#archived-modded-support

1 messages · Page 1264 of 1

gaunt gust
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also - are you on the preview version of gamepass?

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you may need to close gamepass and reopen it

sharp grail
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well even if i delete the game there are still the files on my computer

late nebula
sharp grail
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from the original trying

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im on curreny

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current

fleet heath
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And if I weren't to use steam link?

late nebula
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!androidsmapi

native dragonBOT
late nebula
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Read that page fully.

stark kiln
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whats CF and CP?

late nebula
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Custom Furniture and Content Patcher

stark kiln
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thanks :D

fleet heath
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Okay thank you I appreciate it~

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sharp grail
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soooo?

scarlet spoke
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(sorry for talking about this so often but)

I'm not planning on using content packs w/ Teh's atm due to being unable to edit those in GMCM, but I'm wondering how I reduce the chance of catching trash in the mod, it's not super clear

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I think it's something like base fish chance

late nebula
sharp grail
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this should be way easier than it is idk why i see that screen when i try to do it

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are you willing to vc o

lament prairie
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Unfortunately fixing your permissions is very hard to do remotely

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You may need to uninstall, reinstall and start over

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(And I don't do VC)

sharp grail
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if i uninstall the game will i still have all my progress if i reinstall?

gaunt gust
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(I'm not actually well-acquainted with that mod, so..)

late nebula
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!saves You can always backup a save just in case

native dragonBOT
fallen scroll
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Hi friends, so my SMAPI isn't starting and it's really ticking me off. There are a ton of weird files in my Stardew folder. Any idea what the issue is?

native dragonBOT
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@fallen scroll Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
fallen scroll
sharp grail
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also even if i do delete the game the files will still exist like the smapi files i've been installing i cant fully 100% delete it all the files are in all kinds of thingsw

fallen scroll
gaunt gust
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new as of the switch to NET 5.0 last December

fallen scroll
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Ah. Okay

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Then that's normal, good to hear

late nebula
fallen scroll
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I'll upload the log tho. Is there a chance i have to use the newest version of SMAPI? wouldn't it tell me that? Because im using an old version, bc my game lags if it's any newer.

gaunt gust
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you would need to use SMAPI 3.13.0 or above, yes

fallen scroll
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Ugh. Alright. I'll try that then.

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Thank you

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Would any of my mods be affected?

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Or would they still run?

late nebula
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Probably.

gaunt condor
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if they arent updated then yes

late nebula
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Be affected I mean

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But they likely aren't matching your game version either.

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Which is why nothing is working

fallen scroll
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Mmmm.. this is what I get for trying to get back into Stardew after 3 months.

late nebula
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Yeah, a lot happened while you were gone SDVpuffersquee

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Most stuff will work once you get it all updated though.

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There may be some new versions and such. SVE has different requirements now too.

fallen scroll
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I haven't gotten into sve so i don't have that.

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Some of my mods are dead, meaning the people who made them haven't updated them. That's hella annoying bc i depend on some mods

misty thicket
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@fast river I have confirmed that everything about the Magic mod seems to be working other than the "Swap Hotkeys" button

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that one does not seem to want to work no matter what button I assign it to

late nebula
naive drum
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!compat depending on what dead mods you have, there might be replacements, unofficials, or they may even have been replaced by a thing vanilla does now

native dragonBOT
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See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

gaunt gust
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(I mean, you can do your own personal versions of C# mods too, it just takes more computing knowledge)

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(I have a few C# mods that I've edited myself)

late nebula
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(It takes being a wizard.)

fallen scroll
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My knowledge in that stuff is next to none so pfft

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But good news

gaunt gust
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(just need to be able to program)

gaunt condor
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youre a wizard harry

late nebula
craggy edge
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Is there a way to quickly sift through files to see which one is stopping my flower fences mod from loading first? ;-;

gaunt condor
fallen scroll
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I updated SMAPI, it works, all mods except the ui info suite work. So no need to update anything

late nebula
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(I'm sorrynotsorry about what I have started, atra...)

lament prairie
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there's a replacement for that one

fallen scroll
lament prairie
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check the link above

native dragonBOT
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@craggy edge Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
devout pumiceBOT
late nebula
craggy edge
lament prairie
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ah that's the other one of yours i always forget

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compat works fine enough though

fallen scroll
naive drum
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Also, it's the mod that loads last that takes priority when there's an edit-clash

late nebula
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I sometimes will just try to put a "z" at the beginning of the mod I want to take precedence.

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Just to see if that will fix it... Cause I'm lazy.

ashen elbow
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it usually does

late nebula
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Minimal effort is best effort.

sharp grail
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alright so i reinstalled the game

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now how do i get a mod into the game

late nebula
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Have you gotten smapi installed yet?

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Start there and go step by step exactly if not.

dusk forge
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whats the best mod manager atm?

late nebula
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None

dusk forge
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just raw dog it?

late nebula
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Yep that's the best thing to do

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I ended my spree on Moddrop's mod manager btw. It was more okay than Vortex, but I still wouldn't recommend it to someone new to modding.

hoary bane
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Is it fine to temporarily remove big expansion mods and Json mods as long as you don't open a save using those mods?

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(and play a new save in between once you remove them)

late nebula
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You just don't want to sleep at night if you do.

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You can do mod groups if you want?

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!modgroups

native dragonBOT
late nebula
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But yeah, in general, it's fine as long as you don't sleep on a save that used them.

hoary bane
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So starting a new save is Gucci?

late nebula
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Yep

hoary bane
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Ayeee, thanks so much ^^

quick gazelle
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since I'm thinking about it
anyone else had problems loading Yiri's Project Yellog textures?
I found a workaround via Medieval buildings but neither of them is able to reskin the Community Center

lament prairie
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I think yellog moved to a blog or something?

late nebula
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They mean Yri's on Nexus

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Yellog's are just farm buildings.

quick gazelle
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Yiri did a town overhaul mod using Yellog's general aesthetic

late nebula
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Medieval buildings also doesn't reskin the community center.

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That's just the farm

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Unless you mean Way Back Pelican Town

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And I don't think those are compatible?

quick gazelle
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I don't think I'm using Way Back

late nebula
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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
late nebula
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(Not that it will do me much good since I can't recall what file the cc is on...)

quick gazelle
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it'll be a minute

late nebula
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{{season}}_town

quick gazelle
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also Mod Updater keeps crashing

fathom iron
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yeah for whatever reason mod updater has never worked for me

late nebula
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Is there an unofficial version for it?

robust bison
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!compat

native dragonBOT
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See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

robust bison
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should work

late nebula
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Doesn't seem to be but a there are several bug reports

proven pewter
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does anyone know how to use Pregnancy Role for npcs? the mod page says there's a dropdown on the npc's info screen, but I don't see it

robust bison
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but yeah, it never worked for me either

quick gazelle
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looking through my patch summary, I wonder if the Project Yellog skin is only applied after the event that unlocks the door? which is strange. there's definitely a Community Center Ruins skin it is checking for

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Load Maps/CommunityCenter_Ruins // tokens not ready: HasSeenEvent

late nebula
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That seems like a bug.

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Or typo

quick gazelle
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also not sure why the farmhouse isn't loading. you can see what it should look like in the images on the mod page

late nebula
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I don't think that mod changes the farmhouse.

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Medieval buildings will though

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Yri likely took pictures while using Yellog's building mod.

quick gazelle
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you might be right, I'm not sure what this place is then

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maybe some location I haven't been to

late nebula
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That's the farmhouse from Yellog's mod

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Yri is showing the recolors for the ground and trees.

quick gazelle
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ahhh I see

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so if I go to Yellog's blog I should be able to find the farmhouse skin?

ashen elbow
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yep

quick gazelle
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nice

late nebula
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It won't work with Medieval buildings though so you'll have to choose one.

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Or maybe use Yellog's with the AT pack for medieval.

craggy edge
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Another thing I totally forgot about. It's not a big deal, but sometimes there's a tile missing where one of the windows to the saloon should be at. I've noticed it happens whenever it's raining. I can upload my log, but any idea why that would happen?
https://smapi.io/log/d70eeedaa83449129be560d61bd23df6

quick gazelle
lament prairie
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or something like that

quick gazelle
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I'm just going to play the game for now because if I don't I think I might never start

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I appreciate the help

late nebula
craggy edge
lament prairie
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When it rains the windows go dark

quick gazelle
craggy edge
# lament prairie When it rains the windows go dark

The window tile on the original (that's missing on the recolor) is a bright white tile. thinkRoll If I'm trying to fix the problem, would it be weird if I just copied the recolor tile and put that where the window should be at..? Idk if that makes sense.

lament prairie
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It would probably work, though you'd have to remember you edited it for yourself!

green cedar
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Are there any mods that allow all objects in the game to be rotated?

late nebula
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Right click while moving something

green cedar
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I know that

late nebula
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Otherwise not that I know of.

green cedar
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Alright thanks

late nebula
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That mod would require a lot of new textures if anyone was to ever make it.

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Unless it was just like rotating one item

quick gazelle
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is there a mod that makes it so "Farm" isn't automatically appended to what you name your farm?

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or maybe a config file I can edit

lament prairie
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I think there's one that changes it to Ranch

quick gazelle
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nice

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seems like you can change it to whatever you want, too

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thank you : >

buoyant terrace
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I'm trying to use the unlimited player mod (https://www.nexusmods.com/stardewvalley/mods/2213?tab=files) on mac. I think I have done everything I was supposed to do, but the video tutorial was on windows and some of the steps are slightly different. I was using a video because I've never done this before and am a little out of my depth. But when I go to add more cabins with robin, the option isn't there. I'm not really sure if there is anything anyone could suggest to help me, but if you have any ideas that would be very appreciated. Thank you <3

sweet jay
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I'm using a mod called "Billboard anywhere" that allows you to read the calendar and notice board outside Pierre's without having to actually go there, which it does by putting a tab in the pause menu. However, for some reason it isn't working for me, as clicking the tab does nothing. Here is my game log:

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Can anyone help please?

shy orbit
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it's probably not updated to deal with different ui and game zoom levels. you can test it by setting them both to 100% (or probably other values as well, as long as they are the same). if it works, then that's the issue

native dragonBOT
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@buoyant terrace Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet jay
shy orbit
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the way the zoom levels work were changed (the ui zoom option didn't exist before) and the mod just isn't updated to work with them. maybe ui info suite 2 (on github) has an option to show the billboard too?

dusk forge
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I have a confusing one. I just finished installing mods and I'm getting this error but I never installed Custom Map Changer and cant find it anywhere in my Mods directory. It says it's installed and out of date:
01:15:54 ERROR Content Patcher Patch error: Custom Map Changer > Load Maps/Farm has a FromFile which matches non-existent file 'assets/Farm_1.tbin'.

https://smapi.io/log/f65fb0f66a2c4cf98a2c946c575a73da

lament prairie
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well it's there

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It might be named something else

dusk forge
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would it somehow be bundled in another mod?

lament prairie
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You can redownload, find a file in it that seem unique, then look for that file in your mods folder

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Or even just check the folder name

dusk forge
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been looking for map

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change

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custom

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ok so it was nested and somehow not finding the folder name in the search

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so i opened up cmd and used this command on the Mods directory and I found it
findstr /s /c:"Custom Map Changer" .

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hmm theres 2 * around the .

lament prairie
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Well that works

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Glad you found it

quick gazelle
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I'm not getting an error but for some reason I can't till the ground with the hoe on some of the tiles in my farm. I can till a row, but then the row under it can't be tilled for some reason. I'm wondering if it's one of the mods that adds new crops
https://smapi.io/log/1fc9db652fd24e999c1ed7166922ba6e

dusk forge
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stupid windows search

lament prairie
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You’re probably best off asking in the SVE discord about IFR2

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.q 5851

devout pumiceBOT
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[#5851] "So, that question seems to be mostly SVE-specific. You might have better luck getting answers from the official SVE subreddit https://www.reddit.com/r/StardewValleyExpanded/ or SVE discord (linked on the sidebar of the subreddit)." - @gaunt gust (02 Feb 2022 @ 08:21:20 PM UTC)

quick gazelle
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I figured as much

lament prairie
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(It’s not SVE specific but it is most likely specific to the map, based on a quick look through your CP mods)

hoary bane
# buoyant terrace I'm trying to use the unlimited player mod (https://www.nexusmods.com/stardewval...

There's a way to get more players without the use of mods ^^
https://twitter.com/ConcernedApe/status/1395243158460530689?t=x6fsCCiFQ66TjGSHP5FgLg&s=19

@ArcaneDescent @JessYoMama You can do it without a mod. Go to %appdata%/StardewValley and open the file called startup_preferences. ctrl + f for "playerLimit" and you'll find something like this: <playerLimit>-1</playerLimit>.

Change the -1 to any number you like...

Likes

843

quick gazelle
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Seems like IF2R was updated after I originally downloaded it, maybe that will include a fix for my issue

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I wish I had known everyone was going to update their mods two days after I finished downloading everything SDVpufferhmph

lavish marlin
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So, I've seen that report... but it works fine for me.

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ohh, the bars on the side of it?

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It looks like the two bars on the side of its display are drawing too far down

quick gazelle
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seems like I updated SVE without updating IF2R so now they are both up to date and that fixed my issue

dusk forge
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anyone know why my CP portrait mods arent showing when I cycle through the portraiture options? I installed them all regularly like it said

quick gazelle
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seems like I updated SVE without updating IF2R so now they are both up to date and that fixed my issue

seems I spoke too soon. there's something about clearing out the area of debris that makes me unable to till the soil. seems I can till it just fine until I clear stuff out. I need to do some more testing though

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yep. even cutting down one sapling makes the entire farm untillable

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also the invite on the SVE Expanded subreddit to their discord is expired

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seems like maybe they got hacked?

candid falcon
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How exactly do I run SMAPI

naive drum
naive drum
native dragonBOT
candid falcon
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I've been looking at that but it's not telling me how to run it ;-;

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I've installed it and did the extra steps I needed to do but idk if there's a way to see if it's running or not

naive drum
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it's pretty obvious when it's running - you get a console window alongside the game

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also the game icon in the taskbar changes

candid falcon
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I'm on mobile I don't have a taskbar ;-;

naive drum
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ah

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!androidsmapi

native dragonBOT
naive drum
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"run the SMAPI Stardew Valley icon" it adds another app to your menu apparently?

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and you have to run it with that

quick gazelle
candid falcon
quick gazelle
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basically SMAPI is a separate app from the Stardew Valley app

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but when you tap the SMAPI app it launches Stardew Valley after it loads

naive drum
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yeah

ruby fable
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Then it creates it's

candid falcon
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Somebody could've told me it was an app ;-;

quick gazelle
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if you are on mobile then everything is an app

candid falcon
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Not everything is ;-;

quick gazelle
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so I checked SMAPI just now because I noticed some dropped frames and it seems like I'm getting some weird errors from Adopt'n'Skin. when those errors pop up I'm unable to till but if I let the game sit for a while then I can till again.
https://smapi.io/log/a66b49d4525b40aabc1f6ea38b248c03

naive drum
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i haven;t seen that error before, but i do see you have some outdated mods and also riva afterburner

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afterburner's been known to do Weird things to stardew

dire fractal
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if i play co op and i have mods, does it still work to play co op even if the other players doesnt have mods? thanks

last mantle
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If they are client side mods e.g. recolours, portrait mods. Then they don't need them. If they are server side e.g. stardew valley expanded then everyone needs them

naive drum
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does it add content, change or add mechanics, or change maps? if yes, then all players need it unless it specifically says otherwise

dire fractal
candid falcon
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I finally got SMAPI to work- do I just Google Nexus

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Or wtv it's called ;-;

merry ermine
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are there any mods that change the lighting in sdv? i’ve been looking for a shader kinda deal but i can only find retextures :P

warm aurora
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Does anyone know if there's anyway to like auto-update mods without having to manually download updates in nexus?

shy orbit
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mod managers like vortex or moddrop, but they can have problems with stardew valley so it's usually suggested to do everything manually

warm aurora
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Ok, thanks for lettin me know Sadge

dire fractal
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i m trying to download ui info suite mod, i just did and it didnt work cos SMAPI said it was "not compatible, try looking for a newer version" or something along that. does it have something to do with that i need "stardew valley modding api"? i just assumed that thats other words for SMAPI?

last mantle
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The one on nexus doesn't work

naive drum
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!compat

native dragonBOT
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See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

dire fractal
naive drum
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the link to the sequel mod is on that smapi.io/mods page i just had the bot link

quartz jetty
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Does anyone know of a mod that will auto "hit" fish but isn't https://www.nexusmods.com/stardewvalley/mods/5235 since that mod has a bug that endlessly plays the fishing sound if you get a treasure?

dusk forge
quartz jetty
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I don't want to automatically capture the fish, just remove the reflex minigame to "hit" the fish

hoary bane
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There's a new feature in 1.5 that does that :))

quartz jetty
hoary bane
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For fishing haha my bad.

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It's sort of "end game" but it's a new vanilla feature ^^

quartz jetty
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Where can I find that? I don't see it in the options

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oh, it's tied to a rod then?

hoary bane
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Yeap, you have to ||enchant it||

quartz jetty
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I see. I guess I'll have to live with missing half the fish bites until then

lavish marlin
quartz jetty
#

limecat
I feel old and nostalgic now

dusk forge
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oh i reloaded and now it works fine

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wtf

quick gazelle
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it bugged out for me, probably because I use too many mods, but while it worked it was really nice

astral plover
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the only "lightning" mod i use is dynamic night time with a high latitude so its dark in the morning and highest darkness setting to set the mood during night time and encourage me to build lanterns on my farm :P

quick gazelle
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I might try that one out since Ambient Light failed me

astral plover
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can recomment, with latitude of atleast 50~

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darkness times also change depending on the date

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i'd also recomment setting the 30minute earlyer sunshine setting to false, so you can feel like a real farmer who gets up early before the sun comes out onlyafroOMEGALUL

quick gazelle
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nice

rancid dome
night hound
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so I'm having some issues. i am trying to get the log right now but its taking a while. so, I have a recipes thing with added seed and 2 seeds seem to be missing and i dont know how to figure out how to get those specific ones and 1 fish for mermaid island is missing. Also my game crashed but i dont have a smapi crash file so cant find out why.

lavish marlin
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It's probably just an incorrect wrapping mode.

warm aurora
burnt bay
warm aurora
burnt bay
spare basin
#

Hello,
I have a question about a secret note
Picture
I can't find it on the internet, in the wiki, the secret note n°19 (which is this one) does not correspond to the secret note n°19 of the wiki...
and suddenly, this one I can't solve
Thank you for your help

mystic lodge
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I believe it's the one where you look for something behind Lewis' house

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It was changed by SVE

spare basin
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oh ok, i tried it

raven urchin
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Does anyone have a Ui info suite for Android?

mystic lodge
#

Can anyone help me with Custom Spouse Rooms not finding Chelsea's room? The only thing of note from smapi is this:

[Custom Spouse Rooms] Could not find spouse room map for Chelseanpc
shy orbit
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do you have the tmxl part of chelsea?

mystic lodge
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Yep

shy orbit
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ah, it seems that custom spouserooms doesn't work with tmxl spouserooms Custom NPCs must use the new SDV 1.5.5 system of adding custom spouse room templates via Content Patcher in order to be recognized with this mod.

astral plover
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why does willy have an occult circle

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or is that you?

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i guess wizard room and your character. he looked like willy to me at first lol

mystic lodge
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Oh, thanks, is there a guide or documentation to help me set it up myself?

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Hah yeah, that's me in the wizards room

shy orbit
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just make sure to remove the tmxl part that loads the spouseroom

mystic lodge
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Thanks!

dire fractal
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i need help with elle's retexture mods specifically barn animals, coop animals and the dog one. i dont get how to find the specific config file i need to find to change the textures...

thanks for the help

lament prairie
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You have to load the game up once for config.json to be created

dire fractal
cosmic yew
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does anyone know how to fix this error

late nebula
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Redownload the mod

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Are you using vortex by chance?

cosmic yew
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yeah

late nebula
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Vortex is known to eat the manifest.json files out of SDV mods.

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If you want to keep using it, please consider sending them a bug report so they'll fix it.

cosmic yew
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okay, thank you!

finite lake
late nebula
#

What?

spare basin
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Hello everybody.
I still need help 😦 my game crashes

lament prairie
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my computer is dying trying to read this log

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Try updating all your mods

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There's something wrong with a quest probably

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The first serious error is coming up as "StardewValley.Farmer.get_visibleQuestCount()"

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A bunch of your mods do seem to be having other weird problems

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You only have half of Love of Cooking

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Lunna — Astry is spewing warnings, possibly could happen if you didn't install all of it or installed it wrong

spare basin
#

I don't want to update Ridgeside and Expanded mods because the latest versions are not in French... Could this be the problem?

lament prairie
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Your Grandpa's farm forage thing is broken

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It could be an issue, it's hard for me to tell

spare basin
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if I remove the grandpa mod it could work?

lament prairie
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The full error, if anyone else is having trouble loading the log, is:

An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Farmer.get_visibleQuestCount() in stardewvalley\Farmer\Farmer\Farmer.cs:line 98
   at StardewValley.Menus.DayTimeMoneyBox.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Menus\DayTimeMoneyBox.cs:line 508
   at StardewValley.Game1.drawHUD() in stardewvalley\Farmer\Farmer\Game1.cs:line 20408
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 790
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 216```
#

No, the Grandpa's Farm thing is just a warning

#

it's unrelated to the crashing

#

I'm trying to figure out what could be improperly null

#

Did you recently remove or change a mod with an active quest?

spare basin
#

thank you

#

I don't think so, that means nothing to me.
I had the crash when I did a quest where I have to give Penny 3 diamonds

lament prairie
#

Where did you get this quest?

spare basin
#

the quest is called: "The jewels and the cactus"

lament prairie
#

Maybe...remove that mod, see if the error goes away, if not, go back a day? If that is it, then report this log + error to the author + on the MFM page.

spare basin
#

ok i tried it

gaunt gust
#

(hum - if it's not a QF quest you get an NRE if you remove a quest while it's still active)

spare basin
#

NRE ?

#

I have not deleted any requests, it crashes when I perform the request

lament prairie
#

i was hoping going back a day might remove the quest, but I'm not at all familiar with this mod

spare basin
#

Could it be due to the French mods of Ridgeside and Expanded?

gaunt gust
#

I'm not familiar either - I wonder if this should be something that can be addressed by Error Handler

spare basin
#

i don't know

tawny kindle
#

SDVpufferlurk one of the warnings is about that quest mod, so it's possible the French translation is causing the issue by missing a file

Can't load "More Quest > EditData Data/Quests" fields from file 'assets/fr/Hard-Hard.json': that file doesn't exist in the content pack.

#

I don't think Expanded or Ridgeside would cause that sort of crash*, though it's always possible

gaunt gust
#

looking at the method itself it seems like there's at least one quest or special order that's null for some reason

#

I am very loathe to suggest save editing though, although that might be the only way

spare basin
#

I updated the mods that I could and removed the Love of cooking part, and the quest no longer crashes the game !! 🙂

gaunt gust
#

which mod did you remove?

spare basin
#

love of cooking

cobalt flint
late nebula
#

I think something is installed incorrectly.

#

And she needs Custom NPC Exclusions

lament prairie
#

Install custom NPC exclusions

#

The random other stuff is from yesterday

#

When you were messing around trying to get your json assets mods to match

cobalt flint
#

Yeah we have a lot of mods

#

we did end up getting our json assests to match though

lament prairie
#

In the process she has a few random things lying around that SMAPI is complaining about

#

That’s most of the red text

cobalt flint
#

how should we approach "it isn't in the content folder and no mod provided it"

lament prairie
#

You need to install the missing mod and then Ridgeside CP will be able to load

#

And that problem should stop

quiet charm
#

hey sorry for the late reply, i didn’t get back into summer until now. My computer won’t let me name the file this way, I’d uninstall but I don’t want to lose my recipes or shipping progression.

lament prairie
#

Are you on a Mac?

#

Command shift period lets you rename things like this on a Mac

dire fractal
#

I updated SVE and it's telling me that it removed invalid villager. It also tells me that SMAPI found an issue with the farmhouse. Is there a solution ?

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Those sound like warnings though

#

Not errors

quiet charm
dire fractal
quiet charm
#

these aren't listed as requirements but wondering if it could be part of the issue

#

Sorry for spamming but it still won't work I have worms for a brain

lament prairie
#

When you hit command shift period, did anything happen?

#

If you go into your user folder you should see things appear

#

It’s a toggle so it will go on and off

#

If you press repeatedly

quiet charm
#

wait did you mean do that with smapi open?

tawny kindle
# dire fractal https://smapi.io/log/19e43dc5dd4f4269a68f237327f7f170
  • You have multiple copies of one of SVE's components. I'm not sure why one of them is named [TMX] when it's the STF compontent, though. In the worst case, you may need to delete the SVE folder and reinstall.
  • You need to install some new requirements for SVE 1.14
21:11:32     ERROR     SMAPI        Skipped mods
21:11:32     ERROR     SMAPI        --------------------------------------------------
21:11:32     ERROR     SMAPI           These mods could not be added to your game.
21:11:32     ERROR     SMAPI           - Stardew Valley Expanded - Shop Tile Framework because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Stardew Valley Expanded\[STF] Stardew Valley Expanded, Mods\Stardew Valley Expanded\[TMX] Stardew Valley Expanded.
21:11:32     ERROR     SMAPI           - Stardew Valley Expanded Music 1.14.4 because it requires mods which aren't installed (ZeroMeters.SAAT.Mod).
21:11:32     ERROR     SMAPI           - Stardew Valley Expanded 1.14.4 because it requires mods which aren't installed (aedenthorn.ExtraMapLayers, ZeroMeters.SAAT.API).
21:11:32     ERROR     SMAPI           - Seasonal Cute Characters SVE 2.2.1 because it needs the 'Stardew Valley Expanded - Shop Tile Framework' mod, which couldn't be loaded.
21:11:32     ERROR     SMAPI           - Warm Cozy Fireplaces because it's an empty folder.```
#

Looking at SVE's current files, though, I think you can just delete the TMX one to fix the first issue*; they're sharing an old ID, basically

dire fractal
#

Okay it works normally now thanks !

thorny crystal
quiet charm
#

Which folder specifically do I delete?

thorny crystal
quiet charm
#

theres the MFM, CP, and STF

#

word I'll do STF

#

ty

thorny crystal
#

wait there's multiple

thorny crystal
#

so you have to delete all of them

quiet charm
#

ok cool just checking

thorny crystal
#

yea so delete the top one, with all the subfolders

quiet charm
#

and she'll still be there with the folder gone? wack

thorny crystal
quiet charm
#

thanks for the help!

thorny crystal
#

No, sorry I am very tired 😅

#

So check if, when you delete it, all your shipping stuff and recipes are still there

#

if yes, then play that day as normal, then go to sleep. Wait till your game saves, and then you can try putting the folder back in, see if she is there in summer then. If not, close your game (so do not save), delete the folder again, play another day, then try again.

#

if it STILL not works, then just put the folder back in and wait till fall :((

tiny locust
#

@rare quest I fixed it and it works great

#

I just had smol brain

night hound
lament prairie
#

You can go to the mouseypounds PPJA website for the seeds

#

The Mermaid Island thing just kinda happens, I think. You could report to the authors if you want.

#

It's just a warning though.

night hound
#

Seems to be 1 fish from mermaid island like fireclownfish is missing. And something didnt load right with the AlwaysRaining added npc mod

night hound
lament prairie
#

Those are all warnings

night hound
#

So it won't mess it up? It keeps searching for them and making it take 10 minutes to load

lament prairie
#

That is probably not why it takes 10 min to load

#

The warnings should be ignorable

#

You have PyTK and a ton of mods, which is why it takes so long to load

night hound
#

Okay I'll search for the seed files, thank you

#

Yeah I have about 100 mods including the ones needed for running others

honest pollen
#

how do i make stardew valled dont run in smapi i installed it for myself but now i cnat open it normally hepl xd

lament prairie
#

!modgroups

native dragonBOT
lament prairie
#

.q 5624

devout pumiceBOT
honest pollen
night hound
#

I could ask the maker of the mod but i dont know what mod is supposed to have sesame seed and tapioca

unborn raft
#

question: how do you load a modded map from nexus into tiled so you can edit it for your own use?

robust bison
unborn raft
#

fair, will ask there

lament prairie
#

I don't use those mods myself though

analog heath
#

yall

#

my game just keeps crashing

#

with my mods everytime i enter pierre's

gaunt gust
native dragonBOT
#

@analog heath Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

analog heath
#

@gaunt gust

gaunt gust
#

!reset

native dragonBOT
gaunt gust
#

are you the farmhand on a multiplayer save

analog heath
#

what?

#

the farmhand?

cobalt flint
#

to those of you helped my friend and i last night, our game is doing the thing again where items are "shuffled" and it displays something like cheesecake when it's actually a steak. we focused on the suggestions we were given yesterday, any suggestions?? here's my log and i can supply hers too if needed: https://smapi.io/log/536b6c13ebf14c78a32ce2f47fa5df7e ((i literally updated ui info suite before booting up my game))

analog heath
#

im so confused

#

i keep crashing

#

:(

#

but like it's only when i enter areas

gaunt gust
#

are you trying to play SVE

analog heath
#

yes

gaunt gust
#

you have almost none of it installed

#

!sve

native dragonBOT
analog heath
#

wait huh

gaunt gust
#

It's crashing because the host has Olivia and you don't

analog heath
#

olivia

#

is that a mod

lament prairie
#

no, it's an NPC

#

part of SVE, which as atra said, you need to install if your host has it

analog heath
#

but i did tho

#

i'm confused

lament prairie
#

Did you also download the actual mod, in addition to the dependencies? It's not showing in the log

analog heath
#

omg i didnt

#

LMAO

#

SAJDGAJSKD

cobalt flint
analog heath
#

girl not me dumb

#

i cannot

#

tysm for the help @gaunt gust @lament prairie

#

it works perfectly now :D

astral plover
#

(if you guys arent super limited by bandwith, your friend should justpack up his mod folder and send it to you. full mod sync=no problems. aesthetics can be changed after that)

cobalt flint
#

if that is intended for me, we've done that. several times.

true frost
#

Hey. Anyone have any mods that work with android? I'm trying so hard to get the right content patcher and mods and I never get it right

astral plover
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cobalt flint
sage finch
#

I tried launching the game and was given the error shown in the attachment so I decided to try reinstalling smapi and I was given this error
The installer failed with an unexpected exception.
If you need help fixing this error, see ht.tps://smapi.io/help

System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe' is denied.
at System.IO.FileSystem.CopyFile(String , String , Boolean )
at System.IO.FileInfo.CopyTo(String , Boolean )
at StardewModdingApi.Installer.InteractiveInstaller.RecursiveCopy(FileSystemInfo source, DirectoryInfo targetFolder, Func`2 filter) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 595
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 375
at StardewModdingApi.Installer.Program.Main(String[] args) in E:\source_Stardew\SMAPI\src\SMAPI.Installer\Program.cs:line 55

devout pumiceBOT
lament prairie
#

If you're on gamepass

sage finch
#

This is steam

lament prairie
#

Huh, interesting

astral plover
#

its steam in the screenshot

#

did you try verifying files?

lament prairie
#

Is the game currently open?

#

You can't install SMAPI while the game is open

sage finch
#

Game is not open, files verified

lament prairie
#

You might need to poke around in the folder permissions, then

astral plover
#

can you start the StardewModdingAPI manually?

lament prairie
#

This is a little unusual for Steam

astral plover
#

like, can you double click start the exe?

sage finch
astral plover
#

oh so its gone

sage finch
#

I decided to download the newest version to see if that would help because I didn't feel like updating mods and I was given this
Oops SMAPI is missing one of its files. Your antivirus might have deleted it.
Missing file: "C:\Users\tcmey\Downloads\SMAPI-3.13.4-installer\SMAPI 3.13.4 installer"internal\windows\SMAPI.Installer.exe

Press any key to continue . . .

gaunt gust
#

that's....interesting

#

can you go into the installer directory and see if SMAPI.Installer.exe exists?

sage finch
gaunt gust
#

you're getting the permissions issue, I think, because at some previous point in time you've installed SMAPI via escalated permissions

#

which we don't recommend

#

okay what is odd with the permissions on your computer

sage finch
#

idk

astral plover
#

that shouldnt even matter, thats just opening a zip, no?

#

you shouldnt need higher permissions

sage finch
#

yeah

astral plover
#

maybe restart your pc if you havent

#

you have this issue aswell with other zips right now?

sage finch
#

I have only tried this zip

lavish marlin
#

My guess is that it's using clamped wrapping mode when they wanted mirrored or something.

#

I don't handle all wrapping modes at the moment because that makes things significantly more complex and I never see some

sage finch
astral plover
#

maybe the zip got corrupted

sage finch
#

And it gave me the old error

astral plover
#

try redownloading the current version

#

uh

sage finch
#

I'll try redownloading

dapper pike
#

SVE keeps crashing my game after the last update. I've tried uninstalling it, reinstalling it and doing the same with all required mods and it still crashes my game. Where can I upload my SMAPI error log to have someone who knows what they're doing look at it?

astral plover
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dapper pike
#

okay maybe ive been confused as to what the log even is?

#

i thought it was just the main text in smapi?

gaunt gust
#

no.

#

please follow the instructions at the top of the website, it tells you how to get to your log

astral plover
sage turtle
#

Does anyone have the Stardew Aquarium mod? I was hoping it would work with SVE but so far I haven’t been successful. Maybe I’m doing something wrong?

#

Stardew doesn’t say there’s any errors, it just doesn’t show up in the game

late nebula
#

Did you get all the required mods for it?

native dragonBOT
#

@sage turtle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

desert totem
#

@wraith bloom this is the channel you want

#

Have fun cause I ain't helpin you >.>

wraith bloom
#

Lol thanks

#

If you wanted to add mods to stardew valley do you download the mod file then put it into the folder for mods? What about textures? What do you do with those?

late nebula
#

!gettingstarted

native dragonBOT
late nebula
#

you need to install smapi and that link should get you started

#

in general, you put stuff in the Mods folder that smapi makes, but you may need prerequisite mods like content patcher to get them to run

#

that should go for mods that recolor (textures), but some will say to replace the Content files, and you definitely don't want to do that since it can break your game

proven flume
#

oh hey @stray spire have 10 in everything (cept luck) talk to statue it only lets me do something with super moves, but no option to do anything with my skills

marsh lance
#

My game crashes immediately after I complete my character creation and click okay. On top of that SMAPI takes longer than usual to load.

I know my PC can handle the mods because I have run more previously than I am currently with no trouble.

#

If someone could provide some insight I'd really appreciate it

lament prairie
#

Hmmmm what do you mean by crash

#

Is it "stops responding"

#

Bc right now PyTK is causing really long load times

#

Which usually look like "SMAPI has stopped responding" until it finishes thinking

marsh lance
#

That seems to be what is happening

#

but it does say system is not responding message at the same time?

lament prairie
#

yeah

#

let it think

marsh lance
#

I gotcha, Thank you:)

eternal forge
#

hii could anyone help me, im kinda confused what im supposed to do I just downloaded everything and this pops up

lament prairie
#

!compat get pytk here

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

eternal forge
#

Thank you! ohoho ♥️

stray spire
bright dock
#

When I play multiplayer with PPJA crops and stuff, my friends will harvest onions or something else and it appears as onion soup or some artisan good, worth like 20x the crop. I always only see the crop tho... why is this happening? thanks:)

lament prairie
willow cosmos
#

okay when my sister plays without mods, she can open inventory, when with mods, she can't

#

what do

lament prairie
#

Install SAAT

#

Also Multiyield Crops and Bug Net

#

But uh, everything explodes if you're missing a key dependency of an expansion

shy hare
#

how do you use terrain reset??

lament prairie
#

!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

lament prairie
#

Hmm, that doesn't have instructions, but the mod page probably does

shy hare
#

ohhh i need the unoffical version

#

thank you

proven flume
#

how do i gain level 10+ ?

royal arrow
silent gate
#

Can someone please help me with this :')

ashen elbow
#

can you show the file path your game is in?

silent gate
ashen elbow
#

open file explorer to your sdv folder and look for this at the top

#

it might nott look exactly the same

silent gate
stray spire
silent gate
ashen elbow
#

yeah thats your path

#

you just have to type the path into the console @silent gate

silent gate
ashen elbow
#

you right click on the address and then select copy as text, then paste it into the smapi console

#

at least im fairly sure thats how it works, never had to paste the path manually

lmk if it doesn't work

nova saffron
#

Hey y’all! I recently started downloading mods today and I’m not sure why it doesn’t do full screen like when I first started is it because I have a corrupted mod?

lament prairie
#

looks normal to me

#

you probably have to change the settings once it loads up

silent gate
#

I deleted it and redownloaded it not long ago so idk what this is about :')

ashen elbow
#

ohh wait

#

you have compatibility sdv

nova saffron
#

Okay it’s working now sorry 😭 I was stressing

late nebula
#

Can you run the non-legacy version?

#

Should be able to change that where you opt in to betas.

lament prairie
late nebula
#

Just opt out of legacy (if your machine can run it)

devout pumiceBOT
lament prairie
#

oh i added in gov-mansion

#

sorry

#

If I react here it goes into the showcase

late nebula
#

Haha

#

Didn't think of that

desert totem
#

Since SVE uses SAAT now, I can remove custom music correct? (I don't have any other mods with music)

lament prairie
#

yes

ashen elbow
#

yeah

desert totem
#

Alright thanks

wind talon
#

hello

ashen elbow
#

hi

wind talon
#

could i get help with a mod im trying to use

lament prairie
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

wind talon
#

im trying to use cjb cheats menu with smappy and its not working

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Also, how are you trying to use it?

royal arrow
#

Yus, is the menu not coming up at all? Or something else malfunctioning?

lament prairie
#

/what are you trying to use it for?

wind talon
#

to get the ingame cheats

royal arrow
#

That part is a given lol

wind talon
#

i press p and the menu wont show at all

lament prairie
#

Okay then log

#

See above

cedar grove
#

Errors writing my stardew valley save... can someone help?

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar grove
#

yes

lament prairie
#

Your save is probably corrupted

#

Make backups of everything then go back a day

#

!saves

native dragonBOT
lament prairie
#

Although hmm

#

536588539 is a not a valid location context is a really werid error

#

Did you recently do anything weird?

#

It's still probably the case that your save is corrupted but in theory I suppose this could be a missing mod

late nebula
#

I wonder if a reset would help

cedar grove
#

i was using PYTK... deleted it... trying to reload and now i cant save even though I have it back

#

oof

royal arrow
#

Oof ye

coral prism
#

sorry to interrupt but im not very good with modding and im assuming i did something very wrong while updating them and ive got no clue how to fix this

royal arrow
#

PyTK can bake some things into saves, but I was under the impression that just because it can do that, doesn't mean it does do that

lament prairie
#

.q 5783

devout pumiceBOT
cedar grove
#

^ whats this

royal arrow
#

OH

#

Wait

#

I see why Elizabeth said to delete and reinstall SVE

#

Carry on

#

The dependencies for SVE changed

#

Also SVE is one you never want to update via overwrite anyway, best to delete the old version before installing the new one

cedar grove
#

I'm going to try to run the Vanilla game

late nebula
proven flume
cedar grove
#

how to have smapi NOT run?

lament prairie
#

Remove your launch options from steam

#

Or just launch StardewValley.ese

cedar grove
#

using mac

lament prairie
#

If you remove your launch options you will have to put them back later

#

StardewValley no file extension

#

There’s two

#

I think you want the 95kb one

#

The other one should be 5kb

#

Sort your game folder by name to find them most easily

royal arrow
#

Also uninstall SMAPI?

#

If it's a permanent thing

lament prairie
#

Yeah my understanding was that it was temporary

#

But it’s also quite easy to uninstall SMAPI

cedar grove
#

Its temporary

lament prairie
#

Just rerun the installer and pick uninstall

cedar grove
#

If i uninstall and reinstall smapi will it cause a problem

lament prairie
#

No

cedar grove
#

ok

lament prairie
#

Unless you open modded saves in vanilla

#

Then it might crash depending on what mods you had

cedar grove
#

ok so vanilla game can save. time to deduce what mod is causing the problem

coral prism
#

theres new things in the little "have this before downloading" screen that comes up before downloading expanded, do i need those now too?

lament prairie
#

Yes

#

Delete the old folder for good measure

#

This is a big update

gloomy kayak
#

oups xD sorry xD

lament prairie
#

I’m a little confused about the context

gloomy kayak
#

misread the channelname 😄

errant furnace
#

im trying to uninstall "Hats Won't Mess Up Hair", but it seems its effects are still active, even after removing the mod from my folder?

smoky wraith
royal arrow
#

Sometimes people link that kind of thing in the mod comments, did you check there?

smoky wraith
#

I did, someone posted links for other mods but they weren't that similar 😦

royal arrow
#

I'm personally fond of the Overgrown Flowery Interface, but it's not all that similar

kindred trench
#

if i wanna play my regular farm do i need to remove my stardew valley expanded mod folders?

native dragonBOT
ashen elbow
#

hm. lol

smoky wraith
rain venture
#

i'm using elle's seasonal buildings mod and i want to use the default obelisks, does anyone know how to change the settings for this?

#

the mod offers "original" and "new" but the original are her own design, not the default obelisks

royal arrow
#

Maybe try leaving it blank?

#

Sometimes mod authors code the config so you can leave it blank for none

errant furnace
smoky wraith
royal arrow
errant furnace
ashen elbow
#

also, im using fishing assistant and accidentally opened the config menu while fishing and now there's an everlasting reeling noise that follows me to the title screen

errant furnace
#

im just gonna delete all the xnb files for hair and redownload em

gaunt gust
coral prism
gaunt gust
#

.q 5783

devout pumiceBOT
coral prism
#

What about the pytk?

gaunt gust
#

!compat would have it, but sve no longer uses pytk

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

coral prism
#

Do I still need it?

gaunt gust
#

I dont know

#

Depends on what else you have

kindred trench
mighty topaz
#

I wanna ask, what map location mod is currently working for SVE/RSV/Zuzu (PC)

onyx nebula
gaunt gust
#

What professions do you have?

#

Scavenger hunts in WoL temporarily freeze time

tawdry totem
#

god
im sorry to barge in ive been trying to fix a lag problem for the past 6 hours
ive restarted my laptop, uninstalled and reinstalled all my mods twice over, and tried opening stardew with just smapi and nothings has fixed it
https://smapi.io/log/c15dc2c2b3384d1f897564d690d3307f

gaunt gust
#

Is smapi on your dedicated graphics card if you have one?

onyx nebula
#

Uh it should be on my graphics card.

gaunt gust
onyx nebula
#

I don't remember how to check for that though.

sharp crypt
#

why does stardew valley crash when i load my save ?

onyx nebula
#

Ooh sorry.

gaunt gust
native dragonBOT
#

@sharp crypt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

onyx nebula
tawdry totem
#

i owe you my life

gaunt gust
onyx nebula
abstract rivet
#

help I just installed SMAPI but its givng me this intense lag. How do I fix it

shrewd gate
native dragonBOT
#

@abstract rivet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shrewd gate
#

Oh or you can just tell us your 4 mods

abstract rivet
late flax
#

i wanna ask, does anyone know, if im playing SVE multiplayer, and im abt to update the SVE version, is it possible?

#

does all of the player need to update too? how does it work?

shy orbit
#

they should update too. i don't know if there are known problems with multiplayer and the new version though, so might be good to check before (on the SVE discord probably)

floral valve
#

hey guys, does the portraiture and PyTK mod still work?

#

because ive downloaded the updated version

floral valve
#

and it keeps saying it couldnt load it

#

oh nevermind, I just read the update

naive drum
#

the one on the forums?

lavish marlin
floral valve
#

work, as in, if it was still being updated and people can still use it

#

but yes I found the one on the forums so i was able to make it work

dire fractal
#

Ok so Im trying to load my log to the log site and I get an error saying my log is too big.

shy orbit
#

you can try to upload it directly here, or copy only a part of the log to the site (starting from the top of the log until errors start appearing)

dire fractal
#

does this happen normaly

dusty spruce
#

Avast is shit

#

and it's a malware by itself

dire fractal
#

wdym?

dusty spruce
#

like most antivirus software anyway

#

the company went to shit 10 years ago

dire fractal
#

wdym by its a malware itself

dusty spruce
#

it used to be the best antivirus, now it's an adware

#

that was a bit of a joke

#

but it's showing you ads, which is something malware sometimes does

dire fractal
#

ok because ive had avast for weeks

dusty spruce
#

so it's akin to the thing it's ought to destroy

#

nowadays the best way is to just use built-in Windows Defender

#

and common sense

shy orbit
#

genuine smapi gets flagged by antivirus software pretty often, because of what it does. if you download it from nexus or smapi.io it's very likely fine

dusty spruce
lavish marlin
#

but not common_sense.gif.zip.exe

late flax
#

is this the right place to ask abt this

#

i was updating my SVE mod

neat plaza
late flax
#

after i test, game version didnt work too

#

whys that

neat plaza
#

im asking whats ur game version + smapi ver

late flax
#

smapi 3.9.2 , how to check game version

neat plaza
late flax
#

3.9.2 is the newest

late flax
#

oh

#

thank you

viscid epoch
#

Hello I'm having a weird bug where I get spammed notification when Pierre's shop opens. My game is heavily modded so I'm not really sure what may be causing this issue. (It's a fresh start)

#

I'd appreciate if anyone has encountered a similar bug or if you can guess which mod might be causing that issue.

dusty spruce
#

@viscid epoch do you have any apps which allow finding for text in all files in a folder? for example, Sublime Text does it, VS Code probably too? you could just look for "is open now!" in your whole mod folder

viscid epoch
#

I don't but I can look that up, which program would you recommend?

ruby fable
dusty spruce
#

or you can compress your whole mod folder (minus any big content mods, as they're unlikely to be the causes anyway) and i can look around

ruby fable
#

Is this a waiting game? Cause I have SVE and Ridgeside installed

dusty spruce
#

@ruby fable yeaaaah don't ever click on the game window while it's frozen loading

#

because then the game just freeze-crashes

#

usually if you let it be, it will load at some point

viscid epoch
ruby fable
#

Godamn it now I gotta do this all over again

#

10 mins for mods to load

viscid epoch
dusty spruce
#

holy shit 961 MB

viscid epoch
#

yeah, there's also the big mods in it

dusty spruce
#

mods should really start using OGG music

#

oh well

#

the host is slow :S

viscid epoch
#

yeah sorry about that

dusty spruce
#

but i may use it in the future for stuff

viscid epoch
#

I should've done it with megaupload

dusty spruce
#

mega is obnoxious to use

viscid epoch
dusty spruce
#

for the uploader, that is

ruby fable
#

Shock do you know anything about xnb files?

#

Oh wrong channel

neat plaza
dusty spruce
#
  1. if it's localizable, it will be easy
  2. if it's not, the string is still in there in the .dll, usually readable
#

like, you can see the strings in my mod's .dll:

viscid epoch
#

Since I've sorted the mods in folders by category, I'm going to start trimming down chunks by chunks until I find the culprit(s). It's just going to take a while so if there's a faster method to find what's broken that'd be handy.

dusty spruce
#

somehow my download got stuck, had to pause -> resume it

#

halfway there

viscid epoch
#

anonfiles dl can get stuck sometimes

dusty spruce
#

k, extracting it now

viscid epoch
agile pond
#

My partner cant load into my world sometimes cause of the error at the bottom

#

tried uninstalling and reinstalling

dusty spruce
#

so yeah

#

that mod is your culprit

viscid epoch
#

Do I need the same tool to find it?

dusty spruce
#

nope, you can see the path on the first screenshot

#

required mods -> Utility-Others\Usefull Information

viscid epoch
#

Oh it's just useful information. That's good to know!

#

Thanks buddy, I'm going to test it right away.

dusty spruce
#

no problem!

agile pond
#

could i get some help please

shrewd gate
#

Aight, I don't know what to do with this one error. My game did crash on day 2 trying to save, but I'm pretty sure that's cuz I have so many mods, not because of this error. But, figured I should fix it.

#

[Content Patcher] 'Lumisteria Tilesheets - Indoor' has multiple patches which load the 'Mods/Lumisteria.LumiTilesheetsIndoor/lumi_towninterior_fronttiles' asset at the same time (Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #3, Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #4). None will be applied. You should report this to the content pack author.
[Content Patcher] 'Lumisteria Tilesheets - Indoor' has multiple patches which load the 'Mods/Lumisteria.LumiTilesheetsIndoor/lumi_towninterior_fronttiles' asset at the same time (Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #3, Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #4). None will be applied. You should report this to the content pack author.
[Content Patcher] 'Lumisteria Tilesheets - Indoor' has multiple patches which load the 'Mods/Lumisteria.LumiTilesheetsIndoor/lumi_towninterior_fronttiles' asset at the same time (Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #3, Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #4). None will be applied. You should report this to the content pack author.
[Content Patcher] 'Lumisteria Tilesheets - Indoor' has multiple patches which load the 'Mods/Lumisteria.LumiTilesheetsIndoor/lumi_towninterior_fronttiles' asset at the same time (Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #3, Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #4). None will be applied. You should report this to the content pack author.
[Content Patcher] 'Lumisteria Tilesheets - Indoor' has multiple patches which load the 'Mods/Lumisteria.LumiTilesheetsIndoor/lumi_towninterior_fronttiles' asset at the same time (Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #3, Lumisteria Tilesheets - Indoor > Lumisteria Tilesheet #4). None will be applied. You should report this to the content pack author.

shrewd gate
agile pond
#

posted it earlier but there was a convo going on Shy

shy orbit
shrewd gate
#

It crashed after I took the log actually, I wondered if it was an issue I could look at while the game was trying super hard to save on day 2

shy orbit
#

then the crash doesn't show on the log unfortunately (if it would have showed anyway, they don't always)

agile pond
#

does sve need all of these?

unborn raft
#

Decided to come here

#

so i edited a modded farm map

#

and it's crashing every time I load in

#

((smapi log incoming))

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
unborn raft
#

this is the part that's important

shy orbit
dusty spruce
#

although i didn't see that page before

#

and the . hint is nice

shy orbit
shrewd gate
#

Hm, I didn't have boots anywhere, had just started and I was trying not to cheat too much, but I did use FS to override boot color, would that have been involved?

shy orbit
#

wait, sorry, i think i mixed up two logs

shrewd gate
#

Lol no worries!

shy orbit
agile pond
shy orbit
#

i don't think it will help, unless you haven't saved after adding the mod, but trying won't hurt. might also consider trying to roll back the save

#

!saves

native dragonBOT
shy orbit
#

there are instructions for it on that page

agile pond
#

ouch, he can load in sometimes maybe we can get him into a state of getting into my world removing the boots saving and then removing the mod?

shy orbit
#

it should work yeah, if it's possible

agile pond
#

yeah hes able to get in sometimes thats why its weird lol

#

also still not sure what to do with the sve folders but it seems to be working

shy orbit
#

ah, you haven't updated to the current version yet, so the folders are probably fine

dire fractal
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#
[02:55:38 TRACE Content Patcher] CP Boarding House edited Data/Locations.
[02:55:38 TRACE Content Patcher] Isla edited Data/Locations.
[02:55:38 TRACE Content Patcher] NPC Tristan edited Data/Locations.
[02:55:38 TRACE SMAPI] Content Patcher edited Data/Locations.
[02:55:38 TRACE SMAPI] Stardew Aquarium Code edited Data/Locations.
[02:55:38 ERROR Visible Fish] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
IndexOutOfRangeException: Index was outside the bounds of the array.
   at showFishInWater.FishManager.getFishAt(Int32 tileX, Int32 tileY) in C:\Users\shekurika\source\repos\showFishInWater\showFishInWater\FishManager.cs:line 119
   at showFishInWater.FishManager.SpawnFishInLocation(GameLocation location) in C:\Users\shekurika\source\repos\showFishInWater\showFishInWater\FishManager.cs:line 293
   at showFishInWater.FishManager.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\shekurika\source\repos\showFishInWater\showFishInWater\FishManager.cs:line 59
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
[02:55:38 ERROR Visible Fish] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
IndexOutOfRangeException: Index was outside the bounds of the array.
   at showFishInWater.FishManager.getFishAt(Int32 tileX, Int32 tileY) in C:\Users\shekurika\source\repos\showFishInWater\showFishInWater\FishManager.cs:line 119
   at showFishInWater.FishManager.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\shekurika\source\repos\showFishInWater\showFishInWater\FishManager.cs:line 105
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126```
#

@snow prism some error spam from visible fish, not sure if a problem with it, but you'll probably know (the log is uploaded here #archived-modded-support message but it's too big to upload to the log site)

agile pond
shy orbit
#

@dire fractal the log is pretty difficult to read because it's so big. could you remove visible fish temporarily and see how the log looks then?

shy orbit
agile pond
shy orbit
snow prism
#

(line numbers might not match exactly, but the stuff above needs to go)

#

MNF has a bug since ages where it breaks fishing on the farm (?) on spirits eve

#

I reported it in... July?

shy orbit
#

oh

shell frigate
#

anyone encountered and solved this bug yet?

#

not sure if its from the FreeLove/Bed Tweaks mod

#

or (from other forums i read from) a vanilla bug

native dragonBOT
#

@shell frigate Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shell frigate
dire fractal
silver frost
#

i cant download sve

#

it worked now

shy orbit
agile pond
#

any ideas / assuming its freelove

shell frigate
agile pond
#

why i got this phantom looking bed thats functional

#

lmao

#

oh

#

fr

shell frigate
#

yeah

#

do you also have the Bed Tweaks mod?

#

just to confirm something

agile pond
#

yeah

shell frigate
#

hmmm

agile pond
#

i changed the size to 2

shell frigate
#

I keep on changing mine back and forth

#

this is mine in my farm

#

it looks normal but that bed on the right, when you sleep on it, you actually wont...only if you go outside then the sleep cutscene will trigger

agile pond
#

@left hollow (sorry for ping) I believe youre the mod author, got any ideas?

shell frigate
#

I already sent him a message on his server (I'm thankful that he replied on it too)

agile pond
shell frigate
#

if I was using multiple spouses

#

in which i responded that I swapped over to free love

#

still am unsure if this is a vanilla bug or modded bug tho

agile pond
shell frigate
#

I saw a few reddit threads that had this same problem too which made me think that it might be a vanilla thing

agile pond
#

i tried to sleep in the phantom bed

#

crashed my game

shell frigate
#

made the whole game sleep

thorny crystal
#

Is there a way to check why Gus isn't selling a recipe? 🤔 I need Chamomile Tea for a bundle, but he is not selling the recipe, even though he should. Nothing in the mod itself shows a restriction

royal arrow
#

I thought his recipe stock rotates o:

thorny crystal
#

it does? 🤔

royal arrow
#

I might just be misremembering but ye I thought it rotates

#

For JA stuff idk if there are also seasonal checks, but you said no restrictions o.o

thorny crystal
#

this is the manifest for the recipe

royal arrow
#

Ye you read that right

thorny crystal
#

I can only see on the wiki that the Dish of the Day rotates

agile pond
#

reloaded still there

royal arrow
thorny crystal
#

The code for Challenging Bundle does not indicate the recipe is somehow not acquirable

agile pond
#

oh gosh i have no clue

agile pond
royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
thorny crystal
#

okay I still do not know why it doesn't work, but Gus' Recipe Book DOES let me buy it so I will just... get it from there

agile pond
royal arrow
queen lark
#

Hey i just downloaded smapi and i have no idea what to do now

agile pond
royal arrow
native dragonBOT
agile pond
shell frigate
#

I've seen on some forums that the 1.5 update changed how beds worked in the farm