractal
#

I already tried it, but it didn't work.

#

It's so sad

#

I want to put it in the mode and play games

hoary bane
#

Well it's always good to try again SDVpuffersquee
Where did you buy the game?

dire fractal
#

steam!

#

I don't think much is known about this issue

hoary bane
#

It's a common issue, sadly most of the people who knows a quick fix for it are offline SDVpuffercry

dire fractal
#

I'm Korean, so it's 9pm here

#

I hope we can figure out how to solve this problem later on

hoary bane
#

!gettingstarted I think there is a troubleshooting section here

native dragonBOT
gaunt gust
#

double click on that