#archived-modded-support

1 messages · Page 1303 of 1

astral plover
analog meteor
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dude ive been doing it that way for litteral years

cedar lark
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or if you're super lazy, a desktop shortcut to the mods folder

analog meteor
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i feel so pea brained rn

astral plover
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it wasnt always part of steam btw

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only ever since they changed the layout like 5 years back or so

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altho

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you could go trough properties and then something something to also go there

analog meteor
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ye i tipically go through properties

gilded wedge
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Yo, my screen stays after fading to black as soon as Robin and Lewis leave me at my farm and I cant seem to figure out the error. From the looks of it, the mods are working fine so idk what else is making it stay black. Heres my error logs - https://smapi.io/log/d06701aebf744ac5aef4f90b0f332cb2

restive basalt
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is there a way to have to versions of the game, one vanilla and one with SMAPI?

analog meteor
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yea you could just save a file of your vanilla file and seperate it from your SMAP one

clear eagle
gilded wedge
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It says to update it from 0.5 to 1.5.0, which I did download the 1.5 version?

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I downloaded from the main file on the nexus page

clear eagle
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Uh, I don't know then but the error might be related to it.

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Not the whole error tho

dire fractal
gilded wedge
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I don’t, no

cursive crag
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the Ohodavi thing is just a manifest misprint on the author's part

clear eagle
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Yea seems like you've uninstalled NPCs mid playthrough

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It keeps saying something about Henchman?

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So you might need ErrorHandler

gilded wedge
clear eagle
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Reinstall SMAPI first

cursive crag
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Henchman is a vanilla NPC so maybe verify files on steam?

clear eagle
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ErrorHandler comes with Smapi

gilded wedge
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Oh, I don’t have that in my mods file lmao

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I’ll try that and see how it goes

clear eagle
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Yea try validate game files too

gilded wedge
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Alright, time to watch the intro for the 20th time

dire fractal
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You can skip that SDVpuffereyes

gilded wedge
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Yes but that’s when you get to Stardew

dire fractal
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Oh, the error?

gilded wedge
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I mean, the skip button doesn’t show up until you meet Robin, but even then if I do the whole thing or skip it it still gives me the perma black screen

cursive crag
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it's on the create a farmer menu too

gilded wedge
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I ticked that but it doesn’t skip lol

cursive crag
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huh....weird

dire fractal
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You can check the Skip Intro Button on the farmer creation menu

gilded wedge
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I did

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Doesn’t work

dire fractal
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That's weird

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Either it's a technical issue or Get Glam maybe messing with it?

gilded wedge
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Idk lol

dire fractal
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Could you remove Get Glam?

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Fashion Sense is way better

gilded wedge
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Oh does fashion sense do the same thing?

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I have both installed

dire fractal
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And more

gilded wedge
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I’ll remove get glam

brazen pawn
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please help because this happened to my game earlier this week too

shy orbit
native dragonBOT
shy orbit
brazen pawn
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the mail didnt crash my game

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i was just planting watermelons and i needed energy so i crafted a food thing and it froze

shy orbit
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no, but some mail will be broken when you have those installed as far as i know

brazen pawn
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do you know if fetk is required for any of my mods

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like is there a way to see that on the log

shy orbit
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no idea unfortunately. but they probably have a hard dependency on it if they require it, and won't load which shows on the log

brazen pawn
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oh alright thank you

gilded wedge
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Okay so I reset my game files, how do I get the mods working again? Theyre still in the mods folder

shy orbit
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just reinstall smapi

gilded wedge
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Do I just do that via the same file I used to install?

shy orbit
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yeah

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same thing

dire fractal
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is there a mod to recolour winters?

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besides earthy recolours

gilded wedge
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Alright, cause its asking me to use the same directory where stardew is installed but idk how to get that off of mac LOL

shy orbit
gilded wedge
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Doesnt work

shy orbit
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what do you get from it?

gilded wedge
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That directory doesn't seem to exist.
Type the file path to the game directory (the one containing 'StardewValley.exe'), then press enter.

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well, technically .dmg for me since im on mac

shy orbit
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what version is the smapi installer? i'm not sure it should be asking for the exe anymore

gilded wedge
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3.9.2

shy orbit
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yeah, it's too old

gilded wedge
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Ill delete it then

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okay redownloaded it

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oh thank god it worked

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skipped intro and it started with the bed

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tyty

red hollow
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Hi, I started up stardew again after a while and got this. I tried searching for an easy solution but I'm not great with these things, so I'm hoping someone here can help me

red hollow
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haha like I said I'm not great with these things, so even though your advice is probably good, I can't do much with it

analog meteor
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anyone know any cool mods that are vehicle's that arent your horse

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if so plz let me know

astral plover
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are there even any other vehicle mods besides tractor?

analog meteor
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yea but theyre mostly for horses

fickle siren
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@bright ocean Just thought I'd reach out and ask for permission to share my Downtown Zuzu edits to match Eemie's grass? I'm no modder or even a graphic person, I just quickly (and rather amateurly lol) edited some of the DZ tilesheets so I wouldn't be blinded by vanilla grass anymore 😅 I think they match enough with Eemies to be adequate until/if a proper recolour is released so thought I may as well ask.

restive basalt
neat plaza
native dragonBOT
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@restive basalt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive basalt
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Where can I find my snapt log on android

neat plaza
restive basalt
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Ok

shy orbit
cursive crag
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for pytk you need version 1.19.6 for android I think

neat plaza
restive basalt
cursive crag
restive basalt
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Thanks

prisma sage
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Hello, there is no "mods" folder in my Stardew Valley folder, how can i do ?

dusty spruce
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Then you didn’t install SMAPI [correctly / at all]

prisma sage
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oh ok thanks

late nebula
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!gettingstarted

native dragonBOT
shrewd dagger
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when unzipping smapi - do I make a mods folder under the SDV folder or under the content folder?

neat plaza
shrewd dagger
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smapi did not make it.

neat plaza
shrewd dagger
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I have to extract smapi into something before the install

neat plaza
shrewd dagger
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oh got it ty

shrewd dagger
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so I downloaded seasonal garden farmhouse - but part of the house wasn't changed? and some were?

shy orbit
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did you get the "other mods" that are mentioned in the description? it probably needs them to look a bit more uniform

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and might need to change wallpapers/floors too (where possible)

shrewd dagger
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Okay, I thought I had downloaded all of them but I'll double check. Thanks!

tough heath
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so I want to get a custom greenhouse on inmersive Farm 2 remastered. I know it has their own greenhouse but I don't like it. I have been thinking of some ways to brute force it. One would be remplaze the IF2 greenhouse file with the mod greenhouse (same localization and name). The other one would be deleting the greenhouse file on IF2 so that the game just chooses the mod one

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Does anybody has experience with this?

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I'm sure I'm not the first one trying to mess with this

dusky canyon
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take the .tbin or .tmx file of the greenhouse you want and replace the one in the IF2 folder with that. rename your greenhouse file to the name that was originally in the if2 file

tough heath
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cool. Thanks!

cursive crag
cunning night
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I just started up again today also

shy orbit
hybrid tangle
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doing a cottagecore aesthetic farm w/ my partner does anyone have any ideas for mods

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ping me

exotic plover
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Anyone experienced the game crashing when they tab out while it's loading the night menu?
It happens very consistently, though when I tried to intentionally reproduce it I somehow couldn't get it to happen.
No errors in the SMAPI console before it crashes, nothing in the logs (it just stops), and only happens when it's loading the night menu- if I tab out at another time it's fine.
(Feel free to ping me with a reply)

wintry summit
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I've just found about yellogs furniture mod and would really have it but nexus deleted it? I'm on their tumblr rn and it just leads me to the nexus site again any solution to get the files elsewhere?

dire fractal
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You could always ask! Most tumblr blogs let you do that

dusky canyon
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they deleted their mods off of nexus because of a new policy

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they have a blog but only buildings are on there

wintry summit
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thanks too!! SDVemoteowo

lone escarp
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whenever i open my stardew and click on co op or load it freezes

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Is there a way to fix it without just getting rid of the mods

dire fractal
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Did mods work well before?

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Or did you install any new one by chance?

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Also

native dragonBOT
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@lone escarp Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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If it freezes for a few seconds then works normally, it may be because of pytk or tmxl. But if it never loads it may be a mod is causing trouble

lone escarp
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sometimes when i leave it for like 3 minutes it loads but sometimes it doesn’t

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I'll do some messing around for a bit

lone escarp
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my friend just gave me a bunch of things to install so i did

dire fractal
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Tmxl helps loading custom maps. Pytk is a mod library (stuff like tmxl requires it)

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Does any red text pop up in the smapi console?

charred trench
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Yall got any recommendations on good cellar mods? :)

frosty pilot
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ive never used mods before and want to try some but i dont want to affect my main farm how do i prevent this as the mods just seem to add to every save?

cedar lark
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depends on what mods you're adding really

late nebula
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!modgroups

native dragonBOT
cedar lark
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but yeah if you want to leave your original save alone you'd need modgroups like Maythorn posted

frosty pilot
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oh okay thank you

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im not sure which mods yet would like to try the extended version which is the one im worried about affecting my world

cedar lark
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do you mean expanded?

late nebula
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You could also use launching with smapi versus launching with the stardew valley icon. If you use steam, both are in the stardew valley folder.

cedar lark
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!sve

native dragonBOT
frosty pilot
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yes expanded

late nebula
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As long as you don't load up the save you want to keep vanilla, it won't be affected.

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SVE would be best on a new save anyways.

frosty pilot
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oh okay thats what i was hoping tbh thanks guys

cedar lark
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yup, and it has some recommended farm maps too which would cause vanilla issues

dapper star
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Hi, I'm French I'm sorry for my bad english, but I have question. Is there a disabled enabled bouton for mods ? (To only have it in just one farm and not the others ?)

finite lake
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You can use a mod manager to create different profiles for different farms

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This is one for example

cedar lark
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I think like maythorn said you can just run the vanilla version and just don't open the modded character as well

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not 100% positive

main ingot
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^

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just go into your folder and run the regular stardewvalley.exe and itll load vanilla

dapper star
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I think I understand

spare relic
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My Game is Randomly Crashing without an Error Message

frank garnet
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Hey I have an problem with the Ridgeside Valley Wedding Party, anybody here who knows whats the cause of it?

frank garnet
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thanksSDVemoteowo

wet fog
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Should I reinstall SMAPI?

dusty spruce
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it looks like you had some kind of mod that added a special order, but then removed it

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reinstalling SMAPI will not help

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(and it generally wouldn't help with any issues, if your game loads fine)

wet fog
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So should I just not bother then?

dusty spruce
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i think there was some kind of command you could use to try clearing this special order

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i don't remember what it was though

wet fog
dusty spruce
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@wet fog i think you can just type in debug cso in the SMAPI console, then hit Enter

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and it should clear it

sinful dock
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I was wondering if someone could help me learn what to do with smapi after i download it because nothing gives me clear enough instructions

dusty spruce
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!gettingstarted

native dragonBOT
sinful dock
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Oh thank you <33

misty thicket
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anyone able to help me figure out where my JA packs are goofed up?

cursive crag
south sun
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I'm in a SDV co-op game and having issues with joining on mac. When I join in, the character doesn't show up and I'm stuck in my bed, but I can see tools when I scroll over to them. The other windows users can join fine with the same mod files, and here is the log: https://smapi.io/log/739889259998494b87812bff328d022b

We're hoping to avoid having to update smapi because we had to do a bunch of workarounds to let mac install smapi (and it is denying access again when we try to update it). If anyone has experienced anything similar it would help, thank you!

grim wadi
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Uh so in the simplest terms I can ask, what types of mods should I not add to a pre-existing save? Thanks in advance

dusty spruce
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is the save a vanilla one? or a modded one?

grim wadi
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vanilla, I haven't used mods before

dusty spruce
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then most mods should be fine to add

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i can't think of any that wouldn't be

grim wadi
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oh ok, thx, I was thinking about adding some graphics mods, but duping my save file rn just to test

dusty spruce
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but some i just wouldn't recommend to add, because it would feel weird

grim wadi
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was also thinking about like walk of life

dusty spruce
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like big content mods

grim wadi
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yea I'll save that for when I get bored lol

dusty spruce
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not sure how Walk of Life handles existing saves

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considering it changes the professions

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@stray spire ?

cursive crag
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mod page says it's fine 🙂

misty thicket
grim wadi
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Thx, I was checking a few and I think they didn't list that, unless I didn't read that part

lament prairie
misty thicket
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those are the only two on Nexus

lament prairie
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Idk, I don't use them, but that sounds plausible

misty thicket
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all righty, testing again

stray spire
# dusty spruce not sure how Walk of Life handles existing saves

@grim wadi WoL should work fine on existing saves, it just changes the vanilla perks to modded ones. The only thing that isn't retroactively applied is in cases of professions that count how many times you've done certain things. So for example, Ecologist and Gemologist will not count any forage/minerals collected before installing the mod.

grim wadi
misty thicket
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@lament prairie most of the errors are gone, few remained (Pistachio Ice Cream, Satvia, one other)

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checking the main Artisan Valley mod to see if that's the problem

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yep, seems to be the problem

cursive crag
misty thicket
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oh that's what it is

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did not realize

crimson lichen
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Yeah I keep having that error too lol, it took me a while to realize the pistachio comes from boarding house which I don't have

cursive crag
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yea you need to add a whole ass map extension to get them lol

misty thicket
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boarding house, you say?

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interesting

grim wadi
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I tried duping a file, it didn't appear in loaded, do I need to turn off cloud saves on steam? Nvm still doesn't appear, I changed the farm's name already

dire fractal
grim wadi
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oh do I need some other software to be able to boot it up?

dire fractal
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i have no idea how to work around it (im guessing a mix of changing the savefile's name and the folder), but, letting you know it's not a mod issue. afaik the game just does that
hm wait

grim wadi
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It's a vanilla file, no mods

dire fractal
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ohh. since you were on using mods i assumed it was modded

gaunt gust
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You need to change the farm name everywhere it's referenced

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It's referenced in a bunch of different places

grim wadi
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I did that already, ima boot it up again rn, I also tried changing the id after my file's name, just added 1, changed the names in the old files too

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If it didn't work I was gonna try booting up steam itself again assuming it might work somehow

dire fractal
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Stardew Valley Wiki

The game saves progress when the in-game day ends, i.e., when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In multiplayer, the game saves after all players click through the prompts at end of day and wake up in the morning.

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found this

grim wadi
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oh thx, I was on that, but the one I followed was literally 3 steps and kinda vague

dire fractal
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you have to change the farm name (in the game savefiles) and in the folder too + change the number at the end

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also sure

young ice
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Hey can someone help me find pytk 1.13.17 because I don't know where that is?

grim wadi
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I did those two, but I didn't change my farmer's actual name it didn't seem necessary

dire fractal
grim wadi
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if that doesn't work ima just start a new save to test my mods lol

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so grateful for whoever made that wiki guide... must have stared at these lines for a while trying to datamine or something

native dragonBOT
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@young ice See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

young ice
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Thank u

grim wadi
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I only found my farmer's name once and my farm's name once.

dire fractal
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I can't remember atm if its used more, but if you only get 1 result / cant find more, then there should be no issue

grim wadi
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yea ima hope it actually works this time I just made another copy of the save and deleted the failed one

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ok finally works @dire fractal tysm

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idk how it didn't work last time.

dire fractal
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Sure, glad it worked out

grim wadi
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yea tbh that should be pinned or something tutorial is fast and good.

dire fractal
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Hm, well it's not something i see asked very often- so maybe that's why it's not pinned? I bet

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But yeah other than that, the wiki has a lot of stuff

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It's super useful SDVpufferthumbsup

grim wadi
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Wiki is one of the best tools for any game, as long as someone has created the wiki

bitter cedar
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Hey! I just joined the discord, but have been playing stardew for awhile now. I just have a question about getting a mod to work. The mods in question are the PPJA mods (Fruits and Veggies, More Trees, More Flowers, Artisan Valley). I've been using these mods for a long time in my personal save file and they've worked great. The problem started when I made a shared server with my gf. I got her to download all the same mods as me so we could use them in our shared server, and all the PPJA mods work fine for her, but for some reason when ever i harvest any of the added crops or trees or flowers, they're always the wrong item. Not just the wrong icon and/or wrong name, but the complete wrong item, with a different selling price as well. I've tried all the troubleshooting options listed on the mod page and i still have this issue on our shared farm. the most baffling part to me is that all the mods continue to work perfectly fine on all my personal save file farms, and the mods also work perfectly fine on my gfs side of our shared farm. this is rlly my last resort i really don't know how to fix it lmao. any help would be greatly appreciated! 🙂

grim wadi
bitter cedar
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yeah i was wondering that too cause my gf is the host

grim wadi
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maybe try that, if it doesn't work then ig also search online for some stuff, steam or reddit usually have the answers, in my experience

bitter cedar
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okay thanks sm!

grim wadi
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np hope it works out

devout pumiceBOT
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[#5859] "A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner." - @lament prairie (06 Feb 2022 @ 09:47:44 PM UTC)

grim wadi
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hm didn't know that existed interesting

bitter cedar
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ahh i see

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makes sense thanks!

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now to fix this should my gf stop having vortex manage her mods? i've always installed them manually but shes always used vortex does it make a difference?

south sun
quiet night
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Vortex tends to eat your JSON file'

lament prairie
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Not sure, vortex horrifies me a bit tbh

lament prairie
bitter cedar
lament prairie
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I have a mac, and I have helped a lot of mac users, and most mac users don't have problems

lament prairie
bitter cedar
lament prairie
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.q 5758

devout pumiceBOT
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[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

south sun
lament prairie
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What was the error message, exactly?

south sun
lament prairie
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The host/farmhand have a mismatch

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I don't know what the mistmatch is because I only see your log (I assume)

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The net-something-something error means there's a host/farmhand synch issue

south sun
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thank you, let me find the host logs

lament prairie
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There's a null reference error with regards to your bed, I suspect

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Which is weird

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but still probably a mismatch

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MP mods are a bit finicky sometimes

south sun
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yeah, I don't think it is a mod issue but I can't really see where else it would come from

gaunt gust
#

use sudo to delete. Don't use sudo when installing again

south sun
lament prairie
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did it include the word "internal"?

south sun
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no, I don't think so

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It goes process completed, then permission denied

lament prairie
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Hmm

south sun
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by the way, where should I look in the logs to see if there's a host/client mismatch?

lament prairie
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Cross-reference the mods list, to start with (carefully)

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Cross-reference the updates you are showing at the top

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But before those, check the host log for an error too

south sun
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got it, thank you

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Can't find any host log errors, and mods are exactly the same after double checking which makes sense since we have a shared file with all the mods we used

lament prairie
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Hmm.. odd. Can I see the logs?

lament prairie
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One of you has a Range Highlight update and the other doesn't

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This points me towards a mismatch of some kind (not sure what)

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One of you has Love of Cooking and the other doesn't

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Range Highlight might be fine to have different, Love of Cooking most likely isn't

south sun
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The weird thing about that is the other windows users who don't have range highlight/exp bars don't have that issue. You might be right on the love of cooking though. I think when the players had it but the host didn't, it was fine

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Maybe it's just a weird thing with host status

lament prairie
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Love of cooking adds a bunch of items, so you can't have a mismatch or the crops go weird

south sun
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I see. Would that affect the player when they spawn? My assumption is that once the player interacts with the item things start to get funky

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I'll add it to the list of things to test

lament prairie
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Not sure, Love of Cooking also overhauls all of cooking, so a lot of code

south sun
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That makes sense. You think it's possible it would carry on to causing the object errors

lament prairie
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I really don't think Love of Cooking can be different on different players—it changes up enough that everyone should have it.

old raft
#

I'm not sure if this is the right place or not so please let me know, I'm using the Love of Cooking mod as well as SVE and ridgeside and a few others. When I get to what I think is level 10 cooking, the game freezes when you finish the day and all I see is a black screen and unable to do anything. I think I'm supposed to pick a cooking talent but it bugs out.

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No errors on smapi

lament prairie
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hmm... can you post a log regardless?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

south sun
#

love of cooking bringing us a side of bugs along with our ingredients

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@lament prairie thank you for your suggestion. Any other ideas on what might be the issue if downloading love of cooking doesn't change anything?

lament prairie
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Not sure, might be something in the pile of updates?

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Most of them look okay-ish to not update but I can't really be sure, it's best practice to stay fully updated because sometimes mods rely on other mods' updates

south sun
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praying that we don't have to update smapi though. macs can get weird

lament prairie
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The only weirdness I've seen is .NET 5.0 not getting along with Macs on pre-Catalina OSs

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Most of the M1 issues seem to have solved by the switch to .NET 5.0

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Very old Macs (think 2012-ish) might have weird graphics driver issues as well

south sun
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I guess I'm one of those special cases haha. thanks again for your help

blazing egret
#

I have autism and I really hate doing the mines because the sound the flies make really trigger my anxiety. i know it sounds silly but is there a mod that changes this sound?

lament prairie
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I don't know if there's an exact mod to do it, but I think it would be straightforward to make one

blazing egret
#

I can look into doing it then

#

I am really thankful

lament prairie
blazing egret
#

Okay thanks!

#

sorry for the odd ball question again

lament prairie
#

No worries, that sound bothers me too!

blazing egret
#

I will let you know if I find a good fix

#

The game has some things about it that makes me not want to play it. But I'm trying to mod the things out that bother me, Because this game is so good!

lament prairie
#

That's one of the things I love about modding, that it gives people the ability to make the game work for them

blazing egret
#

Yeah

lament prairie
#

The accessibility rec list is one of my favorite rec lists

south sun
blazing egret
#

100%

#

I for instance

#

changed the combat because it always annoyed me how I'd not hit in the directions I wanted

#

so I added combat controls mod

#

and it got tiresome for me to water all the time

#

so I added more rain mod

#

and now the game is so much more enjoyable

#

I can focus on the things I love to do.

lament prairie
#

Well, you definitely did get to level 10 cooking

#

Doing 0: blueberry.LoveOfCooking.CookingSkill level 10 screen

#

I'm not sure why you get a black screen

#

I see that after that, SMAPI says it's done with a task

old raft
#

I can open chat and send a message, I plugged a controller in to see if I can just hit A or start

#

Its not showing me the skill menu

#

If I hit left or right on the D pad I can hear it moving to a different selection (I'm assuming)

lament prairie
#

Hmm, can you hit a selection? I suppose you might want to read the thing to pick it, but unfortunately this sounds like a bug I'm not sure how to fix, so you can either try to move past this via things like trying to select the menu, or you can report the bug and see if the author knows a fix (and it's unclear to me if it's Love of Cooking or Spacecore having an issue, or a more complex mod interaction)

#

However, the authors might not be able to figure out what's wrong without further testing

#

And it might take a while

old raft
#

I can't choose anything, I'm trying all buttons/keys

lament prairie
#

Unfortunately I don't really have any other ideas

#

You could try uninstalling Love of Cooking and reinstalling?

old raft
#

I'll refrain from cooking and post on a message on their nexus mods forum

lament prairie
#

Or hit escape?

old raft
#

escape does nothing :/

#

thanks for the tips

south sun
#

I'm just spitballing but maybe if there was a mod you installed between getting level 5 and level 10?

#

that might cause some conflict

old raft
#

it would be ridgeside

#

is there a way to modify the save file to make me level 10 with a skill?

lament prairie
#

I'm not very experienced at save file editing, not sure

#

!saves

native dragonBOT
lament prairie
#

This page might have things at the bottom?

#

However, modded saves might behave a little differently

#

I'm not sure exactly how spacecore stores the data

dire fractal
#

Hey can someone walk me through how to get the mods to work in game?

cursive crag
#

I have love of cooking as well and soooometimes if I'm leveling up smapi hangs on that DEBUG SpaceCore Doing skill menus for an obscene amount of time

#

but it eventually loads and saves

native dragonBOT
dire fractal
#

I tried that it was very confusing

#

I have the Snapi thing already in my moda folder on my laptop

cursive crag
dire fractal
#

Can someone help me please?

lament prairie
#

.q 5872

devout pumiceBOT
#

[#5872] "When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is, with specific details if relevant.
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions)." - @lament prairie (17 Feb 2022 @ 07:02:44 AM UTC)
dire fractal
#

I just need step by step directions on how to open it with mods.

old raft
cursive crag
#

10+ minutes eventually

oblique wing
#

this is a dumb question but i kinda havent done this in a while so can you nest mods inside of folders
ex:

--> Mods
    |--> Tweaks
         |--> "Mod Name"
lament prairie
#

yes

oblique wing
#

ah thx

lament prairie
#

Just make sure your folder names aren't too long

oblique wing
#

kk

lament prairie
#

Windows has some filepath length limit

cedar lark
#

How's everybody doing

vast coral
#

anyone know how i can fix this? i'm trying to get the last few achievements in my game (catch every fish, cook every recipe, ship all items) but the remaining collectibles are items from mods and i have 0 idea on what they could be as they're shadowed out with the "???". ive uninstalled all the mods (SVE & stardew aquarium) so i can get the achievements through the base game, but im unable to launch into my save in-game as it keeps looping and instead get this error in SMAPI

cedar lark
native dragonBOT
#

@vast coral Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vast coral
cedar lark
#

you seem to still have content from SVE in there

#

its trying to find Victor from SVE

vast coral
#

i thought so haha, is there any way i can resolve that?

desert totem
#

I don't understand why this is happening. I don't have VPR so thats not changing the floor, I have ony one floor mod (the matching rustic walls and floors mod). I can't change the floor using AT. Any suggestions?

cedar lark
#

you followed all this?

vast coral
#

hmm, so i suppose doing a full uninstall through that guide would mean that the progress i made with sve will be deleted after i re-install?

gaunt gust
#

SDVpufferlurk just use perfection tweaks

sacred marten
#

Anyone know what the mod that shows the blue backpacks is called?

cedar lark
#

probably UI2 but I'm not positive

vast coral
sacred marten
#

Ohh ok because i have ui info suite 2 installed and it seems to work properly but it don’t show me the info with the blue backpack

cedar lark
#

do you use convenient chests?

sacred marten
cedar lark
#

hm not sure then

desert totem
cedar lark
#

i do think its UI2 though which is ui info suite 2

uncut tiger
#

I have a problem that’s similar to Supah’s, but for me, my Smapi is saying that a couple of my mods have crashed on entry, the game failing to launch, and several mods have been skipped because they’re “not a smapi mod”. I don’t want to flood the chat with pictures.

desert totem
#

Those blue backpacks are a setting ingame iirc.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vast coral
desert totem
#

Look for a setting that mentions crafting

#

I don't have my game open or else I'd double check

uncut tiger
sacred marten
desert totem
#

Considering I've looked through just about everything and didn't see a possible fix I'm not too hopeful but thank you nonetheless

#

I did remove a false dependency I set up earlier that I thought just stopped working but maybe it started working again idk

spare relic
uncut tiger
cedar lark
#

looks like you have some xnb mods

#

!xnb

native dragonBOT
cedar lark
#

Game.Initialize() caught exception initializing XACT:
FileNotFoundException: Content\XACT\FarmerSounds.xgs

#

I'm guessing you're also missing a sound file?

desert totem
#

Eyyyyy that was the problem. False dependency did more harm than good

wheat willow
#

does anyone know what happened to the immersive characters shane mod github wiki?

shy orbit
steady falcon
#

Im having trouble with my stardew valley mods, I just put 4 recent mods and its not loading with smapi (Im pretty new to all of this so I dont know what im doing) I have stardew the most recent stardew valley update, these are the mods: skull cavern elevator, chest label system, stardewhack, tractor mod, harvest with scythe

ashen garnet
#

Urg. Okay, once again I am asking for Greenhouse help: I am using SVE with the Immersive Farm. I am trying to replace the greenhouse with BennyB's Divine Greenhouse. It kinda works, but the entry point is inside a wall, so I can't move anywhere. Any advice to fix?

native dragonBOT
#

@steady falcon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cursive crag
ashen garnet
#

It's already switched

#

Disable Immersive Farm Greenhouse is already set to True

cursive crag
#

oh there's a version in the files on the mod page compatible with if2, no idea if it works but have you tried it?

ashen garnet
#

do you have a link? I just used Nexusmods

cursive crag
#

it's on nexus

ashen garnet
#

Ah. Then yes, I used it

#

I've used other greenhouse mods before, so I'm not sure what I'm doing wrong now'

shy orbit
steady falcon
ashen garnet
#

yep

fickle osprey
#

Hey everyone, thank you so much for the work you do here. I had a quick question. My husband and I are playing on LAN together and he has been having some issues. He's been having problems picking up items and getting disconnected. I have a lot of mods, so I was wondering if there was any in particular that might cause something like this? Or if its just the amount of mods itself? I'm 99.9999% sure we have the same mods, except for CP/cosmetic mods that shouldn't effect the other. I was trying to get his game up and running in a hurry, so it's very possible I missed something! If anyone wouldn't mind taking a look, here's his Smapi log: https://smapi.io/log/aed0b5d83c254bd6a1658650be28de18

clear eagle
shy orbit
#

hm. i wonder how the greenhouse warps work. the farm maps have a map property for the default location of the greenhouse, but there doesn't seem to be any warps to greenhouse. the greenhouses itself have a greenhouse->farm warp inside them

shy orbit
# ashen garnet yep

can you take a picture of where you get stuck? or get the tile coordinates

ashen garnet
shy orbit
#

that probably works, if not, there's a native screenshot function on the settings tab if you scroll all the way to the bottom

ashen garnet
#

also... my farm map entirely is wrong. So that's likely a clue

shy orbit
#

yeah, there's probably some other things wrongs then

ashen garnet
#

I feel dumb for only just now realizing this, but yeah

#

I was previously using Pookachu's greenhouse, it was fine. I wanted to swap because of better sprinkler position

analog meteor
#

!HELP!
can someone help me with the Granpa Farm mod plz

#

i dont have one of the decayed buildings and idk if i get it later or if my file is messed up

clear eagle
#

Greenhouse?

analog meteor
#

heres the layout, in the bottom left theres no decayed building

analog meteor
#

the bottom one is the way the layout of the Grandpa Farm it's supposed to be like this

cursive crag
#

you just have a building replacer on right? it should still be the greenhouse

analog meteor
#

is it because i already had the greenhouse built

#

before i downloaded the Grandpa Farm i already had built the greenhouse

clear eagle
#

Did you switch map layout mid playthrough?

analog meteor
#

yeeaaaahhh

#

was i not supposed to do that?

formal tapir
#

when the game stops. is it loading the mods?
I got RSV and SVE

analog meteor
#

yea it still loads every 55 mod i have downloaded

cursive crag
#

if you want it down there you can ask robin

analog meteor
#

Ohh okay then thanks, i just thought my file was missing a building

cursive crag
#

well there's some stuff wrong with your map from switching but it's not the greenhouse

analog meteor
#

yeah some of my chest and statues stayed in a place where i cant reach them and theres some trees and rocks in my othere growhouse

cursive crag
#

reset terrain mod and noclip mod can help you move those and robin can fix the buildings

analog meteor
#

idk how to reset the terrain or do noclip

shy orbit
#

!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

shy orbit
#

noclip mode is a mod too, you can find it on nexus

analog meteor
#

Okay thanks i'l look it up

shy orbit
#

reset terrain features needs an unofficial update that you can find with link above, but the instructions for how to use it are still only on the nexus page probably

analog meteor
#

Great thanks

cedar lark
#

does rtf also clear crops and chests you've placed

#

never used it

shy orbit
#

can't remember. it has a lot of options for what to clear

cedar lark
#

ah fair enough

analog meteor
#

I do not know but i am going to find out after i eat

cedar lark
#

this isn't a modding question I know but is there a pretty fast way to get stone

#

trying to mass make preserves jars is eating my supplies

analog meteor
#

tractodr

#

tractor

#

imo

cedar lark
#

tractor clears the stuff on your farm, i've already cleared mine

#

I was hoping for something similar to Fantasy Crops from PPJA

analog meteor
#

also rocks

#

if you have your =pickaxe equiped

cursive crag
hoary bane
cedar lark
#

i need a crop that grows stone

#

similar to the coal plant lol

astral plover
#

just run trough the mine with explosive ammo slingshot

cedar lark
#

hm that's not a bad idea

#

with that wol perk i might even conserve ammo

analog meteor
#

could someone help me out

#

im confussed on what i need to do next

fading blade
analog meteor
cedar lark
#

you need the unofficial version that was mentioned

analog meteor
#

do i not have it

cedar lark
#

nope

analog meteor
#

is the unofficial versian an off brand sdv?

cedar lark
#

no

analog meteor
#

can i have the unofficial version with the same version i have now?

cedar lark
#

no

#

delete the version from nexus

#

and use the one from the forums

analog meteor
#

will it curropt my original world?

cedar lark
#

it shouldn't

analog meteor
#

as in mess everything up?

#

do you know by chance how to do that

#

soz

cedar lark
#

how to do what?

analog meteor
#

delete the original and download the unoficial version

cedar lark
#

delete the folder

#

and add the new folder

analog meteor
#

which folder tho

#

i dont know which one

astral plover
#

you do it the same way you update any of your mods

cedar lark
#

the reset terrain features

analog meteor
#

ohhhh

astral plover
#

unofficial just means its not by the original author but using the same sourcecode. its just an update

analog meteor
#

ok i: delete the ResetTerrainFeature and the extracted version then download it on the unoficial version from the forum?

cedar lark
#

pretty much, the folder and I assume you're still keeping the .rar as well

#

delete them both

analog meteor
#

ok i did it im going to boot up sdv then

#

hell yea it worked

#

thanks again

cedar lark
#

np

analog meteor
#

i dont know if this is supposed to be happening with the mods but when i load into sdv it loads into my second monitor (my side monitor) instead of loading my game through my first monitor (my main monitor)

cedar lark
#

windows + shift + whichever arrow key you want it to move

analog meteor
#

is that to change the setting?

#

of the main monitor?

cedar lark
#

nope that just moves the active window between monitors

analog meteor
#

ohh okay thanks again

cedar lark
#

np

civic axle
#

valley expanded, does it remove gaining friendship point for just talking to the villagers? i dont get any from the conversations for some reason...

cedar lark
#

I don't think so but you could post the log to see if theres any conflicts or errors

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

analog meteor
#

ffs my sdv still keeps loading through my second monitor

civic axle
#

do you get friendship points for just talking to the villagers on vanila, correct?

cedar lark
#

yep once per day

#

i believe 20 points

#

depending on if they are in a unique animation as well

civic axle
#

hm..weird. it come sin affect after introduction quest? or before that even?

cedar lark
#

I'm not sure about that

cedar lark
#

well there's a lot of errors but I can't say if they would cause your friendship issue

#

you are missing some dependency mods

#

and some of your mods are incompatible and need new versions

#

I could list everything out if you need, but its in the red text

civic axle
#

the vortex mod manager, does it have option of loading mods in certain order? or it doesnt matter in stardew valley?

shy orbit
#

espresso machine is probably outdated and included in artisan valley

cedar lark
#

I would avoid using a mod manager as well

civic axle
#

yeah, i have coffeee mod..

cedar lark
#

they tend to cause more issues then its worth

civic axle
#

damn..

cedar lark
#

then again

#

i hear there is a specialized one for stardew

#

stardrop or something?

civic axle
#

i remeber in skyrim you had to ahd certain order in mods loading, do you need that ins tardew valley?

shy orbit
#

there is, but it can't download mods i think

cedar lark
#

ah fair enough

shy orbit
#

loading order is handled by smapi in stardew valley

cedar lark
#

its pretty smart

shy orbit
#

and normally there's no need to do anything about the loading order, just install the mods however you want

cedar lark
#

there are some fringe cases with dependency issues

#

i think theres even a quote for it actually

#

where you need false dependencies

civic axle
#

so i see in the smapi log that few mods that cant be loaded, yet i can find em in the vortex mod managfer for some reason...

cedar lark
#

vortex tends to eat files when updating them from what i understand

civic axle
#

all i wanted it to play lol, so much headache

cedar lark
#

tbh once you get used to it, adding and updating mods isn't that hard

#

add folder to mods folder to add

#

delete old folder and add updated folder to update

civic axle
#

true, but i start to being sceptycal towards smapi logs

cedar lark
#

just gotta remember config files

#

those get deleted as well if you don't remember to pull them out

civic axle
#

it says multiple mods are ouitdated and provides links, and those links are the ones i used to download the mods..

cedar lark
#

or you can just re edit them after updating them

#

which mod are you talking about?

civic axle
#

yeah i restart the game to see if logs got changed

obsidian gazelle
#

Hello! Could I get the latest version of smapi for mobile please?

civic axle
#

[SMAPI] You can update 5 mods:
[SMAPI] Papaya's Custom NPC Mod 1.2.0: https://www.nexusmods.com/stardewvalley/mods/3732
[SMAPI] PelicanFiber 3.1.1-unofficial.11-strobe: https://smapi.io/mods#Pelican_Fiber
[SMAPI] Shiko Festival Locations 1.2.0: https://www.nexusmods.com/stardewvalley/mods/3732
[SMAPI] Spouse Room Shiko 1.2.0: https://www.nexusmods.com/stardewvalley/mods/3732
[SMAPI] Wind Effects 1.0.3-unofficial.1-strobe: https://smapi.io/mods#Wind_Effects

#

pretty much all much all of em

cedar lark
#

shiko festival and spouse room aren't out of date

#

you're missing a dependency mod

#

tmxl map toolkit

civic axle
#

oh damn

#

that looks better

cedar lark
#

pelican fiber is out of date though

civic axle
#

i download that rmxl map though

cedar lark
#

your better crafting mod is broken now

civic axle
#

i removed it

cedar lark
#

its still registering in smapi

#

did you delete the entire folder?

civic axle
#

is there command to delete it in smapi cmd?

#

deleted from vortex, need to check eplorer

cedar lark
#

ah its in the save data...

civic axle
#

thats it then...

cedar lark
#

again with vortex it's hard to troubleshoot since its not the friendliest

#

I'm not super experienced with all the issues that come up

#

BetterCrafting\savedata\categories because it contains files, but none of them are manifest.json.

cedar lark
#

should be in there

shy orbit
civic axle
#

where do i find bettercrafting at? the folder was removed from the mods.

#

afraid of messing up the save

cedar lark
#

It won't

#

Well as long as you reinstall all the old mods again

civic axle
#

its like 40 mods though...

#

removal of the vortex and leaving mods folders will not work?

cedar lark
#

That I'm not sure because I never used vortex

#

!vortex

#

Worth a shot

shy orbit
#

you can try. you'll see from the log what it's loading

civic axle
#

doesnt look like there anything fromt he vortex in each mod folder, there is few files in root of mods, thats pretty much it

cedar lark
#

And you can also try that other mod manager if you want

civic axle
#

might work

shy orbit
#

any problems are easier to solve when vortex isn't involved anyway

cedar lark
#

Stardrop

#

But again I've always done things manually myself

civic axle
#

well crafting tab work as itneded now

#

so that solved lol

cedar lark
#

Also I'm pretty sure Nexus saves what mods you downloaded in a list

#

So you can have that as a reference

analog meteor
#

yo @cedar lark, what mods do you have?

cedar lark
#

Around 50 or so

analog meteor
#

but which ones

cedar lark
#

I'll pull up a log when I can

analog meteor
#

im curious

cedar lark
#

I recently added a bunch of PPJA mods

analog meteor
#

i dont know which ones those are

cedar lark
#

Project Populate Json Assets

analog meteor
#

i think im going to snag a few of your mods lol

cedar lark
#

If you do just make sure you grab all the dependencies

analog meteor
#

yea now i remind myself to check the requiraments

analog meteor
cedar lark
#

np

errant hornet
#

( In #modded-stardew, I will give a link for even more mods to give you guys 😆 Only if you want, of course)

molten tinsel
#

Is there a mod like Walk Through Trellis, but specifically for scarecrows and sprinklers?

cedar lark
#

not sure myself but you could also ask in #modded-stardew and see if they know

floral dew
#

I have a question fkr the seasonal npc outfits mod, hlw do i make the portraits work? Like the outfits load on the character, but is just the regular portrait

cedar lark
#

Not sure which exact mode you're talking about

#

I know a lot of people use DSV

floral dew
#

Gotcha, all mine says is cp seasonal npc outfits so ill look for the other one than thank you

clear eagle
#

DSV is the most popular one here

#

Diverse Stardew Valley

errant hornet
#

Lots of modlists here!

quiet night
#

oh yes yes

#

i had it pinned on my bookmark hahaha

hearty jasper
#

Hi, I have a question about playing with mods on android mobile. I downloaded the SMAPI installer, but when I try to install, it says "Error - Can't find the Stardew Valley's apk, did you install it?" I absolutely have it installed, but through the google play store, has anyone had the same problem or know what to do about it?

dire fractal
hearty jasper
#

Yes, that's the one!

hearty jasper
dire fractal
#

If you followed the installation guide it should work, especially since it's the Google Playstore version. Maybe try reinstalling the game?

hardy edge
#

hello does anyone have any good mod manager cuz im losing my mind

#

i have over 200 mods and im getting violent with figuring out what doesn't work with what

solemn hawk
hardy edge
#

oh okay

#

ty ty

solemn hawk
#

that said, if you have specific issues/errors feel free to ask abt them! be sure to post smapi logs w the errors, there's lots of knowledgeable folks here who can help SDVpufferthumbsup

hardy edge
#

i know what some of the issues are caused by but on my modlist there are some mods i unistalled

#

but they are still there

solemn hawk
#

hm so which mods are you no longer using?

#

because most of those errors are just missing mods

hardy edge
#

the more hair mod

#

uhh theres some automate related mods which im pretty sure are no longer in my mods folder

solemn hawk
#

and are you currently using a mod manager? or doing it manually?

hardy edge
#

manually

#

ive never used any mod manager

solemn hawk
#

"Two content packs want to load the 'Characters/Farmer/hairstyles' asset (Female Farmer Overhaul and More Hairstyles). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility." - so it's definitely still finding the more hairstyles mod in your folder, you're sure it's completely gone?

hardy edge
#

Yes

#

I was thinking about reinstalling it because maybe it messed with some of Hair files in the Farmer folder but I wasn't sure

#

if it would help

shy orbit
#

you're missing some required mods, and if you check the red messages at the top of the log you can see what they are, for example SVE isn't loading correctly: Stardew Valley Expanded Music 1.14.8 because it requires mods which aren't installed (ZeroMeters.SAAT.Mod)

hardy edge
#

I'm installing missing mods right now, I'll check the log in a second to figure out what causes more problems

shy orbit
#

the two mods that try to load the hairstyles asset are loaded from these folders: Mods\[CP] Indie's Female Farmer Overhaul, Mods\[CP] Pencilstab's Hair

hardy edge
#

all the time I was searching for a folder named More Hair 😭

#

tysm

solemn hawk
#

glad you found it!!

hardy edge
#

thank you guys very much for help

#

wait what

#

what did I do wrong

solemn hawk
shy orbit
#

that Changes to other mods folder is from garden village probably? if so, you're supposed to overwrite the original mod files with the GV files (but they might be outdated)

hardy edge
hardy edge
shy orbit
#

you might as well, it won't do anything in the Mods folder

#

except cause red messages on the log

hardy edge
#

alright lets see what will happen

spare basin
#

Hello,
I don't know if I'm in the right place... In my collection (shipped items) I have to find alpaca fur, but I don't know where to find it. I don't believe I have a mod that adds animals. Do you know where I can find this fur?
Thank you

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hardy edge
shy orbit
spare basin
shy orbit
#

it's a summer crop, the seeds are probably at pierre by default, but not sure about that (it also needs multi yield crop mod installed)

#

then the plant has a chance of giving them at harvest

spare basin
#

oh, ok thank you so much

hardy edge
#

- Part of the Community 1.1.6-3 because its DLL 'PartOfTheCommunity.dll' doesn't exist.
what does it mean

#

?

torpid fox
#

Hmm, looks like the files aren't complete, maybe try redownloading

#

the .dll is essential for loading in the mod

hardy edge
#

I did, even after the reinstall it's still like that

torpid fox
hardy edge
#

Is it possible for some other mod to block it?

torpid fox
#

Unlikely

hardy edge
#

Smapi doesn't say anything ab it :((

#

only that it's missing the file

torpid fox
#

Can you look inside your Part of the Community folder?

#

to check if the dll file is there

hardy edge
#

It's not there

late nebula
#

It is

#

Middle file

hardy edge
#

oh

#

i missed it sorry

#

but why isn't it working then?

torpid fox
#

Try moving the folder under Mods i.e. in the root folder

late nebula
#

Not 100% sure. You could try changing the folder name to something shorter too if what Amaryn suggested doesn't work. There is a limit to how long file paths can be.

torpid fox
#

^^

hardy edge
#

ok ty ill try this

shy orbit
#

isn't it already in the Mods folder though?

vagrant wigeon
#

so my mods folder should be in the Stardewdew forlder made by steam but not in the content one"

#

?

late nebula
#

Yeah but the path name is really long

torpid fox
#

Like, put it so that it's Mods/PartofTheCommunity

#

sometimes SMAPI harmony-based(?) mods need to be directly under Mods

#

iirc

hardy edge
#

But it is in the PartofTheCommunity folder

#

or am I not understanding something? SDVpuffersweats

shy orbit
#

!log if you send this we can check

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
#

This is probably too long of a folder name.

#

So put it in Mods.

#

Directly

#

Or change that to something shorter

#

(This is probably our best guess as to why it isn't working)

shy orbit
#

i think it's just that for whatever reason the game can't access the file, might be because of windows defender acting up or whatever, but just deleting it and reinstalling might fix it

late nebula
#

Sometimes that too

hardy edge
#

it says in polish "results from searching in the folder mods" it's not the folder's name, sorry for the misleading

#

cuz i was searching for it cuz i have a lot of mods

late nebula
#

Ah okay

hardy edge
#

the folders name is just Mods

late nebula
#

Okay so other options are trying to reinstall like Vibel said

#

Or changing to folder name to something short like "PotC"

hardy edge
#

Alright

late nebula
#

If anything works, make sure to let us know cause this issue has come up with this mod a few times for whatever reason x_x

hardy edge
#

okay!

past abyss
#

hi everyone! i've been trying to deal with adding GH peach body type on my game and im ?_? if someone could guide this poor dumbass id be eternally grateful

finite linden
#

I've been directed here to see if any of you know of mods that tend to cause stuttering. It is happening in my game and rather annoying.

solemn hawk
late nebula
#

Automate machines too

steady falcon
finite linden
#

I do have a couple PYTK mods still but not many. What about things that change characters clothing like DSV?

late nebula
#

It can too

dusky canyon
#

updating your mods (such as ES, RSV) will help a lot (since that removes the dependency on PYTK). Also removing buildables mods (from TMX)

finite linden
#

they are all updated. buildables.. will have to look into those

late nebula
#

Spritemaster also causes some weird stuttering for me as well. Still need to see if I can fix that by messing with the config options.

finite linden
#

not sure exactly what buildables means. I don't have spritemaster.

clear eagle
dusky canyon
steady falcon
solemn hawk
late nebula
finite linden
#

hmm, none of those mods. the only mods I have that use PYTK or TMX are a couple of custom NPCs

#

I think.. will check though

clear eagle
past abyss
late nebula
#

Oh it's an xnb mod

solemn hawk
#

looks like it's a cp version of the peach body, with all the options available through gmcm

lavish marlin
#

I get a lot of weird stuttering with or without SM.

hoary bane
#

Oops didn't scroll up

native dragonBOT
#

@past abyss An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

hoary bane
#

Sounds like you've already replaced your game files, delete that and verify files in steam to get those back that's how you do it right? then pick the cp ones.

#

!reset

native dragonBOT
past abyss
#

I have not replaced my game files

#

also cp?

#

oh

#

there is no CP version of that mod I don't believe

dapper atlas
#

Hi! I am playing Stardew on PC using the Xbox app. How can I get SMAPI to work on it?

fading blade
#

Help! can someone explain it to me?and what should i do?

#

I already have CP v1.19 and still not working

shy orbit
#

it's a mistake in the mod, the mod folder has a content.json file that has a line that reads "Format": "1.23.0",, the 1.23.0 needs to be changed to 1.19.0 (the mod might still not work if it uses features that need newer format version, but you can try at least)

late nebula
native dragonBOT
fading blade
#

Ahhmmmm. . . .

late nebula
#

Yep

fading blade
#

Hmmm ok, i will try

#

Thnks for responding

#

Finally it's working...thanks again

lavish marlin
#

@late nebula if SM is causing the hitches, it's probably related to either the texture cache or the suspended cache

late nebula
#

Okie, I'll look there first when I get around to poking at it.

lavish marlin
#

If SM isn't causing it, don't turn those off because they're meant to help hitching :\

late nebula
#

Yeah

safe veldt
#

Does anyone know how to change the code of the tractor so that I can harvest the roe from the fish ponds with the golden scythe?

#

or just the scythe in general.? I can't collect from the ponds with either scythe

restive basalt
#

Is stardew valley expanded avaible for android

solemn hawk
# restive basalt Is stardew valley expanded avaible for android

according to the sve wiki, "Due to the delay of the 1.5 release of Stardew Valley for mobile users, the most recent working version for mobile is 1.11.6. It is available for download at ModDrop under the Download/See all versions dropdown menu. Grandpa's Farm is also not available on mobile at this time."

upper heart
#

Anyone can explain me how to even mod on mobile? The only files that can be found about the game are the farms.

crimson lichen
#

are you on android?

upper heart
#

Correct

solemn hawk
solemn hawk
#

didn't mean to send that as a reply to chickadee, sorry SDVpuffercry

solemn hawk
# restive basalt Can you send a link
restive basalt
#

Thanks

safe veldt
#

Does anyone here use the tractor mod and know how to change to config file so that I can collect from the fish ponds on the tractor while having the hoe equipped?

upper heart
#

Is there a time stop mod?

neat plaza
gaunt gust
#

I'd recommend TimeSpeed

safe veldt
upper heart
#

Do i have to download the mods from the browser or does this app have a way to install them

upper heart
#

Okay.. Let me see... Btw ty y'all for help hope It works

solemn hawk
upper heart
#

I have downloaded the NPCMapLocation mod, how do I make the app see it? Do I have to go Into the files?

#

Yes, when I downloaded the mod I choose the SMAPI app

#

The mod is android compatible

#

It just doesn't work apparently, maybe it doesn't like me

keen gyro
#

Hi everyone, I posted in the wrong channel. my bad.

Ive been having issues with a stutter every 5-15 seconds.

I think i may have stumbled onto a solution i wanted to share.

I play on PC with a controller with the latest SMAPI installed.

I tried all the basics, uninstalled smapi and mods, and rebooted. Did the control panel priorty settings and affinity CPU 0 uncheck all with no luck.

When I launched SDV with SMAPI and mods reinstalled, I had FORGOTTEN to plug in my controller and noticed the game is running fine.

I just tested and found that conversely, when the controller was plugged in first and then launched SDV, the lag returned.

I feel this may be an issue with big picture mode, which I went ahead and disabled on my end and have not had any issues since.

Not sure how many other people are getting any stuttering issues, but I have also not played since like 1.2 or something.

Please feel free to share this as needed

lavish marlin
# late nebula Yeah

I need to add a new stats monitor to try to properly debug these things. I'm not sure if it's in scope for this version though.

supple hound
#

PPJA DGA is obviously broken, but I cannot figure out what is going on with PPJA in general. paradigmnomad came out of retirement to update it to DGA (with a script) and then left a message saying that pathoschild will take over maintaining it. I checked GitHub, the last commit was in October of last year and it is still broken. Is someone actually maintaining ppja and is planning on fixing the DGA version? All I can find online is messages from people saying "do not use the dga version" but no one seems to know what is going on long term with the project. I figure that 1.6 will probably affect DGA quite a lot, is that what is making people hesitate to update it?

lament prairie
#

Honestly, I'm not sure

#

I would just use the latest JA versions

supple hound
#

I also checked, and pathoschild has never made a single commit to PPJA. Could be it's being done somewhere else (perhaps not even open sourced) but the behaviour does not seem to check out with the note left by paradigmnomad.

lament prairie
#

You'd have to ask Pathos about that, probably

supple hound
#

@tired brook Could you help? Are you maintaining, or will you be maintaining the PPJA suite? If not, do you know who is the maintainer, if anyone?

lavish marlin
#

Most of @tired brook's changes on stuff are made in his own forks.

supple hound
lament prairie
#

we don't need to ping him 3 times in a row...

#

you can just write his name after the first ping

supple hound
#

Apologies.

lament prairie
#

He will get back to you eventually

#

(He does check his ping list)

cedar lark
#

I've been using a bunch of PPJA mods with no problems. I'll have to scroll up to see what's wrong

tired brook
#

I'm not actively maintaining PPJA yet. I'll be looking into rewriting & updating it when the next major game update is released though, since it'll allow adding most items without needing a framework like DGA.

cedar lark
#

I can't imagine how many mods you're currently working on now

analog meteor
#

anyone know why my game wont continue, i bought a town school and Robin invited me to the inaguration and now its bugged

dusky canyon
#

which town school mod is that? I believe there are a couple

neat plaza
#

oh thats where it goes

native dragonBOT
#

@analog meteor Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
#

Just looking at building placement it's conflicting with stardew Valley expanded

analog meteor
analog meteor
cedar lark
#

Grandpa's farm should only affect your Farm area

dusky canyon
#

I see a lot of comments about it not being compatible with SVE- so that may be the problem

#

@ Dip

cedar lark
#

And the only time I saw Pam's house half gone was in a multiplayer setting

analog meteor
cedar lark
#

But you were also installed a lot of mods mid save

analog meteor
cedar lark
#

Which can cause issues

analog meteor
cedar lark
analog meteor
#

do you think theres a way to get half her house back?

cedar lark
#

I'm not sure, try relaunching the game

#

That fixes it for me in a multiplayer setting

analog meteor
cedar lark
#

Most mod developers that add new stuff tend to make new Maps entirely for them

#

Like East scarp

analog meteor
#

Yh i reloaded my sdv and everything seems normal, but i need to check town square

lament prairie
analog meteor
cedar lark
#

That's true

#

But there are several expansion class for lack of a better word that can be added together

#

Expanded, East scarp, and there's another one that starts with an r

#

From what I understand they can all be added together

lament prairie
#

Ridgeside Village

cedar lark
#

That's it thank you

analog meteor
#

It'd be great if they let us get into the city and maybe expand the big land east of the town

lament prairie
#

You can only have one farm, I never have understood why people want multiple farm maps

analog meteor
cedar lark
#

Well stardew Valley expanded does let you have two additional Farm areas

#

Without going into spoilers anyways

lament prairie
#

Yeah, there are mods that make other places farmable

#

But in terms of the technical side, you only get one farm type

analog meteor
lament prairie
#

Right now there are some technical locations

analog meteor
cedar lark
#

No that's vanilla

lament prairie
#

Maybe after the update that adds modding quality of life things for mod authors

analog meteor
cedar lark
#

Aurora Vineyard

#

And stardew Valley expanded also has an additional file that makes a gigantic map on the right side usable

#

I'm not at my computer so I can't look up everything right now

analog meteor
#

OHHH AURORA VINEYARD

#

now i remember

cedar lark
#

It's part of a mid to late game questline

analog meteor
cedar lark
#

Ppja has winter crops btw

analog meteor
#

whats Ppja?

#

Pieres shop?

cedar lark
#

It's Grampleton fields by the way

cedar lark
analog meteor
#

OHH okay yeah i get it now

cedar lark
#

Various mods that add a bunch of Json Assets

#

I linked it to you yesterday

analog meteor
#

Yea is it the field on Ginger Island?

cedar lark
#

It's also in my mod list you wanted

cedar lark
analog meteor
#

ffs il look it up in a minute

cedar lark
analog meteor
#

Oh the lot thats east of the town next to the Meseum right?

cedar lark
#

No that's a different lot

analog meteor
#

oh

cedar lark
#

There's an image of how big it is

analog meteor
#

fvck my game still freezes when i go into town for the school

analog meteor
cedar lark
#

On this map? I don't know I don't use it

analog meteor
#

i think i may have messed up my game entirely

#

i cant go into town because of this school cutscene

#

is there a way to fix this?

cedar lark
#

You can try removing the mod

#

Not sure if it's already added stuff that might cause issues though

analog meteor
#

I already went through the other cutscenes/diolouge i think that if i uninstall the mod it may currupt diolouge and maybe the story

#

but im not sure

cedar lark
#

Well you can always try it

#

If there is issues don't save

cursive crag
#

I added and removed that mod no issue when I saw how it affected the map

cedar lark
#

Just quit the game instead