#archived-modded-support

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dire fractal
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Ohh okay

polar lion
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How do I update my SMAPI? It's not up to date so I can't use the mods I wantSDVpufferweary

late nebula
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They're on mobile

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!androidsmapi

native dragonBOT
late nebula
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You won't be able to use the latest versions of things.

polar lion
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oo

ruby fable
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Is it possible to get a save from mobile to transfer to a platform like Xbox?

late nebula
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I don't think so

ruby fable
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Welp @woeful obsidian you're screwed

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Gotta start a new farm

dire fractal
late nebula
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Canon-friendly dialogue expansion is good

brazen hawk
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The most famous expansion mod, yes.

sand root
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So what can i do if I keep getting [API loaded no]?

native dragonBOT
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@sand root Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
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if it's from STF talking about BFAV, its fine

sand root
hybrid ember
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Found the .xnb file and deleted it :D. Thanks for the awnser didn't know there where different mod file types

main ingot
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sand root
neat dome
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hi, would my game dc if i had the anime portraits mod, it is purely visual

ashen elbow
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dont think so

neat dome
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ok,ty

craggy shell
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

craggy shell
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help

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my game keep crashing

unkempt solstice
native dragonBOT
unkempt solstice
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that was actually pretty easy, thanks

dire fractal
tough heath
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It me again. I downloaded a bat cave and a shed mod. Bat works perfectly but the shed does not work at all. Do I need to do somethi g extra that I might have missed?

lament prairie
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Sheds changed in 1.5.5, it may or may not be broken

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tough heath
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cries in a corner. I had no idea things could be broken from versions lower than 0.1. At least it is something I should be able to get something else. Thanks!

lament prairie
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Not sure what versions lower than 0.1 means

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Game version 1.5.5 made it so you can decorate sheds in some fancy way

tough heath
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I tough I would be safe until 1.6 at least not breaking at 1.55

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but then that means the developer cares about the game

lament prairie
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So, I'm not sure when your shed mod is from

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But it does look like it is related to recent changes

tough heath
lament prairie
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It looks like it was last updated 2019

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So that's from before 1.5 for sure

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It's a bit old

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You probably want to try a newer one

tough heath
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Yeah, I will get another one, thanks!

craggy shell
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gritty drift
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๐Ÿ˜ณ sheds were changed?!?!?!

craggy shell
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now is the crash report instead of the smapi latest

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sorry for that

gaunt gust
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also, like, lol, the game does not follow semantic versioning.

native dragonBOT
craggy shell
gaunt gust
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looks to me like you put an xnb mod where it should not have gone

craggy shell
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;-;

craggy shell
gaunt gust
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that's what reset is for

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also don't install xnb mods again

craggy shell
gaunt gust
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you will lose xnb mods but not SMAPI ones

craggy shell
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nice

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thank god

twilit escarp
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Can you incubate BFAV animals' eggs? Or is that not supported?

craggy shell
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to use this mod i need to create a new save or i can use mine???

dusky canyon
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Does it say anything about that in the description?

craggy shell
lament prairie
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long story short: my guess is you can use your save, it might be a little tricky

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does your current farm map mod edit the cave?

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and if so, can you disable that via config?

craggy shell
lament prairie
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then you can ignore that bit of the instructions and just install the mod

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although iirc it's a bit old and may have some quirks

craggy shell
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but i have the mod but the cave is still the same

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
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^do the patch summary

lament prairie
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You need to pick a Farm Cave mod

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Two content packs want to load the 'Maps/FarmCave' asset (Farm Cave Variety and Hot Spring Farmcave). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

craggy shell
lament prairie
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You can only use one of Farm Cave Variety and Hot Spring Farmcave. You have to pick.

craggy shell
hoary musk
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It says optional

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not required

craggy shell
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oh i think idk who to read ๐Ÿ˜…

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its kynda buged ๐Ÿ˜‚

autumn owl
lament prairie
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Hmm, I do not know what the error means

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StardewValley.AbortNetSynchronizerException: Exception of type 'StardewValley.AbortNetSynchronizerException' was thrown.

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It's got something to do with the multiplayer synchronization

autumn owl
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i'm thinking it could be because of a mod we use called multipause that changes how time passes in multiplayer

lament prairie
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I don't think it likes being paused when a new day is starting

autumn owl
#

that would make sense

lament prairie
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It's hard to tell for sure, the error is a bit opaque

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the log may be interesting to the author of that mod though

autumn owl
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definitely. i think we can live without the mod for now so we'll uninstall and see what happens. thanks for the help!

next silo
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I just noticed this today - I use the CJB Cheats and the Lookup Anything mods (among others), and they've been working fine. For some reason, I can't bring up their menus anymore (pressing P and F1, respectively). However, the CJB effects that I'd set are still active (freeze time indoors) - I just can't bring up the menu to make any changes.

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I'm pretty sure Lookup Anything was working okay as soon as yesterday.

lament prairie
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A few potential questions:

  1. Did you add or change any mods?
  2. Is your keyboard working well?
  3. Do you have a controller attached?
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3 is a bit of a random one I'll admit

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oh and 4. if you change the keybinds do they work now?

next silo
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No changes. I updated Stardew Valley Expanded after it stopped working because I thought maybe that was the issue, but that didn't do anything. Keyboard is working fine. Controller is attached - now that you bring it up, sometimes it works and sometimes it doesn't. If I quit out and restart, most of the time it works again. I haven't changed the keybindings to either mod.

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I think there were a couple times a few days ago that Lookup Anything didn't work, but as with the controller I quit out and came back again, and most of the time that seemed to fix it. Today I quit out and restarted x4 and no success ๐Ÿ˜› Maybe 5th time is a charm

lament prairie
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you can probably use GMCM to change keybinding midgame

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if you do that, does it start working?

next silo
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I haven't heard of GMCM, Googling that now ๐Ÿ˜›

lament prairie
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Generic Mod Config Menu

gaunt gust
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I recall CJB using its own menus for keybinds

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but LookupAnything is likely GMCM

next silo
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I see it on Nexus, I'll try it out!

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So it might fix LookupAnything but perhaps not CJB?

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Okay, I put it in my mods folder - watch it work now without me messing with the keybindings

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I reassigned it to the same key (F1) and it worked! And CJB worked somehow too. You fixed it!!

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Thanks so much for taking the time to help!

lament prairie
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glad it helped, it's possible you might need to do this again but hopefully you should be able to get it straightened out the same way if it reappears

zenith pond
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dont know where to put this but my antivirus flagged SMAPI with IPD.generic, its never done this before and now i cant use it

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oh nvm it was a false flag

craggy shell
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who do i get this tiny junimos?

ashen elbow
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i think thats an at pack for the junimo plush

craggy shell
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Who do i get that?

compact mesa
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Hi all, I've never used mods (or discord) before, and I'm desperate to play the expanded mod! I've tried to follow the instructions and felt like I did it correctly, but now the game won't even open. Any help would be greatly appreciated!

last mantle
last mantle
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in the cinema

lament prairie
compact mesa
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yes to the smapi question, steam, and windows

lament prairie
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What did you set as your launch options?

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And do you have an antivirus installed?

gaunt gust
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(..../smapi-internal)

lament prairie
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Specifically you should have smapi-internal in your Stardew Valley folder

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You can get to your SDV folder there by going into Steam, right clicking game Manage > Browse Local Files

compact mesa
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i copy and pasted the lauch options as instructed at the end of installing smapi

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i might have an antivirus that I don't use? I'll check on that

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I do have the smapi internal folder

lament prairie
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Can you send a screenshot of the file explorer open to that folder? Just so we can take a peek and see if anything looks weird there

gaunt gust
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In that directory, do you have a SMAPI.Toolkit.CoreInterfaces.dll

compact mesa
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thank you both so much for your help!

lament prairie
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The error is looking 1 level up

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It's looking for Stardew Valley/smapi-internal, but the folder is Stardew Valley/Mods/smapi-internal

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Which is really weird to me

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(I also have Stardew Valley/Mods/smapi-internal myself)

gaunt gust
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(I don't have Stardew Vallye/Mods/smapi-internal

lament prairie
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Where is yours?

gaunt gust
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I do have Stardew Valley/smapi-internal

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so move smapi internal out of mods and one level up

compact mesa
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ok, trying that now

lament prairie
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wait my bad, I also have what atra said

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"mods folder, folder I put my mods folders in, oops"

compact mesa
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ok, when I did that I got this message when I tried to open the game

lament prairie
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does it hang there or keep going?

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Does the game open?

gaunt gust
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.q 5809

devout pumiceBOT
compact mesa
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oh, it's still going now

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is that good?

lament prairie
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going is good!

compact mesa
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yay!

hard vector
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Guys would anyone be able to help me fix my game, everytime i try and sleep my game just is stuck on a black screen and my code for the SMAPI is all red :-

native dragonBOT
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@hard vector Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

compact mesa
dire fractal
hard vector
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it keeps saying snap somthing went wrong

gaunt gust
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Questions like that should be asked in #making-mods-general. As for you, I think your json is invalid

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!json It's easier to use a text editor that checks your json (like sublime or VSCode). Or use the json validator at the link below

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

compact mesa
#

my game opened! thank you Elizabeth and Atravita!!!

hard vector
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These are my last logs https://smapi.io/log/53111781625748ab87c5604829c0475e , THe problem i am having is that for some reason when i go to sleep it doesnt allow me to wake up, my screen is just stuck on black, and when i open the tab with the code, its all red and stuff

dire fractal
hard vector
gaunt gust
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Uh, that's someone else's log, I'm not sure why you think that'd be helpful here

hard vector
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What?

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oh my god

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im sorry

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give me a second

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i mustive clciked the wrong thing

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it just keeps giving me this tho

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its not letting me paste

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can anyone pls help me? It wont let me upload my file to this link thing

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and i cant post it in chat

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I think my code is too big

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thats why its not letting me send it here

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can anyone tell me what to do?

lament prairie
#

.q 5280

devout pumiceBOT
hard vector
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So the problem is that when i try to go to sleep at night, my screen turns black, and just stays black

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it does not allow me to wake up

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and when i look at my SMAPI code tab, its just red code and i end up having to close my game

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anyone?

dire fractal
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Can someone help me make this three mods work on android I want to install the artisan valley mod in android

ashen elbow
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mods too new

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downgrade them

dire fractal
hard vector
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Also how come it wasnt crashing before?

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when i went to sleep?

dire fractal
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!dga

native dragonBOT
dire fractal
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Also, TMXL / TMXL Map Toolkit lets you add/replace maps or buildables

lament prairie
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dunno, you got rid of all the errors when you trimmed

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you need to leave in some errors

dire fractal
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^ yeah, there's nothing else in the log

hard vector
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but all of a sudden it

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oops

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well

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everytime i tried to copy the whole thing

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it just crashed

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ill copy some more

dire fractal
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Though, i can't help when it comes to coding SDVpuffersweats its not something i know much of

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Wait

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Are you copying it straight from the console?

hard vector
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From the latest.txt

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there is no error one

dire fractal
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You mean no other error?

hard vector
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can i just screen share this some how?

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cuz idk what im suppose to show you guys

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i copy the text from the file

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but idk what you guys need exactly

dire fractal
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Hmm, can you try searching for the word "error" in latest.txt? That'd be the quickest way i think

I think Ctrl+F lets you do a quick search across text files

lament prairie
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if you can identify a looping error and delete the last 3000 of them, but leave in 1-10 or so, that is best

hard vector
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here i found it

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this right

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i did what u said misty

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and searched for a error

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i think i found ikt

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can you tell me what to do?

dire fractal
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Yeah! Let me check it out, wait

native dragonBOT
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@dire fractal You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

gaunt gust
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!reset

native dragonBOT
gaunt gust
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Sandy's dialogue file seems to have gone missing

dire fractal
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^ the game can't load it

hard vector
hard vector
gaunt gust
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See the instructions given by governor

hard vector
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Do i need to reset my game files? Or is there somthing wrong with my XNB mods ,_,

dire fractal
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You need to reset the game files

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The first link has instructions

hard vector
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yeah

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i just verified the integrity of them

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they said they were all fine

dire fractal
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Do you still get the error?

hard vector
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I verified my files

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and then i tried to sleep

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black screen still

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:-:

gaunt gust
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Same error?

hard vector
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but now i gotta figure out how ot put them back in

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because i liked thoes mods ):

nova vector
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Does anybody know if any of these mods change/effect giving the sweet gem berry to old master cannoli? Im completely unable to interact and give it to him, tried on mutliple days on one of my saves that I havent given to him before.

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the only one that i could think of would possibly be deepwoods? but even that just adds on an area and doesnt change much for the regular secret woods

lament prairie
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I was gonna say i would look up someone else who had the issue but it looks like that was you too

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have you tried removing it and giving the berry?

gaunt gust
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deepwoods doesn't do that

lament prairie
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or i guess removing any mod that seems remotely plausible and doing it

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you can also patch summary full

gaunt gust
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I would want to see a harmony_summary

lament prairie
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i think there's a flag for having already given the berry

gaunt gust
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maybe that too

lament prairie
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although I'm not fully sure

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I just remember the code for some of the stardrops is weird

gaunt gust
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iirc there is one per stardrop

nova vector
gaunt gust
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go to the terminal, type patch summary full

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and then type harmony_summary

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and then upload your log

nova vector
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and i do that by going %appdata%\StardewValley\ErrorLogs then putting it in the log parser right?

nova vector
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Two things id like to note - I already know SVE is out of date (I try to update it every week or two due to the amount of small patches that are being updated every few days) and I'm aware that multiple spouses is causing issues, I might delete it.

lusty tartan
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so uh... does anyone know what might be happening here? ^^' all my files seem to be perfectly fine but its as if the tilesheets for ES just... left i guess? let me get my log

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i retried in a fresh save to see if my file may have corrupted but alas

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note that none of the mods except for NPC Tristan can actually be updated. the keys are just old

lament prairie
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I just want to check I'm reading the flags right

lusty tartan
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i think i get it... i redownloaded the file to make a new modpack and i dont think i changed the config. it looks like its trying to apply kaya's flower valley and i dont use that recolor

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.... yeah. i definitely think that could be the issue. i'll check the config and report back shortly

nova vector
lusty tartan
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that was exactly it. please use me as an example of "check your config first"

gaunt gust
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CF_Statue

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upload your save to the save analyzer to see if you have one missing

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CF_Fair, CF_Mines, CF_Sewer, CF_Spouse, CF_Statue

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you're missing fish and hum

lament prairie
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museum?

gaunt gust
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yeah, musuem

nova vector
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thats so weird! cannoli like, completed itself then? I never gave him the berry, he never got the glowy eyes, etc.

lament prairie
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it thinks you have it!

nova vector
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I just double checked on stardew-checkup and it says master angler and musuem too. thats so weird.

quiet night
nova vector
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Thank you both for your help though! i appreciate it :)

quiet night
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i've seen that there's no log error in the log

quiet night
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hmmmm

lament prairie
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no idea, was there anything you were doing right before?

quiet night
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no

lament prairie
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do you have an antivirus that might be eating smapi?

quiet night
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i was just installing PPJA CPA & DGA for spritemaster

lament prairie
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it looks like it's mid-think

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it closed itself?

quiet night
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yes it yeeted itself

gaunt gust
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yeah you're gonna have to search around in event viewer

quiet night
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& i already turned off virus & threat protection for my computer

ashen elbow
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i was having a similar problem, do you have tree transplant lol

quiet night
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nope

ashen elbow
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ok

quiet night
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if it's terrain related, i only have reset terrain features & destroyable bushes

ashen elbow
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im seeing if your issue is related to mine... did you watch the log close? and did you see a grey message before it closed?

quiet night
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it's apparently .net runtine

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runtime*

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i'm gonna try reinstalling them & see if it works

gaunt gust
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so

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what is the exact error are you seeing

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the game now bundles NET 5>0

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so any NET issues....reinstall the game

quiet night
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woop okay then

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i shall do that

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oh weird, i took all my mods out & suddenly it works

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i'm gonna put my mods in & see if it still exists the game

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Application: StardewModdingAPI.exe CoreCLR Version: 5.0.721.25508 .NET Version: 5.0.7 Description: The process was terminated due to an internal error in the .NET Runtime at IP 00007FF83B4BA4A7 (00007FF83B2F0000) with exit code c0000005.

put all my mods back & it shows this

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& this as well
Faulting application name: StardewModdingAPI.exe, version: 3.13.4.0, time stamp: 0x619336bf Faulting module name: coreclr.dll, version: 5.0.721.25508, time stamp: 0x609303c0 Exception code: 0xc0000005

lament prairie
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o.O those sure are some errors

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sorry, but I have no idea what that means

quiet night
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ik kinda stinky

lament prairie
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@tired brook if you have a chance to look at this at some point, I have no idea what's going on here, sorry in advance if we figure it out before you see the ping

quiet night
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sounds like the dll file is corrupt?

lament prairie
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are you on gamepass?

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i assumed no

quiet night
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me? i'm on steam

dire fractal
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Guys? Any android users here? I used 1.9.0 of mail framework and 1.6.0 producer framework for Android but it said I need smapi 3.9.0 on mail framework and not compatible in producer I already used the other versions I'm using smapi 3.7.6

lament prairie
#

yeah, that was my guess, gamepass has really weird permissions problems but usually they crop up earlier

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

gaunt gust
quiet night
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i haven't yet cause when i removed all my mods, i can start the game

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but when i insert all my mods, it does that?

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now i'm removing spritemaster and see if that's the issue

left steeple
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i got this mod where it changes his portrait and stuff but other than smile and neutral face it switches back to the normal portrait

dire fractal
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@lament prairie??

left steeple
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this^^

gaunt gust
quiet night
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right, so the issue is spritemaster :/

left steeple
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it has all da stuff

lament prairie
# dire fractal <@432221784302026793>??

i don't know why you pinged me but the answer regardless is probably "I don't know anything about mobile, that quote is everything I know, maybe check the links"

left steeple
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[Content Patcher] Patch error: Stardew Valley Expanded > Load Characters/WizardCosplayer has a FromFile which matches non-existent file 'Assets/CharacterFiles/OverworldSprites/Miscellaneous/WizardCosplayer.png'.
[Content Patcher] Patch error: Stardew Valley Expanded > Load Characters/WizardCosplayer has a FromFile which matches non-existent file 'Assets/CharacterFiles/OverworldSprites/Miscellaneous/WizardCosplayer.png'.

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what do that mean

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LMAO

quiet night
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it can't find the file?

dire fractal
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Oh cause you pinged me too that's why I asked you why sorry bout that@lament prairie

quiet night
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so i guess i can't use spritemaster then ๐Ÿ˜”

azure sky
gaunt gust
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Ameise has a new build that fixes some of those issues

quiet night
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so i'm just gonna play the game w/o spritemaster

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but just to be safe, i'll just uninstall the game and reinstall SMAPI and see if I can use spritemaster then

gaunt gust
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So, this sounds like the bug Ameise was dealing with earlier

quiet night
#

& install microsoft silverlight? apparently coreslr.dll is from silverlight

gaunt gust
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Should be packaged with the game

quiet night
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oh yeah it does

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so we're back to square one

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i'll just uninstall

shy orbit
left steeple
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ooh okay

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if i re install will my saves be deleted tho

shy orbit
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nah, the saves are in a different location

left steeple
#

oki

vapid solstice
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Can't figure out shaved ice mod (reinstalled Fruits& veggies/more trees) ALSO champagne wishes and fizzy drinks PFM. Playing on mobile. seems to not load lots of input and output rules and no producer config for CW I believe...?

https://smapi.io/log/a50c65fe76db4f3d90b93d2258d94ccc

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Figure the ppja packs are just finicky like capatilizing a P in some of the files I have looked and corrected some

shy orbit
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hm, where are the syrups supposed to come from?

vapid solstice
#

Let me double check I have mouseypounds page open

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It is from Artisnal soda flower pack-fwippy

left steeple
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it doesnt show that thing anymore

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but it doesnt work

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it shows like half portraits

shy orbit
lusty tartan
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the only way you can use syrups in PPJA is to craft them in a producer

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artisanal sodas - flower pack does exist. its hard to find and can be buggy however

vapid solstice
shy orbit
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ah it's a separate mod

lusty tartan
vapid solstice
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Yes

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I figured I needed it to make the input and output rules work

lusty tartan
#

@gaunt gust @lament prairie as a long shot, do either of you know if RSV is incompatible with Free Love?

shy orbit
lusty tartan
#

honestly when you use PPJA its better just to use all the content packs so you dont run into issues like this

lavish marlin
shy orbit
#

so you could check those for capitalization issues (i don't think there are any though), and then if the items or rules have any other requirements inside the json files of the mods i guess

lavish marlin
#

Theres's probably a mod doing the same thing

vapid solstice
#

So I should uninstall the fwippy pack since artisanal already adds the syrup

quiet night
#

right so it's still broken grrr

lavish marlin
#

the faults I've seen are due to an error I introduced in the texture cache, so disabling it should fix those

shy orbit
alpine swallow
#

hi guys! can anyone help me with SDVE?

#

I have it in mods as well as all the required mods, but nothing appears to be different

lavish marlin
#

my local build has said crash fixed, of course, but it has a lot of other changes and I don't want to publish it until I test it a bit more

alpine swallow
#

itโ€™s also not included in skipped mods so idk why itโ€™s not working. but iโ€™ve never used it before

shy orbit
native dragonBOT
#

@alpine swallow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

left steeple
#

do you have SMPAI

lavish marlin
#

the texture cache is an optimization for SDV in general, anyways, not really SM-specific

alpine swallow
#

sure give me a sec

#

some of my other mods arent working

quiet night
#

Did you update your SMAPI?

#

It says that you need to update

alpine swallow
#

hmm how do i do that?

#

sorry im new ๐Ÿ˜„

#

through nexus?

lusty tartan
#

hey amiese, do you happen to know if free love and ridgeside village are incompatible?

lavish marlin
#

I'm using both

#

so probably

#

*not

#

RSV makes loading a lot slower, but that's not spritemaster's fault

quiet night
shy orbit
quiet night
lavish marlin
#

my local build actually has optimizations geared specifically towards mods like RSV so that they load faster

quiet night
#

My game loads are slow everytime I open stardew, open a save and going in and out of building

alpine swallow
#

ok yeah im dumb, left the SVE file on my desktop and not in mods. thanks all!

#

testing..

lavish marlin
#

Yeah, that's just RSV.

#

there's a number of reasons it's slow (and why I'm working on SMAPI as well)

alpine swallow
#

can i update mods on the terminal or i have to remove their folder and download the new ones?

lavish marlin
#

one of the causes is that SDV in general has a terrible algorithm for generating macro-paths for NPCs, and RSV adds a bunch more maps

#

each extra map roughly doubles the time taken.

quiet night
#

@lavish marlin It's fixed!

lavish marlin
#

\o/

quiet night
#

WOOHOO!

lament prairie
shy orbit
lavish marlin
#

the only mods that spritemaster has an outright incompatiblity with are ones that rely on render targets. It's fixable but a pain. and most don't.

shy orbit
#

and you'll lose your mod config changes if you remove the old mod folder

lusty tartan
unborn pendant
#

is there a way for these two mods to function at once? idk if it's just a problem on my end but the EPS mod usually cancels the other out
https://www.nexusmods.com/stardewvalley/mods/2331
https://www.nexusmods.com/stardewvalley/mods/183

lament prairie
#

you could try a flase dependency

iron sky
#

trying to get the immersive shane mod but i canโ€™t find it and iโ€™ve been told itโ€™s blocked on nexus?

#

is there another way to get it ?

ashen elbow
#

moddrop maybe?

lament prairie
#

moddrop

lusty tartan
#

alright, since free love and RSV should be okay, i've got some questions myself. free love continuously crashes upon start even after i've deleted, reinstalled, and overwritten it at least 4 times each. i thought it must have been one of my expansions, since i was dating characters from each. tried removing each, with no difference. then i wondered if maybe somehow, one of my retextures was screwing with it. nope, nothing there. and then i went through the code for free love to see if it was a bit messy, but it looks fine, so i literally have no clue whats going on. here's my log to see if anyone here gets the error code more than i do...
https://smapi.io/log/a0da61e9b0d84eb2bc3e1603c10b8490

lament prairie
#

do you have an antivirus? (i forget if i asked already)

#

and are you married in this save?

lavish marlin
#

Ever have an issue with a mod where sometimes certain people won't be where they're supposed to be? Like, the map will say Penny is in the trailer, but she's not there. Clint also won't be visible, but I'll be able to buy things from him.

#

but I cannot talk to him.

unborn pendant
lament prairie
#

this means any edits mod B makes show up after mod A

#

.q 5836

devout pumiceBOT
lament prairie
#

try loading a save up with just Free Love, Save Backup, Error Handler, and Console Commands

#

and see if the error persists

#

If it does, send that log to aedenthorn (they have a server)

#

If it doesn't, then it's a mod conflict

#

And you can try removing mods to see if anything fixes it

#

As far as things that I would personally take guesses at:
StardewHack
PlatoTK
maaaybe Stardust Core??

unborn pendant
lament prairie
#

You would add the dependency to the manifest.json of the makeup mod

#

so that the makeup mod says "hey please load EPS first thanks"

#

You have to put it in the Dependencies section of the manifest, if that exists

#

If it doesn't exist, you have to make it

#

!json this checker is helpful

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

unborn pendant
#

okokokok, tysm for the help ^^

lusty tartan
#

its ridgeside. i ran free love alone, tried it with every mod except ridgeside, and then ran it with only ridgeside. the only time i got the error was when i ran the two alone. so im going to pop over to aedenthorns discord and see if they can give me a hand

lament prairie
#

that is pretty odd, but both aedenthorn and ridgeside are pretty active so i think they should be able to get you sorted

#

the ridgeside server is linked in their mod description in case you need it, it's not immediately clear to me which mod would need to change, so just in case

finite dust
#

does anyone know how to get this mod to work

lusty tartan
ruby fable
#

Weird question

#

Is there a way to turn the chances to see critters up?

ashen elbow
finite dust
#

the wizard.png? i did that

ashen elbow
#

if you want the full effect you need lfl

finite dust
#

it says CP Looking for love folder is empty but its not? it has something called vanilla wizard portraits in it

lusty tartan
lusty tartan
finite dust
#

yh i have looking for love

ashen elbow
#

well it doesnt work rn

finite dust
#

ah ok

ashen elbow
#

but you can still use the portraits just fine

finite dust
#

ooo ok

ashen elbow
#

you just wont have all the expressions

finite dust
#

now holup

#

should i download free love then

#

i want all the expressions ๐Ÿ˜ฆ

ashen elbow
#

i dont think free love does that

lusty tartan
ashen elbow
#

free love just lets you marry multiple characters

finite dust
#

i dont like that portrait T-T

ashen elbow
#

the portrait doesnt come with it

finite dust
#

i play SVE, he's already romanceable

#

i just wanted who's portrait so he looks more... hot

#

XD

ashen elbow
#

theres romanceable rasmodius sve version

lusty tartan
#

then all you have to do is delete everything from the mod except the png. since he's romanceable already, the expressions will all work the same because the code is all the same

#

so put the png into portraiture, make sure it's configed to show that folder, and remove the unnecessary parts of the mod. simple dimple

ashen elbow
#

or alternatively you can fight trying to use hd portraits

lusty tartan
#

^true this

finite dust
#

sorry i'm not really good at stuff like this T-T

left steeple
#

im using rn

lusty tartan
# finite dust how to do this

drag and drop the png into portraiture, and put it into the folder that says "portraits". make a folder labeled "wizard" and put the png inside of it, while it is inside the portraits folder. then make sure the pic is named Wizard.png and config portraiture with the name of the folder you put the png into

left steeple
lusty tartan
#

^link it for our friend?

left steeple
#

sure

#

but i need help

#

for like

ashen elbow
#

aw hes cute

left steeple
#

blushing portraits

#

it changes back

finite dust
#

thank you!! ^^

left steeple
#

even tho its in the tp

#

mod

ashen elbow
#

i dont think all the portraits match whatever portrait key the dialogue is using

left steeple
#

:(

#

it switches

#

when its other portraits

ashen elbow
#

im actually unsure of what could be causing that

finite dust
#

i give up on who's

#

I will search for another

left steeple
#

that was my fav

#

but it wasnt working

shy orbit
# left steeple https://www.nexusmods.com/stardewvalley/mods/9723?tab=files

the problem seems to be that the mod targets Portraits/Magnus instead of Portraits/Wizard for some of the patches in the content.json of the mod. SVE doesn't seem to create that asset and just uses the Portraits/Wizard. you could try changing the Magnus Targets to Wizard in the content.json to fix it

shy orbit
#

by editing the content.json of the mod with any basic text editor (complex editors like word are better avoided)

left steeple
#

okai

#

so what do u recconmend

#

using

shy orbit
#

notepad i guess

left steeple
#

okai

shy orbit
#

for this purpose

astral plover
#

just use notepad++

left steeple
#

im in it

#

so what do i change

astral plover
#

you ctrl+f for portraits/magnus and comment all of it out

shy orbit
#

"Target": "Portraits/Magnus" these to "Target": "Portraits/Wizard"

astral plover
#

or that works probably

left steeple
#

okayy

#

do i have to save it

shy orbit
#

yep

left steeple
#

sorry for the questions but im trash at this stuff-

#

IT DIDNT WORK LMAOO

shy orbit
#

can you upload the content.json you edited to smapi.io/json and link it here?

left steeple
finite dust
#

life... is hard.

shy orbit
#

okay then, can you upload the log from the session where you went to talk to the wizard

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

(and please upload it to the site)

finite dust
#

someone remake who's portraits but without all this confusing shit T-T

finite dust
#

i just used these

left steeple
#

im

finite dust
#

not as good but

finite dust
native dragonBOT
#

@left steeple Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

left steeple
#

does it work in sve

shy orbit
finite dust
left steeple
#

oki

#

paste log?

#

do i paste the text

#

AGH IM SO CONFUSED

shy orbit
#

it's better to navigate to the file from the log site, but you can do that too

#

or maybe it's possible to paste the file itself to the site too, not sure

finite dust
#

basically copy paste text from smapi-latest and click "save and parse log"

#

and then copy paste that logs url

#

:3

#

my sdv takes too long to load ๐Ÿ˜„

left steeple
#

rip

#

after i do that

#

what happens

#

asin it worked

#

but it shows a bunch of texts

left steeple
#

the one u sent

shy orbit
left steeple
#

but if i can marry the wizard

shy orbit
#

are you sure you visited the wizard and talked to him in that log?

finite dust
#

I use SVE so he's already marriageable tho

left steeple
#

when i used that it said i needed sve

#

LMAO

#

:(

#

i have sve

finite dust
#

thats the sve compatible ver

#

have u tried the normal version

left steeple
#

i will try

#

again

#

this is so confusing-

finite dust
#

this one doesnt need sve

#

AGH I CLICKED THE WRONG SASVE FILE NOOOOOO

#

nothing is more painful than clicking the wrong save file and having to wait 10 mins for it to load only to press exit to title and wait another 15 mins T-T

left steeple
#

awh

astral plover
#

just dont play with mods that need pyTK :^)

left steeple
#

okai

finite dust
left steeple
astral plover
#

it is. sve/ridgeside dont need it anymore, i dont care about tmxl mods :^)

finite dust
#

probably?

#

oh yes you can

left steeple
#

okay thank god

finite dust
#

if you use this, its compatible with romanceable rasmo

left steeple
#

LMAOAO

left steeple
#

okii

#

im begging this to work-

onyx nebula
#

Does Child to NPC work with Unique Children or no?

left steeple
finite dust
#

ah abt that

#

apparently its not compatible with sve

#

welp

left steeple
#

ye

#

i did it without sve

#

BUT IT DIDNT WORK

#

like

#

omh

finite dust
#

u need to delete one of the content packs but idk how to get rid of the sve ones

#

WHY ARE PORTRAIT MODS SO HARD??

left steeple
#

FRR

zealous shuttle
#

smapi is not running in my dedicated gpu, how can i fix it?

finite dust
#

fml

left steeple
#

i have his portrait but the romance thing aint working

#

AE

finite dust
#

howd u know

#

?

#

AT LEAST THE PORTRAIT IS THERE

left steeple
finite dust
#

get SVE ๐Ÿ˜‚

#

and a diff portrait mod

left steeple
#

iv been trying the whole day

#

im too stubbourn

shy orbit
#

(we were close with the mod we were debugging last time. it has the same portraits as SVE and the problem was very likely just in-game patch order)

left steeple
#

Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\SivsMarriageMod\manifest.json.
Technical details: 0.0.0 isn't a valid semantic version. At least one of the major, minor, and patch numbers must be more than zero.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 154

left steeple
finite dust
#

that makes my head hurt

tender rune
#

Okay so, I've got a weird issue with SMAPI where everything is suuuuuper zoomed in, like even on the main menu the buttons are big. Without SMAPI installed it's normal sized, but with it it's freakin huge. Even the UI and Zoom are scuffed, but they're only at 100% zoom and UI

daring olive
tender rune
left steeple
#

yep

#

now i need him to marry me

#

but the mods

#

aint working

daring olive
#

lol

#

thats sad

left steeple
#

fr

left steeple
#

Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\SivsMarriageMod\manifest.json.
Technical details: 0.0.0 isn't a valid semantic version. At least one of the major, minor, and patch numbers must be more than zero.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 154

#

what does that mean

#

its like

left steeple
tender rune
#

Like I came here cause this was the only other thing I could think of besides mindlessly scrolling through the Nexus comments until i found someone else who had the same problem

shy orbit
left steeple
zealous shuttle
finite dust
#

thats it i give up on the wizard

left steeple
finite dust
#

my heart is shaken and my will is broken

left steeple
#

LMAO

shy orbit
left steeple
#

thanks sm

#

LMAO

#

which files do i put in mods

tender rune
#

are you in the mods folder?

left steeple
#

which ones do i put in the stardew mods folder

shy orbit
#

if the SivsMarriageMod folder has the manifest.json file, then it (but check the README if it disagrees)

tender rune
shy orbit
#

unfortunately no. not sure if the troubleshooting guide has other related fixes you can try

ruby fable
#

Hello, I have a question for a mod that's working it's a TXML mod and I've compacted everything and placed it into the mod folders, nothing seem to be out of orders n no errors but the mod simply doesn't work

shy orbit
#

what's the mod and what is it not doing?

left steeple
# shy orbit what's the mod and what is it not doing?

{
"Name": "Siv's Marriage Mod",
"Authour": "Tori Leblanc AKA Siv",
"Version": {
"MajorVersion": 0,
"MinorVersion": 0,
"PatchVersion": 0,
"Build": ""
},
"Description": "This mod is an accompanying SMAPI mod to improve/add features to Siv's Marriage Mod.",
"UniqueID": "6266959802",
"PerSaveConfigs": false,
"EntryDll": "SivsMarriageMod.dll"
}

#

it says 0

#

do i edit it?

shy orbit
#

never seen that manifest type. but yeah, i guess. going by that the mod might be too old to work with the game though

#

Author is also spelled wrong it seems

left steeple
#

oh

#

so what do i do

#

get a new mod? or

shy orbit
#

your choice i guess. i mean i don't really know what you're wanting to do

left steeple
#

yeah i meant like

#

would it work

shy orbit
#

no idea

left steeple
#

if not ill look for another mod

#

welp

shy orbit
#

the problem with these kind of potentially outdated mods is that it's difficult to know if it's breaking the game by replacing files with outdated modified versions of them

left steeple
#

i

shy orbit
#

but i'm not familiar with this mod so i don't know

left steeple
#

what

severe parrot
#

so i downloaded sampi and its not in english ?

short veldt
#

hiya!! can i ask for some quick help? i installed a bunch of mods and stardew won't launch even after waiting a long time. I looked at my logs and saw that I had no errors? it's baffling me as I did put all prerequisite mods for everything

#

okay I lie, it said it has some issues with msi and rivatuner but i don't have those programs open sooo idk

left steeple
#

and some mods may not be compatible

#

with each other

#

im not sure tho

shy orbit
#

it also depends on what "long" load time is. some people deal with 15+ minute load times. if you have pytk/tmxl the load times are probably longer than they would otherwise be

short veldt
#

oh shoot nevermind it literally just launched

#

which is weird, previous attempts had me wait way longer and it only loaded for me now

#

is it going to be like this every time? SDVkrobus welp

left steeple
shy orbit
#

there might be some improvements coming to that, but with your current mod setup and until the improvements, probably yeah

#

binary file opened in text editor probably

#

for example a dll file

#

oh wait, it's some mac metadata file i think

left steeple
#

can i use it

shy orbit
#

you can just delete it

left steeple
#

thats the only thing that came tho LMAO

shy orbit
#

In the Apple macOS operating system, .DS_Store is a file that stores custom attributes of its containing folder, such as the position of icons or the choice of a background image. The name is an abbreviation of Desktop Services Store, reflecting its purpose. It is created and maintained by the Finder application in every folder, and has function...

left steeple
#

GUYS IT FINALLY WORKED

drifting spade
#

Oh, congrats!

left steeple
kindred axle
#

Did we get a new patch or something? Half my texure packs stopped working

wintry summit
#

hey question here, I'm planning to use mods and a bit curious, so if i just want certain mods on a certain save can i like just go into the save folder and place a mods folder in there? or will it still interfere with my other saves?

kindred axle
#

you don't put mods in your save folder?

wintry summit
#

oh-

#

as i said i didnt use mods before mb

kindred axle
#

you have one global mods folder

wintry summit
#

i see

kindred axle
#

and whatever save file you load will use those mods

shy orbit
kindred axle
#

generally stuff that doesnt tamper with base game is fine

shy orbit
#

not sure if stardrop mod manager implemented per-save mod groups

kindred axle
#

but if you're doing a custom farm map for example it might screw with where you put your crops and all that

#

generally its aight

cyan flame
#

Hi, my friend and I are playing a modded playthrough on co-op using steam. We progressed up to day 19 of Spring. We took a break to find that our save reset to day 1. Weird thing is, we have our money and our items but the farm completely reset. Any fixes? I'd be happy to provide any other information but I really wanna restore this world.

kindred axle
#

it depends, if you dont have the save file from before this happened i dont think you can fix it

#

basically if something overwrote your save and deleted the farm you used to have theres nothing you can do

cyan flame
#

yup, figured it out

#

thanks :)

#

a real savior

shy orbit
#

hm, do you mean you fixed it? because if not, you could check if you have any automatic save backups

cyan flame
#

yup i got the saves and just put them in and loaded up the world normally

kindred axle
#

remember to keep a backup

#

incse it happens again

shy orbit
#

alright. i saw the same problem happen to someone else recently too

kindred axle
#

is it multiplayer only?

#

you could also try cross referencing their mod folders

cyan flame
shy orbit
#

oh wait

#

yeah, probably not. sorry, i thought it worked differently

#

if that doesn't work either, you could insta-grow the new trees with cjb cheats menu

#

should work the same as with other mods though. just needs an account, then choose slow download option and confirm if there's a popup

swift zephyr
#

hello, someone who uses naver mods could help me?

shy orbit
#

hm, what menu?

#

well, i don't know since i don't use the mod

dusty spruce
#

Tbh the easiest would be to just chop down the old trees, plant new ones and use CJB Cheats Menu to make them instantly grow

#

Itโ€™s a cheat mod

#

You can find it on Nexus

#

Like pretty much all mods

#

Just search there for โ€žCJB Cheats Menuโ€

late nebula
#

Cjb item spawner

#

I think it has seeds?

dusty spruce
#

Yeaaaah should have mentioned that too

#

It does

solemn dirge
#

is there a mod that shows the range of junimo huts when building them at the wizards are . Suite only shows when ur at the farm

hoary bane
#

Most naver mods are xnb, you should consider trying to convert it to cp instead! ^^

#

!xnb

native dragonBOT
dusty spruce
#

CJB Cheats Menu has a keybind to grow "nearby" trees

#

look into its menu, i don't remember where exactly it was nor what the keybind was

tight swan
#

guys im using GOG version of sw how i can use mods

iron patrol
#

Do u guys play in full screen or windowed on smapi?

gaunt gust
native dragonBOT
swift zephyr
solemn dirge
#

having a difficult time figuring out a sprinkler layout for junimo huts

gaunt gust
#

!reset

native dragonBOT
gaunt gust
#

Also if you have a farmhouse replacer made before 1.5 it's likely that

untold venture
#

Got it fixed

#

it was a texture corrupted mod that messed with the textures xD

#

ty

native karma
#

@river rapids Hello there, Iโ€™m relatively new to A&S and not sure what to do with an issue I encountered. I have only 1 sheep. After shearing, her skin should change to shearedsheep_[number] but instead it changes to the original vanilla sheared version? I change it back using SMAPI and then after next shearing the story repeats itself. Any help would be greatly appreciated SDVbirb

tight swan
#

my sw is full version but its saying that

#

why

#

can som3body help me

shy orbit
#

you're on an older version. not sure how to force an update on gog, but if you know that you have installed the current version, make sure it's not in some other location

gaunt gust
#

!reset <- should have gog instructions too?

native dragonBOT
shy orbit
#

yes, you're right

ashen elbow
#

hm, i was having an issue with custom npc fixes where sophia kept duplicating, but rsv requires it...

swift zephyr
#

Is there any way to extract images from xnb files?

gaunt gust
#

!unpack

native dragonBOT
swift zephyr
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Thank you!

spark fossil
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anybody know how to unlock the deep woods obelisk?

swift zephyr
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i'm too scared to use xnb mods

ashen elbow
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for good reason

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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

swift zephyr
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But I can't extract the image even with the step by step, I didn't understand anything jesus

river ice
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?

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i jsut save the game and shut down my pc when i open the game again i see this eror

gaunt gust
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!saves revert to the previous day

native dragonBOT
hoary bane
kindred axle
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is there a way to apply automate to specific objects from other mos

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mods

main ingot
frail carbon
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we talking about naver? Naver has no login restrictions

main ingot
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as someone who has been a naver user for years, itโ€™s very โ€ฆ hm, not sure of the word. grating? to hear all this misinformation about the site constantly being spread around ๐Ÿ˜‚

frail carbon
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Im currently raiding naver for mods

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Also okay then, one of my recently downloaded mods from naver lets me plant..... butter...

main ingot
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butter ๐Ÿ™

frail carbon
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Its for a cake mod

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Testing these right now to make sure theyre working

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Naver only requires that you give them some form of ID to prove who you are, once you've done that there are no issues. I gave them my DL

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Sites a little finnicky as sometimes it says you are forbidden from downloading but thats usually a browser issue and if you try to download it in a diff browser it works fine

kindred axle
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its still very important to me because i need to process 351 crops and im not willing to do that manually

main ingot
astral plover
frail carbon
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Well...It's south korean in general.

astral plover
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i wanted automate to add a maximum machines per area modifier, and i think a blacklist/whitelist function would also be great.

frail carbon
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The internet is SK is techniclaly a bit more secure because it 's considered normal cultur to require ID.

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They have a Personal Pin # and other stuff just to use regular websites and video games.

kindred axle
frail carbon
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If you aren't willing to abide by their cultural expectations then you shouldnt use the site >.>

astral plover
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so what i suggest is you just put up a post for that request on the automate nexus page.

astral plover
kindred axle
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gonna be honest i'll take the manually inputting crops 351 times over @ ing a mod maker

main ingot
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then struggle

astral plover
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i mean he's pretty active and takes suggestions to stuff there

kindred axle
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yeah i just dont wanna bother him

solar kettle
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Hey folk, unsure of the protocol over here, but was sent by SVE folk since they were unsure. Had myself some new stuttering whenever going through any door/zone transitions on split-screen. Have reinstalled everything from scratch (including trying a different HDD, redownloading all mods again etc), issue persisting.
SMAPI log seems to be pointing at Json assets - it's trying to compare something on an E drive, which my system does not have..
https://smapi.io/log/d089ff2e1f4043f8b98f2648ab4617c3

We stepped json assets back a version to see if that fixed, but it didn't change anything ๐Ÿ˜• Anyone seen this one before?

gaunt gust
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okay, it's not looking on the E drive for anything, that's just the statck trace

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have you tried completely uninstalling and reinstalling SVE?

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how deep are you into the save?

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we can try something that might cause a json shuffle but also might fix your problem

solar kettle
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I've completely nuked my Stardew and pretended it's a new PC, wiped everything, appdata, using a different HDD.. downloaded everything fresh

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new saves having same issue

gaunt gust
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....interesting

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hum

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I would take this log to Json Asset's nexus page for now

solar kettle
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Yeah, I had a look, and they pointed to SVE for another user, completing my circle ๐Ÿ˜›

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I'll give it a shot ๐Ÿ˜…

gaunt gust
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ooh

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splitscreen

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JA might not work in splitscreen

main ingot
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^

gaunt gust
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@fast river does JA currently work in splitscreen?

crimson scaffold
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im dumb, how do i play stardew valley with mods?

gaunt gust
native dragonBOT
solar kettle
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I wasn't having issues 'til the newest versions of SVE, but I was under impression they were using JA previously.. I would have to double check though

kindred axle
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oh i found a workaround!

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dove into the automate files to see if i could work backwards from the code there

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but instead i found this small list of automate versions of frameworks

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so if everything goes right i should be able to automate it

lament prairie
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I'm still pretty confused as to what you're doing

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But I think PFMAutomate might be what you want?

kindred axle
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yeah i just found out

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basically theres amod with producing i want to automate

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and i thought i had to do it manualyl

solar kettle
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@gaunt gust I just double checked, SVE has been using JA for a whiiile apparently, but seems when they changed dependencies, something might be interacting oddly on splitscreen ๐Ÿ˜…

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I've only had the odd misplaced texture until this stuttering started ๐Ÿ˜•

gaunt gust
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hummm

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Can you just add your log to the JA Nexus page?

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(primarily so it's easier to find later, lol)

solar kettle
vapid solstice
frank sail
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how to download mods for the phone?

neat plaza
native dragonBOT
ripe gale
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hey i hears immersive farm 2 remastered has specialized aniaml areas is this true?

ripe gale
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great work

ripe gale
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thx for answering

rare quest
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Thereโ€™s images of the map on the nexus description page

robust bison
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yes

rare quest
ripe gale
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the fenced part?

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welp ill have to wait till fall to get animals i guess

nimble mica
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what is "static fencing"? i saw a config for replacing fences in SVE and the wiki just says it changes it to static fencing

rare quest
nimble mica
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huh ok i won't mess with it unless i find a good reason to then

rare quest
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Configurations can be toggled on and off whenever you want~

nimble mica
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oh those were some big lag spikes. maybe changing that while in game using the config menu mod wasnt the best idea. my game doesn't seem to like me much right now

rare quest
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Yeah, you'll experience some lag like that since they are large map patches

lament prairie
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If you changed things via GMCM you should get one really big kick of a lag when they get applied but it should be fine afterwards, at least in my experience

nimble mica
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yeah i got a couple big kicks of lag and then several smaller lag spikes, but then it seemed to settle down

river rapids
vapid solstice
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Hm

frank sail
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is there a version of Smapi specifically for android?!!

vapid solstice
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Yes

frank sail
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where to get it!!

gaunt gust
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!androidsmapi

native dragonBOT
frank sail
# gaunt gust !androidsmapi

there's a slightly older version, it's newer in the play store, and because of this smapi does not work!!!!

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The smapi version is 1.4.5.148 , and the games are 1.4.5.151

dire fractal
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I had a modded map for shed in xnb which I converted to a mall. After the recent update, it disappear, I'm not sure what I did wrong. I'm not savvy in modding, I just follow the creators instructions. I hope anybody can tell me.

lavish spoke
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hey quick question, are these mods i install going to affect any other game

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like cod aint gonna ban me for having mods for a different game right

frank sail
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how to install smapi version 1.4.5.151 ?!?!?!?

lavish marlin
vapid solstice
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I've tried reinstalling the obb but I'm having the same audio issue. The Stardew is obtained from Google play and smapi Android is from github. Currently looking through the installed mods.

main apex
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Does anybody know why modded stardew keeps not responding/lagging? I have a 3070, 32gb ram, ryzen 5900x. I feel like I should be able to run it no problem

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The game wouldnt even load until I went into task manager > go to details > stardew modding api > set affinity > then unselected all but 1 CPU

gaunt gust
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.q 5809

devout pumiceBOT
gaunt gust
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make sure it's running off your graphics card (instructions at step 2)

main apex
native karma
cursive raptor
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Hey, I'm a bit new to modding Stardew Valley and could use a bit of help. I've downloaded SMAPI before (mostly for a few of the resources that are hard to get if you're playing a world where you just wanna chill for a bit) and it worked just fine, but that was almost a year ago. After I updated everything so I could use the Stardew Valley Expanded mod, SMAPI won't work. The command prompt box open for about the blink of an eye, then closes and nothing happens and I can't remember how I got it to work last time. (I'm on Windows, btw)

devout pumiceBOT
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[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

cursive raptor
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That's weird, cuz that version and the version on Nexus are of the same build.

frail carbon
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What does it mean when smapi says No Idea what item is for json assets?

devout pumiceBOT
bitter ginkgo
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I've got a question, it might be quite silly but this is my first time using mods: if I download mods, can I pick which mods work in which save file? Like can i have a save file with 0 mods, and another with however many?

cursive raptor
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Many thanks. Works now

native dragonBOT
bitter ginkgo