#archived-modded-support
1 messages · Page 1194 of 1
i just saw that im so slow lol
i having an issue where even though i followed the instructions the StardewModdingAPI.exe wont launch
Can you please follow the last part of second pinned message?
I’m trying to install the updated version of SMAPI but it doesn’t work for some reason, it keeps saying it can’t find the game and asks me to type the file path to the game dictionary then proceeds to have a spaz
What happens when you type game path?
It says That dictionary doesn’t seem to exist
have you updated the game?
Also I think you'll need to put the game path in quote marks?
game is updated, I can't remember what the actual hell I did with the game path
when i do that i get this error A fatal error was encountered. The library 'hostpolicy.dll' required to execute the application was not found in 'C:\Program Files\dotnet'.
Failed to run as a self-contained app.
- The application was run as a self-contained app because 'C:\Stardew.Valley.v1.5.5\StardewModdingAPI.runtimeconfig.json' did not specify a framework.
- If this should be a framework-dependent app, specify the appropriate framework in 'C:\Stardew.Valley.v1.5.5\StardewModdingAPI.runtimeconfig.json'
Oh wait I noticed you didn't copy the address
you're writing the path like windows 'shows' it on the title bar
not like it actually is
It has to be "D:/Steam/Allie's Games/steamapps2/common/Stardew Valley"
if you click into that title bar you will see it more like that one
Try reinstalling base SDV
i have, same problem
There's no hostpolicy.dll in the game folder? After reinstall?
Okay so i got it to work but now I don't have the exe anymore
not that i can see
the error message was saying it was looking for hostpolicy.dll in C:\Program Files\dotnet
Yes, but it would still work if the .dll is in game folder
Which .exe?
the normal one works fine but StardewModdingAPI.exe is the one with the issue
StardewModdingAPI.exe is no longer on my computer and I have no idea what I did
just download and reinstall it
forgive me if I'm dumb but isn't that what I just updated?
you just updated the game
guys do you have problem with this mod?
could you just send me the hostpolicy.dll file?
wait no 2 different people
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I can't atm sorry
what do you think that cause the problem
Can't identify anything without a log
Can you reinstall Smapi?
Can I ask something? Is there that mentioned .dll in Smapi installer?
oh sorry ; _ ;
The pain of waiting for Vortex and SMAPI...
yea
oh no, vortex
I'll try, gimme a moment
Haven't played SDV in like a week or two aaaa, I can't believe I forgot my Steam auto updates games
i think Vortex can no longer install SMAPI updates!
Did you get this log after you are in game? And have seen your pets?
it lost the ability in the 1.5.5 update a bit more than a week ago, i dont know if its back yet
Can you try copying that to game folder?
no not yet havent save yet
same error
Send me the log after you have seen them.
you can get the log while the game's open
okay
it expects it to be in the dotnet folder
(meaning copy it there)
But it will still work if it's in game folder.
tried that too but same error
though that sounds like you dont have the right dotnet install.
Smapi doesn't need .net anymore
.quote 5772
[#5772] "Please go to https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Install and click the link there + reference the screenshot to get the right version of .NET 5.0. If your processor is an ARM processor, download the ARM version right next to the circled version.
If you’re on a Mac, go to https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Mac_Pictorial_Guide#Installing_.NET_5 and reference the screenshots there.
If you're on Linux, go to https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Linux#Install and click the link there to get the right version of .NET 5.0." - @lament prairie (01 Dec 2021 @ 01:53:26 AM UTC)
gonna try my old 1.5 save
What does "CueWrapper" relate to? Is it music?
is that the Custom Music error people are experiencing?
Is that an error?
it happened when I entered my house and I couldn't break out of it. plus the timer stopped so I couldn't just go to sleep.
at Microsoft.Xna.Framework.Audio.SoundBank.GetCue_PatchedBy<Platonymous.CustomMusic>(SoundBank this, String name)
at StardewValley.SoundBankWrapper.GetCue(String name)
at StardewValley.Game1.updateMusic()
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003```
looks like its custom music
tried that. nothing
just yeeted all my Custom Music and removed the CM from events
Does it work?
Wait, so the error happened not at the start of the day but when you return from home?
waa I am sorry galaxy
yeh I think it might be the jukebox trying to play a CM track?
Most likely it could be the issue.
CM has issues with jukebox, right?
yep
As far as the trace shows, Monter girls (not monster girls btw lol) didn't modify cats.
then what should I do?
oh yeah it might only replace some of the cats!
okay
the mod only seem to replace 1 variation of cat.
.....
(╯°□°)╯︵ ┻━┻
testing it with 5 mods and to try your theory
omg
. _ . they yellow cat
if i wanted to use SVE in a specific save file, could i just take the files out the mod folder any time i want? would my SVE progress save still?\
then how can I change the coding to affect my grey cat
You can use mod groups instead
!modgroups
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F
@clear eagle thank you so much!
thx galaxy
In content.json, change "Animals/cat" to "Animals/cat1" or "Animals/cat2"
Wait why thanks? It isn't a reply to you
oh I though no nvm ; _ ;
I am just exicted
hmm can I add this line
{
"Action": "Load",
"Target": "Animals/cat",
"FromFile": "assets/cat.png",
},{
"Action": "Load",
"Target": "Animals/cat1",
"FromFile": "assets/cat.png",
},
and so on so forth?
Yep
thx galaxy

thx again \o/
gonna finish my pink fantasy farm redux /o/
question though its cat = orange , cat1 -= grey and cat2 = yellow?
idk tbh lol. I use adopt n' skin so I don't remember the colours
oh okay still thx
[Content Patcher] Patch error: Monter Girls for SDV1.5 > Load Animals/cat #3 has a FromFile which matches non-existent file 'assets/cat2.png'.```
ugh
hi guys sorry to bother quick question how do i get to older versions of the game , all my mods broke and want to play
You don't need to change assets/cat.png
I miss the error gonna change sorry galaxy
Is there a problem installing smapi?
smapi is up to date the mods are out of date
I put # on the target picture o\
!Compat
@near jackal See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
my eyes bit strained modding my farm ; _ ;
thansk
hey guys, so i havent touched stardew for a few months now and I have just gotten a new pc. Shouldnt there be a mods folder in the main game folder?
I believe you get a mods folder once you install SMAPI, although I may be wrong
I think if you installed smapi
oh right smapi
newly installed stardew valley has no mod folder
So what I'm picking up from coming back to stardew and downloading mods is that JA will no longer be maintained and things are being moved over to DGA 
I think I will for a while til all mod is converted to dga
old ja mods
alright that's fair
I just feel kind of sad and happy about the development. Sad because while I don't know how functional they are yet cause i'm still in the downloading mods phase. I got some JA mods in my folder that I know for sure won't be transferred...
I have no idea what the deal is with DGA vs JA, tbh. Took me a while to figure out how the PPJA mods worked and knowing I have to make changes eventually...
I'm a bit slow.
hence I got old stardew valley folder
got all version xD
weird me right . _ .
lololol that's not weird, completely fine actually
PPJA is transferring their mods to DGA. I Apparently DGA is just better JA which was probably developed from a lesson learnt from all these months? years? Apparently we won't get json shuffles anymore
I don't think anyone likes json shuffles. I love how that was put in dga description lolol
Apparently it's this
as long they converted all the old ja mods in dga I might get it
I dont want to part my fantasy trees
oh I see
is that good/bad thing o-o
apparently dga has it's own set of issues too which is to be expected
well its new mod and it must play nicely to old mods
Ah, that makes sense. I guess I will have to set aside some time this weekend to figure out how/what mods to switch out.
What sort of issues?
probably compatibilities issues or bugs?
I'm not sure what the issues are really. I'm just reading this channel's message history
but I think DGA will be the new thing definitely cause people want to avoid shuffles which is apparently a pain with a lot of JA mods (I don't think i've experienced it myself)
but you could use the item spawner right o-o
well maybe
You could do that yyeah
i'm literally going to download rn lolol
Hey y'all, would like some advice. I haven't played Stardew in, well, months. Waay behind on updates. Was thinking about switching out of using Vortex anyway since so many people have problems with it and a lot of modders seem to have moved to other platforms anyway.
Would it be easier to just delete all my mods and start over than to pick through the ones I have to figure out what does and doesn't need updated?
since my farm is fantasy oriented xD
Well I'd personally recommend keeping that mod folder but search their names to see if they are updated or still functional while also looking at new mods
though I hope someone or if I got freetime create new map/location in the lord of the rings universe xD
(remove that mod folder and make a new one though)
I want that hobbit house damn it
It's over 100, lol
Mod overuse club unite!
important, crops, farms and etc
Oh wow that's smart
chuckles in 400+
Lol, I think my poor wimpy laptop would die
from elders scrolls to stardew
that's completely fair :,D
I might mod my cyberpunk xD
I recently organized my mods into labeled folders. I thought nesting folders would mess up the pathing, but that's just my brain working on TS4 logic.
well my skyrim has 1k+ mods >.>
you are....powerful
nah depends on my mood
since it use mod organizer I can use different profile I just download my favorite mods
for different profile
ohhhh cool then!
I've finally convinced my sister across the country to play co-op with me, so I'm planning to put a few QoL mods on to make things run smoother. It's her first time playing
for stardew I need x amount of stardew
I thought I would have more Stardew mods, since I usually hit at least 500, but I haven't really seen much that caught my eye so far.
1 is for test, me and my niece
same
maybe wait for final update
I do hope we get a dlc
I mean I wanna boot out my childrens xD
Unfortunately, I haven't touched my QOL folder yet so I don't really have anything yet...
I was hoping children would grow up and they either help you on the farm or move to the city, but that's probably a lot more trouble to add to the game.
oh? What number are you now?
That's alright. We're playing on the 27th so I've got time to figure it out
but for me I hope the creator make new map
I'm only on 129 honestly, I feel quite empty.
I'm just modding my farm to match a certain theme of playthrough I have in mind reallly. Once that's done I'm okay, I hardly even touched 1.5 content 💀
102 on my niece
Definitely gonna do the wiki embed if it's available since you can't really pause in multiplayer
celty my theme is pink fantasy
Alright! Well nexus has it's place for you! I'm sure you'll find what u need
with filters 
problem is nexus has few mods
naver has few cute mods
geez
(╯°□°)╯︵ ┻━┻
oooooo! That's cute! I haven't went full pink before but my flower farm is suppose to have things like that...maybe
Honestly it's mostly checking what's still working for what I usually use and disabling the ones that would overwhelm a first timer (as well as CBJ since it's her first time playing)
I'm super excited though
like I said I have theme its pink + fantasy
lololol it's like that sometimes. I personally believe there are plenty mods but it may not be like that for everyone
Guess we are comrades in arms then
do you like fairies? I've seen some fairy accessories for Fashion Sense
and there's also critters
ohhhhh I see I see, it doesn't sound like you are looking for a lot then
You'll def find some then
And I'm glad you're excited, I hope you two can both have fun
cool then 
but yeah my type of mods are just anything that provides me with deeper immersion and gives me a lot to do in a sense and different possibilities. I doubt I'd be able to play them all really
814 here!
awaiting the Flavourful Cows update that'll make it compatible with Minakie's Recipes and push me to 816 or maybe even 817 with all its components (depending on if it adds the flavoured cheeses)
(and how it adds those cheeses, if it adds them)
oh? Flavourful Cows huh
yeah!
beside if you dont puts mods in stardew valley for me I will get bored
I want my farm to look pretty
it adds 3 new types of cows that produce flavoured milk (strawberry, chocolate, and vanilla milks)
I just looked it up! I saw that in passing but haven't looked into it yet!
So I guess I need strawberry milk now 💀
Thanks for another one to the folder
i should make a pre-trimmed log for Modlist Purposes
Respectable! It's a bit like that for me too
I think I can play vanilla quite fine but I got accustomed to mods and I have no reason to go back
i started modding back in 1.3.36 with a few XNB replacers on a multiplayer farm, and then we added a few SMAPI mods after the flowerpot incident and basically never stopped
I have Stardew on Switch as well as PC and I still like vanilla, but I miss SDVE, speed and diversity mods
the multiplayer farm has long since stopped being a thing but the modding continues
Not to mention the aesthetic ones
lololol it's hard to stop once you started and going back to vanilla is like 'oh wait that's not a feature! Whoops!'
absolutely fair. I love diversity mods as well
and sve
Sophia is bae
Warp To Friends is what really kicked it off. and then well we might as well get a few other quality of life mods. maybe some JA. ooh, new dialogue! new locations! hey there's this cool mod called Animal Skinner (now Adopt n Skin) -
well the reason I play oblivion, skyrim, new vegas and 4
and its mod heavy games
no offense vanilla sv is good
and we ended up with a few hundred SMAPI mods before the multiplayer farm dissolved
but for me been doing mods on my games
I actually have two different folders. Ones for mods that work with sve and ones that don't because not everyone agrees with the author or wants to keep it with it, so I just get the best of both worlds
its cause me some sadness since it doesnt look cute
but yeah it basically all started because i got trapped in a 2x1 bit of porch one time due to a broken XNB mod
and now i have 814 mods
sheeesh, sounds like a spicy time. Did you experience crashes?
nah not really
ohhhhh fair fair
a couple times the game softlocked or crashed
the only 2 i remember is That One Time The Host Forgot To Unzip TaintedCellar and That One Time Someone Forgot To Update A Mod And There Was Desync Hell
that's literally how it is. My first time getting into mods was...an interesting experience. I downloaded all PPJA....and Mermaid Island. Never again. But yeah, the moment you realize the spice you can add...it goes downhill. Dialogue and new locations mods and I are soulmates
what a beautiful story :,D
(taintedcellar is that one cellar mod by taintedwheat that adds a new cellar map that's entirely separate from the main cellar map)
hippo cellar is quite good though



it add another world on your cellar
(so the host didn't unzip it, and neither of us realized she hadn't, and i was really excited to show her the new map!)
(...which. didn't exist on her end. the game did NOT like me going there)
I think I've seen that before, but I'm not rlly interested in cellar mods
anyway is it hard to make a new location?
better ranching was throwing an error every frame, and i dont know why it was betterranching specifically that decided to error 60 times a second but it made for a big log by the time we realized it had happened
you can Load them in with content patcher!
on stardew modder view point
the Desync incident didnt really crash as such but time wasn't passing on my end and also i could run through some things and couldn't see the host. it was Bizarre.
do I need to know coding and grapic arts to make one?
you can add them with Content Patcher pretty easily but you are going to have to make the map in Tiled
you can use preexisting spritesheets but you still have to, you know, make the whole thing one time at a time. this is fine for smaller or plainer areas but big/detailed areas can be much harder
also there's a making-mods channel!
I'm no modder but I THINK the part that truly makes it hard is the fact that stardew has a solid big community of mods. So there's the issue with compatibility...at least I think so (I'm talking location mods with new npcs and the like)
thx
nah I want to make jrr tolkien world in stardew someday in the future, an expansion to my farm a fantasy island of sort
making a mod on your own - good. But then you realize other mods exist as well that you might want it to be compatible with
better ranching wants attention 
I just wanna make non female characters that are more interesting to date. I'm bi and none of the vanilla guys interest me XD
the host is a ghost in your eyes lololol
but anyway since I missed farmville I think stardew is a good replacement
one thing we really liked doing was, when the other player was in a cutscene, we'd run around in the area the cutscene was taking place in
sometimes holding something
please picture someone in a serious cutscene, while the other farmer runs around madly in circles around and sometimes through the cutscene NPCs holding a lawn flamingo
all my farms are gone the horror ; _ ; and pets
lolololol that's kind of funny
hehehehe yessssss
That is beautiful
actually yeah, I believe stardew is FR
it started on like the second in-game day, when i went to the beach looking for her - and she was in the willy cutscene
and i was frantically running around trying to find her
and stardew valley is free
they are....lost to the internet void
just charging around, in circles, in her cutscene
Just run the installer, crocodileduck
i think manual install is now very very strongly not recommended
ohhh yes! That's one cutscene I know you can see farmhands in. I was confused why this friend of mine popped up in the cutscene at first
and may have actually broken? it definitely was broken last week, i don't know if 3.13.2 fixed it
fair fair
I'll be off now! Nice chat! Have a nice one..hopefullY 
also fun fact! i hadn't played stardew valley at all before joining this MP farm
(gone to download more mods)
it was a birthday present and i started off with being farmhand in an MP game, having absolutely no idea what i was doing
cya o/
and same xD
that's a confusing experience 💀 I had friends like that
amongst other things when she jokingly gave me a soggy newspaper i accepted it because i thought it had lore
💀
p.s. tractor is best mod ever created
'soggy paper...ah deep'
she thought i'd played a day or two but nope!
since you wont use your tools
i had waited for her to stand the MP game and jumped in with that!
hadn't looked up the wiki or anything i had zero knowledge on this game
it really is cool! Although i've never personally tried it....
a good way to start OwO
and oooh look my friend who gave me this game is giving me a newspaper! sure it's soggy but it might still be legible! lore snippets? this game has bits of info in a newspaper?
I mean for farming purposes you wont use your tool
just use tractor just like your tools that you equip
yeah I know of it
It Did Not Have Lore
also.....
stardew valley is dirty . _ . hence junimo only trust you not the villagers >.>



anyway ps cya off to dl mods o/
there was also that one time we tried to install a wizard to witch replacer, then tried to uninstall it and something went wrong and somehow i ended up with vanilla overworld wizard...and portrait witch
iit's literally trash
yeah that's EXACTLY what she said, through her laughter
people do throw in real life
realism involve xD
also "why did you accept it, it's trash!"
and you the new player is here wondering HOW youu should know that
it was so good
.....well you got a packaged deal!
genderfluid shapeshifting wizard!
host worried about the integrity of my game files but was happy about the rep
hehehehehe
we also pranked each other by like, putting things in each other's houses. like that time i went into my cabin and discovered it had been filled with hundreds of sap
to be honest it could happen since its magic he could change his gender
.....were u in a wooden cabin?
he did said we can change our appearance
the host had spent all day cutting down trees to get all this sap
we also did things like putting furniture blocking the beds (like, press yes on sleeping - HERE COMES THE OTHER PLAYER WITH A CHAIR) or just. note blocks. inside. unexpectedly.
it was great
i kept warp to friends in my mods folder for a long time after we stopped playing MP together in case we started again
the brown part on skirt
THATS A PRETTY SPRITE
time well spent.
Now u have body poison
i think my response to going inside and immediately having my inventory spammed with sap was just to yell SAP?! aloud
💀 I'm not sure if any of you had no clip at time but I think it'd be funny if you just phased through the chair
we were on voicechat so she Definitely heard about it
so should I remove it
hehehehehe
oh we didnt have noclip but we did have warp to friends and jump over
hmmmm well do you need the oversized shirts?
do you have suggestion for cute skirts o-o
I actually don't in a sense. I did get mods that I think has skirts but I'm not sure if they are working yet
hmmm
Actually not 'mods'.. I only know Kisekae Skirts and I don't if it's working
I got the JA
There's simple farmer dresses that looks cute
I think any cute skirt mod I saw had relations to naver
That's a fair response. I'm sure they had a blast

A wonderful reaction to their wonderful gift :,D
I actually need to test all the mods soon and look for the dreaded red I know I'll see. I haven't played since June :,D and I'm back
you'd think having multiple players would mean we got twice as much done but no, we spent half our time pranking each other & interfering with each other's cutscenes, it was great
I agree
the red is very annoying
.>
double digits for me!
I'm glad you had fun then! And I think multiplayer does the opposite 💀 If anything it's fun distractions more than anything, I played with a friend and all they did was stalk Sebestian
while I worked on crops :,D
just make 2 stardew valley
one is single and 2nd if for multi :3
Oh yeah I do that
I was playing with them on a totally different save and all with a different mod folder
so it wont hinder your game for yourself or friends xD
I'll be off now! Officially! My mods are calling
cya o/
Hi, I recently installed the new version of smapi and updated my stardew valley, reinstalled a modpack and put it in the "mods" folder as usual, but now whenever I try to open stardew valley in smapi it crashes it opens and immediately closes again , I installed the ".net framework" as requested but it continues the same way, here is a screenshot of when I tried to open smapi several times in a row. (please note: I'm Brazilian and I speak some English, please describe what I should do in a way that I can understand)
@obtuse meteor ofc haven't tested but you might like this https://www.nexusmods.com/stardewvalley/mods/6653?tab=description
Actually, 5 times today
oh no
But time zone difference so it may still be two
is this happening often? I thought it was some problem with my computer but it looks like other people are reporting the same thing.
its happened a few times and it seems to have started today
do you have any idea of how to solve this?
these few messages have a fix: #archived-modded-support message
it's really weird that it's happening though
i have a download of an old version of smapi and when i installed it it worked fine, i think maybe it could be something in the new smapi update
I installed the files that were in the message you sent and put it in the game files, it still doesn't open and now this is what appears
maybe you didnt installed the right windowsdesktop?
I installed the selected
anyone knows if the Family Planning mod still works with the current SDV version?
!compat
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
thank you! i will check it here
sooo is it safe to update stardew now?
(yes)
phew
i updated the day the second hotfix released :3
does anyone know why my Industrial Furniture Set and Mi's and Magimatica Country Furniture dont stack well together?
some of my furniture stay the same as they do in vanilla
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
There's no conflict either (I know they are meant to work together lol)
So which furnitures don't work?
I think Magimatica isn't working correctly
yeah
Ah, that's a good question, it really depends on what you would consider spooky, disturbing, or violent compared to the vanilla game
the most noticeable part for me
were the "paintings"
with magimatica it changes into
I think they are intended?
with both industrial furniture and m&m it just looks like
Hey all! I hope all is well. My game has been performing really bad and crashing since the new update. I don't know what to do. Here's my log if anybody has the time to help me out : https://smapi.io/log/9527d415dfd4423891a8000421933438
Try getting rid of Content Patcher Animations and any mod requiring it to see if it fixes your issues. It causes lag for some people, including me. Once I got rid of it, it was normal.
But, my game just did. That's weird. Maybe it's just my computer not being able to run things.
I'll try, King. Thanks
Also if it takes awhile for it to load sometimes, it it hangs on like "Info Expanded Storage (lite) loading expanded storage content" then that can be it just loading for a minute or more
Hey, sorry for late response. But I think I found the culprit, is there an option to turn off furnitures in Starblue Valley?
Oh, I'll try !
Glad it helped!
Hey @dire fractal, I removed the animations and it runs pretty smoothly now. Thanks. I'm feeling pretty sick today and I needed that to pass the time. Have a good one!
update with mine, I re-installed the game, but SMAPI won't work
same
I don't really know what to do with that
I tried every fix I could find
is there a new version for custom walls and floors?
it says on smapi that it needs to update but I cant find it
I even uninstalled and installed it again to see if it fixed
it worked? also which one did you re-installed?
!compat Check the compatibility list below
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
thanks!
unfortunately no, i uninstalled smapi restarted the computer and installed it again and nothing changed.
aw
I hate this
is there a new update of sorts? my game is unresponsive.. game is on loading screen and wont come out
The game will load longer than usual if you have PyTK, just don't click rapidly while the save is loading.
@clear eagle im not sure if its that.. i havent clicked anything while waiting. i just bought the coop and when leaving it for the first time it just hit the loading screen. smapi lit up red, doesnt really tell me whats wrong. im super beginner at mods
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
sorry to disturb, can i use mods for the game pass version of the game?
!gettingstarted yes
@bold geyser If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
sweet
Update Farmer Helper first then if you have enabled MSI Afterburner, disable it and try again to see if it works.
anyone know if the Shiko mod is compatible with current versions of stardew?
when you install SMAPI, make sure youre running it from the stardewmoddingapi.exe file in the game folder 
@tired brook pong
maybe give more details when pinging pathos? so he doesnt have to go all the way up to catch up on one problem.
So, How am I supposed to do this now?
go joja?
hostpolicy.dll is a vanilla file, SMAPI doesn't know about it or do anything with it. Not sure why so many players are missing it; do you know if affected players (a) were able to launch the game fine right before installing SMAPI, and (b) used something like ModDrop or Vortex instead of the SMAPI installer?
Ping reply 46m
Hello I play in mobile i downloaded ridge side village but there is no villagers anyone knows why ?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
https://smapi.io/log/f9158983baed4d66b91537d471125cc1 there is the logs
you need these versions:
Content Patcher - 1.19.0
Expanded Preconditions Utility - 1.0.0
Farm Type Manager - 1.9.2
Json Assets - 1.6.2
PyTK - 1.19.6
SpaceCore - 1.4.0
TMX Loader - 1.20.1
Oki thx i will retry
No way
some success in reinstalling the base game, but not always. hostpolicy.dll is a NET 5.0 file
I already did like 99% of the community center
The npc problem was solved but I have like 10 fps especially in the farm
you're running both SVE and ridgeside on a phone, both are huge mods so thats expected
saves can also affect fps tho but should not be that noticeable.
Ridgeside also got a lot bigger recently
(theyre on android so its still slightly smaller ahah)
(Ah okay wasn’t sure how it backported)
nah we didnt update the mobile version because itd be hard to get all the new content on there without 1.5 features 😅
you're running IFR2, and thats a massive farm
its also probably why
I was using it before but I will try without it too see
Has anyone tried pelican tts lately??
based on the bugs tab, it seems to not be working in 1.5.5 unfortunately and the mod author is inactive at the moment
there's this https://www.nexusmods.com/stardewvalley/mods/10250
That looks kinda cool.
I wonder. Is PyTK somehow related to Python or is the name just coincidence because platnoymous
It means Python Toolkit doesn't it
Oh no it does say Platonymous Toolkit on the Nexus. If you look up PyTK though, first thing that comes up is Python Toolkit
Just bc platonymous afaik
Yeah. It's called Platonymous TK. But I still tend to call it Python. Hence why I wondered if the two are actually related
I've got no idea about coding languages. I learnt a few back in university and school but nothing too fancy
Thanks for the info
Github confirms! No python involved
(Do not tell me that this github code tracker can sometimes be hilariously off 😛 I am aware)
is it possible to use mods on mobile?
yes, android only tho
I would like to use this mod
!gettingstarted https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility
@cerulean plume If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
can anyone help me add it to mobile?
Whats some good balanced weapon mods?
Yes
The above link
!androidsmapi follow the guide
The Android version of the game is quite a bit different from other ports and so needs a custom version of SMAPI. See https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android for details on getting started.
will help
ok thank you
uhm.. is this mod compatible with mobile? Sorry.
so, the versions published in June 2020 are likely to be compatiable with mobile. Which is basically all but the latest version.
it is quite a large farm, though, so a phone may have trouble with the size
oh ok
how do i fix screen stuttering/shaking when i move sideways? im using anime portrait by ohodavi and seasonal sprites
Are those the only mods you have?
do you have a graphics card and if so which one?
radeon rx 560
yes
(Note: Xbox Game Pass was officially renamed to PC Game Pass yesterday.)
.q 5755
[#5755] "You can also try these in your Nvidia GPU control panel (right click your desktop) > In panel Manage 3D Settings > Program Settings >
You'd have to do that for stardew valley.exe and StardewModdingAPI.exe
I changed:
Antialiasing - Gamma correction OFF
Antialiasing - Mode OFF
Background application Max Frame Rate 30 FPS
CUDA - GPUS All
Low Latency Mode Off
Max Frame Rate 60 FPS
OpenGL rendering GPU (your Nvidia GPU)
Power management mode **NVIDIA Driver-controlled **(you could set this to maximum performance to run it better, but your GPU would run 100% the whole time your SDV runs)
Shader Cache On
Texture filtering - anisotropic sample options On
Texture filtering - Negative LOD bias On
Texture filtering - Quality Performance
Texture filtering - trilinear optimisation On
Threaded optimisation On
Vertical sync On (optional though, can cause bad fps)" - @dusky canyon (12 Nov 2021 @ 07:48:05 PM UTC)
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I got a question about a mod your maintaining.
Feel free to ask anytime!
Is Another Hunger Mod compatible with Love of Cooking?
I've looked all over and couldn't find a post about it
Sorry
is that just the pc version or every version?
@neat plaza Just for PC: https://www.xbox.com/en-CA/xbox-game-pass#join.
ah
"Nah, Microsoft has decided to confuse everyone by naming the Xbox 'PC'"
I...actually do wonder if the Xbox game bar will get a rename
Why do they do this
i hope not
i mean i havent updated win10 in months so eh
Also I always though an Xbox was some sort of box device
That allowed you to play games
Google at least comes up with new names for things
So essentially the program is Xbox Game Pass, which has a plan called PC Game Pass and another plan called Xbox Game Pass. Which just confirms my suspicion that Microsoft is just trolling everyone with confusing names.
how do I know if a mod is compatible with mobile or not?
Maybe they just have one person employed there to come up with names, but this person faked their resume and is terrible at it
Also the app you use to play PC Game Pass games is still "Xbox app for Windows PC".
There was at one point every Windows PC had a program called Xbox that managed the games on said PC. Which you couldn't uninstall for some reason
Yep, they should work fine together since they do different things. Recipes that Love of Cooking rebalanced to increase healing should also have a corresponding boost to how much they reduce hunger.
Awesome, thank you!
Often you just have to try it and see
Taiyo has a list
in general: if it was released before Dec 2020, you have a good chance of being okay
Taiyo has a list here: https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility
Guys anyone use grapes of fernigrill mod?
I do
ok thanks you
I'm having quite a problem with it, i can't get ancient grapes starter kit by putting them on seedmaker
I've put dozens of them and the kit never come
I'm doing something wrong?
Ah I don't know anything about that sorry. I just figured you buy them Pierre.
Ah wait no he sells the starters. Looking at some posts, it says some seeds can't be gotten from seed makers. Like Ocean Mist Grapes can't be gained from putting them into the seed maker. So maybe its the same with those
I use the lookup everything mod, it says it comes froom seedmaker... but if it doesn't, idk where it comes froom since i'm on year 3 and have descovered pretty much everything in this mod, and don't have a recipe for ancient grape starter
Maybe it's like a really rare chance?
so, for JA, you can look into the files and see where you're supposed to buy things
I don't know for the mod itself (if it's "very rare from the seedmaker", does that mod have a pfm component?)
!pfm
Producer Framework Mod (https://www.nexusmods.com/stardewvalley/mods/4970) is a mod which loads content packs to add custom machines, and extend existing machines with new or different recipes.
is there any way for me to choose a furniture set that will overwrite another?
i have 2 different furniture set
and i like the bookshelf on the other one
Doesn't SMAPI go by alphabetical order? So like name it with a z at the end of the folder?
I might be wrong though so don't quote me on it
okayy
yes, but false dependencies work better
wdym
in the manifest of the mod I'd like to load later, I insert the lines "Dependencies": [ { "UniqueID": "gizzymo.canonfriendlyexpansion", "IsRequired": false }, ]
where "UniqueID" is the uniqueID of the mod that I want to load first
30% froom lookup anything mod
Then I have no clue, sorry.
I'd do what atravita said
Ah thnx , i'm actually pretty bad with modding but i'll try to find out something
Hey
I think the the look up anything is lying to you, because looking in the files, it has a 0.25 chance of getting one
Actually 0.3
"OutputProbability": 0.3,
"OutputIdentifier": "Ancient Grape Starter",
"OutputStack": 1,
"OutputMaxStack": 1
that'd be 30%, yeah?
It rounded up hehe
it's usually out of 1
!log time
Oh ok.
@astral jewel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Well then maybe its a bug or your getting luckier getting other things?
I'll reinstall and see what happens
Hello does anyone have a cool farm designe mod for 1.4 ?
Hallo fellow farmers! I have an issue with PyTK. Smapi says my pytk 1.22.8(its the lates) is not compatible, and my stardew valley refuses to work without it. My life is ruined, im depressed. Somebody has this problem? What to do?
.q 5793
[#5793] "A list of common mod update questions:
- PyTK and TMXLoader still work in 1.5.5, but you need to get the unofficial versions from this link: https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-78#post-53000 Download the first file there for PyTK and the 2nd for TXMLoader.
- UI Info Suite does not work in 1.5.5. Use UI Info Suite 2, which can be found here: https://github.com/Annosz/UIInfoSuite2/releases. Make sure not to download the source code.
- NPC Adventures is broken for 1.5.5 and no longer being maintained.
- Custom Music has an unofficial update here: https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-78#post-53000 (4th zip file) If you're having issues with music starting to play and then stopping, use this update.
- Stardew Valley Expanded has been updated for 1.5.5, but you need to make sure you have all of its components, particularly the subfolder titled "StardewValleyExpanded", because that one contains all the code aspects. Also, it bundles an outdated version of Custom Music, so you may want to delete that before installing." - @lament prairie (05 Dec 2021 @ 09:48:16 PM UTC)
What do you mean?
that's the command to summon the bot
Elizabeth summoned the bot for you
Does anyone know if Custom Death Penalty and Spouse react to death work well together?
O_O
Doesn't one just affect dialogue while the other chooses what to do when you die? They should, unless I'm wrong about what Custom Death penalty does.
oh yeah that's exactly what they do. And the Spouse react has mini cutscenes
but there's the one particular aspect in custom death penalty where you would end up in the hospital I believe
u can disable it ofc... based on what I see. But I was wondering how that affects things
Someone can point me to a nice farmhouse mod not depending on Farmhouse Redone?
Seasonal garden farmhouse v2
Yeah. I used that one but am not entirely happy with it
If JA finds duplicate fruits or items or whatever, can that cause issues?
If its only like one item
Yep
Every duplicate will cause an error.
What will happen if I play like that? Theres only one item from the mod that is the same as another mod, the rest are different
They will not appear
Is there a way to get rid of it from a mod?
Delete the duplicate item folder from 1 of the mods
You will get a red wall of death of errors if you don't
It had one line of words saying there was a duplicate from Grapes of F and Raffadax Teas and Treas.
Right, if you kept going, it would keep throwing errors. 1 duplicate alone messes up JA
Unless this has recently changed lol
So the item in question is Sunberry, do I just go to the mod I want to not have it and delete any folder with Sunberry? Do I not have to mess with the manifest or config?
Correct, deleting the folder called Sunberry from 1 of the mods will fix it. No other edits required
So I'm confused. Looking at both mods, Raffadax Teas and Treas has one thing in it called Sunberry and its called Sunberry Cactus and looks like a tree as its in a tree folder. Going over to the Forages of Fern and its called just Sunberry and is a fruit found in spring as a forage. They don't even come from the same thing?
Sunberries aren't real
One folder is called Fruit - Sunberry and the other is Sunberry Cactus
To the best of my knowledge
So they may function differently between the two mods
But if there is an item named "Sunberry" then one of them needs to go
or you can rename every reference of it to Sunberry Cactus or something like that
If you leave the cactus in but deltete the folder for the product it may produce the fruit from the other mod
best to use a good search app for this - something like git grep or VS Code's project search
Yes, you could rename it
You don't need to fix the manifest or config
You do need to change the json inside the folder
I think so.
You may also need to change it in other places if there's, say, an pfm component
It's possible that the Sunberry Cactus might produce fruit called Sunberry? And that's the issue?
Ah yea I found the other sunberry, I was looking over it.
I named it Sunberry R
There is a CCM FTM MYC folders
do i need to change anything in them
you'll need to also update Sunberry Cactus too
I did
Ok cool. Because you can have 2 different items with similar names in JA, like Wisteria versus Fragrant Wisteria. That's enough for it to work
yeah, basically every reference to Sunberry in that mod will need to be updated
So like for the CCM one, It has Sunberry Wine, so I have to rename that to Sunberry R Wine?
The simplest fix would be to just trash one of the Sunberry folders, tbh. Because now you'd have to search for every instance in which the one you renamed is used inside that mod's folders, to confirm it's fine
That won't ruin anything?
they'll both produce the same Sunberry
This, it'll just use the existing one because JA looks for things based on the name
Same for PFM components and whatnot
can you remind me what ccm is again?
Custom Cask Mod, iirc
Lol no worries. I've just been around for almost 2 yrs and that's why I know
The thing is, one is a forage, while the other comes from a tree. So which one sounds easier to get rid of?
I want to say the first one is the community center kitchen mod bblueberry has, the second one is Custom Companions, then Content Patcher, then the aforementioned Custom Cask Mod.
There's also CCS, Custom Crafting Stations 
"at least it's not i18n"
seriously how was that chosen as the shortened version of "internationalization"?
Probably the forage one but like I said, JA and the other frameworks rely on the name to do their thing. So it doesn't matter if one is forage versus fruit
Ok thank you for the help
I honestly forget that's what it is and just store it in my brain as i18n = translation 
https://en.wikipedia.org/wiki/Internationalization_and_localization#Naming COMPUTER SCIENTISTS WHYYYY
Omg there are more of them? 🤯
wayyy too many of them sadface: https://en.wikipedia.org/wiki/Numeronym
Is someone here using the deluxe grabber mod?
So that's what i18n means!
I recommend actually asking your question or describing your issue. The way you're currently phrasing it makes it sound like if people say yes, they're volunteering for something without knowing what it is
!compat there's a deluxe grabber redux iirc
@glad relic See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
So I have deluxe grabber redux and expanded storage mod, on my old save they both work fine, I could scroll down infinitely on my auto grabber, but for some reason it doesn't work on my newer save. Idk what's causing this
!log can you try opening the autograbber, try to scroll, and then get your log per the link below?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Are Ridgeside Village and Stardew Valley Expanded mods that everyone needs to have downloaded or just the host in order to play co/op?
!mpmods but basically every mod that either (a) adds a map or (b) adds NPCs must be installed by everyone
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
you will get a crash if you try talking to an NPC and you don't have that mod installed
That’s what I figured, tbh. I just wanted to confirm if I needed to make a new mod folder for when I’m running a co/op farm.
!modgroups
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F
YTMND
So my plan is to put all the framework mods (anti-social npcs, spacecore, etc.) into one folder and then make one folder for mods I'll use while playing with my sister and one for mods I'll use when it's just me and move the second folder when I'm playing with my sister since I won't be using any of my more cheaty, or expansion mods with her.
So my question is, if a framework mod isn't affecting anything currently in the game (IE, anti-social npcs without any added npcs to affect) will it crash the game or just sit there not doing anything?
sit there doing nothing
how do you find your deleted save files? because i logged into smapi sdv and my old save file appeared and i clearly deleted it
!saves you may be able to restore here
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Okay good, lol. That means I don't have to separate those out too. Thanks
tyy
my ui info mod 2 config settings keep reverting to default every time i reload the game. is there a fix for this?
No, unfortunately
There might be things like GMCM
Other people have reported the same issue
Does the unofficial child to npc work with 1.5.5
!compat you can get the unofficial update but it's known to have bugs
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
The bugs aren't specific to the unofficial update, just to the mod itself
oh ok
(SMAPI uses i18n for i14y with g11n tools.)
Does anyone have any solutions for if the SMAPI install on Windows.bat file closes immediately when opened?
can you run it through the command line to see what it says?
firstly, did you take the entire smapi installer folder out of the zip?
(shift+right click in the directory it's in, select "Open Powershell Window here", then type .\"install on Windows.bat")
Yes I did
oh and make sure it's on the C: drive for right now
ok then do what atravita said
Shift+Right click on the widows.bat folder?
Good morning/afternoon/evening/etc, anyone have any ideas on what could be throwing up this wall of red? It has something to do with the sound effects; in my most recent day, it started when I picked up a forage: https://smapi.io/log/d1902d1a98fe44df8ae2e6a97df40df0
Afterwards, the footsteps and sound effects (such as the 'blip' of closing out of dialogue) sound off.
!reset check if the game's files are correct. Then start blaming Custom Music, I guess
@neat violet See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
does it happen for a new save?
is that the audio bug from the hotfix that got hotfixed?
Oh, is that what the hotfix was about? I haven't downloaded it since it went haywire the other night.
Okay, let me try that first.
While I'm waiting on SMAPI to reboot, does anyone know what SMAPI mods on that list might add things to Pierre and Willy's shops at a discount? It's not anything in STF so I'm a little baffled. These are modded items being added that are not being added by their mods.
example: the glasses are from Ridgeside and shouldn't be in a shop at all, the perch is from my mod Not You Again (which doesn't have STF at all) and the lichen is from Host Trees (ditto)
odd
these are not things I've sold to pierre either, as I haven't even encountered the glasses or lichen in game yet.
Willy example
Well, I tried a few things that triggered the wall of red before, and no red! Thanks y'all ❤️
I'm surprised there's things with quality stars in either shop, fwiw
I have no idea where it's coming from. The only STF mods I've got that touch the Pierre shop are Joja Seeds and Grapes of Ferngill. Nothing touches Willy's.
It's not really a problem because it's not crashing or anything, but I did want to give Ridgeside a heads up about it so their quest items wouldn't appear from whatever's causing it.
might be a C# mod
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
run a harmony_summary in the console too
Same log, or do you want a new one? The previous one has the STF verbose logging (which revealed nothing that I could tell) but the items aren't throwing SMAPI messages.
Got it, I'll try.
aw crap I just remembered I'm on festival day XD Do I need to be on the map where the store is?
no, I just want a list of all the harmony patches you have 😛
if you did though, debug warp seed takes you to Pierre's hehe
Just wanted to make sure it wasn't like patch summary where you have to be like looking at it or something. Okay, here we go: https://smapi.io/log/ede47b3146cf4f00afc025e57e864c02
also, it's very nice to have a log that's 3MB instead of 186MB ._.
okay, so nothing in the harmony summary seems suspicious
have you ever sold anything to either pierre or willy on this save?
Yes.
But not the items that are showing up. The stuff I sell is at the bottom with a little yellow arrow for me to buy them back.
is there any chance of a json shuffle causing something like this?
I...hm. That is possible.
I just started this file not that long ago so I have almost no modded inventory or machines, so I wouldn't be able to tell right away if I had a shuffle.
you usually don't get a shuffle if you don't add or remove items mid-game
This was about a day after my start and I was still adding mods because I kept forgetting things 😅
okay, maybe shuffle
Seems like the likely culprit. Thank you 
hey can someone help me, im having probelms while trying to load sve with smapi, i think i have all the correct mods but it just keeps crashing when i try to load it up
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Is this a new log, or a log after crashing? As a side note, you can delete the SMAPI installer folder from your Mods folder (which that error mentions)
i did delete the folder and yes this is a log after it crashed
ok so what exactly happens in the crash? Does it freeze? Close the game? Is it before or after trying to load a save?
well it closes the game as soon as i try to load a save or create a new one
Hmmm nothing seems to jump out at me. You could try asking in the SVE server, which should be linked on the mod page
will do thanks tho!
hey duds
i've a question
so, i have returned to SDV after some time and i'm installing SDVE and idk why but i remember the farm having another layout was somewhat different
like there were 4 patchs of grass or sum
but now it's a bit different
technically not a question but I'm assuming it's "did the layout change?"
There are 2 farm options with SVE, IFR2 and Grandpa's Farm. Idk if Flash has changed them though, you could check the changelog on the mod page
oh, cool thanks. btw
do u happen to know how or where can i see what those farms look like ?
thanks
SVE also has a wiki btw.
rly?
Anyone know of any good balanced weapon mods.
yup it was immersive farms 2 thanks
hey duds
can u tell me what're the best visual mods that there're atm ?
how do i update smapi
go to the nexxus mod page for S.M.A.P.I then download the new version ?
If you need more help, this page has instructions. Click the link for your OS and it should walk you through what to do. https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started
thanks
So I downloaded some ridgeside portrait mods and the thing is saying that it doesn’t work because I don’t have manifest.json
Can someone tell me how to fix that
did you read the instructions on the mod page?
Nvm sorry I didn’t read it
I'm helping my friend get into modding. Does the .NET thing still need to be installed with the most recent version of SMAPI?
no
Hey I downloaded a mod that makes it so I can upgrade my iridium tools into Prismatic ones + adds Prismatic bars and sprinklers (both of which are working fine)
The mod is working fine minus the fact the tool icons don't show up
I could use it but it being iconless is annoying
The mod creator is inactive and the last update was a year ago
Is there any possible way for me to fix this manually? Or can I delete the mod and go back to my original tools or will that ruin it?
I'm actually confused as to the current requirements for c# mods, btw. I thought I would need NET 5.0 SDK but my code compiled without it so I'm just confused
Also my logs show no issue with it
What platform are you on?
PC/Windows
ooof ok, if you were android that would have made sense
you could roll back the save to before you upgraded the tools
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Would a chest be able to pick up all the ponds with automate?
yes
Cool.
ik.
That's going to take a while to get all those algae/grass
Better start saving them up
yeah
Or I remove a few on the left side. Looks so cluttered
i have a mods list posted here!! https://hunidu.tumblr.com/modslist
hey peps how do i juse the iimersive farm 2 on the SVE ?
The patches of grass aren't the same size. So can't be symmetrical to begin with :/
Install both and play on the farm?
Or what do you mean
so do in only have to install it and thats it ?
And its dependencies of course
halp
But essentially yes. Install the two and play on the standard farm (which is replaced by default)
!log
@cedar terrace Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Use the unofficial update
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
send the link to that
Open up the SMAPI-latest.txt and copy its context into the log parser
Hey guys, just wondering, does removing a large mod like zuzu city typically ruin the framerate of the game? This is what seems to have happened to me.
I do play with a lot of other mods but it ran quite well before, just the occasional stutter.
where do i look for that ?
i can't find it
The log parser should have the directories for it listed.
!log
@south trellis Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
sounds like something ,might be erroring out somewhere
.quote 5655
[#5655] "Strobe uploaded unofficial updates for PyTK, TMXL, Custom Furniture, Portraiture, and Harp of Yoba Redux here https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/post-53000" - @royal arrow (18 Sep 2021 @ 12:28:24 PM UTC)
Sure, I'm just loading up the game again now but it typically takes around 8 mins lol. Thanks 🙂
116 mods does that I suppose.
Trying to add the new smapi update to Stardew but this notification pops up
"Windows protected your PC. Microsoft defender smart screen prevented an unrecognized app from starting. Running this app might put your PC at risk." I can't run the program so I can't play my modded game currently. I do have a backup of Stardew itself without mods but currently my modded games are locked up.
Run as administrator. That might work.
If I can't Install it how can I revert Stardew itself to a older update before the new one
Okay I will try to run it
@naive drum oh, game isn't crashing btw, just laggy as heck, should I just use the latest log?
yeah just use the latest
There should be an option to Run Anyway
I don’t guarantee, but when I get that notification for other programs when trying to run them, that’s usually the fix.
you might have to click a "more information" or something
Yea, I have to click something like More Info first
Hehe
Ah thank you
It worked
But now I have to update a lot of mods haha thats gonna be fun thanks again
https://smapi.io/log/2580482dce9d4b84ab98624c557c6ec4 here you go 🙂
I'd start with updating SMAPI and your mods
Interestingly enough I just exited the farmhouse and it doesn't seem to lag outside.
I think it may be to do with something like custom spouse rooms
maybe!
Gonna check some other areas just in case tho
Your welcome and good luck
On another note, the console window sometimes seems like it requires me to click or press a button to continue
Thanks
as in, sometimes I've clicked or pressed backspace in the window and it starts doing stuff again.
Is that normal lol?
Some of my mods are showing up in the menu as unoffical for the updates. I will have to check that out
If you go to the Smapi site, there's a way to look at your log
If you highlight text in the SMAPI window, it will pause loading and go into Select mode
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
so you have to hit Enter or Esc to leave the Select mode
Ah, thank you lol, I had no idea.
Okay hold on- gotta log into discord on my pc
Ok wow game loads a lot quicker when I don't accidentally select text because I'm impatient.
should i just put the part of the updates in my log?
my log is kind of long so-
im working on updates currently
!log
@solid badge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
sounds like you put it into Select mode by mistake
and yeah, select mode causes it to just stop
until you take it out of select mode
Whoops : P
Dang farmhouse is still lagging. Time to remove another mod and try again lol.
alright thanks
Anyone happen to know if free love has any major conflicts?
Just read up on the mod page, apparently someone has the same issue with the farmhouse being super laggy, apparently caused by TXML : (
Does anyone have a clue what's causing this? Game just gets stuck on "Saving..." forever with this error, I can't find anything approaching a fix and I'm about ready to start pulling my hair out over it
are you on game pass?
yeah unfortunately, probably should've mentioned that
then you have to wait till we get that hotfix everyone else got a week ago
in the meantime you can play mods that don't depend on spacecore
oh damn I didn't even know that was a thing, I only tried to start playing the other day
I might just bite the bullet and buy it on Steam/Gog because this process has been exactly as miserable as I expected from the MS store
Probably a good idea if you want to play with mods ^^
So I updated smapi and all my mods and everything looks fine in smapi when I launch it but when I hit load from the main screen smapi just crashes. I can't look at it or anything. I turned my mods off just to make sure it wasn't my game and that loaded fine without them but it just isn't wanting to work when I have them on. Anyone know how to fix this?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I noticed vsync doesnt seem to prevent screen tearing at all since installing smapi btw, is this a known bug or?
i love krobus but this dudes creepy room lags tf outta my house
sounds like there might be a bug with it?