#archived-modded-support

1 messages ยท Page 1228 of 1

terse needle
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ill get one downloaded

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ive had no luck with them before either

dusky canyon
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are the NPCs you're looking for in the relationship menu? (the little heart when you open your inventory)

untold coral
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Boob is it my turn yet

terse needle
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sorry, and thanks for your help

dusky canyon
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LMAO omg sorry I forgot my name was rebooba here so I just thought you were randomly saying boobs

untold coral
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Lol

dusky canyon
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I'm assuming you followed this quote right?

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.q 5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

untold coral
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So I use android and trying to ignore incompatibility

dusky canyon
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ohh I see

untold coral
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That you can edit stardewmoddingapi config.json file and change status value to 'AssumeCompatible'

dusky canyon
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That was in 2018, is that option still available?

untold coral
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So far I can't find a json file that lets me do that, but there is a file named metadata.json that has preconfigured "compatibility settings" for mods that are confirmed not working with that version of smapi

dusky canyon
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Ohhhh I see yes

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I've never tried that out, but I assume like if you want to load CustomFurniture for example, it'd become:

"Custom Furniture": { "ID": "Platonymous.CustomFurniture", "~0.11.2 | Status": "AssumeCompatible", "~0.11.2 | StatusReasonDetails": "causes errors and custom furniture no longer work in Stardew Valley 1.5" },

untold coral
#

Right now I'm trying to get an old damage overlay mod working

dusky canyon
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okay

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so I would say, go to the manifest.json of that mod you want to get working (it might not though, even if you do this)

untold coral
dusky canyon
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okay hmm

untold coral
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I did go to the manifest.json of the mod

gaunt gust
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There are two reasons why a mod may be labeled incompatible.

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One is the denylist

untold coral
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Ok

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Can't send files due to extremely shit service

gaunt gust
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The other is if the mod tries to call code that does not exist.

untold coral
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SMAPI-latest.txt is the only log file

gaunt gust
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Look into the TRACE. SMAPI will tell you

untold coral
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Android, btw

dusky canyon
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If the log isn't saying much
add this
"Put Name of mod here": { "ID": "Put UniqueID here", "~Put version here | Status": "AssumeCompatible", "~Put version here | StatusReasonDetails": "causes errors and custom furniture no longer work in Stardew Valley 1.5" },

(I'm only assuming, so this is what you could try, but what atravita is saying is also applying)

gaunt gust
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Open that up and read it, near the top should tell yoy

untold coral
gaunt gust
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You should not edit the denylist

untold coral
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What's file path

gaunt gust
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In that file you just had,

untold coral
gaunt gust
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If you believe a mod actually works, increment the patch number by 1

dusky canyon
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how did I not think of that SDVpufferchickcry

gaunt gust
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The denylist looks for specific versions

untold coral
untold coral
untold coral
dusky canyon
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do a +1 to the version

terse needle
dusky canyon
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so if its 1.2.4 do 1.2.5

untold coral
gaunt gust
untold coral
dusky canyon
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nonoonono

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the version of Damage Overlay

gaunt gust
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The mod

untold coral
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How does the version of damage overlay matter

untold coral
gaunt gust
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In this case it likely doesn't

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I was just telling you the denylist works by looking for specific version numbers

dusky canyon
gaunt gust
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In your case, you need to find the broken code and fix it

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Which, uh, is hard

untold coral
gaunt gust
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The log (smapi-latest) will tell you why broke

untold coral
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Ok so, how do I change .dll files, and should I?

gaunt gust
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The mod, iirc is open source.

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You may need to figure out how to compile it for android.

untold coral
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[05:43:13 ERROR SMAPI] These mods could not be added to your game.

[05:43:13 ERROR SMAPI] - Damage Overlay 0.10.0 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

gaunt gust
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I need the TRACE section of the log

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It has details

untold coral
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Is this in a specific area

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Top or bottom

oblique barn
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oblique barn
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๐Ÿ˜›

gaunt gust
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Top

untold coral
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access (System.IO.DirectoryInfo type) in assembly SaveBackup.dll.
[05:43:11 TRACE SMAPI] Detected shell or process access (System.Diagnostics.Process type) in assembly SaveBackup.dll.
[05:43:11 TRACE SMAPI] Damage Overlay (from Mods/DamageOverlay/DamageOverlay.dll)...
[05:43:11 TRACE SMAPI] Rewriting DamageOverlay.dll for OS...
[05:43:11 TRACE SMAPI] Broken code in DamageOverlay.dll: reference to StardewModdingAPI.Utilities.KeybindList.JustPressed (no such method).
[05:43:11 TRACE SMAPI] Broken code in DamageOverlay.dll: reference to StardewModdingAPI.Utilities.KeybindList.Parse (no such method).
[05:43:11 TRACE SMAPI] Broken code in DamageOverlay.dll: reference to StardewModdingAPI.Events.IInputEvents.add_ButtonsChanged (no such method).

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Found it

gaunt gust
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Yup

untold coral
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Hm

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So how would I go about fixing that

gaunt gust
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Do you know c#

untold coral
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From what lil I know about code, looks like some kinda outdated function

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No

gaunt gust
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Yeah....most of us don't develop on or for mobile

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So I don't even have the faintest clue how to set up a dev environment

untold coral
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From what I can tell it's fixable by just replacing function name/value/Id with the updated one so that it can work properly with smapi

oblique barn
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You could also always try giving Pepoluan (the mod maker) a poke to see if a compatible version can be made. He's been inactive for a few months in the discord, but is generally has been pretty responsive in the past when I reached out to him for assistance (I've taken over a few of his older mods).

gaunt gust
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And compiling

untold coral
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Like if that function name in 0.2 was Keybindautomatic, and there was an update in versions, and the update included simplifying the code for easier modding/navigation/troubleshooting, 0.3 would change the function name to keybindautomated

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(As an example)

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Rright

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I need a pc

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And good internet

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Modding would be fun to learn

gaunt gust
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Yup, it is!

royal zenith
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My game keeps crashing with mods when I try to make a new multiplayer save

untold coral
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First thing I'd do is mess around with NPC text/maybe probability to say something, and make them say funny stuff

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Baby steps

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K I'll stop ranting

gaunt gust
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You can do that without c#/a pc.

untold coral
gaunt gust
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Dialogue can be edited with Content Patcher

oblique barn
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That... Is a good question. I don't actually know the server rules for that sort of thing. dogekek

native dragonBOT
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@royal zenith Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal zenith
gaunt gust
royal zenith
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ok

gaunt gust
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...what is that

oblique barn
gaunt gust
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Yeah.....

oblique barn
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That looks like a VC++ Redistributable installation log. ๐Ÿ˜›

royal zenith
oblique barn
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You put in the smapi-latest.txt from %appdata%\StardewValley\ErrorLogs?

royal zenith
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I went to %appdata%\StardewValley\ErrorLogs with the run box and it opened a file in firefox

gaunt gust
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What

oblique barn
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Uhh.... That doesn't make any sense at all. It should open an explorer window.

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With a list of files.

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Are you on windows? ๐Ÿค”

royal zenith
oblique barn
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Sure, i don't mind, i'll be microphone off though, since its 5am and my SO is sleeping just a bit away from me. ๐Ÿ˜›

royal zenith
jagged raptor
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Is it possible to mod SDV when downloaded on pc from the pc game pass?

gaunt gust
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.q 5812

devout pumiceBOT
jagged raptor
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Thank you!!!

oblique barn
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Now I rest z.z

gaunt gust
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Have to go turn on my computer

jagged raptor
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When it says ''Copy the full path from the address bar at the top.'' for getting the path, where is the address bar, is it in the xbox app?

gaunt gust
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No file explorer

jagged raptor
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Ohh I see, thank you!

royal zenith
gaunt gust
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I'm not seeing a specific error in your log

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can you try to create a new multiplayer save and then send that log?

royal zenith
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Could it be Always on Server?

gaunt gust
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but, also, like, if I had to hazard a guess, it'd be Always On Server

royal zenith
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I've removed always on server and I will be testing if it still crashes

gaunt gust
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if it crashes, send that log

royal zenith
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Ok

sly heron
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Are there any up-to-date mods that prevent soil from magically stamping itself down at night? I used to use No Soil Decay, but it seems dead

royal zenith
glossy star
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how long should it take for stardew valley to load with mods

finite lake
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Depends

glossy star
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ive been stuck for a few minutes now

royal zenith
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10 minutes later, it finally loads. The crashing stopped

finite lake
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Maximum 30min

glossy star
gaunt gust
finite lake
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depends on your system

glossy star
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ah

royal zenith
glossy star
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nvm its loaded now

finite lake
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Sometimes if u click in the console it stops loading for a reason though.

glossy star
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ahh

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also

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i think this problen is in modded or vanilla for me

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but

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when i clck the loading screen while loading a save

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it crashes

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but not all the time

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idk why

chrome cosmos
royal zenith
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If someone would join my multiplayer save, would they need to download the mods before they can join the save?

crystal kelp
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im having a problem with smapi

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when i try to press the windows key to switch to a different tab the task bar just doesnt appear

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sdv remains on my screen and i have to guess where the tab i want to go to is

dusky canyon
# glossy star idk why

Never touch while it's loading, also don't touch it when it says it's unresponsive. If you do touch it, it'll take much longer than necessary

crystal kelp
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and it also means i cant take screenshots because when i do that it just takes a screenshot of my desktop

keen crow
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!mpmods

native dragonBOT
keen crow
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@royal zenith โ˜๏ธ

fringe forge
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is nexus down again?

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yeah, seems like it

gaunt gust
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Works for me

crystal kelp
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thanks for the response guys

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helped a lot

sweet lodge
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I'm on fall 4, year 1 and already caught a kittyfish. Is this a bug?

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On my previous save, it took me 3 years to catch a kittyfish

late nebula
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I have no idea how to fix your issue.

fringe forge
# gaunt gust Works for me

works again now, yes, down detector websites told me it was down though too so their servers had a small hiccup

late nebula
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I'm sure someone will pipe up when they do.

royal zenith
crystal kelp
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i just figured out how to do it but now xbox game bar wont let me record which is what i wanted to do in the first place

fringe forge
deep yarrow
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i've been having this issue with my mini map after i deleted sve and it still keeps showing the buildings from the mod, now i tried reinstalling npc map locations but that didn't help, are there any other way to maybe fix this? this is my log: https://smapi.io/log/b2a2a93cdb264e2facd4ece1fb7c25cc

late nebula
ornate pawn
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Does JA always take ages to load?

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I have about 100 mods installed, all of em load quickly then it pauses after something about BFAV API not being loaded then about 4 minutes later, JA mods load

late nebula
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It can sometimes

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If you do a log and turn on trace that might give you a better idea

deep yarrow
late nebula
deep yarrow
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oh huh

ornate pawn
late nebula
# deep yarrow oh huh

I'm wondering if maybe something had you overwrite the map in Starblue to be compatible with SVE. If so, redownloading Starblue should fix it. Otherwise, we may need a different type of log.

deep yarrow
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i have no idea, i'll try redownloading it

deep yarrow
late nebula
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Okay so we can try a patch summary.

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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
deep yarrow
late nebula
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(Just as an aside, Medieval Craftables and Way Back Pelican Town aren't compatible with Starblue according to your log. Starblue really isn't compatible with much of anything.)

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I don't think that did the patch summary.

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Did you type the command into the console window?

deep yarrow
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oops i think i mightve done that wrong

loud maple
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Hey guys! I cant enter the ||Enchanted Grove||. Just got all the cutscenes but now im stuck behind this bush?

gaunt gust
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!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

loud maple
elder wadi
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Hey, has anyone used the online stardew valley crop planner?

gloomy tendon
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Hi, can I ask you someting guys? Is Ridgeside Village Mod compatible with Stardew Valley Expanded Mod?

gloomy tendon
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So i can have both mods โค๏ธ So excited โค๏ธ

gaunt gust
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I will point out that both can be resource-intensive

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so having both might slow down your computer

gloomy tendon
late nebula
gaunt gust
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try it! see how your PC likes it

gloomy tendon
late nebula
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So I would look there for config options

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See if there is anything that could be of help

bright violet
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hi so like i installed some mods yesterday

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and when i openend the game with smapi

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this appeared

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i've deleted all of them

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it's still like this

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what do i do?

deep yarrow
chrome cosmos
native dragonBOT
#

@bright violet If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

late nebula
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Starblue is meant to be a kind of stand-alone overhaul though.

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I'm trying to look into that Interface mod, but I'm not sure if the version you have is the one on Nexus since the one on Nexus doesn't have files to replace the map.

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But it does in the patch summary O_O

cyan wren
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Hey, so I'm trying to use the "A Bigger, Better Hilltop" mod, but my farm isn't changing.
The last updated version on Nexus is a .rar file, so the comments said to download the older file instead, which I did.
My logs say that SMAPI is blocking it because of a crash or something? Anyone know how to get this mod to work or maybe know of a working Hilltop map that I can use instead? I don't want to mess with my current save, I love the Hilltop, I just need a little bit more room.

Log: https://smapi.io/log/510b5c242a5b4e7f98ed71facd57d123

deep yarrow
bright violet
keen crow
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if the mod author isn't around, you could try to fix it yourself. Isn't that hard squeee

late nebula
cyan wren
late nebula
#

I just need to make myself sit and stare at the content.json file for an hour or two... nyaSad2

native dragonBOT
#

@cyan wren Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

gaunt gust
#

one of these programs should unpack the rar for you

cyan wren
deep yarrow
gaunt gust
deep yarrow
oblique barn
late nebula
#

I am not really

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I just stuck them together

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Also you should switch to the original mods because I am yeeting VIM into the sun after I finish the update for the original pages.

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(They are my faves too nyaSparkles )

deep yarrow
late nebula
#

Okay.. Tryone more thing

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!reset

native dragonBOT
late nebula
#

If that doesn't fix it, then you may need to do the old "remove one mod at a time" method.

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Other than NPC Map Locations, I have no idea what else could possibly be messing with your map.

deep yarrow
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okay i'll try that! thank you for your time tear

cyan wren
#

@gaunt gust It worked! Thanks so much!

lilac bolt
#

Someone Have the PYTK mod link in the recent version?

late nebula
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

late nebula
#

Just put in pytk and you will see a link to it.

lilac bolt
#

Thanks Very much :D

solar juniper
#

Would it make sense to use the SVE mod when youre a new player? :D Or like, should I wait a bit and like wait until I dont have so much to do in sv?

late nebula
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SVE isn't recommended for old saves, but I also wouldn't recommend it to a new player either.

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It adds a lot to the vanilla game and changes a lot of stuff.

solar juniper
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Okay! Thanks

dire fractal
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it's interesting that people (even the creator) say that newbies shouldn't play SVE, if anything it feels more designed towards newer players

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design decisions like giving you early sprinklers and strawberries, the forced scarecrow tutorials, you having bigger farms

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guys what is thiiiisss

vestal dust
dire fractal
#

whats that ๐Ÿ’€

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smpai??

vestal dust
dire fractal
#

ohhh i need had it downloaded

dire fractal
royal tundra
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I think you also have two conflicting texture mods

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but yep, unzip it and put it in mods, like the others

late nebula
dire fractal
#

no thats fair, creator's vision and all haha

late nebula
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If SVE didn't change vanilla so much, I might recommend it.

dire fractal
#

i've known some people who dislike SDV until playing SVE, so theres always a trade off

late nebula
#

Yeah

dire fractal
#

yeahh thanks i fixed itttt

chrome ravine
#

Hey so I tried to install smapi via smapi.io and then I was having issues after unzipping it so I uninstalled it through the correct menu but I still have like 170 files from the unzipped folder and my stardew valley won't launch. I removed the launch message from my steam properties but it still won't load. I'd rather not lose my save if possible, but I don't know what to do. I was previously having issues with smapi so this is actually my 2nd time installing it, but prior to today I downloaded it through nexus mod.

gaunt gust
#

uninstalling and reinstalling the game will not affect your saves

#

!legacy you may want to consider the legacy version

native dragonBOT
#

If your computer is an older 32-bit system, you will need to use the compatibility version of the game. Some older 64-bit systems may need to use this version as well. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

gaunt gust
#

also, the many files aren't from SMAPI, they're from the game itself

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which bundles a lot of dependencies with it

chrome ravine
#

oh

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I'm really bad with tech ngl, which files are the game itself though?

dire fractal
#

is there a cute mod for outfits btw

chrome ravine
#

I feel like I didn't have as many files prior to installing smapi, but maybe they were in a different folder? I just want my game to launch.

gaunt gust
#

The many files is a new thing for Stardew 1.5.5

chrome ravine
#

ah

#

well I'm not sure what's wrong, when I launch the game from steam it says running and then immediately goes back to just saying play.

gaunt gust
#

Try the legacy version

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!legacy

native dragonBOT
#

If your computer is an older 32-bit system, you will need to use the compatibility version of the game. Some older 64-bit systems may need to use this version as well. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

chrome ravine
#

Ok it launched, but I can't use smapi now?

#

Is there a way to fix it so I can reinstall smapi? I was using stardew with mods for a while with no issues. The issues only started as of recent.

worldly garden
#

I want to install the npc map location mod, do i need to install these 4 as well?

gaunt gust
#

I am going to warn you that I do not have the time today to walk you through this

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Feel free to ask for help, and maybe someone will come by to assist

chrome ravine
worldly garden
#

Just the ones that say required?

gaunt gust
#

no, you do not need any mod from the section "Mods requiring this file"

worldly garden
#

Oh ok i saw a YouTube video that said u needed to install those

gaunt gust
#

YouTube install guides often become outdated and thus are often flat-wrong. We keep the wiki pages up to date, but cannot guarantee the correctness of YouTube videos or other video guides. Thus, we tend to not recommend them.

devout pumiceBOT
robust bison
#

!log

native dragonBOT
#

@edgy jacinth Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

worldly garden
#

Thank you, i was getting a bunch of errors in the terminal when i started up the game, but everything worked fine when I downloaded just the main mods

robust bison
#

!pins use the link to get the newest versions of pytk, tmxl, and farm type manager, and also you have two sve folders in your mods folder

native dragonBOT
#

@edgy jacinth Check the pinned messages for useful info and links!

dire fractal
#

what do i download if its not a smpai mod

neat plaza
dire fractal
#

do i remove them?

neat plaza
#

yes

midnight basin
#

Is there unoffical pytks piles?

neat plaza
native dragonBOT
#

@midnight basin See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

midnight basin
#

Is it right?

neat plaza
#

yes

midnight basin
#

i downloaded it before,but there were problems

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Robbin blinks and cheat was applied

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Speed cheat..

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First picture translate:+10speed/ cjb cheat menu/remain time 0:00

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I sincerly hope to use mode but i couldnโ€™t use..

chrome cosmos
#

pytk cant cause cheats, if you have cjb cheats menu you have to disable/lower the speed

midnight basin
#

Hmm..i will try it again

royal zenith
#

My friend is trying to join me in multiplayer and this is what they see. They can't move. Help

native dragonBOT
#

@royal zenith Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

midnight basin
#

a...i can't find mono...

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mac blocks dowloading a smapi

royal zenith
dire fractal
#

smapi-latest or smth should work too

royal zenith
#

hmm what?

dire fractal
#

We cant really help without a log.

royal arrow
#

!gettingstarted

native dragonBOT
royal zenith
fringe forge
#

I'm gonna show you a problem you didn't know existed

#

I found this mod one year ago, you are welcome ๐Ÿ˜ˆ

late nebula
coral basin
#

Is there anyone that can help me figure out why my Smapi isn't working ? Please and thank you

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

coral basin
#

Ok sorry let me be more clear. I have just downloaded it, but for some reason it keeps telling me that there is an unexpected exception. What does that mean

late nebula
#

Can you screenshot the error and put it here?

coral basin
#

ok

#

This is what i have been getting.. I have taken down my firewalls and everything. Or it could just be because i'm using Windows 11

gaunt gust
#

.q 5812

devout pumiceBOT
coral basin
devout pumiceBOT
#

lol np Thorin7874

shy orbit
gaunt gust
coral basin
#

Still getting the error message

fluid crest
#

Ugh I hate that giant crops only drop bottom quality stuff

#

No effect whatsoever from fertilizer

gaunt gust
#

uninstall the game, start over.

coral basin
#

They shouldn't make it so hard if they are going to let you mod something you know

gaunt gust
#

"blame microsoft"

lament prairie
gaunt gust
#

fwiw, the game on sale is roughly equivalent to a month's worth of gamepass, so....

late nebula
#

Is the sale still going?

coral basin
fluid crest
#

Any mods that give produce from giant crops a quality level appropriate for the fertilizer it grew on?

lament prairie
native dragonBOT
robust bison
coral basin
#

does anyone use steam with windows 11?

late nebula
#

I do

coral basin
#

haha

#

I really don't want to start over

late nebula
#

Yep, super easy to set up

coral basin
#

but it looks like that is what i'm going to have to do

late nebula
#

I just follow the instructions in the guide

coral basin
#

ok

late nebula
#

!gettingstarted

native dragonBOT
coral basin
#

yea Microsoft is not letting the mod start no matter what I do to make it work

gaunt gust
coral basin
#

it's starting to piss me off

gaunt gust
#

it shouldn't currently break anything, but also, the installer works from anywhere (on the C drive, at least)

#

and, again, the game directory is Fun With Permissions on Gamepass

late nebula
#

If it's making you angry, maybe take a break.

coral basin
gaunt gust
gaunt gust
#

like, I don't like Windows permissions to start with, and then that?

late nebula
#

Others have had issues with Steam so it's not like 100% without problem. I just either get lucky or know too much about computers.

coral basin
coral basin
#

@gaunt gust when you said the C drive, I didn't even think about that. I have my game on a completely different dive. Since i have build my computer for work and Gaming

gaunt gust
#

wait, does the installer still not work from the C drive?

coral basin
#

no

#

the game is on my D Drive and the Installer is on my C drive

gaunt gust
#

it was throwing errors before when the installer was not on the C drive

coral basin
#

Like I watch videos to make sure that wasn't a problem but it seems like it is..

late nebula
#

It should be asking you where your game files are.

#

Like if it can't find them.

gaunt gust
#

wait a sec, you got Gamepass on a different drive!

#

how?

coral basin
#

I haven't had it on anything but the C drive... I need to download it on the same drive as the game to see if that works.. Idon't know what I didn't think about that ... Before i do let me show you guys that it shows me before i type the path in .

coral basin
gaunt gust
#

yeah, so how did you convince Gamepass to do that?

coral basin
#

Gamepass gave me the option to do so

#

with no problem

gaunt gust
#

oh, really!

coral basin
#

I'll show you what i'm talking about

gaunt gust
#

Thanks!

#

(I've been assuming the save directory etc/is a consistent location...but if it's not....)

coral basin
#

This is where all my gaming files go to no matter where they are coming from

#

as you know that gamepass is on the C drive ..

jolly echo
#

Hey there is it normal for the game to take a min when i click load and then another min to actually load the save? I do have alot of mods loaded 155 to be exact however once loaded its just fine

gaunt gust
#

(I don't use Gamepass personally, so I know next to nothing about it, but having to instruct people how to find their smapi logs....)

coral basin
#

well it lets me put the files that i download into another file

#

haha ... yeah

jolly echo
#

Your saves should always save to %appdata% - stardewvalley

neat plaza
gaunt gust
neat plaza
#

it's %localappdata%\some stuff\StardewValley

coral basin
#

but you helped me when you said something about that C dive i'll show you the error message that i'm getting when I try to install the Smapi

gaunt gust
#

hum

coral basin
gaunt gust
#

oh yeah, that's normal

#

cuz the installer doesn't have autodetect for gamepass yet

#

and even if it did, you moved it

jolly echo
#

So thats super easy to fix my dude

gaunt gust
coral basin
#

right

gaunt gust
#

just give the installer the address, should be fine

coral basin
#

yeah when I give it the address it gives me this

gaunt gust
#

have you EnabledMods?

jolly echo
#

Oh

coral basin
#

Yeah .. In gamepass i did

jolly echo
#

Acess is denied

#

Right click the folder and goto properties

#

Make sure its read and writable

gaunt gust
#

hum

#

have you tried uninstalling/reinstalling the game....?

coral basin
#

or i will just reinstall the mod, on the right drive to see if that will work๐Ÿ˜ซ

jolly echo
#

Also another suggestion try coppying the smapi install stuff to that drive and then running it as admin from that drive

coral basin
#

thank yoyu

jolly echo
#

But do make sure that the stardew valley folder is read/writeable for everything

coral basin
#

eyah

#

ok

#

so it didn;t work

stray spire
coral basin
#

I haven't been able to have a decent gaming session in a long time... So Please i think that I have a pass on this one

stray spire
coral basin
#

I think that belongs to @gaunt gust

gaunt gust
#

What belongs to me?

coral basin
#

I'm just a little stressed thats all

#

haha

#

the icon pack

#

that

#

haha

#

nevermind

gaunt gust
#

I don't have an icon pack?

coral basin
#

haha it's a basic pack

#

haha

coral basin
late nebula
coral basin
stray spire
#

lmao

coral basin
late nebula
coral basin
#

And i Waited almost 6 months to get it and it still needs work

late nebula
#

Still can't make my taskbar smaller SDVpufferwoke

fiery portal
#

ok, this may not be super helpful, but what you're doing is what my original setup was:

  1. gamepass on C:
  2. stardew on D:
  3. run SMAPI installer on C: and point to modifiable folder on D:

And it was working, so theoretically it should work at least. So it should be a solvable problem.

gaunt gust
#

worst case senario....try a manual install....

coral basin
gaunt gust
#

(instructions in the README of the installer)

fiery portal
#

I guess the big difference is I'm still on W10 and not W11

coral basin
fiery portal
#

can you get inside the modifiable folder yourself even?

coral basin
fiery portal
#

huh weird

coral basin
#

I know right

copper juniper
#

on multiplayer, as a farmhand & not farm owner: my chests (using chest anywhere mod) arenโ€™t linking. yes the option to view all chests are turned on for both farmer & farmhand

#

@ least my chests in other areas of the map (mine, town), all my โ€˜farmโ€™ chests are linking

#

chests are also not hidden

pure saddle
#

I tried to fix PyTK from the unofficial file, but it's still erroring out on me and making it so SVE won't load, if there another fix?

native dragonBOT
#

@pure saddle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pure saddle
neat plaza
pure saddle
#

that's weird, i used Vortex to install it, guess i need to go do it manually

gaunt gust
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice youโ€™ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

gaunt gust
#

zero clue how Vortex deals with unofficial updates either

pure saddle
#

gotcha, let me try and do it manually and see if it still errors, thanks ๐Ÿ˜„

oblique night
#

How do i use mods on mobile

neat plaza
native dragonBOT
coral basin
#

Ok well i have tried everything except deleting all i have already done on the game and everything .. Just going to play it through ...

#

this is becoming more of a headache than needed

#

thanks for all the help

pure saddle
#

i think i have it working now, thank you

#

anyone have any recommendations for a mod that expands the farm house?

gaunt gust
#

!saves

native dragonBOT
coral basin
#

Ok so with gamepass for windows 11 I finally had to go with a different mod... I don't know if it was the computer of the way things on my computer is set up so yeah .. but I finally have a working mod .. Thanks for the help guys

late nebula
#

You mean like smapi?

tawny flower
#

Guys could you help me? I downloaded Smapi 3.13.2 but when I start it it just back screen and shuts down, do I have to uninstall NET to work??

lament prairie
#

.q 5809

devout pumiceBOT
gloomy tendon
#

So I downloaded the Rigdeside village mod, created a new farm and the game automatically loaded the gamepad mod. I don't have the gamepad plugged in and it doesn't work via the escape menu to turn the gamepad mod off. So now i can't play ๐Ÿ˜ฆ

finite lake
#

This is amazing

#

How can I reproduce it

shy orbit
#

what's the gamepad mod? it's probably fine to just remove it when you don't need it

gloomy tendon
shy orbit
#

do you mean the native game gamepad setting?

gloomy tendon
#

Yes ... i downloaded Ridgeside Village mod, and now, when I start new farm, i can't go to menu .... and game turn on automatically gamepad mod ....

shy orbit
#

!startuppreferences

finite lake
#

Mods folder

shy orbit
#

hm. not that command apparently. but deleting the startup_preferences file might fix that

gloomy tendon
finite lake
gloomy tendon
#

Thanks, I will try it ..

#

This mod work, thank you. But I still can't go to menu ... escape or E don't work ๐Ÿ˜ฆ

finite lake
#

Hmm well then there is a problem with your game, keyboard or SMAPI mod conflicts. You got any errors in console? Tried launching the game in vanilla and you could open the menu?

#

Can u use M to open map and F to open journal? Or it doesn't work too?

gloomy tendon
#

In vanilla version is everything ok. So problem is maybe in SMAPI ... so I will continue in vanilla game without mods ...

#

I'll try to reinstall it all over again this weekend to see if I made a mistake somewhere during the installation.

finite lake
#

Upload your smapi log at https://smapi.io/log so we can find the issue of the problem. We all use SMAPI without problems

gloomy tendon
#

I asked my husband if he'd watch it tomorrow. Unfortunately, I have to work today, so I won't be able to watch it. But I'll check it out this weekend. Thank you so much for your help and have a nice evening.

naive drum
split patrol
#

Would switching from 1.5.5 to 1.5.4 cause a lot of issues when using mods?

royal arrow
#

If you saved in 1.5.5, it's not backwards compatible for 1.5.4. You'd have to have kept a save from before saving in 1.5.5

lament prairie
#

Also, mod development will probably never go backwards to 1.5.4, so that puts a limit on which mods you can use

royal arrow
#

The mods themselves may need to be older versions, but it'd depend by the mod. Idk how many specify on the mod page if they're not compatible with 1.5.4 anymore

lament prairie
#

Also people may have migrated their code to .NET 5.0 (the new framework used in 1.5.5)

split patrol
#

Oh damn, I wanted to see if playing on 1.5.4 fixed my lag issues. Pretty sure i had no problems until 1.5.5

lament prairie
#

You can try it, it's just a somewhat difficult longterm solution

split patrol
#

Also have this issue playing on vanilla :/ might have to wait if CA comes up with a fix

royal arrow
#

Looks suspiciously at PyTK/TMXL as the cause for your lag

split patrol
#

I've never had issues before tho, and its present even in vanilla/no smapi D:

royal arrow
#

Even vanilla? SDVpuffergasp

#

On a new save or an existing one?

split patrol
#

New save

ancient meadow
rancid swan
#

Hey was checking in, been about a week since I last looked into it, is there any news on a possible fix for the Unofficial PYTK that's causing long load times or still just waiting foe the dev?

royal arrow
#

There is an unofficial update, and that's the one that works.
If you mean lag even with that, then no, no fix for that yet

rancid swan
#

Yeah that's what I mean, didn't know if anyone was working on a fix for that, thanks! ๐Ÿ˜„

royal arrow
#

Honestly I think people are like SDVpufferyoba
Because PyTK is a big code mod and there are a lot of components to it. There has been talk of breaking up its functionality into different smaller mods, which would be easier to maintain, but idk if anyone has braved those turbulent waters

rancid swan
#

Yeah that's what some of the modders were talking about last week of it being a bit difficult for them and not wanting to go near it hahaha

unreal stratus
#

People are slowly converting their mods

rancid swan
#

It just sucks because the load time with several expansion mods currently is multiple minutes to load to main menu then into game so it's one of those things where I feel like I have to wait to do a playthrough or remove a bunch of mods

rancid swan
elder ravine
#

ok this is the best thing i've seen on nexus in a while lmao

vale sorrel
#

i downloaded this mod and the shoes are still the default ones for some reason and i cant change the color of them

#

no option for it anywheree

royal arrow
#

Did you check the comments? I see multiple people have posted about it, maybe someone found a fix there

elder ravine
#

maybe you can check in another save where you have already aquired some boots, to see if they look different

ancient meadow
restive basalt
#

my smapi gives an error all the time with this mod does anyone know how i can fix it in case you would like to know i use it on android

native dragonBOT
vale sorrel
#

figured ouut a way to fix it in the comments!

digital lake
#

Hello! I'm new to using smapi and I want to remote play with a friend, but she can only see the console, is there a way to fix that?

lament prairie
#

Are you using steam/GOG/Gamepass?

#

(You both need to be on the same kind afaik)

digital lake
#

Steam and she doesn't own it

lament prairie
#

Iโ€™m not sure how that works

#

Is remote play a steam feature?

digital lake
#

Yeah it lets me stream my game and we play it like local co-op

lament prairie
#

I donโ€™t know how that works with SDV at all

#

Have you gotten it to work without mods?

digital lake
#

Without smapi she can see my screen yeah

gaunt gust
lament prairie
#

Unlike many content patcher mods, ones that add a whole new language use 1.5.5 specific features

jade citrus
#

Hi, I recently updated from the original Ridgeside Village mod to the 2.0 version, but now I have a bunch of random bushes in awkward places like on top of houses and in the way of the streets. Is there anything I can do to fix this?

lament prairie
#

Reset terrain features

gaunt gust
#

!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

jade citrus
#

Thanks!!

digital lake
gaunt gust
#

are you on Mac/Linux?

#

(you can hide the console on Mac/Linux)

digital lake
#

I'm on windows

gaunt gust
#

ah, so there's not much we can do then.

digital lake
#

After some google searching it seems like people have gotten it to work, but Idk what I'm doing wrong

last mantle
#

are you launching smapi through steam?

digital lake
#

I tried launching through steam and just running SMAPI directly

#

neither worked

restive basalt
digital lake
restive basalt
gaunt gust
#

I'm not sure what you want me to do about that, though....

#

like, if you want to, you could try to backport it to Android

lament prairie
#

Youโ€™d have to probably rewrite the mod to overwrite an existing language

#

It might have extra dialogue lines from 1.5 but that probably would be ok

gaunt gust
#

it probably does already, that's CP v 1.21

lament prairie
#

Ah okay

#

Then youโ€™d have to go in and edit the CP Version and then debug any other problems that happen

gaunt gust
#

maybe just editing the CP version to 1.19 and then just trying to hammer out all the errors would work

lament prairie
#

Anyways if you do this and run into issues thatโ€™s getting into #making-mods-general territory, so youโ€™d want to ask there

#

You might want to contact the original mod authors at that point as well

restive basalt
#

thanks for the help but i think i'll just let it be i have no experience with this

late nebula
#

I'm not sure if 1.19 had support for custom languages nyaThink

gaunt gust
#

interesting

#
        {
            info.Directory!.Create();
        }```
silk owl
#

yeah idk ive been having weird issues with smapi but i managed to work around it by giving terminal disk access but it doesnt work for this (whatever it is lmao-)

gaunt gust
#

what happens if you run the game through the command line?

silk owl
#

ah sorry but how would i do that? i dont know much about this stuff

gaunt gust
#

@lament prairie ....uh, how does running the game through the command line work on Mac again?

#

sorry...

lament prairie
#

Oh dear, Iโ€™d have to go check

gaunt gust
#

right click in file explorer for an open in terminal option?

#

that's there for Linux

lament prairie
#

You cd to the right place then open StardewModdingAPI

#

I donโ€™t know if you can right click in finder and get that

gaunt gust
#

in this case, I want mango to open the game, not stardewmoddingAPI

lament prairie
#

I always just cd

gaunt gust
#

kk

lament prairie
#

Iโ€™m away from my computer atm

#

You can maybe right click > open in terminal on the game itself?

old bloom
#

Do BFAV modded animals still need to be added to config.json or is this all handled by the mod's content.json now? Having some issues focusing enough to figure it out right now but I don't remember exactly how this worked to begin with, and it looks like it may have changed

gaunt gust
silk owl
#

yeah i believe so ..?

gaunt gust
#

kay

#

Can you open a terminal?

#

(it should be somewhere in the app launcher

silk owl
#

yep

gaunt gust
#

then type cd "/Users/winter/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS"

#

then type ./"Stardew Valley"

silk owl
#

yep

#

its saying "cd: string not in pwd:"

#

and then it just repeats the things i typed in

gaunt gust
#

string not in present...working...directory?

#

cd /Users/winter/Library/Application Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS

#

try two at the right command

dire fractal
#

@stray spire if I'm reading walk of life right, artisan would guarantee two iridium cheeses if you put in an iridium large milk?

silk owl
gaunt gust
#

my second try at guessing the right command ๐Ÿ˜›

silk owl
#

ah alright

#

it just says dquote

#

do i press enter in between or no

gaunt gust
#

screenshot what you got?

#

the second one I sent has no quotes in it

#

(dquote <- you forgot to close a quote somewhere)

brazen hawk
silk owl
old bloom
#

Thank you, looks like the process was streamlined then

now I just need to figure out how to format this thing

gaunt gust
# silk owl

cd /Users/winter/Library/Application Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS, hit enter

#

./"Stardew Valley", then hit enter

silk owl
#

zsh: no such file or directory: ./Stardew Valley

#

ah i may have to go for a bit sorry

gaunt gust
#

are you putting the quotes in?

silk owl
#

yep

gaunt gust
#

hum

lament prairie
#

What about ./Stardew\ Valley, or is that not how ./ works?

#

In an hour or two Iโ€™d be able to check myself

gaunt gust
#

smapi renames the exe on mac though

#

it's now something like Stardew Valley.original

#

or whatever it's called again

lament prairie
#

Oh I think itโ€™s Stardew Valley original but no dot maybe an underscore?

gaunt gust
#

probably no dot

lament prairie
#

But I though opening the Unix executable named Stardew Valley works?

#

Thereโ€™s actually two

#

One is 95kb

gaunt gust
#

that's now smapi, I thought?

lament prairie
#

One is like 8kb

gaunt gust
#

I want them to get the error log without SMAPI, because I think it's a game error

lament prairie
#

I donโ€™t know what SMAPI does exactly

#

But I think thereโ€™s still Stardew Valley

gaunt gust
#

hum, well, it's pretty easy to tell, I gues

lament prairie
#

Sadly my memory is fallible so Iโ€™m not sure

gaunt gust
#

also, like, the line of code that does that is protected by an if statement

#

so...like, what.

naive drum
#

you just, remove the mods that arent error handler first

gaunt gust
#

they have two mods, one's UI Info Suite 2 and the other is CP

#

neither use harmony

#

you in theory would get the exact same error on the command line

#

(this is what I did to isolate the libskiasharp error on Linux)

dire fractal
#

Lit

jovial torrent
#

stardew valley isnt opening

dire fractal
#

With your mod, a farm that has a crap ton of animal buildings sounds hilarious even if a bit high maintenance

stray spire
# dire fractal Lit

I totally expected you to follow with "So I only got 1 cheese" or some other bug complaint

dire fractal
#

lollll my b

jovial torrent
#

im using smapi and its not opening

stray spire
jovial torrent
#

im treing to open all four of these and they wont open

#

ive been trying for a solid 30 mins

unreal stratus
#

it's actually a 5th one hidden as your recycle bin

oblique barn
#

๐Ÿค”

#

Oh Oba, you silly goose.

royal arrow
#

Oba SDVpufferwoke ๐Ÿ—ž๏ธ SDVpufferchicknight

jovial torrent
#

how do i fix this?

gaunt gust
#

the second and third don't appear to be shortcuts

#

did you copy them from your game directory

naive drum
#

steam won't open? like, it's not hiding in the tray, it's just not opening?

gaunt gust
#

or is your desktop literally filled with a bunch of random files right now

naive drum
#

also yeah put those exes back into the game folder

jovial torrent
gaunt gust
#

(or are those symlinks and I don't know what symlinks look like Windows)

royal arrow
stray spire
shy orbit
jovial torrent
stray spire
#

I meant a screenshot of the game folder though,

gaunt gust
#

.quote 5832

devout pumiceBOT
#

[#5832] "YouTube install guides often become outdated and thus are often flat-wrong. We keep the wiki pages up to date, but cannot guarantee the correctness of YouTube videos or other video guides. Thus, we tend to not recommend them." - @gaunt gust (06 Jan 2022 @ 04:33:50 PM UTC)

oblique barn
naive drum
jovial torrent
naive drum
#

Put them back

oblique barn
stray spire
naive drum
jovial torrent
#

this?

gaunt gust
#

yes

stray spire
#

yeah open that

jovial torrent
#

wtf

oblique barn
#

Should pop up a fancy text window and then the game shortly after.

stray spire
#

and I suggest delete that crap on your desktop

jovial torrent
#

it worked

stray spire
#

right click and create a shortcut to that

jovial torrent
#

now why wont steam open

stray spire
#

reading is good

gaunt gust
jovial torrent
#

so how do i reset

gaunt gust
#

also for steam, just hit the Windows key and type "steam"

stray spire
#

how do you reset what?

flat prawn
#

Alrighty, my friend followed the Troubleshooting guide and nothing worked so here's the screenshot of the error message he gets when opening SMAPI using the command line.

gaunt gust
#

what

flat prawn
robust bison
#

that looks like an error bigger than SMAPI

half tartan
#

Ooh people

#

Pls help

robust bison
native dragonBOT
#

@half tartan Ask your question or describe your issue here, and someone will help if they can!

gentle glen
#

i have weird question

robust bison
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

gentle glen
#

is there a way to tell if a file is bad

gaunt gust
#

wdym?

flat prawn
robust bison
#

I would let atravita answer that, they're way more tch saavy than I am

half tartan
#

It happened to me that I installed the new version of smapi, but the .net error appeared, when it said on the web page that this error did not appear anymore, and I cannot install it because my pc is x32

gaunt gust
#

...I'm going to hazard a guess to "repair"

#

but I still have zero clue how you got there

half tartan
gaunt gust
half tartan
#

And will there be a time when that requirement is removed? Or will it always be for x64?

gaunt gust
#

Stardew will be a 64 bit game going forward, yeah

half tartan
late nebula
#

You can use the legacy version, but it can't be modded currently.

#

(Not sure if that will ever change)

half tartan
#

Damn

late nebula
#

Yeah the other option is like atravita mentioned if you really want to mod with 32-bit

frank sundial
#

Hello! I was wondering if anyone here would know how I can downgrade my game back to 1.5.5 as the 1.5.6 upgrade prevents my PyTK mod from starting the game I think. I can get the SMAPI log to load but not the game itself.

gaunt gust
#

!pins

native dragonBOT
#

Check the pinned messages for useful info and links!

late nebula
#

!compat There is an updated unofficial version of pytk here too if you haven't tried it.

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

dire fractal
#

Can someone give me a good mod-pack

#

? Too lazy to download each mod one by one

royal arrow
#

That's not a thing in SDV modding. ModDrop offers modpacks in their mod manager I think, maybe try that.

rotund mesa
#

do mods still work in multiplayer?

gaunt gust
#

!mpmods

native dragonBOT
rotund mesa
#

thanks

silver frost
#

Wait so xnb for portraits is bad right then what should I use

late nebula
#

CP or Portraiture versions

silver frost
#

So how do I put it into the game? just like a nornal mod where you put it in mods folder and extract it there

#

What is mod manager download is it good or should I just manual download

gaunt gust
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice youโ€™ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

silver frost
#

I downloaded oho David anime portraits but it said that it needs an update but I downloaded the 1.5 what do i do

#

It was updated in June 8 2021

naive drum
#

sometimes mod authors typo the version number in the mod's manifest and you get false update alerts as a result

silver frost
naive drum
#

Ignore it for now

#

it's most likely a typo on the mod author's aprt

silver frost
#

How about a red

naive drum
#

Red update alerts - SMAPI cannot load the mod, check for an update or an alternative

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

silver frost
#

I just downloaded them today so I can't these mods for now?

naive drum
#

Purple update alerts: the mod's internal version number is lower than the version number listed on its download page. Could be a typo, could be a new update, check the download page

naive drum
silver frost
#

Ok

naive drum
#

!log is also helpfu;

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

.quote 5031

devout pumiceBOT
silver frost
#

Should I send my error log here?

naive drum
#

yeah

silver frost
#

Wait

gaunt gust
#

.q 5783

devout pumiceBOT
silver frost
#

I already removed my portraits mod

silver frost
gentle glen
#

still haven't figure out the error two items

dire fractal
#

How do items added in from mods (eg Ridgeside Valley) interact with the lower profit margins setting in vanilla?

slow rampart
#

The latest update in Stardew is 64 bit right?

gaunt gust
#

yes

slow rampart
#

Tyty

flint moth
#

i get a problem

#

in mpbile

#

I want to play sdv expanded

#

can someone send me a mod folder

#

that has sdv expanded

#

because i cant figure out cersion

red lava
#

uhhhhhh help?!

gaunt gust
#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

flint moth
#

version*

#

Sorryi cant help*

#

Because idk about pdv pc

#

I hate mobile leyboards

red lava
fringe forge
flint moth
#

Pls

#

how to play sev expanded on mobile

#

Sdv

fringe forge
#

is SVE even mobile compatible? surely it uses harmony doesn't it?

fringe forge
#

oh cool, tappers dream is on that list with the exact version rikai guessed

naive drum
# flint moth Sdv

you'll need to grab an old version off ModDrop: the correct version has a note saying it's the latest one that still functions on mobile

pseudo jackal
#

does anyone know of a mod that changes regular scarecrows into deluxe scarecrows? I want the deluxe scarecrow range, but I really prefer the look of the ghibli rarecrow

lament prairie
#

it would be a lot easier to do this with content patcher to change the deluxe scarecrow into the look of what you want

#

There is a mod that removes crows once all rarecrows are placed

gaunt gust
#

can't you just set the context tag these days?

pseudo jackal
#

If there's an easy way to go about it, I'm game

#

but I'm not modder

lament prairie
pseudo jackal
#

None unless you count range highlight, lol

lament prairie
#

Ah okay

pseudo jackal
lament prairie
#

No, you would need to use EditData on the context tags

#

Aka make a new content patcher mod

pseudo jackal
#

ah, yeah, I'd be pretty lost on that, lol

gaunt gust
#

IT's really easy

coral jasper
#

Question for everyone: which mod can I use to make my farm look nice? That would work with the new update! I also have stardew valley expanded in my game as well!

pseudo jackal
#

hm... I'll take a look

pseudo jackal
gentle glen
#

can some help me with that error item, that i have other place i ask in you know how that can go

coral jasper
#

@pseudo jackal and this works with the newest update ?!

lament prairie
gaunt gust
#

BigCraftables are still Objects

#

(I think?)

#

the documentation would make little sense otherwise

lament prairie
#

I think you have to do this via code, not content patcher

#

There's no data file where bigCraftable context tags are stored, afaik

#

There's ObjectContextTags but that's just for the normal Objects

#

The bigCraftables do have context tags but only the defaults added by code

gaunt gust
#

hum

#

BigCraftables are objects though

#

I guess the easiest way to check would be to use CP to add a tag, then call the radius function

dire fractal
#

Anyone using Ridgeside village and schedule an anniversary party for your spouse? I did and now im having an issue where it keep repeating every single day

gentle glen
#

Can i pick someone brain for a few mins

pseudo jackal
lament prairie
#

My point is that you can't use CP to add a tag because CP doesn't have a data file to edit

gaunt gust
#

wait, even if you added one, it doesn't get added?

lament prairie
#

Well hmm

#

I haven't tried stuffing things in there

#

One minute

gaunt gust
#

cuz bigcraftables are actually still Object

craggy edge
#

Any advice on how to connect to others in co-op, with mods? We all have the same mods, host made an exception on their firewall, but it still takes 3-20 tries to connect without the "Connection Failed" screen.

gentle glen
#

with DGA mod could that be my isssue

lament prairie
#

maybe, but it's really hard to tell why you'd get an error item so most people throw it away and try not to get another one. my current top suspicion is that you previously did something weird with DGA and that's why, but you haven't really told us what kind of error item you're getting.

gentle glen
#

@lament prairie it says Error Item with ???

lament prairie
#

Does it say DGA Error Item or just Error Item?

gentle glen
#

how can i tell if it is DGA

pseudo jackal
#

if it still works on 1.5

#

I could swear there was a "better scarecrows" mod, but it would have been ages ago I guess

gentle glen
#

@lament prairie here the picuter of the error item

lament prairie
lament prairie
gentle glen
#

that was trying figure out if it that DGA mod

#

or could i get bad file

crimson valve
#

hello i have a bug since i updated the game from 1.5.5 to 1.5.6 and smapi to 3.13.2

gentle glen
#

@lament prairie I wonder if remove that mod to see if that would help

pseudo jackal
#

This is perfect ^_^

crimson valve
#

this is the error I get:

[game] EntryPointNotFoundException: Unable to find an entry point named 'SteamAPI_ISteamUtils_IsSteamRunningOnSteamDeck' in DLL 'steam_api64'.
at Steamworks.NativeMethods.ISteamUtils_IsSteamRunningOnSteamDeck(IntPtr instancePtr)
at StardewValley.SDKs.SteamHelper.Initialize() in stardewvalley\Farmer\Farmer\SDKs\SteamHelper.cs:line 150

gentle glen
#

@lament prairie i'm going remove that mod and see what happen

#

well i still don't know what it is

dire fractal
#

hii so im having this issue with going into my farmhouse. this only started once i did the first farmhouse update. i use medieval buildings but tried it both with map edits on AND off and still had the same issue.

lone ibex
#

is someone able to assist with this smapi error? i updated everything but my stardew expanded isnt working anymore

gaunt gust
#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

naive drum
#

SMAPI's up to 3.13.2 and you're on 3.10.1

flint moth
#

again

#

there is no stardew valley expanded in that page you gave

#
The Stardew Modding Wiki

"My sincere apologies for that silly name, I'd love to change it to something more "to the point."", but well, this was before! Now we have a straight name, hehe. Anyway, pleasure, Taiyo. Many know that modding support for mobile players doesn't have as many reference features when you're starting to play Stardew Valley with mods and that somet...

royal arrow
lone ibex
flint moth
#

can you say number

naive drum
#

Install it wihtout using vortex

#

Vortex lost the ability to install and update SMAPI back in December

royal arrow
naive drum
rugged sparrow
#

I was about to comment about SMAPI mobile isnt up to date

lone ibex
rugged sparrow
#

Lol

flint moth
#

can i use the exact version of grandpa's farm

#

like the default version in nexusmods

#

i downloaded 1.13.16

#

also there is no winter grass version for mobile in this page any help?https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility

The Stardew Modding Wiki

"My sincere apologies for that silly name, I'd love to change it to something more "to the point."", but well, this was before! Now we have a straight name, hehe. Anyway, pleasure, Taiyo. Many know that modding support for mobile players doesn't have as many reference features when you're starting to play Stardew Valley with mods and that somet...

rugged sparrow
#

I am using smapi version 3.7.6.1 on mobile but the mods needs smapi version 3.13.0 or later and this in on mobile

royal arrow
#

Same for .Raz; you need older versions of mods

rugged sparrow
#

K

royal arrow
#

Oops meant to say from BEFORE Dec 20, 2020

#

That's the day 1.5 released, so mods released on or after that date are less likely to work on mobile

flint moth
#

nvm

sand iron
#

anyone know if I'm able to use portrait mods and do multiplayer with people who don't have sampi installed? I tried and it either worked for a bit and then kicked me out and wouldn't let me back in or just wouldn't show the world

novel panther
proud hare
#

anybody know what this means?

#

like i know its not like a major error or anything, im just curious

native dragonBOT
robust bison
#

in short, if you're only using portrait mods then the other players dont need them, and you can also use SMAPI

gaunt gust
fringe forge
#

yeah ad hoc may not be a term everyone understands, but it can be googled

lament prairie