#archived-modded-support

1 messages · Page 1277 of 1

cedar valley
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never mind on that last part

gaunt gust
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.q 5809

devout pumiceBOT
cedar valley
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but it's defiantly the mods

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thanks

astral plover
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as i said just barely above, steam cloud probably.

cedar valley
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Ya I figured that much

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Makes since

warped salmon
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oh god

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welp, i tried to reset my mods folder, and now shit is broken

valid bison
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Just wondering if someone could help me with figuring out why a piece of furniture isn't being replaced like its supposed too.

I have Mi's and Magimatica's Country Furniture and Industrial Furniture Set installed, but the Singing Stone isn't changing to match the one from Industrial Furniture Set and I can't figure out why in the content.json.

upper ember
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar valley
gaunt gust
native dragonBOT
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@cedar valley Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
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although honestly I don't have time to help you debug tonight, I apologize

cedar valley
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where do I find the log?

late nebula
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The link has instructions.

cedar valley
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I see it now

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never mind, it finaly fixed itself

warped salmon
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does TimeSpeed affect everywhere?

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or just the room you're in?

astral plover
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what do you mean "the room you're in"?

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do you mean the manual timechange? that one changes back to whatever you have as default for that map whenever you go trough a screen transition

warped salmon
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i see, how do you change the default?

astral plover
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you can set default times for every map in the game manually via the config tho

warped salmon
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i see

astral plover
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if you have farm time manager you can type "whereami" to get the current map name

warped salmon
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that's slightly annoying, as both me and my friend need to do that now

gaunt gust
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just the host

warped salmon
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oh nice

astral plover
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if you're doing that in multiplayer, i'd set all times to be the same

warped salmon
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that's the idea

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i want to offset the no time pause

gaunt gust
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well, iirc timespeed is just host

warped salmon
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we'll experiment with it

astral plover
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it uh... i'd set it for all players

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because time can be funky in sync

gaunt gust
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ther'es also fast animations, fwiw

astral plover
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its literally just a small config file. takes less than a minute to send it over via discord and replace the original

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or edit it

warped salmon
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okay then

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fast animations are a bit too fast for my liking

astral plover
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you can change the speed aswell

warped salmon
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oh

astral plover
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i have a "slightly above normal" config, i can post it if you want

gaunt gust
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(I just speed up anything that's usually in pause time)

warped salmon
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it's fine

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we'll work it out

gaunt gust
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so things like "eating food" or "plucking crops" or "getting on horse"

astral plover
#
  "DisableEatAndDrinkConfirmation": false,
  "EatAndDrinkSpeed": 2.3,
  "FishingSpeed": 1.0,
  "HarvestSpeed": 2.0,
  "MilkSpeed": 2.5,
  "MountOrDismountSpeed": 2.0,
  "ShearSpeed": 2.5,
  "ToolSwingSpeed": 1.5,
  "WeaponSwingSpeed": 1.0,
  "BreakGeodeSpeed": 5.0,
  "CasinoSlotsSpeed": 2.0,
  "PamBusSpeed": 4.0,
  "TreeFallSpeed": 1.5,
  "TitleMenuTransitionSpeed": 10.0,
  "LoadGameBlinkSpeed": 2.0
}```

if you dont feel like trying out different timings a bunch
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(also in multiplayer set the first line to "true")

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makes it so there's no confirmation for eating things. because that can be pretty sketchy in the mines

lament prairie
warped salmon
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thanks

astral plover
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o yeah that's right. could use that aswell to speed up the confirmation

sharp pike
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Well that didn't work. Guess it's time to give up and start a new save.

valid bison
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@upper ember Sorry! I was cooking dinner. I'll get the log now.

hoary bane
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What happened to the using mods chat.. (。•́︿•̀。)

lament prairie
gaunt gust
hoary bane
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:00 thank you

valid bison
warped salmon
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In longevity, there's a sell price varaible that varies up and down by 15%, is there a way to check this on any given day?

lament prairie
valid bison
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Okay let me grab it just in case then

modern grail
valid bison
astral plover
valid bison
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Note: Casual Life will always say it needs updating despite being on the newest version. (There may be an issue with a previous manifest but 🤷🏻

modern grail
valid bison
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Okay, I think I might know what it is? I am just not sure. I am very new to modding. It could possibly be I could not find a part in the content.json that had the same x and y as the Singing Stone and is missing (which I can just add). OR it the fact that the vanilla Singing Stone still included in Mi's and Magimatica's Country Furniture is overwriting the change from the Industrial Furniture mod... However, these assumptions are just based on my little understanding. There may be another issue in the log entirely. :/

devout pumiceBOT
gaunt gust
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(make sure smapi is in high performance mode)

modern grail
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i’ll do that as soon as my computer is done updating and restarting

lament prairie
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Also Warm cozy fireplaces

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Here's what you can try:

valid bison
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Yeah, I din't think it was Warm Cozy Fireplaces as they don't alter the Singing Stone or anything. SDVpufferthink I didn't even know VPR edited furniture...

lament prairie
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Selectively install exactly one of:
Industrial Furniture
Vibrant Pastoral Recolor
Industrial Kitchen Interior
Mi's Country Furniture
Warm Cozy Fireplaces

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And see if installing any of these alone edits the singing stone

valid bison
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Okay, I shall try that.

grim crystal
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SO I am getting the
[Json Assets] No idea what 'Lavender' is!
and i think it has something to do with
[Json Assets] Exception injecting cooking recipe for Crème Brûlée: System.ArgumentException: An item with the same key has already been added. Key: Crème Brûlée
key: 'Crème Brûlée'
at System.Collections.Generic.Dictionary2[[System.String, System.Private.CoreLib, Version=5.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[StardewValley.GameData.SpecialOrderData, StardewValley.GameData, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Add_Patch1(Dictionary2 this, String key, SpecialOrderData value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in E:\source_Stardew\Mods.spacechase0\JsonAssets\Framework\ContentInjector1.cs:line 137
I'm assuming that something happened with a mod having Json assets and me manualy installing json assets but thats just my very technologcaly uninformed hypothesis and even if I'm right I don't know what to do

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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whichever mod adds creme brulee, delete it and then reinstall

placid plover
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Hey all, I'm new to modding and I was wondering if anyone had a fix for resolution issues with SMAPI. When I run the game I cannot change the window type or the resolution, so everything is just a bit zoomed in from what I would prefer. I tried following the intructions here (https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_resolution_changes_when_launched_with_SMAPI_.28Windows_only.29)

Stardew Valley Wiki

Did something go wrong with your game? This is the page for you. (This page isn't only for players who use mods!)

lament prairie
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!startupprefs maybe?

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!startuppref

native dragonBOT
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If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

placid plover
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where it says to make the DPI settings of StardewModdingAPI.exe match those of StardewValley.exe but they're already the same so I'm not sure

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ok I'll check that

gaunt gust
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honestly: there's a mod that lets you adjust zoom levels

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it's called something like zoom level

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use that and set your zoom level to something you like

placid plover
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that's true but I still won't be able to change how it's windowed

valid bison
lament prairie
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That would tell if something else is overriding the stone

valid bison
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Okay. Doing so now.

valid bison
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When there should be, as the asset shows a modified Singing Stone... so that's confusing...

upper ember
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There's a config for that mod, isn't there? Maybe it's turned off by default

valid bison
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It only applies to the Crib.

upper ember
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I don't remember if it's recolored in my game.. The author might have just forgotten to include it in the files

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Made the sprite, but forgot to have it replace the vanilla one in code

valid bison
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That's what I was thinking too.
I tried figuring out how to mod it in, but that failed before (I am very new)

How do the X and Y work? I think that's where I messed up

upper ember
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Honestly I BS'd my way through the cords with my own mod, pft. I made a guess and it happened to be right. #making-mods-general Should be able to help you with it

valid bison
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Noted, thank you! I'll go there and ask. :3

modern grail
craggy edge
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How would I find/resolve an error if the SMAPI log is too big to be saved & parsed?

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My friends had a game crash while I was asleep, and the file they sent me is 37mb of logs.

lament prairie
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.q 5280

devout pumiceBOT
craggy edge
dire fractal
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could you edit it on a text editor?

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i'm trying to open the log to see what the problem is, but the page keeps freezing..i think taking the text out manually would make it easier to upload to smapi

craggy edge
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And none of my friends who have the co-op farm will join this server, they just dump all the problems on me (to dump on you all cri).

dire fractal
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i see, could you send the link to the new log?

also...SDVpufferchickcry damn, sorry about that

craggy edge
dire fractal
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😭 i dont mean to be rude but...this isnt even the full log you say???

craggy edge
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Yeah my friend sent me a 37 mb log

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From one play session.

dire fractal
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huh.

craggy edge
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And there's only like 40 mods installed for that save file

dire fractal
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i don't think i can help then, since my computer literally freezes
sorry about that, hopefully someone else can help

craggy edge
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The entire document has almost 384k lines. My brain is just... I don't even know what to say lol. Do logs normally end up that long after a full play session?

craggy edge
dire fractal
gaunt gust
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(I've seen some really long logs)

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(like half a GB)

craggy edge
dire fractal
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huh??? 😭

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i was expecting 50 mb.....thats really long

celest lance
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Could someone help me out with a crash I am experiencing. I have a bunch of mods so im guessing one of them is causing the issue, but I have a Dino egg hatching, and when I enter the coop the normal pop up to name them comes up. However when I click okay nothing happens, and SMAPI give me this error.

native dragonBOT
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@celest lance Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

celest lance
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did I do that right?

dire fractal
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yes

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do you have any mod that edits professions?

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i think Walk Of Life might be causing the problem. just a guess

celest lance
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Okay, I'll see what happens when I remove that

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thanks

dire fractal
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sure, hope it works out

misty pike
dire fractal
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Tool Upgrade Costs seems to be causing the problem. can you try removing it?

btw, you have two copies of GrampletonFields in your mod folder. also, Hardew Valley seems to be empty

misty pike
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Thank you ♥️

dire fractal
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sure, dw about it SDVpufferthumbsup

craggy edge
dire fractal
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sadly yes- i could read a bit further before it froze, but it still did ):

dire fractal
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OH now it loads 😭 thank you for shortening it

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yeah, it seems to be custom furniture. i'd suggest removing it (and any mods that use it) + check if the day loads that way

craggy edge
dire fractal
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redownloading/updated would be good, yeah. id suggest checking on smapi.io/mods for updates

fresh steppe
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ive been trying to add in the rustic country town interior but SMAPI isnt detecting it and im not sure what to do if its about the items in the files or not

dire fractal
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Its about the maps themselves

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Modder probably added new tilesheets without putting "z_" at the start....you'd have to use a map editor (like Tiled) to fix that

fresh steppe
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ohhhh

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just for those specific ones?

dire fractal
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Yeah!
I can't remember what tilesheets the farmhouse has originally, but those are left untouched

fresh steppe
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okay

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ty!

dire fractal
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Ofc!

shy orbit
warm grove
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i can see the log hold on

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it doesnt crash for me

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most of that log is just trace

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its not enough info to go on

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sorry im late to the discussion just noticed

half mulch
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hey all! can someone help me out with this issue i've been having? 😭 it's with the swim mod, specifically an item that you can get with it (scuba fins)

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basically i'm trying to delete the item from my game but when i try to open up my dresser it looks like a json shuffle messed it up so now this red text wall shows up whenever i try to get the item. it won't even let me click it nor will it let me trash the dresser with the item still inside

vital hare
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Okay so um

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I'm trynna play stardew

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and I'm trynna skip cutscene

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the option's selected

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and it still does the cutscene anyways

shy orbit
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the beginning cutscene?

vital hare
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yep

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The Grandpa cutscene

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and then when it gets past the bus cutscene it just gets stuck on 'Loading...'

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Any way I can fix this?

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Hello?

late nebula
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Please don't ping people specifically for help just because you don't get answered immediately.

vital hare
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Sorry.

late nebula
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Can you try updating smapi and your mods first to see if that fixes it?

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It doesn't say it, but I think you need to update Content Patcher as well.

shy orbit
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the farmhouse replacement mod is very likely outdated, seems to be from 2019

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the beginning cutscene option seems to get bugged when there are serious errors during the game start. it didn't work for me either when i broke the bundle generation and tried to start a new save

vital hare
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ok I've reinstalled it.

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also which file's the farmhouse replacement?

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Okay, thank you

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That worked, I think.

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I just had to update SMAPI, ;w;

shy orbit
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are you still using the farmhouse mod? if it's really from 2019 i'm pretty sure it's going to cause problems at one point or another

vital hare
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I mean.

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All it does is add a mini kitchen to the first house upgrade, I think.

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The only issue it may have caused is the bed...

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I picked up the bed and there's another one which I can't move

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and I have the original bed

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but the non-moveable one works as well

shy orbit
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it replaces the whole farmhouse though

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instead of just editing the kitchen area

valid girder
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Hiya, I was wondering if someone here knows it maybe. I have apparently a mod that lets me till everything, even though I don't have any till mods installed, so it's in an other mod. This is what I mean and a picture of my mods folder, maybe someone knows what mod it may be?

shy orbit
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!log the log is better, it's easier to see the mods from it

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

valid girder
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okii 1 sec!

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it looks a lot like the mod TillableGround, but I dont have that installed

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I wonder which mod may have it inside of it hinatoThink

shy orbit
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hm, does harvest with scythe have such option?

valid girder
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no it only has options to decide what you want to harvest with the scythe, pluck or sword

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could a farm map add it?

shy orbit
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if it only happens inside the farmhouse, i guess it's a good possibility

valid girder
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I only tested it in my farmhouse (after seeing it happen in the Deepforest mod area) but I can do it anywhere it seems haha

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just tilled in Pierres shop LUL

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I also have an other problem come to think of it. I think its 2 mods colliding. I installed this mod https://www.nexusmods.com/stardewvalley/mods/9720 and opened it on a new save and my old save file, but its a bit borked on my old save file, and not talking about the bushes. I have reset terrain so I did that, but doesn't make a difference for this. My new save has Joja still so that one isnt broken, but it makes me wonder if it wont break when i progress in the game

late nebula
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Have you tried using reset terrain features?

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!rtf

native dragonBOT
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Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

valid girder
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yup

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didnt work :(

valid girder
outer turret
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Maybe the revised map was jaut messed up a bit?

valid girder
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I have no idea, I also still have the Joja Cola sign haha

late nebula
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I kind of wonder if the mod changes anything beyond the normal town setup.

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So if you get the theater does it actually have a patch for that

valid girder
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yeah that's what I wonder as well, cause I only saw the one picture on the mod page of the town at the start

late nebula
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Might be worth investigating.

valid girder
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I will speed run a new test file, see if it breaks or remains

outer turret
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I'm guessing probably not since I'm not sure the creator was a particularly experienced map maker.

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May not have realized how the patches work.

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The dog area looks different on his map from yours too.

valid girder
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yeah its supposed to have an opening at the bottom, i do have that on my new save file but my old one is untouched

dire fractal
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Is the Stardew Appdata folder the only place to get your error log from?
I just had a very peculiar error with Better Junimos, when saving overnight, however the log has been overwritten by a new log. SDVpuffersweats

thin lark
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Does anyone know about how much storage sdv expanded takes and how heavy it is for my laptop

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Or does anyone have smaller alternatives

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😀😀

dire fractal
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I have about 4GB on mine and SVE runs smooth with 89 mods

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If you don't mind the additional waiting times because of pytk I suggest East Scarp + Always Raining in the Valley

thin lark
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Okay thanksSDVemoteowo

gentle crater
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Whats with smapi and its atrocious loadtimes?

lunar cipher
# thin lark Or does anyone have smaller alternatives

SVE is pretty performance-intensive if you're wanting to use it alongside other mods. I recommend checking out this list as an alternative: https://stardewmodding.wiki/wiki/Recommendations:_Modular_SVE It's designed to have the same experience as SVE, but with much better compatibility, configurability, and performance

The Stardew Modding Wiki

This is a list of mods that seeks to create an Stardew Valley Expanded-like experience without using SVE, for people that can't or don't want to use that mod or who want some parts without using others.
This list isn't intended to be an "install all of these" list! It's a collection of mods that have similar effects to some of SVE's features so...

hoary bane
gentle crater
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Oh

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Im using sve and ridgeside together now, it wasnt a problem woth just sve, i guess ridgeside ontop os jist too much

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Sometimes its a 3 min wait and sometimes its 30

hoary bane
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Mmm well at this case I don't think using Pytk would be the culprit as Ridgeside changed their dependency from Pytk to Eml. (Though I'm not sure with Sve)

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Well in any case, you get big mods you get big load time as they say ^^'

minor dagger
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does json still have a crop limit?

valid girder
shy orbit
minor dagger
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so like you couldnt have 156 crop seeds

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which sounds like a lot but it isnt

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i dont think it is there anymore

hoary bane
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Speaking of limit, does STF have a limit too lmao. Like for a single “shop”?
I have a mod that adds some sort of beauty parlor with JA items/clothing, and so I added a few more Ja selection from separate mods. Eventually the bar by the right wouldn’t move when I tried to drag it so I’d have to scroll down manually SDVpufferthink

finite linden
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I have some weird visuals going on. When I place chests, they're not always default color. And if they are not default, then the color doesn't change when I select a different color. Preserves jars are also being placed in various colors. The colors the items come in are a varing tone of wood colored so far. I have not seen any bright colors or pastel. Sometimes these things are fixed by placing the item in a different location or just simply removing and re-placing. Any thoughts on this? https://smapi.io/log/4d8a691e0f4245d1b65cb4e0d918b782

keen crow
shut violet
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yeah i think you should read a bit the page of alternative texture

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it's the concept of the mod to provide alternative textures for different things

finite linden
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I was wondering if it was user error on my part.. but I didn't know which mod hiding

shut violet
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if you want to select a specific one you can use the tool sold in robin shop

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the chest don't have support for recolor, because they are already recolored

finite linden
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so with the chest in my kitchen, there's no way to change it?

shut violet
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if you want to select a specific one you can use the tool sold in robin shop

brazen hawk
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The paint bucket^

finite linden
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because I can't change the one in my kitchen to one of its normally colored variants

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I can select a color but it doesn't show. It stays as the dark brown that it becomes when I placed it

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Am I still misunderstanding the mod? lol

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note, the dark brown is more like the walnut color and not the default color of a chest

brazen hawk
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Hm I thought you could remove the texture with the bucket and then recolor it?

finite linden
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ok I haven't tried that.

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I have removed it and re-placed it but it still stays as the dark brown

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but I will try what you've suggested.

native seal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brazen hawk
quartz jetty
#

So I have a very annoying bug. When I get the slime debuff, my character is not slowed down, and when the buff expires, I instead get a positive speed buff (since I assume the slime buff expiring adds speed), any idea what mod might be causing this or how to work out which mod is causing this? https://smapi.io/log/923409f4e5a84fba821ddb286fa00e97

astral plover
gaunt gust
#

oh god buffs

astral plover
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i've seen the same issue twice before

lavish marlin
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Got bit by slimes. Got home really fast.

gaunt gust
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the vanilla game buff system is gonna be overhauled in 1.6

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and will make odd buff glitches less likely

astral plover
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hopefully we'll see a return of a multiple food buffs mod with the overhaul

gaunt gust
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(I got a fun one when I accidentally ate something while warping while under the WoL GetExcited buff

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capped the run speed to like a snail's pace

astral plover
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very fun indeed

gaunt gust
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(needless to say, didn't report that - that was like a three mod issue)

quartz jetty
finite linden
split lance
trail ocean
#

Hey guys I really need help with SMAPI, earlier today I tried installing a bunch of mods to play with a friend but my game just wasn't loading, I thought it was a mod conflict but it turned out it wasn't, I uninstalled SMAPI and tried to run it without mods but it is stuck in the infinite loading and has a lot of error messages on the CMD

native dragonBOT
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@trail ocean Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
trail ocean
split lance
#

it was the right date, I didn't realize you could miss it if you entered the town after the start time

brazen hawk
#

Post the link Khadiel, like stated by the bot

robust bison
neat plaza
trail ocean
#

Oops my bad

robust bison
split lance
#

yes, I entered 2pm

trail ocean
native dragonBOT
robust bison
#

it ends at 2pm

split lance
#

ah well that's nice to know that it's not a file issue then 🙂 thank you

trail ocean
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@neat plaza It said that 69 files will be reacquired or something like that

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Should I reopen the game?

robust bison
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yes

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that's a lot of xnb mods

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sheeesh

trail ocean
#

What is a XNB mod?

olive rose
#

having issues installing SMAPI on windows if anyone can help. downloaded 3.13.4 and tried to click 'install on windows' and got an error in cmd prompt. followed the manual install instructions from README.txt file (rename .bat file and extract to game folder), so now I guess I'm on the 'Configure Your Game Client' step which involves re-running the install file? I get a different cmd prompt error when I do that: "SMAPI.Installer.dll is missing, your antivirus might have deleted it" ... how do I stop my Norton antivirus from deleting it?

robust bison
native dragonBOT
#

@trail ocean An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

gaunt gust
dusty spruce
#

makes me wonder what/who exactly Zola is/was

gaunt gust
#

either a person who really hated xnb mods, or a tornado.

olive rose
gaunt gust
#

okay, hum. I think your antivirus may have tried to eat the installer

#

fwiw, the actual steam launch location is just "path/to/SMAPI" %command%

#

so the default steam install would be
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

trail ocean
#

Are the Elle's mods safe to install?

olive rose
#

okay that opened cmd prompt, said something, and then closed

gaunt gust
#

hum

robust bison
gaunt gust
#

.q 5809

devout pumiceBOT
olive rose
#

grabbed a screenshot of the cmd prompt, will run through troubleshooting now

lament prairie
#

Are you on steam?

#

And is the game open rn?

#

You may need to check on that folder permissions and see what's up

gaunt gust
#

or maybe smapi under admin mode?

olive rose
#

i have no idea

gaunt gust
#

yeah, uh, windows permissions are jank

olive rose
# gaunt gust that seems to imply that you installed the game under admin mode?

I had Norton restore the missing StardewModdingAPI.dll and now I get a new error when trying to launch the game:
Error resolving assembly: System.IO.FileNotFoundException: Could not load file or assembly 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll'. The system cannot find the file specified.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll'
at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly)
at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath)
at System.Reflection.Assembly.LoadFrom(String assemblyFile)
at StardewModdingAPI.Program.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs e) in E:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 91
SMAPI failed to initialize: System.IO.FileNotFoundException: Could not load file or assembly 'SMAPI.Toolkit.CoreInterfaces, Version=3.13.4.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified.
File name: 'SMAPI.Toolkit.CoreInterfaces, Version=3.13.4.0, Culture=neutral, PublicKeyToken=null'
at StardewModdingAPI.Program.AssertGameVersion()
at StardewModdingAPI.Program.Main(String[] args) in E:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 39
Game has ended. Press any key to exit.

lavish marlin
lament prairie
lavish marlin
#

DontStopMeNow and/or CombatControlsRedux

lament prairie
#

I’m not sure what you did with Norton but it looks like some of the other SMAPI files are missing

olive rose
#

Is there a way to get Norton to be okay with the entire folder? It looks like it is removing files one by one 😆

lavish marlin
#

why are you using Norton anyways

#

it's more of a virus than many viruses

olive rose
#

came with the computer?

lament prairie
#

You can reinstall SMAPI as many times as you like without problems , but I have no idea about Norton

#

You’ll probably have to Google “Norton whitelist folder” or something

olive rose
#

haha, that let it launch, thanks

dusty spruce
#

at least not yet

gaunt gust
#

Shockah - buffs are jank right now

neat plaza
dusty spruce
#

i've heard they are

gaunt gust
#

My guess is something to do with the slime debuff

dusty spruce
#

but i literally only make the game think i'm not in the middle of an animation

#

while i actually am

#

that's all my mod does

gaunt gust
#

yeah, it's probably not your mod

dusty spruce
#

i believe DaLion was pondering some issues with the slime debuff while working on his Walk of Life, but i don't know what was the end result of that

#

something something negative speed making him go backwards instead of slowing down

gaunt gust
#

I think that was for trying to get monsters to slow down

dusty spruce
#

maybe

gaunt gust
#

but yeah, they flee instead, that was amusing

minor dagger
#

anybody know what could be causing this

#

one mod just did that when i planted them

lament prairie
#

is it Farmer to Florist?

minor dagger
#

yes

#

i think so

lament prairie
#

Don't use the DGA version of Farmer to Florist

#

All of the mail is broken

minor dagger
#

yeah i noticed that

#

do you have a link do the other version?

lament prairie
#

Well, if you're mid-save you may risk a json shuffle when reverting

#

But you just want to go back a version on Nexus

#

It's under Old Files

minor dagger
#

8 days in

#

sping 8

#

so i can restart

lament prairie
#

Oh okay, then yes get the older version off Nexus

minor dagger
#

i also 'think' spoopy valley did this too

lament prairie
#

You probably don't need to restart

#

You can just get rid of all Farmer to Florist items and then swap it out

#

Since it's pretty early on you probably don't have a lot of JA objects around

minor dagger
#

alright

lament prairie
#

I'm not familiar with spoopy valley

#

Although for the mail you may need to resend the mail to yourself

minor dagger
#

i know i missed mail so thats what i was worried about

#

ill see what happens it might resend but im not sure

#

spoopy valley is another JA mod. i've used it before about 6 months ago and it didnt do this

lament prairie
#

I'm trying to remember which mods let you resend mail—once you have the flag for the mail, typically it will not resend

minor dagger
#

around september last year

#

wouldnt it reflag if i uninstalled and reinstalled the new version?>

lament prairie
#

I'm a little surprised a JA mod is doing this, this is the kind of thing that happens since Lookup Anything doesn't know how to get data from a DGA item

#

Probably not, since the versions have the same name for the mail

minor dagger
#

i might be wrong let me check

#

ill go buy a seed and plant it

#

yeah im just a silly head sorry!

#

thank you for your help i really appreciate it

#

i also have this problem, im not sure if its with stardew its self but the screen on the left side doesnt go all the way and i can see my background. or as you can see here the window underneath

#

has anyone encountered this?

lament prairie
#

Windowed borderless is sometimes a little funny iirc

#

this isn't a SMAPI thing though I think it's Stardew itself

#

For the letters, when you get there, try using help in the console to see the list of letters

#

I think (although I'm not sure) that MFM has console commands for letters

gaunt gust
minor dagger
#

i also have the addons for farmer to florist should those still work with the JA version?

robust bison
#

if sdv has a funny issue just blame it on mono

lament prairie
#

which addons for farmer to florist?

gaunt gust
robust bison
#

yeah

#

monogame is funky

gaunt gust
#

like I'm not just blaming monogame, I did my research

dusty spruce
#

it kind of looks like it's trying to keep some aspect ratio

gaunt gust
#

honestly - I'm not well versed enough in...anything...to understand what's going on there

#

(fuck user interfaces)

quartz jetty
lavish marlin
dusty spruce
#

(If you do in the end find out it’s actually Don’t Stop Me Now though, please let me know so I can fix it! But it shouldn’t be it)

edgy orbit
#

Hello all!

I messed something up... again. So when I started this save (months ago, October maybe, I am bad at noticing things apparently) I decided I was going to add a few PPJA mods to spice up the game a little. I really wanted the cannabis one and along the way picked up a few more. Today when I was going around and grabbing things to sell I noticed some things that were super off, and upon looking at my SMAPI while the game was running I saw some text was in yellow and some things were not loading in right. I tried a combo of un-installing and re-installing different mods to troubleshoot but I have hit a wall on what to do next! Pictures of some of the weird items are included as well as my SMAPI log for reference. https://smapi.io/log/33794723e66543b791e77185e6c501f0

I am on call at work so I might be a little spotty in responding but I promise I will keep up the best I can! (Also I have too many mods so if I need to re-launch the game to test things don't be surprised if I am gone for 5+ minutes while it loads) Thank you in advance I always have an amazing experience when seeking help here.

lament prairie
#

.q 5859

devout pumiceBOT
#

[#5859] "A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner." - @lament prairie (06 Feb 2022 @ 09:47:44 PM UTC)

lament prairie
#

Yeah your log looks fine, you just have a Json Shuffle

edgy orbit
#

I might end up starting a new save just because I am confused on what is going on in my current one. Would that fix this issue as long as I don't add/remove any of the JA packs?

lament prairie
#

Yes, assuming you're not playing multiplayer

edgy orbit
#

I am a lone farmer so that works, thank you so much!

outer turret
#

what's the correct code for adding "beta" to the version?

lament prairie
#

opting into the 1.6 beta or marking your mod version as -beta-something?

outer turret
#

Cool thanks! Adding beta so I dontbhave to change the version number until I update

gaunt gust
#

fwiw, moddrop handles "beta" versions....badly

#

you have to add a tag or something like that

craggy edge
#

Not sure if this is for here or #making-mods-general, but how do I open a tbin file? I just wanted to change the flooring in a room of a farmhouse I downloaded. :>

blazing solar
#

Hello people SDVcat My game crashed in the middle of a session, when switching days. I updated some mods before launching, so the cause is obvious, but I'm curious as to what caused the crash ; I don't understand the error log SDVemoteconfuse Here's the log : https://smapi.io/log/7546f2a81b1246c990cf0fae6f6ba209

hushed saddle
#

I'm having this weird issue where when I put crops from PPJA Fruits and Veggies into seed makers, the seed maker will only spit out mixed seeds. It didn't do that before yesterday (when it was fall in-game, now it's winter). I'm also using Automate and CJB Cheats Menu (0 minutes to run seed maker). Has anyone else run into this problem before?

gaunt gust
#

the seed maker's output is determined, iirc, by its location and the current time

#

try moving it one tile over

hushed saddle
polar breach
#

Hey, so apparently the in-house sauna/bathroom mod is not compatible with SMAPI?

quartz jetty
polar breach
dire fractal
polar breach
#

Oh nice, just gotta use the unofficial version. Thanks!

ionic harbor
#

question

I got the following in red

  • New Game Plus 1.0.0 because initialization failed:
    System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
    Could not load type 'SpaceCore.UI.StaticContainer' from assembly 'SpaceCore, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null'.
    at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    at System.Reflection.RuntimeAssembly.get_DefinedTypes()
    at StardewModdingAPI.Framework.SCore.TryLoadModEntry(Assembly modAssembly, Mod& mod, String& error) in SMAPI\Framework\SCore.cs:line 1776
    at StardewModdingAPI.Framework.SCore.TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet1 suppressUpdateChecks, Nullable1& failReason, String& errorReasonPhrase, String& errorDetails) in SMAPI\Framework\SCore.cs:line 1698
    TypeLoadException: Could not load type 'SpaceCore.UI.StaticContainer' from assembly 'SpaceCore, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null'.

Failed loading type 'SpaceCore.UI.StaticContainer': TypeLoadException: Could not load type 'SpaceCore.UI.StaticContainer' from assembly 'SpaceCore, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null'.

I have the latest spacecore and I cant find any other causes from this code myself

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ionic harbor
dire fractal
#

According to the comments downgrading SpaceCore makes NG+ work

ionic harbor
#

I see so that is it, toop strong, however I got a lot of mods that call for SpaceCore, so ill just remove NG+ and hope that it gets updated in due time

hushed saddle
hushed egret
marble thicket
#

Okay hear me out. We decided to play SvE (Stardew expanded). MY friend have SV on steam and in that time he didnt install it. After installing the game, he installed smapi. He tried to run the game (and forgot to set launch options) but the game didn't start or it would start but one one milisecond and crash. We tried compatibility mode and it's working but only for vanilla. He reinstalled xna,redist (everything). Can you guys somehow help us? its @crimson magnet btw

lament prairie
#

.q 5809

devout pumiceBOT
lament prairie
#

.q 5856

devout pumiceBOT
gaunt gust
#

.q 5825

devout pumiceBOT
#

[#5825] "SMAPI currently does not work with the legacy branch of the game. (See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for details). Please ensure you are not on the legacy branch.

Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "none" under the dropdown.
GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "none" under the Beta channels dropdown.

If Stardew 1.5.5+ does not work on your computer and you would like to use mods, you may have to revert back to 1.5.4. See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for instructions." - @gaunt gust (02 Jan 2022 @ 04:14:41 PM UTC)

lament prairie
#

Sorry for the big infodump

#

The above should be useful info though

lament prairie
#

Yep, all three for that

valid girder
crimson magnet
fading plank
#

does anyone know how i might go about fixing a save file where magnetism just stopped working for all rings?

native dragonBOT
#

@fading plank Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fading plank
#

there is no error logs

#

but i'll pull up the mod list

marble thicket
#

It doesn't help

lament prairie
#

Which, specifically?

gaunt gust
#

Seriously - Danny - we work off logs here for a reason. Many mods log things into TRACE such that if you know where to look, you can useful information

lament prairie
#

You should have an error log no matter what if you're using SMAPI

marble thicket
#

listen

#

wait

fading plank
gaunt gust
#

Thank you

marble thicket
#

game wont start anyways

#

without or with smapi

#

for some reason

#

Sometimes

#

it opens the game

#

but for 2 secs

#

and crash

lament prairie
#

Okay, we want the error when it crashes

gaunt gust
marble thicket
#

where can i found the log?

#

find*

gaunt gust
#

That or to use CJB to spawn in a new ring to see if any new rings are affected

lament prairie
#

!log this has instructions, if you get a log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quiet night
#

i have a question, if i want to use tilesets from level 20 mine, do i just add tilesets or do i need to convert it to png?

lament prairie
#

If it doesn't show up in the log, you may have to launch from command line

lament prairie
marble thicket
#

How can i find any log

quiet night
#

wait hxwdghc wrong

fading plank
quiet night
#

LMAOOOO

#

mb mb

lament prairie
native dragonBOT
#

@marble thicket Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
fading plank
#

debug?

gaunt gust
#

"ShowDataMiningFields": true <- that

fading plank
#

or data mining fields

#

ah alright

marble thicket
fading plank
#

it says magnetic radius 128

gaunt gust
#

hum.

#

well, you seem to have magnetism, now to figure out why it's not working

marble thicket
#

There are no logs @lament prairie

gaunt gust
#

can you try debug fin iridiumband to get two fresh iridium bands and wear those?

#

(I'm trying to figure out if it's a ring issue)

lament prairie
marble thicket
#

Okay sec

marble thicket
#

What do you mean launching by command line?

gaunt gust
#

are you showing a reasonable magnetism with fresh rings?

fading plank
#

yes

lament prairie
gaunt gust
#

okay the easiest thing to do would be to trash your current rings and spawn new ones in with CJB

fading plank
#

the worst part is i already tried using freshly made rings and even when i tested it it STILL didn't work

#

and that was in vanilla i'm so upset

#

idk why spawning them in is any different to crafting a new one

gaunt gust
#

it realistically shouldn't, hum

#

unless someone edited the recipes....

fading plank
#

what's the default magnetism

#

0?

gaunt gust
#

your character should have 0 magnetism yeah if you have no rings equipped and no buffs active

fading plank
#

it was working fine before i combined rings idk why it suddenly broke

gaunt gust
#

hum

#

are these custom rings?

lament prairie
#

Hmm, it's possible one of your mods doesn't account for the new combining rings from 1.5?

fading plank
#

no, these are iridium bands

#

yeah we were using multiplayertime mod which apparently didn't work with combined rings but i've since removed it

marble thicket
#

@lament prairie

#

Doesn't work with powercell

gaunt gust
#

I was wrong earlier about the default being 0. The default is 128

fading plank
#

oh

#

then yeah that's the issue

#

for some reason my character's default is 0

marble thicket
#

jebemu mater

#

@lament prairie

gaunt gust
#

you might need to edit it in both locations.

lament prairie
fading plank
#

thanks! i'll edit after this day

marble thicket
#

Sorry im pissed off

lament prairie
#

I don't know anything about Windows unfortuantely

#

Is powercell a windows console?

marble thicket
#

Im so pissed off im gonna destryo something

#

listen

#

it's not about me

lament prairie
#

Maybe take a break and come back if you're that pissed

marble thicket
#

It;s about my friend who doesnt know enlglish

#

yeah that's good idea

#

I dont know what to do

#

really

#

I mean we tried everyhting

lament prairie
#

Running from command line is something that should be possible

#

I'm not clear on what is going wrong there, and I only have limited ability to help figure that out because I don't use windows

marble thicket
#

Ik

gaunt gust
#

(Powershell)

marble thicket
#

HAHAHHAHA sorry

lament prairie
#

Which part of the trying to run via powershell instructions is not working?

marble thicket
#

."Stardew Valley.exe"

#

enter

#

Nothing happens

gaunt gust
#

.\"Stardew Valley.exe"

marble thicket
#

yeah that's it

gaunt gust
#

the slash is important

marble thicket
#

ik i placed it

lament prairie
#

Did your friend already switch out of compatibility mode?

#

The compatibility branch is not possible to use SMAPI with

marble thicket
#

compatibility mode is working but standard wont launch

#

Like he is waiting for 1 min

lament prairie
#

Does your friend have a 32-bit computer?

marble thicket
#

Then whjite screen white concerned logo appear

#

and boom 1 second later he is back to the desktop

marble thicket
#

has*

gaunt gust
#

can he try moving both SMAPI and the game to high performance mode?

lament prairie
#

Ok, when the white screen etc back to desktop is happening, is this when you're launching via Steam or the command line?

marble thicket
gaunt gust
#

yeah

marble thicket
#

i;m burned out

#

gonna contact you later see ya

lament prairie
#

Yeah, taking a break is good!

marble thicket
#

high performance worked

#

but it crashed again lol idk how

#

Im gonna contact you later

fading plank
dire fractal
#

does anyone else have this issue where on a certain area of their farm they experience a glitch with your inventory? it's hard to explain but like the boxes in your inventory sort of flicker like a glitchy tv screen - whenever i'm watering my crops in a certain area, this occurs and freezes my game. i have to restart the day and lose all of my progress from before :(( anyone know why this happens/have a solution?? (i use steam, play on pc, and use mods!!)

chrome cosmos
#

can you cause the glitching to happen then send a log?

dire fractal
#

ofc!!

#

a log as in a screenshot??

chrome cosmos
#

nope!

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

oh</3 sorry baha

chrome cosmos
#

no worries, should've used the log command earlier heh

dire fractal
#

ope

chrome cosmos
#

can you update all your mods and try again? they're pretty outdated and i dont see any errors in your log that could cause it PufferchickCry

dire fractal
#

of course!! probably should've done that sooner lol

chrome cosmos
#

you can click directly on those links to take you there

dire fractal
#

tysm!!

#

almost done!! lol

spare basin
#

Hello everyone
Does anyone know how to change maps during a game? I already managed to do it but I don't remember how I did it... Thank you 🙂

outer turret
#

Farm maps? Between seasons is best and you will need to use reset terrain features and maybe have Robin move buildings.

lament prairie
#

type help in the console and one of the console commands will do it

#

assuming you do have console commands (the mod) installed—it comes with SMAPI by default but sometimes people delete it by accident

outer turret
#

I changed from immersive to grandpas farm. I recommend doing it in winter if possible.

spare basin
lament prairie
#

Ah, in that case you need to actually change your mods

warped salmon
#

can i ask something real quick?

lament prairie
#

.q 5872

devout pumiceBOT
#

[#5872] "When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is, with specific details if relevant.
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions)." - @lament prairie (17 Feb 2022 @ 07:02:44 AM UTC)
lament prairie
#

(yes)

warped salmon
#

are you familiar with vortex?

#

the mod manager?

lament prairie
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

lament prairie
#

If you have a vortex problem, I can point you towards the Nexus discord

#

But I probably can't fix it myself

warped salmon
#

no, i don't have one yet

#

my friend reccomended it to me

#

i used to mod manually

lament prairie
#

Vortex is fine if you're comfortable troubleshooting Vortex itself

#

It's not clear to me it cuts down on the work involved, since when things go wrong it's usually very opaque

warped salmon
#

i wanted to ask if editing configs to customize mods is affected by vortex

lament prairie
#

When Vortex is not accidentally chewing on them, it shouldn't affect them

warped salmon
#

well then

#

could i use it to set up the mods, uninstall vortex and then edit the configs?

lament prairie
#

You need Nexus premium for Vortex to download mods automatically anyways

#

So my advice would be to keep modding manually

warped salmon
#

right then i'll remove it

lament prairie
#

Uninstalling Vortex is something I don't really understand

#

Sometimes it seems to go fine and sometimes it deletes all your mods, based on user reports

#

I'm not really sure why, since I don't use it

warped salmon
#

can you link me to the discord?

lament prairie
#

.q 5853

devout pumiceBOT
#

[#5853] "Hi! You seem to be having an issue with Vortex, which is maintained by Nexus. I'd recommend asking on their official discord, which can be found here https://www.nexusmods.com/discord." - @gaunt gust (02 Feb 2022 @ 08:26:33 PM UTC)

warped salmon
#

thank you

#

right now that's done, i need to manually install SMAPI again

#

if i'm reinstalling it, are there any steps i can skip?

lament prairie
#

Running the installer is a little more reliable than manual install, fyi

#

If you've already set your launch settings in Steam you don't need to reset them

#

Unless you moved the game

warped salmon
#

no, but i deleted SMAPI i thought?

#

sorry if that's vauge

lament prairie
#

Maybe then just do all the steps

warped salmon
#

yeah will do

lament prairie
#

!gettingstarted here's the guide if you need it again

native dragonBOT
warped salmon
#

erm

#

it's asking me where to add or remove smapi, i forget what i hit the 1st time

lament prairie
#

Probably the default location

#

Almost everyone picks the default

warped salmon
#

okay so i pasted the thing in steam

#

cool

#

now i just download nexus mods into my mods folder and they're good?

lament prairie
#

Yes, remember to unzip them though!

brazen hawk
#

Just wanted to say that SDVpuffersquee

warped salmon
#

gotcha

#

wait unzip?

#

i'll figure it out

lament prairie
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

warped salmon
#

thank you

spare basin
warped salmon
#

now to download like 50 mods

lament prairie
warped salmon
#

i worry for my friend, he uses vortex

lament prairie
#

Often it's fine, it's mainly when it goes wrong that things are very hard to fix

#

Especially because most of us here don't use it

spare basin
#

Great, ty!

lament prairie
#

If you encounter anything weird with the shed quest, you'll probably need to ask in the SVE server

#

Because I have no idea how that works

gaunt gust
warped salmon
#

fwiw?

gaunt gust
#

for what it's worth

#

(at least, this is what one of the deploy settings does)

warped salmon
#

if there's one thing about modding i dislike is all the screen clutter

craggy edge
lime crow
dire fractal
#

@chrome cosmos (sorry for the ping!!! & taking so long lol) the glitch is still present but not nearly as bad as it was before- i updated all of the mods, but when i open smapi it says that i still need to update one (part of the community). i eventually deleted the mod and opened the game again, but it still says i need to update it

azure sky
#

from sve? i dont think i have any other map editing mods

#

is it supposed to be purple?

chrome cosmos
dire fractal
#

of course!!

dire fractal
chrome cosmos
lament prairie
#

there might also be a config

#

a while back someone was trying to debug recolor order for something that vaguely looked like this

valid girder
#

I have absolutely no knowledge about making/editing mods, but would it be possible to edit a recolour mod (using Vibrant Pastoral) to remove certain areas like the beach? So it doesnt recolour the beach for example

azure sky
#

okiee ill check the files out after finishing the day, thanks yall

craggy edge
#

aaaa I forgot to add, there's a section where I got warnings saying it couldn't detect some "producers". It's not loading the machines from Farmer to Florist, or the ice cream maker from Artisan Valley. https://smapi.io/log/9bc4043ce83844a89753cc37d63dd6bd How would I fix this?

lament prairie
lament prairie
valid girder
#

or would I just break it probably haha

lament prairie
valid girder
#

oke thank you SDVpufferheart

warped salmon
#

hello people, i have mod issue yada yada yada, can someone do the log thing so i can ask for help properly?

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

warped salmon
#

it looks like a SMAPI issue of all things

gaunt gust
lament prairie
#

You want a version that uses JA

warped salmon
lament prairie
#

The DGA versions of Farmer to Florist have broken mail and won't work with the machines

lament prairie
#

You also seem to need Content Patcher

#

The red errors will mention what is missing

warped salmon
#

right o

#

okay attempt 2

#

question, what's the SpaceCore warning?

#

in the original log

lament prairie
#

Just a warning about being careful if you uninstall SpaceCore

#

There's specific uninstall instructions on the mod page of either SpaceCore, Json Assets, or both

warped salmon
#

gotcha

#

how does one edit TimeSpeed?

#

there's no config file

astral plover
#

there is a config file

#

just start the game once

#

most mods do not come with a config, but instead generate one when they are loaded in smapi

#

(time speed is also supported by generic mod config manager, so you can edit it in-game with it)

thorn raft
#

Is there a way to restart SpriteMaster without restarting the game? Every so often the resampling stops working.

lament prairie
#

there's a hotkey to turn off resampling

#

are you accidentally hitting it?

#

I think it might be F1 or one of the other F keys

thorn raft
#

Ooooh, maybe.

#

Yep, F11, that'd do it. How would I change that?

#

Nvm, found it.

left timber
#

what do i need for mods :|

thorn raft
left timber
#

like programs n such

#

bc im so dumb with this stuff i've never used a mod in any game, even MINECRAFT was all vanilla bc im stoopid

thorn raft
#

You don't need any programs to mod Stardew. There's a guide for getting started in the pins.

brazen hawk
native dragonBOT
kindred axle
#

i have a mod that replaces the terms of relationship partners with "loved one" and i wanted to change it but i cant find it in the mod config menu?

#

when married it does revert to the gendered terms for spouses but before marriage it's loved one

brazen hawk
#

Maybe it's not a config option and you have to edit it in the content.json

kindred axle
#

i dont even know what mod it is

#

i think i know which it is though

brazen hawk
#

What's it called?

kindred axle
#

platonic partnerships

#

it makes sense because instead of girlfriend and boyfriend it becomes loved one

robust bison
#

GMCM only works for CP mods and mods that have included it as an option

kindred axle
#

another issue: so far this mod has been 100% accurate in its descriptions of conditions for events, and i've ticked every box here and am in the right location but its not happening

#

its raining, that might affect it? idk

#

(usually it says)

quartz jetty
#

Does anyone else have the issue where if you get a speed debuff, it ends up making you move super fast when it wears off? If so, would you be willing to share your smapi log modlist so I can try and diagnose what mod is causing it, it's annoying me 😦

kindred axle
#

AH i see the issue

#

must be a conflict between the mods that it didnt list the conditions properly

#

i had a feeling it had something to do with the E part

left timber
#

Aye can i add mods to existing save slots?

#

!help

native dragonBOT
#

View your XP: !xp
View your level: !lvl

List custom commands: !list
View available ranks: !ranks
Display info on a user: !userinfo [USER]

View this message: !help

left timber
#

Helpp :(

dusty spruce
#

You can

left timber
#

how :||

dusty spruce
#

Just… do

#

Start the game with mods and load your save

left timber
#

*VISIBLE FRUSTRATION *

robust bison
#

what?

left timber
#

HOW

#

im new man :((

dusty spruce
#

How what

robust bison
#

!gettingstarted

native dragonBOT
dusty spruce
#

It helps when you’re a bit more specific about what you don’t know

#

But yeah, probably see the above

valid girder
#

I normally don't run into this many problems in one day.. but suddenly 2 texture mods decided to stop working and I'm dead confused what may cause it. Clean Stable and Grey Slime Hutch are no longer showing. The slime hutch is still grey on the inside but the outside is vanilla purple, log: https://smapi.io/log/e9fe3bdfaab14118b82295335f838512 I reinstalled both but I havent perma done anything with my mods today apart from removing one

native dragonBOT
#

@valid girder Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
robust bison
#

which mod did you remove

valid girder
#

Crops Anytime Anywhere

weak talon
#

i just got to ||the highlands|| in SVE and there are no monsters at all. || The dwarf said there was a monster on top of the mountain, so I shimmied up there but there was nothing..||

#

ive scoured the whole map. not a single thing that wants to hurt me

brazen hawk
#

Dunno if someone can help you here, since it's so specific. You may want to ask in the SVE discord.

robust bison
verbal elbow
#

i can walk you through editing the mod files to change it if you like

#

DM me if so

valid girder
#

the mod doesnt very like me, but i do very like the mod ;-;

robust bison
#

there's a config for it, try disavling the slime hutch

valid girder
#

turning the slime hutch and stable off worked luckily. But that makes me wonder, it has worked perfectly fine before without problems, and now suddenly while playing it stopped working, do you have any idea what may cause that?

lament prairie
#

if you changed your mods you can change load order

#

which affects patch order

valid girder
#

aaaah, how does one do that may i ask? FoxLurk

lament prairie
#

Load order is alphabetical by default, but dependencies change it from that

#

If mod A has a dependency in the manifest for mod B, then mod B will load before mod A

#

Whichever mod loads last tends to be the one you see

left timber
#

Hellllllp :( i need somebody to help me in a call or something i do not understand this :(

lunar wraith
#

Does anybody know how to open the command console in game? Yes I have SMAPI

valid girder
#

well thank you both for helping, I was hecking confused SDVpufferheart

lunar wraith
#

Unless I missed it, I cannot see any instructions to do this on the SMAPI mod nexus page

gaunt gust
lunar wraith
#

OH.... I thought there was in-game command window

#

Doh, thanks

gaunt gust
#

nope 😛

#

there's a mod - chat commands - that lets you use the chat window for smapi commands

lunar wraith
#

Lol well in literally every PC game I've ever modded, EVER, there has been an opaque overlay command window in-game

#

I am the dumb

#

anyways, thanks!

left timber
#

Somebody please help

#

:(

lunar wraith
#

What do you need help with?

left timber
#

IDK HOW TO DO ANYTHING IM JUST AN IDIOT :(

astral plover
#

just ask questions properly

left timber
#

Like

#

I have downloaded the SMAPI

lunar wraith
#

I know its confusing when you first start, I can join a quick call with you like you asked

astral plover
#

you got the getting started page linked. just say what you have problems with

lunar wraith
#

Okay I'll DM you

sleek rose
#

Okay i need help, when i launch smapi vers of stardew it doesn't let the game start. wont let me screenshot but i copied all of the text that shows up

#

i can paste it if anyone offers to help 😅 dont know if theres a certain way im supposed to paste it so i'll wait a bit

astral plover
#

i mean, if smapi is actually installed and you're starting StardewValleyAPI.exe (trough steam or not) then it should generate a log. so you can upload that

sleek rose
#

!log

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

astral plover
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

astral plover
#

very cool

sleek rose
#

?**

#

nevermind lol 😅 running it rn

astral plover
#

the black window with text is the smapi console

#

its supposed to start before the game loads

#

and to get your log read what the message sais above. "see instructions on that page"

sleek rose
#

like that?

astral plover
#

there are some warnings about content patcher not loading some content packs for reasons, but those shouldnt stop the game from starting

#

what exactly is the problem with the game?

gaunt gust
#

make sure SMAPI is whitelisted in your antivirus

#

how fast does the vanilla game boot up?

simple trout
#

Hi everyone!

#

I'm getting this error IndexOutOfRangeException: Index was outside the bounds of the array.

#

I'm playing with SVE and Ridgeside and others

#

I can't pass the day 😦 game crashes

#

it's just a black screen

left timber
#

im just gonna give up on mods man this is just soo much for my potato brain to comprehend :[

#

thanks guys :/

sleek rose
#

my vanilla game still launches though and all the visual mods stay. like the my hat mod, horse bear mod and cute animal mod

#

but i noticed that my gift helplist was also gone

#

didnt check for many other things that were missing

gaunt gust
# simple trout Hi everyone!

re-install smapi so you get the (usually bundled) mod Error Handler back, and lets' see if you get a more useful error message

#

there's an error in an npc's schedule. error handler will tell you who

simple trout
#

thank you! i'll do it

sleek rose
gaunt gust
#

oh I see

#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

gaunt gust
#

(sorry, I missed the whole "log is actually from ages ago" when I first looked)

sleek rose
gaunt gust
#

for you!

sleek rose
#

okayokay i'll try this thank you 😄

sleek rose
stark fractal
#

hii, am I able to get game crash help here?

fathom iron
#

for anyone that uses the shop anywhere mod, what zoom level must the screen be for the pop-up to show up fully ?

lament prairie
devout pumiceBOT
#

[#5872] "When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is, with specific details if relevant.
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions)." - @lament prairie (17 Feb 2022 @ 07:02:44 AM UTC)
stark fractal
#

tyty

lament prairie
#

Did you just uninstall More Animals or something?

#

I'm seeing An error occurred in the base update loop: InvalidOperationException: The 'SMAPI\entoarox.moreanimals' prefix isn't handled by any mod.

#

And I see Entoarox Framework there

stark fractal
#

yeah I deleted it just after moving it into the mods folder since it clashed with another mod

stark fractal
late nebula
#

More animals

#

If you don't need that frameworm for anything else, I would delete it.

young sail
lament prairie
#

You probably need to put More Animals back

late nebula
#

I'm leaving that typo lol

lament prairie
#

And remove the animal properly

#

Then remove both More Animals and Entoarox Framework

stark fractal
#

how do I remove the animal properly 😭

lament prairie
#

Did you have an animal through More Animals?

#

I'm not seeing anything in the mod documentation tbh

late nebula
#

@young sail If I'm not mistaken, you have this problem we're discussing in your log too.

young sail
#

oh i see

stark fractal
young sail
#

i dont have those mods installed tho

lament prairie
#

Try uninstalling Entoarox Framework maybe?

young sail
#

i dont have entoarox insalled

lament prairie
#

Actually hmm I am quite confused by the 2nd log

#

Did you ever have it installed?

late nebula
#

What a weird error for you both to have back to back...

young sail
#

i dont think so

#

i had even deleted all my mods before and re downloaded them

#

i did that about 10 pm

#

and i played like 11 pm

late nebula
#

Can you start a new save and see if this still happens?

lament prairie
#

This is pretty weird.........I'm checking trace

young sail
#

i can try start a new single player

#

would that be good enough

lament prairie
#

Yeah

young sail
#

oki i do it now

lament prairie
#

Both of these seem to happen shortly after:
[AntiSocial] Overriding CanSocialize for HighlandsDwarf

#

It seems to perhaps be randomly firing after that though

young sail
#

oh okay

#

unfortunately i dont know what that means sorry

#

im not good at coding i dont know any coding at all

lament prairie
#

That's okay, I am also confused

#

And I know a little bit of coding

#

Did either of you recently update any mods?

young sail
#

is this like something important

#

i saw it just now

stark fractal
#

I updated a ui mod recently

azure sky
gaunt gust
#

who is trying to load SMAPI\entoarox.moreanimals if not entoarox

lament prairie
lament prairie
broken shore
#

anyone know why this keeps happening?

young sail
lament prairie
native dragonBOT
#

@broken shore Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

young sail
#

i completely started again basically

lament prairie
#

hmm, okay—it's a really weird error you're both getting, to be honest

#

I'm sure we will get it sorted but it might take a bit and perhaps more expertise than I have

stark fractal
#

i think mine is fine now, I loaded a save file and woke up the next day alright

lament prairie
lament prairie
broken shore
lament prairie
#

Did you quit the game immediately?

late nebula
#

Maybe try to reinstall smapi?

lament prairie
#

The log seems to cut off almost immediately

#

Try giving it enough time to start up and send a new log

young sail
stark fractal
lament prairie
lament prairie
#

!mpmods

native dragonBOT
stark fractal
broken shore
lament prairie
devout pumiceBOT
stark fractal
#

okay we have found the problem

#

the host had more animals and enteroracscx hidden somewhere in his folders

lament prairie
#

glad you solved it!

young sail
#

i have loaded the new save file and it was completely fine

#

yes i think that is the problem

stark fractal
#

thanks @lament prairie @late nebula love u ❤️

late nebula
#

Mostly Elizabeth. I'm just being a cheerleader.

young sail
#

thank you for helping us

late nebula
#

Oh you all were in MP?

#

Wow, I need some coffee.

young sail
#

haha yes lol but we thought maybe our issues are different

late nebula
#

Oh that explains a lot