#archived-modded-support

1 messages · Page 1288 of 1

lavish marlin
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which stands out

hoary bane
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..indeed..

lavish marlin
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(I'm actually analyzing screenshots of starblue vs not to see if I can gauge the general color spectra differences)

hoary bane
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G-great work.. SDVpufferchicksweatsip

late nebula
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To be honest, I very rarely actually see SM resampling stuff. It's too fast for me at least.

lavish marlin
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It's more noticeable if you are using CP:A

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but even then it'

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it's hard to see*

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I'm very used to seeing these sorts of things though (downside of render engineering)

late nebula
#

Ameise, I love hearing you talk about SM, but this is the help channel. Just so you know...

lavish marlin
#

another downside though is if you want to be able to reshade based on indoors/outdoors, or have dynamic shading based upon time, resample-based isn't appropriate

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you need to use shaders

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true

late nebula
#

I just don't want you to feel ignored if we spam you away with tech support questions. SDVpuffersquee

dire fractal
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look

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how do i fix seperate money

late nebula
#

Are you still using mods or no?

dire fractal
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no

late nebula
twilit rune
dire fractal
#

ok i got it

#

my friend is stupid

zenith pumice
#

[Content Patcher] Patch error: Museum Expansion CP > Npcs Base loaders (from assets/Includes/CharlieInclude.json) > Charlie Sprites has a FromFile which matches non-existent file 'assets/SpriteSheets/Charlie.png'.
[Content Patcher] Patch error: Museum Expansion CP > Npcs Base loaders (from assets/Includes/RandyInclude.json) > Randy Sprites has a FromFile which matches non-existent file 'assets/SpriteSheets/Randy.png'.

#

Can some one explain how to solve this problem

hoary bane
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hoary bane
#

Though looks like you're missing some files. Are you using a mod manager?

zenith pumice
#

No

hoary bane
#

You can probably try reinstalling it.

zenith pumice
#

I did, but nothing changed

zenith pumice
hoary bane
#

It does say you're missing some specific pngs. And you're saying it's the same when you reinstalled it?

zenith pumice
#

Yeah

hoary bane
#

Do you have some sort of portrait replacer specifically for the Museum expansion?

zenith pumice
#

Yeah

hoary bane
#

Ah

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Are they pngs you used to replace the original ones?

zenith pumice
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No

hoary bane
#

Or are they cp ones you just drop in your mods folder?

zenith pumice
#

Yeah,

hoary bane
#

Did you recently just update Museum expansion?

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And then the error showed?

zenith pumice
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i downloaded it today

hoary bane
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With the cp portrait right?

zenith pumice
#

yeah

hoary bane
#

Can you try removing the portrait mod and running it?

zenith pumice
#

ok

crisp crater
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Is there a way you can ask for sc of what exactly this person did? I've been having this issue too and nothing is fixing it : (

unborn raft
#

Me, a clown, changing my recolour and building mods yet AGAIN because I'm never happy for long .M.

hoary bane
#

Power of mods 🤭

zenith pumice
hoary bane
#

That's weird

unborn raft
#

It was a lie my friends

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back to Gwen's I go

hoary bane
#

It happens, temptation is always there SDVpuffersquee

hoary bane
unborn raft
#

like, IRL I would LOVE a pink house, however in stardew unless it looks pink as fuck constantly it looks out of place ;A;

zenith pumice
hoary bane
#

Why concern yourself with having it blend it? Go for bold eh? SDVpufferdio

hoary bane
zenith pumice
#

Yeah

hoary bane
#

And take a screenshot of assets/spritesheets/ folder

zenith pumice
hoary bane
#

Huh

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Ah wait, since you removed your cp mod that replaces the sprites, can you give a new log?

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Without the cp portrait

hoary bane
shy orbit
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the path assets/SpriteSheets/Charlie.png doesn't have the Characters part in it

hoary bane
#

Path is wrong? :00

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Is this from the Museum expansion mod itself?

zenith pumice
#

no, i have translation in it

hoary bane
#

What? Wdym?

shy orbit
#

if the translation file replaces original files then it could be the problem

nova moon
#

how do i disable my mods so i can play multiplayer

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but not delete them

hoary bane
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Remove your launch options

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That'll run the game vanilla

nova moon
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how do i do that

hoary bane
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Right click SDV on steam and go to properties

nova moon
#

yea

hoary bane
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It's there, just read it ^^

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In the general tab, which I think will be the first page you see

nova moon
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im not sure what im looking for

hoary bane
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Launch options

nova moon
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it lets me type in it

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what do i type

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i want some mods just not all of them

hoary bane
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You type nothing. Have it empty

nova moon
#

ok

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it was empty

hoary bane
#

Oh, so not complete vanilla?

hoary bane
nova moon
nova moon
hoary bane
nova moon
#

do i move it out of the mod folder?

hoary bane
devout pumiceBOT
#

[#5842] "If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client" - @lament prairie (18 Jan 2022 @ 06:38:48 PM UTC)

hoary bane
#

Just don't open a save you started/played SVE in, without SVE.

zenith pumice
nova moon
hoary bane
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Optionally just rename the SVE folder and put a . At the beginning of it

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So if it's "modname", change it to ".modname"

nova moon
#

sadly i ddont think its that simple for me

hoary bane
nova moon
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all except two of these are sve

hoary bane
#

Jesus Christ

nova moon
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ill put them in a folder on my desktop

hoary bane
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No just

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Wait you even remove the error handler and save backup

nova moon
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im not sure

hoary bane
#

Okay hold your horses buddy. You don't need to remove absolutely everything. Most of them are frameworks, without expansions they don't do anything on their own.

hoary bane
nova moon
hoary bane
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That looks like your desktop

nova moon
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no its a folder

hoary bane
#

What?

lament prairie
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That’s just their settings in finder

hoary bane
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But it's.. so disaligned?

lament prairie
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It makes their folders organize weird

hoary bane
lament prairie
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Anyways, the only folder you need to remove to make SVE stop loading is the main SVE folder

nova moon
hoary bane
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And remove walk to the desert too

nova moon
hoary bane
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Anything that's a expansion

lament prairie
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Yellow = move

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Red = don’t move

hoary bane
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Stardew valley expanded, downtown zuzu, walk to the desert

lament prairie
#

The rest are frameworks

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Er oops so is bus locations

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But are you playing multiplayer with someone who doesn’t have SMAPI?

hoary bane
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I didn't even see those SDVpufferdizzy

nova moon
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so i gotta take it off

lament prairie
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!mpmods

native dragonBOT
nova moon
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is there anything else i need to move

lament prairie
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It really matters whether your friend has mods or not

nova moon
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but my admin pannel doesnt crash them

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just SVE or zuzu

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or any map expansions

lament prairie
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Yes, that’s because some mods are clientside and some are hostside

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Here’s the more accurate version of which you definitely need to move if you’re playing with someone who doesn’t have mods

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I think you can leave the rest

nova moon
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okk tysm for ur help!

tropic thorn
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In stardew valley expanded I keep glitching out and my charater is invisable

lament prairie
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain bramble
lament prairie
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hoary bane
rain bramble
hoary bane
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Not always a definite solution, but it's worth a shot ^^

rain bramble
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yeah i guess ^^ it's loading i'll see

hoary bane
shy orbit
#
16:46:57    TRACE    Content Patcher    Starblue Valley edited TileSheets/Craftables.
16:46:58    TRACE    SMAPI    Content Patcher edited TileSheets/Craftables.``` starblue
hoary bane
#

Best to toggle the craftables recolor from that mod

rain bramble
crimson lichen
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is the ppja mega pack supposed to count as all of the individual mods it contains themselves

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?

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bc mods that need the individual mods are saying i don't have the ppja mods installed so they won't load

lament prairie
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What do you mean by count? It should turn up true for the hasmod of each

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You can check via the log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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They should show up individually

crimson lichen
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ok, let me re-enable them

lament prairie
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Also if you get an error when it won’t load then you can check which one you’re missing

shy orbit
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where did you get it? i thought it wasn't updated anymore and not even available

crimson lichen
shy orbit
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i see. it's updated for 1.5 so i guess it's fine

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but not sure

crimson lichen
finite linden
shy orbit
devout pumiceBOT
#

@gaunt gust: update documentation to openal/monogame over xna (12h ago)

gaunt gust
#

...thanks uber~

crimson lichen
#

o

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i thought is was

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i must have missed that in my scan of the files

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ty

finite linden
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Looks like I did something else wrong in DSV too?

hoary bane
finite linden
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aww

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It's not so long this time lol

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should I parse it again?

hoary bane
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"This time"? ....SDVpuffersweats

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No it should be fine, hopefully someone else comes along who can actually load it lol

finite linden
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Hopefully everyone else isn't having the same loading problem 😅

shy orbit
# finite linden so I walked into the museum, got some red letters at the bottom about something ...

the befriend marlon and gunther mod calls Gunther GuntherWoods in their files, and it might be a mistake in their event, but you have quite a few mods editing the archaeology house 10:14:49 TRACE SMAPI Befriend Marlon and Gunther edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Ridgeside Village - Content Patcher edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher NPC Jasper edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Jacob & Eloise edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Zoro edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Penny Expanded edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Museum Expansion CP edited Data/Events/ArchaeologyHouse. 10:14:49 TRACE Content Patcher Realistic Writer Elliott edited Data/Events/ArchaeologyHouse.

finite linden
#

oh I didn't realize I still had befriend marlon in there. I don't think it's compatible with museum expansion. I meant to take it out.

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I'm not sure if the museum is conflicting with DSV

shy orbit
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well, let's hope it fixes it. i don't think there are any conflicts? DSV probably just edits the sprites and/or portraits after it

finite linden
#

it does. also I have looking for love and with the three of them, I'm not sure if I configured something wrong. if I did, it would be to their portraits or sprites. would that cause an error?

shy orbit
#

not this error at least

finite linden
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I will give it a go again. my SMAPI log has now frozen. I'm trying to learn from these errors so I can troubleshoot without having to bug you all 😄

crisp coral
#

Ok after wasting my weekend, I still can't get it to work properly. I guess there is still some updating to make, many mods clash with other mods who worked perfectly fine together. I'm not good enough to see whats actually wrong here 😦
https://smapi.io/log/56618c14715b449bbb1b620b063c67c2

hoary bane
#

oom?

brazen hawk
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seems like it

hoary bane
#

!oom

native dragonBOT
late nebula
#

You may want to see about getting in touch with Pathoschild.

#

He is really probably the best person to help with that since oom errors shouldn't be happening anymore for someone with 16GB of RAM, or whatever it was you said you have.

crisp coral
# hoary bane !oom

No I have enough ram and the 64 bit version. depending on which mods are creating trouble the Error changes. For now I had trouble with UI Info suite 2, Medival joja interior, Rustic Town Interior

crisp coral
late nebula
#

Type up a summary of what you've tried so far and a link to your latest log. And you can ping him here.

gaunt gust
late nebula
#

(I would definitely try anything atravita suggests too first.)

crisp coral
gaunt gust
#

how is it not functional?

crisp coral
#

I don't know why, but I used the links from Nexus for Child2NPC that were provided on the Farmers child page. I didn't know what to do with the Github version so I took the unoficial version instead. But after updating, smapi don't register the farmers child anymore

agile veldt
#

hi update !! my game is back to normal size so thank you very much to who helped i really appreciate it but now i'm having trouble installing ''Mi's and Magimatica Country Furniture'' because it says it's an empty folder. i have custom furniture and content patcher installed so i'm not sure what's the problem.

crisp coral
#

that#s the one that don't work. But I can try again

gaunt gust
#

are you downloading the attachment?

crisp coral
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yes, I currently starting the game. I also removed the last 16 Mos I ae to find out whats the problem this time

gaunt gust
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hummm

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Yeah you might want to ask pathos, I guess?

mental briar
#

My sound got so weird after i installed mods are there any reason for that?

crisp coral
hoary bane
mental briar
hoary bane
#

Do you have that mod installed?

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You can do nothing about it most likely. It's a bug with the mod itself, so unless you remove it then it's staying.

native dragonBOT
#

@mental briar Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

crisp coral
#

@tired brook Hello Pathoschild, I wanted to start playing again after the last update of SVE. I play with quite a lot mods but they all worked well together. I try to get the game to work since friday but some mods seems to clash with one another. SO far I had troubles with UI Info suit 2, Medival Joja Interior, Rustic Town Interior and Nayrie's Portrait Mod Vanilla and SVE. I'm currently remodding the game step by step but the problem still occurs. I have 16GB Ram and the 64bit version installed so oom Error shouldn't be a problem. Would you take a look on my newest smapi log?
https://smapi.io/log/cce8000eae024beebc660c0943cf862f

tired brook
fathom helm
#

oh i was about to update my 64-bit smapi but it looks like i dont need to? so i can just play regular stardew and it be fine?

late nebula
#

The current version is 3.13.4

fathom helm
#

looks like I have 3.10.1

agile veldt
#

can anyone please help me out? : (

late nebula
#

(You don't need smapi at all to play just regular old SDV.)

tired brook
# crisp coral 16GB

That should be plenty. Can you...

  1. Press CTRL + SHIFT + ESC to open the task manager.
  2. If you see a tiny list window, click "more details" at the bottom.
  3. Click the Performance tab and choose the Memory view.
  4. Launch the game and cause that error again.
  5. Post a screenshot of the task manager's Performance and Processes tabs.
fathom helm
#

well yeah lol I just remember at one point you had to use a certain type of smapi to have 64-bit on windows

late nebula
late nebula
#

It's all up to date

fathom helm
#

heck yeah

hoary bane
#

Any conflicts with getting CF when you've got DGA installed?

misty heron
#

So... uhhh... got a bit of a question

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So

#

This is wendy

late nebula
#

Hi Wendy!

misty heron
#

Wendy is my farmer for this playthrough and she has a bit of a problem

hoary bane
#

Is it Wendy? Looks like Wendy Jr ngl

#

Ah

agile veldt
misty heron
late nebula
hoary bane
agile veldt
#

oh i didn't see thank you

misty heron
hoary bane
#

I jest, she looks great ^^

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Though I'm not sure this is the right channel, haha

agile veldt
misty heron
#

So... if anyone knows what's going on, please do tell, I have the fashion sense mod going.

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With various fashion sense mods

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I can provide a list if needed

hoary bane
#

Oh, I thought you were just showing off your character. Pfft oops

late nebula
misty heron
#

Not gonna lie, kinda was partly

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Anyways, if logs are needed, pelase say, I am just confused cause it looks like broken images

brazen hawk
#

Can you be more concise what the issue is hero?

hoary bane
#

Speaking of CF, would there be conflicts getting it if you have DGA installed?

late nebula
#

Does DGA's page say anything about conflicts?

misty heron
late nebula
#

The only one I know of is json asset shirts.

hoary bane
#

Well I've heard something about clothing bugs with DGA

misty heron
#

DGA?

late nebula
#

or dga shirts when you have ja... whichever it is

hoary bane
#

Oh, must I be speaking of JA lmao

#

Damn, I'm mistaken my bad. Thanks !

late nebula
misty heron
#

Give me a moment on that

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I got like 200+ mods

hoary bane
#

It looks like it, their farmer is looking skinny

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Maybe it's a sleeve mod?

late nebula
#

Just asking because sometimes, having multiple mods that edit the farmer sprite won't work properly together

misty heron
#

I don't think I have a sleeve mod

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But, then again, I have thr problem with no solution so...

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

misty heron
#

This log?

#

Got that shit bookmarked

late nebula
#

as long as it's recent 😂

misty heron
#

As recent as both those images

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As in... the last 2 hours

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Ok

#

I got the Fashion sense mod with

  • = RURAL OUTFITTERS = 1.0.0
  • [FS] Wabi's Wardrobe 1.0.0
  • [FS] Winter Solstice Hats 1.2.0
  • < RURAL COMESTICS < 1.0.0
  • Cozy Scarves 1.2.1
  • FS Vanilla 1.0.1
  • Shardust's Animated Hairstyles for Fashion Sense 2.0.0
agile veldt
hoary bane
#

What didn't work?

late nebula
misty heron
#

I can check

agile veldt
late nebula
#

nexus's mod manager

#

It eats files

misty heron
agile veldt
late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile veldt
late nebula
hoary bane
agile veldt
fathom helm
#

im tryna update smapi but it keeps telling me my version of stardew is out of date, but steam says its up to date and won't let me try to check for updates x_x what do?

agile veldt
hoary bane
late nebula
agile veldt
#

yeah but isn't custom furniture needed for other mods to work? that's why i downloaded it

brazen hawk
#

Delete custom furniture, get the cp version and then share your log if it doesnt show up

late nebula
#

industrial and country should work together if you have the CP versions of both

fathom helm
agile veldt
#

hold on i'm confused

late nebula
misty heron
#

Yeah so uhhh...

#

Scratch that, gonna just deal with the no arms

agile veldt
#

shouldn't the mod be working because i DID put the needed files in the TIlesheets folder in the content part of stardew valley is it the version i downloaded that is at fault?

late nebula
#

!xnb

native dragonBOT
hoary bane
#

Oh, you used the xnb?

fathom helm
hoary bane
#

Yikes

agile veldt
#

this is so sad why doesn't a video tutorial exist for this i am not that smart

late nebula
hoary bane
#

It's not that hard to understand

gaunt gust
#

(we don't recommend video guides, they go out of date fast)

late nebula
hoary bane
#

Don't what SDVconcernedCA

late nebula
#

Be insulting

hoary bane
#

Was that how it came out? It wasn't my intention I apologize ^^

agile veldt
#

i only started today i'm trying there's so much going on

late nebula
#

It is actually difficult when you're first getting into modding, especially for people who are not well-versed in using computers.

#

Especially cause half our frameworks tend to get outdated.

fathom helm
#

says 1.5.4

agile veldt
#

okay i'm just going to uninstall all the furniture mods and install the ''cp'' versions of them even though i'm not entirely sure what that means

late nebula
#

wonder why it won't let you update...

mental briar
late nebula
late nebula
#

Custom Furniture adds furniture without replacing existing furniture, but it's on its way out.

hoary bane
#

Oh right you were the one with audio problems right?

late nebula
#

oh yeah, took me a minute

gaunt gust
mental briar
#

okay

gaunt gust
#

download the second installer and run it

hoary bane
agile veldt
#

okay so i've got these two open https://www.nexusmods.com/stardewvalley/mods/1731?tab=files https://www.nexusmods.com/stardewvalley/mods/5444 can anybody please tell me what exactly i need to download? i don't want to mess this up the 13th time i'm getting tired haha

late nebula
#

The versions that say CP.

tranquil bloom
#

does anyone have the stardew valley mod called Stardew Valley Expanded? I'm trying to install the deutsch language pack and even when i manually go through each sub folder of a sub folder of a sub folder and replace each file personally - instead of a bulk replace, it still errors out and saying sprite spawnpoints are missing, removing sprites from the game, the error in smapi asks if i've removed a custom npc mod. the only instructions i can find are to replace the data files with the ones in the language pack, but i only get errors so far

crisp coral
#

@tired brook the error only occurs after I load the save file. The Main Menu is loading perfectly fine

late nebula
mental briar
gaunt gust
mental briar
gaunt gust
#

same way you install any normal program

mental briar
agile veldt
late nebula
#

Just cause I don't like having a lot of random folders in mods.

agile veldt
tired brook
late nebula
mental briar
gaunt gust
#

try launching the game SMAPI again

mental briar
#

okay

tranquil bloom
late nebula
native dragonBOT
#

@tranquil bloom Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tranquil bloom
#

ok let me rebreak it to do that

agile veldt
#

this is what my folder looks like so far, can i delete the winrar files and just keep the extracted ones or do i have to keep both?

crisp coral
late nebula
#

They need to be extracted like the ones on the top

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

mental briar
fathom helm
#

seems like i did have two versions, im gonna try and delete the files i used when there was a specific version of smapi i had to use. and make the file direction what it would be normally

agile veldt
gaunt gust
late nebula
gaunt gust
#

(looks to me that the audio engine doesn't like certain computers. OpenAl will bypass that)

agile veldt
tranquil bloom
#

i know about the love of cooking, but i'm focused on resolving the expanded mod

late nebula
#

Cause you need to if you didn't

tranquil bloom
#

no i didn't have it installed before, i'm just installing mods for the first time today

late nebula
#

Ah okie.

crisp coral
tranquil bloom
#

these SVE errors only happen when i've added the german language pack

late nebula
#

I think it's that mod needing an update then. Do you know if the author is working on it?

fathom helm
#

it's fixed and updated!:3

late nebula
#

I can try and go translate the comments.

tranquil bloom
#

not sure, it's from PhoenixGamer0976 but i'm not seeing any update progress on the language

agile veldt
# late nebula Fingers crossed!

well, something definitely didn't work because my bed is invisible and some of the designs that were loading before didn't load : ( yeah i think i'll just give up on getting furniture this is too difficult

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
tired brook
late nebula
agile veldt
#

can you open this? here it is

late nebula
#

!log Just upload it here and share the link

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile veldt
late nebula
#

The site parses the log out for us and makes it way easier to read.

#

Ok, you have the wrong version of Industrial Furniture.

#

Nothing else should be conflicting though.

tranquil bloom
late nebula
#

there should be an up to date on on the nexus page now

agile veldt
late nebula
#

top file, and you'll need the other two mods

#

Country furniture is the one you should already have

#

Industrial Kitchen will change the kitchen to match and there is only the CP version for that one.

crisp coral
tired brook
agile veldt
gaunt gust
#

(I recall for SVE you have to wait ten minutes before the other channels show up)

agile veldt
late nebula
#

Do not download Custom furniture at all

#

If you have it, delete it

#

We are using on CP (Content Patcher) versions

agile veldt
crisp coral
late nebula
gaunt gust
#

and then wait ten minutes

tired brook
#

(#rules should probably be the default channel.)

gaunt gust
#

(the wait ten minutes thing got me too, which is why I still remember it)

agile veldt
crisp coral
native dragonBOT
#

@crisp coral You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

late nebula
late nebula
#

That one changes the Kitchen

crisp coral
agile veldt
late nebula
agile veldt
late nebula
#

Yep

agile veldt
#

okay i'll go run the game now thank you!

tired brook
#

@crisp coral Oh, based on their #rules channel you should post it in #bug-discussion instead.

glad haven
#

Hello everyone, i'm new here and obviously i come to you with a problem. Sorry about that! I know this is a common problem, but i swear i tried everything i found online ( from restarting my computer, to redownloading the files, to running Smapi with and withou mods, running smapi from windows and from steam, to deleting startup preferences, to update my graphic card, change 3d settings, change quality graphic setting on the app, download .net files and many more i forget) but i still run into the same problem. Smapi Opens, runs for a few second, tell me to wait for game launch then closes itself. Here is the error log : https://smapi.io/log/e9d25d8e842a401eaf6b079256e823d1 But i'm on the verge of giving up forever. If you have any ideas i'll be happy to try!!! My main goal is to install stardew valley expanded but at this point any progress will help. Thanks!

late nebula
#

You seem to be missing three key mods that SMAPI installs into the Mods folder.

#

which normally wouldn't keep the game from launching, but it may be a sign that smapi isn't installed correctly

#

Do you know if you computer is 64- or 32-bit? (We should probably get this out of the way first.)

glad haven
#

Thank you so much! no idea i'm a total failure with computers!

gaunt gust
#

that looks a heck of a lot like the opengl issue

late nebula
#

if you go to the search bar on the taskbar, and type "about my pc" and enter, it will bring up info

gaunt gust
#

.q 5809

devout pumiceBOT
late nebula
#

you're looking for something like this

gaunt gust
#

(you've probably seen the troubleshooting guide already though)

agile veldt
# late nebula Yep

it worked!! thank you thank you so so much for your help you're seriously so kind for all you've done for me to day without your help i think i would've gone crazy. i still have a few mods left to download and i just hope they go smoothly! if not i'll come here and hopefully get some answers! i truly appreciate your help, thank you again ❤️

glad haven
#

yes i went to the trouble shooting list twice

late nebula
glad haven
#

where do i look on my computer for the 64 thing?

gaunt gust
late nebula
glad haven
#

obvs it's in french on my computer but i got this : Système d’exploitation 64 bits, processeur x64

late nebula
#

okie, don't need to worry about that then

proper folio
#

hey friends, i'm playing SDV Expanded... and i can't find a single spring onion! is this a thing?! did i mess something up?

late nebula
#

I ate them all. Sorry.

lament prairie
#

Spring onions are just more rare

glad haven
#

there's that then

lament prairie
#

Since SVE reduces their area

#

People occasionally get unlucky and panic when they don’t see any, but it should still be possible to get them if you check enough

proper folio
#

okay good, i wondered if i broke something

gaunt gust
#

and is it currently set to that

#

okay I will need to know what graphics card you have

glad haven
glad haven
gaunt gust
#

...huh

#

okay, can you screenshot all of About Your PC for me?

hoary bane
#

What in the world is missing with this manifest, it just refuses to work.

gaunt gust
native dragonBOT
#

@hoary bane JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

glad haven
hoary bane
#

I don't think it could parse it since the text is mostly weird symbols due to it being korean SDVconcernedCA

gaunt gust
#

one sec - I'm not familiar with...spanish (?) I think - I think I'll need to figure out what driver you need

late nebula
hoary bane
#

No, though it was originally. Just changed the manifest a bit.

late nebula
hoary bane
late nebula
#

What's the mod and what's wrong with it?

glad haven
late nebula
#

We all start somewhere!

gaunt gust
#

(frankly, I'm having difficulty finding it)

#

(Intel's site is among the better ones too)

hoary bane
# late nebula What's the mod and what's wrong with it?

Only the manifest throws an error. Line 0 position 0 it said.
When I edit texts and save n exit, I have to check it again since they sometimes turn into this weird, not the same font, sometimes crossed out text that wasn't how it originally looked.

#

That crap probably did something now that I think about it. I'll just duplicate someone elses manifest ugh. Thanks for the help SDVpufferweary

gaunt gust
#

(that's an encoding issue)

glad haven
late nebula
#

what are you using to edit the file?

hoary bane
#

....trio office..? Is it no good?

late nebula
#

omg

hoary bane
#

Listen, alright

#

Pls

late nebula
#

use notepad

hoary bane
#

Wtf it works in notepad??

#

When I tried it it never opened at all

gaunt gust
hoary bane
#

What a scam! SDVpufferglare

late nebula
#

Office type programs have like rich text nonsense that messes up code stuff

gaunt gust
native dragonBOT
gaunt gust
#

use notepad++ or vscode to edit, honestly

late nebula
#

I use vscode

hoary bane
#

I've suffered all this time when the optimal program was at an arms reach..

#

Thanks SDVpufferchickcry

#

Nicee I can finally see the problem

#

Ah yes, texts

gaunt gust
#

yeah that's an encoding issue

late nebula
#

I don't know if your messing with it did that or if it's like that by default.

hoary bane
gaunt gust
#

(almost certainly messing around with whatever ms rich text editor)

iron sky
#

i got the required mods

gaunt gust
# glad haven sorry! 🙂

can you do me a favor? Go into the vanilla game (so not SMAPI), open teh chat window (press ?) and type /printdiag

#

you should get something like

iron sky
#

but even the better artisan mod doesn't work too

glad haven
native dragonBOT
#

@iron sky Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile veldt
native dragonBOT
lament prairie
#

You can try using XNB mods as adopt n skin content packs though

gaunt gust
#

okay same graphics card as I have then

hoary bane
lament prairie
#

Since adopt n skin loads XNBs

gaunt gust
#

(hey I think you have the same computer I do!)

agile veldt
glad haven
hoary bane
gaunt gust
#

what's the manufacturer? HP, Asus, Acer, Toshiba, etc?

agile veldt
gaunt gust
#

hum

hoary bane
#

Just get the cp ones, no the xnb. It should be the first option in the downloads page

hoary bane
glad haven
agile veldt
gaunt gust
agile veldt
#

and in the desc. it says to replace those files in the animals folder

hoary bane
hoary bane
iron sky
agile veldt
hoary bane
#

No, don't drag the xnb's into the mods folder pls SDVpufferchickcry

#

Can you try and download it again? 3rd times the charm?

brazen hawk
lament prairie
#

Not all@XNB mods have cp versions

hoary bane
#

Your log looks fine. Maybe try renaming the ppja folder in attempts to make it load after? :00

iron sky
hoary bane
#

Not a 100% solution, though worth a shot SDVpuffersquee

glad haven
# gaunt gust so I'm not sure I want to recommend installing a new *driver*

ok 🙂 you know on all my devices combined i've played over 2000 hours of vanilla stardew. If this mod thing is not working for me it's ok, I'll still enjoy the game. I really do appreciate all of your help. But i don't want you to loose your time on my problems 🙂 when you are out of ideas i'll understand and will still be really appreciative of all your efforts today 🙂

brazen hawk
#

Isn't that a config option?

#

Since the icons can be disabled

gaunt gust
brazen hawk
#

Should be in the mod description

iron sky
#

it's not on the config menu

glad haven
gaunt gust
#

okay maybe not then.

#

honestly, I don't think I understand opengl enough

gaunt gust
#

oh kay

#

so the manufacturer doesn't even allow that at all hum

glad haven
gaunt gust
#

you might want to consider asking Pathoschild directly?

#

maybe?

#

(but I'm out of ideas, my apologies)

glad haven
iron sky
#

not on the config menu but i manually did it

#

woooooo

#

but still no ppja icons

hidden patio
#

Hello friends! Starting a huge mod list at the moment. I had this pop up, am I missing a mod somehow?

#

The game loads btw.

marble thicket
#

Hey kids do you like violence?

shy orbit
hidden patio
#

Aha! Thank you. I'll add that now.

shy orbit
#

the other errors look like someone put modded craftable ids in the farm type manager file instead of their names like they should

oak solar
#

I havent modded in a while and I remember there being a couple of mod lists, does anyone have them at hand?

shy orbit
#

but not sure, maybe those are stable ids in some mod

marble thicket
#

st4

hidden patio
#

That fixed it. Adding BFAV and the Pterodactyl.

stray violet
#

So I continued playing last night and disabled chest unloading in better chests or whatever but every time I would pick axe it would lag. Walk of life seems to be having some sort of error so I'm not sure if that's what it's from

#

Life is hard

native dragonBOT
oak solar
#

cheers

native dragonBOT
#

@stray violet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stray violet
#

Can do here in a bit

#

Vortex tends to gradually poop itself with each mod update because I don't think it completely cleans up

#

So I'm gonna wager that's the culprit

late nebula
#

Yeah I can't recommend using it for anyone honestly

stray violet
#

But I'll post the log, it's big because I didn't notice the error was happening so much

late nebula
#

Manual is the way to go

#

Okie

stray violet
#

I remember Nexus mods used to have a much better loader before vortex

#

It's just hard to easily what updates there are without vortex

late nebula
#

Well, you can use your log, but there is also a mod called Mod Update Menu which can notify you assuming the mod has an update key.

#

It's been a little wonky lately in that links don't work like they use to, but it will still tell you if you have mods that need updating.

iron sky
#

how do i rename a mod for it to be first

#

is it just alphabetical?

upper ember
#

Yeah

proper folio
#

i installed the expanded mod on friday, and i thought i could host a multiplayer game... but my friend's game keeps crashing. does she need to have the mod too?

upper ember
#

Yes, all mods that affect gameplay must be downloaded for all multiplayer players. Only mods you don't need to have everyone use, are graphical / cosmetic only mods, like reskins

dire fractal
#

How does one mod mobile?

upper ember
#

Let's see if I can remember the command..

#

!androidsmapi

native dragonBOT
cedar lark
#

I really need Elizabeth to give me all of the shorthand codes

upper ember
#

Hah! I got it

devout pumiceBOT
cedar lark
#

Thank you

#

I will squirrel that away to a different monitor

gaunt gust
#

(I have my own fork which I prefer)

cedar lark
#

hm the stardewmodding wiki is down it seems?

iron sky
#

well fuck that means the ppja mod is alr being read first before better artisan

#

guess it just doesn’t work

cedar lark
#

what?

#

oh your trying folder organization?

iron sky
cedar lark
#

do you have a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

iron sky
#

yeah

cedar lark
#

no errors that I can see, what are you trying to do exactly?

iron sky
#

just get it to work

#

my icons look like this currently

cedar lark
#

did you add it to your mods folder already

iron sky
#

yes

cedar lark
#

yeah i see it in there

late nebula
#

You want it to load last not first if you want something to show

iron sky
#

oo

late nebula
#

I try putting a z at the beginning of a name,

#

If that doesn't work, you can make a false dependency.

iron sky
#

alr i’ll try that

cedar lark
#

I haven't had any issues like this before personally

late nebula
#

Yeah, many mod authors are pretty good about doing this.

iron sky
#

renaming it didn’t work

late nebula
#

If dependencies don't work, then I edit the mods. So kinda a three step process.

#

Do you know how to set up a false dependency?

iron sky
#

no

stray violet
cedar lark
#

looks like one of your mods got ate

late nebula
# iron sky no

K will help when I get back to my pc. If you hapoen to use any of Gwen's mods, she does this a lot. It's something you put in the manifest.json.

cedar lark
#

thats not right to begin with, imma keep reading though

late nebula
#

That usually means that a mod is installed directly into Mods instead of in a sub folder.

#

That can mess up a lot of stuff

cedar lark
#

yeah ive been using WoL's latest update with no problems

#

I'd try fixing that and seeing what happens

#

well i say no problems...my slime army is still kinda dumb in MP

#

not sure if thats a bug or just slimes

stray violet
#

I'll tinker a bit

#

oh

#

walk of life's folder is just gone lol

#

that would do it

#

Thanks Vortex (probably)

cedar lark
#

avoid mod managers if you can

#

once you get used to it, manual additions and updates are pretty easy

#

barring some mods that have special instructions I'd say

stray violet
#

I remember Nexus Mod Manager being much more stable and uhh

#

user friendly

cedar lark
#

i think i used mod organizer for fallout mods but that's about it

#

fallout 4 and new vegas to be exact

stray violet
#

I used Nexus Mods for Skyrim

#

Err Nexus Mod Manager

#

But I will do it manually probably lol

late nebula
stray violet
#

Oh it looks like I do.

late nebula
#

Part of the issue with mod managers and SDV mods is how we have a lot of different ways to install mods. Not everything is just dropping it into the Mods folder.

cedar lark
#

I wonder if there's a reason why they haven't renamed that folder yet actually

late nebula
#

Probably because it can cause issues for people who already have it if they go to update.

cedar lark
#

ah fair enough yeah

#

it has caught me once or twice when trying to update in the past

late nebula
#

I think it's called AwesomeProfessions in the C# code too.

#

So nyaShrug

stray violet
#

Just seems like changing the name to walk of life was somewhat unnecessary lol

late nebula
#

I thought about mentioning it and just never did.

stray violet
#

waiting for stardew to rise from the depths

cedar lark
#

hope you got it working

stray violet
#

hmm

#

better chests got mad when i pick axed in the mines

cedar lark
#

well you can always post a new log

stray violet
#

No crash or anything

cedar lark
#

ah what happened then?

stray violet
#

just an error comes up

#

it seems to be trying to refer to a matthew folder?

#

As if there was a user named matthew on my laptop

#

There is not, for the record

cedar lark
#

could be the devs name

stray violet
#

I'll get the log

#

I wish I could get the log without exiting

#

is there a way to do that lol

cedar lark
#

ah its not

#

though they are frequent on here

#

furyx639

#

not pinging just for the sake of not annoying them

neat plaza
tame python
#

Is there any way to install mods on mobile

cedar lark
#

!androidsmapi

native dragonBOT
frail carbon
#

Can anyone tell me what exactly this means? I'd like to fix it.

tame python
#

Well I have the game on iPad not android

cedar lark
#

I was told by Elizabeth that it happens a lot and to ignore it...but other then that I'm not sure

#

hm

stray violet
cedar lark
#

!gettingstarted

native dragonBOT
neat plaza
cedar lark
#

welp sorry bout that

tame python
stray violet
#

oh

#

thats a new problem lol

#

I mined gold ore and cant pick it up at all

#

it just floats after me

#

and errors repeatedly without crashing

cedar lark
#

i assume your inventory isn't full

stray violet
#

correct

#

its a better chest reltaed error again

cedar lark
#

post the log and we can look at it

frail carbon
#

Eh...

#

I dont think u wanna see my log. really its just those lines im interested in >.>

#

My log scares people

stray violet
#

UI info suite keeps leaking into the main mod folder lol

#

I've deleted the files there twice now.

vestal sorrel
#

my game has been crashing all day, I updated a ton of mods last night and haven't been able to play at all (it's been about a year since I played on pc, so there was a lot to update).
I've been trying to figure it out, thought it was PyTK that was causing it to crash, but this error shows even when PyTK isn't installed and I'm not sure what it means. Do any of you know?
this is the log https://smapi.io/log/b916e6e000b44562bc0448992c3638ac

cedar lark
#

is this your most recent log file?

stray violet
#

Mine or samat

cedar lark
#

it looks like your mod is still messed up based on it

#

yours

stray violet
#

Yup

#

and the gold ore issue is a new problem lol

cedar lark
#

you still have this issue to fix

stray violet
#

Yeah, it's UI info suite

#

I deleted the files once and they came back

#

wait is there a separate folders where mods end up other than steamapps/common/stardew etc

#

Because I deleted them again and they still are coming up ni smapi, and this time I confirmed they are dead

#

Looking at vortex, it appears to reference roaming data instead of the regular stardew mods folder?

#

err appdata/roaming

late nebula
#

To set up a false dependency, go into the manifest.json of the mod you're trying to get to load. If there is not a Dependencies section, you will need to create it.

"Dependencies": [
    {
      "UniqueID": "author.uniquemodID",
       "IsRequired": false,
    },
  ],

You can find the unique mod id in the manifest.json you are trying to create compatibility with.

cedar lark
#

If you're still using vortex its probably gonna keep causing problems

stray violet
#

I've abandoned vortex

#

I just went into it to see where it thought things were

late nebula
#

Forgot who that was for... My brain got scattered from talking to someone.

stray violet
#

Yeah I can't find out where those red buddies are for

cedar lark
#

I would suggest deleting the floating assets and il8n, then deleting and reinstalling better chests

#

and relaunching to see if that solves it

stray violet
#

il8n?

cedar lark
#

post an image of your mods folder

stray violet
#

I know the log references it, but I've not been able to find it

#

wait found it

#

What IS il8n? it appears to just have language related files and not much else

cedar lark
#

pretty sure every mod folder has one, couldn't tell you what it is

stray violet
#

oh its the old ui info suite

#

there we go

gaunt gust
cedar lark
#

ah fair enough

stray violet
#

I have officially slain the remains of UI info suite

#

I dont know what happened with it lol

cedar lark
#

its outdated

#

UI2 is whats supported now

gaunt gust
#

psst

#

.q 5783

devout pumiceBOT
cedar lark
#

i had the tab open lol

#

still waiting on if they check my issue request

stray violet
#

Yeah I thought I deleted its and replaced it with 2 but somehow vortex must have scattered its innards into the mod folder

#

or something

gaunt gust
#

(use < and > around links to hide the preview)

stray violet
cedar lark
#

oh i was just asking if they could add more support for modded plants

#

for harvest price

stray violet
#

Ah

#

everything appears to be fixed

#

huzzah

#

Thanks for your help

quiet night
stable elbow
#

My game is sort of randomly crashing after adding mods to my macbook. This crash happened while milking a goat, last crash was while fighting a slime. Not sure of the cause.

Session crashes with the message: /Users/x_files/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley: line 137: 2041 Killed: 9 ./StardewModdingAPI "$@"

Here's my log too: https://smapi.io/log/595d4714dcbd4ba6a586b7c872b8b4b4

lament prairie
lament prairie
quiet night
#

also i got mailed foods & there were no food?

gaunt gust
#

(are you using the dga versions of ppja?)

cedar lark
#

or the mega pack version, i hear that one has issues

quiet night
#

nope, i don't think so

#

nvm it's farmer to florist x_x

#

it uses DGA

brazen hawk
#

isn't that the broken one?

quiet night
#

is there non broken one? i got it from nexus

#

it got updated to DGA so i just download it

static cloud
#

Hey all, for walk of life skill prestige... I just prestiged three professions for the first time and it just kept the level 10 skill for each on the ribbon.... For the next time through, will it keep the next level 10 and only keep the level 5 if I choose a level 10 I have already prestiged?

quiet night
#

i'm gonna get it on moddrop instead

#

since it uses JA

cedar lark
static cloud
#

But it says 1/4

cedar lark
#

assuming you didn't choose the same level 10 profession twice

static cloud
#

Ooooo

#

Nvm

#

So you get both level 5?

cedar lark
#

yep

#

it still acts like a branching path

static cloud
#

Even if you never selected it?

cedar lark
#

no

#

you have to choose it to get to the other path

static cloud
#

O

#

Ok, so once a path is chosen, you'll get that 5 forever

cedar lark
#

yep

static cloud
#

Ty

cedar lark
#

and when you decide to get the 2nd level 10 profession on that 5 path, I'm pretty sure the level 5 bonus doesn't stack

static cloud
#

I should have branched then on my next farm but I didn't

#

Ty

cedar lark
#

np

vestal sorrel
#

okay so.. I've been trying to figure this out, game keeps crashing as soon as a save is loaded (or new one made). I just uninstalled SDV and SMAPI and reinstalled, nothing changed. I have no idea what's going on here or how to fix it, this is the log https://smapi.io/log/1a923eabede04a0fbec9dba65bcd5b3e

cedar lark
#

to give an example though, for farming, you can take harvester then agriculturist. you then prestige and get harvester again, then get artisan

#

prestige again, get rancher then breeder

#

you don't have to do it in that order but thats how the branching path works

#

you don't want to get the same level 10 profession more then once though

quiet night
#

downloaded the JA version F2F and let's hope it works

vestal sorrel
#

it says Forecaster was last updated in 2020, so I should have the latest version (downloaded in 2021), but I'll delete it and try again

gaunt gust
#

no, I mean the mod does not seem updated for 1.5.6

#

you may not be able to use it at all

vestal sorrel
#

oh

quiet night
#

also should i be worried about this?

gaunt gust
#

!compat might have a newer version

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

cedar lark
#

SVE progression

vestal sorrel
#

to be perfectly honest, I didn't even realise it was a mod, so seeing "Forecaster" over and over was driving me insane. I haven't played on pc since last year, so I just updated what had updates

quiet night
#

i have stardew progress

cedar lark
#

you have to see an event to unlock them

quiet night
#

i have all the machines added in pfm

#

so i think it works??

brazen hawk
#

Stardew Progress os doing the same for me

gaunt gust
brazen hawk
#

It will work, since the other recipes are basically add ons

#

Which you don't have to download

vestal sorrel
# gaunt gust

I feel so dumb, I've been going through the mods all day and completely forgot all about forcaster so I had no idea what was going on

quiet night
#

i think downloading JA version of F2F will fix the warn I get

#

bc i downloaded the DGA version on nexus

#

ok yes it'll fix it

#

(remind me not to update it to DGA)

stable elbow
vestal sorrel
cedar lark
#

its odd that smapi doesn't have something on it that says this mod is broken

#

in the log

#

right here or something

vestal sorrel
#

it'd be nice if it did

#

I haven't played on PC in roughly a year, so I just went through my downloads on Nexus and updated everything that had new updates, didn't even know half the mods I had downloaded and that makes finding broken ones rather difficult

quick gazelle
#

personally, I started from scratch

#

played the vanilla game for an in-game year, took a break, downloaded a bunch of mods that I couldn't make work together and got frustrated, took and even longer break, then deleted everything and started over

late nebula
#

Yeah, since the 1.5 update, some mods haven't been supported in a bit

#

I definitely recommend going minimal until you get a feel for the game again

vestal sorrel
#

I don't think I've ever done minimal, honestly

valid bison
#

I have downloaded GH's Female Farmer Body and was wondering, if there is anyone that uses it, if I could have some assistance understanding how to configure it.

late nebula
#

Ah well, that might not apply to you then

vestal sorrel
#

even when I first started modding, I got carried away and downloaded a ton of mods

gentle glen
#

Question about Adoption has any had the horse name change, that main horse has the same name main horse but you named horse that you adpot with different name

vestal sorrel
#

minimal is definitely nice and helpful, I just have no self control when it comes to modding (picked it up with ts4) ¯_(ツ)_/¯

#

should've started from scratch, though, huge mistake there (I underestimated how much things could change in a year)

late nebula
#

oh yeah

#

the game went from 32-bit to 64-bit so a loooot of things needed updating

vestal sorrel
#

oh wow, yeah, huge jump

#

well, here's to exploring SDV all over again!

cedar lark
#

ugh i hope tmodloader goes 64 bit...sorry off topic...

#

so many more mods would work nicer

solemn nymph
#

Can't figure it out, it's the Expanded mod with East Scarp

cedar lark
#

you could add Lookup Anything and find out

#

by pressing f1 on it

valid bison
#

I don't play expanded, but one looks like the Catfish.

solemn nymph
#

ahh will try!

valid bison
#

[has very limited knowledge on these fish but has seen catfish around]

lament prairie
#

Catfish is a vanilla fish, it should be on the first page

#

The last fish is from Aquarium I believe

#

Ah wait I think you mean Kittyfish

#

Not quite the same 😛

rare quest
cedar lark
#

if its kittyfish then that has a unique unlock

#

by seeing an event

lament prairie
#

Adorbs fish!

#

Oh also these are alphabetical

#

So you may be able to figure it out from that

cedar lark
#

puts catfish and dogfish in an aquarium to make a catdog fish

lament prairie
#

At least the three I checked are alphabetical

#

I haven’t fully checked because I don’t know most of these

#

Actually no this is totally alphabetical, at least locally

#

Of the fish whose names I know or can guess

#

Only modded fish are alphabetical, vanilla items are in some order CA decided on

valid bison
cloud hamlet
#

Hey! can anyone help me figure out why my json assets wont load? (I'm new to the discord idk if this is the right place to ask)

cedar lark
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
#

@cloud hamlet

rough karma
#

Hey, my PYTK isn't working, if anyone could hyelp that'd be great 😄

rough karma
late nebula
rough karma
late nebula
#

The one you have isn't 1.23 which is the latest version.

#

Are you using a mod manager?

rough karma
late nebula
#

If you are, you may need to do this manually.

rough karma
#

No, idk how to use a mod manager

#

It's not this one?

gaunt gust
#

you don't see to have that one

late nebula
#

That's not the one you have.

stray violet
#

oh :c

late nebula
#

Do you have your game installed in multiple places?

stray violet
#

apparently i am not saved

late nebula
#

It could be that you are updating some other mod folder

stray violet
#

better chests is upset again

#

I hadnt tried to open a box

late nebula
#

Oh your log is also from 2/23 nyaThink Have you tried to run the game today?

rough karma
#

No lmao, I just realized I probably should have😭

gaunt gust
rough karma
#

nvm them, sorry for the dumb question, ty for the help!! ❤️

gaunt gust
#

he's moving right now though, so....

#

ask him, but might take a while

late nebula
#

Np! I didn't even think to look until the end.

rough karma
#

Lmaooooo

main pollen
#

Could someone help please I tried getting mods I downloaded them and extracted them into the smapi thing but I use the Xbox app so idk what to do know-

gaunt gust
#

.q 5812

devout pumiceBOT
fading summit
#

how come i have the artisan valley machines only installed and i cant use them

lament prairie
#

The crash looks like it's due to out of date SpaceCore most likely

cloud hamlet
#

oh okay thanks that helps a lot I'll do that

quartz jetty
#

So, "Child Age Up" doesn't seem to play nicely with "Free Love". Is there any alternative? If I use the debug clearchildren command since I think I've broken something and two of my children are now invisible, will that reset the ability to have children again with that spouse? If not, how would I set that ability again

cloud hamlet
stray violet
#

If that meant Fury lol

valid bison
gaunt gust
#

your new void house looks great!

valid bison
#

LOL, I wish it was intentional!

#

The only thing I did to the maps was take off some additional rooms that I wasn't going to use (and prevent my baby from wandering into those rooms) and fixing the warp points to only have the main entrance of the farmhouse...

#

The additional rooms were added on via the farmhouse mod.

midnight sluice
#

does anyone have a mod that shows villiagers loved gifts? i thought that ui info suite had it but apparently not